int barWidth = 5; int[] hue; void setup() { size(400, 400); colorMode(HSB, 360, height, height); hue = new int[width/barWidth]; noStroke(); } void draw() { int j = 0; for (int i=0; i<=(width-barWidth); i+=barWidth) { if ((mouseX > i) && (mouseX < i+barWidth)) { hue[j] = mouseY; } fill(hue[j], height/1.2, height/1.2); rect(i, 0, barWidth, height); j++; } }