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2018-09-25 17:31:49 -07:00

1288 lines
43 KiB
C++
Executable File

/*
* Software written by Jared Bruni https://github.com/lostjared
This software is dedicated to all the people that struggle with mental illness.
Website: http://lostsidedead.com
YouTube: http://youtube.com/LostSideDead
Instagram: http://instagram.com/jaredbruni
Twitter: http://twitter.com/jaredbruni
Facebook: http://facebook.com/LostSideDead0x
You can use this program free of charge and redistrubute it online as long
as you do not charge anything for this program. This program is meant to be
100% free.
BSD 2-Clause License
Copyright (c) 2018, Jared Bruni
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include"ac.h"
double blend_percentage = 0.5;
void ac::RandomXorFlash(cv::Mat &frame) {
static int index = 0;
int col_p[3] = { rand()%255, rand()%255, rand()%255 };
int col_x[3] = { rand()%255, rand()%255, rand()%255 };
static double alpha = 1.0, alpha_max = 3.0;
for(int z = 0; z < frame.rows; ++z) {
for(int i = 0; i < frame.cols; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
switch(index) {
case 0:
pixel[j] = static_cast<unsigned char>(pixel[j] ^ ((col_p[j] ^ col_x[j]) * static_cast<unsigned int>(alpha)));
break;
case 1:
pixel[j] = static_cast<unsigned char>(pixel[j] ^ col_p[j]);
break;
case 2:
pixel[j] = static_cast<unsigned char>(pixel[j] ^ (col_p[j]+col_x[j]));
break;
}
}
swapColors(frame, z, i);
// if isNegative true invert pixel
if(isNegative) invert(frame, z, i);
}
}
static int dir = 1;
procPos(dir, alpha, alpha_max);
++index;
if(index > 2) index = 0;
}
void ac::RandomAmountMedianBlur(cv::Mat &frame) {
int random = rand()%10;
for(int j = 0; j < random; ++j)
MedianBlur(frame);
}
void ac::SoftXor(cv::Mat &frame) {
static MatrixCollection<4> collection;
RandomAmountMedianBlur(frame);
collection.shiftFrames(frame);
double alpha = 1.0, alpha_max = 3.0;
for(int z = 0; z < frame.rows; ++z) {
for(int i = 0; i < frame.cols; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
cv::Scalar s;
for(int q = 0; q < collection.size(); ++q) {
cv::Vec3b val = collection.frames[q].at<cv::Vec3b>(z, i);
unsigned char v[3] = { static_cast<unsigned char>(s[0]), static_cast<unsigned char>(s[1]), static_cast<unsigned char>(s[2])};
s[0] = (v[0] + val[0]) ^ static_cast<unsigned char>(s[0]);
s[1] = (v[1] + val[1]) ^ static_cast<unsigned char>(s[1]);
s[2] = (v[2] + val[2]) ^ static_cast<unsigned char>(s[2]);
}
s[0] /= (collection.size());
s[1] /= (collection.size());
s[2] /= (collection.size());
for(int j = 0; j < 3; ++j) {
unsigned char v = static_cast<unsigned char>(s[j]);
pixel[j] = static_cast<unsigned char>((pixel[j] ^ v) * static_cast<unsigned char>(alpha));
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
static int dir = 1;
procPos(dir, alpha, alpha_max, 8.0, 0.1);
}
void ac::SelfXorBlend(cv::Mat &frame) {
static unsigned char index[3] = {static_cast<unsigned char>(rand()%255), static_cast<unsigned char>(rand()%255), static_cast<unsigned char>(rand()%255)};
for(int z = 0; z < frame.rows; ++z) {
for(int i = 0; i < frame.cols; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
pixel[j] = pixel[j] ^ index[j];
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
for(int j = 0; j < 3; ++j)
++index[j];
}
void ac::SelfXorDoubleFlash(cv::Mat &frame) {
static double alpha = 1.0;
int r[3] = {rand()%255,rand()%255,rand()%255};
for(int z = 0; z < frame.rows; ++z) {
for(int i = 0; i < frame.cols; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j)
pixel[j] = pixel[j] ^ (static_cast<unsigned int>(alpha)+r[j]);
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
static int dir = 1;
if(dir == 1) {
alpha += alpha_increase;
if(alpha > 255)
dir = 0;
} else {
alpha -= alpha_increase;
if(alpha <= 0)
dir = 1;
}
}
void ac::SelfOrDoubleFlash(cv::Mat &frame) {
static double alpha = 1.0;
int r[3] = {rand()%255,rand()%255,rand()%255};
for(int z = 0; z < frame.rows; ++z) {
for(int i = 0; i < frame.cols; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j)
pixel[j] = pixel[j] | (static_cast<unsigned int>(alpha) ^ r[j]);
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
static int dir = 1;
if(dir == 1) {
alpha += alpha_increase;
if(alpha > 255)
dir = 0;
} else {
alpha -= alpha_increase;
if(alpha <= 0)
dir = 1;
}
}
void ac::BlendRowCurvedSqrt(cv::Mat &frame) {
static double alpha = 1.0, alpha_max = 3.0;
for(int z = 0; z < frame.rows; ++z) {
for(int i = 0; i < frame.cols; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
double amount = sqrt(i*z);
pixel[j] = static_cast<unsigned char>((pixel[j]^static_cast<unsigned char>(amount))*alpha);
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
static int dir = 1;
procPos(dir, alpha, alpha_max);
}
void ac::CycleShiftRGB(cv::Mat &frame) {
static int offset[3] = {0, ((frame.cols/2)/2), (frame.cols/2)};
if(reset_filter == true) {
offset[0] = 0;
offset[1] = ((frame.cols/2)/2);
offset[2] = (frame.cols/2);
reset_filter = false;
}
cv::Mat frame_copy = frame.clone();
for(int z = 0; z < frame.rows; ++z) {
for(int j = 0; j < 3; ++j) {
for(int i = 0; i < offset[j]; ++i) {
if(i >= 0 && i < frame.cols) {
if(offset[j]-i-1 >= 0 && offset[j]-i-1 < frame.cols) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, offset[j]-i-1);
cv::Vec3b pix_copy = frame_copy.at<cv::Vec3b>(z, i);
pixel[j] = pix_copy[j];
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
}
int index = 0;
for(int i = offset[j]; i < frame.cols; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
cv::Vec3b pix_copy = frame_copy.at<cv::Vec3b>(z, index);
pixel[j] = pix_copy[j];
++index;
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
}
for(int j = 0; j < 3; ++j) {
++offset[j] += 50;
if(offset[j] > frame.cols)
offset[j] = 0;
}
}
void ac::CycleShiftRandomRGB(cv::Mat &frame) {
static int offset[3] = {0, ((frame.cols/2)/2), (frame.cols/2)};
static bool lazy = false;
if(reset_filter == true || lazy == false) {
switch(rand()%2) {
case 0:
offset[0] = 0;
offset[1] = ((frame.cols/2)/2);
offset[2] = (frame.cols/2);
break;
case 1:
offset[2] = 0;
offset[0] = ((frame.cols/2)/2);
offset[1] = (frame.cols/2);
break;
default:
offset[1] = 0;
offset[2] = ((frame.cols/2)/2);
offset[0] = (frame.cols/2);
break;
}
lazy = true;
reset_filter = false;
}
cv::Mat frame_copy = frame.clone();
for(int z = 0; z < frame.rows; ++z) {
for(int j = 0; j < 3; ++j) {
for(int i = 0; i < offset[j]; ++i) {
if(i >= 0 && i < frame.cols) {
if(offset[j]-i-1 >= 0 && offset[j]-i-1 < frame.cols) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, offset[j]-i-1);
cv::Vec3b pix_copy = frame_copy.at<cv::Vec3b>(z, i);
pixel[j] = pix_copy[j];
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
int index = 0;
for(int i = offset[j]; i < frame.cols; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
cv::Vec3b pix_copy = frame_copy.at<cv::Vec3b>(z, index);
pixel[j] = pix_copy[j];
++index;
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
}
for(int j = 0; j < 3; ++j) {
++offset[j] += 50;
if(offset[j] > frame.cols)
offset[j] = 0;
}
}
void ac::CycleShiftRandomRGB_XorBlend(cv::Mat &frame) {
static int offset[3] = {0, ((frame.cols/2)/2), (frame.cols/2)};
static bool lazy = false;
if(reset_filter == true || lazy == false) {
switch(rand()%2) {
case 0:
offset[0] = 0;
offset[1] = ((frame.cols/2)/2);
offset[2] = (frame.cols/2);
break;
case 1:
offset[2] = 0;
offset[0] = ((frame.cols/2)/2);
offset[1] = (frame.cols/2);
break;
default:
offset[1] = 0;
offset[2] = ((frame.cols/2)/2);
offset[0] = (frame.cols/2);
break;
}
lazy = true;
reset_filter = false;
}
cv::Mat frame_copy = frame.clone();
for(int z = 0; z < frame.rows; ++z) {
for(int j = 0; j < 3; ++j) {
for(int i = 0; i < offset[j]; ++i) {
if(i >= 0 && i < frame.cols) {
if(offset[j]-i-1 >= 0 && offset[j]-i-1 < frame.cols) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, offset[j]-i-1);
cv::Vec3b pix_copy = frame_copy.at<cv::Vec3b>(z, i);
pixel[j] ^= pix_copy[j];
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
}
int index = 0;
for(int i = offset[j]; i < frame.cols; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
cv::Vec3b pix_copy = frame_copy.at<cv::Vec3b>(z, index);
pixel[j] ^= pix_copy[j];
++index;
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
}
for(int j = 0; j < 3; ++j) {
++offset[j] += 50;
if(offset[j] > frame.cols)
offset[j] = 0;
}
}
void ac::CycleShiftRandomAlphaBlend(cv::Mat &frame) {
static double alpha[3] = {1.0,4.0,2.5}, alpha_max = 3.0;
static int offset[3] = {0, ((frame.cols/2)/2), (frame.cols/2)};
static bool lazy = false;
if(reset_filter == true || lazy == false) {
switch(rand()%2) {
case 0:
offset[0] = 0;
offset[1] = ((frame.cols/2)/2);
offset[2] = (frame.cols/2);
break;
case 1:
offset[2] = 0;
offset[0] = ((frame.cols/2)/2);
offset[1] = (frame.cols/2);
break;
default:
offset[1] = 0;
offset[2] = ((frame.cols/2)/2);
offset[0] = (frame.cols/2);
break;
}
lazy = true;
reset_filter = false;
alpha[0] = 1.0;
alpha[1] = 4.0;
alpha[2] = 2.5;
}
cv::Mat frame_copy = frame.clone();
for(int z = 0; z < frame.rows; ++z) {
for(int j = 0; j < 3; ++j) {
for(int i = 0; i < offset[j]; ++i) {
if(i >= 0 && i < frame.cols) {
if(offset[j]-i-1 >= 0 && offset[j]-i-1 < frame.cols) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, offset[j]-i-1);
cv::Vec3b pix_copy = frame_copy.at<cv::Vec3b>(z, i);
pixel[j] = static_cast<unsigned char>((pixel[j] * alpha[j]) + (pix_copy[j] * alpha[j]));
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
}
int index = 0;
for(int i = offset[j]; i < frame.cols; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
cv::Vec3b pix_copy = frame_copy.at<cv::Vec3b>(z, index);
pixel[j] = static_cast<unsigned char>((pixel[j] * alpha[j]) + (pix_copy[j] * alpha[j]));
++index;
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
}
static int dir[3] = {1,0,1};
for(int j = 0; j < 3; ++j) {
++offset[j] += 50;
if(offset[j] > frame.cols)
offset[j] = 0;
procPos(dir[j], alpha[j], alpha_max, 6, 0.03);
}
}
void ac::VerticalColorBars(cv::Mat &frame) {
static double alpha[3] = { 1.0, 3.0, 7.0}, alpha_max = 3.0;
for(int z = 0; z < frame.rows; ++z) {
for(int i = 0; i < frame.cols; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j)
pixel[j] = static_cast<unsigned char>(pixel[j]^(i)*static_cast<unsigned char>(alpha[j]));
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
static int dir[3] = { 1,1,0 };
for(int j = 0; j < 3; ++j)
procPos(dir[j], alpha[j], alpha_max,10.0, 0.3);
}
void ac::GradientLeftRight(cv::Mat &frame) {
static double inc[3] = {1, 25, 50}, alpha_max = 3.0;
for(int z = 0; z < frame.rows; ++z) {
double amt[3] = {5, 16, 30};
for(int i = 0; i < frame.cols/2; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
pixel[j] += static_cast<unsigned char>(amt[j]);
amt[j] += inc[j];
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
for(int i = frame.cols/2; i < frame.cols; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
pixel[j] -= static_cast<unsigned char>(amt[j]); //static_cast<unsigned char>(amt);
amt[j] -= inc[j];
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
static int dir[3] = {1, 1, 1};
for(int j = 0; j < 3; ++j) {
procPos(dir[j], inc[j], alpha_max, 10, 0.1);
}
}
void ac::GraidentUpDown(cv::Mat &frame) {
static double inc[3] = {1, 25, 50}, alpha_max = 3.0;
for(int i = 0; i < frame.cols; ++i) {
double amt[3] = {5, 16, 30};
for(int z = 0; z < frame.rows/2; ++z) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
pixel[j] += static_cast<unsigned char>(amt[j]);
amt[j] += inc[j];
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
for(int z = frame.rows/2; z < frame.rows; ++z) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
pixel[j] -= static_cast<unsigned char>(amt[j]);
amt[j] -= inc[j];
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
static int dir[3] = {1, 1, 1};
for(int j = 0; j < 3; ++j) {
procPos(dir[j], inc[j], alpha_max, 10, 0.1);
}
}
void ac::GradientLeftRightInOut(cv::Mat &frame) {
static double inc[3] = {1, 25, 50}, alpha_max = 3.0;
static int dir[3] = {1, 0, 1};
for(int z = 0; z < frame.rows; ++z) {
double amt[3] = {5, 16, 30};
for(int i = 0; i < frame.cols/2; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
if(dir[j] == 0) {
pixel[j] += static_cast<unsigned char>(amt[j]);
amt[j] += inc[j];
} else {
pixel[j] -= static_cast<unsigned char>(amt[j]);
amt[j] -= inc[j];
}
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
for(int i = frame.cols/2; i < frame.cols; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
if(dir[j] == 1) {
pixel[j] += static_cast<unsigned char>(amt[j]);
amt[j] += inc[j];
} else {
pixel[j] -= static_cast<unsigned char>(amt[j]);
amt[j] -= inc[j];
}
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
for(int j = 0; j < 3; ++j) {
procPos(dir[j], inc[j], alpha_max, 10, 0.1);
}
}
void ac::GradientUpDownInOut(cv::Mat &frame) {
static double inc[3] = {1, 25, 50}, alpha_max = 3.0;
static int dir[3] = {1, 0, 1};
for(int i = 0; i < frame.cols; ++i) {
double amt[3] = {5, 16, 30};
for(int z = 0; z < frame.rows/2; ++z) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
if(dir[j] == 0) {
pixel[j] += static_cast<unsigned char>(amt[j]);
amt[j] += inc[j];
} else {
pixel[j] -= static_cast<unsigned char>(amt[j]);
amt[j] -= inc[j];
}
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
for(int z = frame.rows/2; z < frame.rows; ++z) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
if(dir[j] == 1) {
pixel[j] += static_cast<unsigned char>(amt[j]);
amt[j] += inc[j];
} else {
pixel[j] -= static_cast<unsigned char>(amt[j]);
amt[j] -= inc[j];
}
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
for(int j = 0; j < 3; ++j) {
procPos(dir[j], inc[j], alpha_max, 10, 0.1);
}
}
void ac::Lines(cv::Mat &frame) {
static double alpha = 1.0, alpha_max = 3.0;
for(int z = 0; z < frame.rows; ++z) {
int r_start = (rand()%(frame.cols/2));
int r_stop = (frame.cols/2)+(rand()%(frame.cols/2));
int r_height = 1+rand()%3;
bool sw = true;
for(int q = z; q < frame.rows && q < z+r_height; ++q) {
for(int i = r_start; i < frame.cols && i < r_stop; ++i) {
if(q >= 0 && q < frame.rows && i >= 0 && i < frame.cols) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(q, i);
for(int j = 0; j < 3; ++j) {
pixel[j] = (sw == true) ? 255 : 0;
}
swapColors(frame, q, i);// swap colors
if(isNegative) invert(frame, q, i);// if isNegative invert pixel */
}
}
sw = (sw == true) ? false : true;
}
z += r_height-1;
}
static int dir = 1;
procPos(dir, alpha, alpha_max);
}
void ac::ColorLines(cv::Mat &frame) {
int diff = (frame.cols/255);
static double alpha = 1.0, alpha_max = 2.0;
for(int z = 0; z < frame.rows; ++z) {
int total[3] = {rand()%16, rand()%32, rand()%64};
for(int i = 0; i < frame.cols; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
pixel[j] = (pixel[j]^total[j])*alpha;
if((i%(diff+1))==0) {
++total[j];
}
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
static int dir = 1;
procPos(dir, alpha, alpha_max, 8.0, 0.01);
}
void ac::WhiteLines(cv::Mat &frame) {
for(int z = 0; z < frame.rows; z += rand()%20) {
int num = rand()%25, skip = rand()%10;
int count = 0, skip_count = 0;
for(int i = 0; i < frame.cols; ++i) {
if(count < num) {
if(z >= 0 && z < frame.rows && i >= 0 && i < frame.cols) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
pixel[0] = pixel[1] = pixel[2] = 255;
}
++count;
} else {
if(skip_count >= skip) {
skip_count = 0;
count = 0;
num = rand()%25;
skip = rand()%10;
} else {
++skip_count;
}
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
}
void ac::ThickWhiteLines(cv::Mat &frame) {
for(int j = 0; j < 5; ++j) {
int start_y = 0;
if(j > 0) start_y = rand()%frame.rows;
for(int z = start_y; z < frame.rows; z += rand()%30) {
int num = rand()%50, skip = rand()%25;
int count = 0, skip_count = 0;
for(int i = 0; i < frame.cols; ++i) {
if(count < num) {
if(i >= 0 && i < frame.cols && z >= 0 && z < frame.rows) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
pixel[0] = pixel[1] = pixel[2] = 255;
}
++count;
} else {
if(skip_count >= skip) {
skip_count = 0;
count = 0;
num = rand()%50;
skip = rand()%20;
} else {
++skip_count;
}
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
}
}
void ac::UseLineObject(cv::Mat &frame) {
static HLine obj_lines;
if(obj_lines.empty()) {
obj_lines.createLines(100, frame.cols, frame.rows);
}
obj_lines.drawLines(frame);
}
void ac::TanAlphaGrid(cv::Mat &frame) {
static double alpha[3] = {1.0, 32.0, 64.0}, alpha_max = 7.0;
for(int z = 0; z < frame.rows; ++z) {
for(int i = 0; i < frame.cols; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
pixel[0] = static_cast<unsigned char>((tan(i)*alpha[0])+pixel[0]);
pixel[1] = static_cast<unsigned char>((tan(z)*alpha[1])+pixel[1]);
pixel[2] = static_cast<unsigned char>((tan(z-i)*alpha[2])+pixel[2]);
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
static int dir[3] = {1,1,1};
for(int j = 0; j < 3; ++j)
procPos(dir[j], alpha[j], alpha_max);
}
void ac::MedianBlendAnimation(cv::Mat &frame) {
static MatrixCollection<8> collection;
int r = 3+rand()%7;
for(int i = 0; i < r; ++i)
MedianBlur(frame);
collection.shiftFrames(frame);
static double alpha = 1.0, alpha_max = 3.0;
for(int z = 0; z < frame.rows; ++z) {
for(int i = 0; i < frame.cols; ++i) {
cv::Scalar value;
for(int j = 0; j < collection.size(); ++j) {
cv::Vec3b pixel = collection.frames[j].at<cv::Vec3b>(z, i);
for(int q = 0; q < 3; ++q) {
value[q] += pixel[q];
}
}
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
int val = 1+static_cast<int>(value[j]);
pixel[j] = static_cast<unsigned char>(static_cast<int>(pixel[j]*alpha) ^ static_cast<int>(val * alpha));
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
static int direction = 1;
procPos(direction, alpha, alpha_max, 10, 0.08);
}
void ac::FibFlash(cv::Mat &frame) {
static int values[13] = {1,2,3,5,8,13,21,34,55,89,144,233};
static int index = 0;
static double alpha = 1.0, alpha_max = 3.0;
for(int z = 0; z < frame.rows; ++z) {
for(int i = 0; i < frame.cols; ++i) {
int value = values[index];
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
pixel[j] = pixel[j] ^ (static_cast<unsigned int>(alpha)*value);
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
static int idir = 1;
if(idir == 1) {
++index;
if(index > 12) idir = 0;
} else {
--index;
if(index <= 1) idir = 1;
}
static int dir = 1;
procPos(dir, alpha, alpha_max);
}
void ac::ScaleFlash(cv::Mat &frame) {
static double pos = 1.0;
for(int z = 0; z < frame.rows; ++z) {
for(int i = 0; i < frame.cols; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j)
pixel[j] = static_cast<unsigned char>(pixel[j]*pos);
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
static int idir = 1;
if(idir == 1) {
pos += 0.5;
if(pos > 12)
idir = 0;
} else if(idir == 0) {
pos -= 0.5;
if(pos <= 1)
idir = 1;
}
}
void ac::LeftLines(cv::Mat &frame) {
static std::unique_ptr<unsigned int[]> line_width;
static int width = 0;
if(!line_width || frame.rows != width) {
line_width.reset(new unsigned int[frame.rows+1]);
width = frame.rows;
for(int i = 0; i < width; ++i) {
line_width[i] = rand()%50;
}
}
static double alpha = 1.0, alpha_max = 3.0;
for(int z = 0; z < frame.rows; ++z) {
for(int i = 0; i < line_width[z]; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j)
pixel[j] ^= static_cast<unsigned char>(pixel[j]*alpha);
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
line_width[z] += 50;
if(line_width[z] > frame.cols)
line_width[z] = 1;
}
int direction = 1;
procPos(direction, alpha, alpha_max, 4.0, 0.05);
}
void ac::Curtain(cv::Mat &frame) {
static int start = 0;
static int direction = 1;
static double alpha = 1.0, alpha_max = 7.0;
for(int z = 0; z < frame.rows; ++z) {
if(direction == 1) {
for(int i = 0; i < start; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
pixel[j] ^= static_cast<unsigned char>(pixel[j]*alpha);
}
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
} else {
for(int i = frame.cols-1; i > start; --i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j)
pixel[j] ^= static_cast<unsigned char>(pixel[j]*alpha);
swapColors(frame, z, i);// swap colors
if(isNegative) invert(frame, z, i);// if isNegative invert pixel */
}
}
}
if(direction == 1) {
start += 40;
if(start > frame.cols-1) {
direction = 0;
}
} else {
start -= 40;
if(start <= 1) {
direction = 1;
}
}
static int dir = 1;
procPos(dir, alpha, alpha_max);
}
void ac::RandomCurtain(cv::Mat &frame) {
if(testSize(frame) == false)
return;
static int start = 0;
static int direction = 1;
static double alpha = 1.0, alpha_max = 7.0;
int i = 0;
static DrawFunction rf = getRandomFilter(i);
cv::Mat frame_copy = frame.clone();
rf(frame_copy);
for(int z = 0; z < frame.rows; ++z) {
if(direction == 1) {
for(int i = 0; i < start; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
cv::Vec3b copy_pix = frame_copy.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
pixel[j] ^= static_cast<unsigned char>(copy_pix[j]+pixel[j]);
}
}
} else {
for(int i = frame.cols-1; i > start; --i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
cv::Vec3b copy_pix = frame_copy.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j)
pixel[j] ^= static_cast<unsigned char>(copy_pix[j]+pixel[j]);
}
}
}
if(direction == 1) {
start += 40;
if(start > frame.cols-1) {
direction = 0;
int i = 0;
rf = getRandomFilter(i);
}
} else {
start -= 40;
if(start <= 1) {
direction = 1;
int i = 0;
rf = getRandomFilter(i);
}
}
static int dir = 1;
procPos(dir, alpha, alpha_max);
AddInvert(frame);
}
void ac::CurtainVertical(cv::Mat &frame) {
static int start = 0;
static int direction = 1;
static double alpha = 1.0, alpha_max = 7.0;
for(int z = 0; z < frame.cols; ++z) {
if(direction == 1) {
for(int i = 0; i < start; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(i, z);
for(int j = 0; j < 3; ++j) {
pixel[j] ^= static_cast<unsigned char>(pixel[j]*alpha);
}
}
} else {
for(int i = frame.rows-1; i > start; --i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(i, z);
for(int j = 0; j < 3; ++j)
pixel[j] ^= static_cast<unsigned char>(pixel[j]*alpha);
}
}
}
if(direction == 1) {
start += 50;
if(start > frame.rows-1) {
direction = 0;
}
} else {
start -= 50;
if(start <= 1) {
direction = 1;
}
}
static int dir = 1;
procPos(dir, alpha, alpha_max);
AddInvert(frame);
}
void ac::RandomCurtainVertical(cv::Mat &frame) {
if(frame.rows < 320 || frame.cols < 240)
return;
static int start = 0;
static int direction = 1;
static double alpha = 1.0, alpha_max = 7.0;
int i = 0;
static DrawFunction rf = getRandomFilter(i);
cv::Mat frame_copy = frame.clone();
rf(frame_copy);
for(int z = 0; z < frame.cols; ++z) {
if(direction == 1) {
for(int i = 0; i < start; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(i, z);
cv::Vec3b copy_pix = frame_copy.at<cv::Vec3b>(i, z);
for(int j = 0; j < 3; ++j) {
pixel[j] ^= static_cast<unsigned char>(copy_pix[j]+pixel[j]);
}
}
} else {
for(int i = frame.rows-1; i > start; --i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(i, z);
cv::Vec3b copy_pix = frame_copy.at<cv::Vec3b>(i, z);
for(int j = 0; j < 3; ++j)
pixel[j] ^= static_cast<unsigned char>(copy_pix[j]+pixel[j]);
}
}
}
if(direction == 1) {
start += 50;
if(start > frame.rows-1) {
direction = 0;
rf = getRandomFilter(i);
}
} else {
start -= 50;
if(start <= 1) {
direction = 1;
rf = getRandomFilter(i);
}
}
static int dir = 1;
procPos(dir, alpha, alpha_max);
AddInvert(frame);
}
void ac::inOrderBySecond(cv::Mat &frame) {
static int index = 0;
if(index < ac::draw_max-8) {
static int frame_count = 0;
if(index >= 0 && index < ac::draw_max-8 && ac::draw_strings[index] != "inOrderBySecond" && ac::draw_strings[index] != "inOrder" && ac::draw_strings[index] != "inOrderAlpha" && ac::draw_strings[index] != "inOrderAlphaXor") ac::draw_func[index](frame);
++frame_count;
if(frame_count >= ac::fps) {
frame_count = 0;
++index;
if(index >= ac::draw_max-10) {
index = 0;
}
}
} else index = 0;
AddInvert(frame);
}
void ac::inOrder(cv::Mat &frame) {
static int index = 0;
if(index < ac::draw_max-8) {
if(index >= 0 && index < ac::draw_max-8 && ac::draw_strings[index] != "inOrderBySecond" && ac::draw_strings[index] != "inOrder" && ac::draw_strings[index] != "inOrderAlpha" && ac::draw_strings[index] != "inOrderAlphaXor") ac::draw_func[index](frame);
++index;
} else index = 0;
AddInvert(frame);
}
void ac::DarkenFilter(cv::Mat &frame) {
for(int z = 0; z < frame.rows; ++z) {
for(int i = 0; i < frame.cols; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j)
pixel[j] = pixel[j] / 2;
}
}
}
void ac::RandomFilterBySecond(cv::Mat &frame) {
if(testSize(frame) == false)
return;
static int frame_count = 0;
static int f = 0;
static DrawFunction func = getRandomFilter(f);
if(ac::draw_strings[f] == "RandomFilterBySecond") {
func = getRandomFilter(f);
return;
}
func(frame);
if(++frame_count >= ac::fps) {
frame_count = 0;
func = getRandomFilter(f);
}
AddInvert(frame);
}
void ac::ThreeRandom(cv::Mat &frame) {
if(testSize(frame) == false)
return;
for(int j = 0; j < 3; ++j) {
int f = 0;
ac::DrawFunction func = getRandomFilter(f);
if(ac::draw_strings[f] != "ThreeRandom")
func(frame);
}
AddInvert(frame);
}
void ac::inOrderAlpha(cv::Mat &frame) {
static double alpha = 1.0, alpha_max = 7.0;
cv::Mat copy[2];
copy[0] = frame.clone();
copy[1] = frame.clone();
inOrder(copy[0]);
inOrder(copy[1]);
for(int z = 0; z < frame.rows; ++z) {
for(int i = 0; i < frame.cols; ++i) {
cv::Vec3b colors[3];
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
colors[0] = copy[0].at<cv::Vec3b>(z, i);
colors[1] = copy[1].at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
pixel[j] ^= (colors[0][j] * static_cast<unsigned char>(alpha)) + (colors[1][j] * static_cast<unsigned char>(alpha));
}
}
}
static int dir = 1;
procPos(dir, alpha, alpha_max);
AddInvert(frame);
}
void ac::inOrderAlphaXor(cv::Mat &frame) {
static double alpha = 1.0, alpha_max = 4.0;
cv::Mat copy[2];
copy[0] = frame.clone();
copy[1] = frame.clone();
inOrder(copy[0]);
AlphaXorBlend(copy[0], copy[1], frame, alpha);
static int dir = 1;
procPos(dir, alpha, alpha_max, 10, 0.01);
AddInvert(frame);
}
void ac::SlideFilter(cv::Mat &frame) {
static const int speed = 40;
static int start_1 = 0, start_2 = frame.cols-1;
static int direction_1 = 1, direction_2 = 0;
static double alpha = 1.0, alpha_max = 3.0;
for(int z = 0; z < frame.rows; ++z) {
for(int i = 0; i < start_1; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
pixel[j] = pixel[j]*(1+static_cast<unsigned char>(alpha));
}
}
for(int i =(frame.cols-1); i > start_2; --i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j)
pixel[j] = pixel[j]*(1+static_cast<unsigned char>(alpha));
}
}
if(direction_1 == 1) {
start_1 += speed;
if(start_1 > (frame.cols-1)) {
direction_1 = 0;
start_1 = (frame.cols-1);
}
} else {
start_1 -= speed;
if(start_1 <= 0) {
direction_1 = 1;
start_1 = 0;
}
}
if(direction_2 == 1) {
start_2 += speed;
if(start_2 >= (frame.cols-1)) {
direction_2 = 0;
start_2 = (frame.cols-1);
}
} else {
start_2 -= speed;
if(start_2 <= 0) {
direction_2 = 1;
start_2 = 0;
}
}
static int dir = 1;
procPos(dir, alpha, alpha_max, 9.0, 0.005);
AddInvert(frame);
}
void ac::SlideFilterXor(cv::Mat &frame) {
static const int speed = 40;
static int start_1 = 0, start_2 = frame.cols-1;
static int direction_1 = 1, direction_2 = 0;
static double alpha = 1.0, alpha_max = 3.0;
for(int z = 0; z < frame.rows; ++z) {
for(int i = 0; i < start_1; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
pixel[j] ^= pixel[j]*static_cast<unsigned char>(1+alpha);
}
}
for(int i =(frame.cols-1); i > start_2; --i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j)
pixel[j] ^= pixel[j]*static_cast<unsigned char>(1+alpha);
}
}
if(direction_1 == 1) {
start_1 += speed;
if(start_1 > (frame.cols-1)) {
direction_1 = 0;
start_1 = (frame.cols-1);
}
} else {
start_1 -= speed;
if(start_1 <= 0) {
direction_1 = 1;
start_1 = 0;
}
}
if(direction_2 == 1) {
start_2 += speed;
if(start_2 >= (frame.cols-1)) {
direction_2 = 0;
start_2 = (frame.cols-1);
}
} else {
start_2 -= speed;
if(start_2 <= 0) {
direction_2 = 1;
start_2 = 0;
}
}
static int dir = 1;
procPos(dir, alpha, alpha_max, 9.0, 0.005);
AddInvert(frame);
}
void ac::RandomSlideFilter(cv::Mat &frame) {
if(testSize(frame) == false)
return;
static const int speed = 40;
static int start_1 = 0, start_2 = frame.cols-1;
static int direction_1 = 1, direction_2 = 0;
static double alpha = 1.0, alpha_max = 7.0;
static int index[2];
DrawFunction f1, f2;
f1 = getRandomFilter(index[0]);
f2 = getRandomFilter(index[1]);
if(ac::draw_strings[index[0]] == "RandomSlideFilter") return;
if(ac::draw_strings[index[1]] == "RandomSlideFilter") return;
cv::Mat frames[2];
frames[0] = frame.clone();
frames[1] = frame.clone();
f1(frames[0]);
f2(frames[1]);
for(int z = 0; z < frame.rows; ++z) {
for(int i = 0; i < start_1; ++i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
cv::Vec3b pix = frames[0].at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j) {
pixel[j] ^= static_cast<unsigned char>(pix[j]*alpha);
}
}
for(int i =(frame.cols-1); i > start_2; --i) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
cv::Vec3b pix = frames[1].at<cv::Vec3b>(z, i);
for(int j = 0; j < 3; ++j)
pixel[j] ^= static_cast<unsigned char>(pix[j]*alpha);
}
}
if(direction_1 == 1) {
start_1 += speed;
if(start_1 > (frame.cols-1)) {
direction_1 = 0;
start_1 = (frame.cols-1);
}
} else {
start_1 -= speed;
if(start_1 <= 0) {
direction_1 = 1;
start_1 = 0;
}
}
if(direction_2 == 1) {
start_2 += speed;
if(start_2 >= (frame.cols-1)) {
direction_2 = 0;
start_2 = (frame.cols-1);
}
} else {
start_2 -= speed;
if(start_2 <= 0) {
direction_2 = 1;
start_2 = 0;
}
}
static int dir = 1;
procPos(dir, alpha, alpha_max);
AddInvert(frame);
}
// No Filter
void ac::NoFilter(cv::Mat &) {}
// Alpha Blend with Original Frame
void ac::BlendWithSource(cv::Mat &frame) {
cv::Mat copyf = frame.clone();
ac::pass2_alpha = blend_percentage; // set to 50%
Pass2Blend(copyf);// call Pass2 function
frame = copyf.clone();
}
void ac::setBlendPercentage(const double &value) {
blend_percentage = value;
}