removed sleep

This commit is contained in:
Jared Bruni
2021-09-04 10:17:23 -07:00
parent 356fe651e8
commit 59d0359f48

View File

@@ -361,7 +361,7 @@ void Playback::drawFilter(cv::Mat &frame, FilterValue &f) {
void Playback::run() {
int duration = 1000/ac::fps;
//int duration = 1000/ac::fps;
while(!stop) {
mutex.lock();
@@ -446,7 +446,7 @@ void Playback::run() {
ac::in_custom = false;
drawFilter(frame, current_filter);
drawEffects(frame);
msleep(duration);
//msleep(duration);
mutex.unlock();
} else if(cur.size()>0) {
mutex.lock();
@@ -456,7 +456,7 @@ void Playback::run() {
if(i == cur.size()-1)
ac::in_custom = false;
drawFilter(frame, cur[i]);
msleep(duration);
//msleep(duration);
}
} else {
if(_custom_cycle_index > static_cast<int>(cur.size()-1))
@@ -464,7 +464,7 @@ void Playback::run() {
if(_custom_cycle_index >= 0 && _custom_cycle_index < static_cast<int>(cur.size())) {
drawFilter(frame, cur[_custom_cycle_index]);
msleep(duration);
//msleep(duration);
}
}
drawEffects(frame);
@@ -478,7 +478,7 @@ void Playback::run() {
}
mutex.unlock();
} else {
msleep(duration);
//msleep(duration);
}
mutex.lock();