From 1fc66ec8fc026c07a8835d265731b98a8c08d598 Mon Sep 17 00:00:00 2001 From: Ethan Crawford Date: Sun, 3 Mar 2019 14:39:30 +0800 Subject: [PATCH] Update default radius value in shape docs (At least according to https://github.com/ojack/hydra-synth/commit/39f7cd783ccccfda7b30888b6c26c794dfff7516#diff-e4cce30f8d436e76187a26beb75e4fdfR86 the default value for radius is 0.3). --- docs/funcs.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/funcs.md b/docs/funcs.md index e3706dd..a7e5349 100644 --- a/docs/funcs.md +++ b/docs/funcs.md @@ -194,7 +194,7 @@ Pixelate texture with `pixelX` segments and `pixelY` segments. ### shape( `sides`, `radius`, `smoothing`) * sides :: int (default 3.0) -* radius :: float (default 60.0) +* radius :: float (default 0.3) * smoothing :: float (default 0.01) ### solid( `r`, `g`, `b`, `a`)