From b45a8f6d249d20572cb4f37c86eb4432a0cff16f Mon Sep 17 00:00:00 2001 From: "Ronald S. Bultje" Date: Sun, 24 Jun 2012 11:17:13 +0100 Subject: [PATCH] dxva2: include dxva.h if found MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Apparently, some build environments require dxva.h even for dxva2, while others lack this header entirely. Including it conditionally allows building in both cases. Signed-off-by: Martin Storsjö (cherry picked from commit fa84506177f0246b30d4ea6a99ee5d419f3e4550) Conflicts: configure Signed-off-by: Michael Niedermayer --- configure | 2 ++ libavcodec/dxva2_internal.h | 7 +++++++ 2 files changed, 9 insertions(+) diff --git a/configure b/configure index 0b6e0ac022..bbdc6001da 100755 --- a/configure +++ b/configure @@ -1173,6 +1173,7 @@ HAVE_LIST=" dlfcn_h dlopen dos_paths + dxva_h ebp_available ebx_available exp2 @@ -3125,6 +3126,7 @@ check_func_headers windows.h VirtualAlloc check_func_headers glob.h glob check_header dlfcn.h +check_header dxva.h check_header dxva2api.h -D_WIN32_WINNT=0x0600 check_header libcrystalhd/libcrystalhd_if.h check_header malloc.h diff --git a/libavcodec/dxva2_internal.h b/libavcodec/dxva2_internal.h index 23d4d87522..fcf45bc664 100644 --- a/libavcodec/dxva2_internal.h +++ b/libavcodec/dxva2_internal.h @@ -25,7 +25,14 @@ #define _WIN32_WINNT 0x0600 #define COBJMACROS + +#include "config.h" + #include "dxva2.h" +#if HAVE_DXVA_H +#include +#endif + #include "avcodec.h" #include "mpegvideo.h"