#include "acidcam/ac.h" extern "C" void init() { std::cout << "slice_frame initialized...\n"; srand(static_cast(time(0))); } extern "C" void rls() { ac::release_all_objects(); } extern "C" void clear() { std::cout << "Clear called..\n"; ac::release_all_objects(); } extern "C" void proc(cv::Mat &frame) { static int lazy_init = 1; if(lazy_init == 1) { lazy_init = 0; srand(static_cast(time(0))); } static int timeout = 30+rand()%30; static int wait = 0; if(++wait > timeout) { wait = 0; timeout = 30+rand()%30; cv::Mat frame_copy = frame.clone(); int rand_start_y = rand()%(frame.rows/8); int y = 0; for(int z = rand_start_y; z < frame.rows; ++z) { for(int i = 0; i < frame.cols/2; ++i) { cv::Vec3b &pixel = frame.at(z, i); cv::Vec3b &cpix = frame_copy.at(y, i); for(int q = 0; q < 3; ++q) { pixel[q] = ac::wrap_cast((0.5 * pixel[q]) + (0.5 * cpix[q])); } } ++y; } int rand_start_y2 = rand()%(frame.rows/8); int y2 = 0; for(int z = rand_start_y2; z < frame.rows; ++z) { for(int i = frame.cols/2; i < frame.cols; ++i) { cv::Vec3b &pixel = frame.at(z, i); cv::Vec3b &cpix = frame_copy.at(y2, i); for(int q = 0; q < 3; ++q) { pixel[q] = ac::wrap_cast((0.5 * pixel[q]) + (0.5 * cpix[q])); } } ++y2; } } }