/* * FFv1 codec * * Copyright (c) 2024 Lynne * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #pragma shader_stage(compute) #extension GL_GOOGLE_include_directive : require #include "common.glsl" #include "ffv1_common.glsl" layout (set = 0, binding = 1, scalar) uniform crc_ieee_buf { uint32_t crc_ieee[256]; }; layout (set = 1, binding = 1, scalar) readonly buffer slice_offsets_buf { u32vec2 slice_offsets[]; }; layout (set = 1, binding = 2, scalar) writeonly buffer slice_status_buf { uint32_t slice_status[]; }; shared uint hdr_sym[4 + 4 + 3]; const int nb_hdr_sym = 4 + codec_planes + 3; uint get_usymbol(void) { if (get_rac(rc_state[0])) return 0; int e = 0; while (get_rac(rc_state[1 + min(e, 9)])) // 1..10 e++; uint a = 1; for (int i = e - 1; i >= 0; i--) { a <<= 1; a |= uint(get_rac(rc_state[22 + min(i, 9)])); // 22..31 } return a; } bool decode_slice_header(inout SliceContext sc) { [[unroll]] for (int i = 0; i < CONTEXT_SIZE; i++) rc_state[i] = uint8_t(128); for (int i = 0; i < nb_hdr_sym; i++) hdr_sym[i] = get_usymbol(); uint sx = hdr_sym[0]; uint sy = hdr_sym[1]; uint sw = hdr_sym[2] + 1; uint sh = hdr_sym[3] + 1; if (sx < 0 || sy < 0 || sw <= 0 || sh <= 0 || sx > (gl_NumWorkGroups.x - sw) || sy > (gl_NumWorkGroups.y - sh)) return true; /* Set coordinates */ uint sxs = slice_coord(img_size.x, sx , gl_NumWorkGroups.x, chroma_shift.x); uint sxe = slice_coord(img_size.x, sx + sw, gl_NumWorkGroups.x, chroma_shift.x); uint sys = slice_coord(img_size.y, sy , gl_NumWorkGroups.y, chroma_shift.y); uint sye = slice_coord(img_size.y, sy + sh, gl_NumWorkGroups.y, chroma_shift.y); sc.slice_pos = ivec2(sxs, sys); sc.slice_dim = ivec2(sxe - sxs, sye - sys); sc.slice_rct_coef = ivec2(1, 1); sc.slice_coding_mode = int(0); for (uint i = 0; i < codec_planes; i++) { uint idx = hdr_sym[4 + i]; if (idx >= quant_table_count) return true; sc.quant_table_idx[i] = uint8_t(idx); } if (version >= 4) { sc.slice_reset_contexts = get_rac(rc_state[0]); sc.slice_coding_mode = get_usymbol(); if (sc.slice_coding_mode != 1 && colorspace == 1) { sc.slice_rct_coef.g = int(get_usymbol()); sc.slice_rct_coef.r = int(get_usymbol()); if (sc.slice_rct_coef.g + sc.slice_rct_coef.r > 4) return true; } } return false; } void main(void) { uint slice_idx = gl_WorkGroupID.y*gl_NumWorkGroups.x + gl_WorkGroupID.x; rac_init_dec(slice_offsets[slice_idx].x, slice_offsets[slice_idx].y); if (slice_idx == (gl_NumWorkGroups.x*gl_NumWorkGroups.y - 1)) get_rac_equi(); decode_slice_header(slice_ctx[slice_idx]); slice_ctx[slice_idx].c = rc; if (has_crc) { u8buf bs = u8buf(slice_data + slice_offsets[slice_idx].x); uint32_t slice_size = slice_offsets[slice_idx].y; uint32_t crc = crcref; for (int i = 0; i < slice_size; i++) crc = crc_ieee[(crc & 0xFF) ^ uint32_t(bs[i].v)] ^ (crc >> 8); slice_status[2*slice_idx + 0] = crc; } uint overread = 0; if (rc.bs_off >= (rc.bs_end + MAX_OVERREAD)) overread = rc.bs_off - rc.bs_end; slice_status[2*slice_idx + 1] = overread; }