int a = 0; // Create a variable "a" of the datatype "int" float b = 0.0; // Create a variable "b" of the datatype "float" void setup() { size(200, 200); stroke(255); frameRate(30); } void draw() { background(51); a = a + 1; b = b + 0.2; line(a, 0, a, height/2); line(b, height/2, b, height); if(a > width) { a = 0; } if(b > width) { b = 0; } }