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1.9 KiB
1.9 KiB
Operators
Functions for performing operations on sources.
add
.add( texture, amount )
texturecolor:: see colorvec4src:: seesrcshape:: seeshape
amount:: float (default0.5)
Add textures.
Example
shape().scale(0.5).add(shape(4),[0,0.25,0.5,0.75,1]).out()
osc(9,0.1,1).add(osc(13,0.5,5)).out()
blend
.blend( texture, amount )
texturecolor:: see colorvec4src:: seesrcshape:: seeshape
amount:: float (default0.5)
Blend textures.
Example
shape().scale(0.5).blend(shape(4),[0,0.25,0.5,0.75,1]).out()
osc(9,0.1,1).blend(osc(13,0.5,5)).out()
diff
.diff( texture )
texturecolor:: see colorvec4src:: seesrcshape:: seeshape
Return difference of textures.
Example
osc(9,0.1,1).diff(osc(13,0.5,5)).out()
osc(1,1,2)
.diff(shape(6,1.1,0.01)
.scale(({time})=>Math.sin(time)*0.05 + 0.9)
.kaleid(15)
.rotate(({time})=>time%360))
.out()
layer
.layer( texture )
texturecolor:: see colorvec4src:: seesrcshape:: seeshape
Overlay texture based on alpha value.
Example
solid(1,0,0,1).layer(shape(4).color(0,1,0,({time})=>Math.sin(time*2))).out()
mult
.mult( texture, amount )
texturecolor:: see colorvec4src:: seesrcshape:: seeshape
amount:: float (default1.0)
Multiply images and blend with the texture by amount.
Example
osc(9,0.1,2).mult(osc(13,0.5,5)).out()