diff --git a/dist/image-sequencer.js b/dist/image-sequencer.js
index b29f988a..786b81ea 100644
--- a/dist/image-sequencer.js
+++ b/dist/image-sequencer.js
@@ -356,7 +356,7 @@ Zlib.prototype._error = function(status) {
exports.Zlib = Zlib;
}).call(this,require('_process'),require("buffer").Buffer)
-},{"_process":91,"buffer":5,"pako/lib/zlib/constants":59,"pako/lib/zlib/deflate.js":61,"pako/lib/zlib/inflate.js":63,"pako/lib/zlib/messages":65,"pako/lib/zlib/zstream":67}],4:[function(require,module,exports){
+},{"_process":92,"buffer":5,"pako/lib/zlib/constants":60,"pako/lib/zlib/deflate.js":62,"pako/lib/zlib/inflate.js":64,"pako/lib/zlib/messages":66,"pako/lib/zlib/zstream":68}],4:[function(require,module,exports){
(function (process,Buffer){
// Copyright Joyent, Inc. and other Node contributors.
//
@@ -970,7 +970,7 @@ util.inherits(InflateRaw, Zlib);
util.inherits(Unzip, Zlib);
}).call(this,require('_process'),require("buffer").Buffer)
-},{"./binding":3,"_process":91,"_stream_transform":103,"assert":42,"buffer":5,"util":118}],5:[function(require,module,exports){
+},{"./binding":3,"_process":92,"_stream_transform":104,"assert":42,"buffer":5,"util":119}],5:[function(require,module,exports){
/*!
* The buffer module from node.js, for the browser.
*
@@ -2735,7 +2735,7 @@ ContentStream.prototype._read = function (n) {
};
}).call(this,require("buffer").Buffer)
-},{"buffer":5,"readable-stream":13,"util":118}],7:[function(require,module,exports){
+},{"buffer":5,"readable-stream":13,"util":119}],7:[function(require,module,exports){
module.exports = Array.isArray || function (arr) {
return Object.prototype.toString.call(arr) == '[object Array]';
};
@@ -2833,7 +2833,7 @@ function forEach (xs, f) {
}
}).call(this,require('_process'))
-},{"./_stream_readable":10,"./_stream_writable":12,"_process":91,"core-util-is":15,"inherits":45}],9:[function(require,module,exports){
+},{"./_stream_readable":10,"./_stream_writable":12,"_process":92,"core-util-is":15,"inherits":45}],9:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
@@ -3867,7 +3867,7 @@ function indexOf (xs, x) {
}
}).call(this,require('_process'))
-},{"_process":91,"buffer":5,"core-util-is":15,"events":20,"inherits":45,"isarray":7,"stream":110,"string_decoder/":14}],11:[function(require,module,exports){
+},{"_process":92,"buffer":5,"core-util-is":15,"events":20,"inherits":45,"isarray":7,"stream":111,"string_decoder/":14}],11:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
@@ -4469,7 +4469,7 @@ function endWritable(stream, state, cb) {
}
}).call(this,require('_process'))
-},{"./_stream_duplex":8,"_process":91,"buffer":5,"core-util-is":15,"inherits":45,"stream":110}],13:[function(require,module,exports){
+},{"./_stream_duplex":8,"_process":92,"buffer":5,"core-util-is":15,"inherits":45,"stream":111}],13:[function(require,module,exports){
(function (process){
var Stream = require('stream'); // hack to fix a circular dependency issue when used with browserify
exports = module.exports = require('./lib/_stream_readable.js');
@@ -4484,7 +4484,7 @@ if (!process.browser && process.env.READABLE_STREAM === 'disable') {
}
}).call(this,require('_process'))
-},{"./lib/_stream_duplex.js":8,"./lib/_stream_passthrough.js":9,"./lib/_stream_readable.js":10,"./lib/_stream_transform.js":11,"./lib/_stream_writable.js":12,"_process":91,"stream":110}],14:[function(require,module,exports){
+},{"./lib/_stream_duplex.js":8,"./lib/_stream_passthrough.js":9,"./lib/_stream_readable.js":10,"./lib/_stream_transform.js":11,"./lib/_stream_writable.js":12,"_process":92,"stream":111}],14:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
@@ -5289,7 +5289,7 @@ function generateCWiseOp(proc, typesig) {
}
module.exports = generateCWiseOp
-},{"uniq":113}],18:[function(require,module,exports){
+},{"uniq":114}],18:[function(require,module,exports){
"use strict"
// The function below is called when constructing a cwise function object, and does the following:
@@ -6378,7 +6378,7 @@ module.exports = function getPixels(url, type, cb) {
}
}
}).call(this,{"isBuffer":require("../is-buffer/index.js")},require('_process'))
-},{"../is-buffer/index.js":47,"_process":91,"data-uri-to-buffer":30,"ndarray":55,"ndarray-pack":53,"omggif":56,"path":68,"through":112}],30:[function(require,module,exports){
+},{"../is-buffer/index.js":47,"_process":92,"data-uri-to-buffer":30,"ndarray":56,"ndarray-pack":54,"omggif":57,"path":69,"through":113}],30:[function(require,module,exports){
(function (Buffer){
/**
@@ -6909,7 +6909,7 @@ GIFEncoder.ByteCapacitor = ByteCapacitor;
module.exports = GIFEncoder;
}).call(this,require("buffer").Buffer)
-},{"./LZWEncoder.js":32,"./TypedNeuQuant.js":33,"assert":42,"buffer":5,"events":20,"readable-stream":40,"util":118}],32:[function(require,module,exports){
+},{"./LZWEncoder.js":32,"./TypedNeuQuant.js":33,"assert":42,"buffer":5,"events":20,"readable-stream":40,"util":119}],32:[function(require,module,exports){
/*
LZWEncoder.js
@@ -7560,7 +7560,7 @@ module.exports = NeuQuant;
arguments[4][7][0].apply(exports,arguments)
},{"dup":7}],35:[function(require,module,exports){
arguments[4][8][0].apply(exports,arguments)
-},{"./_stream_readable":37,"./_stream_writable":39,"_process":91,"core-util-is":15,"dup":8,"inherits":45}],36:[function(require,module,exports){
+},{"./_stream_readable":37,"./_stream_writable":39,"_process":92,"core-util-is":15,"dup":8,"inherits":45}],36:[function(require,module,exports){
arguments[4][9][0].apply(exports,arguments)
},{"./_stream_transform":38,"core-util-is":15,"dup":9,"inherits":45}],37:[function(require,module,exports){
(function (process){
@@ -8517,7 +8517,7 @@ function indexOf (xs, x) {
}
}).call(this,require('_process'))
-},{"./_stream_duplex":35,"_process":91,"buffer":5,"core-util-is":15,"events":20,"inherits":45,"isarray":34,"stream":110,"string_decoder/":41,"util":2}],38:[function(require,module,exports){
+},{"./_stream_duplex":35,"_process":92,"buffer":5,"core-util-is":15,"events":20,"inherits":45,"isarray":34,"stream":111,"string_decoder/":41,"util":2}],38:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
@@ -9209,7 +9209,7 @@ function endWritable(stream, state, cb) {
}
}).call(this,require('_process'))
-},{"./_stream_duplex":35,"_process":91,"buffer":5,"core-util-is":15,"inherits":45,"stream":110}],40:[function(require,module,exports){
+},{"./_stream_duplex":35,"_process":92,"buffer":5,"core-util-is":15,"inherits":45,"stream":111}],40:[function(require,module,exports){
(function (process){
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = require('stream');
@@ -9223,7 +9223,7 @@ if (!process.browser && process.env.READABLE_STREAM === 'disable') {
}
}).call(this,require('_process'))
-},{"./lib/_stream_duplex.js":35,"./lib/_stream_passthrough.js":36,"./lib/_stream_readable.js":37,"./lib/_stream_transform.js":38,"./lib/_stream_writable.js":39,"_process":91,"stream":110}],41:[function(require,module,exports){
+},{"./lib/_stream_duplex.js":35,"./lib/_stream_passthrough.js":36,"./lib/_stream_readable.js":37,"./lib/_stream_transform.js":38,"./lib/_stream_writable.js":39,"_process":92,"stream":111}],41:[function(require,module,exports){
arguments[4][14][0].apply(exports,arguments)
},{"buffer":5,"dup":14}],42:[function(require,module,exports){
(function (global){
@@ -9719,7 +9719,7 @@ var objectKeys = Object.keys || function (obj) {
};
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
-},{"util/":118}],43:[function(require,module,exports){
+},{"util/":119}],43:[function(require,module,exports){
arguments[4][2][0].apply(exports,arguments)
},{"dup":2}],44:[function(require,module,exports){
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
@@ -9875,19560 +9875,6 @@ module.exports = Array.isArray || function (arr) {
};
},{}],49:[function(require,module,exports){
-(function webpackUniversalModuleDefinition(root, factory) {
- if(typeof exports === 'object' && typeof module === 'object')
- module.exports = factory();
- else if(typeof define === 'function' && define.amd)
- define([], factory);
- else if(typeof exports === 'object')
- exports["jsQR"] = factory();
- else
- root["jsQR"] = factory();
-})(this, function() {
-return /******/ (function(modules) { // webpackBootstrap
-/******/ // The module cache
-/******/ var installedModules = {};
-
-/******/ // The require function
-/******/ function __webpack_require__(moduleId) {
-
-/******/ // Check if module is in cache
-/******/ if(installedModules[moduleId])
-/******/ return installedModules[moduleId].exports;
-
-/******/ // Create a new module (and put it into the cache)
-/******/ var module = installedModules[moduleId] = {
-/******/ exports: {},
-/******/ id: moduleId,
-/******/ loaded: false
-/******/ };
-
-/******/ // Execute the module function
-/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
-
-/******/ // Flag the module as loaded
-/******/ module.loaded = true;
-
-/******/ // Return the exports of the module
-/******/ return module.exports;
-/******/ }
-
-
-/******/ // expose the modules object (__webpack_modules__)
-/******/ __webpack_require__.m = modules;
-
-/******/ // expose the module cache
-/******/ __webpack_require__.c = installedModules;
-
-/******/ // __webpack_public_path__
-/******/ __webpack_require__.p = "";
-
-/******/ // Load entry module and return exports
-/******/ return __webpack_require__(0);
-/******/ })
-/************************************************************************/
-/******/ ([
-/* 0 */
-/***/ function(module, exports, __webpack_require__) {
-
- "use strict";
- ///
- var binarizer_1 = __webpack_require__(1);
- var locator_1 = __webpack_require__(3);
- var extractor_1 = __webpack_require__(4);
- var decoder_1 = __webpack_require__(9);
- var bitmatrix_1 = __webpack_require__(2);
- var binarizeImage = binarizer_1.binarize;
- exports.binarizeImage = binarizeImage;
- var locateQRInBinaryImage = locator_1.locate;
- exports.locateQRInBinaryImage = locateQRInBinaryImage;
- var extractQRFromBinaryImage = extractor_1.extract;
- exports.extractQRFromBinaryImage = extractQRFromBinaryImage;
- function decodeQR(matrix) {
- return byteArrayToString(decoder_1.decode(matrix));
- }
- exports.decodeQR = decodeQR;
- // return bytes.reduce((p, b) => p + String.fromCharCode(b), "");
- function byteArrayToString(bytes) {
- var str = "";
- if (bytes != null && bytes != undefined) {
- for (var i = 0; i < bytes.length; i++) {
- str += String.fromCharCode(bytes[i]);
- }
- }
- return str;
- }
- function createBitMatrix(data, width) {
- return new bitmatrix_1.BitMatrix(data, width);
- }
- exports.createBitMatrix = createBitMatrix;
- function decodeQRFromImage(data, width, height) {
- return byteArrayToString(decodeQRFromImageAsByteArray(data, width, height));
- }
- exports.decodeQRFromImage = decodeQRFromImage;
- function decodeQRFromImageAsByteArray(data, width, height) {
- var binarizedImage = binarizeImage(data, width, height);
- var location = locator_1.locate(binarizedImage);
- if (!location) {
- return null;
- }
- var rawQR = extractor_1.extract(binarizedImage, location);
- if (!rawQR) {
- return null;
- }
- return decoder_1.decode(rawQR);
- }
- exports.decodeQRFromImageAsByteArray = decodeQRFromImageAsByteArray;
-
-
-/***/ },
-/* 1 */
-/***/ function(module, exports, __webpack_require__) {
-
- "use strict";
- var bitmatrix_1 = __webpack_require__(2);
- // Magic Constants
- var BLOCK_SIZE_POWER = 3;
- var BLOCK_SIZE = 1 << BLOCK_SIZE_POWER;
- var BLOCK_SIZE_MASK = BLOCK_SIZE - 1;
- var MIN_DYNAMIC_RANGE = 24;
- function calculateBlackPoints(luminances, subWidth, subHeight, width, height) {
- var blackPoints = new Array(subHeight);
- for (var i = 0; i < subHeight; i++) {
- blackPoints[i] = new Array(subWidth);
- }
- for (var y = 0; y < subHeight; y++) {
- var yoffset = y << BLOCK_SIZE_POWER;
- var maxYOffset = height - BLOCK_SIZE;
- if (yoffset > maxYOffset) {
- yoffset = maxYOffset;
- }
- for (var x = 0; x < subWidth; x++) {
- var xoffset = x << BLOCK_SIZE_POWER;
- var maxXOffset = width - BLOCK_SIZE;
- if (xoffset > maxXOffset) {
- xoffset = maxXOffset;
- }
- var sum = 0;
- var min = 0xFF;
- var max = 0;
- for (var yy = 0, offset = yoffset * width + xoffset; yy < BLOCK_SIZE; yy++, offset += width) {
- for (var xx = 0; xx < BLOCK_SIZE; xx++) {
- var pixel = luminances[offset + xx] & 0xFF;
- // still looking for good contrast
- sum += pixel;
- if (pixel < min) {
- min = pixel;
- }
- if (pixel > max) {
- max = pixel;
- }
- }
- // short-circuit min/max tests once dynamic range is met
- if (max - min > MIN_DYNAMIC_RANGE) {
- // finish the rest of the rows quickly
- for (yy++, offset += width; yy < BLOCK_SIZE; yy++, offset += width) {
- for (var xx = 0; xx < BLOCK_SIZE; xx++) {
- sum += luminances[offset + xx] & 0xFF;
- }
- }
- }
- }
- // The default estimate is the average of the values in the block.
- var average = sum >> (BLOCK_SIZE_POWER * 2);
- if (max - min <= MIN_DYNAMIC_RANGE) {
- // If variation within the block is low, assume this is a block with only light or only
- // dark pixels. In that case we do not want to use the average, as it would divide this
- // low contrast area into black and white pixels, essentially creating data out of noise.
- //
- // The default assumption is that the block is light/background. Since no estimate for
- // the level of dark pixels exists locally, use half the min for the block.
- average = min >> 1;
- if (y > 0 && x > 0) {
- // Correct the "white background" assumption for blocks that have neighbors by comparing
- // the pixels in this block to the previously calculated black points. This is based on
- // the fact that dark barcode symbology is always surrounded by some amount of light
- // background for which reasonable black point estimates were made. The bp estimated at
- // the boundaries is used for the interior.
- // The (min < bp) is arbitrary but works better than other heuristics that were tried.
- var averageNeighborBlackPoint = (blackPoints[y - 1][x] + (2 * blackPoints[y][x - 1]) + blackPoints[y - 1][x - 1]) >> 2;
- if (min < averageNeighborBlackPoint) {
- average = averageNeighborBlackPoint;
- }
- }
- }
- blackPoints[y][x] = average;
- }
- }
- return blackPoints;
- }
- function calculateThresholdForBlock(luminances, subWidth, subHeight, width, height, blackPoints) {
- function cap(value, min, max) {
- return value < min ? min : value > max ? max : value;
- }
- // var outArray = new Array(width * height);
- var outMatrix = bitmatrix_1.BitMatrix.createEmpty(width, height);
- function thresholdBlock(luminances, xoffset, yoffset, threshold, stride) {
- var offset = (yoffset * stride) + xoffset;
- for (var y = 0; y < BLOCK_SIZE; y++, offset += stride) {
- for (var x = 0; x < BLOCK_SIZE; x++) {
- var pixel = luminances[offset + x] & 0xff;
- // Comparison needs to be <= so that black == 0 pixels are black even if the threshold is 0.
- outMatrix.set(xoffset + x, yoffset + y, pixel <= threshold);
- }
- }
- }
- for (var y = 0; y < subHeight; y++) {
- var yoffset = y << BLOCK_SIZE_POWER;
- var maxYOffset = height - BLOCK_SIZE;
- if (yoffset > maxYOffset) {
- yoffset = maxYOffset;
- }
- for (var x = 0; x < subWidth; x++) {
- var xoffset = x << BLOCK_SIZE_POWER;
- var maxXOffset = width - BLOCK_SIZE;
- if (xoffset > maxXOffset) {
- xoffset = maxXOffset;
- }
- var left = cap(x, 2, subWidth - 3);
- var top = cap(y, 2, subHeight - 3);
- var sum = 0;
- for (var z = -2; z <= 2; z++) {
- var blackRow = blackPoints[top + z];
- sum += blackRow[left - 2];
- sum += blackRow[left - 1];
- sum += blackRow[left];
- sum += blackRow[left + 1];
- sum += blackRow[left + 2];
- }
- var average = sum / 25;
- thresholdBlock(luminances, xoffset, yoffset, average, width);
- }
- }
- return outMatrix;
- }
- function binarize(data, width, height) {
- if (data.length !== width * height * 4) {
- throw new Error("Binarizer data.length != width * height * 4");
- }
- var gsArray = new Array(width * height);
- for (var x = 0; x < width; x++) {
- for (var y = 0; y < height; y++) {
- var startIndex = (y * width + x) * 4;
- var r = data[startIndex];
- var g = data[startIndex + 1];
- var b = data[startIndex + 2];
- // Magic lumosity constants
- var lum = 0.2126 * r + 0.7152 * g + 0.0722 * b;
- gsArray[y * width + x] = lum;
- }
- }
- var subWidth = width >> BLOCK_SIZE_POWER;
- if ((width & BLOCK_SIZE_MASK) != 0) {
- subWidth++;
- }
- var subHeight = height >> BLOCK_SIZE_POWER;
- if ((height & BLOCK_SIZE_MASK) != 0) {
- subHeight++;
- }
- var blackPoints = calculateBlackPoints(gsArray, subWidth, subHeight, width, height);
- return calculateThresholdForBlock(gsArray, subWidth, subHeight, width, height, blackPoints);
- }
- exports.binarize = binarize;
-
-
-/***/ },
-/* 2 */
-/***/ function(module, exports) {
-
- "use strict";
- var BitMatrix = (function () {
- function BitMatrix(data, width) {
- this.width = width;
- this.height = data.length / width;
- this.data = data;
- }
- BitMatrix.createEmpty = function (width, height) {
- var data = new Array(width * height);
- for (var i = 0; i < data.length; i++) {
- data[i] = false;
- }
- return new BitMatrix(data, width);
- };
- BitMatrix.prototype.get = function (x, y) {
- return this.data[y * this.width + x];
- };
- BitMatrix.prototype.set = function (x, y, v) {
- this.data[y * this.width + x] = v;
- };
- BitMatrix.prototype.copyBit = function (x, y, versionBits) {
- return this.get(x, y) ? (versionBits << 1) | 0x1 : versionBits << 1;
- };
- BitMatrix.prototype.setRegion = function (left, top, width, height) {
- var right = left + width;
- var bottom = top + height;
- for (var y = top; y < bottom; y++) {
- for (var x = left; x < right; x++) {
- this.set(x, y, true);
- }
- }
- };
- BitMatrix.prototype.mirror = function () {
- for (var x = 0; x < this.width; x++) {
- for (var y = x + 1; y < this.height; y++) {
- if (this.get(x, y) != this.get(y, x)) {
- this.set(x, y, !this.get(x, y));
- this.set(y, x, !this.get(y, x));
- }
- }
- }
- };
- return BitMatrix;
- }());
- exports.BitMatrix = BitMatrix;
-
-
-/***/ },
-/* 3 */
-/***/ function(module, exports) {
-
- "use strict";
- var CENTER_QUORUM = 2;
- var MIN_SKIP = 3;
- var MAX_MODULES = 57;
- var INTEGER_MATH_SHIFT = 8;
- var FinderPattern = (function () {
- function FinderPattern(x, y, estimatedModuleSize, count) {
- this.x = x;
- this.y = y;
- this.estimatedModuleSize = estimatedModuleSize;
- if (count == null) {
- this.count = 1;
- }
- else {
- this.count = count;
- }
- }
- FinderPattern.prototype.aboutEquals = function (moduleSize, i, j) {
- if (Math.abs(i - this.y) <= moduleSize && Math.abs(j - this.x) <= moduleSize) {
- var moduleSizeDiff = Math.abs(moduleSize - this.estimatedModuleSize);
- return moduleSizeDiff <= 1.0 || moduleSizeDiff <= this.estimatedModuleSize;
- }
- return false;
- };
- FinderPattern.prototype.combineEstimate = function (i, j, newModuleSize) {
- var combinedCount = this.count + 1;
- var combinedX = (this.count * this.x + j) / combinedCount;
- var combinedY = (this.count * this.y + i) / combinedCount;
- var combinedModuleSize = (this.count * this.estimatedModuleSize + newModuleSize) / combinedCount;
- return new FinderPattern(combinedX, combinedY, combinedModuleSize, combinedCount);
- };
- return FinderPattern;
- }());
- function foundPatternCross(stateCount) {
- var totalModuleSize = 0;
- for (var i = 0; i < 5; i++) {
- var count = stateCount[i];
- if (count === 0)
- return false;
- totalModuleSize += count;
- }
- if (totalModuleSize < 7)
- return false;
- var moduleSize = (totalModuleSize << INTEGER_MATH_SHIFT) / 7;
- var maxVariance = moduleSize / 2;
- // Allow less than 50% variance from 1-1-3-1-1 proportions
- return Math.abs(moduleSize - (stateCount[0] << INTEGER_MATH_SHIFT)) < maxVariance &&
- Math.abs(moduleSize - (stateCount[1] << INTEGER_MATH_SHIFT)) < maxVariance &&
- Math.abs(3 * moduleSize - (stateCount[2] << INTEGER_MATH_SHIFT)) < 3 * maxVariance &&
- Math.abs(moduleSize - (stateCount[3] << INTEGER_MATH_SHIFT)) < maxVariance &&
- Math.abs(moduleSize - (stateCount[4] << INTEGER_MATH_SHIFT)) < maxVariance;
- }
- function centerFromEnd(stateCount, end) {
- var result = (end - stateCount[4] - stateCount[3]) - stateCount[2] / 2;
- // Fix this.
- if (result !== result) {
- return null;
- }
- return result;
- }
- function distance(pattern1, pattern2) {
- var a = pattern1.x - pattern2.x;
- var b = pattern1.y - pattern2.y;
- return Math.sqrt(a * a + b * b);
- }
- function crossProductZ(pointA, pointB, pointC) {
- var bX = pointB.x;
- var bY = pointB.y;
- return ((pointC.x - bX) * (pointA.y - bY)) - ((pointC.y - bY) * (pointA.x - bX));
- }
- function ReorderFinderPattern(patterns) {
- // Find distances between pattern centers
- var zeroOneDistance = distance(patterns[0], patterns[1]);
- var oneTwoDistance = distance(patterns[1], patterns[2]);
- var zeroTwoDistance = distance(patterns[0], patterns[2]);
- var pointA, pointB, pointC;
- // Assume one closest to other two is B; A and C will just be guesses at first
- if (oneTwoDistance >= zeroOneDistance && oneTwoDistance >= zeroTwoDistance) {
- pointB = patterns[0];
- pointA = patterns[1];
- pointC = patterns[2];
- }
- else if (zeroTwoDistance >= oneTwoDistance && zeroTwoDistance >= zeroOneDistance) {
- pointB = patterns[1];
- pointA = patterns[0];
- pointC = patterns[2];
- }
- else {
- pointB = patterns[2];
- pointA = patterns[0];
- pointC = patterns[1];
- }
- // Use cross product to figure out whether A and C are correct or flipped.
- // This asks whether BC x BA has a positive z component, which is the arrangement
- // we want for A, B, C. If it's negative, then we've got it flipped around and
- // should swap A and C.
- if (crossProductZ(pointA, pointB, pointC) < 0) {
- var temp = pointA;
- pointA = pointC;
- pointC = temp;
- }
- return {
- bottomLeft: { x: pointA.x, y: pointA.y },
- topLeft: { x: pointB.x, y: pointB.y },
- topRight: { x: pointC.x, y: pointC.y }
- };
- }
- function locate(matrix) {
- // Global state :(
- var possibleCenters = [];
- var hasSkipped = false;
- function get(x, y) {
- x = Math.floor(x);
- y = Math.floor(y);
- return matrix.get(x, y);
- }
- // Methods
- function crossCheckDiagonal(startI, centerJ, maxCount, originalStateCountTotal) {
- var maxI = matrix.height;
- var maxJ = matrix.width;
- var stateCount = [0, 0, 0, 0, 0];
- // Start counting up, left from center finding black center mass
- var i = 0;
- while (startI - i >= 0 && get(centerJ - i, startI - i)) {
- stateCount[2]++;
- i++;
- }
- if ((startI - i < 0) || (centerJ - i < 0)) {
- return false;
- }
- // Continue up, left finding white space
- while ((startI - i >= 0) && (centerJ - i >= 0) && !get(centerJ - i, startI - i) && stateCount[1] <= maxCount) {
- stateCount[1]++;
- i++;
- }
- // If already too many modules in this state or ran off the edge:
- if ((startI - i < 0) || (centerJ - i < 0) || stateCount[1] > maxCount) {
- return false;
- }
- // Continue up, left finding black border
- while ((startI - i >= 0) && (centerJ - i >= 0) && get(centerJ - i, startI - i) && stateCount[0] <= maxCount) {
- stateCount[0]++;
- i++;
- }
- if (stateCount[0] > maxCount) {
- return false;
- }
- // Now also count down, right from center
- i = 1;
- while ((startI + i < maxI) && (centerJ + i < maxJ) && get(centerJ + i, startI + i)) {
- stateCount[2]++;
- i++;
- }
- // Ran off the edge?
- if ((startI + i >= maxI) || (centerJ + i >= maxJ)) {
- return false;
- }
- while ((startI + i < maxI) && (centerJ + i < maxJ) && !get(centerJ + i, startI + i) && stateCount[3] < maxCount) {
- stateCount[3]++;
- i++;
- }
- if ((startI + i >= maxI) || (centerJ + i >= maxJ) || stateCount[3] >= maxCount) {
- return false;
- }
- while ((startI + i < maxI) && (centerJ + i < maxJ) && get(centerJ + i, startI + i) && stateCount[4] < maxCount) {
- stateCount[4]++;
- i++;
- }
- if (stateCount[4] >= maxCount) {
- return false;
- }
- // If we found a finder-pattern-like section, but its size is more than 100% different than
- // the original, assume it's a false positive
- var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];
- return Math.abs(stateCountTotal - originalStateCountTotal) < 2 * originalStateCountTotal &&
- foundPatternCross(stateCount);
- }
- function crossCheckVertical(startI, centerJ, maxCount, originalStateCountTotal) {
- var maxI = matrix.height;
- var stateCount = [0, 0, 0, 0, 0];
- // Start counting up from center
- var i = startI;
- while (i >= 0 && get(centerJ, i)) {
- stateCount[2]++;
- i--;
- }
- if (i < 0) {
- return null;
- }
- while (i >= 0 && !get(centerJ, i) && stateCount[1] <= maxCount) {
- stateCount[1]++;
- i--;
- }
- // If already too many modules in this state or ran off the edge:
- if (i < 0 || stateCount[1] > maxCount) {
- return null;
- }
- while (i >= 0 && get(centerJ, i) && stateCount[0] <= maxCount) {
- stateCount[0]++;
- i--;
- }
- if (stateCount[0] > maxCount) {
- return null;
- }
- // Now also count down from center
- i = startI + 1;
- while (i < maxI && get(centerJ, i)) {
- stateCount[2]++;
- i++;
- }
- if (i == maxI) {
- return null;
- }
- while (i < maxI && !get(centerJ, i) && stateCount[3] < maxCount) {
- stateCount[3]++;
- i++;
- }
- if (i == maxI || stateCount[3] >= maxCount) {
- return null;
- }
- while (i < maxI && get(centerJ, i) && stateCount[4] < maxCount) {
- stateCount[4]++;
- i++;
- }
- if (stateCount[4] >= maxCount) {
- return null;
- }
- // If we found a finder-pattern-like section, but its size is more than 40% different than
- // the original, assume it's a false positive
- var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];
- if (5 * Math.abs(stateCountTotal - originalStateCountTotal) >= 2 * originalStateCountTotal) {
- return null;
- }
- return foundPatternCross(stateCount) ? centerFromEnd(stateCount, i) : null;
- }
- function haveMultiplyConfirmedCenters() {
- var confirmedCount = 0;
- var totalModuleSize = 0;
- var max = possibleCenters.length;
- possibleCenters.forEach(function (pattern) {
- if (pattern.count >= CENTER_QUORUM) {
- confirmedCount++;
- totalModuleSize += pattern.estimatedModuleSize;
- }
- });
- if (confirmedCount < 3) {
- return false;
- }
- // OK, we have at least 3 confirmed centers, but, it's possible that one is a "false positive"
- // and that we need to keep looking. We detect this by asking if the estimated module sizes
- // vary too much. We arbitrarily say that when the total deviation from average exceeds
- // 5% of the total module size estimates, it's too much.
- var average = totalModuleSize / max;
- var totalDeviation = 0;
- for (var i = 0; i < max; i++) {
- var pattern = possibleCenters[i];
- totalDeviation += Math.abs(pattern.estimatedModuleSize - average);
- }
- return totalDeviation <= 0.05 * totalModuleSize;
- }
- function crossCheckHorizontal(startJ, centerI, maxCount, originalStateCountTotal) {
- var maxJ = matrix.width;
- var stateCount = [0, 0, 0, 0, 0];
- var j = startJ;
- while (j >= 0 && get(j, centerI)) {
- stateCount[2]++;
- j--;
- }
- if (j < 0) {
- return null;
- }
- while (j >= 0 && !get(j, centerI) && stateCount[1] <= maxCount) {
- stateCount[1]++;
- j--;
- }
- if (j < 0 || stateCount[1] > maxCount) {
- return null;
- }
- while (j >= 0 && get(j, centerI) && stateCount[0] <= maxCount) {
- stateCount[0]++;
- j--;
- }
- if (stateCount[0] > maxCount) {
- return null;
- }
- j = startJ + 1;
- while (j < maxJ && get(j, centerI)) {
- stateCount[2]++;
- j++;
- }
- if (j == maxJ) {
- return null;
- }
- while (j < maxJ && !get(j, centerI) && stateCount[3] < maxCount) {
- stateCount[3]++;
- j++;
- }
- if (j == maxJ || stateCount[3] >= maxCount) {
- return null;
- }
- while (j < maxJ && get(j, centerI) && stateCount[4] < maxCount) {
- stateCount[4]++;
- j++;
- }
- if (stateCount[4] >= maxCount) {
- return null;
- }
- // If we found a finder-pattern-like section, but its size is significantly different than
- // the original, assume it's a false positive
- var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];
- if (5 * Math.abs(stateCountTotal - originalStateCountTotal) >= originalStateCountTotal) {
- return null;
- }
- return foundPatternCross(stateCount) ? centerFromEnd(stateCount, j) : null;
- }
- function handlePossibleCenter(stateCount, i, j, pureBarcode) {
- var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];
- var centerJ = centerFromEnd(stateCount, j);
- if (centerJ == null)
- return false;
- var centerI = crossCheckVertical(i, Math.floor(centerJ), stateCount[2], stateCountTotal);
- if (centerI != null) {
- // Re-cross check
- centerJ = crossCheckHorizontal(Math.floor(centerJ), Math.floor(centerI), stateCount[2], stateCountTotal);
- if (centerJ != null && (!pureBarcode || crossCheckDiagonal(Math.floor(centerI), Math.floor(centerJ), stateCount[2], stateCountTotal))) {
- var estimatedModuleSize = stateCountTotal / 7;
- var found = false;
- for (var index = 0; index < possibleCenters.length; index++) {
- var center = possibleCenters[index];
- // Look for about the same center and module size:
- if (center.aboutEquals(estimatedModuleSize, centerI, centerJ)) {
- possibleCenters.splice(index, 1, center.combineEstimate(centerI, centerJ, estimatedModuleSize));
- found = true;
- break;
- }
- }
- if (!found) {
- // var point = new FinderPattern(centerJ.Value, centerI.Value, estimatedModuleSize);
- var point = new FinderPattern(centerJ, centerI, estimatedModuleSize);
- possibleCenters.push(point);
- }
- return true;
- }
- }
- return false;
- }
- function findRowSkip() {
- var max = possibleCenters.length;
- if (max <= 1) {
- return 0;
- }
- var firstConfirmedCenter = null;
- possibleCenters.forEach(function (center) {
- if (center.count >= CENTER_QUORUM) {
- if (firstConfirmedCenter == null) {
- firstConfirmedCenter = center;
- }
- else {
- // We have two confirmed centers
- // How far down can we skip before resuming looking for the next
- // pattern? In the worst case, only the difference between the
- // difference in the x / y coordinates of the two centers.
- // This is the case where you find top left last.
- hasSkipped = true;
- //UPGRADE_WARNING: Data types in Visual C# might be different. Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
- return Math.floor(Math.abs(firstConfirmedCenter.x - center.x) - Math.abs(firstConfirmedCenter.y - center.y)) / 2;
- }
- }
- });
- return 0;
- }
- function selectBestPatterns() {
- var startSize = possibleCenters.length;
- if (startSize < 3) {
- // Couldn't find enough finder patterns
- return null;
- }
- // Filter outlier possibilities whose module size is too different
- if (startSize > 3) {
- // But we can only afford to do so if we have at least 4 possibilities to choose from
- var totalModuleSize = 0;
- var square = 0;
- possibleCenters.forEach(function (center) {
- var size = center.estimatedModuleSize;
- totalModuleSize += size;
- square += size * size;
- });
- var average = totalModuleSize / startSize;
- var stdDev = Math.sqrt(square / startSize - average * average);
- //possibleCenters.Sort(new FurthestFromAverageComparator(average));
- possibleCenters.sort(function (x, y) {
- var dA = Math.abs(y.estimatedModuleSize - average);
- var dB = Math.abs(x.estimatedModuleSize - average);
- return dA < dB ? -1 : dA == dB ? 0 : 1;
- });
- var limit = Math.max(0.2 * average, stdDev);
- for (var i = 0; i < possibleCenters.length && possibleCenters.length > 3; i++) {
- var pattern = possibleCenters[i];
- if (Math.abs(pattern.estimatedModuleSize - average) > limit) {
- possibleCenters.splice(i, 1);
- ///possibleCenters.RemoveAt(i);
- i--;
- }
- }
- }
- if (possibleCenters.length > 3) {
- // Throw away all but those first size candidate points we found.
- var totalModuleSize = 0;
- possibleCenters.forEach(function (possibleCenter) {
- totalModuleSize += possibleCenter.estimatedModuleSize;
- });
- var average = totalModuleSize / possibleCenters.length;
- // possibleCenters.Sort(new CenterComparator(average));
- possibleCenters.sort(function (x, y) {
- if (y.count === x.count) {
- var dA = Math.abs(y.estimatedModuleSize - average);
- var dB = Math.abs(x.estimatedModuleSize - average);
- return dA < dB ? 1 : dA == dB ? 0 : -1;
- }
- return y.count - x.count;
- });
- //possibleCenters.subList(3, possibleCenters.Count).clear();
- ///possibleCenters = possibleCenters.GetRange(0, 3);
- possibleCenters = possibleCenters.slice(0, 3);
- }
- return [possibleCenters[0], possibleCenters[1], possibleCenters[2]];
- }
- var pureBarcode = false;
- var maxI = matrix.height;
- var maxJ = matrix.width;
- var iSkip = Math.floor((3 * maxI) / (4 * MAX_MODULES));
- if (iSkip < MIN_SKIP || false) {
- iSkip = MIN_SKIP;
- }
- var done = false;
- var stateCount = [0, 0, 0, 0, 0];
- for (var i = iSkip - 1; i < maxI && !done; i += iSkip) {
- stateCount = [0, 0, 0, 0, 0];
- var currentState = 0;
- for (var j = 0; j < maxJ; j++) {
- if (get(j, i)) {
- // Black pixel
- if ((currentState & 1) === 1) {
- currentState++;
- }
- stateCount[currentState]++;
- }
- else {
- // White pixel
- if ((currentState & 1) === 0) {
- // Counting black pixels
- if (currentState === 4) {
- // A winner?
- if (foundPatternCross(stateCount)) {
- // Yes
- var confirmed = handlePossibleCenter(stateCount, i, j, pureBarcode);
- if (confirmed) {
- // Start examining every other line. Checking each line turned out to be too
- // expensive and didn't improve performance.
- iSkip = 2;
- if (hasSkipped) {
- done = haveMultiplyConfirmedCenters();
- }
- else {
- var rowSkip = findRowSkip();
- if (rowSkip > stateCount[2]) {
- // Skip rows between row of lower confirmed center
- // and top of presumed third confirmed center
- // but back up a bit to get a full chance of detecting
- // it, entire width of center of finder pattern
- // Skip by rowSkip, but back off by stateCount[2] (size of last center
- // of pattern we saw) to be conservative, and also back off by iSkip which
- // is about to be re-added
- i += rowSkip - stateCount[2] - iSkip;
- j = maxJ - 1;
- }
- }
- }
- else {
- stateCount = [stateCount[2], stateCount[3], stateCount[4], 1, 0];
- currentState = 3;
- continue;
- }
- // Clear state to start looking again
- stateCount = [0, 0, 0, 0, 0];
- currentState = 0;
- }
- else {
- stateCount = [stateCount[2], stateCount[3], stateCount[4], 1, 0];
- currentState = 3;
- }
- }
- else {
- // Should I really have copy/pasted this fuckery?
- stateCount[++currentState]++;
- }
- }
- else {
- // Counting the white pixels
- stateCount[currentState]++;
- }
- }
- }
- if (foundPatternCross(stateCount)) {
- var confirmed = handlePossibleCenter(stateCount, i, maxJ, pureBarcode);
- if (confirmed) {
- iSkip = stateCount[0];
- if (hasSkipped) {
- // Found a third one
- done = haveMultiplyConfirmedCenters();
- }
- }
- }
- }
- var patternInfo = selectBestPatterns();
- if (!patternInfo)
- return null;
- return ReorderFinderPattern(patternInfo);
- }
- exports.locate = locate;
-
-
-/***/ },
-/* 4 */
-/***/ function(module, exports, __webpack_require__) {
-
- "use strict";
- ///
- var alignment_finder_1 = __webpack_require__(5);
- var perspective_transform_1 = __webpack_require__(7);
- var version_1 = __webpack_require__(8);
- var bitmatrix_1 = __webpack_require__(2);
- var helpers_1 = __webpack_require__(6);
- function checkAndNudgePoints(width, height, points) {
- // Check and nudge points from start until we see some that are OK:
- var nudged = true;
- for (var offset = 0; offset < points.length && nudged; offset += 2) {
- var x = Math.floor(points[offset]);
- var y = Math.floor(points[offset + 1]);
- if (x < -1 || x > width || y < -1 || y > height) {
- throw new Error();
- }
- nudged = false;
- if (x == -1) {
- points[offset] = 0;
- nudged = true;
- }
- else if (x == width) {
- points[offset] = width - 1;
- nudged = true;
- }
- if (y == -1) {
- points[offset + 1] = 0;
- nudged = true;
- }
- else if (y == height) {
- points[offset + 1] = height - 1;
- nudged = true;
- }
- }
- // Check and nudge points from end:
- nudged = true;
- for (var offset = points.length - 2; offset >= 0 && nudged; offset -= 2) {
- var x = Math.floor(points[offset]);
- var y = Math.floor(points[offset + 1]);
- if (x < -1 || x > width || y < -1 || y > height) {
- throw new Error();
- }
- nudged = false;
- if (x == -1) {
- points[offset] = 0;
- nudged = true;
- }
- else if (x == width) {
- points[offset] = width - 1;
- nudged = true;
- }
- if (y == -1) {
- points[offset + 1] = 0;
- nudged = true;
- }
- else if (y == height) {
- points[offset + 1] = height - 1;
- nudged = true;
- }
- }
- return points;
- }
- function bitArrayFromImage(image, dimension, transform) {
- if (dimension <= 0) {
- return null;
- }
- var bits = bitmatrix_1.BitMatrix.createEmpty(dimension, dimension);
- var points = new Array(dimension << 1);
- for (var y = 0; y < dimension; y++) {
- var max = points.length;
- var iValue = y + 0.5;
- for (var x = 0; x < max; x += 2) {
- points[x] = (x >> 1) + 0.5;
- points[x + 1] = iValue;
- }
- points = perspective_transform_1.transformPoints(transform, points);
- // Quick check to see if points transformed to something inside the image;
- // sufficient to check the endpoints
- try {
- var nudgedPoints = checkAndNudgePoints(image.width, image.height, points);
- }
- catch (e) {
- return null;
- }
- // try {
- for (var x = 0; x < max; x += 2) {
- bits.set(x >> 1, y, image.get(Math.floor(nudgedPoints[x]), Math.floor(nudgedPoints[x + 1])));
- }
- }
- return bits;
- }
- function createTransform(topLeft, topRight, bottomLeft, alignmentPattern, dimension) {
- var dimMinusThree = dimension - 3.5;
- var bottomRightX;
- var bottomRightY;
- var sourceBottomRightX;
- var sourceBottomRightY;
- if (alignmentPattern != null) {
- bottomRightX = alignmentPattern.x;
- bottomRightY = alignmentPattern.y;
- sourceBottomRightX = sourceBottomRightY = dimMinusThree - 3;
- }
- else {
- // Don't have an alignment pattern, just make up the bottom-right point
- bottomRightX = (topRight.x - topLeft.x) + bottomLeft.x;
- bottomRightY = (topRight.y - topLeft.y) + bottomLeft.y;
- sourceBottomRightX = sourceBottomRightY = dimMinusThree;
- }
- return perspective_transform_1.quadrilateralToQuadrilateral(3.5, 3.5, dimMinusThree, 3.5, sourceBottomRightX, sourceBottomRightY, 3.5, dimMinusThree, topLeft.x, topLeft.y, topRight.x, topRight.y, bottomRightX, bottomRightY, bottomLeft.x, bottomLeft.y);
- }
- // Taken from 6th grade algebra
- function distance(x1, y1, x2, y2) {
- return Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1));
- }
- // Attempts to locate an alignment pattern in a limited region of the image, which is guessed to contain it.
- // overallEstModuleSize - estimated module size so far
- // estAlignmentX - coordinate of center of area probably containing alignment pattern
- // estAlignmentY - y coordinate of above
- // allowanceFactor - number of pixels in all directions to search from the center
- function findAlignmentInRegion(overallEstModuleSize, estAlignmentX, estAlignmentY, allowanceFactor, image) {
- estAlignmentX = Math.floor(estAlignmentX);
- estAlignmentY = Math.floor(estAlignmentY);
- // Look for an alignment pattern (3 modules in size) around where it should be
- var allowance = Math.floor(allowanceFactor * overallEstModuleSize);
- var alignmentAreaLeftX = Math.max(0, estAlignmentX - allowance);
- var alignmentAreaRightX = Math.min(image.width, estAlignmentX + allowance);
- if (alignmentAreaRightX - alignmentAreaLeftX < overallEstModuleSize * 3) {
- return null;
- }
- var alignmentAreaTopY = Math.max(0, estAlignmentY - allowance);
- var alignmentAreaBottomY = Math.min(image.height - 1, estAlignmentY + allowance);
- return alignment_finder_1.findAlignment(alignmentAreaLeftX, alignmentAreaTopY, alignmentAreaRightX - alignmentAreaLeftX, alignmentAreaBottomY - alignmentAreaTopY, overallEstModuleSize, image);
- }
- // Computes the dimension (number of modules on a size) of the QR Code based on the position of the finder
- // patterns and estimated module size.
- function computeDimension(topLeft, topRight, bottomLeft, moduleSize) {
- var tltrCentersDimension = Math.round(distance(topLeft.x, topLeft.y, topRight.x, topRight.y) / moduleSize);
- var tlblCentersDimension = Math.round(distance(topLeft.x, topLeft.y, bottomLeft.x, bottomLeft.y) / moduleSize);
- var dimension = ((tltrCentersDimension + tlblCentersDimension) >> 1) + 7;
- switch (dimension & 0x03) {
- // mod 4
- case 0:
- dimension++;
- break;
- // 1? do nothing
- case 2:
- dimension--;
- break;
- }
- return dimension;
- }
- // Deduces version information purely from QR Code dimensions.
- // http://chan.catiewayne.com/z/src/131044167276.jpg
- function getProvisionalVersionForDimension(dimension) {
- if (dimension % 4 != 1) {
- return null;
- }
- var versionNumber = (dimension - 17) >> 2;
- if (versionNumber < 1 || versionNumber > 40) {
- return null;
- }
- return version_1.getVersionForNumber(versionNumber);
- }
- // This method traces a line from a point in the image, in the direction towards another point.
- // It begins in a black region, and keeps going until it finds white, then black, then white again.
- // It reports the distance from the start to this point.
- //
- // This is used when figuring out how wide a finder pattern is, when the finder pattern
- // may be skewed or rotated.
- function sizeOfBlackWhiteBlackRun(fromX, fromY, toX, toY, image) {
- fromX = Math.floor(fromX);
- fromY = Math.floor(fromY);
- toX = Math.floor(toX);
- toY = Math.floor(toY);
- // Mild variant of Bresenham's algorithm;
- // see http://en.wikipedia.org/wiki/Bresenham's_line_algorithm
- var steep = Math.abs(toY - fromY) > Math.abs(toX - fromX);
- if (steep) {
- var temp = fromX;
- fromX = fromY;
- fromY = temp;
- temp = toX;
- toX = toY;
- toY = temp;
- }
- var dx = Math.abs(toX - fromX);
- var dy = Math.abs(toY - fromY);
- var error = -dx >> 1;
- var xstep = fromX < toX ? 1 : -1;
- var ystep = fromY < toY ? 1 : -1;
- // In black pixels, looking for white, first or second time.
- var state = 0;
- // Loop up until x == toX, but not beyond
- var xLimit = toX + xstep;
- for (var x = fromX, y = fromY; x != xLimit; x += xstep) {
- var realX = steep ? y : x;
- var realY = steep ? x : y;
- // Does current pixel mean we have moved white to black or vice versa?
- // Scanning black in state 0,2 and white in state 1, so if we find the wrong
- // color, advance to next state or end if we are in state 2 already
- if ((state == 1) === image.get(realX, realY)) {
- if (state == 2) {
- return distance(x, y, fromX, fromY);
- }
- state++;
- }
- error += dy;
- if (error > 0) {
- if (y == toY) {
- break;
- }
- y += ystep;
- error -= dx;
- }
- }
- // Found black-white-black; give the benefit of the doubt that the next pixel outside the image
- // is "white" so this last point at (toX+xStep,toY) is the right ending. This is really a
- // small approximation; (toX+xStep,toY+yStep) might be really correct. Ignore this.
- if (state == 2) {
- return distance(toX + xstep, toY, fromX, fromY);
- }
- // else we didn't find even black-white-black; no estimate is really possible
- return NaN;
- }
- // Computes the total width of a finder pattern by looking for a black-white-black run from the center
- // in the direction of another point (another finder pattern center), and in the opposite direction too.
- function sizeOfBlackWhiteBlackRunBothWays(fromX, fromY, toX, toY, image) {
- var result = sizeOfBlackWhiteBlackRun(fromX, fromY, toX, toY, image);
- // Now count other way -- don't run off image though of course
- var scale = 1;
- var otherToX = fromX - (toX - fromX);
- if (otherToX < 0) {
- scale = fromX / (fromX - otherToX);
- otherToX = 0;
- }
- else if (otherToX >= image.width) {
- scale = (image.width - 1 - fromX) / (otherToX - fromX);
- otherToX = image.width - 1;
- }
- var otherToY = (fromY - (toY - fromY) * scale);
- scale = 1;
- if (otherToY < 0) {
- scale = fromY / (fromY - otherToY);
- otherToY = 0;
- }
- else if (otherToY >= image.height) {
- scale = (image.height - 1 - fromY) / (otherToY - fromY);
- otherToY = image.height - 1;
- }
- otherToX = (fromX + (otherToX - fromX) * scale);
- result += sizeOfBlackWhiteBlackRun(fromX, fromY, otherToX, otherToY, image);
- return result - 1; // -1 because we counted the middle pixel twice
- }
- function calculateModuleSizeOneWay(pattern, otherPattern, image) {
- var moduleSizeEst1 = sizeOfBlackWhiteBlackRunBothWays(pattern.x, pattern.y, otherPattern.x, otherPattern.y, image);
- var moduleSizeEst2 = sizeOfBlackWhiteBlackRunBothWays(otherPattern.x, otherPattern.y, pattern.x, pattern.y, image);
- if (helpers_1.isNaN(moduleSizeEst1)) {
- return moduleSizeEst2 / 7;
- }
- if (helpers_1.isNaN(moduleSizeEst2)) {
- return moduleSizeEst1 / 7;
- }
- // Average them, and divide by 7 since we've counted the width of 3 black modules,
- // and 1 white and 1 black module on either side. Ergo, divide sum by 14.
- return (moduleSizeEst1 + moduleSizeEst2) / 14;
- }
- // Computes an average estimated module size based on estimated derived from the positions of the three finder patterns.
- function calculateModuleSize(topLeft, topRight, bottomLeft, image) {
- return (calculateModuleSizeOneWay(topLeft, topRight, image) + calculateModuleSizeOneWay(topLeft, bottomLeft, image)) / 2;
- }
- function extract(image, location) {
- var moduleSize = calculateModuleSize(location.topLeft, location.topRight, location.bottomLeft, image);
- if (moduleSize < 1) {
- return null;
- }
- var dimension = computeDimension(location.topLeft, location.topRight, location.bottomLeft, moduleSize);
- if (!dimension) {
- return null;
- }
- var provisionalVersion = getProvisionalVersionForDimension(dimension);
- if (provisionalVersion == null) {
- return null;
- }
- var modulesBetweenFPCenters = provisionalVersion.getDimensionForVersion() - 7;
- var alignmentPattern = null;
- // Anything above version 1 has an alignment pattern
- if (provisionalVersion.alignmentPatternCenters.length > 0) {
- // Guess where a "bottom right" finder pattern would have been
- var bottomRightX = location.topRight.x - location.topLeft.x + location.bottomLeft.x;
- var bottomRightY = location.topRight.y - location.topLeft.y + location.bottomLeft.y;
- // Estimate that alignment pattern is closer by 3 modules
- // from "bottom right" to known top left location
- var correctionToTopLeft = 1 - 3 / modulesBetweenFPCenters;
- var estAlignmentX = location.topLeft.x + correctionToTopLeft * (bottomRightX - location.topLeft.x);
- var estAlignmentY = location.topLeft.y + correctionToTopLeft * (bottomRightY - location.topLeft.y);
- // Kind of arbitrary -- expand search radius before giving up
- for (var i = 4; i <= 16; i <<= 1) {
- alignmentPattern = findAlignmentInRegion(moduleSize, estAlignmentX, estAlignmentY, i, image);
- if (!alignmentPattern) {
- continue;
- }
- break;
- }
- }
- var transform = createTransform(location.topLeft, location.topRight, location.bottomLeft, alignmentPattern, dimension);
- return bitArrayFromImage(image, dimension, transform);
- }
- exports.extract = extract;
-
-
-/***/ },
-/* 5 */
-/***/ function(module, exports, __webpack_require__) {
-
- "use strict";
- var helpers_1 = __webpack_require__(6);
- function aboutEquals(center, moduleSize, i, j) {
- if (Math.abs(i - center.y) <= moduleSize && Math.abs(j - center.x) <= moduleSize) {
- var moduleSizeDiff = Math.abs(moduleSize - center.estimatedModuleSize);
- return moduleSizeDiff <= 1 || moduleSizeDiff <= center.estimatedModuleSize;
- }
- return false;
- }
- function combineEstimate(center, i, j, newModuleSize) {
- var combinedX = (center.x + j) / 2;
- var combinedY = (center.y + i) / 2;
- var combinedModuleSize = (center.estimatedModuleSize + newModuleSize) / 2;
- return { x: combinedX, y: combinedY, estimatedModuleSize: combinedModuleSize };
- }
- // returns true if the proportions of the counts is close enough to the 1/1/1 ratios used by alignment
- // patterns to be considered a match
- function foundPatternCross(stateCount, moduleSize) {
- var maxVariance = moduleSize / 2;
- for (var i = 0; i < 3; i++) {
- if (Math.abs(moduleSize - stateCount[i]) >= maxVariance) {
- return false;
- }
- }
- return true;
- }
- // Given a count of black/white/black pixels just seen and an end position,
- // figures the location of the center of this black/white/black run.
- function centerFromEnd(stateCount, end) {
- var result = (end - stateCount[2]) - stateCount[1] / 2;
- if (helpers_1.isNaN(result)) {
- return null;
- }
- return result;
- }
- // After a horizontal scan finds a potential alignment pattern, this method
- // "cross-checks" by scanning down vertically through the center of the possible
- // alignment pattern to see if the same proportion is detected.
- //
- // startI - row where an alignment pattern was detected
- // centerJ - center of the section that appears to cross an alignment pattern
- // maxCount - maximum reasonable number of modules that should be observed in any reading state, based
- // on the results of the horizontal scan
- // originalStateCountTotal - The original state count total
- function crossCheckVertical(startI, centerJ, maxCount, originalStateCountTotal, moduleSize, image) {
- var maxI = image.height;
- var stateCount = [0, 0, 0];
- // Start counting up from center
- var i = startI;
- while (i >= 0 && image.get(centerJ, i) && stateCount[1] <= maxCount) {
- stateCount[1]++;
- i--;
- }
- // If already too many modules in this state or ran off the edge:
- if (i < 0 || stateCount[1] > maxCount) {
- return null;
- }
- while (i >= 0 && !image.get(centerJ, i) && stateCount[0] <= maxCount) {
- stateCount[0]++;
- i--;
- }
- if (stateCount[0] > maxCount) {
- return null;
- }
- // Now also count down from center
- i = startI + 1;
- while (i < maxI && image.get(centerJ, i) && stateCount[1] <= maxCount) {
- stateCount[1]++;
- i++;
- }
- if (i == maxI || stateCount[1] > maxCount) {
- return null;
- }
- while (i < maxI && !image.get(centerJ, i) && stateCount[2] <= maxCount) {
- stateCount[2]++;
- i++;
- }
- if (stateCount[2] > maxCount) {
- return null;
- }
- var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2];
- if (5 * Math.abs(stateCountTotal - originalStateCountTotal) >= 2 * originalStateCountTotal) {
- return null;
- }
- return foundPatternCross(stateCount, moduleSize) ? centerFromEnd(stateCount, i) : null;
- }
- function findAlignment(startX, startY, width, height, moduleSize, image) {
- // Global State :(
- var possibleCenters = [];
- // This is called when a horizontal scan finds a possible alignment pattern. It will
- // cross check with a vertical scan, and if successful, will see if this pattern had been
- // found on a previous horizontal scan. If so, we consider it confirmed and conclude we have
- // found the alignment pattern.
- //
- // stateCount - reading state module counts from horizontal scan
- // i - where alignment pattern may be found
- // j - end of possible alignment pattern in row
- function handlePossibleCenter(stateCount, i, j, moduleSize) {
- var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2];
- var centerJ = centerFromEnd(stateCount, j);
- if (centerJ == null) {
- return null;
- }
- var centerI = crossCheckVertical(i, Math.floor(centerJ), 2 * stateCount[1], stateCountTotal, moduleSize, image);
- if (centerI != null) {
- var estimatedModuleSize = (stateCount[0] + stateCount[1] + stateCount[2]) / 3;
- for (var i2 in possibleCenters) {
- var center = possibleCenters[i2];
- // Look for about the same center and module size:
- if (aboutEquals(center, estimatedModuleSize, centerI, centerJ)) {
- return combineEstimate(center, centerI, centerJ, estimatedModuleSize);
- }
- }
- // Hadn't found this before; save it
- var point = { x: centerJ, y: centerI, estimatedModuleSize: estimatedModuleSize };
- possibleCenters.push(point);
- }
- return null;
- }
- var maxJ = startX + width;
- var middleI = startY + (height >> 1);
- // We are looking for black/white/black modules in 1:1:1 ratio;
- // this tracks the number of black/white/black modules seen so far
- var stateCount = [0, 0, 0]; // WTF
- for (var iGen = 0; iGen < height; iGen++) {
- // Search from middle outwards
- var i = middleI + ((iGen & 0x01) == 0 ? ((iGen + 1) >> 1) : -((iGen + 1) >> 1));
- stateCount[0] = 0;
- stateCount[1] = 0;
- stateCount[2] = 0;
- var j = startX;
- // Burn off leading white pixels before anything else; if we start in the middle of
- // a white run, it doesn't make sense to count its length, since we don't know if the
- // white run continued to the left of the start point
- while (j < maxJ && !image.get(j, i)) {
- j++;
- }
- var currentState = 0;
- while (j < maxJ) {
- if (image.get(j, i)) {
- // Black pixel
- if (currentState == 1) {
- // Counting black pixels
- stateCount[currentState]++;
- }
- else {
- // Counting white pixels
- if (currentState == 2) {
- // A winner?
- if (foundPatternCross(stateCount, moduleSize)) {
- // Yes
- confirmed = handlePossibleCenter(stateCount, i, j, moduleSize);
- if (confirmed != null) {
- return confirmed;
- }
- }
- stateCount[0] = stateCount[2];
- stateCount[1] = 1;
- stateCount[2] = 0;
- currentState = 1;
- }
- else {
- stateCount[++currentState]++;
- }
- }
- }
- else {
- // White pixel
- if (currentState == 1) {
- // Counting black pixels
- currentState++;
- }
- stateCount[currentState]++;
- }
- j++;
- }
- if (foundPatternCross(stateCount, moduleSize)) {
- var confirmed = handlePossibleCenter(stateCount, i, moduleSize, maxJ);
- if (confirmed != null) {
- return confirmed;
- }
- }
- }
- // Hmm, nothing we saw was observed and confirmed twice. If we had
- // any guess at all, return it.
- if (possibleCenters.length != 0) {
- return possibleCenters[0];
- }
- return null;
- }
- exports.findAlignment = findAlignment;
-
-
-/***/ },
-/* 6 */
-/***/ function(module, exports) {
-
- "use strict";
- var BITS_SET_IN_HALF_BYTE = [0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4];
- function numBitsDiffering(a, b) {
- a ^= b; // a now has a 1 bit exactly where its bit differs with b's
- // Count bits set quickly with a series of lookups:
- return BITS_SET_IN_HALF_BYTE[a & 0x0F] +
- BITS_SET_IN_HALF_BYTE[((a >> 4) & 0x0F)] +
- BITS_SET_IN_HALF_BYTE[((a >> 8) & 0x0F)] +
- BITS_SET_IN_HALF_BYTE[((a >> 12) & 0x0F)] +
- BITS_SET_IN_HALF_BYTE[((a >> 16) & 0x0F)] +
- BITS_SET_IN_HALF_BYTE[((a >> 20) & 0x0F)] +
- BITS_SET_IN_HALF_BYTE[((a >> 24) & 0x0F)] +
- BITS_SET_IN_HALF_BYTE[((a >> 28) & 0x0F)];
- }
- exports.numBitsDiffering = numBitsDiffering;
- // Taken from underscore JS
- function isNaN(obj) {
- return Object.prototype.toString.call(obj) === '[object Number]' && obj !== +obj;
- }
- exports.isNaN = isNaN;
-
-
-/***/ },
-/* 7 */
-/***/ function(module, exports) {
-
- ///
- "use strict";
- function squareToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3) {
- var dx3 = x0 - x1 + x2 - x3;
- var dy3 = y0 - y1 + y2 - y3;
- if (dx3 == 0 && dy3 == 0) {
- // Affine
- return {
- a11: x1 - x0,
- a21: x2 - x1,
- a31: x0,
- a12: y1 - y0,
- a22: y2 - y1,
- a32: y0,
- a13: 0,
- a23: 0,
- a33: 1
- };
- }
- else {
- var dx1 = x1 - x2;
- var dx2 = x3 - x2;
- var dy1 = y1 - y2;
- var dy2 = y3 - y2;
- var denominator = dx1 * dy2 - dx2 * dy1;
- var a13 = (dx3 * dy2 - dx2 * dy3) / denominator;
- var a23 = (dx1 * dy3 - dx3 * dy1) / denominator;
- return {
- a11: x1 - x0 + a13 * x1,
- a21: x3 - x0 + a23 * x3,
- a31: x0,
- a12: y1 - y0 + a13 * y1,
- a22: y3 - y0 + a23 * y3,
- a32: y0,
- a13: a13,
- a23: a23,
- a33: 1
- };
- }
- }
- function buildAdjoint(i) {
- return {
- a11: i.a22 * i.a33 - i.a23 * i.a32,
- a21: i.a23 * i.a31 - i.a21 * i.a33,
- a31: i.a21 * i.a32 - i.a22 * i.a31,
- a12: i.a13 * i.a32 - i.a12 * i.a33,
- a22: i.a11 * i.a33 - i.a13 * i.a31,
- a32: i.a12 * i.a31 - i.a11 * i.a32,
- a13: i.a12 * i.a23 - i.a13 * i.a22,
- a23: i.a13 * i.a21 - i.a11 * i.a23,
- a33: i.a11 * i.a22 - i.a12 * i.a21
- };
- }
- function times(a, b) {
- return {
- a11: a.a11 * b.a11 + a.a21 * b.a12 + a.a31 * b.a13,
- a21: a.a11 * b.a21 + a.a21 * b.a22 + a.a31 * b.a23,
- a31: a.a11 * b.a31 + a.a21 * b.a32 + a.a31 * b.a33,
- a12: a.a12 * b.a11 + a.a22 * b.a12 + a.a32 * b.a13,
- a22: a.a12 * b.a21 + a.a22 * b.a22 + a.a32 * b.a23,
- a32: a.a12 * b.a31 + a.a22 * b.a32 + a.a32 * b.a33,
- a13: a.a13 * b.a11 + a.a23 * b.a12 + a.a33 * b.a13,
- a23: a.a13 * b.a21 + a.a23 * b.a22 + a.a33 * b.a23,
- a33: a.a13 * b.a31 + a.a23 * b.a32 + a.a33 * b.a33
- };
- }
- function quadrilateralToSquare(x0, y0, x1, y1, x2, y2, x3, y3) {
- // Here, the adjoint serves as the inverse:
- return buildAdjoint(squareToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3));
- }
- function transformPoints(transform, points) {
- var max = points.length;
- var a11 = transform.a11;
- var a12 = transform.a12;
- var a13 = transform.a13;
- var a21 = transform.a21;
- var a22 = transform.a22;
- var a23 = transform.a23;
- var a31 = transform.a31;
- var a32 = transform.a32;
- var a33 = transform.a33;
- for (var i = 0; i < max; i += 2) {
- var x = points[i];
- var y = points[i + 1];
- var denominator = a13 * x + a23 * y + a33;
- points[i] = (a11 * x + a21 * y + a31) / denominator;
- points[i + 1] = (a12 * x + a22 * y + a32) / denominator;
- }
- return points;
- }
- exports.transformPoints = transformPoints;
- function quadrilateralToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3, x0p, y0p, x1p, y1p, x2p, y2p, x3p, y3p) {
- var qToS = quadrilateralToSquare(x0, y0, x1, y1, x2, y2, x3, y3);
- var sToQ = squareToQuadrilateral(x0p, y0p, x1p, y1p, x2p, y2p, x3p, y3p);
- return times(sToQ, qToS);
- }
- exports.quadrilateralToQuadrilateral = quadrilateralToQuadrilateral;
-
-
-/***/ },
-/* 8 */
-/***/ function(module, exports, __webpack_require__) {
-
- "use strict";
- var helpers_1 = __webpack_require__(6);
- var VERSION_DECODE_INFO = [
- 0x07C94, 0x085BC, 0x09A99, 0x0A4D3, 0x0BBF6,
- 0x0C762, 0x0D847, 0x0E60D, 0x0F928, 0x10B78,
- 0x1145D, 0x12A17, 0x13532, 0x149A6, 0x15683,
- 0x168C9, 0x177EC, 0x18EC4, 0x191E1, 0x1AFAB,
- 0x1B08E, 0x1CC1A, 0x1D33F, 0x1ED75, 0x1F250,
- 0x209D5, 0x216F0, 0x228BA, 0x2379F, 0x24B0B,
- 0x2542E, 0x26A64, 0x27541, 0x28C69,
- ];
- var ECB = (function () {
- function ECB(_count, _dataCodewords) {
- this.count = _count;
- this.dataCodewords = _dataCodewords;
- }
- return ECB;
- }());
- var ECBlocks = (function () {
- function ECBlocks(_ecCodewordsPerBlock) {
- var _ecBlocks = [];
- for (var _i = 1; _i < arguments.length; _i++) {
- _ecBlocks[_i - 1] = arguments[_i];
- }
- this.ecCodewordsPerBlock = _ecCodewordsPerBlock;
- this.ecBlocks = _ecBlocks;
- }
- ECBlocks.prototype.getNumBlocks = function () {
- return this.ecBlocks.reduce(function (a, b) { return (a + b.count); }, 0);
- };
- ECBlocks.prototype.getTotalECCodewords = function () {
- return this.ecCodewordsPerBlock * this.getNumBlocks();
- };
- return ECBlocks;
- }());
- var Version = (function () {
- function Version(_versionNumber, _alignmentPatternCenters) {
- var _ecBlocks = [];
- for (var _i = 2; _i < arguments.length; _i++) {
- _ecBlocks[_i - 2] = arguments[_i];
- }
- this.versionNumber = _versionNumber;
- this.alignmentPatternCenters = _alignmentPatternCenters;
- this.ecBlocks = _ecBlocks;
- var total = 0;
- var ecCodewords = this.ecBlocks[0].ecCodewordsPerBlock;
- var ecbArray = this.ecBlocks[0].ecBlocks;
- ecbArray.forEach(function (ecBlock) {
- total += ecBlock.count * (ecBlock.dataCodewords + ecCodewords);
- });
- this.totalCodewords = total;
- }
- Version.prototype.getDimensionForVersion = function () {
- return 17 + 4 * this.versionNumber;
- };
- Version.prototype.getECBlocksForLevel = function (ecLevel) {
- return this.ecBlocks[ecLevel.ordinal];
- };
- Version.decodeVersionInformation = function (versionBits) {
- var bestDifference = Infinity;
- var bestVersion = 0;
- for (var i = 0; i < VERSION_DECODE_INFO.length; i++) {
- var targetVersion = VERSION_DECODE_INFO[i];
- // Do the version info bits match exactly? done.
- if (targetVersion == versionBits) {
- return getVersionForNumber(i + 7);
- }
- // Otherwise see if this is the closest to a real version info bit string
- // we have seen so far
- var bitsDifference = helpers_1.numBitsDiffering(versionBits, targetVersion);
- if (bitsDifference < bestDifference) {
- bestVersion = i + 7;
- bestDifference = bitsDifference;
- }
- }
- // We can tolerate up to 3 bits of error since no two version info codewords will
- // differ in less than 8 bits.
- if (bestDifference <= 3) {
- return getVersionForNumber(bestVersion);
- }
- // If we didn't find a close enough match, fail
- return null;
- };
- return Version;
- }());
- exports.Version = Version;
- var VERSIONS = [
- new Version(1, [], new ECBlocks(7, new ECB(1, 19)), new ECBlocks(10, new ECB(1, 16)), new ECBlocks(13, new ECB(1, 13)), new ECBlocks(17, new ECB(1, 9))),
- new Version(2, [6, 18], new ECBlocks(10, new ECB(1, 34)), new ECBlocks(16, new ECB(1, 28)), new ECBlocks(22, new ECB(1, 22)), new ECBlocks(28, new ECB(1, 16))),
- new Version(3, [6, 22], new ECBlocks(15, new ECB(1, 55)), new ECBlocks(26, new ECB(1, 44)), new ECBlocks(18, new ECB(2, 17)), new ECBlocks(22, new ECB(2, 13))),
- new Version(4, [6, 26], new ECBlocks(20, new ECB(1, 80)), new ECBlocks(18, new ECB(2, 32)), new ECBlocks(26, new ECB(2, 24)), new ECBlocks(16, new ECB(4, 9))),
- new Version(5, [6, 30], new ECBlocks(26, new ECB(1, 108)), new ECBlocks(24, new ECB(2, 43)), new ECBlocks(18, new ECB(2, 15), new ECB(2, 16)), new ECBlocks(22, new ECB(2, 11), new ECB(2, 12))),
- new Version(6, [6, 34], new ECBlocks(18, new ECB(2, 68)), new ECBlocks(16, new ECB(4, 27)), new ECBlocks(24, new ECB(4, 19)), new ECBlocks(28, new ECB(4, 15))),
- new Version(7, [6, 22, 38], new ECBlocks(20, new ECB(2, 78)), new ECBlocks(18, new ECB(4, 31)), new ECBlocks(18, new ECB(2, 14), new ECB(4, 15)), new ECBlocks(26, new ECB(4, 13), new ECB(1, 14))),
- new Version(8, [6, 24, 42], new ECBlocks(24, new ECB(2, 97)), new ECBlocks(22, new ECB(2, 38), new ECB(2, 39)), new ECBlocks(22, new ECB(4, 18), new ECB(2, 19)), new ECBlocks(26, new ECB(4, 14), new ECB(2, 15))),
- new Version(9, [6, 26, 46], new ECBlocks(30, new ECB(2, 116)), new ECBlocks(22, new ECB(3, 36), new ECB(2, 37)), new ECBlocks(20, new ECB(4, 16), new ECB(4, 17)), new ECBlocks(24, new ECB(4, 12), new ECB(4, 13))),
- new Version(10, [6, 28, 50], new ECBlocks(18, new ECB(2, 68), new ECB(2, 69)), new ECBlocks(26, new ECB(4, 43), new ECB(1, 44)), new ECBlocks(24, new ECB(6, 19), new ECB(2, 20)), new ECBlocks(28, new ECB(6, 15), new ECB(2, 16))),
- new Version(11, [6, 30, 54], new ECBlocks(20, new ECB(4, 81)), new ECBlocks(30, new ECB(1, 50), new ECB(4, 51)), new ECBlocks(28, new ECB(4, 22), new ECB(4, 23)), new ECBlocks(24, new ECB(3, 12), new ECB(8, 13))),
- new Version(12, [6, 32, 58], new ECBlocks(24, new ECB(2, 92), new ECB(2, 93)), new ECBlocks(22, new ECB(6, 36), new ECB(2, 37)), new ECBlocks(26, new ECB(4, 20), new ECB(6, 21)), new ECBlocks(28, new ECB(7, 14), new ECB(4, 15))),
- new Version(13, [6, 34, 62], new ECBlocks(26, new ECB(4, 107)), new ECBlocks(22, new ECB(8, 37), new ECB(1, 38)), new ECBlocks(24, new ECB(8, 20), new ECB(4, 21)), new ECBlocks(22, new ECB(12, 11), new ECB(4, 12))),
- new Version(14, [6, 26, 46, 66], new ECBlocks(30, new ECB(3, 115), new ECB(1, 116)), new ECBlocks(24, new ECB(4, 40), new ECB(5, 41)), new ECBlocks(20, new ECB(11, 16), new ECB(5, 17)), new ECBlocks(24, new ECB(11, 12), new ECB(5, 13))),
- new Version(15, [6, 26, 48, 70], new ECBlocks(22, new ECB(5, 87), new ECB(1, 88)), new ECBlocks(24, new ECB(5, 41), new ECB(5, 42)), new ECBlocks(30, new ECB(5, 24), new ECB(7, 25)), new ECBlocks(24, new ECB(11, 12), new ECB(7, 13))),
- new Version(16, [6, 26, 50, 74], new ECBlocks(24, new ECB(5, 98), new ECB(1, 99)), new ECBlocks(28, new ECB(7, 45), new ECB(3, 46)), new ECBlocks(24, new ECB(15, 19), new ECB(2, 20)), new ECBlocks(30, new ECB(3, 15), new ECB(13, 16))),
- new Version(17, [6, 30, 54, 78], new ECBlocks(28, new ECB(1, 107), new ECB(5, 108)), new ECBlocks(28, new ECB(10, 46), new ECB(1, 47)), new ECBlocks(28, new ECB(1, 22), new ECB(15, 23)), new ECBlocks(28, new ECB(2, 14), new ECB(17, 15))),
- new Version(18, [6, 30, 56, 82], new ECBlocks(30, new ECB(5, 120), new ECB(1, 121)), new ECBlocks(26, new ECB(9, 43), new ECB(4, 44)), new ECBlocks(28, new ECB(17, 22), new ECB(1, 23)), new ECBlocks(28, new ECB(2, 14), new ECB(19, 15))),
- new Version(19, [6, 30, 58, 86], new ECBlocks(28, new ECB(3, 113), new ECB(4, 114)), new ECBlocks(26, new ECB(3, 44), new ECB(11, 45)), new ECBlocks(26, new ECB(17, 21), new ECB(4, 22)), new ECBlocks(26, new ECB(9, 13), new ECB(16, 14))),
- new Version(20, [6, 34, 62, 90], new ECBlocks(28, new ECB(3, 107), new ECB(5, 108)), new ECBlocks(26, new ECB(3, 41), new ECB(13, 42)), new ECBlocks(30, new ECB(15, 24), new ECB(5, 25)), new ECBlocks(28, new ECB(15, 15), new ECB(10, 16))),
- new Version(21, [6, 28, 50, 72, 94], new ECBlocks(28, new ECB(4, 116), new ECB(4, 117)), new ECBlocks(26, new ECB(17, 42)), new ECBlocks(28, new ECB(17, 22), new ECB(6, 23)), new ECBlocks(30, new ECB(19, 16), new ECB(6, 17))),
- new Version(22, [6, 26, 50, 74, 98], new ECBlocks(28, new ECB(2, 111), new ECB(7, 112)), new ECBlocks(28, new ECB(17, 46)), new ECBlocks(30, new ECB(7, 24), new ECB(16, 25)), new ECBlocks(24, new ECB(34, 13))),
- new Version(23, [6, 30, 54, 74, 102], new ECBlocks(30, new ECB(4, 121), new ECB(5, 122)), new ECBlocks(28, new ECB(4, 47), new ECB(14, 48)), new ECBlocks(30, new ECB(11, 24), new ECB(14, 25)), new ECBlocks(30, new ECB(16, 15), new ECB(14, 16))),
- new Version(24, [6, 28, 54, 80, 106], new ECBlocks(30, new ECB(6, 117), new ECB(4, 118)), new ECBlocks(28, new ECB(6, 45), new ECB(14, 46)), new ECBlocks(30, new ECB(11, 24), new ECB(16, 25)), new ECBlocks(30, new ECB(30, 16), new ECB(2, 17))),
- new Version(25, [6, 32, 58, 84, 110], new ECBlocks(26, new ECB(8, 106), new ECB(4, 107)), new ECBlocks(28, new ECB(8, 47), new ECB(13, 48)), new ECBlocks(30, new ECB(7, 24), new ECB(22, 25)), new ECBlocks(30, new ECB(22, 15), new ECB(13, 16))),
- new Version(26, [6, 30, 58, 86, 114], new ECBlocks(28, new ECB(10, 114), new ECB(2, 115)), new ECBlocks(28, new ECB(19, 46), new ECB(4, 47)), new ECBlocks(28, new ECB(28, 22), new ECB(6, 23)), new ECBlocks(30, new ECB(33, 16), new ECB(4, 17))),
- new Version(27, [6, 34, 62, 90, 118], new ECBlocks(30, new ECB(8, 122), new ECB(4, 123)), new ECBlocks(28, new ECB(22, 45), new ECB(3, 46)), new ECBlocks(30, new ECB(8, 23), new ECB(26, 24)), new ECBlocks(30, new ECB(12, 15), new ECB(28, 16))),
- new Version(28, [6, 26, 50, 74, 98, 122], new ECBlocks(30, new ECB(3, 117), new ECB(10, 118)), new ECBlocks(28, new ECB(3, 45), new ECB(23, 46)), new ECBlocks(30, new ECB(4, 24), new ECB(31, 25)), new ECBlocks(30, new ECB(11, 15), new ECB(31, 16))),
- new Version(29, [6, 30, 54, 78, 102, 126], new ECBlocks(30, new ECB(7, 116), new ECB(7, 117)), new ECBlocks(28, new ECB(21, 45), new ECB(7, 46)), new ECBlocks(30, new ECB(1, 23), new ECB(37, 24)), new ECBlocks(30, new ECB(19, 15), new ECB(26, 16))),
- new Version(30, [6, 26, 52, 78, 104, 130], new ECBlocks(30, new ECB(5, 115), new ECB(10, 116)), new ECBlocks(28, new ECB(19, 47), new ECB(10, 48)), new ECBlocks(30, new ECB(15, 24), new ECB(25, 25)), new ECBlocks(30, new ECB(23, 15), new ECB(25, 16))),
- new Version(31, [6, 30, 56, 82, 108, 134], new ECBlocks(30, new ECB(13, 115), new ECB(3, 116)), new ECBlocks(28, new ECB(2, 46), new ECB(29, 47)), new ECBlocks(30, new ECB(42, 24), new ECB(1, 25)), new ECBlocks(30, new ECB(23, 15), new ECB(28, 16))),
- new Version(32, [6, 34, 60, 86, 112, 138], new ECBlocks(30, new ECB(17, 115)), new ECBlocks(28, new ECB(10, 46), new ECB(23, 47)), new ECBlocks(30, new ECB(10, 24), new ECB(35, 25)), new ECBlocks(30, new ECB(19, 15), new ECB(35, 16))),
- new Version(33, [6, 30, 58, 86, 114, 142], new ECBlocks(30, new ECB(17, 115), new ECB(1, 116)), new ECBlocks(28, new ECB(14, 46), new ECB(21, 47)), new ECBlocks(30, new ECB(29, 24), new ECB(19, 25)), new ECBlocks(30, new ECB(11, 15), new ECB(46, 16))),
- new Version(34, [6, 34, 62, 90, 118, 146], new ECBlocks(30, new ECB(13, 115), new ECB(6, 116)), new ECBlocks(28, new ECB(14, 46), new ECB(23, 47)), new ECBlocks(30, new ECB(44, 24), new ECB(7, 25)), new ECBlocks(30, new ECB(59, 16), new ECB(1, 17))),
- new Version(35, [6, 30, 54, 78, 102, 126, 150], new ECBlocks(30, new ECB(12, 121), new ECB(7, 122)), new ECBlocks(28, new ECB(12, 47), new ECB(26, 48)), new ECBlocks(30, new ECB(39, 24), new ECB(14, 25)), new ECBlocks(30, new ECB(22, 15), new ECB(41, 16))),
- new Version(36, [6, 24, 50, 76, 102, 128, 154], new ECBlocks(30, new ECB(6, 121), new ECB(14, 122)), new ECBlocks(28, new ECB(6, 47), new ECB(34, 48)), new ECBlocks(30, new ECB(46, 24), new ECB(10, 25)), new ECBlocks(30, new ECB(2, 15), new ECB(64, 16))),
- new Version(37, [6, 28, 54, 80, 106, 132, 158], new ECBlocks(30, new ECB(17, 122), new ECB(4, 123)), new ECBlocks(28, new ECB(29, 46), new ECB(14, 47)), new ECBlocks(30, new ECB(49, 24), new ECB(10, 25)), new ECBlocks(30, new ECB(24, 15), new ECB(46, 16))),
- new Version(38, [6, 32, 58, 84, 110, 136, 162], new ECBlocks(30, new ECB(4, 122), new ECB(18, 123)), new ECBlocks(28, new ECB(13, 46), new ECB(32, 47)), new ECBlocks(30, new ECB(48, 24), new ECB(14, 25)), new ECBlocks(30, new ECB(42, 15), new ECB(32, 16))),
- new Version(39, [6, 26, 54, 82, 110, 138, 166], new ECBlocks(30, new ECB(20, 117), new ECB(4, 118)), new ECBlocks(28, new ECB(40, 47), new ECB(7, 48)), new ECBlocks(30, new ECB(43, 24), new ECB(22, 25)), new ECBlocks(30, new ECB(10, 15), new ECB(67, 16))),
- new Version(40, [6, 30, 58, 86, 114, 142, 170], new ECBlocks(30, new ECB(19, 118), new ECB(6, 119)), new ECBlocks(28, new ECB(18, 47), new ECB(31, 48)), new ECBlocks(30, new ECB(34, 24), new ECB(34, 25)), new ECBlocks(30, new ECB(20, 15), new ECB(61, 16))),
- ];
- function getVersionForNumber(versionNumber) {
- if (versionNumber < 1 || versionNumber > 40) {
- throw new Error("Invalid version number " + versionNumber);
- }
- return VERSIONS[versionNumber - 1];
- }
- exports.getVersionForNumber = getVersionForNumber;
-
-
-/***/ },
-/* 9 */
-/***/ function(module, exports, __webpack_require__) {
-
- "use strict";
- var bitmatrix_1 = __webpack_require__(2);
- var decodeqrdata_1 = __webpack_require__(10);
- var helpers_1 = __webpack_require__(6);
- var reedsolomon_1 = __webpack_require__(12);
- var version_1 = __webpack_require__(8);
- var FORMAT_INFO_MASK_QR = 0x5412;
- var FORMAT_INFO_DECODE_LOOKUP = [
- [0x5412, 0x00],
- [0x5125, 0x01],
- [0x5E7C, 0x02],
- [0x5B4B, 0x03],
- [0x45F9, 0x04],
- [0x40CE, 0x05],
- [0x4F97, 0x06],
- [0x4AA0, 0x07],
- [0x77C4, 0x08],
- [0x72F3, 0x09],
- [0x7DAA, 0x0A],
- [0x789D, 0x0B],
- [0x662F, 0x0C],
- [0x6318, 0x0D],
- [0x6C41, 0x0E],
- [0x6976, 0x0F],
- [0x1689, 0x10],
- [0x13BE, 0x11],
- [0x1CE7, 0x12],
- [0x19D0, 0x13],
- [0x0762, 0x14],
- [0x0255, 0x15],
- [0x0D0C, 0x16],
- [0x083B, 0x17],
- [0x355F, 0x18],
- [0x3068, 0x19],
- [0x3F31, 0x1A],
- [0x3A06, 0x1B],
- [0x24B4, 0x1C],
- [0x2183, 0x1D],
- [0x2EDA, 0x1E],
- [0x2BED, 0x1F],
- ];
- var DATA_MASKS = [
- function (i, j) { return ((i + j) & 0x01) === 0; },
- function (i, j) { return (i & 0x01) === 0; },
- function (i, j) { return j % 3 == 0; },
- function (i, j) { return (i + j) % 3 === 0; },
- function (i, j) { return (((i >> 1) + (j / 3)) & 0x01) === 0; },
- function (i, j) { return ((i * j) & 0x01) + ((i * j) % 3) === 0; },
- function (i, j) { return ((((i * j) & 0x01) + ((i * j) % 3)) & 0x01) === 0; },
- function (i, j) { return ((((i + j) & 0x01) + ((i * j) % 3)) & 0x01) === 0; },
- ];
- var ERROR_CORRECTION_LEVELS = [
- { ordinal: 1, bits: 0x00, name: "M" },
- { ordinal: 0, bits: 0x01, name: "L" },
- { ordinal: 3, bits: 0x02, name: "H" },
- { ordinal: 2, bits: 0x03, name: "Q" },
- ];
- function buildFunctionPattern(version) {
- var dimension = version.getDimensionForVersion();
- var emptyArray = new Array(dimension * dimension);
- for (var i = 0; i < emptyArray.length; i++) {
- emptyArray[i] = false;
- }
- var bitMatrix = new bitmatrix_1.BitMatrix(emptyArray, dimension);
- ///BitMatrix bitMatrix = new BitMatrix(dimension);
- // Top left finder pattern + separator + format
- bitMatrix.setRegion(0, 0, 9, 9);
- // Top right finder pattern + separator + format
- bitMatrix.setRegion(dimension - 8, 0, 8, 9);
- // Bottom left finder pattern + separator + format
- bitMatrix.setRegion(0, dimension - 8, 9, 8);
- // Alignment patterns
- var max = version.alignmentPatternCenters.length;
- for (var x = 0; x < max; x++) {
- var i = version.alignmentPatternCenters[x] - 2;
- for (var y = 0; y < max; y++) {
- if ((x == 0 && (y == 0 || y == max - 1)) || (x == max - 1 && y == 0)) {
- // No alignment patterns near the three finder paterns
- continue;
- }
- bitMatrix.setRegion(version.alignmentPatternCenters[y] - 2, i, 5, 5);
- }
- }
- // Vertical timing pattern
- bitMatrix.setRegion(6, 9, 1, dimension - 17);
- // Horizontal timing pattern
- bitMatrix.setRegion(9, 6, dimension - 17, 1);
- if (version.versionNumber > 6) {
- // Version info, top right
- bitMatrix.setRegion(dimension - 11, 0, 3, 6);
- // Version info, bottom left
- bitMatrix.setRegion(0, dimension - 11, 6, 3);
- }
- return bitMatrix;
- }
- function readCodewords(matrix, version, formatInfo) {
- // Get the data mask for the format used in this QR Code. This will exclude
- // some bits from reading as we wind through the bit matrix.
- var dataMask = DATA_MASKS[formatInfo.dataMask];
- var dimension = matrix.height;
- var funcPattern = buildFunctionPattern(version);
- var readingUp = true;
- var result = [];
- var resultOffset = 0;
- var currentByte = 0;
- var bitsRead = 0;
- // Read columns in pairs, from right to left
- for (var j = dimension - 1; j > 0; j -= 2) {
- if (j == 6) {
- // Skip whole column with vertical alignment pattern;
- // saves time and makes the other code proceed more cleanly
- j--;
- }
- // Read alternatingly from bottom to top then top to bottom
- for (var count = 0; count < dimension; count++) {
- var i = readingUp ? dimension - 1 - count : count;
- for (var col = 0; col < 2; col++) {
- // Ignore bits covered by the function pattern
- if (!funcPattern.get(j - col, i)) {
- // Read a bit
- bitsRead++;
- currentByte <<= 1;
- if (matrix.get(j - col, i) !== dataMask(i, j - col)) {
- currentByte |= 1;
- }
- // If we've made a whole byte, save it off
- if (bitsRead == 8) {
- result[resultOffset++] = currentByte & 0xFF;
- bitsRead = 0;
- currentByte = 0;
- }
- }
- }
- }
- readingUp = !readingUp; // switch directions
- }
- if (resultOffset != version.totalCodewords) {
- return null;
- }
- return result;
- }
- function readVersion(matrix) {
- var dimension = matrix.height;
- var provisionalVersion = (dimension - 17) >> 2;
- if (provisionalVersion <= 6) {
- return version_1.getVersionForNumber(provisionalVersion);
- }
- // Read top-right version info: 3 wide by 6 tall
- var versionBits = 0;
- var ijMin = dimension - 11;
- for (var j = 5; j >= 0; j--) {
- for (var i = dimension - 9; i >= ijMin; i--) {
- versionBits = matrix.copyBit(i, j, versionBits);
- }
- }
- var parsedVersion = version_1.Version.decodeVersionInformation(versionBits);
- if (parsedVersion != null && parsedVersion.getDimensionForVersion() == dimension) {
- return parsedVersion;
- }
- // Hmm, failed. Try bottom left: 6 wide by 3 tall
- versionBits = 0;
- for (var i = 5; i >= 0; i--) {
- for (var j = dimension - 9; j >= ijMin; j--) {
- versionBits = matrix.copyBit(i, j, versionBits);
- }
- }
- parsedVersion = version_1.Version.decodeVersionInformation(versionBits);
- if (parsedVersion != null && parsedVersion.getDimensionForVersion() == dimension) {
- return parsedVersion;
- }
- return null;
- }
- function newFormatInformation(formatInfo) {
- return {
- errorCorrectionLevel: ERROR_CORRECTION_LEVELS[(formatInfo >> 3) & 0x03],
- dataMask: formatInfo & 0x07
- };
- }
- function doDecodeFormatInformation(maskedFormatInfo1, maskedFormatInfo2) {
- // Find the int in FORMAT_INFO_DECODE_LOOKUP with fewest bits differing
- var bestDifference = Infinity;
- var bestFormatInfo = 0;
- for (var i = 0; i < FORMAT_INFO_DECODE_LOOKUP.length; i++) {
- var decodeInfo = FORMAT_INFO_DECODE_LOOKUP[i];
- var targetInfo = decodeInfo[0];
- if (targetInfo == maskedFormatInfo1 || targetInfo == maskedFormatInfo2) {
- // Found an exact match
- return newFormatInformation(decodeInfo[1]);
- }
- var bitsDifference = helpers_1.numBitsDiffering(maskedFormatInfo1, targetInfo);
- if (bitsDifference < bestDifference) {
- bestFormatInfo = decodeInfo[1];
- bestDifference = bitsDifference;
- }
- if (maskedFormatInfo1 != maskedFormatInfo2) {
- // also try the other option
- bitsDifference = helpers_1.numBitsDiffering(maskedFormatInfo2, targetInfo);
- if (bitsDifference < bestDifference) {
- bestFormatInfo = decodeInfo[1];
- bestDifference = bitsDifference;
- }
- }
- }
- // Hamming distance of the 32 masked codes is 7, by construction, so <= 3 bits
- // differing means we found a match
- if (bestDifference <= 3)
- return newFormatInformation(bestFormatInfo);
- return null;
- }
- function decodeFormatInformation(maskedFormatInfo1, maskedFormatInfo2) {
- var formatInfo = doDecodeFormatInformation(maskedFormatInfo1, maskedFormatInfo2);
- if (formatInfo) {
- return formatInfo;
- }
- // Should return null, but, some QR codes apparently
- // do not mask this info. Try again by actually masking the pattern
- // first
- return doDecodeFormatInformation(maskedFormatInfo1 ^ FORMAT_INFO_MASK_QR, maskedFormatInfo2 ^ FORMAT_INFO_MASK_QR);
- }
- function readFormatInformation(matrix) {
- // Read top-left format info bits
- var formatInfoBits1 = 0;
- for (var i = 0; i < 6; i++) {
- formatInfoBits1 = matrix.copyBit(i, 8, formatInfoBits1);
- }
- // .. and skip a bit in the timing pattern ...
- formatInfoBits1 = matrix.copyBit(7, 8, formatInfoBits1);
- formatInfoBits1 = matrix.copyBit(8, 8, formatInfoBits1);
- formatInfoBits1 = matrix.copyBit(8, 7, formatInfoBits1);
- // .. and skip a bit in the timing pattern ...
- for (var j = 5; j >= 0; j--) {
- formatInfoBits1 = matrix.copyBit(8, j, formatInfoBits1);
- }
- // Read the top-right/bottom-left pattern too
- var dimension = matrix.height;
- var formatInfoBits2 = 0;
- var jMin = dimension - 7;
- for (var j = dimension - 1; j >= jMin; j--) {
- formatInfoBits2 = matrix.copyBit(8, j, formatInfoBits2);
- }
- for (var i = dimension - 8; i < dimension; i++) {
- formatInfoBits2 = matrix.copyBit(i, 8, formatInfoBits2);
- }
- // parsedFormatInfo = FormatInformation.decodeFormatInformation(formatInfoBits1, formatInfoBits2);
- var parsedFormatInfo = decodeFormatInformation(formatInfoBits1, formatInfoBits2);
- if (parsedFormatInfo != null) {
- return parsedFormatInfo;
- }
- return null;
- }
- function getDataBlocks(rawCodewords, version, ecLevel) {
- if (rawCodewords.length != version.totalCodewords) {
- throw new Error("Invalid number of codewords for version; got " + rawCodewords.length + " expected " + version.totalCodewords);
- }
- // Figure out the number and size of data blocks used by this version and
- // error correction level
- var ecBlocks = version.getECBlocksForLevel(ecLevel);
- // First count the total number of data blocks
- var totalBlocks = 0;
- var ecBlockArray = ecBlocks.ecBlocks;
- ecBlockArray.forEach(function (ecBlock) {
- totalBlocks += ecBlock.count;
- });
- // Now establish DataBlocks of the appropriate size and number of data codewords
- var result = new Array(totalBlocks);
- var numResultBlocks = 0;
- ecBlockArray.forEach(function (ecBlock) {
- for (var i = 0; i < ecBlock.count; i++) {
- var numDataCodewords = ecBlock.dataCodewords;
- var numBlockCodewords = ecBlocks.ecCodewordsPerBlock + numDataCodewords;
- result[numResultBlocks++] = { numDataCodewords: numDataCodewords, codewords: new Array(numBlockCodewords) };
- }
- });
- // All blocks have the same amount of data, except that the last n
- // (where n may be 0) have 1 more byte. Figure out where these start.
- var shorterBlocksTotalCodewords = result[0].codewords.length;
- var longerBlocksStartAt = result.length - 1;
- while (longerBlocksStartAt >= 0) {
- var numCodewords = result[longerBlocksStartAt].codewords.length;
- if (numCodewords == shorterBlocksTotalCodewords) {
- break;
- }
- longerBlocksStartAt--;
- }
- longerBlocksStartAt++;
- var shorterBlocksNumDataCodewords = shorterBlocksTotalCodewords - ecBlocks.ecCodewordsPerBlock;
- // The last elements of result may be 1 element longer;
- // first fill out as many elements as all of them have
- var rawCodewordsOffset = 0;
- for (var i = 0; i < shorterBlocksNumDataCodewords; i++) {
- for (var j = 0; j < numResultBlocks; j++) {
- result[j].codewords[i] = rawCodewords[rawCodewordsOffset++];
- }
- }
- // Fill out the last data block in the longer ones
- for (var j = longerBlocksStartAt; j < numResultBlocks; j++) {
- result[j].codewords[shorterBlocksNumDataCodewords] = rawCodewords[rawCodewordsOffset++];
- }
- // Now add in error correction blocks
- var max = result[0].codewords.length;
- for (var i = shorterBlocksNumDataCodewords; i < max; i++) {
- for (var j = 0; j < numResultBlocks; j++) {
- var iOffset = j < longerBlocksStartAt ? i : i + 1;
- result[j].codewords[iOffset] = rawCodewords[rawCodewordsOffset++];
- }
- }
- return result;
- }
- function correctErrors(codewordBytes, numDataCodewords) {
- var rsDecoder = new reedsolomon_1.ReedSolomonDecoder();
- var numCodewords = codewordBytes.length;
- // First read into an array of ints
- var codewordsInts = new Array(numCodewords);
- for (var i = 0; i < numCodewords; i++) {
- codewordsInts[i] = codewordBytes[i] & 0xFF;
- }
- var numECCodewords = codewordBytes.length - numDataCodewords;
- if (!rsDecoder.decode(codewordsInts, numECCodewords))
- return false;
- // Copy back into array of bytes -- only need to worry about the bytes that were data
- // We don't care about errors in the error-correction codewords
- for (var i = 0; i < numDataCodewords; i++) {
- codewordBytes[i] = codewordsInts[i];
- }
- return true;
- }
- function decodeMatrix(matrix) {
- var version = readVersion(matrix);
- if (!version) {
- return null;
- }
- var formatInfo = readFormatInformation(matrix);
- if (!formatInfo) {
- return null;
- }
- var ecLevel = formatInfo.errorCorrectionLevel;
- // Read codewords
- var codewords = readCodewords(matrix, version, formatInfo);
- if (!codewords) {
- return null;
- }
- // Separate into data blocks
- var dataBlocks = getDataBlocks(codewords, version, ecLevel);
- // Count total number of data bytes
- var totalBytes = 0;
- dataBlocks.forEach(function (dataBlock) {
- totalBytes += dataBlock.numDataCodewords;
- });
- var resultBytes = new Array(totalBytes);
- var resultOffset = 0;
- // Error-correct and copy data blocks together into a stream of bytes
- for (var _i = 0, dataBlocks_1 = dataBlocks; _i < dataBlocks_1.length; _i++) {
- var dataBlock = dataBlocks_1[_i];
- var codewordBytes = dataBlock.codewords;
- var numDataCodewords = dataBlock.numDataCodewords;
- if (!correctErrors(codewordBytes, numDataCodewords))
- return null;
- for (var i = 0; i < numDataCodewords; i++) {
- resultBytes[resultOffset++] = codewordBytes[i];
- }
- }
- return decodeqrdata_1.decodeQRdata(resultBytes, version.versionNumber, ecLevel.name);
- }
- function decode(matrix) {
- if (matrix == null) {
- return null;
- }
- var result = decodeMatrix(matrix);
- if (result) {
- return result;
- }
- // Decoding didn't work, try mirroring the QR
- matrix.mirror();
- return decodeMatrix(matrix);
- }
- exports.decode = decode;
-
-
-/***/ },
-/* 10 */
-/***/ function(module, exports, __webpack_require__) {
-
- "use strict";
- var bitstream_1 = __webpack_require__(11);
- function toAlphaNumericByte(value) {
- var ALPHANUMERIC_CHARS = ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B',
- 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N',
- 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
- ' ', '$', '%', '*', '+', '-', '.', '/', ':'];
- if (value >= ALPHANUMERIC_CHARS.length) {
- throw new Error("Could not decode alphanumeric char");
- }
- return ALPHANUMERIC_CHARS[value].charCodeAt(0);
- }
- var Mode = (function () {
- function Mode(characterCountBitsForVersions, bits) {
- this.characterCountBitsForVersions = characterCountBitsForVersions;
- this.bits = bits;
- }
- Mode.prototype.getCharacterCountBits = function (version) {
- if (this.characterCountBitsForVersions == null) {
- throw new Error("Character count doesn't apply to this mode");
- }
- var offset;
- if (version <= 9) {
- offset = 0;
- }
- else if (version <= 26) {
- offset = 1;
- }
- else {
- offset = 2;
- }
- return this.characterCountBitsForVersions[offset];
- };
- return Mode;
- }());
- var TERMINATOR_MODE = new Mode([0, 0, 0], 0x00); // Not really a mod...
- var NUMERIC_MODE = new Mode([10, 12, 14], 0x01);
- var ALPHANUMERIC_MODE = new Mode([9, 11, 13], 0x02);
- var STRUCTURED_APPEND_MODE = new Mode([0, 0, 0], 0x03); // Not supported
- var BYTE_MODE = new Mode([8, 16, 16], 0x04);
- var ECI_MODE = new Mode(null, 0x07); // character counts don't apply
- var KANJI_MODE = new Mode([8, 10, 12], 0x08);
- var FNC1_FIRST_POSITION_MODE = new Mode(null, 0x05);
- var FNC1_SECOND_POSITION_MODE = new Mode(null, 0x09);
- var HANZI_MODE = new Mode([8, 10, 12], 0x0D);
- function modeForBits(bits) {
- switch (bits) {
- case 0x0:
- return TERMINATOR_MODE;
- case 0x1:
- return NUMERIC_MODE;
- case 0x2:
- return ALPHANUMERIC_MODE;
- case 0x3:
- return STRUCTURED_APPEND_MODE;
- case 0x4:
- return BYTE_MODE;
- case 0x5:
- return FNC1_FIRST_POSITION_MODE;
- case 0x7:
- return ECI_MODE;
- case 0x8:
- return KANJI_MODE;
- case 0x9:
- return FNC1_SECOND_POSITION_MODE;
- case 0xD:
- // 0xD is defined in GBT 18284-2000, may not be supported in foreign country
- return HANZI_MODE;
- default:
- throw new Error("Couldn't decode mode from byte array");
- }
- }
- function parseECIValue(bits) {
- var firstByte = bits.readBits(8);
- if ((firstByte & 0x80) == 0) {
- // just one byte
- return firstByte & 0x7F;
- }
- if ((firstByte & 0xC0) == 0x80) {
- // two bytes
- var secondByte = bits.readBits(8);
- return ((firstByte & 0x3F) << 8) | secondByte;
- }
- if ((firstByte & 0xE0) == 0xC0) {
- // three bytes
- var secondThirdBytes = bits.readBits(16);
- return ((firstByte & 0x1F) << 16) | secondThirdBytes;
- }
- throw new Error("Bad ECI bits starting with byte " + firstByte);
- }
- function decodeHanziSegment(bits, result, count) {
- // Don't crash trying to read more bits than we have available.
- if (count * 13 > bits.available()) {
- return false;
- }
- // Each character will require 2 bytes. Read the characters as 2-byte pairs
- // and decode as GB2312 afterwards
- var buffer = new Array(2 * count);
- var offset = 0;
- while (count > 0) {
- // Each 13 bits encodes a 2-byte character
- var twoBytes = bits.readBits(13);
- var assembledTwoBytes = (Math.floor(twoBytes / 0x060) << 8) | (twoBytes % 0x060);
- if (assembledTwoBytes < 0x003BF) {
- // In the 0xA1A1 to 0xAAFE range
- assembledTwoBytes += 0x0A1A1;
- }
- else {
- // In the 0xB0A1 to 0xFAFE range
- assembledTwoBytes += 0x0A6A1;
- }
- buffer[offset] = ((assembledTwoBytes >> 8) & 0xFF);
- buffer[offset + 1] = (assembledTwoBytes & 0xFF);
- offset += 2;
- count--;
- }
- result.val = buffer;
- return true;
- }
- function decodeNumericSegment(bits, result, count) {
- // Read three digits at a time
- while (count >= 3) {
- // Each 10 bits encodes three digits
- if (bits.available() < 10) {
- return false;
- }
- var threeDigitsBits = bits.readBits(10);
- if (threeDigitsBits >= 1000) {
- return false;
- }
- result.val.push(toAlphaNumericByte(Math.floor(threeDigitsBits / 100)));
- result.val.push(toAlphaNumericByte(Math.floor(threeDigitsBits / 10) % 10));
- result.val.push(toAlphaNumericByte(threeDigitsBits % 10));
- count -= 3;
- }
- if (count == 2) {
- // Two digits left over to read, encoded in 7 bits
- if (bits.available() < 7) {
- return false;
- }
- var twoDigitsBits = bits.readBits(7);
- if (twoDigitsBits >= 100) {
- return false;
- }
- result.val.push(toAlphaNumericByte(Math.floor(twoDigitsBits / 10)));
- result.val.push(toAlphaNumericByte(twoDigitsBits % 10));
- }
- else if (count == 1) {
- // One digit left over to read
- if (bits.available() < 4) {
- return false;
- }
- var digitBits = bits.readBits(4);
- if (digitBits >= 10) {
- return false;
- }
- result.val.push(toAlphaNumericByte(digitBits));
- }
- return true;
- }
- function decodeAlphanumericSegment(bits, result, count, fc1InEffect) {
- // Read two characters at a time
- var start = result.val.length;
- while (count > 1) {
- if (bits.available() < 11) {
- return false;
- }
- var nextTwoCharsBits = bits.readBits(11);
- result.val.push(toAlphaNumericByte(Math.floor(nextTwoCharsBits / 45)));
- result.val.push(toAlphaNumericByte(nextTwoCharsBits % 45));
- count -= 2;
- }
- if (count == 1) {
- // special case: one character left
- if (bits.available() < 6) {
- return false;
- }
- result.val.push(toAlphaNumericByte(bits.readBits(6)));
- }
- // See section 6.4.8.1, 6.4.8.2
- if (fc1InEffect) {
- // We need to massage the result a bit if in an FNC1 mode:
- for (var i = start; i < result.val.length; i++) {
- if (result.val[i] == '%'.charCodeAt(0)) {
- if (i < result.val.length - 1 && result.val[i + 1] == '%'.charCodeAt(0)) {
- // %% is rendered as %
- result.val = result.val.slice(0, i + 1).concat(result.val.slice(i + 2));
- }
- else {
- // In alpha mode, % should be converted to FNC1 separator 0x1D
- // THIS IS ALMOST CERTAINLY INVALID
- result.val[i] = 0x1D;
- }
- }
- }
- }
- return true;
- }
- function decodeByteSegment(bits, result, count) {
- // Don't crash trying to read more bits than we have available.
- if (count << 3 > bits.available()) {
- return false;
- }
- var readBytes = new Array(count);
- for (var i = 0; i < count; i++) {
- readBytes[i] = bits.readBits(8);
- }
- Array.prototype.push.apply(result.val, readBytes);
- return true;
- }
- var GB2312_SUBSET = 1;
- // Takes in a byte array, a qr version number and an error correction level.
- // Returns decoded data.
- function decodeQRdata(data, version, ecl) {
- var symbolSequence = -1;
- var parityData = -1;
- var bits = new bitstream_1.BitStream(data);
- var result = { val: [] }; // Have to pass this around so functions can share a reference to a number[]
- var fc1InEffect = false;
- var mode;
- while (mode != TERMINATOR_MODE) {
- // While still another segment to read...
- if (bits.available() < 4) {
- // OK, assume we're done. Really, a TERMINATOR mode should have been recorded here
- mode = TERMINATOR_MODE;
- }
- else {
- mode = modeForBits(bits.readBits(4)); // mode is encoded by 4 bits
- }
- if (mode != TERMINATOR_MODE) {
- if (mode == FNC1_FIRST_POSITION_MODE || mode == FNC1_SECOND_POSITION_MODE) {
- // We do little with FNC1 except alter the parsed result a bit according to the spec
- fc1InEffect = true;
- }
- else if (mode == STRUCTURED_APPEND_MODE) {
- if (bits.available() < 16) {
- return null;
- }
- // not really supported; but sequence number and parity is added later to the result metadata
- // Read next 8 bits (symbol sequence #) and 8 bits (parity data), then continue
- symbolSequence = bits.readBits(8);
- parityData = bits.readBits(8);
- }
- else if (mode == ECI_MODE) {
- // Ignore since we don't do character encoding in JS
- var value = parseECIValue(bits);
- if (value < 0 || value > 30) {
- return null;
- }
- }
- else {
- // First handle Hanzi mode which does not start with character count
- if (mode == HANZI_MODE) {
- //chinese mode contains a sub set indicator right after mode indicator
- var subset = bits.readBits(4);
- var countHanzi = bits.readBits(mode.getCharacterCountBits(version));
- if (subset == GB2312_SUBSET) {
- if (!decodeHanziSegment(bits, result, countHanzi)) {
- return null;
- }
- }
- }
- else {
- // "Normal" QR code modes:
- // How many characters will follow, encoded in this mode?
- var count = bits.readBits(mode.getCharacterCountBits(version));
- if (mode == NUMERIC_MODE) {
- if (!decodeNumericSegment(bits, result, count)) {
- return null;
- }
- }
- else if (mode == ALPHANUMERIC_MODE) {
- if (!decodeAlphanumericSegment(bits, result, count, fc1InEffect)) {
- return null;
- }
- }
- else if (mode == BYTE_MODE) {
- if (!decodeByteSegment(bits, result, count)) {
- return null;
- }
- }
- else if (mode == KANJI_MODE) {
- }
- else {
- return null;
- }
- }
- }
- }
- }
- return result.val;
- }
- exports.decodeQRdata = decodeQRdata;
-
-
-/***/ },
-/* 11 */
-/***/ function(module, exports) {
-
- "use strict";
- var BitStream = (function () {
- function BitStream(bytes) {
- this.byteOffset = 0;
- this.bitOffset = 0;
- this.bytes = bytes;
- }
- BitStream.prototype.readBits = function (numBits) {
- if (numBits < 1 || numBits > 32 || numBits > this.available()) {
- throw new Error("Cannot read " + numBits.toString() + " bits");
- }
- var result = 0;
- // First, read remainder from current byte
- if (this.bitOffset > 0) {
- var bitsLeft = 8 - this.bitOffset;
- var toRead = numBits < bitsLeft ? numBits : bitsLeft;
- var bitsToNotRead = bitsLeft - toRead;
- var mask = (0xFF >> (8 - toRead)) << bitsToNotRead;
- result = (this.bytes[this.byteOffset] & mask) >> bitsToNotRead;
- numBits -= toRead;
- this.bitOffset += toRead;
- if (this.bitOffset == 8) {
- this.bitOffset = 0;
- this.byteOffset++;
- }
- }
- // Next read whole bytes
- if (numBits > 0) {
- while (numBits >= 8) {
- result = (result << 8) | (this.bytes[this.byteOffset] & 0xFF);
- this.byteOffset++;
- numBits -= 8;
- }
- // Finally read a partial byte
- if (numBits > 0) {
- var bitsToNotRead = 8 - numBits;
- var mask = (0xFF >> bitsToNotRead) << bitsToNotRead;
- result = (result << numBits) | ((this.bytes[this.byteOffset] & mask) >> bitsToNotRead);
- this.bitOffset += numBits;
- }
- }
- return result;
- };
- BitStream.prototype.available = function () {
- return 8 * (this.bytes.length - this.byteOffset) - this.bitOffset;
- };
- return BitStream;
- }());
- exports.BitStream = BitStream;
-
-
-/***/ },
-/* 12 */
-/***/ function(module, exports) {
-
- "use strict";
- var ReedSolomonDecoder = (function () {
- function ReedSolomonDecoder() {
- this.field = new GenericGF(0x011D, 256, 0); // x^8 + x^4 + x^3 + x^2 + 1
- }
- ReedSolomonDecoder.prototype.decode = function (received, twoS) {
- var poly = new GenericGFPoly(this.field, received);
- var syndromeCoefficients = new Array(twoS);
- var noError = true;
- for (var i = 0; i < twoS; i++) {
- var evaluation = poly.evaluateAt(this.field.exp(i + this.field.generatorBase));
- syndromeCoefficients[syndromeCoefficients.length - 1 - i] = evaluation;
- if (evaluation != 0) {
- noError = false;
- }
- }
- if (noError) {
- return true;
- }
- var syndrome = new GenericGFPoly(this.field, syndromeCoefficients);
- var sigmaOmega = this.runEuclideanAlgorithm(this.field.buildMonomial(twoS, 1), syndrome, twoS);
- if (sigmaOmega == null)
- return false;
- var sigma = sigmaOmega[0];
- var errorLocations = this.findErrorLocations(sigma);
- if (errorLocations == null)
- return false;
- var omega = sigmaOmega[1];
- var errorMagnitudes = this.findErrorMagnitudes(omega, errorLocations);
- for (var i = 0; i < errorLocations.length; i++) {
- var position = received.length - 1 - this.field.log(errorLocations[i]);
- if (position < 0) {
- // throw new ReedSolomonException("Bad error location");
- return false;
- }
- received[position] = GenericGF.addOrSubtract(received[position], errorMagnitudes[i]);
- }
- return true;
- };
- ReedSolomonDecoder.prototype.runEuclideanAlgorithm = function (a, b, R) {
- // Assume a's degree is >= b's
- if (a.degree() < b.degree()) {
- var temp = a;
- a = b;
- b = temp;
- }
- var rLast = a;
- var r = b;
- var tLast = this.field.zero;
- var t = this.field.one;
- // Run Euclidean algorithm until r's degree is less than R/2
- while (r.degree() >= R / 2) {
- var rLastLast = rLast;
- var tLastLast = tLast;
- rLast = r;
- tLast = t;
- // Divide rLastLast by rLast, with quotient in q and remainder in r
- if (rLast.isZero()) {
- // Oops, Euclidean algorithm already terminated?
- // throw new ReedSolomonException("r_{i-1} was zero");
- return null;
- }
- r = rLastLast;
- var q = this.field.zero;
- var denominatorLeadingTerm = rLast.getCoefficient(rLast.degree());
- var dltInverse = this.field.inverse(denominatorLeadingTerm);
- while (r.degree() >= rLast.degree() && !r.isZero()) {
- var degreeDiff = r.degree() - rLast.degree();
- var scale = this.field.multiply(r.getCoefficient(r.degree()), dltInverse);
- q = q.addOrSubtract(this.field.buildMonomial(degreeDiff, scale));
- r = r.addOrSubtract(rLast.multiplyByMonomial(degreeDiff, scale));
- }
- t = q.multiplyPoly(tLast).addOrSubtract(tLastLast);
- if (r.degree() >= rLast.degree()) {
- // throw new IllegalStateException("Division algorithm failed to reduce polynomial?");
- return null;
- }
- }
- var sigmaTildeAtZero = t.getCoefficient(0);
- if (sigmaTildeAtZero == 0) {
- // throw new ReedSolomonException("sigmaTilde(0) was zero");
- return null;
- }
- var inverse = this.field.inverse(sigmaTildeAtZero);
- var sigma = t.multiply(inverse);
- var omega = r.multiply(inverse);
- return [sigma, omega];
- };
- ReedSolomonDecoder.prototype.findErrorLocations = function (errorLocator) {
- // This is a direct application of Chien's search
- var numErrors = errorLocator.degree();
- if (numErrors == 1) {
- // shortcut
- return [errorLocator.getCoefficient(1)];
- }
- var result = new Array(numErrors);
- var e = 0;
- for (var i = 1; i < this.field.size && e < numErrors; i++) {
- if (errorLocator.evaluateAt(i) == 0) {
- result[e] = this.field.inverse(i);
- e++;
- }
- }
- if (e != numErrors) {
- // throw new ReedSolomonException("Error locator degree does not match number of roots");
- return null;
- }
- return result;
- };
- ReedSolomonDecoder.prototype.findErrorMagnitudes = function (errorEvaluator, errorLocations) {
- // This is directly applying Forney's Formula
- var s = errorLocations.length;
- var result = new Array(s);
- for (var i = 0; i < s; i++) {
- var xiInverse = this.field.inverse(errorLocations[i]);
- var denominator = 1;
- for (var j = 0; j < s; j++) {
- if (i != j) {
- //denominator = field.multiply(denominator,
- // GenericGF.addOrSubtract(1, field.multiply(errorLocations[j], xiInverse)));
- // Above should work but fails on some Apple and Linux JDKs due to a Hotspot bug.
- // Below is a funny-looking workaround from Steven Parkes
- var term = this.field.multiply(errorLocations[j], xiInverse);
- var termPlus1 = (term & 0x1) == 0 ? term | 1 : term & ~1;
- denominator = this.field.multiply(denominator, termPlus1);
- }
- }
- result[i] = this.field.multiply(errorEvaluator.evaluateAt(xiInverse), this.field.inverse(denominator));
- if (this.field.generatorBase != 0) {
- result[i] = this.field.multiply(result[i], xiInverse);
- }
- }
- return result;
- };
- return ReedSolomonDecoder;
- }());
- exports.ReedSolomonDecoder = ReedSolomonDecoder;
- var GenericGFPoly = (function () {
- function GenericGFPoly(field, coefficients) {
- if (coefficients.length == 0) {
- throw new Error("No coefficients.");
- }
- this.field = field;
- var coefficientsLength = coefficients.length;
- if (coefficientsLength > 1 && coefficients[0] == 0) {
- // Leading term must be non-zero for anything except the constant polynomial "0"
- var firstNonZero = 1;
- while (firstNonZero < coefficientsLength && coefficients[firstNonZero] == 0) {
- firstNonZero++;
- }
- if (firstNonZero == coefficientsLength) {
- this.coefficients = field.zero.coefficients;
- }
- else {
- this.coefficients = new Array(coefficientsLength - firstNonZero);
- /*Array.Copy(coefficients, // Source array
- firstNonZero, // Source index
- this.coefficients, // Destination array
- 0, // Destination index
- this.coefficients.length); // length*/
- for (var i = 0; i < this.coefficients.length; i++) {
- this.coefficients[i] = coefficients[firstNonZero + i];
- }
- }
- }
- else {
- this.coefficients = coefficients;
- }
- }
- GenericGFPoly.prototype.evaluateAt = function (a) {
- var result = 0;
- if (a == 0) {
- // Just return the x^0 coefficient
- return this.getCoefficient(0);
- }
- var size = this.coefficients.length;
- if (a == 1) {
- // Just the sum of the coefficients
- this.coefficients.forEach(function (coefficient) {
- result = GenericGF.addOrSubtract(result, coefficient);
- });
- return result;
- }
- result = this.coefficients[0];
- for (var i = 1; i < size; i++) {
- result = GenericGF.addOrSubtract(this.field.multiply(a, result), this.coefficients[i]);
- }
- return result;
- };
- GenericGFPoly.prototype.getCoefficient = function (degree) {
- return this.coefficients[this.coefficients.length - 1 - degree];
- };
- GenericGFPoly.prototype.degree = function () {
- return this.coefficients.length - 1;
- };
- GenericGFPoly.prototype.isZero = function () {
- return this.coefficients[0] == 0;
- };
- GenericGFPoly.prototype.addOrSubtract = function (other) {
- /* TODO, fix this.
- if (!this.field.Equals(other.field))
- {
- throw new Error("GenericGFPolys do not have same GenericGF field");
- }*/
- if (this.isZero()) {
- return other;
- }
- if (other.isZero()) {
- return this;
- }
- var smallerCoefficients = this.coefficients;
- var largerCoefficients = other.coefficients;
- if (smallerCoefficients.length > largerCoefficients.length) {
- var temp = smallerCoefficients;
- smallerCoefficients = largerCoefficients;
- largerCoefficients = temp;
- }
- var sumDiff = new Array(largerCoefficients.length);
- var lengthDiff = largerCoefficients.length - smallerCoefficients.length;
- // Copy high-order terms only found in higher-degree polynomial's coefficients
- ///Array.Copy(largerCoefficients, 0, sumDiff, 0, lengthDiff);
- for (var i = 0; i < lengthDiff; i++) {
- sumDiff[i] = largerCoefficients[i];
- }
- for (var i = lengthDiff; i < largerCoefficients.length; i++) {
- sumDiff[i] = GenericGF.addOrSubtract(smallerCoefficients[i - lengthDiff], largerCoefficients[i]);
- }
- return new GenericGFPoly(this.field, sumDiff);
- };
- GenericGFPoly.prototype.multiply = function (scalar) {
- if (scalar == 0) {
- return this.field.zero;
- }
- if (scalar == 1) {
- return this;
- }
- var size = this.coefficients.length;
- var product = new Array(size);
- for (var i = 0; i < size; i++) {
- product[i] = this.field.multiply(this.coefficients[i], scalar);
- }
- return new GenericGFPoly(this.field, product);
- };
- GenericGFPoly.prototype.multiplyPoly = function (other) {
- /* TODO Fix this.
- if (!field.Equals(other.field))
- {
- throw new Error("GenericGFPolys do not have same GenericGF field");
- }*/
- if (this.isZero() || other.isZero()) {
- return this.field.zero;
- }
- var aCoefficients = this.coefficients;
- var aLength = aCoefficients.length;
- var bCoefficients = other.coefficients;
- var bLength = bCoefficients.length;
- var product = new Array(aLength + bLength - 1);
- for (var i = 0; i < aLength; i++) {
- var aCoeff = aCoefficients[i];
- for (var j = 0; j < bLength; j++) {
- product[i + j] = GenericGF.addOrSubtract(product[i + j], this.field.multiply(aCoeff, bCoefficients[j]));
- }
- }
- return new GenericGFPoly(this.field, product);
- };
- GenericGFPoly.prototype.multiplyByMonomial = function (degree, coefficient) {
- if (degree < 0) {
- throw new Error("Invalid degree less than 0");
- }
- if (coefficient == 0) {
- return this.field.zero;
- }
- var size = this.coefficients.length;
- var product = new Array(size + degree);
- for (var i = 0; i < size; i++) {
- product[i] = this.field.multiply(this.coefficients[i], coefficient);
- }
- return new GenericGFPoly(this.field, product);
- };
- return GenericGFPoly;
- }());
- var GenericGF = (function () {
- function GenericGF(primitive, size, genBase) {
- // ok.
- this.INITIALIZATION_THRESHOLD = 0;
- this.initialized = false;
- this.primitive = primitive;
- this.size = size;
- this.generatorBase = genBase;
- if (size <= this.INITIALIZATION_THRESHOLD) {
- this.initialize();
- }
- }
- GenericGF.prototype.initialize = function () {
- this.expTable = new Array(this.size);
- this.logTable = new Array(this.size);
- var x = 1;
- for (var i = 0; i < this.size; i++) {
- this.expTable[i] = x;
- x <<= 1; // x = x * 2; we're assuming the generator alpha is 2
- if (x >= this.size) {
- x ^= this.primitive;
- x &= this.size - 1;
- }
- }
- for (var i = 0; i < this.size - 1; i++) {
- this.logTable[this.expTable[i]] = i;
- }
- // logTable[0] == 0 but this should never be used
- this.zero = new GenericGFPoly(this, [0]);
- this.one = new GenericGFPoly(this, [1]);
- this.initialized = true;
- };
- GenericGF.addOrSubtract = function (a, b) {
- return a ^ b;
- };
- GenericGF.prototype.checkInit = function () {
- if (!this.initialized)
- this.initialize();
- };
- GenericGF.prototype.multiply = function (a, b) {
- this.checkInit();
- if (a == 0 || b == 0) {
- return 0;
- }
- return this.expTable[(this.logTable[a] + this.logTable[b]) % (this.size - 1)];
- };
- GenericGF.prototype.exp = function (a) {
- this.checkInit();
- return this.expTable[a];
- };
- GenericGF.prototype.log = function (a) {
- this.checkInit();
- if (a == 0) {
- throw new Error("Can't take log(0)");
- }
- return this.logTable[a];
- };
- GenericGF.prototype.inverse = function (a) {
- this.checkInit();
- if (a == 0) {
- throw new Error("Can't invert 0");
- }
- return this.expTable[this.size - this.logTable[a] - 1];
- };
- GenericGF.prototype.buildMonomial = function (degree, coefficient) {
- this.checkInit();
- if (degree < 0) {
- throw new Error("Invalid monomial degree less than 0");
- }
- if (coefficient == 0) {
- return this.zero;
- }
- var coefficients = new Array(degree + 1);
- coefficients[0] = coefficient;
- return new GenericGFPoly(this, coefficients);
- };
- return GenericGF;
- }());
-
-
-/***/ }
-/******/ ])
-});
-;
-},{}],50:[function(require,module,exports){
-(function (process){
-var path = require('path');
-var fs = require('fs');
-
-function Mime() {
- // Map of extension -> mime type
- this.types = Object.create(null);
-
- // Map of mime type -> extension
- this.extensions = Object.create(null);
-}
-
-/**
- * Define mimetype -> extension mappings. Each key is a mime-type that maps
- * to an array of extensions associated with the type. The first extension is
- * used as the default extension for the type.
- *
- * e.g. mime.define({'audio/ogg', ['oga', 'ogg', 'spx']});
- *
- * @param map (Object) type definitions
- */
-Mime.prototype.define = function (map) {
- for (var type in map) {
- var exts = map[type];
- for (var i = 0; i < exts.length; i++) {
- if (process.env.DEBUG_MIME && this.types[exts[i]]) {
- console.warn((this._loading || "define()").replace(/.*\//, ''), 'changes "' + exts[i] + '" extension type from ' +
- this.types[exts[i]] + ' to ' + type);
- }
-
- this.types[exts[i]] = type;
- }
-
- // Default extension is the first one we encounter
- if (!this.extensions[type]) {
- this.extensions[type] = exts[0];
- }
- }
-};
-
-/**
- * Load an Apache2-style ".types" file
- *
- * This may be called multiple times (it's expected). Where files declare
- * overlapping types/extensions, the last file wins.
- *
- * @param file (String) path of file to load.
- */
-Mime.prototype.load = function(file) {
- this._loading = file;
- // Read file and split into lines
- var map = {},
- content = fs.readFileSync(file, 'ascii'),
- lines = content.split(/[\r\n]+/);
-
- lines.forEach(function(line) {
- // Clean up whitespace/comments, and split into fields
- var fields = line.replace(/\s*#.*|^\s*|\s*$/g, '').split(/\s+/);
- map[fields.shift()] = fields;
- });
-
- this.define(map);
-
- this._loading = null;
-};
-
-/**
- * Lookup a mime type based on extension
- */
-Mime.prototype.lookup = function(path, fallback) {
- var ext = path.replace(/.*[\.\/\\]/, '').toLowerCase();
-
- return this.types[ext] || fallback || this.default_type;
-};
-
-/**
- * Return file extension associated with a mime type
- */
-Mime.prototype.extension = function(mimeType) {
- var type = mimeType.match(/^\s*([^;\s]*)(?:;|\s|$)/)[1].toLowerCase();
- return this.extensions[type];
-};
-
-// Default instance
-var mime = new Mime();
-
-// Define built-in types
-mime.define(require('./types.json'));
-
-// Default type
-mime.default_type = mime.lookup('bin');
-
-//
-// Additional API specific to the default instance
-//
-
-mime.Mime = Mime;
-
-/**
- * Lookup a charset based on mime type.
- */
-mime.charsets = {
- lookup: function(mimeType, fallback) {
- // Assume text types are utf8
- return (/^text\/|^application\/(javascript|json)/).test(mimeType) ? 'UTF-8' : fallback;
- }
-};
-
-module.exports = mime;
-
-}).call(this,require('_process'))
-},{"./types.json":51,"_process":91,"fs":43,"path":68}],51:[function(require,module,exports){
-module.exports={"application/andrew-inset":["ez"],"application/applixware":["aw"],"application/atom+xml":["atom"],"application/atomcat+xml":["atomcat"],"application/atomsvc+xml":["atomsvc"],"application/bdoc":["bdoc"],"application/ccxml+xml":["ccxml"],"application/cdmi-capability":["cdmia"],"application/cdmi-container":["cdmic"],"application/cdmi-domain":["cdmid"],"application/cdmi-object":["cdmio"],"application/cdmi-queue":["cdmiq"],"application/cu-seeme":["cu"],"application/dash+xml":["mpd"],"application/davmount+xml":["davmount"],"application/docbook+xml":["dbk"],"application/dssc+der":["dssc"],"application/dssc+xml":["xdssc"],"application/ecmascript":["ecma"],"application/emma+xml":["emma"],"application/epub+zip":["epub"],"application/exi":["exi"],"application/font-tdpfr":["pfr"],"application/font-woff":["woff"],"application/font-woff2":["woff2"],"application/geo+json":["geojson"],"application/gml+xml":["gml"],"application/gpx+xml":["gpx"],"application/gxf":["gxf"],"application/hyperstudio":["stk"],"application/inkml+xml":["ink","inkml"],"application/ipfix":["ipfix"],"application/java-archive":["jar","war","ear"],"application/java-serialized-object":["ser"],"application/java-vm":["class"],"application/javascript":["js"],"application/json":["json","map"],"application/json5":["json5"],"application/jsonml+json":["jsonml"],"application/ld+json":["jsonld"],"application/lost+xml":["lostxml"],"application/mac-binhex40":["hqx"],"application/mac-compactpro":["cpt"],"application/mads+xml":["mads"],"application/manifest+json":["webmanifest"],"application/marc":["mrc"],"application/marcxml+xml":["mrcx"],"application/mathematica":["ma","nb","mb"],"application/mathml+xml":["mathml"],"application/mbox":["mbox"],"application/mediaservercontrol+xml":["mscml"],"application/metalink+xml":["metalink"],"application/metalink4+xml":["meta4"],"application/mets+xml":["mets"],"application/mods+xml":["mods"],"application/mp21":["m21","mp21"],"application/mp4":["mp4s","m4p"],"application/msword":["doc","dot"],"application/mxf":["mxf"],"application/octet-stream":["bin","dms","lrf","mar","so","dist","distz","pkg","bpk","dump","elc","deploy","exe","dll","deb","dmg","iso","img","msi","msp","msm","buffer"],"application/oda":["oda"],"application/oebps-package+xml":["opf"],"application/ogg":["ogx"],"application/omdoc+xml":["omdoc"],"application/onenote":["onetoc","onetoc2","onetmp","onepkg"],"application/oxps":["oxps"],"application/patch-ops-error+xml":["xer"],"application/pdf":["pdf"],"application/pgp-encrypted":["pgp"],"application/pgp-signature":["asc","sig"],"application/pics-rules":["prf"],"application/pkcs10":["p10"],"application/pkcs7-mime":["p7m","p7c"],"application/pkcs7-signature":["p7s"],"application/pkcs8":["p8"],"application/pkix-attr-cert":["ac"],"application/pkix-cert":["cer"],"application/pkix-crl":["crl"],"application/pkix-pkipath":["pkipath"],"application/pkixcmp":["pki"],"application/pls+xml":["pls"],"application/postscript":["ai","eps","ps"],"application/prs.cww":["cww"],"application/pskc+xml":["pskcxml"],"application/rdf+xml":["rdf"],"application/reginfo+xml":["rif"],"application/relax-ng-compact-syntax":["rnc"],"application/resource-lists+xml":["rl"],"application/resource-lists-diff+xml":["rld"],"application/rls-services+xml":["rs"],"application/rpki-ghostbusters":["gbr"],"application/rpki-manifest":["mft"],"application/rpki-roa":["roa"],"application/rsd+xml":["rsd"],"application/rss+xml":["rss"],"application/rtf":["rtf"],"application/sbml+xml":["sbml"],"application/scvp-cv-request":["scq"],"application/scvp-cv-response":["scs"],"application/scvp-vp-request":["spq"],"application/scvp-vp-response":["spp"],"application/sdp":["sdp"],"application/set-payment-initiation":["setpay"],"application/set-registration-initiation":["setreg"],"application/shf+xml":["shf"],"application/smil+xml":["smi","smil"],"application/sparql-query":["rq"],"application/sparql-results+xml":["srx"],"application/srgs":["gram"],"application/srgs+xml":["grxml"],"application/sru+xml":["sru"],"application/ssdl+xml":["ssdl"],"application/ssml+xml":["ssml"],"application/tei+xml":["tei","teicorpus"],"application/thraud+xml":["tfi"],"application/timestamped-data":["tsd"],"application/vnd.3gpp.pic-bw-large":["plb"],"application/vnd.3gpp.pic-bw-small":["psb"],"application/vnd.3gpp.pic-bw-var":["pvb"],"application/vnd.3gpp2.tcap":["tcap"],"application/vnd.3m.post-it-notes":["pwn"],"application/vnd.accpac.simply.aso":["aso"],"application/vnd.accpac.simply.imp":["imp"],"application/vnd.acucobol":["acu"],"application/vnd.acucorp":["atc","acutc"],"application/vnd.adobe.air-application-installer-package+zip":["air"],"application/vnd.adobe.formscentral.fcdt":["fcdt"],"application/vnd.adobe.fxp":["fxp","fxpl"],"application/vnd.adobe.xdp+xml":["xdp"],"application/vnd.adobe.xfdf":["xfdf"],"application/vnd.ahead.space":["ahead"],"application/vnd.airzip.filesecure.azf":["azf"],"application/vnd.airzip.filesecure.azs":["azs"],"application/vnd.amazon.ebook":["azw"],"app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-
-},{}],52:[function(require,module,exports){
-"use strict"
-
-var compile = require("cwise-compiler")
-
-var EmptyProc = {
- body: "",
- args: [],
- thisVars: [],
- localVars: []
-}
-
-function fixup(x) {
- if(!x) {
- return EmptyProc
- }
- for(var i=0; i>",
- rrshift: ">>>"
-}
-;(function(){
- for(var id in assign_ops) {
- var op = assign_ops[id]
- exports[id] = makeOp({
- args: ["array","array","array"],
- body: {args:["a","b","c"],
- body: "a=b"+op+"c"},
- funcName: id
- })
- exports[id+"eq"] = makeOp({
- args: ["array","array"],
- body: {args:["a","b"],
- body:"a"+op+"=b"},
- rvalue: true,
- funcName: id+"eq"
- })
- exports[id+"s"] = makeOp({
- args: ["array", "array", "scalar"],
- body: {args:["a","b","s"],
- body:"a=b"+op+"s"},
- funcName: id+"s"
- })
- exports[id+"seq"] = makeOp({
- args: ["array","scalar"],
- body: {args:["a","s"],
- body:"a"+op+"=s"},
- rvalue: true,
- funcName: id+"seq"
- })
- }
-})();
-
-var unary_ops = {
- not: "!",
- bnot: "~",
- neg: "-",
- recip: "1.0/"
-}
-;(function(){
- for(var id in unary_ops) {
- var op = unary_ops[id]
- exports[id] = makeOp({
- args: ["array", "array"],
- body: {args:["a","b"],
- body:"a="+op+"b"},
- funcName: id
- })
- exports[id+"eq"] = makeOp({
- args: ["array"],
- body: {args:["a"],
- body:"a="+op+"a"},
- rvalue: true,
- count: 2,
- funcName: id+"eq"
- })
- }
-})();
-
-var binary_ops = {
- and: "&&",
- or: "||",
- eq: "===",
- neq: "!==",
- lt: "<",
- gt: ">",
- leq: "<=",
- geq: ">="
-}
-;(function() {
- for(var id in binary_ops) {
- var op = binary_ops[id]
- exports[id] = makeOp({
- args: ["array","array","array"],
- body: {args:["a", "b", "c"],
- body:"a=b"+op+"c"},
- funcName: id
- })
- exports[id+"s"] = makeOp({
- args: ["array","array","scalar"],
- body: {args:["a", "b", "s"],
- body:"a=b"+op+"s"},
- funcName: id+"s"
- })
- exports[id+"eq"] = makeOp({
- args: ["array", "array"],
- body: {args:["a", "b"],
- body:"a=a"+op+"b"},
- rvalue:true,
- count:2,
- funcName: id+"eq"
- })
- exports[id+"seq"] = makeOp({
- args: ["array", "scalar"],
- body: {args:["a","s"],
- body:"a=a"+op+"s"},
- rvalue:true,
- count:2,
- funcName: id+"seq"
- })
- }
-})();
-
-var math_unary = [
- "abs",
- "acos",
- "asin",
- "atan",
- "ceil",
- "cos",
- "exp",
- "floor",
- "log",
- "round",
- "sin",
- "sqrt",
- "tan"
-]
-;(function() {
- for(var i=0; ithis_s){this_s=-a}else if(a>this_s){this_s=a}", localVars: [], thisVars: ["this_s"]},
- post: {args:[], localVars:[], thisVars:["this_s"], body:"return this_s"},
- funcName: "norminf"
-})
-
-exports.norm1 = compile({
- args:["array"],
- pre: {args:[], localVars:[], thisVars:["this_s"], body:"this_s=0"},
- body: {args:[{name:"a", lvalue:false, rvalue:true, count:3}], body: "this_s+=a<0?-a:a", localVars: [], thisVars: ["this_s"]},
- post: {args:[], localVars:[], thisVars:["this_s"], body:"return this_s"},
- funcName: "norm1"
-})
-
-exports.sup = compile({
- args: [ "array" ],
- pre:
- { body: "this_h=-Infinity",
- args: [],
- thisVars: [ "this_h" ],
- localVars: [] },
- body:
- { body: "if(_inline_1_arg0_>this_h)this_h=_inline_1_arg0_",
- args: [{"name":"_inline_1_arg0_","lvalue":false,"rvalue":true,"count":2} ],
- thisVars: [ "this_h" ],
- localVars: [] },
- post:
- { body: "return this_h",
- args: [],
- thisVars: [ "this_h" ],
- localVars: [] }
- })
-
-exports.inf = compile({
- args: [ "array" ],
- pre:
- { body: "this_h=Infinity",
- args: [],
- thisVars: [ "this_h" ],
- localVars: [] },
- body:
- { body: "if(_inline_1_arg0_this_v){this_v=_inline_1_arg1_;for(var _inline_1_k=0;_inline_1_k<_inline_1_arg0_.length;++_inline_1_k){this_i[_inline_1_k]=_inline_1_arg0_[_inline_1_k]}}}",
- args:[
- {name:"_inline_1_arg0_",lvalue:false,rvalue:true,count:2},
- {name:"_inline_1_arg1_",lvalue:false,rvalue:true,count:2}],
- thisVars:["this_i","this_v"],
- localVars:["_inline_1_k"]},
- post:{
- body:"{return this_i}",
- args:[],
- thisVars:["this_i"],
- localVars:[]}
-})
-
-exports.random = makeOp({
- args: ["array"],
- pre: {args:[], body:"this_f=Math.random", thisVars:["this_f"]},
- body: {args: ["a"], body:"a=this_f()", thisVars:["this_f"]},
- funcName: "random"
-})
-
-exports.assign = makeOp({
- args:["array", "array"],
- body: {args:["a", "b"], body:"a=b"},
- funcName: "assign" })
-
-exports.assigns = makeOp({
- args:["array", "scalar"],
- body: {args:["a", "b"], body:"a=b"},
- funcName: "assigns" })
-
-
-exports.equals = compile({
- args:["array", "array"],
- pre: EmptyProc,
- body: {args:[{name:"x", lvalue:false, rvalue:true, count:1},
- {name:"y", lvalue:false, rvalue:true, count:1}],
- body: "if(x!==y){return false}",
- localVars: [],
- thisVars: []},
- post: {args:[], localVars:[], thisVars:[], body:"return true"},
- funcName: "equals"
-})
-
-
-
-},{"cwise-compiler":16}],53:[function(require,module,exports){
-"use strict"
-
-var ndarray = require("ndarray")
-var do_convert = require("./doConvert.js")
-
-module.exports = function convert(arr, result) {
- var shape = [], c = arr, sz = 1
- while(Array.isArray(c)) {
- shape.push(c.length)
- sz *= c.length
- c = c[0]
- }
- if(shape.length === 0) {
- return ndarray()
- }
- if(!result) {
- result = ndarray(new Float64Array(sz), shape)
- }
- do_convert(result, arr)
- return result
-}
-
-},{"./doConvert.js":54,"ndarray":55}],54:[function(require,module,exports){
-module.exports=require('cwise-compiler')({"args":["array","scalar","index"],"pre":{"body":"{}","args":[],"thisVars":[],"localVars":[]},"body":{"body":"{\nvar _inline_1_v=_inline_1_arg1_,_inline_1_i\nfor(_inline_1_i=0;_inline_1_i<_inline_1_arg2_.length-1;++_inline_1_i) {\n_inline_1_v=_inline_1_v[_inline_1_arg2_[_inline_1_i]]\n}\n_inline_1_arg0_=_inline_1_v[_inline_1_arg2_[_inline_1_arg2_.length-1]]\n}","args":[{"name":"_inline_1_arg0_","lvalue":true,"rvalue":false,"count":1},{"name":"_inline_1_arg1_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_1_arg2_","lvalue":false,"rvalue":true,"count":4}],"thisVars":[],"localVars":["_inline_1_i","_inline_1_v"]},"post":{"body":"{}","args":[],"thisVars":[],"localVars":[]},"funcName":"convert","blockSize":64})
-
-},{"cwise-compiler":16}],55:[function(require,module,exports){
-var iota = require("iota-array")
-var isBuffer = require("is-buffer")
-
-var hasTypedArrays = ((typeof Float64Array) !== "undefined")
-
-function compare1st(a, b) {
- return a[0] - b[0]
-}
-
-function order() {
- var stride = this.stride
- var terms = new Array(stride.length)
- var i
- for(i=0; iMath.abs(this.stride[1]))?[1,0]:[0,1]}})")
- } else if(dimension === 3) {
- code.push(
-"var s0=Math.abs(this.stride[0]),s1=Math.abs(this.stride[1]),s2=Math.abs(this.stride[2]);\
-if(s0>s1){\
-if(s1>s2){\
-return [2,1,0];\
-}else if(s0>s2){\
-return [1,2,0];\
-}else{\
-return [1,0,2];\
-}\
-}else if(s0>s2){\
-return [2,0,1];\
-}else if(s2>s1){\
-return [0,1,2];\
-}else{\
-return [0,2,1];\
-}}})")
- }
- } else {
- code.push("ORDER})")
- }
- }
-
- //view.set(i0, ..., v):
- code.push(
-"proto.set=function "+className+"_set("+args.join(",")+",v){")
- if(useGetters) {
- code.push("return this.data.set("+index_str+",v)}")
- } else {
- code.push("return this.data["+index_str+"]=v}")
- }
-
- //view.get(i0, ...):
- code.push("proto.get=function "+className+"_get("+args.join(",")+"){")
- if(useGetters) {
- code.push("return this.data.get("+index_str+")}")
- } else {
- code.push("return this.data["+index_str+"]}")
- }
-
- //view.index:
- code.push(
- "proto.index=function "+className+"_index(", args.join(), "){return "+index_str+"}")
-
- //view.hi():
- code.push("proto.hi=function "+className+"_hi("+args.join(",")+"){return new "+className+"(this.data,"+
- indices.map(function(i) {
- return ["(typeof i",i,"!=='number'||i",i,"<0)?this.shape[", i, "]:i", i,"|0"].join("")
- }).join(",")+","+
- indices.map(function(i) {
- return "this.stride["+i + "]"
- }).join(",")+",this.offset)}")
-
- //view.lo():
- var a_vars = indices.map(function(i) { return "a"+i+"=this.shape["+i+"]" })
- var c_vars = indices.map(function(i) { return "c"+i+"=this.stride["+i+"]" })
- code.push("proto.lo=function "+className+"_lo("+args.join(",")+"){var b=this.offset,d=0,"+a_vars.join(",")+","+c_vars.join(","))
- for(var i=0; i=0){\
-d=i"+i+"|0;\
-b+=c"+i+"*d;\
-a"+i+"-=d}")
- }
- code.push("return new "+className+"(this.data,"+
- indices.map(function(i) {
- return "a"+i
- }).join(",")+","+
- indices.map(function(i) {
- return "c"+i
- }).join(",")+",b)}")
-
- //view.step():
- code.push("proto.step=function "+className+"_step("+args.join(",")+"){var "+
- indices.map(function(i) {
- return "a"+i+"=this.shape["+i+"]"
- }).join(",")+","+
- indices.map(function(i) {
- return "b"+i+"=this.stride["+i+"]"
- }).join(",")+",c=this.offset,d=0,ceil=Math.ceil")
- for(var i=0; i=0){c=(c+this.stride["+i+"]*i"+i+")|0}else{a.push(this.shape["+i+"]);b.push(this.stride["+i+"])}")
- }
- code.push("var ctor=CTOR_LIST[a.length+1];return ctor(this.data,a,b,c)}")
-
- //Add return statement
- code.push("return function construct_"+className+"(data,shape,stride,offset){return new "+className+"(data,"+
- indices.map(function(i) {
- return "shape["+i+"]"
- }).join(",")+","+
- indices.map(function(i) {
- return "stride["+i+"]"
- }).join(",")+",offset)}")
-
- //Compile procedure
- var procedure = new Function("CTOR_LIST", "ORDER", code.join("\n"))
- return procedure(CACHED_CONSTRUCTORS[dtype], order)
-}
-
-function arrayDType(data) {
- if(isBuffer(data)) {
- return "buffer"
- }
- if(hasTypedArrays) {
- switch(Object.prototype.toString.call(data)) {
- case "[object Float64Array]":
- return "float64"
- case "[object Float32Array]":
- return "float32"
- case "[object Int8Array]":
- return "int8"
- case "[object Int16Array]":
- return "int16"
- case "[object Int32Array]":
- return "int32"
- case "[object Uint8Array]":
- return "uint8"
- case "[object Uint16Array]":
- return "uint16"
- case "[object Uint32Array]":
- return "uint32"
- case "[object Uint8ClampedArray]":
- return "uint8_clamped"
- }
- }
- if(Array.isArray(data)) {
- return "array"
- }
- return "generic"
-}
-
-var CACHED_CONSTRUCTORS = {
- "float32":[],
- "float64":[],
- "int8":[],
- "int16":[],
- "int32":[],
- "uint8":[],
- "uint16":[],
- "uint32":[],
- "array":[],
- "uint8_clamped":[],
- "buffer":[],
- "generic":[]
-}
-
-;(function() {
- for(var id in CACHED_CONSTRUCTORS) {
- CACHED_CONSTRUCTORS[id].push(compileConstructor(id, -1))
- }
-});
-
-function wrappedNDArrayCtor(data, shape, stride, offset) {
- if(data === undefined) {
- var ctor = CACHED_CONSTRUCTORS.array[0]
- return ctor([])
- } else if(typeof data === "number") {
- data = [data]
- }
- if(shape === undefined) {
- shape = [ data.length ]
- }
- var d = shape.length
- if(stride === undefined) {
- stride = new Array(d)
- for(var i=d-1, sz=1; i>=0; --i) {
- stride[i] = sz
- sz *= shape[i]
- }
- }
- if(offset === undefined) {
- offset = 0
- for(var i=0; i, 2013.
-//
-// https://github.com/deanm/omggif
-//
-// Permission is hereby granted, free of charge, to any person obtaining a copy
-// of this software and associated documentation files (the "Software"), to
-// deal in the Software without restriction, including without limitation the
-// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
-// sell copies of the Software, and to permit persons to whom the Software is
-// furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-// IN THE SOFTWARE.
-//
-// omggif is a JavaScript implementation of a GIF 89a encoder and decoder,
-// including animation and compression. It does not rely on any specific
-// underlying system, so should run in the browser, Node, or Plask.
-
-function GifWriter(buf, width, height, gopts) {
- var p = 0;
-
- var gopts = gopts === undefined ? { } : gopts;
- var loop_count = gopts.loop === undefined ? null : gopts.loop;
- var global_palette = gopts.palette === undefined ? null : gopts.palette;
-
- if (width <= 0 || height <= 0 || width > 65535 || height > 65535)
- throw "Width/Height invalid."
-
- function check_palette_and_num_colors(palette) {
- var num_colors = palette.length;
- if (num_colors < 2 || num_colors > 256 || num_colors & (num_colors-1))
- throw "Invalid code/color length, must be power of 2 and 2 .. 256.";
- return num_colors;
- }
-
- // - Header.
- buf[p++] = 0x47; buf[p++] = 0x49; buf[p++] = 0x46; // GIF
- buf[p++] = 0x38; buf[p++] = 0x39; buf[p++] = 0x61; // 89a
-
- // Handling of Global Color Table (palette) and background index.
- var gp_num_colors_pow2 = 0;
- var background = 0;
- if (global_palette !== null) {
- var gp_num_colors = check_palette_and_num_colors(global_palette);
- while (gp_num_colors >>= 1) ++gp_num_colors_pow2;
- gp_num_colors = 1 << gp_num_colors_pow2;
- --gp_num_colors_pow2;
- if (gopts.background !== undefined) {
- background = gopts.background;
- if (background >= gp_num_colors) throw "Background index out of range.";
- // The GIF spec states that a background index of 0 should be ignored, so
- // this is probably a mistake and you really want to set it to another
- // slot in the palette. But actually in the end most browsers, etc end
- // up ignoring this almost completely (including for dispose background).
- if (background === 0)
- throw "Background index explicitly passed as 0.";
- }
- }
-
- // - Logical Screen Descriptor.
- // NOTE(deanm): w/h apparently ignored by implementations, but set anyway.
- buf[p++] = width & 0xff; buf[p++] = width >> 8 & 0xff;
- buf[p++] = height & 0xff; buf[p++] = height >> 8 & 0xff;
- // NOTE: Indicates 0-bpp original color resolution (unused?).
- buf[p++] = (global_palette !== null ? 0x80 : 0) | // Global Color Table Flag.
- gp_num_colors_pow2; // NOTE: No sort flag (unused?).
- buf[p++] = background; // Background Color Index.
- buf[p++] = 0; // Pixel aspect ratio (unused?).
-
- // - Global Color Table
- if (global_palette !== null) {
- for (var i = 0, il = global_palette.length; i < il; ++i) {
- var rgb = global_palette[i];
- buf[p++] = rgb >> 16 & 0xff;
- buf[p++] = rgb >> 8 & 0xff;
- buf[p++] = rgb & 0xff;
- }
- }
-
- if (loop_count !== null) { // Netscape block for looping.
- if (loop_count < 0 || loop_count > 65535)
- throw "Loop count invalid."
- // Extension code, label, and length.
- buf[p++] = 0x21; buf[p++] = 0xff; buf[p++] = 0x0b;
- // NETSCAPE2.0
- buf[p++] = 0x4e; buf[p++] = 0x45; buf[p++] = 0x54; buf[p++] = 0x53;
- buf[p++] = 0x43; buf[p++] = 0x41; buf[p++] = 0x50; buf[p++] = 0x45;
- buf[p++] = 0x32; buf[p++] = 0x2e; buf[p++] = 0x30;
- // Sub-block
- buf[p++] = 0x03; buf[p++] = 0x01;
- buf[p++] = loop_count & 0xff; buf[p++] = loop_count >> 8 & 0xff;
- buf[p++] = 0x00; // Terminator.
- }
-
-
- var ended = false;
-
- this.addFrame = function(x, y, w, h, indexed_pixels, opts) {
- if (ended === true) { --p; ended = false; } // Un-end.
-
- opts = opts === undefined ? { } : opts;
-
- // TODO(deanm): Bounds check x, y. Do they need to be within the virtual
- // canvas width/height, I imagine?
- if (x < 0 || y < 0 || x > 65535 || y > 65535)
- throw "x/y invalid."
-
- if (w <= 0 || h <= 0 || w > 65535 || h > 65535)
- throw "Width/Height invalid."
-
- if (indexed_pixels.length < w * h)
- throw "Not enough pixels for the frame size.";
-
- var using_local_palette = true;
- var palette = opts.palette;
- if (palette === undefined || palette === null) {
- using_local_palette = false;
- palette = global_palette;
- }
-
- if (palette === undefined || palette === null)
- throw "Must supply either a local or global palette.";
-
- var num_colors = check_palette_and_num_colors(palette);
-
- // Compute the min_code_size (power of 2), destroying num_colors.
- var min_code_size = 0;
- while (num_colors >>= 1) ++min_code_size;
- num_colors = 1 << min_code_size; // Now we can easily get it back.
-
- var delay = opts.delay === undefined ? 0 : opts.delay;
-
- // From the spec:
- // 0 - No disposal specified. The decoder is
- // not required to take any action.
- // 1 - Do not dispose. The graphic is to be left
- // in place.
- // 2 - Restore to background color. The area used by the
- // graphic must be restored to the background color.
- // 3 - Restore to previous. The decoder is required to
- // restore the area overwritten by the graphic with
- // what was there prior to rendering the graphic.
- // 4-7 - To be defined.
- // NOTE(deanm): Dispose background doesn't really work, apparently most
- // browsers ignore the background palette index and clear to transparency.
- var disposal = opts.disposal === undefined ? 0 : opts.disposal;
- if (disposal < 0 || disposal > 3) // 4-7 is reserved.
- throw "Disposal out of range.";
-
- var use_transparency = false;
- var transparent_index = 0;
- if (opts.transparent !== undefined && opts.transparent !== null) {
- use_transparency = true;
- transparent_index = opts.transparent;
- if (transparent_index < 0 || transparent_index >= num_colors)
- throw "Transparent color index.";
- }
-
- if (disposal !== 0 || use_transparency || delay !== 0) {
- // - Graphics Control Extension
- buf[p++] = 0x21; buf[p++] = 0xf9; // Extension / Label.
- buf[p++] = 4; // Byte size.
-
- buf[p++] = disposal << 2 | (use_transparency === true ? 1 : 0);
- buf[p++] = delay & 0xff; buf[p++] = delay >> 8 & 0xff;
- buf[p++] = transparent_index; // Transparent color index.
- buf[p++] = 0; // Block Terminator.
- }
-
- // - Image Descriptor
- buf[p++] = 0x2c; // Image Seperator.
- buf[p++] = x & 0xff; buf[p++] = x >> 8 & 0xff; // Left.
- buf[p++] = y & 0xff; buf[p++] = y >> 8 & 0xff; // Top.
- buf[p++] = w & 0xff; buf[p++] = w >> 8 & 0xff;
- buf[p++] = h & 0xff; buf[p++] = h >> 8 & 0xff;
- // NOTE: No sort flag (unused?).
- // TODO(deanm): Support interlace.
- buf[p++] = using_local_palette === true ? (0x80 | (min_code_size-1)) : 0;
-
- // - Local Color Table
- if (using_local_palette === true) {
- for (var i = 0, il = palette.length; i < il; ++i) {
- var rgb = palette[i];
- buf[p++] = rgb >> 16 & 0xff;
- buf[p++] = rgb >> 8 & 0xff;
- buf[p++] = rgb & 0xff;
- }
- }
-
- p = GifWriterOutputLZWCodeStream(
- buf, p, min_code_size < 2 ? 2 : min_code_size, indexed_pixels);
- };
-
- this.end = function() {
- if (ended === false) {
- buf[p++] = 0x3b; // Trailer.
- ended = true;
- }
- return p;
- };
-}
-
-// Main compression routine, palette indexes -> LZW code stream.
-// |index_stream| must have at least one entry.
-function GifWriterOutputLZWCodeStream(buf, p, min_code_size, index_stream) {
- buf[p++] = min_code_size;
- var cur_subblock = p++; // Pointing at the length field.
-
- var clear_code = 1 << min_code_size;
- var code_mask = clear_code - 1;
- var eoi_code = clear_code + 1;
- var next_code = eoi_code + 1;
-
- var cur_code_size = min_code_size + 1; // Number of bits per code.
- var cur_shift = 0;
- // We have at most 12-bit codes, so we should have to hold a max of 19
- // bits here (and then we would write out).
- var cur = 0;
-
- function emit_bytes_to_buffer(bit_block_size) {
- while (cur_shift >= bit_block_size) {
- buf[p++] = cur & 0xff;
- cur >>= 8; cur_shift -= 8;
- if (p === cur_subblock + 256) { // Finished a subblock.
- buf[cur_subblock] = 255;
- cur_subblock = p++;
- }
- }
- }
-
- function emit_code(c) {
- cur |= c << cur_shift;
- cur_shift += cur_code_size;
- emit_bytes_to_buffer(8);
- }
-
- // I am not an expert on the topic, and I don't want to write a thesis.
- // However, it is good to outline here the basic algorithm and the few data
- // structures and optimizations here that make this implementation fast.
- // The basic idea behind LZW is to build a table of previously seen runs
- // addressed by a short id (herein called output code). All data is
- // referenced by a code, which represents one or more values from the
- // original input stream. All input bytes can be referenced as the same
- // value as an output code. So if you didn't want any compression, you
- // could more or less just output the original bytes as codes (there are
- // some details to this, but it is the idea). In order to achieve
- // compression, values greater then the input range (codes can be up to
- // 12-bit while input only 8-bit) represent a sequence of previously seen
- // inputs. The decompressor is able to build the same mapping while
- // decoding, so there is always a shared common knowledge between the
- // encoding and decoder, which is also important for "timing" aspects like
- // how to handle variable bit width code encoding.
- //
- // One obvious but very important consequence of the table system is there
- // is always a unique id (at most 12-bits) to map the runs. 'A' might be
- // 4, then 'AA' might be 10, 'AAA' 11, 'AAAA' 12, etc. This relationship
- // can be used for an effecient lookup strategy for the code mapping. We
- // need to know if a run has been seen before, and be able to map that run
- // to the output code. Since we start with known unique ids (input bytes),
- // and then from those build more unique ids (table entries), we can
- // continue this chain (almost like a linked list) to always have small
- // integer values that represent the current byte chains in the encoder.
- // This means instead of tracking the input bytes (AAAABCD) to know our
- // current state, we can track the table entry for AAAABC (it is guaranteed
- // to exist by the nature of the algorithm) and the next character D.
- // Therefor the tuple of (table_entry, byte) is guaranteed to also be
- // unique. This allows us to create a simple lookup key for mapping input
- // sequences to codes (table indices) without having to store or search
- // any of the code sequences. So if 'AAAA' has a table entry of 12, the
- // tuple of ('AAAA', K) for any input byte K will be unique, and can be our
- // key. This leads to a integer value at most 20-bits, which can always
- // fit in an SMI value and be used as a fast sparse array / object key.
-
- // Output code for the current contents of the index buffer.
- var ib_code = index_stream[0] & code_mask; // Load first input index.
- var code_table = { }; // Key'd on our 20-bit "tuple".
-
- emit_code(clear_code); // Spec says first code should be a clear code.
-
- // First index already loaded, process the rest of the stream.
- for (var i = 1, il = index_stream.length; i < il; ++i) {
- var k = index_stream[i] & code_mask;
- var cur_key = ib_code << 8 | k; // (prev, k) unique tuple.
- var cur_code = code_table[cur_key]; // buffer + k.
-
- // Check if we have to create a new code table entry.
- if (cur_code === undefined) { // We don't have buffer + k.
- // Emit index buffer (without k).
- // This is an inline version of emit_code, because this is the core
- // writing routine of the compressor (and V8 cannot inline emit_code
- // because it is a closure here in a different context). Additionally
- // we can call emit_byte_to_buffer less often, because we can have
- // 30-bits (from our 31-bit signed SMI), and we know our codes will only
- // be 12-bits, so can safely have 18-bits there without overflow.
- // emit_code(ib_code);
- cur |= ib_code << cur_shift;
- cur_shift += cur_code_size;
- while (cur_shift >= 8) {
- buf[p++] = cur & 0xff;
- cur >>= 8; cur_shift -= 8;
- if (p === cur_subblock + 256) { // Finished a subblock.
- buf[cur_subblock] = 255;
- cur_subblock = p++;
- }
- }
-
- if (next_code === 4096) { // Table full, need a clear.
- emit_code(clear_code);
- next_code = eoi_code + 1;
- cur_code_size = min_code_size + 1;
- code_table = { };
- } else { // Table not full, insert a new entry.
- // Increase our variable bit code sizes if necessary. This is a bit
- // tricky as it is based on "timing" between the encoding and
- // decoder. From the encoders perspective this should happen after
- // we've already emitted the index buffer and are about to create the
- // first table entry that would overflow our current code bit size.
- if (next_code >= (1 << cur_code_size)) ++cur_code_size;
- code_table[cur_key] = next_code++; // Insert into code table.
- }
-
- ib_code = k; // Index buffer to single input k.
- } else {
- ib_code = cur_code; // Index buffer to sequence in code table.
- }
- }
-
- emit_code(ib_code); // There will still be something in the index buffer.
- emit_code(eoi_code); // End Of Information.
-
- // Flush / finalize the sub-blocks stream to the buffer.
- emit_bytes_to_buffer(1);
-
- // Finish the sub-blocks, writing out any unfinished lengths and
- // terminating with a sub-block of length 0. If we have already started
- // but not yet used a sub-block it can just become the terminator.
- if (cur_subblock + 1 === p) { // Started but unused.
- buf[cur_subblock] = 0;
- } else { // Started and used, write length and additional terminator block.
- buf[cur_subblock] = p - cur_subblock - 1;
- buf[p++] = 0;
- }
- return p;
-}
-
-function GifReader(buf) {
- var p = 0;
-
- // - Header (GIF87a or GIF89a).
- if (buf[p++] !== 0x47 || buf[p++] !== 0x49 || buf[p++] !== 0x46 ||
- buf[p++] !== 0x38 || (buf[p++]+1 & 0xfd) !== 0x38 || buf[p++] !== 0x61) {
- throw "Invalid GIF 87a/89a header.";
- }
-
- // - Logical Screen Descriptor.
- var width = buf[p++] | buf[p++] << 8;
- var height = buf[p++] | buf[p++] << 8;
- var pf0 = buf[p++]; // .
- var global_palette_flag = pf0 >> 7;
- var num_global_colors_pow2 = pf0 & 0x7;
- var num_global_colors = 1 << (num_global_colors_pow2 + 1);
- var background = buf[p++];
- buf[p++]; // Pixel aspect ratio (unused?).
-
- var global_palette_offset = null;
-
- if (global_palette_flag) {
- global_palette_offset = p;
- p += num_global_colors * 3; // Seek past palette.
- }
-
- var no_eof = true;
-
- var frames = [ ];
-
- var delay = 0;
- var transparent_index = null;
- var disposal = 0; // 0 - No disposal specified.
- var loop_count = null;
-
- this.width = width;
- this.height = height;
-
- while (no_eof && p < buf.length) {
- switch (buf[p++]) {
- case 0x21: // Graphics Control Extension Block
- switch (buf[p++]) {
- case 0xff: // Application specific block
- // Try if it's a Netscape block (with animation loop counter).
- if (buf[p ] !== 0x0b || // 21 FF already read, check block size.
- // NETSCAPE2.0
- buf[p+1 ] == 0x4e && buf[p+2 ] == 0x45 && buf[p+3 ] == 0x54 &&
- buf[p+4 ] == 0x53 && buf[p+5 ] == 0x43 && buf[p+6 ] == 0x41 &&
- buf[p+7 ] == 0x50 && buf[p+8 ] == 0x45 && buf[p+9 ] == 0x32 &&
- buf[p+10] == 0x2e && buf[p+11] == 0x30 &&
- // Sub-block
- buf[p+12] == 0x03 && buf[p+13] == 0x01 && buf[p+16] == 0) {
- p += 14;
- loop_count = buf[p++] | buf[p++] << 8;
- p++; // Skip terminator.
- } else { // We don't know what it is, just try to get past it.
- p += 12;
- while (true) { // Seek through subblocks.
- var block_size = buf[p++];
- if (block_size === 0) break;
- p += block_size;
- }
- }
- break;
-
- case 0xf9: // Graphics Control Extension
- if (buf[p++] !== 0x4 || buf[p+4] !== 0)
- throw "Invalid graphics extension block.";
- var pf1 = buf[p++];
- delay = buf[p++] | buf[p++] << 8;
- transparent_index = buf[p++];
- if ((pf1 & 1) === 0) transparent_index = null;
- disposal = pf1 >> 2 & 0x7;
- p++; // Skip terminator.
- break;
-
- case 0xfe: // Comment Extension.
- while (true) { // Seek through subblocks.
- var block_size = buf[p++];
- if (block_size === 0) break;
- // console.log(buf.slice(p, p+block_size).toString('ascii'));
- p += block_size;
- }
- break;
-
- default:
- throw "Unknown graphic control label: 0x" + buf[p-1].toString(16);
- }
- break;
-
- case 0x2c: // Image Descriptor.
- var x = buf[p++] | buf[p++] << 8;
- var y = buf[p++] | buf[p++] << 8;
- var w = buf[p++] | buf[p++] << 8;
- var h = buf[p++] | buf[p++] << 8;
- var pf2 = buf[p++];
- var local_palette_flag = pf2 >> 7;
- var interlace_flag = pf2 >> 6 & 1;
- var num_local_colors_pow2 = pf2 & 0x7;
- var num_local_colors = 1 << (num_local_colors_pow2 + 1);
- var palette_offset = global_palette_offset;
- var has_local_palette = false;
- if (local_palette_flag) {
- var has_local_palette = true;
- palette_offset = p; // Override with local palette.
- p += num_local_colors * 3; // Seek past palette.
- }
-
- var data_offset = p;
-
- p++; // codesize
- while (true) {
- var block_size = buf[p++];
- if (block_size === 0) break;
- p += block_size;
- }
-
- frames.push({x: x, y: y, width: w, height: h,
- has_local_palette: has_local_palette,
- palette_offset: palette_offset,
- data_offset: data_offset,
- data_length: p - data_offset,
- transparent_index: transparent_index,
- interlaced: !!interlace_flag,
- delay: delay,
- disposal: disposal});
- break;
-
- case 0x3b: // Trailer Marker (end of file).
- no_eof = false;
- break;
-
- default:
- throw "Unknown gif block: 0x" + buf[p-1].toString(16);
- break;
- }
- }
-
- this.numFrames = function() {
- return frames.length;
- };
-
- this.loopCount = function() {
- return loop_count;
- };
-
- this.frameInfo = function(frame_num) {
- if (frame_num < 0 || frame_num >= frames.length)
- throw "Frame index out of range.";
- return frames[frame_num];
- }
-
- this.decodeAndBlitFrameBGRA = function(frame_num, pixels) {
- var frame = this.frameInfo(frame_num);
- var num_pixels = frame.width * frame.height;
- var index_stream = new Uint8Array(num_pixels); // At most 8-bit indices.
- GifReaderLZWOutputIndexStream(
- buf, frame.data_offset, index_stream, num_pixels);
- var palette_offset = frame.palette_offset;
-
- // NOTE(deanm): It seems to be much faster to compare index to 256 than
- // to === null. Not sure why, but CompareStub_EQ_STRICT shows up high in
- // the profile, not sure if it's related to using a Uint8Array.
- var trans = frame.transparent_index;
- if (trans === null) trans = 256;
-
- // We are possibly just blitting to a portion of the entire frame.
- // That is a subrect within the framerect, so the additional pixels
- // must be skipped over after we finished a scanline.
- var framewidth = frame.width;
- var framestride = width - framewidth;
- var xleft = framewidth; // Number of subrect pixels left in scanline.
-
- // Output indicies of the top left and bottom right corners of the subrect.
- var opbeg = ((frame.y * width) + frame.x) * 4;
- var opend = ((frame.y + frame.height) * width + frame.x) * 4;
- var op = opbeg;
-
- var scanstride = framestride * 4;
-
- // Use scanstride to skip past the rows when interlacing. This is skipping
- // 7 rows for the first two passes, then 3 then 1.
- if (frame.interlaced === true) {
- scanstride += width * 4 * 7; // Pass 1.
- }
-
- var interlaceskip = 8; // Tracking the row interval in the current pass.
-
- for (var i = 0, il = index_stream.length; i < il; ++i) {
- var index = index_stream[i];
-
- if (xleft === 0) { // Beginning of new scan line
- op += scanstride;
- xleft = framewidth;
- if (op >= opend) { // Catch the wrap to switch passes when interlacing.
- scanstride = framestride * 4 + width * 4 * (interlaceskip-1);
- // interlaceskip / 2 * 4 is interlaceskip << 1.
- op = opbeg + (framewidth + framestride) * (interlaceskip << 1);
- interlaceskip >>= 1;
- }
- }
-
- if (index === trans) {
- op += 4;
- } else {
- var r = buf[palette_offset + index * 3];
- var g = buf[palette_offset + index * 3 + 1];
- var b = buf[palette_offset + index * 3 + 2];
- pixels[op++] = b;
- pixels[op++] = g;
- pixels[op++] = r;
- pixels[op++] = 255;
- }
- --xleft;
- }
- };
-
- // I will go to copy and paste hell one day...
- this.decodeAndBlitFrameRGBA = function(frame_num, pixels) {
- var frame = this.frameInfo(frame_num);
- var num_pixels = frame.width * frame.height;
- var index_stream = new Uint8Array(num_pixels); // At most 8-bit indices.
- GifReaderLZWOutputIndexStream(
- buf, frame.data_offset, index_stream, num_pixels);
- var palette_offset = frame.palette_offset;
-
- // NOTE(deanm): It seems to be much faster to compare index to 256 than
- // to === null. Not sure why, but CompareStub_EQ_STRICT shows up high in
- // the profile, not sure if it's related to using a Uint8Array.
- var trans = frame.transparent_index;
- if (trans === null) trans = 256;
-
- // We are possibly just blitting to a portion of the entire frame.
- // That is a subrect within the framerect, so the additional pixels
- // must be skipped over after we finished a scanline.
- var framewidth = frame.width;
- var framestride = width - framewidth;
- var xleft = framewidth; // Number of subrect pixels left in scanline.
-
- // Output indicies of the top left and bottom right corners of the subrect.
- var opbeg = ((frame.y * width) + frame.x) * 4;
- var opend = ((frame.y + frame.height) * width + frame.x) * 4;
- var op = opbeg;
-
- var scanstride = framestride * 4;
-
- // Use scanstride to skip past the rows when interlacing. This is skipping
- // 7 rows for the first two passes, then 3 then 1.
- if (frame.interlaced === true) {
- scanstride += width * 4 * 7; // Pass 1.
- }
-
- var interlaceskip = 8; // Tracking the row interval in the current pass.
-
- for (var i = 0, il = index_stream.length; i < il; ++i) {
- var index = index_stream[i];
-
- if (xleft === 0) { // Beginning of new scan line
- op += scanstride;
- xleft = framewidth;
- if (op >= opend) { // Catch the wrap to switch passes when interlacing.
- scanstride = framestride * 4 + width * 4 * (interlaceskip-1);
- // interlaceskip / 2 * 4 is interlaceskip << 1.
- op = opbeg + (framewidth + framestride) * (interlaceskip << 1);
- interlaceskip >>= 1;
- }
- }
-
- if (index === trans) {
- op += 4;
- } else {
- var r = buf[palette_offset + index * 3];
- var g = buf[palette_offset + index * 3 + 1];
- var b = buf[palette_offset + index * 3 + 2];
- pixels[op++] = r;
- pixels[op++] = g;
- pixels[op++] = b;
- pixels[op++] = 255;
- }
- --xleft;
- }
- };
-}
-
-function GifReaderLZWOutputIndexStream(code_stream, p, output, output_length) {
- var min_code_size = code_stream[p++];
-
- var clear_code = 1 << min_code_size;
- var eoi_code = clear_code + 1;
- var next_code = eoi_code + 1;
-
- var cur_code_size = min_code_size + 1; // Number of bits per code.
- // NOTE: This shares the same name as the encoder, but has a different
- // meaning here. Here this masks each code coming from the code stream.
- var code_mask = (1 << cur_code_size) - 1;
- var cur_shift = 0;
- var cur = 0;
-
- var op = 0; // Output pointer.
-
- var subblock_size = code_stream[p++];
-
- // TODO(deanm): Would using a TypedArray be any faster? At least it would
- // solve the fast mode / backing store uncertainty.
- // var code_table = Array(4096);
- var code_table = new Int32Array(4096); // Can be signed, we only use 20 bits.
-
- var prev_code = null; // Track code-1.
-
- while (true) {
- // Read up to two bytes, making sure we always 12-bits for max sized code.
- while (cur_shift < 16) {
- if (subblock_size === 0) break; // No more data to be read.
-
- cur |= code_stream[p++] << cur_shift;
- cur_shift += 8;
-
- if (subblock_size === 1) { // Never let it get to 0 to hold logic above.
- subblock_size = code_stream[p++]; // Next subblock.
- } else {
- --subblock_size;
- }
- }
-
- // TODO(deanm): We should never really get here, we should have received
- // and EOI.
- if (cur_shift < cur_code_size)
- break;
-
- var code = cur & code_mask;
- cur >>= cur_code_size;
- cur_shift -= cur_code_size;
-
- // TODO(deanm): Maybe should check that the first code was a clear code,
- // at least this is what you're supposed to do. But actually our encoder
- // now doesn't emit a clear code first anyway.
- if (code === clear_code) {
- // We don't actually have to clear the table. This could be a good idea
- // for greater error checking, but we don't really do any anyway. We
- // will just track it with next_code and overwrite old entries.
-
- next_code = eoi_code + 1;
- cur_code_size = min_code_size + 1;
- code_mask = (1 << cur_code_size) - 1;
-
- // Don't update prev_code ?
- prev_code = null;
- continue;
- } else if (code === eoi_code) {
- break;
- }
-
- // We have a similar situation as the decoder, where we want to store
- // variable length entries (code table entries), but we want to do in a
- // faster manner than an array of arrays. The code below stores sort of a
- // linked list within the code table, and then "chases" through it to
- // construct the dictionary entries. When a new entry is created, just the
- // last byte is stored, and the rest (prefix) of the entry is only
- // referenced by its table entry. Then the code chases through the
- // prefixes until it reaches a single byte code. We have to chase twice,
- // first to compute the length, and then to actually copy the data to the
- // output (backwards, since we know the length). The alternative would be
- // storing something in an intermediate stack, but that doesn't make any
- // more sense. I implemented an approach where it also stored the length
- // in the code table, although it's a bit tricky because you run out of
- // bits (12 + 12 + 8), but I didn't measure much improvements (the table
- // entries are generally not the long). Even when I created benchmarks for
- // very long table entries the complexity did not seem worth it.
- // The code table stores the prefix entry in 12 bits and then the suffix
- // byte in 8 bits, so each entry is 20 bits.
-
- var chase_code = code < next_code ? code : prev_code;
-
- // Chase what we will output, either {CODE} or {CODE-1}.
- var chase_length = 0;
- var chase = chase_code;
- while (chase > clear_code) {
- chase = code_table[chase] >> 8;
- ++chase_length;
- }
-
- var k = chase;
-
- var op_end = op + chase_length + (chase_code !== code ? 1 : 0);
- if (op_end > output_length) {
- console.log("Warning, gif stream longer than expected.");
- return;
- }
-
- // Already have the first byte from the chase, might as well write it fast.
- output[op++] = k;
-
- op += chase_length;
- var b = op; // Track pointer, writing backwards.
-
- if (chase_code !== code) // The case of emitting {CODE-1} + k.
- output[op++] = k;
-
- chase = chase_code;
- while (chase_length--) {
- chase = code_table[chase];
- output[--b] = chase & 0xff; // Write backwards.
- chase >>= 8; // Pull down to the prefix code.
- }
-
- if (prev_code !== null && next_code < 4096) {
- code_table[next_code++] = prev_code << 8 | k;
- // TODO(deanm): Figure out this clearing vs code growth logic better. I
- // have an feeling that it should just happen somewhere else, for now it
- // is awkward between when we grow past the max and then hit a clear code.
- // For now just check if we hit the max 12-bits (then a clear code should
- // follow, also of course encoded in 12-bits).
- if (next_code >= code_mask+1 && cur_code_size < 12) {
- ++cur_code_size;
- code_mask = code_mask << 1 | 1;
- }
- }
-
- prev_code = code;
- }
-
- if (op !== output_length) {
- console.log("Warning, gif stream shorter than expected.");
- }
-
- return output;
-}
-
-try { exports.GifWriter = GifWriter; exports.GifReader = GifReader } catch(e) { } // CommonJS.
-
-},{}],57:[function(require,module,exports){
-'use strict';
-
-
-var TYPED_OK = (typeof Uint8Array !== 'undefined') &&
- (typeof Uint16Array !== 'undefined') &&
- (typeof Int32Array !== 'undefined');
-
-
-exports.assign = function (obj /*from1, from2, from3, ...*/) {
- var sources = Array.prototype.slice.call(arguments, 1);
- while (sources.length) {
- var source = sources.shift();
- if (!source) { continue; }
-
- if (typeof source !== 'object') {
- throw new TypeError(source + 'must be non-object');
- }
-
- for (var p in source) {
- if (source.hasOwnProperty(p)) {
- obj[p] = source[p];
- }
- }
- }
-
- return obj;
-};
-
-
-// reduce buffer size, avoiding mem copy
-exports.shrinkBuf = function (buf, size) {
- if (buf.length === size) { return buf; }
- if (buf.subarray) { return buf.subarray(0, size); }
- buf.length = size;
- return buf;
-};
-
-
-var fnTyped = {
- arraySet: function (dest, src, src_offs, len, dest_offs) {
- if (src.subarray && dest.subarray) {
- dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
- return;
- }
- // Fallback to ordinary array
- for (var i = 0; i < len; i++) {
- dest[dest_offs + i] = src[src_offs + i];
- }
- },
- // Join array of chunks to single array.
- flattenChunks: function (chunks) {
- var i, l, len, pos, chunk, result;
-
- // calculate data length
- len = 0;
- for (i = 0, l = chunks.length; i < l; i++) {
- len += chunks[i].length;
- }
-
- // join chunks
- result = new Uint8Array(len);
- pos = 0;
- for (i = 0, l = chunks.length; i < l; i++) {
- chunk = chunks[i];
- result.set(chunk, pos);
- pos += chunk.length;
- }
-
- return result;
- }
-};
-
-var fnUntyped = {
- arraySet: function (dest, src, src_offs, len, dest_offs) {
- for (var i = 0; i < len; i++) {
- dest[dest_offs + i] = src[src_offs + i];
- }
- },
- // Join array of chunks to single array.
- flattenChunks: function (chunks) {
- return [].concat.apply([], chunks);
- }
-};
-
-
-// Enable/Disable typed arrays use, for testing
-//
-exports.setTyped = function (on) {
- if (on) {
- exports.Buf8 = Uint8Array;
- exports.Buf16 = Uint16Array;
- exports.Buf32 = Int32Array;
- exports.assign(exports, fnTyped);
- } else {
- exports.Buf8 = Array;
- exports.Buf16 = Array;
- exports.Buf32 = Array;
- exports.assign(exports, fnUntyped);
- }
-};
-
-exports.setTyped(TYPED_OK);
-
-},{}],58:[function(require,module,exports){
-'use strict';
-
-// Note: adler32 takes 12% for level 0 and 2% for level 6.
-// It doesn't worth to make additional optimizationa as in original.
-// Small size is preferable.
-
-function adler32(adler, buf, len, pos) {
- var s1 = (adler & 0xffff) |0,
- s2 = ((adler >>> 16) & 0xffff) |0,
- n = 0;
-
- while (len !== 0) {
- // Set limit ~ twice less than 5552, to keep
- // s2 in 31-bits, because we force signed ints.
- // in other case %= will fail.
- n = len > 2000 ? 2000 : len;
- len -= n;
-
- do {
- s1 = (s1 + buf[pos++]) |0;
- s2 = (s2 + s1) |0;
- } while (--n);
-
- s1 %= 65521;
- s2 %= 65521;
- }
-
- return (s1 | (s2 << 16)) |0;
-}
-
-
-module.exports = adler32;
-
-},{}],59:[function(require,module,exports){
-'use strict';
-
-
-module.exports = {
-
- /* Allowed flush values; see deflate() and inflate() below for details */
- Z_NO_FLUSH: 0,
- Z_PARTIAL_FLUSH: 1,
- Z_SYNC_FLUSH: 2,
- Z_FULL_FLUSH: 3,
- Z_FINISH: 4,
- Z_BLOCK: 5,
- Z_TREES: 6,
-
- /* Return codes for the compression/decompression functions. Negative values
- * are errors, positive values are used for special but normal events.
- */
- Z_OK: 0,
- Z_STREAM_END: 1,
- Z_NEED_DICT: 2,
- Z_ERRNO: -1,
- Z_STREAM_ERROR: -2,
- Z_DATA_ERROR: -3,
- //Z_MEM_ERROR: -4,
- Z_BUF_ERROR: -5,
- //Z_VERSION_ERROR: -6,
-
- /* compression levels */
- Z_NO_COMPRESSION: 0,
- Z_BEST_SPEED: 1,
- Z_BEST_COMPRESSION: 9,
- Z_DEFAULT_COMPRESSION: -1,
-
-
- Z_FILTERED: 1,
- Z_HUFFMAN_ONLY: 2,
- Z_RLE: 3,
- Z_FIXED: 4,
- Z_DEFAULT_STRATEGY: 0,
-
- /* Possible values of the data_type field (though see inflate()) */
- Z_BINARY: 0,
- Z_TEXT: 1,
- //Z_ASCII: 1, // = Z_TEXT (deprecated)
- Z_UNKNOWN: 2,
-
- /* The deflate compression method */
- Z_DEFLATED: 8
- //Z_NULL: null // Use -1 or null inline, depending on var type
-};
-
-},{}],60:[function(require,module,exports){
-'use strict';
-
-// Note: we can't get significant speed boost here.
-// So write code to minimize size - no pregenerated tables
-// and array tools dependencies.
-
-
-// Use ordinary array, since untyped makes no boost here
-function makeTable() {
- var c, table = [];
-
- for (var n = 0; n < 256; n++) {
- c = n;
- for (var k = 0; k < 8; k++) {
- c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
- }
- table[n] = c;
- }
-
- return table;
-}
-
-// Create table on load. Just 255 signed longs. Not a problem.
-var crcTable = makeTable();
-
-
-function crc32(crc, buf, len, pos) {
- var t = crcTable,
- end = pos + len;
-
- crc ^= -1;
-
- for (var i = pos; i < end; i++) {
- crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
- }
-
- return (crc ^ (-1)); // >>> 0;
-}
-
-
-module.exports = crc32;
-
-},{}],61:[function(require,module,exports){
-'use strict';
-
-var utils = require('../utils/common');
-var trees = require('./trees');
-var adler32 = require('./adler32');
-var crc32 = require('./crc32');
-var msg = require('./messages');
-
-/* Public constants ==========================================================*/
-/* ===========================================================================*/
-
-
-/* Allowed flush values; see deflate() and inflate() below for details */
-var Z_NO_FLUSH = 0;
-var Z_PARTIAL_FLUSH = 1;
-//var Z_SYNC_FLUSH = 2;
-var Z_FULL_FLUSH = 3;
-var Z_FINISH = 4;
-var Z_BLOCK = 5;
-//var Z_TREES = 6;
-
-
-/* Return codes for the compression/decompression functions. Negative values
- * are errors, positive values are used for special but normal events.
- */
-var Z_OK = 0;
-var Z_STREAM_END = 1;
-//var Z_NEED_DICT = 2;
-//var Z_ERRNO = -1;
-var Z_STREAM_ERROR = -2;
-var Z_DATA_ERROR = -3;
-//var Z_MEM_ERROR = -4;
-var Z_BUF_ERROR = -5;
-//var Z_VERSION_ERROR = -6;
-
-
-/* compression levels */
-//var Z_NO_COMPRESSION = 0;
-//var Z_BEST_SPEED = 1;
-//var Z_BEST_COMPRESSION = 9;
-var Z_DEFAULT_COMPRESSION = -1;
-
-
-var Z_FILTERED = 1;
-var Z_HUFFMAN_ONLY = 2;
-var Z_RLE = 3;
-var Z_FIXED = 4;
-var Z_DEFAULT_STRATEGY = 0;
-
-/* Possible values of the data_type field (though see inflate()) */
-//var Z_BINARY = 0;
-//var Z_TEXT = 1;
-//var Z_ASCII = 1; // = Z_TEXT
-var Z_UNKNOWN = 2;
-
-
-/* The deflate compression method */
-var Z_DEFLATED = 8;
-
-/*============================================================================*/
-
-
-var MAX_MEM_LEVEL = 9;
-/* Maximum value for memLevel in deflateInit2 */
-var MAX_WBITS = 15;
-/* 32K LZ77 window */
-var DEF_MEM_LEVEL = 8;
-
-
-var LENGTH_CODES = 29;
-/* number of length codes, not counting the special END_BLOCK code */
-var LITERALS = 256;
-/* number of literal bytes 0..255 */
-var L_CODES = LITERALS + 1 + LENGTH_CODES;
-/* number of Literal or Length codes, including the END_BLOCK code */
-var D_CODES = 30;
-/* number of distance codes */
-var BL_CODES = 19;
-/* number of codes used to transfer the bit lengths */
-var HEAP_SIZE = 2 * L_CODES + 1;
-/* maximum heap size */
-var MAX_BITS = 15;
-/* All codes must not exceed MAX_BITS bits */
-
-var MIN_MATCH = 3;
-var MAX_MATCH = 258;
-var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
-
-var PRESET_DICT = 0x20;
-
-var INIT_STATE = 42;
-var EXTRA_STATE = 69;
-var NAME_STATE = 73;
-var COMMENT_STATE = 91;
-var HCRC_STATE = 103;
-var BUSY_STATE = 113;
-var FINISH_STATE = 666;
-
-var BS_NEED_MORE = 1; /* block not completed, need more input or more output */
-var BS_BLOCK_DONE = 2; /* block flush performed */
-var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
-var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */
-
-var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
-
-function err(strm, errorCode) {
- strm.msg = msg[errorCode];
- return errorCode;
-}
-
-function rank(f) {
- return ((f) << 1) - ((f) > 4 ? 9 : 0);
-}
-
-function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
-
-
-/* =========================================================================
- * Flush as much pending output as possible. All deflate() output goes
- * through this function so some applications may wish to modify it
- * to avoid allocating a large strm->output buffer and copying into it.
- * (See also read_buf()).
- */
-function flush_pending(strm) {
- var s = strm.state;
-
- //_tr_flush_bits(s);
- var len = s.pending;
- if (len > strm.avail_out) {
- len = strm.avail_out;
- }
- if (len === 0) { return; }
-
- utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
- strm.next_out += len;
- s.pending_out += len;
- strm.total_out += len;
- strm.avail_out -= len;
- s.pending -= len;
- if (s.pending === 0) {
- s.pending_out = 0;
- }
-}
-
-
-function flush_block_only(s, last) {
- trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
- s.block_start = s.strstart;
- flush_pending(s.strm);
-}
-
-
-function put_byte(s, b) {
- s.pending_buf[s.pending++] = b;
-}
-
-
-/* =========================================================================
- * Put a short in the pending buffer. The 16-bit value is put in MSB order.
- * IN assertion: the stream state is correct and there is enough room in
- * pending_buf.
- */
-function putShortMSB(s, b) {
-// put_byte(s, (Byte)(b >> 8));
-// put_byte(s, (Byte)(b & 0xff));
- s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
- s.pending_buf[s.pending++] = b & 0xff;
-}
-
-
-/* ===========================================================================
- * Read a new buffer from the current input stream, update the adler32
- * and total number of bytes read. All deflate() input goes through
- * this function so some applications may wish to modify it to avoid
- * allocating a large strm->input buffer and copying from it.
- * (See also flush_pending()).
- */
-function read_buf(strm, buf, start, size) {
- var len = strm.avail_in;
-
- if (len > size) { len = size; }
- if (len === 0) { return 0; }
-
- strm.avail_in -= len;
-
- // zmemcpy(buf, strm->next_in, len);
- utils.arraySet(buf, strm.input, strm.next_in, len, start);
- if (strm.state.wrap === 1) {
- strm.adler = adler32(strm.adler, buf, len, start);
- }
-
- else if (strm.state.wrap === 2) {
- strm.adler = crc32(strm.adler, buf, len, start);
- }
-
- strm.next_in += len;
- strm.total_in += len;
-
- return len;
-}
-
-
-/* ===========================================================================
- * Set match_start to the longest match starting at the given string and
- * return its length. Matches shorter or equal to prev_length are discarded,
- * in which case the result is equal to prev_length and match_start is
- * garbage.
- * IN assertions: cur_match is the head of the hash chain for the current
- * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
- * OUT assertion: the match length is not greater than s->lookahead.
- */
-function longest_match(s, cur_match) {
- var chain_length = s.max_chain_length; /* max hash chain length */
- var scan = s.strstart; /* current string */
- var match; /* matched string */
- var len; /* length of current match */
- var best_len = s.prev_length; /* best match length so far */
- var nice_match = s.nice_match; /* stop if match long enough */
- var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
- s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
-
- var _win = s.window; // shortcut
-
- var wmask = s.w_mask;
- var prev = s.prev;
-
- /* Stop when cur_match becomes <= limit. To simplify the code,
- * we prevent matches with the string of window index 0.
- */
-
- var strend = s.strstart + MAX_MATCH;
- var scan_end1 = _win[scan + best_len - 1];
- var scan_end = _win[scan + best_len];
-
- /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
- * It is easy to get rid of this optimization if necessary.
- */
- // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
-
- /* Do not waste too much time if we already have a good match: */
- if (s.prev_length >= s.good_match) {
- chain_length >>= 2;
- }
- /* Do not look for matches beyond the end of the input. This is necessary
- * to make deflate deterministic.
- */
- if (nice_match > s.lookahead) { nice_match = s.lookahead; }
-
- // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
-
- do {
- // Assert(cur_match < s->strstart, "no future");
- match = cur_match;
-
- /* Skip to next match if the match length cannot increase
- * or if the match length is less than 2. Note that the checks below
- * for insufficient lookahead only occur occasionally for performance
- * reasons. Therefore uninitialized memory will be accessed, and
- * conditional jumps will be made that depend on those values.
- * However the length of the match is limited to the lookahead, so
- * the output of deflate is not affected by the uninitialized values.
- */
-
- if (_win[match + best_len] !== scan_end ||
- _win[match + best_len - 1] !== scan_end1 ||
- _win[match] !== _win[scan] ||
- _win[++match] !== _win[scan + 1]) {
- continue;
- }
-
- /* The check at best_len-1 can be removed because it will be made
- * again later. (This heuristic is not always a win.)
- * It is not necessary to compare scan[2] and match[2] since they
- * are always equal when the other bytes match, given that
- * the hash keys are equal and that HASH_BITS >= 8.
- */
- scan += 2;
- match++;
- // Assert(*scan == *match, "match[2]?");
-
- /* We check for insufficient lookahead only every 8th comparison;
- * the 256th check will be made at strstart+258.
- */
- do {
- /*jshint noempty:false*/
- } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
- _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
- _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
- _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
- scan < strend);
-
- // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
-
- len = MAX_MATCH - (strend - scan);
- scan = strend - MAX_MATCH;
-
- if (len > best_len) {
- s.match_start = cur_match;
- best_len = len;
- if (len >= nice_match) {
- break;
- }
- scan_end1 = _win[scan + best_len - 1];
- scan_end = _win[scan + best_len];
- }
- } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
-
- if (best_len <= s.lookahead) {
- return best_len;
- }
- return s.lookahead;
-}
-
-
-/* ===========================================================================
- * Fill the window when the lookahead becomes insufficient.
- * Updates strstart and lookahead.
- *
- * IN assertion: lookahead < MIN_LOOKAHEAD
- * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
- * At least one byte has been read, or avail_in == 0; reads are
- * performed for at least two bytes (required for the zip translate_eol
- * option -- not supported here).
- */
-function fill_window(s) {
- var _w_size = s.w_size;
- var p, n, m, more, str;
-
- //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
-
- do {
- more = s.window_size - s.lookahead - s.strstart;
-
- // JS ints have 32 bit, block below not needed
- /* Deal with !@#$% 64K limit: */
- //if (sizeof(int) <= 2) {
- // if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
- // more = wsize;
- //
- // } else if (more == (unsigned)(-1)) {
- // /* Very unlikely, but possible on 16 bit machine if
- // * strstart == 0 && lookahead == 1 (input done a byte at time)
- // */
- // more--;
- // }
- //}
-
-
- /* If the window is almost full and there is insufficient lookahead,
- * move the upper half to the lower one to make room in the upper half.
- */
- if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
-
- utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
- s.match_start -= _w_size;
- s.strstart -= _w_size;
- /* we now have strstart >= MAX_DIST */
- s.block_start -= _w_size;
-
- /* Slide the hash table (could be avoided with 32 bit values
- at the expense of memory usage). We slide even when level == 0
- to keep the hash table consistent if we switch back to level > 0
- later. (Using level 0 permanently is not an optimal usage of
- zlib, so we don't care about this pathological case.)
- */
-
- n = s.hash_size;
- p = n;
- do {
- m = s.head[--p];
- s.head[p] = (m >= _w_size ? m - _w_size : 0);
- } while (--n);
-
- n = _w_size;
- p = n;
- do {
- m = s.prev[--p];
- s.prev[p] = (m >= _w_size ? m - _w_size : 0);
- /* If n is not on any hash chain, prev[n] is garbage but
- * its value will never be used.
- */
- } while (--n);
-
- more += _w_size;
- }
- if (s.strm.avail_in === 0) {
- break;
- }
-
- /* If there was no sliding:
- * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
- * more == window_size - lookahead - strstart
- * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
- * => more >= window_size - 2*WSIZE + 2
- * In the BIG_MEM or MMAP case (not yet supported),
- * window_size == input_size + MIN_LOOKAHEAD &&
- * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
- * Otherwise, window_size == 2*WSIZE so more >= 2.
- * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
- */
- //Assert(more >= 2, "more < 2");
- n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
- s.lookahead += n;
-
- /* Initialize the hash value now that we have some input: */
- if (s.lookahead + s.insert >= MIN_MATCH) {
- str = s.strstart - s.insert;
- s.ins_h = s.window[str];
-
- /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
-//#if MIN_MATCH != 3
-// Call update_hash() MIN_MATCH-3 more times
-//#endif
- while (s.insert) {
- /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
-
- s.prev[str & s.w_mask] = s.head[s.ins_h];
- s.head[s.ins_h] = str;
- str++;
- s.insert--;
- if (s.lookahead + s.insert < MIN_MATCH) {
- break;
- }
- }
- }
- /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
- * but this is not important since only literal bytes will be emitted.
- */
-
- } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
-
- /* If the WIN_INIT bytes after the end of the current data have never been
- * written, then zero those bytes in order to avoid memory check reports of
- * the use of uninitialized (or uninitialised as Julian writes) bytes by
- * the longest match routines. Update the high water mark for the next
- * time through here. WIN_INIT is set to MAX_MATCH since the longest match
- * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
- */
-// if (s.high_water < s.window_size) {
-// var curr = s.strstart + s.lookahead;
-// var init = 0;
-//
-// if (s.high_water < curr) {
-// /* Previous high water mark below current data -- zero WIN_INIT
-// * bytes or up to end of window, whichever is less.
-// */
-// init = s.window_size - curr;
-// if (init > WIN_INIT)
-// init = WIN_INIT;
-// zmemzero(s->window + curr, (unsigned)init);
-// s->high_water = curr + init;
-// }
-// else if (s->high_water < (ulg)curr + WIN_INIT) {
-// /* High water mark at or above current data, but below current data
-// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
-// * to end of window, whichever is less.
-// */
-// init = (ulg)curr + WIN_INIT - s->high_water;
-// if (init > s->window_size - s->high_water)
-// init = s->window_size - s->high_water;
-// zmemzero(s->window + s->high_water, (unsigned)init);
-// s->high_water += init;
-// }
-// }
-//
-// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
-// "not enough room for search");
-}
-
-/* ===========================================================================
- * Copy without compression as much as possible from the input stream, return
- * the current block state.
- * This function does not insert new strings in the dictionary since
- * uncompressible data is probably not useful. This function is used
- * only for the level=0 compression option.
- * NOTE: this function should be optimized to avoid extra copying from
- * window to pending_buf.
- */
-function deflate_stored(s, flush) {
- /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
- * to pending_buf_size, and each stored block has a 5 byte header:
- */
- var max_block_size = 0xffff;
-
- if (max_block_size > s.pending_buf_size - 5) {
- max_block_size = s.pending_buf_size - 5;
- }
-
- /* Copy as much as possible from input to output: */
- for (;;) {
- /* Fill the window as much as possible: */
- if (s.lookahead <= 1) {
-
- //Assert(s->strstart < s->w_size+MAX_DIST(s) ||
- // s->block_start >= (long)s->w_size, "slide too late");
-// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
-// s.block_start >= s.w_size)) {
-// throw new Error("slide too late");
-// }
-
- fill_window(s);
- if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
- return BS_NEED_MORE;
- }
-
- if (s.lookahead === 0) {
- break;
- }
- /* flush the current block */
- }
- //Assert(s->block_start >= 0L, "block gone");
-// if (s.block_start < 0) throw new Error("block gone");
-
- s.strstart += s.lookahead;
- s.lookahead = 0;
-
- /* Emit a stored block if pending_buf will be full: */
- var max_start = s.block_start + max_block_size;
-
- if (s.strstart === 0 || s.strstart >= max_start) {
- /* strstart == 0 is possible when wraparound on 16-bit machine */
- s.lookahead = s.strstart - max_start;
- s.strstart = max_start;
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
-
-
- }
- /* Flush if we may have to slide, otherwise block_start may become
- * negative and the data will be gone:
- */
- if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- }
-
- s.insert = 0;
-
- if (flush === Z_FINISH) {
- /*** FLUSH_BLOCK(s, 1); ***/
- flush_block_only(s, true);
- if (s.strm.avail_out === 0) {
- return BS_FINISH_STARTED;
- }
- /***/
- return BS_FINISH_DONE;
- }
-
- if (s.strstart > s.block_start) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
-
- return BS_NEED_MORE;
-}
-
-/* ===========================================================================
- * Compress as much as possible from the input stream, return the current
- * block state.
- * This function does not perform lazy evaluation of matches and inserts
- * new strings in the dictionary only for unmatched strings or for short
- * matches. It is used only for the fast compression options.
- */
-function deflate_fast(s, flush) {
- var hash_head; /* head of the hash chain */
- var bflush; /* set if current block must be flushed */
-
- for (;;) {
- /* Make sure that we always have enough lookahead, except
- * at the end of the input file. We need MAX_MATCH bytes
- * for the next match, plus MIN_MATCH bytes to insert the
- * string following the next match.
- */
- if (s.lookahead < MIN_LOOKAHEAD) {
- fill_window(s);
- if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
- return BS_NEED_MORE;
- }
- if (s.lookahead === 0) {
- break; /* flush the current block */
- }
- }
-
- /* Insert the string window[strstart .. strstart+2] in the
- * dictionary, and set hash_head to the head of the hash chain:
- */
- hash_head = 0/*NIL*/;
- if (s.lookahead >= MIN_MATCH) {
- /*** INSERT_STRING(s, s.strstart, hash_head); ***/
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
- hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
- s.head[s.ins_h] = s.strstart;
- /***/
- }
-
- /* Find the longest match, discarding those <= prev_length.
- * At this point we have always match_length < MIN_MATCH
- */
- if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
- /* To simplify the code, we prevent matches with the string
- * of window index 0 (in particular we have to avoid a match
- * of the string with itself at the start of the input file).
- */
- s.match_length = longest_match(s, hash_head);
- /* longest_match() sets match_start */
- }
- if (s.match_length >= MIN_MATCH) {
- // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
-
- /*** _tr_tally_dist(s, s.strstart - s.match_start,
- s.match_length - MIN_MATCH, bflush); ***/
- bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
-
- s.lookahead -= s.match_length;
-
- /* Insert new strings in the hash table only if the match length
- * is not too large. This saves time but degrades compression.
- */
- if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
- s.match_length--; /* string at strstart already in table */
- do {
- s.strstart++;
- /*** INSERT_STRING(s, s.strstart, hash_head); ***/
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
- hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
- s.head[s.ins_h] = s.strstart;
- /***/
- /* strstart never exceeds WSIZE-MAX_MATCH, so there are
- * always MIN_MATCH bytes ahead.
- */
- } while (--s.match_length !== 0);
- s.strstart++;
- } else
- {
- s.strstart += s.match_length;
- s.match_length = 0;
- s.ins_h = s.window[s.strstart];
- /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
-
-//#if MIN_MATCH != 3
-// Call UPDATE_HASH() MIN_MATCH-3 more times
-//#endif
- /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
- * matter since it will be recomputed at next deflate call.
- */
- }
- } else {
- /* No match, output a literal byte */
- //Tracevv((stderr,"%c", s.window[s.strstart]));
- /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
- bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
-
- s.lookahead--;
- s.strstart++;
- }
- if (bflush) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- }
- s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);
- if (flush === Z_FINISH) {
- /*** FLUSH_BLOCK(s, 1); ***/
- flush_block_only(s, true);
- if (s.strm.avail_out === 0) {
- return BS_FINISH_STARTED;
- }
- /***/
- return BS_FINISH_DONE;
- }
- if (s.last_lit) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- return BS_BLOCK_DONE;
-}
-
-/* ===========================================================================
- * Same as above, but achieves better compression. We use a lazy
- * evaluation for matches: a match is finally adopted only if there is
- * no better match at the next window position.
- */
-function deflate_slow(s, flush) {
- var hash_head; /* head of hash chain */
- var bflush; /* set if current block must be flushed */
-
- var max_insert;
-
- /* Process the input block. */
- for (;;) {
- /* Make sure that we always have enough lookahead, except
- * at the end of the input file. We need MAX_MATCH bytes
- * for the next match, plus MIN_MATCH bytes to insert the
- * string following the next match.
- */
- if (s.lookahead < MIN_LOOKAHEAD) {
- fill_window(s);
- if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
- return BS_NEED_MORE;
- }
- if (s.lookahead === 0) { break; } /* flush the current block */
- }
-
- /* Insert the string window[strstart .. strstart+2] in the
- * dictionary, and set hash_head to the head of the hash chain:
- */
- hash_head = 0/*NIL*/;
- if (s.lookahead >= MIN_MATCH) {
- /*** INSERT_STRING(s, s.strstart, hash_head); ***/
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
- hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
- s.head[s.ins_h] = s.strstart;
- /***/
- }
-
- /* Find the longest match, discarding those <= prev_length.
- */
- s.prev_length = s.match_length;
- s.prev_match = s.match_start;
- s.match_length = MIN_MATCH - 1;
-
- if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
- s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
- /* To simplify the code, we prevent matches with the string
- * of window index 0 (in particular we have to avoid a match
- * of the string with itself at the start of the input file).
- */
- s.match_length = longest_match(s, hash_head);
- /* longest_match() sets match_start */
-
- if (s.match_length <= 5 &&
- (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
-
- /* If prev_match is also MIN_MATCH, match_start is garbage
- * but we will ignore the current match anyway.
- */
- s.match_length = MIN_MATCH - 1;
- }
- }
- /* If there was a match at the previous step and the current
- * match is not better, output the previous match:
- */
- if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
- max_insert = s.strstart + s.lookahead - MIN_MATCH;
- /* Do not insert strings in hash table beyond this. */
-
- //check_match(s, s.strstart-1, s.prev_match, s.prev_length);
-
- /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
- s.prev_length - MIN_MATCH, bflush);***/
- bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
- /* Insert in hash table all strings up to the end of the match.
- * strstart-1 and strstart are already inserted. If there is not
- * enough lookahead, the last two strings are not inserted in
- * the hash table.
- */
- s.lookahead -= s.prev_length - 1;
- s.prev_length -= 2;
- do {
- if (++s.strstart <= max_insert) {
- /*** INSERT_STRING(s, s.strstart, hash_head); ***/
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
- hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
- s.head[s.ins_h] = s.strstart;
- /***/
- }
- } while (--s.prev_length !== 0);
- s.match_available = 0;
- s.match_length = MIN_MATCH - 1;
- s.strstart++;
-
- if (bflush) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
-
- } else if (s.match_available) {
- /* If there was no match at the previous position, output a
- * single literal. If there was a match but the current match
- * is longer, truncate the previous match to a single literal.
- */
- //Tracevv((stderr,"%c", s->window[s->strstart-1]));
- /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
- bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
-
- if (bflush) {
- /*** FLUSH_BLOCK_ONLY(s, 0) ***/
- flush_block_only(s, false);
- /***/
- }
- s.strstart++;
- s.lookahead--;
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- } else {
- /* There is no previous match to compare with, wait for
- * the next step to decide.
- */
- s.match_available = 1;
- s.strstart++;
- s.lookahead--;
- }
- }
- //Assert (flush != Z_NO_FLUSH, "no flush?");
- if (s.match_available) {
- //Tracevv((stderr,"%c", s->window[s->strstart-1]));
- /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
- bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
-
- s.match_available = 0;
- }
- s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
- if (flush === Z_FINISH) {
- /*** FLUSH_BLOCK(s, 1); ***/
- flush_block_only(s, true);
- if (s.strm.avail_out === 0) {
- return BS_FINISH_STARTED;
- }
- /***/
- return BS_FINISH_DONE;
- }
- if (s.last_lit) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
-
- return BS_BLOCK_DONE;
-}
-
-
-/* ===========================================================================
- * For Z_RLE, simply look for runs of bytes, generate matches only of distance
- * one. Do not maintain a hash table. (It will be regenerated if this run of
- * deflate switches away from Z_RLE.)
- */
-function deflate_rle(s, flush) {
- var bflush; /* set if current block must be flushed */
- var prev; /* byte at distance one to match */
- var scan, strend; /* scan goes up to strend for length of run */
-
- var _win = s.window;
-
- for (;;) {
- /* Make sure that we always have enough lookahead, except
- * at the end of the input file. We need MAX_MATCH bytes
- * for the longest run, plus one for the unrolled loop.
- */
- if (s.lookahead <= MAX_MATCH) {
- fill_window(s);
- if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
- return BS_NEED_MORE;
- }
- if (s.lookahead === 0) { break; } /* flush the current block */
- }
-
- /* See how many times the previous byte repeats */
- s.match_length = 0;
- if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
- scan = s.strstart - 1;
- prev = _win[scan];
- if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
- strend = s.strstart + MAX_MATCH;
- do {
- /*jshint noempty:false*/
- } while (prev === _win[++scan] && prev === _win[++scan] &&
- prev === _win[++scan] && prev === _win[++scan] &&
- prev === _win[++scan] && prev === _win[++scan] &&
- prev === _win[++scan] && prev === _win[++scan] &&
- scan < strend);
- s.match_length = MAX_MATCH - (strend - scan);
- if (s.match_length > s.lookahead) {
- s.match_length = s.lookahead;
- }
- }
- //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
- }
-
- /* Emit match if have run of MIN_MATCH or longer, else emit literal */
- if (s.match_length >= MIN_MATCH) {
- //check_match(s, s.strstart, s.strstart - 1, s.match_length);
-
- /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
- bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
-
- s.lookahead -= s.match_length;
- s.strstart += s.match_length;
- s.match_length = 0;
- } else {
- /* No match, output a literal byte */
- //Tracevv((stderr,"%c", s->window[s->strstart]));
- /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
- bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
-
- s.lookahead--;
- s.strstart++;
- }
- if (bflush) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- }
- s.insert = 0;
- if (flush === Z_FINISH) {
- /*** FLUSH_BLOCK(s, 1); ***/
- flush_block_only(s, true);
- if (s.strm.avail_out === 0) {
- return BS_FINISH_STARTED;
- }
- /***/
- return BS_FINISH_DONE;
- }
- if (s.last_lit) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- return BS_BLOCK_DONE;
-}
-
-/* ===========================================================================
- * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
- * (It will be regenerated if this run of deflate switches away from Huffman.)
- */
-function deflate_huff(s, flush) {
- var bflush; /* set if current block must be flushed */
-
- for (;;) {
- /* Make sure that we have a literal to write. */
- if (s.lookahead === 0) {
- fill_window(s);
- if (s.lookahead === 0) {
- if (flush === Z_NO_FLUSH) {
- return BS_NEED_MORE;
- }
- break; /* flush the current block */
- }
- }
-
- /* Output a literal byte */
- s.match_length = 0;
- //Tracevv((stderr,"%c", s->window[s->strstart]));
- /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
- bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
- s.lookahead--;
- s.strstart++;
- if (bflush) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- }
- s.insert = 0;
- if (flush === Z_FINISH) {
- /*** FLUSH_BLOCK(s, 1); ***/
- flush_block_only(s, true);
- if (s.strm.avail_out === 0) {
- return BS_FINISH_STARTED;
- }
- /***/
- return BS_FINISH_DONE;
- }
- if (s.last_lit) {
- /*** FLUSH_BLOCK(s, 0); ***/
- flush_block_only(s, false);
- if (s.strm.avail_out === 0) {
- return BS_NEED_MORE;
- }
- /***/
- }
- return BS_BLOCK_DONE;
-}
-
-/* Values for max_lazy_match, good_match and max_chain_length, depending on
- * the desired pack level (0..9). The values given below have been tuned to
- * exclude worst case performance for pathological files. Better values may be
- * found for specific files.
- */
-function Config(good_length, max_lazy, nice_length, max_chain, func) {
- this.good_length = good_length;
- this.max_lazy = max_lazy;
- this.nice_length = nice_length;
- this.max_chain = max_chain;
- this.func = func;
-}
-
-var configuration_table;
-
-configuration_table = [
- /* good lazy nice chain */
- new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */
- new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */
- new Config(4, 5, 16, 8, deflate_fast), /* 2 */
- new Config(4, 6, 32, 32, deflate_fast), /* 3 */
-
- new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */
- new Config(8, 16, 32, 32, deflate_slow), /* 5 */
- new Config(8, 16, 128, 128, deflate_slow), /* 6 */
- new Config(8, 32, 128, 256, deflate_slow), /* 7 */
- new Config(32, 128, 258, 1024, deflate_slow), /* 8 */
- new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */
-];
-
-
-/* ===========================================================================
- * Initialize the "longest match" routines for a new zlib stream
- */
-function lm_init(s) {
- s.window_size = 2 * s.w_size;
-
- /*** CLEAR_HASH(s); ***/
- zero(s.head); // Fill with NIL (= 0);
-
- /* Set the default configuration parameters:
- */
- s.max_lazy_match = configuration_table[s.level].max_lazy;
- s.good_match = configuration_table[s.level].good_length;
- s.nice_match = configuration_table[s.level].nice_length;
- s.max_chain_length = configuration_table[s.level].max_chain;
-
- s.strstart = 0;
- s.block_start = 0;
- s.lookahead = 0;
- s.insert = 0;
- s.match_length = s.prev_length = MIN_MATCH - 1;
- s.match_available = 0;
- s.ins_h = 0;
-}
-
-
-function DeflateState() {
- this.strm = null; /* pointer back to this zlib stream */
- this.status = 0; /* as the name implies */
- this.pending_buf = null; /* output still pending */
- this.pending_buf_size = 0; /* size of pending_buf */
- this.pending_out = 0; /* next pending byte to output to the stream */
- this.pending = 0; /* nb of bytes in the pending buffer */
- this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
- this.gzhead = null; /* gzip header information to write */
- this.gzindex = 0; /* where in extra, name, or comment */
- this.method = Z_DEFLATED; /* can only be DEFLATED */
- this.last_flush = -1; /* value of flush param for previous deflate call */
-
- this.w_size = 0; /* LZ77 window size (32K by default) */
- this.w_bits = 0; /* log2(w_size) (8..16) */
- this.w_mask = 0; /* w_size - 1 */
-
- this.window = null;
- /* Sliding window. Input bytes are read into the second half of the window,
- * and move to the first half later to keep a dictionary of at least wSize
- * bytes. With this organization, matches are limited to a distance of
- * wSize-MAX_MATCH bytes, but this ensures that IO is always
- * performed with a length multiple of the block size.
- */
-
- this.window_size = 0;
- /* Actual size of window: 2*wSize, except when the user input buffer
- * is directly used as sliding window.
- */
-
- this.prev = null;
- /* Link to older string with same hash index. To limit the size of this
- * array to 64K, this link is maintained only for the last 32K strings.
- * An index in this array is thus a window index modulo 32K.
- */
-
- this.head = null; /* Heads of the hash chains or NIL. */
-
- this.ins_h = 0; /* hash index of string to be inserted */
- this.hash_size = 0; /* number of elements in hash table */
- this.hash_bits = 0; /* log2(hash_size) */
- this.hash_mask = 0; /* hash_size-1 */
-
- this.hash_shift = 0;
- /* Number of bits by which ins_h must be shifted at each input
- * step. It must be such that after MIN_MATCH steps, the oldest
- * byte no longer takes part in the hash key, that is:
- * hash_shift * MIN_MATCH >= hash_bits
- */
-
- this.block_start = 0;
- /* Window position at the beginning of the current output block. Gets
- * negative when the window is moved backwards.
- */
-
- this.match_length = 0; /* length of best match */
- this.prev_match = 0; /* previous match */
- this.match_available = 0; /* set if previous match exists */
- this.strstart = 0; /* start of string to insert */
- this.match_start = 0; /* start of matching string */
- this.lookahead = 0; /* number of valid bytes ahead in window */
-
- this.prev_length = 0;
- /* Length of the best match at previous step. Matches not greater than this
- * are discarded. This is used in the lazy match evaluation.
- */
-
- this.max_chain_length = 0;
- /* To speed up deflation, hash chains are never searched beyond this
- * length. A higher limit improves compression ratio but degrades the
- * speed.
- */
-
- this.max_lazy_match = 0;
- /* Attempt to find a better match only when the current match is strictly
- * smaller than this value. This mechanism is used only for compression
- * levels >= 4.
- */
- // That's alias to max_lazy_match, don't use directly
- //this.max_insert_length = 0;
- /* Insert new strings in the hash table only if the match length is not
- * greater than this length. This saves time but degrades compression.
- * max_insert_length is used only for compression levels <= 3.
- */
-
- this.level = 0; /* compression level (1..9) */
- this.strategy = 0; /* favor or force Huffman coding*/
-
- this.good_match = 0;
- /* Use a faster search when the previous match is longer than this */
-
- this.nice_match = 0; /* Stop searching when current match exceeds this */
-
- /* used by trees.c: */
-
- /* Didn't use ct_data typedef below to suppress compiler warning */
-
- // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
- // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
- // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
-
- // Use flat array of DOUBLE size, with interleaved fata,
- // because JS does not support effective
- this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);
- this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2);
- this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2);
- zero(this.dyn_ltree);
- zero(this.dyn_dtree);
- zero(this.bl_tree);
-
- this.l_desc = null; /* desc. for literal tree */
- this.d_desc = null; /* desc. for distance tree */
- this.bl_desc = null; /* desc. for bit length tree */
-
- //ush bl_count[MAX_BITS+1];
- this.bl_count = new utils.Buf16(MAX_BITS + 1);
- /* number of codes at each bit length for an optimal tree */
-
- //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
- this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */
- zero(this.heap);
-
- this.heap_len = 0; /* number of elements in the heap */
- this.heap_max = 0; /* element of largest frequency */
- /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
- * The same heap array is used to build all trees.
- */
-
- this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
- zero(this.depth);
- /* Depth of each subtree used as tie breaker for trees of equal frequency
- */
-
- this.l_buf = 0; /* buffer index for literals or lengths */
-
- this.lit_bufsize = 0;
- /* Size of match buffer for literals/lengths. There are 4 reasons for
- * limiting lit_bufsize to 64K:
- * - frequencies can be kept in 16 bit counters
- * - if compression is not successful for the first block, all input
- * data is still in the window so we can still emit a stored block even
- * when input comes from standard input. (This can also be done for
- * all blocks if lit_bufsize is not greater than 32K.)
- * - if compression is not successful for a file smaller than 64K, we can
- * even emit a stored file instead of a stored block (saving 5 bytes).
- * This is applicable only for zip (not gzip or zlib).
- * - creating new Huffman trees less frequently may not provide fast
- * adaptation to changes in the input data statistics. (Take for
- * example a binary file with poorly compressible code followed by
- * a highly compressible string table.) Smaller buffer sizes give
- * fast adaptation but have of course the overhead of transmitting
- * trees more frequently.
- * - I can't count above 4
- */
-
- this.last_lit = 0; /* running index in l_buf */
-
- this.d_buf = 0;
- /* Buffer index for distances. To simplify the code, d_buf and l_buf have
- * the same number of elements. To use different lengths, an extra flag
- * array would be necessary.
- */
-
- this.opt_len = 0; /* bit length of current block with optimal trees */
- this.static_len = 0; /* bit length of current block with static trees */
- this.matches = 0; /* number of string matches in current block */
- this.insert = 0; /* bytes at end of window left to insert */
-
-
- this.bi_buf = 0;
- /* Output buffer. bits are inserted starting at the bottom (least
- * significant bits).
- */
- this.bi_valid = 0;
- /* Number of valid bits in bi_buf. All bits above the last valid bit
- * are always zero.
- */
-
- // Used for window memory init. We safely ignore it for JS. That makes
- // sense only for pointers and memory check tools.
- //this.high_water = 0;
- /* High water mark offset in window for initialized bytes -- bytes above
- * this are set to zero in order to avoid memory check warnings when
- * longest match routines access bytes past the input. This is then
- * updated to the new high water mark.
- */
-}
-
-
-function deflateResetKeep(strm) {
- var s;
-
- if (!strm || !strm.state) {
- return err(strm, Z_STREAM_ERROR);
- }
-
- strm.total_in = strm.total_out = 0;
- strm.data_type = Z_UNKNOWN;
-
- s = strm.state;
- s.pending = 0;
- s.pending_out = 0;
-
- if (s.wrap < 0) {
- s.wrap = -s.wrap;
- /* was made negative by deflate(..., Z_FINISH); */
- }
- s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
- strm.adler = (s.wrap === 2) ?
- 0 // crc32(0, Z_NULL, 0)
- :
- 1; // adler32(0, Z_NULL, 0)
- s.last_flush = Z_NO_FLUSH;
- trees._tr_init(s);
- return Z_OK;
-}
-
-
-function deflateReset(strm) {
- var ret = deflateResetKeep(strm);
- if (ret === Z_OK) {
- lm_init(strm.state);
- }
- return ret;
-}
-
-
-function deflateSetHeader(strm, head) {
- if (!strm || !strm.state) { return Z_STREAM_ERROR; }
- if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
- strm.state.gzhead = head;
- return Z_OK;
-}
-
-
-function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
- if (!strm) { // === Z_NULL
- return Z_STREAM_ERROR;
- }
- var wrap = 1;
-
- if (level === Z_DEFAULT_COMPRESSION) {
- level = 6;
- }
-
- if (windowBits < 0) { /* suppress zlib wrapper */
- wrap = 0;
- windowBits = -windowBits;
- }
-
- else if (windowBits > 15) {
- wrap = 2; /* write gzip wrapper instead */
- windowBits -= 16;
- }
-
-
- if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
- windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
- strategy < 0 || strategy > Z_FIXED) {
- return err(strm, Z_STREAM_ERROR);
- }
-
-
- if (windowBits === 8) {
- windowBits = 9;
- }
- /* until 256-byte window bug fixed */
-
- var s = new DeflateState();
-
- strm.state = s;
- s.strm = strm;
-
- s.wrap = wrap;
- s.gzhead = null;
- s.w_bits = windowBits;
- s.w_size = 1 << s.w_bits;
- s.w_mask = s.w_size - 1;
-
- s.hash_bits = memLevel + 7;
- s.hash_size = 1 << s.hash_bits;
- s.hash_mask = s.hash_size - 1;
- s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
-
- s.window = new utils.Buf8(s.w_size * 2);
- s.head = new utils.Buf16(s.hash_size);
- s.prev = new utils.Buf16(s.w_size);
-
- // Don't need mem init magic for JS.
- //s.high_water = 0; /* nothing written to s->window yet */
-
- s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
-
- s.pending_buf_size = s.lit_bufsize * 4;
-
- //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
- //s->pending_buf = (uchf *) overlay;
- s.pending_buf = new utils.Buf8(s.pending_buf_size);
-
- // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)
- //s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
- s.d_buf = 1 * s.lit_bufsize;
-
- //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
- s.l_buf = (1 + 2) * s.lit_bufsize;
-
- s.level = level;
- s.strategy = strategy;
- s.method = method;
-
- return deflateReset(strm);
-}
-
-function deflateInit(strm, level) {
- return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
-}
-
-
-function deflate(strm, flush) {
- var old_flush, s;
- var beg, val; // for gzip header write only
-
- if (!strm || !strm.state ||
- flush > Z_BLOCK || flush < 0) {
- return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
- }
-
- s = strm.state;
-
- if (!strm.output ||
- (!strm.input && strm.avail_in !== 0) ||
- (s.status === FINISH_STATE && flush !== Z_FINISH)) {
- return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
- }
-
- s.strm = strm; /* just in case */
- old_flush = s.last_flush;
- s.last_flush = flush;
-
- /* Write the header */
- if (s.status === INIT_STATE) {
-
- if (s.wrap === 2) { // GZIP header
- strm.adler = 0; //crc32(0L, Z_NULL, 0);
- put_byte(s, 31);
- put_byte(s, 139);
- put_byte(s, 8);
- if (!s.gzhead) { // s->gzhead == Z_NULL
- put_byte(s, 0);
- put_byte(s, 0);
- put_byte(s, 0);
- put_byte(s, 0);
- put_byte(s, 0);
- put_byte(s, s.level === 9 ? 2 :
- (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
- 4 : 0));
- put_byte(s, OS_CODE);
- s.status = BUSY_STATE;
- }
- else {
- put_byte(s, (s.gzhead.text ? 1 : 0) +
- (s.gzhead.hcrc ? 2 : 0) +
- (!s.gzhead.extra ? 0 : 4) +
- (!s.gzhead.name ? 0 : 8) +
- (!s.gzhead.comment ? 0 : 16)
- );
- put_byte(s, s.gzhead.time & 0xff);
- put_byte(s, (s.gzhead.time >> 8) & 0xff);
- put_byte(s, (s.gzhead.time >> 16) & 0xff);
- put_byte(s, (s.gzhead.time >> 24) & 0xff);
- put_byte(s, s.level === 9 ? 2 :
- (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
- 4 : 0));
- put_byte(s, s.gzhead.os & 0xff);
- if (s.gzhead.extra && s.gzhead.extra.length) {
- put_byte(s, s.gzhead.extra.length & 0xff);
- put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
- }
- if (s.gzhead.hcrc) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
- }
- s.gzindex = 0;
- s.status = EXTRA_STATE;
- }
- }
- else // DEFLATE header
- {
- var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
- var level_flags = -1;
-
- if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
- level_flags = 0;
- } else if (s.level < 6) {
- level_flags = 1;
- } else if (s.level === 6) {
- level_flags = 2;
- } else {
- level_flags = 3;
- }
- header |= (level_flags << 6);
- if (s.strstart !== 0) { header |= PRESET_DICT; }
- header += 31 - (header % 31);
-
- s.status = BUSY_STATE;
- putShortMSB(s, header);
-
- /* Save the adler32 of the preset dictionary: */
- if (s.strstart !== 0) {
- putShortMSB(s, strm.adler >>> 16);
- putShortMSB(s, strm.adler & 0xffff);
- }
- strm.adler = 1; // adler32(0L, Z_NULL, 0);
- }
- }
-
-//#ifdef GZIP
- if (s.status === EXTRA_STATE) {
- if (s.gzhead.extra/* != Z_NULL*/) {
- beg = s.pending; /* start of bytes to update crc */
-
- while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
- if (s.pending === s.pending_buf_size) {
- if (s.gzhead.hcrc && s.pending > beg) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- flush_pending(strm);
- beg = s.pending;
- if (s.pending === s.pending_buf_size) {
- break;
- }
- }
- put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
- s.gzindex++;
- }
- if (s.gzhead.hcrc && s.pending > beg) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- if (s.gzindex === s.gzhead.extra.length) {
- s.gzindex = 0;
- s.status = NAME_STATE;
- }
- }
- else {
- s.status = NAME_STATE;
- }
- }
- if (s.status === NAME_STATE) {
- if (s.gzhead.name/* != Z_NULL*/) {
- beg = s.pending; /* start of bytes to update crc */
- //int val;
-
- do {
- if (s.pending === s.pending_buf_size) {
- if (s.gzhead.hcrc && s.pending > beg) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- flush_pending(strm);
- beg = s.pending;
- if (s.pending === s.pending_buf_size) {
- val = 1;
- break;
- }
- }
- // JS specific: little magic to add zero terminator to end of string
- if (s.gzindex < s.gzhead.name.length) {
- val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
- } else {
- val = 0;
- }
- put_byte(s, val);
- } while (val !== 0);
-
- if (s.gzhead.hcrc && s.pending > beg) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- if (val === 0) {
- s.gzindex = 0;
- s.status = COMMENT_STATE;
- }
- }
- else {
- s.status = COMMENT_STATE;
- }
- }
- if (s.status === COMMENT_STATE) {
- if (s.gzhead.comment/* != Z_NULL*/) {
- beg = s.pending; /* start of bytes to update crc */
- //int val;
-
- do {
- if (s.pending === s.pending_buf_size) {
- if (s.gzhead.hcrc && s.pending > beg) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- flush_pending(strm);
- beg = s.pending;
- if (s.pending === s.pending_buf_size) {
- val = 1;
- break;
- }
- }
- // JS specific: little magic to add zero terminator to end of string
- if (s.gzindex < s.gzhead.comment.length) {
- val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
- } else {
- val = 0;
- }
- put_byte(s, val);
- } while (val !== 0);
-
- if (s.gzhead.hcrc && s.pending > beg) {
- strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
- }
- if (val === 0) {
- s.status = HCRC_STATE;
- }
- }
- else {
- s.status = HCRC_STATE;
- }
- }
- if (s.status === HCRC_STATE) {
- if (s.gzhead.hcrc) {
- if (s.pending + 2 > s.pending_buf_size) {
- flush_pending(strm);
- }
- if (s.pending + 2 <= s.pending_buf_size) {
- put_byte(s, strm.adler & 0xff);
- put_byte(s, (strm.adler >> 8) & 0xff);
- strm.adler = 0; //crc32(0L, Z_NULL, 0);
- s.status = BUSY_STATE;
- }
- }
- else {
- s.status = BUSY_STATE;
- }
- }
-//#endif
-
- /* Flush as much pending output as possible */
- if (s.pending !== 0) {
- flush_pending(strm);
- if (strm.avail_out === 0) {
- /* Since avail_out is 0, deflate will be called again with
- * more output space, but possibly with both pending and
- * avail_in equal to zero. There won't be anything to do,
- * but this is not an error situation so make sure we
- * return OK instead of BUF_ERROR at next call of deflate:
- */
- s.last_flush = -1;
- return Z_OK;
- }
-
- /* Make sure there is something to do and avoid duplicate consecutive
- * flushes. For repeated and useless calls with Z_FINISH, we keep
- * returning Z_STREAM_END instead of Z_BUF_ERROR.
- */
- } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
- flush !== Z_FINISH) {
- return err(strm, Z_BUF_ERROR);
- }
-
- /* User must not provide more input after the first FINISH: */
- if (s.status === FINISH_STATE && strm.avail_in !== 0) {
- return err(strm, Z_BUF_ERROR);
- }
-
- /* Start a new block or continue the current one.
- */
- if (strm.avail_in !== 0 || s.lookahead !== 0 ||
- (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
- var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
- (s.strategy === Z_RLE ? deflate_rle(s, flush) :
- configuration_table[s.level].func(s, flush));
-
- if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
- s.status = FINISH_STATE;
- }
- if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
- if (strm.avail_out === 0) {
- s.last_flush = -1;
- /* avoid BUF_ERROR next call, see above */
- }
- return Z_OK;
- /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
- * of deflate should use the same flush parameter to make sure
- * that the flush is complete. So we don't have to output an
- * empty block here, this will be done at next call. This also
- * ensures that for a very small output buffer, we emit at most
- * one empty block.
- */
- }
- if (bstate === BS_BLOCK_DONE) {
- if (flush === Z_PARTIAL_FLUSH) {
- trees._tr_align(s);
- }
- else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
-
- trees._tr_stored_block(s, 0, 0, false);
- /* For a full flush, this empty block will be recognized
- * as a special marker by inflate_sync().
- */
- if (flush === Z_FULL_FLUSH) {
- /*** CLEAR_HASH(s); ***/ /* forget history */
- zero(s.head); // Fill with NIL (= 0);
-
- if (s.lookahead === 0) {
- s.strstart = 0;
- s.block_start = 0;
- s.insert = 0;
- }
- }
- }
- flush_pending(strm);
- if (strm.avail_out === 0) {
- s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
- return Z_OK;
- }
- }
- }
- //Assert(strm->avail_out > 0, "bug2");
- //if (strm.avail_out <= 0) { throw new Error("bug2");}
-
- if (flush !== Z_FINISH) { return Z_OK; }
- if (s.wrap <= 0) { return Z_STREAM_END; }
-
- /* Write the trailer */
- if (s.wrap === 2) {
- put_byte(s, strm.adler & 0xff);
- put_byte(s, (strm.adler >> 8) & 0xff);
- put_byte(s, (strm.adler >> 16) & 0xff);
- put_byte(s, (strm.adler >> 24) & 0xff);
- put_byte(s, strm.total_in & 0xff);
- put_byte(s, (strm.total_in >> 8) & 0xff);
- put_byte(s, (strm.total_in >> 16) & 0xff);
- put_byte(s, (strm.total_in >> 24) & 0xff);
- }
- else
- {
- putShortMSB(s, strm.adler >>> 16);
- putShortMSB(s, strm.adler & 0xffff);
- }
-
- flush_pending(strm);
- /* If avail_out is zero, the application will call deflate again
- * to flush the rest.
- */
- if (s.wrap > 0) { s.wrap = -s.wrap; }
- /* write the trailer only once! */
- return s.pending !== 0 ? Z_OK : Z_STREAM_END;
-}
-
-function deflateEnd(strm) {
- var status;
-
- if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
- return Z_STREAM_ERROR;
- }
-
- status = strm.state.status;
- if (status !== INIT_STATE &&
- status !== EXTRA_STATE &&
- status !== NAME_STATE &&
- status !== COMMENT_STATE &&
- status !== HCRC_STATE &&
- status !== BUSY_STATE &&
- status !== FINISH_STATE
- ) {
- return err(strm, Z_STREAM_ERROR);
- }
-
- strm.state = null;
-
- return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
-}
-
-
-/* =========================================================================
- * Initializes the compression dictionary from the given byte
- * sequence without producing any compressed output.
- */
-function deflateSetDictionary(strm, dictionary) {
- var dictLength = dictionary.length;
-
- var s;
- var str, n;
- var wrap;
- var avail;
- var next;
- var input;
- var tmpDict;
-
- if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
- return Z_STREAM_ERROR;
- }
-
- s = strm.state;
- wrap = s.wrap;
-
- if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {
- return Z_STREAM_ERROR;
- }
-
- /* when using zlib wrappers, compute Adler-32 for provided dictionary */
- if (wrap === 1) {
- /* adler32(strm->adler, dictionary, dictLength); */
- strm.adler = adler32(strm.adler, dictionary, dictLength, 0);
- }
-
- s.wrap = 0; /* avoid computing Adler-32 in read_buf */
-
- /* if dictionary would fill window, just replace the history */
- if (dictLength >= s.w_size) {
- if (wrap === 0) { /* already empty otherwise */
- /*** CLEAR_HASH(s); ***/
- zero(s.head); // Fill with NIL (= 0);
- s.strstart = 0;
- s.block_start = 0;
- s.insert = 0;
- }
- /* use the tail */
- // dictionary = dictionary.slice(dictLength - s.w_size);
- tmpDict = new utils.Buf8(s.w_size);
- utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);
- dictionary = tmpDict;
- dictLength = s.w_size;
- }
- /* insert dictionary into window and hash */
- avail = strm.avail_in;
- next = strm.next_in;
- input = strm.input;
- strm.avail_in = dictLength;
- strm.next_in = 0;
- strm.input = dictionary;
- fill_window(s);
- while (s.lookahead >= MIN_MATCH) {
- str = s.strstart;
- n = s.lookahead - (MIN_MATCH - 1);
- do {
- /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
- s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
-
- s.prev[str & s.w_mask] = s.head[s.ins_h];
-
- s.head[s.ins_h] = str;
- str++;
- } while (--n);
- s.strstart = str;
- s.lookahead = MIN_MATCH - 1;
- fill_window(s);
- }
- s.strstart += s.lookahead;
- s.block_start = s.strstart;
- s.insert = s.lookahead;
- s.lookahead = 0;
- s.match_length = s.prev_length = MIN_MATCH - 1;
- s.match_available = 0;
- strm.next_in = next;
- strm.input = input;
- strm.avail_in = avail;
- s.wrap = wrap;
- return Z_OK;
-}
-
-
-exports.deflateInit = deflateInit;
-exports.deflateInit2 = deflateInit2;
-exports.deflateReset = deflateReset;
-exports.deflateResetKeep = deflateResetKeep;
-exports.deflateSetHeader = deflateSetHeader;
-exports.deflate = deflate;
-exports.deflateEnd = deflateEnd;
-exports.deflateSetDictionary = deflateSetDictionary;
-exports.deflateInfo = 'pako deflate (from Nodeca project)';
-
-/* Not implemented
-exports.deflateBound = deflateBound;
-exports.deflateCopy = deflateCopy;
-exports.deflateParams = deflateParams;
-exports.deflatePending = deflatePending;
-exports.deflatePrime = deflatePrime;
-exports.deflateTune = deflateTune;
-*/
-
-},{"../utils/common":57,"./adler32":58,"./crc32":60,"./messages":65,"./trees":66}],62:[function(require,module,exports){
-'use strict';
-
-// See state defs from inflate.js
-var BAD = 30; /* got a data error -- remain here until reset */
-var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
-
-/*
- Decode literal, length, and distance codes and write out the resulting
- literal and match bytes until either not enough input or output is
- available, an end-of-block is encountered, or a data error is encountered.
- When large enough input and output buffers are supplied to inflate(), for
- example, a 16K input buffer and a 64K output buffer, more than 95% of the
- inflate execution time is spent in this routine.
-
- Entry assumptions:
-
- state.mode === LEN
- strm.avail_in >= 6
- strm.avail_out >= 258
- start >= strm.avail_out
- state.bits < 8
-
- On return, state.mode is one of:
-
- LEN -- ran out of enough output space or enough available input
- TYPE -- reached end of block code, inflate() to interpret next block
- BAD -- error in block data
-
- Notes:
-
- - The maximum input bits used by a length/distance pair is 15 bits for the
- length code, 5 bits for the length extra, 15 bits for the distance code,
- and 13 bits for the distance extra. This totals 48 bits, or six bytes.
- Therefore if strm.avail_in >= 6, then there is enough input to avoid
- checking for available input while decoding.
-
- - The maximum bytes that a single length/distance pair can output is 258
- bytes, which is the maximum length that can be coded. inflate_fast()
- requires strm.avail_out >= 258 for each loop to avoid checking for
- output space.
- */
-module.exports = function inflate_fast(strm, start) {
- var state;
- var _in; /* local strm.input */
- var last; /* have enough input while in < last */
- var _out; /* local strm.output */
- var beg; /* inflate()'s initial strm.output */
- var end; /* while out < end, enough space available */
-//#ifdef INFLATE_STRICT
- var dmax; /* maximum distance from zlib header */
-//#endif
- var wsize; /* window size or zero if not using window */
- var whave; /* valid bytes in the window */
- var wnext; /* window write index */
- // Use `s_window` instead `window`, avoid conflict with instrumentation tools
- var s_window; /* allocated sliding window, if wsize != 0 */
- var hold; /* local strm.hold */
- var bits; /* local strm.bits */
- var lcode; /* local strm.lencode */
- var dcode; /* local strm.distcode */
- var lmask; /* mask for first level of length codes */
- var dmask; /* mask for first level of distance codes */
- var here; /* retrieved table entry */
- var op; /* code bits, operation, extra bits, or */
- /* window position, window bytes to copy */
- var len; /* match length, unused bytes */
- var dist; /* match distance */
- var from; /* where to copy match from */
- var from_source;
-
-
- var input, output; // JS specific, because we have no pointers
-
- /* copy state to local variables */
- state = strm.state;
- //here = state.here;
- _in = strm.next_in;
- input = strm.input;
- last = _in + (strm.avail_in - 5);
- _out = strm.next_out;
- output = strm.output;
- beg = _out - (start - strm.avail_out);
- end = _out + (strm.avail_out - 257);
-//#ifdef INFLATE_STRICT
- dmax = state.dmax;
-//#endif
- wsize = state.wsize;
- whave = state.whave;
- wnext = state.wnext;
- s_window = state.window;
- hold = state.hold;
- bits = state.bits;
- lcode = state.lencode;
- dcode = state.distcode;
- lmask = (1 << state.lenbits) - 1;
- dmask = (1 << state.distbits) - 1;
-
-
- /* decode literals and length/distances until end-of-block or not enough
- input data or output space */
-
- top:
- do {
- if (bits < 15) {
- hold += input[_in++] << bits;
- bits += 8;
- hold += input[_in++] << bits;
- bits += 8;
- }
-
- here = lcode[hold & lmask];
-
- dolen:
- for (;;) { // Goto emulation
- op = here >>> 24/*here.bits*/;
- hold >>>= op;
- bits -= op;
- op = (here >>> 16) & 0xff/*here.op*/;
- if (op === 0) { /* literal */
- //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
- // "inflate: literal '%c'\n" :
- // "inflate: literal 0x%02x\n", here.val));
- output[_out++] = here & 0xffff/*here.val*/;
- }
- else if (op & 16) { /* length base */
- len = here & 0xffff/*here.val*/;
- op &= 15; /* number of extra bits */
- if (op) {
- if (bits < op) {
- hold += input[_in++] << bits;
- bits += 8;
- }
- len += hold & ((1 << op) - 1);
- hold >>>= op;
- bits -= op;
- }
- //Tracevv((stderr, "inflate: length %u\n", len));
- if (bits < 15) {
- hold += input[_in++] << bits;
- bits += 8;
- hold += input[_in++] << bits;
- bits += 8;
- }
- here = dcode[hold & dmask];
-
- dodist:
- for (;;) { // goto emulation
- op = here >>> 24/*here.bits*/;
- hold >>>= op;
- bits -= op;
- op = (here >>> 16) & 0xff/*here.op*/;
-
- if (op & 16) { /* distance base */
- dist = here & 0xffff/*here.val*/;
- op &= 15; /* number of extra bits */
- if (bits < op) {
- hold += input[_in++] << bits;
- bits += 8;
- if (bits < op) {
- hold += input[_in++] << bits;
- bits += 8;
- }
- }
- dist += hold & ((1 << op) - 1);
-//#ifdef INFLATE_STRICT
- if (dist > dmax) {
- strm.msg = 'invalid distance too far back';
- state.mode = BAD;
- break top;
- }
-//#endif
- hold >>>= op;
- bits -= op;
- //Tracevv((stderr, "inflate: distance %u\n", dist));
- op = _out - beg; /* max distance in output */
- if (dist > op) { /* see if copy from window */
- op = dist - op; /* distance back in window */
- if (op > whave) {
- if (state.sane) {
- strm.msg = 'invalid distance too far back';
- state.mode = BAD;
- break top;
- }
-
-// (!) This block is disabled in zlib defailts,
-// don't enable it for binary compatibility
-//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
-// if (len <= op - whave) {
-// do {
-// output[_out++] = 0;
-// } while (--len);
-// continue top;
-// }
-// len -= op - whave;
-// do {
-// output[_out++] = 0;
-// } while (--op > whave);
-// if (op === 0) {
-// from = _out - dist;
-// do {
-// output[_out++] = output[from++];
-// } while (--len);
-// continue top;
-// }
-//#endif
- }
- from = 0; // window index
- from_source = s_window;
- if (wnext === 0) { /* very common case */
- from += wsize - op;
- if (op < len) { /* some from window */
- len -= op;
- do {
- output[_out++] = s_window[from++];
- } while (--op);
- from = _out - dist; /* rest from output */
- from_source = output;
- }
- }
- else if (wnext < op) { /* wrap around window */
- from += wsize + wnext - op;
- op -= wnext;
- if (op < len) { /* some from end of window */
- len -= op;
- do {
- output[_out++] = s_window[from++];
- } while (--op);
- from = 0;
- if (wnext < len) { /* some from start of window */
- op = wnext;
- len -= op;
- do {
- output[_out++] = s_window[from++];
- } while (--op);
- from = _out - dist; /* rest from output */
- from_source = output;
- }
- }
- }
- else { /* contiguous in window */
- from += wnext - op;
- if (op < len) { /* some from window */
- len -= op;
- do {
- output[_out++] = s_window[from++];
- } while (--op);
- from = _out - dist; /* rest from output */
- from_source = output;
- }
- }
- while (len > 2) {
- output[_out++] = from_source[from++];
- output[_out++] = from_source[from++];
- output[_out++] = from_source[from++];
- len -= 3;
- }
- if (len) {
- output[_out++] = from_source[from++];
- if (len > 1) {
- output[_out++] = from_source[from++];
- }
- }
- }
- else {
- from = _out - dist; /* copy direct from output */
- do { /* minimum length is three */
- output[_out++] = output[from++];
- output[_out++] = output[from++];
- output[_out++] = output[from++];
- len -= 3;
- } while (len > 2);
- if (len) {
- output[_out++] = output[from++];
- if (len > 1) {
- output[_out++] = output[from++];
- }
- }
- }
- }
- else if ((op & 64) === 0) { /* 2nd level distance code */
- here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
- continue dodist;
- }
- else {
- strm.msg = 'invalid distance code';
- state.mode = BAD;
- break top;
- }
-
- break; // need to emulate goto via "continue"
- }
- }
- else if ((op & 64) === 0) { /* 2nd level length code */
- here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
- continue dolen;
- }
- else if (op & 32) { /* end-of-block */
- //Tracevv((stderr, "inflate: end of block\n"));
- state.mode = TYPE;
- break top;
- }
- else {
- strm.msg = 'invalid literal/length code';
- state.mode = BAD;
- break top;
- }
-
- break; // need to emulate goto via "continue"
- }
- } while (_in < last && _out < end);
-
- /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
- len = bits >> 3;
- _in -= len;
- bits -= len << 3;
- hold &= (1 << bits) - 1;
-
- /* update state and return */
- strm.next_in = _in;
- strm.next_out = _out;
- strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
- strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
- state.hold = hold;
- state.bits = bits;
- return;
-};
-
-},{}],63:[function(require,module,exports){
-'use strict';
-
-
-var utils = require('../utils/common');
-var adler32 = require('./adler32');
-var crc32 = require('./crc32');
-var inflate_fast = require('./inffast');
-var inflate_table = require('./inftrees');
-
-var CODES = 0;
-var LENS = 1;
-var DISTS = 2;
-
-/* Public constants ==========================================================*/
-/* ===========================================================================*/
-
-
-/* Allowed flush values; see deflate() and inflate() below for details */
-//var Z_NO_FLUSH = 0;
-//var Z_PARTIAL_FLUSH = 1;
-//var Z_SYNC_FLUSH = 2;
-//var Z_FULL_FLUSH = 3;
-var Z_FINISH = 4;
-var Z_BLOCK = 5;
-var Z_TREES = 6;
-
-
-/* Return codes for the compression/decompression functions. Negative values
- * are errors, positive values are used for special but normal events.
- */
-var Z_OK = 0;
-var Z_STREAM_END = 1;
-var Z_NEED_DICT = 2;
-//var Z_ERRNO = -1;
-var Z_STREAM_ERROR = -2;
-var Z_DATA_ERROR = -3;
-var Z_MEM_ERROR = -4;
-var Z_BUF_ERROR = -5;
-//var Z_VERSION_ERROR = -6;
-
-/* The deflate compression method */
-var Z_DEFLATED = 8;
-
-
-/* STATES ====================================================================*/
-/* ===========================================================================*/
-
-
-var HEAD = 1; /* i: waiting for magic header */
-var FLAGS = 2; /* i: waiting for method and flags (gzip) */
-var TIME = 3; /* i: waiting for modification time (gzip) */
-var OS = 4; /* i: waiting for extra flags and operating system (gzip) */
-var EXLEN = 5; /* i: waiting for extra length (gzip) */
-var EXTRA = 6; /* i: waiting for extra bytes (gzip) */
-var NAME = 7; /* i: waiting for end of file name (gzip) */
-var COMMENT = 8; /* i: waiting for end of comment (gzip) */
-var HCRC = 9; /* i: waiting for header crc (gzip) */
-var DICTID = 10; /* i: waiting for dictionary check value */
-var DICT = 11; /* waiting for inflateSetDictionary() call */
-var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
-var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */
-var STORED = 14; /* i: waiting for stored size (length and complement) */
-var COPY_ = 15; /* i/o: same as COPY below, but only first time in */
-var COPY = 16; /* i/o: waiting for input or output to copy stored block */
-var TABLE = 17; /* i: waiting for dynamic block table lengths */
-var LENLENS = 18; /* i: waiting for code length code lengths */
-var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */
-var LEN_ = 20; /* i: same as LEN below, but only first time in */
-var LEN = 21; /* i: waiting for length/lit/eob code */
-var LENEXT = 22; /* i: waiting for length extra bits */
-var DIST = 23; /* i: waiting for distance code */
-var DISTEXT = 24; /* i: waiting for distance extra bits */
-var MATCH = 25; /* o: waiting for output space to copy string */
-var LIT = 26; /* o: waiting for output space to write literal */
-var CHECK = 27; /* i: waiting for 32-bit check value */
-var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */
-var DONE = 29; /* finished check, done -- remain here until reset */
-var BAD = 30; /* got a data error -- remain here until reset */
-var MEM = 31; /* got an inflate() memory error -- remain here until reset */
-var SYNC = 32; /* looking for synchronization bytes to restart inflate() */
-
-/* ===========================================================================*/
-
-
-
-var ENOUGH_LENS = 852;
-var ENOUGH_DISTS = 592;
-//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
-
-var MAX_WBITS = 15;
-/* 32K LZ77 window */
-var DEF_WBITS = MAX_WBITS;
-
-
-function zswap32(q) {
- return (((q >>> 24) & 0xff) +
- ((q >>> 8) & 0xff00) +
- ((q & 0xff00) << 8) +
- ((q & 0xff) << 24));
-}
-
-
-function InflateState() {
- this.mode = 0; /* current inflate mode */
- this.last = false; /* true if processing last block */
- this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
- this.havedict = false; /* true if dictionary provided */
- this.flags = 0; /* gzip header method and flags (0 if zlib) */
- this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */
- this.check = 0; /* protected copy of check value */
- this.total = 0; /* protected copy of output count */
- // TODO: may be {}
- this.head = null; /* where to save gzip header information */
-
- /* sliding window */
- this.wbits = 0; /* log base 2 of requested window size */
- this.wsize = 0; /* window size or zero if not using window */
- this.whave = 0; /* valid bytes in the window */
- this.wnext = 0; /* window write index */
- this.window = null; /* allocated sliding window, if needed */
-
- /* bit accumulator */
- this.hold = 0; /* input bit accumulator */
- this.bits = 0; /* number of bits in "in" */
-
- /* for string and stored block copying */
- this.length = 0; /* literal or length of data to copy */
- this.offset = 0; /* distance back to copy string from */
-
- /* for table and code decoding */
- this.extra = 0; /* extra bits needed */
-
- /* fixed and dynamic code tables */
- this.lencode = null; /* starting table for length/literal codes */
- this.distcode = null; /* starting table for distance codes */
- this.lenbits = 0; /* index bits for lencode */
- this.distbits = 0; /* index bits for distcode */
-
- /* dynamic table building */
- this.ncode = 0; /* number of code length code lengths */
- this.nlen = 0; /* number of length code lengths */
- this.ndist = 0; /* number of distance code lengths */
- this.have = 0; /* number of code lengths in lens[] */
- this.next = null; /* next available space in codes[] */
-
- this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
- this.work = new utils.Buf16(288); /* work area for code table building */
-
- /*
- because we don't have pointers in js, we use lencode and distcode directly
- as buffers so we don't need codes
- */
- //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */
- this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */
- this.distdyn = null; /* dynamic table for distance codes (JS specific) */
- this.sane = 0; /* if false, allow invalid distance too far */
- this.back = 0; /* bits back of last unprocessed length/lit */
- this.was = 0; /* initial length of match */
-}
-
-function inflateResetKeep(strm) {
- var state;
-
- if (!strm || !strm.state) { return Z_STREAM_ERROR; }
- state = strm.state;
- strm.total_in = strm.total_out = state.total = 0;
- strm.msg = ''; /*Z_NULL*/
- if (state.wrap) { /* to support ill-conceived Java test suite */
- strm.adler = state.wrap & 1;
- }
- state.mode = HEAD;
- state.last = 0;
- state.havedict = 0;
- state.dmax = 32768;
- state.head = null/*Z_NULL*/;
- state.hold = 0;
- state.bits = 0;
- //state.lencode = state.distcode = state.next = state.codes;
- state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
- state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
-
- state.sane = 1;
- state.back = -1;
- //Tracev((stderr, "inflate: reset\n"));
- return Z_OK;
-}
-
-function inflateReset(strm) {
- var state;
-
- if (!strm || !strm.state) { return Z_STREAM_ERROR; }
- state = strm.state;
- state.wsize = 0;
- state.whave = 0;
- state.wnext = 0;
- return inflateResetKeep(strm);
-
-}
-
-function inflateReset2(strm, windowBits) {
- var wrap;
- var state;
-
- /* get the state */
- if (!strm || !strm.state) { return Z_STREAM_ERROR; }
- state = strm.state;
-
- /* extract wrap request from windowBits parameter */
- if (windowBits < 0) {
- wrap = 0;
- windowBits = -windowBits;
- }
- else {
- wrap = (windowBits >> 4) + 1;
- if (windowBits < 48) {
- windowBits &= 15;
- }
- }
-
- /* set number of window bits, free window if different */
- if (windowBits && (windowBits < 8 || windowBits > 15)) {
- return Z_STREAM_ERROR;
- }
- if (state.window !== null && state.wbits !== windowBits) {
- state.window = null;
- }
-
- /* update state and reset the rest of it */
- state.wrap = wrap;
- state.wbits = windowBits;
- return inflateReset(strm);
-}
-
-function inflateInit2(strm, windowBits) {
- var ret;
- var state;
-
- if (!strm) { return Z_STREAM_ERROR; }
- //strm.msg = Z_NULL; /* in case we return an error */
-
- state = new InflateState();
-
- //if (state === Z_NULL) return Z_MEM_ERROR;
- //Tracev((stderr, "inflate: allocated\n"));
- strm.state = state;
- state.window = null/*Z_NULL*/;
- ret = inflateReset2(strm, windowBits);
- if (ret !== Z_OK) {
- strm.state = null/*Z_NULL*/;
- }
- return ret;
-}
-
-function inflateInit(strm) {
- return inflateInit2(strm, DEF_WBITS);
-}
-
-
-/*
- Return state with length and distance decoding tables and index sizes set to
- fixed code decoding. Normally this returns fixed tables from inffixed.h.
- If BUILDFIXED is defined, then instead this routine builds the tables the
- first time it's called, and returns those tables the first time and
- thereafter. This reduces the size of the code by about 2K bytes, in
- exchange for a little execution time. However, BUILDFIXED should not be
- used for threaded applications, since the rewriting of the tables and virgin
- may not be thread-safe.
- */
-var virgin = true;
-
-var lenfix, distfix; // We have no pointers in JS, so keep tables separate
-
-function fixedtables(state) {
- /* build fixed huffman tables if first call (may not be thread safe) */
- if (virgin) {
- var sym;
-
- lenfix = new utils.Buf32(512);
- distfix = new utils.Buf32(32);
-
- /* literal/length table */
- sym = 0;
- while (sym < 144) { state.lens[sym++] = 8; }
- while (sym < 256) { state.lens[sym++] = 9; }
- while (sym < 280) { state.lens[sym++] = 7; }
- while (sym < 288) { state.lens[sym++] = 8; }
-
- inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 });
-
- /* distance table */
- sym = 0;
- while (sym < 32) { state.lens[sym++] = 5; }
-
- inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 });
-
- /* do this just once */
- virgin = false;
- }
-
- state.lencode = lenfix;
- state.lenbits = 9;
- state.distcode = distfix;
- state.distbits = 5;
-}
-
-
-/*
- Update the window with the last wsize (normally 32K) bytes written before
- returning. If window does not exist yet, create it. This is only called
- when a window is already in use, or when output has been written during this
- inflate call, but the end of the deflate stream has not been reached yet.
- It is also called to create a window for dictionary data when a dictionary
- is loaded.
-
- Providing output buffers larger than 32K to inflate() should provide a speed
- advantage, since only the last 32K of output is copied to the sliding window
- upon return from inflate(), and since all distances after the first 32K of
- output will fall in the output data, making match copies simpler and faster.
- The advantage may be dependent on the size of the processor's data caches.
- */
-function updatewindow(strm, src, end, copy) {
- var dist;
- var state = strm.state;
-
- /* if it hasn't been done already, allocate space for the window */
- if (state.window === null) {
- state.wsize = 1 << state.wbits;
- state.wnext = 0;
- state.whave = 0;
-
- state.window = new utils.Buf8(state.wsize);
- }
-
- /* copy state->wsize or less output bytes into the circular window */
- if (copy >= state.wsize) {
- utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);
- state.wnext = 0;
- state.whave = state.wsize;
- }
- else {
- dist = state.wsize - state.wnext;
- if (dist > copy) {
- dist = copy;
- }
- //zmemcpy(state->window + state->wnext, end - copy, dist);
- utils.arraySet(state.window, src, end - copy, dist, state.wnext);
- copy -= dist;
- if (copy) {
- //zmemcpy(state->window, end - copy, copy);
- utils.arraySet(state.window, src, end - copy, copy, 0);
- state.wnext = copy;
- state.whave = state.wsize;
- }
- else {
- state.wnext += dist;
- if (state.wnext === state.wsize) { state.wnext = 0; }
- if (state.whave < state.wsize) { state.whave += dist; }
- }
- }
- return 0;
-}
-
-function inflate(strm, flush) {
- var state;
- var input, output; // input/output buffers
- var next; /* next input INDEX */
- var put; /* next output INDEX */
- var have, left; /* available input and output */
- var hold; /* bit buffer */
- var bits; /* bits in bit buffer */
- var _in, _out; /* save starting available input and output */
- var copy; /* number of stored or match bytes to copy */
- var from; /* where to copy match bytes from */
- var from_source;
- var here = 0; /* current decoding table entry */
- var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
- //var last; /* parent table entry */
- var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
- var len; /* length to copy for repeats, bits to drop */
- var ret; /* return code */
- var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */
- var opts;
-
- var n; // temporary var for NEED_BITS
-
- var order = /* permutation of code lengths */
- [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
-
-
- if (!strm || !strm.state || !strm.output ||
- (!strm.input && strm.avail_in !== 0)) {
- return Z_STREAM_ERROR;
- }
-
- state = strm.state;
- if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */
-
-
- //--- LOAD() ---
- put = strm.next_out;
- output = strm.output;
- left = strm.avail_out;
- next = strm.next_in;
- input = strm.input;
- have = strm.avail_in;
- hold = state.hold;
- bits = state.bits;
- //---
-
- _in = have;
- _out = left;
- ret = Z_OK;
-
- inf_leave: // goto emulation
- for (;;) {
- switch (state.mode) {
- case HEAD:
- if (state.wrap === 0) {
- state.mode = TYPEDO;
- break;
- }
- //=== NEEDBITS(16);
- while (bits < 16) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */
- state.check = 0/*crc32(0L, Z_NULL, 0)*/;
- //=== CRC2(state.check, hold);
- hbuf[0] = hold & 0xff;
- hbuf[1] = (hold >>> 8) & 0xff;
- state.check = crc32(state.check, hbuf, 2, 0);
- //===//
-
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = FLAGS;
- break;
- }
- state.flags = 0; /* expect zlib header */
- if (state.head) {
- state.head.done = false;
- }
- if (!(state.wrap & 1) || /* check if zlib header allowed */
- (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
- strm.msg = 'incorrect header check';
- state.mode = BAD;
- break;
- }
- if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
- strm.msg = 'unknown compression method';
- state.mode = BAD;
- break;
- }
- //--- DROPBITS(4) ---//
- hold >>>= 4;
- bits -= 4;
- //---//
- len = (hold & 0x0f)/*BITS(4)*/ + 8;
- if (state.wbits === 0) {
- state.wbits = len;
- }
- else if (len > state.wbits) {
- strm.msg = 'invalid window size';
- state.mode = BAD;
- break;
- }
- state.dmax = 1 << len;
- //Tracev((stderr, "inflate: zlib header ok\n"));
- strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
- state.mode = hold & 0x200 ? DICTID : TYPE;
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- break;
- case FLAGS:
- //=== NEEDBITS(16); */
- while (bits < 16) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.flags = hold;
- if ((state.flags & 0xff) !== Z_DEFLATED) {
- strm.msg = 'unknown compression method';
- state.mode = BAD;
- break;
- }
- if (state.flags & 0xe000) {
- strm.msg = 'unknown header flags set';
- state.mode = BAD;
- break;
- }
- if (state.head) {
- state.head.text = ((hold >> 8) & 1);
- }
- if (state.flags & 0x0200) {
- //=== CRC2(state.check, hold);
- hbuf[0] = hold & 0xff;
- hbuf[1] = (hold >>> 8) & 0xff;
- state.check = crc32(state.check, hbuf, 2, 0);
- //===//
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = TIME;
- /* falls through */
- case TIME:
- //=== NEEDBITS(32); */
- while (bits < 32) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if (state.head) {
- state.head.time = hold;
- }
- if (state.flags & 0x0200) {
- //=== CRC4(state.check, hold)
- hbuf[0] = hold & 0xff;
- hbuf[1] = (hold >>> 8) & 0xff;
- hbuf[2] = (hold >>> 16) & 0xff;
- hbuf[3] = (hold >>> 24) & 0xff;
- state.check = crc32(state.check, hbuf, 4, 0);
- //===
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = OS;
- /* falls through */
- case OS:
- //=== NEEDBITS(16); */
- while (bits < 16) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if (state.head) {
- state.head.xflags = (hold & 0xff);
- state.head.os = (hold >> 8);
- }
- if (state.flags & 0x0200) {
- //=== CRC2(state.check, hold);
- hbuf[0] = hold & 0xff;
- hbuf[1] = (hold >>> 8) & 0xff;
- state.check = crc32(state.check, hbuf, 2, 0);
- //===//
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = EXLEN;
- /* falls through */
- case EXLEN:
- if (state.flags & 0x0400) {
- //=== NEEDBITS(16); */
- while (bits < 16) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.length = hold;
- if (state.head) {
- state.head.extra_len = hold;
- }
- if (state.flags & 0x0200) {
- //=== CRC2(state.check, hold);
- hbuf[0] = hold & 0xff;
- hbuf[1] = (hold >>> 8) & 0xff;
- state.check = crc32(state.check, hbuf, 2, 0);
- //===//
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- }
- else if (state.head) {
- state.head.extra = null/*Z_NULL*/;
- }
- state.mode = EXTRA;
- /* falls through */
- case EXTRA:
- if (state.flags & 0x0400) {
- copy = state.length;
- if (copy > have) { copy = have; }
- if (copy) {
- if (state.head) {
- len = state.head.extra_len - state.length;
- if (!state.head.extra) {
- // Use untyped array for more conveniend processing later
- state.head.extra = new Array(state.head.extra_len);
- }
- utils.arraySet(
- state.head.extra,
- input,
- next,
- // extra field is limited to 65536 bytes
- // - no need for additional size check
- copy,
- /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
- len
- );
- //zmemcpy(state.head.extra + len, next,
- // len + copy > state.head.extra_max ?
- // state.head.extra_max - len : copy);
- }
- if (state.flags & 0x0200) {
- state.check = crc32(state.check, input, copy, next);
- }
- have -= copy;
- next += copy;
- state.length -= copy;
- }
- if (state.length) { break inf_leave; }
- }
- state.length = 0;
- state.mode = NAME;
- /* falls through */
- case NAME:
- if (state.flags & 0x0800) {
- if (have === 0) { break inf_leave; }
- copy = 0;
- do {
- // TODO: 2 or 1 bytes?
- len = input[next + copy++];
- /* use constant limit because in js we should not preallocate memory */
- if (state.head && len &&
- (state.length < 65536 /*state.head.name_max*/)) {
- state.head.name += String.fromCharCode(len);
- }
- } while (len && copy < have);
-
- if (state.flags & 0x0200) {
- state.check = crc32(state.check, input, copy, next);
- }
- have -= copy;
- next += copy;
- if (len) { break inf_leave; }
- }
- else if (state.head) {
- state.head.name = null;
- }
- state.length = 0;
- state.mode = COMMENT;
- /* falls through */
- case COMMENT:
- if (state.flags & 0x1000) {
- if (have === 0) { break inf_leave; }
- copy = 0;
- do {
- len = input[next + copy++];
- /* use constant limit because in js we should not preallocate memory */
- if (state.head && len &&
- (state.length < 65536 /*state.head.comm_max*/)) {
- state.head.comment += String.fromCharCode(len);
- }
- } while (len && copy < have);
- if (state.flags & 0x0200) {
- state.check = crc32(state.check, input, copy, next);
- }
- have -= copy;
- next += copy;
- if (len) { break inf_leave; }
- }
- else if (state.head) {
- state.head.comment = null;
- }
- state.mode = HCRC;
- /* falls through */
- case HCRC:
- if (state.flags & 0x0200) {
- //=== NEEDBITS(16); */
- while (bits < 16) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if (hold !== (state.check & 0xffff)) {
- strm.msg = 'header crc mismatch';
- state.mode = BAD;
- break;
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- }
- if (state.head) {
- state.head.hcrc = ((state.flags >> 9) & 1);
- state.head.done = true;
- }
- strm.adler = state.check = 0;
- state.mode = TYPE;
- break;
- case DICTID:
- //=== NEEDBITS(32); */
- while (bits < 32) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- strm.adler = state.check = zswap32(hold);
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = DICT;
- /* falls through */
- case DICT:
- if (state.havedict === 0) {
- //--- RESTORE() ---
- strm.next_out = put;
- strm.avail_out = left;
- strm.next_in = next;
- strm.avail_in = have;
- state.hold = hold;
- state.bits = bits;
- //---
- return Z_NEED_DICT;
- }
- strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
- state.mode = TYPE;
- /* falls through */
- case TYPE:
- if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
- /* falls through */
- case TYPEDO:
- if (state.last) {
- //--- BYTEBITS() ---//
- hold >>>= bits & 7;
- bits -= bits & 7;
- //---//
- state.mode = CHECK;
- break;
- }
- //=== NEEDBITS(3); */
- while (bits < 3) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.last = (hold & 0x01)/*BITS(1)*/;
- //--- DROPBITS(1) ---//
- hold >>>= 1;
- bits -= 1;
- //---//
-
- switch ((hold & 0x03)/*BITS(2)*/) {
- case 0: /* stored block */
- //Tracev((stderr, "inflate: stored block%s\n",
- // state.last ? " (last)" : ""));
- state.mode = STORED;
- break;
- case 1: /* fixed block */
- fixedtables(state);
- //Tracev((stderr, "inflate: fixed codes block%s\n",
- // state.last ? " (last)" : ""));
- state.mode = LEN_; /* decode codes */
- if (flush === Z_TREES) {
- //--- DROPBITS(2) ---//
- hold >>>= 2;
- bits -= 2;
- //---//
- break inf_leave;
- }
- break;
- case 2: /* dynamic block */
- //Tracev((stderr, "inflate: dynamic codes block%s\n",
- // state.last ? " (last)" : ""));
- state.mode = TABLE;
- break;
- case 3:
- strm.msg = 'invalid block type';
- state.mode = BAD;
- }
- //--- DROPBITS(2) ---//
- hold >>>= 2;
- bits -= 2;
- //---//
- break;
- case STORED:
- //--- BYTEBITS() ---// /* go to byte boundary */
- hold >>>= bits & 7;
- bits -= bits & 7;
- //---//
- //=== NEEDBITS(32); */
- while (bits < 32) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
- strm.msg = 'invalid stored block lengths';
- state.mode = BAD;
- break;
- }
- state.length = hold & 0xffff;
- //Tracev((stderr, "inflate: stored length %u\n",
- // state.length));
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- state.mode = COPY_;
- if (flush === Z_TREES) { break inf_leave; }
- /* falls through */
- case COPY_:
- state.mode = COPY;
- /* falls through */
- case COPY:
- copy = state.length;
- if (copy) {
- if (copy > have) { copy = have; }
- if (copy > left) { copy = left; }
- if (copy === 0) { break inf_leave; }
- //--- zmemcpy(put, next, copy); ---
- utils.arraySet(output, input, next, copy, put);
- //---//
- have -= copy;
- next += copy;
- left -= copy;
- put += copy;
- state.length -= copy;
- break;
- }
- //Tracev((stderr, "inflate: stored end\n"));
- state.mode = TYPE;
- break;
- case TABLE:
- //=== NEEDBITS(14); */
- while (bits < 14) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
- //--- DROPBITS(5) ---//
- hold >>>= 5;
- bits -= 5;
- //---//
- state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
- //--- DROPBITS(5) ---//
- hold >>>= 5;
- bits -= 5;
- //---//
- state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
- //--- DROPBITS(4) ---//
- hold >>>= 4;
- bits -= 4;
- //---//
-//#ifndef PKZIP_BUG_WORKAROUND
- if (state.nlen > 286 || state.ndist > 30) {
- strm.msg = 'too many length or distance symbols';
- state.mode = BAD;
- break;
- }
-//#endif
- //Tracev((stderr, "inflate: table sizes ok\n"));
- state.have = 0;
- state.mode = LENLENS;
- /* falls through */
- case LENLENS:
- while (state.have < state.ncode) {
- //=== NEEDBITS(3);
- while (bits < 3) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
- //--- DROPBITS(3) ---//
- hold >>>= 3;
- bits -= 3;
- //---//
- }
- while (state.have < 19) {
- state.lens[order[state.have++]] = 0;
- }
- // We have separate tables & no pointers. 2 commented lines below not needed.
- //state.next = state.codes;
- //state.lencode = state.next;
- // Switch to use dynamic table
- state.lencode = state.lendyn;
- state.lenbits = 7;
-
- opts = { bits: state.lenbits };
- ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
- state.lenbits = opts.bits;
-
- if (ret) {
- strm.msg = 'invalid code lengths set';
- state.mode = BAD;
- break;
- }
- //Tracev((stderr, "inflate: code lengths ok\n"));
- state.have = 0;
- state.mode = CODELENS;
- /* falls through */
- case CODELENS:
- while (state.have < state.nlen + state.ndist) {
- for (;;) {
- here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
- here_bits = here >>> 24;
- here_op = (here >>> 16) & 0xff;
- here_val = here & 0xffff;
-
- if ((here_bits) <= bits) { break; }
- //--- PULLBYTE() ---//
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- //---//
- }
- if (here_val < 16) {
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- state.lens[state.have++] = here_val;
- }
- else {
- if (here_val === 16) {
- //=== NEEDBITS(here.bits + 2);
- n = here_bits + 2;
- while (bits < n) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- if (state.have === 0) {
- strm.msg = 'invalid bit length repeat';
- state.mode = BAD;
- break;
- }
- len = state.lens[state.have - 1];
- copy = 3 + (hold & 0x03);//BITS(2);
- //--- DROPBITS(2) ---//
- hold >>>= 2;
- bits -= 2;
- //---//
- }
- else if (here_val === 17) {
- //=== NEEDBITS(here.bits + 3);
- n = here_bits + 3;
- while (bits < n) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- len = 0;
- copy = 3 + (hold & 0x07);//BITS(3);
- //--- DROPBITS(3) ---//
- hold >>>= 3;
- bits -= 3;
- //---//
- }
- else {
- //=== NEEDBITS(here.bits + 7);
- n = here_bits + 7;
- while (bits < n) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- len = 0;
- copy = 11 + (hold & 0x7f);//BITS(7);
- //--- DROPBITS(7) ---//
- hold >>>= 7;
- bits -= 7;
- //---//
- }
- if (state.have + copy > state.nlen + state.ndist) {
- strm.msg = 'invalid bit length repeat';
- state.mode = BAD;
- break;
- }
- while (copy--) {
- state.lens[state.have++] = len;
- }
- }
- }
-
- /* handle error breaks in while */
- if (state.mode === BAD) { break; }
-
- /* check for end-of-block code (better have one) */
- if (state.lens[256] === 0) {
- strm.msg = 'invalid code -- missing end-of-block';
- state.mode = BAD;
- break;
- }
-
- /* build code tables -- note: do not change the lenbits or distbits
- values here (9 and 6) without reading the comments in inftrees.h
- concerning the ENOUGH constants, which depend on those values */
- state.lenbits = 9;
-
- opts = { bits: state.lenbits };
- ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
- // We have separate tables & no pointers. 2 commented lines below not needed.
- // state.next_index = opts.table_index;
- state.lenbits = opts.bits;
- // state.lencode = state.next;
-
- if (ret) {
- strm.msg = 'invalid literal/lengths set';
- state.mode = BAD;
- break;
- }
-
- state.distbits = 6;
- //state.distcode.copy(state.codes);
- // Switch to use dynamic table
- state.distcode = state.distdyn;
- opts = { bits: state.distbits };
- ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
- // We have separate tables & no pointers. 2 commented lines below not needed.
- // state.next_index = opts.table_index;
- state.distbits = opts.bits;
- // state.distcode = state.next;
-
- if (ret) {
- strm.msg = 'invalid distances set';
- state.mode = BAD;
- break;
- }
- //Tracev((stderr, 'inflate: codes ok\n'));
- state.mode = LEN_;
- if (flush === Z_TREES) { break inf_leave; }
- /* falls through */
- case LEN_:
- state.mode = LEN;
- /* falls through */
- case LEN:
- if (have >= 6 && left >= 258) {
- //--- RESTORE() ---
- strm.next_out = put;
- strm.avail_out = left;
- strm.next_in = next;
- strm.avail_in = have;
- state.hold = hold;
- state.bits = bits;
- //---
- inflate_fast(strm, _out);
- //--- LOAD() ---
- put = strm.next_out;
- output = strm.output;
- left = strm.avail_out;
- next = strm.next_in;
- input = strm.input;
- have = strm.avail_in;
- hold = state.hold;
- bits = state.bits;
- //---
-
- if (state.mode === TYPE) {
- state.back = -1;
- }
- break;
- }
- state.back = 0;
- for (;;) {
- here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/
- here_bits = here >>> 24;
- here_op = (here >>> 16) & 0xff;
- here_val = here & 0xffff;
-
- if (here_bits <= bits) { break; }
- //--- PULLBYTE() ---//
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- //---//
- }
- if (here_op && (here_op & 0xf0) === 0) {
- last_bits = here_bits;
- last_op = here_op;
- last_val = here_val;
- for (;;) {
- here = state.lencode[last_val +
- ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
- here_bits = here >>> 24;
- here_op = (here >>> 16) & 0xff;
- here_val = here & 0xffff;
-
- if ((last_bits + here_bits) <= bits) { break; }
- //--- PULLBYTE() ---//
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- //---//
- }
- //--- DROPBITS(last.bits) ---//
- hold >>>= last_bits;
- bits -= last_bits;
- //---//
- state.back += last_bits;
- }
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- state.back += here_bits;
- state.length = here_val;
- if (here_op === 0) {
- //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
- // "inflate: literal '%c'\n" :
- // "inflate: literal 0x%02x\n", here.val));
- state.mode = LIT;
- break;
- }
- if (here_op & 32) {
- //Tracevv((stderr, "inflate: end of block\n"));
- state.back = -1;
- state.mode = TYPE;
- break;
- }
- if (here_op & 64) {
- strm.msg = 'invalid literal/length code';
- state.mode = BAD;
- break;
- }
- state.extra = here_op & 15;
- state.mode = LENEXT;
- /* falls through */
- case LENEXT:
- if (state.extra) {
- //=== NEEDBITS(state.extra);
- n = state.extra;
- while (bits < n) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
- //--- DROPBITS(state.extra) ---//
- hold >>>= state.extra;
- bits -= state.extra;
- //---//
- state.back += state.extra;
- }
- //Tracevv((stderr, "inflate: length %u\n", state.length));
- state.was = state.length;
- state.mode = DIST;
- /* falls through */
- case DIST:
- for (;;) {
- here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/
- here_bits = here >>> 24;
- here_op = (here >>> 16) & 0xff;
- here_val = here & 0xffff;
-
- if ((here_bits) <= bits) { break; }
- //--- PULLBYTE() ---//
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- //---//
- }
- if ((here_op & 0xf0) === 0) {
- last_bits = here_bits;
- last_op = here_op;
- last_val = here_val;
- for (;;) {
- here = state.distcode[last_val +
- ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
- here_bits = here >>> 24;
- here_op = (here >>> 16) & 0xff;
- here_val = here & 0xffff;
-
- if ((last_bits + here_bits) <= bits) { break; }
- //--- PULLBYTE() ---//
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- //---//
- }
- //--- DROPBITS(last.bits) ---//
- hold >>>= last_bits;
- bits -= last_bits;
- //---//
- state.back += last_bits;
- }
- //--- DROPBITS(here.bits) ---//
- hold >>>= here_bits;
- bits -= here_bits;
- //---//
- state.back += here_bits;
- if (here_op & 64) {
- strm.msg = 'invalid distance code';
- state.mode = BAD;
- break;
- }
- state.offset = here_val;
- state.extra = (here_op) & 15;
- state.mode = DISTEXT;
- /* falls through */
- case DISTEXT:
- if (state.extra) {
- //=== NEEDBITS(state.extra);
- n = state.extra;
- while (bits < n) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
- //--- DROPBITS(state.extra) ---//
- hold >>>= state.extra;
- bits -= state.extra;
- //---//
- state.back += state.extra;
- }
-//#ifdef INFLATE_STRICT
- if (state.offset > state.dmax) {
- strm.msg = 'invalid distance too far back';
- state.mode = BAD;
- break;
- }
-//#endif
- //Tracevv((stderr, "inflate: distance %u\n", state.offset));
- state.mode = MATCH;
- /* falls through */
- case MATCH:
- if (left === 0) { break inf_leave; }
- copy = _out - left;
- if (state.offset > copy) { /* copy from window */
- copy = state.offset - copy;
- if (copy > state.whave) {
- if (state.sane) {
- strm.msg = 'invalid distance too far back';
- state.mode = BAD;
- break;
- }
-// (!) This block is disabled in zlib defailts,
-// don't enable it for binary compatibility
-//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
-// Trace((stderr, "inflate.c too far\n"));
-// copy -= state.whave;
-// if (copy > state.length) { copy = state.length; }
-// if (copy > left) { copy = left; }
-// left -= copy;
-// state.length -= copy;
-// do {
-// output[put++] = 0;
-// } while (--copy);
-// if (state.length === 0) { state.mode = LEN; }
-// break;
-//#endif
- }
- if (copy > state.wnext) {
- copy -= state.wnext;
- from = state.wsize - copy;
- }
- else {
- from = state.wnext - copy;
- }
- if (copy > state.length) { copy = state.length; }
- from_source = state.window;
- }
- else { /* copy from output */
- from_source = output;
- from = put - state.offset;
- copy = state.length;
- }
- if (copy > left) { copy = left; }
- left -= copy;
- state.length -= copy;
- do {
- output[put++] = from_source[from++];
- } while (--copy);
- if (state.length === 0) { state.mode = LEN; }
- break;
- case LIT:
- if (left === 0) { break inf_leave; }
- output[put++] = state.length;
- left--;
- state.mode = LEN;
- break;
- case CHECK:
- if (state.wrap) {
- //=== NEEDBITS(32);
- while (bits < 32) {
- if (have === 0) { break inf_leave; }
- have--;
- // Use '|' insdead of '+' to make sure that result is signed
- hold |= input[next++] << bits;
- bits += 8;
- }
- //===//
- _out -= left;
- strm.total_out += _out;
- state.total += _out;
- if (_out) {
- strm.adler = state.check =
- /*UPDATE(state.check, put - _out, _out);*/
- (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
-
- }
- _out = left;
- // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
- if ((state.flags ? hold : zswap32(hold)) !== state.check) {
- strm.msg = 'incorrect data check';
- state.mode = BAD;
- break;
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- //Tracev((stderr, "inflate: check matches trailer\n"));
- }
- state.mode = LENGTH;
- /* falls through */
- case LENGTH:
- if (state.wrap && state.flags) {
- //=== NEEDBITS(32);
- while (bits < 32) {
- if (have === 0) { break inf_leave; }
- have--;
- hold += input[next++] << bits;
- bits += 8;
- }
- //===//
- if (hold !== (state.total & 0xffffffff)) {
- strm.msg = 'incorrect length check';
- state.mode = BAD;
- break;
- }
- //=== INITBITS();
- hold = 0;
- bits = 0;
- //===//
- //Tracev((stderr, "inflate: length matches trailer\n"));
- }
- state.mode = DONE;
- /* falls through */
- case DONE:
- ret = Z_STREAM_END;
- break inf_leave;
- case BAD:
- ret = Z_DATA_ERROR;
- break inf_leave;
- case MEM:
- return Z_MEM_ERROR;
- case SYNC:
- /* falls through */
- default:
- return Z_STREAM_ERROR;
- }
- }
-
- // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
-
- /*
- Return from inflate(), updating the total counts and the check value.
- If there was no progress during the inflate() call, return a buffer
- error. Call updatewindow() to create and/or update the window state.
- Note: a memory error from inflate() is non-recoverable.
- */
-
- //--- RESTORE() ---
- strm.next_out = put;
- strm.avail_out = left;
- strm.next_in = next;
- strm.avail_in = have;
- state.hold = hold;
- state.bits = bits;
- //---
-
- if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
- (state.mode < CHECK || flush !== Z_FINISH))) {
- if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
- state.mode = MEM;
- return Z_MEM_ERROR;
- }
- }
- _in -= strm.avail_in;
- _out -= strm.avail_out;
- strm.total_in += _in;
- strm.total_out += _out;
- state.total += _out;
- if (state.wrap && _out) {
- strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
- (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
- }
- strm.data_type = state.bits + (state.last ? 64 : 0) +
- (state.mode === TYPE ? 128 : 0) +
- (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
- if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
- ret = Z_BUF_ERROR;
- }
- return ret;
-}
-
-function inflateEnd(strm) {
-
- if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
- return Z_STREAM_ERROR;
- }
-
- var state = strm.state;
- if (state.window) {
- state.window = null;
- }
- strm.state = null;
- return Z_OK;
-}
-
-function inflateGetHeader(strm, head) {
- var state;
-
- /* check state */
- if (!strm || !strm.state) { return Z_STREAM_ERROR; }
- state = strm.state;
- if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
-
- /* save header structure */
- state.head = head;
- head.done = false;
- return Z_OK;
-}
-
-function inflateSetDictionary(strm, dictionary) {
- var dictLength = dictionary.length;
-
- var state;
- var dictid;
- var ret;
-
- /* check state */
- if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; }
- state = strm.state;
-
- if (state.wrap !== 0 && state.mode !== DICT) {
- return Z_STREAM_ERROR;
- }
-
- /* check for correct dictionary identifier */
- if (state.mode === DICT) {
- dictid = 1; /* adler32(0, null, 0)*/
- /* dictid = adler32(dictid, dictionary, dictLength); */
- dictid = adler32(dictid, dictionary, dictLength, 0);
- if (dictid !== state.check) {
- return Z_DATA_ERROR;
- }
- }
- /* copy dictionary to window using updatewindow(), which will amend the
- existing dictionary if appropriate */
- ret = updatewindow(strm, dictionary, dictLength, dictLength);
- if (ret) {
- state.mode = MEM;
- return Z_MEM_ERROR;
- }
- state.havedict = 1;
- // Tracev((stderr, "inflate: dictionary set\n"));
- return Z_OK;
-}
-
-exports.inflateReset = inflateReset;
-exports.inflateReset2 = inflateReset2;
-exports.inflateResetKeep = inflateResetKeep;
-exports.inflateInit = inflateInit;
-exports.inflateInit2 = inflateInit2;
-exports.inflate = inflate;
-exports.inflateEnd = inflateEnd;
-exports.inflateGetHeader = inflateGetHeader;
-exports.inflateSetDictionary = inflateSetDictionary;
-exports.inflateInfo = 'pako inflate (from Nodeca project)';
-
-/* Not implemented
-exports.inflateCopy = inflateCopy;
-exports.inflateGetDictionary = inflateGetDictionary;
-exports.inflateMark = inflateMark;
-exports.inflatePrime = inflatePrime;
-exports.inflateSync = inflateSync;
-exports.inflateSyncPoint = inflateSyncPoint;
-exports.inflateUndermine = inflateUndermine;
-*/
-
-},{"../utils/common":57,"./adler32":58,"./crc32":60,"./inffast":62,"./inftrees":64}],64:[function(require,module,exports){
-'use strict';
-
-
-var utils = require('../utils/common');
-
-var MAXBITS = 15;
-var ENOUGH_LENS = 852;
-var ENOUGH_DISTS = 592;
-//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
-
-var CODES = 0;
-var LENS = 1;
-var DISTS = 2;
-
-var lbase = [ /* Length codes 257..285 base */
- 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
- 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
-];
-
-var lext = [ /* Length codes 257..285 extra */
- 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
- 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
-];
-
-var dbase = [ /* Distance codes 0..29 base */
- 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
- 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
- 8193, 12289, 16385, 24577, 0, 0
-];
-
-var dext = [ /* Distance codes 0..29 extra */
- 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
- 23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
- 28, 28, 29, 29, 64, 64
-];
-
-module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
-{
- var bits = opts.bits;
- //here = opts.here; /* table entry for duplication */
-
- var len = 0; /* a code's length in bits */
- var sym = 0; /* index of code symbols */
- var min = 0, max = 0; /* minimum and maximum code lengths */
- var root = 0; /* number of index bits for root table */
- var curr = 0; /* number of index bits for current table */
- var drop = 0; /* code bits to drop for sub-table */
- var left = 0; /* number of prefix codes available */
- var used = 0; /* code entries in table used */
- var huff = 0; /* Huffman code */
- var incr; /* for incrementing code, index */
- var fill; /* index for replicating entries */
- var low; /* low bits for current root entry */
- var mask; /* mask for low root bits */
- var next; /* next available space in table */
- var base = null; /* base value table to use */
- var base_index = 0;
-// var shoextra; /* extra bits table to use */
- var end; /* use base and extra for symbol > end */
- var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */
- var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */
- var extra = null;
- var extra_index = 0;
-
- var here_bits, here_op, here_val;
-
- /*
- Process a set of code lengths to create a canonical Huffman code. The
- code lengths are lens[0..codes-1]. Each length corresponds to the
- symbols 0..codes-1. The Huffman code is generated by first sorting the
- symbols by length from short to long, and retaining the symbol order
- for codes with equal lengths. Then the code starts with all zero bits
- for the first code of the shortest length, and the codes are integer
- increments for the same length, and zeros are appended as the length
- increases. For the deflate format, these bits are stored backwards
- from their more natural integer increment ordering, and so when the
- decoding tables are built in the large loop below, the integer codes
- are incremented backwards.
-
- This routine assumes, but does not check, that all of the entries in
- lens[] are in the range 0..MAXBITS. The caller must assure this.
- 1..MAXBITS is interpreted as that code length. zero means that that
- symbol does not occur in this code.
-
- The codes are sorted by computing a count of codes for each length,
- creating from that a table of starting indices for each length in the
- sorted table, and then entering the symbols in order in the sorted
- table. The sorted table is work[], with that space being provided by
- the caller.
-
- The length counts are used for other purposes as well, i.e. finding
- the minimum and maximum length codes, determining if there are any
- codes at all, checking for a valid set of lengths, and looking ahead
- at length counts to determine sub-table sizes when building the
- decoding tables.
- */
-
- /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
- for (len = 0; len <= MAXBITS; len++) {
- count[len] = 0;
- }
- for (sym = 0; sym < codes; sym++) {
- count[lens[lens_index + sym]]++;
- }
-
- /* bound code lengths, force root to be within code lengths */
- root = bits;
- for (max = MAXBITS; max >= 1; max--) {
- if (count[max] !== 0) { break; }
- }
- if (root > max) {
- root = max;
- }
- if (max === 0) { /* no symbols to code at all */
- //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */
- //table.bits[opts.table_index] = 1; //here.bits = (var char)1;
- //table.val[opts.table_index++] = 0; //here.val = (var short)0;
- table[table_index++] = (1 << 24) | (64 << 16) | 0;
-
-
- //table.op[opts.table_index] = 64;
- //table.bits[opts.table_index] = 1;
- //table.val[opts.table_index++] = 0;
- table[table_index++] = (1 << 24) | (64 << 16) | 0;
-
- opts.bits = 1;
- return 0; /* no symbols, but wait for decoding to report error */
- }
- for (min = 1; min < max; min++) {
- if (count[min] !== 0) { break; }
- }
- if (root < min) {
- root = min;
- }
-
- /* check for an over-subscribed or incomplete set of lengths */
- left = 1;
- for (len = 1; len <= MAXBITS; len++) {
- left <<= 1;
- left -= count[len];
- if (left < 0) {
- return -1;
- } /* over-subscribed */
- }
- if (left > 0 && (type === CODES || max !== 1)) {
- return -1; /* incomplete set */
- }
-
- /* generate offsets into symbol table for each length for sorting */
- offs[1] = 0;
- for (len = 1; len < MAXBITS; len++) {
- offs[len + 1] = offs[len] + count[len];
- }
-
- /* sort symbols by length, by symbol order within each length */
- for (sym = 0; sym < codes; sym++) {
- if (lens[lens_index + sym] !== 0) {
- work[offs[lens[lens_index + sym]]++] = sym;
- }
- }
-
- /*
- Create and fill in decoding tables. In this loop, the table being
- filled is at next and has curr index bits. The code being used is huff
- with length len. That code is converted to an index by dropping drop
- bits off of the bottom. For codes where len is less than drop + curr,
- those top drop + curr - len bits are incremented through all values to
- fill the table with replicated entries.
-
- root is the number of index bits for the root table. When len exceeds
- root, sub-tables are created pointed to by the root entry with an index
- of the low root bits of huff. This is saved in low to check for when a
- new sub-table should be started. drop is zero when the root table is
- being filled, and drop is root when sub-tables are being filled.
-
- When a new sub-table is needed, it is necessary to look ahead in the
- code lengths to determine what size sub-table is needed. The length
- counts are used for this, and so count[] is decremented as codes are
- entered in the tables.
-
- used keeps track of how many table entries have been allocated from the
- provided *table space. It is checked for LENS and DIST tables against
- the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
- the initial root table size constants. See the comments in inftrees.h
- for more information.
-
- sym increments through all symbols, and the loop terminates when
- all codes of length max, i.e. all codes, have been processed. This
- routine permits incomplete codes, so another loop after this one fills
- in the rest of the decoding tables with invalid code markers.
- */
-
- /* set up for code type */
- // poor man optimization - use if-else instead of switch,
- // to avoid deopts in old v8
- if (type === CODES) {
- base = extra = work; /* dummy value--not used */
- end = 19;
-
- } else if (type === LENS) {
- base = lbase;
- base_index -= 257;
- extra = lext;
- extra_index -= 257;
- end = 256;
-
- } else { /* DISTS */
- base = dbase;
- extra = dext;
- end = -1;
- }
-
- /* initialize opts for loop */
- huff = 0; /* starting code */
- sym = 0; /* starting code symbol */
- len = min; /* starting code length */
- next = table_index; /* current table to fill in */
- curr = root; /* current table index bits */
- drop = 0; /* current bits to drop from code for index */
- low = -1; /* trigger new sub-table when len > root */
- used = 1 << root; /* use root table entries */
- mask = used - 1; /* mask for comparing low */
-
- /* check available table space */
- if ((type === LENS && used > ENOUGH_LENS) ||
- (type === DISTS && used > ENOUGH_DISTS)) {
- return 1;
- }
-
- var i = 0;
- /* process all codes and make table entries */
- for (;;) {
- i++;
- /* create table entry */
- here_bits = len - drop;
- if (work[sym] < end) {
- here_op = 0;
- here_val = work[sym];
- }
- else if (work[sym] > end) {
- here_op = extra[extra_index + work[sym]];
- here_val = base[base_index + work[sym]];
- }
- else {
- here_op = 32 + 64; /* end of block */
- here_val = 0;
- }
-
- /* replicate for those indices with low len bits equal to huff */
- incr = 1 << (len - drop);
- fill = 1 << curr;
- min = fill; /* save offset to next table */
- do {
- fill -= incr;
- table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
- } while (fill !== 0);
-
- /* backwards increment the len-bit code huff */
- incr = 1 << (len - 1);
- while (huff & incr) {
- incr >>= 1;
- }
- if (incr !== 0) {
- huff &= incr - 1;
- huff += incr;
- } else {
- huff = 0;
- }
-
- /* go to next symbol, update count, len */
- sym++;
- if (--count[len] === 0) {
- if (len === max) { break; }
- len = lens[lens_index + work[sym]];
- }
-
- /* create new sub-table if needed */
- if (len > root && (huff & mask) !== low) {
- /* if first time, transition to sub-tables */
- if (drop === 0) {
- drop = root;
- }
-
- /* increment past last table */
- next += min; /* here min is 1 << curr */
-
- /* determine length of next table */
- curr = len - drop;
- left = 1 << curr;
- while (curr + drop < max) {
- left -= count[curr + drop];
- if (left <= 0) { break; }
- curr++;
- left <<= 1;
- }
-
- /* check for enough space */
- used += 1 << curr;
- if ((type === LENS && used > ENOUGH_LENS) ||
- (type === DISTS && used > ENOUGH_DISTS)) {
- return 1;
- }
-
- /* point entry in root table to sub-table */
- low = huff & mask;
- /*table.op[low] = curr;
- table.bits[low] = root;
- table.val[low] = next - opts.table_index;*/
- table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
- }
- }
-
- /* fill in remaining table entry if code is incomplete (guaranteed to have
- at most one remaining entry, since if the code is incomplete, the
- maximum code length that was allowed to get this far is one bit) */
- if (huff !== 0) {
- //table.op[next + huff] = 64; /* invalid code marker */
- //table.bits[next + huff] = len - drop;
- //table.val[next + huff] = 0;
- table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
- }
-
- /* set return parameters */
- //opts.table_index += used;
- opts.bits = root;
- return 0;
-};
-
-},{"../utils/common":57}],65:[function(require,module,exports){
-'use strict';
-
-module.exports = {
- 2: 'need dictionary', /* Z_NEED_DICT 2 */
- 1: 'stream end', /* Z_STREAM_END 1 */
- 0: '', /* Z_OK 0 */
- '-1': 'file error', /* Z_ERRNO (-1) */
- '-2': 'stream error', /* Z_STREAM_ERROR (-2) */
- '-3': 'data error', /* Z_DATA_ERROR (-3) */
- '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
- '-5': 'buffer error', /* Z_BUF_ERROR (-5) */
- '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
-};
-
-},{}],66:[function(require,module,exports){
-'use strict';
-
-
-var utils = require('../utils/common');
-
-/* Public constants ==========================================================*/
-/* ===========================================================================*/
-
-
-//var Z_FILTERED = 1;
-//var Z_HUFFMAN_ONLY = 2;
-//var Z_RLE = 3;
-var Z_FIXED = 4;
-//var Z_DEFAULT_STRATEGY = 0;
-
-/* Possible values of the data_type field (though see inflate()) */
-var Z_BINARY = 0;
-var Z_TEXT = 1;
-//var Z_ASCII = 1; // = Z_TEXT
-var Z_UNKNOWN = 2;
-
-/*============================================================================*/
-
-
-function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
-
-// From zutil.h
-
-var STORED_BLOCK = 0;
-var STATIC_TREES = 1;
-var DYN_TREES = 2;
-/* The three kinds of block type */
-
-var MIN_MATCH = 3;
-var MAX_MATCH = 258;
-/* The minimum and maximum match lengths */
-
-// From deflate.h
-/* ===========================================================================
- * Internal compression state.
- */
-
-var LENGTH_CODES = 29;
-/* number of length codes, not counting the special END_BLOCK code */
-
-var LITERALS = 256;
-/* number of literal bytes 0..255 */
-
-var L_CODES = LITERALS + 1 + LENGTH_CODES;
-/* number of Literal or Length codes, including the END_BLOCK code */
-
-var D_CODES = 30;
-/* number of distance codes */
-
-var BL_CODES = 19;
-/* number of codes used to transfer the bit lengths */
-
-var HEAP_SIZE = 2 * L_CODES + 1;
-/* maximum heap size */
-
-var MAX_BITS = 15;
-/* All codes must not exceed MAX_BITS bits */
-
-var Buf_size = 16;
-/* size of bit buffer in bi_buf */
-
-
-/* ===========================================================================
- * Constants
- */
-
-var MAX_BL_BITS = 7;
-/* Bit length codes must not exceed MAX_BL_BITS bits */
-
-var END_BLOCK = 256;
-/* end of block literal code */
-
-var REP_3_6 = 16;
-/* repeat previous bit length 3-6 times (2 bits of repeat count) */
-
-var REPZ_3_10 = 17;
-/* repeat a zero length 3-10 times (3 bits of repeat count) */
-
-var REPZ_11_138 = 18;
-/* repeat a zero length 11-138 times (7 bits of repeat count) */
-
-/* eslint-disable comma-spacing,array-bracket-spacing */
-var extra_lbits = /* extra bits for each length code */
- [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];
-
-var extra_dbits = /* extra bits for each distance code */
- [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];
-
-var extra_blbits = /* extra bits for each bit length code */
- [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];
-
-var bl_order =
- [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
-/* eslint-enable comma-spacing,array-bracket-spacing */
-
-/* The lengths of the bit length codes are sent in order of decreasing
- * probability, to avoid transmitting the lengths for unused bit length codes.
- */
-
-/* ===========================================================================
- * Local data. These are initialized only once.
- */
-
-// We pre-fill arrays with 0 to avoid uninitialized gaps
-
-var DIST_CODE_LEN = 512; /* see definition of array dist_code below */
-
-// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1
-var static_ltree = new Array((L_CODES + 2) * 2);
-zero(static_ltree);
-/* The static literal tree. Since the bit lengths are imposed, there is no
- * need for the L_CODES extra codes used during heap construction. However
- * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
- * below).
- */
-
-var static_dtree = new Array(D_CODES * 2);
-zero(static_dtree);
-/* The static distance tree. (Actually a trivial tree since all codes use
- * 5 bits.)
- */
-
-var _dist_code = new Array(DIST_CODE_LEN);
-zero(_dist_code);
-/* Distance codes. The first 256 values correspond to the distances
- * 3 .. 258, the last 256 values correspond to the top 8 bits of
- * the 15 bit distances.
- */
-
-var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);
-zero(_length_code);
-/* length code for each normalized match length (0 == MIN_MATCH) */
-
-var base_length = new Array(LENGTH_CODES);
-zero(base_length);
-/* First normalized length for each code (0 = MIN_MATCH) */
-
-var base_dist = new Array(D_CODES);
-zero(base_dist);
-/* First normalized distance for each code (0 = distance of 1) */
-
-
-function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {
-
- this.static_tree = static_tree; /* static tree or NULL */
- this.extra_bits = extra_bits; /* extra bits for each code or NULL */
- this.extra_base = extra_base; /* base index for extra_bits */
- this.elems = elems; /* max number of elements in the tree */
- this.max_length = max_length; /* max bit length for the codes */
-
- // show if `static_tree` has data or dummy - needed for monomorphic objects
- this.has_stree = static_tree && static_tree.length;
-}
-
-
-var static_l_desc;
-var static_d_desc;
-var static_bl_desc;
-
-
-function TreeDesc(dyn_tree, stat_desc) {
- this.dyn_tree = dyn_tree; /* the dynamic tree */
- this.max_code = 0; /* largest code with non zero frequency */
- this.stat_desc = stat_desc; /* the corresponding static tree */
-}
-
-
-
-function d_code(dist) {
- return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
-}
-
-
-/* ===========================================================================
- * Output a short LSB first on the stream.
- * IN assertion: there is enough room in pendingBuf.
- */
-function put_short(s, w) {
-// put_byte(s, (uch)((w) & 0xff));
-// put_byte(s, (uch)((ush)(w) >> 8));
- s.pending_buf[s.pending++] = (w) & 0xff;
- s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
-}
-
-
-/* ===========================================================================
- * Send a value on a given number of bits.
- * IN assertion: length <= 16 and value fits in length bits.
- */
-function send_bits(s, value, length) {
- if (s.bi_valid > (Buf_size - length)) {
- s.bi_buf |= (value << s.bi_valid) & 0xffff;
- put_short(s, s.bi_buf);
- s.bi_buf = value >> (Buf_size - s.bi_valid);
- s.bi_valid += length - Buf_size;
- } else {
- s.bi_buf |= (value << s.bi_valid) & 0xffff;
- s.bi_valid += length;
- }
-}
-
-
-function send_code(s, c, tree) {
- send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/);
-}
-
-
-/* ===========================================================================
- * Reverse the first len bits of a code, using straightforward code (a faster
- * method would use a table)
- * IN assertion: 1 <= len <= 15
- */
-function bi_reverse(code, len) {
- var res = 0;
- do {
- res |= code & 1;
- code >>>= 1;
- res <<= 1;
- } while (--len > 0);
- return res >>> 1;
-}
-
-
-/* ===========================================================================
- * Flush the bit buffer, keeping at most 7 bits in it.
- */
-function bi_flush(s) {
- if (s.bi_valid === 16) {
- put_short(s, s.bi_buf);
- s.bi_buf = 0;
- s.bi_valid = 0;
-
- } else if (s.bi_valid >= 8) {
- s.pending_buf[s.pending++] = s.bi_buf & 0xff;
- s.bi_buf >>= 8;
- s.bi_valid -= 8;
- }
-}
-
-
-/* ===========================================================================
- * Compute the optimal bit lengths for a tree and update the total bit length
- * for the current block.
- * IN assertion: the fields freq and dad are set, heap[heap_max] and
- * above are the tree nodes sorted by increasing frequency.
- * OUT assertions: the field len is set to the optimal bit length, the
- * array bl_count contains the frequencies for each bit length.
- * The length opt_len is updated; static_len is also updated if stree is
- * not null.
- */
-function gen_bitlen(s, desc)
-// deflate_state *s;
-// tree_desc *desc; /* the tree descriptor */
-{
- var tree = desc.dyn_tree;
- var max_code = desc.max_code;
- var stree = desc.stat_desc.static_tree;
- var has_stree = desc.stat_desc.has_stree;
- var extra = desc.stat_desc.extra_bits;
- var base = desc.stat_desc.extra_base;
- var max_length = desc.stat_desc.max_length;
- var h; /* heap index */
- var n, m; /* iterate over the tree elements */
- var bits; /* bit length */
- var xbits; /* extra bits */
- var f; /* frequency */
- var overflow = 0; /* number of elements with bit length too large */
-
- for (bits = 0; bits <= MAX_BITS; bits++) {
- s.bl_count[bits] = 0;
- }
-
- /* In a first pass, compute the optimal bit lengths (which may
- * overflow in the case of the bit length tree).
- */
- tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */
-
- for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
- n = s.heap[h];
- bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
- if (bits > max_length) {
- bits = max_length;
- overflow++;
- }
- tree[n * 2 + 1]/*.Len*/ = bits;
- /* We overwrite tree[n].Dad which is no longer needed */
-
- if (n > max_code) { continue; } /* not a leaf node */
-
- s.bl_count[bits]++;
- xbits = 0;
- if (n >= base) {
- xbits = extra[n - base];
- }
- f = tree[n * 2]/*.Freq*/;
- s.opt_len += f * (bits + xbits);
- if (has_stree) {
- s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits);
- }
- }
- if (overflow === 0) { return; }
-
- // Trace((stderr,"\nbit length overflow\n"));
- /* This happens for example on obj2 and pic of the Calgary corpus */
-
- /* Find the first bit length which could increase: */
- do {
- bits = max_length - 1;
- while (s.bl_count[bits] === 0) { bits--; }
- s.bl_count[bits]--; /* move one leaf down the tree */
- s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */
- s.bl_count[max_length]--;
- /* The brother of the overflow item also moves one step up,
- * but this does not affect bl_count[max_length]
- */
- overflow -= 2;
- } while (overflow > 0);
-
- /* Now recompute all bit lengths, scanning in increasing frequency.
- * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
- * lengths instead of fixing only the wrong ones. This idea is taken
- * from 'ar' written by Haruhiko Okumura.)
- */
- for (bits = max_length; bits !== 0; bits--) {
- n = s.bl_count[bits];
- while (n !== 0) {
- m = s.heap[--h];
- if (m > max_code) { continue; }
- if (tree[m * 2 + 1]/*.Len*/ !== bits) {
- // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
- s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/;
- tree[m * 2 + 1]/*.Len*/ = bits;
- }
- n--;
- }
- }
-}
-
-
-/* ===========================================================================
- * Generate the codes for a given tree and bit counts (which need not be
- * optimal).
- * IN assertion: the array bl_count contains the bit length statistics for
- * the given tree and the field len is set for all tree elements.
- * OUT assertion: the field code is set for all tree elements of non
- * zero code length.
- */
-function gen_codes(tree, max_code, bl_count)
-// ct_data *tree; /* the tree to decorate */
-// int max_code; /* largest code with non zero frequency */
-// ushf *bl_count; /* number of codes at each bit length */
-{
- var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */
- var code = 0; /* running code value */
- var bits; /* bit index */
- var n; /* code index */
-
- /* The distribution counts are first used to generate the code values
- * without bit reversal.
- */
- for (bits = 1; bits <= MAX_BITS; bits++) {
- next_code[bits] = code = (code + bl_count[bits - 1]) << 1;
- }
- /* Check that the bit counts in bl_count are consistent. The last code
- * must be all ones.
- */
- //Assert (code + bl_count[MAX_BITS]-1 == (1< length code (0..28) */
- length = 0;
- for (code = 0; code < LENGTH_CODES - 1; code++) {
- base_length[code] = length;
- for (n = 0; n < (1 << extra_lbits[code]); n++) {
- _length_code[length++] = code;
- }
- }
- //Assert (length == 256, "tr_static_init: length != 256");
- /* Note that the length 255 (match length 258) can be represented
- * in two different ways: code 284 + 5 bits or code 285, so we
- * overwrite length_code[255] to use the best encoding:
- */
- _length_code[length - 1] = code;
-
- /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
- dist = 0;
- for (code = 0; code < 16; code++) {
- base_dist[code] = dist;
- for (n = 0; n < (1 << extra_dbits[code]); n++) {
- _dist_code[dist++] = code;
- }
- }
- //Assert (dist == 256, "tr_static_init: dist != 256");
- dist >>= 7; /* from now on, all distances are divided by 128 */
- for (; code < D_CODES; code++) {
- base_dist[code] = dist << 7;
- for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {
- _dist_code[256 + dist++] = code;
- }
- }
- //Assert (dist == 256, "tr_static_init: 256+dist != 512");
-
- /* Construct the codes of the static literal tree */
- for (bits = 0; bits <= MAX_BITS; bits++) {
- bl_count[bits] = 0;
- }
-
- n = 0;
- while (n <= 143) {
- static_ltree[n * 2 + 1]/*.Len*/ = 8;
- n++;
- bl_count[8]++;
- }
- while (n <= 255) {
- static_ltree[n * 2 + 1]/*.Len*/ = 9;
- n++;
- bl_count[9]++;
- }
- while (n <= 279) {
- static_ltree[n * 2 + 1]/*.Len*/ = 7;
- n++;
- bl_count[7]++;
- }
- while (n <= 287) {
- static_ltree[n * 2 + 1]/*.Len*/ = 8;
- n++;
- bl_count[8]++;
- }
- /* Codes 286 and 287 do not exist, but we must include them in the
- * tree construction to get a canonical Huffman tree (longest code
- * all ones)
- */
- gen_codes(static_ltree, L_CODES + 1, bl_count);
-
- /* The static distance tree is trivial: */
- for (n = 0; n < D_CODES; n++) {
- static_dtree[n * 2 + 1]/*.Len*/ = 5;
- static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);
- }
-
- // Now data ready and we can init static trees
- static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);
- static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);
- static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);
-
- //static_init_done = true;
-}
-
-
-/* ===========================================================================
- * Initialize a new block.
- */
-function init_block(s) {
- var n; /* iterates over tree elements */
-
- /* Initialize the trees. */
- for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }
- for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }
- for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }
-
- s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;
- s.opt_len = s.static_len = 0;
- s.last_lit = s.matches = 0;
-}
-
-
-/* ===========================================================================
- * Flush the bit buffer and align the output on a byte boundary
- */
-function bi_windup(s)
-{
- if (s.bi_valid > 8) {
- put_short(s, s.bi_buf);
- } else if (s.bi_valid > 0) {
- //put_byte(s, (Byte)s->bi_buf);
- s.pending_buf[s.pending++] = s.bi_buf;
- }
- s.bi_buf = 0;
- s.bi_valid = 0;
-}
-
-/* ===========================================================================
- * Copy a stored block, storing first the length and its
- * one's complement if requested.
- */
-function copy_block(s, buf, len, header)
-//DeflateState *s;
-//charf *buf; /* the input data */
-//unsigned len; /* its length */
-//int header; /* true if block header must be written */
-{
- bi_windup(s); /* align on byte boundary */
-
- if (header) {
- put_short(s, len);
- put_short(s, ~len);
- }
-// while (len--) {
-// put_byte(s, *buf++);
-// }
- utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
- s.pending += len;
-}
-
-/* ===========================================================================
- * Compares to subtrees, using the tree depth as tie breaker when
- * the subtrees have equal frequency. This minimizes the worst case length.
- */
-function smaller(tree, n, m, depth) {
- var _n2 = n * 2;
- var _m2 = m * 2;
- return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
- (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
-}
-
-/* ===========================================================================
- * Restore the heap property by moving down the tree starting at node k,
- * exchanging a node with the smallest of its two sons if necessary, stopping
- * when the heap property is re-established (each father smaller than its
- * two sons).
- */
-function pqdownheap(s, tree, k)
-// deflate_state *s;
-// ct_data *tree; /* the tree to restore */
-// int k; /* node to move down */
-{
- var v = s.heap[k];
- var j = k << 1; /* left son of k */
- while (j <= s.heap_len) {
- /* Set j to the smallest of the two sons: */
- if (j < s.heap_len &&
- smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {
- j++;
- }
- /* Exit if v is smaller than both sons */
- if (smaller(tree, v, s.heap[j], s.depth)) { break; }
-
- /* Exchange v with the smallest son */
- s.heap[k] = s.heap[j];
- k = j;
-
- /* And continue down the tree, setting j to the left son of k */
- j <<= 1;
- }
- s.heap[k] = v;
-}
-
-
-// inlined manually
-// var SMALLEST = 1;
-
-/* ===========================================================================
- * Send the block data compressed using the given Huffman trees
- */
-function compress_block(s, ltree, dtree)
-// deflate_state *s;
-// const ct_data *ltree; /* literal tree */
-// const ct_data *dtree; /* distance tree */
-{
- var dist; /* distance of matched string */
- var lc; /* match length or unmatched char (if dist == 0) */
- var lx = 0; /* running index in l_buf */
- var code; /* the code to send */
- var extra; /* number of extra bits to send */
-
- if (s.last_lit !== 0) {
- do {
- dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]);
- lc = s.pending_buf[s.l_buf + lx];
- lx++;
-
- if (dist === 0) {
- send_code(s, lc, ltree); /* send a literal byte */
- //Tracecv(isgraph(lc), (stderr," '%c' ", lc));
- } else {
- /* Here, lc is the match length - MIN_MATCH */
- code = _length_code[lc];
- send_code(s, code + LITERALS + 1, ltree); /* send the length code */
- extra = extra_lbits[code];
- if (extra !== 0) {
- lc -= base_length[code];
- send_bits(s, lc, extra); /* send the extra length bits */
- }
- dist--; /* dist is now the match distance - 1 */
- code = d_code(dist);
- //Assert (code < D_CODES, "bad d_code");
-
- send_code(s, code, dtree); /* send the distance code */
- extra = extra_dbits[code];
- if (extra !== 0) {
- dist -= base_dist[code];
- send_bits(s, dist, extra); /* send the extra distance bits */
- }
- } /* literal or match pair ? */
-
- /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
- //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
- // "pendingBuf overflow");
-
- } while (lx < s.last_lit);
- }
-
- send_code(s, END_BLOCK, ltree);
-}
-
-
-/* ===========================================================================
- * Construct one Huffman tree and assigns the code bit strings and lengths.
- * Update the total bit length for the current block.
- * IN assertion: the field freq is set for all tree elements.
- * OUT assertions: the fields len and code are set to the optimal bit length
- * and corresponding code. The length opt_len is updated; static_len is
- * also updated if stree is not null. The field max_code is set.
- */
-function build_tree(s, desc)
-// deflate_state *s;
-// tree_desc *desc; /* the tree descriptor */
-{
- var tree = desc.dyn_tree;
- var stree = desc.stat_desc.static_tree;
- var has_stree = desc.stat_desc.has_stree;
- var elems = desc.stat_desc.elems;
- var n, m; /* iterate over heap elements */
- var max_code = -1; /* largest code with non zero frequency */
- var node; /* new node being created */
-
- /* Construct the initial heap, with least frequent element in
- * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
- * heap[0] is not used.
- */
- s.heap_len = 0;
- s.heap_max = HEAP_SIZE;
-
- for (n = 0; n < elems; n++) {
- if (tree[n * 2]/*.Freq*/ !== 0) {
- s.heap[++s.heap_len] = max_code = n;
- s.depth[n] = 0;
-
- } else {
- tree[n * 2 + 1]/*.Len*/ = 0;
- }
- }
-
- /* The pkzip format requires that at least one distance code exists,
- * and that at least one bit should be sent even if there is only one
- * possible code. So to avoid special checks later on we force at least
- * two codes of non zero frequency.
- */
- while (s.heap_len < 2) {
- node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
- tree[node * 2]/*.Freq*/ = 1;
- s.depth[node] = 0;
- s.opt_len--;
-
- if (has_stree) {
- s.static_len -= stree[node * 2 + 1]/*.Len*/;
- }
- /* node is 0 or 1 so it does not have extra bits */
- }
- desc.max_code = max_code;
-
- /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
- * establish sub-heaps of increasing lengths:
- */
- for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }
-
- /* Construct the Huffman tree by repeatedly combining the least two
- * frequent nodes.
- */
- node = elems; /* next internal node of the tree */
- do {
- //pqremove(s, tree, n); /* n = node of least frequency */
- /*** pqremove ***/
- n = s.heap[1/*SMALLEST*/];
- s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
- pqdownheap(s, tree, 1/*SMALLEST*/);
- /***/
-
- m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */
-
- s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
- s.heap[--s.heap_max] = m;
-
- /* Create a new node father of n and m */
- tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
- s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
- tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node;
-
- /* and insert the new node in the heap */
- s.heap[1/*SMALLEST*/] = node++;
- pqdownheap(s, tree, 1/*SMALLEST*/);
-
- } while (s.heap_len >= 2);
-
- s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];
-
- /* At this point, the fields freq and dad are set. We can now
- * generate the bit lengths.
- */
- gen_bitlen(s, desc);
-
- /* The field len is now set, we can generate the bit codes */
- gen_codes(tree, max_code, s.bl_count);
-}
-
-
-/* ===========================================================================
- * Scan a literal or distance tree to determine the frequencies of the codes
- * in the bit length tree.
- */
-function scan_tree(s, tree, max_code)
-// deflate_state *s;
-// ct_data *tree; /* the tree to be scanned */
-// int max_code; /* and its largest code of non zero frequency */
-{
- var n; /* iterates over all tree elements */
- var prevlen = -1; /* last emitted length */
- var curlen; /* length of current code */
-
- var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
-
- var count = 0; /* repeat count of the current code */
- var max_count = 7; /* max repeat count */
- var min_count = 4; /* min repeat count */
-
- if (nextlen === 0) {
- max_count = 138;
- min_count = 3;
- }
- tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */
-
- for (n = 0; n <= max_code; n++) {
- curlen = nextlen;
- nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
-
- if (++count < max_count && curlen === nextlen) {
- continue;
-
- } else if (count < min_count) {
- s.bl_tree[curlen * 2]/*.Freq*/ += count;
-
- } else if (curlen !== 0) {
-
- if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
- s.bl_tree[REP_3_6 * 2]/*.Freq*/++;
-
- } else if (count <= 10) {
- s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++;
-
- } else {
- s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++;
- }
-
- count = 0;
- prevlen = curlen;
-
- if (nextlen === 0) {
- max_count = 138;
- min_count = 3;
-
- } else if (curlen === nextlen) {
- max_count = 6;
- min_count = 3;
-
- } else {
- max_count = 7;
- min_count = 4;
- }
- }
-}
-
-
-/* ===========================================================================
- * Send a literal or distance tree in compressed form, using the codes in
- * bl_tree.
- */
-function send_tree(s, tree, max_code)
-// deflate_state *s;
-// ct_data *tree; /* the tree to be scanned */
-// int max_code; /* and its largest code of non zero frequency */
-{
- var n; /* iterates over all tree elements */
- var prevlen = -1; /* last emitted length */
- var curlen; /* length of current code */
-
- var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
-
- var count = 0; /* repeat count of the current code */
- var max_count = 7; /* max repeat count */
- var min_count = 4; /* min repeat count */
-
- /* tree[max_code+1].Len = -1; */ /* guard already set */
- if (nextlen === 0) {
- max_count = 138;
- min_count = 3;
- }
-
- for (n = 0; n <= max_code; n++) {
- curlen = nextlen;
- nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
-
- if (++count < max_count && curlen === nextlen) {
- continue;
-
- } else if (count < min_count) {
- do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);
-
- } else if (curlen !== 0) {
- if (curlen !== prevlen) {
- send_code(s, curlen, s.bl_tree);
- count--;
- }
- //Assert(count >= 3 && count <= 6, " 3_6?");
- send_code(s, REP_3_6, s.bl_tree);
- send_bits(s, count - 3, 2);
-
- } else if (count <= 10) {
- send_code(s, REPZ_3_10, s.bl_tree);
- send_bits(s, count - 3, 3);
-
- } else {
- send_code(s, REPZ_11_138, s.bl_tree);
- send_bits(s, count - 11, 7);
- }
-
- count = 0;
- prevlen = curlen;
- if (nextlen === 0) {
- max_count = 138;
- min_count = 3;
-
- } else if (curlen === nextlen) {
- max_count = 6;
- min_count = 3;
-
- } else {
- max_count = 7;
- min_count = 4;
- }
- }
-}
-
-
-/* ===========================================================================
- * Construct the Huffman tree for the bit lengths and return the index in
- * bl_order of the last bit length code to send.
- */
-function build_bl_tree(s) {
- var max_blindex; /* index of last bit length code of non zero freq */
-
- /* Determine the bit length frequencies for literal and distance trees */
- scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
- scan_tree(s, s.dyn_dtree, s.d_desc.max_code);
-
- /* Build the bit length tree: */
- build_tree(s, s.bl_desc);
- /* opt_len now includes the length of the tree representations, except
- * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
- */
-
- /* Determine the number of bit length codes to send. The pkzip format
- * requires that at least 4 bit length codes be sent. (appnote.txt says
- * 3 but the actual value used is 4.)
- */
- for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
- if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {
- break;
- }
- }
- /* Update opt_len to include the bit length tree and counts */
- s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;
- //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
- // s->opt_len, s->static_len));
-
- return max_blindex;
-}
-
-
-/* ===========================================================================
- * Send the header for a block using dynamic Huffman trees: the counts, the
- * lengths of the bit length codes, the literal tree and the distance tree.
- * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
- */
-function send_all_trees(s, lcodes, dcodes, blcodes)
-// deflate_state *s;
-// int lcodes, dcodes, blcodes; /* number of codes for each tree */
-{
- var rank; /* index in bl_order */
-
- //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
- //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
- // "too many codes");
- //Tracev((stderr, "\nbl counts: "));
- send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */
- send_bits(s, dcodes - 1, 5);
- send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */
- for (rank = 0; rank < blcodes; rank++) {
- //Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
- send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3);
- }
- //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
-
- send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */
- //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
-
- send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */
- //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
-}
-
-
-/* ===========================================================================
- * Check if the data type is TEXT or BINARY, using the following algorithm:
- * - TEXT if the two conditions below are satisfied:
- * a) There are no non-portable control characters belonging to the
- * "black list" (0..6, 14..25, 28..31).
- * b) There is at least one printable character belonging to the
- * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
- * - BINARY otherwise.
- * - The following partially-portable control characters form a
- * "gray list" that is ignored in this detection algorithm:
- * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
- * IN assertion: the fields Freq of dyn_ltree are set.
- */
-function detect_data_type(s) {
- /* black_mask is the bit mask of black-listed bytes
- * set bits 0..6, 14..25, and 28..31
- * 0xf3ffc07f = binary 11110011111111111100000001111111
- */
- var black_mask = 0xf3ffc07f;
- var n;
-
- /* Check for non-textual ("black-listed") bytes. */
- for (n = 0; n <= 31; n++, black_mask >>>= 1) {
- if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) {
- return Z_BINARY;
- }
- }
-
- /* Check for textual ("white-listed") bytes. */
- if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
- s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
- return Z_TEXT;
- }
- for (n = 32; n < LITERALS; n++) {
- if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
- return Z_TEXT;
- }
- }
-
- /* There are no "black-listed" or "white-listed" bytes:
- * this stream either is empty or has tolerated ("gray-listed") bytes only.
- */
- return Z_BINARY;
-}
-
-
-var static_init_done = false;
-
-/* ===========================================================================
- * Initialize the tree data structures for a new zlib stream.
- */
-function _tr_init(s)
-{
-
- if (!static_init_done) {
- tr_static_init();
- static_init_done = true;
- }
-
- s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);
- s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);
- s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);
-
- s.bi_buf = 0;
- s.bi_valid = 0;
-
- /* Initialize the first block of the first file: */
- init_block(s);
-}
-
-
-/* ===========================================================================
- * Send a stored block
- */
-function _tr_stored_block(s, buf, stored_len, last)
-//DeflateState *s;
-//charf *buf; /* input block */
-//ulg stored_len; /* length of input block */
-//int last; /* one if this is the last block for a file */
-{
- send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */
- copy_block(s, buf, stored_len, true); /* with header */
-}
-
-
-/* ===========================================================================
- * Send one empty static block to give enough lookahead for inflate.
- * This takes 10 bits, of which 7 may remain in the bit buffer.
- */
-function _tr_align(s) {
- send_bits(s, STATIC_TREES << 1, 3);
- send_code(s, END_BLOCK, static_ltree);
- bi_flush(s);
-}
-
-
-/* ===========================================================================
- * Determine the best encoding for the current block: dynamic trees, static
- * trees or store, and output the encoded block to the zip file.
- */
-function _tr_flush_block(s, buf, stored_len, last)
-//DeflateState *s;
-//charf *buf; /* input block, or NULL if too old */
-//ulg stored_len; /* length of input block */
-//int last; /* one if this is the last block for a file */
-{
- var opt_lenb, static_lenb; /* opt_len and static_len in bytes */
- var max_blindex = 0; /* index of last bit length code of non zero freq */
-
- /* Build the Huffman trees unless a stored block is forced */
- if (s.level > 0) {
-
- /* Check if the file is binary or text */
- if (s.strm.data_type === Z_UNKNOWN) {
- s.strm.data_type = detect_data_type(s);
- }
-
- /* Construct the literal and distance trees */
- build_tree(s, s.l_desc);
- // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
- // s->static_len));
-
- build_tree(s, s.d_desc);
- // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
- // s->static_len));
- /* At this point, opt_len and static_len are the total bit lengths of
- * the compressed block data, excluding the tree representations.
- */
-
- /* Build the bit length tree for the above two trees, and get the index
- * in bl_order of the last bit length code to send.
- */
- max_blindex = build_bl_tree(s);
-
- /* Determine the best encoding. Compute the block lengths in bytes. */
- opt_lenb = (s.opt_len + 3 + 7) >>> 3;
- static_lenb = (s.static_len + 3 + 7) >>> 3;
-
- // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
- // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
- // s->last_lit));
-
- if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }
-
- } else {
- // Assert(buf != (char*)0, "lost buf");
- opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
- }
-
- if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) {
- /* 4: two words for the lengths */
-
- /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
- * Otherwise we can't have processed more than WSIZE input bytes since
- * the last block flush, because compression would have been
- * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
- * transform a block into a stored block.
- */
- _tr_stored_block(s, buf, stored_len, last);
-
- } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
-
- send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);
- compress_block(s, static_ltree, static_dtree);
-
- } else {
- send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);
- send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);
- compress_block(s, s.dyn_ltree, s.dyn_dtree);
- }
- // Assert (s->compressed_len == s->bits_sent, "bad compressed size");
- /* The above check is made mod 2^32, for files larger than 512 MB
- * and uLong implemented on 32 bits.
- */
- init_block(s);
-
- if (last) {
- bi_windup(s);
- }
- // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
- // s->compressed_len-7*last));
-}
-
-/* ===========================================================================
- * Save the match info and tally the frequency counts. Return true if
- * the current block must be flushed.
- */
-function _tr_tally(s, dist, lc)
-// deflate_state *s;
-// unsigned dist; /* distance of matched string */
-// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
-{
- //var out_length, in_length, dcode;
-
- s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff;
- s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;
-
- s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
- s.last_lit++;
-
- if (dist === 0) {
- /* lc is the unmatched char */
- s.dyn_ltree[lc * 2]/*.Freq*/++;
- } else {
- s.matches++;
- /* Here, lc is the match length - MIN_MATCH */
- dist--; /* dist = match distance - 1 */
- //Assert((ush)dist < (ush)MAX_DIST(s) &&
- // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
- // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
-
- s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++;
- s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
- }
-
-// (!) This block is disabled in zlib defailts,
-// don't enable it for binary compatibility
-
-//#ifdef TRUNCATE_BLOCK
-// /* Try to guess if it is profitable to stop the current block here */
-// if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
-// /* Compute an upper bound for the compressed length */
-// out_length = s.last_lit*8;
-// in_length = s.strstart - s.block_start;
-//
-// for (dcode = 0; dcode < D_CODES; dcode++) {
-// out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
-// }
-// out_length >>>= 3;
-// //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
-// // s->last_lit, in_length, out_length,
-// // 100L - out_length*100L/in_length));
-// if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
-// return true;
-// }
-// }
-//#endif
-
- return (s.last_lit === s.lit_bufsize - 1);
- /* We avoid equality with lit_bufsize because of wraparound at 64K
- * on 16 bit machines and because stored blocks are restricted to
- * 64K-1 bytes.
- */
-}
-
-exports._tr_init = _tr_init;
-exports._tr_stored_block = _tr_stored_block;
-exports._tr_flush_block = _tr_flush_block;
-exports._tr_tally = _tr_tally;
-exports._tr_align = _tr_align;
-
-},{"../utils/common":57}],67:[function(require,module,exports){
-'use strict';
-
-
-function ZStream() {
- /* next input byte */
- this.input = null; // JS specific, because we have no pointers
- this.next_in = 0;
- /* number of bytes available at input */
- this.avail_in = 0;
- /* total number of input bytes read so far */
- this.total_in = 0;
- /* next output byte should be put there */
- this.output = null; // JS specific, because we have no pointers
- this.next_out = 0;
- /* remaining free space at output */
- this.avail_out = 0;
- /* total number of bytes output so far */
- this.total_out = 0;
- /* last error message, NULL if no error */
- this.msg = ''/*Z_NULL*/;
- /* not visible by applications */
- this.state = null;
- /* best guess about the data type: binary or text */
- this.data_type = 2/*Z_UNKNOWN*/;
- /* adler32 value of the uncompressed data */
- this.adler = 0;
-}
-
-module.exports = ZStream;
-
-},{}],68:[function(require,module,exports){
-(function (process){
-// Copyright Joyent, Inc. and other Node contributors.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the
-// "Software"), to deal in the Software without restriction, including
-// without limitation the rights to use, copy, modify, merge, publish,
-// distribute, sublicense, and/or sell copies of the Software, and to permit
-// persons to whom the Software is furnished to do so, subject to the
-// following conditions:
-//
-// The above copyright notice and this permission notice shall be included
-// in all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
-// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
-// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-// USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-// resolves . and .. elements in a path array with directory names there
-// must be no slashes, empty elements, or device names (c:\) in the array
-// (so also no leading and trailing slashes - it does not distinguish
-// relative and absolute paths)
-function normalizeArray(parts, allowAboveRoot) {
- // if the path tries to go above the root, `up` ends up > 0
- var up = 0;
- for (var i = parts.length - 1; i >= 0; i--) {
- var last = parts[i];
- if (last === '.') {
- parts.splice(i, 1);
- } else if (last === '..') {
- parts.splice(i, 1);
- up++;
- } else if (up) {
- parts.splice(i, 1);
- up--;
- }
- }
-
- // if the path is allowed to go above the root, restore leading ..s
- if (allowAboveRoot) {
- for (; up--; up) {
- parts.unshift('..');
- }
- }
-
- return parts;
-}
-
-// Split a filename into [root, dir, basename, ext], unix version
-// 'root' is just a slash, or nothing.
-var splitPathRe =
- /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
-var splitPath = function(filename) {
- return splitPathRe.exec(filename).slice(1);
-};
-
-// path.resolve([from ...], to)
-// posix version
-exports.resolve = function() {
- var resolvedPath = '',
- resolvedAbsolute = false;
-
- for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
- var path = (i >= 0) ? arguments[i] : process.cwd();
-
- // Skip empty and invalid entries
- if (typeof path !== 'string') {
- throw new TypeError('Arguments to path.resolve must be strings');
- } else if (!path) {
- continue;
- }
-
- resolvedPath = path + '/' + resolvedPath;
- resolvedAbsolute = path.charAt(0) === '/';
- }
-
- // At this point the path should be resolved to a full absolute path, but
- // handle relative paths to be safe (might happen when process.cwd() fails)
-
- // Normalize the path
- resolvedPath = normalizeArray(filter(resolvedPath.split('/'), function(p) {
- return !!p;
- }), !resolvedAbsolute).join('/');
-
- return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.';
-};
-
-// path.normalize(path)
-// posix version
-exports.normalize = function(path) {
- var isAbsolute = exports.isAbsolute(path),
- trailingSlash = substr(path, -1) === '/';
-
- // Normalize the path
- path = normalizeArray(filter(path.split('/'), function(p) {
- return !!p;
- }), !isAbsolute).join('/');
-
- if (!path && !isAbsolute) {
- path = '.';
- }
- if (path && trailingSlash) {
- path += '/';
- }
-
- return (isAbsolute ? '/' : '') + path;
-};
-
-// posix version
-exports.isAbsolute = function(path) {
- return path.charAt(0) === '/';
-};
-
-// posix version
-exports.join = function() {
- var paths = Array.prototype.slice.call(arguments, 0);
- return exports.normalize(filter(paths, function(p, index) {
- if (typeof p !== 'string') {
- throw new TypeError('Arguments to path.join must be strings');
- }
- return p;
- }).join('/'));
-};
-
-
-// path.relative(from, to)
-// posix version
-exports.relative = function(from, to) {
- from = exports.resolve(from).substr(1);
- to = exports.resolve(to).substr(1);
-
- function trim(arr) {
- var start = 0;
- for (; start < arr.length; start++) {
- if (arr[start] !== '') break;
- }
-
- var end = arr.length - 1;
- for (; end >= 0; end--) {
- if (arr[end] !== '') break;
- }
-
- if (start > end) return [];
- return arr.slice(start, end - start + 1);
- }
-
- var fromParts = trim(from.split('/'));
- var toParts = trim(to.split('/'));
-
- var length = Math.min(fromParts.length, toParts.length);
- var samePartsLength = length;
- for (var i = 0; i < length; i++) {
- if (fromParts[i] !== toParts[i]) {
- samePartsLength = i;
- break;
- }
- }
-
- var outputParts = [];
- for (var i = samePartsLength; i < fromParts.length; i++) {
- outputParts.push('..');
- }
-
- outputParts = outputParts.concat(toParts.slice(samePartsLength));
-
- return outputParts.join('/');
-};
-
-exports.sep = '/';
-exports.delimiter = ':';
-
-exports.dirname = function(path) {
- var result = splitPath(path),
- root = result[0],
- dir = result[1];
-
- if (!root && !dir) {
- // No dirname whatsoever
- return '.';
- }
-
- if (dir) {
- // It has a dirname, strip trailing slash
- dir = dir.substr(0, dir.length - 1);
- }
-
- return root + dir;
-};
-
-
-exports.basename = function(path, ext) {
- var f = splitPath(path)[2];
- // TODO: make this comparison case-insensitive on windows?
- if (ext && f.substr(-1 * ext.length) === ext) {
- f = f.substr(0, f.length - ext.length);
- }
- return f;
-};
-
-
-exports.extname = function(path) {
- return splitPath(path)[3];
-};
-
-function filter (xs, f) {
- if (xs.filter) return xs.filter(f);
- var res = [];
- for (var i = 0; i < xs.length; i++) {
- if (f(xs[i], i, xs)) res.push(xs[i]);
- }
- return res;
-}
-
-// String.prototype.substr - negative index don't work in IE8
-var substr = 'ab'.substr(-1) === 'b'
- ? function (str, start, len) { return str.substr(start, len) }
- : function (str, start, len) {
- if (start < 0) start = str.length + start;
- return str.substr(start, len);
- }
-;
-
-}).call(this,require('_process'))
-},{"_process":91}],69:[function(require,module,exports){
-(function (Buffer){
-'use strict';
-
-var interlaceUtils = require('./interlace');
-
-var pixelBppMap = {
- 1: { // L
- 0: 0,
- 1: 0,
- 2: 0,
- 3: 0xff
- },
- 2: { // LA
- 0: 0,
- 1: 0,
- 2: 0,
- 3: 1
- },
- 3: { // RGB
- 0: 0,
- 1: 1,
- 2: 2,
- 3: 0xff
- },
- 4: { // RGBA
- 0: 0,
- 1: 1,
- 2: 2,
- 3: 3
- }
-};
-
-function bitRetriever(data, depth) {
-
- var leftOver = [];
- var i = 0;
-
- function split() {
- if (i === data.length) {
- throw new Error('Ran out of data');
- }
- var byte = data[i];
- i++;
- var byte8, byte7, byte6, byte5, byte4, byte3, byte2, byte1;
- switch (depth) {
- default:
- throw new Error('unrecognised depth');
- case 16:
- byte2 = data[i];
- i++;
- leftOver.push(((byte << 8) + byte2));
- break;
- case 4:
- byte2 = byte & 0x0f;
- byte1 = byte >> 4;
- leftOver.push(byte1, byte2);
- break;
- case 2:
- byte4 = byte & 3;
- byte3 = byte >> 2 & 3;
- byte2 = byte >> 4 & 3;
- byte1 = byte >> 6 & 3;
- leftOver.push(byte1, byte2, byte3, byte4);
- break;
- case 1:
- byte8 = byte & 1;
- byte7 = byte >> 1 & 1;
- byte6 = byte >> 2 & 1;
- byte5 = byte >> 3 & 1;
- byte4 = byte >> 4 & 1;
- byte3 = byte >> 5 & 1;
- byte2 = byte >> 6 & 1;
- byte1 = byte >> 7 & 1;
- leftOver.push(byte1, byte2, byte3, byte4, byte5, byte6, byte7, byte8);
- break;
- }
- }
-
- return {
- get: function(count) {
- while (leftOver.length < count) {
- split();
- }
- var returner = leftOver.slice(0, count);
- leftOver = leftOver.slice(count);
- return returner;
- },
- resetAfterLine: function() {
- leftOver.length = 0;
- },
- end: function() {
- if (i !== data.length) {
- throw new Error('extra data found');
- }
- }
- };
-}
-
-function mapImage8Bit(image, pxData, getPxPos, bpp, data, rawPos) { // eslint-disable-line max-params
- var imageWidth = image.width;
- var imageHeight = image.height;
- var imagePass = image.index;
- for (var y = 0; y < imageHeight; y++) {
- for (var x = 0; x < imageWidth; x++) {
- var pxPos = getPxPos(x, y, imagePass);
-
- for (var i = 0; i < 4; i++) {
- var idx = pixelBppMap[bpp][i];
- if (i === data.length) {
- throw new Error('Ran out of data');
- }
- pxData[pxPos + i] = idx !== 0xff ? data[idx + rawPos] : 0xff;
- }
- rawPos += bpp; //eslint-disable-line no-param-reassign
- }
- }
- return rawPos;
-}
-
-function mapImageCustomBit(image, pxData, getPxPos, bpp, bits, maxBit) { // eslint-disable-line max-params
- var imageWidth = image.width;
- var imageHeight = image.height;
- var imagePass = image.index;
- for (var y = 0; y < imageHeight; y++) {
- for (var x = 0; x < imageWidth; x++) {
- var pixelData = bits.get(bpp);
- var pxPos = getPxPos(x, y, imagePass);
-
- for (var i = 0; i < 4; i++) {
- var idx = pixelBppMap[bpp][i];
- pxData[pxPos + i] = idx !== 0xff ? pixelData[idx] : maxBit;
- }
- }
- bits.resetAfterLine();
- }
-}
-
-exports.dataToBitMap = function(data, bitmapInfo) {
-
- var width = bitmapInfo.width;
- var height = bitmapInfo.height;
- var depth = bitmapInfo.depth;
- var bpp = bitmapInfo.bpp;
- var interlace = bitmapInfo.interlace;
-
- if (depth !== 8) {
- var bits = bitRetriever(data, depth);
- }
- var pxData;
- if (depth <= 8) {
- pxData = new Buffer(width * height * 4);
- }
- else {
- pxData = new Uint16Array(width * height * 4);
- }
- var maxBit = Math.pow(2, depth) - 1;
- var rawPos = 0;
- var images;
- var getPxPos;
-
- if (interlace) {
- images = interlaceUtils.getImagePasses(width, height);
- getPxPos = interlaceUtils.getInterlaceIterator(width, height);
- }
- else {
- var nonInterlacedPxPos = 0;
- getPxPos = function() {
- var returner = nonInterlacedPxPos;
- nonInterlacedPxPos += 4;
- return returner;
- };
- images = [{ width: width, height: height }];
- }
-
- for (var imageIndex = 0; imageIndex < images.length; imageIndex++) {
- if (depth === 8) {
- rawPos = mapImage8Bit(images[imageIndex], pxData, getPxPos, bpp, data, rawPos);
- }
- else {
- mapImageCustomBit(images[imageIndex], pxData, getPxPos, bpp, bits, maxBit);
- }
- }
- if (depth === 8) {
- if (rawPos !== data.length) {
- throw new Error('extra data found');
- }
- }
- else {
- bits.end();
- }
-
- return pxData;
-};
-
-}).call(this,require("buffer").Buffer)
-},{"./interlace":79,"buffer":5}],70:[function(require,module,exports){
-(function (Buffer){
-'use strict';
-
-var constants = require('./constants');
-
-module.exports = function(data, width, height, options) {
- var outHasAlpha = options.colorType === constants.COLORTYPE_COLOR_ALPHA;
- if (options.inputHasAlpha && outHasAlpha) {
- return data;
- }
- if (!options.inputHasAlpha && !outHasAlpha) {
- return data;
- }
-
- var outBpp = outHasAlpha ? 4 : 3;
- var outData = new Buffer(width * height * outBpp);
- var inBpp = options.inputHasAlpha ? 4 : 3;
- var inIndex = 0;
- var outIndex = 0;
-
- var bgColor = options.bgColor || {};
- if (bgColor.red === undefined) {
- bgColor.red = 255;
- }
- if (bgColor.green === undefined) {
- bgColor.green = 255;
- }
- if (bgColor.blue === undefined) {
- bgColor.blue = 255;
- }
-
- for (var y = 0; y < height; y++) {
- for (var x = 0; x < width; x++) {
- var red = data[inIndex];
- var green = data[inIndex + 1];
- var blue = data[inIndex + 2];
-
- var alpha;
- if (options.inputHasAlpha) {
- alpha = data[inIndex + 3];
- if (!outHasAlpha) {
- alpha /= 255;
- red = Math.min(Math.max(Math.round((1 - alpha) * bgColor.red + alpha * red), 0), 255);
- green = Math.min(Math.max(Math.round((1 - alpha) * bgColor.green + alpha * green), 0), 255);
- blue = Math.min(Math.max(Math.round((1 - alpha) * bgColor.blue + alpha * blue), 0), 255);
- }
- }
- else {
- alpha = 255;
- }
-
- outData[outIndex] = red;
- outData[outIndex + 1] = green;
- outData[outIndex + 2] = blue;
- if (outHasAlpha) {
- outData[outIndex + 3] = alpha;
- }
-
- inIndex += inBpp;
- outIndex += outBpp;
- }
- }
-
- return outData;
-};
-
-}).call(this,require("buffer").Buffer)
-},{"./constants":72,"buffer":5}],71:[function(require,module,exports){
-(function (process,Buffer){
-'use strict';
-
-
-var util = require('util');
-var Stream = require('stream');
-
-
-var ChunkStream = module.exports = function() {
- Stream.call(this);
-
- this._buffers = [];
- this._buffered = 0;
-
- this._reads = [];
- this._paused = false;
-
- this._encoding = 'utf8';
- this.writable = true;
-};
-util.inherits(ChunkStream, Stream);
-
-
-ChunkStream.prototype.read = function(length, callback) {
-
- this._reads.push({
- length: Math.abs(length), // if length < 0 then at most this length
- allowLess: length < 0,
- func: callback
- });
-
- process.nextTick(function() {
- this._process();
-
- // its paused and there is not enought data then ask for more
- if (this._paused && this._reads.length > 0) {
- this._paused = false;
-
- this.emit('drain');
- }
- }.bind(this));
-};
-
-ChunkStream.prototype.write = function(data, encoding) {
-
- if (!this.writable) {
- this.emit('error', new Error('Stream not writable'));
- return false;
- }
-
- var dataBuffer;
- if (Buffer.isBuffer(data)) {
- dataBuffer = data;
- }
- else {
- dataBuffer = new Buffer(data, encoding || this._encoding);
- }
-
- this._buffers.push(dataBuffer);
- this._buffered += dataBuffer.length;
-
- this._process();
-
- // ok if there are no more read requests
- if (this._reads && this._reads.length === 0) {
- this._paused = true;
- }
-
- return this.writable && !this._paused;
-};
-
-ChunkStream.prototype.end = function(data, encoding) {
-
- if (data) {
- this.write(data, encoding);
- }
-
- this.writable = false;
-
- // already destroyed
- if (!this._buffers) {
- return;
- }
-
- // enqueue or handle end
- if (this._buffers.length === 0) {
- this._end();
- }
- else {
- this._buffers.push(null);
- this._process();
- }
-};
-
-ChunkStream.prototype.destroySoon = ChunkStream.prototype.end;
-
-ChunkStream.prototype._end = function() {
-
- if (this._reads.length > 0) {
- this.emit('error',
- new Error('There are some read requests waitng on finished stream')
- );
- }
-
- this.destroy();
-};
-
-ChunkStream.prototype.destroy = function() {
-
- if (!this._buffers) {
- return;
- }
-
- this.writable = false;
- this._reads = null;
- this._buffers = null;
-
- this.emit('close');
-};
-
-ChunkStream.prototype._processReadAllowingLess = function(read) {
- // ok there is any data so that we can satisfy this request
- this._reads.shift(); // == read
-
- // first we need to peek into first buffer
- var smallerBuf = this._buffers[0];
-
- // ok there is more data than we need
- if (smallerBuf.length > read.length) {
-
- this._buffered -= read.length;
- this._buffers[0] = smallerBuf.slice(read.length);
-
- read.func.call(this, smallerBuf.slice(0, read.length));
-
- }
- else {
- // ok this is less than maximum length so use it all
- this._buffered -= smallerBuf.length;
- this._buffers.shift(); // == smallerBuf
-
- read.func.call(this, smallerBuf);
- }
-};
-
-ChunkStream.prototype._processRead = function(read) {
- this._reads.shift(); // == read
-
- var pos = 0;
- var count = 0;
- var data = new Buffer(read.length);
-
- // create buffer for all data
- while (pos < read.length) {
-
- var buf = this._buffers[count++];
- var len = Math.min(buf.length, read.length - pos);
-
- buf.copy(data, pos, 0, len);
- pos += len;
-
- // last buffer wasn't used all so just slice it and leave
- if (len !== buf.length) {
- this._buffers[--count] = buf.slice(len);
- }
- }
-
- // remove all used buffers
- if (count > 0) {
- this._buffers.splice(0, count);
- }
-
- this._buffered -= read.length;
-
- read.func.call(this, data);
-};
-
-ChunkStream.prototype._process = function() {
-
- try {
- // as long as there is any data and read requests
- while (this._buffered > 0 && this._reads && this._reads.length > 0) {
-
- var read = this._reads[0];
-
- // read any data (but no more than length)
- if (read.allowLess) {
- this._processReadAllowingLess(read);
-
- }
- else if (this._buffered >= read.length) {
- // ok we can meet some expectations
-
- this._processRead(read);
- }
- else {
- // not enought data to satisfy first request in queue
- // so we need to wait for more
- break;
- }
- }
-
- if (this._buffers && this._buffers.length > 0 && this._buffers[0] === null) {
- this._end();
- }
- }
- catch (ex) {
- this.emit('error', ex);
- }
-};
-
-}).call(this,require('_process'),require("buffer").Buffer)
-},{"_process":91,"buffer":5,"stream":110,"util":118}],72:[function(require,module,exports){
-'use strict';
-
-
-module.exports = {
-
- PNG_SIGNATURE: [0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a],
-
- TYPE_IHDR: 0x49484452,
- TYPE_IEND: 0x49454e44,
- TYPE_IDAT: 0x49444154,
- TYPE_PLTE: 0x504c5445,
- TYPE_tRNS: 0x74524e53, // eslint-disable-line camelcase
- TYPE_gAMA: 0x67414d41, // eslint-disable-line camelcase
-
- // color-type bits
- COLORTYPE_GRAYSCALE: 0,
- COLORTYPE_PALETTE: 1,
- COLORTYPE_COLOR: 2,
- COLORTYPE_ALPHA: 4, // e.g. grayscale and alpha
-
- // color-type combinations
- COLORTYPE_PALETTE_COLOR: 3,
- COLORTYPE_COLOR_ALPHA: 6,
-
- COLORTYPE_TO_BPP_MAP: {
- 0: 1,
- 2: 3,
- 3: 1,
- 4: 2,
- 6: 4
- },
-
- GAMMA_DIVISION: 100000
-};
-
-},{}],73:[function(require,module,exports){
-'use strict';
-
-var crcTable = [];
-
-(function() {
- for (var i = 0; i < 256; i++) {
- var currentCrc = i;
- for (var j = 0; j < 8; j++) {
- if (currentCrc & 1) {
- currentCrc = 0xedb88320 ^ (currentCrc >>> 1);
- }
- else {
- currentCrc = currentCrc >>> 1;
- }
- }
- crcTable[i] = currentCrc;
- }
-}());
-
-var CrcCalculator = module.exports = function() {
- this._crc = -1;
-};
-
-CrcCalculator.prototype.write = function(data) {
-
- for (var i = 0; i < data.length; i++) {
- this._crc = crcTable[(this._crc ^ data[i]) & 0xff] ^ (this._crc >>> 8);
- }
- return true;
-};
-
-CrcCalculator.prototype.crc32 = function() {
- return this._crc ^ -1;
-};
-
-
-CrcCalculator.crc32 = function(buf) {
-
- var crc = -1;
- for (var i = 0; i < buf.length; i++) {
- crc = crcTable[(crc ^ buf[i]) & 0xff] ^ (crc >>> 8);
- }
- return crc ^ -1;
-};
-
-},{}],74:[function(require,module,exports){
-(function (Buffer){
-'use strict';
-
-var paethPredictor = require('./paeth-predictor');
-
-function filterNone(pxData, pxPos, byteWidth, rawData, rawPos) {
- pxData.copy(rawData, rawPos, pxPos, pxPos + byteWidth);
-}
-
-function filterSumNone(pxData, pxPos, byteWidth) {
-
- var sum = 0;
- var length = pxPos + byteWidth;
-
- for (var i = pxPos; i < length; i++) {
- sum += Math.abs(pxData[i]);
- }
- return sum;
-}
-
-function filterSub(pxData, pxPos, byteWidth, rawData, rawPos, bpp) {
-
- for (var x = 0; x < byteWidth; x++) {
-
- var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
- var val = pxData[pxPos + x] - left;
-
- rawData[rawPos + x] = val;
- }
-}
-
-function filterSumSub(pxData, pxPos, byteWidth, bpp) {
-
- var sum = 0;
- for (var x = 0; x < byteWidth; x++) {
-
- var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
- var val = pxData[pxPos + x] - left;
-
- sum += Math.abs(val);
- }
-
- return sum;
-}
-
-function filterUp(pxData, pxPos, byteWidth, rawData, rawPos) {
-
- for (var x = 0; x < byteWidth; x++) {
-
- var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
- var val = pxData[pxPos + x] - up;
-
- rawData[rawPos + x] = val;
- }
-}
-
-function filterSumUp(pxData, pxPos, byteWidth) {
-
- var sum = 0;
- var length = pxPos + byteWidth;
- for (var x = pxPos; x < length; x++) {
-
- var up = pxPos > 0 ? pxData[x - byteWidth] : 0;
- var val = pxData[x] - up;
-
- sum += Math.abs(val);
- }
-
- return sum;
-}
-
-function filterAvg(pxData, pxPos, byteWidth, rawData, rawPos, bpp) {
-
- for (var x = 0; x < byteWidth; x++) {
-
- var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
- var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
- var val = pxData[pxPos + x] - ((left + up) >> 1);
-
- rawData[rawPos + x] = val;
- }
-}
-
-function filterSumAvg(pxData, pxPos, byteWidth, bpp) {
-
- var sum = 0;
- for (var x = 0; x < byteWidth; x++) {
-
- var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
- var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
- var val = pxData[pxPos + x] - ((left + up) >> 1);
-
- sum += Math.abs(val);
- }
-
- return sum;
-}
-
-function filterPaeth(pxData, pxPos, byteWidth, rawData, rawPos, bpp) {
-
- for (var x = 0; x < byteWidth; x++) {
-
- var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
- var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
- var upleft = pxPos > 0 && x >= bpp ? pxData[pxPos + x - (byteWidth + bpp)] : 0;
- var val = pxData[pxPos + x] - paethPredictor(left, up, upleft);
-
- rawData[rawPos + x] = val;
- }
-}
-
-function filterSumPaeth(pxData, pxPos, byteWidth, bpp) {
- var sum = 0;
- for (var x = 0; x < byteWidth; x++) {
-
- var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
- var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
- var upleft = pxPos > 0 && x >= bpp ? pxData[pxPos + x - (byteWidth + bpp)] : 0;
- var val = pxData[pxPos + x] - paethPredictor(left, up, upleft);
-
- sum += Math.abs(val);
- }
-
- return sum;
-}
-
-var filters = {
- 0: filterNone,
- 1: filterSub,
- 2: filterUp,
- 3: filterAvg,
- 4: filterPaeth
-};
-
-var filterSums = {
- 0: filterSumNone,
- 1: filterSumSub,
- 2: filterSumUp,
- 3: filterSumAvg,
- 4: filterSumPaeth
-};
-
-module.exports = function(pxData, width, height, options, bpp) {
-
- var filterTypes;
- if (!('filterType' in options) || options.filterType === -1) {
- filterTypes = [0, 1, 2, 3, 4];
- }
- else if (typeof options.filterType === 'number') {
- filterTypes = [options.filterType];
- }
- else {
- throw new Error('unrecognised filter types');
- }
-
- var byteWidth = width * bpp;
- var rawPos = 0;
- var pxPos = 0;
- var rawData = new Buffer((byteWidth + 1) * height);
- var sel = filterTypes[0];
-
- for (var y = 0; y < height; y++) {
-
- if (filterTypes.length > 1) {
- // find best filter for this line (with lowest sum of values)
- var min = Infinity;
-
- for (var i = 0; i < filterTypes.length; i++) {
- var sum = filterSums[filterTypes[i]](pxData, pxPos, byteWidth, bpp);
- if (sum < min) {
- sel = filterTypes[i];
- min = sum;
- }
- }
- }
-
- rawData[rawPos] = sel;
- rawPos++;
- filters[sel](pxData, pxPos, byteWidth, rawData, rawPos, bpp);
- rawPos += byteWidth;
- pxPos += byteWidth;
- }
- return rawData;
-};
-
-}).call(this,require("buffer").Buffer)
-},{"./paeth-predictor":83,"buffer":5}],75:[function(require,module,exports){
-(function (Buffer){
-'use strict';
-
-var util = require('util');
-var ChunkStream = require('./chunkstream');
-var Filter = require('./filter-parse');
-
-
-var FilterAsync = module.exports = function(bitmapInfo) {
- ChunkStream.call(this);
-
- var buffers = [];
- var that = this;
- this._filter = new Filter(bitmapInfo, {
- read: this.read.bind(this),
- write: function(buffer) {
- buffers.push(buffer);
- },
- complete: function() {
- that.emit('complete', Buffer.concat(buffers));
- }
- });
-
- this._filter.start();
-};
-util.inherits(FilterAsync, ChunkStream);
-
-}).call(this,require("buffer").Buffer)
-},{"./chunkstream":71,"./filter-parse":77,"buffer":5,"util":118}],76:[function(require,module,exports){
-(function (Buffer){
-'use strict';
-
-var SyncReader = require('./sync-reader');
-var Filter = require('./filter-parse');
-
-
-exports.process = function(inBuffer, bitmapInfo) {
-
- var outBuffers = [];
- var reader = new SyncReader(inBuffer);
- var filter = new Filter(bitmapInfo, {
- read: reader.read.bind(reader),
- write: function(bufferPart) {
- outBuffers.push(bufferPart);
- },
- complete: function() {
- }
- });
-
- filter.start();
- reader.process();
-
- return Buffer.concat(outBuffers);
-};
-}).call(this,require("buffer").Buffer)
-},{"./filter-parse":77,"./sync-reader":89,"buffer":5}],77:[function(require,module,exports){
-(function (Buffer){
-'use strict';
-
-var interlaceUtils = require('./interlace');
-var paethPredictor = require('./paeth-predictor');
-
-function getByteWidth(width, bpp, depth) {
- var byteWidth = width * bpp;
- if (depth !== 8) {
- byteWidth = Math.ceil(byteWidth / (8 / depth));
- }
- return byteWidth;
-}
-
-var Filter = module.exports = function(bitmapInfo, dependencies) {
-
- var width = bitmapInfo.width;
- var height = bitmapInfo.height;
- var interlace = bitmapInfo.interlace;
- var bpp = bitmapInfo.bpp;
- var depth = bitmapInfo.depth;
-
- this.read = dependencies.read;
- this.write = dependencies.write;
- this.complete = dependencies.complete;
-
- this._imageIndex = 0;
- this._images = [];
- if (interlace) {
- var passes = interlaceUtils.getImagePasses(width, height);
- for (var i = 0; i < passes.length; i++) {
- this._images.push({
- byteWidth: getByteWidth(passes[i].width, bpp, depth),
- height: passes[i].height,
- lineIndex: 0
- });
- }
- }
- else {
- this._images.push({
- byteWidth: getByteWidth(width, bpp, depth),
- height: height,
- lineIndex: 0
- });
- }
-
- // when filtering the line we look at the pixel to the left
- // the spec also says it is done on a byte level regardless of the number of pixels
- // so if the depth is byte compatible (8 or 16) we subtract the bpp in order to compare back
- // a pixel rather than just a different byte part. However if we are sub byte, we ignore.
- if (depth === 8) {
- this._xComparison = bpp;
- }
- else if (depth === 16) {
- this._xComparison = bpp * 2;
- }
- else {
- this._xComparison = 1;
- }
-};
-
-Filter.prototype.start = function() {
- this.read(this._images[this._imageIndex].byteWidth + 1, this._reverseFilterLine.bind(this));
-};
-
-Filter.prototype._unFilterType1 = function(rawData, unfilteredLine, byteWidth) {
-
- var xComparison = this._xComparison;
- var xBiggerThan = xComparison - 1;
-
- for (var x = 0; x < byteWidth; x++) {
- var rawByte = rawData[1 + x];
- var f1Left = x > xBiggerThan ? unfilteredLine[x - xComparison] : 0;
- unfilteredLine[x] = rawByte + f1Left;
- }
-};
-
-Filter.prototype._unFilterType2 = function(rawData, unfilteredLine, byteWidth) {
-
- var lastLine = this._lastLine;
-
- for (var x = 0; x < byteWidth; x++) {
- var rawByte = rawData[1 + x];
- var f2Up = lastLine ? lastLine[x] : 0;
- unfilteredLine[x] = rawByte + f2Up;
- }
-};
-
-Filter.prototype._unFilterType3 = function(rawData, unfilteredLine, byteWidth) {
-
- var xComparison = this._xComparison;
- var xBiggerThan = xComparison - 1;
- var lastLine = this._lastLine;
-
- for (var x = 0; x < byteWidth; x++) {
- var rawByte = rawData[1 + x];
- var f3Up = lastLine ? lastLine[x] : 0;
- var f3Left = x > xBiggerThan ? unfilteredLine[x - xComparison] : 0;
- var f3Add = Math.floor((f3Left + f3Up) / 2);
- unfilteredLine[x] = rawByte + f3Add;
- }
-};
-
-Filter.prototype._unFilterType4 = function(rawData, unfilteredLine, byteWidth) {
-
- var xComparison = this._xComparison;
- var xBiggerThan = xComparison - 1;
- var lastLine = this._lastLine;
-
- for (var x = 0; x < byteWidth; x++) {
- var rawByte = rawData[1 + x];
- var f4Up = lastLine ? lastLine[x] : 0;
- var f4Left = x > xBiggerThan ? unfilteredLine[x - xComparison] : 0;
- var f4UpLeft = x > xBiggerThan && lastLine ? lastLine[x - xComparison] : 0;
- var f4Add = paethPredictor(f4Left, f4Up, f4UpLeft);
- unfilteredLine[x] = rawByte + f4Add;
- }
-};
-
-Filter.prototype._reverseFilterLine = function(rawData) {
-
- var filter = rawData[0];
- var unfilteredLine;
- var currentImage = this._images[this._imageIndex];
- var byteWidth = currentImage.byteWidth;
-
- if (filter === 0) {
- unfilteredLine = rawData.slice(1, byteWidth + 1);
- }
- else {
-
- unfilteredLine = new Buffer(byteWidth);
-
- switch (filter) {
- case 1:
- this._unFilterType1(rawData, unfilteredLine, byteWidth);
- break;
- case 2:
- this._unFilterType2(rawData, unfilteredLine, byteWidth);
- break;
- case 3:
- this._unFilterType3(rawData, unfilteredLine, byteWidth);
- break;
- case 4:
- this._unFilterType4(rawData, unfilteredLine, byteWidth);
- break;
- default:
- throw new Error('Unrecognised filter type - ' + filter);
- }
- }
-
- this.write(unfilteredLine);
-
- currentImage.lineIndex++;
- if (currentImage.lineIndex >= currentImage.height) {
- this._lastLine = null;
- this._imageIndex++;
- currentImage = this._images[this._imageIndex];
- }
- else {
- this._lastLine = unfilteredLine;
- }
-
- if (currentImage) {
- // read, using the byte width that may be from the new current image
- this.read(currentImage.byteWidth + 1, this._reverseFilterLine.bind(this));
- }
- else {
- this._lastLine = null;
- this.complete();
- }
-};
-
-}).call(this,require("buffer").Buffer)
-},{"./interlace":79,"./paeth-predictor":83,"buffer":5}],78:[function(require,module,exports){
-(function (Buffer){
-'use strict';
-
-function dePalette(indata, outdata, width, height, palette) {
- var pxPos = 0;
- // use values from palette
- for (var y = 0; y < height; y++) {
- for (var x = 0; x < width; x++) {
- var color = palette[indata[pxPos]];
-
- if (!color) {
- throw new Error('index ' + indata[pxPos] + ' not in palette');
- }
-
- for (var i = 0; i < 4; i++) {
- outdata[pxPos + i] = color[i];
- }
- pxPos += 4;
- }
- }
-}
-
-function replaceTransparentColor(indata, outdata, width, height, transColor) {
- var pxPos = 0;
- for (var y = 0; y < height; y++) {
- for (var x = 0; x < width; x++) {
- var makeTrans = false;
-
- if (transColor.length === 1) {
- if (transColor[0] === indata[pxPos]) {
- makeTrans = true;
- }
- }
- else if (transColor[0] === indata[pxPos] && transColor[1] === indata[pxPos + 1] && transColor[2] === indata[pxPos + 2]) {
- makeTrans = true;
- }
- if (makeTrans) {
- for (var i = 0; i < 4; i++) {
- outdata[pxPos + i] = 0;
- }
- }
- pxPos += 4;
- }
- }
-}
-
-function scaleDepth(indata, outdata, width, height, depth) {
- var maxOutSample = 255;
- var maxInSample = Math.pow(2, depth) - 1;
- var pxPos = 0;
-
- for (var y = 0; y < height; y++) {
- for (var x = 0; x < width; x++) {
- for (var i = 0; i < 4; i++) {
- outdata[pxPos + i] = Math.floor((indata[pxPos + i] * maxOutSample) / maxInSample + 0.5);
- }
- pxPos += 4;
- }
- }
-}
-
-module.exports = function(indata, imageData) {
-
- var depth = imageData.depth;
- var width = imageData.width;
- var height = imageData.height;
- var colorType = imageData.colorType;
- var transColor = imageData.transColor;
- var palette = imageData.palette;
-
- var outdata = indata; // only different for 16 bits
-
- if (colorType === 3) { // paletted
- dePalette(indata, outdata, width, height, palette);
- }
- else {
- if (transColor) {
- replaceTransparentColor(indata, outdata, width, height, transColor);
- }
- // if it needs scaling
- if (depth !== 8) {
- // if we need to change the buffer size
- if (depth === 16) {
- outdata = new Buffer(width * height * 4);
- }
- scaleDepth(indata, outdata, width, height, depth);
- }
- }
- return outdata;
-};
-
-}).call(this,require("buffer").Buffer)
-},{"buffer":5}],79:[function(require,module,exports){
-'use strict';
-
-// Adam 7
-// 0 1 2 3 4 5 6 7
-// 0 x 6 4 6 x 6 4 6
-// 1 7 7 7 7 7 7 7 7
-// 2 5 6 5 6 5 6 5 6
-// 3 7 7 7 7 7 7 7 7
-// 4 3 6 4 6 3 6 4 6
-// 5 7 7 7 7 7 7 7 7
-// 6 5 6 5 6 5 6 5 6
-// 7 7 7 7 7 7 7 7 7
-
-
-var imagePasses = [
- { // pass 1 - 1px
- x: [0],
- y: [0]
- },
- { // pass 2 - 1px
- x: [4],
- y: [0]
- },
- { // pass 3 - 2px
- x: [0, 4],
- y: [4]
- },
- { // pass 4 - 4px
- x: [2, 6],
- y: [0, 4]
- },
- { // pass 5 - 8px
- x: [0, 2, 4, 6],
- y: [2, 6]
- },
- { // pass 6 - 16px
- x: [1, 3, 5, 7],
- y: [0, 2, 4, 6]
- },
- { // pass 7 - 32px
- x: [0, 1, 2, 3, 4, 5, 6, 7],
- y: [1, 3, 5, 7]
- }
-];
-
-exports.getImagePasses = function(width, height) {
- var images = [];
- var xLeftOver = width % 8;
- var yLeftOver = height % 8;
- var xRepeats = (width - xLeftOver) / 8;
- var yRepeats = (height - yLeftOver) / 8;
- for (var i = 0; i < imagePasses.length; i++) {
- var pass = imagePasses[i];
- var passWidth = xRepeats * pass.x.length;
- var passHeight = yRepeats * pass.y.length;
- for (var j = 0; j < pass.x.length; j++) {
- if (pass.x[j] < xLeftOver) {
- passWidth++;
- }
- else {
- break;
- }
- }
- for (j = 0; j < pass.y.length; j++) {
- if (pass.y[j] < yLeftOver) {
- passHeight++;
- }
- else {
- break;
- }
- }
- if (passWidth > 0 && passHeight > 0) {
- images.push({ width: passWidth, height: passHeight, index: i });
- }
- }
- return images;
-};
-
-exports.getInterlaceIterator = function(width) {
- return function(x, y, pass) {
- var outerXLeftOver = x % imagePasses[pass].x.length;
- var outerX = (((x - outerXLeftOver) / imagePasses[pass].x.length) * 8) + imagePasses[pass].x[outerXLeftOver];
- var outerYLeftOver = y % imagePasses[pass].y.length;
- var outerY = (((y - outerYLeftOver) / imagePasses[pass].y.length) * 8) + imagePasses[pass].y[outerYLeftOver];
- return (outerX * 4) + (outerY * width * 4);
- };
-};
-},{}],80:[function(require,module,exports){
-(function (Buffer){
-'use strict';
-
-var util = require('util');
-var Stream = require('stream');
-var constants = require('./constants');
-var Packer = require('./packer');
-
-var PackerAsync = module.exports = function(opt) {
- Stream.call(this);
-
- var options = opt || {};
-
- this._packer = new Packer(options);
- this._deflate = this._packer.createDeflate();
-
- this.readable = true;
-};
-util.inherits(PackerAsync, Stream);
-
-
-PackerAsync.prototype.pack = function(data, width, height, gamma) {
- // Signature
- this.emit('data', new Buffer(constants.PNG_SIGNATURE));
- this.emit('data', this._packer.packIHDR(width, height));
-
- if (gamma) {
- this.emit('data', this._packer.packGAMA(gamma));
- }
-
- var filteredData = this._packer.filterData(data, width, height);
-
- // compress it
- this._deflate.on('error', this.emit.bind(this, 'error'));
-
- this._deflate.on('data', function(compressedData) {
- this.emit('data', this._packer.packIDAT(compressedData));
- }.bind(this));
-
- this._deflate.on('end', function() {
- this.emit('data', this._packer.packIEND());
- this.emit('end');
- }.bind(this));
-
- this._deflate.end(filteredData);
-};
-
-}).call(this,require("buffer").Buffer)
-},{"./constants":72,"./packer":82,"buffer":5,"stream":110,"util":118}],81:[function(require,module,exports){
-(function (Buffer){
-'use strict';
-
-var hasSyncZlib = true;
-var zlib = require('zlib');
-if (!zlib.deflateSync) {
- hasSyncZlib = false;
-}
-var constants = require('./constants');
-var Packer = require('./packer');
-
-module.exports = function(metaData, opt) {
-
- if (!hasSyncZlib) {
- throw new Error('To use the sync capability of this library in old node versions, please also add a dependency on node-zlb-backport');
- }
-
- var options = opt || {};
-
- var packer = new Packer(options);
-
- var chunks = [];
-
- // Signature
- chunks.push(new Buffer(constants.PNG_SIGNATURE));
-
- // Header
- chunks.push(packer.packIHDR(metaData.width, metaData.height));
-
- if (metaData.gamma) {
- chunks.push(packer.packGAMA(metaData.gamma));
- }
-
- var filteredData = packer.filterData(metaData.data, metaData.width, metaData.height);
-
- // compress it
- var compressedData = zlib.deflateSync(filteredData, packer.getDeflateOptions());
- filteredData = null;
-
- if (!compressedData || !compressedData.length) {
- throw new Error('bad png - invalid compressed data response');
- }
- chunks.push(packer.packIDAT(compressedData));
-
- // End
- chunks.push(packer.packIEND());
-
- return Buffer.concat(chunks);
-};
-
-}).call(this,require("buffer").Buffer)
-},{"./constants":72,"./packer":82,"buffer":5,"zlib":4}],82:[function(require,module,exports){
-(function (Buffer){
-'use strict';
-
-var constants = require('./constants');
-var CrcStream = require('./crc');
-var bitPacker = require('./bitpacker');
-var filter = require('./filter-pack');
-var zlib = require('zlib');
-
-var Packer = module.exports = function(options) {
- this._options = options;
-
- options.deflateChunkSize = options.deflateChunkSize || 32 * 1024;
- options.deflateLevel = options.deflateLevel != null ? options.deflateLevel : 9;
- options.deflateStrategy = options.deflateStrategy != null ? options.deflateStrategy : 3;
- options.inputHasAlpha = options.inputHasAlpha != null ? options.inputHasAlpha : true;
- options.deflateFactory = options.deflateFactory || zlib.createDeflate;
- options.bitDepth = options.bitDepth || 8;
- options.colorType = (typeof options.colorType === 'number') ? options.colorType : constants.COLORTYPE_COLOR_ALPHA;
-
- if (options.colorType !== constants.COLORTYPE_COLOR && options.colorType !== constants.COLORTYPE_COLOR_ALPHA) {
- throw new Error('option color type:' + options.colorType + ' is not supported at present');
- }
- if (options.bitDepth !== 8) {
- throw new Error('option bit depth:' + options.bitDepth + ' is not supported at present');
- }
-};
-
-Packer.prototype.getDeflateOptions = function() {
- return {
- chunkSize: this._options.deflateChunkSize,
- level: this._options.deflateLevel,
- strategy: this._options.deflateStrategy
- };
-};
-
-Packer.prototype.createDeflate = function() {
- return this._options.deflateFactory(this.getDeflateOptions());
-};
-
-Packer.prototype.filterData = function(data, width, height) {
- // convert to correct format for filtering (e.g. right bpp and bit depth)
- var packedData = bitPacker(data, width, height, this._options);
-
- // filter pixel data
- var bpp = constants.COLORTYPE_TO_BPP_MAP[this._options.colorType];
- var filteredData = filter(packedData, width, height, this._options, bpp);
- return filteredData;
-};
-
-Packer.prototype._packChunk = function(type, data) {
-
- var len = (data ? data.length : 0);
- var buf = new Buffer(len + 12);
-
- buf.writeUInt32BE(len, 0);
- buf.writeUInt32BE(type, 4);
-
- if (data) {
- data.copy(buf, 8);
- }
-
- buf.writeInt32BE(CrcStream.crc32(buf.slice(4, buf.length - 4)), buf.length - 4);
- return buf;
-};
-
-Packer.prototype.packGAMA = function(gamma) {
- var buf = new Buffer(4);
- buf.writeUInt32BE(Math.floor(gamma * constants.GAMMA_DIVISION), 0);
- return this._packChunk(constants.TYPE_gAMA, buf);
-};
-
-Packer.prototype.packIHDR = function(width, height) {
-
- var buf = new Buffer(13);
- buf.writeUInt32BE(width, 0);
- buf.writeUInt32BE(height, 4);
- buf[8] = this._options.bitDepth; // Bit depth
- buf[9] = this._options.colorType; // colorType
- buf[10] = 0; // compression
- buf[11] = 0; // filter
- buf[12] = 0; // interlace
-
- return this._packChunk(constants.TYPE_IHDR, buf);
-};
-
-Packer.prototype.packIDAT = function(data) {
- return this._packChunk(constants.TYPE_IDAT, data);
-};
-
-Packer.prototype.packIEND = function() {
- return this._packChunk(constants.TYPE_IEND, null);
-};
-}).call(this,require("buffer").Buffer)
-},{"./bitpacker":70,"./constants":72,"./crc":73,"./filter-pack":74,"buffer":5,"zlib":4}],83:[function(require,module,exports){
-'use strict';
-
-module.exports = function paethPredictor(left, above, upLeft) {
-
- var paeth = left + above - upLeft;
- var pLeft = Math.abs(paeth - left);
- var pAbove = Math.abs(paeth - above);
- var pUpLeft = Math.abs(paeth - upLeft);
-
- if (pLeft <= pAbove && pLeft <= pUpLeft) {
- return left;
- }
- if (pAbove <= pUpLeft) {
- return above;
- }
- return upLeft;
-};
-},{}],84:[function(require,module,exports){
-'use strict';
-
-var util = require('util');
-var zlib = require('zlib');
-var ChunkStream = require('./chunkstream');
-var FilterAsync = require('./filter-parse-async');
-var Parser = require('./parser');
-var bitmapper = require('./bitmapper');
-var formatNormaliser = require('./format-normaliser');
-
-var ParserAsync = module.exports = function(options) {
- ChunkStream.call(this);
-
- this._parser = new Parser(options, {
- read: this.read.bind(this),
- error: this._handleError.bind(this),
- metadata: this._handleMetaData.bind(this),
- gamma: this.emit.bind(this, 'gamma'),
- palette: this._handlePalette.bind(this),
- transColor: this._handleTransColor.bind(this),
- finished: this._finished.bind(this),
- inflateData: this._inflateData.bind(this)
- });
- this._options = options;
- this.writable = true;
-
- this._parser.start();
-};
-util.inherits(ParserAsync, ChunkStream);
-
-
-ParserAsync.prototype._handleError = function(err) {
-
- this.emit('error', err);
-
- this.writable = false;
-
- this.destroy();
-
- if (this._inflate && this._inflate.destroy) {
- this._inflate.destroy();
- }
-
- this.errord = true;
-};
-
-ParserAsync.prototype._inflateData = function(data) {
- if (!this._inflate) {
- this._inflate = zlib.createInflate();
-
- this._inflate.on('error', this.emit.bind(this, 'error'));
- this._filter.on('complete', this._complete.bind(this));
-
- this._inflate.pipe(this._filter);
- }
- this._inflate.write(data);
-};
-
-ParserAsync.prototype._handleMetaData = function(metaData) {
-
- this.emit('metadata', metaData);
-
- this._bitmapInfo = Object.create(metaData);
-
- this._filter = new FilterAsync(this._bitmapInfo);
-};
-
-ParserAsync.prototype._handleTransColor = function(transColor) {
- this._bitmapInfo.transColor = transColor;
-};
-
-ParserAsync.prototype._handlePalette = function(palette) {
- this._bitmapInfo.palette = palette;
-};
-
-
-ParserAsync.prototype._finished = function() {
- if (this.errord) {
- return;
- }
-
- if (!this._inflate) {
- this.emit('error', 'No Inflate block');
- }
- else {
- // no more data to inflate
- this._inflate.end();
- }
- this.destroySoon();
-};
-
-ParserAsync.prototype._complete = function(filteredData) {
-
- if (this.errord) {
- return;
- }
-
- try {
- var bitmapData = bitmapper.dataToBitMap(filteredData, this._bitmapInfo);
-
- var normalisedBitmapData = formatNormaliser(bitmapData, this._bitmapInfo);
- bitmapData = null;
- }
- catch (ex) {
- this._handleError(ex);
- return;
- }
-
- this.emit('parsed', normalisedBitmapData);
-};
-
-},{"./bitmapper":69,"./chunkstream":71,"./filter-parse-async":75,"./format-normaliser":78,"./parser":86,"util":118,"zlib":4}],85:[function(require,module,exports){
-(function (Buffer){
-'use strict';
-
-var hasSyncZlib = true;
-var zlib = require('zlib');
-if (!zlib.deflateSync) {
- hasSyncZlib = false;
-}
-var SyncReader = require('./sync-reader');
-var FilterSync = require('./filter-parse-sync');
-var Parser = require('./parser');
-var bitmapper = require('./bitmapper');
-var formatNormaliser = require('./format-normaliser');
-
-
-module.exports = function(buffer, options) {
-
- if (!hasSyncZlib) {
- throw new Error('To use the sync capability of this library in old node versions, please also add a dependency on node-zlb-backport');
- }
-
- var err;
- function handleError(_err_) {
- err = _err_;
- }
-
- var metaData;
- function handleMetaData(_metaData_) {
- metaData = _metaData_;
- }
-
- function handleTransColor(transColor) {
- metaData.transColor = transColor;
- }
-
- function handlePalette(palette) {
- metaData.palette = palette;
- }
-
- var gamma;
- function handleGamma(_gamma_) {
- gamma = _gamma_;
- }
-
- var inflateDataList = [];
- function handleInflateData(inflatedData) {
- inflateDataList.push(inflatedData);
- }
-
- var reader = new SyncReader(buffer);
-
- var parser = new Parser(options, {
- read: reader.read.bind(reader),
- error: handleError,
- metadata: handleMetaData,
- gamma: handleGamma,
- palette: handlePalette,
- transColor: handleTransColor,
- inflateData: handleInflateData
- });
-
- parser.start();
- reader.process();
-
- if (err) {
- throw err;
- }
-
- //join together the inflate datas
- var inflateData = Buffer.concat(inflateDataList);
- inflateDataList.length = 0;
-
- var inflatedData = zlib.inflateSync(inflateData);
- inflateData = null;
-
- if (!inflatedData || !inflatedData.length) {
- throw new Error('bad png - invalid inflate data response');
- }
-
- var unfilteredData = FilterSync.process(inflatedData, metaData);
- inflateData = null;
-
- var bitmapData = bitmapper.dataToBitMap(unfilteredData, metaData);
- unfilteredData = null;
-
- var normalisedBitmapData = formatNormaliser(bitmapData, metaData);
-
- metaData.data = normalisedBitmapData;
- metaData.gamma = gamma || 0;
-
- return metaData;
-};
-
-}).call(this,require("buffer").Buffer)
-},{"./bitmapper":69,"./filter-parse-sync":76,"./format-normaliser":78,"./parser":86,"./sync-reader":89,"buffer":5,"zlib":4}],86:[function(require,module,exports){
-(function (Buffer){
-'use strict';
-
-var constants = require('./constants');
-var CrcCalculator = require('./crc');
-
-
-var Parser = module.exports = function(options, dependencies) {
-
- this._options = options;
- options.checkCRC = options.checkCRC !== false;
-
- this._hasIHDR = false;
- this._hasIEND = false;
-
- // input flags/metadata
- this._palette = [];
- this._colorType = 0;
-
- this._chunks = {};
- this._chunks[constants.TYPE_IHDR] = this._handleIHDR.bind(this);
- this._chunks[constants.TYPE_IEND] = this._handleIEND.bind(this);
- this._chunks[constants.TYPE_IDAT] = this._handleIDAT.bind(this);
- this._chunks[constants.TYPE_PLTE] = this._handlePLTE.bind(this);
- this._chunks[constants.TYPE_tRNS] = this._handleTRNS.bind(this);
- this._chunks[constants.TYPE_gAMA] = this._handleGAMA.bind(this);
-
- this.read = dependencies.read;
- this.error = dependencies.error;
- this.metadata = dependencies.metadata;
- this.gamma = dependencies.gamma;
- this.transColor = dependencies.transColor;
- this.palette = dependencies.palette;
- this.parsed = dependencies.parsed;
- this.inflateData = dependencies.inflateData;
- this.inflateData = dependencies.inflateData;
- this.finished = dependencies.finished;
-};
-
-Parser.prototype.start = function() {
- this.read(constants.PNG_SIGNATURE.length,
- this._parseSignature.bind(this)
- );
-};
-
-Parser.prototype._parseSignature = function(data) {
-
- var signature = constants.PNG_SIGNATURE;
-
- for (var i = 0; i < signature.length; i++) {
- if (data[i] !== signature[i]) {
- this.error(new Error('Invalid file signature'));
- return;
- }
- }
- this.read(8, this._parseChunkBegin.bind(this));
-};
-
-Parser.prototype._parseChunkBegin = function(data) {
-
- // chunk content length
- var length = data.readUInt32BE(0);
-
- // chunk type
- var type = data.readUInt32BE(4);
- var name = '';
- for (var i = 4; i < 8; i++) {
- name += String.fromCharCode(data[i]);
- }
-
- //console.log('chunk ', name, length);
-
- // chunk flags
- var ancillary = Boolean(data[4] & 0x20); // or critical
-// priv = Boolean(data[5] & 0x20), // or public
-// safeToCopy = Boolean(data[7] & 0x20); // or unsafe
-
- if (!this._hasIHDR && type !== constants.TYPE_IHDR) {
- this.error(new Error('Expected IHDR on beggining'));
- return;
- }
-
- this._crc = new CrcCalculator();
- this._crc.write(new Buffer(name));
-
- if (this._chunks[type]) {
- return this._chunks[type](length);
- }
-
- if (!ancillary) {
- this.error(new Error('Unsupported critical chunk type ' + name));
- return;
- }
-
- this.read(length + 4, this._skipChunk.bind(this));
-};
-
-Parser.prototype._skipChunk = function(/*data*/) {
- this.read(8, this._parseChunkBegin.bind(this));
-};
-
-Parser.prototype._handleChunkEnd = function() {
- this.read(4, this._parseChunkEnd.bind(this));
-};
-
-Parser.prototype._parseChunkEnd = function(data) {
-
- var fileCrc = data.readInt32BE(0);
- var calcCrc = this._crc.crc32();
-
- // check CRC
- if (this._options.checkCRC && calcCrc !== fileCrc) {
- this.error(new Error('Crc error - ' + fileCrc + ' - ' + calcCrc));
- return;
- }
-
- if (!this._hasIEND) {
- this.read(8, this._parseChunkBegin.bind(this));
- }
-};
-
-Parser.prototype._handleIHDR = function(length) {
- this.read(length, this._parseIHDR.bind(this));
-};
-Parser.prototype._parseIHDR = function(data) {
-
- this._crc.write(data);
-
- var width = data.readUInt32BE(0);
- var height = data.readUInt32BE(4);
- var depth = data[8];
- var colorType = data[9]; // bits: 1 palette, 2 color, 4 alpha
- var compr = data[10];
- var filter = data[11];
- var interlace = data[12];
-
- // console.log(' width', width, 'height', height,
- // 'depth', depth, 'colorType', colorType,
- // 'compr', compr, 'filter', filter, 'interlace', interlace
- // );
-
- if (depth !== 8 && depth !== 4 && depth !== 2 && depth !== 1 && depth !== 16) {
- this.error(new Error('Unsupported bit depth ' + depth));
- return;
- }
- if (!(colorType in constants.COLORTYPE_TO_BPP_MAP)) {
- this.error(new Error('Unsupported color type'));
- return;
- }
- if (compr !== 0) {
- this.error(new Error('Unsupported compression method'));
- return;
- }
- if (filter !== 0) {
- this.error(new Error('Unsupported filter method'));
- return;
- }
- if (interlace !== 0 && interlace !== 1) {
- this.error(new Error('Unsupported interlace method'));
- return;
- }
-
- this._colorType = colorType;
-
- var bpp = constants.COLORTYPE_TO_BPP_MAP[this._colorType];
-
- this._hasIHDR = true;
-
- this.metadata({
- width: width,
- height: height,
- depth: depth,
- interlace: Boolean(interlace),
- palette: Boolean(colorType & constants.COLORTYPE_PALETTE),
- color: Boolean(colorType & constants.COLORTYPE_COLOR),
- alpha: Boolean(colorType & constants.COLORTYPE_ALPHA),
- bpp: bpp,
- colorType: colorType
- });
-
- this._handleChunkEnd();
-};
-
-
-Parser.prototype._handlePLTE = function(length) {
- this.read(length, this._parsePLTE.bind(this));
-};
-Parser.prototype._parsePLTE = function(data) {
-
- this._crc.write(data);
-
- var entries = Math.floor(data.length / 3);
- // console.log('Palette:', entries);
-
- for (var i = 0; i < entries; i++) {
- this._palette.push([
- data[i * 3],
- data[i * 3 + 1],
- data[i * 3 + 2],
- 0xff
- ]);
- }
-
- this.palette(this._palette);
-
- this._handleChunkEnd();
-};
-
-Parser.prototype._handleTRNS = function(length) {
- this.read(length, this._parseTRNS.bind(this));
-};
-Parser.prototype._parseTRNS = function(data) {
-
- this._crc.write(data);
-
- // palette
- if (this._colorType === constants.COLORTYPE_PALETTE_COLOR) {
- if (this._palette.length === 0) {
- this.error(new Error('Transparency chunk must be after palette'));
- return;
- }
- if (data.length > this._palette.length) {
- this.error(new Error('More transparent colors than palette size'));
- return;
- }
- for (var i = 0; i < data.length; i++) {
- this._palette[i][3] = data[i];
- }
- this.palette(this._palette);
- }
-
- // for colorType 0 (grayscale) and 2 (rgb)
- // there might be one gray/color defined as transparent
- if (this._colorType === constants.COLORTYPE_GRAYSCALE) {
- // grey, 2 bytes
- this.transColor([data.readUInt16BE(0)]);
- }
- if (this._colorType === constants.COLORTYPE_COLOR) {
- this.transColor([data.readUInt16BE(0), data.readUInt16BE(2), data.readUInt16BE(4)]);
- }
-
- this._handleChunkEnd();
-};
-
-Parser.prototype._handleGAMA = function(length) {
- this.read(length, this._parseGAMA.bind(this));
-};
-Parser.prototype._parseGAMA = function(data) {
-
- this._crc.write(data);
- this.gamma(data.readUInt32BE(0) / constants.GAMMA_DIVISION);
-
- this._handleChunkEnd();
-};
-
-Parser.prototype._handleIDAT = function(length) {
- this.read(-length, this._parseIDAT.bind(this, length));
-};
-Parser.prototype._parseIDAT = function(length, data) {
-
- this._crc.write(data);
-
- if (this._colorType === constants.COLORTYPE_PALETTE_COLOR && this._palette.length === 0) {
- throw new Error('Expected palette not found');
- }
-
- this.inflateData(data);
- var leftOverLength = length - data.length;
-
- if (leftOverLength > 0) {
- this._handleIDAT(leftOverLength);
- }
- else {
- this._handleChunkEnd();
- }
-};
-
-Parser.prototype._handleIEND = function(length) {
- this.read(length, this._parseIEND.bind(this));
-};
-Parser.prototype._parseIEND = function(data) {
-
- this._crc.write(data);
-
- this._hasIEND = true;
- this._handleChunkEnd();
-
- if (this.finished) {
- this.finished();
- }
-};
-
-}).call(this,require("buffer").Buffer)
-},{"./constants":72,"./crc":73,"buffer":5}],87:[function(require,module,exports){
-'use strict';
-
-
-var parse = require('./parser-sync');
-var pack = require('./packer-sync');
-
-
-exports.read = function(buffer, options) {
-
- return parse(buffer, options || {});
-};
-
-exports.write = function(png) {
-
- return pack(png);
-};
-
-},{"./packer-sync":81,"./parser-sync":85}],88:[function(require,module,exports){
-(function (process,Buffer){
-'use strict';
-
-var util = require('util');
-var Stream = require('stream');
-var Parser = require('./parser-async');
-var Packer = require('./packer-async');
-var PNGSync = require('./png-sync');
-
-
-var PNG = exports.PNG = function(options) {
- Stream.call(this);
-
- options = options || {}; // eslint-disable-line no-param-reassign
-
- this.width = options.width || 0;
- this.height = options.height || 0;
-
- this.data = this.width > 0 && this.height > 0 ?
- new Buffer(4 * this.width * this.height) : null;
-
- if (options.fill && this.data) {
- this.data.fill(0);
- }
-
- this.gamma = 0;
- this.readable = this.writable = true;
-
- this._parser = new Parser(options);
-
- this._parser.on('error', this.emit.bind(this, 'error'));
- this._parser.on('close', this._handleClose.bind(this));
- this._parser.on('metadata', this._metadata.bind(this));
- this._parser.on('gamma', this._gamma.bind(this));
- this._parser.on('parsed', function(data) {
- this.data = data;
- this.emit('parsed', data);
- }.bind(this));
-
- this._packer = new Packer(options);
- this._packer.on('data', this.emit.bind(this, 'data'));
- this._packer.on('end', this.emit.bind(this, 'end'));
- this._parser.on('close', this._handleClose.bind(this));
- this._packer.on('error', this.emit.bind(this, 'error'));
-
-};
-util.inherits(PNG, Stream);
-
-PNG.sync = PNGSync;
-
-PNG.prototype.pack = function() {
-
- if (!this.data || !this.data.length) {
- this.emit('error', 'No data provided');
- return this;
- }
-
- process.nextTick(function() {
- this._packer.pack(this.data, this.width, this.height, this.gamma);
- }.bind(this));
-
- return this;
-};
-
-
-PNG.prototype.parse = function(data, callback) {
-
- if (callback) {
- var onParsed, onError;
-
- onParsed = function(parsedData) {
- this.removeListener('error', onError);
-
- this.data = parsedData;
- callback(null, this);
- }.bind(this);
-
- onError = function(err) {
- this.removeListener('parsed', onParsed);
-
- callback(err, null);
- }.bind(this);
-
- this.once('parsed', onParsed);
- this.once('error', onError);
- }
-
- this.end(data);
- return this;
-};
-
-PNG.prototype.write = function(data) {
- this._parser.write(data);
- return true;
-};
-
-PNG.prototype.end = function(data) {
- this._parser.end(data);
-};
-
-PNG.prototype._metadata = function(metadata) {
- this.width = metadata.width;
- this.height = metadata.height;
-
- this.emit('metadata', metadata);
-};
-
-PNG.prototype._gamma = function(gamma) {
- this.gamma = gamma;
-};
-
-PNG.prototype._handleClose = function() {
- if (!this._parser.writable && !this._packer.readable) {
- this.emit('close');
- }
-};
-
-
-PNG.bitblt = function(src, dst, srcX, srcY, width, height, deltaX, deltaY) { // eslint-disable-line max-params
-
- if (srcX > src.width || srcY > src.height || srcX + width > src.width || srcY + height > src.height) {
- throw new Error('bitblt reading outside image');
- }
-
- if (deltaX > dst.width || deltaY > dst.height || deltaX + width > dst.width || deltaY + height > dst.height) {
- throw new Error('bitblt writing outside image');
- }
-
- for (var y = 0; y < height; y++) {
- src.data.copy(dst.data,
- ((deltaY + y) * dst.width + deltaX) << 2,
- ((srcY + y) * src.width + srcX) << 2,
- ((srcY + y) * src.width + srcX + width) << 2
- );
- }
-};
-
-
-PNG.prototype.bitblt = function(dst, srcX, srcY, width, height, deltaX, deltaY) { // eslint-disable-line max-params
-
- PNG.bitblt(this, dst, srcX, srcY, width, height, deltaX, deltaY);
- return this;
-};
-
-PNG.adjustGamma = function(src) {
- if (src.gamma) {
- for (var y = 0; y < src.height; y++) {
- for (var x = 0; x < src.width; x++) {
- var idx = (src.width * y + x) << 2;
-
- for (var i = 0; i < 3; i++) {
- var sample = src.data[idx + i] / 255;
- sample = Math.pow(sample, 1 / 2.2 / src.gamma);
- src.data[idx + i] = Math.round(sample * 255);
- }
- }
- }
- src.gamma = 0;
- }
-};
-
-PNG.prototype.adjustGamma = function() {
- PNG.adjustGamma(this);
-};
-
-}).call(this,require('_process'),require("buffer").Buffer)
-},{"./packer-async":80,"./parser-async":84,"./png-sync":87,"_process":91,"buffer":5,"stream":110,"util":118}],89:[function(require,module,exports){
-'use strict';
-
-var SyncReader = module.exports = function(buffer) {
-
- this._buffer = buffer;
- this._reads = [];
-};
-
-SyncReader.prototype.read = function(length, callback) {
-
- this._reads.push({
- length: Math.abs(length), // if length < 0 then at most this length
- allowLess: length < 0,
- func: callback
- });
-};
-
-SyncReader.prototype.process = function() {
-
- // as long as there is any data and read requests
- while (this._reads.length > 0 && this._buffer.length) {
-
- var read = this._reads[0];
-
- if (this._buffer.length && (this._buffer.length >= read.length || read.allowLess)) {
-
- // ok there is any data so that we can satisfy this request
- this._reads.shift(); // == read
-
- var buf = this._buffer;
-
- this._buffer = buf.slice(read.length);
-
- read.func.call(this, buf.slice(0, read.length));
-
- }
- else {
- break;
- }
-
- }
-
- if (this._reads.length > 0) {
- return new Error('There are some read requests waitng on finished stream');
- }
-
- if (this._buffer.length > 0) {
- return new Error('unrecognised content at end of stream');
- }
-
-};
-
-},{}],90:[function(require,module,exports){
-(function (process){
-'use strict';
-
-if (!process.version ||
- process.version.indexOf('v0.') === 0 ||
- process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {
- module.exports = nextTick;
-} else {
- module.exports = process.nextTick;
-}
-
-function nextTick(fn, arg1, arg2, arg3) {
- if (typeof fn !== 'function') {
- throw new TypeError('"callback" argument must be a function');
- }
- var len = arguments.length;
- var args, i;
- switch (len) {
- case 0:
- case 1:
- return process.nextTick(fn);
- case 2:
- return process.nextTick(function afterTickOne() {
- fn.call(null, arg1);
- });
- case 3:
- return process.nextTick(function afterTickTwo() {
- fn.call(null, arg1, arg2);
- });
- case 4:
- return process.nextTick(function afterTickThree() {
- fn.call(null, arg1, arg2, arg3);
- });
- default:
- args = new Array(len - 1);
- i = 0;
- while (i < args.length) {
- args[i++] = arguments[i];
- }
- return process.nextTick(function afterTick() {
- fn.apply(null, args);
- });
- }
-}
-
-}).call(this,require('_process'))
-},{"_process":91}],91:[function(require,module,exports){
-// shim for using process in browser
-var process = module.exports = {};
-
-// cached from whatever global is present so that test runners that stub it
-// don't break things. But we need to wrap it in a try catch in case it is
-// wrapped in strict mode code which doesn't define any globals. It's inside a
-// function because try/catches deoptimize in certain engines.
-
-var cachedSetTimeout;
-var cachedClearTimeout;
-
-function defaultSetTimout() {
- throw new Error('setTimeout has not been defined');
-}
-function defaultClearTimeout () {
- throw new Error('clearTimeout has not been defined');
-}
-(function () {
- try {
- if (typeof setTimeout === 'function') {
- cachedSetTimeout = setTimeout;
- } else {
- cachedSetTimeout = defaultSetTimout;
- }
- } catch (e) {
- cachedSetTimeout = defaultSetTimout;
- }
- try {
- if (typeof clearTimeout === 'function') {
- cachedClearTimeout = clearTimeout;
- } else {
- cachedClearTimeout = defaultClearTimeout;
- }
- } catch (e) {
- cachedClearTimeout = defaultClearTimeout;
- }
-} ())
-function runTimeout(fun) {
- if (cachedSetTimeout === setTimeout) {
- //normal enviroments in sane situations
- return setTimeout(fun, 0);
- }
- // if setTimeout wasn't available but was latter defined
- if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
- cachedSetTimeout = setTimeout;
- return setTimeout(fun, 0);
- }
- try {
- // when when somebody has screwed with setTimeout but no I.E. maddness
- return cachedSetTimeout(fun, 0);
- } catch(e){
- try {
- // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
- return cachedSetTimeout.call(null, fun, 0);
- } catch(e){
- // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
- return cachedSetTimeout.call(this, fun, 0);
- }
- }
-
-
-}
-function runClearTimeout(marker) {
- if (cachedClearTimeout === clearTimeout) {
- //normal enviroments in sane situations
- return clearTimeout(marker);
- }
- // if clearTimeout wasn't available but was latter defined
- if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
- cachedClearTimeout = clearTimeout;
- return clearTimeout(marker);
- }
- try {
- // when when somebody has screwed with setTimeout but no I.E. maddness
- return cachedClearTimeout(marker);
- } catch (e){
- try {
- // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
- return cachedClearTimeout.call(null, marker);
- } catch (e){
- // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
- // Some versions of I.E. have different rules for clearTimeout vs setTimeout
- return cachedClearTimeout.call(this, marker);
- }
- }
-
-
-
-}
-var queue = [];
-var draining = false;
-var currentQueue;
-var queueIndex = -1;
-
-function cleanUpNextTick() {
- if (!draining || !currentQueue) {
- return;
- }
- draining = false;
- if (currentQueue.length) {
- queue = currentQueue.concat(queue);
- } else {
- queueIndex = -1;
- }
- if (queue.length) {
- drainQueue();
- }
-}
-
-function drainQueue() {
- if (draining) {
- return;
- }
- var timeout = runTimeout(cleanUpNextTick);
- draining = true;
-
- var len = queue.length;
- while(len) {
- currentQueue = queue;
- queue = [];
- while (++queueIndex < len) {
- if (currentQueue) {
- currentQueue[queueIndex].run();
- }
- }
- queueIndex = -1;
- len = queue.length;
- }
- currentQueue = null;
- draining = false;
- runClearTimeout(timeout);
-}
-
-process.nextTick = function (fun) {
- var args = new Array(arguments.length - 1);
- if (arguments.length > 1) {
- for (var i = 1; i < arguments.length; i++) {
- args[i - 1] = arguments[i];
- }
- }
- queue.push(new Item(fun, args));
- if (queue.length === 1 && !draining) {
- runTimeout(drainQueue);
- }
-};
-
-// v8 likes predictible objects
-function Item(fun, array) {
- this.fun = fun;
- this.array = array;
-}
-Item.prototype.run = function () {
- this.fun.apply(null, this.array);
-};
-process.title = 'browser';
-process.browser = true;
-process.env = {};
-process.argv = [];
-process.version = ''; // empty string to avoid regexp issues
-process.versions = {};
-
-function noop() {}
-
-process.on = noop;
-process.addListener = noop;
-process.once = noop;
-process.off = noop;
-process.removeListener = noop;
-process.removeAllListeners = noop;
-process.emit = noop;
-process.prependListener = noop;
-process.prependOnceListener = noop;
-
-process.listeners = function (name) { return [] }
-
-process.binding = function (name) {
- throw new Error('process.binding is not supported');
-};
-
-process.cwd = function () { return '/' };
-process.chdir = function (dir) {
- throw new Error('process.chdir is not supported');
-};
-process.umask = function() { return 0; };
-
-},{}],92:[function(require,module,exports){
-module.exports = require('./lib/_stream_duplex.js');
-
-},{"./lib/_stream_duplex.js":93}],93:[function(require,module,exports){
-// Copyright Joyent, Inc. and other Node contributors.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the
-// "Software"), to deal in the Software without restriction, including
-// without limitation the rights to use, copy, modify, merge, publish,
-// distribute, sublicense, and/or sell copies of the Software, and to permit
-// persons to whom the Software is furnished to do so, subject to the
-// following conditions:
-//
-// The above copyright notice and this permission notice shall be included
-// in all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
-// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
-// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-// USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-// a duplex stream is just a stream that is both readable and writable.
-// Since JS doesn't have multiple prototypal inheritance, this class
-// prototypally inherits from Readable, and then parasitically from
-// Writable.
-
-'use strict';
-
-/**/
-
-var processNextTick = require('process-nextick-args');
-/**/
-
-/**/
-var objectKeys = Object.keys || function (obj) {
- var keys = [];
- for (var key in obj) {
- keys.push(key);
- }return keys;
-};
-/**/
-
-module.exports = Duplex;
-
-/**/
-var util = require('core-util-is');
-util.inherits = require('inherits');
-/**/
-
-var Readable = require('./_stream_readable');
-var Writable = require('./_stream_writable');
-
-util.inherits(Duplex, Readable);
-
-var keys = objectKeys(Writable.prototype);
-for (var v = 0; v < keys.length; v++) {
- var method = keys[v];
- if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
-}
-
-function Duplex(options) {
- if (!(this instanceof Duplex)) return new Duplex(options);
-
- Readable.call(this, options);
- Writable.call(this, options);
-
- if (options && options.readable === false) this.readable = false;
-
- if (options && options.writable === false) this.writable = false;
-
- this.allowHalfOpen = true;
- if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
-
- this.once('end', onend);
-}
-
-// the no-half-open enforcer
-function onend() {
- // if we allow half-open state, or if the writable side ended,
- // then we're ok.
- if (this.allowHalfOpen || this._writableState.ended) return;
-
- // no more data can be written.
- // But allow more writes to happen in this tick.
- processNextTick(onEndNT, this);
-}
-
-function onEndNT(self) {
- self.end();
-}
-
-Object.defineProperty(Duplex.prototype, 'destroyed', {
- get: function () {
- if (this._readableState === undefined || this._writableState === undefined) {
- return false;
- }
- return this._readableState.destroyed && this._writableState.destroyed;
- },
- set: function (value) {
- // we ignore the value if the stream
- // has not been initialized yet
- if (this._readableState === undefined || this._writableState === undefined) {
- return;
- }
-
- // backward compatibility, the user is explicitly
- // managing destroyed
- this._readableState.destroyed = value;
- this._writableState.destroyed = value;
- }
-});
-
-Duplex.prototype._destroy = function (err, cb) {
- this.push(null);
- this.end();
-
- processNextTick(cb, err);
-};
-
-function forEach(xs, f) {
- for (var i = 0, l = xs.length; i < l; i++) {
- f(xs[i], i);
- }
-}
-},{"./_stream_readable":95,"./_stream_writable":97,"core-util-is":15,"inherits":45,"process-nextick-args":90}],94:[function(require,module,exports){
-// Copyright Joyent, Inc. and other Node contributors.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the
-// "Software"), to deal in the Software without restriction, including
-// without limitation the rights to use, copy, modify, merge, publish,
-// distribute, sublicense, and/or sell copies of the Software, and to permit
-// persons to whom the Software is furnished to do so, subject to the
-// following conditions:
-//
-// The above copyright notice and this permission notice shall be included
-// in all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
-// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
-// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-// USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-// a passthrough stream.
-// basically just the most minimal sort of Transform stream.
-// Every written chunk gets output as-is.
-
-'use strict';
-
-module.exports = PassThrough;
-
-var Transform = require('./_stream_transform');
-
-/**/
-var util = require('core-util-is');
-util.inherits = require('inherits');
-/**/
-
-util.inherits(PassThrough, Transform);
-
-function PassThrough(options) {
- if (!(this instanceof PassThrough)) return new PassThrough(options);
-
- Transform.call(this, options);
-}
-
-PassThrough.prototype._transform = function (chunk, encoding, cb) {
- cb(null, chunk);
-};
-},{"./_stream_transform":96,"core-util-is":15,"inherits":45}],95:[function(require,module,exports){
-(function (process,global){
-// Copyright Joyent, Inc. and other Node contributors.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the
-// "Software"), to deal in the Software without restriction, including
-// without limitation the rights to use, copy, modify, merge, publish,
-// distribute, sublicense, and/or sell copies of the Software, and to permit
-// persons to whom the Software is furnished to do so, subject to the
-// following conditions:
-//
-// The above copyright notice and this permission notice shall be included
-// in all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
-// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
-// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-// USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-'use strict';
-
-/**/
-
-var processNextTick = require('process-nextick-args');
-/**/
-
-module.exports = Readable;
-
-/**/
-var isArray = require('isarray');
-/**/
-
-/**/
-var Duplex;
-/**/
-
-Readable.ReadableState = ReadableState;
-
-/**/
-var EE = require('events').EventEmitter;
-
-var EElistenerCount = function (emitter, type) {
- return emitter.listeners(type).length;
-};
-/**/
-
-/**/
-var Stream = require('./internal/streams/stream');
-/**/
-
-// TODO(bmeurer): Change this back to const once hole checks are
-// properly optimized away early in Ignition+TurboFan.
-/**/
-var Buffer = require('safe-buffer').Buffer;
-var OurUint8Array = global.Uint8Array || function () {};
-function _uint8ArrayToBuffer(chunk) {
- return Buffer.from(chunk);
-}
-function _isUint8Array(obj) {
- return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
-}
-/**/
-
-/**/
-var util = require('core-util-is');
-util.inherits = require('inherits');
-/**/
-
-/**/
-var debugUtil = require('util');
-var debug = void 0;
-if (debugUtil && debugUtil.debuglog) {
- debug = debugUtil.debuglog('stream');
-} else {
- debug = function () {};
-}
-/**/
-
-var BufferList = require('./internal/streams/BufferList');
-var destroyImpl = require('./internal/streams/destroy');
-var StringDecoder;
-
-util.inherits(Readable, Stream);
-
-var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
-
-function prependListener(emitter, event, fn) {
- // Sadly this is not cacheable as some libraries bundle their own
- // event emitter implementation with them.
- if (typeof emitter.prependListener === 'function') {
- return emitter.prependListener(event, fn);
- } else {
- // This is a hack to make sure that our error handler is attached before any
- // userland ones. NEVER DO THIS. This is here only because this code needs
- // to continue to work with older versions of Node.js that do not include
- // the prependListener() method. The goal is to eventually remove this hack.
- if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
- }
-}
-
-function ReadableState(options, stream) {
- Duplex = Duplex || require('./_stream_duplex');
-
- options = options || {};
-
- // object stream flag. Used to make read(n) ignore n and to
- // make all the buffer merging and length checks go away
- this.objectMode = !!options.objectMode;
-
- if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
-
- // the point at which it stops calling _read() to fill the buffer
- // Note: 0 is a valid value, means "don't call _read preemptively ever"
- var hwm = options.highWaterMark;
- var defaultHwm = this.objectMode ? 16 : 16 * 1024;
- this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
-
- // cast to ints.
- this.highWaterMark = Math.floor(this.highWaterMark);
-
- // A linked list is used to store data chunks instead of an array because the
- // linked list can remove elements from the beginning faster than
- // array.shift()
- this.buffer = new BufferList();
- this.length = 0;
- this.pipes = null;
- this.pipesCount = 0;
- this.flowing = null;
- this.ended = false;
- this.endEmitted = false;
- this.reading = false;
-
- // a flag to be able to tell if the event 'readable'/'data' is emitted
- // immediately, or on a later tick. We set this to true at first, because
- // any actions that shouldn't happen until "later" should generally also
- // not happen before the first read call.
- this.sync = true;
-
- // whenever we return null, then we set a flag to say
- // that we're awaiting a 'readable' event emission.
- this.needReadable = false;
- this.emittedReadable = false;
- this.readableListening = false;
- this.resumeScheduled = false;
-
- // has it been destroyed
- this.destroyed = false;
-
- // Crypto is kind of old and crusty. Historically, its default string
- // encoding is 'binary' so we have to make this configurable.
- // Everything else in the universe uses 'utf8', though.
- this.defaultEncoding = options.defaultEncoding || 'utf8';
-
- // the number of writers that are awaiting a drain event in .pipe()s
- this.awaitDrain = 0;
-
- // if true, a maybeReadMore has been scheduled
- this.readingMore = false;
-
- this.decoder = null;
- this.encoding = null;
- if (options.encoding) {
- if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
- this.decoder = new StringDecoder(options.encoding);
- this.encoding = options.encoding;
- }
-}
-
-function Readable(options) {
- Duplex = Duplex || require('./_stream_duplex');
-
- if (!(this instanceof Readable)) return new Readable(options);
-
- this._readableState = new ReadableState(options, this);
-
- // legacy
- this.readable = true;
-
- if (options) {
- if (typeof options.read === 'function') this._read = options.read;
-
- if (typeof options.destroy === 'function') this._destroy = options.destroy;
- }
-
- Stream.call(this);
-}
-
-Object.defineProperty(Readable.prototype, 'destroyed', {
- get: function () {
- if (this._readableState === undefined) {
- return false;
- }
- return this._readableState.destroyed;
- },
- set: function (value) {
- // we ignore the value if the stream
- // has not been initialized yet
- if (!this._readableState) {
- return;
- }
-
- // backward compatibility, the user is explicitly
- // managing destroyed
- this._readableState.destroyed = value;
- }
-});
-
-Readable.prototype.destroy = destroyImpl.destroy;
-Readable.prototype._undestroy = destroyImpl.undestroy;
-Readable.prototype._destroy = function (err, cb) {
- this.push(null);
- cb(err);
-};
-
-// Manually shove something into the read() buffer.
-// This returns true if the highWaterMark has not been hit yet,
-// similar to how Writable.write() returns true if you should
-// write() some more.
-Readable.prototype.push = function (chunk, encoding) {
- var state = this._readableState;
- var skipChunkCheck;
-
- if (!state.objectMode) {
- if (typeof chunk === 'string') {
- encoding = encoding || state.defaultEncoding;
- if (encoding !== state.encoding) {
- chunk = Buffer.from(chunk, encoding);
- encoding = '';
- }
- skipChunkCheck = true;
- }
- } else {
- skipChunkCheck = true;
- }
-
- return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
-};
-
-// Unshift should *always* be something directly out of read()
-Readable.prototype.unshift = function (chunk) {
- return readableAddChunk(this, chunk, null, true, false);
-};
-
-function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
- var state = stream._readableState;
- if (chunk === null) {
- state.reading = false;
- onEofChunk(stream, state);
- } else {
- var er;
- if (!skipChunkCheck) er = chunkInvalid(state, chunk);
- if (er) {
- stream.emit('error', er);
- } else if (state.objectMode || chunk && chunk.length > 0) {
- if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
- chunk = _uint8ArrayToBuffer(chunk);
- }
-
- if (addToFront) {
- if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);
- } else if (state.ended) {
- stream.emit('error', new Error('stream.push() after EOF'));
- } else {
- state.reading = false;
- if (state.decoder && !encoding) {
- chunk = state.decoder.write(chunk);
- if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
- } else {
- addChunk(stream, state, chunk, false);
- }
- }
- } else if (!addToFront) {
- state.reading = false;
- }
- }
-
- return needMoreData(state);
-}
-
-function addChunk(stream, state, chunk, addToFront) {
- if (state.flowing && state.length === 0 && !state.sync) {
- stream.emit('data', chunk);
- stream.read(0);
- } else {
- // update the buffer info.
- state.length += state.objectMode ? 1 : chunk.length;
- if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
-
- if (state.needReadable) emitReadable(stream);
- }
- maybeReadMore(stream, state);
-}
-
-function chunkInvalid(state, chunk) {
- var er;
- if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
- er = new TypeError('Invalid non-string/buffer chunk');
- }
- return er;
-}
-
-// if it's past the high water mark, we can push in some more.
-// Also, if we have no data yet, we can stand some
-// more bytes. This is to work around cases where hwm=0,
-// such as the repl. Also, if the push() triggered a
-// readable event, and the user called read(largeNumber) such that
-// needReadable was set, then we ought to push more, so that another
-// 'readable' event will be triggered.
-function needMoreData(state) {
- return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
-}
-
-Readable.prototype.isPaused = function () {
- return this._readableState.flowing === false;
-};
-
-// backwards compatibility.
-Readable.prototype.setEncoding = function (enc) {
- if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
- this._readableState.decoder = new StringDecoder(enc);
- this._readableState.encoding = enc;
- return this;
-};
-
-// Don't raise the hwm > 8MB
-var MAX_HWM = 0x800000;
-function computeNewHighWaterMark(n) {
- if (n >= MAX_HWM) {
- n = MAX_HWM;
- } else {
- // Get the next highest power of 2 to prevent increasing hwm excessively in
- // tiny amounts
- n--;
- n |= n >>> 1;
- n |= n >>> 2;
- n |= n >>> 4;
- n |= n >>> 8;
- n |= n >>> 16;
- n++;
- }
- return n;
-}
-
-// This function is designed to be inlinable, so please take care when making
-// changes to the function body.
-function howMuchToRead(n, state) {
- if (n <= 0 || state.length === 0 && state.ended) return 0;
- if (state.objectMode) return 1;
- if (n !== n) {
- // Only flow one buffer at a time
- if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
- }
- // If we're asking for more than the current hwm, then raise the hwm.
- if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
- if (n <= state.length) return n;
- // Don't have enough
- if (!state.ended) {
- state.needReadable = true;
- return 0;
- }
- return state.length;
-}
-
-// you can override either this method, or the async _read(n) below.
-Readable.prototype.read = function (n) {
- debug('read', n);
- n = parseInt(n, 10);
- var state = this._readableState;
- var nOrig = n;
-
- if (n !== 0) state.emittedReadable = false;
-
- // if we're doing read(0) to trigger a readable event, but we
- // already have a bunch of data in the buffer, then just trigger
- // the 'readable' event and move on.
- if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
- debug('read: emitReadable', state.length, state.ended);
- if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
- return null;
- }
-
- n = howMuchToRead(n, state);
-
- // if we've ended, and we're now clear, then finish it up.
- if (n === 0 && state.ended) {
- if (state.length === 0) endReadable(this);
- return null;
- }
-
- // All the actual chunk generation logic needs to be
- // *below* the call to _read. The reason is that in certain
- // synthetic stream cases, such as passthrough streams, _read
- // may be a completely synchronous operation which may change
- // the state of the read buffer, providing enough data when
- // before there was *not* enough.
- //
- // So, the steps are:
- // 1. Figure out what the state of things will be after we do
- // a read from the buffer.
- //
- // 2. If that resulting state will trigger a _read, then call _read.
- // Note that this may be asynchronous, or synchronous. Yes, it is
- // deeply ugly to write APIs this way, but that still doesn't mean
- // that the Readable class should behave improperly, as streams are
- // designed to be sync/async agnostic.
- // Take note if the _read call is sync or async (ie, if the read call
- // has returned yet), so that we know whether or not it's safe to emit
- // 'readable' etc.
- //
- // 3. Actually pull the requested chunks out of the buffer and return.
-
- // if we need a readable event, then we need to do some reading.
- var doRead = state.needReadable;
- debug('need readable', doRead);
-
- // if we currently have less than the highWaterMark, then also read some
- if (state.length === 0 || state.length - n < state.highWaterMark) {
- doRead = true;
- debug('length less than watermark', doRead);
- }
-
- // however, if we've ended, then there's no point, and if we're already
- // reading, then it's unnecessary.
- if (state.ended || state.reading) {
- doRead = false;
- debug('reading or ended', doRead);
- } else if (doRead) {
- debug('do read');
- state.reading = true;
- state.sync = true;
- // if the length is currently zero, then we *need* a readable event.
- if (state.length === 0) state.needReadable = true;
- // call internal read method
- this._read(state.highWaterMark);
- state.sync = false;
- // If _read pushed data synchronously, then `reading` will be false,
- // and we need to re-evaluate how much data we can return to the user.
- if (!state.reading) n = howMuchToRead(nOrig, state);
- }
-
- var ret;
- if (n > 0) ret = fromList(n, state);else ret = null;
-
- if (ret === null) {
- state.needReadable = true;
- n = 0;
- } else {
- state.length -= n;
- }
-
- if (state.length === 0) {
- // If we have nothing in the buffer, then we want to know
- // as soon as we *do* get something into the buffer.
- if (!state.ended) state.needReadable = true;
-
- // If we tried to read() past the EOF, then emit end on the next tick.
- if (nOrig !== n && state.ended) endReadable(this);
- }
-
- if (ret !== null) this.emit('data', ret);
-
- return ret;
-};
-
-function onEofChunk(stream, state) {
- if (state.ended) return;
- if (state.decoder) {
- var chunk = state.decoder.end();
- if (chunk && chunk.length) {
- state.buffer.push(chunk);
- state.length += state.objectMode ? 1 : chunk.length;
- }
- }
- state.ended = true;
-
- // emit 'readable' now to make sure it gets picked up.
- emitReadable(stream);
-}
-
-// Don't emit readable right away in sync mode, because this can trigger
-// another read() call => stack overflow. This way, it might trigger
-// a nextTick recursion warning, but that's not so bad.
-function emitReadable(stream) {
- var state = stream._readableState;
- state.needReadable = false;
- if (!state.emittedReadable) {
- debug('emitReadable', state.flowing);
- state.emittedReadable = true;
- if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream);
- }
-}
-
-function emitReadable_(stream) {
- debug('emit readable');
- stream.emit('readable');
- flow(stream);
-}
-
-// at this point, the user has presumably seen the 'readable' event,
-// and called read() to consume some data. that may have triggered
-// in turn another _read(n) call, in which case reading = true if
-// it's in progress.
-// However, if we're not ended, or reading, and the length < hwm,
-// then go ahead and try to read some more preemptively.
-function maybeReadMore(stream, state) {
- if (!state.readingMore) {
- state.readingMore = true;
- processNextTick(maybeReadMore_, stream, state);
- }
-}
-
-function maybeReadMore_(stream, state) {
- var len = state.length;
- while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
- debug('maybeReadMore read 0');
- stream.read(0);
- if (len === state.length)
- // didn't get any data, stop spinning.
- break;else len = state.length;
- }
- state.readingMore = false;
-}
-
-// abstract method. to be overridden in specific implementation classes.
-// call cb(er, data) where data is <= n in length.
-// for virtual (non-string, non-buffer) streams, "length" is somewhat
-// arbitrary, and perhaps not very meaningful.
-Readable.prototype._read = function (n) {
- this.emit('error', new Error('_read() is not implemented'));
-};
-
-Readable.prototype.pipe = function (dest, pipeOpts) {
- var src = this;
- var state = this._readableState;
-
- switch (state.pipesCount) {
- case 0:
- state.pipes = dest;
- break;
- case 1:
- state.pipes = [state.pipes, dest];
- break;
- default:
- state.pipes.push(dest);
- break;
- }
- state.pipesCount += 1;
- debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
-
- var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
-
- var endFn = doEnd ? onend : unpipe;
- if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn);
-
- dest.on('unpipe', onunpipe);
- function onunpipe(readable, unpipeInfo) {
- debug('onunpipe');
- if (readable === src) {
- if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
- unpipeInfo.hasUnpiped = true;
- cleanup();
- }
- }
- }
-
- function onend() {
- debug('onend');
- dest.end();
- }
-
- // when the dest drains, it reduces the awaitDrain counter
- // on the source. This would be more elegant with a .once()
- // handler in flow(), but adding and removing repeatedly is
- // too slow.
- var ondrain = pipeOnDrain(src);
- dest.on('drain', ondrain);
-
- var cleanedUp = false;
- function cleanup() {
- debug('cleanup');
- // cleanup event handlers once the pipe is broken
- dest.removeListener('close', onclose);
- dest.removeListener('finish', onfinish);
- dest.removeListener('drain', ondrain);
- dest.removeListener('error', onerror);
- dest.removeListener('unpipe', onunpipe);
- src.removeListener('end', onend);
- src.removeListener('end', unpipe);
- src.removeListener('data', ondata);
-
- cleanedUp = true;
-
- // if the reader is waiting for a drain event from this
- // specific writer, then it would cause it to never start
- // flowing again.
- // So, if this is awaiting a drain, then we just call it now.
- // If we don't know, then assume that we are waiting for one.
- if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
- }
-
- // If the user pushes more data while we're writing to dest then we'll end up
- // in ondata again. However, we only want to increase awaitDrain once because
- // dest will only emit one 'drain' event for the multiple writes.
- // => Introduce a guard on increasing awaitDrain.
- var increasedAwaitDrain = false;
- src.on('data', ondata);
- function ondata(chunk) {
- debug('ondata');
- increasedAwaitDrain = false;
- var ret = dest.write(chunk);
- if (false === ret && !increasedAwaitDrain) {
- // If the user unpiped during `dest.write()`, it is possible
- // to get stuck in a permanently paused state if that write
- // also returned false.
- // => Check whether `dest` is still a piping destination.
- if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
- debug('false write response, pause', src._readableState.awaitDrain);
- src._readableState.awaitDrain++;
- increasedAwaitDrain = true;
- }
- src.pause();
- }
- }
-
- // if the dest has an error, then stop piping into it.
- // however, don't suppress the throwing behavior for this.
- function onerror(er) {
- debug('onerror', er);
- unpipe();
- dest.removeListener('error', onerror);
- if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
- }
-
- // Make sure our error handler is attached before userland ones.
- prependListener(dest, 'error', onerror);
-
- // Both close and finish should trigger unpipe, but only once.
- function onclose() {
- dest.removeListener('finish', onfinish);
- unpipe();
- }
- dest.once('close', onclose);
- function onfinish() {
- debug('onfinish');
- dest.removeListener('close', onclose);
- unpipe();
- }
- dest.once('finish', onfinish);
-
- function unpipe() {
- debug('unpipe');
- src.unpipe(dest);
- }
-
- // tell the dest that it's being piped to
- dest.emit('pipe', src);
-
- // start the flow if it hasn't been started already.
- if (!state.flowing) {
- debug('pipe resume');
- src.resume();
- }
-
- return dest;
-};
-
-function pipeOnDrain(src) {
- return function () {
- var state = src._readableState;
- debug('pipeOnDrain', state.awaitDrain);
- if (state.awaitDrain) state.awaitDrain--;
- if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
- state.flowing = true;
- flow(src);
- }
- };
-}
-
-Readable.prototype.unpipe = function (dest) {
- var state = this._readableState;
- var unpipeInfo = { hasUnpiped: false };
-
- // if we're not piping anywhere, then do nothing.
- if (state.pipesCount === 0) return this;
-
- // just one destination. most common case.
- if (state.pipesCount === 1) {
- // passed in one, but it's not the right one.
- if (dest && dest !== state.pipes) return this;
-
- if (!dest) dest = state.pipes;
-
- // got a match.
- state.pipes = null;
- state.pipesCount = 0;
- state.flowing = false;
- if (dest) dest.emit('unpipe', this, unpipeInfo);
- return this;
- }
-
- // slow case. multiple pipe destinations.
-
- if (!dest) {
- // remove all.
- var dests = state.pipes;
- var len = state.pipesCount;
- state.pipes = null;
- state.pipesCount = 0;
- state.flowing = false;
-
- for (var i = 0; i < len; i++) {
- dests[i].emit('unpipe', this, unpipeInfo);
- }return this;
- }
-
- // try to find the right one.
- var index = indexOf(state.pipes, dest);
- if (index === -1) return this;
-
- state.pipes.splice(index, 1);
- state.pipesCount -= 1;
- if (state.pipesCount === 1) state.pipes = state.pipes[0];
-
- dest.emit('unpipe', this, unpipeInfo);
-
- return this;
-};
-
-// set up data events if they are asked for
-// Ensure readable listeners eventually get something
-Readable.prototype.on = function (ev, fn) {
- var res = Stream.prototype.on.call(this, ev, fn);
-
- if (ev === 'data') {
- // Start flowing on next tick if stream isn't explicitly paused
- if (this._readableState.flowing !== false) this.resume();
- } else if (ev === 'readable') {
- var state = this._readableState;
- if (!state.endEmitted && !state.readableListening) {
- state.readableListening = state.needReadable = true;
- state.emittedReadable = false;
- if (!state.reading) {
- processNextTick(nReadingNextTick, this);
- } else if (state.length) {
- emitReadable(this);
- }
- }
- }
-
- return res;
-};
-Readable.prototype.addListener = Readable.prototype.on;
-
-function nReadingNextTick(self) {
- debug('readable nexttick read 0');
- self.read(0);
-}
-
-// pause() and resume() are remnants of the legacy readable stream API
-// If the user uses them, then switch into old mode.
-Readable.prototype.resume = function () {
- var state = this._readableState;
- if (!state.flowing) {
- debug('resume');
- state.flowing = true;
- resume(this, state);
- }
- return this;
-};
-
-function resume(stream, state) {
- if (!state.resumeScheduled) {
- state.resumeScheduled = true;
- processNextTick(resume_, stream, state);
- }
-}
-
-function resume_(stream, state) {
- if (!state.reading) {
- debug('resume read 0');
- stream.read(0);
- }
-
- state.resumeScheduled = false;
- state.awaitDrain = 0;
- stream.emit('resume');
- flow(stream);
- if (state.flowing && !state.reading) stream.read(0);
-}
-
-Readable.prototype.pause = function () {
- debug('call pause flowing=%j', this._readableState.flowing);
- if (false !== this._readableState.flowing) {
- debug('pause');
- this._readableState.flowing = false;
- this.emit('pause');
- }
- return this;
-};
-
-function flow(stream) {
- var state = stream._readableState;
- debug('flow', state.flowing);
- while (state.flowing && stream.read() !== null) {}
-}
-
-// wrap an old-style stream as the async data source.
-// This is *not* part of the readable stream interface.
-// It is an ugly unfortunate mess of history.
-Readable.prototype.wrap = function (stream) {
- var state = this._readableState;
- var paused = false;
-
- var self = this;
- stream.on('end', function () {
- debug('wrapped end');
- if (state.decoder && !state.ended) {
- var chunk = state.decoder.end();
- if (chunk && chunk.length) self.push(chunk);
- }
-
- self.push(null);
- });
-
- stream.on('data', function (chunk) {
- debug('wrapped data');
- if (state.decoder) chunk = state.decoder.write(chunk);
-
- // don't skip over falsy values in objectMode
- if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
-
- var ret = self.push(chunk);
- if (!ret) {
- paused = true;
- stream.pause();
- }
- });
-
- // proxy all the other methods.
- // important when wrapping filters and duplexes.
- for (var i in stream) {
- if (this[i] === undefined && typeof stream[i] === 'function') {
- this[i] = function (method) {
- return function () {
- return stream[method].apply(stream, arguments);
- };
- }(i);
- }
- }
-
- // proxy certain important events.
- for (var n = 0; n < kProxyEvents.length; n++) {
- stream.on(kProxyEvents[n], self.emit.bind(self, kProxyEvents[n]));
- }
-
- // when we try to consume some more bytes, simply unpause the
- // underlying stream.
- self._read = function (n) {
- debug('wrapped _read', n);
- if (paused) {
- paused = false;
- stream.resume();
- }
- };
-
- return self;
-};
-
-// exposed for testing purposes only.
-Readable._fromList = fromList;
-
-// Pluck off n bytes from an array of buffers.
-// Length is the combined lengths of all the buffers in the list.
-// This function is designed to be inlinable, so please take care when making
-// changes to the function body.
-function fromList(n, state) {
- // nothing buffered
- if (state.length === 0) return null;
-
- var ret;
- if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
- // read it all, truncate the list
- if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
- state.buffer.clear();
- } else {
- // read part of list
- ret = fromListPartial(n, state.buffer, state.decoder);
- }
-
- return ret;
-}
-
-// Extracts only enough buffered data to satisfy the amount requested.
-// This function is designed to be inlinable, so please take care when making
-// changes to the function body.
-function fromListPartial(n, list, hasStrings) {
- var ret;
- if (n < list.head.data.length) {
- // slice is the same for buffers and strings
- ret = list.head.data.slice(0, n);
- list.head.data = list.head.data.slice(n);
- } else if (n === list.head.data.length) {
- // first chunk is a perfect match
- ret = list.shift();
- } else {
- // result spans more than one buffer
- ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
- }
- return ret;
-}
-
-// Copies a specified amount of characters from the list of buffered data
-// chunks.
-// This function is designed to be inlinable, so please take care when making
-// changes to the function body.
-function copyFromBufferString(n, list) {
- var p = list.head;
- var c = 1;
- var ret = p.data;
- n -= ret.length;
- while (p = p.next) {
- var str = p.data;
- var nb = n > str.length ? str.length : n;
- if (nb === str.length) ret += str;else ret += str.slice(0, n);
- n -= nb;
- if (n === 0) {
- if (nb === str.length) {
- ++c;
- if (p.next) list.head = p.next;else list.head = list.tail = null;
- } else {
- list.head = p;
- p.data = str.slice(nb);
- }
- break;
- }
- ++c;
- }
- list.length -= c;
- return ret;
-}
-
-// Copies a specified amount of bytes from the list of buffered data chunks.
-// This function is designed to be inlinable, so please take care when making
-// changes to the function body.
-function copyFromBuffer(n, list) {
- var ret = Buffer.allocUnsafe(n);
- var p = list.head;
- var c = 1;
- p.data.copy(ret);
- n -= p.data.length;
- while (p = p.next) {
- var buf = p.data;
- var nb = n > buf.length ? buf.length : n;
- buf.copy(ret, ret.length - n, 0, nb);
- n -= nb;
- if (n === 0) {
- if (nb === buf.length) {
- ++c;
- if (p.next) list.head = p.next;else list.head = list.tail = null;
- } else {
- list.head = p;
- p.data = buf.slice(nb);
- }
- break;
- }
- ++c;
- }
- list.length -= c;
- return ret;
-}
-
-function endReadable(stream) {
- var state = stream._readableState;
-
- // If we get here before consuming all the bytes, then that is a
- // bug in node. Should never happen.
- if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');
-
- if (!state.endEmitted) {
- state.ended = true;
- processNextTick(endReadableNT, state, stream);
- }
-}
-
-function endReadableNT(state, stream) {
- // Check that we didn't get one last unshift.
- if (!state.endEmitted && state.length === 0) {
- state.endEmitted = true;
- stream.readable = false;
- stream.emit('end');
- }
-}
-
-function forEach(xs, f) {
- for (var i = 0, l = xs.length; i < l; i++) {
- f(xs[i], i);
- }
-}
-
-function indexOf(xs, x) {
- for (var i = 0, l = xs.length; i < l; i++) {
- if (xs[i] === x) return i;
- }
- return -1;
-}
-}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
-},{"./_stream_duplex":93,"./internal/streams/BufferList":98,"./internal/streams/destroy":99,"./internal/streams/stream":100,"_process":91,"core-util-is":15,"events":20,"inherits":45,"isarray":48,"process-nextick-args":90,"safe-buffer":105,"string_decoder/":111,"util":2}],96:[function(require,module,exports){
-// Copyright Joyent, Inc. and other Node contributors.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the
-// "Software"), to deal in the Software without restriction, including
-// without limitation the rights to use, copy, modify, merge, publish,
-// distribute, sublicense, and/or sell copies of the Software, and to permit
-// persons to whom the Software is furnished to do so, subject to the
-// following conditions:
-//
-// The above copyright notice and this permission notice shall be included
-// in all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
-// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
-// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-// USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-// a transform stream is a readable/writable stream where you do
-// something with the data. Sometimes it's called a "filter",
-// but that's not a great name for it, since that implies a thing where
-// some bits pass through, and others are simply ignored. (That would
-// be a valid example of a transform, of course.)
-//
-// While the output is causally related to the input, it's not a
-// necessarily symmetric or synchronous transformation. For example,
-// a zlib stream might take multiple plain-text writes(), and then
-// emit a single compressed chunk some time in the future.
-//
-// Here's how this works:
-//
-// The Transform stream has all the aspects of the readable and writable
-// stream classes. When you write(chunk), that calls _write(chunk,cb)
-// internally, and returns false if there's a lot of pending writes
-// buffered up. When you call read(), that calls _read(n) until
-// there's enough pending readable data buffered up.
-//
-// In a transform stream, the written data is placed in a buffer. When
-// _read(n) is called, it transforms the queued up data, calling the
-// buffered _write cb's as it consumes chunks. If consuming a single
-// written chunk would result in multiple output chunks, then the first
-// outputted bit calls the readcb, and subsequent chunks just go into
-// the read buffer, and will cause it to emit 'readable' if necessary.
-//
-// This way, back-pressure is actually determined by the reading side,
-// since _read has to be called to start processing a new chunk. However,
-// a pathological inflate type of transform can cause excessive buffering
-// here. For example, imagine a stream where every byte of input is
-// interpreted as an integer from 0-255, and then results in that many
-// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
-// 1kb of data being output. In this case, you could write a very small
-// amount of input, and end up with a very large amount of output. In
-// such a pathological inflating mechanism, there'd be no way to tell
-// the system to stop doing the transform. A single 4MB write could
-// cause the system to run out of memory.
-//
-// However, even in such a pathological case, only a single written chunk
-// would be consumed, and then the rest would wait (un-transformed) until
-// the results of the previous transformed chunk were consumed.
-
-'use strict';
-
-module.exports = Transform;
-
-var Duplex = require('./_stream_duplex');
-
-/**/
-var util = require('core-util-is');
-util.inherits = require('inherits');
-/**/
-
-util.inherits(Transform, Duplex);
-
-function TransformState(stream) {
- this.afterTransform = function (er, data) {
- return afterTransform(stream, er, data);
- };
-
- this.needTransform = false;
- this.transforming = false;
- this.writecb = null;
- this.writechunk = null;
- this.writeencoding = null;
-}
-
-function afterTransform(stream, er, data) {
- var ts = stream._transformState;
- ts.transforming = false;
-
- var cb = ts.writecb;
-
- if (!cb) {
- return stream.emit('error', new Error('write callback called multiple times'));
- }
-
- ts.writechunk = null;
- ts.writecb = null;
-
- if (data !== null && data !== undefined) stream.push(data);
-
- cb(er);
-
- var rs = stream._readableState;
- rs.reading = false;
- if (rs.needReadable || rs.length < rs.highWaterMark) {
- stream._read(rs.highWaterMark);
- }
-}
-
-function Transform(options) {
- if (!(this instanceof Transform)) return new Transform(options);
-
- Duplex.call(this, options);
-
- this._transformState = new TransformState(this);
-
- var stream = this;
-
- // start out asking for a readable event once data is transformed.
- this._readableState.needReadable = true;
-
- // we have implemented the _read method, and done the other things
- // that Readable wants before the first _read call, so unset the
- // sync guard flag.
- this._readableState.sync = false;
-
- if (options) {
- if (typeof options.transform === 'function') this._transform = options.transform;
-
- if (typeof options.flush === 'function') this._flush = options.flush;
- }
-
- // When the writable side finishes, then flush out anything remaining.
- this.once('prefinish', function () {
- if (typeof this._flush === 'function') this._flush(function (er, data) {
- done(stream, er, data);
- });else done(stream);
- });
-}
-
-Transform.prototype.push = function (chunk, encoding) {
- this._transformState.needTransform = false;
- return Duplex.prototype.push.call(this, chunk, encoding);
-};
-
-// This is the part where you do stuff!
-// override this function in implementation classes.
-// 'chunk' is an input chunk.
-//
-// Call `push(newChunk)` to pass along transformed output
-// to the readable side. You may call 'push' zero or more times.
-//
-// Call `cb(err)` when you are done with this chunk. If you pass
-// an error, then that'll put the hurt on the whole operation. If you
-// never call cb(), then you'll never get another chunk.
-Transform.prototype._transform = function (chunk, encoding, cb) {
- throw new Error('_transform() is not implemented');
-};
-
-Transform.prototype._write = function (chunk, encoding, cb) {
- var ts = this._transformState;
- ts.writecb = cb;
- ts.writechunk = chunk;
- ts.writeencoding = encoding;
- if (!ts.transforming) {
- var rs = this._readableState;
- if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
- }
-};
-
-// Doesn't matter what the args are here.
-// _transform does all the work.
-// That we got here means that the readable side wants more data.
-Transform.prototype._read = function (n) {
- var ts = this._transformState;
-
- if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
- ts.transforming = true;
- this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
- } else {
- // mark that we need a transform, so that any data that comes in
- // will get processed, now that we've asked for it.
- ts.needTransform = true;
- }
-};
-
-Transform.prototype._destroy = function (err, cb) {
- var _this = this;
-
- Duplex.prototype._destroy.call(this, err, function (err2) {
- cb(err2);
- _this.emit('close');
- });
-};
-
-function done(stream, er, data) {
- if (er) return stream.emit('error', er);
-
- if (data !== null && data !== undefined) stream.push(data);
-
- // if there's nothing in the write buffer, then that means
- // that nothing more will ever be provided
- var ws = stream._writableState;
- var ts = stream._transformState;
-
- if (ws.length) throw new Error('Calling transform done when ws.length != 0');
-
- if (ts.transforming) throw new Error('Calling transform done when still transforming');
-
- return stream.push(null);
-}
-},{"./_stream_duplex":93,"core-util-is":15,"inherits":45}],97:[function(require,module,exports){
-(function (process,global){
-// Copyright Joyent, Inc. and other Node contributors.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the
-// "Software"), to deal in the Software without restriction, including
-// without limitation the rights to use, copy, modify, merge, publish,
-// distribute, sublicense, and/or sell copies of the Software, and to permit
-// persons to whom the Software is furnished to do so, subject to the
-// following conditions:
-//
-// The above copyright notice and this permission notice shall be included
-// in all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
-// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
-// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-// USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-// A bit simpler than readable streams.
-// Implement an async ._write(chunk, encoding, cb), and it'll handle all
-// the drain event emission and buffering.
-
-'use strict';
-
-/**/
-
-var processNextTick = require('process-nextick-args');
-/**/
-
-module.exports = Writable;
-
-/* */
-function WriteReq(chunk, encoding, cb) {
- this.chunk = chunk;
- this.encoding = encoding;
- this.callback = cb;
- this.next = null;
-}
-
-// It seems a linked list but it is not
-// there will be only 2 of these for each stream
-function CorkedRequest(state) {
- var _this = this;
-
- this.next = null;
- this.entry = null;
- this.finish = function () {
- onCorkedFinish(_this, state);
- };
-}
-/* */
-
-/**/
-var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick;
-/**/
-
-/**/
-var Duplex;
-/**/
-
-Writable.WritableState = WritableState;
-
-/**/
-var util = require('core-util-is');
-util.inherits = require('inherits');
-/**/
-
-/**/
-var internalUtil = {
- deprecate: require('util-deprecate')
-};
-/**/
-
-/**/
-var Stream = require('./internal/streams/stream');
-/**/
-
-/**/
-var Buffer = require('safe-buffer').Buffer;
-var OurUint8Array = global.Uint8Array || function () {};
-function _uint8ArrayToBuffer(chunk) {
- return Buffer.from(chunk);
-}
-function _isUint8Array(obj) {
- return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
-}
-/**/
-
-var destroyImpl = require('./internal/streams/destroy');
-
-util.inherits(Writable, Stream);
-
-function nop() {}
-
-function WritableState(options, stream) {
- Duplex = Duplex || require('./_stream_duplex');
-
- options = options || {};
-
- // object stream flag to indicate whether or not this stream
- // contains buffers or objects.
- this.objectMode = !!options.objectMode;
-
- if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
-
- // the point at which write() starts returning false
- // Note: 0 is a valid value, means that we always return false if
- // the entire buffer is not flushed immediately on write()
- var hwm = options.highWaterMark;
- var defaultHwm = this.objectMode ? 16 : 16 * 1024;
- this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
-
- // cast to ints.
- this.highWaterMark = Math.floor(this.highWaterMark);
-
- // if _final has been called
- this.finalCalled = false;
-
- // drain event flag.
- this.needDrain = false;
- // at the start of calling end()
- this.ending = false;
- // when end() has been called, and returned
- this.ended = false;
- // when 'finish' is emitted
- this.finished = false;
-
- // has it been destroyed
- this.destroyed = false;
-
- // should we decode strings into buffers before passing to _write?
- // this is here so that some node-core streams can optimize string
- // handling at a lower level.
- var noDecode = options.decodeStrings === false;
- this.decodeStrings = !noDecode;
-
- // Crypto is kind of old and crusty. Historically, its default string
- // encoding is 'binary' so we have to make this configurable.
- // Everything else in the universe uses 'utf8', though.
- this.defaultEncoding = options.defaultEncoding || 'utf8';
-
- // not an actual buffer we keep track of, but a measurement
- // of how much we're waiting to get pushed to some underlying
- // socket or file.
- this.length = 0;
-
- // a flag to see when we're in the middle of a write.
- this.writing = false;
-
- // when true all writes will be buffered until .uncork() call
- this.corked = 0;
-
- // a flag to be able to tell if the onwrite cb is called immediately,
- // or on a later tick. We set this to true at first, because any
- // actions that shouldn't happen until "later" should generally also
- // not happen before the first write call.
- this.sync = true;
-
- // a flag to know if we're processing previously buffered items, which
- // may call the _write() callback in the same tick, so that we don't
- // end up in an overlapped onwrite situation.
- this.bufferProcessing = false;
-
- // the callback that's passed to _write(chunk,cb)
- this.onwrite = function (er) {
- onwrite(stream, er);
- };
-
- // the callback that the user supplies to write(chunk,encoding,cb)
- this.writecb = null;
-
- // the amount that is being written when _write is called.
- this.writelen = 0;
-
- this.bufferedRequest = null;
- this.lastBufferedRequest = null;
-
- // number of pending user-supplied write callbacks
- // this must be 0 before 'finish' can be emitted
- this.pendingcb = 0;
-
- // emit prefinish if the only thing we're waiting for is _write cbs
- // This is relevant for synchronous Transform streams
- this.prefinished = false;
-
- // True if the error was already emitted and should not be thrown again
- this.errorEmitted = false;
-
- // count buffered requests
- this.bufferedRequestCount = 0;
-
- // allocate the first CorkedRequest, there is always
- // one allocated and free to use, and we maintain at most two
- this.corkedRequestsFree = new CorkedRequest(this);
-}
-
-WritableState.prototype.getBuffer = function getBuffer() {
- var current = this.bufferedRequest;
- var out = [];
- while (current) {
- out.push(current);
- current = current.next;
- }
- return out;
-};
-
-(function () {
- try {
- Object.defineProperty(WritableState.prototype, 'buffer', {
- get: internalUtil.deprecate(function () {
- return this.getBuffer();
- }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
- });
- } catch (_) {}
-})();
-
-// Test _writableState for inheritance to account for Duplex streams,
-// whose prototype chain only points to Readable.
-var realHasInstance;
-if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
- realHasInstance = Function.prototype[Symbol.hasInstance];
- Object.defineProperty(Writable, Symbol.hasInstance, {
- value: function (object) {
- if (realHasInstance.call(this, object)) return true;
-
- return object && object._writableState instanceof WritableState;
- }
- });
-} else {
- realHasInstance = function (object) {
- return object instanceof this;
- };
-}
-
-function Writable(options) {
- Duplex = Duplex || require('./_stream_duplex');
-
- // Writable ctor is applied to Duplexes, too.
- // `realHasInstance` is necessary because using plain `instanceof`
- // would return false, as no `_writableState` property is attached.
-
- // Trying to use the custom `instanceof` for Writable here will also break the
- // Node.js LazyTransform implementation, which has a non-trivial getter for
- // `_writableState` that would lead to infinite recursion.
- if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
- return new Writable(options);
- }
-
- this._writableState = new WritableState(options, this);
-
- // legacy.
- this.writable = true;
-
- if (options) {
- if (typeof options.write === 'function') this._write = options.write;
-
- if (typeof options.writev === 'function') this._writev = options.writev;
-
- if (typeof options.destroy === 'function') this._destroy = options.destroy;
-
- if (typeof options.final === 'function') this._final = options.final;
- }
-
- Stream.call(this);
-}
-
-// Otherwise people can pipe Writable streams, which is just wrong.
-Writable.prototype.pipe = function () {
- this.emit('error', new Error('Cannot pipe, not readable'));
-};
-
-function writeAfterEnd(stream, cb) {
- var er = new Error('write after end');
- // TODO: defer error events consistently everywhere, not just the cb
- stream.emit('error', er);
- processNextTick(cb, er);
-}
-
-// Checks that a user-supplied chunk is valid, especially for the particular
-// mode the stream is in. Currently this means that `null` is never accepted
-// and undefined/non-string values are only allowed in object mode.
-function validChunk(stream, state, chunk, cb) {
- var valid = true;
- var er = false;
-
- if (chunk === null) {
- er = new TypeError('May not write null values to stream');
- } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
- er = new TypeError('Invalid non-string/buffer chunk');
- }
- if (er) {
- stream.emit('error', er);
- processNextTick(cb, er);
- valid = false;
- }
- return valid;
-}
-
-Writable.prototype.write = function (chunk, encoding, cb) {
- var state = this._writableState;
- var ret = false;
- var isBuf = _isUint8Array(chunk) && !state.objectMode;
-
- if (isBuf && !Buffer.isBuffer(chunk)) {
- chunk = _uint8ArrayToBuffer(chunk);
- }
-
- if (typeof encoding === 'function') {
- cb = encoding;
- encoding = null;
- }
-
- if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
-
- if (typeof cb !== 'function') cb = nop;
-
- if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
- state.pendingcb++;
- ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
- }
-
- return ret;
-};
-
-Writable.prototype.cork = function () {
- var state = this._writableState;
-
- state.corked++;
-};
-
-Writable.prototype.uncork = function () {
- var state = this._writableState;
-
- if (state.corked) {
- state.corked--;
-
- if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
- }
-};
-
-Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
- // node::ParseEncoding() requires lower case.
- if (typeof encoding === 'string') encoding = encoding.toLowerCase();
- if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
- this._writableState.defaultEncoding = encoding;
- return this;
-};
-
-function decodeChunk(state, chunk, encoding) {
- if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
- chunk = Buffer.from(chunk, encoding);
- }
- return chunk;
-}
-
-// if we're already writing something, then just put this
-// in the queue, and wait our turn. Otherwise, call _write
-// If we return false, then we need a drain event, so set that flag.
-function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
- if (!isBuf) {
- var newChunk = decodeChunk(state, chunk, encoding);
- if (chunk !== newChunk) {
- isBuf = true;
- encoding = 'buffer';
- chunk = newChunk;
- }
- }
- var len = state.objectMode ? 1 : chunk.length;
-
- state.length += len;
-
- var ret = state.length < state.highWaterMark;
- // we must ensure that previous needDrain will not be reset to false.
- if (!ret) state.needDrain = true;
-
- if (state.writing || state.corked) {
- var last = state.lastBufferedRequest;
- state.lastBufferedRequest = {
- chunk: chunk,
- encoding: encoding,
- isBuf: isBuf,
- callback: cb,
- next: null
- };
- if (last) {
- last.next = state.lastBufferedRequest;
- } else {
- state.bufferedRequest = state.lastBufferedRequest;
- }
- state.bufferedRequestCount += 1;
- } else {
- doWrite(stream, state, false, len, chunk, encoding, cb);
- }
-
- return ret;
-}
-
-function doWrite(stream, state, writev, len, chunk, encoding, cb) {
- state.writelen = len;
- state.writecb = cb;
- state.writing = true;
- state.sync = true;
- if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
- state.sync = false;
-}
-
-function onwriteError(stream, state, sync, er, cb) {
- --state.pendingcb;
-
- if (sync) {
- // defer the callback if we are being called synchronously
- // to avoid piling up things on the stack
- processNextTick(cb, er);
- // this can emit finish, and it will always happen
- // after error
- processNextTick(finishMaybe, stream, state);
- stream._writableState.errorEmitted = true;
- stream.emit('error', er);
- } else {
- // the caller expect this to happen before if
- // it is async
- cb(er);
- stream._writableState.errorEmitted = true;
- stream.emit('error', er);
- // this can emit finish, but finish must
- // always follow error
- finishMaybe(stream, state);
- }
-}
-
-function onwriteStateUpdate(state) {
- state.writing = false;
- state.writecb = null;
- state.length -= state.writelen;
- state.writelen = 0;
-}
-
-function onwrite(stream, er) {
- var state = stream._writableState;
- var sync = state.sync;
- var cb = state.writecb;
-
- onwriteStateUpdate(state);
-
- if (er) onwriteError(stream, state, sync, er, cb);else {
- // Check if we're actually ready to finish, but don't emit yet
- var finished = needFinish(state);
-
- if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
- clearBuffer(stream, state);
- }
-
- if (sync) {
- /**/
- asyncWrite(afterWrite, stream, state, finished, cb);
- /**/
- } else {
- afterWrite(stream, state, finished, cb);
- }
- }
-}
-
-function afterWrite(stream, state, finished, cb) {
- if (!finished) onwriteDrain(stream, state);
- state.pendingcb--;
- cb();
- finishMaybe(stream, state);
-}
-
-// Must force callback to be called on nextTick, so that we don't
-// emit 'drain' before the write() consumer gets the 'false' return
-// value, and has a chance to attach a 'drain' listener.
-function onwriteDrain(stream, state) {
- if (state.length === 0 && state.needDrain) {
- state.needDrain = false;
- stream.emit('drain');
- }
-}
-
-// if there's something in the buffer waiting, then process it
-function clearBuffer(stream, state) {
- state.bufferProcessing = true;
- var entry = state.bufferedRequest;
-
- if (stream._writev && entry && entry.next) {
- // Fast case, write everything using _writev()
- var l = state.bufferedRequestCount;
- var buffer = new Array(l);
- var holder = state.corkedRequestsFree;
- holder.entry = entry;
-
- var count = 0;
- var allBuffers = true;
- while (entry) {
- buffer[count] = entry;
- if (!entry.isBuf) allBuffers = false;
- entry = entry.next;
- count += 1;
- }
- buffer.allBuffers = allBuffers;
-
- doWrite(stream, state, true, state.length, buffer, '', holder.finish);
-
- // doWrite is almost always async, defer these to save a bit of time
- // as the hot path ends with doWrite
- state.pendingcb++;
- state.lastBufferedRequest = null;
- if (holder.next) {
- state.corkedRequestsFree = holder.next;
- holder.next = null;
- } else {
- state.corkedRequestsFree = new CorkedRequest(state);
- }
- } else {
- // Slow case, write chunks one-by-one
- while (entry) {
- var chunk = entry.chunk;
- var encoding = entry.encoding;
- var cb = entry.callback;
- var len = state.objectMode ? 1 : chunk.length;
-
- doWrite(stream, state, false, len, chunk, encoding, cb);
- entry = entry.next;
- // if we didn't call the onwrite immediately, then
- // it means that we need to wait until it does.
- // also, that means that the chunk and cb are currently
- // being processed, so move the buffer counter past them.
- if (state.writing) {
- break;
- }
- }
-
- if (entry === null) state.lastBufferedRequest = null;
- }
-
- state.bufferedRequestCount = 0;
- state.bufferedRequest = entry;
- state.bufferProcessing = false;
-}
-
-Writable.prototype._write = function (chunk, encoding, cb) {
- cb(new Error('_write() is not implemented'));
-};
-
-Writable.prototype._writev = null;
-
-Writable.prototype.end = function (chunk, encoding, cb) {
- var state = this._writableState;
-
- if (typeof chunk === 'function') {
- cb = chunk;
- chunk = null;
- encoding = null;
- } else if (typeof encoding === 'function') {
- cb = encoding;
- encoding = null;
- }
-
- if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
-
- // .end() fully uncorks
- if (state.corked) {
- state.corked = 1;
- this.uncork();
- }
-
- // ignore unnecessary end() calls.
- if (!state.ending && !state.finished) endWritable(this, state, cb);
-};
-
-function needFinish(state) {
- return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
-}
-function callFinal(stream, state) {
- stream._final(function (err) {
- state.pendingcb--;
- if (err) {
- stream.emit('error', err);
- }
- state.prefinished = true;
- stream.emit('prefinish');
- finishMaybe(stream, state);
- });
-}
-function prefinish(stream, state) {
- if (!state.prefinished && !state.finalCalled) {
- if (typeof stream._final === 'function') {
- state.pendingcb++;
- state.finalCalled = true;
- processNextTick(callFinal, stream, state);
- } else {
- state.prefinished = true;
- stream.emit('prefinish');
- }
- }
-}
-
-function finishMaybe(stream, state) {
- var need = needFinish(state);
- if (need) {
- prefinish(stream, state);
- if (state.pendingcb === 0) {
- state.finished = true;
- stream.emit('finish');
- }
- }
- return need;
-}
-
-function endWritable(stream, state, cb) {
- state.ending = true;
- finishMaybe(stream, state);
- if (cb) {
- if (state.finished) processNextTick(cb);else stream.once('finish', cb);
- }
- state.ended = true;
- stream.writable = false;
-}
-
-function onCorkedFinish(corkReq, state, err) {
- var entry = corkReq.entry;
- corkReq.entry = null;
- while (entry) {
- var cb = entry.callback;
- state.pendingcb--;
- cb(err);
- entry = entry.next;
- }
- if (state.corkedRequestsFree) {
- state.corkedRequestsFree.next = corkReq;
- } else {
- state.corkedRequestsFree = corkReq;
- }
-}
-
-Object.defineProperty(Writable.prototype, 'destroyed', {
- get: function () {
- if (this._writableState === undefined) {
- return false;
- }
- return this._writableState.destroyed;
- },
- set: function (value) {
- // we ignore the value if the stream
- // has not been initialized yet
- if (!this._writableState) {
- return;
- }
-
- // backward compatibility, the user is explicitly
- // managing destroyed
- this._writableState.destroyed = value;
- }
-});
-
-Writable.prototype.destroy = destroyImpl.destroy;
-Writable.prototype._undestroy = destroyImpl.undestroy;
-Writable.prototype._destroy = function (err, cb) {
- this.end();
- cb(err);
-};
-}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
-},{"./_stream_duplex":93,"./internal/streams/destroy":99,"./internal/streams/stream":100,"_process":91,"core-util-is":15,"inherits":45,"process-nextick-args":90,"safe-buffer":105,"util-deprecate":115}],98:[function(require,module,exports){
-'use strict';
-
-/**/
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-var Buffer = require('safe-buffer').Buffer;
-/**/
-
-function copyBuffer(src, target, offset) {
- src.copy(target, offset);
-}
-
-module.exports = function () {
- function BufferList() {
- _classCallCheck(this, BufferList);
-
- this.head = null;
- this.tail = null;
- this.length = 0;
- }
-
- BufferList.prototype.push = function push(v) {
- var entry = { data: v, next: null };
- if (this.length > 0) this.tail.next = entry;else this.head = entry;
- this.tail = entry;
- ++this.length;
- };
-
- BufferList.prototype.unshift = function unshift(v) {
- var entry = { data: v, next: this.head };
- if (this.length === 0) this.tail = entry;
- this.head = entry;
- ++this.length;
- };
-
- BufferList.prototype.shift = function shift() {
- if (this.length === 0) return;
- var ret = this.head.data;
- if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
- --this.length;
- return ret;
- };
-
- BufferList.prototype.clear = function clear() {
- this.head = this.tail = null;
- this.length = 0;
- };
-
- BufferList.prototype.join = function join(s) {
- if (this.length === 0) return '';
- var p = this.head;
- var ret = '' + p.data;
- while (p = p.next) {
- ret += s + p.data;
- }return ret;
- };
-
- BufferList.prototype.concat = function concat(n) {
- if (this.length === 0) return Buffer.alloc(0);
- if (this.length === 1) return this.head.data;
- var ret = Buffer.allocUnsafe(n >>> 0);
- var p = this.head;
- var i = 0;
- while (p) {
- copyBuffer(p.data, ret, i);
- i += p.data.length;
- p = p.next;
- }
- return ret;
- };
-
- return BufferList;
-}();
-},{"safe-buffer":105}],99:[function(require,module,exports){
-'use strict';
-
-/**/
-
-var processNextTick = require('process-nextick-args');
-/**/
-
-// undocumented cb() API, needed for core, not for public API
-function destroy(err, cb) {
- var _this = this;
-
- var readableDestroyed = this._readableState && this._readableState.destroyed;
- var writableDestroyed = this._writableState && this._writableState.destroyed;
-
- if (readableDestroyed || writableDestroyed) {
- if (cb) {
- cb(err);
- } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {
- processNextTick(emitErrorNT, this, err);
- }
- return;
- }
-
- // we set destroyed to true before firing error callbacks in order
- // to make it re-entrance safe in case destroy() is called within callbacks
-
- if (this._readableState) {
- this._readableState.destroyed = true;
- }
-
- // if this is a duplex stream mark the writable part as destroyed as well
- if (this._writableState) {
- this._writableState.destroyed = true;
- }
-
- this._destroy(err || null, function (err) {
- if (!cb && err) {
- processNextTick(emitErrorNT, _this, err);
- if (_this._writableState) {
- _this._writableState.errorEmitted = true;
- }
- } else if (cb) {
- cb(err);
- }
- });
-}
-
-function undestroy() {
- if (this._readableState) {
- this._readableState.destroyed = false;
- this._readableState.reading = false;
- this._readableState.ended = false;
- this._readableState.endEmitted = false;
- }
-
- if (this._writableState) {
- this._writableState.destroyed = false;
- this._writableState.ended = false;
- this._writableState.ending = false;
- this._writableState.finished = false;
- this._writableState.errorEmitted = false;
- }
-}
-
-function emitErrorNT(self, err) {
- self.emit('error', err);
-}
-
-module.exports = {
- destroy: destroy,
- undestroy: undestroy
-};
-},{"process-nextick-args":90}],100:[function(require,module,exports){
-module.exports = require('events').EventEmitter;
-
-},{"events":20}],101:[function(require,module,exports){
-module.exports = require('./readable').PassThrough
-
-},{"./readable":102}],102:[function(require,module,exports){
-exports = module.exports = require('./lib/_stream_readable.js');
-exports.Stream = exports;
-exports.Readable = exports;
-exports.Writable = require('./lib/_stream_writable.js');
-exports.Duplex = require('./lib/_stream_duplex.js');
-exports.Transform = require('./lib/_stream_transform.js');
-exports.PassThrough = require('./lib/_stream_passthrough.js');
-
-},{"./lib/_stream_duplex.js":93,"./lib/_stream_passthrough.js":94,"./lib/_stream_readable.js":95,"./lib/_stream_transform.js":96,"./lib/_stream_writable.js":97}],103:[function(require,module,exports){
-module.exports = require('./readable').Transform
-
-},{"./readable":102}],104:[function(require,module,exports){
-module.exports = require('./lib/_stream_writable.js');
-
-},{"./lib/_stream_writable.js":97}],105:[function(require,module,exports){
-/* eslint-disable node/no-deprecated-api */
-var buffer = require('buffer')
-var Buffer = buffer.Buffer
-
-// alternative to using Object.keys for old browsers
-function copyProps (src, dst) {
- for (var key in src) {
- dst[key] = src[key]
- }
-}
-if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
- module.exports = buffer
-} else {
- // Copy properties from require('buffer')
- copyProps(buffer, exports)
- exports.Buffer = SafeBuffer
-}
-
-function SafeBuffer (arg, encodingOrOffset, length) {
- return Buffer(arg, encodingOrOffset, length)
-}
-
-// Copy static methods from Buffer
-copyProps(Buffer, SafeBuffer)
-
-SafeBuffer.from = function (arg, encodingOrOffset, length) {
- if (typeof arg === 'number') {
- throw new TypeError('Argument must not be a number')
- }
- return Buffer(arg, encodingOrOffset, length)
-}
-
-SafeBuffer.alloc = function (size, fill, encoding) {
- if (typeof size !== 'number') {
- throw new TypeError('Argument must be a number')
- }
- var buf = Buffer(size)
- if (fill !== undefined) {
- if (typeof encoding === 'string') {
- buf.fill(fill, encoding)
- } else {
- buf.fill(fill)
- }
- } else {
- buf.fill(0)
- }
- return buf
-}
-
-SafeBuffer.allocUnsafe = function (size) {
- if (typeof size !== 'number') {
- throw new TypeError('Argument must be a number')
- }
- return Buffer(size)
-}
-
-SafeBuffer.allocUnsafeSlow = function (size) {
- if (typeof size !== 'number') {
- throw new TypeError('Argument must be a number')
- }
- return buffer.SlowBuffer(size)
-}
-
-},{"buffer":5}],106:[function(require,module,exports){
-var encode = require('./lib/encoder'),
- decode = require('./lib/decoder');
-
-module.exports = {
- encode: encode,
- decode: decode
-};
-
-},{"./lib/decoder":107,"./lib/encoder":108}],107:[function(require,module,exports){
-(function (Buffer){
-/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- /
-/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
-/*
- Copyright 2011 notmasteryet
-
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
-
- http://www.apache.org/licenses/LICENSE-2.0
-
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
-*/
-
-// - The JPEG specification can be found in the ITU CCITT Recommendation T.81
-// (www.w3.org/Graphics/JPEG/itu-t81.pdf)
-// - The JFIF specification can be found in the JPEG File Interchange Format
-// (www.w3.org/Graphics/JPEG/jfif3.pdf)
-// - The Adobe Application-Specific JPEG markers in the Supporting the DCT Filters
-// in PostScript Level 2, Technical Note #5116
-// (partners.adobe.com/public/developer/en/ps/sdk/5116.DCT_Filter.pdf)
-
-var JpegImage = (function jpegImage() {
- "use strict";
- var dctZigZag = new Int32Array([
- 0,
- 1, 8,
- 16, 9, 2,
- 3, 10, 17, 24,
- 32, 25, 18, 11, 4,
- 5, 12, 19, 26, 33, 40,
- 48, 41, 34, 27, 20, 13, 6,
- 7, 14, 21, 28, 35, 42, 49, 56,
- 57, 50, 43, 36, 29, 22, 15,
- 23, 30, 37, 44, 51, 58,
- 59, 52, 45, 38, 31,
- 39, 46, 53, 60,
- 61, 54, 47,
- 55, 62,
- 63
- ]);
-
- var dctCos1 = 4017 // cos(pi/16)
- var dctSin1 = 799 // sin(pi/16)
- var dctCos3 = 3406 // cos(3*pi/16)
- var dctSin3 = 2276 // sin(3*pi/16)
- var dctCos6 = 1567 // cos(6*pi/16)
- var dctSin6 = 3784 // sin(6*pi/16)
- var dctSqrt2 = 5793 // sqrt(2)
- var dctSqrt1d2 = 2896 // sqrt(2) / 2
-
- function constructor() {
- }
-
- function buildHuffmanTable(codeLengths, values) {
- var k = 0, code = [], i, j, length = 16;
- while (length > 0 && !codeLengths[length - 1])
- length--;
- code.push({children: [], index: 0});
- var p = code[0], q;
- for (i = 0; i < length; i++) {
- for (j = 0; j < codeLengths[i]; j++) {
- p = code.pop();
- p.children[p.index] = values[k];
- while (p.index > 0) {
- p = code.pop();
- }
- p.index++;
- code.push(p);
- while (code.length <= i) {
- code.push(q = {children: [], index: 0});
- p.children[p.index] = q.children;
- p = q;
- }
- k++;
- }
- if (i + 1 < length) {
- // p here points to last code
- code.push(q = {children: [], index: 0});
- p.children[p.index] = q.children;
- p = q;
- }
- }
- return code[0].children;
- }
-
- function decodeScan(data, offset,
- frame, components, resetInterval,
- spectralStart, spectralEnd,
- successivePrev, successive) {
- var precision = frame.precision;
- var samplesPerLine = frame.samplesPerLine;
- var scanLines = frame.scanLines;
- var mcusPerLine = frame.mcusPerLine;
- var progressive = frame.progressive;
- var maxH = frame.maxH, maxV = frame.maxV;
-
- var startOffset = offset, bitsData = 0, bitsCount = 0;
- function readBit() {
- if (bitsCount > 0) {
- bitsCount--;
- return (bitsData >> bitsCount) & 1;
- }
- bitsData = data[offset++];
- if (bitsData == 0xFF) {
- var nextByte = data[offset++];
- if (nextByte) {
- throw "unexpected marker: " + ((bitsData << 8) | nextByte).toString(16);
- }
- // unstuff 0
- }
- bitsCount = 7;
- return bitsData >>> 7;
- }
- function decodeHuffman(tree) {
- var node = tree, bit;
- while ((bit = readBit()) !== null) {
- node = node[bit];
- if (typeof node === 'number')
- return node;
- if (typeof node !== 'object')
- throw "invalid huffman sequence";
- }
- return null;
- }
- function receive(length) {
- var n = 0;
- while (length > 0) {
- var bit = readBit();
- if (bit === null) return;
- n = (n << 1) | bit;
- length--;
- }
- return n;
- }
- function receiveAndExtend(length) {
- var n = receive(length);
- if (n >= 1 << (length - 1))
- return n;
- return n + (-1 << length) + 1;
- }
- function decodeBaseline(component, zz) {
- var t = decodeHuffman(component.huffmanTableDC);
- var diff = t === 0 ? 0 : receiveAndExtend(t);
- zz[0]= (component.pred += diff);
- var k = 1;
- while (k < 64) {
- var rs = decodeHuffman(component.huffmanTableAC);
- var s = rs & 15, r = rs >> 4;
- if (s === 0) {
- if (r < 15)
- break;
- k += 16;
- continue;
- }
- k += r;
- var z = dctZigZag[k];
- zz[z] = receiveAndExtend(s);
- k++;
- }
- }
- function decodeDCFirst(component, zz) {
- var t = decodeHuffman(component.huffmanTableDC);
- var diff = t === 0 ? 0 : (receiveAndExtend(t) << successive);
- zz[0] = (component.pred += diff);
- }
- function decodeDCSuccessive(component, zz) {
- zz[0] |= readBit() << successive;
- }
- var eobrun = 0;
- function decodeACFirst(component, zz) {
- if (eobrun > 0) {
- eobrun--;
- return;
- }
- var k = spectralStart, e = spectralEnd;
- while (k <= e) {
- var rs = decodeHuffman(component.huffmanTableAC);
- var s = rs & 15, r = rs >> 4;
- if (s === 0) {
- if (r < 15) {
- eobrun = receive(r) + (1 << r) - 1;
- break;
- }
- k += 16;
- continue;
- }
- k += r;
- var z = dctZigZag[k];
- zz[z] = receiveAndExtend(s) * (1 << successive);
- k++;
- }
- }
- var successiveACState = 0, successiveACNextValue;
- function decodeACSuccessive(component, zz) {
- var k = spectralStart, e = spectralEnd, r = 0;
- while (k <= e) {
- var z = dctZigZag[k];
- switch (successiveACState) {
- case 0: // initial state
- var rs = decodeHuffman(component.huffmanTableAC);
- var s = rs & 15, r = rs >> 4;
- if (s === 0) {
- if (r < 15) {
- eobrun = receive(r) + (1 << r);
- successiveACState = 4;
- } else {
- r = 16;
- successiveACState = 1;
- }
- } else {
- if (s !== 1)
- throw "invalid ACn encoding";
- successiveACNextValue = receiveAndExtend(s);
- successiveACState = r ? 2 : 3;
- }
- continue;
- case 1: // skipping r zero items
- case 2:
- if (zz[z])
- zz[z] += (readBit() << successive);
- else {
- r--;
- if (r === 0)
- successiveACState = successiveACState == 2 ? 3 : 0;
- }
- break;
- case 3: // set value for a zero item
- if (zz[z])
- zz[z] += (readBit() << successive);
- else {
- zz[z] = successiveACNextValue << successive;
- successiveACState = 0;
- }
- break;
- case 4: // eob
- if (zz[z])
- zz[z] += (readBit() << successive);
- break;
- }
- k++;
- }
- if (successiveACState === 4) {
- eobrun--;
- if (eobrun === 0)
- successiveACState = 0;
- }
- }
- function decodeMcu(component, decode, mcu, row, col) {
- var mcuRow = (mcu / mcusPerLine) | 0;
- var mcuCol = mcu % mcusPerLine;
- var blockRow = mcuRow * component.v + row;
- var blockCol = mcuCol * component.h + col;
- decode(component, component.blocks[blockRow][blockCol]);
- }
- function decodeBlock(component, decode, mcu) {
- var blockRow = (mcu / component.blocksPerLine) | 0;
- var blockCol = mcu % component.blocksPerLine;
- decode(component, component.blocks[blockRow][blockCol]);
- }
-
- var componentsLength = components.length;
- var component, i, j, k, n;
- var decodeFn;
- if (progressive) {
- if (spectralStart === 0)
- decodeFn = successivePrev === 0 ? decodeDCFirst : decodeDCSuccessive;
- else
- decodeFn = successivePrev === 0 ? decodeACFirst : decodeACSuccessive;
- } else {
- decodeFn = decodeBaseline;
- }
-
- var mcu = 0, marker;
- var mcuExpected;
- if (componentsLength == 1) {
- mcuExpected = components[0].blocksPerLine * components[0].blocksPerColumn;
- } else {
- mcuExpected = mcusPerLine * frame.mcusPerColumn;
- }
- if (!resetInterval) resetInterval = mcuExpected;
-
- var h, v;
- while (mcu < mcuExpected) {
- // reset interval stuff
- for (i = 0; i < componentsLength; i++)
- components[i].pred = 0;
- eobrun = 0;
-
- if (componentsLength == 1) {
- component = components[0];
- for (n = 0; n < resetInterval; n++) {
- decodeBlock(component, decodeFn, mcu);
- mcu++;
- }
- } else {
- for (n = 0; n < resetInterval; n++) {
- for (i = 0; i < componentsLength; i++) {
- component = components[i];
- h = component.h;
- v = component.v;
- for (j = 0; j < v; j++) {
- for (k = 0; k < h; k++) {
- decodeMcu(component, decodeFn, mcu, j, k);
- }
- }
- }
- mcu++;
-
- // If we've reached our expected MCU's, stop decoding
- if (mcu === mcuExpected) break;
- }
- }
-
- // find marker
- bitsCount = 0;
- marker = (data[offset] << 8) | data[offset + 1];
- if (marker < 0xFF00) {
- throw "marker was not found";
- }
-
- if (marker >= 0xFFD0 && marker <= 0xFFD7) { // RSTx
- offset += 2;
- }
- else
- break;
- }
-
- return offset - startOffset;
- }
-
- function buildComponentData(frame, component) {
- var lines = [];
- var blocksPerLine = component.blocksPerLine;
- var blocksPerColumn = component.blocksPerColumn;
- var samplesPerLine = blocksPerLine << 3;
- var R = new Int32Array(64), r = new Uint8Array(64);
-
- // A port of poppler's IDCT method which in turn is taken from:
- // Christoph Loeffler, Adriaan Ligtenberg, George S. Moschytz,
- // "Practical Fast 1-D DCT Algorithms with 11 Multiplications",
- // IEEE Intl. Conf. on Acoustics, Speech & Signal Processing, 1989,
- // 988-991.
- function quantizeAndInverse(zz, dataOut, dataIn) {
- var qt = component.quantizationTable;
- var v0, v1, v2, v3, v4, v5, v6, v7, t;
- var p = dataIn;
- var i;
-
- // dequant
- for (i = 0; i < 64; i++)
- p[i] = zz[i] * qt[i];
-
- // inverse DCT on rows
- for (i = 0; i < 8; ++i) {
- var row = 8 * i;
-
- // check for all-zero AC coefficients
- if (p[1 + row] == 0 && p[2 + row] == 0 && p[3 + row] == 0 &&
- p[4 + row] == 0 && p[5 + row] == 0 && p[6 + row] == 0 &&
- p[7 + row] == 0) {
- t = (dctSqrt2 * p[0 + row] + 512) >> 10;
- p[0 + row] = t;
- p[1 + row] = t;
- p[2 + row] = t;
- p[3 + row] = t;
- p[4 + row] = t;
- p[5 + row] = t;
- p[6 + row] = t;
- p[7 + row] = t;
- continue;
- }
-
- // stage 4
- v0 = (dctSqrt2 * p[0 + row] + 128) >> 8;
- v1 = (dctSqrt2 * p[4 + row] + 128) >> 8;
- v2 = p[2 + row];
- v3 = p[6 + row];
- v4 = (dctSqrt1d2 * (p[1 + row] - p[7 + row]) + 128) >> 8;
- v7 = (dctSqrt1d2 * (p[1 + row] + p[7 + row]) + 128) >> 8;
- v5 = p[3 + row] << 4;
- v6 = p[5 + row] << 4;
-
- // stage 3
- t = (v0 - v1+ 1) >> 1;
- v0 = (v0 + v1 + 1) >> 1;
- v1 = t;
- t = (v2 * dctSin6 + v3 * dctCos6 + 128) >> 8;
- v2 = (v2 * dctCos6 - v3 * dctSin6 + 128) >> 8;
- v3 = t;
- t = (v4 - v6 + 1) >> 1;
- v4 = (v4 + v6 + 1) >> 1;
- v6 = t;
- t = (v7 + v5 + 1) >> 1;
- v5 = (v7 - v5 + 1) >> 1;
- v7 = t;
-
- // stage 2
- t = (v0 - v3 + 1) >> 1;
- v0 = (v0 + v3 + 1) >> 1;
- v3 = t;
- t = (v1 - v2 + 1) >> 1;
- v1 = (v1 + v2 + 1) >> 1;
- v2 = t;
- t = (v4 * dctSin3 + v7 * dctCos3 + 2048) >> 12;
- v4 = (v4 * dctCos3 - v7 * dctSin3 + 2048) >> 12;
- v7 = t;
- t = (v5 * dctSin1 + v6 * dctCos1 + 2048) >> 12;
- v5 = (v5 * dctCos1 - v6 * dctSin1 + 2048) >> 12;
- v6 = t;
-
- // stage 1
- p[0 + row] = v0 + v7;
- p[7 + row] = v0 - v7;
- p[1 + row] = v1 + v6;
- p[6 + row] = v1 - v6;
- p[2 + row] = v2 + v5;
- p[5 + row] = v2 - v5;
- p[3 + row] = v3 + v4;
- p[4 + row] = v3 - v4;
- }
-
- // inverse DCT on columns
- for (i = 0; i < 8; ++i) {
- var col = i;
-
- // check for all-zero AC coefficients
- if (p[1*8 + col] == 0 && p[2*8 + col] == 0 && p[3*8 + col] == 0 &&
- p[4*8 + col] == 0 && p[5*8 + col] == 0 && p[6*8 + col] == 0 &&
- p[7*8 + col] == 0) {
- t = (dctSqrt2 * dataIn[i+0] + 8192) >> 14;
- p[0*8 + col] = t;
- p[1*8 + col] = t;
- p[2*8 + col] = t;
- p[3*8 + col] = t;
- p[4*8 + col] = t;
- p[5*8 + col] = t;
- p[6*8 + col] = t;
- p[7*8 + col] = t;
- continue;
- }
-
- // stage 4
- v0 = (dctSqrt2 * p[0*8 + col] + 2048) >> 12;
- v1 = (dctSqrt2 * p[4*8 + col] + 2048) >> 12;
- v2 = p[2*8 + col];
- v3 = p[6*8 + col];
- v4 = (dctSqrt1d2 * (p[1*8 + col] - p[7*8 + col]) + 2048) >> 12;
- v7 = (dctSqrt1d2 * (p[1*8 + col] + p[7*8 + col]) + 2048) >> 12;
- v5 = p[3*8 + col];
- v6 = p[5*8 + col];
-
- // stage 3
- t = (v0 - v1 + 1) >> 1;
- v0 = (v0 + v1 + 1) >> 1;
- v1 = t;
- t = (v2 * dctSin6 + v3 * dctCos6 + 2048) >> 12;
- v2 = (v2 * dctCos6 - v3 * dctSin6 + 2048) >> 12;
- v3 = t;
- t = (v4 - v6 + 1) >> 1;
- v4 = (v4 + v6 + 1) >> 1;
- v6 = t;
- t = (v7 + v5 + 1) >> 1;
- v5 = (v7 - v5 + 1) >> 1;
- v7 = t;
-
- // stage 2
- t = (v0 - v3 + 1) >> 1;
- v0 = (v0 + v3 + 1) >> 1;
- v3 = t;
- t = (v1 - v2 + 1) >> 1;
- v1 = (v1 + v2 + 1) >> 1;
- v2 = t;
- t = (v4 * dctSin3 + v7 * dctCos3 + 2048) >> 12;
- v4 = (v4 * dctCos3 - v7 * dctSin3 + 2048) >> 12;
- v7 = t;
- t = (v5 * dctSin1 + v6 * dctCos1 + 2048) >> 12;
- v5 = (v5 * dctCos1 - v6 * dctSin1 + 2048) >> 12;
- v6 = t;
-
- // stage 1
- p[0*8 + col] = v0 + v7;
- p[7*8 + col] = v0 - v7;
- p[1*8 + col] = v1 + v6;
- p[6*8 + col] = v1 - v6;
- p[2*8 + col] = v2 + v5;
- p[5*8 + col] = v2 - v5;
- p[3*8 + col] = v3 + v4;
- p[4*8 + col] = v3 - v4;
- }
-
- // convert to 8-bit integers
- for (i = 0; i < 64; ++i) {
- var sample = 128 + ((p[i] + 8) >> 4);
- dataOut[i] = sample < 0 ? 0 : sample > 0xFF ? 0xFF : sample;
- }
- }
-
- var i, j;
- for (var blockRow = 0; blockRow < blocksPerColumn; blockRow++) {
- var scanLine = blockRow << 3;
- for (i = 0; i < 8; i++)
- lines.push(new Uint8Array(samplesPerLine));
- for (var blockCol = 0; blockCol < blocksPerLine; blockCol++) {
- quantizeAndInverse(component.blocks[blockRow][blockCol], r, R);
-
- var offset = 0, sample = blockCol << 3;
- for (j = 0; j < 8; j++) {
- var line = lines[scanLine + j];
- for (i = 0; i < 8; i++)
- line[sample + i] = r[offset++];
- }
- }
- }
- return lines;
- }
-
- function clampTo8bit(a) {
- return a < 0 ? 0 : a > 255 ? 255 : a;
- }
-
- constructor.prototype = {
- load: function load(path) {
- var xhr = new XMLHttpRequest();
- xhr.open("GET", path, true);
- xhr.responseType = "arraybuffer";
- xhr.onload = (function() {
- // TODO catch parse error
- var data = new Uint8Array(xhr.response || xhr.mozResponseArrayBuffer);
- this.parse(data);
- if (this.onload)
- this.onload();
- }).bind(this);
- xhr.send(null);
- },
- parse: function parse(data) {
- var offset = 0, length = data.length;
- function readUint16() {
- var value = (data[offset] << 8) | data[offset + 1];
- offset += 2;
- return value;
- }
- function readDataBlock() {
- var length = readUint16();
- var array = data.subarray(offset, offset + length - 2);
- offset += array.length;
- return array;
- }
- function prepareComponents(frame) {
- var maxH = 0, maxV = 0;
- var component, componentId;
- for (componentId in frame.components) {
- if (frame.components.hasOwnProperty(componentId)) {
- component = frame.components[componentId];
- if (maxH < component.h) maxH = component.h;
- if (maxV < component.v) maxV = component.v;
- }
- }
- var mcusPerLine = Math.ceil(frame.samplesPerLine / 8 / maxH);
- var mcusPerColumn = Math.ceil(frame.scanLines / 8 / maxV);
- for (componentId in frame.components) {
- if (frame.components.hasOwnProperty(componentId)) {
- component = frame.components[componentId];
- var blocksPerLine = Math.ceil(Math.ceil(frame.samplesPerLine / 8) * component.h / maxH);
- var blocksPerColumn = Math.ceil(Math.ceil(frame.scanLines / 8) * component.v / maxV);
- var blocksPerLineForMcu = mcusPerLine * component.h;
- var blocksPerColumnForMcu = mcusPerColumn * component.v;
- var blocks = [];
- for (var i = 0; i < blocksPerColumnForMcu; i++) {
- var row = [];
- for (var j = 0; j < blocksPerLineForMcu; j++)
- row.push(new Int32Array(64));
- blocks.push(row);
- }
- component.blocksPerLine = blocksPerLine;
- component.blocksPerColumn = blocksPerColumn;
- component.blocks = blocks;
- }
- }
- frame.maxH = maxH;
- frame.maxV = maxV;
- frame.mcusPerLine = mcusPerLine;
- frame.mcusPerColumn = mcusPerColumn;
- }
- var jfif = null;
- var adobe = null;
- var pixels = null;
- var frame, resetInterval;
- var quantizationTables = [], frames = [];
- var huffmanTablesAC = [], huffmanTablesDC = [];
- var fileMarker = readUint16();
- if (fileMarker != 0xFFD8) { // SOI (Start of Image)
- throw "SOI not found";
- }
-
- fileMarker = readUint16();
- while (fileMarker != 0xFFD9) { // EOI (End of image)
- var i, j, l;
- switch(fileMarker) {
- case 0xFF00: break;
- case 0xFFE0: // APP0 (Application Specific)
- case 0xFFE1: // APP1
- case 0xFFE2: // APP2
- case 0xFFE3: // APP3
- case 0xFFE4: // APP4
- case 0xFFE5: // APP5
- case 0xFFE6: // APP6
- case 0xFFE7: // APP7
- case 0xFFE8: // APP8
- case 0xFFE9: // APP9
- case 0xFFEA: // APP10
- case 0xFFEB: // APP11
- case 0xFFEC: // APP12
- case 0xFFED: // APP13
- case 0xFFEE: // APP14
- case 0xFFEF: // APP15
- case 0xFFFE: // COM (Comment)
- var appData = readDataBlock();
-
- if (fileMarker === 0xFFE0) {
- if (appData[0] === 0x4A && appData[1] === 0x46 && appData[2] === 0x49 &&
- appData[3] === 0x46 && appData[4] === 0) { // 'JFIF\x00'
- jfif = {
- version: { major: appData[5], minor: appData[6] },
- densityUnits: appData[7],
- xDensity: (appData[8] << 8) | appData[9],
- yDensity: (appData[10] << 8) | appData[11],
- thumbWidth: appData[12],
- thumbHeight: appData[13],
- thumbData: appData.subarray(14, 14 + 3 * appData[12] * appData[13])
- };
- }
- }
- // TODO APP1 - Exif
- if (fileMarker === 0xFFEE) {
- if (appData[0] === 0x41 && appData[1] === 0x64 && appData[2] === 0x6F &&
- appData[3] === 0x62 && appData[4] === 0x65 && appData[5] === 0) { // 'Adobe\x00'
- adobe = {
- version: appData[6],
- flags0: (appData[7] << 8) | appData[8],
- flags1: (appData[9] << 8) | appData[10],
- transformCode: appData[11]
- };
- }
- }
- break;
-
- case 0xFFDB: // DQT (Define Quantization Tables)
- var quantizationTablesLength = readUint16();
- var quantizationTablesEnd = quantizationTablesLength + offset - 2;
- while (offset < quantizationTablesEnd) {
- var quantizationTableSpec = data[offset++];
- var tableData = new Int32Array(64);
- if ((quantizationTableSpec >> 4) === 0) { // 8 bit values
- for (j = 0; j < 64; j++) {
- var z = dctZigZag[j];
- tableData[z] = data[offset++];
- }
- } else if ((quantizationTableSpec >> 4) === 1) { //16 bit
- for (j = 0; j < 64; j++) {
- var z = dctZigZag[j];
- tableData[z] = readUint16();
- }
- } else
- throw "DQT: invalid table spec";
- quantizationTables[quantizationTableSpec & 15] = tableData;
- }
- break;
-
- case 0xFFC0: // SOF0 (Start of Frame, Baseline DCT)
- case 0xFFC1: // SOF1 (Start of Frame, Extended DCT)
- case 0xFFC2: // SOF2 (Start of Frame, Progressive DCT)
- readUint16(); // skip data length
- frame = {};
- frame.extended = (fileMarker === 0xFFC1);
- frame.progressive = (fileMarker === 0xFFC2);
- frame.precision = data[offset++];
- frame.scanLines = readUint16();
- frame.samplesPerLine = readUint16();
- frame.components = {};
- frame.componentsOrder = [];
- var componentsCount = data[offset++], componentId;
- var maxH = 0, maxV = 0;
- for (i = 0; i < componentsCount; i++) {
- componentId = data[offset];
- var h = data[offset + 1] >> 4;
- var v = data[offset + 1] & 15;
- var qId = data[offset + 2];
- frame.componentsOrder.push(componentId);
- frame.components[componentId] = {
- h: h,
- v: v,
- quantizationTable: quantizationTables[qId]
- };
- offset += 3;
- }
- prepareComponents(frame);
- frames.push(frame);
- break;
-
- case 0xFFC4: // DHT (Define Huffman Tables)
- var huffmanLength = readUint16();
- for (i = 2; i < huffmanLength;) {
- var huffmanTableSpec = data[offset++];
- var codeLengths = new Uint8Array(16);
- var codeLengthSum = 0;
- for (j = 0; j < 16; j++, offset++)
- codeLengthSum += (codeLengths[j] = data[offset]);
- var huffmanValues = new Uint8Array(codeLengthSum);
- for (j = 0; j < codeLengthSum; j++, offset++)
- huffmanValues[j] = data[offset];
- i += 17 + codeLengthSum;
-
- ((huffmanTableSpec >> 4) === 0 ?
- huffmanTablesDC : huffmanTablesAC)[huffmanTableSpec & 15] =
- buildHuffmanTable(codeLengths, huffmanValues);
- }
- break;
-
- case 0xFFDD: // DRI (Define Restart Interval)
- readUint16(); // skip data length
- resetInterval = readUint16();
- break;
-
- case 0xFFDA: // SOS (Start of Scan)
- var scanLength = readUint16();
- var selectorsCount = data[offset++];
- var components = [], component;
- for (i = 0; i < selectorsCount; i++) {
- component = frame.components[data[offset++]];
- var tableSpec = data[offset++];
- component.huffmanTableDC = huffmanTablesDC[tableSpec >> 4];
- component.huffmanTableAC = huffmanTablesAC[tableSpec & 15];
- components.push(component);
- }
- var spectralStart = data[offset++];
- var spectralEnd = data[offset++];
- var successiveApproximation = data[offset++];
- var processed = decodeScan(data, offset,
- frame, components, resetInterval,
- spectralStart, spectralEnd,
- successiveApproximation >> 4, successiveApproximation & 15);
- offset += processed;
- break;
- default:
- if (data[offset - 3] == 0xFF &&
- data[offset - 2] >= 0xC0 && data[offset - 2] <= 0xFE) {
- // could be incorrect encoding -- last 0xFF byte of the previous
- // block was eaten by the encoder
- offset -= 3;
- break;
- }
- throw "unknown JPEG marker " + fileMarker.toString(16);
- }
- fileMarker = readUint16();
- }
- if (frames.length != 1)
- throw "only single frame JPEGs supported";
-
- this.width = frame.samplesPerLine;
- this.height = frame.scanLines;
- this.jfif = jfif;
- this.adobe = adobe;
- this.components = [];
- for (var i = 0; i < frame.componentsOrder.length; i++) {
- var component = frame.components[frame.componentsOrder[i]];
- this.components.push({
- lines: buildComponentData(frame, component),
- scaleX: component.h / frame.maxH,
- scaleY: component.v / frame.maxV
- });
- }
- },
- getData: function getData(width, height) {
- var scaleX = this.width / width, scaleY = this.height / height;
-
- var component1, component2, component3, component4;
- var component1Line, component2Line, component3Line, component4Line;
- var x, y;
- var offset = 0;
- var Y, Cb, Cr, K, C, M, Ye, R, G, B;
- var colorTransform;
- var dataLength = width * height * this.components.length;
- var data = new Uint8Array(dataLength);
- switch (this.components.length) {
- case 1:
- component1 = this.components[0];
- for (y = 0; y < height; y++) {
- component1Line = component1.lines[0 | (y * component1.scaleY * scaleY)];
- for (x = 0; x < width; x++) {
- Y = component1Line[0 | (x * component1.scaleX * scaleX)];
-
- data[offset++] = Y;
- }
- }
- break;
- case 2:
- // PDF might compress two component data in custom colorspace
- component1 = this.components[0];
- component2 = this.components[1];
- for (y = 0; y < height; y++) {
- component1Line = component1.lines[0 | (y * component1.scaleY * scaleY)];
- component2Line = component2.lines[0 | (y * component2.scaleY * scaleY)];
- for (x = 0; x < width; x++) {
- Y = component1Line[0 | (x * component1.scaleX * scaleX)];
- data[offset++] = Y;
- Y = component2Line[0 | (x * component2.scaleX * scaleX)];
- data[offset++] = Y;
- }
- }
- break;
- case 3:
- // The default transform for three components is true
- colorTransform = true;
- // The adobe transform marker overrides any previous setting
- if (this.adobe && this.adobe.transformCode)
- colorTransform = true;
- else if (typeof this.colorTransform !== 'undefined')
- colorTransform = !!this.colorTransform;
-
- component1 = this.components[0];
- component2 = this.components[1];
- component3 = this.components[2];
- for (y = 0; y < height; y++) {
- component1Line = component1.lines[0 | (y * component1.scaleY * scaleY)];
- component2Line = component2.lines[0 | (y * component2.scaleY * scaleY)];
- component3Line = component3.lines[0 | (y * component3.scaleY * scaleY)];
- for (x = 0; x < width; x++) {
- if (!colorTransform) {
- R = component1Line[0 | (x * component1.scaleX * scaleX)];
- G = component2Line[0 | (x * component2.scaleX * scaleX)];
- B = component3Line[0 | (x * component3.scaleX * scaleX)];
- } else {
- Y = component1Line[0 | (x * component1.scaleX * scaleX)];
- Cb = component2Line[0 | (x * component2.scaleX * scaleX)];
- Cr = component3Line[0 | (x * component3.scaleX * scaleX)];
-
- R = clampTo8bit(Y + 1.402 * (Cr - 128));
- G = clampTo8bit(Y - 0.3441363 * (Cb - 128) - 0.71413636 * (Cr - 128));
- B = clampTo8bit(Y + 1.772 * (Cb - 128));
- }
-
- data[offset++] = R;
- data[offset++] = G;
- data[offset++] = B;
- }
- }
- break;
- case 4:
- if (!this.adobe)
- throw 'Unsupported color mode (4 components)';
- // The default transform for four components is false
- colorTransform = false;
- // The adobe transform marker overrides any previous setting
- if (this.adobe && this.adobe.transformCode)
- colorTransform = true;
- else if (typeof this.colorTransform !== 'undefined')
- colorTransform = !!this.colorTransform;
-
- component1 = this.components[0];
- component2 = this.components[1];
- component3 = this.components[2];
- component4 = this.components[3];
- for (y = 0; y < height; y++) {
- component1Line = component1.lines[0 | (y * component1.scaleY * scaleY)];
- component2Line = component2.lines[0 | (y * component2.scaleY * scaleY)];
- component3Line = component3.lines[0 | (y * component3.scaleY * scaleY)];
- component4Line = component4.lines[0 | (y * component4.scaleY * scaleY)];
- for (x = 0; x < width; x++) {
- if (!colorTransform) {
- C = component1Line[0 | (x * component1.scaleX * scaleX)];
- M = component2Line[0 | (x * component2.scaleX * scaleX)];
- Ye = component3Line[0 | (x * component3.scaleX * scaleX)];
- K = component4Line[0 | (x * component4.scaleX * scaleX)];
- } else {
- Y = component1Line[0 | (x * component1.scaleX * scaleX)];
- Cb = component2Line[0 | (x * component2.scaleX * scaleX)];
- Cr = component3Line[0 | (x * component3.scaleX * scaleX)];
- K = component4Line[0 | (x * component4.scaleX * scaleX)];
-
- C = 255 - clampTo8bit(Y + 1.402 * (Cr - 128));
- M = 255 - clampTo8bit(Y - 0.3441363 * (Cb - 128) - 0.71413636 * (Cr - 128));
- Ye = 255 - clampTo8bit(Y + 1.772 * (Cb - 128));
- }
- data[offset++] = C;
- data[offset++] = M;
- data[offset++] = Ye;
- data[offset++] = K;
- }
- }
- break;
- default:
- throw 'Unsupported color mode';
- }
- return data;
- },
- copyToImageData: function copyToImageData(imageData) {
- var width = imageData.width, height = imageData.height;
- var imageDataArray = imageData.data;
- var data = this.getData(width, height);
- var i = 0, j = 0, x, y;
- var Y, K, C, M, R, G, B;
- switch (this.components.length) {
- case 1:
- for (y = 0; y < height; y++) {
- for (x = 0; x < width; x++) {
- Y = data[i++];
-
- imageDataArray[j++] = Y;
- imageDataArray[j++] = Y;
- imageDataArray[j++] = Y;
- imageDataArray[j++] = 255;
- }
- }
- break;
- case 3:
- for (y = 0; y < height; y++) {
- for (x = 0; x < width; x++) {
- R = data[i++];
- G = data[i++];
- B = data[i++];
-
- imageDataArray[j++] = R;
- imageDataArray[j++] = G;
- imageDataArray[j++] = B;
- imageDataArray[j++] = 255;
- }
- }
- break;
- case 4:
- for (y = 0; y < height; y++) {
- for (x = 0; x < width; x++) {
- C = data[i++];
- M = data[i++];
- Y = data[i++];
- K = data[i++];
-
- R = 255 - clampTo8bit(C * (1 - K / 255) + K);
- G = 255 - clampTo8bit(M * (1 - K / 255) + K);
- B = 255 - clampTo8bit(Y * (1 - K / 255) + K);
-
- imageDataArray[j++] = R;
- imageDataArray[j++] = G;
- imageDataArray[j++] = B;
- imageDataArray[j++] = 255;
- }
- }
- break;
- default:
- throw 'Unsupported color mode';
- }
- }
- };
-
- return constructor;
-})();
-module.exports = decode;
-
-function decode(jpegData) {
- var arr = new Uint8Array(jpegData);
- var decoder = new JpegImage();
- decoder.parse(arr);
- var data = decoder.getData(decoder.width, decoder.height);
- var buf = new Buffer(decoder.width * decoder.height * 4);
- var n = 0;
- for (var i = 0; i < buf.length; i++) {
- buf[i + (i/3 | 0)] = data[n++];
- if (i % 4 == 3) buf[i] = 255;
- }
- return {
- data: buf,
- width: decoder.width,
- height: decoder.height
- };
-}
-
-}).call(this,require("buffer").Buffer)
-},{"buffer":5}],108:[function(require,module,exports){
-(function (Buffer){
-/*
- Copyright (c) 2008, Adobe Systems Incorporated
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are
- met:
-
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
-
- * Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
-
- * Neither the name of Adobe Systems Incorporated nor the names of its
- contributors may be used to endorse or promote products derived from
- this software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
- IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
- THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-/*
-JPEG encoder ported to JavaScript and optimized by Andreas Ritter, www.bytestrom.eu, 11/2009
-
-Basic GUI blocking jpeg encoder
-*/
-
-var btoa = btoa || function(buf) {
- return new Buffer(buf).toString('base64');
-};
-
-function JPEGEncoder(quality) {
- var self = this;
- var fround = Math.round;
- var ffloor = Math.floor;
- var YTable = new Array(64);
- var UVTable = new Array(64);
- var fdtbl_Y = new Array(64);
- var fdtbl_UV = new Array(64);
- var YDC_HT;
- var UVDC_HT;
- var YAC_HT;
- var UVAC_HT;
-
- var bitcode = new Array(65535);
- var category = new Array(65535);
- var outputfDCTQuant = new Array(64);
- var DU = new Array(64);
- var byteout = [];
- var bytenew = 0;
- var bytepos = 7;
-
- var YDU = new Array(64);
- var UDU = new Array(64);
- var VDU = new Array(64);
- var clt = new Array(256);
- var RGB_YUV_TABLE = new Array(2048);
- var currentQuality;
-
- var ZigZag = [
- 0, 1, 5, 6,14,15,27,28,
- 2, 4, 7,13,16,26,29,42,
- 3, 8,12,17,25,30,41,43,
- 9,11,18,24,31,40,44,53,
- 10,19,23,32,39,45,52,54,
- 20,22,33,38,46,51,55,60,
- 21,34,37,47,50,56,59,61,
- 35,36,48,49,57,58,62,63
- ];
-
- var std_dc_luminance_nrcodes = [0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0];
- var std_dc_luminance_values = [0,1,2,3,4,5,6,7,8,9,10,11];
- var std_ac_luminance_nrcodes = [0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d];
- var std_ac_luminance_values = [
- 0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12,
- 0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07,
- 0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08,
- 0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0,
- 0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16,
- 0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28,
- 0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39,
- 0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,
- 0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59,
- 0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,
- 0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,
- 0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89,
- 0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,
- 0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,
- 0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6,
- 0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,
- 0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,
- 0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2,
- 0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,
- 0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,
- 0xf9,0xfa
- ];
-
- var std_dc_chrominance_nrcodes = [0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0];
- var std_dc_chrominance_values = [0,1,2,3,4,5,6,7,8,9,10,11];
- var std_ac_chrominance_nrcodes = [0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77];
- var std_ac_chrominance_values = [
- 0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21,
- 0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71,
- 0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91,
- 0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0,
- 0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34,
- 0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26,
- 0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38,
- 0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,
- 0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,
- 0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,
- 0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,
- 0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87,
- 0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96,
- 0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,
- 0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,
- 0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3,
- 0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,
- 0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,
- 0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,
- 0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,
- 0xf9,0xfa
- ];
-
- function initQuantTables(sf){
- var YQT = [
- 16, 11, 10, 16, 24, 40, 51, 61,
- 12, 12, 14, 19, 26, 58, 60, 55,
- 14, 13, 16, 24, 40, 57, 69, 56,
- 14, 17, 22, 29, 51, 87, 80, 62,
- 18, 22, 37, 56, 68,109,103, 77,
- 24, 35, 55, 64, 81,104,113, 92,
- 49, 64, 78, 87,103,121,120,101,
- 72, 92, 95, 98,112,100,103, 99
- ];
-
- for (var i = 0; i < 64; i++) {
- var t = ffloor((YQT[i]*sf+50)/100);
- if (t < 1) {
- t = 1;
- } else if (t > 255) {
- t = 255;
- }
- YTable[ZigZag[i]] = t;
- }
- var UVQT = [
- 17, 18, 24, 47, 99, 99, 99, 99,
- 18, 21, 26, 66, 99, 99, 99, 99,
- 24, 26, 56, 99, 99, 99, 99, 99,
- 47, 66, 99, 99, 99, 99, 99, 99,
- 99, 99, 99, 99, 99, 99, 99, 99,
- 99, 99, 99, 99, 99, 99, 99, 99,
- 99, 99, 99, 99, 99, 99, 99, 99,
- 99, 99, 99, 99, 99, 99, 99, 99
- ];
- for (var j = 0; j < 64; j++) {
- var u = ffloor((UVQT[j]*sf+50)/100);
- if (u < 1) {
- u = 1;
- } else if (u > 255) {
- u = 255;
- }
- UVTable[ZigZag[j]] = u;
- }
- var aasf = [
- 1.0, 1.387039845, 1.306562965, 1.175875602,
- 1.0, 0.785694958, 0.541196100, 0.275899379
- ];
- var k = 0;
- for (var row = 0; row < 8; row++)
- {
- for (var col = 0; col < 8; col++)
- {
- fdtbl_Y[k] = (1.0 / (YTable [ZigZag[k]] * aasf[row] * aasf[col] * 8.0));
- fdtbl_UV[k] = (1.0 / (UVTable[ZigZag[k]] * aasf[row] * aasf[col] * 8.0));
- k++;
- }
- }
- }
-
- function computeHuffmanTbl(nrcodes, std_table){
- var codevalue = 0;
- var pos_in_table = 0;
- var HT = new Array();
- for (var k = 1; k <= 16; k++) {
- for (var j = 1; j <= nrcodes[k]; j++) {
- HT[std_table[pos_in_table]] = [];
- HT[std_table[pos_in_table]][0] = codevalue;
- HT[std_table[pos_in_table]][1] = k;
- pos_in_table++;
- codevalue++;
- }
- codevalue*=2;
- }
- return HT;
- }
-
- function initHuffmanTbl()
- {
- YDC_HT = computeHuffmanTbl(std_dc_luminance_nrcodes,std_dc_luminance_values);
- UVDC_HT = computeHuffmanTbl(std_dc_chrominance_nrcodes,std_dc_chrominance_values);
- YAC_HT = computeHuffmanTbl(std_ac_luminance_nrcodes,std_ac_luminance_values);
- UVAC_HT = computeHuffmanTbl(std_ac_chrominance_nrcodes,std_ac_chrominance_values);
- }
-
- function initCategoryNumber()
- {
- var nrlower = 1;
- var nrupper = 2;
- for (var cat = 1; cat <= 15; cat++) {
- //Positive numbers
- for (var nr = nrlower; nr>0] = 38470 * i;
- RGB_YUV_TABLE[(i+ 512)>>0] = 7471 * i + 0x8000;
- RGB_YUV_TABLE[(i+ 768)>>0] = -11059 * i;
- RGB_YUV_TABLE[(i+1024)>>0] = -21709 * i;
- RGB_YUV_TABLE[(i+1280)>>0] = 32768 * i + 0x807FFF;
- RGB_YUV_TABLE[(i+1536)>>0] = -27439 * i;
- RGB_YUV_TABLE[(i+1792)>>0] = - 5329 * i;
- }
- }
-
- // IO functions
- function writeBits(bs)
- {
- var value = bs[0];
- var posval = bs[1]-1;
- while ( posval >= 0 ) {
- if (value & (1 << posval) ) {
- bytenew |= (1 << bytepos);
- }
- posval--;
- bytepos--;
- if (bytepos < 0) {
- if (bytenew == 0xFF) {
- writeByte(0xFF);
- writeByte(0);
- }
- else {
- writeByte(bytenew);
- }
- bytepos=7;
- bytenew=0;
- }
- }
- }
-
- function writeByte(value)
- {
- //byteout.push(clt[value]); // write char directly instead of converting later
- byteout.push(value);
- }
-
- function writeWord(value)
- {
- writeByte((value>>8)&0xFF);
- writeByte((value )&0xFF);
- }
-
- // DCT & quantization core
- function fDCTQuant(data, fdtbl)
- {
- var d0, d1, d2, d3, d4, d5, d6, d7;
- /* Pass 1: process rows. */
- var dataOff=0;
- var i;
- const I8 = 8;
- const I64 = 64;
- for (i=0; i 0.0) ? ((fDCTQuant + 0.5)|0) : ((fDCTQuant - 0.5)|0);
- //outputfDCTQuant[i] = fround(fDCTQuant);
-
- }
- return outputfDCTQuant;
- }
-
- function writeAPP0()
- {
- writeWord(0xFFE0); // marker
- writeWord(16); // length
- writeByte(0x4A); // J
- writeByte(0x46); // F
- writeByte(0x49); // I
- writeByte(0x46); // F
- writeByte(0); // = "JFIF",'\0'
- writeByte(1); // versionhi
- writeByte(1); // versionlo
- writeByte(0); // xyunits
- writeWord(1); // xdensity
- writeWord(1); // ydensity
- writeByte(0); // thumbnwidth
- writeByte(0); // thumbnheight
- }
-
- function writeSOF0(width, height)
- {
- writeWord(0xFFC0); // marker
- writeWord(17); // length, truecolor YUV JPG
- writeByte(8); // precision
- writeWord(height);
- writeWord(width);
- writeByte(3); // nrofcomponents
- writeByte(1); // IdY
- writeByte(0x11); // HVY
- writeByte(0); // QTY
- writeByte(2); // IdU
- writeByte(0x11); // HVU
- writeByte(1); // QTU
- writeByte(3); // IdV
- writeByte(0x11); // HVV
- writeByte(1); // QTV
- }
-
- function writeDQT()
- {
- writeWord(0xFFDB); // marker
- writeWord(132); // length
- writeByte(0);
- for (var i=0; i<64; i++) {
- writeByte(YTable[i]);
- }
- writeByte(1);
- for (var j=0; j<64; j++) {
- writeByte(UVTable[j]);
- }
- }
-
- function writeDHT()
- {
- writeWord(0xFFC4); // marker
- writeWord(0x01A2); // length
-
- writeByte(0); // HTYDCinfo
- for (var i=0; i<16; i++) {
- writeByte(std_dc_luminance_nrcodes[i+1]);
- }
- for (var j=0; j<=11; j++) {
- writeByte(std_dc_luminance_values[j]);
- }
-
- writeByte(0x10); // HTYACinfo
- for (var k=0; k<16; k++) {
- writeByte(std_ac_luminance_nrcodes[k+1]);
- }
- for (var l=0; l<=161; l++) {
- writeByte(std_ac_luminance_values[l]);
- }
-
- writeByte(1); // HTUDCinfo
- for (var m=0; m<16; m++) {
- writeByte(std_dc_chrominance_nrcodes[m+1]);
- }
- for (var n=0; n<=11; n++) {
- writeByte(std_dc_chrominance_values[n]);
- }
-
- writeByte(0x11); // HTUACinfo
- for (var o=0; o<16; o++) {
- writeByte(std_ac_chrominance_nrcodes[o+1]);
- }
- for (var p=0; p<=161; p++) {
- writeByte(std_ac_chrominance_values[p]);
- }
- }
-
- function writeSOS()
- {
- writeWord(0xFFDA); // marker
- writeWord(12); // length
- writeByte(3); // nrofcomponents
- writeByte(1); // IdY
- writeByte(0); // HTY
- writeByte(2); // IdU
- writeByte(0x11); // HTU
- writeByte(3); // IdV
- writeByte(0x11); // HTV
- writeByte(0); // Ss
- writeByte(0x3f); // Se
- writeByte(0); // Bf
- }
-
- function processDU(CDU, fdtbl, DC, HTDC, HTAC){
- var EOB = HTAC[0x00];
- var M16zeroes = HTAC[0xF0];
- var pos;
- const I16 = 16;
- const I63 = 63;
- const I64 = 64;
- var DU_DCT = fDCTQuant(CDU, fdtbl);
- //ZigZag reorder
- for (var j=0;j0)&&(DU[end0pos]==0); end0pos--) {};
- //end0pos = first element in reverse order !=0
- if ( end0pos == 0) {
- writeBits(EOB);
- return DC;
- }
- var i = 1;
- var lng;
- while ( i <= end0pos ) {
- var startpos = i;
- for (; (DU[i]==0) && (i<=end0pos); ++i) {}
- var nrzeroes = i-startpos;
- if ( nrzeroes >= I16 ) {
- lng = nrzeroes>>4;
- for (var nrmarker=1; nrmarker <= lng; ++nrmarker)
- writeBits(M16zeroes);
- nrzeroes = nrzeroes&0xF;
- }
- pos = 32767+DU[i];
- writeBits(HTAC[(nrzeroes<<4)+category[pos]]);
- writeBits(bitcode[pos]);
- i++;
- }
- if ( end0pos != I63 ) {
- writeBits(EOB);
- }
- return DC;
- }
-
- function initCharLookupTable(){
- var sfcc = String.fromCharCode;
- for(var i=0; i < 256; i++){ ///// ACHTUNG // 255
- clt[i] = sfcc(i);
- }
- }
-
- this.encode = function(image,quality) // image data object
- {
- var time_start = new Date().getTime();
-
- if(quality) setQuality(quality);
-
- // Initialize bit writer
- byteout = new Array();
- bytenew=0;
- bytepos=7;
-
- // Add JPEG headers
- writeWord(0xFFD8); // SOI
- writeAPP0();
- writeDQT();
- writeSOF0(image.width,image.height);
- writeDHT();
- writeSOS();
-
-
- // Encode 8x8 macroblocks
- var DCY=0;
- var DCU=0;
- var DCV=0;
-
- bytenew=0;
- bytepos=7;
-
-
- this.encode.displayName = "_encode_";
-
- var imageData = image.data;
- var width = image.width;
- var height = image.height;
-
- var quadWidth = width*4;
- var tripleWidth = width*3;
-
- var x, y = 0;
- var r, g, b;
- var start,p, col,row,pos;
- while(y < height){
- x = 0;
- while(x < quadWidth){
- start = quadWidth * y + x;
- p = start;
- col = -1;
- row = 0;
-
- for(pos=0; pos < 64; pos++){
- row = pos >> 3;// /8
- col = ( pos & 7 ) * 4; // %8
- p = start + ( row * quadWidth ) + col;
-
- if(y+row >= height){ // padding bottom
- p-= (quadWidth*(y+1+row-height));
- }
-
- if(x+col >= quadWidth){ // padding right
- p-= ((x+col) - quadWidth +4)
- }
-
- r = imageData[ p++ ];
- g = imageData[ p++ ];
- b = imageData[ p++ ];
-
-
- /* // calculate YUV values dynamically
- YDU[pos]=((( 0.29900)*r+( 0.58700)*g+( 0.11400)*b))-128; //-0x80
- UDU[pos]=(((-0.16874)*r+(-0.33126)*g+( 0.50000)*b));
- VDU[pos]=((( 0.50000)*r+(-0.41869)*g+(-0.08131)*b));
- */
-
- // use lookup table (slightly faster)
- YDU[pos] = ((RGB_YUV_TABLE[r] + RGB_YUV_TABLE[(g + 256)>>0] + RGB_YUV_TABLE[(b + 512)>>0]) >> 16)-128;
- UDU[pos] = ((RGB_YUV_TABLE[(r + 768)>>0] + RGB_YUV_TABLE[(g + 1024)>>0] + RGB_YUV_TABLE[(b + 1280)>>0]) >> 16)-128;
- VDU[pos] = ((RGB_YUV_TABLE[(r + 1280)>>0] + RGB_YUV_TABLE[(g + 1536)>>0] + RGB_YUV_TABLE[(b + 1792)>>0]) >> 16)-128;
-
- }
-
- DCY = processDU(YDU, fdtbl_Y, DCY, YDC_HT, YAC_HT);
- DCU = processDU(UDU, fdtbl_UV, DCU, UVDC_HT, UVAC_HT);
- DCV = processDU(VDU, fdtbl_UV, DCV, UVDC_HT, UVAC_HT);
- x+=32;
- }
- y+=8;
- }
-
-
- ////////////////////////////////////////////////////////////////
-
- // Do the bit alignment of the EOI marker
- if ( bytepos >= 0 ) {
- var fillbits = [];
- fillbits[1] = bytepos+1;
- fillbits[0] = (1<<(bytepos+1))-1;
- writeBits(fillbits);
- }
-
- writeWord(0xFFD9); //EOI
-
- //return new Uint8Array(byteout);
- return new Buffer(byteout);
-
- var jpegDataUri = 'data:image/jpeg;base64,' + btoa(byteout.join(''));
-
- byteout = [];
-
- // benchmarking
- var duration = new Date().getTime() - time_start;
- //console.log('Encoding time: '+ duration + 'ms');
- //
-
- return jpegDataUri
- }
-
- function setQuality(quality){
- if (quality <= 0) {
- quality = 1;
- }
- if (quality > 100) {
- quality = 100;
- }
-
- if(currentQuality == quality) return // don't recalc if unchanged
-
- var sf = 0;
- if (quality < 50) {
- sf = Math.floor(5000 / quality);
- } else {
- sf = Math.floor(200 - quality*2);
- }
-
- initQuantTables(sf);
- currentQuality = quality;
- //console.log('Quality set to: '+quality +'%');
- }
-
- function init(){
- var time_start = new Date().getTime();
- if(!quality) quality = 50;
- // Create tables
- initCharLookupTable()
- initHuffmanTbl();
- initCategoryNumber();
- initRGBYUVTable();
-
- setQuality(quality);
- var duration = new Date().getTime() - time_start;
- //console.log('Initialization '+ duration + 'ms');
- }
-
- init();
-
-};
-module.exports = encode;
-
-function encode(imgData, qu) {
- if (typeof qu === 'undefined') qu = 50;
- var encoder = new JPEGEncoder(qu);
- var data = encoder.encode(imgData, qu);
- return {
- data: data,
- width: imgData.width,
- height: imgData.height
- };
-}
-
-// helper function to get the imageData of an existing image on the current page.
-function getImageDataFromImage(idOrElement){
- var theImg = (typeof(idOrElement)=='string')? document.getElementById(idOrElement):idOrElement;
- var cvs = document.createElement('canvas');
- cvs.width = theImg.width;
- cvs.height = theImg.height;
- var ctx = cvs.getContext("2d");
- ctx.drawImage(theImg,0,0);
-
- return (ctx.getImageData(0, 0, cvs.width, cvs.height));
-}
-
-}).call(this,require("buffer").Buffer)
-},{"buffer":5}],109:[function(require,module,exports){
-(function (Buffer){
-'use strict'
-
-var ContentStream = require('contentstream')
-var GifEncoder = require('gif-encoder')
-var jpegJs = require('jpeg-js')
-var PNG = require('pngjs-nozlib').PNG
-var ndarray = require('ndarray')
-var ops = require('ndarray-ops')
-var through = require('through')
-
-function handleData (array, data, frame) {
- var i, j, ptr = 0, c
- if (array.shape.length === 4) {
- return handleData(array.pick(frame), data, 0)
- } else if (array.shape.length === 3) {
- if (array.shape[2] === 3) {
- ops.assign(
- ndarray(data,
- [array.shape[0], array.shape[1], 3],
- [4, 4 * array.shape[0], 1]),
- array)
- ops.assigns(
- ndarray(data,
- [array.shape[0] * array.shape[1]],
- [4],
- 3),
- 255)
- } else if (array.shape[2] === 4) {
- ops.assign(
- ndarray(data,
- [array.shape[0], array.shape[1], 4],
- [4, array.shape[0] * 4, 1]),
- array)
- } else if (array.shape[2] === 1) {
- ops.assign(
- ndarray(data,
- [array.shape[0], array.shape[1], 3],
- [4, 4 * array.shape[0], 1]),
- ndarray(array.data,
- [array.shape[0], array.shape[1], 3],
- [array.stride[0], array.stride[1], 0],
- array.offset))
- ops.assigns(
- ndarray(data,
- [array.shape[0] * array.shape[1]],
- [4],
- 3),
- 255)
- } else {
- return new Error('Incompatible array shape')
- }
- } else if (array.shape.length === 2) {
- ops.assign(
- ndarray(data,
- [array.shape[0], array.shape[1], 3],
- [4, 4 * array.shape[0], 1]),
- ndarray(array.data,
- [array.shape[0], array.shape[1], 3],
- [array.stride[0], array.stride[1], 0],
- array.offset))
- ops.assigns(
- ndarray(data,
- [array.shape[0] * array.shape[1]],
- [4],
- 3),
- 255)
- } else {
- return new Error('Incompatible array shape')
- }
- return data
-}
-
-function haderror (err) {
- var result = through()
- result.emit('error', err)
- return result
-}
-
-module.exports = function savePixels (array, type, options) {
- options = options || {}
- switch (type.toUpperCase()) {
- case 'JPG':
- case '.JPG':
- case 'JPEG':
- case '.JPEG':
- case 'JPE':
- case '.JPE':
- var width = array.shape[0]
- var height = array.shape[1]
- var data = new Buffer(width * height * 4)
- data = handleData(array, data)
- var rawImageData = {
- data: data,
- width: width,
- height: height
- }
- var jpegImageData = jpegJs.encode(rawImageData, options.quality)
- return new ContentStream(jpegImageData.data)
-
- case 'GIF':
- case '.GIF':
- var frames = array.shape.length === 4 ? array.shape[0] : 1
- var width = array.shape.length === 4 ? array.shape[1] : array.shape[0]
- var height = array.shape.length === 4 ? array.shape[2] : array.shape[1]
- var data = new Buffer(width * height * 4)
- var gif = new GifEncoder(width, height)
- gif.writeHeader()
- for (var i = 0; i < frames; i++) {
- data = handleData(array, data, i)
- gif.addFrame(data)
- }
- gif.finish()
- return gif
-
- case 'PNG':
- case '.PNG':
- var png = new PNG({
- width: array.shape[0],
- height: array.shape[1]
- })
- var data = handleData(array, png.data)
- if (typeof data === 'Error') return haderror(data)
- png.data = data
- return png.pack()
-
- case 'CANVAS':
- var canvas = document.createElement('canvas')
- var context = canvas.getContext('2d')
- canvas.width = array.shape[0]
- canvas.height = array.shape[1]
- var imageData = context.getImageData(0, 0, canvas.width, canvas.height)
- var data = imageData.data
- data = handleData(array, data)
- if (typeof data === 'Error') return haderror(data)
- context.putImageData(imageData, 0, 0)
- return canvas
-
- default:
- return haderror(new Error('Unsupported file type: ' + type))
- }
-}
-
-}).call(this,require("buffer").Buffer)
-},{"buffer":5,"contentstream":6,"gif-encoder":31,"jpeg-js":106,"ndarray":55,"ndarray-ops":52,"pngjs-nozlib":88,"through":112}],110:[function(require,module,exports){
-// Copyright Joyent, Inc. and other Node contributors.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the
-// "Software"), to deal in the Software without restriction, including
-// without limitation the rights to use, copy, modify, merge, publish,
-// distribute, sublicense, and/or sell copies of the Software, and to permit
-// persons to whom the Software is furnished to do so, subject to the
-// following conditions:
-//
-// The above copyright notice and this permission notice shall be included
-// in all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
-// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
-// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-// USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-module.exports = Stream;
-
-var EE = require('events').EventEmitter;
-var inherits = require('inherits');
-
-inherits(Stream, EE);
-Stream.Readable = require('readable-stream/readable.js');
-Stream.Writable = require('readable-stream/writable.js');
-Stream.Duplex = require('readable-stream/duplex.js');
-Stream.Transform = require('readable-stream/transform.js');
-Stream.PassThrough = require('readable-stream/passthrough.js');
-
-// Backwards-compat with node 0.4.x
-Stream.Stream = Stream;
-
-
-
-// old-style streams. Note that the pipe method (the only relevant
-// part of this class) is overridden in the Readable class.
-
-function Stream() {
- EE.call(this);
-}
-
-Stream.prototype.pipe = function(dest, options) {
- var source = this;
-
- function ondata(chunk) {
- if (dest.writable) {
- if (false === dest.write(chunk) && source.pause) {
- source.pause();
- }
- }
- }
-
- source.on('data', ondata);
-
- function ondrain() {
- if (source.readable && source.resume) {
- source.resume();
- }
- }
-
- dest.on('drain', ondrain);
-
- // If the 'end' option is not supplied, dest.end() will be called when
- // source gets the 'end' or 'close' events. Only dest.end() once.
- if (!dest._isStdio && (!options || options.end !== false)) {
- source.on('end', onend);
- source.on('close', onclose);
- }
-
- var didOnEnd = false;
- function onend() {
- if (didOnEnd) return;
- didOnEnd = true;
-
- dest.end();
- }
-
-
- function onclose() {
- if (didOnEnd) return;
- didOnEnd = true;
-
- if (typeof dest.destroy === 'function') dest.destroy();
- }
-
- // don't leave dangling pipes when there are errors.
- function onerror(er) {
- cleanup();
- if (EE.listenerCount(this, 'error') === 0) {
- throw er; // Unhandled stream error in pipe.
- }
- }
-
- source.on('error', onerror);
- dest.on('error', onerror);
-
- // remove all the event listeners that were added.
- function cleanup() {
- source.removeListener('data', ondata);
- dest.removeListener('drain', ondrain);
-
- source.removeListener('end', onend);
- source.removeListener('close', onclose);
-
- source.removeListener('error', onerror);
- dest.removeListener('error', onerror);
-
- source.removeListener('end', cleanup);
- source.removeListener('close', cleanup);
-
- dest.removeListener('close', cleanup);
- }
-
- source.on('end', cleanup);
- source.on('close', cleanup);
-
- dest.on('close', cleanup);
-
- dest.emit('pipe', source);
-
- // Allow for unix-like usage: A.pipe(B).pipe(C)
- return dest;
-};
-
-},{"events":20,"inherits":45,"readable-stream/duplex.js":92,"readable-stream/passthrough.js":101,"readable-stream/readable.js":102,"readable-stream/transform.js":103,"readable-stream/writable.js":104}],111:[function(require,module,exports){
-'use strict';
-
-var Buffer = require('safe-buffer').Buffer;
-
-var isEncoding = Buffer.isEncoding || function (encoding) {
- encoding = '' + encoding;
- switch (encoding && encoding.toLowerCase()) {
- case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
- return true;
- default:
- return false;
- }
-};
-
-function _normalizeEncoding(enc) {
- if (!enc) return 'utf8';
- var retried;
- while (true) {
- switch (enc) {
- case 'utf8':
- case 'utf-8':
- return 'utf8';
- case 'ucs2':
- case 'ucs-2':
- case 'utf16le':
- case 'utf-16le':
- return 'utf16le';
- case 'latin1':
- case 'binary':
- return 'latin1';
- case 'base64':
- case 'ascii':
- case 'hex':
- return enc;
- default:
- if (retried) return; // undefined
- enc = ('' + enc).toLowerCase();
- retried = true;
- }
- }
-};
-
-// Do not cache `Buffer.isEncoding` when checking encoding names as some
-// modules monkey-patch it to support additional encodings
-function normalizeEncoding(enc) {
- var nenc = _normalizeEncoding(enc);
- if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
- return nenc || enc;
-}
-
-// StringDecoder provides an interface for efficiently splitting a series of
-// buffers into a series of JS strings without breaking apart multi-byte
-// characters.
-exports.StringDecoder = StringDecoder;
-function StringDecoder(encoding) {
- this.encoding = normalizeEncoding(encoding);
- var nb;
- switch (this.encoding) {
- case 'utf16le':
- this.text = utf16Text;
- this.end = utf16End;
- nb = 4;
- break;
- case 'utf8':
- this.fillLast = utf8FillLast;
- nb = 4;
- break;
- case 'base64':
- this.text = base64Text;
- this.end = base64End;
- nb = 3;
- break;
- default:
- this.write = simpleWrite;
- this.end = simpleEnd;
- return;
- }
- this.lastNeed = 0;
- this.lastTotal = 0;
- this.lastChar = Buffer.allocUnsafe(nb);
-}
-
-StringDecoder.prototype.write = function (buf) {
- if (buf.length === 0) return '';
- var r;
- var i;
- if (this.lastNeed) {
- r = this.fillLast(buf);
- if (r === undefined) return '';
- i = this.lastNeed;
- this.lastNeed = 0;
- } else {
- i = 0;
- }
- if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
- return r || '';
-};
-
-StringDecoder.prototype.end = utf8End;
-
-// Returns only complete characters in a Buffer
-StringDecoder.prototype.text = utf8Text;
-
-// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
-StringDecoder.prototype.fillLast = function (buf) {
- if (this.lastNeed <= buf.length) {
- buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
- return this.lastChar.toString(this.encoding, 0, this.lastTotal);
- }
- buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
- this.lastNeed -= buf.length;
-};
-
-// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
-// continuation byte.
-function utf8CheckByte(byte) {
- if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
- return -1;
-}
-
-// Checks at most 3 bytes at the end of a Buffer in order to detect an
-// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
-// needed to complete the UTF-8 character (if applicable) are returned.
-function utf8CheckIncomplete(self, buf, i) {
- var j = buf.length - 1;
- if (j < i) return 0;
- var nb = utf8CheckByte(buf[j]);
- if (nb >= 0) {
- if (nb > 0) self.lastNeed = nb - 1;
- return nb;
- }
- if (--j < i) return 0;
- nb = utf8CheckByte(buf[j]);
- if (nb >= 0) {
- if (nb > 0) self.lastNeed = nb - 2;
- return nb;
- }
- if (--j < i) return 0;
- nb = utf8CheckByte(buf[j]);
- if (nb >= 0) {
- if (nb > 0) {
- if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
- }
- return nb;
- }
- return 0;
-}
-
-// Validates as many continuation bytes for a multi-byte UTF-8 character as
-// needed or are available. If we see a non-continuation byte where we expect
-// one, we "replace" the validated continuation bytes we've seen so far with
-// UTF-8 replacement characters ('\ufffd'), to match v8's UTF-8 decoding
-// behavior. The continuation byte check is included three times in the case
-// where all of the continuation bytes for a character exist in the same buffer.
-// It is also done this way as a slight performance increase instead of using a
-// loop.
-function utf8CheckExtraBytes(self, buf, p) {
- if ((buf[0] & 0xC0) !== 0x80) {
- self.lastNeed = 0;
- return '\ufffd'.repeat(p);
- }
- if (self.lastNeed > 1 && buf.length > 1) {
- if ((buf[1] & 0xC0) !== 0x80) {
- self.lastNeed = 1;
- return '\ufffd'.repeat(p + 1);
- }
- if (self.lastNeed > 2 && buf.length > 2) {
- if ((buf[2] & 0xC0) !== 0x80) {
- self.lastNeed = 2;
- return '\ufffd'.repeat(p + 2);
- }
- }
- }
-}
-
-// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
-function utf8FillLast(buf) {
- var p = this.lastTotal - this.lastNeed;
- var r = utf8CheckExtraBytes(this, buf, p);
- if (r !== undefined) return r;
- if (this.lastNeed <= buf.length) {
- buf.copy(this.lastChar, p, 0, this.lastNeed);
- return this.lastChar.toString(this.encoding, 0, this.lastTotal);
- }
- buf.copy(this.lastChar, p, 0, buf.length);
- this.lastNeed -= buf.length;
-}
-
-// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
-// partial character, the character's bytes are buffered until the required
-// number of bytes are available.
-function utf8Text(buf, i) {
- var total = utf8CheckIncomplete(this, buf, i);
- if (!this.lastNeed) return buf.toString('utf8', i);
- this.lastTotal = total;
- var end = buf.length - (total - this.lastNeed);
- buf.copy(this.lastChar, 0, end);
- return buf.toString('utf8', i, end);
-}
-
-// For UTF-8, a replacement character for each buffered byte of a (partial)
-// character needs to be added to the output.
-function utf8End(buf) {
- var r = buf && buf.length ? this.write(buf) : '';
- if (this.lastNeed) return r + '\ufffd'.repeat(this.lastTotal - this.lastNeed);
- return r;
-}
-
-// UTF-16LE typically needs two bytes per character, but even if we have an even
-// number of bytes available, we need to check if we end on a leading/high
-// surrogate. In that case, we need to wait for the next two bytes in order to
-// decode the last character properly.
-function utf16Text(buf, i) {
- if ((buf.length - i) % 2 === 0) {
- var r = buf.toString('utf16le', i);
- if (r) {
- var c = r.charCodeAt(r.length - 1);
- if (c >= 0xD800 && c <= 0xDBFF) {
- this.lastNeed = 2;
- this.lastTotal = 4;
- this.lastChar[0] = buf[buf.length - 2];
- this.lastChar[1] = buf[buf.length - 1];
- return r.slice(0, -1);
- }
- }
- return r;
- }
- this.lastNeed = 1;
- this.lastTotal = 2;
- this.lastChar[0] = buf[buf.length - 1];
- return buf.toString('utf16le', i, buf.length - 1);
-}
-
-// For UTF-16LE we do not explicitly append special replacement characters if we
-// end on a partial character, we simply let v8 handle that.
-function utf16End(buf) {
- var r = buf && buf.length ? this.write(buf) : '';
- if (this.lastNeed) {
- var end = this.lastTotal - this.lastNeed;
- return r + this.lastChar.toString('utf16le', 0, end);
- }
- return r;
-}
-
-function base64Text(buf, i) {
- var n = (buf.length - i) % 3;
- if (n === 0) return buf.toString('base64', i);
- this.lastNeed = 3 - n;
- this.lastTotal = 3;
- if (n === 1) {
- this.lastChar[0] = buf[buf.length - 1];
- } else {
- this.lastChar[0] = buf[buf.length - 2];
- this.lastChar[1] = buf[buf.length - 1];
- }
- return buf.toString('base64', i, buf.length - n);
-}
-
-function base64End(buf) {
- var r = buf && buf.length ? this.write(buf) : '';
- if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
- return r;
-}
-
-// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
-function simpleWrite(buf) {
- return buf.toString(this.encoding);
-}
-
-function simpleEnd(buf) {
- return buf && buf.length ? this.write(buf) : '';
-}
-},{"safe-buffer":105}],112:[function(require,module,exports){
-(function (process){
-var Stream = require('stream')
-
-// through
-//
-// a stream that does nothing but re-emit the input.
-// useful for aggregating a series of changing but not ending streams into one stream)
-
-exports = module.exports = through
-through.through = through
-
-//create a readable writable stream.
-
-function through (write, end, opts) {
- write = write || function (data) { this.queue(data) }
- end = end || function () { this.queue(null) }
-
- var ended = false, destroyed = false, buffer = [], _ended = false
- var stream = new Stream()
- stream.readable = stream.writable = true
- stream.paused = false
-
-// stream.autoPause = !(opts && opts.autoPause === false)
- stream.autoDestroy = !(opts && opts.autoDestroy === false)
-
- stream.write = function (data) {
- write.call(this, data)
- return !stream.paused
- }
-
- function drain() {
- while(buffer.length && !stream.paused) {
- var data = buffer.shift()
- if(null === data)
- return stream.emit('end')
- else
- stream.emit('data', data)
- }
- }
-
- stream.queue = stream.push = function (data) {
-// console.error(ended)
- if(_ended) return stream
- if(data === null) _ended = true
- buffer.push(data)
- drain()
- return stream
- }
-
- //this will be registered as the first 'end' listener
- //must call destroy next tick, to make sure we're after any
- //stream piped from here.
- //this is only a problem if end is not emitted synchronously.
- //a nicer way to do this is to make sure this is the last listener for 'end'
-
- stream.on('end', function () {
- stream.readable = false
- if(!stream.writable && stream.autoDestroy)
- process.nextTick(function () {
- stream.destroy()
- })
- })
-
- function _end () {
- stream.writable = false
- end.call(stream)
- if(!stream.readable && stream.autoDestroy)
- stream.destroy()
- }
-
- stream.end = function (data) {
- if(ended) return
- ended = true
- if(arguments.length) stream.write(data)
- _end() // will emit or queue
- return stream
- }
-
- stream.destroy = function () {
- if(destroyed) return
- destroyed = true
- ended = true
- buffer.length = 0
- stream.writable = stream.readable = false
- stream.emit('close')
- return stream
- }
-
- stream.pause = function () {
- if(stream.paused) return
- stream.paused = true
- return stream
- }
-
- stream.resume = function () {
- if(stream.paused) {
- stream.paused = false
- stream.emit('resume')
- }
- drain()
- //may have become paused again,
- //as drain emits 'data'.
- if(!stream.paused)
- stream.emit('drain')
- return stream
- }
- return stream
-}
-
-
-}).call(this,require('_process'))
-},{"_process":91,"stream":110}],113:[function(require,module,exports){
-"use strict"
-
-function unique_pred(list, compare) {
- var ptr = 1
- , len = list.length
- , a=list[0], b=list[0]
- for(var i=1; i= len) return x;
- switch (x) {
- case '%s': return String(args[i++]);
- case '%d': return Number(args[i++]);
- case '%j':
- try {
- return JSON.stringify(args[i++]);
- } catch (_) {
- return '[Circular]';
- }
- default:
- return x;
- }
- });
- for (var x = args[i]; i < len; x = args[++i]) {
- if (isNull(x) || !isObject(x)) {
- str += ' ' + x;
- } else {
- str += ' ' + inspect(x);
- }
- }
- return str;
-};
-
-
-// Mark that a method should not be used.
-// Returns a modified function which warns once by default.
-// If --no-deprecation is set, then it is a no-op.
-exports.deprecate = function(fn, msg) {
- // Allow for deprecating things in the process of starting up.
- if (isUndefined(global.process)) {
- return function() {
- return exports.deprecate(fn, msg).apply(this, arguments);
- };
- }
-
- if (process.noDeprecation === true) {
- return fn;
- }
-
- var warned = false;
- function deprecated() {
- if (!warned) {
- if (process.throwDeprecation) {
- throw new Error(msg);
- } else if (process.traceDeprecation) {
- console.trace(msg);
- } else {
- console.error(msg);
- }
- warned = true;
- }
- return fn.apply(this, arguments);
- }
-
- return deprecated;
-};
-
-
-var debugs = {};
-var debugEnviron;
-exports.debuglog = function(set) {
- if (isUndefined(debugEnviron))
- debugEnviron = process.env.NODE_DEBUG || '';
- set = set.toUpperCase();
- if (!debugs[set]) {
- if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) {
- var pid = process.pid;
- debugs[set] = function() {
- var msg = exports.format.apply(exports, arguments);
- console.error('%s %d: %s', set, pid, msg);
- };
- } else {
- debugs[set] = function() {};
- }
- }
- return debugs[set];
-};
-
-
-/**
- * Echos the value of a value. Trys to print the value out
- * in the best way possible given the different types.
- *
- * @param {Object} obj The object to print out.
- * @param {Object} opts Optional options object that alters the output.
- */
-/* legacy: obj, showHidden, depth, colors*/
-function inspect(obj, opts) {
- // default options
- var ctx = {
- seen: [],
- stylize: stylizeNoColor
- };
- // legacy...
- if (arguments.length >= 3) ctx.depth = arguments[2];
- if (arguments.length >= 4) ctx.colors = arguments[3];
- if (isBoolean(opts)) {
- // legacy...
- ctx.showHidden = opts;
- } else if (opts) {
- // got an "options" object
- exports._extend(ctx, opts);
- }
- // set default options
- if (isUndefined(ctx.showHidden)) ctx.showHidden = false;
- if (isUndefined(ctx.depth)) ctx.depth = 2;
- if (isUndefined(ctx.colors)) ctx.colors = false;
- if (isUndefined(ctx.customInspect)) ctx.customInspect = true;
- if (ctx.colors) ctx.stylize = stylizeWithColor;
- return formatValue(ctx, obj, ctx.depth);
-}
-exports.inspect = inspect;
-
-
-// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics
-inspect.colors = {
- 'bold' : [1, 22],
- 'italic' : [3, 23],
- 'underline' : [4, 24],
- 'inverse' : [7, 27],
- 'white' : [37, 39],
- 'grey' : [90, 39],
- 'black' : [30, 39],
- 'blue' : [34, 39],
- 'cyan' : [36, 39],
- 'green' : [32, 39],
- 'magenta' : [35, 39],
- 'red' : [31, 39],
- 'yellow' : [33, 39]
-};
-
-// Don't use 'blue' not visible on cmd.exe
-inspect.styles = {
- 'special': 'cyan',
- 'number': 'yellow',
- 'boolean': 'yellow',
- 'undefined': 'grey',
- 'null': 'bold',
- 'string': 'green',
- 'date': 'magenta',
- // "name": intentionally not styling
- 'regexp': 'red'
-};
-
-
-function stylizeWithColor(str, styleType) {
- var style = inspect.styles[styleType];
-
- if (style) {
- return '\u001b[' + inspect.colors[style][0] + 'm' + str +
- '\u001b[' + inspect.colors[style][1] + 'm';
- } else {
- return str;
- }
-}
-
-
-function stylizeNoColor(str, styleType) {
- return str;
-}
-
-
-function arrayToHash(array) {
- var hash = {};
-
- array.forEach(function(val, idx) {
- hash[val] = true;
- });
-
- return hash;
-}
-
-
-function formatValue(ctx, value, recurseTimes) {
- // Provide a hook for user-specified inspect functions.
- // Check that value is an object with an inspect function on it
- if (ctx.customInspect &&
- value &&
- isFunction(value.inspect) &&
- // Filter out the util module, it's inspect function is special
- value.inspect !== exports.inspect &&
- // Also filter out any prototype objects using the circular check.
- !(value.constructor && value.constructor.prototype === value)) {
- var ret = value.inspect(recurseTimes, ctx);
- if (!isString(ret)) {
- ret = formatValue(ctx, ret, recurseTimes);
- }
- return ret;
- }
-
- // Primitive types cannot have properties
- var primitive = formatPrimitive(ctx, value);
- if (primitive) {
- return primitive;
- }
-
- // Look up the keys of the object.
- var keys = Object.keys(value);
- var visibleKeys = arrayToHash(keys);
-
- if (ctx.showHidden) {
- keys = Object.getOwnPropertyNames(value);
- }
-
- // IE doesn't make error fields non-enumerable
- // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx
- if (isError(value)
- && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {
- return formatError(value);
- }
-
- // Some type of object without properties can be shortcutted.
- if (keys.length === 0) {
- if (isFunction(value)) {
- var name = value.name ? ': ' + value.name : '';
- return ctx.stylize('[Function' + name + ']', 'special');
- }
- if (isRegExp(value)) {
- return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
- }
- if (isDate(value)) {
- return ctx.stylize(Date.prototype.toString.call(value), 'date');
- }
- if (isError(value)) {
- return formatError(value);
- }
- }
-
- var base = '', array = false, braces = ['{', '}'];
-
- // Make Array say that they are Array
- if (isArray(value)) {
- array = true;
- braces = ['[', ']'];
- }
-
- // Make functions say that they are functions
- if (isFunction(value)) {
- var n = value.name ? ': ' + value.name : '';
- base = ' [Function' + n + ']';
- }
-
- // Make RegExps say that they are RegExps
- if (isRegExp(value)) {
- base = ' ' + RegExp.prototype.toString.call(value);
- }
-
- // Make dates with properties first say the date
- if (isDate(value)) {
- base = ' ' + Date.prototype.toUTCString.call(value);
- }
-
- // Make error with message first say the error
- if (isError(value)) {
- base = ' ' + formatError(value);
- }
-
- if (keys.length === 0 && (!array || value.length == 0)) {
- return braces[0] + base + braces[1];
- }
-
- if (recurseTimes < 0) {
- if (isRegExp(value)) {
- return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
- } else {
- return ctx.stylize('[Object]', 'special');
- }
- }
-
- ctx.seen.push(value);
-
- var output;
- if (array) {
- output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);
- } else {
- output = keys.map(function(key) {
- return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);
- });
- }
-
- ctx.seen.pop();
-
- return reduceToSingleString(output, base, braces);
-}
-
-
-function formatPrimitive(ctx, value) {
- if (isUndefined(value))
- return ctx.stylize('undefined', 'undefined');
- if (isString(value)) {
- var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '')
- .replace(/'/g, "\\'")
- .replace(/\\"/g, '"') + '\'';
- return ctx.stylize(simple, 'string');
- }
- if (isNumber(value))
- return ctx.stylize('' + value, 'number');
- if (isBoolean(value))
- return ctx.stylize('' + value, 'boolean');
- // For some reason typeof null is "object", so special case here.
- if (isNull(value))
- return ctx.stylize('null', 'null');
-}
-
-
-function formatError(value) {
- return '[' + Error.prototype.toString.call(value) + ']';
-}
-
-
-function formatArray(ctx, value, recurseTimes, visibleKeys, keys) {
- var output = [];
- for (var i = 0, l = value.length; i < l; ++i) {
- if (hasOwnProperty(value, String(i))) {
- output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
- String(i), true));
- } else {
- output.push('');
- }
- }
- keys.forEach(function(key) {
- if (!key.match(/^\d+$/)) {
- output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
- key, true));
- }
- });
- return output;
-}
-
-
-function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {
- var name, str, desc;
- desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };
- if (desc.get) {
- if (desc.set) {
- str = ctx.stylize('[Getter/Setter]', 'special');
- } else {
- str = ctx.stylize('[Getter]', 'special');
- }
- } else {
- if (desc.set) {
- str = ctx.stylize('[Setter]', 'special');
- }
- }
- if (!hasOwnProperty(visibleKeys, key)) {
- name = '[' + key + ']';
- }
- if (!str) {
- if (ctx.seen.indexOf(desc.value) < 0) {
- if (isNull(recurseTimes)) {
- str = formatValue(ctx, desc.value, null);
- } else {
- str = formatValue(ctx, desc.value, recurseTimes - 1);
- }
- if (str.indexOf('\n') > -1) {
- if (array) {
- str = str.split('\n').map(function(line) {
- return ' ' + line;
- }).join('\n').substr(2);
- } else {
- str = '\n' + str.split('\n').map(function(line) {
- return ' ' + line;
- }).join('\n');
- }
- }
- } else {
- str = ctx.stylize('[Circular]', 'special');
- }
- }
- if (isUndefined(name)) {
- if (array && key.match(/^\d+$/)) {
- return str;
- }
- name = JSON.stringify('' + key);
- if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) {
- name = name.substr(1, name.length - 2);
- name = ctx.stylize(name, 'name');
- } else {
- name = name.replace(/'/g, "\\'")
- .replace(/\\"/g, '"')
- .replace(/(^"|"$)/g, "'");
- name = ctx.stylize(name, 'string');
- }
- }
-
- return name + ': ' + str;
-}
-
-
-function reduceToSingleString(output, base, braces) {
- var numLinesEst = 0;
- var length = output.reduce(function(prev, cur) {
- numLinesEst++;
- if (cur.indexOf('\n') >= 0) numLinesEst++;
- return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1;
- }, 0);
-
- if (length > 60) {
- return braces[0] +
- (base === '' ? '' : base + '\n ') +
- ' ' +
- output.join(',\n ') +
- ' ' +
- braces[1];
- }
-
- return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];
-}
-
-
-// NOTE: These type checking functions intentionally don't use `instanceof`
-// because it is fragile and can be easily faked with `Object.create()`.
-function isArray(ar) {
- return Array.isArray(ar);
-}
-exports.isArray = isArray;
-
-function isBoolean(arg) {
- return typeof arg === 'boolean';
-}
-exports.isBoolean = isBoolean;
-
-function isNull(arg) {
- return arg === null;
-}
-exports.isNull = isNull;
-
-function isNullOrUndefined(arg) {
- return arg == null;
-}
-exports.isNullOrUndefined = isNullOrUndefined;
-
-function isNumber(arg) {
- return typeof arg === 'number';
-}
-exports.isNumber = isNumber;
-
-function isString(arg) {
- return typeof arg === 'string';
-}
-exports.isString = isString;
-
-function isSymbol(arg) {
- return typeof arg === 'symbol';
-}
-exports.isSymbol = isSymbol;
-
-function isUndefined(arg) {
- return arg === void 0;
-}
-exports.isUndefined = isUndefined;
-
-function isRegExp(re) {
- return isObject(re) && objectToString(re) === '[object RegExp]';
-}
-exports.isRegExp = isRegExp;
-
-function isObject(arg) {
- return typeof arg === 'object' && arg !== null;
-}
-exports.isObject = isObject;
-
-function isDate(d) {
- return isObject(d) && objectToString(d) === '[object Date]';
-}
-exports.isDate = isDate;
-
-function isError(e) {
- return isObject(e) &&
- (objectToString(e) === '[object Error]' || e instanceof Error);
-}
-exports.isError = isError;
-
-function isFunction(arg) {
- return typeof arg === 'function';
-}
-exports.isFunction = isFunction;
-
-function isPrimitive(arg) {
- return arg === null ||
- typeof arg === 'boolean' ||
- typeof arg === 'number' ||
- typeof arg === 'string' ||
- typeof arg === 'symbol' || // ES6 symbol
- typeof arg === 'undefined';
-}
-exports.isPrimitive = isPrimitive;
-
-exports.isBuffer = require('./support/isBuffer');
-
-function objectToString(o) {
- return Object.prototype.toString.call(o);
-}
-
-
-function pad(n) {
- return n < 10 ? '0' + n.toString(10) : n.toString(10);
-}
-
-
-var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',
- 'Oct', 'Nov', 'Dec'];
-
-// 26 Feb 16:19:34
-function timestamp() {
- var d = new Date();
- var time = [pad(d.getHours()),
- pad(d.getMinutes()),
- pad(d.getSeconds())].join(':');
- return [d.getDate(), months[d.getMonth()], time].join(' ');
-}
-
-
-// log is just a thin wrapper to console.log that prepends a timestamp
-exports.log = function() {
- console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));
-};
-
-
-/**
- * Inherit the prototype methods from one constructor into another.
- *
- * The Function.prototype.inherits from lang.js rewritten as a standalone
- * function (not on Function.prototype). NOTE: If this file is to be loaded
- * during bootstrapping this function needs to be rewritten using some native
- * functions as prototype setup using normal JavaScript does not work as
- * expected during bootstrapping (see mirror.js in r114903).
- *
- * @param {function} ctor Constructor function which needs to inherit the
- * prototype.
- * @param {function} superCtor Constructor function to inherit prototype from.
- */
-exports.inherits = require('inherits');
-
-exports._extend = function(origin, add) {
- // Don't do anything if add isn't an object
- if (!add || !isObject(add)) return origin;
-
- var keys = Object.keys(add);
- var i = keys.length;
- while (i--) {
- origin[keys[i]] = add[keys[i]];
- }
- return origin;
-};
-
-function hasOwnProperty(obj, prop) {
- return Object.prototype.hasOwnProperty.call(obj, prop);
-}
-
-}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
-},{"./support/isBuffer":117,"_process":91,"inherits":116}],119:[function(require,module,exports){
-function AddStep(ref, image, name, o) {
-
- function addStep(image, name, o_) {
- var o = ref.copy(o_);
- o.number = ref.options.sequencerCounter++; //Gives a Unique ID to each step
- o.name = o_.name || name;
- o.selector = o_.selector || 'ismod-' + name;
- o.container = o_.container || ref.options.selector;
- o.image = image;
- o.inBrowser = ref.options.inBrowser;
-
- o.step = {
- name: o.name,
- ID: o.number,
- imageName: o.image,
- inBrowser: ref.options.inBrowser,
- ui: ref.options.ui,
- options: o
- };
- var UI = ref.events;
- var module = ref.modules[name][0](o,UI);
- ref.images[image].steps.push(module);
-
- return true;
- }
-
- addStep(image, name, o);
-}
-module.exports = AddStep;
-
-},{}],120:[function(require,module,exports){
-var fs = require('fs');
-var getDirectories = function(rootDir, cb) {
- fs.readdir(rootDir, function(err, files) {
- var dirs = [];
- if(typeof(files)=="undefined") {
- cb(dirs);
- return [];
- }
- for (var index = 0; index < files.length; ++index) {
- var file = files[index];
- if (file[0] !== '.') {
- var filePath = rootDir + '/' + file;
- fs.stat(filePath, function(err, stat) {
- if (stat.isDirectory()) {
- dirs.push(this.file);
- }
- if (files.length === (this.index + 1)) {
- return cb(dirs);
- }
- }.bind({index: index, file: file}));
- }
- }
- });
-}
-
-module.exports = function ExportBin(dir = "./output/",ref) {
- dir = (dir[dir.length-1]=="/") ? dir : dir + "/";
- if(ref.options.inBrowser) return false;
- fs.access(dir, function(err){
- if(err) fs.mkdir(dir, function() {});
- });
- getDirectories(dir,function(dirs){
- var num = 1;
- for(var d in dirs){
- if(dirs[d].match(/^sequencer(.*)$/)==null) continue;
- var n = parseInt(dirs[d].match(/^sequencer(.*)$/)[1]);
- num = (n>=num)?(n+1):num;
- }
- fs.mkdir(dir+'sequencer'+num,function(){
- var root = dir+'sequencer'+num+'/';
- for(var image in ref.images) {
- var steps = ref.images[image].steps;
- for(var i in steps) {
- var datauri = steps[i].output.src;
- var ext = steps[i].output.format;
- var buffer = require('data-uri-to-buffer')(datauri);
- fs.writeFile(root+image+"_"+i+"."+ext,buffer,function(){
-
- });
- }
- }
- })
- });
-}
-
-},{"data-uri-to-buffer":19,"fs":43}],121:[function(require,module,exports){
-function objTypeOf(object){
- return Object.prototype.toString.call(object).split(" ")[1].slice(0,-1)
-}
-
-function getPrimitive(object){
- return (objTypeOf(object)=='Array')?object[0]:object;
-}
-
-function makeArray(input) {
- return (objTypeOf(input)=="Array")?input:[input];
-}
-
-function copy(a) {
- if (!typeof(a) == "object") return a;
- if (objTypeOf(a) == "Array") return a.slice();
- if (objTypeOf(a) == "Object") {
- var b = {};
- for (var v in a) {
- b[v] = copy(a[v]);
- }
- return b;
- }
- return a;
-}
-
-function formatInput(args,format,images) {
- images = [];
- for (var image in this.images) {
- images.push(image);
- }
- var json_q = {};
- var format_i = format;
- if (format == "+")
- format = ['o_string_a', 'string_a', 'o_object'];
- else if (format == "-")
- format = ['o_string_a', 'number_a'];
- else if (format == "^")
- format = ['o_string_a', 'number', 'string', 'o_object'];
- else if (format == "r")
- format = ['o_string_a', 'o_number'];
- else if (format == "l")
- format = ['o_string','string','o_function'];
-
- /*
- formats:
- addSteps :: o_image_a, name_a, o_o
- o_string_a, string_a, o_object => { image: [{name,o}] }
- removeSteps :: o_image_a, index_a
- o_string_a, number_a => { image: [index] }
- insertSteps :: o_image_a, index, name, o_o
- o_string_a, number, string, o_object => { image: [{index,name,o}] }
- run :: o_image_a, o_from
- o_string_a, o_number => { image: index }
- loadImages :: image, src, o_function
- string, string, o_function => { images: [{image:src}], callback }
-
- optionals:
- image: o_string_a
- options: o_object
- from: o_number
- callback: o_function
- */
-
- if(format[format.length-1] == "o_object") {
- if(objTypeOf(args[args.length-1]) != "Object")
- args.push({});
- }
- else if (format[format.length-1] == "o_number") {
- if(typeof(args[args.length-1]) != "number" && objTypeOf(args[0])!="Object")
- args.push(1);
- }
- else if (format[format.length-1] == "o_function") {
- if(objTypeOf(args[args.length-1]) != "Function" && objTypeOf(args[0])!="Object")
- args.push(function(){});
- }
-
- if(format[0] == "o_string_a") {
- if(args.length == format.length - 1) {
- var insert = false;
- for (var i in args) {
- if (format[parseInt(i)+1].includes( typeof(getPrimitive(args[i])) )){
- insert = true;
- }
- else {insert = false; break;}
- }
- if(insert)
- args.splice(0,0,copy(images));
- }
- }
- else if (format[0] == "o_string" && format_i == "l" && args.length == 2) {
- if (typeof(args[0]) == "string") {
- var identifier = "image";
- var number = 1;
- while (this.images.hasOwnProperty(identifier+number)) number++;
- args.splice(0,0,identifier+number);
- }
- }
-
- if(args.length == format.length) {
- for (var i in format) {
- if (format[i].substr(format[i].length-2,2)=="_a")
- args[i] = makeArray(args[i]);
- }
- }
-
- if (args.length == 1) {
- json_q = copy(args[0]);
- if(!(format_i == "r" || format_i == "l")) {
- for (var img in json_q)
- json_q[img] = makeArray(json_q[img]);
- }
- }
- else if (format_i == "r") {
- for (var img in args[0]) json_q[args[0][img]] = args[1];
- }
- else if (format_i == "l") {
- json_q = {
- images: {},
- callback: args[2]
- }
- json_q.images[args[0]] = args[1];
- }
- else {
- for (var img in args[0]) {
- var image = args[0][img];
- json_q[image] = [];
-
- if(format_i == "+") {
- for(var s in args[1]) {
- json_q[image].push({
- name: args[1][s],
- o: args[2]
- });
- }
- }
-
- if(format_i == "-") {
- json_q[image] = args[1];
- }
-
- if(format_i == "^") {
- var size = this.images[image].steps.length;
- var index = args[1];
- index = (index==size)?index:index%size;
- if (index<0) index += size+1;
- json_q[image].push({
- index: index,
- name: args[2],
- o: args[3]
- });
- }
-
- }
- }
-
- if(format_i == "l") {
- json_q.loadedimages = [];
- for (var i in json_q.images) json_q.loadedimages.push(i);
- }
-
- return json_q;
-
-}
-module.exports = formatInput;
-
-},{}],122:[function(require,module,exports){
-if (typeof window !== 'undefined') {window.$ = window.jQuery = require('jquery'); isBrowser = true}
-else {var isBrowser = false}
-
-ImageSequencer = function ImageSequencer(options) {
-
- options = options || {};
- options.inBrowser = options.inBrowser || isBrowser;
- // if (options.inBrowser) options.ui = options.ui || require('./UserInterface');
- options.sequencerCounter = 0;
-
- function objTypeOf(object){
- return Object.prototype.toString.call(object).split(" ")[1].slice(0,-1)
- }
-
- function log(color,msg) {
- if(options.ui!="none") {
- if(arguments.length==1) console.log(arguments[0]);
- else if(arguments.length==2) console.log(color,msg);
- }
- }
-
- function copy(a) {
- if (!typeof(a) == "object") return a;
- if (objTypeOf(a) == "Array") return a.slice();
- if (objTypeOf(a) == "Object") {
- var b = {};
- for (var v in a) {
- b[v] = copy(a[v]);
- }
- return b;
- }
- return a;
- }
-
- function makeArray(input) {
- return (objTypeOf(input)=="Array")?input:[input];
- }
-
- var image,
- steps = [],
- modules = require('./Modules'),
- formatInput = require('./FormatInput'),
- images = {},
- inputlog = [],
- events = require('./UserInterface')(),
- fs = require('fs');
-
- // if in browser, prompt for an image
- // if (options.imageSelect || options.inBrowser) addStep('image-select');
- // else if (options.imageUrl) loadImage(imageUrl);
-
- function addSteps(){
- const this_ = (this.name == "ImageSequencer")?this:this.sequencer;
- var args = (this.name == "ImageSequencer")?[]:[this.images];
- var json_q = {};
- for(var arg in arguments){args.push(copy(arguments[arg]));}
- json_q = formatInput.call(this_,args,"+");
-
- inputlog.push({method:"addSteps", json_q:copy(json_q)});
-
- for (var i in json_q)
- for (var j in json_q[i])
- require("./AddStep")(this_,i,json_q[i][j].name,json_q[i][j].o);
-
- return this;
- }
-
- function removeStep(image,index) {
- //remove the step from images[image].steps and redraw remaining images
- if(index>0) {
- thisStep = images[image].steps[index];
- thisStep.UI.onRemove(thisStep.options.step);
- images[image].steps.splice(index,1);
- }
- //tell the UI a step has been removed
- }
-
- function removeSteps(image,index) {
- var run = {}, indices;
- const this_ = (this.name == "ImageSequencer")?this:this.sequencer;
- var args = (this.name == "ImageSequencer")?[]:[this.images];
- for(var arg in arguments) args.push(copy(arguments[arg]));
-
- var json_q = formatInput.call(this_,args,"-");
- inputlog.push({method:"removeSteps", json_q:copy(json_q)});
-
- for (var img in json_q) {
- indices = json_q[img].sort(function(a,b){return b-a});
- run[img] = indices[indices.length-1];
- for (var i in indices)
- removeStep(img,indices[i]);
- }
- // this.run(run); // This is creating problems
- return this;
- }
-
- function insertSteps(image, index, name, o) {
- var run = {};
- const this_ = (this.name == "ImageSequencer")?this:this.sequencer;
- var args = (this.name == "ImageSequencer")?[]:[this.images];
- for (var arg in arguments) args.push(arguments[arg]);
-
- var json_q = formatInput.call(this_,args,"^");
- inputlog.push({method:"insertSteps", json_q:copy(json_q)});
-
- for (var img in json_q) {
- var details = json_q[img];
- details = details.sort(function(a,b){return b.index-a.index});
- for (var i in details)
- require("./InsertStep")(this_,img,details[i].index,details[i].name,details[i].o);
- run[img] = details[details.length-1].index;
- }
- // this.run(run); // This is Creating issues
- return this;
- }
-
- function run(t_image,t_from) {
- const this_ = (this.name == "ImageSequencer")?this:this.sequencer;
- var args = (this.name == "ImageSequencer")?[]:[this.images];
- for (var arg in arguments) args.push(copy(arguments[arg]));
-
- var callback = function() {};
- for (var arg in args)
- if(objTypeOf(args[arg]) == "Function")
- callback = args.splice(arg,1)[0];
-
- var json_q = formatInput.call(this_,args,"r");
-
- require('./Run')(this_, json_q, callback);
-
- return true;
- }
-
- function loadImages() {
- var args = [];
- var sequencer = this;
- for (var arg in arguments) args.push(copy(arguments[arg]));
- var json_q = formatInput.call(this,args,"l");
-
- inputlog.push({method:"loadImages", json_q:copy(json_q)});
- var loadedimages = this.copy(json_q.loadedimages);
-// require('./LoadImage')(this,i,json_q.images[i]);
-
- var ret = {
- name: "ImageSequencer Wrapper",
- sequencer: this,
- addSteps: this.addSteps,
- removeSteps: this.removeSteps,
- insertSteps: this.insertSteps,
- run: this.run,
- UI: this.UI,
- setUI: this.setUI,
- images: loadedimages
- };
-
- function load(i) {
- if(i==loadedimages.length) {
- json_q.callback.call(ret);
- return;
- }
- var img = loadedimages[i];
- require('./LoadImage')(sequencer,img,json_q.images[img],function(){
- load(++i);
- });
- }
-
- load(0);
- }
-
- function replaceImage(selector,steps,options) {
- options = options || {};
- return require('./ReplaceImage')(this,selector,steps);
- }
-
- function setUI(UI) {
- this.events = require('./UserInterface')(UI);
- }
-
- var exportBin = function(dir) {
- return require('./ExportBin')(dir,this);
- }
-
- function modulesInfo(name) {
- var modulesdata = {}
- if(name == "load-image") return {};
- if(arguments.length==0)
- for (var modulename in modules) {
- modulesdata[modulename] = modules[modulename][1];
- }
- else modulesdata = modules[name][1];
- return modulesdata;
- }
-
- return {
- //literals and objects
- name: "ImageSequencer",
- options: options,
- inputlog: inputlog,
- modules: modules,
- images: images,
- events: events,
-
- //user functions
- loadImages: loadImages,
- loadImage: loadImages,
- addSteps: addSteps,
- removeSteps: removeSteps,
- insertSteps: insertSteps,
- replaceImage: replaceImage,
- run: run,
- setUI: setUI,
- exportBin: exportBin,
- modulesInfo: modulesInfo,
-
- //other functions
- log: log,
- objTypeOf: objTypeOf,
- copy: copy
- }
-
-}
-module.exports = ImageSequencer;
-
-},{"./AddStep":119,"./ExportBin":120,"./FormatInput":121,"./InsertStep":123,"./LoadImage":124,"./Modules":125,"./ReplaceImage":126,"./Run":127,"./UserInterface":128,"fs":43,"jquery":146}],123:[function(require,module,exports){
-function InsertStep(ref, image, index, name, o) {
-
- function insertStep(image, index, name, o_) {
- var o = ref.copy(o_);
- o.number = ref.options.sequencerCounter++; //Gives a Unique ID to each step
- o.name = o_.name || name;
- o.selector = o_.selector || 'ismod-' + name;
- o.container = o_.container || ref.options.selector;
- o.image = image;
-
- if(index==-1) index = ref.images[image].steps.length;
-
- o.step = {
- name: o.name,
- ID: o.number,
- imageName: o.image,
- inBrowser: ref.options.inBrowser,
- ui: ref.options.ui,
- options: o
- };
- var UI = ref.events;
- var module = ref.modules[name][0](o,UI);
- ref.images[image].steps.splice(index,0,module);
-
- return true;
- }
-
- insertStep(image, index, name, o);
-}
-module.exports = InsertStep;
-
-},{}],124:[function(require,module,exports){
-function LoadImage(ref, name, src, main_callback) {
- function makeImage(datauri) {
- var image = {
- src: datauri,
- format: datauri.split(':')[1].split(';')[0].split('/')[1]
- }
- return image;
- }
- function CImage(src, callback) {
- var datauri;
- if (!!src.match(/^data:/i)) {
- datauri = src;
- callback(datauri);
- }
- else if (!ref.options.inBrowser && !!src.match(/^https?:\/\//i)) {
- require( src.match(/^(https?):\/\//i)[1] ).get(src,function(res){
- var data = '';
- var contentType = res.headers['content-type'];
- res.setEncoding('base64');
- res.on('data',function(chunk) {data += chunk;});
- res.on('end',function() {
- callback("data:"+contentType+";base64,"+data);
- });
- });
- }
- else if (ref.options.inBrowser) {
- var ext = src.split('.').pop();
- var image = document.createElement('img');
- var canvas = document.createElement('canvas');
- var context = canvas.getContext('2d');
- image.onload = function() {
- canvas.width = image.naturalWidth;
- canvas.height = image.naturalHeight;
- context.drawImage(image,0,0);
- datauri = canvas.toDataURL(ext);
- callback(datauri);
- }
- image.src = src;
- }
- else {
- datauri = require('urify')(src);
- callback(datauri);
- }
- }
-
- function loadImage(name, src) {
- var step = {
- name: "load-image",
- ID: ref.options.sequencerCounter++,
- imageName: name,
- inBrowser: ref.options.inBrowser,
- ui: ref.options.ui
- };
-
- var image = {
- src: src,
- steps: [{
- options: {
- id: step.ID,
- name: "load-image",
- title: "Load Image",
- step: step
- },
- UI: ref.events,
- draw: function() {
- UI.onDraw(options.step);
- if(arguments.length==1){
- this.output = CImage(arguments[0]);
- options.step.output = this.output;
- UI.onComplete(options.step);
- return true;
- }
- else if(arguments.length==2) {
- this.output = CImage(arguments[0]);
- options.step.output = this.output;
- arguments[1]();
- UI.onComplete(options.step);
- return true;
- }
- return false;
- },
- }]
- };
- CImage(src, function(datauri) {
- var output = makeImage(datauri);
- ref.images[name] = image;
- var loadImageStep = ref.images[name].steps[0];
- loadImageStep.output = output;
- loadImageStep.options.step.output = loadImageStep.output.src;
- loadImageStep.UI.onSetup(loadImageStep.options.step);
- loadImageStep.UI.onDraw(loadImageStep.options.step);
- loadImageStep.UI.onComplete(loadImageStep.options.step);
-
- main_callback();
- return true;
- });
- }
-
- return loadImage(name,src);
-}
-
-module.exports = LoadImage;
-
-},{"urify":114}],125:[function(require,module,exports){
-/*
- * Core modules and their info files
- */
-module.exports = {
- 'green-channel': [
- require('./modules/GreenChannel/Module'),require('./modules/GreenChannel/info')
- ],
- 'ndvi-red': [
- require('./modules/NdviRed/Module'),require('./modules/NdviRed/info')
- ],
- 'invert': [
- require('./modules/Invert/Module'),require('./modules/Invert/info')
- ],
- 'crop': [
- require('./modules/Crop/Module'),require('./modules/Crop/info')
- ],
- 'segmented-colormap': [
- require('./modules/SegmentedColormap/Module'),require('./modules/SegmentedColormap/info')
- ],
- 'decode-qr': [
- require('./modules/DecodeQr/Module'),require('./modules/DecodeQr/info')
- ],
- 'fisheye-gl': [
- require('./modules/FisheyeGl/Module'),require('./modules/FisheyeGl/info')
- ]
-}
-
-},{"./modules/Crop/Module":130,"./modules/Crop/info":131,"./modules/DecodeQr/Module":132,"./modules/DecodeQr/info":133,"./modules/FisheyeGl/Module":134,"./modules/FisheyeGl/info":135,"./modules/GreenChannel/Module":136,"./modules/GreenChannel/info":137,"./modules/Invert/Module":138,"./modules/Invert/info":139,"./modules/NdviRed/Module":140,"./modules/NdviRed/info":141,"./modules/SegmentedColormap/Module":142,"./modules/SegmentedColormap/info":144}],126:[function(require,module,exports){
-function ReplaceImage(ref,selector,steps,options) {
- if(!ref.options.inBrowser) return false; // This isn't for Node.js
- var this_ = ref;
- var input = document.querySelectorAll(selector);
- var images = [];
- for (var i = 0; i < input.length; i++)
- if (input[i] instanceof HTMLImageElement) images.push(input[i]);
- for (var i in images) {
- var the_image = images[i];
- var url = images[i].src;
- var ext = url.split('.').pop();
-
- var xmlHTTP = new XMLHttpRequest();
- xmlHTTP.open('GET', url, true);
- xmlHTTP.responseType = 'arraybuffer';
- xmlHTTP.onload = function(e) {
- var arr = new Uint8Array(this.response);
- var raw = String.fromCharCode.apply(null,arr);
- var base64 = btoa(raw);
- var dataURL="data:image/"+ext+";base64," + base64;
- make(dataURL);
- };
-
- if(url.substr(0,11).toLowerCase()!="data:image/") xmlHTTP.send();
- else make(url);
-
- function make(url) {
- this_.loadImage('default',url).addSteps('default',steps).run(function(out){
- the_image.src = out;
- });
- }
- }
-}
-
-module.exports = ReplaceImage;
-
-},{}],127:[function(require,module,exports){
-function Run(ref, json_q, callback) {
- function drawStep(drawarray,pos) {
- if(pos==drawarray.length) {
- var image = drawarray[pos-1].image;
- if(ref.objTypeOf(callback)=='Function'){
- var steps = ref.images[image].steps;
- var out = steps[steps.length-1].output.src;
- callback(out);
- return true;
- }
- }
- var image = drawarray[pos].image;
- var i = drawarray[pos].i;
- var input = ref.images[image].steps[i-1].output;
- ref.images[image].steps[i].draw(ref.copy(input),function(){
- drawStep(drawarray,++pos);
- });
- }
- function drawSteps(json_q) {
- var drawarray = [];
- for (var image in json_q) {
- var no_steps = ref.images[image].steps.length;
- var init = json_q[image];
- for(var i = 0; i < no_steps-init; i++) {
- drawarray.push({image: image,i: init+i});
- }
- }
- drawStep(drawarray,0);
- }
- function filter(json_q){
- for (var image in json_q) {
- if (json_q[image]==0 && ref.images[image].steps.length==1)
- delete json_q[image];
- else if (json_q[image]==0) json_q[image]++;
- }
- for (var image in json_q) {
- var prevstep = ref.images[image].steps[json_q[image]-1];
- while (typeof(prevstep) == "undefined" || typeof(prevstep.output) == "undefined") {
- prevstep = ref.images[image].steps[(--json_q[image]) - 1];
- }
- }
- return json_q;
- }
- var json_q = filter(json_q);
- return drawSteps(json_q);
-}
-module.exports = Run;
-
-},{}],128:[function(require,module,exports){
-/*
- * User Interface Handling Module
- */
-
-module.exports = function UserInterface(events = {}) {
-
- events.onSetup = events.onSetup || function(step) {
- if(step.ui == false) {
- // No UI
- }
- else if(step.inBrowser) {
- // Create and append an HTML Element
- console.log("Added Step \""+step.name+"\" to \""+step.imageName+"\".");
- }
- else {
- // Create a NodeJS Object
- console.log('\x1b[36m%s\x1b[0m',"Added Step \""+step.name+"\" to \""+step.imageName+"\".");
- }
- }
-
- events.onDraw = events.onDraw || function(step) {
- if (step.ui == false) {
- // No UI
- }
- else if(step.inBrowser) {
- // Overlay a loading spinner
- console.log("Drawing Step \""+step.name+"\" on \""+step.imageName+"\".");
- }
- else {
- // Don't do anything
- console.log('\x1b[33m%s\x1b[0m',"Drawing Step \""+step.name+"\" on \""+step.imageName+"\".");
- }
- }
-
- events.onComplete = events.onComplete || function(step) {
- if (step.ui == false) {
- // No UI
- }
- else if(step.inBrowser) {
- // Update the DIV Element
- // Hide the laoding spinner
- console.log("Drawn Step \""+step.name+"\" on \""+step.imageName+"\".");
- }
- else {
- // Update the NodeJS Object
- console.log('\x1b[32m%s\x1b[0m',"Drawn Step \""+step.name+"\" on \""+step.imageName+"\".");
- }
- }
-
- events.onRemove = events.onRemove || function(step) {
- if(step.ui == false){
- // No UI
- }
- else if(step.inBrowser) {
- // Remove the DIV Element
- console.log("Removing Step \""+step.name+"\" of \""+step.imageName+"\".");
- }
- else {
- // Delete the NodeJS Object
- console.log('\x1b[31m%s\x1b[0m',"Removing Step \""+step.name+"\" of \""+step.imageName+"\".");
- }
- }
-
- return events;
-
-}
-
-},{}],129:[function(require,module,exports){
-(function (Buffer){
-module.exports = function Crop(input,options,callback) {
-
- var getPixels = require('get-pixels'),
- savePixels = require('save-pixels');
-
- options.x = parseInt(options.x) || 0;
- options.y = parseInt(options.y) || 0;
-
- getPixels(input.src,function(err,pixels){
- options.w = parseInt(options.w) || Math.floor(0.5*pixels.shape[0]);
- options.h = parseInt(options.h) || Math.floor(0.5*pixels.shape[1]);
- var ox = options.x;
- var oy = options.y;
- var w = options.w;
- var h = options.h;
- var iw = pixels.shape[0]; //Width of Original Image
- var newarray = new Uint8Array(4*w*h);
- for (var n = oy; n < oy + h; n++) {
- newarray.set(pixels.data.slice(n*4*iw + ox, n*4*iw + ox + 4*w),4*w*(n-oy));
- }
- pixels.data = newarray;
- pixels.shape = [w,h,4];
- pixels.stride[1] = 4*w;
-
- options.format = input.format;
-
- var chunks = [];
- var totalLength = 0;
- var r = savePixels(pixels, options.format);
-
- r.on('data', function(chunk){
- totalLength += chunk.length;
- chunks.push(chunk);
- });
-
- r.on('end', function(){
- var data = Buffer.concat(chunks, totalLength).toString('base64');
- var datauri = 'data:image/' + options.format + ';base64,' + data;
- callback(datauri,options.format);
- });
- });
-};
-
-}).call(this,require("buffer").Buffer)
-},{"buffer":5,"get-pixels":29,"save-pixels":109}],130:[function(require,module,exports){
-/*
- * Image Cropping module
- * Usage:
- * Expected Inputs:
- * options.x : x-coordinate of image where the modules starts cropping | default : 0
- * options.y : y-coordinate of image where the modules starts cropping | default : 0
- * options.w : width of the resulting cropped image | default : 50% of input image width
- * options.h : height of the resulting cropped image | default : 50% of input image height
- * Output:
- * The cropped image, which is essentially a rectangle bounded by the lines:
- * x = options.x
- * x = options.x + options.w
- * y = options.y
- * y = options.y + options.h
- */
- module.exports = function CropModule(options,UI) {
-
- options = options || {};
- options.title = "Crop Image";
-
- // Tell the UI that a step has been added
- UI.onSetup(options.step);
- var output;
-
- // This function is caled everytime the step has to be redrawn
- function draw(input,callback) {
-
- // Tell the UI that the step has been triggered
- UI.onDraw(options.step);
- const step = this;
-
- require('./Crop')(input,options,function(out,format){
-
- // This output is accessible to Image Sequencer
- step.output = {
- src: out,
- format: format
- }
-
- // This output is accessible to the UI
- options.step.output = out;
-
- // Tell the UI that the step has been drawn
- UI.onComplete(options.step);
-
- // Tell Image Sequencer that step has been drawn
- callback();
-
- });
-
- }
-
- return {
- options: options,
- draw: draw,
- output: output,
- UI: UI
- }
- }
-
-},{"./Crop":129}],131:[function(require,module,exports){
-module.exports={
- "name": "Crop",
- "inputs": {
- "x": {
- "type": "integer",
- "desc": "X-position (measured from left) from where cropping starts",
- "default": 0
- },
- "y": {
- "type": "integer",
- "desc": "Y-position (measured from top) from where cropping starts",
- "default": 0
- },
- "w": {
- "type": "integer",
- "desc": "Width of crop",
- "default": "(50%)"
- },
- "h": {
- "type": "integer",
- "desc": "Height of crop",
- "default": "(50%)"
- }
- }
-}
-
-},{}],132:[function(require,module,exports){
-/*
- * Decodes QR from a given image.
- */
-module.exports = function DoNothing(options,UI) {
-
- options = options || {};
- options.title = "Decode QR Code";
-
- // Tell the UI that a step has been added
- UI.onSetup(options.step);
-
- var output;
- var jsQR = require('jsqr');
- var getPixels = require('get-pixels');
-
- // This function is called everytime a step has to be redrawn
- function draw(input,callback) {
-
- UI.onDraw(options.step);
-
- const step = this;
-
- getPixels(input.src,function(err,pixels){
-
- if(err) throw err;
-
- var w = pixels.shape[0];
- var h = pixels.shape[1];
- var decoded = jsQR.decodeQRFromImage(pixels.data,w,h);
-
- // This output is accessible to Image Sequencer
- step.output = input;
- step.output.data = decoded;
-
- // Tell Image Sequencer that this step is complete
- callback();
-
- // These values are accessible to the UI
- options.step.output = input.src;
- options.step.qrval = decoded;
-
- // Tell the UI that the step is complete and output is set
- UI.onComplete(options.step);
- });
-
- }
-
- return {
- options: options,
- draw: draw,
- output: output,
- UI: UI
- }
-}
-
-},{"get-pixels":29,"jsqr":49}],133:[function(require,module,exports){
-module.exports={
- "name": "Decode QR",
- "inputs": {
- },
- "outputs": {
- "qrval": {
- "type": "text"
- }
- }
-}
-
-},{}],134:[function(require,module,exports){
-/*
- * Resolves Fisheye Effect
- */
-module.exports = function DoNothing(options,UI) {
-
- options = options || {};
- options.title = "Fisheye GL";
-
- var output;
-
- // Tell the UI that a step has been set up.
- UI.onSetup(options.step);
- require('fisheyegl');
-
- function draw(input,callback) {
-
- // Tell the UI that the step is being drawn
- UI.onDraw(options.step);
-
- const step = this;
-
- if (!options.inBrowser) { // This module is only for browser
- this.output = input;
- callback();
- }
- else {
- // Create a canvas, if it doesn't already exist.
- if (!document.querySelector('#image-sequencer-canvas')) {
- var canvas = document.createElement('canvas');
- canvas.style.display = "none";
- canvas.setAttribute('id','image-sequencer-canvas');
- document.body.append(canvas);
- }
- else var canvas = document.querySelector('#image-sequencer-canvas');
-
- distorter = FisheyeGl({
- selector: "#image-sequencer-canvas"
- });
-
- // Parse the inputs
- options.a = parseFloat(options.a) || distorter.lens.a;
- options.b = parseFloat(options.b) || distorter.lens.b;
- options.Fx = parseFloat(options.Fx) || distorter.lens.Fx;
- options.Fy = parseFloat(options.Fy) || distorter.lens.Fy;
- options.scale = parseFloat(options.scale) || distorter.lens.scale;
- options.x = parseFloat(options.x) || distorter.fov.x;
- options.y = parseFloat(options.y) || distorter.fov.y;
-
- // Set fisheyegl inputs
- distorter.lens.a = options.a;
- distorter.lens.b = options.b;
- distorter.lens.Fx = options.Fx;
- distorter.lens.Fy = options.Fy;
- distorter.lens.scale = options.scale;
- distorter.fov.x = options.x;
- distorter.fov.y = options.y;
-
- // generate fisheyegl output
- distorter.setImage(input.src,function(){
-
- // this output is accessible to Image Sequencer
- step.output = {src: canvas.toDataURL(), format: input.format};
-
- // This output is accessible to the UI
- options.step.output = step.output.src;
-
- // Tell Image Sequencer and UI that step has been drawn
- callback();
- UI.onComplete(options.step);
-
- });
-
- }
- }
-
- return {
- options: options,
- draw: draw,
- output: output,
- UI: UI
- }
-}
-
-},{"fisheyegl":21}],135:[function(require,module,exports){
-module.exports={
- "name": "Fisheye GL",
- "inputs": {
- "a": {
- "type": "float",
- "desc": "a parameter",
- "default": 1,
- "min": 1,
- "max": 4
- },
- "b": {
- "type": "float",
- "desc": "b parameter",
- "default": 1,
- "min": 1,
- "max": 4
- },
- "Fx": {
- "type": "float",
- "desc": "Fx parameter",
- "default": 0,
- "min": 0,
- "max": 4
- },
- "Fy": {
- "type": "float",
- "desc": "Fy parameter",
- "default": 0,
- "min": 0,
- "max": 4
- },
- "scale": {
- "type": "float",
- "desc": "Image Scaling",
- "default": 1.5,
- "min": 0,
- "max": 20
- },
- "x": {
- "type": "float",
- "desc": "FOV x parameter",
- "default": 1.5,
- "min": 0,
- "max": 20
- },
- "y": {
- "type": "float",
- "desc": "FOV y parameter",
- "default": 1.5,
- "min": 0,
- "max": 20
- },
- "fragmentSrc": {
- "type": "PATH",
- "desc": "Patht to a WebGL fragment shader file",
- "default": "(inbuilt)"
- },
- "vertexSrc": {
- "type": "PATH",
- "desc": "Patht to a WebGL vertex shader file",
- "default": "(inbuilt)"
- }
- }
-}
-
-},{}],136:[function(require,module,exports){
-/*
- * Display only the green channel
- */
-module.exports = function GreenChannel(options,UI) {
-
- options = options || {};
- options.title = "Green channel only";
- options.description = "Displays only the green channel of an image";
-
- // Tell UI that a step has been set up
- UI.onSetup(options.step);
- var output;
-
- function draw(input,callback) {
-
- // Tell UI that a step is being drawn
- UI.onDraw(options.step);
- const step = this;
-
- function changePixel(r, g, b, a) {
- return [0, g, 0, a];
- }
-
- function output(image,datauri,mimetype){
-
- // This output is accesible by Image Sequencer
- step.output = {src:datauri,format:mimetype};
-
- // This output is accessible by UI
- options.step.output = datauri;
-
- // Tell UI that step ahs been drawn
- UI.onComplete(options.step);
- }
-
- return require('../_nomodule/PixelManipulation.js')(input, {
- output: output,
- changePixel: changePixel,
- format: input.format,
- image: options.image,
- callback: callback
- });
-
- }
-
- return {
- options: options,
- //setup: setup, // optional
- draw: draw,
- output: output,
- UI: UI
- }
-}
-
-},{"../_nomodule/PixelManipulation.js":145}],137:[function(require,module,exports){
-module.exports={
- "name": "Green Channel",
- "inputs": {
- }
-}
-
-},{}],138:[function(require,module,exports){
-/*
- * Display only the green channel
- */
-module.exports = function GreenChannel(options,UI) {
-
- options = options || {};
- options.title = "Invert Colors";
- options.description = "Inverts the colors of the image";
-
- // Tell UI that a step has been set up.
- UI.onSetup(options.step);
- var output;
-
- // The function which is called on every draw.
- function draw(input,callback) {
-
- // Tell UI that a step is being drawn.
- UI.onDraw(options.step);
-
- const step = this;
-
- function changePixel(r, g, b, a) {
- return [255-r, 255-g, 255-b, a];
- }
-
- function output(image,datauri,mimetype){
-
- // This output is accessible by Image Sequencer
- step.output = {src:datauri,format:mimetype};
-
- // This output is accessible by UI
- options.step.output = datauri;
-
- // Tell UI that step has been drawn.
- UI.onComplete(options.step);
- }
-
- return require('../_nomodule/PixelManipulation.js')(input, {
- output: output,
- changePixel: changePixel,
- format: input.format,
- image: options.image,
- callback: callback
- });
-
- }
-
- return {
- options: options,
- draw: draw,
- output: output,
- UI: UI
- }
-}
-
-},{"../_nomodule/PixelManipulation.js":145}],139:[function(require,module,exports){
-module.exports={
- "name": "Invert",
- "inputs": {
- }
-}
-
-},{}],140:[function(require,module,exports){
-/*
- * NDVI with red filter (blue channel is infrared)
- */
-module.exports = function NdviRed(options,UI) {
-
- options = options || {};
- options.title = "NDVI for red-filtered cameras (blue is infrared)";
-
- // Tell the UI that a step has been set up.
- UI.onSetup(options.step);
- var output;
-
- // The function which is called on every draw.
- function draw(input,callback) {
-
- // Tell the UI that a step is being drawn.
- UI.onDraw(options.step);
- const step = this;
-
- function changePixel(r, g, b, a) {
- var ndvi = (b - r) / (1.00 * b + r);
- var x = 255 * (ndvi + 1) / 2;
- return [x, x, x, a];
- }
-
- function output(image,datauri,mimetype){
-
- // This output is accessible by Image Sequencer
- step.output = {src:datauri,format:mimetype};
-
- // This output is accessible by the UI.
- options.step.output = datauri;
-
- // Tell the UI that step has been drawn succesfully.
- UI.onComplete(options.step);
- }
-
- return require('../_nomodule/PixelManipulation.js')(input, {
- output: output,
- changePixel: changePixel,
- format: input.format,
- image: options.image,
- callback: callback
- });
-
- }
-
- return {
- options: options,
- draw: draw,
- output: output,
- UI:UI
- }
-}
-
-},{"../_nomodule/PixelManipulation.js":145}],141:[function(require,module,exports){
-module.exports={
- "name": "NDVI Red",
- "inputs": {
- }
-}
-
-},{}],142:[function(require,module,exports){
-module.exports = function SegmentedColormap(options,UI) {
-
- options = options || {};
- options.title = "Segmented Colormap";
-
- // Tell the UI that a step has been set up.
- UI.onSetup(options.step);
- var output;
-
- // This function is called on every draw.
- function draw(input,callback) {
-
- // Tell the UI that the step is being drawn
- UI.onDraw(options.step);
- const step = this;
-
- function changePixel(r, g, b, a) {
- var ndvi = (b - r) / (r + b);
- var normalized = (ndvi + 1) / 2;
- var res = require('./SegmentedColormap')(normalized,options);
- return [res[0], res[1], res[2], 255];
- }
-
- function output(image,datauri,mimetype){
-
- // This output is accessible by Image Sequencer
- step.output = {src:datauri,format:mimetype};
-
- // This output is accessible by the UI
- options.step.output = datauri;
-
- // Tell the UI that the draw is complete
- UI.onComplete(options.step);
-
- }
- return require('../_nomodule/PixelManipulation.js')(input, {
- output: output,
- changePixel: changePixel,
- format: input.format,
- image: options.image,
- callback: callback
- });
-
- }
-
- return {
- options: options,
- draw: draw,
- output: output,
- UI: UI
- }
-}
-
-},{"../_nomodule/PixelManipulation.js":145,"./SegmentedColormap":143}],143:[function(require,module,exports){
-/*
- * Accepts a normalized ndvi and returns the new color-mapped pixel
- */
-
-module.exports = function SegmentedColormap(normalized,options) {
- options.colormap = options.colormap || "default";
- if(typeof(options.colormap) == "object")
- colormapFunction = segmented_colormap(options.colormap);
- else if(colormaps.hasOwnProperty(options.colormap))
- colormapFunction = colormaps[options.colormap];
- else colormapFunction = colormaps.default;
-
- return colormapFunction(normalized);
-}
-
-function segmented_colormap(segments) {
- return function(x) {
- var i, result, x0, x1, xstart, y0, y1, _i, _j, _len, _ref, _ref1, _ref2, _ref3;
- _ref = [0, 0], y0 = _ref[0], y1 = _ref[1];
- _ref1 = [segments[0][0], 1], x0 = _ref1[0], x1 = _ref1[1];
- if (x < x0) {
- return y0;
- }
- for (i = _i = 0, _len = segments.length; _i < _len; i = ++_i) {
- _ref2 = segments[i], xstart = _ref2[0], y0 = _ref2[1], y1 = _ref2[2];
- x0 = xstart;
- if (i === segments.length - 1) {
- x1 = 1;
- break;
- }
- x1 = segments[i + 1][0];
- if ((xstart <= x && x < x1)) {
- break;
- }
- }
- result = [];
- for (i = _j = 0, _ref3 = y0.length; 0 <= _ref3 ? _j < _ref3 : _j > _ref3; i = 0 <= _ref3 ? ++_j : --_j) {
- result[i] = (x - x0) / (x1 - x0) * (y1[i] - y0[i]) + y0[i];
- }
- return result;
- };
-};
-
-var greyscale_colormap = segmented_colormap([[0, [0, 0, 0], [255, 255, 255]], [1, [255, 255, 255], [255, 255, 255]]]);
-
-var default_colormap = segmented_colormap([[0, [0, 0, 255], [38, 195, 195]], [0.5, [0, 150, 0], [255, 255, 0]], [0.75, [255, 255, 0], [255, 50, 50]]]);
-
-var stretched_colormap = segmented_colormap([[0, [0, 0, 255], [0, 0, 255]], [0.1, [0, 0, 255], [38, 195, 195]], [0.5, [0, 150, 0], [255, 255, 0]], [0.7, [255, 255, 0], [255, 50, 50]], [0.9, [255, 50, 50], [255, 50, 50]]]);
-
-var fastie_colormap = segmented_colormap([[0, [255, 255, 255], [0, 0, 0]], [0.167, [0, 0, 0], [255, 255, 255]], [0.33, [255, 255, 255], [0, 0, 0]], [0.5, [0, 0, 0], [140, 140, 255]], [0.55, [140, 140, 255], [0, 255, 0]], [0.63, [0, 255, 0], [255, 255, 0]], [0.75, [255, 255, 0], [255, 0, 0]], [0.95, [255, 0, 0], [255, 0, 255]]]);
-
-var colormaps = {
- greyscale: greyscale_colormap,
- default: default_colormap,
- stretched: stretched_colormap,
- fastie: fastie_colormap
-}
-
-},{}],144:[function(require,module,exports){
-module.exports={
- "name": "Segmented Colormap",
- "inputs": {
- "colormap": {
- "type": "select",
- "desc": "Name of the Colormap",
- "default": "default",
- "values": ["default","greyscale","stretched","fastie"]
- }
- }
-}
-
-},{}],145:[function(require,module,exports){
-(function (Buffer){
-/*
- * General purpose per-pixel manipulation
- * accepting a changePixel() method to remix a pixel's channels
- */
-module.exports = function PixelManipulation(image, options) {
-
- options = options || {};
- options.changePixel = options.changePixel || function changePixel(r, g, b, a) {
- return [r, g, b, a];
- };
- var getPixels = require('get-pixels'),
- savePixels = require('save-pixels');
-
- getPixels(image.src, function(err, pixels) {
-
- if(err) {
- console.log('Bad image path');
- return;
- }
-
- // iterate through pixels;
- // this could possibly be more efficient; see
- // https://github.com/p-v-o-s/infragram-js/blob/master/public/infragram.js#L173-L181
- for(var x = 0; x < pixels.shape[0]; x++) {
- for(var y = 0; y < pixels.shape[1]; y++) {
-
- var pixel = options.changePixel(
- pixels.get(x, y, 0),
- pixels.get(x, y, 1),
- pixels.get(x, y, 2),
- pixels.get(x, y, 3)
- );
-
- pixels.set(x, y, 0, pixel[0]);
- pixels.set(x, y, 1, pixel[1]);
- pixels.set(x, y, 2, pixel[2]);
- pixels.set(x, y, 3, pixel[3]);
-
- }
- }
-
- // there may be a more efficient means to encode an image object,
- // but node modules and their documentation are essentially arcane on this point
- var chunks = [];
- var totalLength = 0;
- var r = savePixels(pixels, options.format, {quality: 100});
-
- r.on('data', function(chunk){
- totalLength += chunk.length;
- chunks.push(chunk);
- });
-
- r.on('end', function(){
- var data = Buffer.concat(chunks, totalLength).toString('base64');
- var datauri = 'data:image/' + options.format + ';base64,' + data;
- if (options.output) options.output(options.image,datauri,options.format);
- if (options.callback) options.callback();
- });
- });
-};
-
-}).call(this,require("buffer").Buffer)
-},{"buffer":5,"get-pixels":29,"save-pixels":109}],146:[function(require,module,exports){
/*!
* jQuery JavaScript Library v2.2.4
* http://jquery.com/
@@ -39244,4 +19690,19558 @@ if ( !noGlobal ) {
return jQuery;
}));
-},{}]},{},[122]);
+},{}],50:[function(require,module,exports){
+(function webpackUniversalModuleDefinition(root, factory) {
+ if(typeof exports === 'object' && typeof module === 'object')
+ module.exports = factory();
+ else if(typeof define === 'function' && define.amd)
+ define([], factory);
+ else if(typeof exports === 'object')
+ exports["jsQR"] = factory();
+ else
+ root["jsQR"] = factory();
+})(this, function() {
+return /******/ (function(modules) { // webpackBootstrap
+/******/ // The module cache
+/******/ var installedModules = {};
+
+/******/ // The require function
+/******/ function __webpack_require__(moduleId) {
+
+/******/ // Check if module is in cache
+/******/ if(installedModules[moduleId])
+/******/ return installedModules[moduleId].exports;
+
+/******/ // Create a new module (and put it into the cache)
+/******/ var module = installedModules[moduleId] = {
+/******/ exports: {},
+/******/ id: moduleId,
+/******/ loaded: false
+/******/ };
+
+/******/ // Execute the module function
+/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
+
+/******/ // Flag the module as loaded
+/******/ module.loaded = true;
+
+/******/ // Return the exports of the module
+/******/ return module.exports;
+/******/ }
+
+
+/******/ // expose the modules object (__webpack_modules__)
+/******/ __webpack_require__.m = modules;
+
+/******/ // expose the module cache
+/******/ __webpack_require__.c = installedModules;
+
+/******/ // __webpack_public_path__
+/******/ __webpack_require__.p = "";
+
+/******/ // Load entry module and return exports
+/******/ return __webpack_require__(0);
+/******/ })
+/************************************************************************/
+/******/ ([
+/* 0 */
+/***/ function(module, exports, __webpack_require__) {
+
+ "use strict";
+ ///
+ var binarizer_1 = __webpack_require__(1);
+ var locator_1 = __webpack_require__(3);
+ var extractor_1 = __webpack_require__(4);
+ var decoder_1 = __webpack_require__(9);
+ var bitmatrix_1 = __webpack_require__(2);
+ var binarizeImage = binarizer_1.binarize;
+ exports.binarizeImage = binarizeImage;
+ var locateQRInBinaryImage = locator_1.locate;
+ exports.locateQRInBinaryImage = locateQRInBinaryImage;
+ var extractQRFromBinaryImage = extractor_1.extract;
+ exports.extractQRFromBinaryImage = extractQRFromBinaryImage;
+ function decodeQR(matrix) {
+ return byteArrayToString(decoder_1.decode(matrix));
+ }
+ exports.decodeQR = decodeQR;
+ // return bytes.reduce((p, b) => p + String.fromCharCode(b), "");
+ function byteArrayToString(bytes) {
+ var str = "";
+ if (bytes != null && bytes != undefined) {
+ for (var i = 0; i < bytes.length; i++) {
+ str += String.fromCharCode(bytes[i]);
+ }
+ }
+ return str;
+ }
+ function createBitMatrix(data, width) {
+ return new bitmatrix_1.BitMatrix(data, width);
+ }
+ exports.createBitMatrix = createBitMatrix;
+ function decodeQRFromImage(data, width, height) {
+ return byteArrayToString(decodeQRFromImageAsByteArray(data, width, height));
+ }
+ exports.decodeQRFromImage = decodeQRFromImage;
+ function decodeQRFromImageAsByteArray(data, width, height) {
+ var binarizedImage = binarizeImage(data, width, height);
+ var location = locator_1.locate(binarizedImage);
+ if (!location) {
+ return null;
+ }
+ var rawQR = extractor_1.extract(binarizedImage, location);
+ if (!rawQR) {
+ return null;
+ }
+ return decoder_1.decode(rawQR);
+ }
+ exports.decodeQRFromImageAsByteArray = decodeQRFromImageAsByteArray;
+
+
+/***/ },
+/* 1 */
+/***/ function(module, exports, __webpack_require__) {
+
+ "use strict";
+ var bitmatrix_1 = __webpack_require__(2);
+ // Magic Constants
+ var BLOCK_SIZE_POWER = 3;
+ var BLOCK_SIZE = 1 << BLOCK_SIZE_POWER;
+ var BLOCK_SIZE_MASK = BLOCK_SIZE - 1;
+ var MIN_DYNAMIC_RANGE = 24;
+ function calculateBlackPoints(luminances, subWidth, subHeight, width, height) {
+ var blackPoints = new Array(subHeight);
+ for (var i = 0; i < subHeight; i++) {
+ blackPoints[i] = new Array(subWidth);
+ }
+ for (var y = 0; y < subHeight; y++) {
+ var yoffset = y << BLOCK_SIZE_POWER;
+ var maxYOffset = height - BLOCK_SIZE;
+ if (yoffset > maxYOffset) {
+ yoffset = maxYOffset;
+ }
+ for (var x = 0; x < subWidth; x++) {
+ var xoffset = x << BLOCK_SIZE_POWER;
+ var maxXOffset = width - BLOCK_SIZE;
+ if (xoffset > maxXOffset) {
+ xoffset = maxXOffset;
+ }
+ var sum = 0;
+ var min = 0xFF;
+ var max = 0;
+ for (var yy = 0, offset = yoffset * width + xoffset; yy < BLOCK_SIZE; yy++, offset += width) {
+ for (var xx = 0; xx < BLOCK_SIZE; xx++) {
+ var pixel = luminances[offset + xx] & 0xFF;
+ // still looking for good contrast
+ sum += pixel;
+ if (pixel < min) {
+ min = pixel;
+ }
+ if (pixel > max) {
+ max = pixel;
+ }
+ }
+ // short-circuit min/max tests once dynamic range is met
+ if (max - min > MIN_DYNAMIC_RANGE) {
+ // finish the rest of the rows quickly
+ for (yy++, offset += width; yy < BLOCK_SIZE; yy++, offset += width) {
+ for (var xx = 0; xx < BLOCK_SIZE; xx++) {
+ sum += luminances[offset + xx] & 0xFF;
+ }
+ }
+ }
+ }
+ // The default estimate is the average of the values in the block.
+ var average = sum >> (BLOCK_SIZE_POWER * 2);
+ if (max - min <= MIN_DYNAMIC_RANGE) {
+ // If variation within the block is low, assume this is a block with only light or only
+ // dark pixels. In that case we do not want to use the average, as it would divide this
+ // low contrast area into black and white pixels, essentially creating data out of noise.
+ //
+ // The default assumption is that the block is light/background. Since no estimate for
+ // the level of dark pixels exists locally, use half the min for the block.
+ average = min >> 1;
+ if (y > 0 && x > 0) {
+ // Correct the "white background" assumption for blocks that have neighbors by comparing
+ // the pixels in this block to the previously calculated black points. This is based on
+ // the fact that dark barcode symbology is always surrounded by some amount of light
+ // background for which reasonable black point estimates were made. The bp estimated at
+ // the boundaries is used for the interior.
+ // The (min < bp) is arbitrary but works better than other heuristics that were tried.
+ var averageNeighborBlackPoint = (blackPoints[y - 1][x] + (2 * blackPoints[y][x - 1]) + blackPoints[y - 1][x - 1]) >> 2;
+ if (min < averageNeighborBlackPoint) {
+ average = averageNeighborBlackPoint;
+ }
+ }
+ }
+ blackPoints[y][x] = average;
+ }
+ }
+ return blackPoints;
+ }
+ function calculateThresholdForBlock(luminances, subWidth, subHeight, width, height, blackPoints) {
+ function cap(value, min, max) {
+ return value < min ? min : value > max ? max : value;
+ }
+ // var outArray = new Array(width * height);
+ var outMatrix = bitmatrix_1.BitMatrix.createEmpty(width, height);
+ function thresholdBlock(luminances, xoffset, yoffset, threshold, stride) {
+ var offset = (yoffset * stride) + xoffset;
+ for (var y = 0; y < BLOCK_SIZE; y++, offset += stride) {
+ for (var x = 0; x < BLOCK_SIZE; x++) {
+ var pixel = luminances[offset + x] & 0xff;
+ // Comparison needs to be <= so that black == 0 pixels are black even if the threshold is 0.
+ outMatrix.set(xoffset + x, yoffset + y, pixel <= threshold);
+ }
+ }
+ }
+ for (var y = 0; y < subHeight; y++) {
+ var yoffset = y << BLOCK_SIZE_POWER;
+ var maxYOffset = height - BLOCK_SIZE;
+ if (yoffset > maxYOffset) {
+ yoffset = maxYOffset;
+ }
+ for (var x = 0; x < subWidth; x++) {
+ var xoffset = x << BLOCK_SIZE_POWER;
+ var maxXOffset = width - BLOCK_SIZE;
+ if (xoffset > maxXOffset) {
+ xoffset = maxXOffset;
+ }
+ var left = cap(x, 2, subWidth - 3);
+ var top = cap(y, 2, subHeight - 3);
+ var sum = 0;
+ for (var z = -2; z <= 2; z++) {
+ var blackRow = blackPoints[top + z];
+ sum += blackRow[left - 2];
+ sum += blackRow[left - 1];
+ sum += blackRow[left];
+ sum += blackRow[left + 1];
+ sum += blackRow[left + 2];
+ }
+ var average = sum / 25;
+ thresholdBlock(luminances, xoffset, yoffset, average, width);
+ }
+ }
+ return outMatrix;
+ }
+ function binarize(data, width, height) {
+ if (data.length !== width * height * 4) {
+ throw new Error("Binarizer data.length != width * height * 4");
+ }
+ var gsArray = new Array(width * height);
+ for (var x = 0; x < width; x++) {
+ for (var y = 0; y < height; y++) {
+ var startIndex = (y * width + x) * 4;
+ var r = data[startIndex];
+ var g = data[startIndex + 1];
+ var b = data[startIndex + 2];
+ // Magic lumosity constants
+ var lum = 0.2126 * r + 0.7152 * g + 0.0722 * b;
+ gsArray[y * width + x] = lum;
+ }
+ }
+ var subWidth = width >> BLOCK_SIZE_POWER;
+ if ((width & BLOCK_SIZE_MASK) != 0) {
+ subWidth++;
+ }
+ var subHeight = height >> BLOCK_SIZE_POWER;
+ if ((height & BLOCK_SIZE_MASK) != 0) {
+ subHeight++;
+ }
+ var blackPoints = calculateBlackPoints(gsArray, subWidth, subHeight, width, height);
+ return calculateThresholdForBlock(gsArray, subWidth, subHeight, width, height, blackPoints);
+ }
+ exports.binarize = binarize;
+
+
+/***/ },
+/* 2 */
+/***/ function(module, exports) {
+
+ "use strict";
+ var BitMatrix = (function () {
+ function BitMatrix(data, width) {
+ this.width = width;
+ this.height = data.length / width;
+ this.data = data;
+ }
+ BitMatrix.createEmpty = function (width, height) {
+ var data = new Array(width * height);
+ for (var i = 0; i < data.length; i++) {
+ data[i] = false;
+ }
+ return new BitMatrix(data, width);
+ };
+ BitMatrix.prototype.get = function (x, y) {
+ return this.data[y * this.width + x];
+ };
+ BitMatrix.prototype.set = function (x, y, v) {
+ this.data[y * this.width + x] = v;
+ };
+ BitMatrix.prototype.copyBit = function (x, y, versionBits) {
+ return this.get(x, y) ? (versionBits << 1) | 0x1 : versionBits << 1;
+ };
+ BitMatrix.prototype.setRegion = function (left, top, width, height) {
+ var right = left + width;
+ var bottom = top + height;
+ for (var y = top; y < bottom; y++) {
+ for (var x = left; x < right; x++) {
+ this.set(x, y, true);
+ }
+ }
+ };
+ BitMatrix.prototype.mirror = function () {
+ for (var x = 0; x < this.width; x++) {
+ for (var y = x + 1; y < this.height; y++) {
+ if (this.get(x, y) != this.get(y, x)) {
+ this.set(x, y, !this.get(x, y));
+ this.set(y, x, !this.get(y, x));
+ }
+ }
+ }
+ };
+ return BitMatrix;
+ }());
+ exports.BitMatrix = BitMatrix;
+
+
+/***/ },
+/* 3 */
+/***/ function(module, exports) {
+
+ "use strict";
+ var CENTER_QUORUM = 2;
+ var MIN_SKIP = 3;
+ var MAX_MODULES = 57;
+ var INTEGER_MATH_SHIFT = 8;
+ var FinderPattern = (function () {
+ function FinderPattern(x, y, estimatedModuleSize, count) {
+ this.x = x;
+ this.y = y;
+ this.estimatedModuleSize = estimatedModuleSize;
+ if (count == null) {
+ this.count = 1;
+ }
+ else {
+ this.count = count;
+ }
+ }
+ FinderPattern.prototype.aboutEquals = function (moduleSize, i, j) {
+ if (Math.abs(i - this.y) <= moduleSize && Math.abs(j - this.x) <= moduleSize) {
+ var moduleSizeDiff = Math.abs(moduleSize - this.estimatedModuleSize);
+ return moduleSizeDiff <= 1.0 || moduleSizeDiff <= this.estimatedModuleSize;
+ }
+ return false;
+ };
+ FinderPattern.prototype.combineEstimate = function (i, j, newModuleSize) {
+ var combinedCount = this.count + 1;
+ var combinedX = (this.count * this.x + j) / combinedCount;
+ var combinedY = (this.count * this.y + i) / combinedCount;
+ var combinedModuleSize = (this.count * this.estimatedModuleSize + newModuleSize) / combinedCount;
+ return new FinderPattern(combinedX, combinedY, combinedModuleSize, combinedCount);
+ };
+ return FinderPattern;
+ }());
+ function foundPatternCross(stateCount) {
+ var totalModuleSize = 0;
+ for (var i = 0; i < 5; i++) {
+ var count = stateCount[i];
+ if (count === 0)
+ return false;
+ totalModuleSize += count;
+ }
+ if (totalModuleSize < 7)
+ return false;
+ var moduleSize = (totalModuleSize << INTEGER_MATH_SHIFT) / 7;
+ var maxVariance = moduleSize / 2;
+ // Allow less than 50% variance from 1-1-3-1-1 proportions
+ return Math.abs(moduleSize - (stateCount[0] << INTEGER_MATH_SHIFT)) < maxVariance &&
+ Math.abs(moduleSize - (stateCount[1] << INTEGER_MATH_SHIFT)) < maxVariance &&
+ Math.abs(3 * moduleSize - (stateCount[2] << INTEGER_MATH_SHIFT)) < 3 * maxVariance &&
+ Math.abs(moduleSize - (stateCount[3] << INTEGER_MATH_SHIFT)) < maxVariance &&
+ Math.abs(moduleSize - (stateCount[4] << INTEGER_MATH_SHIFT)) < maxVariance;
+ }
+ function centerFromEnd(stateCount, end) {
+ var result = (end - stateCount[4] - stateCount[3]) - stateCount[2] / 2;
+ // Fix this.
+ if (result !== result) {
+ return null;
+ }
+ return result;
+ }
+ function distance(pattern1, pattern2) {
+ var a = pattern1.x - pattern2.x;
+ var b = pattern1.y - pattern2.y;
+ return Math.sqrt(a * a + b * b);
+ }
+ function crossProductZ(pointA, pointB, pointC) {
+ var bX = pointB.x;
+ var bY = pointB.y;
+ return ((pointC.x - bX) * (pointA.y - bY)) - ((pointC.y - bY) * (pointA.x - bX));
+ }
+ function ReorderFinderPattern(patterns) {
+ // Find distances between pattern centers
+ var zeroOneDistance = distance(patterns[0], patterns[1]);
+ var oneTwoDistance = distance(patterns[1], patterns[2]);
+ var zeroTwoDistance = distance(patterns[0], patterns[2]);
+ var pointA, pointB, pointC;
+ // Assume one closest to other two is B; A and C will just be guesses at first
+ if (oneTwoDistance >= zeroOneDistance && oneTwoDistance >= zeroTwoDistance) {
+ pointB = patterns[0];
+ pointA = patterns[1];
+ pointC = patterns[2];
+ }
+ else if (zeroTwoDistance >= oneTwoDistance && zeroTwoDistance >= zeroOneDistance) {
+ pointB = patterns[1];
+ pointA = patterns[0];
+ pointC = patterns[2];
+ }
+ else {
+ pointB = patterns[2];
+ pointA = patterns[0];
+ pointC = patterns[1];
+ }
+ // Use cross product to figure out whether A and C are correct or flipped.
+ // This asks whether BC x BA has a positive z component, which is the arrangement
+ // we want for A, B, C. If it's negative, then we've got it flipped around and
+ // should swap A and C.
+ if (crossProductZ(pointA, pointB, pointC) < 0) {
+ var temp = pointA;
+ pointA = pointC;
+ pointC = temp;
+ }
+ return {
+ bottomLeft: { x: pointA.x, y: pointA.y },
+ topLeft: { x: pointB.x, y: pointB.y },
+ topRight: { x: pointC.x, y: pointC.y }
+ };
+ }
+ function locate(matrix) {
+ // Global state :(
+ var possibleCenters = [];
+ var hasSkipped = false;
+ function get(x, y) {
+ x = Math.floor(x);
+ y = Math.floor(y);
+ return matrix.get(x, y);
+ }
+ // Methods
+ function crossCheckDiagonal(startI, centerJ, maxCount, originalStateCountTotal) {
+ var maxI = matrix.height;
+ var maxJ = matrix.width;
+ var stateCount = [0, 0, 0, 0, 0];
+ // Start counting up, left from center finding black center mass
+ var i = 0;
+ while (startI - i >= 0 && get(centerJ - i, startI - i)) {
+ stateCount[2]++;
+ i++;
+ }
+ if ((startI - i < 0) || (centerJ - i < 0)) {
+ return false;
+ }
+ // Continue up, left finding white space
+ while ((startI - i >= 0) && (centerJ - i >= 0) && !get(centerJ - i, startI - i) && stateCount[1] <= maxCount) {
+ stateCount[1]++;
+ i++;
+ }
+ // If already too many modules in this state or ran off the edge:
+ if ((startI - i < 0) || (centerJ - i < 0) || stateCount[1] > maxCount) {
+ return false;
+ }
+ // Continue up, left finding black border
+ while ((startI - i >= 0) && (centerJ - i >= 0) && get(centerJ - i, startI - i) && stateCount[0] <= maxCount) {
+ stateCount[0]++;
+ i++;
+ }
+ if (stateCount[0] > maxCount) {
+ return false;
+ }
+ // Now also count down, right from center
+ i = 1;
+ while ((startI + i < maxI) && (centerJ + i < maxJ) && get(centerJ + i, startI + i)) {
+ stateCount[2]++;
+ i++;
+ }
+ // Ran off the edge?
+ if ((startI + i >= maxI) || (centerJ + i >= maxJ)) {
+ return false;
+ }
+ while ((startI + i < maxI) && (centerJ + i < maxJ) && !get(centerJ + i, startI + i) && stateCount[3] < maxCount) {
+ stateCount[3]++;
+ i++;
+ }
+ if ((startI + i >= maxI) || (centerJ + i >= maxJ) || stateCount[3] >= maxCount) {
+ return false;
+ }
+ while ((startI + i < maxI) && (centerJ + i < maxJ) && get(centerJ + i, startI + i) && stateCount[4] < maxCount) {
+ stateCount[4]++;
+ i++;
+ }
+ if (stateCount[4] >= maxCount) {
+ return false;
+ }
+ // If we found a finder-pattern-like section, but its size is more than 100% different than
+ // the original, assume it's a false positive
+ var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];
+ return Math.abs(stateCountTotal - originalStateCountTotal) < 2 * originalStateCountTotal &&
+ foundPatternCross(stateCount);
+ }
+ function crossCheckVertical(startI, centerJ, maxCount, originalStateCountTotal) {
+ var maxI = matrix.height;
+ var stateCount = [0, 0, 0, 0, 0];
+ // Start counting up from center
+ var i = startI;
+ while (i >= 0 && get(centerJ, i)) {
+ stateCount[2]++;
+ i--;
+ }
+ if (i < 0) {
+ return null;
+ }
+ while (i >= 0 && !get(centerJ, i) && stateCount[1] <= maxCount) {
+ stateCount[1]++;
+ i--;
+ }
+ // If already too many modules in this state or ran off the edge:
+ if (i < 0 || stateCount[1] > maxCount) {
+ return null;
+ }
+ while (i >= 0 && get(centerJ, i) && stateCount[0] <= maxCount) {
+ stateCount[0]++;
+ i--;
+ }
+ if (stateCount[0] > maxCount) {
+ return null;
+ }
+ // Now also count down from center
+ i = startI + 1;
+ while (i < maxI && get(centerJ, i)) {
+ stateCount[2]++;
+ i++;
+ }
+ if (i == maxI) {
+ return null;
+ }
+ while (i < maxI && !get(centerJ, i) && stateCount[3] < maxCount) {
+ stateCount[3]++;
+ i++;
+ }
+ if (i == maxI || stateCount[3] >= maxCount) {
+ return null;
+ }
+ while (i < maxI && get(centerJ, i) && stateCount[4] < maxCount) {
+ stateCount[4]++;
+ i++;
+ }
+ if (stateCount[4] >= maxCount) {
+ return null;
+ }
+ // If we found a finder-pattern-like section, but its size is more than 40% different than
+ // the original, assume it's a false positive
+ var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];
+ if (5 * Math.abs(stateCountTotal - originalStateCountTotal) >= 2 * originalStateCountTotal) {
+ return null;
+ }
+ return foundPatternCross(stateCount) ? centerFromEnd(stateCount, i) : null;
+ }
+ function haveMultiplyConfirmedCenters() {
+ var confirmedCount = 0;
+ var totalModuleSize = 0;
+ var max = possibleCenters.length;
+ possibleCenters.forEach(function (pattern) {
+ if (pattern.count >= CENTER_QUORUM) {
+ confirmedCount++;
+ totalModuleSize += pattern.estimatedModuleSize;
+ }
+ });
+ if (confirmedCount < 3) {
+ return false;
+ }
+ // OK, we have at least 3 confirmed centers, but, it's possible that one is a "false positive"
+ // and that we need to keep looking. We detect this by asking if the estimated module sizes
+ // vary too much. We arbitrarily say that when the total deviation from average exceeds
+ // 5% of the total module size estimates, it's too much.
+ var average = totalModuleSize / max;
+ var totalDeviation = 0;
+ for (var i = 0; i < max; i++) {
+ var pattern = possibleCenters[i];
+ totalDeviation += Math.abs(pattern.estimatedModuleSize - average);
+ }
+ return totalDeviation <= 0.05 * totalModuleSize;
+ }
+ function crossCheckHorizontal(startJ, centerI, maxCount, originalStateCountTotal) {
+ var maxJ = matrix.width;
+ var stateCount = [0, 0, 0, 0, 0];
+ var j = startJ;
+ while (j >= 0 && get(j, centerI)) {
+ stateCount[2]++;
+ j--;
+ }
+ if (j < 0) {
+ return null;
+ }
+ while (j >= 0 && !get(j, centerI) && stateCount[1] <= maxCount) {
+ stateCount[1]++;
+ j--;
+ }
+ if (j < 0 || stateCount[1] > maxCount) {
+ return null;
+ }
+ while (j >= 0 && get(j, centerI) && stateCount[0] <= maxCount) {
+ stateCount[0]++;
+ j--;
+ }
+ if (stateCount[0] > maxCount) {
+ return null;
+ }
+ j = startJ + 1;
+ while (j < maxJ && get(j, centerI)) {
+ stateCount[2]++;
+ j++;
+ }
+ if (j == maxJ) {
+ return null;
+ }
+ while (j < maxJ && !get(j, centerI) && stateCount[3] < maxCount) {
+ stateCount[3]++;
+ j++;
+ }
+ if (j == maxJ || stateCount[3] >= maxCount) {
+ return null;
+ }
+ while (j < maxJ && get(j, centerI) && stateCount[4] < maxCount) {
+ stateCount[4]++;
+ j++;
+ }
+ if (stateCount[4] >= maxCount) {
+ return null;
+ }
+ // If we found a finder-pattern-like section, but its size is significantly different than
+ // the original, assume it's a false positive
+ var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];
+ if (5 * Math.abs(stateCountTotal - originalStateCountTotal) >= originalStateCountTotal) {
+ return null;
+ }
+ return foundPatternCross(stateCount) ? centerFromEnd(stateCount, j) : null;
+ }
+ function handlePossibleCenter(stateCount, i, j, pureBarcode) {
+ var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];
+ var centerJ = centerFromEnd(stateCount, j);
+ if (centerJ == null)
+ return false;
+ var centerI = crossCheckVertical(i, Math.floor(centerJ), stateCount[2], stateCountTotal);
+ if (centerI != null) {
+ // Re-cross check
+ centerJ = crossCheckHorizontal(Math.floor(centerJ), Math.floor(centerI), stateCount[2], stateCountTotal);
+ if (centerJ != null && (!pureBarcode || crossCheckDiagonal(Math.floor(centerI), Math.floor(centerJ), stateCount[2], stateCountTotal))) {
+ var estimatedModuleSize = stateCountTotal / 7;
+ var found = false;
+ for (var index = 0; index < possibleCenters.length; index++) {
+ var center = possibleCenters[index];
+ // Look for about the same center and module size:
+ if (center.aboutEquals(estimatedModuleSize, centerI, centerJ)) {
+ possibleCenters.splice(index, 1, center.combineEstimate(centerI, centerJ, estimatedModuleSize));
+ found = true;
+ break;
+ }
+ }
+ if (!found) {
+ // var point = new FinderPattern(centerJ.Value, centerI.Value, estimatedModuleSize);
+ var point = new FinderPattern(centerJ, centerI, estimatedModuleSize);
+ possibleCenters.push(point);
+ }
+ return true;
+ }
+ }
+ return false;
+ }
+ function findRowSkip() {
+ var max = possibleCenters.length;
+ if (max <= 1) {
+ return 0;
+ }
+ var firstConfirmedCenter = null;
+ possibleCenters.forEach(function (center) {
+ if (center.count >= CENTER_QUORUM) {
+ if (firstConfirmedCenter == null) {
+ firstConfirmedCenter = center;
+ }
+ else {
+ // We have two confirmed centers
+ // How far down can we skip before resuming looking for the next
+ // pattern? In the worst case, only the difference between the
+ // difference in the x / y coordinates of the two centers.
+ // This is the case where you find top left last.
+ hasSkipped = true;
+ //UPGRADE_WARNING: Data types in Visual C# might be different. Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
+ return Math.floor(Math.abs(firstConfirmedCenter.x - center.x) - Math.abs(firstConfirmedCenter.y - center.y)) / 2;
+ }
+ }
+ });
+ return 0;
+ }
+ function selectBestPatterns() {
+ var startSize = possibleCenters.length;
+ if (startSize < 3) {
+ // Couldn't find enough finder patterns
+ return null;
+ }
+ // Filter outlier possibilities whose module size is too different
+ if (startSize > 3) {
+ // But we can only afford to do so if we have at least 4 possibilities to choose from
+ var totalModuleSize = 0;
+ var square = 0;
+ possibleCenters.forEach(function (center) {
+ var size = center.estimatedModuleSize;
+ totalModuleSize += size;
+ square += size * size;
+ });
+ var average = totalModuleSize / startSize;
+ var stdDev = Math.sqrt(square / startSize - average * average);
+ //possibleCenters.Sort(new FurthestFromAverageComparator(average));
+ possibleCenters.sort(function (x, y) {
+ var dA = Math.abs(y.estimatedModuleSize - average);
+ var dB = Math.abs(x.estimatedModuleSize - average);
+ return dA < dB ? -1 : dA == dB ? 0 : 1;
+ });
+ var limit = Math.max(0.2 * average, stdDev);
+ for (var i = 0; i < possibleCenters.length && possibleCenters.length > 3; i++) {
+ var pattern = possibleCenters[i];
+ if (Math.abs(pattern.estimatedModuleSize - average) > limit) {
+ possibleCenters.splice(i, 1);
+ ///possibleCenters.RemoveAt(i);
+ i--;
+ }
+ }
+ }
+ if (possibleCenters.length > 3) {
+ // Throw away all but those first size candidate points we found.
+ var totalModuleSize = 0;
+ possibleCenters.forEach(function (possibleCenter) {
+ totalModuleSize += possibleCenter.estimatedModuleSize;
+ });
+ var average = totalModuleSize / possibleCenters.length;
+ // possibleCenters.Sort(new CenterComparator(average));
+ possibleCenters.sort(function (x, y) {
+ if (y.count === x.count) {
+ var dA = Math.abs(y.estimatedModuleSize - average);
+ var dB = Math.abs(x.estimatedModuleSize - average);
+ return dA < dB ? 1 : dA == dB ? 0 : -1;
+ }
+ return y.count - x.count;
+ });
+ //possibleCenters.subList(3, possibleCenters.Count).clear();
+ ///possibleCenters = possibleCenters.GetRange(0, 3);
+ possibleCenters = possibleCenters.slice(0, 3);
+ }
+ return [possibleCenters[0], possibleCenters[1], possibleCenters[2]];
+ }
+ var pureBarcode = false;
+ var maxI = matrix.height;
+ var maxJ = matrix.width;
+ var iSkip = Math.floor((3 * maxI) / (4 * MAX_MODULES));
+ if (iSkip < MIN_SKIP || false) {
+ iSkip = MIN_SKIP;
+ }
+ var done = false;
+ var stateCount = [0, 0, 0, 0, 0];
+ for (var i = iSkip - 1; i < maxI && !done; i += iSkip) {
+ stateCount = [0, 0, 0, 0, 0];
+ var currentState = 0;
+ for (var j = 0; j < maxJ; j++) {
+ if (get(j, i)) {
+ // Black pixel
+ if ((currentState & 1) === 1) {
+ currentState++;
+ }
+ stateCount[currentState]++;
+ }
+ else {
+ // White pixel
+ if ((currentState & 1) === 0) {
+ // Counting black pixels
+ if (currentState === 4) {
+ // A winner?
+ if (foundPatternCross(stateCount)) {
+ // Yes
+ var confirmed = handlePossibleCenter(stateCount, i, j, pureBarcode);
+ if (confirmed) {
+ // Start examining every other line. Checking each line turned out to be too
+ // expensive and didn't improve performance.
+ iSkip = 2;
+ if (hasSkipped) {
+ done = haveMultiplyConfirmedCenters();
+ }
+ else {
+ var rowSkip = findRowSkip();
+ if (rowSkip > stateCount[2]) {
+ // Skip rows between row of lower confirmed center
+ // and top of presumed third confirmed center
+ // but back up a bit to get a full chance of detecting
+ // it, entire width of center of finder pattern
+ // Skip by rowSkip, but back off by stateCount[2] (size of last center
+ // of pattern we saw) to be conservative, and also back off by iSkip which
+ // is about to be re-added
+ i += rowSkip - stateCount[2] - iSkip;
+ j = maxJ - 1;
+ }
+ }
+ }
+ else {
+ stateCount = [stateCount[2], stateCount[3], stateCount[4], 1, 0];
+ currentState = 3;
+ continue;
+ }
+ // Clear state to start looking again
+ stateCount = [0, 0, 0, 0, 0];
+ currentState = 0;
+ }
+ else {
+ stateCount = [stateCount[2], stateCount[3], stateCount[4], 1, 0];
+ currentState = 3;
+ }
+ }
+ else {
+ // Should I really have copy/pasted this fuckery?
+ stateCount[++currentState]++;
+ }
+ }
+ else {
+ // Counting the white pixels
+ stateCount[currentState]++;
+ }
+ }
+ }
+ if (foundPatternCross(stateCount)) {
+ var confirmed = handlePossibleCenter(stateCount, i, maxJ, pureBarcode);
+ if (confirmed) {
+ iSkip = stateCount[0];
+ if (hasSkipped) {
+ // Found a third one
+ done = haveMultiplyConfirmedCenters();
+ }
+ }
+ }
+ }
+ var patternInfo = selectBestPatterns();
+ if (!patternInfo)
+ return null;
+ return ReorderFinderPattern(patternInfo);
+ }
+ exports.locate = locate;
+
+
+/***/ },
+/* 4 */
+/***/ function(module, exports, __webpack_require__) {
+
+ "use strict";
+ ///
+ var alignment_finder_1 = __webpack_require__(5);
+ var perspective_transform_1 = __webpack_require__(7);
+ var version_1 = __webpack_require__(8);
+ var bitmatrix_1 = __webpack_require__(2);
+ var helpers_1 = __webpack_require__(6);
+ function checkAndNudgePoints(width, height, points) {
+ // Check and nudge points from start until we see some that are OK:
+ var nudged = true;
+ for (var offset = 0; offset < points.length && nudged; offset += 2) {
+ var x = Math.floor(points[offset]);
+ var y = Math.floor(points[offset + 1]);
+ if (x < -1 || x > width || y < -1 || y > height) {
+ throw new Error();
+ }
+ nudged = false;
+ if (x == -1) {
+ points[offset] = 0;
+ nudged = true;
+ }
+ else if (x == width) {
+ points[offset] = width - 1;
+ nudged = true;
+ }
+ if (y == -1) {
+ points[offset + 1] = 0;
+ nudged = true;
+ }
+ else if (y == height) {
+ points[offset + 1] = height - 1;
+ nudged = true;
+ }
+ }
+ // Check and nudge points from end:
+ nudged = true;
+ for (var offset = points.length - 2; offset >= 0 && nudged; offset -= 2) {
+ var x = Math.floor(points[offset]);
+ var y = Math.floor(points[offset + 1]);
+ if (x < -1 || x > width || y < -1 || y > height) {
+ throw new Error();
+ }
+ nudged = false;
+ if (x == -1) {
+ points[offset] = 0;
+ nudged = true;
+ }
+ else if (x == width) {
+ points[offset] = width - 1;
+ nudged = true;
+ }
+ if (y == -1) {
+ points[offset + 1] = 0;
+ nudged = true;
+ }
+ else if (y == height) {
+ points[offset + 1] = height - 1;
+ nudged = true;
+ }
+ }
+ return points;
+ }
+ function bitArrayFromImage(image, dimension, transform) {
+ if (dimension <= 0) {
+ return null;
+ }
+ var bits = bitmatrix_1.BitMatrix.createEmpty(dimension, dimension);
+ var points = new Array(dimension << 1);
+ for (var y = 0; y < dimension; y++) {
+ var max = points.length;
+ var iValue = y + 0.5;
+ for (var x = 0; x < max; x += 2) {
+ points[x] = (x >> 1) + 0.5;
+ points[x + 1] = iValue;
+ }
+ points = perspective_transform_1.transformPoints(transform, points);
+ // Quick check to see if points transformed to something inside the image;
+ // sufficient to check the endpoints
+ try {
+ var nudgedPoints = checkAndNudgePoints(image.width, image.height, points);
+ }
+ catch (e) {
+ return null;
+ }
+ // try {
+ for (var x = 0; x < max; x += 2) {
+ bits.set(x >> 1, y, image.get(Math.floor(nudgedPoints[x]), Math.floor(nudgedPoints[x + 1])));
+ }
+ }
+ return bits;
+ }
+ function createTransform(topLeft, topRight, bottomLeft, alignmentPattern, dimension) {
+ var dimMinusThree = dimension - 3.5;
+ var bottomRightX;
+ var bottomRightY;
+ var sourceBottomRightX;
+ var sourceBottomRightY;
+ if (alignmentPattern != null) {
+ bottomRightX = alignmentPattern.x;
+ bottomRightY = alignmentPattern.y;
+ sourceBottomRightX = sourceBottomRightY = dimMinusThree - 3;
+ }
+ else {
+ // Don't have an alignment pattern, just make up the bottom-right point
+ bottomRightX = (topRight.x - topLeft.x) + bottomLeft.x;
+ bottomRightY = (topRight.y - topLeft.y) + bottomLeft.y;
+ sourceBottomRightX = sourceBottomRightY = dimMinusThree;
+ }
+ return perspective_transform_1.quadrilateralToQuadrilateral(3.5, 3.5, dimMinusThree, 3.5, sourceBottomRightX, sourceBottomRightY, 3.5, dimMinusThree, topLeft.x, topLeft.y, topRight.x, topRight.y, bottomRightX, bottomRightY, bottomLeft.x, bottomLeft.y);
+ }
+ // Taken from 6th grade algebra
+ function distance(x1, y1, x2, y2) {
+ return Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1));
+ }
+ // Attempts to locate an alignment pattern in a limited region of the image, which is guessed to contain it.
+ // overallEstModuleSize - estimated module size so far
+ // estAlignmentX - coordinate of center of area probably containing alignment pattern
+ // estAlignmentY - y coordinate of above
+ // allowanceFactor - number of pixels in all directions to search from the center
+ function findAlignmentInRegion(overallEstModuleSize, estAlignmentX, estAlignmentY, allowanceFactor, image) {
+ estAlignmentX = Math.floor(estAlignmentX);
+ estAlignmentY = Math.floor(estAlignmentY);
+ // Look for an alignment pattern (3 modules in size) around where it should be
+ var allowance = Math.floor(allowanceFactor * overallEstModuleSize);
+ var alignmentAreaLeftX = Math.max(0, estAlignmentX - allowance);
+ var alignmentAreaRightX = Math.min(image.width, estAlignmentX + allowance);
+ if (alignmentAreaRightX - alignmentAreaLeftX < overallEstModuleSize * 3) {
+ return null;
+ }
+ var alignmentAreaTopY = Math.max(0, estAlignmentY - allowance);
+ var alignmentAreaBottomY = Math.min(image.height - 1, estAlignmentY + allowance);
+ return alignment_finder_1.findAlignment(alignmentAreaLeftX, alignmentAreaTopY, alignmentAreaRightX - alignmentAreaLeftX, alignmentAreaBottomY - alignmentAreaTopY, overallEstModuleSize, image);
+ }
+ // Computes the dimension (number of modules on a size) of the QR Code based on the position of the finder
+ // patterns and estimated module size.
+ function computeDimension(topLeft, topRight, bottomLeft, moduleSize) {
+ var tltrCentersDimension = Math.round(distance(topLeft.x, topLeft.y, topRight.x, topRight.y) / moduleSize);
+ var tlblCentersDimension = Math.round(distance(topLeft.x, topLeft.y, bottomLeft.x, bottomLeft.y) / moduleSize);
+ var dimension = ((tltrCentersDimension + tlblCentersDimension) >> 1) + 7;
+ switch (dimension & 0x03) {
+ // mod 4
+ case 0:
+ dimension++;
+ break;
+ // 1? do nothing
+ case 2:
+ dimension--;
+ break;
+ }
+ return dimension;
+ }
+ // Deduces version information purely from QR Code dimensions.
+ // http://chan.catiewayne.com/z/src/131044167276.jpg
+ function getProvisionalVersionForDimension(dimension) {
+ if (dimension % 4 != 1) {
+ return null;
+ }
+ var versionNumber = (dimension - 17) >> 2;
+ if (versionNumber < 1 || versionNumber > 40) {
+ return null;
+ }
+ return version_1.getVersionForNumber(versionNumber);
+ }
+ // This method traces a line from a point in the image, in the direction towards another point.
+ // It begins in a black region, and keeps going until it finds white, then black, then white again.
+ // It reports the distance from the start to this point.
+ //
+ // This is used when figuring out how wide a finder pattern is, when the finder pattern
+ // may be skewed or rotated.
+ function sizeOfBlackWhiteBlackRun(fromX, fromY, toX, toY, image) {
+ fromX = Math.floor(fromX);
+ fromY = Math.floor(fromY);
+ toX = Math.floor(toX);
+ toY = Math.floor(toY);
+ // Mild variant of Bresenham's algorithm;
+ // see http://en.wikipedia.org/wiki/Bresenham's_line_algorithm
+ var steep = Math.abs(toY - fromY) > Math.abs(toX - fromX);
+ if (steep) {
+ var temp = fromX;
+ fromX = fromY;
+ fromY = temp;
+ temp = toX;
+ toX = toY;
+ toY = temp;
+ }
+ var dx = Math.abs(toX - fromX);
+ var dy = Math.abs(toY - fromY);
+ var error = -dx >> 1;
+ var xstep = fromX < toX ? 1 : -1;
+ var ystep = fromY < toY ? 1 : -1;
+ // In black pixels, looking for white, first or second time.
+ var state = 0;
+ // Loop up until x == toX, but not beyond
+ var xLimit = toX + xstep;
+ for (var x = fromX, y = fromY; x != xLimit; x += xstep) {
+ var realX = steep ? y : x;
+ var realY = steep ? x : y;
+ // Does current pixel mean we have moved white to black or vice versa?
+ // Scanning black in state 0,2 and white in state 1, so if we find the wrong
+ // color, advance to next state or end if we are in state 2 already
+ if ((state == 1) === image.get(realX, realY)) {
+ if (state == 2) {
+ return distance(x, y, fromX, fromY);
+ }
+ state++;
+ }
+ error += dy;
+ if (error > 0) {
+ if (y == toY) {
+ break;
+ }
+ y += ystep;
+ error -= dx;
+ }
+ }
+ // Found black-white-black; give the benefit of the doubt that the next pixel outside the image
+ // is "white" so this last point at (toX+xStep,toY) is the right ending. This is really a
+ // small approximation; (toX+xStep,toY+yStep) might be really correct. Ignore this.
+ if (state == 2) {
+ return distance(toX + xstep, toY, fromX, fromY);
+ }
+ // else we didn't find even black-white-black; no estimate is really possible
+ return NaN;
+ }
+ // Computes the total width of a finder pattern by looking for a black-white-black run from the center
+ // in the direction of another point (another finder pattern center), and in the opposite direction too.
+ function sizeOfBlackWhiteBlackRunBothWays(fromX, fromY, toX, toY, image) {
+ var result = sizeOfBlackWhiteBlackRun(fromX, fromY, toX, toY, image);
+ // Now count other way -- don't run off image though of course
+ var scale = 1;
+ var otherToX = fromX - (toX - fromX);
+ if (otherToX < 0) {
+ scale = fromX / (fromX - otherToX);
+ otherToX = 0;
+ }
+ else if (otherToX >= image.width) {
+ scale = (image.width - 1 - fromX) / (otherToX - fromX);
+ otherToX = image.width - 1;
+ }
+ var otherToY = (fromY - (toY - fromY) * scale);
+ scale = 1;
+ if (otherToY < 0) {
+ scale = fromY / (fromY - otherToY);
+ otherToY = 0;
+ }
+ else if (otherToY >= image.height) {
+ scale = (image.height - 1 - fromY) / (otherToY - fromY);
+ otherToY = image.height - 1;
+ }
+ otherToX = (fromX + (otherToX - fromX) * scale);
+ result += sizeOfBlackWhiteBlackRun(fromX, fromY, otherToX, otherToY, image);
+ return result - 1; // -1 because we counted the middle pixel twice
+ }
+ function calculateModuleSizeOneWay(pattern, otherPattern, image) {
+ var moduleSizeEst1 = sizeOfBlackWhiteBlackRunBothWays(pattern.x, pattern.y, otherPattern.x, otherPattern.y, image);
+ var moduleSizeEst2 = sizeOfBlackWhiteBlackRunBothWays(otherPattern.x, otherPattern.y, pattern.x, pattern.y, image);
+ if (helpers_1.isNaN(moduleSizeEst1)) {
+ return moduleSizeEst2 / 7;
+ }
+ if (helpers_1.isNaN(moduleSizeEst2)) {
+ return moduleSizeEst1 / 7;
+ }
+ // Average them, and divide by 7 since we've counted the width of 3 black modules,
+ // and 1 white and 1 black module on either side. Ergo, divide sum by 14.
+ return (moduleSizeEst1 + moduleSizeEst2) / 14;
+ }
+ // Computes an average estimated module size based on estimated derived from the positions of the three finder patterns.
+ function calculateModuleSize(topLeft, topRight, bottomLeft, image) {
+ return (calculateModuleSizeOneWay(topLeft, topRight, image) + calculateModuleSizeOneWay(topLeft, bottomLeft, image)) / 2;
+ }
+ function extract(image, location) {
+ var moduleSize = calculateModuleSize(location.topLeft, location.topRight, location.bottomLeft, image);
+ if (moduleSize < 1) {
+ return null;
+ }
+ var dimension = computeDimension(location.topLeft, location.topRight, location.bottomLeft, moduleSize);
+ if (!dimension) {
+ return null;
+ }
+ var provisionalVersion = getProvisionalVersionForDimension(dimension);
+ if (provisionalVersion == null) {
+ return null;
+ }
+ var modulesBetweenFPCenters = provisionalVersion.getDimensionForVersion() - 7;
+ var alignmentPattern = null;
+ // Anything above version 1 has an alignment pattern
+ if (provisionalVersion.alignmentPatternCenters.length > 0) {
+ // Guess where a "bottom right" finder pattern would have been
+ var bottomRightX = location.topRight.x - location.topLeft.x + location.bottomLeft.x;
+ var bottomRightY = location.topRight.y - location.topLeft.y + location.bottomLeft.y;
+ // Estimate that alignment pattern is closer by 3 modules
+ // from "bottom right" to known top left location
+ var correctionToTopLeft = 1 - 3 / modulesBetweenFPCenters;
+ var estAlignmentX = location.topLeft.x + correctionToTopLeft * (bottomRightX - location.topLeft.x);
+ var estAlignmentY = location.topLeft.y + correctionToTopLeft * (bottomRightY - location.topLeft.y);
+ // Kind of arbitrary -- expand search radius before giving up
+ for (var i = 4; i <= 16; i <<= 1) {
+ alignmentPattern = findAlignmentInRegion(moduleSize, estAlignmentX, estAlignmentY, i, image);
+ if (!alignmentPattern) {
+ continue;
+ }
+ break;
+ }
+ }
+ var transform = createTransform(location.topLeft, location.topRight, location.bottomLeft, alignmentPattern, dimension);
+ return bitArrayFromImage(image, dimension, transform);
+ }
+ exports.extract = extract;
+
+
+/***/ },
+/* 5 */
+/***/ function(module, exports, __webpack_require__) {
+
+ "use strict";
+ var helpers_1 = __webpack_require__(6);
+ function aboutEquals(center, moduleSize, i, j) {
+ if (Math.abs(i - center.y) <= moduleSize && Math.abs(j - center.x) <= moduleSize) {
+ var moduleSizeDiff = Math.abs(moduleSize - center.estimatedModuleSize);
+ return moduleSizeDiff <= 1 || moduleSizeDiff <= center.estimatedModuleSize;
+ }
+ return false;
+ }
+ function combineEstimate(center, i, j, newModuleSize) {
+ var combinedX = (center.x + j) / 2;
+ var combinedY = (center.y + i) / 2;
+ var combinedModuleSize = (center.estimatedModuleSize + newModuleSize) / 2;
+ return { x: combinedX, y: combinedY, estimatedModuleSize: combinedModuleSize };
+ }
+ // returns true if the proportions of the counts is close enough to the 1/1/1 ratios used by alignment
+ // patterns to be considered a match
+ function foundPatternCross(stateCount, moduleSize) {
+ var maxVariance = moduleSize / 2;
+ for (var i = 0; i < 3; i++) {
+ if (Math.abs(moduleSize - stateCount[i]) >= maxVariance) {
+ return false;
+ }
+ }
+ return true;
+ }
+ // Given a count of black/white/black pixels just seen and an end position,
+ // figures the location of the center of this black/white/black run.
+ function centerFromEnd(stateCount, end) {
+ var result = (end - stateCount[2]) - stateCount[1] / 2;
+ if (helpers_1.isNaN(result)) {
+ return null;
+ }
+ return result;
+ }
+ // After a horizontal scan finds a potential alignment pattern, this method
+ // "cross-checks" by scanning down vertically through the center of the possible
+ // alignment pattern to see if the same proportion is detected.
+ //
+ // startI - row where an alignment pattern was detected
+ // centerJ - center of the section that appears to cross an alignment pattern
+ // maxCount - maximum reasonable number of modules that should be observed in any reading state, based
+ // on the results of the horizontal scan
+ // originalStateCountTotal - The original state count total
+ function crossCheckVertical(startI, centerJ, maxCount, originalStateCountTotal, moduleSize, image) {
+ var maxI = image.height;
+ var stateCount = [0, 0, 0];
+ // Start counting up from center
+ var i = startI;
+ while (i >= 0 && image.get(centerJ, i) && stateCount[1] <= maxCount) {
+ stateCount[1]++;
+ i--;
+ }
+ // If already too many modules in this state or ran off the edge:
+ if (i < 0 || stateCount[1] > maxCount) {
+ return null;
+ }
+ while (i >= 0 && !image.get(centerJ, i) && stateCount[0] <= maxCount) {
+ stateCount[0]++;
+ i--;
+ }
+ if (stateCount[0] > maxCount) {
+ return null;
+ }
+ // Now also count down from center
+ i = startI + 1;
+ while (i < maxI && image.get(centerJ, i) && stateCount[1] <= maxCount) {
+ stateCount[1]++;
+ i++;
+ }
+ if (i == maxI || stateCount[1] > maxCount) {
+ return null;
+ }
+ while (i < maxI && !image.get(centerJ, i) && stateCount[2] <= maxCount) {
+ stateCount[2]++;
+ i++;
+ }
+ if (stateCount[2] > maxCount) {
+ return null;
+ }
+ var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2];
+ if (5 * Math.abs(stateCountTotal - originalStateCountTotal) >= 2 * originalStateCountTotal) {
+ return null;
+ }
+ return foundPatternCross(stateCount, moduleSize) ? centerFromEnd(stateCount, i) : null;
+ }
+ function findAlignment(startX, startY, width, height, moduleSize, image) {
+ // Global State :(
+ var possibleCenters = [];
+ // This is called when a horizontal scan finds a possible alignment pattern. It will
+ // cross check with a vertical scan, and if successful, will see if this pattern had been
+ // found on a previous horizontal scan. If so, we consider it confirmed and conclude we have
+ // found the alignment pattern.
+ //
+ // stateCount - reading state module counts from horizontal scan
+ // i - where alignment pattern may be found
+ // j - end of possible alignment pattern in row
+ function handlePossibleCenter(stateCount, i, j, moduleSize) {
+ var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2];
+ var centerJ = centerFromEnd(stateCount, j);
+ if (centerJ == null) {
+ return null;
+ }
+ var centerI = crossCheckVertical(i, Math.floor(centerJ), 2 * stateCount[1], stateCountTotal, moduleSize, image);
+ if (centerI != null) {
+ var estimatedModuleSize = (stateCount[0] + stateCount[1] + stateCount[2]) / 3;
+ for (var i2 in possibleCenters) {
+ var center = possibleCenters[i2];
+ // Look for about the same center and module size:
+ if (aboutEquals(center, estimatedModuleSize, centerI, centerJ)) {
+ return combineEstimate(center, centerI, centerJ, estimatedModuleSize);
+ }
+ }
+ // Hadn't found this before; save it
+ var point = { x: centerJ, y: centerI, estimatedModuleSize: estimatedModuleSize };
+ possibleCenters.push(point);
+ }
+ return null;
+ }
+ var maxJ = startX + width;
+ var middleI = startY + (height >> 1);
+ // We are looking for black/white/black modules in 1:1:1 ratio;
+ // this tracks the number of black/white/black modules seen so far
+ var stateCount = [0, 0, 0]; // WTF
+ for (var iGen = 0; iGen < height; iGen++) {
+ // Search from middle outwards
+ var i = middleI + ((iGen & 0x01) == 0 ? ((iGen + 1) >> 1) : -((iGen + 1) >> 1));
+ stateCount[0] = 0;
+ stateCount[1] = 0;
+ stateCount[2] = 0;
+ var j = startX;
+ // Burn off leading white pixels before anything else; if we start in the middle of
+ // a white run, it doesn't make sense to count its length, since we don't know if the
+ // white run continued to the left of the start point
+ while (j < maxJ && !image.get(j, i)) {
+ j++;
+ }
+ var currentState = 0;
+ while (j < maxJ) {
+ if (image.get(j, i)) {
+ // Black pixel
+ if (currentState == 1) {
+ // Counting black pixels
+ stateCount[currentState]++;
+ }
+ else {
+ // Counting white pixels
+ if (currentState == 2) {
+ // A winner?
+ if (foundPatternCross(stateCount, moduleSize)) {
+ // Yes
+ confirmed = handlePossibleCenter(stateCount, i, j, moduleSize);
+ if (confirmed != null) {
+ return confirmed;
+ }
+ }
+ stateCount[0] = stateCount[2];
+ stateCount[1] = 1;
+ stateCount[2] = 0;
+ currentState = 1;
+ }
+ else {
+ stateCount[++currentState]++;
+ }
+ }
+ }
+ else {
+ // White pixel
+ if (currentState == 1) {
+ // Counting black pixels
+ currentState++;
+ }
+ stateCount[currentState]++;
+ }
+ j++;
+ }
+ if (foundPatternCross(stateCount, moduleSize)) {
+ var confirmed = handlePossibleCenter(stateCount, i, moduleSize, maxJ);
+ if (confirmed != null) {
+ return confirmed;
+ }
+ }
+ }
+ // Hmm, nothing we saw was observed and confirmed twice. If we had
+ // any guess at all, return it.
+ if (possibleCenters.length != 0) {
+ return possibleCenters[0];
+ }
+ return null;
+ }
+ exports.findAlignment = findAlignment;
+
+
+/***/ },
+/* 6 */
+/***/ function(module, exports) {
+
+ "use strict";
+ var BITS_SET_IN_HALF_BYTE = [0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4];
+ function numBitsDiffering(a, b) {
+ a ^= b; // a now has a 1 bit exactly where its bit differs with b's
+ // Count bits set quickly with a series of lookups:
+ return BITS_SET_IN_HALF_BYTE[a & 0x0F] +
+ BITS_SET_IN_HALF_BYTE[((a >> 4) & 0x0F)] +
+ BITS_SET_IN_HALF_BYTE[((a >> 8) & 0x0F)] +
+ BITS_SET_IN_HALF_BYTE[((a >> 12) & 0x0F)] +
+ BITS_SET_IN_HALF_BYTE[((a >> 16) & 0x0F)] +
+ BITS_SET_IN_HALF_BYTE[((a >> 20) & 0x0F)] +
+ BITS_SET_IN_HALF_BYTE[((a >> 24) & 0x0F)] +
+ BITS_SET_IN_HALF_BYTE[((a >> 28) & 0x0F)];
+ }
+ exports.numBitsDiffering = numBitsDiffering;
+ // Taken from underscore JS
+ function isNaN(obj) {
+ return Object.prototype.toString.call(obj) === '[object Number]' && obj !== +obj;
+ }
+ exports.isNaN = isNaN;
+
+
+/***/ },
+/* 7 */
+/***/ function(module, exports) {
+
+ ///
+ "use strict";
+ function squareToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3) {
+ var dx3 = x0 - x1 + x2 - x3;
+ var dy3 = y0 - y1 + y2 - y3;
+ if (dx3 == 0 && dy3 == 0) {
+ // Affine
+ return {
+ a11: x1 - x0,
+ a21: x2 - x1,
+ a31: x0,
+ a12: y1 - y0,
+ a22: y2 - y1,
+ a32: y0,
+ a13: 0,
+ a23: 0,
+ a33: 1
+ };
+ }
+ else {
+ var dx1 = x1 - x2;
+ var dx2 = x3 - x2;
+ var dy1 = y1 - y2;
+ var dy2 = y3 - y2;
+ var denominator = dx1 * dy2 - dx2 * dy1;
+ var a13 = (dx3 * dy2 - dx2 * dy3) / denominator;
+ var a23 = (dx1 * dy3 - dx3 * dy1) / denominator;
+ return {
+ a11: x1 - x0 + a13 * x1,
+ a21: x3 - x0 + a23 * x3,
+ a31: x0,
+ a12: y1 - y0 + a13 * y1,
+ a22: y3 - y0 + a23 * y3,
+ a32: y0,
+ a13: a13,
+ a23: a23,
+ a33: 1
+ };
+ }
+ }
+ function buildAdjoint(i) {
+ return {
+ a11: i.a22 * i.a33 - i.a23 * i.a32,
+ a21: i.a23 * i.a31 - i.a21 * i.a33,
+ a31: i.a21 * i.a32 - i.a22 * i.a31,
+ a12: i.a13 * i.a32 - i.a12 * i.a33,
+ a22: i.a11 * i.a33 - i.a13 * i.a31,
+ a32: i.a12 * i.a31 - i.a11 * i.a32,
+ a13: i.a12 * i.a23 - i.a13 * i.a22,
+ a23: i.a13 * i.a21 - i.a11 * i.a23,
+ a33: i.a11 * i.a22 - i.a12 * i.a21
+ };
+ }
+ function times(a, b) {
+ return {
+ a11: a.a11 * b.a11 + a.a21 * b.a12 + a.a31 * b.a13,
+ a21: a.a11 * b.a21 + a.a21 * b.a22 + a.a31 * b.a23,
+ a31: a.a11 * b.a31 + a.a21 * b.a32 + a.a31 * b.a33,
+ a12: a.a12 * b.a11 + a.a22 * b.a12 + a.a32 * b.a13,
+ a22: a.a12 * b.a21 + a.a22 * b.a22 + a.a32 * b.a23,
+ a32: a.a12 * b.a31 + a.a22 * b.a32 + a.a32 * b.a33,
+ a13: a.a13 * b.a11 + a.a23 * b.a12 + a.a33 * b.a13,
+ a23: a.a13 * b.a21 + a.a23 * b.a22 + a.a33 * b.a23,
+ a33: a.a13 * b.a31 + a.a23 * b.a32 + a.a33 * b.a33
+ };
+ }
+ function quadrilateralToSquare(x0, y0, x1, y1, x2, y2, x3, y3) {
+ // Here, the adjoint serves as the inverse:
+ return buildAdjoint(squareToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3));
+ }
+ function transformPoints(transform, points) {
+ var max = points.length;
+ var a11 = transform.a11;
+ var a12 = transform.a12;
+ var a13 = transform.a13;
+ var a21 = transform.a21;
+ var a22 = transform.a22;
+ var a23 = transform.a23;
+ var a31 = transform.a31;
+ var a32 = transform.a32;
+ var a33 = transform.a33;
+ for (var i = 0; i < max; i += 2) {
+ var x = points[i];
+ var y = points[i + 1];
+ var denominator = a13 * x + a23 * y + a33;
+ points[i] = (a11 * x + a21 * y + a31) / denominator;
+ points[i + 1] = (a12 * x + a22 * y + a32) / denominator;
+ }
+ return points;
+ }
+ exports.transformPoints = transformPoints;
+ function quadrilateralToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3, x0p, y0p, x1p, y1p, x2p, y2p, x3p, y3p) {
+ var qToS = quadrilateralToSquare(x0, y0, x1, y1, x2, y2, x3, y3);
+ var sToQ = squareToQuadrilateral(x0p, y0p, x1p, y1p, x2p, y2p, x3p, y3p);
+ return times(sToQ, qToS);
+ }
+ exports.quadrilateralToQuadrilateral = quadrilateralToQuadrilateral;
+
+
+/***/ },
+/* 8 */
+/***/ function(module, exports, __webpack_require__) {
+
+ "use strict";
+ var helpers_1 = __webpack_require__(6);
+ var VERSION_DECODE_INFO = [
+ 0x07C94, 0x085BC, 0x09A99, 0x0A4D3, 0x0BBF6,
+ 0x0C762, 0x0D847, 0x0E60D, 0x0F928, 0x10B78,
+ 0x1145D, 0x12A17, 0x13532, 0x149A6, 0x15683,
+ 0x168C9, 0x177EC, 0x18EC4, 0x191E1, 0x1AFAB,
+ 0x1B08E, 0x1CC1A, 0x1D33F, 0x1ED75, 0x1F250,
+ 0x209D5, 0x216F0, 0x228BA, 0x2379F, 0x24B0B,
+ 0x2542E, 0x26A64, 0x27541, 0x28C69,
+ ];
+ var ECB = (function () {
+ function ECB(_count, _dataCodewords) {
+ this.count = _count;
+ this.dataCodewords = _dataCodewords;
+ }
+ return ECB;
+ }());
+ var ECBlocks = (function () {
+ function ECBlocks(_ecCodewordsPerBlock) {
+ var _ecBlocks = [];
+ for (var _i = 1; _i < arguments.length; _i++) {
+ _ecBlocks[_i - 1] = arguments[_i];
+ }
+ this.ecCodewordsPerBlock = _ecCodewordsPerBlock;
+ this.ecBlocks = _ecBlocks;
+ }
+ ECBlocks.prototype.getNumBlocks = function () {
+ return this.ecBlocks.reduce(function (a, b) { return (a + b.count); }, 0);
+ };
+ ECBlocks.prototype.getTotalECCodewords = function () {
+ return this.ecCodewordsPerBlock * this.getNumBlocks();
+ };
+ return ECBlocks;
+ }());
+ var Version = (function () {
+ function Version(_versionNumber, _alignmentPatternCenters) {
+ var _ecBlocks = [];
+ for (var _i = 2; _i < arguments.length; _i++) {
+ _ecBlocks[_i - 2] = arguments[_i];
+ }
+ this.versionNumber = _versionNumber;
+ this.alignmentPatternCenters = _alignmentPatternCenters;
+ this.ecBlocks = _ecBlocks;
+ var total = 0;
+ var ecCodewords = this.ecBlocks[0].ecCodewordsPerBlock;
+ var ecbArray = this.ecBlocks[0].ecBlocks;
+ ecbArray.forEach(function (ecBlock) {
+ total += ecBlock.count * (ecBlock.dataCodewords + ecCodewords);
+ });
+ this.totalCodewords = total;
+ }
+ Version.prototype.getDimensionForVersion = function () {
+ return 17 + 4 * this.versionNumber;
+ };
+ Version.prototype.getECBlocksForLevel = function (ecLevel) {
+ return this.ecBlocks[ecLevel.ordinal];
+ };
+ Version.decodeVersionInformation = function (versionBits) {
+ var bestDifference = Infinity;
+ var bestVersion = 0;
+ for (var i = 0; i < VERSION_DECODE_INFO.length; i++) {
+ var targetVersion = VERSION_DECODE_INFO[i];
+ // Do the version info bits match exactly? done.
+ if (targetVersion == versionBits) {
+ return getVersionForNumber(i + 7);
+ }
+ // Otherwise see if this is the closest to a real version info bit string
+ // we have seen so far
+ var bitsDifference = helpers_1.numBitsDiffering(versionBits, targetVersion);
+ if (bitsDifference < bestDifference) {
+ bestVersion = i + 7;
+ bestDifference = bitsDifference;
+ }
+ }
+ // We can tolerate up to 3 bits of error since no two version info codewords will
+ // differ in less than 8 bits.
+ if (bestDifference <= 3) {
+ return getVersionForNumber(bestVersion);
+ }
+ // If we didn't find a close enough match, fail
+ return null;
+ };
+ return Version;
+ }());
+ exports.Version = Version;
+ var VERSIONS = [
+ new Version(1, [], new ECBlocks(7, new ECB(1, 19)), new ECBlocks(10, new ECB(1, 16)), new ECBlocks(13, new ECB(1, 13)), new ECBlocks(17, new ECB(1, 9))),
+ new Version(2, [6, 18], new ECBlocks(10, new ECB(1, 34)), new ECBlocks(16, new ECB(1, 28)), new ECBlocks(22, new ECB(1, 22)), new ECBlocks(28, new ECB(1, 16))),
+ new Version(3, [6, 22], new ECBlocks(15, new ECB(1, 55)), new ECBlocks(26, new ECB(1, 44)), new ECBlocks(18, new ECB(2, 17)), new ECBlocks(22, new ECB(2, 13))),
+ new Version(4, [6, 26], new ECBlocks(20, new ECB(1, 80)), new ECBlocks(18, new ECB(2, 32)), new ECBlocks(26, new ECB(2, 24)), new ECBlocks(16, new ECB(4, 9))),
+ new Version(5, [6, 30], new ECBlocks(26, new ECB(1, 108)), new ECBlocks(24, new ECB(2, 43)), new ECBlocks(18, new ECB(2, 15), new ECB(2, 16)), new ECBlocks(22, new ECB(2, 11), new ECB(2, 12))),
+ new Version(6, [6, 34], new ECBlocks(18, new ECB(2, 68)), new ECBlocks(16, new ECB(4, 27)), new ECBlocks(24, new ECB(4, 19)), new ECBlocks(28, new ECB(4, 15))),
+ new Version(7, [6, 22, 38], new ECBlocks(20, new ECB(2, 78)), new ECBlocks(18, new ECB(4, 31)), new ECBlocks(18, new ECB(2, 14), new ECB(4, 15)), new ECBlocks(26, new ECB(4, 13), new ECB(1, 14))),
+ new Version(8, [6, 24, 42], new ECBlocks(24, new ECB(2, 97)), new ECBlocks(22, new ECB(2, 38), new ECB(2, 39)), new ECBlocks(22, new ECB(4, 18), new ECB(2, 19)), new ECBlocks(26, new ECB(4, 14), new ECB(2, 15))),
+ new Version(9, [6, 26, 46], new ECBlocks(30, new ECB(2, 116)), new ECBlocks(22, new ECB(3, 36), new ECB(2, 37)), new ECBlocks(20, new ECB(4, 16), new ECB(4, 17)), new ECBlocks(24, new ECB(4, 12), new ECB(4, 13))),
+ new Version(10, [6, 28, 50], new ECBlocks(18, new ECB(2, 68), new ECB(2, 69)), new ECBlocks(26, new ECB(4, 43), new ECB(1, 44)), new ECBlocks(24, new ECB(6, 19), new ECB(2, 20)), new ECBlocks(28, new ECB(6, 15), new ECB(2, 16))),
+ new Version(11, [6, 30, 54], new ECBlocks(20, new ECB(4, 81)), new ECBlocks(30, new ECB(1, 50), new ECB(4, 51)), new ECBlocks(28, new ECB(4, 22), new ECB(4, 23)), new ECBlocks(24, new ECB(3, 12), new ECB(8, 13))),
+ new Version(12, [6, 32, 58], new ECBlocks(24, new ECB(2, 92), new ECB(2, 93)), new ECBlocks(22, new ECB(6, 36), new ECB(2, 37)), new ECBlocks(26, new ECB(4, 20), new ECB(6, 21)), new ECBlocks(28, new ECB(7, 14), new ECB(4, 15))),
+ new Version(13, [6, 34, 62], new ECBlocks(26, new ECB(4, 107)), new ECBlocks(22, new ECB(8, 37), new ECB(1, 38)), new ECBlocks(24, new ECB(8, 20), new ECB(4, 21)), new ECBlocks(22, new ECB(12, 11), new ECB(4, 12))),
+ new Version(14, [6, 26, 46, 66], new ECBlocks(30, new ECB(3, 115), new ECB(1, 116)), new ECBlocks(24, new ECB(4, 40), new ECB(5, 41)), new ECBlocks(20, new ECB(11, 16), new ECB(5, 17)), new ECBlocks(24, new ECB(11, 12), new ECB(5, 13))),
+ new Version(15, [6, 26, 48, 70], new ECBlocks(22, new ECB(5, 87), new ECB(1, 88)), new ECBlocks(24, new ECB(5, 41), new ECB(5, 42)), new ECBlocks(30, new ECB(5, 24), new ECB(7, 25)), new ECBlocks(24, new ECB(11, 12), new ECB(7, 13))),
+ new Version(16, [6, 26, 50, 74], new ECBlocks(24, new ECB(5, 98), new ECB(1, 99)), new ECBlocks(28, new ECB(7, 45), new ECB(3, 46)), new ECBlocks(24, new ECB(15, 19), new ECB(2, 20)), new ECBlocks(30, new ECB(3, 15), new ECB(13, 16))),
+ new Version(17, [6, 30, 54, 78], new ECBlocks(28, new ECB(1, 107), new ECB(5, 108)), new ECBlocks(28, new ECB(10, 46), new ECB(1, 47)), new ECBlocks(28, new ECB(1, 22), new ECB(15, 23)), new ECBlocks(28, new ECB(2, 14), new ECB(17, 15))),
+ new Version(18, [6, 30, 56, 82], new ECBlocks(30, new ECB(5, 120), new ECB(1, 121)), new ECBlocks(26, new ECB(9, 43), new ECB(4, 44)), new ECBlocks(28, new ECB(17, 22), new ECB(1, 23)), new ECBlocks(28, new ECB(2, 14), new ECB(19, 15))),
+ new Version(19, [6, 30, 58, 86], new ECBlocks(28, new ECB(3, 113), new ECB(4, 114)), new ECBlocks(26, new ECB(3, 44), new ECB(11, 45)), new ECBlocks(26, new ECB(17, 21), new ECB(4, 22)), new ECBlocks(26, new ECB(9, 13), new ECB(16, 14))),
+ new Version(20, [6, 34, 62, 90], new ECBlocks(28, new ECB(3, 107), new ECB(5, 108)), new ECBlocks(26, new ECB(3, 41), new ECB(13, 42)), new ECBlocks(30, new ECB(15, 24), new ECB(5, 25)), new ECBlocks(28, new ECB(15, 15), new ECB(10, 16))),
+ new Version(21, [6, 28, 50, 72, 94], new ECBlocks(28, new ECB(4, 116), new ECB(4, 117)), new ECBlocks(26, new ECB(17, 42)), new ECBlocks(28, new ECB(17, 22), new ECB(6, 23)), new ECBlocks(30, new ECB(19, 16), new ECB(6, 17))),
+ new Version(22, [6, 26, 50, 74, 98], new ECBlocks(28, new ECB(2, 111), new ECB(7, 112)), new ECBlocks(28, new ECB(17, 46)), new ECBlocks(30, new ECB(7, 24), new ECB(16, 25)), new ECBlocks(24, new ECB(34, 13))),
+ new Version(23, [6, 30, 54, 74, 102], new ECBlocks(30, new ECB(4, 121), new ECB(5, 122)), new ECBlocks(28, new ECB(4, 47), new ECB(14, 48)), new ECBlocks(30, new ECB(11, 24), new ECB(14, 25)), new ECBlocks(30, new ECB(16, 15), new ECB(14, 16))),
+ new Version(24, [6, 28, 54, 80, 106], new ECBlocks(30, new ECB(6, 117), new ECB(4, 118)), new ECBlocks(28, new ECB(6, 45), new ECB(14, 46)), new ECBlocks(30, new ECB(11, 24), new ECB(16, 25)), new ECBlocks(30, new ECB(30, 16), new ECB(2, 17))),
+ new Version(25, [6, 32, 58, 84, 110], new ECBlocks(26, new ECB(8, 106), new ECB(4, 107)), new ECBlocks(28, new ECB(8, 47), new ECB(13, 48)), new ECBlocks(30, new ECB(7, 24), new ECB(22, 25)), new ECBlocks(30, new ECB(22, 15), new ECB(13, 16))),
+ new Version(26, [6, 30, 58, 86, 114], new ECBlocks(28, new ECB(10, 114), new ECB(2, 115)), new ECBlocks(28, new ECB(19, 46), new ECB(4, 47)), new ECBlocks(28, new ECB(28, 22), new ECB(6, 23)), new ECBlocks(30, new ECB(33, 16), new ECB(4, 17))),
+ new Version(27, [6, 34, 62, 90, 118], new ECBlocks(30, new ECB(8, 122), new ECB(4, 123)), new ECBlocks(28, new ECB(22, 45), new ECB(3, 46)), new ECBlocks(30, new ECB(8, 23), new ECB(26, 24)), new ECBlocks(30, new ECB(12, 15), new ECB(28, 16))),
+ new Version(28, [6, 26, 50, 74, 98, 122], new ECBlocks(30, new ECB(3, 117), new ECB(10, 118)), new ECBlocks(28, new ECB(3, 45), new ECB(23, 46)), new ECBlocks(30, new ECB(4, 24), new ECB(31, 25)), new ECBlocks(30, new ECB(11, 15), new ECB(31, 16))),
+ new Version(29, [6, 30, 54, 78, 102, 126], new ECBlocks(30, new ECB(7, 116), new ECB(7, 117)), new ECBlocks(28, new ECB(21, 45), new ECB(7, 46)), new ECBlocks(30, new ECB(1, 23), new ECB(37, 24)), new ECBlocks(30, new ECB(19, 15), new ECB(26, 16))),
+ new Version(30, [6, 26, 52, 78, 104, 130], new ECBlocks(30, new ECB(5, 115), new ECB(10, 116)), new ECBlocks(28, new ECB(19, 47), new ECB(10, 48)), new ECBlocks(30, new ECB(15, 24), new ECB(25, 25)), new ECBlocks(30, new ECB(23, 15), new ECB(25, 16))),
+ new Version(31, [6, 30, 56, 82, 108, 134], new ECBlocks(30, new ECB(13, 115), new ECB(3, 116)), new ECBlocks(28, new ECB(2, 46), new ECB(29, 47)), new ECBlocks(30, new ECB(42, 24), new ECB(1, 25)), new ECBlocks(30, new ECB(23, 15), new ECB(28, 16))),
+ new Version(32, [6, 34, 60, 86, 112, 138], new ECBlocks(30, new ECB(17, 115)), new ECBlocks(28, new ECB(10, 46), new ECB(23, 47)), new ECBlocks(30, new ECB(10, 24), new ECB(35, 25)), new ECBlocks(30, new ECB(19, 15), new ECB(35, 16))),
+ new Version(33, [6, 30, 58, 86, 114, 142], new ECBlocks(30, new ECB(17, 115), new ECB(1, 116)), new ECBlocks(28, new ECB(14, 46), new ECB(21, 47)), new ECBlocks(30, new ECB(29, 24), new ECB(19, 25)), new ECBlocks(30, new ECB(11, 15), new ECB(46, 16))),
+ new Version(34, [6, 34, 62, 90, 118, 146], new ECBlocks(30, new ECB(13, 115), new ECB(6, 116)), new ECBlocks(28, new ECB(14, 46), new ECB(23, 47)), new ECBlocks(30, new ECB(44, 24), new ECB(7, 25)), new ECBlocks(30, new ECB(59, 16), new ECB(1, 17))),
+ new Version(35, [6, 30, 54, 78, 102, 126, 150], new ECBlocks(30, new ECB(12, 121), new ECB(7, 122)), new ECBlocks(28, new ECB(12, 47), new ECB(26, 48)), new ECBlocks(30, new ECB(39, 24), new ECB(14, 25)), new ECBlocks(30, new ECB(22, 15), new ECB(41, 16))),
+ new Version(36, [6, 24, 50, 76, 102, 128, 154], new ECBlocks(30, new ECB(6, 121), new ECB(14, 122)), new ECBlocks(28, new ECB(6, 47), new ECB(34, 48)), new ECBlocks(30, new ECB(46, 24), new ECB(10, 25)), new ECBlocks(30, new ECB(2, 15), new ECB(64, 16))),
+ new Version(37, [6, 28, 54, 80, 106, 132, 158], new ECBlocks(30, new ECB(17, 122), new ECB(4, 123)), new ECBlocks(28, new ECB(29, 46), new ECB(14, 47)), new ECBlocks(30, new ECB(49, 24), new ECB(10, 25)), new ECBlocks(30, new ECB(24, 15), new ECB(46, 16))),
+ new Version(38, [6, 32, 58, 84, 110, 136, 162], new ECBlocks(30, new ECB(4, 122), new ECB(18, 123)), new ECBlocks(28, new ECB(13, 46), new ECB(32, 47)), new ECBlocks(30, new ECB(48, 24), new ECB(14, 25)), new ECBlocks(30, new ECB(42, 15), new ECB(32, 16))),
+ new Version(39, [6, 26, 54, 82, 110, 138, 166], new ECBlocks(30, new ECB(20, 117), new ECB(4, 118)), new ECBlocks(28, new ECB(40, 47), new ECB(7, 48)), new ECBlocks(30, new ECB(43, 24), new ECB(22, 25)), new ECBlocks(30, new ECB(10, 15), new ECB(67, 16))),
+ new Version(40, [6, 30, 58, 86, 114, 142, 170], new ECBlocks(30, new ECB(19, 118), new ECB(6, 119)), new ECBlocks(28, new ECB(18, 47), new ECB(31, 48)), new ECBlocks(30, new ECB(34, 24), new ECB(34, 25)), new ECBlocks(30, new ECB(20, 15), new ECB(61, 16))),
+ ];
+ function getVersionForNumber(versionNumber) {
+ if (versionNumber < 1 || versionNumber > 40) {
+ throw new Error("Invalid version number " + versionNumber);
+ }
+ return VERSIONS[versionNumber - 1];
+ }
+ exports.getVersionForNumber = getVersionForNumber;
+
+
+/***/ },
+/* 9 */
+/***/ function(module, exports, __webpack_require__) {
+
+ "use strict";
+ var bitmatrix_1 = __webpack_require__(2);
+ var decodeqrdata_1 = __webpack_require__(10);
+ var helpers_1 = __webpack_require__(6);
+ var reedsolomon_1 = __webpack_require__(12);
+ var version_1 = __webpack_require__(8);
+ var FORMAT_INFO_MASK_QR = 0x5412;
+ var FORMAT_INFO_DECODE_LOOKUP = [
+ [0x5412, 0x00],
+ [0x5125, 0x01],
+ [0x5E7C, 0x02],
+ [0x5B4B, 0x03],
+ [0x45F9, 0x04],
+ [0x40CE, 0x05],
+ [0x4F97, 0x06],
+ [0x4AA0, 0x07],
+ [0x77C4, 0x08],
+ [0x72F3, 0x09],
+ [0x7DAA, 0x0A],
+ [0x789D, 0x0B],
+ [0x662F, 0x0C],
+ [0x6318, 0x0D],
+ [0x6C41, 0x0E],
+ [0x6976, 0x0F],
+ [0x1689, 0x10],
+ [0x13BE, 0x11],
+ [0x1CE7, 0x12],
+ [0x19D0, 0x13],
+ [0x0762, 0x14],
+ [0x0255, 0x15],
+ [0x0D0C, 0x16],
+ [0x083B, 0x17],
+ [0x355F, 0x18],
+ [0x3068, 0x19],
+ [0x3F31, 0x1A],
+ [0x3A06, 0x1B],
+ [0x24B4, 0x1C],
+ [0x2183, 0x1D],
+ [0x2EDA, 0x1E],
+ [0x2BED, 0x1F],
+ ];
+ var DATA_MASKS = [
+ function (i, j) { return ((i + j) & 0x01) === 0; },
+ function (i, j) { return (i & 0x01) === 0; },
+ function (i, j) { return j % 3 == 0; },
+ function (i, j) { return (i + j) % 3 === 0; },
+ function (i, j) { return (((i >> 1) + (j / 3)) & 0x01) === 0; },
+ function (i, j) { return ((i * j) & 0x01) + ((i * j) % 3) === 0; },
+ function (i, j) { return ((((i * j) & 0x01) + ((i * j) % 3)) & 0x01) === 0; },
+ function (i, j) { return ((((i + j) & 0x01) + ((i * j) % 3)) & 0x01) === 0; },
+ ];
+ var ERROR_CORRECTION_LEVELS = [
+ { ordinal: 1, bits: 0x00, name: "M" },
+ { ordinal: 0, bits: 0x01, name: "L" },
+ { ordinal: 3, bits: 0x02, name: "H" },
+ { ordinal: 2, bits: 0x03, name: "Q" },
+ ];
+ function buildFunctionPattern(version) {
+ var dimension = version.getDimensionForVersion();
+ var emptyArray = new Array(dimension * dimension);
+ for (var i = 0; i < emptyArray.length; i++) {
+ emptyArray[i] = false;
+ }
+ var bitMatrix = new bitmatrix_1.BitMatrix(emptyArray, dimension);
+ ///BitMatrix bitMatrix = new BitMatrix(dimension);
+ // Top left finder pattern + separator + format
+ bitMatrix.setRegion(0, 0, 9, 9);
+ // Top right finder pattern + separator + format
+ bitMatrix.setRegion(dimension - 8, 0, 8, 9);
+ // Bottom left finder pattern + separator + format
+ bitMatrix.setRegion(0, dimension - 8, 9, 8);
+ // Alignment patterns
+ var max = version.alignmentPatternCenters.length;
+ for (var x = 0; x < max; x++) {
+ var i = version.alignmentPatternCenters[x] - 2;
+ for (var y = 0; y < max; y++) {
+ if ((x == 0 && (y == 0 || y == max - 1)) || (x == max - 1 && y == 0)) {
+ // No alignment patterns near the three finder paterns
+ continue;
+ }
+ bitMatrix.setRegion(version.alignmentPatternCenters[y] - 2, i, 5, 5);
+ }
+ }
+ // Vertical timing pattern
+ bitMatrix.setRegion(6, 9, 1, dimension - 17);
+ // Horizontal timing pattern
+ bitMatrix.setRegion(9, 6, dimension - 17, 1);
+ if (version.versionNumber > 6) {
+ // Version info, top right
+ bitMatrix.setRegion(dimension - 11, 0, 3, 6);
+ // Version info, bottom left
+ bitMatrix.setRegion(0, dimension - 11, 6, 3);
+ }
+ return bitMatrix;
+ }
+ function readCodewords(matrix, version, formatInfo) {
+ // Get the data mask for the format used in this QR Code. This will exclude
+ // some bits from reading as we wind through the bit matrix.
+ var dataMask = DATA_MASKS[formatInfo.dataMask];
+ var dimension = matrix.height;
+ var funcPattern = buildFunctionPattern(version);
+ var readingUp = true;
+ var result = [];
+ var resultOffset = 0;
+ var currentByte = 0;
+ var bitsRead = 0;
+ // Read columns in pairs, from right to left
+ for (var j = dimension - 1; j > 0; j -= 2) {
+ if (j == 6) {
+ // Skip whole column with vertical alignment pattern;
+ // saves time and makes the other code proceed more cleanly
+ j--;
+ }
+ // Read alternatingly from bottom to top then top to bottom
+ for (var count = 0; count < dimension; count++) {
+ var i = readingUp ? dimension - 1 - count : count;
+ for (var col = 0; col < 2; col++) {
+ // Ignore bits covered by the function pattern
+ if (!funcPattern.get(j - col, i)) {
+ // Read a bit
+ bitsRead++;
+ currentByte <<= 1;
+ if (matrix.get(j - col, i) !== dataMask(i, j - col)) {
+ currentByte |= 1;
+ }
+ // If we've made a whole byte, save it off
+ if (bitsRead == 8) {
+ result[resultOffset++] = currentByte & 0xFF;
+ bitsRead = 0;
+ currentByte = 0;
+ }
+ }
+ }
+ }
+ readingUp = !readingUp; // switch directions
+ }
+ if (resultOffset != version.totalCodewords) {
+ return null;
+ }
+ return result;
+ }
+ function readVersion(matrix) {
+ var dimension = matrix.height;
+ var provisionalVersion = (dimension - 17) >> 2;
+ if (provisionalVersion <= 6) {
+ return version_1.getVersionForNumber(provisionalVersion);
+ }
+ // Read top-right version info: 3 wide by 6 tall
+ var versionBits = 0;
+ var ijMin = dimension - 11;
+ for (var j = 5; j >= 0; j--) {
+ for (var i = dimension - 9; i >= ijMin; i--) {
+ versionBits = matrix.copyBit(i, j, versionBits);
+ }
+ }
+ var parsedVersion = version_1.Version.decodeVersionInformation(versionBits);
+ if (parsedVersion != null && parsedVersion.getDimensionForVersion() == dimension) {
+ return parsedVersion;
+ }
+ // Hmm, failed. Try bottom left: 6 wide by 3 tall
+ versionBits = 0;
+ for (var i = 5; i >= 0; i--) {
+ for (var j = dimension - 9; j >= ijMin; j--) {
+ versionBits = matrix.copyBit(i, j, versionBits);
+ }
+ }
+ parsedVersion = version_1.Version.decodeVersionInformation(versionBits);
+ if (parsedVersion != null && parsedVersion.getDimensionForVersion() == dimension) {
+ return parsedVersion;
+ }
+ return null;
+ }
+ function newFormatInformation(formatInfo) {
+ return {
+ errorCorrectionLevel: ERROR_CORRECTION_LEVELS[(formatInfo >> 3) & 0x03],
+ dataMask: formatInfo & 0x07
+ };
+ }
+ function doDecodeFormatInformation(maskedFormatInfo1, maskedFormatInfo2) {
+ // Find the int in FORMAT_INFO_DECODE_LOOKUP with fewest bits differing
+ var bestDifference = Infinity;
+ var bestFormatInfo = 0;
+ for (var i = 0; i < FORMAT_INFO_DECODE_LOOKUP.length; i++) {
+ var decodeInfo = FORMAT_INFO_DECODE_LOOKUP[i];
+ var targetInfo = decodeInfo[0];
+ if (targetInfo == maskedFormatInfo1 || targetInfo == maskedFormatInfo2) {
+ // Found an exact match
+ return newFormatInformation(decodeInfo[1]);
+ }
+ var bitsDifference = helpers_1.numBitsDiffering(maskedFormatInfo1, targetInfo);
+ if (bitsDifference < bestDifference) {
+ bestFormatInfo = decodeInfo[1];
+ bestDifference = bitsDifference;
+ }
+ if (maskedFormatInfo1 != maskedFormatInfo2) {
+ // also try the other option
+ bitsDifference = helpers_1.numBitsDiffering(maskedFormatInfo2, targetInfo);
+ if (bitsDifference < bestDifference) {
+ bestFormatInfo = decodeInfo[1];
+ bestDifference = bitsDifference;
+ }
+ }
+ }
+ // Hamming distance of the 32 masked codes is 7, by construction, so <= 3 bits
+ // differing means we found a match
+ if (bestDifference <= 3)
+ return newFormatInformation(bestFormatInfo);
+ return null;
+ }
+ function decodeFormatInformation(maskedFormatInfo1, maskedFormatInfo2) {
+ var formatInfo = doDecodeFormatInformation(maskedFormatInfo1, maskedFormatInfo2);
+ if (formatInfo) {
+ return formatInfo;
+ }
+ // Should return null, but, some QR codes apparently
+ // do not mask this info. Try again by actually masking the pattern
+ // first
+ return doDecodeFormatInformation(maskedFormatInfo1 ^ FORMAT_INFO_MASK_QR, maskedFormatInfo2 ^ FORMAT_INFO_MASK_QR);
+ }
+ function readFormatInformation(matrix) {
+ // Read top-left format info bits
+ var formatInfoBits1 = 0;
+ for (var i = 0; i < 6; i++) {
+ formatInfoBits1 = matrix.copyBit(i, 8, formatInfoBits1);
+ }
+ // .. and skip a bit in the timing pattern ...
+ formatInfoBits1 = matrix.copyBit(7, 8, formatInfoBits1);
+ formatInfoBits1 = matrix.copyBit(8, 8, formatInfoBits1);
+ formatInfoBits1 = matrix.copyBit(8, 7, formatInfoBits1);
+ // .. and skip a bit in the timing pattern ...
+ for (var j = 5; j >= 0; j--) {
+ formatInfoBits1 = matrix.copyBit(8, j, formatInfoBits1);
+ }
+ // Read the top-right/bottom-left pattern too
+ var dimension = matrix.height;
+ var formatInfoBits2 = 0;
+ var jMin = dimension - 7;
+ for (var j = dimension - 1; j >= jMin; j--) {
+ formatInfoBits2 = matrix.copyBit(8, j, formatInfoBits2);
+ }
+ for (var i = dimension - 8; i < dimension; i++) {
+ formatInfoBits2 = matrix.copyBit(i, 8, formatInfoBits2);
+ }
+ // parsedFormatInfo = FormatInformation.decodeFormatInformation(formatInfoBits1, formatInfoBits2);
+ var parsedFormatInfo = decodeFormatInformation(formatInfoBits1, formatInfoBits2);
+ if (parsedFormatInfo != null) {
+ return parsedFormatInfo;
+ }
+ return null;
+ }
+ function getDataBlocks(rawCodewords, version, ecLevel) {
+ if (rawCodewords.length != version.totalCodewords) {
+ throw new Error("Invalid number of codewords for version; got " + rawCodewords.length + " expected " + version.totalCodewords);
+ }
+ // Figure out the number and size of data blocks used by this version and
+ // error correction level
+ var ecBlocks = version.getECBlocksForLevel(ecLevel);
+ // First count the total number of data blocks
+ var totalBlocks = 0;
+ var ecBlockArray = ecBlocks.ecBlocks;
+ ecBlockArray.forEach(function (ecBlock) {
+ totalBlocks += ecBlock.count;
+ });
+ // Now establish DataBlocks of the appropriate size and number of data codewords
+ var result = new Array(totalBlocks);
+ var numResultBlocks = 0;
+ ecBlockArray.forEach(function (ecBlock) {
+ for (var i = 0; i < ecBlock.count; i++) {
+ var numDataCodewords = ecBlock.dataCodewords;
+ var numBlockCodewords = ecBlocks.ecCodewordsPerBlock + numDataCodewords;
+ result[numResultBlocks++] = { numDataCodewords: numDataCodewords, codewords: new Array(numBlockCodewords) };
+ }
+ });
+ // All blocks have the same amount of data, except that the last n
+ // (where n may be 0) have 1 more byte. Figure out where these start.
+ var shorterBlocksTotalCodewords = result[0].codewords.length;
+ var longerBlocksStartAt = result.length - 1;
+ while (longerBlocksStartAt >= 0) {
+ var numCodewords = result[longerBlocksStartAt].codewords.length;
+ if (numCodewords == shorterBlocksTotalCodewords) {
+ break;
+ }
+ longerBlocksStartAt--;
+ }
+ longerBlocksStartAt++;
+ var shorterBlocksNumDataCodewords = shorterBlocksTotalCodewords - ecBlocks.ecCodewordsPerBlock;
+ // The last elements of result may be 1 element longer;
+ // first fill out as many elements as all of them have
+ var rawCodewordsOffset = 0;
+ for (var i = 0; i < shorterBlocksNumDataCodewords; i++) {
+ for (var j = 0; j < numResultBlocks; j++) {
+ result[j].codewords[i] = rawCodewords[rawCodewordsOffset++];
+ }
+ }
+ // Fill out the last data block in the longer ones
+ for (var j = longerBlocksStartAt; j < numResultBlocks; j++) {
+ result[j].codewords[shorterBlocksNumDataCodewords] = rawCodewords[rawCodewordsOffset++];
+ }
+ // Now add in error correction blocks
+ var max = result[0].codewords.length;
+ for (var i = shorterBlocksNumDataCodewords; i < max; i++) {
+ for (var j = 0; j < numResultBlocks; j++) {
+ var iOffset = j < longerBlocksStartAt ? i : i + 1;
+ result[j].codewords[iOffset] = rawCodewords[rawCodewordsOffset++];
+ }
+ }
+ return result;
+ }
+ function correctErrors(codewordBytes, numDataCodewords) {
+ var rsDecoder = new reedsolomon_1.ReedSolomonDecoder();
+ var numCodewords = codewordBytes.length;
+ // First read into an array of ints
+ var codewordsInts = new Array(numCodewords);
+ for (var i = 0; i < numCodewords; i++) {
+ codewordsInts[i] = codewordBytes[i] & 0xFF;
+ }
+ var numECCodewords = codewordBytes.length - numDataCodewords;
+ if (!rsDecoder.decode(codewordsInts, numECCodewords))
+ return false;
+ // Copy back into array of bytes -- only need to worry about the bytes that were data
+ // We don't care about errors in the error-correction codewords
+ for (var i = 0; i < numDataCodewords; i++) {
+ codewordBytes[i] = codewordsInts[i];
+ }
+ return true;
+ }
+ function decodeMatrix(matrix) {
+ var version = readVersion(matrix);
+ if (!version) {
+ return null;
+ }
+ var formatInfo = readFormatInformation(matrix);
+ if (!formatInfo) {
+ return null;
+ }
+ var ecLevel = formatInfo.errorCorrectionLevel;
+ // Read codewords
+ var codewords = readCodewords(matrix, version, formatInfo);
+ if (!codewords) {
+ return null;
+ }
+ // Separate into data blocks
+ var dataBlocks = getDataBlocks(codewords, version, ecLevel);
+ // Count total number of data bytes
+ var totalBytes = 0;
+ dataBlocks.forEach(function (dataBlock) {
+ totalBytes += dataBlock.numDataCodewords;
+ });
+ var resultBytes = new Array(totalBytes);
+ var resultOffset = 0;
+ // Error-correct and copy data blocks together into a stream of bytes
+ for (var _i = 0, dataBlocks_1 = dataBlocks; _i < dataBlocks_1.length; _i++) {
+ var dataBlock = dataBlocks_1[_i];
+ var codewordBytes = dataBlock.codewords;
+ var numDataCodewords = dataBlock.numDataCodewords;
+ if (!correctErrors(codewordBytes, numDataCodewords))
+ return null;
+ for (var i = 0; i < numDataCodewords; i++) {
+ resultBytes[resultOffset++] = codewordBytes[i];
+ }
+ }
+ return decodeqrdata_1.decodeQRdata(resultBytes, version.versionNumber, ecLevel.name);
+ }
+ function decode(matrix) {
+ if (matrix == null) {
+ return null;
+ }
+ var result = decodeMatrix(matrix);
+ if (result) {
+ return result;
+ }
+ // Decoding didn't work, try mirroring the QR
+ matrix.mirror();
+ return decodeMatrix(matrix);
+ }
+ exports.decode = decode;
+
+
+/***/ },
+/* 10 */
+/***/ function(module, exports, __webpack_require__) {
+
+ "use strict";
+ var bitstream_1 = __webpack_require__(11);
+ function toAlphaNumericByte(value) {
+ var ALPHANUMERIC_CHARS = ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B',
+ 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N',
+ 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
+ ' ', '$', '%', '*', '+', '-', '.', '/', ':'];
+ if (value >= ALPHANUMERIC_CHARS.length) {
+ throw new Error("Could not decode alphanumeric char");
+ }
+ return ALPHANUMERIC_CHARS[value].charCodeAt(0);
+ }
+ var Mode = (function () {
+ function Mode(characterCountBitsForVersions, bits) {
+ this.characterCountBitsForVersions = characterCountBitsForVersions;
+ this.bits = bits;
+ }
+ Mode.prototype.getCharacterCountBits = function (version) {
+ if (this.characterCountBitsForVersions == null) {
+ throw new Error("Character count doesn't apply to this mode");
+ }
+ var offset;
+ if (version <= 9) {
+ offset = 0;
+ }
+ else if (version <= 26) {
+ offset = 1;
+ }
+ else {
+ offset = 2;
+ }
+ return this.characterCountBitsForVersions[offset];
+ };
+ return Mode;
+ }());
+ var TERMINATOR_MODE = new Mode([0, 0, 0], 0x00); // Not really a mod...
+ var NUMERIC_MODE = new Mode([10, 12, 14], 0x01);
+ var ALPHANUMERIC_MODE = new Mode([9, 11, 13], 0x02);
+ var STRUCTURED_APPEND_MODE = new Mode([0, 0, 0], 0x03); // Not supported
+ var BYTE_MODE = new Mode([8, 16, 16], 0x04);
+ var ECI_MODE = new Mode(null, 0x07); // character counts don't apply
+ var KANJI_MODE = new Mode([8, 10, 12], 0x08);
+ var FNC1_FIRST_POSITION_MODE = new Mode(null, 0x05);
+ var FNC1_SECOND_POSITION_MODE = new Mode(null, 0x09);
+ var HANZI_MODE = new Mode([8, 10, 12], 0x0D);
+ function modeForBits(bits) {
+ switch (bits) {
+ case 0x0:
+ return TERMINATOR_MODE;
+ case 0x1:
+ return NUMERIC_MODE;
+ case 0x2:
+ return ALPHANUMERIC_MODE;
+ case 0x3:
+ return STRUCTURED_APPEND_MODE;
+ case 0x4:
+ return BYTE_MODE;
+ case 0x5:
+ return FNC1_FIRST_POSITION_MODE;
+ case 0x7:
+ return ECI_MODE;
+ case 0x8:
+ return KANJI_MODE;
+ case 0x9:
+ return FNC1_SECOND_POSITION_MODE;
+ case 0xD:
+ // 0xD is defined in GBT 18284-2000, may not be supported in foreign country
+ return HANZI_MODE;
+ default:
+ throw new Error("Couldn't decode mode from byte array");
+ }
+ }
+ function parseECIValue(bits) {
+ var firstByte = bits.readBits(8);
+ if ((firstByte & 0x80) == 0) {
+ // just one byte
+ return firstByte & 0x7F;
+ }
+ if ((firstByte & 0xC0) == 0x80) {
+ // two bytes
+ var secondByte = bits.readBits(8);
+ return ((firstByte & 0x3F) << 8) | secondByte;
+ }
+ if ((firstByte & 0xE0) == 0xC0) {
+ // three bytes
+ var secondThirdBytes = bits.readBits(16);
+ return ((firstByte & 0x1F) << 16) | secondThirdBytes;
+ }
+ throw new Error("Bad ECI bits starting with byte " + firstByte);
+ }
+ function decodeHanziSegment(bits, result, count) {
+ // Don't crash trying to read more bits than we have available.
+ if (count * 13 > bits.available()) {
+ return false;
+ }
+ // Each character will require 2 bytes. Read the characters as 2-byte pairs
+ // and decode as GB2312 afterwards
+ var buffer = new Array(2 * count);
+ var offset = 0;
+ while (count > 0) {
+ // Each 13 bits encodes a 2-byte character
+ var twoBytes = bits.readBits(13);
+ var assembledTwoBytes = (Math.floor(twoBytes / 0x060) << 8) | (twoBytes % 0x060);
+ if (assembledTwoBytes < 0x003BF) {
+ // In the 0xA1A1 to 0xAAFE range
+ assembledTwoBytes += 0x0A1A1;
+ }
+ else {
+ // In the 0xB0A1 to 0xFAFE range
+ assembledTwoBytes += 0x0A6A1;
+ }
+ buffer[offset] = ((assembledTwoBytes >> 8) & 0xFF);
+ buffer[offset + 1] = (assembledTwoBytes & 0xFF);
+ offset += 2;
+ count--;
+ }
+ result.val = buffer;
+ return true;
+ }
+ function decodeNumericSegment(bits, result, count) {
+ // Read three digits at a time
+ while (count >= 3) {
+ // Each 10 bits encodes three digits
+ if (bits.available() < 10) {
+ return false;
+ }
+ var threeDigitsBits = bits.readBits(10);
+ if (threeDigitsBits >= 1000) {
+ return false;
+ }
+ result.val.push(toAlphaNumericByte(Math.floor(threeDigitsBits / 100)));
+ result.val.push(toAlphaNumericByte(Math.floor(threeDigitsBits / 10) % 10));
+ result.val.push(toAlphaNumericByte(threeDigitsBits % 10));
+ count -= 3;
+ }
+ if (count == 2) {
+ // Two digits left over to read, encoded in 7 bits
+ if (bits.available() < 7) {
+ return false;
+ }
+ var twoDigitsBits = bits.readBits(7);
+ if (twoDigitsBits >= 100) {
+ return false;
+ }
+ result.val.push(toAlphaNumericByte(Math.floor(twoDigitsBits / 10)));
+ result.val.push(toAlphaNumericByte(twoDigitsBits % 10));
+ }
+ else if (count == 1) {
+ // One digit left over to read
+ if (bits.available() < 4) {
+ return false;
+ }
+ var digitBits = bits.readBits(4);
+ if (digitBits >= 10) {
+ return false;
+ }
+ result.val.push(toAlphaNumericByte(digitBits));
+ }
+ return true;
+ }
+ function decodeAlphanumericSegment(bits, result, count, fc1InEffect) {
+ // Read two characters at a time
+ var start = result.val.length;
+ while (count > 1) {
+ if (bits.available() < 11) {
+ return false;
+ }
+ var nextTwoCharsBits = bits.readBits(11);
+ result.val.push(toAlphaNumericByte(Math.floor(nextTwoCharsBits / 45)));
+ result.val.push(toAlphaNumericByte(nextTwoCharsBits % 45));
+ count -= 2;
+ }
+ if (count == 1) {
+ // special case: one character left
+ if (bits.available() < 6) {
+ return false;
+ }
+ result.val.push(toAlphaNumericByte(bits.readBits(6)));
+ }
+ // See section 6.4.8.1, 6.4.8.2
+ if (fc1InEffect) {
+ // We need to massage the result a bit if in an FNC1 mode:
+ for (var i = start; i < result.val.length; i++) {
+ if (result.val[i] == '%'.charCodeAt(0)) {
+ if (i < result.val.length - 1 && result.val[i + 1] == '%'.charCodeAt(0)) {
+ // %% is rendered as %
+ result.val = result.val.slice(0, i + 1).concat(result.val.slice(i + 2));
+ }
+ else {
+ // In alpha mode, % should be converted to FNC1 separator 0x1D
+ // THIS IS ALMOST CERTAINLY INVALID
+ result.val[i] = 0x1D;
+ }
+ }
+ }
+ }
+ return true;
+ }
+ function decodeByteSegment(bits, result, count) {
+ // Don't crash trying to read more bits than we have available.
+ if (count << 3 > bits.available()) {
+ return false;
+ }
+ var readBytes = new Array(count);
+ for (var i = 0; i < count; i++) {
+ readBytes[i] = bits.readBits(8);
+ }
+ Array.prototype.push.apply(result.val, readBytes);
+ return true;
+ }
+ var GB2312_SUBSET = 1;
+ // Takes in a byte array, a qr version number and an error correction level.
+ // Returns decoded data.
+ function decodeQRdata(data, version, ecl) {
+ var symbolSequence = -1;
+ var parityData = -1;
+ var bits = new bitstream_1.BitStream(data);
+ var result = { val: [] }; // Have to pass this around so functions can share a reference to a number[]
+ var fc1InEffect = false;
+ var mode;
+ while (mode != TERMINATOR_MODE) {
+ // While still another segment to read...
+ if (bits.available() < 4) {
+ // OK, assume we're done. Really, a TERMINATOR mode should have been recorded here
+ mode = TERMINATOR_MODE;
+ }
+ else {
+ mode = modeForBits(bits.readBits(4)); // mode is encoded by 4 bits
+ }
+ if (mode != TERMINATOR_MODE) {
+ if (mode == FNC1_FIRST_POSITION_MODE || mode == FNC1_SECOND_POSITION_MODE) {
+ // We do little with FNC1 except alter the parsed result a bit according to the spec
+ fc1InEffect = true;
+ }
+ else if (mode == STRUCTURED_APPEND_MODE) {
+ if (bits.available() < 16) {
+ return null;
+ }
+ // not really supported; but sequence number and parity is added later to the result metadata
+ // Read next 8 bits (symbol sequence #) and 8 bits (parity data), then continue
+ symbolSequence = bits.readBits(8);
+ parityData = bits.readBits(8);
+ }
+ else if (mode == ECI_MODE) {
+ // Ignore since we don't do character encoding in JS
+ var value = parseECIValue(bits);
+ if (value < 0 || value > 30) {
+ return null;
+ }
+ }
+ else {
+ // First handle Hanzi mode which does not start with character count
+ if (mode == HANZI_MODE) {
+ //chinese mode contains a sub set indicator right after mode indicator
+ var subset = bits.readBits(4);
+ var countHanzi = bits.readBits(mode.getCharacterCountBits(version));
+ if (subset == GB2312_SUBSET) {
+ if (!decodeHanziSegment(bits, result, countHanzi)) {
+ return null;
+ }
+ }
+ }
+ else {
+ // "Normal" QR code modes:
+ // How many characters will follow, encoded in this mode?
+ var count = bits.readBits(mode.getCharacterCountBits(version));
+ if (mode == NUMERIC_MODE) {
+ if (!decodeNumericSegment(bits, result, count)) {
+ return null;
+ }
+ }
+ else if (mode == ALPHANUMERIC_MODE) {
+ if (!decodeAlphanumericSegment(bits, result, count, fc1InEffect)) {
+ return null;
+ }
+ }
+ else if (mode == BYTE_MODE) {
+ if (!decodeByteSegment(bits, result, count)) {
+ return null;
+ }
+ }
+ else if (mode == KANJI_MODE) {
+ }
+ else {
+ return null;
+ }
+ }
+ }
+ }
+ }
+ return result.val;
+ }
+ exports.decodeQRdata = decodeQRdata;
+
+
+/***/ },
+/* 11 */
+/***/ function(module, exports) {
+
+ "use strict";
+ var BitStream = (function () {
+ function BitStream(bytes) {
+ this.byteOffset = 0;
+ this.bitOffset = 0;
+ this.bytes = bytes;
+ }
+ BitStream.prototype.readBits = function (numBits) {
+ if (numBits < 1 || numBits > 32 || numBits > this.available()) {
+ throw new Error("Cannot read " + numBits.toString() + " bits");
+ }
+ var result = 0;
+ // First, read remainder from current byte
+ if (this.bitOffset > 0) {
+ var bitsLeft = 8 - this.bitOffset;
+ var toRead = numBits < bitsLeft ? numBits : bitsLeft;
+ var bitsToNotRead = bitsLeft - toRead;
+ var mask = (0xFF >> (8 - toRead)) << bitsToNotRead;
+ result = (this.bytes[this.byteOffset] & mask) >> bitsToNotRead;
+ numBits -= toRead;
+ this.bitOffset += toRead;
+ if (this.bitOffset == 8) {
+ this.bitOffset = 0;
+ this.byteOffset++;
+ }
+ }
+ // Next read whole bytes
+ if (numBits > 0) {
+ while (numBits >= 8) {
+ result = (result << 8) | (this.bytes[this.byteOffset] & 0xFF);
+ this.byteOffset++;
+ numBits -= 8;
+ }
+ // Finally read a partial byte
+ if (numBits > 0) {
+ var bitsToNotRead = 8 - numBits;
+ var mask = (0xFF >> bitsToNotRead) << bitsToNotRead;
+ result = (result << numBits) | ((this.bytes[this.byteOffset] & mask) >> bitsToNotRead);
+ this.bitOffset += numBits;
+ }
+ }
+ return result;
+ };
+ BitStream.prototype.available = function () {
+ return 8 * (this.bytes.length - this.byteOffset) - this.bitOffset;
+ };
+ return BitStream;
+ }());
+ exports.BitStream = BitStream;
+
+
+/***/ },
+/* 12 */
+/***/ function(module, exports) {
+
+ "use strict";
+ var ReedSolomonDecoder = (function () {
+ function ReedSolomonDecoder() {
+ this.field = new GenericGF(0x011D, 256, 0); // x^8 + x^4 + x^3 + x^2 + 1
+ }
+ ReedSolomonDecoder.prototype.decode = function (received, twoS) {
+ var poly = new GenericGFPoly(this.field, received);
+ var syndromeCoefficients = new Array(twoS);
+ var noError = true;
+ for (var i = 0; i < twoS; i++) {
+ var evaluation = poly.evaluateAt(this.field.exp(i + this.field.generatorBase));
+ syndromeCoefficients[syndromeCoefficients.length - 1 - i] = evaluation;
+ if (evaluation != 0) {
+ noError = false;
+ }
+ }
+ if (noError) {
+ return true;
+ }
+ var syndrome = new GenericGFPoly(this.field, syndromeCoefficients);
+ var sigmaOmega = this.runEuclideanAlgorithm(this.field.buildMonomial(twoS, 1), syndrome, twoS);
+ if (sigmaOmega == null)
+ return false;
+ var sigma = sigmaOmega[0];
+ var errorLocations = this.findErrorLocations(sigma);
+ if (errorLocations == null)
+ return false;
+ var omega = sigmaOmega[1];
+ var errorMagnitudes = this.findErrorMagnitudes(omega, errorLocations);
+ for (var i = 0; i < errorLocations.length; i++) {
+ var position = received.length - 1 - this.field.log(errorLocations[i]);
+ if (position < 0) {
+ // throw new ReedSolomonException("Bad error location");
+ return false;
+ }
+ received[position] = GenericGF.addOrSubtract(received[position], errorMagnitudes[i]);
+ }
+ return true;
+ };
+ ReedSolomonDecoder.prototype.runEuclideanAlgorithm = function (a, b, R) {
+ // Assume a's degree is >= b's
+ if (a.degree() < b.degree()) {
+ var temp = a;
+ a = b;
+ b = temp;
+ }
+ var rLast = a;
+ var r = b;
+ var tLast = this.field.zero;
+ var t = this.field.one;
+ // Run Euclidean algorithm until r's degree is less than R/2
+ while (r.degree() >= R / 2) {
+ var rLastLast = rLast;
+ var tLastLast = tLast;
+ rLast = r;
+ tLast = t;
+ // Divide rLastLast by rLast, with quotient in q and remainder in r
+ if (rLast.isZero()) {
+ // Oops, Euclidean algorithm already terminated?
+ // throw new ReedSolomonException("r_{i-1} was zero");
+ return null;
+ }
+ r = rLastLast;
+ var q = this.field.zero;
+ var denominatorLeadingTerm = rLast.getCoefficient(rLast.degree());
+ var dltInverse = this.field.inverse(denominatorLeadingTerm);
+ while (r.degree() >= rLast.degree() && !r.isZero()) {
+ var degreeDiff = r.degree() - rLast.degree();
+ var scale = this.field.multiply(r.getCoefficient(r.degree()), dltInverse);
+ q = q.addOrSubtract(this.field.buildMonomial(degreeDiff, scale));
+ r = r.addOrSubtract(rLast.multiplyByMonomial(degreeDiff, scale));
+ }
+ t = q.multiplyPoly(tLast).addOrSubtract(tLastLast);
+ if (r.degree() >= rLast.degree()) {
+ // throw new IllegalStateException("Division algorithm failed to reduce polynomial?");
+ return null;
+ }
+ }
+ var sigmaTildeAtZero = t.getCoefficient(0);
+ if (sigmaTildeAtZero == 0) {
+ // throw new ReedSolomonException("sigmaTilde(0) was zero");
+ return null;
+ }
+ var inverse = this.field.inverse(sigmaTildeAtZero);
+ var sigma = t.multiply(inverse);
+ var omega = r.multiply(inverse);
+ return [sigma, omega];
+ };
+ ReedSolomonDecoder.prototype.findErrorLocations = function (errorLocator) {
+ // This is a direct application of Chien's search
+ var numErrors = errorLocator.degree();
+ if (numErrors == 1) {
+ // shortcut
+ return [errorLocator.getCoefficient(1)];
+ }
+ var result = new Array(numErrors);
+ var e = 0;
+ for (var i = 1; i < this.field.size && e < numErrors; i++) {
+ if (errorLocator.evaluateAt(i) == 0) {
+ result[e] = this.field.inverse(i);
+ e++;
+ }
+ }
+ if (e != numErrors) {
+ // throw new ReedSolomonException("Error locator degree does not match number of roots");
+ return null;
+ }
+ return result;
+ };
+ ReedSolomonDecoder.prototype.findErrorMagnitudes = function (errorEvaluator, errorLocations) {
+ // This is directly applying Forney's Formula
+ var s = errorLocations.length;
+ var result = new Array(s);
+ for (var i = 0; i < s; i++) {
+ var xiInverse = this.field.inverse(errorLocations[i]);
+ var denominator = 1;
+ for (var j = 0; j < s; j++) {
+ if (i != j) {
+ //denominator = field.multiply(denominator,
+ // GenericGF.addOrSubtract(1, field.multiply(errorLocations[j], xiInverse)));
+ // Above should work but fails on some Apple and Linux JDKs due to a Hotspot bug.
+ // Below is a funny-looking workaround from Steven Parkes
+ var term = this.field.multiply(errorLocations[j], xiInverse);
+ var termPlus1 = (term & 0x1) == 0 ? term | 1 : term & ~1;
+ denominator = this.field.multiply(denominator, termPlus1);
+ }
+ }
+ result[i] = this.field.multiply(errorEvaluator.evaluateAt(xiInverse), this.field.inverse(denominator));
+ if (this.field.generatorBase != 0) {
+ result[i] = this.field.multiply(result[i], xiInverse);
+ }
+ }
+ return result;
+ };
+ return ReedSolomonDecoder;
+ }());
+ exports.ReedSolomonDecoder = ReedSolomonDecoder;
+ var GenericGFPoly = (function () {
+ function GenericGFPoly(field, coefficients) {
+ if (coefficients.length == 0) {
+ throw new Error("No coefficients.");
+ }
+ this.field = field;
+ var coefficientsLength = coefficients.length;
+ if (coefficientsLength > 1 && coefficients[0] == 0) {
+ // Leading term must be non-zero for anything except the constant polynomial "0"
+ var firstNonZero = 1;
+ while (firstNonZero < coefficientsLength && coefficients[firstNonZero] == 0) {
+ firstNonZero++;
+ }
+ if (firstNonZero == coefficientsLength) {
+ this.coefficients = field.zero.coefficients;
+ }
+ else {
+ this.coefficients = new Array(coefficientsLength - firstNonZero);
+ /*Array.Copy(coefficients, // Source array
+ firstNonZero, // Source index
+ this.coefficients, // Destination array
+ 0, // Destination index
+ this.coefficients.length); // length*/
+ for (var i = 0; i < this.coefficients.length; i++) {
+ this.coefficients[i] = coefficients[firstNonZero + i];
+ }
+ }
+ }
+ else {
+ this.coefficients = coefficients;
+ }
+ }
+ GenericGFPoly.prototype.evaluateAt = function (a) {
+ var result = 0;
+ if (a == 0) {
+ // Just return the x^0 coefficient
+ return this.getCoefficient(0);
+ }
+ var size = this.coefficients.length;
+ if (a == 1) {
+ // Just the sum of the coefficients
+ this.coefficients.forEach(function (coefficient) {
+ result = GenericGF.addOrSubtract(result, coefficient);
+ });
+ return result;
+ }
+ result = this.coefficients[0];
+ for (var i = 1; i < size; i++) {
+ result = GenericGF.addOrSubtract(this.field.multiply(a, result), this.coefficients[i]);
+ }
+ return result;
+ };
+ GenericGFPoly.prototype.getCoefficient = function (degree) {
+ return this.coefficients[this.coefficients.length - 1 - degree];
+ };
+ GenericGFPoly.prototype.degree = function () {
+ return this.coefficients.length - 1;
+ };
+ GenericGFPoly.prototype.isZero = function () {
+ return this.coefficients[0] == 0;
+ };
+ GenericGFPoly.prototype.addOrSubtract = function (other) {
+ /* TODO, fix this.
+ if (!this.field.Equals(other.field))
+ {
+ throw new Error("GenericGFPolys do not have same GenericGF field");
+ }*/
+ if (this.isZero()) {
+ return other;
+ }
+ if (other.isZero()) {
+ return this;
+ }
+ var smallerCoefficients = this.coefficients;
+ var largerCoefficients = other.coefficients;
+ if (smallerCoefficients.length > largerCoefficients.length) {
+ var temp = smallerCoefficients;
+ smallerCoefficients = largerCoefficients;
+ largerCoefficients = temp;
+ }
+ var sumDiff = new Array(largerCoefficients.length);
+ var lengthDiff = largerCoefficients.length - smallerCoefficients.length;
+ // Copy high-order terms only found in higher-degree polynomial's coefficients
+ ///Array.Copy(largerCoefficients, 0, sumDiff, 0, lengthDiff);
+ for (var i = 0; i < lengthDiff; i++) {
+ sumDiff[i] = largerCoefficients[i];
+ }
+ for (var i = lengthDiff; i < largerCoefficients.length; i++) {
+ sumDiff[i] = GenericGF.addOrSubtract(smallerCoefficients[i - lengthDiff], largerCoefficients[i]);
+ }
+ return new GenericGFPoly(this.field, sumDiff);
+ };
+ GenericGFPoly.prototype.multiply = function (scalar) {
+ if (scalar == 0) {
+ return this.field.zero;
+ }
+ if (scalar == 1) {
+ return this;
+ }
+ var size = this.coefficients.length;
+ var product = new Array(size);
+ for (var i = 0; i < size; i++) {
+ product[i] = this.field.multiply(this.coefficients[i], scalar);
+ }
+ return new GenericGFPoly(this.field, product);
+ };
+ GenericGFPoly.prototype.multiplyPoly = function (other) {
+ /* TODO Fix this.
+ if (!field.Equals(other.field))
+ {
+ throw new Error("GenericGFPolys do not have same GenericGF field");
+ }*/
+ if (this.isZero() || other.isZero()) {
+ return this.field.zero;
+ }
+ var aCoefficients = this.coefficients;
+ var aLength = aCoefficients.length;
+ var bCoefficients = other.coefficients;
+ var bLength = bCoefficients.length;
+ var product = new Array(aLength + bLength - 1);
+ for (var i = 0; i < aLength; i++) {
+ var aCoeff = aCoefficients[i];
+ for (var j = 0; j < bLength; j++) {
+ product[i + j] = GenericGF.addOrSubtract(product[i + j], this.field.multiply(aCoeff, bCoefficients[j]));
+ }
+ }
+ return new GenericGFPoly(this.field, product);
+ };
+ GenericGFPoly.prototype.multiplyByMonomial = function (degree, coefficient) {
+ if (degree < 0) {
+ throw new Error("Invalid degree less than 0");
+ }
+ if (coefficient == 0) {
+ return this.field.zero;
+ }
+ var size = this.coefficients.length;
+ var product = new Array(size + degree);
+ for (var i = 0; i < size; i++) {
+ product[i] = this.field.multiply(this.coefficients[i], coefficient);
+ }
+ return new GenericGFPoly(this.field, product);
+ };
+ return GenericGFPoly;
+ }());
+ var GenericGF = (function () {
+ function GenericGF(primitive, size, genBase) {
+ // ok.
+ this.INITIALIZATION_THRESHOLD = 0;
+ this.initialized = false;
+ this.primitive = primitive;
+ this.size = size;
+ this.generatorBase = genBase;
+ if (size <= this.INITIALIZATION_THRESHOLD) {
+ this.initialize();
+ }
+ }
+ GenericGF.prototype.initialize = function () {
+ this.expTable = new Array(this.size);
+ this.logTable = new Array(this.size);
+ var x = 1;
+ for (var i = 0; i < this.size; i++) {
+ this.expTable[i] = x;
+ x <<= 1; // x = x * 2; we're assuming the generator alpha is 2
+ if (x >= this.size) {
+ x ^= this.primitive;
+ x &= this.size - 1;
+ }
+ }
+ for (var i = 0; i < this.size - 1; i++) {
+ this.logTable[this.expTable[i]] = i;
+ }
+ // logTable[0] == 0 but this should never be used
+ this.zero = new GenericGFPoly(this, [0]);
+ this.one = new GenericGFPoly(this, [1]);
+ this.initialized = true;
+ };
+ GenericGF.addOrSubtract = function (a, b) {
+ return a ^ b;
+ };
+ GenericGF.prototype.checkInit = function () {
+ if (!this.initialized)
+ this.initialize();
+ };
+ GenericGF.prototype.multiply = function (a, b) {
+ this.checkInit();
+ if (a == 0 || b == 0) {
+ return 0;
+ }
+ return this.expTable[(this.logTable[a] + this.logTable[b]) % (this.size - 1)];
+ };
+ GenericGF.prototype.exp = function (a) {
+ this.checkInit();
+ return this.expTable[a];
+ };
+ GenericGF.prototype.log = function (a) {
+ this.checkInit();
+ if (a == 0) {
+ throw new Error("Can't take log(0)");
+ }
+ return this.logTable[a];
+ };
+ GenericGF.prototype.inverse = function (a) {
+ this.checkInit();
+ if (a == 0) {
+ throw new Error("Can't invert 0");
+ }
+ return this.expTable[this.size - this.logTable[a] - 1];
+ };
+ GenericGF.prototype.buildMonomial = function (degree, coefficient) {
+ this.checkInit();
+ if (degree < 0) {
+ throw new Error("Invalid monomial degree less than 0");
+ }
+ if (coefficient == 0) {
+ return this.zero;
+ }
+ var coefficients = new Array(degree + 1);
+ coefficients[0] = coefficient;
+ return new GenericGFPoly(this, coefficients);
+ };
+ return GenericGF;
+ }());
+
+
+/***/ }
+/******/ ])
+});
+;
+},{}],51:[function(require,module,exports){
+(function (process){
+var path = require('path');
+var fs = require('fs');
+
+function Mime() {
+ // Map of extension -> mime type
+ this.types = Object.create(null);
+
+ // Map of mime type -> extension
+ this.extensions = Object.create(null);
+}
+
+/**
+ * Define mimetype -> extension mappings. Each key is a mime-type that maps
+ * to an array of extensions associated with the type. The first extension is
+ * used as the default extension for the type.
+ *
+ * e.g. mime.define({'audio/ogg', ['oga', 'ogg', 'spx']});
+ *
+ * @param map (Object) type definitions
+ */
+Mime.prototype.define = function (map) {
+ for (var type in map) {
+ var exts = map[type];
+ for (var i = 0; i < exts.length; i++) {
+ if (process.env.DEBUG_MIME && this.types[exts[i]]) {
+ console.warn((this._loading || "define()").replace(/.*\//, ''), 'changes "' + exts[i] + '" extension type from ' +
+ this.types[exts[i]] + ' to ' + type);
+ }
+
+ this.types[exts[i]] = type;
+ }
+
+ // Default extension is the first one we encounter
+ if (!this.extensions[type]) {
+ this.extensions[type] = exts[0];
+ }
+ }
+};
+
+/**
+ * Load an Apache2-style ".types" file
+ *
+ * This may be called multiple times (it's expected). Where files declare
+ * overlapping types/extensions, the last file wins.
+ *
+ * @param file (String) path of file to load.
+ */
+Mime.prototype.load = function(file) {
+ this._loading = file;
+ // Read file and split into lines
+ var map = {},
+ content = fs.readFileSync(file, 'ascii'),
+ lines = content.split(/[\r\n]+/);
+
+ lines.forEach(function(line) {
+ // Clean up whitespace/comments, and split into fields
+ var fields = line.replace(/\s*#.*|^\s*|\s*$/g, '').split(/\s+/);
+ map[fields.shift()] = fields;
+ });
+
+ this.define(map);
+
+ this._loading = null;
+};
+
+/**
+ * Lookup a mime type based on extension
+ */
+Mime.prototype.lookup = function(path, fallback) {
+ var ext = path.replace(/.*[\.\/\\]/, '').toLowerCase();
+
+ return this.types[ext] || fallback || this.default_type;
+};
+
+/**
+ * Return file extension associated with a mime type
+ */
+Mime.prototype.extension = function(mimeType) {
+ var type = mimeType.match(/^\s*([^;\s]*)(?:;|\s|$)/)[1].toLowerCase();
+ return this.extensions[type];
+};
+
+// Default instance
+var mime = new Mime();
+
+// Define built-in types
+mime.define(require('./types.json'));
+
+// Default type
+mime.default_type = mime.lookup('bin');
+
+//
+// Additional API specific to the default instance
+//
+
+mime.Mime = Mime;
+
+/**
+ * Lookup a charset based on mime type.
+ */
+mime.charsets = {
+ lookup: function(mimeType, fallback) {
+ // Assume text types are utf8
+ return (/^text\/|^application\/(javascript|json)/).test(mimeType) ? 'UTF-8' : fallback;
+ }
+};
+
+module.exports = mime;
+
+}).call(this,require('_process'))
+},{"./types.json":52,"_process":92,"fs":43,"path":69}],52:[function(require,module,exports){
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+
+},{}],53:[function(require,module,exports){
+"use strict"
+
+var compile = require("cwise-compiler")
+
+var EmptyProc = {
+ body: "",
+ args: [],
+ thisVars: [],
+ localVars: []
+}
+
+function fixup(x) {
+ if(!x) {
+ return EmptyProc
+ }
+ for(var i=0; i>",
+ rrshift: ">>>"
+}
+;(function(){
+ for(var id in assign_ops) {
+ var op = assign_ops[id]
+ exports[id] = makeOp({
+ args: ["array","array","array"],
+ body: {args:["a","b","c"],
+ body: "a=b"+op+"c"},
+ funcName: id
+ })
+ exports[id+"eq"] = makeOp({
+ args: ["array","array"],
+ body: {args:["a","b"],
+ body:"a"+op+"=b"},
+ rvalue: true,
+ funcName: id+"eq"
+ })
+ exports[id+"s"] = makeOp({
+ args: ["array", "array", "scalar"],
+ body: {args:["a","b","s"],
+ body:"a=b"+op+"s"},
+ funcName: id+"s"
+ })
+ exports[id+"seq"] = makeOp({
+ args: ["array","scalar"],
+ body: {args:["a","s"],
+ body:"a"+op+"=s"},
+ rvalue: true,
+ funcName: id+"seq"
+ })
+ }
+})();
+
+var unary_ops = {
+ not: "!",
+ bnot: "~",
+ neg: "-",
+ recip: "1.0/"
+}
+;(function(){
+ for(var id in unary_ops) {
+ var op = unary_ops[id]
+ exports[id] = makeOp({
+ args: ["array", "array"],
+ body: {args:["a","b"],
+ body:"a="+op+"b"},
+ funcName: id
+ })
+ exports[id+"eq"] = makeOp({
+ args: ["array"],
+ body: {args:["a"],
+ body:"a="+op+"a"},
+ rvalue: true,
+ count: 2,
+ funcName: id+"eq"
+ })
+ }
+})();
+
+var binary_ops = {
+ and: "&&",
+ or: "||",
+ eq: "===",
+ neq: "!==",
+ lt: "<",
+ gt: ">",
+ leq: "<=",
+ geq: ">="
+}
+;(function() {
+ for(var id in binary_ops) {
+ var op = binary_ops[id]
+ exports[id] = makeOp({
+ args: ["array","array","array"],
+ body: {args:["a", "b", "c"],
+ body:"a=b"+op+"c"},
+ funcName: id
+ })
+ exports[id+"s"] = makeOp({
+ args: ["array","array","scalar"],
+ body: {args:["a", "b", "s"],
+ body:"a=b"+op+"s"},
+ funcName: id+"s"
+ })
+ exports[id+"eq"] = makeOp({
+ args: ["array", "array"],
+ body: {args:["a", "b"],
+ body:"a=a"+op+"b"},
+ rvalue:true,
+ count:2,
+ funcName: id+"eq"
+ })
+ exports[id+"seq"] = makeOp({
+ args: ["array", "scalar"],
+ body: {args:["a","s"],
+ body:"a=a"+op+"s"},
+ rvalue:true,
+ count:2,
+ funcName: id+"seq"
+ })
+ }
+})();
+
+var math_unary = [
+ "abs",
+ "acos",
+ "asin",
+ "atan",
+ "ceil",
+ "cos",
+ "exp",
+ "floor",
+ "log",
+ "round",
+ "sin",
+ "sqrt",
+ "tan"
+]
+;(function() {
+ for(var i=0; ithis_s){this_s=-a}else if(a>this_s){this_s=a}", localVars: [], thisVars: ["this_s"]},
+ post: {args:[], localVars:[], thisVars:["this_s"], body:"return this_s"},
+ funcName: "norminf"
+})
+
+exports.norm1 = compile({
+ args:["array"],
+ pre: {args:[], localVars:[], thisVars:["this_s"], body:"this_s=0"},
+ body: {args:[{name:"a", lvalue:false, rvalue:true, count:3}], body: "this_s+=a<0?-a:a", localVars: [], thisVars: ["this_s"]},
+ post: {args:[], localVars:[], thisVars:["this_s"], body:"return this_s"},
+ funcName: "norm1"
+})
+
+exports.sup = compile({
+ args: [ "array" ],
+ pre:
+ { body: "this_h=-Infinity",
+ args: [],
+ thisVars: [ "this_h" ],
+ localVars: [] },
+ body:
+ { body: "if(_inline_1_arg0_>this_h)this_h=_inline_1_arg0_",
+ args: [{"name":"_inline_1_arg0_","lvalue":false,"rvalue":true,"count":2} ],
+ thisVars: [ "this_h" ],
+ localVars: [] },
+ post:
+ { body: "return this_h",
+ args: [],
+ thisVars: [ "this_h" ],
+ localVars: [] }
+ })
+
+exports.inf = compile({
+ args: [ "array" ],
+ pre:
+ { body: "this_h=Infinity",
+ args: [],
+ thisVars: [ "this_h" ],
+ localVars: [] },
+ body:
+ { body: "if(_inline_1_arg0_this_v){this_v=_inline_1_arg1_;for(var _inline_1_k=0;_inline_1_k<_inline_1_arg0_.length;++_inline_1_k){this_i[_inline_1_k]=_inline_1_arg0_[_inline_1_k]}}}",
+ args:[
+ {name:"_inline_1_arg0_",lvalue:false,rvalue:true,count:2},
+ {name:"_inline_1_arg1_",lvalue:false,rvalue:true,count:2}],
+ thisVars:["this_i","this_v"],
+ localVars:["_inline_1_k"]},
+ post:{
+ body:"{return this_i}",
+ args:[],
+ thisVars:["this_i"],
+ localVars:[]}
+})
+
+exports.random = makeOp({
+ args: ["array"],
+ pre: {args:[], body:"this_f=Math.random", thisVars:["this_f"]},
+ body: {args: ["a"], body:"a=this_f()", thisVars:["this_f"]},
+ funcName: "random"
+})
+
+exports.assign = makeOp({
+ args:["array", "array"],
+ body: {args:["a", "b"], body:"a=b"},
+ funcName: "assign" })
+
+exports.assigns = makeOp({
+ args:["array", "scalar"],
+ body: {args:["a", "b"], body:"a=b"},
+ funcName: "assigns" })
+
+
+exports.equals = compile({
+ args:["array", "array"],
+ pre: EmptyProc,
+ body: {args:[{name:"x", lvalue:false, rvalue:true, count:1},
+ {name:"y", lvalue:false, rvalue:true, count:1}],
+ body: "if(x!==y){return false}",
+ localVars: [],
+ thisVars: []},
+ post: {args:[], localVars:[], thisVars:[], body:"return true"},
+ funcName: "equals"
+})
+
+
+
+},{"cwise-compiler":16}],54:[function(require,module,exports){
+"use strict"
+
+var ndarray = require("ndarray")
+var do_convert = require("./doConvert.js")
+
+module.exports = function convert(arr, result) {
+ var shape = [], c = arr, sz = 1
+ while(Array.isArray(c)) {
+ shape.push(c.length)
+ sz *= c.length
+ c = c[0]
+ }
+ if(shape.length === 0) {
+ return ndarray()
+ }
+ if(!result) {
+ result = ndarray(new Float64Array(sz), shape)
+ }
+ do_convert(result, arr)
+ return result
+}
+
+},{"./doConvert.js":55,"ndarray":56}],55:[function(require,module,exports){
+module.exports=require('cwise-compiler')({"args":["array","scalar","index"],"pre":{"body":"{}","args":[],"thisVars":[],"localVars":[]},"body":{"body":"{\nvar _inline_1_v=_inline_1_arg1_,_inline_1_i\nfor(_inline_1_i=0;_inline_1_i<_inline_1_arg2_.length-1;++_inline_1_i) {\n_inline_1_v=_inline_1_v[_inline_1_arg2_[_inline_1_i]]\n}\n_inline_1_arg0_=_inline_1_v[_inline_1_arg2_[_inline_1_arg2_.length-1]]\n}","args":[{"name":"_inline_1_arg0_","lvalue":true,"rvalue":false,"count":1},{"name":"_inline_1_arg1_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_1_arg2_","lvalue":false,"rvalue":true,"count":4}],"thisVars":[],"localVars":["_inline_1_i","_inline_1_v"]},"post":{"body":"{}","args":[],"thisVars":[],"localVars":[]},"funcName":"convert","blockSize":64})
+
+},{"cwise-compiler":16}],56:[function(require,module,exports){
+var iota = require("iota-array")
+var isBuffer = require("is-buffer")
+
+var hasTypedArrays = ((typeof Float64Array) !== "undefined")
+
+function compare1st(a, b) {
+ return a[0] - b[0]
+}
+
+function order() {
+ var stride = this.stride
+ var terms = new Array(stride.length)
+ var i
+ for(i=0; iMath.abs(this.stride[1]))?[1,0]:[0,1]}})")
+ } else if(dimension === 3) {
+ code.push(
+"var s0=Math.abs(this.stride[0]),s1=Math.abs(this.stride[1]),s2=Math.abs(this.stride[2]);\
+if(s0>s1){\
+if(s1>s2){\
+return [2,1,0];\
+}else if(s0>s2){\
+return [1,2,0];\
+}else{\
+return [1,0,2];\
+}\
+}else if(s0>s2){\
+return [2,0,1];\
+}else if(s2>s1){\
+return [0,1,2];\
+}else{\
+return [0,2,1];\
+}}})")
+ }
+ } else {
+ code.push("ORDER})")
+ }
+ }
+
+ //view.set(i0, ..., v):
+ code.push(
+"proto.set=function "+className+"_set("+args.join(",")+",v){")
+ if(useGetters) {
+ code.push("return this.data.set("+index_str+",v)}")
+ } else {
+ code.push("return this.data["+index_str+"]=v}")
+ }
+
+ //view.get(i0, ...):
+ code.push("proto.get=function "+className+"_get("+args.join(",")+"){")
+ if(useGetters) {
+ code.push("return this.data.get("+index_str+")}")
+ } else {
+ code.push("return this.data["+index_str+"]}")
+ }
+
+ //view.index:
+ code.push(
+ "proto.index=function "+className+"_index(", args.join(), "){return "+index_str+"}")
+
+ //view.hi():
+ code.push("proto.hi=function "+className+"_hi("+args.join(",")+"){return new "+className+"(this.data,"+
+ indices.map(function(i) {
+ return ["(typeof i",i,"!=='number'||i",i,"<0)?this.shape[", i, "]:i", i,"|0"].join("")
+ }).join(",")+","+
+ indices.map(function(i) {
+ return "this.stride["+i + "]"
+ }).join(",")+",this.offset)}")
+
+ //view.lo():
+ var a_vars = indices.map(function(i) { return "a"+i+"=this.shape["+i+"]" })
+ var c_vars = indices.map(function(i) { return "c"+i+"=this.stride["+i+"]" })
+ code.push("proto.lo=function "+className+"_lo("+args.join(",")+"){var b=this.offset,d=0,"+a_vars.join(",")+","+c_vars.join(","))
+ for(var i=0; i=0){\
+d=i"+i+"|0;\
+b+=c"+i+"*d;\
+a"+i+"-=d}")
+ }
+ code.push("return new "+className+"(this.data,"+
+ indices.map(function(i) {
+ return "a"+i
+ }).join(",")+","+
+ indices.map(function(i) {
+ return "c"+i
+ }).join(",")+",b)}")
+
+ //view.step():
+ code.push("proto.step=function "+className+"_step("+args.join(",")+"){var "+
+ indices.map(function(i) {
+ return "a"+i+"=this.shape["+i+"]"
+ }).join(",")+","+
+ indices.map(function(i) {
+ return "b"+i+"=this.stride["+i+"]"
+ }).join(",")+",c=this.offset,d=0,ceil=Math.ceil")
+ for(var i=0; i=0){c=(c+this.stride["+i+"]*i"+i+")|0}else{a.push(this.shape["+i+"]);b.push(this.stride["+i+"])}")
+ }
+ code.push("var ctor=CTOR_LIST[a.length+1];return ctor(this.data,a,b,c)}")
+
+ //Add return statement
+ code.push("return function construct_"+className+"(data,shape,stride,offset){return new "+className+"(data,"+
+ indices.map(function(i) {
+ return "shape["+i+"]"
+ }).join(",")+","+
+ indices.map(function(i) {
+ return "stride["+i+"]"
+ }).join(",")+",offset)}")
+
+ //Compile procedure
+ var procedure = new Function("CTOR_LIST", "ORDER", code.join("\n"))
+ return procedure(CACHED_CONSTRUCTORS[dtype], order)
+}
+
+function arrayDType(data) {
+ if(isBuffer(data)) {
+ return "buffer"
+ }
+ if(hasTypedArrays) {
+ switch(Object.prototype.toString.call(data)) {
+ case "[object Float64Array]":
+ return "float64"
+ case "[object Float32Array]":
+ return "float32"
+ case "[object Int8Array]":
+ return "int8"
+ case "[object Int16Array]":
+ return "int16"
+ case "[object Int32Array]":
+ return "int32"
+ case "[object Uint8Array]":
+ return "uint8"
+ case "[object Uint16Array]":
+ return "uint16"
+ case "[object Uint32Array]":
+ return "uint32"
+ case "[object Uint8ClampedArray]":
+ return "uint8_clamped"
+ }
+ }
+ if(Array.isArray(data)) {
+ return "array"
+ }
+ return "generic"
+}
+
+var CACHED_CONSTRUCTORS = {
+ "float32":[],
+ "float64":[],
+ "int8":[],
+ "int16":[],
+ "int32":[],
+ "uint8":[],
+ "uint16":[],
+ "uint32":[],
+ "array":[],
+ "uint8_clamped":[],
+ "buffer":[],
+ "generic":[]
+}
+
+;(function() {
+ for(var id in CACHED_CONSTRUCTORS) {
+ CACHED_CONSTRUCTORS[id].push(compileConstructor(id, -1))
+ }
+});
+
+function wrappedNDArrayCtor(data, shape, stride, offset) {
+ if(data === undefined) {
+ var ctor = CACHED_CONSTRUCTORS.array[0]
+ return ctor([])
+ } else if(typeof data === "number") {
+ data = [data]
+ }
+ if(shape === undefined) {
+ shape = [ data.length ]
+ }
+ var d = shape.length
+ if(stride === undefined) {
+ stride = new Array(d)
+ for(var i=d-1, sz=1; i>=0; --i) {
+ stride[i] = sz
+ sz *= shape[i]
+ }
+ }
+ if(offset === undefined) {
+ offset = 0
+ for(var i=0; i, 2013.
+//
+// https://github.com/deanm/omggif
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to
+// deal in the Software without restriction, including without limitation the
+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+// sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+// IN THE SOFTWARE.
+//
+// omggif is a JavaScript implementation of a GIF 89a encoder and decoder,
+// including animation and compression. It does not rely on any specific
+// underlying system, so should run in the browser, Node, or Plask.
+
+function GifWriter(buf, width, height, gopts) {
+ var p = 0;
+
+ var gopts = gopts === undefined ? { } : gopts;
+ var loop_count = gopts.loop === undefined ? null : gopts.loop;
+ var global_palette = gopts.palette === undefined ? null : gopts.palette;
+
+ if (width <= 0 || height <= 0 || width > 65535 || height > 65535)
+ throw "Width/Height invalid."
+
+ function check_palette_and_num_colors(palette) {
+ var num_colors = palette.length;
+ if (num_colors < 2 || num_colors > 256 || num_colors & (num_colors-1))
+ throw "Invalid code/color length, must be power of 2 and 2 .. 256.";
+ return num_colors;
+ }
+
+ // - Header.
+ buf[p++] = 0x47; buf[p++] = 0x49; buf[p++] = 0x46; // GIF
+ buf[p++] = 0x38; buf[p++] = 0x39; buf[p++] = 0x61; // 89a
+
+ // Handling of Global Color Table (palette) and background index.
+ var gp_num_colors_pow2 = 0;
+ var background = 0;
+ if (global_palette !== null) {
+ var gp_num_colors = check_palette_and_num_colors(global_palette);
+ while (gp_num_colors >>= 1) ++gp_num_colors_pow2;
+ gp_num_colors = 1 << gp_num_colors_pow2;
+ --gp_num_colors_pow2;
+ if (gopts.background !== undefined) {
+ background = gopts.background;
+ if (background >= gp_num_colors) throw "Background index out of range.";
+ // The GIF spec states that a background index of 0 should be ignored, so
+ // this is probably a mistake and you really want to set it to another
+ // slot in the palette. But actually in the end most browsers, etc end
+ // up ignoring this almost completely (including for dispose background).
+ if (background === 0)
+ throw "Background index explicitly passed as 0.";
+ }
+ }
+
+ // - Logical Screen Descriptor.
+ // NOTE(deanm): w/h apparently ignored by implementations, but set anyway.
+ buf[p++] = width & 0xff; buf[p++] = width >> 8 & 0xff;
+ buf[p++] = height & 0xff; buf[p++] = height >> 8 & 0xff;
+ // NOTE: Indicates 0-bpp original color resolution (unused?).
+ buf[p++] = (global_palette !== null ? 0x80 : 0) | // Global Color Table Flag.
+ gp_num_colors_pow2; // NOTE: No sort flag (unused?).
+ buf[p++] = background; // Background Color Index.
+ buf[p++] = 0; // Pixel aspect ratio (unused?).
+
+ // - Global Color Table
+ if (global_palette !== null) {
+ for (var i = 0, il = global_palette.length; i < il; ++i) {
+ var rgb = global_palette[i];
+ buf[p++] = rgb >> 16 & 0xff;
+ buf[p++] = rgb >> 8 & 0xff;
+ buf[p++] = rgb & 0xff;
+ }
+ }
+
+ if (loop_count !== null) { // Netscape block for looping.
+ if (loop_count < 0 || loop_count > 65535)
+ throw "Loop count invalid."
+ // Extension code, label, and length.
+ buf[p++] = 0x21; buf[p++] = 0xff; buf[p++] = 0x0b;
+ // NETSCAPE2.0
+ buf[p++] = 0x4e; buf[p++] = 0x45; buf[p++] = 0x54; buf[p++] = 0x53;
+ buf[p++] = 0x43; buf[p++] = 0x41; buf[p++] = 0x50; buf[p++] = 0x45;
+ buf[p++] = 0x32; buf[p++] = 0x2e; buf[p++] = 0x30;
+ // Sub-block
+ buf[p++] = 0x03; buf[p++] = 0x01;
+ buf[p++] = loop_count & 0xff; buf[p++] = loop_count >> 8 & 0xff;
+ buf[p++] = 0x00; // Terminator.
+ }
+
+
+ var ended = false;
+
+ this.addFrame = function(x, y, w, h, indexed_pixels, opts) {
+ if (ended === true) { --p; ended = false; } // Un-end.
+
+ opts = opts === undefined ? { } : opts;
+
+ // TODO(deanm): Bounds check x, y. Do they need to be within the virtual
+ // canvas width/height, I imagine?
+ if (x < 0 || y < 0 || x > 65535 || y > 65535)
+ throw "x/y invalid."
+
+ if (w <= 0 || h <= 0 || w > 65535 || h > 65535)
+ throw "Width/Height invalid."
+
+ if (indexed_pixels.length < w * h)
+ throw "Not enough pixels for the frame size.";
+
+ var using_local_palette = true;
+ var palette = opts.palette;
+ if (palette === undefined || palette === null) {
+ using_local_palette = false;
+ palette = global_palette;
+ }
+
+ if (palette === undefined || palette === null)
+ throw "Must supply either a local or global palette.";
+
+ var num_colors = check_palette_and_num_colors(palette);
+
+ // Compute the min_code_size (power of 2), destroying num_colors.
+ var min_code_size = 0;
+ while (num_colors >>= 1) ++min_code_size;
+ num_colors = 1 << min_code_size; // Now we can easily get it back.
+
+ var delay = opts.delay === undefined ? 0 : opts.delay;
+
+ // From the spec:
+ // 0 - No disposal specified. The decoder is
+ // not required to take any action.
+ // 1 - Do not dispose. The graphic is to be left
+ // in place.
+ // 2 - Restore to background color. The area used by the
+ // graphic must be restored to the background color.
+ // 3 - Restore to previous. The decoder is required to
+ // restore the area overwritten by the graphic with
+ // what was there prior to rendering the graphic.
+ // 4-7 - To be defined.
+ // NOTE(deanm): Dispose background doesn't really work, apparently most
+ // browsers ignore the background palette index and clear to transparency.
+ var disposal = opts.disposal === undefined ? 0 : opts.disposal;
+ if (disposal < 0 || disposal > 3) // 4-7 is reserved.
+ throw "Disposal out of range.";
+
+ var use_transparency = false;
+ var transparent_index = 0;
+ if (opts.transparent !== undefined && opts.transparent !== null) {
+ use_transparency = true;
+ transparent_index = opts.transparent;
+ if (transparent_index < 0 || transparent_index >= num_colors)
+ throw "Transparent color index.";
+ }
+
+ if (disposal !== 0 || use_transparency || delay !== 0) {
+ // - Graphics Control Extension
+ buf[p++] = 0x21; buf[p++] = 0xf9; // Extension / Label.
+ buf[p++] = 4; // Byte size.
+
+ buf[p++] = disposal << 2 | (use_transparency === true ? 1 : 0);
+ buf[p++] = delay & 0xff; buf[p++] = delay >> 8 & 0xff;
+ buf[p++] = transparent_index; // Transparent color index.
+ buf[p++] = 0; // Block Terminator.
+ }
+
+ // - Image Descriptor
+ buf[p++] = 0x2c; // Image Seperator.
+ buf[p++] = x & 0xff; buf[p++] = x >> 8 & 0xff; // Left.
+ buf[p++] = y & 0xff; buf[p++] = y >> 8 & 0xff; // Top.
+ buf[p++] = w & 0xff; buf[p++] = w >> 8 & 0xff;
+ buf[p++] = h & 0xff; buf[p++] = h >> 8 & 0xff;
+ // NOTE: No sort flag (unused?).
+ // TODO(deanm): Support interlace.
+ buf[p++] = using_local_palette === true ? (0x80 | (min_code_size-1)) : 0;
+
+ // - Local Color Table
+ if (using_local_palette === true) {
+ for (var i = 0, il = palette.length; i < il; ++i) {
+ var rgb = palette[i];
+ buf[p++] = rgb >> 16 & 0xff;
+ buf[p++] = rgb >> 8 & 0xff;
+ buf[p++] = rgb & 0xff;
+ }
+ }
+
+ p = GifWriterOutputLZWCodeStream(
+ buf, p, min_code_size < 2 ? 2 : min_code_size, indexed_pixels);
+ };
+
+ this.end = function() {
+ if (ended === false) {
+ buf[p++] = 0x3b; // Trailer.
+ ended = true;
+ }
+ return p;
+ };
+}
+
+// Main compression routine, palette indexes -> LZW code stream.
+// |index_stream| must have at least one entry.
+function GifWriterOutputLZWCodeStream(buf, p, min_code_size, index_stream) {
+ buf[p++] = min_code_size;
+ var cur_subblock = p++; // Pointing at the length field.
+
+ var clear_code = 1 << min_code_size;
+ var code_mask = clear_code - 1;
+ var eoi_code = clear_code + 1;
+ var next_code = eoi_code + 1;
+
+ var cur_code_size = min_code_size + 1; // Number of bits per code.
+ var cur_shift = 0;
+ // We have at most 12-bit codes, so we should have to hold a max of 19
+ // bits here (and then we would write out).
+ var cur = 0;
+
+ function emit_bytes_to_buffer(bit_block_size) {
+ while (cur_shift >= bit_block_size) {
+ buf[p++] = cur & 0xff;
+ cur >>= 8; cur_shift -= 8;
+ if (p === cur_subblock + 256) { // Finished a subblock.
+ buf[cur_subblock] = 255;
+ cur_subblock = p++;
+ }
+ }
+ }
+
+ function emit_code(c) {
+ cur |= c << cur_shift;
+ cur_shift += cur_code_size;
+ emit_bytes_to_buffer(8);
+ }
+
+ // I am not an expert on the topic, and I don't want to write a thesis.
+ // However, it is good to outline here the basic algorithm and the few data
+ // structures and optimizations here that make this implementation fast.
+ // The basic idea behind LZW is to build a table of previously seen runs
+ // addressed by a short id (herein called output code). All data is
+ // referenced by a code, which represents one or more values from the
+ // original input stream. All input bytes can be referenced as the same
+ // value as an output code. So if you didn't want any compression, you
+ // could more or less just output the original bytes as codes (there are
+ // some details to this, but it is the idea). In order to achieve
+ // compression, values greater then the input range (codes can be up to
+ // 12-bit while input only 8-bit) represent a sequence of previously seen
+ // inputs. The decompressor is able to build the same mapping while
+ // decoding, so there is always a shared common knowledge between the
+ // encoding and decoder, which is also important for "timing" aspects like
+ // how to handle variable bit width code encoding.
+ //
+ // One obvious but very important consequence of the table system is there
+ // is always a unique id (at most 12-bits) to map the runs. 'A' might be
+ // 4, then 'AA' might be 10, 'AAA' 11, 'AAAA' 12, etc. This relationship
+ // can be used for an effecient lookup strategy for the code mapping. We
+ // need to know if a run has been seen before, and be able to map that run
+ // to the output code. Since we start with known unique ids (input bytes),
+ // and then from those build more unique ids (table entries), we can
+ // continue this chain (almost like a linked list) to always have small
+ // integer values that represent the current byte chains in the encoder.
+ // This means instead of tracking the input bytes (AAAABCD) to know our
+ // current state, we can track the table entry for AAAABC (it is guaranteed
+ // to exist by the nature of the algorithm) and the next character D.
+ // Therefor the tuple of (table_entry, byte) is guaranteed to also be
+ // unique. This allows us to create a simple lookup key for mapping input
+ // sequences to codes (table indices) without having to store or search
+ // any of the code sequences. So if 'AAAA' has a table entry of 12, the
+ // tuple of ('AAAA', K) for any input byte K will be unique, and can be our
+ // key. This leads to a integer value at most 20-bits, which can always
+ // fit in an SMI value and be used as a fast sparse array / object key.
+
+ // Output code for the current contents of the index buffer.
+ var ib_code = index_stream[0] & code_mask; // Load first input index.
+ var code_table = { }; // Key'd on our 20-bit "tuple".
+
+ emit_code(clear_code); // Spec says first code should be a clear code.
+
+ // First index already loaded, process the rest of the stream.
+ for (var i = 1, il = index_stream.length; i < il; ++i) {
+ var k = index_stream[i] & code_mask;
+ var cur_key = ib_code << 8 | k; // (prev, k) unique tuple.
+ var cur_code = code_table[cur_key]; // buffer + k.
+
+ // Check if we have to create a new code table entry.
+ if (cur_code === undefined) { // We don't have buffer + k.
+ // Emit index buffer (without k).
+ // This is an inline version of emit_code, because this is the core
+ // writing routine of the compressor (and V8 cannot inline emit_code
+ // because it is a closure here in a different context). Additionally
+ // we can call emit_byte_to_buffer less often, because we can have
+ // 30-bits (from our 31-bit signed SMI), and we know our codes will only
+ // be 12-bits, so can safely have 18-bits there without overflow.
+ // emit_code(ib_code);
+ cur |= ib_code << cur_shift;
+ cur_shift += cur_code_size;
+ while (cur_shift >= 8) {
+ buf[p++] = cur & 0xff;
+ cur >>= 8; cur_shift -= 8;
+ if (p === cur_subblock + 256) { // Finished a subblock.
+ buf[cur_subblock] = 255;
+ cur_subblock = p++;
+ }
+ }
+
+ if (next_code === 4096) { // Table full, need a clear.
+ emit_code(clear_code);
+ next_code = eoi_code + 1;
+ cur_code_size = min_code_size + 1;
+ code_table = { };
+ } else { // Table not full, insert a new entry.
+ // Increase our variable bit code sizes if necessary. This is a bit
+ // tricky as it is based on "timing" between the encoding and
+ // decoder. From the encoders perspective this should happen after
+ // we've already emitted the index buffer and are about to create the
+ // first table entry that would overflow our current code bit size.
+ if (next_code >= (1 << cur_code_size)) ++cur_code_size;
+ code_table[cur_key] = next_code++; // Insert into code table.
+ }
+
+ ib_code = k; // Index buffer to single input k.
+ } else {
+ ib_code = cur_code; // Index buffer to sequence in code table.
+ }
+ }
+
+ emit_code(ib_code); // There will still be something in the index buffer.
+ emit_code(eoi_code); // End Of Information.
+
+ // Flush / finalize the sub-blocks stream to the buffer.
+ emit_bytes_to_buffer(1);
+
+ // Finish the sub-blocks, writing out any unfinished lengths and
+ // terminating with a sub-block of length 0. If we have already started
+ // but not yet used a sub-block it can just become the terminator.
+ if (cur_subblock + 1 === p) { // Started but unused.
+ buf[cur_subblock] = 0;
+ } else { // Started and used, write length and additional terminator block.
+ buf[cur_subblock] = p - cur_subblock - 1;
+ buf[p++] = 0;
+ }
+ return p;
+}
+
+function GifReader(buf) {
+ var p = 0;
+
+ // - Header (GIF87a or GIF89a).
+ if (buf[p++] !== 0x47 || buf[p++] !== 0x49 || buf[p++] !== 0x46 ||
+ buf[p++] !== 0x38 || (buf[p++]+1 & 0xfd) !== 0x38 || buf[p++] !== 0x61) {
+ throw "Invalid GIF 87a/89a header.";
+ }
+
+ // - Logical Screen Descriptor.
+ var width = buf[p++] | buf[p++] << 8;
+ var height = buf[p++] | buf[p++] << 8;
+ var pf0 = buf[p++]; // .
+ var global_palette_flag = pf0 >> 7;
+ var num_global_colors_pow2 = pf0 & 0x7;
+ var num_global_colors = 1 << (num_global_colors_pow2 + 1);
+ var background = buf[p++];
+ buf[p++]; // Pixel aspect ratio (unused?).
+
+ var global_palette_offset = null;
+
+ if (global_palette_flag) {
+ global_palette_offset = p;
+ p += num_global_colors * 3; // Seek past palette.
+ }
+
+ var no_eof = true;
+
+ var frames = [ ];
+
+ var delay = 0;
+ var transparent_index = null;
+ var disposal = 0; // 0 - No disposal specified.
+ var loop_count = null;
+
+ this.width = width;
+ this.height = height;
+
+ while (no_eof && p < buf.length) {
+ switch (buf[p++]) {
+ case 0x21: // Graphics Control Extension Block
+ switch (buf[p++]) {
+ case 0xff: // Application specific block
+ // Try if it's a Netscape block (with animation loop counter).
+ if (buf[p ] !== 0x0b || // 21 FF already read, check block size.
+ // NETSCAPE2.0
+ buf[p+1 ] == 0x4e && buf[p+2 ] == 0x45 && buf[p+3 ] == 0x54 &&
+ buf[p+4 ] == 0x53 && buf[p+5 ] == 0x43 && buf[p+6 ] == 0x41 &&
+ buf[p+7 ] == 0x50 && buf[p+8 ] == 0x45 && buf[p+9 ] == 0x32 &&
+ buf[p+10] == 0x2e && buf[p+11] == 0x30 &&
+ // Sub-block
+ buf[p+12] == 0x03 && buf[p+13] == 0x01 && buf[p+16] == 0) {
+ p += 14;
+ loop_count = buf[p++] | buf[p++] << 8;
+ p++; // Skip terminator.
+ } else { // We don't know what it is, just try to get past it.
+ p += 12;
+ while (true) { // Seek through subblocks.
+ var block_size = buf[p++];
+ if (block_size === 0) break;
+ p += block_size;
+ }
+ }
+ break;
+
+ case 0xf9: // Graphics Control Extension
+ if (buf[p++] !== 0x4 || buf[p+4] !== 0)
+ throw "Invalid graphics extension block.";
+ var pf1 = buf[p++];
+ delay = buf[p++] | buf[p++] << 8;
+ transparent_index = buf[p++];
+ if ((pf1 & 1) === 0) transparent_index = null;
+ disposal = pf1 >> 2 & 0x7;
+ p++; // Skip terminator.
+ break;
+
+ case 0xfe: // Comment Extension.
+ while (true) { // Seek through subblocks.
+ var block_size = buf[p++];
+ if (block_size === 0) break;
+ // console.log(buf.slice(p, p+block_size).toString('ascii'));
+ p += block_size;
+ }
+ break;
+
+ default:
+ throw "Unknown graphic control label: 0x" + buf[p-1].toString(16);
+ }
+ break;
+
+ case 0x2c: // Image Descriptor.
+ var x = buf[p++] | buf[p++] << 8;
+ var y = buf[p++] | buf[p++] << 8;
+ var w = buf[p++] | buf[p++] << 8;
+ var h = buf[p++] | buf[p++] << 8;
+ var pf2 = buf[p++];
+ var local_palette_flag = pf2 >> 7;
+ var interlace_flag = pf2 >> 6 & 1;
+ var num_local_colors_pow2 = pf2 & 0x7;
+ var num_local_colors = 1 << (num_local_colors_pow2 + 1);
+ var palette_offset = global_palette_offset;
+ var has_local_palette = false;
+ if (local_palette_flag) {
+ var has_local_palette = true;
+ palette_offset = p; // Override with local palette.
+ p += num_local_colors * 3; // Seek past palette.
+ }
+
+ var data_offset = p;
+
+ p++; // codesize
+ while (true) {
+ var block_size = buf[p++];
+ if (block_size === 0) break;
+ p += block_size;
+ }
+
+ frames.push({x: x, y: y, width: w, height: h,
+ has_local_palette: has_local_palette,
+ palette_offset: palette_offset,
+ data_offset: data_offset,
+ data_length: p - data_offset,
+ transparent_index: transparent_index,
+ interlaced: !!interlace_flag,
+ delay: delay,
+ disposal: disposal});
+ break;
+
+ case 0x3b: // Trailer Marker (end of file).
+ no_eof = false;
+ break;
+
+ default:
+ throw "Unknown gif block: 0x" + buf[p-1].toString(16);
+ break;
+ }
+ }
+
+ this.numFrames = function() {
+ return frames.length;
+ };
+
+ this.loopCount = function() {
+ return loop_count;
+ };
+
+ this.frameInfo = function(frame_num) {
+ if (frame_num < 0 || frame_num >= frames.length)
+ throw "Frame index out of range.";
+ return frames[frame_num];
+ }
+
+ this.decodeAndBlitFrameBGRA = function(frame_num, pixels) {
+ var frame = this.frameInfo(frame_num);
+ var num_pixels = frame.width * frame.height;
+ var index_stream = new Uint8Array(num_pixels); // At most 8-bit indices.
+ GifReaderLZWOutputIndexStream(
+ buf, frame.data_offset, index_stream, num_pixels);
+ var palette_offset = frame.palette_offset;
+
+ // NOTE(deanm): It seems to be much faster to compare index to 256 than
+ // to === null. Not sure why, but CompareStub_EQ_STRICT shows up high in
+ // the profile, not sure if it's related to using a Uint8Array.
+ var trans = frame.transparent_index;
+ if (trans === null) trans = 256;
+
+ // We are possibly just blitting to a portion of the entire frame.
+ // That is a subrect within the framerect, so the additional pixels
+ // must be skipped over after we finished a scanline.
+ var framewidth = frame.width;
+ var framestride = width - framewidth;
+ var xleft = framewidth; // Number of subrect pixels left in scanline.
+
+ // Output indicies of the top left and bottom right corners of the subrect.
+ var opbeg = ((frame.y * width) + frame.x) * 4;
+ var opend = ((frame.y + frame.height) * width + frame.x) * 4;
+ var op = opbeg;
+
+ var scanstride = framestride * 4;
+
+ // Use scanstride to skip past the rows when interlacing. This is skipping
+ // 7 rows for the first two passes, then 3 then 1.
+ if (frame.interlaced === true) {
+ scanstride += width * 4 * 7; // Pass 1.
+ }
+
+ var interlaceskip = 8; // Tracking the row interval in the current pass.
+
+ for (var i = 0, il = index_stream.length; i < il; ++i) {
+ var index = index_stream[i];
+
+ if (xleft === 0) { // Beginning of new scan line
+ op += scanstride;
+ xleft = framewidth;
+ if (op >= opend) { // Catch the wrap to switch passes when interlacing.
+ scanstride = framestride * 4 + width * 4 * (interlaceskip-1);
+ // interlaceskip / 2 * 4 is interlaceskip << 1.
+ op = opbeg + (framewidth + framestride) * (interlaceskip << 1);
+ interlaceskip >>= 1;
+ }
+ }
+
+ if (index === trans) {
+ op += 4;
+ } else {
+ var r = buf[palette_offset + index * 3];
+ var g = buf[palette_offset + index * 3 + 1];
+ var b = buf[palette_offset + index * 3 + 2];
+ pixels[op++] = b;
+ pixels[op++] = g;
+ pixels[op++] = r;
+ pixels[op++] = 255;
+ }
+ --xleft;
+ }
+ };
+
+ // I will go to copy and paste hell one day...
+ this.decodeAndBlitFrameRGBA = function(frame_num, pixels) {
+ var frame = this.frameInfo(frame_num);
+ var num_pixels = frame.width * frame.height;
+ var index_stream = new Uint8Array(num_pixels); // At most 8-bit indices.
+ GifReaderLZWOutputIndexStream(
+ buf, frame.data_offset, index_stream, num_pixels);
+ var palette_offset = frame.palette_offset;
+
+ // NOTE(deanm): It seems to be much faster to compare index to 256 than
+ // to === null. Not sure why, but CompareStub_EQ_STRICT shows up high in
+ // the profile, not sure if it's related to using a Uint8Array.
+ var trans = frame.transparent_index;
+ if (trans === null) trans = 256;
+
+ // We are possibly just blitting to a portion of the entire frame.
+ // That is a subrect within the framerect, so the additional pixels
+ // must be skipped over after we finished a scanline.
+ var framewidth = frame.width;
+ var framestride = width - framewidth;
+ var xleft = framewidth; // Number of subrect pixels left in scanline.
+
+ // Output indicies of the top left and bottom right corners of the subrect.
+ var opbeg = ((frame.y * width) + frame.x) * 4;
+ var opend = ((frame.y + frame.height) * width + frame.x) * 4;
+ var op = opbeg;
+
+ var scanstride = framestride * 4;
+
+ // Use scanstride to skip past the rows when interlacing. This is skipping
+ // 7 rows for the first two passes, then 3 then 1.
+ if (frame.interlaced === true) {
+ scanstride += width * 4 * 7; // Pass 1.
+ }
+
+ var interlaceskip = 8; // Tracking the row interval in the current pass.
+
+ for (var i = 0, il = index_stream.length; i < il; ++i) {
+ var index = index_stream[i];
+
+ if (xleft === 0) { // Beginning of new scan line
+ op += scanstride;
+ xleft = framewidth;
+ if (op >= opend) { // Catch the wrap to switch passes when interlacing.
+ scanstride = framestride * 4 + width * 4 * (interlaceskip-1);
+ // interlaceskip / 2 * 4 is interlaceskip << 1.
+ op = opbeg + (framewidth + framestride) * (interlaceskip << 1);
+ interlaceskip >>= 1;
+ }
+ }
+
+ if (index === trans) {
+ op += 4;
+ } else {
+ var r = buf[palette_offset + index * 3];
+ var g = buf[palette_offset + index * 3 + 1];
+ var b = buf[palette_offset + index * 3 + 2];
+ pixels[op++] = r;
+ pixels[op++] = g;
+ pixels[op++] = b;
+ pixels[op++] = 255;
+ }
+ --xleft;
+ }
+ };
+}
+
+function GifReaderLZWOutputIndexStream(code_stream, p, output, output_length) {
+ var min_code_size = code_stream[p++];
+
+ var clear_code = 1 << min_code_size;
+ var eoi_code = clear_code + 1;
+ var next_code = eoi_code + 1;
+
+ var cur_code_size = min_code_size + 1; // Number of bits per code.
+ // NOTE: This shares the same name as the encoder, but has a different
+ // meaning here. Here this masks each code coming from the code stream.
+ var code_mask = (1 << cur_code_size) - 1;
+ var cur_shift = 0;
+ var cur = 0;
+
+ var op = 0; // Output pointer.
+
+ var subblock_size = code_stream[p++];
+
+ // TODO(deanm): Would using a TypedArray be any faster? At least it would
+ // solve the fast mode / backing store uncertainty.
+ // var code_table = Array(4096);
+ var code_table = new Int32Array(4096); // Can be signed, we only use 20 bits.
+
+ var prev_code = null; // Track code-1.
+
+ while (true) {
+ // Read up to two bytes, making sure we always 12-bits for max sized code.
+ while (cur_shift < 16) {
+ if (subblock_size === 0) break; // No more data to be read.
+
+ cur |= code_stream[p++] << cur_shift;
+ cur_shift += 8;
+
+ if (subblock_size === 1) { // Never let it get to 0 to hold logic above.
+ subblock_size = code_stream[p++]; // Next subblock.
+ } else {
+ --subblock_size;
+ }
+ }
+
+ // TODO(deanm): We should never really get here, we should have received
+ // and EOI.
+ if (cur_shift < cur_code_size)
+ break;
+
+ var code = cur & code_mask;
+ cur >>= cur_code_size;
+ cur_shift -= cur_code_size;
+
+ // TODO(deanm): Maybe should check that the first code was a clear code,
+ // at least this is what you're supposed to do. But actually our encoder
+ // now doesn't emit a clear code first anyway.
+ if (code === clear_code) {
+ // We don't actually have to clear the table. This could be a good idea
+ // for greater error checking, but we don't really do any anyway. We
+ // will just track it with next_code and overwrite old entries.
+
+ next_code = eoi_code + 1;
+ cur_code_size = min_code_size + 1;
+ code_mask = (1 << cur_code_size) - 1;
+
+ // Don't update prev_code ?
+ prev_code = null;
+ continue;
+ } else if (code === eoi_code) {
+ break;
+ }
+
+ // We have a similar situation as the decoder, where we want to store
+ // variable length entries (code table entries), but we want to do in a
+ // faster manner than an array of arrays. The code below stores sort of a
+ // linked list within the code table, and then "chases" through it to
+ // construct the dictionary entries. When a new entry is created, just the
+ // last byte is stored, and the rest (prefix) of the entry is only
+ // referenced by its table entry. Then the code chases through the
+ // prefixes until it reaches a single byte code. We have to chase twice,
+ // first to compute the length, and then to actually copy the data to the
+ // output (backwards, since we know the length). The alternative would be
+ // storing something in an intermediate stack, but that doesn't make any
+ // more sense. I implemented an approach where it also stored the length
+ // in the code table, although it's a bit tricky because you run out of
+ // bits (12 + 12 + 8), but I didn't measure much improvements (the table
+ // entries are generally not the long). Even when I created benchmarks for
+ // very long table entries the complexity did not seem worth it.
+ // The code table stores the prefix entry in 12 bits and then the suffix
+ // byte in 8 bits, so each entry is 20 bits.
+
+ var chase_code = code < next_code ? code : prev_code;
+
+ // Chase what we will output, either {CODE} or {CODE-1}.
+ var chase_length = 0;
+ var chase = chase_code;
+ while (chase > clear_code) {
+ chase = code_table[chase] >> 8;
+ ++chase_length;
+ }
+
+ var k = chase;
+
+ var op_end = op + chase_length + (chase_code !== code ? 1 : 0);
+ if (op_end > output_length) {
+ console.log("Warning, gif stream longer than expected.");
+ return;
+ }
+
+ // Already have the first byte from the chase, might as well write it fast.
+ output[op++] = k;
+
+ op += chase_length;
+ var b = op; // Track pointer, writing backwards.
+
+ if (chase_code !== code) // The case of emitting {CODE-1} + k.
+ output[op++] = k;
+
+ chase = chase_code;
+ while (chase_length--) {
+ chase = code_table[chase];
+ output[--b] = chase & 0xff; // Write backwards.
+ chase >>= 8; // Pull down to the prefix code.
+ }
+
+ if (prev_code !== null && next_code < 4096) {
+ code_table[next_code++] = prev_code << 8 | k;
+ // TODO(deanm): Figure out this clearing vs code growth logic better. I
+ // have an feeling that it should just happen somewhere else, for now it
+ // is awkward between when we grow past the max and then hit a clear code.
+ // For now just check if we hit the max 12-bits (then a clear code should
+ // follow, also of course encoded in 12-bits).
+ if (next_code >= code_mask+1 && cur_code_size < 12) {
+ ++cur_code_size;
+ code_mask = code_mask << 1 | 1;
+ }
+ }
+
+ prev_code = code;
+ }
+
+ if (op !== output_length) {
+ console.log("Warning, gif stream shorter than expected.");
+ }
+
+ return output;
+}
+
+try { exports.GifWriter = GifWriter; exports.GifReader = GifReader } catch(e) { } // CommonJS.
+
+},{}],58:[function(require,module,exports){
+'use strict';
+
+
+var TYPED_OK = (typeof Uint8Array !== 'undefined') &&
+ (typeof Uint16Array !== 'undefined') &&
+ (typeof Int32Array !== 'undefined');
+
+
+exports.assign = function (obj /*from1, from2, from3, ...*/) {
+ var sources = Array.prototype.slice.call(arguments, 1);
+ while (sources.length) {
+ var source = sources.shift();
+ if (!source) { continue; }
+
+ if (typeof source !== 'object') {
+ throw new TypeError(source + 'must be non-object');
+ }
+
+ for (var p in source) {
+ if (source.hasOwnProperty(p)) {
+ obj[p] = source[p];
+ }
+ }
+ }
+
+ return obj;
+};
+
+
+// reduce buffer size, avoiding mem copy
+exports.shrinkBuf = function (buf, size) {
+ if (buf.length === size) { return buf; }
+ if (buf.subarray) { return buf.subarray(0, size); }
+ buf.length = size;
+ return buf;
+};
+
+
+var fnTyped = {
+ arraySet: function (dest, src, src_offs, len, dest_offs) {
+ if (src.subarray && dest.subarray) {
+ dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
+ return;
+ }
+ // Fallback to ordinary array
+ for (var i = 0; i < len; i++) {
+ dest[dest_offs + i] = src[src_offs + i];
+ }
+ },
+ // Join array of chunks to single array.
+ flattenChunks: function (chunks) {
+ var i, l, len, pos, chunk, result;
+
+ // calculate data length
+ len = 0;
+ for (i = 0, l = chunks.length; i < l; i++) {
+ len += chunks[i].length;
+ }
+
+ // join chunks
+ result = new Uint8Array(len);
+ pos = 0;
+ for (i = 0, l = chunks.length; i < l; i++) {
+ chunk = chunks[i];
+ result.set(chunk, pos);
+ pos += chunk.length;
+ }
+
+ return result;
+ }
+};
+
+var fnUntyped = {
+ arraySet: function (dest, src, src_offs, len, dest_offs) {
+ for (var i = 0; i < len; i++) {
+ dest[dest_offs + i] = src[src_offs + i];
+ }
+ },
+ // Join array of chunks to single array.
+ flattenChunks: function (chunks) {
+ return [].concat.apply([], chunks);
+ }
+};
+
+
+// Enable/Disable typed arrays use, for testing
+//
+exports.setTyped = function (on) {
+ if (on) {
+ exports.Buf8 = Uint8Array;
+ exports.Buf16 = Uint16Array;
+ exports.Buf32 = Int32Array;
+ exports.assign(exports, fnTyped);
+ } else {
+ exports.Buf8 = Array;
+ exports.Buf16 = Array;
+ exports.Buf32 = Array;
+ exports.assign(exports, fnUntyped);
+ }
+};
+
+exports.setTyped(TYPED_OK);
+
+},{}],59:[function(require,module,exports){
+'use strict';
+
+// Note: adler32 takes 12% for level 0 and 2% for level 6.
+// It doesn't worth to make additional optimizationa as in original.
+// Small size is preferable.
+
+function adler32(adler, buf, len, pos) {
+ var s1 = (adler & 0xffff) |0,
+ s2 = ((adler >>> 16) & 0xffff) |0,
+ n = 0;
+
+ while (len !== 0) {
+ // Set limit ~ twice less than 5552, to keep
+ // s2 in 31-bits, because we force signed ints.
+ // in other case %= will fail.
+ n = len > 2000 ? 2000 : len;
+ len -= n;
+
+ do {
+ s1 = (s1 + buf[pos++]) |0;
+ s2 = (s2 + s1) |0;
+ } while (--n);
+
+ s1 %= 65521;
+ s2 %= 65521;
+ }
+
+ return (s1 | (s2 << 16)) |0;
+}
+
+
+module.exports = adler32;
+
+},{}],60:[function(require,module,exports){
+'use strict';
+
+
+module.exports = {
+
+ /* Allowed flush values; see deflate() and inflate() below for details */
+ Z_NO_FLUSH: 0,
+ Z_PARTIAL_FLUSH: 1,
+ Z_SYNC_FLUSH: 2,
+ Z_FULL_FLUSH: 3,
+ Z_FINISH: 4,
+ Z_BLOCK: 5,
+ Z_TREES: 6,
+
+ /* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+ Z_OK: 0,
+ Z_STREAM_END: 1,
+ Z_NEED_DICT: 2,
+ Z_ERRNO: -1,
+ Z_STREAM_ERROR: -2,
+ Z_DATA_ERROR: -3,
+ //Z_MEM_ERROR: -4,
+ Z_BUF_ERROR: -5,
+ //Z_VERSION_ERROR: -6,
+
+ /* compression levels */
+ Z_NO_COMPRESSION: 0,
+ Z_BEST_SPEED: 1,
+ Z_BEST_COMPRESSION: 9,
+ Z_DEFAULT_COMPRESSION: -1,
+
+
+ Z_FILTERED: 1,
+ Z_HUFFMAN_ONLY: 2,
+ Z_RLE: 3,
+ Z_FIXED: 4,
+ Z_DEFAULT_STRATEGY: 0,
+
+ /* Possible values of the data_type field (though see inflate()) */
+ Z_BINARY: 0,
+ Z_TEXT: 1,
+ //Z_ASCII: 1, // = Z_TEXT (deprecated)
+ Z_UNKNOWN: 2,
+
+ /* The deflate compression method */
+ Z_DEFLATED: 8
+ //Z_NULL: null // Use -1 or null inline, depending on var type
+};
+
+},{}],61:[function(require,module,exports){
+'use strict';
+
+// Note: we can't get significant speed boost here.
+// So write code to minimize size - no pregenerated tables
+// and array tools dependencies.
+
+
+// Use ordinary array, since untyped makes no boost here
+function makeTable() {
+ var c, table = [];
+
+ for (var n = 0; n < 256; n++) {
+ c = n;
+ for (var k = 0; k < 8; k++) {
+ c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
+ }
+ table[n] = c;
+ }
+
+ return table;
+}
+
+// Create table on load. Just 255 signed longs. Not a problem.
+var crcTable = makeTable();
+
+
+function crc32(crc, buf, len, pos) {
+ var t = crcTable,
+ end = pos + len;
+
+ crc ^= -1;
+
+ for (var i = pos; i < end; i++) {
+ crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
+ }
+
+ return (crc ^ (-1)); // >>> 0;
+}
+
+
+module.exports = crc32;
+
+},{}],62:[function(require,module,exports){
+'use strict';
+
+var utils = require('../utils/common');
+var trees = require('./trees');
+var adler32 = require('./adler32');
+var crc32 = require('./crc32');
+var msg = require('./messages');
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+
+/* Allowed flush values; see deflate() and inflate() below for details */
+var Z_NO_FLUSH = 0;
+var Z_PARTIAL_FLUSH = 1;
+//var Z_SYNC_FLUSH = 2;
+var Z_FULL_FLUSH = 3;
+var Z_FINISH = 4;
+var Z_BLOCK = 5;
+//var Z_TREES = 6;
+
+
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+var Z_OK = 0;
+var Z_STREAM_END = 1;
+//var Z_NEED_DICT = 2;
+//var Z_ERRNO = -1;
+var Z_STREAM_ERROR = -2;
+var Z_DATA_ERROR = -3;
+//var Z_MEM_ERROR = -4;
+var Z_BUF_ERROR = -5;
+//var Z_VERSION_ERROR = -6;
+
+
+/* compression levels */
+//var Z_NO_COMPRESSION = 0;
+//var Z_BEST_SPEED = 1;
+//var Z_BEST_COMPRESSION = 9;
+var Z_DEFAULT_COMPRESSION = -1;
+
+
+var Z_FILTERED = 1;
+var Z_HUFFMAN_ONLY = 2;
+var Z_RLE = 3;
+var Z_FIXED = 4;
+var Z_DEFAULT_STRATEGY = 0;
+
+/* Possible values of the data_type field (though see inflate()) */
+//var Z_BINARY = 0;
+//var Z_TEXT = 1;
+//var Z_ASCII = 1; // = Z_TEXT
+var Z_UNKNOWN = 2;
+
+
+/* The deflate compression method */
+var Z_DEFLATED = 8;
+
+/*============================================================================*/
+
+
+var MAX_MEM_LEVEL = 9;
+/* Maximum value for memLevel in deflateInit2 */
+var MAX_WBITS = 15;
+/* 32K LZ77 window */
+var DEF_MEM_LEVEL = 8;
+
+
+var LENGTH_CODES = 29;
+/* number of length codes, not counting the special END_BLOCK code */
+var LITERALS = 256;
+/* number of literal bytes 0..255 */
+var L_CODES = LITERALS + 1 + LENGTH_CODES;
+/* number of Literal or Length codes, including the END_BLOCK code */
+var D_CODES = 30;
+/* number of distance codes */
+var BL_CODES = 19;
+/* number of codes used to transfer the bit lengths */
+var HEAP_SIZE = 2 * L_CODES + 1;
+/* maximum heap size */
+var MAX_BITS = 15;
+/* All codes must not exceed MAX_BITS bits */
+
+var MIN_MATCH = 3;
+var MAX_MATCH = 258;
+var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
+
+var PRESET_DICT = 0x20;
+
+var INIT_STATE = 42;
+var EXTRA_STATE = 69;
+var NAME_STATE = 73;
+var COMMENT_STATE = 91;
+var HCRC_STATE = 103;
+var BUSY_STATE = 113;
+var FINISH_STATE = 666;
+
+var BS_NEED_MORE = 1; /* block not completed, need more input or more output */
+var BS_BLOCK_DONE = 2; /* block flush performed */
+var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
+var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */
+
+var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
+
+function err(strm, errorCode) {
+ strm.msg = msg[errorCode];
+ return errorCode;
+}
+
+function rank(f) {
+ return ((f) << 1) - ((f) > 4 ? 9 : 0);
+}
+
+function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
+
+
+/* =========================================================================
+ * Flush as much pending output as possible. All deflate() output goes
+ * through this function so some applications may wish to modify it
+ * to avoid allocating a large strm->output buffer and copying into it.
+ * (See also read_buf()).
+ */
+function flush_pending(strm) {
+ var s = strm.state;
+
+ //_tr_flush_bits(s);
+ var len = s.pending;
+ if (len > strm.avail_out) {
+ len = strm.avail_out;
+ }
+ if (len === 0) { return; }
+
+ utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
+ strm.next_out += len;
+ s.pending_out += len;
+ strm.total_out += len;
+ strm.avail_out -= len;
+ s.pending -= len;
+ if (s.pending === 0) {
+ s.pending_out = 0;
+ }
+}
+
+
+function flush_block_only(s, last) {
+ trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
+ s.block_start = s.strstart;
+ flush_pending(s.strm);
+}
+
+
+function put_byte(s, b) {
+ s.pending_buf[s.pending++] = b;
+}
+
+
+/* =========================================================================
+ * Put a short in the pending buffer. The 16-bit value is put in MSB order.
+ * IN assertion: the stream state is correct and there is enough room in
+ * pending_buf.
+ */
+function putShortMSB(s, b) {
+// put_byte(s, (Byte)(b >> 8));
+// put_byte(s, (Byte)(b & 0xff));
+ s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
+ s.pending_buf[s.pending++] = b & 0xff;
+}
+
+
+/* ===========================================================================
+ * Read a new buffer from the current input stream, update the adler32
+ * and total number of bytes read. All deflate() input goes through
+ * this function so some applications may wish to modify it to avoid
+ * allocating a large strm->input buffer and copying from it.
+ * (See also flush_pending()).
+ */
+function read_buf(strm, buf, start, size) {
+ var len = strm.avail_in;
+
+ if (len > size) { len = size; }
+ if (len === 0) { return 0; }
+
+ strm.avail_in -= len;
+
+ // zmemcpy(buf, strm->next_in, len);
+ utils.arraySet(buf, strm.input, strm.next_in, len, start);
+ if (strm.state.wrap === 1) {
+ strm.adler = adler32(strm.adler, buf, len, start);
+ }
+
+ else if (strm.state.wrap === 2) {
+ strm.adler = crc32(strm.adler, buf, len, start);
+ }
+
+ strm.next_in += len;
+ strm.total_in += len;
+
+ return len;
+}
+
+
+/* ===========================================================================
+ * Set match_start to the longest match starting at the given string and
+ * return its length. Matches shorter or equal to prev_length are discarded,
+ * in which case the result is equal to prev_length and match_start is
+ * garbage.
+ * IN assertions: cur_match is the head of the hash chain for the current
+ * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
+ * OUT assertion: the match length is not greater than s->lookahead.
+ */
+function longest_match(s, cur_match) {
+ var chain_length = s.max_chain_length; /* max hash chain length */
+ var scan = s.strstart; /* current string */
+ var match; /* matched string */
+ var len; /* length of current match */
+ var best_len = s.prev_length; /* best match length so far */
+ var nice_match = s.nice_match; /* stop if match long enough */
+ var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
+ s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
+
+ var _win = s.window; // shortcut
+
+ var wmask = s.w_mask;
+ var prev = s.prev;
+
+ /* Stop when cur_match becomes <= limit. To simplify the code,
+ * we prevent matches with the string of window index 0.
+ */
+
+ var strend = s.strstart + MAX_MATCH;
+ var scan_end1 = _win[scan + best_len - 1];
+ var scan_end = _win[scan + best_len];
+
+ /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
+ * It is easy to get rid of this optimization if necessary.
+ */
+ // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
+
+ /* Do not waste too much time if we already have a good match: */
+ if (s.prev_length >= s.good_match) {
+ chain_length >>= 2;
+ }
+ /* Do not look for matches beyond the end of the input. This is necessary
+ * to make deflate deterministic.
+ */
+ if (nice_match > s.lookahead) { nice_match = s.lookahead; }
+
+ // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
+
+ do {
+ // Assert(cur_match < s->strstart, "no future");
+ match = cur_match;
+
+ /* Skip to next match if the match length cannot increase
+ * or if the match length is less than 2. Note that the checks below
+ * for insufficient lookahead only occur occasionally for performance
+ * reasons. Therefore uninitialized memory will be accessed, and
+ * conditional jumps will be made that depend on those values.
+ * However the length of the match is limited to the lookahead, so
+ * the output of deflate is not affected by the uninitialized values.
+ */
+
+ if (_win[match + best_len] !== scan_end ||
+ _win[match + best_len - 1] !== scan_end1 ||
+ _win[match] !== _win[scan] ||
+ _win[++match] !== _win[scan + 1]) {
+ continue;
+ }
+
+ /* The check at best_len-1 can be removed because it will be made
+ * again later. (This heuristic is not always a win.)
+ * It is not necessary to compare scan[2] and match[2] since they
+ * are always equal when the other bytes match, given that
+ * the hash keys are equal and that HASH_BITS >= 8.
+ */
+ scan += 2;
+ match++;
+ // Assert(*scan == *match, "match[2]?");
+
+ /* We check for insufficient lookahead only every 8th comparison;
+ * the 256th check will be made at strstart+258.
+ */
+ do {
+ /*jshint noempty:false*/
+ } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+ _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+ _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+ _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+ scan < strend);
+
+ // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
+
+ len = MAX_MATCH - (strend - scan);
+ scan = strend - MAX_MATCH;
+
+ if (len > best_len) {
+ s.match_start = cur_match;
+ best_len = len;
+ if (len >= nice_match) {
+ break;
+ }
+ scan_end1 = _win[scan + best_len - 1];
+ scan_end = _win[scan + best_len];
+ }
+ } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
+
+ if (best_len <= s.lookahead) {
+ return best_len;
+ }
+ return s.lookahead;
+}
+
+
+/* ===========================================================================
+ * Fill the window when the lookahead becomes insufficient.
+ * Updates strstart and lookahead.
+ *
+ * IN assertion: lookahead < MIN_LOOKAHEAD
+ * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
+ * At least one byte has been read, or avail_in == 0; reads are
+ * performed for at least two bytes (required for the zip translate_eol
+ * option -- not supported here).
+ */
+function fill_window(s) {
+ var _w_size = s.w_size;
+ var p, n, m, more, str;
+
+ //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
+
+ do {
+ more = s.window_size - s.lookahead - s.strstart;
+
+ // JS ints have 32 bit, block below not needed
+ /* Deal with !@#$% 64K limit: */
+ //if (sizeof(int) <= 2) {
+ // if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
+ // more = wsize;
+ //
+ // } else if (more == (unsigned)(-1)) {
+ // /* Very unlikely, but possible on 16 bit machine if
+ // * strstart == 0 && lookahead == 1 (input done a byte at time)
+ // */
+ // more--;
+ // }
+ //}
+
+
+ /* If the window is almost full and there is insufficient lookahead,
+ * move the upper half to the lower one to make room in the upper half.
+ */
+ if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
+
+ utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
+ s.match_start -= _w_size;
+ s.strstart -= _w_size;
+ /* we now have strstart >= MAX_DIST */
+ s.block_start -= _w_size;
+
+ /* Slide the hash table (could be avoided with 32 bit values
+ at the expense of memory usage). We slide even when level == 0
+ to keep the hash table consistent if we switch back to level > 0
+ later. (Using level 0 permanently is not an optimal usage of
+ zlib, so we don't care about this pathological case.)
+ */
+
+ n = s.hash_size;
+ p = n;
+ do {
+ m = s.head[--p];
+ s.head[p] = (m >= _w_size ? m - _w_size : 0);
+ } while (--n);
+
+ n = _w_size;
+ p = n;
+ do {
+ m = s.prev[--p];
+ s.prev[p] = (m >= _w_size ? m - _w_size : 0);
+ /* If n is not on any hash chain, prev[n] is garbage but
+ * its value will never be used.
+ */
+ } while (--n);
+
+ more += _w_size;
+ }
+ if (s.strm.avail_in === 0) {
+ break;
+ }
+
+ /* If there was no sliding:
+ * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
+ * more == window_size - lookahead - strstart
+ * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
+ * => more >= window_size - 2*WSIZE + 2
+ * In the BIG_MEM or MMAP case (not yet supported),
+ * window_size == input_size + MIN_LOOKAHEAD &&
+ * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
+ * Otherwise, window_size == 2*WSIZE so more >= 2.
+ * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
+ */
+ //Assert(more >= 2, "more < 2");
+ n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
+ s.lookahead += n;
+
+ /* Initialize the hash value now that we have some input: */
+ if (s.lookahead + s.insert >= MIN_MATCH) {
+ str = s.strstart - s.insert;
+ s.ins_h = s.window[str];
+
+ /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
+//#if MIN_MATCH != 3
+// Call update_hash() MIN_MATCH-3 more times
+//#endif
+ while (s.insert) {
+ /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
+
+ s.prev[str & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = str;
+ str++;
+ s.insert--;
+ if (s.lookahead + s.insert < MIN_MATCH) {
+ break;
+ }
+ }
+ }
+ /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
+ * but this is not important since only literal bytes will be emitted.
+ */
+
+ } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
+
+ /* If the WIN_INIT bytes after the end of the current data have never been
+ * written, then zero those bytes in order to avoid memory check reports of
+ * the use of uninitialized (or uninitialised as Julian writes) bytes by
+ * the longest match routines. Update the high water mark for the next
+ * time through here. WIN_INIT is set to MAX_MATCH since the longest match
+ * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
+ */
+// if (s.high_water < s.window_size) {
+// var curr = s.strstart + s.lookahead;
+// var init = 0;
+//
+// if (s.high_water < curr) {
+// /* Previous high water mark below current data -- zero WIN_INIT
+// * bytes or up to end of window, whichever is less.
+// */
+// init = s.window_size - curr;
+// if (init > WIN_INIT)
+// init = WIN_INIT;
+// zmemzero(s->window + curr, (unsigned)init);
+// s->high_water = curr + init;
+// }
+// else if (s->high_water < (ulg)curr + WIN_INIT) {
+// /* High water mark at or above current data, but below current data
+// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
+// * to end of window, whichever is less.
+// */
+// init = (ulg)curr + WIN_INIT - s->high_water;
+// if (init > s->window_size - s->high_water)
+// init = s->window_size - s->high_water;
+// zmemzero(s->window + s->high_water, (unsigned)init);
+// s->high_water += init;
+// }
+// }
+//
+// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
+// "not enough room for search");
+}
+
+/* ===========================================================================
+ * Copy without compression as much as possible from the input stream, return
+ * the current block state.
+ * This function does not insert new strings in the dictionary since
+ * uncompressible data is probably not useful. This function is used
+ * only for the level=0 compression option.
+ * NOTE: this function should be optimized to avoid extra copying from
+ * window to pending_buf.
+ */
+function deflate_stored(s, flush) {
+ /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
+ * to pending_buf_size, and each stored block has a 5 byte header:
+ */
+ var max_block_size = 0xffff;
+
+ if (max_block_size > s.pending_buf_size - 5) {
+ max_block_size = s.pending_buf_size - 5;
+ }
+
+ /* Copy as much as possible from input to output: */
+ for (;;) {
+ /* Fill the window as much as possible: */
+ if (s.lookahead <= 1) {
+
+ //Assert(s->strstart < s->w_size+MAX_DIST(s) ||
+ // s->block_start >= (long)s->w_size, "slide too late");
+// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
+// s.block_start >= s.w_size)) {
+// throw new Error("slide too late");
+// }
+
+ fill_window(s);
+ if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+
+ if (s.lookahead === 0) {
+ break;
+ }
+ /* flush the current block */
+ }
+ //Assert(s->block_start >= 0L, "block gone");
+// if (s.block_start < 0) throw new Error("block gone");
+
+ s.strstart += s.lookahead;
+ s.lookahead = 0;
+
+ /* Emit a stored block if pending_buf will be full: */
+ var max_start = s.block_start + max_block_size;
+
+ if (s.strstart === 0 || s.strstart >= max_start) {
+ /* strstart == 0 is possible when wraparound on 16-bit machine */
+ s.lookahead = s.strstart - max_start;
+ s.strstart = max_start;
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+
+
+ }
+ /* Flush if we may have to slide, otherwise block_start may become
+ * negative and the data will be gone:
+ */
+ if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ }
+
+ s.insert = 0;
+
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+
+ if (s.strstart > s.block_start) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+
+ return BS_NEED_MORE;
+}
+
+/* ===========================================================================
+ * Compress as much as possible from the input stream, return the current
+ * block state.
+ * This function does not perform lazy evaluation of matches and inserts
+ * new strings in the dictionary only for unmatched strings or for short
+ * matches. It is used only for the fast compression options.
+ */
+function deflate_fast(s, flush) {
+ var hash_head; /* head of the hash chain */
+ var bflush; /* set if current block must be flushed */
+
+ for (;;) {
+ /* Make sure that we always have enough lookahead, except
+ * at the end of the input file. We need MAX_MATCH bytes
+ * for the next match, plus MIN_MATCH bytes to insert the
+ * string following the next match.
+ */
+ if (s.lookahead < MIN_LOOKAHEAD) {
+ fill_window(s);
+ if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+ if (s.lookahead === 0) {
+ break; /* flush the current block */
+ }
+ }
+
+ /* Insert the string window[strstart .. strstart+2] in the
+ * dictionary, and set hash_head to the head of the hash chain:
+ */
+ hash_head = 0/*NIL*/;
+ if (s.lookahead >= MIN_MATCH) {
+ /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+ hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = s.strstart;
+ /***/
+ }
+
+ /* Find the longest match, discarding those <= prev_length.
+ * At this point we have always match_length < MIN_MATCH
+ */
+ if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
+ /* To simplify the code, we prevent matches with the string
+ * of window index 0 (in particular we have to avoid a match
+ * of the string with itself at the start of the input file).
+ */
+ s.match_length = longest_match(s, hash_head);
+ /* longest_match() sets match_start */
+ }
+ if (s.match_length >= MIN_MATCH) {
+ // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
+
+ /*** _tr_tally_dist(s, s.strstart - s.match_start,
+ s.match_length - MIN_MATCH, bflush); ***/
+ bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
+
+ s.lookahead -= s.match_length;
+
+ /* Insert new strings in the hash table only if the match length
+ * is not too large. This saves time but degrades compression.
+ */
+ if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
+ s.match_length--; /* string at strstart already in table */
+ do {
+ s.strstart++;
+ /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+ hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = s.strstart;
+ /***/
+ /* strstart never exceeds WSIZE-MAX_MATCH, so there are
+ * always MIN_MATCH bytes ahead.
+ */
+ } while (--s.match_length !== 0);
+ s.strstart++;
+ } else
+ {
+ s.strstart += s.match_length;
+ s.match_length = 0;
+ s.ins_h = s.window[s.strstart];
+ /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
+
+//#if MIN_MATCH != 3
+// Call UPDATE_HASH() MIN_MATCH-3 more times
+//#endif
+ /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
+ * matter since it will be recomputed at next deflate call.
+ */
+ }
+ } else {
+ /* No match, output a literal byte */
+ //Tracevv((stderr,"%c", s.window[s.strstart]));
+ /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+
+ s.lookahead--;
+ s.strstart++;
+ }
+ if (bflush) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ }
+ s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+ if (s.last_lit) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ return BS_BLOCK_DONE;
+}
+
+/* ===========================================================================
+ * Same as above, but achieves better compression. We use a lazy
+ * evaluation for matches: a match is finally adopted only if there is
+ * no better match at the next window position.
+ */
+function deflate_slow(s, flush) {
+ var hash_head; /* head of hash chain */
+ var bflush; /* set if current block must be flushed */
+
+ var max_insert;
+
+ /* Process the input block. */
+ for (;;) {
+ /* Make sure that we always have enough lookahead, except
+ * at the end of the input file. We need MAX_MATCH bytes
+ * for the next match, plus MIN_MATCH bytes to insert the
+ * string following the next match.
+ */
+ if (s.lookahead < MIN_LOOKAHEAD) {
+ fill_window(s);
+ if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+ if (s.lookahead === 0) { break; } /* flush the current block */
+ }
+
+ /* Insert the string window[strstart .. strstart+2] in the
+ * dictionary, and set hash_head to the head of the hash chain:
+ */
+ hash_head = 0/*NIL*/;
+ if (s.lookahead >= MIN_MATCH) {
+ /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+ hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = s.strstart;
+ /***/
+ }
+
+ /* Find the longest match, discarding those <= prev_length.
+ */
+ s.prev_length = s.match_length;
+ s.prev_match = s.match_start;
+ s.match_length = MIN_MATCH - 1;
+
+ if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
+ s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
+ /* To simplify the code, we prevent matches with the string
+ * of window index 0 (in particular we have to avoid a match
+ * of the string with itself at the start of the input file).
+ */
+ s.match_length = longest_match(s, hash_head);
+ /* longest_match() sets match_start */
+
+ if (s.match_length <= 5 &&
+ (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
+
+ /* If prev_match is also MIN_MATCH, match_start is garbage
+ * but we will ignore the current match anyway.
+ */
+ s.match_length = MIN_MATCH - 1;
+ }
+ }
+ /* If there was a match at the previous step and the current
+ * match is not better, output the previous match:
+ */
+ if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
+ max_insert = s.strstart + s.lookahead - MIN_MATCH;
+ /* Do not insert strings in hash table beyond this. */
+
+ //check_match(s, s.strstart-1, s.prev_match, s.prev_length);
+
+ /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
+ s.prev_length - MIN_MATCH, bflush);***/
+ bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
+ /* Insert in hash table all strings up to the end of the match.
+ * strstart-1 and strstart are already inserted. If there is not
+ * enough lookahead, the last two strings are not inserted in
+ * the hash table.
+ */
+ s.lookahead -= s.prev_length - 1;
+ s.prev_length -= 2;
+ do {
+ if (++s.strstart <= max_insert) {
+ /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+ hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+ s.head[s.ins_h] = s.strstart;
+ /***/
+ }
+ } while (--s.prev_length !== 0);
+ s.match_available = 0;
+ s.match_length = MIN_MATCH - 1;
+ s.strstart++;
+
+ if (bflush) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+
+ } else if (s.match_available) {
+ /* If there was no match at the previous position, output a
+ * single literal. If there was a match but the current match
+ * is longer, truncate the previous match to a single literal.
+ */
+ //Tracevv((stderr,"%c", s->window[s->strstart-1]));
+ /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
+
+ if (bflush) {
+ /*** FLUSH_BLOCK_ONLY(s, 0) ***/
+ flush_block_only(s, false);
+ /***/
+ }
+ s.strstart++;
+ s.lookahead--;
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ } else {
+ /* There is no previous match to compare with, wait for
+ * the next step to decide.
+ */
+ s.match_available = 1;
+ s.strstart++;
+ s.lookahead--;
+ }
+ }
+ //Assert (flush != Z_NO_FLUSH, "no flush?");
+ if (s.match_available) {
+ //Tracevv((stderr,"%c", s->window[s->strstart-1]));
+ /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
+
+ s.match_available = 0;
+ }
+ s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+ if (s.last_lit) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+
+ return BS_BLOCK_DONE;
+}
+
+
+/* ===========================================================================
+ * For Z_RLE, simply look for runs of bytes, generate matches only of distance
+ * one. Do not maintain a hash table. (It will be regenerated if this run of
+ * deflate switches away from Z_RLE.)
+ */
+function deflate_rle(s, flush) {
+ var bflush; /* set if current block must be flushed */
+ var prev; /* byte at distance one to match */
+ var scan, strend; /* scan goes up to strend for length of run */
+
+ var _win = s.window;
+
+ for (;;) {
+ /* Make sure that we always have enough lookahead, except
+ * at the end of the input file. We need MAX_MATCH bytes
+ * for the longest run, plus one for the unrolled loop.
+ */
+ if (s.lookahead <= MAX_MATCH) {
+ fill_window(s);
+ if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+ if (s.lookahead === 0) { break; } /* flush the current block */
+ }
+
+ /* See how many times the previous byte repeats */
+ s.match_length = 0;
+ if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
+ scan = s.strstart - 1;
+ prev = _win[scan];
+ if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
+ strend = s.strstart + MAX_MATCH;
+ do {
+ /*jshint noempty:false*/
+ } while (prev === _win[++scan] && prev === _win[++scan] &&
+ prev === _win[++scan] && prev === _win[++scan] &&
+ prev === _win[++scan] && prev === _win[++scan] &&
+ prev === _win[++scan] && prev === _win[++scan] &&
+ scan < strend);
+ s.match_length = MAX_MATCH - (strend - scan);
+ if (s.match_length > s.lookahead) {
+ s.match_length = s.lookahead;
+ }
+ }
+ //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
+ }
+
+ /* Emit match if have run of MIN_MATCH or longer, else emit literal */
+ if (s.match_length >= MIN_MATCH) {
+ //check_match(s, s.strstart, s.strstart - 1, s.match_length);
+
+ /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
+ bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
+
+ s.lookahead -= s.match_length;
+ s.strstart += s.match_length;
+ s.match_length = 0;
+ } else {
+ /* No match, output a literal byte */
+ //Tracevv((stderr,"%c", s->window[s->strstart]));
+ /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+
+ s.lookahead--;
+ s.strstart++;
+ }
+ if (bflush) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ }
+ s.insert = 0;
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+ if (s.last_lit) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ return BS_BLOCK_DONE;
+}
+
+/* ===========================================================================
+ * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
+ * (It will be regenerated if this run of deflate switches away from Huffman.)
+ */
+function deflate_huff(s, flush) {
+ var bflush; /* set if current block must be flushed */
+
+ for (;;) {
+ /* Make sure that we have a literal to write. */
+ if (s.lookahead === 0) {
+ fill_window(s);
+ if (s.lookahead === 0) {
+ if (flush === Z_NO_FLUSH) {
+ return BS_NEED_MORE;
+ }
+ break; /* flush the current block */
+ }
+ }
+
+ /* Output a literal byte */
+ s.match_length = 0;
+ //Tracevv((stderr,"%c", s->window[s->strstart]));
+ /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+ bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+ s.lookahead--;
+ s.strstart++;
+ if (bflush) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ }
+ s.insert = 0;
+ if (flush === Z_FINISH) {
+ /*** FLUSH_BLOCK(s, 1); ***/
+ flush_block_only(s, true);
+ if (s.strm.avail_out === 0) {
+ return BS_FINISH_STARTED;
+ }
+ /***/
+ return BS_FINISH_DONE;
+ }
+ if (s.last_lit) {
+ /*** FLUSH_BLOCK(s, 0); ***/
+ flush_block_only(s, false);
+ if (s.strm.avail_out === 0) {
+ return BS_NEED_MORE;
+ }
+ /***/
+ }
+ return BS_BLOCK_DONE;
+}
+
+/* Values for max_lazy_match, good_match and max_chain_length, depending on
+ * the desired pack level (0..9). The values given below have been tuned to
+ * exclude worst case performance for pathological files. Better values may be
+ * found for specific files.
+ */
+function Config(good_length, max_lazy, nice_length, max_chain, func) {
+ this.good_length = good_length;
+ this.max_lazy = max_lazy;
+ this.nice_length = nice_length;
+ this.max_chain = max_chain;
+ this.func = func;
+}
+
+var configuration_table;
+
+configuration_table = [
+ /* good lazy nice chain */
+ new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */
+ new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */
+ new Config(4, 5, 16, 8, deflate_fast), /* 2 */
+ new Config(4, 6, 32, 32, deflate_fast), /* 3 */
+
+ new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */
+ new Config(8, 16, 32, 32, deflate_slow), /* 5 */
+ new Config(8, 16, 128, 128, deflate_slow), /* 6 */
+ new Config(8, 32, 128, 256, deflate_slow), /* 7 */
+ new Config(32, 128, 258, 1024, deflate_slow), /* 8 */
+ new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */
+];
+
+
+/* ===========================================================================
+ * Initialize the "longest match" routines for a new zlib stream
+ */
+function lm_init(s) {
+ s.window_size = 2 * s.w_size;
+
+ /*** CLEAR_HASH(s); ***/
+ zero(s.head); // Fill with NIL (= 0);
+
+ /* Set the default configuration parameters:
+ */
+ s.max_lazy_match = configuration_table[s.level].max_lazy;
+ s.good_match = configuration_table[s.level].good_length;
+ s.nice_match = configuration_table[s.level].nice_length;
+ s.max_chain_length = configuration_table[s.level].max_chain;
+
+ s.strstart = 0;
+ s.block_start = 0;
+ s.lookahead = 0;
+ s.insert = 0;
+ s.match_length = s.prev_length = MIN_MATCH - 1;
+ s.match_available = 0;
+ s.ins_h = 0;
+}
+
+
+function DeflateState() {
+ this.strm = null; /* pointer back to this zlib stream */
+ this.status = 0; /* as the name implies */
+ this.pending_buf = null; /* output still pending */
+ this.pending_buf_size = 0; /* size of pending_buf */
+ this.pending_out = 0; /* next pending byte to output to the stream */
+ this.pending = 0; /* nb of bytes in the pending buffer */
+ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
+ this.gzhead = null; /* gzip header information to write */
+ this.gzindex = 0; /* where in extra, name, or comment */
+ this.method = Z_DEFLATED; /* can only be DEFLATED */
+ this.last_flush = -1; /* value of flush param for previous deflate call */
+
+ this.w_size = 0; /* LZ77 window size (32K by default) */
+ this.w_bits = 0; /* log2(w_size) (8..16) */
+ this.w_mask = 0; /* w_size - 1 */
+
+ this.window = null;
+ /* Sliding window. Input bytes are read into the second half of the window,
+ * and move to the first half later to keep a dictionary of at least wSize
+ * bytes. With this organization, matches are limited to a distance of
+ * wSize-MAX_MATCH bytes, but this ensures that IO is always
+ * performed with a length multiple of the block size.
+ */
+
+ this.window_size = 0;
+ /* Actual size of window: 2*wSize, except when the user input buffer
+ * is directly used as sliding window.
+ */
+
+ this.prev = null;
+ /* Link to older string with same hash index. To limit the size of this
+ * array to 64K, this link is maintained only for the last 32K strings.
+ * An index in this array is thus a window index modulo 32K.
+ */
+
+ this.head = null; /* Heads of the hash chains or NIL. */
+
+ this.ins_h = 0; /* hash index of string to be inserted */
+ this.hash_size = 0; /* number of elements in hash table */
+ this.hash_bits = 0; /* log2(hash_size) */
+ this.hash_mask = 0; /* hash_size-1 */
+
+ this.hash_shift = 0;
+ /* Number of bits by which ins_h must be shifted at each input
+ * step. It must be such that after MIN_MATCH steps, the oldest
+ * byte no longer takes part in the hash key, that is:
+ * hash_shift * MIN_MATCH >= hash_bits
+ */
+
+ this.block_start = 0;
+ /* Window position at the beginning of the current output block. Gets
+ * negative when the window is moved backwards.
+ */
+
+ this.match_length = 0; /* length of best match */
+ this.prev_match = 0; /* previous match */
+ this.match_available = 0; /* set if previous match exists */
+ this.strstart = 0; /* start of string to insert */
+ this.match_start = 0; /* start of matching string */
+ this.lookahead = 0; /* number of valid bytes ahead in window */
+
+ this.prev_length = 0;
+ /* Length of the best match at previous step. Matches not greater than this
+ * are discarded. This is used in the lazy match evaluation.
+ */
+
+ this.max_chain_length = 0;
+ /* To speed up deflation, hash chains are never searched beyond this
+ * length. A higher limit improves compression ratio but degrades the
+ * speed.
+ */
+
+ this.max_lazy_match = 0;
+ /* Attempt to find a better match only when the current match is strictly
+ * smaller than this value. This mechanism is used only for compression
+ * levels >= 4.
+ */
+ // That's alias to max_lazy_match, don't use directly
+ //this.max_insert_length = 0;
+ /* Insert new strings in the hash table only if the match length is not
+ * greater than this length. This saves time but degrades compression.
+ * max_insert_length is used only for compression levels <= 3.
+ */
+
+ this.level = 0; /* compression level (1..9) */
+ this.strategy = 0; /* favor or force Huffman coding*/
+
+ this.good_match = 0;
+ /* Use a faster search when the previous match is longer than this */
+
+ this.nice_match = 0; /* Stop searching when current match exceeds this */
+
+ /* used by trees.c: */
+
+ /* Didn't use ct_data typedef below to suppress compiler warning */
+
+ // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
+ // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
+ // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
+
+ // Use flat array of DOUBLE size, with interleaved fata,
+ // because JS does not support effective
+ this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);
+ this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2);
+ this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2);
+ zero(this.dyn_ltree);
+ zero(this.dyn_dtree);
+ zero(this.bl_tree);
+
+ this.l_desc = null; /* desc. for literal tree */
+ this.d_desc = null; /* desc. for distance tree */
+ this.bl_desc = null; /* desc. for bit length tree */
+
+ //ush bl_count[MAX_BITS+1];
+ this.bl_count = new utils.Buf16(MAX_BITS + 1);
+ /* number of codes at each bit length for an optimal tree */
+
+ //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
+ this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */
+ zero(this.heap);
+
+ this.heap_len = 0; /* number of elements in the heap */
+ this.heap_max = 0; /* element of largest frequency */
+ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
+ * The same heap array is used to build all trees.
+ */
+
+ this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
+ zero(this.depth);
+ /* Depth of each subtree used as tie breaker for trees of equal frequency
+ */
+
+ this.l_buf = 0; /* buffer index for literals or lengths */
+
+ this.lit_bufsize = 0;
+ /* Size of match buffer for literals/lengths. There are 4 reasons for
+ * limiting lit_bufsize to 64K:
+ * - frequencies can be kept in 16 bit counters
+ * - if compression is not successful for the first block, all input
+ * data is still in the window so we can still emit a stored block even
+ * when input comes from standard input. (This can also be done for
+ * all blocks if lit_bufsize is not greater than 32K.)
+ * - if compression is not successful for a file smaller than 64K, we can
+ * even emit a stored file instead of a stored block (saving 5 bytes).
+ * This is applicable only for zip (not gzip or zlib).
+ * - creating new Huffman trees less frequently may not provide fast
+ * adaptation to changes in the input data statistics. (Take for
+ * example a binary file with poorly compressible code followed by
+ * a highly compressible string table.) Smaller buffer sizes give
+ * fast adaptation but have of course the overhead of transmitting
+ * trees more frequently.
+ * - I can't count above 4
+ */
+
+ this.last_lit = 0; /* running index in l_buf */
+
+ this.d_buf = 0;
+ /* Buffer index for distances. To simplify the code, d_buf and l_buf have
+ * the same number of elements. To use different lengths, an extra flag
+ * array would be necessary.
+ */
+
+ this.opt_len = 0; /* bit length of current block with optimal trees */
+ this.static_len = 0; /* bit length of current block with static trees */
+ this.matches = 0; /* number of string matches in current block */
+ this.insert = 0; /* bytes at end of window left to insert */
+
+
+ this.bi_buf = 0;
+ /* Output buffer. bits are inserted starting at the bottom (least
+ * significant bits).
+ */
+ this.bi_valid = 0;
+ /* Number of valid bits in bi_buf. All bits above the last valid bit
+ * are always zero.
+ */
+
+ // Used for window memory init. We safely ignore it for JS. That makes
+ // sense only for pointers and memory check tools.
+ //this.high_water = 0;
+ /* High water mark offset in window for initialized bytes -- bytes above
+ * this are set to zero in order to avoid memory check warnings when
+ * longest match routines access bytes past the input. This is then
+ * updated to the new high water mark.
+ */
+}
+
+
+function deflateResetKeep(strm) {
+ var s;
+
+ if (!strm || !strm.state) {
+ return err(strm, Z_STREAM_ERROR);
+ }
+
+ strm.total_in = strm.total_out = 0;
+ strm.data_type = Z_UNKNOWN;
+
+ s = strm.state;
+ s.pending = 0;
+ s.pending_out = 0;
+
+ if (s.wrap < 0) {
+ s.wrap = -s.wrap;
+ /* was made negative by deflate(..., Z_FINISH); */
+ }
+ s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
+ strm.adler = (s.wrap === 2) ?
+ 0 // crc32(0, Z_NULL, 0)
+ :
+ 1; // adler32(0, Z_NULL, 0)
+ s.last_flush = Z_NO_FLUSH;
+ trees._tr_init(s);
+ return Z_OK;
+}
+
+
+function deflateReset(strm) {
+ var ret = deflateResetKeep(strm);
+ if (ret === Z_OK) {
+ lm_init(strm.state);
+ }
+ return ret;
+}
+
+
+function deflateSetHeader(strm, head) {
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
+ strm.state.gzhead = head;
+ return Z_OK;
+}
+
+
+function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
+ if (!strm) { // === Z_NULL
+ return Z_STREAM_ERROR;
+ }
+ var wrap = 1;
+
+ if (level === Z_DEFAULT_COMPRESSION) {
+ level = 6;
+ }
+
+ if (windowBits < 0) { /* suppress zlib wrapper */
+ wrap = 0;
+ windowBits = -windowBits;
+ }
+
+ else if (windowBits > 15) {
+ wrap = 2; /* write gzip wrapper instead */
+ windowBits -= 16;
+ }
+
+
+ if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
+ windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
+ strategy < 0 || strategy > Z_FIXED) {
+ return err(strm, Z_STREAM_ERROR);
+ }
+
+
+ if (windowBits === 8) {
+ windowBits = 9;
+ }
+ /* until 256-byte window bug fixed */
+
+ var s = new DeflateState();
+
+ strm.state = s;
+ s.strm = strm;
+
+ s.wrap = wrap;
+ s.gzhead = null;
+ s.w_bits = windowBits;
+ s.w_size = 1 << s.w_bits;
+ s.w_mask = s.w_size - 1;
+
+ s.hash_bits = memLevel + 7;
+ s.hash_size = 1 << s.hash_bits;
+ s.hash_mask = s.hash_size - 1;
+ s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
+
+ s.window = new utils.Buf8(s.w_size * 2);
+ s.head = new utils.Buf16(s.hash_size);
+ s.prev = new utils.Buf16(s.w_size);
+
+ // Don't need mem init magic for JS.
+ //s.high_water = 0; /* nothing written to s->window yet */
+
+ s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
+
+ s.pending_buf_size = s.lit_bufsize * 4;
+
+ //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
+ //s->pending_buf = (uchf *) overlay;
+ s.pending_buf = new utils.Buf8(s.pending_buf_size);
+
+ // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)
+ //s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
+ s.d_buf = 1 * s.lit_bufsize;
+
+ //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
+ s.l_buf = (1 + 2) * s.lit_bufsize;
+
+ s.level = level;
+ s.strategy = strategy;
+ s.method = method;
+
+ return deflateReset(strm);
+}
+
+function deflateInit(strm, level) {
+ return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
+}
+
+
+function deflate(strm, flush) {
+ var old_flush, s;
+ var beg, val; // for gzip header write only
+
+ if (!strm || !strm.state ||
+ flush > Z_BLOCK || flush < 0) {
+ return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
+ }
+
+ s = strm.state;
+
+ if (!strm.output ||
+ (!strm.input && strm.avail_in !== 0) ||
+ (s.status === FINISH_STATE && flush !== Z_FINISH)) {
+ return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
+ }
+
+ s.strm = strm; /* just in case */
+ old_flush = s.last_flush;
+ s.last_flush = flush;
+
+ /* Write the header */
+ if (s.status === INIT_STATE) {
+
+ if (s.wrap === 2) { // GZIP header
+ strm.adler = 0; //crc32(0L, Z_NULL, 0);
+ put_byte(s, 31);
+ put_byte(s, 139);
+ put_byte(s, 8);
+ if (!s.gzhead) { // s->gzhead == Z_NULL
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, s.level === 9 ? 2 :
+ (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
+ 4 : 0));
+ put_byte(s, OS_CODE);
+ s.status = BUSY_STATE;
+ }
+ else {
+ put_byte(s, (s.gzhead.text ? 1 : 0) +
+ (s.gzhead.hcrc ? 2 : 0) +
+ (!s.gzhead.extra ? 0 : 4) +
+ (!s.gzhead.name ? 0 : 8) +
+ (!s.gzhead.comment ? 0 : 16)
+ );
+ put_byte(s, s.gzhead.time & 0xff);
+ put_byte(s, (s.gzhead.time >> 8) & 0xff);
+ put_byte(s, (s.gzhead.time >> 16) & 0xff);
+ put_byte(s, (s.gzhead.time >> 24) & 0xff);
+ put_byte(s, s.level === 9 ? 2 :
+ (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
+ 4 : 0));
+ put_byte(s, s.gzhead.os & 0xff);
+ if (s.gzhead.extra && s.gzhead.extra.length) {
+ put_byte(s, s.gzhead.extra.length & 0xff);
+ put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
+ }
+ if (s.gzhead.hcrc) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
+ }
+ s.gzindex = 0;
+ s.status = EXTRA_STATE;
+ }
+ }
+ else // DEFLATE header
+ {
+ var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
+ var level_flags = -1;
+
+ if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
+ level_flags = 0;
+ } else if (s.level < 6) {
+ level_flags = 1;
+ } else if (s.level === 6) {
+ level_flags = 2;
+ } else {
+ level_flags = 3;
+ }
+ header |= (level_flags << 6);
+ if (s.strstart !== 0) { header |= PRESET_DICT; }
+ header += 31 - (header % 31);
+
+ s.status = BUSY_STATE;
+ putShortMSB(s, header);
+
+ /* Save the adler32 of the preset dictionary: */
+ if (s.strstart !== 0) {
+ putShortMSB(s, strm.adler >>> 16);
+ putShortMSB(s, strm.adler & 0xffff);
+ }
+ strm.adler = 1; // adler32(0L, Z_NULL, 0);
+ }
+ }
+
+//#ifdef GZIP
+ if (s.status === EXTRA_STATE) {
+ if (s.gzhead.extra/* != Z_NULL*/) {
+ beg = s.pending; /* start of bytes to update crc */
+
+ while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
+ if (s.pending === s.pending_buf_size) {
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ flush_pending(strm);
+ beg = s.pending;
+ if (s.pending === s.pending_buf_size) {
+ break;
+ }
+ }
+ put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
+ s.gzindex++;
+ }
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ if (s.gzindex === s.gzhead.extra.length) {
+ s.gzindex = 0;
+ s.status = NAME_STATE;
+ }
+ }
+ else {
+ s.status = NAME_STATE;
+ }
+ }
+ if (s.status === NAME_STATE) {
+ if (s.gzhead.name/* != Z_NULL*/) {
+ beg = s.pending; /* start of bytes to update crc */
+ //int val;
+
+ do {
+ if (s.pending === s.pending_buf_size) {
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ flush_pending(strm);
+ beg = s.pending;
+ if (s.pending === s.pending_buf_size) {
+ val = 1;
+ break;
+ }
+ }
+ // JS specific: little magic to add zero terminator to end of string
+ if (s.gzindex < s.gzhead.name.length) {
+ val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
+ } else {
+ val = 0;
+ }
+ put_byte(s, val);
+ } while (val !== 0);
+
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ if (val === 0) {
+ s.gzindex = 0;
+ s.status = COMMENT_STATE;
+ }
+ }
+ else {
+ s.status = COMMENT_STATE;
+ }
+ }
+ if (s.status === COMMENT_STATE) {
+ if (s.gzhead.comment/* != Z_NULL*/) {
+ beg = s.pending; /* start of bytes to update crc */
+ //int val;
+
+ do {
+ if (s.pending === s.pending_buf_size) {
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ flush_pending(strm);
+ beg = s.pending;
+ if (s.pending === s.pending_buf_size) {
+ val = 1;
+ break;
+ }
+ }
+ // JS specific: little magic to add zero terminator to end of string
+ if (s.gzindex < s.gzhead.comment.length) {
+ val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
+ } else {
+ val = 0;
+ }
+ put_byte(s, val);
+ } while (val !== 0);
+
+ if (s.gzhead.hcrc && s.pending > beg) {
+ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+ }
+ if (val === 0) {
+ s.status = HCRC_STATE;
+ }
+ }
+ else {
+ s.status = HCRC_STATE;
+ }
+ }
+ if (s.status === HCRC_STATE) {
+ if (s.gzhead.hcrc) {
+ if (s.pending + 2 > s.pending_buf_size) {
+ flush_pending(strm);
+ }
+ if (s.pending + 2 <= s.pending_buf_size) {
+ put_byte(s, strm.adler & 0xff);
+ put_byte(s, (strm.adler >> 8) & 0xff);
+ strm.adler = 0; //crc32(0L, Z_NULL, 0);
+ s.status = BUSY_STATE;
+ }
+ }
+ else {
+ s.status = BUSY_STATE;
+ }
+ }
+//#endif
+
+ /* Flush as much pending output as possible */
+ if (s.pending !== 0) {
+ flush_pending(strm);
+ if (strm.avail_out === 0) {
+ /* Since avail_out is 0, deflate will be called again with
+ * more output space, but possibly with both pending and
+ * avail_in equal to zero. There won't be anything to do,
+ * but this is not an error situation so make sure we
+ * return OK instead of BUF_ERROR at next call of deflate:
+ */
+ s.last_flush = -1;
+ return Z_OK;
+ }
+
+ /* Make sure there is something to do and avoid duplicate consecutive
+ * flushes. For repeated and useless calls with Z_FINISH, we keep
+ * returning Z_STREAM_END instead of Z_BUF_ERROR.
+ */
+ } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
+ flush !== Z_FINISH) {
+ return err(strm, Z_BUF_ERROR);
+ }
+
+ /* User must not provide more input after the first FINISH: */
+ if (s.status === FINISH_STATE && strm.avail_in !== 0) {
+ return err(strm, Z_BUF_ERROR);
+ }
+
+ /* Start a new block or continue the current one.
+ */
+ if (strm.avail_in !== 0 || s.lookahead !== 0 ||
+ (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
+ var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
+ (s.strategy === Z_RLE ? deflate_rle(s, flush) :
+ configuration_table[s.level].func(s, flush));
+
+ if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
+ s.status = FINISH_STATE;
+ }
+ if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
+ if (strm.avail_out === 0) {
+ s.last_flush = -1;
+ /* avoid BUF_ERROR next call, see above */
+ }
+ return Z_OK;
+ /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
+ * of deflate should use the same flush parameter to make sure
+ * that the flush is complete. So we don't have to output an
+ * empty block here, this will be done at next call. This also
+ * ensures that for a very small output buffer, we emit at most
+ * one empty block.
+ */
+ }
+ if (bstate === BS_BLOCK_DONE) {
+ if (flush === Z_PARTIAL_FLUSH) {
+ trees._tr_align(s);
+ }
+ else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
+
+ trees._tr_stored_block(s, 0, 0, false);
+ /* For a full flush, this empty block will be recognized
+ * as a special marker by inflate_sync().
+ */
+ if (flush === Z_FULL_FLUSH) {
+ /*** CLEAR_HASH(s); ***/ /* forget history */
+ zero(s.head); // Fill with NIL (= 0);
+
+ if (s.lookahead === 0) {
+ s.strstart = 0;
+ s.block_start = 0;
+ s.insert = 0;
+ }
+ }
+ }
+ flush_pending(strm);
+ if (strm.avail_out === 0) {
+ s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
+ return Z_OK;
+ }
+ }
+ }
+ //Assert(strm->avail_out > 0, "bug2");
+ //if (strm.avail_out <= 0) { throw new Error("bug2");}
+
+ if (flush !== Z_FINISH) { return Z_OK; }
+ if (s.wrap <= 0) { return Z_STREAM_END; }
+
+ /* Write the trailer */
+ if (s.wrap === 2) {
+ put_byte(s, strm.adler & 0xff);
+ put_byte(s, (strm.adler >> 8) & 0xff);
+ put_byte(s, (strm.adler >> 16) & 0xff);
+ put_byte(s, (strm.adler >> 24) & 0xff);
+ put_byte(s, strm.total_in & 0xff);
+ put_byte(s, (strm.total_in >> 8) & 0xff);
+ put_byte(s, (strm.total_in >> 16) & 0xff);
+ put_byte(s, (strm.total_in >> 24) & 0xff);
+ }
+ else
+ {
+ putShortMSB(s, strm.adler >>> 16);
+ putShortMSB(s, strm.adler & 0xffff);
+ }
+
+ flush_pending(strm);
+ /* If avail_out is zero, the application will call deflate again
+ * to flush the rest.
+ */
+ if (s.wrap > 0) { s.wrap = -s.wrap; }
+ /* write the trailer only once! */
+ return s.pending !== 0 ? Z_OK : Z_STREAM_END;
+}
+
+function deflateEnd(strm) {
+ var status;
+
+ if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
+ return Z_STREAM_ERROR;
+ }
+
+ status = strm.state.status;
+ if (status !== INIT_STATE &&
+ status !== EXTRA_STATE &&
+ status !== NAME_STATE &&
+ status !== COMMENT_STATE &&
+ status !== HCRC_STATE &&
+ status !== BUSY_STATE &&
+ status !== FINISH_STATE
+ ) {
+ return err(strm, Z_STREAM_ERROR);
+ }
+
+ strm.state = null;
+
+ return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
+}
+
+
+/* =========================================================================
+ * Initializes the compression dictionary from the given byte
+ * sequence without producing any compressed output.
+ */
+function deflateSetDictionary(strm, dictionary) {
+ var dictLength = dictionary.length;
+
+ var s;
+ var str, n;
+ var wrap;
+ var avail;
+ var next;
+ var input;
+ var tmpDict;
+
+ if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
+ return Z_STREAM_ERROR;
+ }
+
+ s = strm.state;
+ wrap = s.wrap;
+
+ if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {
+ return Z_STREAM_ERROR;
+ }
+
+ /* when using zlib wrappers, compute Adler-32 for provided dictionary */
+ if (wrap === 1) {
+ /* adler32(strm->adler, dictionary, dictLength); */
+ strm.adler = adler32(strm.adler, dictionary, dictLength, 0);
+ }
+
+ s.wrap = 0; /* avoid computing Adler-32 in read_buf */
+
+ /* if dictionary would fill window, just replace the history */
+ if (dictLength >= s.w_size) {
+ if (wrap === 0) { /* already empty otherwise */
+ /*** CLEAR_HASH(s); ***/
+ zero(s.head); // Fill with NIL (= 0);
+ s.strstart = 0;
+ s.block_start = 0;
+ s.insert = 0;
+ }
+ /* use the tail */
+ // dictionary = dictionary.slice(dictLength - s.w_size);
+ tmpDict = new utils.Buf8(s.w_size);
+ utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);
+ dictionary = tmpDict;
+ dictLength = s.w_size;
+ }
+ /* insert dictionary into window and hash */
+ avail = strm.avail_in;
+ next = strm.next_in;
+ input = strm.input;
+ strm.avail_in = dictLength;
+ strm.next_in = 0;
+ strm.input = dictionary;
+ fill_window(s);
+ while (s.lookahead >= MIN_MATCH) {
+ str = s.strstart;
+ n = s.lookahead - (MIN_MATCH - 1);
+ do {
+ /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
+ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
+
+ s.prev[str & s.w_mask] = s.head[s.ins_h];
+
+ s.head[s.ins_h] = str;
+ str++;
+ } while (--n);
+ s.strstart = str;
+ s.lookahead = MIN_MATCH - 1;
+ fill_window(s);
+ }
+ s.strstart += s.lookahead;
+ s.block_start = s.strstart;
+ s.insert = s.lookahead;
+ s.lookahead = 0;
+ s.match_length = s.prev_length = MIN_MATCH - 1;
+ s.match_available = 0;
+ strm.next_in = next;
+ strm.input = input;
+ strm.avail_in = avail;
+ s.wrap = wrap;
+ return Z_OK;
+}
+
+
+exports.deflateInit = deflateInit;
+exports.deflateInit2 = deflateInit2;
+exports.deflateReset = deflateReset;
+exports.deflateResetKeep = deflateResetKeep;
+exports.deflateSetHeader = deflateSetHeader;
+exports.deflate = deflate;
+exports.deflateEnd = deflateEnd;
+exports.deflateSetDictionary = deflateSetDictionary;
+exports.deflateInfo = 'pako deflate (from Nodeca project)';
+
+/* Not implemented
+exports.deflateBound = deflateBound;
+exports.deflateCopy = deflateCopy;
+exports.deflateParams = deflateParams;
+exports.deflatePending = deflatePending;
+exports.deflatePrime = deflatePrime;
+exports.deflateTune = deflateTune;
+*/
+
+},{"../utils/common":58,"./adler32":59,"./crc32":61,"./messages":66,"./trees":67}],63:[function(require,module,exports){
+'use strict';
+
+// See state defs from inflate.js
+var BAD = 30; /* got a data error -- remain here until reset */
+var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
+
+/*
+ Decode literal, length, and distance codes and write out the resulting
+ literal and match bytes until either not enough input or output is
+ available, an end-of-block is encountered, or a data error is encountered.
+ When large enough input and output buffers are supplied to inflate(), for
+ example, a 16K input buffer and a 64K output buffer, more than 95% of the
+ inflate execution time is spent in this routine.
+
+ Entry assumptions:
+
+ state.mode === LEN
+ strm.avail_in >= 6
+ strm.avail_out >= 258
+ start >= strm.avail_out
+ state.bits < 8
+
+ On return, state.mode is one of:
+
+ LEN -- ran out of enough output space or enough available input
+ TYPE -- reached end of block code, inflate() to interpret next block
+ BAD -- error in block data
+
+ Notes:
+
+ - The maximum input bits used by a length/distance pair is 15 bits for the
+ length code, 5 bits for the length extra, 15 bits for the distance code,
+ and 13 bits for the distance extra. This totals 48 bits, or six bytes.
+ Therefore if strm.avail_in >= 6, then there is enough input to avoid
+ checking for available input while decoding.
+
+ - The maximum bytes that a single length/distance pair can output is 258
+ bytes, which is the maximum length that can be coded. inflate_fast()
+ requires strm.avail_out >= 258 for each loop to avoid checking for
+ output space.
+ */
+module.exports = function inflate_fast(strm, start) {
+ var state;
+ var _in; /* local strm.input */
+ var last; /* have enough input while in < last */
+ var _out; /* local strm.output */
+ var beg; /* inflate()'s initial strm.output */
+ var end; /* while out < end, enough space available */
+//#ifdef INFLATE_STRICT
+ var dmax; /* maximum distance from zlib header */
+//#endif
+ var wsize; /* window size or zero if not using window */
+ var whave; /* valid bytes in the window */
+ var wnext; /* window write index */
+ // Use `s_window` instead `window`, avoid conflict with instrumentation tools
+ var s_window; /* allocated sliding window, if wsize != 0 */
+ var hold; /* local strm.hold */
+ var bits; /* local strm.bits */
+ var lcode; /* local strm.lencode */
+ var dcode; /* local strm.distcode */
+ var lmask; /* mask for first level of length codes */
+ var dmask; /* mask for first level of distance codes */
+ var here; /* retrieved table entry */
+ var op; /* code bits, operation, extra bits, or */
+ /* window position, window bytes to copy */
+ var len; /* match length, unused bytes */
+ var dist; /* match distance */
+ var from; /* where to copy match from */
+ var from_source;
+
+
+ var input, output; // JS specific, because we have no pointers
+
+ /* copy state to local variables */
+ state = strm.state;
+ //here = state.here;
+ _in = strm.next_in;
+ input = strm.input;
+ last = _in + (strm.avail_in - 5);
+ _out = strm.next_out;
+ output = strm.output;
+ beg = _out - (start - strm.avail_out);
+ end = _out + (strm.avail_out - 257);
+//#ifdef INFLATE_STRICT
+ dmax = state.dmax;
+//#endif
+ wsize = state.wsize;
+ whave = state.whave;
+ wnext = state.wnext;
+ s_window = state.window;
+ hold = state.hold;
+ bits = state.bits;
+ lcode = state.lencode;
+ dcode = state.distcode;
+ lmask = (1 << state.lenbits) - 1;
+ dmask = (1 << state.distbits) - 1;
+
+
+ /* decode literals and length/distances until end-of-block or not enough
+ input data or output space */
+
+ top:
+ do {
+ if (bits < 15) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+
+ here = lcode[hold & lmask];
+
+ dolen:
+ for (;;) { // Goto emulation
+ op = here >>> 24/*here.bits*/;
+ hold >>>= op;
+ bits -= op;
+ op = (here >>> 16) & 0xff/*here.op*/;
+ if (op === 0) { /* literal */
+ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+ // "inflate: literal '%c'\n" :
+ // "inflate: literal 0x%02x\n", here.val));
+ output[_out++] = here & 0xffff/*here.val*/;
+ }
+ else if (op & 16) { /* length base */
+ len = here & 0xffff/*here.val*/;
+ op &= 15; /* number of extra bits */
+ if (op) {
+ if (bits < op) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+ len += hold & ((1 << op) - 1);
+ hold >>>= op;
+ bits -= op;
+ }
+ //Tracevv((stderr, "inflate: length %u\n", len));
+ if (bits < 15) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+ here = dcode[hold & dmask];
+
+ dodist:
+ for (;;) { // goto emulation
+ op = here >>> 24/*here.bits*/;
+ hold >>>= op;
+ bits -= op;
+ op = (here >>> 16) & 0xff/*here.op*/;
+
+ if (op & 16) { /* distance base */
+ dist = here & 0xffff/*here.val*/;
+ op &= 15; /* number of extra bits */
+ if (bits < op) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ if (bits < op) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+ }
+ dist += hold & ((1 << op) - 1);
+//#ifdef INFLATE_STRICT
+ if (dist > dmax) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break top;
+ }
+//#endif
+ hold >>>= op;
+ bits -= op;
+ //Tracevv((stderr, "inflate: distance %u\n", dist));
+ op = _out - beg; /* max distance in output */
+ if (dist > op) { /* see if copy from window */
+ op = dist - op; /* distance back in window */
+ if (op > whave) {
+ if (state.sane) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break top;
+ }
+
+// (!) This block is disabled in zlib defailts,
+// don't enable it for binary compatibility
+//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+// if (len <= op - whave) {
+// do {
+// output[_out++] = 0;
+// } while (--len);
+// continue top;
+// }
+// len -= op - whave;
+// do {
+// output[_out++] = 0;
+// } while (--op > whave);
+// if (op === 0) {
+// from = _out - dist;
+// do {
+// output[_out++] = output[from++];
+// } while (--len);
+// continue top;
+// }
+//#endif
+ }
+ from = 0; // window index
+ from_source = s_window;
+ if (wnext === 0) { /* very common case */
+ from += wsize - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = _out - dist; /* rest from output */
+ from_source = output;
+ }
+ }
+ else if (wnext < op) { /* wrap around window */
+ from += wsize + wnext - op;
+ op -= wnext;
+ if (op < len) { /* some from end of window */
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = 0;
+ if (wnext < len) { /* some from start of window */
+ op = wnext;
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = _out - dist; /* rest from output */
+ from_source = output;
+ }
+ }
+ }
+ else { /* contiguous in window */
+ from += wnext - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = _out - dist; /* rest from output */
+ from_source = output;
+ }
+ }
+ while (len > 2) {
+ output[_out++] = from_source[from++];
+ output[_out++] = from_source[from++];
+ output[_out++] = from_source[from++];
+ len -= 3;
+ }
+ if (len) {
+ output[_out++] = from_source[from++];
+ if (len > 1) {
+ output[_out++] = from_source[from++];
+ }
+ }
+ }
+ else {
+ from = _out - dist; /* copy direct from output */
+ do { /* minimum length is three */
+ output[_out++] = output[from++];
+ output[_out++] = output[from++];
+ output[_out++] = output[from++];
+ len -= 3;
+ } while (len > 2);
+ if (len) {
+ output[_out++] = output[from++];
+ if (len > 1) {
+ output[_out++] = output[from++];
+ }
+ }
+ }
+ }
+ else if ((op & 64) === 0) { /* 2nd level distance code */
+ here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
+ continue dodist;
+ }
+ else {
+ strm.msg = 'invalid distance code';
+ state.mode = BAD;
+ break top;
+ }
+
+ break; // need to emulate goto via "continue"
+ }
+ }
+ else if ((op & 64) === 0) { /* 2nd level length code */
+ here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
+ continue dolen;
+ }
+ else if (op & 32) { /* end-of-block */
+ //Tracevv((stderr, "inflate: end of block\n"));
+ state.mode = TYPE;
+ break top;
+ }
+ else {
+ strm.msg = 'invalid literal/length code';
+ state.mode = BAD;
+ break top;
+ }
+
+ break; // need to emulate goto via "continue"
+ }
+ } while (_in < last && _out < end);
+
+ /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+ len = bits >> 3;
+ _in -= len;
+ bits -= len << 3;
+ hold &= (1 << bits) - 1;
+
+ /* update state and return */
+ strm.next_in = _in;
+ strm.next_out = _out;
+ strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
+ strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
+ state.hold = hold;
+ state.bits = bits;
+ return;
+};
+
+},{}],64:[function(require,module,exports){
+'use strict';
+
+
+var utils = require('../utils/common');
+var adler32 = require('./adler32');
+var crc32 = require('./crc32');
+var inflate_fast = require('./inffast');
+var inflate_table = require('./inftrees');
+
+var CODES = 0;
+var LENS = 1;
+var DISTS = 2;
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+
+/* Allowed flush values; see deflate() and inflate() below for details */
+//var Z_NO_FLUSH = 0;
+//var Z_PARTIAL_FLUSH = 1;
+//var Z_SYNC_FLUSH = 2;
+//var Z_FULL_FLUSH = 3;
+var Z_FINISH = 4;
+var Z_BLOCK = 5;
+var Z_TREES = 6;
+
+
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+var Z_OK = 0;
+var Z_STREAM_END = 1;
+var Z_NEED_DICT = 2;
+//var Z_ERRNO = -1;
+var Z_STREAM_ERROR = -2;
+var Z_DATA_ERROR = -3;
+var Z_MEM_ERROR = -4;
+var Z_BUF_ERROR = -5;
+//var Z_VERSION_ERROR = -6;
+
+/* The deflate compression method */
+var Z_DEFLATED = 8;
+
+
+/* STATES ====================================================================*/
+/* ===========================================================================*/
+
+
+var HEAD = 1; /* i: waiting for magic header */
+var FLAGS = 2; /* i: waiting for method and flags (gzip) */
+var TIME = 3; /* i: waiting for modification time (gzip) */
+var OS = 4; /* i: waiting for extra flags and operating system (gzip) */
+var EXLEN = 5; /* i: waiting for extra length (gzip) */
+var EXTRA = 6; /* i: waiting for extra bytes (gzip) */
+var NAME = 7; /* i: waiting for end of file name (gzip) */
+var COMMENT = 8; /* i: waiting for end of comment (gzip) */
+var HCRC = 9; /* i: waiting for header crc (gzip) */
+var DICTID = 10; /* i: waiting for dictionary check value */
+var DICT = 11; /* waiting for inflateSetDictionary() call */
+var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
+var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */
+var STORED = 14; /* i: waiting for stored size (length and complement) */
+var COPY_ = 15; /* i/o: same as COPY below, but only first time in */
+var COPY = 16; /* i/o: waiting for input or output to copy stored block */
+var TABLE = 17; /* i: waiting for dynamic block table lengths */
+var LENLENS = 18; /* i: waiting for code length code lengths */
+var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */
+var LEN_ = 20; /* i: same as LEN below, but only first time in */
+var LEN = 21; /* i: waiting for length/lit/eob code */
+var LENEXT = 22; /* i: waiting for length extra bits */
+var DIST = 23; /* i: waiting for distance code */
+var DISTEXT = 24; /* i: waiting for distance extra bits */
+var MATCH = 25; /* o: waiting for output space to copy string */
+var LIT = 26; /* o: waiting for output space to write literal */
+var CHECK = 27; /* i: waiting for 32-bit check value */
+var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */
+var DONE = 29; /* finished check, done -- remain here until reset */
+var BAD = 30; /* got a data error -- remain here until reset */
+var MEM = 31; /* got an inflate() memory error -- remain here until reset */
+var SYNC = 32; /* looking for synchronization bytes to restart inflate() */
+
+/* ===========================================================================*/
+
+
+
+var ENOUGH_LENS = 852;
+var ENOUGH_DISTS = 592;
+//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
+
+var MAX_WBITS = 15;
+/* 32K LZ77 window */
+var DEF_WBITS = MAX_WBITS;
+
+
+function zswap32(q) {
+ return (((q >>> 24) & 0xff) +
+ ((q >>> 8) & 0xff00) +
+ ((q & 0xff00) << 8) +
+ ((q & 0xff) << 24));
+}
+
+
+function InflateState() {
+ this.mode = 0; /* current inflate mode */
+ this.last = false; /* true if processing last block */
+ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
+ this.havedict = false; /* true if dictionary provided */
+ this.flags = 0; /* gzip header method and flags (0 if zlib) */
+ this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */
+ this.check = 0; /* protected copy of check value */
+ this.total = 0; /* protected copy of output count */
+ // TODO: may be {}
+ this.head = null; /* where to save gzip header information */
+
+ /* sliding window */
+ this.wbits = 0; /* log base 2 of requested window size */
+ this.wsize = 0; /* window size or zero if not using window */
+ this.whave = 0; /* valid bytes in the window */
+ this.wnext = 0; /* window write index */
+ this.window = null; /* allocated sliding window, if needed */
+
+ /* bit accumulator */
+ this.hold = 0; /* input bit accumulator */
+ this.bits = 0; /* number of bits in "in" */
+
+ /* for string and stored block copying */
+ this.length = 0; /* literal or length of data to copy */
+ this.offset = 0; /* distance back to copy string from */
+
+ /* for table and code decoding */
+ this.extra = 0; /* extra bits needed */
+
+ /* fixed and dynamic code tables */
+ this.lencode = null; /* starting table for length/literal codes */
+ this.distcode = null; /* starting table for distance codes */
+ this.lenbits = 0; /* index bits for lencode */
+ this.distbits = 0; /* index bits for distcode */
+
+ /* dynamic table building */
+ this.ncode = 0; /* number of code length code lengths */
+ this.nlen = 0; /* number of length code lengths */
+ this.ndist = 0; /* number of distance code lengths */
+ this.have = 0; /* number of code lengths in lens[] */
+ this.next = null; /* next available space in codes[] */
+
+ this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
+ this.work = new utils.Buf16(288); /* work area for code table building */
+
+ /*
+ because we don't have pointers in js, we use lencode and distcode directly
+ as buffers so we don't need codes
+ */
+ //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */
+ this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */
+ this.distdyn = null; /* dynamic table for distance codes (JS specific) */
+ this.sane = 0; /* if false, allow invalid distance too far */
+ this.back = 0; /* bits back of last unprocessed length/lit */
+ this.was = 0; /* initial length of match */
+}
+
+function inflateResetKeep(strm) {
+ var state;
+
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+ strm.total_in = strm.total_out = state.total = 0;
+ strm.msg = ''; /*Z_NULL*/
+ if (state.wrap) { /* to support ill-conceived Java test suite */
+ strm.adler = state.wrap & 1;
+ }
+ state.mode = HEAD;
+ state.last = 0;
+ state.havedict = 0;
+ state.dmax = 32768;
+ state.head = null/*Z_NULL*/;
+ state.hold = 0;
+ state.bits = 0;
+ //state.lencode = state.distcode = state.next = state.codes;
+ state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
+ state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
+
+ state.sane = 1;
+ state.back = -1;
+ //Tracev((stderr, "inflate: reset\n"));
+ return Z_OK;
+}
+
+function inflateReset(strm) {
+ var state;
+
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+ state.wsize = 0;
+ state.whave = 0;
+ state.wnext = 0;
+ return inflateResetKeep(strm);
+
+}
+
+function inflateReset2(strm, windowBits) {
+ var wrap;
+ var state;
+
+ /* get the state */
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+
+ /* extract wrap request from windowBits parameter */
+ if (windowBits < 0) {
+ wrap = 0;
+ windowBits = -windowBits;
+ }
+ else {
+ wrap = (windowBits >> 4) + 1;
+ if (windowBits < 48) {
+ windowBits &= 15;
+ }
+ }
+
+ /* set number of window bits, free window if different */
+ if (windowBits && (windowBits < 8 || windowBits > 15)) {
+ return Z_STREAM_ERROR;
+ }
+ if (state.window !== null && state.wbits !== windowBits) {
+ state.window = null;
+ }
+
+ /* update state and reset the rest of it */
+ state.wrap = wrap;
+ state.wbits = windowBits;
+ return inflateReset(strm);
+}
+
+function inflateInit2(strm, windowBits) {
+ var ret;
+ var state;
+
+ if (!strm) { return Z_STREAM_ERROR; }
+ //strm.msg = Z_NULL; /* in case we return an error */
+
+ state = new InflateState();
+
+ //if (state === Z_NULL) return Z_MEM_ERROR;
+ //Tracev((stderr, "inflate: allocated\n"));
+ strm.state = state;
+ state.window = null/*Z_NULL*/;
+ ret = inflateReset2(strm, windowBits);
+ if (ret !== Z_OK) {
+ strm.state = null/*Z_NULL*/;
+ }
+ return ret;
+}
+
+function inflateInit(strm) {
+ return inflateInit2(strm, DEF_WBITS);
+}
+
+
+/*
+ Return state with length and distance decoding tables and index sizes set to
+ fixed code decoding. Normally this returns fixed tables from inffixed.h.
+ If BUILDFIXED is defined, then instead this routine builds the tables the
+ first time it's called, and returns those tables the first time and
+ thereafter. This reduces the size of the code by about 2K bytes, in
+ exchange for a little execution time. However, BUILDFIXED should not be
+ used for threaded applications, since the rewriting of the tables and virgin
+ may not be thread-safe.
+ */
+var virgin = true;
+
+var lenfix, distfix; // We have no pointers in JS, so keep tables separate
+
+function fixedtables(state) {
+ /* build fixed huffman tables if first call (may not be thread safe) */
+ if (virgin) {
+ var sym;
+
+ lenfix = new utils.Buf32(512);
+ distfix = new utils.Buf32(32);
+
+ /* literal/length table */
+ sym = 0;
+ while (sym < 144) { state.lens[sym++] = 8; }
+ while (sym < 256) { state.lens[sym++] = 9; }
+ while (sym < 280) { state.lens[sym++] = 7; }
+ while (sym < 288) { state.lens[sym++] = 8; }
+
+ inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 });
+
+ /* distance table */
+ sym = 0;
+ while (sym < 32) { state.lens[sym++] = 5; }
+
+ inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 });
+
+ /* do this just once */
+ virgin = false;
+ }
+
+ state.lencode = lenfix;
+ state.lenbits = 9;
+ state.distcode = distfix;
+ state.distbits = 5;
+}
+
+
+/*
+ Update the window with the last wsize (normally 32K) bytes written before
+ returning. If window does not exist yet, create it. This is only called
+ when a window is already in use, or when output has been written during this
+ inflate call, but the end of the deflate stream has not been reached yet.
+ It is also called to create a window for dictionary data when a dictionary
+ is loaded.
+
+ Providing output buffers larger than 32K to inflate() should provide a speed
+ advantage, since only the last 32K of output is copied to the sliding window
+ upon return from inflate(), and since all distances after the first 32K of
+ output will fall in the output data, making match copies simpler and faster.
+ The advantage may be dependent on the size of the processor's data caches.
+ */
+function updatewindow(strm, src, end, copy) {
+ var dist;
+ var state = strm.state;
+
+ /* if it hasn't been done already, allocate space for the window */
+ if (state.window === null) {
+ state.wsize = 1 << state.wbits;
+ state.wnext = 0;
+ state.whave = 0;
+
+ state.window = new utils.Buf8(state.wsize);
+ }
+
+ /* copy state->wsize or less output bytes into the circular window */
+ if (copy >= state.wsize) {
+ utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);
+ state.wnext = 0;
+ state.whave = state.wsize;
+ }
+ else {
+ dist = state.wsize - state.wnext;
+ if (dist > copy) {
+ dist = copy;
+ }
+ //zmemcpy(state->window + state->wnext, end - copy, dist);
+ utils.arraySet(state.window, src, end - copy, dist, state.wnext);
+ copy -= dist;
+ if (copy) {
+ //zmemcpy(state->window, end - copy, copy);
+ utils.arraySet(state.window, src, end - copy, copy, 0);
+ state.wnext = copy;
+ state.whave = state.wsize;
+ }
+ else {
+ state.wnext += dist;
+ if (state.wnext === state.wsize) { state.wnext = 0; }
+ if (state.whave < state.wsize) { state.whave += dist; }
+ }
+ }
+ return 0;
+}
+
+function inflate(strm, flush) {
+ var state;
+ var input, output; // input/output buffers
+ var next; /* next input INDEX */
+ var put; /* next output INDEX */
+ var have, left; /* available input and output */
+ var hold; /* bit buffer */
+ var bits; /* bits in bit buffer */
+ var _in, _out; /* save starting available input and output */
+ var copy; /* number of stored or match bytes to copy */
+ var from; /* where to copy match bytes from */
+ var from_source;
+ var here = 0; /* current decoding table entry */
+ var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
+ //var last; /* parent table entry */
+ var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
+ var len; /* length to copy for repeats, bits to drop */
+ var ret; /* return code */
+ var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */
+ var opts;
+
+ var n; // temporary var for NEED_BITS
+
+ var order = /* permutation of code lengths */
+ [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
+
+
+ if (!strm || !strm.state || !strm.output ||
+ (!strm.input && strm.avail_in !== 0)) {
+ return Z_STREAM_ERROR;
+ }
+
+ state = strm.state;
+ if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */
+
+
+ //--- LOAD() ---
+ put = strm.next_out;
+ output = strm.output;
+ left = strm.avail_out;
+ next = strm.next_in;
+ input = strm.input;
+ have = strm.avail_in;
+ hold = state.hold;
+ bits = state.bits;
+ //---
+
+ _in = have;
+ _out = left;
+ ret = Z_OK;
+
+ inf_leave: // goto emulation
+ for (;;) {
+ switch (state.mode) {
+ case HEAD:
+ if (state.wrap === 0) {
+ state.mode = TYPEDO;
+ break;
+ }
+ //=== NEEDBITS(16);
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */
+ state.check = 0/*crc32(0L, Z_NULL, 0)*/;
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = FLAGS;
+ break;
+ }
+ state.flags = 0; /* expect zlib header */
+ if (state.head) {
+ state.head.done = false;
+ }
+ if (!(state.wrap & 1) || /* check if zlib header allowed */
+ (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
+ strm.msg = 'incorrect header check';
+ state.mode = BAD;
+ break;
+ }
+ if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
+ strm.msg = 'unknown compression method';
+ state.mode = BAD;
+ break;
+ }
+ //--- DROPBITS(4) ---//
+ hold >>>= 4;
+ bits -= 4;
+ //---//
+ len = (hold & 0x0f)/*BITS(4)*/ + 8;
+ if (state.wbits === 0) {
+ state.wbits = len;
+ }
+ else if (len > state.wbits) {
+ strm.msg = 'invalid window size';
+ state.mode = BAD;
+ break;
+ }
+ state.dmax = 1 << len;
+ //Tracev((stderr, "inflate: zlib header ok\n"));
+ strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
+ state.mode = hold & 0x200 ? DICTID : TYPE;
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ break;
+ case FLAGS:
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.flags = hold;
+ if ((state.flags & 0xff) !== Z_DEFLATED) {
+ strm.msg = 'unknown compression method';
+ state.mode = BAD;
+ break;
+ }
+ if (state.flags & 0xe000) {
+ strm.msg = 'unknown header flags set';
+ state.mode = BAD;
+ break;
+ }
+ if (state.head) {
+ state.head.text = ((hold >> 8) & 1);
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = TIME;
+ /* falls through */
+ case TIME:
+ //=== NEEDBITS(32); */
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (state.head) {
+ state.head.time = hold;
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC4(state.check, hold)
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ hbuf[2] = (hold >>> 16) & 0xff;
+ hbuf[3] = (hold >>> 24) & 0xff;
+ state.check = crc32(state.check, hbuf, 4, 0);
+ //===
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = OS;
+ /* falls through */
+ case OS:
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (state.head) {
+ state.head.xflags = (hold & 0xff);
+ state.head.os = (hold >> 8);
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = EXLEN;
+ /* falls through */
+ case EXLEN:
+ if (state.flags & 0x0400) {
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.length = hold;
+ if (state.head) {
+ state.head.extra_len = hold;
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ }
+ else if (state.head) {
+ state.head.extra = null/*Z_NULL*/;
+ }
+ state.mode = EXTRA;
+ /* falls through */
+ case EXTRA:
+ if (state.flags & 0x0400) {
+ copy = state.length;
+ if (copy > have) { copy = have; }
+ if (copy) {
+ if (state.head) {
+ len = state.head.extra_len - state.length;
+ if (!state.head.extra) {
+ // Use untyped array for more conveniend processing later
+ state.head.extra = new Array(state.head.extra_len);
+ }
+ utils.arraySet(
+ state.head.extra,
+ input,
+ next,
+ // extra field is limited to 65536 bytes
+ // - no need for additional size check
+ copy,
+ /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
+ len
+ );
+ //zmemcpy(state.head.extra + len, next,
+ // len + copy > state.head.extra_max ?
+ // state.head.extra_max - len : copy);
+ }
+ if (state.flags & 0x0200) {
+ state.check = crc32(state.check, input, copy, next);
+ }
+ have -= copy;
+ next += copy;
+ state.length -= copy;
+ }
+ if (state.length) { break inf_leave; }
+ }
+ state.length = 0;
+ state.mode = NAME;
+ /* falls through */
+ case NAME:
+ if (state.flags & 0x0800) {
+ if (have === 0) { break inf_leave; }
+ copy = 0;
+ do {
+ // TODO: 2 or 1 bytes?
+ len = input[next + copy++];
+ /* use constant limit because in js we should not preallocate memory */
+ if (state.head && len &&
+ (state.length < 65536 /*state.head.name_max*/)) {
+ state.head.name += String.fromCharCode(len);
+ }
+ } while (len && copy < have);
+
+ if (state.flags & 0x0200) {
+ state.check = crc32(state.check, input, copy, next);
+ }
+ have -= copy;
+ next += copy;
+ if (len) { break inf_leave; }
+ }
+ else if (state.head) {
+ state.head.name = null;
+ }
+ state.length = 0;
+ state.mode = COMMENT;
+ /* falls through */
+ case COMMENT:
+ if (state.flags & 0x1000) {
+ if (have === 0) { break inf_leave; }
+ copy = 0;
+ do {
+ len = input[next + copy++];
+ /* use constant limit because in js we should not preallocate memory */
+ if (state.head && len &&
+ (state.length < 65536 /*state.head.comm_max*/)) {
+ state.head.comment += String.fromCharCode(len);
+ }
+ } while (len && copy < have);
+ if (state.flags & 0x0200) {
+ state.check = crc32(state.check, input, copy, next);
+ }
+ have -= copy;
+ next += copy;
+ if (len) { break inf_leave; }
+ }
+ else if (state.head) {
+ state.head.comment = null;
+ }
+ state.mode = HCRC;
+ /* falls through */
+ case HCRC:
+ if (state.flags & 0x0200) {
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (hold !== (state.check & 0xffff)) {
+ strm.msg = 'header crc mismatch';
+ state.mode = BAD;
+ break;
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ }
+ if (state.head) {
+ state.head.hcrc = ((state.flags >> 9) & 1);
+ state.head.done = true;
+ }
+ strm.adler = state.check = 0;
+ state.mode = TYPE;
+ break;
+ case DICTID:
+ //=== NEEDBITS(32); */
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ strm.adler = state.check = zswap32(hold);
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = DICT;
+ /* falls through */
+ case DICT:
+ if (state.havedict === 0) {
+ //--- RESTORE() ---
+ strm.next_out = put;
+ strm.avail_out = left;
+ strm.next_in = next;
+ strm.avail_in = have;
+ state.hold = hold;
+ state.bits = bits;
+ //---
+ return Z_NEED_DICT;
+ }
+ strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
+ state.mode = TYPE;
+ /* falls through */
+ case TYPE:
+ if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
+ /* falls through */
+ case TYPEDO:
+ if (state.last) {
+ //--- BYTEBITS() ---//
+ hold >>>= bits & 7;
+ bits -= bits & 7;
+ //---//
+ state.mode = CHECK;
+ break;
+ }
+ //=== NEEDBITS(3); */
+ while (bits < 3) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.last = (hold & 0x01)/*BITS(1)*/;
+ //--- DROPBITS(1) ---//
+ hold >>>= 1;
+ bits -= 1;
+ //---//
+
+ switch ((hold & 0x03)/*BITS(2)*/) {
+ case 0: /* stored block */
+ //Tracev((stderr, "inflate: stored block%s\n",
+ // state.last ? " (last)" : ""));
+ state.mode = STORED;
+ break;
+ case 1: /* fixed block */
+ fixedtables(state);
+ //Tracev((stderr, "inflate: fixed codes block%s\n",
+ // state.last ? " (last)" : ""));
+ state.mode = LEN_; /* decode codes */
+ if (flush === Z_TREES) {
+ //--- DROPBITS(2) ---//
+ hold >>>= 2;
+ bits -= 2;
+ //---//
+ break inf_leave;
+ }
+ break;
+ case 2: /* dynamic block */
+ //Tracev((stderr, "inflate: dynamic codes block%s\n",
+ // state.last ? " (last)" : ""));
+ state.mode = TABLE;
+ break;
+ case 3:
+ strm.msg = 'invalid block type';
+ state.mode = BAD;
+ }
+ //--- DROPBITS(2) ---//
+ hold >>>= 2;
+ bits -= 2;
+ //---//
+ break;
+ case STORED:
+ //--- BYTEBITS() ---// /* go to byte boundary */
+ hold >>>= bits & 7;
+ bits -= bits & 7;
+ //---//
+ //=== NEEDBITS(32); */
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
+ strm.msg = 'invalid stored block lengths';
+ state.mode = BAD;
+ break;
+ }
+ state.length = hold & 0xffff;
+ //Tracev((stderr, "inflate: stored length %u\n",
+ // state.length));
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = COPY_;
+ if (flush === Z_TREES) { break inf_leave; }
+ /* falls through */
+ case COPY_:
+ state.mode = COPY;
+ /* falls through */
+ case COPY:
+ copy = state.length;
+ if (copy) {
+ if (copy > have) { copy = have; }
+ if (copy > left) { copy = left; }
+ if (copy === 0) { break inf_leave; }
+ //--- zmemcpy(put, next, copy); ---
+ utils.arraySet(output, input, next, copy, put);
+ //---//
+ have -= copy;
+ next += copy;
+ left -= copy;
+ put += copy;
+ state.length -= copy;
+ break;
+ }
+ //Tracev((stderr, "inflate: stored end\n"));
+ state.mode = TYPE;
+ break;
+ case TABLE:
+ //=== NEEDBITS(14); */
+ while (bits < 14) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
+ //--- DROPBITS(5) ---//
+ hold >>>= 5;
+ bits -= 5;
+ //---//
+ state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
+ //--- DROPBITS(5) ---//
+ hold >>>= 5;
+ bits -= 5;
+ //---//
+ state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
+ //--- DROPBITS(4) ---//
+ hold >>>= 4;
+ bits -= 4;
+ //---//
+//#ifndef PKZIP_BUG_WORKAROUND
+ if (state.nlen > 286 || state.ndist > 30) {
+ strm.msg = 'too many length or distance symbols';
+ state.mode = BAD;
+ break;
+ }
+//#endif
+ //Tracev((stderr, "inflate: table sizes ok\n"));
+ state.have = 0;
+ state.mode = LENLENS;
+ /* falls through */
+ case LENLENS:
+ while (state.have < state.ncode) {
+ //=== NEEDBITS(3);
+ while (bits < 3) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
+ //--- DROPBITS(3) ---//
+ hold >>>= 3;
+ bits -= 3;
+ //---//
+ }
+ while (state.have < 19) {
+ state.lens[order[state.have++]] = 0;
+ }
+ // We have separate tables & no pointers. 2 commented lines below not needed.
+ //state.next = state.codes;
+ //state.lencode = state.next;
+ // Switch to use dynamic table
+ state.lencode = state.lendyn;
+ state.lenbits = 7;
+
+ opts = { bits: state.lenbits };
+ ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
+ state.lenbits = opts.bits;
+
+ if (ret) {
+ strm.msg = 'invalid code lengths set';
+ state.mode = BAD;
+ break;
+ }
+ //Tracev((stderr, "inflate: code lengths ok\n"));
+ state.have = 0;
+ state.mode = CODELENS;
+ /* falls through */
+ case CODELENS:
+ while (state.have < state.nlen + state.ndist) {
+ for (;;) {
+ here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ if (here_val < 16) {
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ state.lens[state.have++] = here_val;
+ }
+ else {
+ if (here_val === 16) {
+ //=== NEEDBITS(here.bits + 2);
+ n = here_bits + 2;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ if (state.have === 0) {
+ strm.msg = 'invalid bit length repeat';
+ state.mode = BAD;
+ break;
+ }
+ len = state.lens[state.have - 1];
+ copy = 3 + (hold & 0x03);//BITS(2);
+ //--- DROPBITS(2) ---//
+ hold >>>= 2;
+ bits -= 2;
+ //---//
+ }
+ else if (here_val === 17) {
+ //=== NEEDBITS(here.bits + 3);
+ n = here_bits + 3;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ len = 0;
+ copy = 3 + (hold & 0x07);//BITS(3);
+ //--- DROPBITS(3) ---//
+ hold >>>= 3;
+ bits -= 3;
+ //---//
+ }
+ else {
+ //=== NEEDBITS(here.bits + 7);
+ n = here_bits + 7;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ len = 0;
+ copy = 11 + (hold & 0x7f);//BITS(7);
+ //--- DROPBITS(7) ---//
+ hold >>>= 7;
+ bits -= 7;
+ //---//
+ }
+ if (state.have + copy > state.nlen + state.ndist) {
+ strm.msg = 'invalid bit length repeat';
+ state.mode = BAD;
+ break;
+ }
+ while (copy--) {
+ state.lens[state.have++] = len;
+ }
+ }
+ }
+
+ /* handle error breaks in while */
+ if (state.mode === BAD) { break; }
+
+ /* check for end-of-block code (better have one) */
+ if (state.lens[256] === 0) {
+ strm.msg = 'invalid code -- missing end-of-block';
+ state.mode = BAD;
+ break;
+ }
+
+ /* build code tables -- note: do not change the lenbits or distbits
+ values here (9 and 6) without reading the comments in inftrees.h
+ concerning the ENOUGH constants, which depend on those values */
+ state.lenbits = 9;
+
+ opts = { bits: state.lenbits };
+ ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
+ // We have separate tables & no pointers. 2 commented lines below not needed.
+ // state.next_index = opts.table_index;
+ state.lenbits = opts.bits;
+ // state.lencode = state.next;
+
+ if (ret) {
+ strm.msg = 'invalid literal/lengths set';
+ state.mode = BAD;
+ break;
+ }
+
+ state.distbits = 6;
+ //state.distcode.copy(state.codes);
+ // Switch to use dynamic table
+ state.distcode = state.distdyn;
+ opts = { bits: state.distbits };
+ ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
+ // We have separate tables & no pointers. 2 commented lines below not needed.
+ // state.next_index = opts.table_index;
+ state.distbits = opts.bits;
+ // state.distcode = state.next;
+
+ if (ret) {
+ strm.msg = 'invalid distances set';
+ state.mode = BAD;
+ break;
+ }
+ //Tracev((stderr, 'inflate: codes ok\n'));
+ state.mode = LEN_;
+ if (flush === Z_TREES) { break inf_leave; }
+ /* falls through */
+ case LEN_:
+ state.mode = LEN;
+ /* falls through */
+ case LEN:
+ if (have >= 6 && left >= 258) {
+ //--- RESTORE() ---
+ strm.next_out = put;
+ strm.avail_out = left;
+ strm.next_in = next;
+ strm.avail_in = have;
+ state.hold = hold;
+ state.bits = bits;
+ //---
+ inflate_fast(strm, _out);
+ //--- LOAD() ---
+ put = strm.next_out;
+ output = strm.output;
+ left = strm.avail_out;
+ next = strm.next_in;
+ input = strm.input;
+ have = strm.avail_in;
+ hold = state.hold;
+ bits = state.bits;
+ //---
+
+ if (state.mode === TYPE) {
+ state.back = -1;
+ }
+ break;
+ }
+ state.back = 0;
+ for (;;) {
+ here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if (here_bits <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ if (here_op && (here_op & 0xf0) === 0) {
+ last_bits = here_bits;
+ last_op = here_op;
+ last_val = here_val;
+ for (;;) {
+ here = state.lencode[last_val +
+ ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((last_bits + here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ //--- DROPBITS(last.bits) ---//
+ hold >>>= last_bits;
+ bits -= last_bits;
+ //---//
+ state.back += last_bits;
+ }
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ state.back += here_bits;
+ state.length = here_val;
+ if (here_op === 0) {
+ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+ // "inflate: literal '%c'\n" :
+ // "inflate: literal 0x%02x\n", here.val));
+ state.mode = LIT;
+ break;
+ }
+ if (here_op & 32) {
+ //Tracevv((stderr, "inflate: end of block\n"));
+ state.back = -1;
+ state.mode = TYPE;
+ break;
+ }
+ if (here_op & 64) {
+ strm.msg = 'invalid literal/length code';
+ state.mode = BAD;
+ break;
+ }
+ state.extra = here_op & 15;
+ state.mode = LENEXT;
+ /* falls through */
+ case LENEXT:
+ if (state.extra) {
+ //=== NEEDBITS(state.extra);
+ n = state.extra;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
+ //--- DROPBITS(state.extra) ---//
+ hold >>>= state.extra;
+ bits -= state.extra;
+ //---//
+ state.back += state.extra;
+ }
+ //Tracevv((stderr, "inflate: length %u\n", state.length));
+ state.was = state.length;
+ state.mode = DIST;
+ /* falls through */
+ case DIST:
+ for (;;) {
+ here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ if ((here_op & 0xf0) === 0) {
+ last_bits = here_bits;
+ last_op = here_op;
+ last_val = here_val;
+ for (;;) {
+ here = state.distcode[last_val +
+ ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((last_bits + here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ //--- DROPBITS(last.bits) ---//
+ hold >>>= last_bits;
+ bits -= last_bits;
+ //---//
+ state.back += last_bits;
+ }
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ state.back += here_bits;
+ if (here_op & 64) {
+ strm.msg = 'invalid distance code';
+ state.mode = BAD;
+ break;
+ }
+ state.offset = here_val;
+ state.extra = (here_op) & 15;
+ state.mode = DISTEXT;
+ /* falls through */
+ case DISTEXT:
+ if (state.extra) {
+ //=== NEEDBITS(state.extra);
+ n = state.extra;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
+ //--- DROPBITS(state.extra) ---//
+ hold >>>= state.extra;
+ bits -= state.extra;
+ //---//
+ state.back += state.extra;
+ }
+//#ifdef INFLATE_STRICT
+ if (state.offset > state.dmax) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break;
+ }
+//#endif
+ //Tracevv((stderr, "inflate: distance %u\n", state.offset));
+ state.mode = MATCH;
+ /* falls through */
+ case MATCH:
+ if (left === 0) { break inf_leave; }
+ copy = _out - left;
+ if (state.offset > copy) { /* copy from window */
+ copy = state.offset - copy;
+ if (copy > state.whave) {
+ if (state.sane) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break;
+ }
+// (!) This block is disabled in zlib defailts,
+// don't enable it for binary compatibility
+//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+// Trace((stderr, "inflate.c too far\n"));
+// copy -= state.whave;
+// if (copy > state.length) { copy = state.length; }
+// if (copy > left) { copy = left; }
+// left -= copy;
+// state.length -= copy;
+// do {
+// output[put++] = 0;
+// } while (--copy);
+// if (state.length === 0) { state.mode = LEN; }
+// break;
+//#endif
+ }
+ if (copy > state.wnext) {
+ copy -= state.wnext;
+ from = state.wsize - copy;
+ }
+ else {
+ from = state.wnext - copy;
+ }
+ if (copy > state.length) { copy = state.length; }
+ from_source = state.window;
+ }
+ else { /* copy from output */
+ from_source = output;
+ from = put - state.offset;
+ copy = state.length;
+ }
+ if (copy > left) { copy = left; }
+ left -= copy;
+ state.length -= copy;
+ do {
+ output[put++] = from_source[from++];
+ } while (--copy);
+ if (state.length === 0) { state.mode = LEN; }
+ break;
+ case LIT:
+ if (left === 0) { break inf_leave; }
+ output[put++] = state.length;
+ left--;
+ state.mode = LEN;
+ break;
+ case CHECK:
+ if (state.wrap) {
+ //=== NEEDBITS(32);
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ // Use '|' insdead of '+' to make sure that result is signed
+ hold |= input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ _out -= left;
+ strm.total_out += _out;
+ state.total += _out;
+ if (_out) {
+ strm.adler = state.check =
+ /*UPDATE(state.check, put - _out, _out);*/
+ (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
+
+ }
+ _out = left;
+ // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
+ if ((state.flags ? hold : zswap32(hold)) !== state.check) {
+ strm.msg = 'incorrect data check';
+ state.mode = BAD;
+ break;
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ //Tracev((stderr, "inflate: check matches trailer\n"));
+ }
+ state.mode = LENGTH;
+ /* falls through */
+ case LENGTH:
+ if (state.wrap && state.flags) {
+ //=== NEEDBITS(32);
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (hold !== (state.total & 0xffffffff)) {
+ strm.msg = 'incorrect length check';
+ state.mode = BAD;
+ break;
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ //Tracev((stderr, "inflate: length matches trailer\n"));
+ }
+ state.mode = DONE;
+ /* falls through */
+ case DONE:
+ ret = Z_STREAM_END;
+ break inf_leave;
+ case BAD:
+ ret = Z_DATA_ERROR;
+ break inf_leave;
+ case MEM:
+ return Z_MEM_ERROR;
+ case SYNC:
+ /* falls through */
+ default:
+ return Z_STREAM_ERROR;
+ }
+ }
+
+ // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
+
+ /*
+ Return from inflate(), updating the total counts and the check value.
+ If there was no progress during the inflate() call, return a buffer
+ error. Call updatewindow() to create and/or update the window state.
+ Note: a memory error from inflate() is non-recoverable.
+ */
+
+ //--- RESTORE() ---
+ strm.next_out = put;
+ strm.avail_out = left;
+ strm.next_in = next;
+ strm.avail_in = have;
+ state.hold = hold;
+ state.bits = bits;
+ //---
+
+ if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
+ (state.mode < CHECK || flush !== Z_FINISH))) {
+ if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
+ state.mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ }
+ _in -= strm.avail_in;
+ _out -= strm.avail_out;
+ strm.total_in += _in;
+ strm.total_out += _out;
+ state.total += _out;
+ if (state.wrap && _out) {
+ strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
+ (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
+ }
+ strm.data_type = state.bits + (state.last ? 64 : 0) +
+ (state.mode === TYPE ? 128 : 0) +
+ (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
+ if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
+ ret = Z_BUF_ERROR;
+ }
+ return ret;
+}
+
+function inflateEnd(strm) {
+
+ if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
+ return Z_STREAM_ERROR;
+ }
+
+ var state = strm.state;
+ if (state.window) {
+ state.window = null;
+ }
+ strm.state = null;
+ return Z_OK;
+}
+
+function inflateGetHeader(strm, head) {
+ var state;
+
+ /* check state */
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+ if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
+
+ /* save header structure */
+ state.head = head;
+ head.done = false;
+ return Z_OK;
+}
+
+function inflateSetDictionary(strm, dictionary) {
+ var dictLength = dictionary.length;
+
+ var state;
+ var dictid;
+ var ret;
+
+ /* check state */
+ if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; }
+ state = strm.state;
+
+ if (state.wrap !== 0 && state.mode !== DICT) {
+ return Z_STREAM_ERROR;
+ }
+
+ /* check for correct dictionary identifier */
+ if (state.mode === DICT) {
+ dictid = 1; /* adler32(0, null, 0)*/
+ /* dictid = adler32(dictid, dictionary, dictLength); */
+ dictid = adler32(dictid, dictionary, dictLength, 0);
+ if (dictid !== state.check) {
+ return Z_DATA_ERROR;
+ }
+ }
+ /* copy dictionary to window using updatewindow(), which will amend the
+ existing dictionary if appropriate */
+ ret = updatewindow(strm, dictionary, dictLength, dictLength);
+ if (ret) {
+ state.mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ state.havedict = 1;
+ // Tracev((stderr, "inflate: dictionary set\n"));
+ return Z_OK;
+}
+
+exports.inflateReset = inflateReset;
+exports.inflateReset2 = inflateReset2;
+exports.inflateResetKeep = inflateResetKeep;
+exports.inflateInit = inflateInit;
+exports.inflateInit2 = inflateInit2;
+exports.inflate = inflate;
+exports.inflateEnd = inflateEnd;
+exports.inflateGetHeader = inflateGetHeader;
+exports.inflateSetDictionary = inflateSetDictionary;
+exports.inflateInfo = 'pako inflate (from Nodeca project)';
+
+/* Not implemented
+exports.inflateCopy = inflateCopy;
+exports.inflateGetDictionary = inflateGetDictionary;
+exports.inflateMark = inflateMark;
+exports.inflatePrime = inflatePrime;
+exports.inflateSync = inflateSync;
+exports.inflateSyncPoint = inflateSyncPoint;
+exports.inflateUndermine = inflateUndermine;
+*/
+
+},{"../utils/common":58,"./adler32":59,"./crc32":61,"./inffast":63,"./inftrees":65}],65:[function(require,module,exports){
+'use strict';
+
+
+var utils = require('../utils/common');
+
+var MAXBITS = 15;
+var ENOUGH_LENS = 852;
+var ENOUGH_DISTS = 592;
+//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
+
+var CODES = 0;
+var LENS = 1;
+var DISTS = 2;
+
+var lbase = [ /* Length codes 257..285 base */
+ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+ 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
+];
+
+var lext = [ /* Length codes 257..285 extra */
+ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
+ 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
+];
+
+var dbase = [ /* Distance codes 0..29 base */
+ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+ 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
+ 8193, 12289, 16385, 24577, 0, 0
+];
+
+var dext = [ /* Distance codes 0..29 extra */
+ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
+ 23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
+ 28, 28, 29, 29, 64, 64
+];
+
+module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
+{
+ var bits = opts.bits;
+ //here = opts.here; /* table entry for duplication */
+
+ var len = 0; /* a code's length in bits */
+ var sym = 0; /* index of code symbols */
+ var min = 0, max = 0; /* minimum and maximum code lengths */
+ var root = 0; /* number of index bits for root table */
+ var curr = 0; /* number of index bits for current table */
+ var drop = 0; /* code bits to drop for sub-table */
+ var left = 0; /* number of prefix codes available */
+ var used = 0; /* code entries in table used */
+ var huff = 0; /* Huffman code */
+ var incr; /* for incrementing code, index */
+ var fill; /* index for replicating entries */
+ var low; /* low bits for current root entry */
+ var mask; /* mask for low root bits */
+ var next; /* next available space in table */
+ var base = null; /* base value table to use */
+ var base_index = 0;
+// var shoextra; /* extra bits table to use */
+ var end; /* use base and extra for symbol > end */
+ var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */
+ var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */
+ var extra = null;
+ var extra_index = 0;
+
+ var here_bits, here_op, here_val;
+
+ /*
+ Process a set of code lengths to create a canonical Huffman code. The
+ code lengths are lens[0..codes-1]. Each length corresponds to the
+ symbols 0..codes-1. The Huffman code is generated by first sorting the
+ symbols by length from short to long, and retaining the symbol order
+ for codes with equal lengths. Then the code starts with all zero bits
+ for the first code of the shortest length, and the codes are integer
+ increments for the same length, and zeros are appended as the length
+ increases. For the deflate format, these bits are stored backwards
+ from their more natural integer increment ordering, and so when the
+ decoding tables are built in the large loop below, the integer codes
+ are incremented backwards.
+
+ This routine assumes, but does not check, that all of the entries in
+ lens[] are in the range 0..MAXBITS. The caller must assure this.
+ 1..MAXBITS is interpreted as that code length. zero means that that
+ symbol does not occur in this code.
+
+ The codes are sorted by computing a count of codes for each length,
+ creating from that a table of starting indices for each length in the
+ sorted table, and then entering the symbols in order in the sorted
+ table. The sorted table is work[], with that space being provided by
+ the caller.
+
+ The length counts are used for other purposes as well, i.e. finding
+ the minimum and maximum length codes, determining if there are any
+ codes at all, checking for a valid set of lengths, and looking ahead
+ at length counts to determine sub-table sizes when building the
+ decoding tables.
+ */
+
+ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
+ for (len = 0; len <= MAXBITS; len++) {
+ count[len] = 0;
+ }
+ for (sym = 0; sym < codes; sym++) {
+ count[lens[lens_index + sym]]++;
+ }
+
+ /* bound code lengths, force root to be within code lengths */
+ root = bits;
+ for (max = MAXBITS; max >= 1; max--) {
+ if (count[max] !== 0) { break; }
+ }
+ if (root > max) {
+ root = max;
+ }
+ if (max === 0) { /* no symbols to code at all */
+ //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */
+ //table.bits[opts.table_index] = 1; //here.bits = (var char)1;
+ //table.val[opts.table_index++] = 0; //here.val = (var short)0;
+ table[table_index++] = (1 << 24) | (64 << 16) | 0;
+
+
+ //table.op[opts.table_index] = 64;
+ //table.bits[opts.table_index] = 1;
+ //table.val[opts.table_index++] = 0;
+ table[table_index++] = (1 << 24) | (64 << 16) | 0;
+
+ opts.bits = 1;
+ return 0; /* no symbols, but wait for decoding to report error */
+ }
+ for (min = 1; min < max; min++) {
+ if (count[min] !== 0) { break; }
+ }
+ if (root < min) {
+ root = min;
+ }
+
+ /* check for an over-subscribed or incomplete set of lengths */
+ left = 1;
+ for (len = 1; len <= MAXBITS; len++) {
+ left <<= 1;
+ left -= count[len];
+ if (left < 0) {
+ return -1;
+ } /* over-subscribed */
+ }
+ if (left > 0 && (type === CODES || max !== 1)) {
+ return -1; /* incomplete set */
+ }
+
+ /* generate offsets into symbol table for each length for sorting */
+ offs[1] = 0;
+ for (len = 1; len < MAXBITS; len++) {
+ offs[len + 1] = offs[len] + count[len];
+ }
+
+ /* sort symbols by length, by symbol order within each length */
+ for (sym = 0; sym < codes; sym++) {
+ if (lens[lens_index + sym] !== 0) {
+ work[offs[lens[lens_index + sym]]++] = sym;
+ }
+ }
+
+ /*
+ Create and fill in decoding tables. In this loop, the table being
+ filled is at next and has curr index bits. The code being used is huff
+ with length len. That code is converted to an index by dropping drop
+ bits off of the bottom. For codes where len is less than drop + curr,
+ those top drop + curr - len bits are incremented through all values to
+ fill the table with replicated entries.
+
+ root is the number of index bits for the root table. When len exceeds
+ root, sub-tables are created pointed to by the root entry with an index
+ of the low root bits of huff. This is saved in low to check for when a
+ new sub-table should be started. drop is zero when the root table is
+ being filled, and drop is root when sub-tables are being filled.
+
+ When a new sub-table is needed, it is necessary to look ahead in the
+ code lengths to determine what size sub-table is needed. The length
+ counts are used for this, and so count[] is decremented as codes are
+ entered in the tables.
+
+ used keeps track of how many table entries have been allocated from the
+ provided *table space. It is checked for LENS and DIST tables against
+ the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
+ the initial root table size constants. See the comments in inftrees.h
+ for more information.
+
+ sym increments through all symbols, and the loop terminates when
+ all codes of length max, i.e. all codes, have been processed. This
+ routine permits incomplete codes, so another loop after this one fills
+ in the rest of the decoding tables with invalid code markers.
+ */
+
+ /* set up for code type */
+ // poor man optimization - use if-else instead of switch,
+ // to avoid deopts in old v8
+ if (type === CODES) {
+ base = extra = work; /* dummy value--not used */
+ end = 19;
+
+ } else if (type === LENS) {
+ base = lbase;
+ base_index -= 257;
+ extra = lext;
+ extra_index -= 257;
+ end = 256;
+
+ } else { /* DISTS */
+ base = dbase;
+ extra = dext;
+ end = -1;
+ }
+
+ /* initialize opts for loop */
+ huff = 0; /* starting code */
+ sym = 0; /* starting code symbol */
+ len = min; /* starting code length */
+ next = table_index; /* current table to fill in */
+ curr = root; /* current table index bits */
+ drop = 0; /* current bits to drop from code for index */
+ low = -1; /* trigger new sub-table when len > root */
+ used = 1 << root; /* use root table entries */
+ mask = used - 1; /* mask for comparing low */
+
+ /* check available table space */
+ if ((type === LENS && used > ENOUGH_LENS) ||
+ (type === DISTS && used > ENOUGH_DISTS)) {
+ return 1;
+ }
+
+ var i = 0;
+ /* process all codes and make table entries */
+ for (;;) {
+ i++;
+ /* create table entry */
+ here_bits = len - drop;
+ if (work[sym] < end) {
+ here_op = 0;
+ here_val = work[sym];
+ }
+ else if (work[sym] > end) {
+ here_op = extra[extra_index + work[sym]];
+ here_val = base[base_index + work[sym]];
+ }
+ else {
+ here_op = 32 + 64; /* end of block */
+ here_val = 0;
+ }
+
+ /* replicate for those indices with low len bits equal to huff */
+ incr = 1 << (len - drop);
+ fill = 1 << curr;
+ min = fill; /* save offset to next table */
+ do {
+ fill -= incr;
+ table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
+ } while (fill !== 0);
+
+ /* backwards increment the len-bit code huff */
+ incr = 1 << (len - 1);
+ while (huff & incr) {
+ incr >>= 1;
+ }
+ if (incr !== 0) {
+ huff &= incr - 1;
+ huff += incr;
+ } else {
+ huff = 0;
+ }
+
+ /* go to next symbol, update count, len */
+ sym++;
+ if (--count[len] === 0) {
+ if (len === max) { break; }
+ len = lens[lens_index + work[sym]];
+ }
+
+ /* create new sub-table if needed */
+ if (len > root && (huff & mask) !== low) {
+ /* if first time, transition to sub-tables */
+ if (drop === 0) {
+ drop = root;
+ }
+
+ /* increment past last table */
+ next += min; /* here min is 1 << curr */
+
+ /* determine length of next table */
+ curr = len - drop;
+ left = 1 << curr;
+ while (curr + drop < max) {
+ left -= count[curr + drop];
+ if (left <= 0) { break; }
+ curr++;
+ left <<= 1;
+ }
+
+ /* check for enough space */
+ used += 1 << curr;
+ if ((type === LENS && used > ENOUGH_LENS) ||
+ (type === DISTS && used > ENOUGH_DISTS)) {
+ return 1;
+ }
+
+ /* point entry in root table to sub-table */
+ low = huff & mask;
+ /*table.op[low] = curr;
+ table.bits[low] = root;
+ table.val[low] = next - opts.table_index;*/
+ table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
+ }
+ }
+
+ /* fill in remaining table entry if code is incomplete (guaranteed to have
+ at most one remaining entry, since if the code is incomplete, the
+ maximum code length that was allowed to get this far is one bit) */
+ if (huff !== 0) {
+ //table.op[next + huff] = 64; /* invalid code marker */
+ //table.bits[next + huff] = len - drop;
+ //table.val[next + huff] = 0;
+ table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
+ }
+
+ /* set return parameters */
+ //opts.table_index += used;
+ opts.bits = root;
+ return 0;
+};
+
+},{"../utils/common":58}],66:[function(require,module,exports){
+'use strict';
+
+module.exports = {
+ 2: 'need dictionary', /* Z_NEED_DICT 2 */
+ 1: 'stream end', /* Z_STREAM_END 1 */
+ 0: '', /* Z_OK 0 */
+ '-1': 'file error', /* Z_ERRNO (-1) */
+ '-2': 'stream error', /* Z_STREAM_ERROR (-2) */
+ '-3': 'data error', /* Z_DATA_ERROR (-3) */
+ '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
+ '-5': 'buffer error', /* Z_BUF_ERROR (-5) */
+ '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
+};
+
+},{}],67:[function(require,module,exports){
+'use strict';
+
+
+var utils = require('../utils/common');
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+
+//var Z_FILTERED = 1;
+//var Z_HUFFMAN_ONLY = 2;
+//var Z_RLE = 3;
+var Z_FIXED = 4;
+//var Z_DEFAULT_STRATEGY = 0;
+
+/* Possible values of the data_type field (though see inflate()) */
+var Z_BINARY = 0;
+var Z_TEXT = 1;
+//var Z_ASCII = 1; // = Z_TEXT
+var Z_UNKNOWN = 2;
+
+/*============================================================================*/
+
+
+function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
+
+// From zutil.h
+
+var STORED_BLOCK = 0;
+var STATIC_TREES = 1;
+var DYN_TREES = 2;
+/* The three kinds of block type */
+
+var MIN_MATCH = 3;
+var MAX_MATCH = 258;
+/* The minimum and maximum match lengths */
+
+// From deflate.h
+/* ===========================================================================
+ * Internal compression state.
+ */
+
+var LENGTH_CODES = 29;
+/* number of length codes, not counting the special END_BLOCK code */
+
+var LITERALS = 256;
+/* number of literal bytes 0..255 */
+
+var L_CODES = LITERALS + 1 + LENGTH_CODES;
+/* number of Literal or Length codes, including the END_BLOCK code */
+
+var D_CODES = 30;
+/* number of distance codes */
+
+var BL_CODES = 19;
+/* number of codes used to transfer the bit lengths */
+
+var HEAP_SIZE = 2 * L_CODES + 1;
+/* maximum heap size */
+
+var MAX_BITS = 15;
+/* All codes must not exceed MAX_BITS bits */
+
+var Buf_size = 16;
+/* size of bit buffer in bi_buf */
+
+
+/* ===========================================================================
+ * Constants
+ */
+
+var MAX_BL_BITS = 7;
+/* Bit length codes must not exceed MAX_BL_BITS bits */
+
+var END_BLOCK = 256;
+/* end of block literal code */
+
+var REP_3_6 = 16;
+/* repeat previous bit length 3-6 times (2 bits of repeat count) */
+
+var REPZ_3_10 = 17;
+/* repeat a zero length 3-10 times (3 bits of repeat count) */
+
+var REPZ_11_138 = 18;
+/* repeat a zero length 11-138 times (7 bits of repeat count) */
+
+/* eslint-disable comma-spacing,array-bracket-spacing */
+var extra_lbits = /* extra bits for each length code */
+ [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];
+
+var extra_dbits = /* extra bits for each distance code */
+ [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];
+
+var extra_blbits = /* extra bits for each bit length code */
+ [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];
+
+var bl_order =
+ [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
+/* eslint-enable comma-spacing,array-bracket-spacing */
+
+/* The lengths of the bit length codes are sent in order of decreasing
+ * probability, to avoid transmitting the lengths for unused bit length codes.
+ */
+
+/* ===========================================================================
+ * Local data. These are initialized only once.
+ */
+
+// We pre-fill arrays with 0 to avoid uninitialized gaps
+
+var DIST_CODE_LEN = 512; /* see definition of array dist_code below */
+
+// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1
+var static_ltree = new Array((L_CODES + 2) * 2);
+zero(static_ltree);
+/* The static literal tree. Since the bit lengths are imposed, there is no
+ * need for the L_CODES extra codes used during heap construction. However
+ * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
+ * below).
+ */
+
+var static_dtree = new Array(D_CODES * 2);
+zero(static_dtree);
+/* The static distance tree. (Actually a trivial tree since all codes use
+ * 5 bits.)
+ */
+
+var _dist_code = new Array(DIST_CODE_LEN);
+zero(_dist_code);
+/* Distance codes. The first 256 values correspond to the distances
+ * 3 .. 258, the last 256 values correspond to the top 8 bits of
+ * the 15 bit distances.
+ */
+
+var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);
+zero(_length_code);
+/* length code for each normalized match length (0 == MIN_MATCH) */
+
+var base_length = new Array(LENGTH_CODES);
+zero(base_length);
+/* First normalized length for each code (0 = MIN_MATCH) */
+
+var base_dist = new Array(D_CODES);
+zero(base_dist);
+/* First normalized distance for each code (0 = distance of 1) */
+
+
+function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {
+
+ this.static_tree = static_tree; /* static tree or NULL */
+ this.extra_bits = extra_bits; /* extra bits for each code or NULL */
+ this.extra_base = extra_base; /* base index for extra_bits */
+ this.elems = elems; /* max number of elements in the tree */
+ this.max_length = max_length; /* max bit length for the codes */
+
+ // show if `static_tree` has data or dummy - needed for monomorphic objects
+ this.has_stree = static_tree && static_tree.length;
+}
+
+
+var static_l_desc;
+var static_d_desc;
+var static_bl_desc;
+
+
+function TreeDesc(dyn_tree, stat_desc) {
+ this.dyn_tree = dyn_tree; /* the dynamic tree */
+ this.max_code = 0; /* largest code with non zero frequency */
+ this.stat_desc = stat_desc; /* the corresponding static tree */
+}
+
+
+
+function d_code(dist) {
+ return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
+}
+
+
+/* ===========================================================================
+ * Output a short LSB first on the stream.
+ * IN assertion: there is enough room in pendingBuf.
+ */
+function put_short(s, w) {
+// put_byte(s, (uch)((w) & 0xff));
+// put_byte(s, (uch)((ush)(w) >> 8));
+ s.pending_buf[s.pending++] = (w) & 0xff;
+ s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
+}
+
+
+/* ===========================================================================
+ * Send a value on a given number of bits.
+ * IN assertion: length <= 16 and value fits in length bits.
+ */
+function send_bits(s, value, length) {
+ if (s.bi_valid > (Buf_size - length)) {
+ s.bi_buf |= (value << s.bi_valid) & 0xffff;
+ put_short(s, s.bi_buf);
+ s.bi_buf = value >> (Buf_size - s.bi_valid);
+ s.bi_valid += length - Buf_size;
+ } else {
+ s.bi_buf |= (value << s.bi_valid) & 0xffff;
+ s.bi_valid += length;
+ }
+}
+
+
+function send_code(s, c, tree) {
+ send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/);
+}
+
+
+/* ===========================================================================
+ * Reverse the first len bits of a code, using straightforward code (a faster
+ * method would use a table)
+ * IN assertion: 1 <= len <= 15
+ */
+function bi_reverse(code, len) {
+ var res = 0;
+ do {
+ res |= code & 1;
+ code >>>= 1;
+ res <<= 1;
+ } while (--len > 0);
+ return res >>> 1;
+}
+
+
+/* ===========================================================================
+ * Flush the bit buffer, keeping at most 7 bits in it.
+ */
+function bi_flush(s) {
+ if (s.bi_valid === 16) {
+ put_short(s, s.bi_buf);
+ s.bi_buf = 0;
+ s.bi_valid = 0;
+
+ } else if (s.bi_valid >= 8) {
+ s.pending_buf[s.pending++] = s.bi_buf & 0xff;
+ s.bi_buf >>= 8;
+ s.bi_valid -= 8;
+ }
+}
+
+
+/* ===========================================================================
+ * Compute the optimal bit lengths for a tree and update the total bit length
+ * for the current block.
+ * IN assertion: the fields freq and dad are set, heap[heap_max] and
+ * above are the tree nodes sorted by increasing frequency.
+ * OUT assertions: the field len is set to the optimal bit length, the
+ * array bl_count contains the frequencies for each bit length.
+ * The length opt_len is updated; static_len is also updated if stree is
+ * not null.
+ */
+function gen_bitlen(s, desc)
+// deflate_state *s;
+// tree_desc *desc; /* the tree descriptor */
+{
+ var tree = desc.dyn_tree;
+ var max_code = desc.max_code;
+ var stree = desc.stat_desc.static_tree;
+ var has_stree = desc.stat_desc.has_stree;
+ var extra = desc.stat_desc.extra_bits;
+ var base = desc.stat_desc.extra_base;
+ var max_length = desc.stat_desc.max_length;
+ var h; /* heap index */
+ var n, m; /* iterate over the tree elements */
+ var bits; /* bit length */
+ var xbits; /* extra bits */
+ var f; /* frequency */
+ var overflow = 0; /* number of elements with bit length too large */
+
+ for (bits = 0; bits <= MAX_BITS; bits++) {
+ s.bl_count[bits] = 0;
+ }
+
+ /* In a first pass, compute the optimal bit lengths (which may
+ * overflow in the case of the bit length tree).
+ */
+ tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */
+
+ for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
+ n = s.heap[h];
+ bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
+ if (bits > max_length) {
+ bits = max_length;
+ overflow++;
+ }
+ tree[n * 2 + 1]/*.Len*/ = bits;
+ /* We overwrite tree[n].Dad which is no longer needed */
+
+ if (n > max_code) { continue; } /* not a leaf node */
+
+ s.bl_count[bits]++;
+ xbits = 0;
+ if (n >= base) {
+ xbits = extra[n - base];
+ }
+ f = tree[n * 2]/*.Freq*/;
+ s.opt_len += f * (bits + xbits);
+ if (has_stree) {
+ s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits);
+ }
+ }
+ if (overflow === 0) { return; }
+
+ // Trace((stderr,"\nbit length overflow\n"));
+ /* This happens for example on obj2 and pic of the Calgary corpus */
+
+ /* Find the first bit length which could increase: */
+ do {
+ bits = max_length - 1;
+ while (s.bl_count[bits] === 0) { bits--; }
+ s.bl_count[bits]--; /* move one leaf down the tree */
+ s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */
+ s.bl_count[max_length]--;
+ /* The brother of the overflow item also moves one step up,
+ * but this does not affect bl_count[max_length]
+ */
+ overflow -= 2;
+ } while (overflow > 0);
+
+ /* Now recompute all bit lengths, scanning in increasing frequency.
+ * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
+ * lengths instead of fixing only the wrong ones. This idea is taken
+ * from 'ar' written by Haruhiko Okumura.)
+ */
+ for (bits = max_length; bits !== 0; bits--) {
+ n = s.bl_count[bits];
+ while (n !== 0) {
+ m = s.heap[--h];
+ if (m > max_code) { continue; }
+ if (tree[m * 2 + 1]/*.Len*/ !== bits) {
+ // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
+ s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/;
+ tree[m * 2 + 1]/*.Len*/ = bits;
+ }
+ n--;
+ }
+ }
+}
+
+
+/* ===========================================================================
+ * Generate the codes for a given tree and bit counts (which need not be
+ * optimal).
+ * IN assertion: the array bl_count contains the bit length statistics for
+ * the given tree and the field len is set for all tree elements.
+ * OUT assertion: the field code is set for all tree elements of non
+ * zero code length.
+ */
+function gen_codes(tree, max_code, bl_count)
+// ct_data *tree; /* the tree to decorate */
+// int max_code; /* largest code with non zero frequency */
+// ushf *bl_count; /* number of codes at each bit length */
+{
+ var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */
+ var code = 0; /* running code value */
+ var bits; /* bit index */
+ var n; /* code index */
+
+ /* The distribution counts are first used to generate the code values
+ * without bit reversal.
+ */
+ for (bits = 1; bits <= MAX_BITS; bits++) {
+ next_code[bits] = code = (code + bl_count[bits - 1]) << 1;
+ }
+ /* Check that the bit counts in bl_count are consistent. The last code
+ * must be all ones.
+ */
+ //Assert (code + bl_count[MAX_BITS]-1 == (1< length code (0..28) */
+ length = 0;
+ for (code = 0; code < LENGTH_CODES - 1; code++) {
+ base_length[code] = length;
+ for (n = 0; n < (1 << extra_lbits[code]); n++) {
+ _length_code[length++] = code;
+ }
+ }
+ //Assert (length == 256, "tr_static_init: length != 256");
+ /* Note that the length 255 (match length 258) can be represented
+ * in two different ways: code 284 + 5 bits or code 285, so we
+ * overwrite length_code[255] to use the best encoding:
+ */
+ _length_code[length - 1] = code;
+
+ /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
+ dist = 0;
+ for (code = 0; code < 16; code++) {
+ base_dist[code] = dist;
+ for (n = 0; n < (1 << extra_dbits[code]); n++) {
+ _dist_code[dist++] = code;
+ }
+ }
+ //Assert (dist == 256, "tr_static_init: dist != 256");
+ dist >>= 7; /* from now on, all distances are divided by 128 */
+ for (; code < D_CODES; code++) {
+ base_dist[code] = dist << 7;
+ for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {
+ _dist_code[256 + dist++] = code;
+ }
+ }
+ //Assert (dist == 256, "tr_static_init: 256+dist != 512");
+
+ /* Construct the codes of the static literal tree */
+ for (bits = 0; bits <= MAX_BITS; bits++) {
+ bl_count[bits] = 0;
+ }
+
+ n = 0;
+ while (n <= 143) {
+ static_ltree[n * 2 + 1]/*.Len*/ = 8;
+ n++;
+ bl_count[8]++;
+ }
+ while (n <= 255) {
+ static_ltree[n * 2 + 1]/*.Len*/ = 9;
+ n++;
+ bl_count[9]++;
+ }
+ while (n <= 279) {
+ static_ltree[n * 2 + 1]/*.Len*/ = 7;
+ n++;
+ bl_count[7]++;
+ }
+ while (n <= 287) {
+ static_ltree[n * 2 + 1]/*.Len*/ = 8;
+ n++;
+ bl_count[8]++;
+ }
+ /* Codes 286 and 287 do not exist, but we must include them in the
+ * tree construction to get a canonical Huffman tree (longest code
+ * all ones)
+ */
+ gen_codes(static_ltree, L_CODES + 1, bl_count);
+
+ /* The static distance tree is trivial: */
+ for (n = 0; n < D_CODES; n++) {
+ static_dtree[n * 2 + 1]/*.Len*/ = 5;
+ static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);
+ }
+
+ // Now data ready and we can init static trees
+ static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);
+ static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);
+ static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);
+
+ //static_init_done = true;
+}
+
+
+/* ===========================================================================
+ * Initialize a new block.
+ */
+function init_block(s) {
+ var n; /* iterates over tree elements */
+
+ /* Initialize the trees. */
+ for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }
+ for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }
+ for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }
+
+ s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;
+ s.opt_len = s.static_len = 0;
+ s.last_lit = s.matches = 0;
+}
+
+
+/* ===========================================================================
+ * Flush the bit buffer and align the output on a byte boundary
+ */
+function bi_windup(s)
+{
+ if (s.bi_valid > 8) {
+ put_short(s, s.bi_buf);
+ } else if (s.bi_valid > 0) {
+ //put_byte(s, (Byte)s->bi_buf);
+ s.pending_buf[s.pending++] = s.bi_buf;
+ }
+ s.bi_buf = 0;
+ s.bi_valid = 0;
+}
+
+/* ===========================================================================
+ * Copy a stored block, storing first the length and its
+ * one's complement if requested.
+ */
+function copy_block(s, buf, len, header)
+//DeflateState *s;
+//charf *buf; /* the input data */
+//unsigned len; /* its length */
+//int header; /* true if block header must be written */
+{
+ bi_windup(s); /* align on byte boundary */
+
+ if (header) {
+ put_short(s, len);
+ put_short(s, ~len);
+ }
+// while (len--) {
+// put_byte(s, *buf++);
+// }
+ utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
+ s.pending += len;
+}
+
+/* ===========================================================================
+ * Compares to subtrees, using the tree depth as tie breaker when
+ * the subtrees have equal frequency. This minimizes the worst case length.
+ */
+function smaller(tree, n, m, depth) {
+ var _n2 = n * 2;
+ var _m2 = m * 2;
+ return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
+ (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
+}
+
+/* ===========================================================================
+ * Restore the heap property by moving down the tree starting at node k,
+ * exchanging a node with the smallest of its two sons if necessary, stopping
+ * when the heap property is re-established (each father smaller than its
+ * two sons).
+ */
+function pqdownheap(s, tree, k)
+// deflate_state *s;
+// ct_data *tree; /* the tree to restore */
+// int k; /* node to move down */
+{
+ var v = s.heap[k];
+ var j = k << 1; /* left son of k */
+ while (j <= s.heap_len) {
+ /* Set j to the smallest of the two sons: */
+ if (j < s.heap_len &&
+ smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {
+ j++;
+ }
+ /* Exit if v is smaller than both sons */
+ if (smaller(tree, v, s.heap[j], s.depth)) { break; }
+
+ /* Exchange v with the smallest son */
+ s.heap[k] = s.heap[j];
+ k = j;
+
+ /* And continue down the tree, setting j to the left son of k */
+ j <<= 1;
+ }
+ s.heap[k] = v;
+}
+
+
+// inlined manually
+// var SMALLEST = 1;
+
+/* ===========================================================================
+ * Send the block data compressed using the given Huffman trees
+ */
+function compress_block(s, ltree, dtree)
+// deflate_state *s;
+// const ct_data *ltree; /* literal tree */
+// const ct_data *dtree; /* distance tree */
+{
+ var dist; /* distance of matched string */
+ var lc; /* match length or unmatched char (if dist == 0) */
+ var lx = 0; /* running index in l_buf */
+ var code; /* the code to send */
+ var extra; /* number of extra bits to send */
+
+ if (s.last_lit !== 0) {
+ do {
+ dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]);
+ lc = s.pending_buf[s.l_buf + lx];
+ lx++;
+
+ if (dist === 0) {
+ send_code(s, lc, ltree); /* send a literal byte */
+ //Tracecv(isgraph(lc), (stderr," '%c' ", lc));
+ } else {
+ /* Here, lc is the match length - MIN_MATCH */
+ code = _length_code[lc];
+ send_code(s, code + LITERALS + 1, ltree); /* send the length code */
+ extra = extra_lbits[code];
+ if (extra !== 0) {
+ lc -= base_length[code];
+ send_bits(s, lc, extra); /* send the extra length bits */
+ }
+ dist--; /* dist is now the match distance - 1 */
+ code = d_code(dist);
+ //Assert (code < D_CODES, "bad d_code");
+
+ send_code(s, code, dtree); /* send the distance code */
+ extra = extra_dbits[code];
+ if (extra !== 0) {
+ dist -= base_dist[code];
+ send_bits(s, dist, extra); /* send the extra distance bits */
+ }
+ } /* literal or match pair ? */
+
+ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
+ //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
+ // "pendingBuf overflow");
+
+ } while (lx < s.last_lit);
+ }
+
+ send_code(s, END_BLOCK, ltree);
+}
+
+
+/* ===========================================================================
+ * Construct one Huffman tree and assigns the code bit strings and lengths.
+ * Update the total bit length for the current block.
+ * IN assertion: the field freq is set for all tree elements.
+ * OUT assertions: the fields len and code are set to the optimal bit length
+ * and corresponding code. The length opt_len is updated; static_len is
+ * also updated if stree is not null. The field max_code is set.
+ */
+function build_tree(s, desc)
+// deflate_state *s;
+// tree_desc *desc; /* the tree descriptor */
+{
+ var tree = desc.dyn_tree;
+ var stree = desc.stat_desc.static_tree;
+ var has_stree = desc.stat_desc.has_stree;
+ var elems = desc.stat_desc.elems;
+ var n, m; /* iterate over heap elements */
+ var max_code = -1; /* largest code with non zero frequency */
+ var node; /* new node being created */
+
+ /* Construct the initial heap, with least frequent element in
+ * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
+ * heap[0] is not used.
+ */
+ s.heap_len = 0;
+ s.heap_max = HEAP_SIZE;
+
+ for (n = 0; n < elems; n++) {
+ if (tree[n * 2]/*.Freq*/ !== 0) {
+ s.heap[++s.heap_len] = max_code = n;
+ s.depth[n] = 0;
+
+ } else {
+ tree[n * 2 + 1]/*.Len*/ = 0;
+ }
+ }
+
+ /* The pkzip format requires that at least one distance code exists,
+ * and that at least one bit should be sent even if there is only one
+ * possible code. So to avoid special checks later on we force at least
+ * two codes of non zero frequency.
+ */
+ while (s.heap_len < 2) {
+ node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
+ tree[node * 2]/*.Freq*/ = 1;
+ s.depth[node] = 0;
+ s.opt_len--;
+
+ if (has_stree) {
+ s.static_len -= stree[node * 2 + 1]/*.Len*/;
+ }
+ /* node is 0 or 1 so it does not have extra bits */
+ }
+ desc.max_code = max_code;
+
+ /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
+ * establish sub-heaps of increasing lengths:
+ */
+ for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }
+
+ /* Construct the Huffman tree by repeatedly combining the least two
+ * frequent nodes.
+ */
+ node = elems; /* next internal node of the tree */
+ do {
+ //pqremove(s, tree, n); /* n = node of least frequency */
+ /*** pqremove ***/
+ n = s.heap[1/*SMALLEST*/];
+ s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
+ pqdownheap(s, tree, 1/*SMALLEST*/);
+ /***/
+
+ m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */
+
+ s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
+ s.heap[--s.heap_max] = m;
+
+ /* Create a new node father of n and m */
+ tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
+ s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
+ tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node;
+
+ /* and insert the new node in the heap */
+ s.heap[1/*SMALLEST*/] = node++;
+ pqdownheap(s, tree, 1/*SMALLEST*/);
+
+ } while (s.heap_len >= 2);
+
+ s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];
+
+ /* At this point, the fields freq and dad are set. We can now
+ * generate the bit lengths.
+ */
+ gen_bitlen(s, desc);
+
+ /* The field len is now set, we can generate the bit codes */
+ gen_codes(tree, max_code, s.bl_count);
+}
+
+
+/* ===========================================================================
+ * Scan a literal or distance tree to determine the frequencies of the codes
+ * in the bit length tree.
+ */
+function scan_tree(s, tree, max_code)
+// deflate_state *s;
+// ct_data *tree; /* the tree to be scanned */
+// int max_code; /* and its largest code of non zero frequency */
+{
+ var n; /* iterates over all tree elements */
+ var prevlen = -1; /* last emitted length */
+ var curlen; /* length of current code */
+
+ var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
+
+ var count = 0; /* repeat count of the current code */
+ var max_count = 7; /* max repeat count */
+ var min_count = 4; /* min repeat count */
+
+ if (nextlen === 0) {
+ max_count = 138;
+ min_count = 3;
+ }
+ tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */
+
+ for (n = 0; n <= max_code; n++) {
+ curlen = nextlen;
+ nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
+
+ if (++count < max_count && curlen === nextlen) {
+ continue;
+
+ } else if (count < min_count) {
+ s.bl_tree[curlen * 2]/*.Freq*/ += count;
+
+ } else if (curlen !== 0) {
+
+ if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
+ s.bl_tree[REP_3_6 * 2]/*.Freq*/++;
+
+ } else if (count <= 10) {
+ s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++;
+
+ } else {
+ s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++;
+ }
+
+ count = 0;
+ prevlen = curlen;
+
+ if (nextlen === 0) {
+ max_count = 138;
+ min_count = 3;
+
+ } else if (curlen === nextlen) {
+ max_count = 6;
+ min_count = 3;
+
+ } else {
+ max_count = 7;
+ min_count = 4;
+ }
+ }
+}
+
+
+/* ===========================================================================
+ * Send a literal or distance tree in compressed form, using the codes in
+ * bl_tree.
+ */
+function send_tree(s, tree, max_code)
+// deflate_state *s;
+// ct_data *tree; /* the tree to be scanned */
+// int max_code; /* and its largest code of non zero frequency */
+{
+ var n; /* iterates over all tree elements */
+ var prevlen = -1; /* last emitted length */
+ var curlen; /* length of current code */
+
+ var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
+
+ var count = 0; /* repeat count of the current code */
+ var max_count = 7; /* max repeat count */
+ var min_count = 4; /* min repeat count */
+
+ /* tree[max_code+1].Len = -1; */ /* guard already set */
+ if (nextlen === 0) {
+ max_count = 138;
+ min_count = 3;
+ }
+
+ for (n = 0; n <= max_code; n++) {
+ curlen = nextlen;
+ nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
+
+ if (++count < max_count && curlen === nextlen) {
+ continue;
+
+ } else if (count < min_count) {
+ do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);
+
+ } else if (curlen !== 0) {
+ if (curlen !== prevlen) {
+ send_code(s, curlen, s.bl_tree);
+ count--;
+ }
+ //Assert(count >= 3 && count <= 6, " 3_6?");
+ send_code(s, REP_3_6, s.bl_tree);
+ send_bits(s, count - 3, 2);
+
+ } else if (count <= 10) {
+ send_code(s, REPZ_3_10, s.bl_tree);
+ send_bits(s, count - 3, 3);
+
+ } else {
+ send_code(s, REPZ_11_138, s.bl_tree);
+ send_bits(s, count - 11, 7);
+ }
+
+ count = 0;
+ prevlen = curlen;
+ if (nextlen === 0) {
+ max_count = 138;
+ min_count = 3;
+
+ } else if (curlen === nextlen) {
+ max_count = 6;
+ min_count = 3;
+
+ } else {
+ max_count = 7;
+ min_count = 4;
+ }
+ }
+}
+
+
+/* ===========================================================================
+ * Construct the Huffman tree for the bit lengths and return the index in
+ * bl_order of the last bit length code to send.
+ */
+function build_bl_tree(s) {
+ var max_blindex; /* index of last bit length code of non zero freq */
+
+ /* Determine the bit length frequencies for literal and distance trees */
+ scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
+ scan_tree(s, s.dyn_dtree, s.d_desc.max_code);
+
+ /* Build the bit length tree: */
+ build_tree(s, s.bl_desc);
+ /* opt_len now includes the length of the tree representations, except
+ * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
+ */
+
+ /* Determine the number of bit length codes to send. The pkzip format
+ * requires that at least 4 bit length codes be sent. (appnote.txt says
+ * 3 but the actual value used is 4.)
+ */
+ for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
+ if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {
+ break;
+ }
+ }
+ /* Update opt_len to include the bit length tree and counts */
+ s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;
+ //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
+ // s->opt_len, s->static_len));
+
+ return max_blindex;
+}
+
+
+/* ===========================================================================
+ * Send the header for a block using dynamic Huffman trees: the counts, the
+ * lengths of the bit length codes, the literal tree and the distance tree.
+ * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
+ */
+function send_all_trees(s, lcodes, dcodes, blcodes)
+// deflate_state *s;
+// int lcodes, dcodes, blcodes; /* number of codes for each tree */
+{
+ var rank; /* index in bl_order */
+
+ //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
+ //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
+ // "too many codes");
+ //Tracev((stderr, "\nbl counts: "));
+ send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */
+ send_bits(s, dcodes - 1, 5);
+ send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */
+ for (rank = 0; rank < blcodes; rank++) {
+ //Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
+ send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3);
+ }
+ //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
+
+ send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */
+ //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
+
+ send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */
+ //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
+}
+
+
+/* ===========================================================================
+ * Check if the data type is TEXT or BINARY, using the following algorithm:
+ * - TEXT if the two conditions below are satisfied:
+ * a) There are no non-portable control characters belonging to the
+ * "black list" (0..6, 14..25, 28..31).
+ * b) There is at least one printable character belonging to the
+ * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
+ * - BINARY otherwise.
+ * - The following partially-portable control characters form a
+ * "gray list" that is ignored in this detection algorithm:
+ * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
+ * IN assertion: the fields Freq of dyn_ltree are set.
+ */
+function detect_data_type(s) {
+ /* black_mask is the bit mask of black-listed bytes
+ * set bits 0..6, 14..25, and 28..31
+ * 0xf3ffc07f = binary 11110011111111111100000001111111
+ */
+ var black_mask = 0xf3ffc07f;
+ var n;
+
+ /* Check for non-textual ("black-listed") bytes. */
+ for (n = 0; n <= 31; n++, black_mask >>>= 1) {
+ if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) {
+ return Z_BINARY;
+ }
+ }
+
+ /* Check for textual ("white-listed") bytes. */
+ if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
+ s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
+ return Z_TEXT;
+ }
+ for (n = 32; n < LITERALS; n++) {
+ if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
+ return Z_TEXT;
+ }
+ }
+
+ /* There are no "black-listed" or "white-listed" bytes:
+ * this stream either is empty or has tolerated ("gray-listed") bytes only.
+ */
+ return Z_BINARY;
+}
+
+
+var static_init_done = false;
+
+/* ===========================================================================
+ * Initialize the tree data structures for a new zlib stream.
+ */
+function _tr_init(s)
+{
+
+ if (!static_init_done) {
+ tr_static_init();
+ static_init_done = true;
+ }
+
+ s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);
+ s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);
+ s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);
+
+ s.bi_buf = 0;
+ s.bi_valid = 0;
+
+ /* Initialize the first block of the first file: */
+ init_block(s);
+}
+
+
+/* ===========================================================================
+ * Send a stored block
+ */
+function _tr_stored_block(s, buf, stored_len, last)
+//DeflateState *s;
+//charf *buf; /* input block */
+//ulg stored_len; /* length of input block */
+//int last; /* one if this is the last block for a file */
+{
+ send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */
+ copy_block(s, buf, stored_len, true); /* with header */
+}
+
+
+/* ===========================================================================
+ * Send one empty static block to give enough lookahead for inflate.
+ * This takes 10 bits, of which 7 may remain in the bit buffer.
+ */
+function _tr_align(s) {
+ send_bits(s, STATIC_TREES << 1, 3);
+ send_code(s, END_BLOCK, static_ltree);
+ bi_flush(s);
+}
+
+
+/* ===========================================================================
+ * Determine the best encoding for the current block: dynamic trees, static
+ * trees or store, and output the encoded block to the zip file.
+ */
+function _tr_flush_block(s, buf, stored_len, last)
+//DeflateState *s;
+//charf *buf; /* input block, or NULL if too old */
+//ulg stored_len; /* length of input block */
+//int last; /* one if this is the last block for a file */
+{
+ var opt_lenb, static_lenb; /* opt_len and static_len in bytes */
+ var max_blindex = 0; /* index of last bit length code of non zero freq */
+
+ /* Build the Huffman trees unless a stored block is forced */
+ if (s.level > 0) {
+
+ /* Check if the file is binary or text */
+ if (s.strm.data_type === Z_UNKNOWN) {
+ s.strm.data_type = detect_data_type(s);
+ }
+
+ /* Construct the literal and distance trees */
+ build_tree(s, s.l_desc);
+ // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
+ // s->static_len));
+
+ build_tree(s, s.d_desc);
+ // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
+ // s->static_len));
+ /* At this point, opt_len and static_len are the total bit lengths of
+ * the compressed block data, excluding the tree representations.
+ */
+
+ /* Build the bit length tree for the above two trees, and get the index
+ * in bl_order of the last bit length code to send.
+ */
+ max_blindex = build_bl_tree(s);
+
+ /* Determine the best encoding. Compute the block lengths in bytes. */
+ opt_lenb = (s.opt_len + 3 + 7) >>> 3;
+ static_lenb = (s.static_len + 3 + 7) >>> 3;
+
+ // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
+ // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
+ // s->last_lit));
+
+ if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }
+
+ } else {
+ // Assert(buf != (char*)0, "lost buf");
+ opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
+ }
+
+ if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) {
+ /* 4: two words for the lengths */
+
+ /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
+ * Otherwise we can't have processed more than WSIZE input bytes since
+ * the last block flush, because compression would have been
+ * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
+ * transform a block into a stored block.
+ */
+ _tr_stored_block(s, buf, stored_len, last);
+
+ } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
+
+ send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);
+ compress_block(s, static_ltree, static_dtree);
+
+ } else {
+ send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);
+ send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);
+ compress_block(s, s.dyn_ltree, s.dyn_dtree);
+ }
+ // Assert (s->compressed_len == s->bits_sent, "bad compressed size");
+ /* The above check is made mod 2^32, for files larger than 512 MB
+ * and uLong implemented on 32 bits.
+ */
+ init_block(s);
+
+ if (last) {
+ bi_windup(s);
+ }
+ // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
+ // s->compressed_len-7*last));
+}
+
+/* ===========================================================================
+ * Save the match info and tally the frequency counts. Return true if
+ * the current block must be flushed.
+ */
+function _tr_tally(s, dist, lc)
+// deflate_state *s;
+// unsigned dist; /* distance of matched string */
+// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
+{
+ //var out_length, in_length, dcode;
+
+ s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff;
+ s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;
+
+ s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
+ s.last_lit++;
+
+ if (dist === 0) {
+ /* lc is the unmatched char */
+ s.dyn_ltree[lc * 2]/*.Freq*/++;
+ } else {
+ s.matches++;
+ /* Here, lc is the match length - MIN_MATCH */
+ dist--; /* dist = match distance - 1 */
+ //Assert((ush)dist < (ush)MAX_DIST(s) &&
+ // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
+ // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
+
+ s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++;
+ s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
+ }
+
+// (!) This block is disabled in zlib defailts,
+// don't enable it for binary compatibility
+
+//#ifdef TRUNCATE_BLOCK
+// /* Try to guess if it is profitable to stop the current block here */
+// if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
+// /* Compute an upper bound for the compressed length */
+// out_length = s.last_lit*8;
+// in_length = s.strstart - s.block_start;
+//
+// for (dcode = 0; dcode < D_CODES; dcode++) {
+// out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
+// }
+// out_length >>>= 3;
+// //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
+// // s->last_lit, in_length, out_length,
+// // 100L - out_length*100L/in_length));
+// if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
+// return true;
+// }
+// }
+//#endif
+
+ return (s.last_lit === s.lit_bufsize - 1);
+ /* We avoid equality with lit_bufsize because of wraparound at 64K
+ * on 16 bit machines and because stored blocks are restricted to
+ * 64K-1 bytes.
+ */
+}
+
+exports._tr_init = _tr_init;
+exports._tr_stored_block = _tr_stored_block;
+exports._tr_flush_block = _tr_flush_block;
+exports._tr_tally = _tr_tally;
+exports._tr_align = _tr_align;
+
+},{"../utils/common":58}],68:[function(require,module,exports){
+'use strict';
+
+
+function ZStream() {
+ /* next input byte */
+ this.input = null; // JS specific, because we have no pointers
+ this.next_in = 0;
+ /* number of bytes available at input */
+ this.avail_in = 0;
+ /* total number of input bytes read so far */
+ this.total_in = 0;
+ /* next output byte should be put there */
+ this.output = null; // JS specific, because we have no pointers
+ this.next_out = 0;
+ /* remaining free space at output */
+ this.avail_out = 0;
+ /* total number of bytes output so far */
+ this.total_out = 0;
+ /* last error message, NULL if no error */
+ this.msg = ''/*Z_NULL*/;
+ /* not visible by applications */
+ this.state = null;
+ /* best guess about the data type: binary or text */
+ this.data_type = 2/*Z_UNKNOWN*/;
+ /* adler32 value of the uncompressed data */
+ this.adler = 0;
+}
+
+module.exports = ZStream;
+
+},{}],69:[function(require,module,exports){
+(function (process){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// resolves . and .. elements in a path array with directory names there
+// must be no slashes, empty elements, or device names (c:\) in the array
+// (so also no leading and trailing slashes - it does not distinguish
+// relative and absolute paths)
+function normalizeArray(parts, allowAboveRoot) {
+ // if the path tries to go above the root, `up` ends up > 0
+ var up = 0;
+ for (var i = parts.length - 1; i >= 0; i--) {
+ var last = parts[i];
+ if (last === '.') {
+ parts.splice(i, 1);
+ } else if (last === '..') {
+ parts.splice(i, 1);
+ up++;
+ } else if (up) {
+ parts.splice(i, 1);
+ up--;
+ }
+ }
+
+ // if the path is allowed to go above the root, restore leading ..s
+ if (allowAboveRoot) {
+ for (; up--; up) {
+ parts.unshift('..');
+ }
+ }
+
+ return parts;
+}
+
+// Split a filename into [root, dir, basename, ext], unix version
+// 'root' is just a slash, or nothing.
+var splitPathRe =
+ /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
+var splitPath = function(filename) {
+ return splitPathRe.exec(filename).slice(1);
+};
+
+// path.resolve([from ...], to)
+// posix version
+exports.resolve = function() {
+ var resolvedPath = '',
+ resolvedAbsolute = false;
+
+ for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
+ var path = (i >= 0) ? arguments[i] : process.cwd();
+
+ // Skip empty and invalid entries
+ if (typeof path !== 'string') {
+ throw new TypeError('Arguments to path.resolve must be strings');
+ } else if (!path) {
+ continue;
+ }
+
+ resolvedPath = path + '/' + resolvedPath;
+ resolvedAbsolute = path.charAt(0) === '/';
+ }
+
+ // At this point the path should be resolved to a full absolute path, but
+ // handle relative paths to be safe (might happen when process.cwd() fails)
+
+ // Normalize the path
+ resolvedPath = normalizeArray(filter(resolvedPath.split('/'), function(p) {
+ return !!p;
+ }), !resolvedAbsolute).join('/');
+
+ return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.';
+};
+
+// path.normalize(path)
+// posix version
+exports.normalize = function(path) {
+ var isAbsolute = exports.isAbsolute(path),
+ trailingSlash = substr(path, -1) === '/';
+
+ // Normalize the path
+ path = normalizeArray(filter(path.split('/'), function(p) {
+ return !!p;
+ }), !isAbsolute).join('/');
+
+ if (!path && !isAbsolute) {
+ path = '.';
+ }
+ if (path && trailingSlash) {
+ path += '/';
+ }
+
+ return (isAbsolute ? '/' : '') + path;
+};
+
+// posix version
+exports.isAbsolute = function(path) {
+ return path.charAt(0) === '/';
+};
+
+// posix version
+exports.join = function() {
+ var paths = Array.prototype.slice.call(arguments, 0);
+ return exports.normalize(filter(paths, function(p, index) {
+ if (typeof p !== 'string') {
+ throw new TypeError('Arguments to path.join must be strings');
+ }
+ return p;
+ }).join('/'));
+};
+
+
+// path.relative(from, to)
+// posix version
+exports.relative = function(from, to) {
+ from = exports.resolve(from).substr(1);
+ to = exports.resolve(to).substr(1);
+
+ function trim(arr) {
+ var start = 0;
+ for (; start < arr.length; start++) {
+ if (arr[start] !== '') break;
+ }
+
+ var end = arr.length - 1;
+ for (; end >= 0; end--) {
+ if (arr[end] !== '') break;
+ }
+
+ if (start > end) return [];
+ return arr.slice(start, end - start + 1);
+ }
+
+ var fromParts = trim(from.split('/'));
+ var toParts = trim(to.split('/'));
+
+ var length = Math.min(fromParts.length, toParts.length);
+ var samePartsLength = length;
+ for (var i = 0; i < length; i++) {
+ if (fromParts[i] !== toParts[i]) {
+ samePartsLength = i;
+ break;
+ }
+ }
+
+ var outputParts = [];
+ for (var i = samePartsLength; i < fromParts.length; i++) {
+ outputParts.push('..');
+ }
+
+ outputParts = outputParts.concat(toParts.slice(samePartsLength));
+
+ return outputParts.join('/');
+};
+
+exports.sep = '/';
+exports.delimiter = ':';
+
+exports.dirname = function(path) {
+ var result = splitPath(path),
+ root = result[0],
+ dir = result[1];
+
+ if (!root && !dir) {
+ // No dirname whatsoever
+ return '.';
+ }
+
+ if (dir) {
+ // It has a dirname, strip trailing slash
+ dir = dir.substr(0, dir.length - 1);
+ }
+
+ return root + dir;
+};
+
+
+exports.basename = function(path, ext) {
+ var f = splitPath(path)[2];
+ // TODO: make this comparison case-insensitive on windows?
+ if (ext && f.substr(-1 * ext.length) === ext) {
+ f = f.substr(0, f.length - ext.length);
+ }
+ return f;
+};
+
+
+exports.extname = function(path) {
+ return splitPath(path)[3];
+};
+
+function filter (xs, f) {
+ if (xs.filter) return xs.filter(f);
+ var res = [];
+ for (var i = 0; i < xs.length; i++) {
+ if (f(xs[i], i, xs)) res.push(xs[i]);
+ }
+ return res;
+}
+
+// String.prototype.substr - negative index don't work in IE8
+var substr = 'ab'.substr(-1) === 'b'
+ ? function (str, start, len) { return str.substr(start, len) }
+ : function (str, start, len) {
+ if (start < 0) start = str.length + start;
+ return str.substr(start, len);
+ }
+;
+
+}).call(this,require('_process'))
+},{"_process":92}],70:[function(require,module,exports){
+(function (Buffer){
+'use strict';
+
+var interlaceUtils = require('./interlace');
+
+var pixelBppMap = {
+ 1: { // L
+ 0: 0,
+ 1: 0,
+ 2: 0,
+ 3: 0xff
+ },
+ 2: { // LA
+ 0: 0,
+ 1: 0,
+ 2: 0,
+ 3: 1
+ },
+ 3: { // RGB
+ 0: 0,
+ 1: 1,
+ 2: 2,
+ 3: 0xff
+ },
+ 4: { // RGBA
+ 0: 0,
+ 1: 1,
+ 2: 2,
+ 3: 3
+ }
+};
+
+function bitRetriever(data, depth) {
+
+ var leftOver = [];
+ var i = 0;
+
+ function split() {
+ if (i === data.length) {
+ throw new Error('Ran out of data');
+ }
+ var byte = data[i];
+ i++;
+ var byte8, byte7, byte6, byte5, byte4, byte3, byte2, byte1;
+ switch (depth) {
+ default:
+ throw new Error('unrecognised depth');
+ case 16:
+ byte2 = data[i];
+ i++;
+ leftOver.push(((byte << 8) + byte2));
+ break;
+ case 4:
+ byte2 = byte & 0x0f;
+ byte1 = byte >> 4;
+ leftOver.push(byte1, byte2);
+ break;
+ case 2:
+ byte4 = byte & 3;
+ byte3 = byte >> 2 & 3;
+ byte2 = byte >> 4 & 3;
+ byte1 = byte >> 6 & 3;
+ leftOver.push(byte1, byte2, byte3, byte4);
+ break;
+ case 1:
+ byte8 = byte & 1;
+ byte7 = byte >> 1 & 1;
+ byte6 = byte >> 2 & 1;
+ byte5 = byte >> 3 & 1;
+ byte4 = byte >> 4 & 1;
+ byte3 = byte >> 5 & 1;
+ byte2 = byte >> 6 & 1;
+ byte1 = byte >> 7 & 1;
+ leftOver.push(byte1, byte2, byte3, byte4, byte5, byte6, byte7, byte8);
+ break;
+ }
+ }
+
+ return {
+ get: function(count) {
+ while (leftOver.length < count) {
+ split();
+ }
+ var returner = leftOver.slice(0, count);
+ leftOver = leftOver.slice(count);
+ return returner;
+ },
+ resetAfterLine: function() {
+ leftOver.length = 0;
+ },
+ end: function() {
+ if (i !== data.length) {
+ throw new Error('extra data found');
+ }
+ }
+ };
+}
+
+function mapImage8Bit(image, pxData, getPxPos, bpp, data, rawPos) { // eslint-disable-line max-params
+ var imageWidth = image.width;
+ var imageHeight = image.height;
+ var imagePass = image.index;
+ for (var y = 0; y < imageHeight; y++) {
+ for (var x = 0; x < imageWidth; x++) {
+ var pxPos = getPxPos(x, y, imagePass);
+
+ for (var i = 0; i < 4; i++) {
+ var idx = pixelBppMap[bpp][i];
+ if (i === data.length) {
+ throw new Error('Ran out of data');
+ }
+ pxData[pxPos + i] = idx !== 0xff ? data[idx + rawPos] : 0xff;
+ }
+ rawPos += bpp; //eslint-disable-line no-param-reassign
+ }
+ }
+ return rawPos;
+}
+
+function mapImageCustomBit(image, pxData, getPxPos, bpp, bits, maxBit) { // eslint-disable-line max-params
+ var imageWidth = image.width;
+ var imageHeight = image.height;
+ var imagePass = image.index;
+ for (var y = 0; y < imageHeight; y++) {
+ for (var x = 0; x < imageWidth; x++) {
+ var pixelData = bits.get(bpp);
+ var pxPos = getPxPos(x, y, imagePass);
+
+ for (var i = 0; i < 4; i++) {
+ var idx = pixelBppMap[bpp][i];
+ pxData[pxPos + i] = idx !== 0xff ? pixelData[idx] : maxBit;
+ }
+ }
+ bits.resetAfterLine();
+ }
+}
+
+exports.dataToBitMap = function(data, bitmapInfo) {
+
+ var width = bitmapInfo.width;
+ var height = bitmapInfo.height;
+ var depth = bitmapInfo.depth;
+ var bpp = bitmapInfo.bpp;
+ var interlace = bitmapInfo.interlace;
+
+ if (depth !== 8) {
+ var bits = bitRetriever(data, depth);
+ }
+ var pxData;
+ if (depth <= 8) {
+ pxData = new Buffer(width * height * 4);
+ }
+ else {
+ pxData = new Uint16Array(width * height * 4);
+ }
+ var maxBit = Math.pow(2, depth) - 1;
+ var rawPos = 0;
+ var images;
+ var getPxPos;
+
+ if (interlace) {
+ images = interlaceUtils.getImagePasses(width, height);
+ getPxPos = interlaceUtils.getInterlaceIterator(width, height);
+ }
+ else {
+ var nonInterlacedPxPos = 0;
+ getPxPos = function() {
+ var returner = nonInterlacedPxPos;
+ nonInterlacedPxPos += 4;
+ return returner;
+ };
+ images = [{ width: width, height: height }];
+ }
+
+ for (var imageIndex = 0; imageIndex < images.length; imageIndex++) {
+ if (depth === 8) {
+ rawPos = mapImage8Bit(images[imageIndex], pxData, getPxPos, bpp, data, rawPos);
+ }
+ else {
+ mapImageCustomBit(images[imageIndex], pxData, getPxPos, bpp, bits, maxBit);
+ }
+ }
+ if (depth === 8) {
+ if (rawPos !== data.length) {
+ throw new Error('extra data found');
+ }
+ }
+ else {
+ bits.end();
+ }
+
+ return pxData;
+};
+
+}).call(this,require("buffer").Buffer)
+},{"./interlace":80,"buffer":5}],71:[function(require,module,exports){
+(function (Buffer){
+'use strict';
+
+var constants = require('./constants');
+
+module.exports = function(data, width, height, options) {
+ var outHasAlpha = options.colorType === constants.COLORTYPE_COLOR_ALPHA;
+ if (options.inputHasAlpha && outHasAlpha) {
+ return data;
+ }
+ if (!options.inputHasAlpha && !outHasAlpha) {
+ return data;
+ }
+
+ var outBpp = outHasAlpha ? 4 : 3;
+ var outData = new Buffer(width * height * outBpp);
+ var inBpp = options.inputHasAlpha ? 4 : 3;
+ var inIndex = 0;
+ var outIndex = 0;
+
+ var bgColor = options.bgColor || {};
+ if (bgColor.red === undefined) {
+ bgColor.red = 255;
+ }
+ if (bgColor.green === undefined) {
+ bgColor.green = 255;
+ }
+ if (bgColor.blue === undefined) {
+ bgColor.blue = 255;
+ }
+
+ for (var y = 0; y < height; y++) {
+ for (var x = 0; x < width; x++) {
+ var red = data[inIndex];
+ var green = data[inIndex + 1];
+ var blue = data[inIndex + 2];
+
+ var alpha;
+ if (options.inputHasAlpha) {
+ alpha = data[inIndex + 3];
+ if (!outHasAlpha) {
+ alpha /= 255;
+ red = Math.min(Math.max(Math.round((1 - alpha) * bgColor.red + alpha * red), 0), 255);
+ green = Math.min(Math.max(Math.round((1 - alpha) * bgColor.green + alpha * green), 0), 255);
+ blue = Math.min(Math.max(Math.round((1 - alpha) * bgColor.blue + alpha * blue), 0), 255);
+ }
+ }
+ else {
+ alpha = 255;
+ }
+
+ outData[outIndex] = red;
+ outData[outIndex + 1] = green;
+ outData[outIndex + 2] = blue;
+ if (outHasAlpha) {
+ outData[outIndex + 3] = alpha;
+ }
+
+ inIndex += inBpp;
+ outIndex += outBpp;
+ }
+ }
+
+ return outData;
+};
+
+}).call(this,require("buffer").Buffer)
+},{"./constants":73,"buffer":5}],72:[function(require,module,exports){
+(function (process,Buffer){
+'use strict';
+
+
+var util = require('util');
+var Stream = require('stream');
+
+
+var ChunkStream = module.exports = function() {
+ Stream.call(this);
+
+ this._buffers = [];
+ this._buffered = 0;
+
+ this._reads = [];
+ this._paused = false;
+
+ this._encoding = 'utf8';
+ this.writable = true;
+};
+util.inherits(ChunkStream, Stream);
+
+
+ChunkStream.prototype.read = function(length, callback) {
+
+ this._reads.push({
+ length: Math.abs(length), // if length < 0 then at most this length
+ allowLess: length < 0,
+ func: callback
+ });
+
+ process.nextTick(function() {
+ this._process();
+
+ // its paused and there is not enought data then ask for more
+ if (this._paused && this._reads.length > 0) {
+ this._paused = false;
+
+ this.emit('drain');
+ }
+ }.bind(this));
+};
+
+ChunkStream.prototype.write = function(data, encoding) {
+
+ if (!this.writable) {
+ this.emit('error', new Error('Stream not writable'));
+ return false;
+ }
+
+ var dataBuffer;
+ if (Buffer.isBuffer(data)) {
+ dataBuffer = data;
+ }
+ else {
+ dataBuffer = new Buffer(data, encoding || this._encoding);
+ }
+
+ this._buffers.push(dataBuffer);
+ this._buffered += dataBuffer.length;
+
+ this._process();
+
+ // ok if there are no more read requests
+ if (this._reads && this._reads.length === 0) {
+ this._paused = true;
+ }
+
+ return this.writable && !this._paused;
+};
+
+ChunkStream.prototype.end = function(data, encoding) {
+
+ if (data) {
+ this.write(data, encoding);
+ }
+
+ this.writable = false;
+
+ // already destroyed
+ if (!this._buffers) {
+ return;
+ }
+
+ // enqueue or handle end
+ if (this._buffers.length === 0) {
+ this._end();
+ }
+ else {
+ this._buffers.push(null);
+ this._process();
+ }
+};
+
+ChunkStream.prototype.destroySoon = ChunkStream.prototype.end;
+
+ChunkStream.prototype._end = function() {
+
+ if (this._reads.length > 0) {
+ this.emit('error',
+ new Error('There are some read requests waitng on finished stream')
+ );
+ }
+
+ this.destroy();
+};
+
+ChunkStream.prototype.destroy = function() {
+
+ if (!this._buffers) {
+ return;
+ }
+
+ this.writable = false;
+ this._reads = null;
+ this._buffers = null;
+
+ this.emit('close');
+};
+
+ChunkStream.prototype._processReadAllowingLess = function(read) {
+ // ok there is any data so that we can satisfy this request
+ this._reads.shift(); // == read
+
+ // first we need to peek into first buffer
+ var smallerBuf = this._buffers[0];
+
+ // ok there is more data than we need
+ if (smallerBuf.length > read.length) {
+
+ this._buffered -= read.length;
+ this._buffers[0] = smallerBuf.slice(read.length);
+
+ read.func.call(this, smallerBuf.slice(0, read.length));
+
+ }
+ else {
+ // ok this is less than maximum length so use it all
+ this._buffered -= smallerBuf.length;
+ this._buffers.shift(); // == smallerBuf
+
+ read.func.call(this, smallerBuf);
+ }
+};
+
+ChunkStream.prototype._processRead = function(read) {
+ this._reads.shift(); // == read
+
+ var pos = 0;
+ var count = 0;
+ var data = new Buffer(read.length);
+
+ // create buffer for all data
+ while (pos < read.length) {
+
+ var buf = this._buffers[count++];
+ var len = Math.min(buf.length, read.length - pos);
+
+ buf.copy(data, pos, 0, len);
+ pos += len;
+
+ // last buffer wasn't used all so just slice it and leave
+ if (len !== buf.length) {
+ this._buffers[--count] = buf.slice(len);
+ }
+ }
+
+ // remove all used buffers
+ if (count > 0) {
+ this._buffers.splice(0, count);
+ }
+
+ this._buffered -= read.length;
+
+ read.func.call(this, data);
+};
+
+ChunkStream.prototype._process = function() {
+
+ try {
+ // as long as there is any data and read requests
+ while (this._buffered > 0 && this._reads && this._reads.length > 0) {
+
+ var read = this._reads[0];
+
+ // read any data (but no more than length)
+ if (read.allowLess) {
+ this._processReadAllowingLess(read);
+
+ }
+ else if (this._buffered >= read.length) {
+ // ok we can meet some expectations
+
+ this._processRead(read);
+ }
+ else {
+ // not enought data to satisfy first request in queue
+ // so we need to wait for more
+ break;
+ }
+ }
+
+ if (this._buffers && this._buffers.length > 0 && this._buffers[0] === null) {
+ this._end();
+ }
+ }
+ catch (ex) {
+ this.emit('error', ex);
+ }
+};
+
+}).call(this,require('_process'),require("buffer").Buffer)
+},{"_process":92,"buffer":5,"stream":111,"util":119}],73:[function(require,module,exports){
+'use strict';
+
+
+module.exports = {
+
+ PNG_SIGNATURE: [0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a],
+
+ TYPE_IHDR: 0x49484452,
+ TYPE_IEND: 0x49454e44,
+ TYPE_IDAT: 0x49444154,
+ TYPE_PLTE: 0x504c5445,
+ TYPE_tRNS: 0x74524e53, // eslint-disable-line camelcase
+ TYPE_gAMA: 0x67414d41, // eslint-disable-line camelcase
+
+ // color-type bits
+ COLORTYPE_GRAYSCALE: 0,
+ COLORTYPE_PALETTE: 1,
+ COLORTYPE_COLOR: 2,
+ COLORTYPE_ALPHA: 4, // e.g. grayscale and alpha
+
+ // color-type combinations
+ COLORTYPE_PALETTE_COLOR: 3,
+ COLORTYPE_COLOR_ALPHA: 6,
+
+ COLORTYPE_TO_BPP_MAP: {
+ 0: 1,
+ 2: 3,
+ 3: 1,
+ 4: 2,
+ 6: 4
+ },
+
+ GAMMA_DIVISION: 100000
+};
+
+},{}],74:[function(require,module,exports){
+'use strict';
+
+var crcTable = [];
+
+(function() {
+ for (var i = 0; i < 256; i++) {
+ var currentCrc = i;
+ for (var j = 0; j < 8; j++) {
+ if (currentCrc & 1) {
+ currentCrc = 0xedb88320 ^ (currentCrc >>> 1);
+ }
+ else {
+ currentCrc = currentCrc >>> 1;
+ }
+ }
+ crcTable[i] = currentCrc;
+ }
+}());
+
+var CrcCalculator = module.exports = function() {
+ this._crc = -1;
+};
+
+CrcCalculator.prototype.write = function(data) {
+
+ for (var i = 0; i < data.length; i++) {
+ this._crc = crcTable[(this._crc ^ data[i]) & 0xff] ^ (this._crc >>> 8);
+ }
+ return true;
+};
+
+CrcCalculator.prototype.crc32 = function() {
+ return this._crc ^ -1;
+};
+
+
+CrcCalculator.crc32 = function(buf) {
+
+ var crc = -1;
+ for (var i = 0; i < buf.length; i++) {
+ crc = crcTable[(crc ^ buf[i]) & 0xff] ^ (crc >>> 8);
+ }
+ return crc ^ -1;
+};
+
+},{}],75:[function(require,module,exports){
+(function (Buffer){
+'use strict';
+
+var paethPredictor = require('./paeth-predictor');
+
+function filterNone(pxData, pxPos, byteWidth, rawData, rawPos) {
+ pxData.copy(rawData, rawPos, pxPos, pxPos + byteWidth);
+}
+
+function filterSumNone(pxData, pxPos, byteWidth) {
+
+ var sum = 0;
+ var length = pxPos + byteWidth;
+
+ for (var i = pxPos; i < length; i++) {
+ sum += Math.abs(pxData[i]);
+ }
+ return sum;
+}
+
+function filterSub(pxData, pxPos, byteWidth, rawData, rawPos, bpp) {
+
+ for (var x = 0; x < byteWidth; x++) {
+
+ var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
+ var val = pxData[pxPos + x] - left;
+
+ rawData[rawPos + x] = val;
+ }
+}
+
+function filterSumSub(pxData, pxPos, byteWidth, bpp) {
+
+ var sum = 0;
+ for (var x = 0; x < byteWidth; x++) {
+
+ var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
+ var val = pxData[pxPos + x] - left;
+
+ sum += Math.abs(val);
+ }
+
+ return sum;
+}
+
+function filterUp(pxData, pxPos, byteWidth, rawData, rawPos) {
+
+ for (var x = 0; x < byteWidth; x++) {
+
+ var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
+ var val = pxData[pxPos + x] - up;
+
+ rawData[rawPos + x] = val;
+ }
+}
+
+function filterSumUp(pxData, pxPos, byteWidth) {
+
+ var sum = 0;
+ var length = pxPos + byteWidth;
+ for (var x = pxPos; x < length; x++) {
+
+ var up = pxPos > 0 ? pxData[x - byteWidth] : 0;
+ var val = pxData[x] - up;
+
+ sum += Math.abs(val);
+ }
+
+ return sum;
+}
+
+function filterAvg(pxData, pxPos, byteWidth, rawData, rawPos, bpp) {
+
+ for (var x = 0; x < byteWidth; x++) {
+
+ var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
+ var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
+ var val = pxData[pxPos + x] - ((left + up) >> 1);
+
+ rawData[rawPos + x] = val;
+ }
+}
+
+function filterSumAvg(pxData, pxPos, byteWidth, bpp) {
+
+ var sum = 0;
+ for (var x = 0; x < byteWidth; x++) {
+
+ var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
+ var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
+ var val = pxData[pxPos + x] - ((left + up) >> 1);
+
+ sum += Math.abs(val);
+ }
+
+ return sum;
+}
+
+function filterPaeth(pxData, pxPos, byteWidth, rawData, rawPos, bpp) {
+
+ for (var x = 0; x < byteWidth; x++) {
+
+ var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
+ var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
+ var upleft = pxPos > 0 && x >= bpp ? pxData[pxPos + x - (byteWidth + bpp)] : 0;
+ var val = pxData[pxPos + x] - paethPredictor(left, up, upleft);
+
+ rawData[rawPos + x] = val;
+ }
+}
+
+function filterSumPaeth(pxData, pxPos, byteWidth, bpp) {
+ var sum = 0;
+ for (var x = 0; x < byteWidth; x++) {
+
+ var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
+ var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
+ var upleft = pxPos > 0 && x >= bpp ? pxData[pxPos + x - (byteWidth + bpp)] : 0;
+ var val = pxData[pxPos + x] - paethPredictor(left, up, upleft);
+
+ sum += Math.abs(val);
+ }
+
+ return sum;
+}
+
+var filters = {
+ 0: filterNone,
+ 1: filterSub,
+ 2: filterUp,
+ 3: filterAvg,
+ 4: filterPaeth
+};
+
+var filterSums = {
+ 0: filterSumNone,
+ 1: filterSumSub,
+ 2: filterSumUp,
+ 3: filterSumAvg,
+ 4: filterSumPaeth
+};
+
+module.exports = function(pxData, width, height, options, bpp) {
+
+ var filterTypes;
+ if (!('filterType' in options) || options.filterType === -1) {
+ filterTypes = [0, 1, 2, 3, 4];
+ }
+ else if (typeof options.filterType === 'number') {
+ filterTypes = [options.filterType];
+ }
+ else {
+ throw new Error('unrecognised filter types');
+ }
+
+ var byteWidth = width * bpp;
+ var rawPos = 0;
+ var pxPos = 0;
+ var rawData = new Buffer((byteWidth + 1) * height);
+ var sel = filterTypes[0];
+
+ for (var y = 0; y < height; y++) {
+
+ if (filterTypes.length > 1) {
+ // find best filter for this line (with lowest sum of values)
+ var min = Infinity;
+
+ for (var i = 0; i < filterTypes.length; i++) {
+ var sum = filterSums[filterTypes[i]](pxData, pxPos, byteWidth, bpp);
+ if (sum < min) {
+ sel = filterTypes[i];
+ min = sum;
+ }
+ }
+ }
+
+ rawData[rawPos] = sel;
+ rawPos++;
+ filters[sel](pxData, pxPos, byteWidth, rawData, rawPos, bpp);
+ rawPos += byteWidth;
+ pxPos += byteWidth;
+ }
+ return rawData;
+};
+
+}).call(this,require("buffer").Buffer)
+},{"./paeth-predictor":84,"buffer":5}],76:[function(require,module,exports){
+(function (Buffer){
+'use strict';
+
+var util = require('util');
+var ChunkStream = require('./chunkstream');
+var Filter = require('./filter-parse');
+
+
+var FilterAsync = module.exports = function(bitmapInfo) {
+ ChunkStream.call(this);
+
+ var buffers = [];
+ var that = this;
+ this._filter = new Filter(bitmapInfo, {
+ read: this.read.bind(this),
+ write: function(buffer) {
+ buffers.push(buffer);
+ },
+ complete: function() {
+ that.emit('complete', Buffer.concat(buffers));
+ }
+ });
+
+ this._filter.start();
+};
+util.inherits(FilterAsync, ChunkStream);
+
+}).call(this,require("buffer").Buffer)
+},{"./chunkstream":72,"./filter-parse":78,"buffer":5,"util":119}],77:[function(require,module,exports){
+(function (Buffer){
+'use strict';
+
+var SyncReader = require('./sync-reader');
+var Filter = require('./filter-parse');
+
+
+exports.process = function(inBuffer, bitmapInfo) {
+
+ var outBuffers = [];
+ var reader = new SyncReader(inBuffer);
+ var filter = new Filter(bitmapInfo, {
+ read: reader.read.bind(reader),
+ write: function(bufferPart) {
+ outBuffers.push(bufferPart);
+ },
+ complete: function() {
+ }
+ });
+
+ filter.start();
+ reader.process();
+
+ return Buffer.concat(outBuffers);
+};
+}).call(this,require("buffer").Buffer)
+},{"./filter-parse":78,"./sync-reader":90,"buffer":5}],78:[function(require,module,exports){
+(function (Buffer){
+'use strict';
+
+var interlaceUtils = require('./interlace');
+var paethPredictor = require('./paeth-predictor');
+
+function getByteWidth(width, bpp, depth) {
+ var byteWidth = width * bpp;
+ if (depth !== 8) {
+ byteWidth = Math.ceil(byteWidth / (8 / depth));
+ }
+ return byteWidth;
+}
+
+var Filter = module.exports = function(bitmapInfo, dependencies) {
+
+ var width = bitmapInfo.width;
+ var height = bitmapInfo.height;
+ var interlace = bitmapInfo.interlace;
+ var bpp = bitmapInfo.bpp;
+ var depth = bitmapInfo.depth;
+
+ this.read = dependencies.read;
+ this.write = dependencies.write;
+ this.complete = dependencies.complete;
+
+ this._imageIndex = 0;
+ this._images = [];
+ if (interlace) {
+ var passes = interlaceUtils.getImagePasses(width, height);
+ for (var i = 0; i < passes.length; i++) {
+ this._images.push({
+ byteWidth: getByteWidth(passes[i].width, bpp, depth),
+ height: passes[i].height,
+ lineIndex: 0
+ });
+ }
+ }
+ else {
+ this._images.push({
+ byteWidth: getByteWidth(width, bpp, depth),
+ height: height,
+ lineIndex: 0
+ });
+ }
+
+ // when filtering the line we look at the pixel to the left
+ // the spec also says it is done on a byte level regardless of the number of pixels
+ // so if the depth is byte compatible (8 or 16) we subtract the bpp in order to compare back
+ // a pixel rather than just a different byte part. However if we are sub byte, we ignore.
+ if (depth === 8) {
+ this._xComparison = bpp;
+ }
+ else if (depth === 16) {
+ this._xComparison = bpp * 2;
+ }
+ else {
+ this._xComparison = 1;
+ }
+};
+
+Filter.prototype.start = function() {
+ this.read(this._images[this._imageIndex].byteWidth + 1, this._reverseFilterLine.bind(this));
+};
+
+Filter.prototype._unFilterType1 = function(rawData, unfilteredLine, byteWidth) {
+
+ var xComparison = this._xComparison;
+ var xBiggerThan = xComparison - 1;
+
+ for (var x = 0; x < byteWidth; x++) {
+ var rawByte = rawData[1 + x];
+ var f1Left = x > xBiggerThan ? unfilteredLine[x - xComparison] : 0;
+ unfilteredLine[x] = rawByte + f1Left;
+ }
+};
+
+Filter.prototype._unFilterType2 = function(rawData, unfilteredLine, byteWidth) {
+
+ var lastLine = this._lastLine;
+
+ for (var x = 0; x < byteWidth; x++) {
+ var rawByte = rawData[1 + x];
+ var f2Up = lastLine ? lastLine[x] : 0;
+ unfilteredLine[x] = rawByte + f2Up;
+ }
+};
+
+Filter.prototype._unFilterType3 = function(rawData, unfilteredLine, byteWidth) {
+
+ var xComparison = this._xComparison;
+ var xBiggerThan = xComparison - 1;
+ var lastLine = this._lastLine;
+
+ for (var x = 0; x < byteWidth; x++) {
+ var rawByte = rawData[1 + x];
+ var f3Up = lastLine ? lastLine[x] : 0;
+ var f3Left = x > xBiggerThan ? unfilteredLine[x - xComparison] : 0;
+ var f3Add = Math.floor((f3Left + f3Up) / 2);
+ unfilteredLine[x] = rawByte + f3Add;
+ }
+};
+
+Filter.prototype._unFilterType4 = function(rawData, unfilteredLine, byteWidth) {
+
+ var xComparison = this._xComparison;
+ var xBiggerThan = xComparison - 1;
+ var lastLine = this._lastLine;
+
+ for (var x = 0; x < byteWidth; x++) {
+ var rawByte = rawData[1 + x];
+ var f4Up = lastLine ? lastLine[x] : 0;
+ var f4Left = x > xBiggerThan ? unfilteredLine[x - xComparison] : 0;
+ var f4UpLeft = x > xBiggerThan && lastLine ? lastLine[x - xComparison] : 0;
+ var f4Add = paethPredictor(f4Left, f4Up, f4UpLeft);
+ unfilteredLine[x] = rawByte + f4Add;
+ }
+};
+
+Filter.prototype._reverseFilterLine = function(rawData) {
+
+ var filter = rawData[0];
+ var unfilteredLine;
+ var currentImage = this._images[this._imageIndex];
+ var byteWidth = currentImage.byteWidth;
+
+ if (filter === 0) {
+ unfilteredLine = rawData.slice(1, byteWidth + 1);
+ }
+ else {
+
+ unfilteredLine = new Buffer(byteWidth);
+
+ switch (filter) {
+ case 1:
+ this._unFilterType1(rawData, unfilteredLine, byteWidth);
+ break;
+ case 2:
+ this._unFilterType2(rawData, unfilteredLine, byteWidth);
+ break;
+ case 3:
+ this._unFilterType3(rawData, unfilteredLine, byteWidth);
+ break;
+ case 4:
+ this._unFilterType4(rawData, unfilteredLine, byteWidth);
+ break;
+ default:
+ throw new Error('Unrecognised filter type - ' + filter);
+ }
+ }
+
+ this.write(unfilteredLine);
+
+ currentImage.lineIndex++;
+ if (currentImage.lineIndex >= currentImage.height) {
+ this._lastLine = null;
+ this._imageIndex++;
+ currentImage = this._images[this._imageIndex];
+ }
+ else {
+ this._lastLine = unfilteredLine;
+ }
+
+ if (currentImage) {
+ // read, using the byte width that may be from the new current image
+ this.read(currentImage.byteWidth + 1, this._reverseFilterLine.bind(this));
+ }
+ else {
+ this._lastLine = null;
+ this.complete();
+ }
+};
+
+}).call(this,require("buffer").Buffer)
+},{"./interlace":80,"./paeth-predictor":84,"buffer":5}],79:[function(require,module,exports){
+(function (Buffer){
+'use strict';
+
+function dePalette(indata, outdata, width, height, palette) {
+ var pxPos = 0;
+ // use values from palette
+ for (var y = 0; y < height; y++) {
+ for (var x = 0; x < width; x++) {
+ var color = palette[indata[pxPos]];
+
+ if (!color) {
+ throw new Error('index ' + indata[pxPos] + ' not in palette');
+ }
+
+ for (var i = 0; i < 4; i++) {
+ outdata[pxPos + i] = color[i];
+ }
+ pxPos += 4;
+ }
+ }
+}
+
+function replaceTransparentColor(indata, outdata, width, height, transColor) {
+ var pxPos = 0;
+ for (var y = 0; y < height; y++) {
+ for (var x = 0; x < width; x++) {
+ var makeTrans = false;
+
+ if (transColor.length === 1) {
+ if (transColor[0] === indata[pxPos]) {
+ makeTrans = true;
+ }
+ }
+ else if (transColor[0] === indata[pxPos] && transColor[1] === indata[pxPos + 1] && transColor[2] === indata[pxPos + 2]) {
+ makeTrans = true;
+ }
+ if (makeTrans) {
+ for (var i = 0; i < 4; i++) {
+ outdata[pxPos + i] = 0;
+ }
+ }
+ pxPos += 4;
+ }
+ }
+}
+
+function scaleDepth(indata, outdata, width, height, depth) {
+ var maxOutSample = 255;
+ var maxInSample = Math.pow(2, depth) - 1;
+ var pxPos = 0;
+
+ for (var y = 0; y < height; y++) {
+ for (var x = 0; x < width; x++) {
+ for (var i = 0; i < 4; i++) {
+ outdata[pxPos + i] = Math.floor((indata[pxPos + i] * maxOutSample) / maxInSample + 0.5);
+ }
+ pxPos += 4;
+ }
+ }
+}
+
+module.exports = function(indata, imageData) {
+
+ var depth = imageData.depth;
+ var width = imageData.width;
+ var height = imageData.height;
+ var colorType = imageData.colorType;
+ var transColor = imageData.transColor;
+ var palette = imageData.palette;
+
+ var outdata = indata; // only different for 16 bits
+
+ if (colorType === 3) { // paletted
+ dePalette(indata, outdata, width, height, palette);
+ }
+ else {
+ if (transColor) {
+ replaceTransparentColor(indata, outdata, width, height, transColor);
+ }
+ // if it needs scaling
+ if (depth !== 8) {
+ // if we need to change the buffer size
+ if (depth === 16) {
+ outdata = new Buffer(width * height * 4);
+ }
+ scaleDepth(indata, outdata, width, height, depth);
+ }
+ }
+ return outdata;
+};
+
+}).call(this,require("buffer").Buffer)
+},{"buffer":5}],80:[function(require,module,exports){
+'use strict';
+
+// Adam 7
+// 0 1 2 3 4 5 6 7
+// 0 x 6 4 6 x 6 4 6
+// 1 7 7 7 7 7 7 7 7
+// 2 5 6 5 6 5 6 5 6
+// 3 7 7 7 7 7 7 7 7
+// 4 3 6 4 6 3 6 4 6
+// 5 7 7 7 7 7 7 7 7
+// 6 5 6 5 6 5 6 5 6
+// 7 7 7 7 7 7 7 7 7
+
+
+var imagePasses = [
+ { // pass 1 - 1px
+ x: [0],
+ y: [0]
+ },
+ { // pass 2 - 1px
+ x: [4],
+ y: [0]
+ },
+ { // pass 3 - 2px
+ x: [0, 4],
+ y: [4]
+ },
+ { // pass 4 - 4px
+ x: [2, 6],
+ y: [0, 4]
+ },
+ { // pass 5 - 8px
+ x: [0, 2, 4, 6],
+ y: [2, 6]
+ },
+ { // pass 6 - 16px
+ x: [1, 3, 5, 7],
+ y: [0, 2, 4, 6]
+ },
+ { // pass 7 - 32px
+ x: [0, 1, 2, 3, 4, 5, 6, 7],
+ y: [1, 3, 5, 7]
+ }
+];
+
+exports.getImagePasses = function(width, height) {
+ var images = [];
+ var xLeftOver = width % 8;
+ var yLeftOver = height % 8;
+ var xRepeats = (width - xLeftOver) / 8;
+ var yRepeats = (height - yLeftOver) / 8;
+ for (var i = 0; i < imagePasses.length; i++) {
+ var pass = imagePasses[i];
+ var passWidth = xRepeats * pass.x.length;
+ var passHeight = yRepeats * pass.y.length;
+ for (var j = 0; j < pass.x.length; j++) {
+ if (pass.x[j] < xLeftOver) {
+ passWidth++;
+ }
+ else {
+ break;
+ }
+ }
+ for (j = 0; j < pass.y.length; j++) {
+ if (pass.y[j] < yLeftOver) {
+ passHeight++;
+ }
+ else {
+ break;
+ }
+ }
+ if (passWidth > 0 && passHeight > 0) {
+ images.push({ width: passWidth, height: passHeight, index: i });
+ }
+ }
+ return images;
+};
+
+exports.getInterlaceIterator = function(width) {
+ return function(x, y, pass) {
+ var outerXLeftOver = x % imagePasses[pass].x.length;
+ var outerX = (((x - outerXLeftOver) / imagePasses[pass].x.length) * 8) + imagePasses[pass].x[outerXLeftOver];
+ var outerYLeftOver = y % imagePasses[pass].y.length;
+ var outerY = (((y - outerYLeftOver) / imagePasses[pass].y.length) * 8) + imagePasses[pass].y[outerYLeftOver];
+ return (outerX * 4) + (outerY * width * 4);
+ };
+};
+},{}],81:[function(require,module,exports){
+(function (Buffer){
+'use strict';
+
+var util = require('util');
+var Stream = require('stream');
+var constants = require('./constants');
+var Packer = require('./packer');
+
+var PackerAsync = module.exports = function(opt) {
+ Stream.call(this);
+
+ var options = opt || {};
+
+ this._packer = new Packer(options);
+ this._deflate = this._packer.createDeflate();
+
+ this.readable = true;
+};
+util.inherits(PackerAsync, Stream);
+
+
+PackerAsync.prototype.pack = function(data, width, height, gamma) {
+ // Signature
+ this.emit('data', new Buffer(constants.PNG_SIGNATURE));
+ this.emit('data', this._packer.packIHDR(width, height));
+
+ if (gamma) {
+ this.emit('data', this._packer.packGAMA(gamma));
+ }
+
+ var filteredData = this._packer.filterData(data, width, height);
+
+ // compress it
+ this._deflate.on('error', this.emit.bind(this, 'error'));
+
+ this._deflate.on('data', function(compressedData) {
+ this.emit('data', this._packer.packIDAT(compressedData));
+ }.bind(this));
+
+ this._deflate.on('end', function() {
+ this.emit('data', this._packer.packIEND());
+ this.emit('end');
+ }.bind(this));
+
+ this._deflate.end(filteredData);
+};
+
+}).call(this,require("buffer").Buffer)
+},{"./constants":73,"./packer":83,"buffer":5,"stream":111,"util":119}],82:[function(require,module,exports){
+(function (Buffer){
+'use strict';
+
+var hasSyncZlib = true;
+var zlib = require('zlib');
+if (!zlib.deflateSync) {
+ hasSyncZlib = false;
+}
+var constants = require('./constants');
+var Packer = require('./packer');
+
+module.exports = function(metaData, opt) {
+
+ if (!hasSyncZlib) {
+ throw new Error('To use the sync capability of this library in old node versions, please also add a dependency on node-zlb-backport');
+ }
+
+ var options = opt || {};
+
+ var packer = new Packer(options);
+
+ var chunks = [];
+
+ // Signature
+ chunks.push(new Buffer(constants.PNG_SIGNATURE));
+
+ // Header
+ chunks.push(packer.packIHDR(metaData.width, metaData.height));
+
+ if (metaData.gamma) {
+ chunks.push(packer.packGAMA(metaData.gamma));
+ }
+
+ var filteredData = packer.filterData(metaData.data, metaData.width, metaData.height);
+
+ // compress it
+ var compressedData = zlib.deflateSync(filteredData, packer.getDeflateOptions());
+ filteredData = null;
+
+ if (!compressedData || !compressedData.length) {
+ throw new Error('bad png - invalid compressed data response');
+ }
+ chunks.push(packer.packIDAT(compressedData));
+
+ // End
+ chunks.push(packer.packIEND());
+
+ return Buffer.concat(chunks);
+};
+
+}).call(this,require("buffer").Buffer)
+},{"./constants":73,"./packer":83,"buffer":5,"zlib":4}],83:[function(require,module,exports){
+(function (Buffer){
+'use strict';
+
+var constants = require('./constants');
+var CrcStream = require('./crc');
+var bitPacker = require('./bitpacker');
+var filter = require('./filter-pack');
+var zlib = require('zlib');
+
+var Packer = module.exports = function(options) {
+ this._options = options;
+
+ options.deflateChunkSize = options.deflateChunkSize || 32 * 1024;
+ options.deflateLevel = options.deflateLevel != null ? options.deflateLevel : 9;
+ options.deflateStrategy = options.deflateStrategy != null ? options.deflateStrategy : 3;
+ options.inputHasAlpha = options.inputHasAlpha != null ? options.inputHasAlpha : true;
+ options.deflateFactory = options.deflateFactory || zlib.createDeflate;
+ options.bitDepth = options.bitDepth || 8;
+ options.colorType = (typeof options.colorType === 'number') ? options.colorType : constants.COLORTYPE_COLOR_ALPHA;
+
+ if (options.colorType !== constants.COLORTYPE_COLOR && options.colorType !== constants.COLORTYPE_COLOR_ALPHA) {
+ throw new Error('option color type:' + options.colorType + ' is not supported at present');
+ }
+ if (options.bitDepth !== 8) {
+ throw new Error('option bit depth:' + options.bitDepth + ' is not supported at present');
+ }
+};
+
+Packer.prototype.getDeflateOptions = function() {
+ return {
+ chunkSize: this._options.deflateChunkSize,
+ level: this._options.deflateLevel,
+ strategy: this._options.deflateStrategy
+ };
+};
+
+Packer.prototype.createDeflate = function() {
+ return this._options.deflateFactory(this.getDeflateOptions());
+};
+
+Packer.prototype.filterData = function(data, width, height) {
+ // convert to correct format for filtering (e.g. right bpp and bit depth)
+ var packedData = bitPacker(data, width, height, this._options);
+
+ // filter pixel data
+ var bpp = constants.COLORTYPE_TO_BPP_MAP[this._options.colorType];
+ var filteredData = filter(packedData, width, height, this._options, bpp);
+ return filteredData;
+};
+
+Packer.prototype._packChunk = function(type, data) {
+
+ var len = (data ? data.length : 0);
+ var buf = new Buffer(len + 12);
+
+ buf.writeUInt32BE(len, 0);
+ buf.writeUInt32BE(type, 4);
+
+ if (data) {
+ data.copy(buf, 8);
+ }
+
+ buf.writeInt32BE(CrcStream.crc32(buf.slice(4, buf.length - 4)), buf.length - 4);
+ return buf;
+};
+
+Packer.prototype.packGAMA = function(gamma) {
+ var buf = new Buffer(4);
+ buf.writeUInt32BE(Math.floor(gamma * constants.GAMMA_DIVISION), 0);
+ return this._packChunk(constants.TYPE_gAMA, buf);
+};
+
+Packer.prototype.packIHDR = function(width, height) {
+
+ var buf = new Buffer(13);
+ buf.writeUInt32BE(width, 0);
+ buf.writeUInt32BE(height, 4);
+ buf[8] = this._options.bitDepth; // Bit depth
+ buf[9] = this._options.colorType; // colorType
+ buf[10] = 0; // compression
+ buf[11] = 0; // filter
+ buf[12] = 0; // interlace
+
+ return this._packChunk(constants.TYPE_IHDR, buf);
+};
+
+Packer.prototype.packIDAT = function(data) {
+ return this._packChunk(constants.TYPE_IDAT, data);
+};
+
+Packer.prototype.packIEND = function() {
+ return this._packChunk(constants.TYPE_IEND, null);
+};
+}).call(this,require("buffer").Buffer)
+},{"./bitpacker":71,"./constants":73,"./crc":74,"./filter-pack":75,"buffer":5,"zlib":4}],84:[function(require,module,exports){
+'use strict';
+
+module.exports = function paethPredictor(left, above, upLeft) {
+
+ var paeth = left + above - upLeft;
+ var pLeft = Math.abs(paeth - left);
+ var pAbove = Math.abs(paeth - above);
+ var pUpLeft = Math.abs(paeth - upLeft);
+
+ if (pLeft <= pAbove && pLeft <= pUpLeft) {
+ return left;
+ }
+ if (pAbove <= pUpLeft) {
+ return above;
+ }
+ return upLeft;
+};
+},{}],85:[function(require,module,exports){
+'use strict';
+
+var util = require('util');
+var zlib = require('zlib');
+var ChunkStream = require('./chunkstream');
+var FilterAsync = require('./filter-parse-async');
+var Parser = require('./parser');
+var bitmapper = require('./bitmapper');
+var formatNormaliser = require('./format-normaliser');
+
+var ParserAsync = module.exports = function(options) {
+ ChunkStream.call(this);
+
+ this._parser = new Parser(options, {
+ read: this.read.bind(this),
+ error: this._handleError.bind(this),
+ metadata: this._handleMetaData.bind(this),
+ gamma: this.emit.bind(this, 'gamma'),
+ palette: this._handlePalette.bind(this),
+ transColor: this._handleTransColor.bind(this),
+ finished: this._finished.bind(this),
+ inflateData: this._inflateData.bind(this)
+ });
+ this._options = options;
+ this.writable = true;
+
+ this._parser.start();
+};
+util.inherits(ParserAsync, ChunkStream);
+
+
+ParserAsync.prototype._handleError = function(err) {
+
+ this.emit('error', err);
+
+ this.writable = false;
+
+ this.destroy();
+
+ if (this._inflate && this._inflate.destroy) {
+ this._inflate.destroy();
+ }
+
+ this.errord = true;
+};
+
+ParserAsync.prototype._inflateData = function(data) {
+ if (!this._inflate) {
+ this._inflate = zlib.createInflate();
+
+ this._inflate.on('error', this.emit.bind(this, 'error'));
+ this._filter.on('complete', this._complete.bind(this));
+
+ this._inflate.pipe(this._filter);
+ }
+ this._inflate.write(data);
+};
+
+ParserAsync.prototype._handleMetaData = function(metaData) {
+
+ this.emit('metadata', metaData);
+
+ this._bitmapInfo = Object.create(metaData);
+
+ this._filter = new FilterAsync(this._bitmapInfo);
+};
+
+ParserAsync.prototype._handleTransColor = function(transColor) {
+ this._bitmapInfo.transColor = transColor;
+};
+
+ParserAsync.prototype._handlePalette = function(palette) {
+ this._bitmapInfo.palette = palette;
+};
+
+
+ParserAsync.prototype._finished = function() {
+ if (this.errord) {
+ return;
+ }
+
+ if (!this._inflate) {
+ this.emit('error', 'No Inflate block');
+ }
+ else {
+ // no more data to inflate
+ this._inflate.end();
+ }
+ this.destroySoon();
+};
+
+ParserAsync.prototype._complete = function(filteredData) {
+
+ if (this.errord) {
+ return;
+ }
+
+ try {
+ var bitmapData = bitmapper.dataToBitMap(filteredData, this._bitmapInfo);
+
+ var normalisedBitmapData = formatNormaliser(bitmapData, this._bitmapInfo);
+ bitmapData = null;
+ }
+ catch (ex) {
+ this._handleError(ex);
+ return;
+ }
+
+ this.emit('parsed', normalisedBitmapData);
+};
+
+},{"./bitmapper":70,"./chunkstream":72,"./filter-parse-async":76,"./format-normaliser":79,"./parser":87,"util":119,"zlib":4}],86:[function(require,module,exports){
+(function (Buffer){
+'use strict';
+
+var hasSyncZlib = true;
+var zlib = require('zlib');
+if (!zlib.deflateSync) {
+ hasSyncZlib = false;
+}
+var SyncReader = require('./sync-reader');
+var FilterSync = require('./filter-parse-sync');
+var Parser = require('./parser');
+var bitmapper = require('./bitmapper');
+var formatNormaliser = require('./format-normaliser');
+
+
+module.exports = function(buffer, options) {
+
+ if (!hasSyncZlib) {
+ throw new Error('To use the sync capability of this library in old node versions, please also add a dependency on node-zlb-backport');
+ }
+
+ var err;
+ function handleError(_err_) {
+ err = _err_;
+ }
+
+ var metaData;
+ function handleMetaData(_metaData_) {
+ metaData = _metaData_;
+ }
+
+ function handleTransColor(transColor) {
+ metaData.transColor = transColor;
+ }
+
+ function handlePalette(palette) {
+ metaData.palette = palette;
+ }
+
+ var gamma;
+ function handleGamma(_gamma_) {
+ gamma = _gamma_;
+ }
+
+ var inflateDataList = [];
+ function handleInflateData(inflatedData) {
+ inflateDataList.push(inflatedData);
+ }
+
+ var reader = new SyncReader(buffer);
+
+ var parser = new Parser(options, {
+ read: reader.read.bind(reader),
+ error: handleError,
+ metadata: handleMetaData,
+ gamma: handleGamma,
+ palette: handlePalette,
+ transColor: handleTransColor,
+ inflateData: handleInflateData
+ });
+
+ parser.start();
+ reader.process();
+
+ if (err) {
+ throw err;
+ }
+
+ //join together the inflate datas
+ var inflateData = Buffer.concat(inflateDataList);
+ inflateDataList.length = 0;
+
+ var inflatedData = zlib.inflateSync(inflateData);
+ inflateData = null;
+
+ if (!inflatedData || !inflatedData.length) {
+ throw new Error('bad png - invalid inflate data response');
+ }
+
+ var unfilteredData = FilterSync.process(inflatedData, metaData);
+ inflateData = null;
+
+ var bitmapData = bitmapper.dataToBitMap(unfilteredData, metaData);
+ unfilteredData = null;
+
+ var normalisedBitmapData = formatNormaliser(bitmapData, metaData);
+
+ metaData.data = normalisedBitmapData;
+ metaData.gamma = gamma || 0;
+
+ return metaData;
+};
+
+}).call(this,require("buffer").Buffer)
+},{"./bitmapper":70,"./filter-parse-sync":77,"./format-normaliser":79,"./parser":87,"./sync-reader":90,"buffer":5,"zlib":4}],87:[function(require,module,exports){
+(function (Buffer){
+'use strict';
+
+var constants = require('./constants');
+var CrcCalculator = require('./crc');
+
+
+var Parser = module.exports = function(options, dependencies) {
+
+ this._options = options;
+ options.checkCRC = options.checkCRC !== false;
+
+ this._hasIHDR = false;
+ this._hasIEND = false;
+
+ // input flags/metadata
+ this._palette = [];
+ this._colorType = 0;
+
+ this._chunks = {};
+ this._chunks[constants.TYPE_IHDR] = this._handleIHDR.bind(this);
+ this._chunks[constants.TYPE_IEND] = this._handleIEND.bind(this);
+ this._chunks[constants.TYPE_IDAT] = this._handleIDAT.bind(this);
+ this._chunks[constants.TYPE_PLTE] = this._handlePLTE.bind(this);
+ this._chunks[constants.TYPE_tRNS] = this._handleTRNS.bind(this);
+ this._chunks[constants.TYPE_gAMA] = this._handleGAMA.bind(this);
+
+ this.read = dependencies.read;
+ this.error = dependencies.error;
+ this.metadata = dependencies.metadata;
+ this.gamma = dependencies.gamma;
+ this.transColor = dependencies.transColor;
+ this.palette = dependencies.palette;
+ this.parsed = dependencies.parsed;
+ this.inflateData = dependencies.inflateData;
+ this.inflateData = dependencies.inflateData;
+ this.finished = dependencies.finished;
+};
+
+Parser.prototype.start = function() {
+ this.read(constants.PNG_SIGNATURE.length,
+ this._parseSignature.bind(this)
+ );
+};
+
+Parser.prototype._parseSignature = function(data) {
+
+ var signature = constants.PNG_SIGNATURE;
+
+ for (var i = 0; i < signature.length; i++) {
+ if (data[i] !== signature[i]) {
+ this.error(new Error('Invalid file signature'));
+ return;
+ }
+ }
+ this.read(8, this._parseChunkBegin.bind(this));
+};
+
+Parser.prototype._parseChunkBegin = function(data) {
+
+ // chunk content length
+ var length = data.readUInt32BE(0);
+
+ // chunk type
+ var type = data.readUInt32BE(4);
+ var name = '';
+ for (var i = 4; i < 8; i++) {
+ name += String.fromCharCode(data[i]);
+ }
+
+ //console.log('chunk ', name, length);
+
+ // chunk flags
+ var ancillary = Boolean(data[4] & 0x20); // or critical
+// priv = Boolean(data[5] & 0x20), // or public
+// safeToCopy = Boolean(data[7] & 0x20); // or unsafe
+
+ if (!this._hasIHDR && type !== constants.TYPE_IHDR) {
+ this.error(new Error('Expected IHDR on beggining'));
+ return;
+ }
+
+ this._crc = new CrcCalculator();
+ this._crc.write(new Buffer(name));
+
+ if (this._chunks[type]) {
+ return this._chunks[type](length);
+ }
+
+ if (!ancillary) {
+ this.error(new Error('Unsupported critical chunk type ' + name));
+ return;
+ }
+
+ this.read(length + 4, this._skipChunk.bind(this));
+};
+
+Parser.prototype._skipChunk = function(/*data*/) {
+ this.read(8, this._parseChunkBegin.bind(this));
+};
+
+Parser.prototype._handleChunkEnd = function() {
+ this.read(4, this._parseChunkEnd.bind(this));
+};
+
+Parser.prototype._parseChunkEnd = function(data) {
+
+ var fileCrc = data.readInt32BE(0);
+ var calcCrc = this._crc.crc32();
+
+ // check CRC
+ if (this._options.checkCRC && calcCrc !== fileCrc) {
+ this.error(new Error('Crc error - ' + fileCrc + ' - ' + calcCrc));
+ return;
+ }
+
+ if (!this._hasIEND) {
+ this.read(8, this._parseChunkBegin.bind(this));
+ }
+};
+
+Parser.prototype._handleIHDR = function(length) {
+ this.read(length, this._parseIHDR.bind(this));
+};
+Parser.prototype._parseIHDR = function(data) {
+
+ this._crc.write(data);
+
+ var width = data.readUInt32BE(0);
+ var height = data.readUInt32BE(4);
+ var depth = data[8];
+ var colorType = data[9]; // bits: 1 palette, 2 color, 4 alpha
+ var compr = data[10];
+ var filter = data[11];
+ var interlace = data[12];
+
+ // console.log(' width', width, 'height', height,
+ // 'depth', depth, 'colorType', colorType,
+ // 'compr', compr, 'filter', filter, 'interlace', interlace
+ // );
+
+ if (depth !== 8 && depth !== 4 && depth !== 2 && depth !== 1 && depth !== 16) {
+ this.error(new Error('Unsupported bit depth ' + depth));
+ return;
+ }
+ if (!(colorType in constants.COLORTYPE_TO_BPP_MAP)) {
+ this.error(new Error('Unsupported color type'));
+ return;
+ }
+ if (compr !== 0) {
+ this.error(new Error('Unsupported compression method'));
+ return;
+ }
+ if (filter !== 0) {
+ this.error(new Error('Unsupported filter method'));
+ return;
+ }
+ if (interlace !== 0 && interlace !== 1) {
+ this.error(new Error('Unsupported interlace method'));
+ return;
+ }
+
+ this._colorType = colorType;
+
+ var bpp = constants.COLORTYPE_TO_BPP_MAP[this._colorType];
+
+ this._hasIHDR = true;
+
+ this.metadata({
+ width: width,
+ height: height,
+ depth: depth,
+ interlace: Boolean(interlace),
+ palette: Boolean(colorType & constants.COLORTYPE_PALETTE),
+ color: Boolean(colorType & constants.COLORTYPE_COLOR),
+ alpha: Boolean(colorType & constants.COLORTYPE_ALPHA),
+ bpp: bpp,
+ colorType: colorType
+ });
+
+ this._handleChunkEnd();
+};
+
+
+Parser.prototype._handlePLTE = function(length) {
+ this.read(length, this._parsePLTE.bind(this));
+};
+Parser.prototype._parsePLTE = function(data) {
+
+ this._crc.write(data);
+
+ var entries = Math.floor(data.length / 3);
+ // console.log('Palette:', entries);
+
+ for (var i = 0; i < entries; i++) {
+ this._palette.push([
+ data[i * 3],
+ data[i * 3 + 1],
+ data[i * 3 + 2],
+ 0xff
+ ]);
+ }
+
+ this.palette(this._palette);
+
+ this._handleChunkEnd();
+};
+
+Parser.prototype._handleTRNS = function(length) {
+ this.read(length, this._parseTRNS.bind(this));
+};
+Parser.prototype._parseTRNS = function(data) {
+
+ this._crc.write(data);
+
+ // palette
+ if (this._colorType === constants.COLORTYPE_PALETTE_COLOR) {
+ if (this._palette.length === 0) {
+ this.error(new Error('Transparency chunk must be after palette'));
+ return;
+ }
+ if (data.length > this._palette.length) {
+ this.error(new Error('More transparent colors than palette size'));
+ return;
+ }
+ for (var i = 0; i < data.length; i++) {
+ this._palette[i][3] = data[i];
+ }
+ this.palette(this._palette);
+ }
+
+ // for colorType 0 (grayscale) and 2 (rgb)
+ // there might be one gray/color defined as transparent
+ if (this._colorType === constants.COLORTYPE_GRAYSCALE) {
+ // grey, 2 bytes
+ this.transColor([data.readUInt16BE(0)]);
+ }
+ if (this._colorType === constants.COLORTYPE_COLOR) {
+ this.transColor([data.readUInt16BE(0), data.readUInt16BE(2), data.readUInt16BE(4)]);
+ }
+
+ this._handleChunkEnd();
+};
+
+Parser.prototype._handleGAMA = function(length) {
+ this.read(length, this._parseGAMA.bind(this));
+};
+Parser.prototype._parseGAMA = function(data) {
+
+ this._crc.write(data);
+ this.gamma(data.readUInt32BE(0) / constants.GAMMA_DIVISION);
+
+ this._handleChunkEnd();
+};
+
+Parser.prototype._handleIDAT = function(length) {
+ this.read(-length, this._parseIDAT.bind(this, length));
+};
+Parser.prototype._parseIDAT = function(length, data) {
+
+ this._crc.write(data);
+
+ if (this._colorType === constants.COLORTYPE_PALETTE_COLOR && this._palette.length === 0) {
+ throw new Error('Expected palette not found');
+ }
+
+ this.inflateData(data);
+ var leftOverLength = length - data.length;
+
+ if (leftOverLength > 0) {
+ this._handleIDAT(leftOverLength);
+ }
+ else {
+ this._handleChunkEnd();
+ }
+};
+
+Parser.prototype._handleIEND = function(length) {
+ this.read(length, this._parseIEND.bind(this));
+};
+Parser.prototype._parseIEND = function(data) {
+
+ this._crc.write(data);
+
+ this._hasIEND = true;
+ this._handleChunkEnd();
+
+ if (this.finished) {
+ this.finished();
+ }
+};
+
+}).call(this,require("buffer").Buffer)
+},{"./constants":73,"./crc":74,"buffer":5}],88:[function(require,module,exports){
+'use strict';
+
+
+var parse = require('./parser-sync');
+var pack = require('./packer-sync');
+
+
+exports.read = function(buffer, options) {
+
+ return parse(buffer, options || {});
+};
+
+exports.write = function(png) {
+
+ return pack(png);
+};
+
+},{"./packer-sync":82,"./parser-sync":86}],89:[function(require,module,exports){
+(function (process,Buffer){
+'use strict';
+
+var util = require('util');
+var Stream = require('stream');
+var Parser = require('./parser-async');
+var Packer = require('./packer-async');
+var PNGSync = require('./png-sync');
+
+
+var PNG = exports.PNG = function(options) {
+ Stream.call(this);
+
+ options = options || {}; // eslint-disable-line no-param-reassign
+
+ this.width = options.width || 0;
+ this.height = options.height || 0;
+
+ this.data = this.width > 0 && this.height > 0 ?
+ new Buffer(4 * this.width * this.height) : null;
+
+ if (options.fill && this.data) {
+ this.data.fill(0);
+ }
+
+ this.gamma = 0;
+ this.readable = this.writable = true;
+
+ this._parser = new Parser(options);
+
+ this._parser.on('error', this.emit.bind(this, 'error'));
+ this._parser.on('close', this._handleClose.bind(this));
+ this._parser.on('metadata', this._metadata.bind(this));
+ this._parser.on('gamma', this._gamma.bind(this));
+ this._parser.on('parsed', function(data) {
+ this.data = data;
+ this.emit('parsed', data);
+ }.bind(this));
+
+ this._packer = new Packer(options);
+ this._packer.on('data', this.emit.bind(this, 'data'));
+ this._packer.on('end', this.emit.bind(this, 'end'));
+ this._parser.on('close', this._handleClose.bind(this));
+ this._packer.on('error', this.emit.bind(this, 'error'));
+
+};
+util.inherits(PNG, Stream);
+
+PNG.sync = PNGSync;
+
+PNG.prototype.pack = function() {
+
+ if (!this.data || !this.data.length) {
+ this.emit('error', 'No data provided');
+ return this;
+ }
+
+ process.nextTick(function() {
+ this._packer.pack(this.data, this.width, this.height, this.gamma);
+ }.bind(this));
+
+ return this;
+};
+
+
+PNG.prototype.parse = function(data, callback) {
+
+ if (callback) {
+ var onParsed, onError;
+
+ onParsed = function(parsedData) {
+ this.removeListener('error', onError);
+
+ this.data = parsedData;
+ callback(null, this);
+ }.bind(this);
+
+ onError = function(err) {
+ this.removeListener('parsed', onParsed);
+
+ callback(err, null);
+ }.bind(this);
+
+ this.once('parsed', onParsed);
+ this.once('error', onError);
+ }
+
+ this.end(data);
+ return this;
+};
+
+PNG.prototype.write = function(data) {
+ this._parser.write(data);
+ return true;
+};
+
+PNG.prototype.end = function(data) {
+ this._parser.end(data);
+};
+
+PNG.prototype._metadata = function(metadata) {
+ this.width = metadata.width;
+ this.height = metadata.height;
+
+ this.emit('metadata', metadata);
+};
+
+PNG.prototype._gamma = function(gamma) {
+ this.gamma = gamma;
+};
+
+PNG.prototype._handleClose = function() {
+ if (!this._parser.writable && !this._packer.readable) {
+ this.emit('close');
+ }
+};
+
+
+PNG.bitblt = function(src, dst, srcX, srcY, width, height, deltaX, deltaY) { // eslint-disable-line max-params
+
+ if (srcX > src.width || srcY > src.height || srcX + width > src.width || srcY + height > src.height) {
+ throw new Error('bitblt reading outside image');
+ }
+
+ if (deltaX > dst.width || deltaY > dst.height || deltaX + width > dst.width || deltaY + height > dst.height) {
+ throw new Error('bitblt writing outside image');
+ }
+
+ for (var y = 0; y < height; y++) {
+ src.data.copy(dst.data,
+ ((deltaY + y) * dst.width + deltaX) << 2,
+ ((srcY + y) * src.width + srcX) << 2,
+ ((srcY + y) * src.width + srcX + width) << 2
+ );
+ }
+};
+
+
+PNG.prototype.bitblt = function(dst, srcX, srcY, width, height, deltaX, deltaY) { // eslint-disable-line max-params
+
+ PNG.bitblt(this, dst, srcX, srcY, width, height, deltaX, deltaY);
+ return this;
+};
+
+PNG.adjustGamma = function(src) {
+ if (src.gamma) {
+ for (var y = 0; y < src.height; y++) {
+ for (var x = 0; x < src.width; x++) {
+ var idx = (src.width * y + x) << 2;
+
+ for (var i = 0; i < 3; i++) {
+ var sample = src.data[idx + i] / 255;
+ sample = Math.pow(sample, 1 / 2.2 / src.gamma);
+ src.data[idx + i] = Math.round(sample * 255);
+ }
+ }
+ }
+ src.gamma = 0;
+ }
+};
+
+PNG.prototype.adjustGamma = function() {
+ PNG.adjustGamma(this);
+};
+
+}).call(this,require('_process'),require("buffer").Buffer)
+},{"./packer-async":81,"./parser-async":85,"./png-sync":88,"_process":92,"buffer":5,"stream":111,"util":119}],90:[function(require,module,exports){
+'use strict';
+
+var SyncReader = module.exports = function(buffer) {
+
+ this._buffer = buffer;
+ this._reads = [];
+};
+
+SyncReader.prototype.read = function(length, callback) {
+
+ this._reads.push({
+ length: Math.abs(length), // if length < 0 then at most this length
+ allowLess: length < 0,
+ func: callback
+ });
+};
+
+SyncReader.prototype.process = function() {
+
+ // as long as there is any data and read requests
+ while (this._reads.length > 0 && this._buffer.length) {
+
+ var read = this._reads[0];
+
+ if (this._buffer.length && (this._buffer.length >= read.length || read.allowLess)) {
+
+ // ok there is any data so that we can satisfy this request
+ this._reads.shift(); // == read
+
+ var buf = this._buffer;
+
+ this._buffer = buf.slice(read.length);
+
+ read.func.call(this, buf.slice(0, read.length));
+
+ }
+ else {
+ break;
+ }
+
+ }
+
+ if (this._reads.length > 0) {
+ return new Error('There are some read requests waitng on finished stream');
+ }
+
+ if (this._buffer.length > 0) {
+ return new Error('unrecognised content at end of stream');
+ }
+
+};
+
+},{}],91:[function(require,module,exports){
+(function (process){
+'use strict';
+
+if (!process.version ||
+ process.version.indexOf('v0.') === 0 ||
+ process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {
+ module.exports = nextTick;
+} else {
+ module.exports = process.nextTick;
+}
+
+function nextTick(fn, arg1, arg2, arg3) {
+ if (typeof fn !== 'function') {
+ throw new TypeError('"callback" argument must be a function');
+ }
+ var len = arguments.length;
+ var args, i;
+ switch (len) {
+ case 0:
+ case 1:
+ return process.nextTick(fn);
+ case 2:
+ return process.nextTick(function afterTickOne() {
+ fn.call(null, arg1);
+ });
+ case 3:
+ return process.nextTick(function afterTickTwo() {
+ fn.call(null, arg1, arg2);
+ });
+ case 4:
+ return process.nextTick(function afterTickThree() {
+ fn.call(null, arg1, arg2, arg3);
+ });
+ default:
+ args = new Array(len - 1);
+ i = 0;
+ while (i < args.length) {
+ args[i++] = arguments[i];
+ }
+ return process.nextTick(function afterTick() {
+ fn.apply(null, args);
+ });
+ }
+}
+
+}).call(this,require('_process'))
+},{"_process":92}],92:[function(require,module,exports){
+// shim for using process in browser
+var process = module.exports = {};
+
+// cached from whatever global is present so that test runners that stub it
+// don't break things. But we need to wrap it in a try catch in case it is
+// wrapped in strict mode code which doesn't define any globals. It's inside a
+// function because try/catches deoptimize in certain engines.
+
+var cachedSetTimeout;
+var cachedClearTimeout;
+
+function defaultSetTimout() {
+ throw new Error('setTimeout has not been defined');
+}
+function defaultClearTimeout () {
+ throw new Error('clearTimeout has not been defined');
+}
+(function () {
+ try {
+ if (typeof setTimeout === 'function') {
+ cachedSetTimeout = setTimeout;
+ } else {
+ cachedSetTimeout = defaultSetTimout;
+ }
+ } catch (e) {
+ cachedSetTimeout = defaultSetTimout;
+ }
+ try {
+ if (typeof clearTimeout === 'function') {
+ cachedClearTimeout = clearTimeout;
+ } else {
+ cachedClearTimeout = defaultClearTimeout;
+ }
+ } catch (e) {
+ cachedClearTimeout = defaultClearTimeout;
+ }
+} ())
+function runTimeout(fun) {
+ if (cachedSetTimeout === setTimeout) {
+ //normal enviroments in sane situations
+ return setTimeout(fun, 0);
+ }
+ // if setTimeout wasn't available but was latter defined
+ if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
+ cachedSetTimeout = setTimeout;
+ return setTimeout(fun, 0);
+ }
+ try {
+ // when when somebody has screwed with setTimeout but no I.E. maddness
+ return cachedSetTimeout(fun, 0);
+ } catch(e){
+ try {
+ // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
+ return cachedSetTimeout.call(null, fun, 0);
+ } catch(e){
+ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
+ return cachedSetTimeout.call(this, fun, 0);
+ }
+ }
+
+
+}
+function runClearTimeout(marker) {
+ if (cachedClearTimeout === clearTimeout) {
+ //normal enviroments in sane situations
+ return clearTimeout(marker);
+ }
+ // if clearTimeout wasn't available but was latter defined
+ if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
+ cachedClearTimeout = clearTimeout;
+ return clearTimeout(marker);
+ }
+ try {
+ // when when somebody has screwed with setTimeout but no I.E. maddness
+ return cachedClearTimeout(marker);
+ } catch (e){
+ try {
+ // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
+ return cachedClearTimeout.call(null, marker);
+ } catch (e){
+ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
+ // Some versions of I.E. have different rules for clearTimeout vs setTimeout
+ return cachedClearTimeout.call(this, marker);
+ }
+ }
+
+
+
+}
+var queue = [];
+var draining = false;
+var currentQueue;
+var queueIndex = -1;
+
+function cleanUpNextTick() {
+ if (!draining || !currentQueue) {
+ return;
+ }
+ draining = false;
+ if (currentQueue.length) {
+ queue = currentQueue.concat(queue);
+ } else {
+ queueIndex = -1;
+ }
+ if (queue.length) {
+ drainQueue();
+ }
+}
+
+function drainQueue() {
+ if (draining) {
+ return;
+ }
+ var timeout = runTimeout(cleanUpNextTick);
+ draining = true;
+
+ var len = queue.length;
+ while(len) {
+ currentQueue = queue;
+ queue = [];
+ while (++queueIndex < len) {
+ if (currentQueue) {
+ currentQueue[queueIndex].run();
+ }
+ }
+ queueIndex = -1;
+ len = queue.length;
+ }
+ currentQueue = null;
+ draining = false;
+ runClearTimeout(timeout);
+}
+
+process.nextTick = function (fun) {
+ var args = new Array(arguments.length - 1);
+ if (arguments.length > 1) {
+ for (var i = 1; i < arguments.length; i++) {
+ args[i - 1] = arguments[i];
+ }
+ }
+ queue.push(new Item(fun, args));
+ if (queue.length === 1 && !draining) {
+ runTimeout(drainQueue);
+ }
+};
+
+// v8 likes predictible objects
+function Item(fun, array) {
+ this.fun = fun;
+ this.array = array;
+}
+Item.prototype.run = function () {
+ this.fun.apply(null, this.array);
+};
+process.title = 'browser';
+process.browser = true;
+process.env = {};
+process.argv = [];
+process.version = ''; // empty string to avoid regexp issues
+process.versions = {};
+
+function noop() {}
+
+process.on = noop;
+process.addListener = noop;
+process.once = noop;
+process.off = noop;
+process.removeListener = noop;
+process.removeAllListeners = noop;
+process.emit = noop;
+process.prependListener = noop;
+process.prependOnceListener = noop;
+
+process.listeners = function (name) { return [] }
+
+process.binding = function (name) {
+ throw new Error('process.binding is not supported');
+};
+
+process.cwd = function () { return '/' };
+process.chdir = function (dir) {
+ throw new Error('process.chdir is not supported');
+};
+process.umask = function() { return 0; };
+
+},{}],93:[function(require,module,exports){
+module.exports = require('./lib/_stream_duplex.js');
+
+},{"./lib/_stream_duplex.js":94}],94:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// a duplex stream is just a stream that is both readable and writable.
+// Since JS doesn't have multiple prototypal inheritance, this class
+// prototypally inherits from Readable, and then parasitically from
+// Writable.
+
+'use strict';
+
+/**/
+
+var processNextTick = require('process-nextick-args');
+/**/
+
+/**/
+var objectKeys = Object.keys || function (obj) {
+ var keys = [];
+ for (var key in obj) {
+ keys.push(key);
+ }return keys;
+};
+/**/
+
+module.exports = Duplex;
+
+/**/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/**/
+
+var Readable = require('./_stream_readable');
+var Writable = require('./_stream_writable');
+
+util.inherits(Duplex, Readable);
+
+var keys = objectKeys(Writable.prototype);
+for (var v = 0; v < keys.length; v++) {
+ var method = keys[v];
+ if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
+}
+
+function Duplex(options) {
+ if (!(this instanceof Duplex)) return new Duplex(options);
+
+ Readable.call(this, options);
+ Writable.call(this, options);
+
+ if (options && options.readable === false) this.readable = false;
+
+ if (options && options.writable === false) this.writable = false;
+
+ this.allowHalfOpen = true;
+ if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
+
+ this.once('end', onend);
+}
+
+// the no-half-open enforcer
+function onend() {
+ // if we allow half-open state, or if the writable side ended,
+ // then we're ok.
+ if (this.allowHalfOpen || this._writableState.ended) return;
+
+ // no more data can be written.
+ // But allow more writes to happen in this tick.
+ processNextTick(onEndNT, this);
+}
+
+function onEndNT(self) {
+ self.end();
+}
+
+Object.defineProperty(Duplex.prototype, 'destroyed', {
+ get: function () {
+ if (this._readableState === undefined || this._writableState === undefined) {
+ return false;
+ }
+ return this._readableState.destroyed && this._writableState.destroyed;
+ },
+ set: function (value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (this._readableState === undefined || this._writableState === undefined) {
+ return;
+ }
+
+ // backward compatibility, the user is explicitly
+ // managing destroyed
+ this._readableState.destroyed = value;
+ this._writableState.destroyed = value;
+ }
+});
+
+Duplex.prototype._destroy = function (err, cb) {
+ this.push(null);
+ this.end();
+
+ processNextTick(cb, err);
+};
+
+function forEach(xs, f) {
+ for (var i = 0, l = xs.length; i < l; i++) {
+ f(xs[i], i);
+ }
+}
+},{"./_stream_readable":96,"./_stream_writable":98,"core-util-is":15,"inherits":45,"process-nextick-args":91}],95:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// a passthrough stream.
+// basically just the most minimal sort of Transform stream.
+// Every written chunk gets output as-is.
+
+'use strict';
+
+module.exports = PassThrough;
+
+var Transform = require('./_stream_transform');
+
+/**/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/**/
+
+util.inherits(PassThrough, Transform);
+
+function PassThrough(options) {
+ if (!(this instanceof PassThrough)) return new PassThrough(options);
+
+ Transform.call(this, options);
+}
+
+PassThrough.prototype._transform = function (chunk, encoding, cb) {
+ cb(null, chunk);
+};
+},{"./_stream_transform":97,"core-util-is":15,"inherits":45}],96:[function(require,module,exports){
+(function (process,global){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+'use strict';
+
+/**/
+
+var processNextTick = require('process-nextick-args');
+/**/
+
+module.exports = Readable;
+
+/**/
+var isArray = require('isarray');
+/**/
+
+/**/
+var Duplex;
+/**/
+
+Readable.ReadableState = ReadableState;
+
+/**/
+var EE = require('events').EventEmitter;
+
+var EElistenerCount = function (emitter, type) {
+ return emitter.listeners(type).length;
+};
+/**/
+
+/**/
+var Stream = require('./internal/streams/stream');
+/**/
+
+// TODO(bmeurer): Change this back to const once hole checks are
+// properly optimized away early in Ignition+TurboFan.
+/**/
+var Buffer = require('safe-buffer').Buffer;
+var OurUint8Array = global.Uint8Array || function () {};
+function _uint8ArrayToBuffer(chunk) {
+ return Buffer.from(chunk);
+}
+function _isUint8Array(obj) {
+ return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
+}
+/**/
+
+/**/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/**/
+
+/**/
+var debugUtil = require('util');
+var debug = void 0;
+if (debugUtil && debugUtil.debuglog) {
+ debug = debugUtil.debuglog('stream');
+} else {
+ debug = function () {};
+}
+/**/
+
+var BufferList = require('./internal/streams/BufferList');
+var destroyImpl = require('./internal/streams/destroy');
+var StringDecoder;
+
+util.inherits(Readable, Stream);
+
+var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
+
+function prependListener(emitter, event, fn) {
+ // Sadly this is not cacheable as some libraries bundle their own
+ // event emitter implementation with them.
+ if (typeof emitter.prependListener === 'function') {
+ return emitter.prependListener(event, fn);
+ } else {
+ // This is a hack to make sure that our error handler is attached before any
+ // userland ones. NEVER DO THIS. This is here only because this code needs
+ // to continue to work with older versions of Node.js that do not include
+ // the prependListener() method. The goal is to eventually remove this hack.
+ if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
+ }
+}
+
+function ReadableState(options, stream) {
+ Duplex = Duplex || require('./_stream_duplex');
+
+ options = options || {};
+
+ // object stream flag. Used to make read(n) ignore n and to
+ // make all the buffer merging and length checks go away
+ this.objectMode = !!options.objectMode;
+
+ if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
+
+ // the point at which it stops calling _read() to fill the buffer
+ // Note: 0 is a valid value, means "don't call _read preemptively ever"
+ var hwm = options.highWaterMark;
+ var defaultHwm = this.objectMode ? 16 : 16 * 1024;
+ this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
+
+ // cast to ints.
+ this.highWaterMark = Math.floor(this.highWaterMark);
+
+ // A linked list is used to store data chunks instead of an array because the
+ // linked list can remove elements from the beginning faster than
+ // array.shift()
+ this.buffer = new BufferList();
+ this.length = 0;
+ this.pipes = null;
+ this.pipesCount = 0;
+ this.flowing = null;
+ this.ended = false;
+ this.endEmitted = false;
+ this.reading = false;
+
+ // a flag to be able to tell if the event 'readable'/'data' is emitted
+ // immediately, or on a later tick. We set this to true at first, because
+ // any actions that shouldn't happen until "later" should generally also
+ // not happen before the first read call.
+ this.sync = true;
+
+ // whenever we return null, then we set a flag to say
+ // that we're awaiting a 'readable' event emission.
+ this.needReadable = false;
+ this.emittedReadable = false;
+ this.readableListening = false;
+ this.resumeScheduled = false;
+
+ // has it been destroyed
+ this.destroyed = false;
+
+ // Crypto is kind of old and crusty. Historically, its default string
+ // encoding is 'binary' so we have to make this configurable.
+ // Everything else in the universe uses 'utf8', though.
+ this.defaultEncoding = options.defaultEncoding || 'utf8';
+
+ // the number of writers that are awaiting a drain event in .pipe()s
+ this.awaitDrain = 0;
+
+ // if true, a maybeReadMore has been scheduled
+ this.readingMore = false;
+
+ this.decoder = null;
+ this.encoding = null;
+ if (options.encoding) {
+ if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
+ this.decoder = new StringDecoder(options.encoding);
+ this.encoding = options.encoding;
+ }
+}
+
+function Readable(options) {
+ Duplex = Duplex || require('./_stream_duplex');
+
+ if (!(this instanceof Readable)) return new Readable(options);
+
+ this._readableState = new ReadableState(options, this);
+
+ // legacy
+ this.readable = true;
+
+ if (options) {
+ if (typeof options.read === 'function') this._read = options.read;
+
+ if (typeof options.destroy === 'function') this._destroy = options.destroy;
+ }
+
+ Stream.call(this);
+}
+
+Object.defineProperty(Readable.prototype, 'destroyed', {
+ get: function () {
+ if (this._readableState === undefined) {
+ return false;
+ }
+ return this._readableState.destroyed;
+ },
+ set: function (value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (!this._readableState) {
+ return;
+ }
+
+ // backward compatibility, the user is explicitly
+ // managing destroyed
+ this._readableState.destroyed = value;
+ }
+});
+
+Readable.prototype.destroy = destroyImpl.destroy;
+Readable.prototype._undestroy = destroyImpl.undestroy;
+Readable.prototype._destroy = function (err, cb) {
+ this.push(null);
+ cb(err);
+};
+
+// Manually shove something into the read() buffer.
+// This returns true if the highWaterMark has not been hit yet,
+// similar to how Writable.write() returns true if you should
+// write() some more.
+Readable.prototype.push = function (chunk, encoding) {
+ var state = this._readableState;
+ var skipChunkCheck;
+
+ if (!state.objectMode) {
+ if (typeof chunk === 'string') {
+ encoding = encoding || state.defaultEncoding;
+ if (encoding !== state.encoding) {
+ chunk = Buffer.from(chunk, encoding);
+ encoding = '';
+ }
+ skipChunkCheck = true;
+ }
+ } else {
+ skipChunkCheck = true;
+ }
+
+ return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
+};
+
+// Unshift should *always* be something directly out of read()
+Readable.prototype.unshift = function (chunk) {
+ return readableAddChunk(this, chunk, null, true, false);
+};
+
+function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
+ var state = stream._readableState;
+ if (chunk === null) {
+ state.reading = false;
+ onEofChunk(stream, state);
+ } else {
+ var er;
+ if (!skipChunkCheck) er = chunkInvalid(state, chunk);
+ if (er) {
+ stream.emit('error', er);
+ } else if (state.objectMode || chunk && chunk.length > 0) {
+ if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
+ chunk = _uint8ArrayToBuffer(chunk);
+ }
+
+ if (addToFront) {
+ if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);
+ } else if (state.ended) {
+ stream.emit('error', new Error('stream.push() after EOF'));
+ } else {
+ state.reading = false;
+ if (state.decoder && !encoding) {
+ chunk = state.decoder.write(chunk);
+ if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
+ } else {
+ addChunk(stream, state, chunk, false);
+ }
+ }
+ } else if (!addToFront) {
+ state.reading = false;
+ }
+ }
+
+ return needMoreData(state);
+}
+
+function addChunk(stream, state, chunk, addToFront) {
+ if (state.flowing && state.length === 0 && !state.sync) {
+ stream.emit('data', chunk);
+ stream.read(0);
+ } else {
+ // update the buffer info.
+ state.length += state.objectMode ? 1 : chunk.length;
+ if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
+
+ if (state.needReadable) emitReadable(stream);
+ }
+ maybeReadMore(stream, state);
+}
+
+function chunkInvalid(state, chunk) {
+ var er;
+ if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
+ er = new TypeError('Invalid non-string/buffer chunk');
+ }
+ return er;
+}
+
+// if it's past the high water mark, we can push in some more.
+// Also, if we have no data yet, we can stand some
+// more bytes. This is to work around cases where hwm=0,
+// such as the repl. Also, if the push() triggered a
+// readable event, and the user called read(largeNumber) such that
+// needReadable was set, then we ought to push more, so that another
+// 'readable' event will be triggered.
+function needMoreData(state) {
+ return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
+}
+
+Readable.prototype.isPaused = function () {
+ return this._readableState.flowing === false;
+};
+
+// backwards compatibility.
+Readable.prototype.setEncoding = function (enc) {
+ if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
+ this._readableState.decoder = new StringDecoder(enc);
+ this._readableState.encoding = enc;
+ return this;
+};
+
+// Don't raise the hwm > 8MB
+var MAX_HWM = 0x800000;
+function computeNewHighWaterMark(n) {
+ if (n >= MAX_HWM) {
+ n = MAX_HWM;
+ } else {
+ // Get the next highest power of 2 to prevent increasing hwm excessively in
+ // tiny amounts
+ n--;
+ n |= n >>> 1;
+ n |= n >>> 2;
+ n |= n >>> 4;
+ n |= n >>> 8;
+ n |= n >>> 16;
+ n++;
+ }
+ return n;
+}
+
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function howMuchToRead(n, state) {
+ if (n <= 0 || state.length === 0 && state.ended) return 0;
+ if (state.objectMode) return 1;
+ if (n !== n) {
+ // Only flow one buffer at a time
+ if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
+ }
+ // If we're asking for more than the current hwm, then raise the hwm.
+ if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
+ if (n <= state.length) return n;
+ // Don't have enough
+ if (!state.ended) {
+ state.needReadable = true;
+ return 0;
+ }
+ return state.length;
+}
+
+// you can override either this method, or the async _read(n) below.
+Readable.prototype.read = function (n) {
+ debug('read', n);
+ n = parseInt(n, 10);
+ var state = this._readableState;
+ var nOrig = n;
+
+ if (n !== 0) state.emittedReadable = false;
+
+ // if we're doing read(0) to trigger a readable event, but we
+ // already have a bunch of data in the buffer, then just trigger
+ // the 'readable' event and move on.
+ if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
+ debug('read: emitReadable', state.length, state.ended);
+ if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
+ return null;
+ }
+
+ n = howMuchToRead(n, state);
+
+ // if we've ended, and we're now clear, then finish it up.
+ if (n === 0 && state.ended) {
+ if (state.length === 0) endReadable(this);
+ return null;
+ }
+
+ // All the actual chunk generation logic needs to be
+ // *below* the call to _read. The reason is that in certain
+ // synthetic stream cases, such as passthrough streams, _read
+ // may be a completely synchronous operation which may change
+ // the state of the read buffer, providing enough data when
+ // before there was *not* enough.
+ //
+ // So, the steps are:
+ // 1. Figure out what the state of things will be after we do
+ // a read from the buffer.
+ //
+ // 2. If that resulting state will trigger a _read, then call _read.
+ // Note that this may be asynchronous, or synchronous. Yes, it is
+ // deeply ugly to write APIs this way, but that still doesn't mean
+ // that the Readable class should behave improperly, as streams are
+ // designed to be sync/async agnostic.
+ // Take note if the _read call is sync or async (ie, if the read call
+ // has returned yet), so that we know whether or not it's safe to emit
+ // 'readable' etc.
+ //
+ // 3. Actually pull the requested chunks out of the buffer and return.
+
+ // if we need a readable event, then we need to do some reading.
+ var doRead = state.needReadable;
+ debug('need readable', doRead);
+
+ // if we currently have less than the highWaterMark, then also read some
+ if (state.length === 0 || state.length - n < state.highWaterMark) {
+ doRead = true;
+ debug('length less than watermark', doRead);
+ }
+
+ // however, if we've ended, then there's no point, and if we're already
+ // reading, then it's unnecessary.
+ if (state.ended || state.reading) {
+ doRead = false;
+ debug('reading or ended', doRead);
+ } else if (doRead) {
+ debug('do read');
+ state.reading = true;
+ state.sync = true;
+ // if the length is currently zero, then we *need* a readable event.
+ if (state.length === 0) state.needReadable = true;
+ // call internal read method
+ this._read(state.highWaterMark);
+ state.sync = false;
+ // If _read pushed data synchronously, then `reading` will be false,
+ // and we need to re-evaluate how much data we can return to the user.
+ if (!state.reading) n = howMuchToRead(nOrig, state);
+ }
+
+ var ret;
+ if (n > 0) ret = fromList(n, state);else ret = null;
+
+ if (ret === null) {
+ state.needReadable = true;
+ n = 0;
+ } else {
+ state.length -= n;
+ }
+
+ if (state.length === 0) {
+ // If we have nothing in the buffer, then we want to know
+ // as soon as we *do* get something into the buffer.
+ if (!state.ended) state.needReadable = true;
+
+ // If we tried to read() past the EOF, then emit end on the next tick.
+ if (nOrig !== n && state.ended) endReadable(this);
+ }
+
+ if (ret !== null) this.emit('data', ret);
+
+ return ret;
+};
+
+function onEofChunk(stream, state) {
+ if (state.ended) return;
+ if (state.decoder) {
+ var chunk = state.decoder.end();
+ if (chunk && chunk.length) {
+ state.buffer.push(chunk);
+ state.length += state.objectMode ? 1 : chunk.length;
+ }
+ }
+ state.ended = true;
+
+ // emit 'readable' now to make sure it gets picked up.
+ emitReadable(stream);
+}
+
+// Don't emit readable right away in sync mode, because this can trigger
+// another read() call => stack overflow. This way, it might trigger
+// a nextTick recursion warning, but that's not so bad.
+function emitReadable(stream) {
+ var state = stream._readableState;
+ state.needReadable = false;
+ if (!state.emittedReadable) {
+ debug('emitReadable', state.flowing);
+ state.emittedReadable = true;
+ if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream);
+ }
+}
+
+function emitReadable_(stream) {
+ debug('emit readable');
+ stream.emit('readable');
+ flow(stream);
+}
+
+// at this point, the user has presumably seen the 'readable' event,
+// and called read() to consume some data. that may have triggered
+// in turn another _read(n) call, in which case reading = true if
+// it's in progress.
+// However, if we're not ended, or reading, and the length < hwm,
+// then go ahead and try to read some more preemptively.
+function maybeReadMore(stream, state) {
+ if (!state.readingMore) {
+ state.readingMore = true;
+ processNextTick(maybeReadMore_, stream, state);
+ }
+}
+
+function maybeReadMore_(stream, state) {
+ var len = state.length;
+ while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
+ debug('maybeReadMore read 0');
+ stream.read(0);
+ if (len === state.length)
+ // didn't get any data, stop spinning.
+ break;else len = state.length;
+ }
+ state.readingMore = false;
+}
+
+// abstract method. to be overridden in specific implementation classes.
+// call cb(er, data) where data is <= n in length.
+// for virtual (non-string, non-buffer) streams, "length" is somewhat
+// arbitrary, and perhaps not very meaningful.
+Readable.prototype._read = function (n) {
+ this.emit('error', new Error('_read() is not implemented'));
+};
+
+Readable.prototype.pipe = function (dest, pipeOpts) {
+ var src = this;
+ var state = this._readableState;
+
+ switch (state.pipesCount) {
+ case 0:
+ state.pipes = dest;
+ break;
+ case 1:
+ state.pipes = [state.pipes, dest];
+ break;
+ default:
+ state.pipes.push(dest);
+ break;
+ }
+ state.pipesCount += 1;
+ debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
+
+ var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
+
+ var endFn = doEnd ? onend : unpipe;
+ if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn);
+
+ dest.on('unpipe', onunpipe);
+ function onunpipe(readable, unpipeInfo) {
+ debug('onunpipe');
+ if (readable === src) {
+ if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
+ unpipeInfo.hasUnpiped = true;
+ cleanup();
+ }
+ }
+ }
+
+ function onend() {
+ debug('onend');
+ dest.end();
+ }
+
+ // when the dest drains, it reduces the awaitDrain counter
+ // on the source. This would be more elegant with a .once()
+ // handler in flow(), but adding and removing repeatedly is
+ // too slow.
+ var ondrain = pipeOnDrain(src);
+ dest.on('drain', ondrain);
+
+ var cleanedUp = false;
+ function cleanup() {
+ debug('cleanup');
+ // cleanup event handlers once the pipe is broken
+ dest.removeListener('close', onclose);
+ dest.removeListener('finish', onfinish);
+ dest.removeListener('drain', ondrain);
+ dest.removeListener('error', onerror);
+ dest.removeListener('unpipe', onunpipe);
+ src.removeListener('end', onend);
+ src.removeListener('end', unpipe);
+ src.removeListener('data', ondata);
+
+ cleanedUp = true;
+
+ // if the reader is waiting for a drain event from this
+ // specific writer, then it would cause it to never start
+ // flowing again.
+ // So, if this is awaiting a drain, then we just call it now.
+ // If we don't know, then assume that we are waiting for one.
+ if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
+ }
+
+ // If the user pushes more data while we're writing to dest then we'll end up
+ // in ondata again. However, we only want to increase awaitDrain once because
+ // dest will only emit one 'drain' event for the multiple writes.
+ // => Introduce a guard on increasing awaitDrain.
+ var increasedAwaitDrain = false;
+ src.on('data', ondata);
+ function ondata(chunk) {
+ debug('ondata');
+ increasedAwaitDrain = false;
+ var ret = dest.write(chunk);
+ if (false === ret && !increasedAwaitDrain) {
+ // If the user unpiped during `dest.write()`, it is possible
+ // to get stuck in a permanently paused state if that write
+ // also returned false.
+ // => Check whether `dest` is still a piping destination.
+ if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
+ debug('false write response, pause', src._readableState.awaitDrain);
+ src._readableState.awaitDrain++;
+ increasedAwaitDrain = true;
+ }
+ src.pause();
+ }
+ }
+
+ // if the dest has an error, then stop piping into it.
+ // however, don't suppress the throwing behavior for this.
+ function onerror(er) {
+ debug('onerror', er);
+ unpipe();
+ dest.removeListener('error', onerror);
+ if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
+ }
+
+ // Make sure our error handler is attached before userland ones.
+ prependListener(dest, 'error', onerror);
+
+ // Both close and finish should trigger unpipe, but only once.
+ function onclose() {
+ dest.removeListener('finish', onfinish);
+ unpipe();
+ }
+ dest.once('close', onclose);
+ function onfinish() {
+ debug('onfinish');
+ dest.removeListener('close', onclose);
+ unpipe();
+ }
+ dest.once('finish', onfinish);
+
+ function unpipe() {
+ debug('unpipe');
+ src.unpipe(dest);
+ }
+
+ // tell the dest that it's being piped to
+ dest.emit('pipe', src);
+
+ // start the flow if it hasn't been started already.
+ if (!state.flowing) {
+ debug('pipe resume');
+ src.resume();
+ }
+
+ return dest;
+};
+
+function pipeOnDrain(src) {
+ return function () {
+ var state = src._readableState;
+ debug('pipeOnDrain', state.awaitDrain);
+ if (state.awaitDrain) state.awaitDrain--;
+ if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
+ state.flowing = true;
+ flow(src);
+ }
+ };
+}
+
+Readable.prototype.unpipe = function (dest) {
+ var state = this._readableState;
+ var unpipeInfo = { hasUnpiped: false };
+
+ // if we're not piping anywhere, then do nothing.
+ if (state.pipesCount === 0) return this;
+
+ // just one destination. most common case.
+ if (state.pipesCount === 1) {
+ // passed in one, but it's not the right one.
+ if (dest && dest !== state.pipes) return this;
+
+ if (!dest) dest = state.pipes;
+
+ // got a match.
+ state.pipes = null;
+ state.pipesCount = 0;
+ state.flowing = false;
+ if (dest) dest.emit('unpipe', this, unpipeInfo);
+ return this;
+ }
+
+ // slow case. multiple pipe destinations.
+
+ if (!dest) {
+ // remove all.
+ var dests = state.pipes;
+ var len = state.pipesCount;
+ state.pipes = null;
+ state.pipesCount = 0;
+ state.flowing = false;
+
+ for (var i = 0; i < len; i++) {
+ dests[i].emit('unpipe', this, unpipeInfo);
+ }return this;
+ }
+
+ // try to find the right one.
+ var index = indexOf(state.pipes, dest);
+ if (index === -1) return this;
+
+ state.pipes.splice(index, 1);
+ state.pipesCount -= 1;
+ if (state.pipesCount === 1) state.pipes = state.pipes[0];
+
+ dest.emit('unpipe', this, unpipeInfo);
+
+ return this;
+};
+
+// set up data events if they are asked for
+// Ensure readable listeners eventually get something
+Readable.prototype.on = function (ev, fn) {
+ var res = Stream.prototype.on.call(this, ev, fn);
+
+ if (ev === 'data') {
+ // Start flowing on next tick if stream isn't explicitly paused
+ if (this._readableState.flowing !== false) this.resume();
+ } else if (ev === 'readable') {
+ var state = this._readableState;
+ if (!state.endEmitted && !state.readableListening) {
+ state.readableListening = state.needReadable = true;
+ state.emittedReadable = false;
+ if (!state.reading) {
+ processNextTick(nReadingNextTick, this);
+ } else if (state.length) {
+ emitReadable(this);
+ }
+ }
+ }
+
+ return res;
+};
+Readable.prototype.addListener = Readable.prototype.on;
+
+function nReadingNextTick(self) {
+ debug('readable nexttick read 0');
+ self.read(0);
+}
+
+// pause() and resume() are remnants of the legacy readable stream API
+// If the user uses them, then switch into old mode.
+Readable.prototype.resume = function () {
+ var state = this._readableState;
+ if (!state.flowing) {
+ debug('resume');
+ state.flowing = true;
+ resume(this, state);
+ }
+ return this;
+};
+
+function resume(stream, state) {
+ if (!state.resumeScheduled) {
+ state.resumeScheduled = true;
+ processNextTick(resume_, stream, state);
+ }
+}
+
+function resume_(stream, state) {
+ if (!state.reading) {
+ debug('resume read 0');
+ stream.read(0);
+ }
+
+ state.resumeScheduled = false;
+ state.awaitDrain = 0;
+ stream.emit('resume');
+ flow(stream);
+ if (state.flowing && !state.reading) stream.read(0);
+}
+
+Readable.prototype.pause = function () {
+ debug('call pause flowing=%j', this._readableState.flowing);
+ if (false !== this._readableState.flowing) {
+ debug('pause');
+ this._readableState.flowing = false;
+ this.emit('pause');
+ }
+ return this;
+};
+
+function flow(stream) {
+ var state = stream._readableState;
+ debug('flow', state.flowing);
+ while (state.flowing && stream.read() !== null) {}
+}
+
+// wrap an old-style stream as the async data source.
+// This is *not* part of the readable stream interface.
+// It is an ugly unfortunate mess of history.
+Readable.prototype.wrap = function (stream) {
+ var state = this._readableState;
+ var paused = false;
+
+ var self = this;
+ stream.on('end', function () {
+ debug('wrapped end');
+ if (state.decoder && !state.ended) {
+ var chunk = state.decoder.end();
+ if (chunk && chunk.length) self.push(chunk);
+ }
+
+ self.push(null);
+ });
+
+ stream.on('data', function (chunk) {
+ debug('wrapped data');
+ if (state.decoder) chunk = state.decoder.write(chunk);
+
+ // don't skip over falsy values in objectMode
+ if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
+
+ var ret = self.push(chunk);
+ if (!ret) {
+ paused = true;
+ stream.pause();
+ }
+ });
+
+ // proxy all the other methods.
+ // important when wrapping filters and duplexes.
+ for (var i in stream) {
+ if (this[i] === undefined && typeof stream[i] === 'function') {
+ this[i] = function (method) {
+ return function () {
+ return stream[method].apply(stream, arguments);
+ };
+ }(i);
+ }
+ }
+
+ // proxy certain important events.
+ for (var n = 0; n < kProxyEvents.length; n++) {
+ stream.on(kProxyEvents[n], self.emit.bind(self, kProxyEvents[n]));
+ }
+
+ // when we try to consume some more bytes, simply unpause the
+ // underlying stream.
+ self._read = function (n) {
+ debug('wrapped _read', n);
+ if (paused) {
+ paused = false;
+ stream.resume();
+ }
+ };
+
+ return self;
+};
+
+// exposed for testing purposes only.
+Readable._fromList = fromList;
+
+// Pluck off n bytes from an array of buffers.
+// Length is the combined lengths of all the buffers in the list.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function fromList(n, state) {
+ // nothing buffered
+ if (state.length === 0) return null;
+
+ var ret;
+ if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
+ // read it all, truncate the list
+ if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
+ state.buffer.clear();
+ } else {
+ // read part of list
+ ret = fromListPartial(n, state.buffer, state.decoder);
+ }
+
+ return ret;
+}
+
+// Extracts only enough buffered data to satisfy the amount requested.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function fromListPartial(n, list, hasStrings) {
+ var ret;
+ if (n < list.head.data.length) {
+ // slice is the same for buffers and strings
+ ret = list.head.data.slice(0, n);
+ list.head.data = list.head.data.slice(n);
+ } else if (n === list.head.data.length) {
+ // first chunk is a perfect match
+ ret = list.shift();
+ } else {
+ // result spans more than one buffer
+ ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
+ }
+ return ret;
+}
+
+// Copies a specified amount of characters from the list of buffered data
+// chunks.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function copyFromBufferString(n, list) {
+ var p = list.head;
+ var c = 1;
+ var ret = p.data;
+ n -= ret.length;
+ while (p = p.next) {
+ var str = p.data;
+ var nb = n > str.length ? str.length : n;
+ if (nb === str.length) ret += str;else ret += str.slice(0, n);
+ n -= nb;
+ if (n === 0) {
+ if (nb === str.length) {
+ ++c;
+ if (p.next) list.head = p.next;else list.head = list.tail = null;
+ } else {
+ list.head = p;
+ p.data = str.slice(nb);
+ }
+ break;
+ }
+ ++c;
+ }
+ list.length -= c;
+ return ret;
+}
+
+// Copies a specified amount of bytes from the list of buffered data chunks.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function copyFromBuffer(n, list) {
+ var ret = Buffer.allocUnsafe(n);
+ var p = list.head;
+ var c = 1;
+ p.data.copy(ret);
+ n -= p.data.length;
+ while (p = p.next) {
+ var buf = p.data;
+ var nb = n > buf.length ? buf.length : n;
+ buf.copy(ret, ret.length - n, 0, nb);
+ n -= nb;
+ if (n === 0) {
+ if (nb === buf.length) {
+ ++c;
+ if (p.next) list.head = p.next;else list.head = list.tail = null;
+ } else {
+ list.head = p;
+ p.data = buf.slice(nb);
+ }
+ break;
+ }
+ ++c;
+ }
+ list.length -= c;
+ return ret;
+}
+
+function endReadable(stream) {
+ var state = stream._readableState;
+
+ // If we get here before consuming all the bytes, then that is a
+ // bug in node. Should never happen.
+ if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');
+
+ if (!state.endEmitted) {
+ state.ended = true;
+ processNextTick(endReadableNT, state, stream);
+ }
+}
+
+function endReadableNT(state, stream) {
+ // Check that we didn't get one last unshift.
+ if (!state.endEmitted && state.length === 0) {
+ state.endEmitted = true;
+ stream.readable = false;
+ stream.emit('end');
+ }
+}
+
+function forEach(xs, f) {
+ for (var i = 0, l = xs.length; i < l; i++) {
+ f(xs[i], i);
+ }
+}
+
+function indexOf(xs, x) {
+ for (var i = 0, l = xs.length; i < l; i++) {
+ if (xs[i] === x) return i;
+ }
+ return -1;
+}
+}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{"./_stream_duplex":94,"./internal/streams/BufferList":99,"./internal/streams/destroy":100,"./internal/streams/stream":101,"_process":92,"core-util-is":15,"events":20,"inherits":45,"isarray":48,"process-nextick-args":91,"safe-buffer":106,"string_decoder/":112,"util":2}],97:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// a transform stream is a readable/writable stream where you do
+// something with the data. Sometimes it's called a "filter",
+// but that's not a great name for it, since that implies a thing where
+// some bits pass through, and others are simply ignored. (That would
+// be a valid example of a transform, of course.)
+//
+// While the output is causally related to the input, it's not a
+// necessarily symmetric or synchronous transformation. For example,
+// a zlib stream might take multiple plain-text writes(), and then
+// emit a single compressed chunk some time in the future.
+//
+// Here's how this works:
+//
+// The Transform stream has all the aspects of the readable and writable
+// stream classes. When you write(chunk), that calls _write(chunk,cb)
+// internally, and returns false if there's a lot of pending writes
+// buffered up. When you call read(), that calls _read(n) until
+// there's enough pending readable data buffered up.
+//
+// In a transform stream, the written data is placed in a buffer. When
+// _read(n) is called, it transforms the queued up data, calling the
+// buffered _write cb's as it consumes chunks. If consuming a single
+// written chunk would result in multiple output chunks, then the first
+// outputted bit calls the readcb, and subsequent chunks just go into
+// the read buffer, and will cause it to emit 'readable' if necessary.
+//
+// This way, back-pressure is actually determined by the reading side,
+// since _read has to be called to start processing a new chunk. However,
+// a pathological inflate type of transform can cause excessive buffering
+// here. For example, imagine a stream where every byte of input is
+// interpreted as an integer from 0-255, and then results in that many
+// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
+// 1kb of data being output. In this case, you could write a very small
+// amount of input, and end up with a very large amount of output. In
+// such a pathological inflating mechanism, there'd be no way to tell
+// the system to stop doing the transform. A single 4MB write could
+// cause the system to run out of memory.
+//
+// However, even in such a pathological case, only a single written chunk
+// would be consumed, and then the rest would wait (un-transformed) until
+// the results of the previous transformed chunk were consumed.
+
+'use strict';
+
+module.exports = Transform;
+
+var Duplex = require('./_stream_duplex');
+
+/**/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/**/
+
+util.inherits(Transform, Duplex);
+
+function TransformState(stream) {
+ this.afterTransform = function (er, data) {
+ return afterTransform(stream, er, data);
+ };
+
+ this.needTransform = false;
+ this.transforming = false;
+ this.writecb = null;
+ this.writechunk = null;
+ this.writeencoding = null;
+}
+
+function afterTransform(stream, er, data) {
+ var ts = stream._transformState;
+ ts.transforming = false;
+
+ var cb = ts.writecb;
+
+ if (!cb) {
+ return stream.emit('error', new Error('write callback called multiple times'));
+ }
+
+ ts.writechunk = null;
+ ts.writecb = null;
+
+ if (data !== null && data !== undefined) stream.push(data);
+
+ cb(er);
+
+ var rs = stream._readableState;
+ rs.reading = false;
+ if (rs.needReadable || rs.length < rs.highWaterMark) {
+ stream._read(rs.highWaterMark);
+ }
+}
+
+function Transform(options) {
+ if (!(this instanceof Transform)) return new Transform(options);
+
+ Duplex.call(this, options);
+
+ this._transformState = new TransformState(this);
+
+ var stream = this;
+
+ // start out asking for a readable event once data is transformed.
+ this._readableState.needReadable = true;
+
+ // we have implemented the _read method, and done the other things
+ // that Readable wants before the first _read call, so unset the
+ // sync guard flag.
+ this._readableState.sync = false;
+
+ if (options) {
+ if (typeof options.transform === 'function') this._transform = options.transform;
+
+ if (typeof options.flush === 'function') this._flush = options.flush;
+ }
+
+ // When the writable side finishes, then flush out anything remaining.
+ this.once('prefinish', function () {
+ if (typeof this._flush === 'function') this._flush(function (er, data) {
+ done(stream, er, data);
+ });else done(stream);
+ });
+}
+
+Transform.prototype.push = function (chunk, encoding) {
+ this._transformState.needTransform = false;
+ return Duplex.prototype.push.call(this, chunk, encoding);
+};
+
+// This is the part where you do stuff!
+// override this function in implementation classes.
+// 'chunk' is an input chunk.
+//
+// Call `push(newChunk)` to pass along transformed output
+// to the readable side. You may call 'push' zero or more times.
+//
+// Call `cb(err)` when you are done with this chunk. If you pass
+// an error, then that'll put the hurt on the whole operation. If you
+// never call cb(), then you'll never get another chunk.
+Transform.prototype._transform = function (chunk, encoding, cb) {
+ throw new Error('_transform() is not implemented');
+};
+
+Transform.prototype._write = function (chunk, encoding, cb) {
+ var ts = this._transformState;
+ ts.writecb = cb;
+ ts.writechunk = chunk;
+ ts.writeencoding = encoding;
+ if (!ts.transforming) {
+ var rs = this._readableState;
+ if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
+ }
+};
+
+// Doesn't matter what the args are here.
+// _transform does all the work.
+// That we got here means that the readable side wants more data.
+Transform.prototype._read = function (n) {
+ var ts = this._transformState;
+
+ if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
+ ts.transforming = true;
+ this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
+ } else {
+ // mark that we need a transform, so that any data that comes in
+ // will get processed, now that we've asked for it.
+ ts.needTransform = true;
+ }
+};
+
+Transform.prototype._destroy = function (err, cb) {
+ var _this = this;
+
+ Duplex.prototype._destroy.call(this, err, function (err2) {
+ cb(err2);
+ _this.emit('close');
+ });
+};
+
+function done(stream, er, data) {
+ if (er) return stream.emit('error', er);
+
+ if (data !== null && data !== undefined) stream.push(data);
+
+ // if there's nothing in the write buffer, then that means
+ // that nothing more will ever be provided
+ var ws = stream._writableState;
+ var ts = stream._transformState;
+
+ if (ws.length) throw new Error('Calling transform done when ws.length != 0');
+
+ if (ts.transforming) throw new Error('Calling transform done when still transforming');
+
+ return stream.push(null);
+}
+},{"./_stream_duplex":94,"core-util-is":15,"inherits":45}],98:[function(require,module,exports){
+(function (process,global){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// A bit simpler than readable streams.
+// Implement an async ._write(chunk, encoding, cb), and it'll handle all
+// the drain event emission and buffering.
+
+'use strict';
+
+/**/
+
+var processNextTick = require('process-nextick-args');
+/**/
+
+module.exports = Writable;
+
+/* */
+function WriteReq(chunk, encoding, cb) {
+ this.chunk = chunk;
+ this.encoding = encoding;
+ this.callback = cb;
+ this.next = null;
+}
+
+// It seems a linked list but it is not
+// there will be only 2 of these for each stream
+function CorkedRequest(state) {
+ var _this = this;
+
+ this.next = null;
+ this.entry = null;
+ this.finish = function () {
+ onCorkedFinish(_this, state);
+ };
+}
+/* */
+
+/**/
+var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick;
+/**/
+
+/**/
+var Duplex;
+/**/
+
+Writable.WritableState = WritableState;
+
+/**/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/**/
+
+/**/
+var internalUtil = {
+ deprecate: require('util-deprecate')
+};
+/**/
+
+/**/
+var Stream = require('./internal/streams/stream');
+/**/
+
+/**/
+var Buffer = require('safe-buffer').Buffer;
+var OurUint8Array = global.Uint8Array || function () {};
+function _uint8ArrayToBuffer(chunk) {
+ return Buffer.from(chunk);
+}
+function _isUint8Array(obj) {
+ return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
+}
+/**/
+
+var destroyImpl = require('./internal/streams/destroy');
+
+util.inherits(Writable, Stream);
+
+function nop() {}
+
+function WritableState(options, stream) {
+ Duplex = Duplex || require('./_stream_duplex');
+
+ options = options || {};
+
+ // object stream flag to indicate whether or not this stream
+ // contains buffers or objects.
+ this.objectMode = !!options.objectMode;
+
+ if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
+
+ // the point at which write() starts returning false
+ // Note: 0 is a valid value, means that we always return false if
+ // the entire buffer is not flushed immediately on write()
+ var hwm = options.highWaterMark;
+ var defaultHwm = this.objectMode ? 16 : 16 * 1024;
+ this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
+
+ // cast to ints.
+ this.highWaterMark = Math.floor(this.highWaterMark);
+
+ // if _final has been called
+ this.finalCalled = false;
+
+ // drain event flag.
+ this.needDrain = false;
+ // at the start of calling end()
+ this.ending = false;
+ // when end() has been called, and returned
+ this.ended = false;
+ // when 'finish' is emitted
+ this.finished = false;
+
+ // has it been destroyed
+ this.destroyed = false;
+
+ // should we decode strings into buffers before passing to _write?
+ // this is here so that some node-core streams can optimize string
+ // handling at a lower level.
+ var noDecode = options.decodeStrings === false;
+ this.decodeStrings = !noDecode;
+
+ // Crypto is kind of old and crusty. Historically, its default string
+ // encoding is 'binary' so we have to make this configurable.
+ // Everything else in the universe uses 'utf8', though.
+ this.defaultEncoding = options.defaultEncoding || 'utf8';
+
+ // not an actual buffer we keep track of, but a measurement
+ // of how much we're waiting to get pushed to some underlying
+ // socket or file.
+ this.length = 0;
+
+ // a flag to see when we're in the middle of a write.
+ this.writing = false;
+
+ // when true all writes will be buffered until .uncork() call
+ this.corked = 0;
+
+ // a flag to be able to tell if the onwrite cb is called immediately,
+ // or on a later tick. We set this to true at first, because any
+ // actions that shouldn't happen until "later" should generally also
+ // not happen before the first write call.
+ this.sync = true;
+
+ // a flag to know if we're processing previously buffered items, which
+ // may call the _write() callback in the same tick, so that we don't
+ // end up in an overlapped onwrite situation.
+ this.bufferProcessing = false;
+
+ // the callback that's passed to _write(chunk,cb)
+ this.onwrite = function (er) {
+ onwrite(stream, er);
+ };
+
+ // the callback that the user supplies to write(chunk,encoding,cb)
+ this.writecb = null;
+
+ // the amount that is being written when _write is called.
+ this.writelen = 0;
+
+ this.bufferedRequest = null;
+ this.lastBufferedRequest = null;
+
+ // number of pending user-supplied write callbacks
+ // this must be 0 before 'finish' can be emitted
+ this.pendingcb = 0;
+
+ // emit prefinish if the only thing we're waiting for is _write cbs
+ // This is relevant for synchronous Transform streams
+ this.prefinished = false;
+
+ // True if the error was already emitted and should not be thrown again
+ this.errorEmitted = false;
+
+ // count buffered requests
+ this.bufferedRequestCount = 0;
+
+ // allocate the first CorkedRequest, there is always
+ // one allocated and free to use, and we maintain at most two
+ this.corkedRequestsFree = new CorkedRequest(this);
+}
+
+WritableState.prototype.getBuffer = function getBuffer() {
+ var current = this.bufferedRequest;
+ var out = [];
+ while (current) {
+ out.push(current);
+ current = current.next;
+ }
+ return out;
+};
+
+(function () {
+ try {
+ Object.defineProperty(WritableState.prototype, 'buffer', {
+ get: internalUtil.deprecate(function () {
+ return this.getBuffer();
+ }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
+ });
+ } catch (_) {}
+})();
+
+// Test _writableState for inheritance to account for Duplex streams,
+// whose prototype chain only points to Readable.
+var realHasInstance;
+if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
+ realHasInstance = Function.prototype[Symbol.hasInstance];
+ Object.defineProperty(Writable, Symbol.hasInstance, {
+ value: function (object) {
+ if (realHasInstance.call(this, object)) return true;
+
+ return object && object._writableState instanceof WritableState;
+ }
+ });
+} else {
+ realHasInstance = function (object) {
+ return object instanceof this;
+ };
+}
+
+function Writable(options) {
+ Duplex = Duplex || require('./_stream_duplex');
+
+ // Writable ctor is applied to Duplexes, too.
+ // `realHasInstance` is necessary because using plain `instanceof`
+ // would return false, as no `_writableState` property is attached.
+
+ // Trying to use the custom `instanceof` for Writable here will also break the
+ // Node.js LazyTransform implementation, which has a non-trivial getter for
+ // `_writableState` that would lead to infinite recursion.
+ if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
+ return new Writable(options);
+ }
+
+ this._writableState = new WritableState(options, this);
+
+ // legacy.
+ this.writable = true;
+
+ if (options) {
+ if (typeof options.write === 'function') this._write = options.write;
+
+ if (typeof options.writev === 'function') this._writev = options.writev;
+
+ if (typeof options.destroy === 'function') this._destroy = options.destroy;
+
+ if (typeof options.final === 'function') this._final = options.final;
+ }
+
+ Stream.call(this);
+}
+
+// Otherwise people can pipe Writable streams, which is just wrong.
+Writable.prototype.pipe = function () {
+ this.emit('error', new Error('Cannot pipe, not readable'));
+};
+
+function writeAfterEnd(stream, cb) {
+ var er = new Error('write after end');
+ // TODO: defer error events consistently everywhere, not just the cb
+ stream.emit('error', er);
+ processNextTick(cb, er);
+}
+
+// Checks that a user-supplied chunk is valid, especially for the particular
+// mode the stream is in. Currently this means that `null` is never accepted
+// and undefined/non-string values are only allowed in object mode.
+function validChunk(stream, state, chunk, cb) {
+ var valid = true;
+ var er = false;
+
+ if (chunk === null) {
+ er = new TypeError('May not write null values to stream');
+ } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
+ er = new TypeError('Invalid non-string/buffer chunk');
+ }
+ if (er) {
+ stream.emit('error', er);
+ processNextTick(cb, er);
+ valid = false;
+ }
+ return valid;
+}
+
+Writable.prototype.write = function (chunk, encoding, cb) {
+ var state = this._writableState;
+ var ret = false;
+ var isBuf = _isUint8Array(chunk) && !state.objectMode;
+
+ if (isBuf && !Buffer.isBuffer(chunk)) {
+ chunk = _uint8ArrayToBuffer(chunk);
+ }
+
+ if (typeof encoding === 'function') {
+ cb = encoding;
+ encoding = null;
+ }
+
+ if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
+
+ if (typeof cb !== 'function') cb = nop;
+
+ if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
+ state.pendingcb++;
+ ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
+ }
+
+ return ret;
+};
+
+Writable.prototype.cork = function () {
+ var state = this._writableState;
+
+ state.corked++;
+};
+
+Writable.prototype.uncork = function () {
+ var state = this._writableState;
+
+ if (state.corked) {
+ state.corked--;
+
+ if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
+ }
+};
+
+Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
+ // node::ParseEncoding() requires lower case.
+ if (typeof encoding === 'string') encoding = encoding.toLowerCase();
+ if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
+ this._writableState.defaultEncoding = encoding;
+ return this;
+};
+
+function decodeChunk(state, chunk, encoding) {
+ if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
+ chunk = Buffer.from(chunk, encoding);
+ }
+ return chunk;
+}
+
+// if we're already writing something, then just put this
+// in the queue, and wait our turn. Otherwise, call _write
+// If we return false, then we need a drain event, so set that flag.
+function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
+ if (!isBuf) {
+ var newChunk = decodeChunk(state, chunk, encoding);
+ if (chunk !== newChunk) {
+ isBuf = true;
+ encoding = 'buffer';
+ chunk = newChunk;
+ }
+ }
+ var len = state.objectMode ? 1 : chunk.length;
+
+ state.length += len;
+
+ var ret = state.length < state.highWaterMark;
+ // we must ensure that previous needDrain will not be reset to false.
+ if (!ret) state.needDrain = true;
+
+ if (state.writing || state.corked) {
+ var last = state.lastBufferedRequest;
+ state.lastBufferedRequest = {
+ chunk: chunk,
+ encoding: encoding,
+ isBuf: isBuf,
+ callback: cb,
+ next: null
+ };
+ if (last) {
+ last.next = state.lastBufferedRequest;
+ } else {
+ state.bufferedRequest = state.lastBufferedRequest;
+ }
+ state.bufferedRequestCount += 1;
+ } else {
+ doWrite(stream, state, false, len, chunk, encoding, cb);
+ }
+
+ return ret;
+}
+
+function doWrite(stream, state, writev, len, chunk, encoding, cb) {
+ state.writelen = len;
+ state.writecb = cb;
+ state.writing = true;
+ state.sync = true;
+ if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
+ state.sync = false;
+}
+
+function onwriteError(stream, state, sync, er, cb) {
+ --state.pendingcb;
+
+ if (sync) {
+ // defer the callback if we are being called synchronously
+ // to avoid piling up things on the stack
+ processNextTick(cb, er);
+ // this can emit finish, and it will always happen
+ // after error
+ processNextTick(finishMaybe, stream, state);
+ stream._writableState.errorEmitted = true;
+ stream.emit('error', er);
+ } else {
+ // the caller expect this to happen before if
+ // it is async
+ cb(er);
+ stream._writableState.errorEmitted = true;
+ stream.emit('error', er);
+ // this can emit finish, but finish must
+ // always follow error
+ finishMaybe(stream, state);
+ }
+}
+
+function onwriteStateUpdate(state) {
+ state.writing = false;
+ state.writecb = null;
+ state.length -= state.writelen;
+ state.writelen = 0;
+}
+
+function onwrite(stream, er) {
+ var state = stream._writableState;
+ var sync = state.sync;
+ var cb = state.writecb;
+
+ onwriteStateUpdate(state);
+
+ if (er) onwriteError(stream, state, sync, er, cb);else {
+ // Check if we're actually ready to finish, but don't emit yet
+ var finished = needFinish(state);
+
+ if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
+ clearBuffer(stream, state);
+ }
+
+ if (sync) {
+ /**/
+ asyncWrite(afterWrite, stream, state, finished, cb);
+ /**/
+ } else {
+ afterWrite(stream, state, finished, cb);
+ }
+ }
+}
+
+function afterWrite(stream, state, finished, cb) {
+ if (!finished) onwriteDrain(stream, state);
+ state.pendingcb--;
+ cb();
+ finishMaybe(stream, state);
+}
+
+// Must force callback to be called on nextTick, so that we don't
+// emit 'drain' before the write() consumer gets the 'false' return
+// value, and has a chance to attach a 'drain' listener.
+function onwriteDrain(stream, state) {
+ if (state.length === 0 && state.needDrain) {
+ state.needDrain = false;
+ stream.emit('drain');
+ }
+}
+
+// if there's something in the buffer waiting, then process it
+function clearBuffer(stream, state) {
+ state.bufferProcessing = true;
+ var entry = state.bufferedRequest;
+
+ if (stream._writev && entry && entry.next) {
+ // Fast case, write everything using _writev()
+ var l = state.bufferedRequestCount;
+ var buffer = new Array(l);
+ var holder = state.corkedRequestsFree;
+ holder.entry = entry;
+
+ var count = 0;
+ var allBuffers = true;
+ while (entry) {
+ buffer[count] = entry;
+ if (!entry.isBuf) allBuffers = false;
+ entry = entry.next;
+ count += 1;
+ }
+ buffer.allBuffers = allBuffers;
+
+ doWrite(stream, state, true, state.length, buffer, '', holder.finish);
+
+ // doWrite is almost always async, defer these to save a bit of time
+ // as the hot path ends with doWrite
+ state.pendingcb++;
+ state.lastBufferedRequest = null;
+ if (holder.next) {
+ state.corkedRequestsFree = holder.next;
+ holder.next = null;
+ } else {
+ state.corkedRequestsFree = new CorkedRequest(state);
+ }
+ } else {
+ // Slow case, write chunks one-by-one
+ while (entry) {
+ var chunk = entry.chunk;
+ var encoding = entry.encoding;
+ var cb = entry.callback;
+ var len = state.objectMode ? 1 : chunk.length;
+
+ doWrite(stream, state, false, len, chunk, encoding, cb);
+ entry = entry.next;
+ // if we didn't call the onwrite immediately, then
+ // it means that we need to wait until it does.
+ // also, that means that the chunk and cb are currently
+ // being processed, so move the buffer counter past them.
+ if (state.writing) {
+ break;
+ }
+ }
+
+ if (entry === null) state.lastBufferedRequest = null;
+ }
+
+ state.bufferedRequestCount = 0;
+ state.bufferedRequest = entry;
+ state.bufferProcessing = false;
+}
+
+Writable.prototype._write = function (chunk, encoding, cb) {
+ cb(new Error('_write() is not implemented'));
+};
+
+Writable.prototype._writev = null;
+
+Writable.prototype.end = function (chunk, encoding, cb) {
+ var state = this._writableState;
+
+ if (typeof chunk === 'function') {
+ cb = chunk;
+ chunk = null;
+ encoding = null;
+ } else if (typeof encoding === 'function') {
+ cb = encoding;
+ encoding = null;
+ }
+
+ if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
+
+ // .end() fully uncorks
+ if (state.corked) {
+ state.corked = 1;
+ this.uncork();
+ }
+
+ // ignore unnecessary end() calls.
+ if (!state.ending && !state.finished) endWritable(this, state, cb);
+};
+
+function needFinish(state) {
+ return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
+}
+function callFinal(stream, state) {
+ stream._final(function (err) {
+ state.pendingcb--;
+ if (err) {
+ stream.emit('error', err);
+ }
+ state.prefinished = true;
+ stream.emit('prefinish');
+ finishMaybe(stream, state);
+ });
+}
+function prefinish(stream, state) {
+ if (!state.prefinished && !state.finalCalled) {
+ if (typeof stream._final === 'function') {
+ state.pendingcb++;
+ state.finalCalled = true;
+ processNextTick(callFinal, stream, state);
+ } else {
+ state.prefinished = true;
+ stream.emit('prefinish');
+ }
+ }
+}
+
+function finishMaybe(stream, state) {
+ var need = needFinish(state);
+ if (need) {
+ prefinish(stream, state);
+ if (state.pendingcb === 0) {
+ state.finished = true;
+ stream.emit('finish');
+ }
+ }
+ return need;
+}
+
+function endWritable(stream, state, cb) {
+ state.ending = true;
+ finishMaybe(stream, state);
+ if (cb) {
+ if (state.finished) processNextTick(cb);else stream.once('finish', cb);
+ }
+ state.ended = true;
+ stream.writable = false;
+}
+
+function onCorkedFinish(corkReq, state, err) {
+ var entry = corkReq.entry;
+ corkReq.entry = null;
+ while (entry) {
+ var cb = entry.callback;
+ state.pendingcb--;
+ cb(err);
+ entry = entry.next;
+ }
+ if (state.corkedRequestsFree) {
+ state.corkedRequestsFree.next = corkReq;
+ } else {
+ state.corkedRequestsFree = corkReq;
+ }
+}
+
+Object.defineProperty(Writable.prototype, 'destroyed', {
+ get: function () {
+ if (this._writableState === undefined) {
+ return false;
+ }
+ return this._writableState.destroyed;
+ },
+ set: function (value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (!this._writableState) {
+ return;
+ }
+
+ // backward compatibility, the user is explicitly
+ // managing destroyed
+ this._writableState.destroyed = value;
+ }
+});
+
+Writable.prototype.destroy = destroyImpl.destroy;
+Writable.prototype._undestroy = destroyImpl.undestroy;
+Writable.prototype._destroy = function (err, cb) {
+ this.end();
+ cb(err);
+};
+}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{"./_stream_duplex":94,"./internal/streams/destroy":100,"./internal/streams/stream":101,"_process":92,"core-util-is":15,"inherits":45,"process-nextick-args":91,"safe-buffer":106,"util-deprecate":116}],99:[function(require,module,exports){
+'use strict';
+
+/**/
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+var Buffer = require('safe-buffer').Buffer;
+/**/
+
+function copyBuffer(src, target, offset) {
+ src.copy(target, offset);
+}
+
+module.exports = function () {
+ function BufferList() {
+ _classCallCheck(this, BufferList);
+
+ this.head = null;
+ this.tail = null;
+ this.length = 0;
+ }
+
+ BufferList.prototype.push = function push(v) {
+ var entry = { data: v, next: null };
+ if (this.length > 0) this.tail.next = entry;else this.head = entry;
+ this.tail = entry;
+ ++this.length;
+ };
+
+ BufferList.prototype.unshift = function unshift(v) {
+ var entry = { data: v, next: this.head };
+ if (this.length === 0) this.tail = entry;
+ this.head = entry;
+ ++this.length;
+ };
+
+ BufferList.prototype.shift = function shift() {
+ if (this.length === 0) return;
+ var ret = this.head.data;
+ if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
+ --this.length;
+ return ret;
+ };
+
+ BufferList.prototype.clear = function clear() {
+ this.head = this.tail = null;
+ this.length = 0;
+ };
+
+ BufferList.prototype.join = function join(s) {
+ if (this.length === 0) return '';
+ var p = this.head;
+ var ret = '' + p.data;
+ while (p = p.next) {
+ ret += s + p.data;
+ }return ret;
+ };
+
+ BufferList.prototype.concat = function concat(n) {
+ if (this.length === 0) return Buffer.alloc(0);
+ if (this.length === 1) return this.head.data;
+ var ret = Buffer.allocUnsafe(n >>> 0);
+ var p = this.head;
+ var i = 0;
+ while (p) {
+ copyBuffer(p.data, ret, i);
+ i += p.data.length;
+ p = p.next;
+ }
+ return ret;
+ };
+
+ return BufferList;
+}();
+},{"safe-buffer":106}],100:[function(require,module,exports){
+'use strict';
+
+/**/
+
+var processNextTick = require('process-nextick-args');
+/**/
+
+// undocumented cb() API, needed for core, not for public API
+function destroy(err, cb) {
+ var _this = this;
+
+ var readableDestroyed = this._readableState && this._readableState.destroyed;
+ var writableDestroyed = this._writableState && this._writableState.destroyed;
+
+ if (readableDestroyed || writableDestroyed) {
+ if (cb) {
+ cb(err);
+ } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {
+ processNextTick(emitErrorNT, this, err);
+ }
+ return;
+ }
+
+ // we set destroyed to true before firing error callbacks in order
+ // to make it re-entrance safe in case destroy() is called within callbacks
+
+ if (this._readableState) {
+ this._readableState.destroyed = true;
+ }
+
+ // if this is a duplex stream mark the writable part as destroyed as well
+ if (this._writableState) {
+ this._writableState.destroyed = true;
+ }
+
+ this._destroy(err || null, function (err) {
+ if (!cb && err) {
+ processNextTick(emitErrorNT, _this, err);
+ if (_this._writableState) {
+ _this._writableState.errorEmitted = true;
+ }
+ } else if (cb) {
+ cb(err);
+ }
+ });
+}
+
+function undestroy() {
+ if (this._readableState) {
+ this._readableState.destroyed = false;
+ this._readableState.reading = false;
+ this._readableState.ended = false;
+ this._readableState.endEmitted = false;
+ }
+
+ if (this._writableState) {
+ this._writableState.destroyed = false;
+ this._writableState.ended = false;
+ this._writableState.ending = false;
+ this._writableState.finished = false;
+ this._writableState.errorEmitted = false;
+ }
+}
+
+function emitErrorNT(self, err) {
+ self.emit('error', err);
+}
+
+module.exports = {
+ destroy: destroy,
+ undestroy: undestroy
+};
+},{"process-nextick-args":91}],101:[function(require,module,exports){
+module.exports = require('events').EventEmitter;
+
+},{"events":20}],102:[function(require,module,exports){
+module.exports = require('./readable').PassThrough
+
+},{"./readable":103}],103:[function(require,module,exports){
+exports = module.exports = require('./lib/_stream_readable.js');
+exports.Stream = exports;
+exports.Readable = exports;
+exports.Writable = require('./lib/_stream_writable.js');
+exports.Duplex = require('./lib/_stream_duplex.js');
+exports.Transform = require('./lib/_stream_transform.js');
+exports.PassThrough = require('./lib/_stream_passthrough.js');
+
+},{"./lib/_stream_duplex.js":94,"./lib/_stream_passthrough.js":95,"./lib/_stream_readable.js":96,"./lib/_stream_transform.js":97,"./lib/_stream_writable.js":98}],104:[function(require,module,exports){
+module.exports = require('./readable').Transform
+
+},{"./readable":103}],105:[function(require,module,exports){
+module.exports = require('./lib/_stream_writable.js');
+
+},{"./lib/_stream_writable.js":98}],106:[function(require,module,exports){
+/* eslint-disable node/no-deprecated-api */
+var buffer = require('buffer')
+var Buffer = buffer.Buffer
+
+// alternative to using Object.keys for old browsers
+function copyProps (src, dst) {
+ for (var key in src) {
+ dst[key] = src[key]
+ }
+}
+if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
+ module.exports = buffer
+} else {
+ // Copy properties from require('buffer')
+ copyProps(buffer, exports)
+ exports.Buffer = SafeBuffer
+}
+
+function SafeBuffer (arg, encodingOrOffset, length) {
+ return Buffer(arg, encodingOrOffset, length)
+}
+
+// Copy static methods from Buffer
+copyProps(Buffer, SafeBuffer)
+
+SafeBuffer.from = function (arg, encodingOrOffset, length) {
+ if (typeof arg === 'number') {
+ throw new TypeError('Argument must not be a number')
+ }
+ return Buffer(arg, encodingOrOffset, length)
+}
+
+SafeBuffer.alloc = function (size, fill, encoding) {
+ if (typeof size !== 'number') {
+ throw new TypeError('Argument must be a number')
+ }
+ var buf = Buffer(size)
+ if (fill !== undefined) {
+ if (typeof encoding === 'string') {
+ buf.fill(fill, encoding)
+ } else {
+ buf.fill(fill)
+ }
+ } else {
+ buf.fill(0)
+ }
+ return buf
+}
+
+SafeBuffer.allocUnsafe = function (size) {
+ if (typeof size !== 'number') {
+ throw new TypeError('Argument must be a number')
+ }
+ return Buffer(size)
+}
+
+SafeBuffer.allocUnsafeSlow = function (size) {
+ if (typeof size !== 'number') {
+ throw new TypeError('Argument must be a number')
+ }
+ return buffer.SlowBuffer(size)
+}
+
+},{"buffer":5}],107:[function(require,module,exports){
+var encode = require('./lib/encoder'),
+ decode = require('./lib/decoder');
+
+module.exports = {
+ encode: encode,
+ decode: decode
+};
+
+},{"./lib/decoder":108,"./lib/encoder":109}],108:[function(require,module,exports){
+(function (Buffer){
+/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- /
+/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
+/*
+ Copyright 2011 notmasteryet
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+*/
+
+// - The JPEG specification can be found in the ITU CCITT Recommendation T.81
+// (www.w3.org/Graphics/JPEG/itu-t81.pdf)
+// - The JFIF specification can be found in the JPEG File Interchange Format
+// (www.w3.org/Graphics/JPEG/jfif3.pdf)
+// - The Adobe Application-Specific JPEG markers in the Supporting the DCT Filters
+// in PostScript Level 2, Technical Note #5116
+// (partners.adobe.com/public/developer/en/ps/sdk/5116.DCT_Filter.pdf)
+
+var JpegImage = (function jpegImage() {
+ "use strict";
+ var dctZigZag = new Int32Array([
+ 0,
+ 1, 8,
+ 16, 9, 2,
+ 3, 10, 17, 24,
+ 32, 25, 18, 11, 4,
+ 5, 12, 19, 26, 33, 40,
+ 48, 41, 34, 27, 20, 13, 6,
+ 7, 14, 21, 28, 35, 42, 49, 56,
+ 57, 50, 43, 36, 29, 22, 15,
+ 23, 30, 37, 44, 51, 58,
+ 59, 52, 45, 38, 31,
+ 39, 46, 53, 60,
+ 61, 54, 47,
+ 55, 62,
+ 63
+ ]);
+
+ var dctCos1 = 4017 // cos(pi/16)
+ var dctSin1 = 799 // sin(pi/16)
+ var dctCos3 = 3406 // cos(3*pi/16)
+ var dctSin3 = 2276 // sin(3*pi/16)
+ var dctCos6 = 1567 // cos(6*pi/16)
+ var dctSin6 = 3784 // sin(6*pi/16)
+ var dctSqrt2 = 5793 // sqrt(2)
+ var dctSqrt1d2 = 2896 // sqrt(2) / 2
+
+ function constructor() {
+ }
+
+ function buildHuffmanTable(codeLengths, values) {
+ var k = 0, code = [], i, j, length = 16;
+ while (length > 0 && !codeLengths[length - 1])
+ length--;
+ code.push({children: [], index: 0});
+ var p = code[0], q;
+ for (i = 0; i < length; i++) {
+ for (j = 0; j < codeLengths[i]; j++) {
+ p = code.pop();
+ p.children[p.index] = values[k];
+ while (p.index > 0) {
+ p = code.pop();
+ }
+ p.index++;
+ code.push(p);
+ while (code.length <= i) {
+ code.push(q = {children: [], index: 0});
+ p.children[p.index] = q.children;
+ p = q;
+ }
+ k++;
+ }
+ if (i + 1 < length) {
+ // p here points to last code
+ code.push(q = {children: [], index: 0});
+ p.children[p.index] = q.children;
+ p = q;
+ }
+ }
+ return code[0].children;
+ }
+
+ function decodeScan(data, offset,
+ frame, components, resetInterval,
+ spectralStart, spectralEnd,
+ successivePrev, successive) {
+ var precision = frame.precision;
+ var samplesPerLine = frame.samplesPerLine;
+ var scanLines = frame.scanLines;
+ var mcusPerLine = frame.mcusPerLine;
+ var progressive = frame.progressive;
+ var maxH = frame.maxH, maxV = frame.maxV;
+
+ var startOffset = offset, bitsData = 0, bitsCount = 0;
+ function readBit() {
+ if (bitsCount > 0) {
+ bitsCount--;
+ return (bitsData >> bitsCount) & 1;
+ }
+ bitsData = data[offset++];
+ if (bitsData == 0xFF) {
+ var nextByte = data[offset++];
+ if (nextByte) {
+ throw "unexpected marker: " + ((bitsData << 8) | nextByte).toString(16);
+ }
+ // unstuff 0
+ }
+ bitsCount = 7;
+ return bitsData >>> 7;
+ }
+ function decodeHuffman(tree) {
+ var node = tree, bit;
+ while ((bit = readBit()) !== null) {
+ node = node[bit];
+ if (typeof node === 'number')
+ return node;
+ if (typeof node !== 'object')
+ throw "invalid huffman sequence";
+ }
+ return null;
+ }
+ function receive(length) {
+ var n = 0;
+ while (length > 0) {
+ var bit = readBit();
+ if (bit === null) return;
+ n = (n << 1) | bit;
+ length--;
+ }
+ return n;
+ }
+ function receiveAndExtend(length) {
+ var n = receive(length);
+ if (n >= 1 << (length - 1))
+ return n;
+ return n + (-1 << length) + 1;
+ }
+ function decodeBaseline(component, zz) {
+ var t = decodeHuffman(component.huffmanTableDC);
+ var diff = t === 0 ? 0 : receiveAndExtend(t);
+ zz[0]= (component.pred += diff);
+ var k = 1;
+ while (k < 64) {
+ var rs = decodeHuffman(component.huffmanTableAC);
+ var s = rs & 15, r = rs >> 4;
+ if (s === 0) {
+ if (r < 15)
+ break;
+ k += 16;
+ continue;
+ }
+ k += r;
+ var z = dctZigZag[k];
+ zz[z] = receiveAndExtend(s);
+ k++;
+ }
+ }
+ function decodeDCFirst(component, zz) {
+ var t = decodeHuffman(component.huffmanTableDC);
+ var diff = t === 0 ? 0 : (receiveAndExtend(t) << successive);
+ zz[0] = (component.pred += diff);
+ }
+ function decodeDCSuccessive(component, zz) {
+ zz[0] |= readBit() << successive;
+ }
+ var eobrun = 0;
+ function decodeACFirst(component, zz) {
+ if (eobrun > 0) {
+ eobrun--;
+ return;
+ }
+ var k = spectralStart, e = spectralEnd;
+ while (k <= e) {
+ var rs = decodeHuffman(component.huffmanTableAC);
+ var s = rs & 15, r = rs >> 4;
+ if (s === 0) {
+ if (r < 15) {
+ eobrun = receive(r) + (1 << r) - 1;
+ break;
+ }
+ k += 16;
+ continue;
+ }
+ k += r;
+ var z = dctZigZag[k];
+ zz[z] = receiveAndExtend(s) * (1 << successive);
+ k++;
+ }
+ }
+ var successiveACState = 0, successiveACNextValue;
+ function decodeACSuccessive(component, zz) {
+ var k = spectralStart, e = spectralEnd, r = 0;
+ while (k <= e) {
+ var z = dctZigZag[k];
+ switch (successiveACState) {
+ case 0: // initial state
+ var rs = decodeHuffman(component.huffmanTableAC);
+ var s = rs & 15, r = rs >> 4;
+ if (s === 0) {
+ if (r < 15) {
+ eobrun = receive(r) + (1 << r);
+ successiveACState = 4;
+ } else {
+ r = 16;
+ successiveACState = 1;
+ }
+ } else {
+ if (s !== 1)
+ throw "invalid ACn encoding";
+ successiveACNextValue = receiveAndExtend(s);
+ successiveACState = r ? 2 : 3;
+ }
+ continue;
+ case 1: // skipping r zero items
+ case 2:
+ if (zz[z])
+ zz[z] += (readBit() << successive);
+ else {
+ r--;
+ if (r === 0)
+ successiveACState = successiveACState == 2 ? 3 : 0;
+ }
+ break;
+ case 3: // set value for a zero item
+ if (zz[z])
+ zz[z] += (readBit() << successive);
+ else {
+ zz[z] = successiveACNextValue << successive;
+ successiveACState = 0;
+ }
+ break;
+ case 4: // eob
+ if (zz[z])
+ zz[z] += (readBit() << successive);
+ break;
+ }
+ k++;
+ }
+ if (successiveACState === 4) {
+ eobrun--;
+ if (eobrun === 0)
+ successiveACState = 0;
+ }
+ }
+ function decodeMcu(component, decode, mcu, row, col) {
+ var mcuRow = (mcu / mcusPerLine) | 0;
+ var mcuCol = mcu % mcusPerLine;
+ var blockRow = mcuRow * component.v + row;
+ var blockCol = mcuCol * component.h + col;
+ decode(component, component.blocks[blockRow][blockCol]);
+ }
+ function decodeBlock(component, decode, mcu) {
+ var blockRow = (mcu / component.blocksPerLine) | 0;
+ var blockCol = mcu % component.blocksPerLine;
+ decode(component, component.blocks[blockRow][blockCol]);
+ }
+
+ var componentsLength = components.length;
+ var component, i, j, k, n;
+ var decodeFn;
+ if (progressive) {
+ if (spectralStart === 0)
+ decodeFn = successivePrev === 0 ? decodeDCFirst : decodeDCSuccessive;
+ else
+ decodeFn = successivePrev === 0 ? decodeACFirst : decodeACSuccessive;
+ } else {
+ decodeFn = decodeBaseline;
+ }
+
+ var mcu = 0, marker;
+ var mcuExpected;
+ if (componentsLength == 1) {
+ mcuExpected = components[0].blocksPerLine * components[0].blocksPerColumn;
+ } else {
+ mcuExpected = mcusPerLine * frame.mcusPerColumn;
+ }
+ if (!resetInterval) resetInterval = mcuExpected;
+
+ var h, v;
+ while (mcu < mcuExpected) {
+ // reset interval stuff
+ for (i = 0; i < componentsLength; i++)
+ components[i].pred = 0;
+ eobrun = 0;
+
+ if (componentsLength == 1) {
+ component = components[0];
+ for (n = 0; n < resetInterval; n++) {
+ decodeBlock(component, decodeFn, mcu);
+ mcu++;
+ }
+ } else {
+ for (n = 0; n < resetInterval; n++) {
+ for (i = 0; i < componentsLength; i++) {
+ component = components[i];
+ h = component.h;
+ v = component.v;
+ for (j = 0; j < v; j++) {
+ for (k = 0; k < h; k++) {
+ decodeMcu(component, decodeFn, mcu, j, k);
+ }
+ }
+ }
+ mcu++;
+
+ // If we've reached our expected MCU's, stop decoding
+ if (mcu === mcuExpected) break;
+ }
+ }
+
+ // find marker
+ bitsCount = 0;
+ marker = (data[offset] << 8) | data[offset + 1];
+ if (marker < 0xFF00) {
+ throw "marker was not found";
+ }
+
+ if (marker >= 0xFFD0 && marker <= 0xFFD7) { // RSTx
+ offset += 2;
+ }
+ else
+ break;
+ }
+
+ return offset - startOffset;
+ }
+
+ function buildComponentData(frame, component) {
+ var lines = [];
+ var blocksPerLine = component.blocksPerLine;
+ var blocksPerColumn = component.blocksPerColumn;
+ var samplesPerLine = blocksPerLine << 3;
+ var R = new Int32Array(64), r = new Uint8Array(64);
+
+ // A port of poppler's IDCT method which in turn is taken from:
+ // Christoph Loeffler, Adriaan Ligtenberg, George S. Moschytz,
+ // "Practical Fast 1-D DCT Algorithms with 11 Multiplications",
+ // IEEE Intl. Conf. on Acoustics, Speech & Signal Processing, 1989,
+ // 988-991.
+ function quantizeAndInverse(zz, dataOut, dataIn) {
+ var qt = component.quantizationTable;
+ var v0, v1, v2, v3, v4, v5, v6, v7, t;
+ var p = dataIn;
+ var i;
+
+ // dequant
+ for (i = 0; i < 64; i++)
+ p[i] = zz[i] * qt[i];
+
+ // inverse DCT on rows
+ for (i = 0; i < 8; ++i) {
+ var row = 8 * i;
+
+ // check for all-zero AC coefficients
+ if (p[1 + row] == 0 && p[2 + row] == 0 && p[3 + row] == 0 &&
+ p[4 + row] == 0 && p[5 + row] == 0 && p[6 + row] == 0 &&
+ p[7 + row] == 0) {
+ t = (dctSqrt2 * p[0 + row] + 512) >> 10;
+ p[0 + row] = t;
+ p[1 + row] = t;
+ p[2 + row] = t;
+ p[3 + row] = t;
+ p[4 + row] = t;
+ p[5 + row] = t;
+ p[6 + row] = t;
+ p[7 + row] = t;
+ continue;
+ }
+
+ // stage 4
+ v0 = (dctSqrt2 * p[0 + row] + 128) >> 8;
+ v1 = (dctSqrt2 * p[4 + row] + 128) >> 8;
+ v2 = p[2 + row];
+ v3 = p[6 + row];
+ v4 = (dctSqrt1d2 * (p[1 + row] - p[7 + row]) + 128) >> 8;
+ v7 = (dctSqrt1d2 * (p[1 + row] + p[7 + row]) + 128) >> 8;
+ v5 = p[3 + row] << 4;
+ v6 = p[5 + row] << 4;
+
+ // stage 3
+ t = (v0 - v1+ 1) >> 1;
+ v0 = (v0 + v1 + 1) >> 1;
+ v1 = t;
+ t = (v2 * dctSin6 + v3 * dctCos6 + 128) >> 8;
+ v2 = (v2 * dctCos6 - v3 * dctSin6 + 128) >> 8;
+ v3 = t;
+ t = (v4 - v6 + 1) >> 1;
+ v4 = (v4 + v6 + 1) >> 1;
+ v6 = t;
+ t = (v7 + v5 + 1) >> 1;
+ v5 = (v7 - v5 + 1) >> 1;
+ v7 = t;
+
+ // stage 2
+ t = (v0 - v3 + 1) >> 1;
+ v0 = (v0 + v3 + 1) >> 1;
+ v3 = t;
+ t = (v1 - v2 + 1) >> 1;
+ v1 = (v1 + v2 + 1) >> 1;
+ v2 = t;
+ t = (v4 * dctSin3 + v7 * dctCos3 + 2048) >> 12;
+ v4 = (v4 * dctCos3 - v7 * dctSin3 + 2048) >> 12;
+ v7 = t;
+ t = (v5 * dctSin1 + v6 * dctCos1 + 2048) >> 12;
+ v5 = (v5 * dctCos1 - v6 * dctSin1 + 2048) >> 12;
+ v6 = t;
+
+ // stage 1
+ p[0 + row] = v0 + v7;
+ p[7 + row] = v0 - v7;
+ p[1 + row] = v1 + v6;
+ p[6 + row] = v1 - v6;
+ p[2 + row] = v2 + v5;
+ p[5 + row] = v2 - v5;
+ p[3 + row] = v3 + v4;
+ p[4 + row] = v3 - v4;
+ }
+
+ // inverse DCT on columns
+ for (i = 0; i < 8; ++i) {
+ var col = i;
+
+ // check for all-zero AC coefficients
+ if (p[1*8 + col] == 0 && p[2*8 + col] == 0 && p[3*8 + col] == 0 &&
+ p[4*8 + col] == 0 && p[5*8 + col] == 0 && p[6*8 + col] == 0 &&
+ p[7*8 + col] == 0) {
+ t = (dctSqrt2 * dataIn[i+0] + 8192) >> 14;
+ p[0*8 + col] = t;
+ p[1*8 + col] = t;
+ p[2*8 + col] = t;
+ p[3*8 + col] = t;
+ p[4*8 + col] = t;
+ p[5*8 + col] = t;
+ p[6*8 + col] = t;
+ p[7*8 + col] = t;
+ continue;
+ }
+
+ // stage 4
+ v0 = (dctSqrt2 * p[0*8 + col] + 2048) >> 12;
+ v1 = (dctSqrt2 * p[4*8 + col] + 2048) >> 12;
+ v2 = p[2*8 + col];
+ v3 = p[6*8 + col];
+ v4 = (dctSqrt1d2 * (p[1*8 + col] - p[7*8 + col]) + 2048) >> 12;
+ v7 = (dctSqrt1d2 * (p[1*8 + col] + p[7*8 + col]) + 2048) >> 12;
+ v5 = p[3*8 + col];
+ v6 = p[5*8 + col];
+
+ // stage 3
+ t = (v0 - v1 + 1) >> 1;
+ v0 = (v0 + v1 + 1) >> 1;
+ v1 = t;
+ t = (v2 * dctSin6 + v3 * dctCos6 + 2048) >> 12;
+ v2 = (v2 * dctCos6 - v3 * dctSin6 + 2048) >> 12;
+ v3 = t;
+ t = (v4 - v6 + 1) >> 1;
+ v4 = (v4 + v6 + 1) >> 1;
+ v6 = t;
+ t = (v7 + v5 + 1) >> 1;
+ v5 = (v7 - v5 + 1) >> 1;
+ v7 = t;
+
+ // stage 2
+ t = (v0 - v3 + 1) >> 1;
+ v0 = (v0 + v3 + 1) >> 1;
+ v3 = t;
+ t = (v1 - v2 + 1) >> 1;
+ v1 = (v1 + v2 + 1) >> 1;
+ v2 = t;
+ t = (v4 * dctSin3 + v7 * dctCos3 + 2048) >> 12;
+ v4 = (v4 * dctCos3 - v7 * dctSin3 + 2048) >> 12;
+ v7 = t;
+ t = (v5 * dctSin1 + v6 * dctCos1 + 2048) >> 12;
+ v5 = (v5 * dctCos1 - v6 * dctSin1 + 2048) >> 12;
+ v6 = t;
+
+ // stage 1
+ p[0*8 + col] = v0 + v7;
+ p[7*8 + col] = v0 - v7;
+ p[1*8 + col] = v1 + v6;
+ p[6*8 + col] = v1 - v6;
+ p[2*8 + col] = v2 + v5;
+ p[5*8 + col] = v2 - v5;
+ p[3*8 + col] = v3 + v4;
+ p[4*8 + col] = v3 - v4;
+ }
+
+ // convert to 8-bit integers
+ for (i = 0; i < 64; ++i) {
+ var sample = 128 + ((p[i] + 8) >> 4);
+ dataOut[i] = sample < 0 ? 0 : sample > 0xFF ? 0xFF : sample;
+ }
+ }
+
+ var i, j;
+ for (var blockRow = 0; blockRow < blocksPerColumn; blockRow++) {
+ var scanLine = blockRow << 3;
+ for (i = 0; i < 8; i++)
+ lines.push(new Uint8Array(samplesPerLine));
+ for (var blockCol = 0; blockCol < blocksPerLine; blockCol++) {
+ quantizeAndInverse(component.blocks[blockRow][blockCol], r, R);
+
+ var offset = 0, sample = blockCol << 3;
+ for (j = 0; j < 8; j++) {
+ var line = lines[scanLine + j];
+ for (i = 0; i < 8; i++)
+ line[sample + i] = r[offset++];
+ }
+ }
+ }
+ return lines;
+ }
+
+ function clampTo8bit(a) {
+ return a < 0 ? 0 : a > 255 ? 255 : a;
+ }
+
+ constructor.prototype = {
+ load: function load(path) {
+ var xhr = new XMLHttpRequest();
+ xhr.open("GET", path, true);
+ xhr.responseType = "arraybuffer";
+ xhr.onload = (function() {
+ // TODO catch parse error
+ var data = new Uint8Array(xhr.response || xhr.mozResponseArrayBuffer);
+ this.parse(data);
+ if (this.onload)
+ this.onload();
+ }).bind(this);
+ xhr.send(null);
+ },
+ parse: function parse(data) {
+ var offset = 0, length = data.length;
+ function readUint16() {
+ var value = (data[offset] << 8) | data[offset + 1];
+ offset += 2;
+ return value;
+ }
+ function readDataBlock() {
+ var length = readUint16();
+ var array = data.subarray(offset, offset + length - 2);
+ offset += array.length;
+ return array;
+ }
+ function prepareComponents(frame) {
+ var maxH = 0, maxV = 0;
+ var component, componentId;
+ for (componentId in frame.components) {
+ if (frame.components.hasOwnProperty(componentId)) {
+ component = frame.components[componentId];
+ if (maxH < component.h) maxH = component.h;
+ if (maxV < component.v) maxV = component.v;
+ }
+ }
+ var mcusPerLine = Math.ceil(frame.samplesPerLine / 8 / maxH);
+ var mcusPerColumn = Math.ceil(frame.scanLines / 8 / maxV);
+ for (componentId in frame.components) {
+ if (frame.components.hasOwnProperty(componentId)) {
+ component = frame.components[componentId];
+ var blocksPerLine = Math.ceil(Math.ceil(frame.samplesPerLine / 8) * component.h / maxH);
+ var blocksPerColumn = Math.ceil(Math.ceil(frame.scanLines / 8) * component.v / maxV);
+ var blocksPerLineForMcu = mcusPerLine * component.h;
+ var blocksPerColumnForMcu = mcusPerColumn * component.v;
+ var blocks = [];
+ for (var i = 0; i < blocksPerColumnForMcu; i++) {
+ var row = [];
+ for (var j = 0; j < blocksPerLineForMcu; j++)
+ row.push(new Int32Array(64));
+ blocks.push(row);
+ }
+ component.blocksPerLine = blocksPerLine;
+ component.blocksPerColumn = blocksPerColumn;
+ component.blocks = blocks;
+ }
+ }
+ frame.maxH = maxH;
+ frame.maxV = maxV;
+ frame.mcusPerLine = mcusPerLine;
+ frame.mcusPerColumn = mcusPerColumn;
+ }
+ var jfif = null;
+ var adobe = null;
+ var pixels = null;
+ var frame, resetInterval;
+ var quantizationTables = [], frames = [];
+ var huffmanTablesAC = [], huffmanTablesDC = [];
+ var fileMarker = readUint16();
+ if (fileMarker != 0xFFD8) { // SOI (Start of Image)
+ throw "SOI not found";
+ }
+
+ fileMarker = readUint16();
+ while (fileMarker != 0xFFD9) { // EOI (End of image)
+ var i, j, l;
+ switch(fileMarker) {
+ case 0xFF00: break;
+ case 0xFFE0: // APP0 (Application Specific)
+ case 0xFFE1: // APP1
+ case 0xFFE2: // APP2
+ case 0xFFE3: // APP3
+ case 0xFFE4: // APP4
+ case 0xFFE5: // APP5
+ case 0xFFE6: // APP6
+ case 0xFFE7: // APP7
+ case 0xFFE8: // APP8
+ case 0xFFE9: // APP9
+ case 0xFFEA: // APP10
+ case 0xFFEB: // APP11
+ case 0xFFEC: // APP12
+ case 0xFFED: // APP13
+ case 0xFFEE: // APP14
+ case 0xFFEF: // APP15
+ case 0xFFFE: // COM (Comment)
+ var appData = readDataBlock();
+
+ if (fileMarker === 0xFFE0) {
+ if (appData[0] === 0x4A && appData[1] === 0x46 && appData[2] === 0x49 &&
+ appData[3] === 0x46 && appData[4] === 0) { // 'JFIF\x00'
+ jfif = {
+ version: { major: appData[5], minor: appData[6] },
+ densityUnits: appData[7],
+ xDensity: (appData[8] << 8) | appData[9],
+ yDensity: (appData[10] << 8) | appData[11],
+ thumbWidth: appData[12],
+ thumbHeight: appData[13],
+ thumbData: appData.subarray(14, 14 + 3 * appData[12] * appData[13])
+ };
+ }
+ }
+ // TODO APP1 - Exif
+ if (fileMarker === 0xFFEE) {
+ if (appData[0] === 0x41 && appData[1] === 0x64 && appData[2] === 0x6F &&
+ appData[3] === 0x62 && appData[4] === 0x65 && appData[5] === 0) { // 'Adobe\x00'
+ adobe = {
+ version: appData[6],
+ flags0: (appData[7] << 8) | appData[8],
+ flags1: (appData[9] << 8) | appData[10],
+ transformCode: appData[11]
+ };
+ }
+ }
+ break;
+
+ case 0xFFDB: // DQT (Define Quantization Tables)
+ var quantizationTablesLength = readUint16();
+ var quantizationTablesEnd = quantizationTablesLength + offset - 2;
+ while (offset < quantizationTablesEnd) {
+ var quantizationTableSpec = data[offset++];
+ var tableData = new Int32Array(64);
+ if ((quantizationTableSpec >> 4) === 0) { // 8 bit values
+ for (j = 0; j < 64; j++) {
+ var z = dctZigZag[j];
+ tableData[z] = data[offset++];
+ }
+ } else if ((quantizationTableSpec >> 4) === 1) { //16 bit
+ for (j = 0; j < 64; j++) {
+ var z = dctZigZag[j];
+ tableData[z] = readUint16();
+ }
+ } else
+ throw "DQT: invalid table spec";
+ quantizationTables[quantizationTableSpec & 15] = tableData;
+ }
+ break;
+
+ case 0xFFC0: // SOF0 (Start of Frame, Baseline DCT)
+ case 0xFFC1: // SOF1 (Start of Frame, Extended DCT)
+ case 0xFFC2: // SOF2 (Start of Frame, Progressive DCT)
+ readUint16(); // skip data length
+ frame = {};
+ frame.extended = (fileMarker === 0xFFC1);
+ frame.progressive = (fileMarker === 0xFFC2);
+ frame.precision = data[offset++];
+ frame.scanLines = readUint16();
+ frame.samplesPerLine = readUint16();
+ frame.components = {};
+ frame.componentsOrder = [];
+ var componentsCount = data[offset++], componentId;
+ var maxH = 0, maxV = 0;
+ for (i = 0; i < componentsCount; i++) {
+ componentId = data[offset];
+ var h = data[offset + 1] >> 4;
+ var v = data[offset + 1] & 15;
+ var qId = data[offset + 2];
+ frame.componentsOrder.push(componentId);
+ frame.components[componentId] = {
+ h: h,
+ v: v,
+ quantizationTable: quantizationTables[qId]
+ };
+ offset += 3;
+ }
+ prepareComponents(frame);
+ frames.push(frame);
+ break;
+
+ case 0xFFC4: // DHT (Define Huffman Tables)
+ var huffmanLength = readUint16();
+ for (i = 2; i < huffmanLength;) {
+ var huffmanTableSpec = data[offset++];
+ var codeLengths = new Uint8Array(16);
+ var codeLengthSum = 0;
+ for (j = 0; j < 16; j++, offset++)
+ codeLengthSum += (codeLengths[j] = data[offset]);
+ var huffmanValues = new Uint8Array(codeLengthSum);
+ for (j = 0; j < codeLengthSum; j++, offset++)
+ huffmanValues[j] = data[offset];
+ i += 17 + codeLengthSum;
+
+ ((huffmanTableSpec >> 4) === 0 ?
+ huffmanTablesDC : huffmanTablesAC)[huffmanTableSpec & 15] =
+ buildHuffmanTable(codeLengths, huffmanValues);
+ }
+ break;
+
+ case 0xFFDD: // DRI (Define Restart Interval)
+ readUint16(); // skip data length
+ resetInterval = readUint16();
+ break;
+
+ case 0xFFDA: // SOS (Start of Scan)
+ var scanLength = readUint16();
+ var selectorsCount = data[offset++];
+ var components = [], component;
+ for (i = 0; i < selectorsCount; i++) {
+ component = frame.components[data[offset++]];
+ var tableSpec = data[offset++];
+ component.huffmanTableDC = huffmanTablesDC[tableSpec >> 4];
+ component.huffmanTableAC = huffmanTablesAC[tableSpec & 15];
+ components.push(component);
+ }
+ var spectralStart = data[offset++];
+ var spectralEnd = data[offset++];
+ var successiveApproximation = data[offset++];
+ var processed = decodeScan(data, offset,
+ frame, components, resetInterval,
+ spectralStart, spectralEnd,
+ successiveApproximation >> 4, successiveApproximation & 15);
+ offset += processed;
+ break;
+ default:
+ if (data[offset - 3] == 0xFF &&
+ data[offset - 2] >= 0xC0 && data[offset - 2] <= 0xFE) {
+ // could be incorrect encoding -- last 0xFF byte of the previous
+ // block was eaten by the encoder
+ offset -= 3;
+ break;
+ }
+ throw "unknown JPEG marker " + fileMarker.toString(16);
+ }
+ fileMarker = readUint16();
+ }
+ if (frames.length != 1)
+ throw "only single frame JPEGs supported";
+
+ this.width = frame.samplesPerLine;
+ this.height = frame.scanLines;
+ this.jfif = jfif;
+ this.adobe = adobe;
+ this.components = [];
+ for (var i = 0; i < frame.componentsOrder.length; i++) {
+ var component = frame.components[frame.componentsOrder[i]];
+ this.components.push({
+ lines: buildComponentData(frame, component),
+ scaleX: component.h / frame.maxH,
+ scaleY: component.v / frame.maxV
+ });
+ }
+ },
+ getData: function getData(width, height) {
+ var scaleX = this.width / width, scaleY = this.height / height;
+
+ var component1, component2, component3, component4;
+ var component1Line, component2Line, component3Line, component4Line;
+ var x, y;
+ var offset = 0;
+ var Y, Cb, Cr, K, C, M, Ye, R, G, B;
+ var colorTransform;
+ var dataLength = width * height * this.components.length;
+ var data = new Uint8Array(dataLength);
+ switch (this.components.length) {
+ case 1:
+ component1 = this.components[0];
+ for (y = 0; y < height; y++) {
+ component1Line = component1.lines[0 | (y * component1.scaleY * scaleY)];
+ for (x = 0; x < width; x++) {
+ Y = component1Line[0 | (x * component1.scaleX * scaleX)];
+
+ data[offset++] = Y;
+ }
+ }
+ break;
+ case 2:
+ // PDF might compress two component data in custom colorspace
+ component1 = this.components[0];
+ component2 = this.components[1];
+ for (y = 0; y < height; y++) {
+ component1Line = component1.lines[0 | (y * component1.scaleY * scaleY)];
+ component2Line = component2.lines[0 | (y * component2.scaleY * scaleY)];
+ for (x = 0; x < width; x++) {
+ Y = component1Line[0 | (x * component1.scaleX * scaleX)];
+ data[offset++] = Y;
+ Y = component2Line[0 | (x * component2.scaleX * scaleX)];
+ data[offset++] = Y;
+ }
+ }
+ break;
+ case 3:
+ // The default transform for three components is true
+ colorTransform = true;
+ // The adobe transform marker overrides any previous setting
+ if (this.adobe && this.adobe.transformCode)
+ colorTransform = true;
+ else if (typeof this.colorTransform !== 'undefined')
+ colorTransform = !!this.colorTransform;
+
+ component1 = this.components[0];
+ component2 = this.components[1];
+ component3 = this.components[2];
+ for (y = 0; y < height; y++) {
+ component1Line = component1.lines[0 | (y * component1.scaleY * scaleY)];
+ component2Line = component2.lines[0 | (y * component2.scaleY * scaleY)];
+ component3Line = component3.lines[0 | (y * component3.scaleY * scaleY)];
+ for (x = 0; x < width; x++) {
+ if (!colorTransform) {
+ R = component1Line[0 | (x * component1.scaleX * scaleX)];
+ G = component2Line[0 | (x * component2.scaleX * scaleX)];
+ B = component3Line[0 | (x * component3.scaleX * scaleX)];
+ } else {
+ Y = component1Line[0 | (x * component1.scaleX * scaleX)];
+ Cb = component2Line[0 | (x * component2.scaleX * scaleX)];
+ Cr = component3Line[0 | (x * component3.scaleX * scaleX)];
+
+ R = clampTo8bit(Y + 1.402 * (Cr - 128));
+ G = clampTo8bit(Y - 0.3441363 * (Cb - 128) - 0.71413636 * (Cr - 128));
+ B = clampTo8bit(Y + 1.772 * (Cb - 128));
+ }
+
+ data[offset++] = R;
+ data[offset++] = G;
+ data[offset++] = B;
+ }
+ }
+ break;
+ case 4:
+ if (!this.adobe)
+ throw 'Unsupported color mode (4 components)';
+ // The default transform for four components is false
+ colorTransform = false;
+ // The adobe transform marker overrides any previous setting
+ if (this.adobe && this.adobe.transformCode)
+ colorTransform = true;
+ else if (typeof this.colorTransform !== 'undefined')
+ colorTransform = !!this.colorTransform;
+
+ component1 = this.components[0];
+ component2 = this.components[1];
+ component3 = this.components[2];
+ component4 = this.components[3];
+ for (y = 0; y < height; y++) {
+ component1Line = component1.lines[0 | (y * component1.scaleY * scaleY)];
+ component2Line = component2.lines[0 | (y * component2.scaleY * scaleY)];
+ component3Line = component3.lines[0 | (y * component3.scaleY * scaleY)];
+ component4Line = component4.lines[0 | (y * component4.scaleY * scaleY)];
+ for (x = 0; x < width; x++) {
+ if (!colorTransform) {
+ C = component1Line[0 | (x * component1.scaleX * scaleX)];
+ M = component2Line[0 | (x * component2.scaleX * scaleX)];
+ Ye = component3Line[0 | (x * component3.scaleX * scaleX)];
+ K = component4Line[0 | (x * component4.scaleX * scaleX)];
+ } else {
+ Y = component1Line[0 | (x * component1.scaleX * scaleX)];
+ Cb = component2Line[0 | (x * component2.scaleX * scaleX)];
+ Cr = component3Line[0 | (x * component3.scaleX * scaleX)];
+ K = component4Line[0 | (x * component4.scaleX * scaleX)];
+
+ C = 255 - clampTo8bit(Y + 1.402 * (Cr - 128));
+ M = 255 - clampTo8bit(Y - 0.3441363 * (Cb - 128) - 0.71413636 * (Cr - 128));
+ Ye = 255 - clampTo8bit(Y + 1.772 * (Cb - 128));
+ }
+ data[offset++] = C;
+ data[offset++] = M;
+ data[offset++] = Ye;
+ data[offset++] = K;
+ }
+ }
+ break;
+ default:
+ throw 'Unsupported color mode';
+ }
+ return data;
+ },
+ copyToImageData: function copyToImageData(imageData) {
+ var width = imageData.width, height = imageData.height;
+ var imageDataArray = imageData.data;
+ var data = this.getData(width, height);
+ var i = 0, j = 0, x, y;
+ var Y, K, C, M, R, G, B;
+ switch (this.components.length) {
+ case 1:
+ for (y = 0; y < height; y++) {
+ for (x = 0; x < width; x++) {
+ Y = data[i++];
+
+ imageDataArray[j++] = Y;
+ imageDataArray[j++] = Y;
+ imageDataArray[j++] = Y;
+ imageDataArray[j++] = 255;
+ }
+ }
+ break;
+ case 3:
+ for (y = 0; y < height; y++) {
+ for (x = 0; x < width; x++) {
+ R = data[i++];
+ G = data[i++];
+ B = data[i++];
+
+ imageDataArray[j++] = R;
+ imageDataArray[j++] = G;
+ imageDataArray[j++] = B;
+ imageDataArray[j++] = 255;
+ }
+ }
+ break;
+ case 4:
+ for (y = 0; y < height; y++) {
+ for (x = 0; x < width; x++) {
+ C = data[i++];
+ M = data[i++];
+ Y = data[i++];
+ K = data[i++];
+
+ R = 255 - clampTo8bit(C * (1 - K / 255) + K);
+ G = 255 - clampTo8bit(M * (1 - K / 255) + K);
+ B = 255 - clampTo8bit(Y * (1 - K / 255) + K);
+
+ imageDataArray[j++] = R;
+ imageDataArray[j++] = G;
+ imageDataArray[j++] = B;
+ imageDataArray[j++] = 255;
+ }
+ }
+ break;
+ default:
+ throw 'Unsupported color mode';
+ }
+ }
+ };
+
+ return constructor;
+})();
+module.exports = decode;
+
+function decode(jpegData) {
+ var arr = new Uint8Array(jpegData);
+ var decoder = new JpegImage();
+ decoder.parse(arr);
+ var data = decoder.getData(decoder.width, decoder.height);
+ var buf = new Buffer(decoder.width * decoder.height * 4);
+ var n = 0;
+ for (var i = 0; i < buf.length; i++) {
+ buf[i + (i/3 | 0)] = data[n++];
+ if (i % 4 == 3) buf[i] = 255;
+ }
+ return {
+ data: buf,
+ width: decoder.width,
+ height: decoder.height
+ };
+}
+
+}).call(this,require("buffer").Buffer)
+},{"buffer":5}],109:[function(require,module,exports){
+(function (Buffer){
+/*
+ Copyright (c) 2008, Adobe Systems Incorporated
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are
+ met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+
+ * Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+
+ * Neither the name of Adobe Systems Incorporated nor the names of its
+ contributors may be used to endorse or promote products derived from
+ this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
+ IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/*
+JPEG encoder ported to JavaScript and optimized by Andreas Ritter, www.bytestrom.eu, 11/2009
+
+Basic GUI blocking jpeg encoder
+*/
+
+var btoa = btoa || function(buf) {
+ return new Buffer(buf).toString('base64');
+};
+
+function JPEGEncoder(quality) {
+ var self = this;
+ var fround = Math.round;
+ var ffloor = Math.floor;
+ var YTable = new Array(64);
+ var UVTable = new Array(64);
+ var fdtbl_Y = new Array(64);
+ var fdtbl_UV = new Array(64);
+ var YDC_HT;
+ var UVDC_HT;
+ var YAC_HT;
+ var UVAC_HT;
+
+ var bitcode = new Array(65535);
+ var category = new Array(65535);
+ var outputfDCTQuant = new Array(64);
+ var DU = new Array(64);
+ var byteout = [];
+ var bytenew = 0;
+ var bytepos = 7;
+
+ var YDU = new Array(64);
+ var UDU = new Array(64);
+ var VDU = new Array(64);
+ var clt = new Array(256);
+ var RGB_YUV_TABLE = new Array(2048);
+ var currentQuality;
+
+ var ZigZag = [
+ 0, 1, 5, 6,14,15,27,28,
+ 2, 4, 7,13,16,26,29,42,
+ 3, 8,12,17,25,30,41,43,
+ 9,11,18,24,31,40,44,53,
+ 10,19,23,32,39,45,52,54,
+ 20,22,33,38,46,51,55,60,
+ 21,34,37,47,50,56,59,61,
+ 35,36,48,49,57,58,62,63
+ ];
+
+ var std_dc_luminance_nrcodes = [0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0];
+ var std_dc_luminance_values = [0,1,2,3,4,5,6,7,8,9,10,11];
+ var std_ac_luminance_nrcodes = [0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d];
+ var std_ac_luminance_values = [
+ 0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12,
+ 0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07,
+ 0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08,
+ 0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0,
+ 0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16,
+ 0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28,
+ 0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39,
+ 0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,
+ 0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59,
+ 0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,
+ 0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,
+ 0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89,
+ 0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,
+ 0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,
+ 0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6,
+ 0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,
+ 0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,
+ 0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2,
+ 0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,
+ 0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,
+ 0xf9,0xfa
+ ];
+
+ var std_dc_chrominance_nrcodes = [0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0];
+ var std_dc_chrominance_values = [0,1,2,3,4,5,6,7,8,9,10,11];
+ var std_ac_chrominance_nrcodes = [0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77];
+ var std_ac_chrominance_values = [
+ 0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21,
+ 0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71,
+ 0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91,
+ 0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0,
+ 0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34,
+ 0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26,
+ 0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38,
+ 0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,
+ 0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,
+ 0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,
+ 0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,
+ 0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87,
+ 0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96,
+ 0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,
+ 0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,
+ 0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3,
+ 0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,
+ 0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,
+ 0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,
+ 0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,
+ 0xf9,0xfa
+ ];
+
+ function initQuantTables(sf){
+ var YQT = [
+ 16, 11, 10, 16, 24, 40, 51, 61,
+ 12, 12, 14, 19, 26, 58, 60, 55,
+ 14, 13, 16, 24, 40, 57, 69, 56,
+ 14, 17, 22, 29, 51, 87, 80, 62,
+ 18, 22, 37, 56, 68,109,103, 77,
+ 24, 35, 55, 64, 81,104,113, 92,
+ 49, 64, 78, 87,103,121,120,101,
+ 72, 92, 95, 98,112,100,103, 99
+ ];
+
+ for (var i = 0; i < 64; i++) {
+ var t = ffloor((YQT[i]*sf+50)/100);
+ if (t < 1) {
+ t = 1;
+ } else if (t > 255) {
+ t = 255;
+ }
+ YTable[ZigZag[i]] = t;
+ }
+ var UVQT = [
+ 17, 18, 24, 47, 99, 99, 99, 99,
+ 18, 21, 26, 66, 99, 99, 99, 99,
+ 24, 26, 56, 99, 99, 99, 99, 99,
+ 47, 66, 99, 99, 99, 99, 99, 99,
+ 99, 99, 99, 99, 99, 99, 99, 99,
+ 99, 99, 99, 99, 99, 99, 99, 99,
+ 99, 99, 99, 99, 99, 99, 99, 99,
+ 99, 99, 99, 99, 99, 99, 99, 99
+ ];
+ for (var j = 0; j < 64; j++) {
+ var u = ffloor((UVQT[j]*sf+50)/100);
+ if (u < 1) {
+ u = 1;
+ } else if (u > 255) {
+ u = 255;
+ }
+ UVTable[ZigZag[j]] = u;
+ }
+ var aasf = [
+ 1.0, 1.387039845, 1.306562965, 1.175875602,
+ 1.0, 0.785694958, 0.541196100, 0.275899379
+ ];
+ var k = 0;
+ for (var row = 0; row < 8; row++)
+ {
+ for (var col = 0; col < 8; col++)
+ {
+ fdtbl_Y[k] = (1.0 / (YTable [ZigZag[k]] * aasf[row] * aasf[col] * 8.0));
+ fdtbl_UV[k] = (1.0 / (UVTable[ZigZag[k]] * aasf[row] * aasf[col] * 8.0));
+ k++;
+ }
+ }
+ }
+
+ function computeHuffmanTbl(nrcodes, std_table){
+ var codevalue = 0;
+ var pos_in_table = 0;
+ var HT = new Array();
+ for (var k = 1; k <= 16; k++) {
+ for (var j = 1; j <= nrcodes[k]; j++) {
+ HT[std_table[pos_in_table]] = [];
+ HT[std_table[pos_in_table]][0] = codevalue;
+ HT[std_table[pos_in_table]][1] = k;
+ pos_in_table++;
+ codevalue++;
+ }
+ codevalue*=2;
+ }
+ return HT;
+ }
+
+ function initHuffmanTbl()
+ {
+ YDC_HT = computeHuffmanTbl(std_dc_luminance_nrcodes,std_dc_luminance_values);
+ UVDC_HT = computeHuffmanTbl(std_dc_chrominance_nrcodes,std_dc_chrominance_values);
+ YAC_HT = computeHuffmanTbl(std_ac_luminance_nrcodes,std_ac_luminance_values);
+ UVAC_HT = computeHuffmanTbl(std_ac_chrominance_nrcodes,std_ac_chrominance_values);
+ }
+
+ function initCategoryNumber()
+ {
+ var nrlower = 1;
+ var nrupper = 2;
+ for (var cat = 1; cat <= 15; cat++) {
+ //Positive numbers
+ for (var nr = nrlower; nr>0] = 38470 * i;
+ RGB_YUV_TABLE[(i+ 512)>>0] = 7471 * i + 0x8000;
+ RGB_YUV_TABLE[(i+ 768)>>0] = -11059 * i;
+ RGB_YUV_TABLE[(i+1024)>>0] = -21709 * i;
+ RGB_YUV_TABLE[(i+1280)>>0] = 32768 * i + 0x807FFF;
+ RGB_YUV_TABLE[(i+1536)>>0] = -27439 * i;
+ RGB_YUV_TABLE[(i+1792)>>0] = - 5329 * i;
+ }
+ }
+
+ // IO functions
+ function writeBits(bs)
+ {
+ var value = bs[0];
+ var posval = bs[1]-1;
+ while ( posval >= 0 ) {
+ if (value & (1 << posval) ) {
+ bytenew |= (1 << bytepos);
+ }
+ posval--;
+ bytepos--;
+ if (bytepos < 0) {
+ if (bytenew == 0xFF) {
+ writeByte(0xFF);
+ writeByte(0);
+ }
+ else {
+ writeByte(bytenew);
+ }
+ bytepos=7;
+ bytenew=0;
+ }
+ }
+ }
+
+ function writeByte(value)
+ {
+ //byteout.push(clt[value]); // write char directly instead of converting later
+ byteout.push(value);
+ }
+
+ function writeWord(value)
+ {
+ writeByte((value>>8)&0xFF);
+ writeByte((value )&0xFF);
+ }
+
+ // DCT & quantization core
+ function fDCTQuant(data, fdtbl)
+ {
+ var d0, d1, d2, d3, d4, d5, d6, d7;
+ /* Pass 1: process rows. */
+ var dataOff=0;
+ var i;
+ const I8 = 8;
+ const I64 = 64;
+ for (i=0; i 0.0) ? ((fDCTQuant + 0.5)|0) : ((fDCTQuant - 0.5)|0);
+ //outputfDCTQuant[i] = fround(fDCTQuant);
+
+ }
+ return outputfDCTQuant;
+ }
+
+ function writeAPP0()
+ {
+ writeWord(0xFFE0); // marker
+ writeWord(16); // length
+ writeByte(0x4A); // J
+ writeByte(0x46); // F
+ writeByte(0x49); // I
+ writeByte(0x46); // F
+ writeByte(0); // = "JFIF",'\0'
+ writeByte(1); // versionhi
+ writeByte(1); // versionlo
+ writeByte(0); // xyunits
+ writeWord(1); // xdensity
+ writeWord(1); // ydensity
+ writeByte(0); // thumbnwidth
+ writeByte(0); // thumbnheight
+ }
+
+ function writeSOF0(width, height)
+ {
+ writeWord(0xFFC0); // marker
+ writeWord(17); // length, truecolor YUV JPG
+ writeByte(8); // precision
+ writeWord(height);
+ writeWord(width);
+ writeByte(3); // nrofcomponents
+ writeByte(1); // IdY
+ writeByte(0x11); // HVY
+ writeByte(0); // QTY
+ writeByte(2); // IdU
+ writeByte(0x11); // HVU
+ writeByte(1); // QTU
+ writeByte(3); // IdV
+ writeByte(0x11); // HVV
+ writeByte(1); // QTV
+ }
+
+ function writeDQT()
+ {
+ writeWord(0xFFDB); // marker
+ writeWord(132); // length
+ writeByte(0);
+ for (var i=0; i<64; i++) {
+ writeByte(YTable[i]);
+ }
+ writeByte(1);
+ for (var j=0; j<64; j++) {
+ writeByte(UVTable[j]);
+ }
+ }
+
+ function writeDHT()
+ {
+ writeWord(0xFFC4); // marker
+ writeWord(0x01A2); // length
+
+ writeByte(0); // HTYDCinfo
+ for (var i=0; i<16; i++) {
+ writeByte(std_dc_luminance_nrcodes[i+1]);
+ }
+ for (var j=0; j<=11; j++) {
+ writeByte(std_dc_luminance_values[j]);
+ }
+
+ writeByte(0x10); // HTYACinfo
+ for (var k=0; k<16; k++) {
+ writeByte(std_ac_luminance_nrcodes[k+1]);
+ }
+ for (var l=0; l<=161; l++) {
+ writeByte(std_ac_luminance_values[l]);
+ }
+
+ writeByte(1); // HTUDCinfo
+ for (var m=0; m<16; m++) {
+ writeByte(std_dc_chrominance_nrcodes[m+1]);
+ }
+ for (var n=0; n<=11; n++) {
+ writeByte(std_dc_chrominance_values[n]);
+ }
+
+ writeByte(0x11); // HTUACinfo
+ for (var o=0; o<16; o++) {
+ writeByte(std_ac_chrominance_nrcodes[o+1]);
+ }
+ for (var p=0; p<=161; p++) {
+ writeByte(std_ac_chrominance_values[p]);
+ }
+ }
+
+ function writeSOS()
+ {
+ writeWord(0xFFDA); // marker
+ writeWord(12); // length
+ writeByte(3); // nrofcomponents
+ writeByte(1); // IdY
+ writeByte(0); // HTY
+ writeByte(2); // IdU
+ writeByte(0x11); // HTU
+ writeByte(3); // IdV
+ writeByte(0x11); // HTV
+ writeByte(0); // Ss
+ writeByte(0x3f); // Se
+ writeByte(0); // Bf
+ }
+
+ function processDU(CDU, fdtbl, DC, HTDC, HTAC){
+ var EOB = HTAC[0x00];
+ var M16zeroes = HTAC[0xF0];
+ var pos;
+ const I16 = 16;
+ const I63 = 63;
+ const I64 = 64;
+ var DU_DCT = fDCTQuant(CDU, fdtbl);
+ //ZigZag reorder
+ for (var j=0;j0)&&(DU[end0pos]==0); end0pos--) {};
+ //end0pos = first element in reverse order !=0
+ if ( end0pos == 0) {
+ writeBits(EOB);
+ return DC;
+ }
+ var i = 1;
+ var lng;
+ while ( i <= end0pos ) {
+ var startpos = i;
+ for (; (DU[i]==0) && (i<=end0pos); ++i) {}
+ var nrzeroes = i-startpos;
+ if ( nrzeroes >= I16 ) {
+ lng = nrzeroes>>4;
+ for (var nrmarker=1; nrmarker <= lng; ++nrmarker)
+ writeBits(M16zeroes);
+ nrzeroes = nrzeroes&0xF;
+ }
+ pos = 32767+DU[i];
+ writeBits(HTAC[(nrzeroes<<4)+category[pos]]);
+ writeBits(bitcode[pos]);
+ i++;
+ }
+ if ( end0pos != I63 ) {
+ writeBits(EOB);
+ }
+ return DC;
+ }
+
+ function initCharLookupTable(){
+ var sfcc = String.fromCharCode;
+ for(var i=0; i < 256; i++){ ///// ACHTUNG // 255
+ clt[i] = sfcc(i);
+ }
+ }
+
+ this.encode = function(image,quality) // image data object
+ {
+ var time_start = new Date().getTime();
+
+ if(quality) setQuality(quality);
+
+ // Initialize bit writer
+ byteout = new Array();
+ bytenew=0;
+ bytepos=7;
+
+ // Add JPEG headers
+ writeWord(0xFFD8); // SOI
+ writeAPP0();
+ writeDQT();
+ writeSOF0(image.width,image.height);
+ writeDHT();
+ writeSOS();
+
+
+ // Encode 8x8 macroblocks
+ var DCY=0;
+ var DCU=0;
+ var DCV=0;
+
+ bytenew=0;
+ bytepos=7;
+
+
+ this.encode.displayName = "_encode_";
+
+ var imageData = image.data;
+ var width = image.width;
+ var height = image.height;
+
+ var quadWidth = width*4;
+ var tripleWidth = width*3;
+
+ var x, y = 0;
+ var r, g, b;
+ var start,p, col,row,pos;
+ while(y < height){
+ x = 0;
+ while(x < quadWidth){
+ start = quadWidth * y + x;
+ p = start;
+ col = -1;
+ row = 0;
+
+ for(pos=0; pos < 64; pos++){
+ row = pos >> 3;// /8
+ col = ( pos & 7 ) * 4; // %8
+ p = start + ( row * quadWidth ) + col;
+
+ if(y+row >= height){ // padding bottom
+ p-= (quadWidth*(y+1+row-height));
+ }
+
+ if(x+col >= quadWidth){ // padding right
+ p-= ((x+col) - quadWidth +4)
+ }
+
+ r = imageData[ p++ ];
+ g = imageData[ p++ ];
+ b = imageData[ p++ ];
+
+
+ /* // calculate YUV values dynamically
+ YDU[pos]=((( 0.29900)*r+( 0.58700)*g+( 0.11400)*b))-128; //-0x80
+ UDU[pos]=(((-0.16874)*r+(-0.33126)*g+( 0.50000)*b));
+ VDU[pos]=((( 0.50000)*r+(-0.41869)*g+(-0.08131)*b));
+ */
+
+ // use lookup table (slightly faster)
+ YDU[pos] = ((RGB_YUV_TABLE[r] + RGB_YUV_TABLE[(g + 256)>>0] + RGB_YUV_TABLE[(b + 512)>>0]) >> 16)-128;
+ UDU[pos] = ((RGB_YUV_TABLE[(r + 768)>>0] + RGB_YUV_TABLE[(g + 1024)>>0] + RGB_YUV_TABLE[(b + 1280)>>0]) >> 16)-128;
+ VDU[pos] = ((RGB_YUV_TABLE[(r + 1280)>>0] + RGB_YUV_TABLE[(g + 1536)>>0] + RGB_YUV_TABLE[(b + 1792)>>0]) >> 16)-128;
+
+ }
+
+ DCY = processDU(YDU, fdtbl_Y, DCY, YDC_HT, YAC_HT);
+ DCU = processDU(UDU, fdtbl_UV, DCU, UVDC_HT, UVAC_HT);
+ DCV = processDU(VDU, fdtbl_UV, DCV, UVDC_HT, UVAC_HT);
+ x+=32;
+ }
+ y+=8;
+ }
+
+
+ ////////////////////////////////////////////////////////////////
+
+ // Do the bit alignment of the EOI marker
+ if ( bytepos >= 0 ) {
+ var fillbits = [];
+ fillbits[1] = bytepos+1;
+ fillbits[0] = (1<<(bytepos+1))-1;
+ writeBits(fillbits);
+ }
+
+ writeWord(0xFFD9); //EOI
+
+ //return new Uint8Array(byteout);
+ return new Buffer(byteout);
+
+ var jpegDataUri = 'data:image/jpeg;base64,' + btoa(byteout.join(''));
+
+ byteout = [];
+
+ // benchmarking
+ var duration = new Date().getTime() - time_start;
+ //console.log('Encoding time: '+ duration + 'ms');
+ //
+
+ return jpegDataUri
+ }
+
+ function setQuality(quality){
+ if (quality <= 0) {
+ quality = 1;
+ }
+ if (quality > 100) {
+ quality = 100;
+ }
+
+ if(currentQuality == quality) return // don't recalc if unchanged
+
+ var sf = 0;
+ if (quality < 50) {
+ sf = Math.floor(5000 / quality);
+ } else {
+ sf = Math.floor(200 - quality*2);
+ }
+
+ initQuantTables(sf);
+ currentQuality = quality;
+ //console.log('Quality set to: '+quality +'%');
+ }
+
+ function init(){
+ var time_start = new Date().getTime();
+ if(!quality) quality = 50;
+ // Create tables
+ initCharLookupTable()
+ initHuffmanTbl();
+ initCategoryNumber();
+ initRGBYUVTable();
+
+ setQuality(quality);
+ var duration = new Date().getTime() - time_start;
+ //console.log('Initialization '+ duration + 'ms');
+ }
+
+ init();
+
+};
+module.exports = encode;
+
+function encode(imgData, qu) {
+ if (typeof qu === 'undefined') qu = 50;
+ var encoder = new JPEGEncoder(qu);
+ var data = encoder.encode(imgData, qu);
+ return {
+ data: data,
+ width: imgData.width,
+ height: imgData.height
+ };
+}
+
+// helper function to get the imageData of an existing image on the current page.
+function getImageDataFromImage(idOrElement){
+ var theImg = (typeof(idOrElement)=='string')? document.getElementById(idOrElement):idOrElement;
+ var cvs = document.createElement('canvas');
+ cvs.width = theImg.width;
+ cvs.height = theImg.height;
+ var ctx = cvs.getContext("2d");
+ ctx.drawImage(theImg,0,0);
+
+ return (ctx.getImageData(0, 0, cvs.width, cvs.height));
+}
+
+}).call(this,require("buffer").Buffer)
+},{"buffer":5}],110:[function(require,module,exports){
+(function (Buffer){
+'use strict'
+
+var ContentStream = require('contentstream')
+var GifEncoder = require('gif-encoder')
+var jpegJs = require('jpeg-js')
+var PNG = require('pngjs-nozlib').PNG
+var ndarray = require('ndarray')
+var ops = require('ndarray-ops')
+var through = require('through')
+
+function handleData (array, data, frame) {
+ var i, j, ptr = 0, c
+ if (array.shape.length === 4) {
+ return handleData(array.pick(frame), data, 0)
+ } else if (array.shape.length === 3) {
+ if (array.shape[2] === 3) {
+ ops.assign(
+ ndarray(data,
+ [array.shape[0], array.shape[1], 3],
+ [4, 4 * array.shape[0], 1]),
+ array)
+ ops.assigns(
+ ndarray(data,
+ [array.shape[0] * array.shape[1]],
+ [4],
+ 3),
+ 255)
+ } else if (array.shape[2] === 4) {
+ ops.assign(
+ ndarray(data,
+ [array.shape[0], array.shape[1], 4],
+ [4, array.shape[0] * 4, 1]),
+ array)
+ } else if (array.shape[2] === 1) {
+ ops.assign(
+ ndarray(data,
+ [array.shape[0], array.shape[1], 3],
+ [4, 4 * array.shape[0], 1]),
+ ndarray(array.data,
+ [array.shape[0], array.shape[1], 3],
+ [array.stride[0], array.stride[1], 0],
+ array.offset))
+ ops.assigns(
+ ndarray(data,
+ [array.shape[0] * array.shape[1]],
+ [4],
+ 3),
+ 255)
+ } else {
+ return new Error('Incompatible array shape')
+ }
+ } else if (array.shape.length === 2) {
+ ops.assign(
+ ndarray(data,
+ [array.shape[0], array.shape[1], 3],
+ [4, 4 * array.shape[0], 1]),
+ ndarray(array.data,
+ [array.shape[0], array.shape[1], 3],
+ [array.stride[0], array.stride[1], 0],
+ array.offset))
+ ops.assigns(
+ ndarray(data,
+ [array.shape[0] * array.shape[1]],
+ [4],
+ 3),
+ 255)
+ } else {
+ return new Error('Incompatible array shape')
+ }
+ return data
+}
+
+function haderror (err) {
+ var result = through()
+ result.emit('error', err)
+ return result
+}
+
+module.exports = function savePixels (array, type, options) {
+ options = options || {}
+ switch (type.toUpperCase()) {
+ case 'JPG':
+ case '.JPG':
+ case 'JPEG':
+ case '.JPEG':
+ case 'JPE':
+ case '.JPE':
+ var width = array.shape[0]
+ var height = array.shape[1]
+ var data = new Buffer(width * height * 4)
+ data = handleData(array, data)
+ var rawImageData = {
+ data: data,
+ width: width,
+ height: height
+ }
+ var jpegImageData = jpegJs.encode(rawImageData, options.quality)
+ return new ContentStream(jpegImageData.data)
+
+ case 'GIF':
+ case '.GIF':
+ var frames = array.shape.length === 4 ? array.shape[0] : 1
+ var width = array.shape.length === 4 ? array.shape[1] : array.shape[0]
+ var height = array.shape.length === 4 ? array.shape[2] : array.shape[1]
+ var data = new Buffer(width * height * 4)
+ var gif = new GifEncoder(width, height)
+ gif.writeHeader()
+ for (var i = 0; i < frames; i++) {
+ data = handleData(array, data, i)
+ gif.addFrame(data)
+ }
+ gif.finish()
+ return gif
+
+ case 'PNG':
+ case '.PNG':
+ var png = new PNG({
+ width: array.shape[0],
+ height: array.shape[1]
+ })
+ var data = handleData(array, png.data)
+ if (typeof data === 'Error') return haderror(data)
+ png.data = data
+ return png.pack()
+
+ case 'CANVAS':
+ var canvas = document.createElement('canvas')
+ var context = canvas.getContext('2d')
+ canvas.width = array.shape[0]
+ canvas.height = array.shape[1]
+ var imageData = context.getImageData(0, 0, canvas.width, canvas.height)
+ var data = imageData.data
+ data = handleData(array, data)
+ if (typeof data === 'Error') return haderror(data)
+ context.putImageData(imageData, 0, 0)
+ return canvas
+
+ default:
+ return haderror(new Error('Unsupported file type: ' + type))
+ }
+}
+
+}).call(this,require("buffer").Buffer)
+},{"buffer":5,"contentstream":6,"gif-encoder":31,"jpeg-js":107,"ndarray":56,"ndarray-ops":53,"pngjs-nozlib":89,"through":113}],111:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+module.exports = Stream;
+
+var EE = require('events').EventEmitter;
+var inherits = require('inherits');
+
+inherits(Stream, EE);
+Stream.Readable = require('readable-stream/readable.js');
+Stream.Writable = require('readable-stream/writable.js');
+Stream.Duplex = require('readable-stream/duplex.js');
+Stream.Transform = require('readable-stream/transform.js');
+Stream.PassThrough = require('readable-stream/passthrough.js');
+
+// Backwards-compat with node 0.4.x
+Stream.Stream = Stream;
+
+
+
+// old-style streams. Note that the pipe method (the only relevant
+// part of this class) is overridden in the Readable class.
+
+function Stream() {
+ EE.call(this);
+}
+
+Stream.prototype.pipe = function(dest, options) {
+ var source = this;
+
+ function ondata(chunk) {
+ if (dest.writable) {
+ if (false === dest.write(chunk) && source.pause) {
+ source.pause();
+ }
+ }
+ }
+
+ source.on('data', ondata);
+
+ function ondrain() {
+ if (source.readable && source.resume) {
+ source.resume();
+ }
+ }
+
+ dest.on('drain', ondrain);
+
+ // If the 'end' option is not supplied, dest.end() will be called when
+ // source gets the 'end' or 'close' events. Only dest.end() once.
+ if (!dest._isStdio && (!options || options.end !== false)) {
+ source.on('end', onend);
+ source.on('close', onclose);
+ }
+
+ var didOnEnd = false;
+ function onend() {
+ if (didOnEnd) return;
+ didOnEnd = true;
+
+ dest.end();
+ }
+
+
+ function onclose() {
+ if (didOnEnd) return;
+ didOnEnd = true;
+
+ if (typeof dest.destroy === 'function') dest.destroy();
+ }
+
+ // don't leave dangling pipes when there are errors.
+ function onerror(er) {
+ cleanup();
+ if (EE.listenerCount(this, 'error') === 0) {
+ throw er; // Unhandled stream error in pipe.
+ }
+ }
+
+ source.on('error', onerror);
+ dest.on('error', onerror);
+
+ // remove all the event listeners that were added.
+ function cleanup() {
+ source.removeListener('data', ondata);
+ dest.removeListener('drain', ondrain);
+
+ source.removeListener('end', onend);
+ source.removeListener('close', onclose);
+
+ source.removeListener('error', onerror);
+ dest.removeListener('error', onerror);
+
+ source.removeListener('end', cleanup);
+ source.removeListener('close', cleanup);
+
+ dest.removeListener('close', cleanup);
+ }
+
+ source.on('end', cleanup);
+ source.on('close', cleanup);
+
+ dest.on('close', cleanup);
+
+ dest.emit('pipe', source);
+
+ // Allow for unix-like usage: A.pipe(B).pipe(C)
+ return dest;
+};
+
+},{"events":20,"inherits":45,"readable-stream/duplex.js":93,"readable-stream/passthrough.js":102,"readable-stream/readable.js":103,"readable-stream/transform.js":104,"readable-stream/writable.js":105}],112:[function(require,module,exports){
+'use strict';
+
+var Buffer = require('safe-buffer').Buffer;
+
+var isEncoding = Buffer.isEncoding || function (encoding) {
+ encoding = '' + encoding;
+ switch (encoding && encoding.toLowerCase()) {
+ case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
+ return true;
+ default:
+ return false;
+ }
+};
+
+function _normalizeEncoding(enc) {
+ if (!enc) return 'utf8';
+ var retried;
+ while (true) {
+ switch (enc) {
+ case 'utf8':
+ case 'utf-8':
+ return 'utf8';
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return 'utf16le';
+ case 'latin1':
+ case 'binary':
+ return 'latin1';
+ case 'base64':
+ case 'ascii':
+ case 'hex':
+ return enc;
+ default:
+ if (retried) return; // undefined
+ enc = ('' + enc).toLowerCase();
+ retried = true;
+ }
+ }
+};
+
+// Do not cache `Buffer.isEncoding` when checking encoding names as some
+// modules monkey-patch it to support additional encodings
+function normalizeEncoding(enc) {
+ var nenc = _normalizeEncoding(enc);
+ if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
+ return nenc || enc;
+}
+
+// StringDecoder provides an interface for efficiently splitting a series of
+// buffers into a series of JS strings without breaking apart multi-byte
+// characters.
+exports.StringDecoder = StringDecoder;
+function StringDecoder(encoding) {
+ this.encoding = normalizeEncoding(encoding);
+ var nb;
+ switch (this.encoding) {
+ case 'utf16le':
+ this.text = utf16Text;
+ this.end = utf16End;
+ nb = 4;
+ break;
+ case 'utf8':
+ this.fillLast = utf8FillLast;
+ nb = 4;
+ break;
+ case 'base64':
+ this.text = base64Text;
+ this.end = base64End;
+ nb = 3;
+ break;
+ default:
+ this.write = simpleWrite;
+ this.end = simpleEnd;
+ return;
+ }
+ this.lastNeed = 0;
+ this.lastTotal = 0;
+ this.lastChar = Buffer.allocUnsafe(nb);
+}
+
+StringDecoder.prototype.write = function (buf) {
+ if (buf.length === 0) return '';
+ var r;
+ var i;
+ if (this.lastNeed) {
+ r = this.fillLast(buf);
+ if (r === undefined) return '';
+ i = this.lastNeed;
+ this.lastNeed = 0;
+ } else {
+ i = 0;
+ }
+ if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
+ return r || '';
+};
+
+StringDecoder.prototype.end = utf8End;
+
+// Returns only complete characters in a Buffer
+StringDecoder.prototype.text = utf8Text;
+
+// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
+StringDecoder.prototype.fillLast = function (buf) {
+ if (this.lastNeed <= buf.length) {
+ buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
+ return this.lastChar.toString(this.encoding, 0, this.lastTotal);
+ }
+ buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
+ this.lastNeed -= buf.length;
+};
+
+// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
+// continuation byte.
+function utf8CheckByte(byte) {
+ if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
+ return -1;
+}
+
+// Checks at most 3 bytes at the end of a Buffer in order to detect an
+// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
+// needed to complete the UTF-8 character (if applicable) are returned.
+function utf8CheckIncomplete(self, buf, i) {
+ var j = buf.length - 1;
+ if (j < i) return 0;
+ var nb = utf8CheckByte(buf[j]);
+ if (nb >= 0) {
+ if (nb > 0) self.lastNeed = nb - 1;
+ return nb;
+ }
+ if (--j < i) return 0;
+ nb = utf8CheckByte(buf[j]);
+ if (nb >= 0) {
+ if (nb > 0) self.lastNeed = nb - 2;
+ return nb;
+ }
+ if (--j < i) return 0;
+ nb = utf8CheckByte(buf[j]);
+ if (nb >= 0) {
+ if (nb > 0) {
+ if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
+ }
+ return nb;
+ }
+ return 0;
+}
+
+// Validates as many continuation bytes for a multi-byte UTF-8 character as
+// needed or are available. If we see a non-continuation byte where we expect
+// one, we "replace" the validated continuation bytes we've seen so far with
+// UTF-8 replacement characters ('\ufffd'), to match v8's UTF-8 decoding
+// behavior. The continuation byte check is included three times in the case
+// where all of the continuation bytes for a character exist in the same buffer.
+// It is also done this way as a slight performance increase instead of using a
+// loop.
+function utf8CheckExtraBytes(self, buf, p) {
+ if ((buf[0] & 0xC0) !== 0x80) {
+ self.lastNeed = 0;
+ return '\ufffd'.repeat(p);
+ }
+ if (self.lastNeed > 1 && buf.length > 1) {
+ if ((buf[1] & 0xC0) !== 0x80) {
+ self.lastNeed = 1;
+ return '\ufffd'.repeat(p + 1);
+ }
+ if (self.lastNeed > 2 && buf.length > 2) {
+ if ((buf[2] & 0xC0) !== 0x80) {
+ self.lastNeed = 2;
+ return '\ufffd'.repeat(p + 2);
+ }
+ }
+ }
+}
+
+// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
+function utf8FillLast(buf) {
+ var p = this.lastTotal - this.lastNeed;
+ var r = utf8CheckExtraBytes(this, buf, p);
+ if (r !== undefined) return r;
+ if (this.lastNeed <= buf.length) {
+ buf.copy(this.lastChar, p, 0, this.lastNeed);
+ return this.lastChar.toString(this.encoding, 0, this.lastTotal);
+ }
+ buf.copy(this.lastChar, p, 0, buf.length);
+ this.lastNeed -= buf.length;
+}
+
+// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
+// partial character, the character's bytes are buffered until the required
+// number of bytes are available.
+function utf8Text(buf, i) {
+ var total = utf8CheckIncomplete(this, buf, i);
+ if (!this.lastNeed) return buf.toString('utf8', i);
+ this.lastTotal = total;
+ var end = buf.length - (total - this.lastNeed);
+ buf.copy(this.lastChar, 0, end);
+ return buf.toString('utf8', i, end);
+}
+
+// For UTF-8, a replacement character for each buffered byte of a (partial)
+// character needs to be added to the output.
+function utf8End(buf) {
+ var r = buf && buf.length ? this.write(buf) : '';
+ if (this.lastNeed) return r + '\ufffd'.repeat(this.lastTotal - this.lastNeed);
+ return r;
+}
+
+// UTF-16LE typically needs two bytes per character, but even if we have an even
+// number of bytes available, we need to check if we end on a leading/high
+// surrogate. In that case, we need to wait for the next two bytes in order to
+// decode the last character properly.
+function utf16Text(buf, i) {
+ if ((buf.length - i) % 2 === 0) {
+ var r = buf.toString('utf16le', i);
+ if (r) {
+ var c = r.charCodeAt(r.length - 1);
+ if (c >= 0xD800 && c <= 0xDBFF) {
+ this.lastNeed = 2;
+ this.lastTotal = 4;
+ this.lastChar[0] = buf[buf.length - 2];
+ this.lastChar[1] = buf[buf.length - 1];
+ return r.slice(0, -1);
+ }
+ }
+ return r;
+ }
+ this.lastNeed = 1;
+ this.lastTotal = 2;
+ this.lastChar[0] = buf[buf.length - 1];
+ return buf.toString('utf16le', i, buf.length - 1);
+}
+
+// For UTF-16LE we do not explicitly append special replacement characters if we
+// end on a partial character, we simply let v8 handle that.
+function utf16End(buf) {
+ var r = buf && buf.length ? this.write(buf) : '';
+ if (this.lastNeed) {
+ var end = this.lastTotal - this.lastNeed;
+ return r + this.lastChar.toString('utf16le', 0, end);
+ }
+ return r;
+}
+
+function base64Text(buf, i) {
+ var n = (buf.length - i) % 3;
+ if (n === 0) return buf.toString('base64', i);
+ this.lastNeed = 3 - n;
+ this.lastTotal = 3;
+ if (n === 1) {
+ this.lastChar[0] = buf[buf.length - 1];
+ } else {
+ this.lastChar[0] = buf[buf.length - 2];
+ this.lastChar[1] = buf[buf.length - 1];
+ }
+ return buf.toString('base64', i, buf.length - n);
+}
+
+function base64End(buf) {
+ var r = buf && buf.length ? this.write(buf) : '';
+ if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
+ return r;
+}
+
+// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
+function simpleWrite(buf) {
+ return buf.toString(this.encoding);
+}
+
+function simpleEnd(buf) {
+ return buf && buf.length ? this.write(buf) : '';
+}
+},{"safe-buffer":106}],113:[function(require,module,exports){
+(function (process){
+var Stream = require('stream')
+
+// through
+//
+// a stream that does nothing but re-emit the input.
+// useful for aggregating a series of changing but not ending streams into one stream)
+
+exports = module.exports = through
+through.through = through
+
+//create a readable writable stream.
+
+function through (write, end, opts) {
+ write = write || function (data) { this.queue(data) }
+ end = end || function () { this.queue(null) }
+
+ var ended = false, destroyed = false, buffer = [], _ended = false
+ var stream = new Stream()
+ stream.readable = stream.writable = true
+ stream.paused = false
+
+// stream.autoPause = !(opts && opts.autoPause === false)
+ stream.autoDestroy = !(opts && opts.autoDestroy === false)
+
+ stream.write = function (data) {
+ write.call(this, data)
+ return !stream.paused
+ }
+
+ function drain() {
+ while(buffer.length && !stream.paused) {
+ var data = buffer.shift()
+ if(null === data)
+ return stream.emit('end')
+ else
+ stream.emit('data', data)
+ }
+ }
+
+ stream.queue = stream.push = function (data) {
+// console.error(ended)
+ if(_ended) return stream
+ if(data === null) _ended = true
+ buffer.push(data)
+ drain()
+ return stream
+ }
+
+ //this will be registered as the first 'end' listener
+ //must call destroy next tick, to make sure we're after any
+ //stream piped from here.
+ //this is only a problem if end is not emitted synchronously.
+ //a nicer way to do this is to make sure this is the last listener for 'end'
+
+ stream.on('end', function () {
+ stream.readable = false
+ if(!stream.writable && stream.autoDestroy)
+ process.nextTick(function () {
+ stream.destroy()
+ })
+ })
+
+ function _end () {
+ stream.writable = false
+ end.call(stream)
+ if(!stream.readable && stream.autoDestroy)
+ stream.destroy()
+ }
+
+ stream.end = function (data) {
+ if(ended) return
+ ended = true
+ if(arguments.length) stream.write(data)
+ _end() // will emit or queue
+ return stream
+ }
+
+ stream.destroy = function () {
+ if(destroyed) return
+ destroyed = true
+ ended = true
+ buffer.length = 0
+ stream.writable = stream.readable = false
+ stream.emit('close')
+ return stream
+ }
+
+ stream.pause = function () {
+ if(stream.paused) return
+ stream.paused = true
+ return stream
+ }
+
+ stream.resume = function () {
+ if(stream.paused) {
+ stream.paused = false
+ stream.emit('resume')
+ }
+ drain()
+ //may have become paused again,
+ //as drain emits 'data'.
+ if(!stream.paused)
+ stream.emit('drain')
+ return stream
+ }
+ return stream
+}
+
+
+}).call(this,require('_process'))
+},{"_process":92,"stream":111}],114:[function(require,module,exports){
+"use strict"
+
+function unique_pred(list, compare) {
+ var ptr = 1
+ , len = list.length
+ , a=list[0], b=list[0]
+ for(var i=1; i= len) return x;
+ switch (x) {
+ case '%s': return String(args[i++]);
+ case '%d': return Number(args[i++]);
+ case '%j':
+ try {
+ return JSON.stringify(args[i++]);
+ } catch (_) {
+ return '[Circular]';
+ }
+ default:
+ return x;
+ }
+ });
+ for (var x = args[i]; i < len; x = args[++i]) {
+ if (isNull(x) || !isObject(x)) {
+ str += ' ' + x;
+ } else {
+ str += ' ' + inspect(x);
+ }
+ }
+ return str;
+};
+
+
+// Mark that a method should not be used.
+// Returns a modified function which warns once by default.
+// If --no-deprecation is set, then it is a no-op.
+exports.deprecate = function(fn, msg) {
+ // Allow for deprecating things in the process of starting up.
+ if (isUndefined(global.process)) {
+ return function() {
+ return exports.deprecate(fn, msg).apply(this, arguments);
+ };
+ }
+
+ if (process.noDeprecation === true) {
+ return fn;
+ }
+
+ var warned = false;
+ function deprecated() {
+ if (!warned) {
+ if (process.throwDeprecation) {
+ throw new Error(msg);
+ } else if (process.traceDeprecation) {
+ console.trace(msg);
+ } else {
+ console.error(msg);
+ }
+ warned = true;
+ }
+ return fn.apply(this, arguments);
+ }
+
+ return deprecated;
+};
+
+
+var debugs = {};
+var debugEnviron;
+exports.debuglog = function(set) {
+ if (isUndefined(debugEnviron))
+ debugEnviron = process.env.NODE_DEBUG || '';
+ set = set.toUpperCase();
+ if (!debugs[set]) {
+ if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) {
+ var pid = process.pid;
+ debugs[set] = function() {
+ var msg = exports.format.apply(exports, arguments);
+ console.error('%s %d: %s', set, pid, msg);
+ };
+ } else {
+ debugs[set] = function() {};
+ }
+ }
+ return debugs[set];
+};
+
+
+/**
+ * Echos the value of a value. Trys to print the value out
+ * in the best way possible given the different types.
+ *
+ * @param {Object} obj The object to print out.
+ * @param {Object} opts Optional options object that alters the output.
+ */
+/* legacy: obj, showHidden, depth, colors*/
+function inspect(obj, opts) {
+ // default options
+ var ctx = {
+ seen: [],
+ stylize: stylizeNoColor
+ };
+ // legacy...
+ if (arguments.length >= 3) ctx.depth = arguments[2];
+ if (arguments.length >= 4) ctx.colors = arguments[3];
+ if (isBoolean(opts)) {
+ // legacy...
+ ctx.showHidden = opts;
+ } else if (opts) {
+ // got an "options" object
+ exports._extend(ctx, opts);
+ }
+ // set default options
+ if (isUndefined(ctx.showHidden)) ctx.showHidden = false;
+ if (isUndefined(ctx.depth)) ctx.depth = 2;
+ if (isUndefined(ctx.colors)) ctx.colors = false;
+ if (isUndefined(ctx.customInspect)) ctx.customInspect = true;
+ if (ctx.colors) ctx.stylize = stylizeWithColor;
+ return formatValue(ctx, obj, ctx.depth);
+}
+exports.inspect = inspect;
+
+
+// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics
+inspect.colors = {
+ 'bold' : [1, 22],
+ 'italic' : [3, 23],
+ 'underline' : [4, 24],
+ 'inverse' : [7, 27],
+ 'white' : [37, 39],
+ 'grey' : [90, 39],
+ 'black' : [30, 39],
+ 'blue' : [34, 39],
+ 'cyan' : [36, 39],
+ 'green' : [32, 39],
+ 'magenta' : [35, 39],
+ 'red' : [31, 39],
+ 'yellow' : [33, 39]
+};
+
+// Don't use 'blue' not visible on cmd.exe
+inspect.styles = {
+ 'special': 'cyan',
+ 'number': 'yellow',
+ 'boolean': 'yellow',
+ 'undefined': 'grey',
+ 'null': 'bold',
+ 'string': 'green',
+ 'date': 'magenta',
+ // "name": intentionally not styling
+ 'regexp': 'red'
+};
+
+
+function stylizeWithColor(str, styleType) {
+ var style = inspect.styles[styleType];
+
+ if (style) {
+ return '\u001b[' + inspect.colors[style][0] + 'm' + str +
+ '\u001b[' + inspect.colors[style][1] + 'm';
+ } else {
+ return str;
+ }
+}
+
+
+function stylizeNoColor(str, styleType) {
+ return str;
+}
+
+
+function arrayToHash(array) {
+ var hash = {};
+
+ array.forEach(function(val, idx) {
+ hash[val] = true;
+ });
+
+ return hash;
+}
+
+
+function formatValue(ctx, value, recurseTimes) {
+ // Provide a hook for user-specified inspect functions.
+ // Check that value is an object with an inspect function on it
+ if (ctx.customInspect &&
+ value &&
+ isFunction(value.inspect) &&
+ // Filter out the util module, it's inspect function is special
+ value.inspect !== exports.inspect &&
+ // Also filter out any prototype objects using the circular check.
+ !(value.constructor && value.constructor.prototype === value)) {
+ var ret = value.inspect(recurseTimes, ctx);
+ if (!isString(ret)) {
+ ret = formatValue(ctx, ret, recurseTimes);
+ }
+ return ret;
+ }
+
+ // Primitive types cannot have properties
+ var primitive = formatPrimitive(ctx, value);
+ if (primitive) {
+ return primitive;
+ }
+
+ // Look up the keys of the object.
+ var keys = Object.keys(value);
+ var visibleKeys = arrayToHash(keys);
+
+ if (ctx.showHidden) {
+ keys = Object.getOwnPropertyNames(value);
+ }
+
+ // IE doesn't make error fields non-enumerable
+ // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx
+ if (isError(value)
+ && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {
+ return formatError(value);
+ }
+
+ // Some type of object without properties can be shortcutted.
+ if (keys.length === 0) {
+ if (isFunction(value)) {
+ var name = value.name ? ': ' + value.name : '';
+ return ctx.stylize('[Function' + name + ']', 'special');
+ }
+ if (isRegExp(value)) {
+ return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
+ }
+ if (isDate(value)) {
+ return ctx.stylize(Date.prototype.toString.call(value), 'date');
+ }
+ if (isError(value)) {
+ return formatError(value);
+ }
+ }
+
+ var base = '', array = false, braces = ['{', '}'];
+
+ // Make Array say that they are Array
+ if (isArray(value)) {
+ array = true;
+ braces = ['[', ']'];
+ }
+
+ // Make functions say that they are functions
+ if (isFunction(value)) {
+ var n = value.name ? ': ' + value.name : '';
+ base = ' [Function' + n + ']';
+ }
+
+ // Make RegExps say that they are RegExps
+ if (isRegExp(value)) {
+ base = ' ' + RegExp.prototype.toString.call(value);
+ }
+
+ // Make dates with properties first say the date
+ if (isDate(value)) {
+ base = ' ' + Date.prototype.toUTCString.call(value);
+ }
+
+ // Make error with message first say the error
+ if (isError(value)) {
+ base = ' ' + formatError(value);
+ }
+
+ if (keys.length === 0 && (!array || value.length == 0)) {
+ return braces[0] + base + braces[1];
+ }
+
+ if (recurseTimes < 0) {
+ if (isRegExp(value)) {
+ return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
+ } else {
+ return ctx.stylize('[Object]', 'special');
+ }
+ }
+
+ ctx.seen.push(value);
+
+ var output;
+ if (array) {
+ output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);
+ } else {
+ output = keys.map(function(key) {
+ return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);
+ });
+ }
+
+ ctx.seen.pop();
+
+ return reduceToSingleString(output, base, braces);
+}
+
+
+function formatPrimitive(ctx, value) {
+ if (isUndefined(value))
+ return ctx.stylize('undefined', 'undefined');
+ if (isString(value)) {
+ var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '')
+ .replace(/'/g, "\\'")
+ .replace(/\\"/g, '"') + '\'';
+ return ctx.stylize(simple, 'string');
+ }
+ if (isNumber(value))
+ return ctx.stylize('' + value, 'number');
+ if (isBoolean(value))
+ return ctx.stylize('' + value, 'boolean');
+ // For some reason typeof null is "object", so special case here.
+ if (isNull(value))
+ return ctx.stylize('null', 'null');
+}
+
+
+function formatError(value) {
+ return '[' + Error.prototype.toString.call(value) + ']';
+}
+
+
+function formatArray(ctx, value, recurseTimes, visibleKeys, keys) {
+ var output = [];
+ for (var i = 0, l = value.length; i < l; ++i) {
+ if (hasOwnProperty(value, String(i))) {
+ output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
+ String(i), true));
+ } else {
+ output.push('');
+ }
+ }
+ keys.forEach(function(key) {
+ if (!key.match(/^\d+$/)) {
+ output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
+ key, true));
+ }
+ });
+ return output;
+}
+
+
+function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {
+ var name, str, desc;
+ desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };
+ if (desc.get) {
+ if (desc.set) {
+ str = ctx.stylize('[Getter/Setter]', 'special');
+ } else {
+ str = ctx.stylize('[Getter]', 'special');
+ }
+ } else {
+ if (desc.set) {
+ str = ctx.stylize('[Setter]', 'special');
+ }
+ }
+ if (!hasOwnProperty(visibleKeys, key)) {
+ name = '[' + key + ']';
+ }
+ if (!str) {
+ if (ctx.seen.indexOf(desc.value) < 0) {
+ if (isNull(recurseTimes)) {
+ str = formatValue(ctx, desc.value, null);
+ } else {
+ str = formatValue(ctx, desc.value, recurseTimes - 1);
+ }
+ if (str.indexOf('\n') > -1) {
+ if (array) {
+ str = str.split('\n').map(function(line) {
+ return ' ' + line;
+ }).join('\n').substr(2);
+ } else {
+ str = '\n' + str.split('\n').map(function(line) {
+ return ' ' + line;
+ }).join('\n');
+ }
+ }
+ } else {
+ str = ctx.stylize('[Circular]', 'special');
+ }
+ }
+ if (isUndefined(name)) {
+ if (array && key.match(/^\d+$/)) {
+ return str;
+ }
+ name = JSON.stringify('' + key);
+ if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) {
+ name = name.substr(1, name.length - 2);
+ name = ctx.stylize(name, 'name');
+ } else {
+ name = name.replace(/'/g, "\\'")
+ .replace(/\\"/g, '"')
+ .replace(/(^"|"$)/g, "'");
+ name = ctx.stylize(name, 'string');
+ }
+ }
+
+ return name + ': ' + str;
+}
+
+
+function reduceToSingleString(output, base, braces) {
+ var numLinesEst = 0;
+ var length = output.reduce(function(prev, cur) {
+ numLinesEst++;
+ if (cur.indexOf('\n') >= 0) numLinesEst++;
+ return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1;
+ }, 0);
+
+ if (length > 60) {
+ return braces[0] +
+ (base === '' ? '' : base + '\n ') +
+ ' ' +
+ output.join(',\n ') +
+ ' ' +
+ braces[1];
+ }
+
+ return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];
+}
+
+
+// NOTE: These type checking functions intentionally don't use `instanceof`
+// because it is fragile and can be easily faked with `Object.create()`.
+function isArray(ar) {
+ return Array.isArray(ar);
+}
+exports.isArray = isArray;
+
+function isBoolean(arg) {
+ return typeof arg === 'boolean';
+}
+exports.isBoolean = isBoolean;
+
+function isNull(arg) {
+ return arg === null;
+}
+exports.isNull = isNull;
+
+function isNullOrUndefined(arg) {
+ return arg == null;
+}
+exports.isNullOrUndefined = isNullOrUndefined;
+
+function isNumber(arg) {
+ return typeof arg === 'number';
+}
+exports.isNumber = isNumber;
+
+function isString(arg) {
+ return typeof arg === 'string';
+}
+exports.isString = isString;
+
+function isSymbol(arg) {
+ return typeof arg === 'symbol';
+}
+exports.isSymbol = isSymbol;
+
+function isUndefined(arg) {
+ return arg === void 0;
+}
+exports.isUndefined = isUndefined;
+
+function isRegExp(re) {
+ return isObject(re) && objectToString(re) === '[object RegExp]';
+}
+exports.isRegExp = isRegExp;
+
+function isObject(arg) {
+ return typeof arg === 'object' && arg !== null;
+}
+exports.isObject = isObject;
+
+function isDate(d) {
+ return isObject(d) && objectToString(d) === '[object Date]';
+}
+exports.isDate = isDate;
+
+function isError(e) {
+ return isObject(e) &&
+ (objectToString(e) === '[object Error]' || e instanceof Error);
+}
+exports.isError = isError;
+
+function isFunction(arg) {
+ return typeof arg === 'function';
+}
+exports.isFunction = isFunction;
+
+function isPrimitive(arg) {
+ return arg === null ||
+ typeof arg === 'boolean' ||
+ typeof arg === 'number' ||
+ typeof arg === 'string' ||
+ typeof arg === 'symbol' || // ES6 symbol
+ typeof arg === 'undefined';
+}
+exports.isPrimitive = isPrimitive;
+
+exports.isBuffer = require('./support/isBuffer');
+
+function objectToString(o) {
+ return Object.prototype.toString.call(o);
+}
+
+
+function pad(n) {
+ return n < 10 ? '0' + n.toString(10) : n.toString(10);
+}
+
+
+var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',
+ 'Oct', 'Nov', 'Dec'];
+
+// 26 Feb 16:19:34
+function timestamp() {
+ var d = new Date();
+ var time = [pad(d.getHours()),
+ pad(d.getMinutes()),
+ pad(d.getSeconds())].join(':');
+ return [d.getDate(), months[d.getMonth()], time].join(' ');
+}
+
+
+// log is just a thin wrapper to console.log that prepends a timestamp
+exports.log = function() {
+ console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));
+};
+
+
+/**
+ * Inherit the prototype methods from one constructor into another.
+ *
+ * The Function.prototype.inherits from lang.js rewritten as a standalone
+ * function (not on Function.prototype). NOTE: If this file is to be loaded
+ * during bootstrapping this function needs to be rewritten using some native
+ * functions as prototype setup using normal JavaScript does not work as
+ * expected during bootstrapping (see mirror.js in r114903).
+ *
+ * @param {function} ctor Constructor function which needs to inherit the
+ * prototype.
+ * @param {function} superCtor Constructor function to inherit prototype from.
+ */
+exports.inherits = require('inherits');
+
+exports._extend = function(origin, add) {
+ // Don't do anything if add isn't an object
+ if (!add || !isObject(add)) return origin;
+
+ var keys = Object.keys(add);
+ var i = keys.length;
+ while (i--) {
+ origin[keys[i]] = add[keys[i]];
+ }
+ return origin;
+};
+
+function hasOwnProperty(obj, prop) {
+ return Object.prototype.hasOwnProperty.call(obj, prop);
+}
+
+}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{"./support/isBuffer":118,"_process":92,"inherits":117}],120:[function(require,module,exports){
+function AddStep(ref, image, name, o) {
+
+ function addStep(image, name, o_) {
+ var o = ref.copy(o_);
+ o.number = ref.options.sequencerCounter++; //Gives a Unique ID to each step
+ o.name = o_.name || name;
+ o.selector = o_.selector || 'ismod-' + name;
+ o.container = o_.container || ref.options.selector;
+ o.image = image;
+ o.inBrowser = ref.options.inBrowser;
+
+ o.step = {
+ name: o.name,
+ ID: o.number,
+ imageName: o.image,
+ inBrowser: ref.options.inBrowser,
+ ui: ref.options.ui,
+ options: o
+ };
+ var UI = ref.events;
+ var module = ref.modules[name][0](o,UI);
+ ref.images[image].steps.push(module);
+
+ return true;
+ }
+
+ addStep(image, name, o);
+}
+module.exports = AddStep;
+
+},{}],121:[function(require,module,exports){
+var fs = require('fs');
+var getDirectories = function(rootDir, cb) {
+ fs.readdir(rootDir, function(err, files) {
+ var dirs = [];
+ if(typeof(files)=="undefined") {
+ cb(dirs);
+ return [];
+ }
+ for (var index = 0; index < files.length; ++index) {
+ var file = files[index];
+ if (file[0] !== '.') {
+ var filePath = rootDir + '/' + file;
+ fs.stat(filePath, function(err, stat) {
+ if (stat.isDirectory()) {
+ dirs.push(this.file);
+ }
+ if (files.length === (this.index + 1)) {
+ return cb(dirs);
+ }
+ }.bind({index: index, file: file}));
+ }
+ }
+ });
+}
+
+module.exports = function ExportBin(dir = "./output/",ref) {
+ dir = (dir[dir.length-1]=="/") ? dir : dir + "/";
+ if(ref.options.inBrowser) return false;
+ fs.access(dir, function(err){
+ if(err) fs.mkdir(dir, function() {});
+ });
+ getDirectories(dir,function(dirs){
+ var num = 1;
+ for(var d in dirs){
+ if(dirs[d].match(/^sequencer(.*)$/)==null) continue;
+ var n = parseInt(dirs[d].match(/^sequencer(.*)$/)[1]);
+ num = (n>=num)?(n+1):num;
+ }
+ fs.mkdir(dir+'sequencer'+num,function(){
+ var root = dir+'sequencer'+num+'/';
+ for(var image in ref.images) {
+ var steps = ref.images[image].steps;
+ for(var i in steps) {
+ var datauri = steps[i].output.src;
+ var ext = steps[i].output.format;
+ var buffer = require('data-uri-to-buffer')(datauri);
+ fs.writeFile(root+image+"_"+i+"."+ext,buffer,function(){
+
+ });
+ }
+ }
+ })
+ });
+}
+
+},{"data-uri-to-buffer":19,"fs":43}],122:[function(require,module,exports){
+function objTypeOf(object){
+ return Object.prototype.toString.call(object).split(" ")[1].slice(0,-1)
+}
+
+function getPrimitive(object){
+ return (objTypeOf(object)=='Array')?object[0]:object;
+}
+
+function makeArray(input) {
+ return (objTypeOf(input)=="Array")?input:[input];
+}
+
+function copy(a) {
+ if (!typeof(a) == "object") return a;
+ if (objTypeOf(a) == "Array") return a.slice();
+ if (objTypeOf(a) == "Object") {
+ var b = {};
+ for (var v in a) {
+ b[v] = copy(a[v]);
+ }
+ return b;
+ }
+ return a;
+}
+
+function formatInput(args,format,images) {
+ images = [];
+ for (var image in this.images) {
+ images.push(image);
+ }
+ var json_q = {};
+ var format_i = format;
+ if (format == "+")
+ format = ['o_string_a', 'string_a', 'o_object'];
+ else if (format == "-")
+ format = ['o_string_a', 'number_a'];
+ else if (format == "^")
+ format = ['o_string_a', 'number', 'string', 'o_object'];
+ else if (format == "r")
+ format = ['o_string_a', 'o_number'];
+ else if (format == "l")
+ format = ['o_string','string','o_function'];
+
+ /*
+ formats:
+ addSteps :: o_image_a, name_a, o_o
+ o_string_a, string_a, o_object => { image: [{name,o}] }
+ removeSteps :: o_image_a, index_a
+ o_string_a, number_a => { image: [index] }
+ insertSteps :: o_image_a, index, name, o_o
+ o_string_a, number, string, o_object => { image: [{index,name,o}] }
+ run :: o_image_a, o_from
+ o_string_a, o_number => { image: index }
+ loadImages :: image, src, o_function
+ string, string, o_function => { images: [{image:src}], callback }
+
+ optionals:
+ image: o_string_a
+ options: o_object
+ from: o_number
+ callback: o_function
+ */
+
+ if(format[format.length-1] == "o_object") {
+ if(objTypeOf(args[args.length-1]) != "Object")
+ args.push({});
+ }
+ else if (format[format.length-1] == "o_number") {
+ if(typeof(args[args.length-1]) != "number" && objTypeOf(args[0])!="Object")
+ args.push(1);
+ }
+ else if (format[format.length-1] == "o_function") {
+ if(objTypeOf(args[args.length-1]) != "Function" && objTypeOf(args[0])!="Object")
+ args.push(function(){});
+ }
+
+ if(format[0] == "o_string_a") {
+ if(args.length == format.length - 1) {
+ var insert = false;
+ for (var i in args) {
+ if (format[parseInt(i)+1].includes( typeof(getPrimitive(args[i])) )){
+ insert = true;
+ }
+ else {insert = false; break;}
+ }
+ if(insert)
+ args.splice(0,0,copy(images));
+ }
+ }
+ else if (format[0] == "o_string" && format_i == "l" && args.length == 2) {
+ if (typeof(args[0]) == "string") {
+ var identifier = "image";
+ var number = 1;
+ while (this.images.hasOwnProperty(identifier+number)) number++;
+ args.splice(0,0,identifier+number);
+ }
+ }
+
+ if(args.length == format.length) {
+ for (var i in format) {
+ if (format[i].substr(format[i].length-2,2)=="_a")
+ args[i] = makeArray(args[i]);
+ }
+ }
+
+ if (args.length == 1) {
+ json_q = copy(args[0]);
+ if(!(format_i == "r" || format_i == "l")) {
+ for (var img in json_q)
+ json_q[img] = makeArray(json_q[img]);
+ }
+ }
+ else if (format_i == "r") {
+ for (var img in args[0]) json_q[args[0][img]] = args[1];
+ }
+ else if (format_i == "l") {
+ json_q = {
+ images: {},
+ callback: args[2]
+ }
+ json_q.images[args[0]] = args[1];
+ }
+ else {
+ for (var img in args[0]) {
+ var image = args[0][img];
+ json_q[image] = [];
+
+ if(format_i == "+") {
+ for(var s in args[1]) {
+ json_q[image].push({
+ name: args[1][s],
+ o: args[2]
+ });
+ }
+ }
+
+ if(format_i == "-") {
+ json_q[image] = args[1];
+ }
+
+ if(format_i == "^") {
+ var size = this.images[image].steps.length;
+ var index = args[1];
+ index = (index==size)?index:index%size;
+ if (index<0) index += size+1;
+ json_q[image].push({
+ index: index,
+ name: args[2],
+ o: args[3]
+ });
+ }
+
+ }
+ }
+
+ if(format_i == "l") {
+ json_q.loadedimages = [];
+ for (var i in json_q.images) json_q.loadedimages.push(i);
+ }
+
+ return json_q;
+
+}
+module.exports = formatInput;
+
+},{}],123:[function(require,module,exports){
+if (typeof window !== 'undefined') {window.$ = window.jQuery = require('jquery'); isBrowser = true}
+else {var isBrowser = false}
+
+ImageSequencer = function ImageSequencer(options) {
+
+ options = options || {};
+ options.inBrowser = options.inBrowser || isBrowser;
+ // if (options.inBrowser) options.ui = options.ui || require('./UserInterface');
+ options.sequencerCounter = 0;
+
+ function objTypeOf(object){
+ return Object.prototype.toString.call(object).split(" ")[1].slice(0,-1)
+ }
+
+ function log(color,msg) {
+ if(options.ui!="none") {
+ if(arguments.length==1) console.log(arguments[0]);
+ else if(arguments.length==2) console.log(color,msg);
+ }
+ }
+
+ function copy(a) {
+ if (!typeof(a) == "object") return a;
+ if (objTypeOf(a) == "Array") return a.slice();
+ if (objTypeOf(a) == "Object") {
+ var b = {};
+ for (var v in a) {
+ b[v] = copy(a[v]);
+ }
+ return b;
+ }
+ return a;
+ }
+
+ function makeArray(input) {
+ return (objTypeOf(input)=="Array")?input:[input];
+ }
+
+ var image,
+ steps = [],
+ modules = require('./Modules'),
+ formatInput = require('./FormatInput'),
+ images = {},
+ inputlog = [],
+ events = require('./UserInterface')(),
+ fs = require('fs');
+
+ // if in browser, prompt for an image
+ // if (options.imageSelect || options.inBrowser) addStep('image-select');
+ // else if (options.imageUrl) loadImage(imageUrl);
+
+ function addSteps(){
+ var this_ = (this.name == "ImageSequencer")?this:this.sequencer;
+ var args = (this.name == "ImageSequencer")?[]:[this.images];
+ var json_q = {};
+ for(var arg in arguments){args.push(copy(arguments[arg]));}
+ json_q = formatInput.call(this_,args,"+");
+
+ inputlog.push({method:"addSteps", json_q:copy(json_q)});
+
+ for (var i in json_q)
+ for (var j in json_q[i])
+ require("./AddStep")(this_,i,json_q[i][j].name,json_q[i][j].o);
+
+ return this;
+ }
+
+ function removeStep(image,index) {
+ //remove the step from images[image].steps and redraw remaining images
+ if(index>0) {
+ thisStep = images[image].steps[index];
+ thisStep.UI.onRemove(thisStep.options.step);
+ images[image].steps.splice(index,1);
+ }
+ //tell the UI a step has been removed
+ }
+
+ function removeSteps(image,index) {
+ var run = {}, indices;
+ var this_ = (this.name == "ImageSequencer")?this:this.sequencer;
+ var args = (this.name == "ImageSequencer")?[]:[this.images];
+ for(var arg in arguments) args.push(copy(arguments[arg]));
+
+ var json_q = formatInput.call(this_,args,"-");
+ inputlog.push({method:"removeSteps", json_q:copy(json_q)});
+
+ for (var img in json_q) {
+ indices = json_q[img].sort(function(a,b){return b-a});
+ run[img] = indices[indices.length-1];
+ for (var i in indices)
+ removeStep(img,indices[i]);
+ }
+ // this.run(run); // This is creating problems
+ return this;
+ }
+
+ function insertSteps(image, index, name, o) {
+ var run = {};
+ var this_ = (this.name == "ImageSequencer")?this:this.sequencer;
+ var args = (this.name == "ImageSequencer")?[]:[this.images];
+ for (var arg in arguments) args.push(arguments[arg]);
+
+ var json_q = formatInput.call(this_,args,"^");
+ inputlog.push({method:"insertSteps", json_q:copy(json_q)});
+
+ for (var img in json_q) {
+ var details = json_q[img];
+ details = details.sort(function(a,b){return b.index-a.index});
+ for (var i in details)
+ require("./InsertStep")(this_,img,details[i].index,details[i].name,details[i].o);
+ run[img] = details[details.length-1].index;
+ }
+ // this.run(run); // This is Creating issues
+ return this;
+ }
+
+ function run(t_image,t_from) {
+ var this_ = (this.name == "ImageSequencer")?this:this.sequencer;
+ var args = (this.name == "ImageSequencer")?[]:[this.images];
+ for (var arg in arguments) args.push(copy(arguments[arg]));
+
+ var callback = function() {};
+ for (var arg in args)
+ if(objTypeOf(args[arg]) == "Function")
+ callback = args.splice(arg,1)[0];
+
+ var json_q = formatInput.call(this_,args,"r");
+
+ require('./Run')(this_, json_q, callback);
+
+ return true;
+ }
+
+ function loadImages() {
+ var args = [];
+ var sequencer = this;
+ for (var arg in arguments) args.push(copy(arguments[arg]));
+ var json_q = formatInput.call(this,args,"l");
+
+ inputlog.push({method:"loadImages", json_q:copy(json_q)});
+ var loadedimages = this.copy(json_q.loadedimages);
+// require('./LoadImage')(this,i,json_q.images[i]);
+
+ var ret = {
+ name: "ImageSequencer Wrapper",
+ sequencer: this,
+ addSteps: this.addSteps,
+ removeSteps: this.removeSteps,
+ insertSteps: this.insertSteps,
+ run: this.run,
+ UI: this.UI,
+ setUI: this.setUI,
+ images: loadedimages
+ };
+
+ function load(i) {
+ if(i==loadedimages.length) {
+ json_q.callback.call(ret);
+ return;
+ }
+ var img = loadedimages[i];
+ require('./LoadImage')(sequencer,img,json_q.images[img],function(){
+ load(++i);
+ });
+ }
+
+ load(0);
+ }
+
+ function replaceImage(selector,steps,options) {
+ options = options || {};
+ return require('./ReplaceImage')(this,selector,steps);
+ }
+
+ function setUI(UI) {
+ this.events = require('./UserInterface')(UI);
+ }
+
+ var exportBin = function(dir) {
+ return require('./ExportBin')(dir,this);
+ }
+
+ function modulesInfo(name) {
+ var modulesdata = {}
+ if(name == "load-image") return {};
+ if(arguments.length==0)
+ for (var modulename in modules) {
+ modulesdata[modulename] = modules[modulename][1];
+ }
+ else modulesdata = modules[name][1];
+ return modulesdata;
+ }
+
+ return {
+ //literals and objects
+ name: "ImageSequencer",
+ options: options,
+ inputlog: inputlog,
+ modules: modules,
+ images: images,
+ events: events,
+
+ //user functions
+ loadImages: loadImages,
+ loadImage: loadImages,
+ addSteps: addSteps,
+ removeSteps: removeSteps,
+ insertSteps: insertSteps,
+ replaceImage: replaceImage,
+ run: run,
+ setUI: setUI,
+ exportBin: exportBin,
+ modulesInfo: modulesInfo,
+
+ //other functions
+ log: log,
+ objTypeOf: objTypeOf,
+ copy: copy
+ }
+
+}
+module.exports = ImageSequencer;
+
+},{"./AddStep":120,"./ExportBin":121,"./FormatInput":122,"./InsertStep":124,"./LoadImage":125,"./Modules":126,"./ReplaceImage":127,"./Run":128,"./UserInterface":129,"fs":43,"jquery":49}],124:[function(require,module,exports){
+function InsertStep(ref, image, index, name, o) {
+
+ function insertStep(image, index, name, o_) {
+ var o = ref.copy(o_);
+ o.number = ref.options.sequencerCounter++; //Gives a Unique ID to each step
+ o.name = o_.name || name;
+ o.selector = o_.selector || 'ismod-' + name;
+ o.container = o_.container || ref.options.selector;
+ o.image = image;
+
+ if(index==-1) index = ref.images[image].steps.length;
+
+ o.step = {
+ name: o.name,
+ ID: o.number,
+ imageName: o.image,
+ inBrowser: ref.options.inBrowser,
+ ui: ref.options.ui,
+ options: o
+ };
+ var UI = ref.events;
+ var module = ref.modules[name][0](o,UI);
+ ref.images[image].steps.splice(index,0,module);
+
+ return true;
+ }
+
+ insertStep(image, index, name, o);
+}
+module.exports = InsertStep;
+
+},{}],125:[function(require,module,exports){
+function LoadImage(ref, name, src, main_callback) {
+ function makeImage(datauri) {
+ var image = {
+ src: datauri,
+ format: datauri.split(':')[1].split(';')[0].split('/')[1]
+ }
+ return image;
+ }
+ function CImage(src, callback) {
+ var datauri;
+ if (!!src.match(/^data:/i)) {
+ datauri = src;
+ callback(datauri);
+ }
+ else if (!ref.options.inBrowser && !!src.match(/^https?:\/\//i)) {
+ require( src.match(/^(https?):\/\//i)[1] ).get(src,function(res){
+ var data = '';
+ var contentType = res.headers['content-type'];
+ res.setEncoding('base64');
+ res.on('data',function(chunk) {data += chunk;});
+ res.on('end',function() {
+ callback("data:"+contentType+";base64,"+data);
+ });
+ });
+ }
+ else if (ref.options.inBrowser) {
+ var ext = src.split('.').pop();
+ var image = document.createElement('img');
+ var canvas = document.createElement('canvas');
+ var context = canvas.getContext('2d');
+ image.onload = function() {
+ canvas.width = image.naturalWidth;
+ canvas.height = image.naturalHeight;
+ context.drawImage(image,0,0);
+ datauri = canvas.toDataURL(ext);
+ callback(datauri);
+ }
+ image.src = src;
+ }
+ else {
+ datauri = require('urify')(src);
+ callback(datauri);
+ }
+ }
+
+ function loadImage(name, src) {
+ var step = {
+ name: "load-image",
+ ID: ref.options.sequencerCounter++,
+ imageName: name,
+ inBrowser: ref.options.inBrowser,
+ ui: ref.options.ui
+ };
+
+ var image = {
+ src: src,
+ steps: [{
+ options: {
+ id: step.ID,
+ name: "load-image",
+ title: "Load Image",
+ step: step
+ },
+ UI: ref.events,
+ draw: function() {
+ UI.onDraw(options.step);
+ if(arguments.length==1){
+ this.output = CImage(arguments[0]);
+ options.step.output = this.output;
+ UI.onComplete(options.step);
+ return true;
+ }
+ else if(arguments.length==2) {
+ this.output = CImage(arguments[0]);
+ options.step.output = this.output;
+ arguments[1]();
+ UI.onComplete(options.step);
+ return true;
+ }
+ return false;
+ },
+ }]
+ };
+ CImage(src, function(datauri) {
+ var output = makeImage(datauri);
+ ref.images[name] = image;
+ var loadImageStep = ref.images[name].steps[0];
+ loadImageStep.output = output;
+ loadImageStep.options.step.output = loadImageStep.output.src;
+ loadImageStep.UI.onSetup(loadImageStep.options.step);
+ loadImageStep.UI.onDraw(loadImageStep.options.step);
+ loadImageStep.UI.onComplete(loadImageStep.options.step);
+
+ main_callback();
+ return true;
+ });
+ }
+
+ return loadImage(name,src);
+}
+
+module.exports = LoadImage;
+
+},{"urify":115}],126:[function(require,module,exports){
+/*
+ * Core modules and their info files
+ */
+module.exports = {
+ 'green-channel': [
+ require('./modules/GreenChannel/Module'),require('./modules/GreenChannel/info')
+ ],
+ 'ndvi-red': [
+ require('./modules/NdviRed/Module'),require('./modules/NdviRed/info')
+ ],
+ 'invert': [
+ require('./modules/Invert/Module'),require('./modules/Invert/info')
+ ],
+ 'crop': [
+ require('./modules/Crop/Module'),require('./modules/Crop/info')
+ ],
+ 'segmented-colormap': [
+ require('./modules/SegmentedColormap/Module'),require('./modules/SegmentedColormap/info')
+ ],
+ 'decode-qr': [
+ require('./modules/DecodeQr/Module'),require('./modules/DecodeQr/info')
+ ],
+ 'fisheye-gl': [
+ require('./modules/FisheyeGl/Module'),require('./modules/FisheyeGl/info')
+ ]
+}
+
+},{"./modules/Crop/Module":131,"./modules/Crop/info":132,"./modules/DecodeQr/Module":133,"./modules/DecodeQr/info":134,"./modules/FisheyeGl/Module":135,"./modules/FisheyeGl/info":136,"./modules/GreenChannel/Module":137,"./modules/GreenChannel/info":138,"./modules/Invert/Module":139,"./modules/Invert/info":140,"./modules/NdviRed/Module":141,"./modules/NdviRed/info":142,"./modules/SegmentedColormap/Module":143,"./modules/SegmentedColormap/info":145}],127:[function(require,module,exports){
+function ReplaceImage(ref,selector,steps,options) {
+ if(!ref.options.inBrowser) return false; // This isn't for Node.js
+ var this_ = ref;
+ var input = document.querySelectorAll(selector);
+ var images = [];
+ for (var i = 0; i < input.length; i++)
+ if (input[i] instanceof HTMLImageElement) images.push(input[i]);
+ for (var i in images) {
+ var the_image = images[i];
+ var url = images[i].src;
+ var ext = url.split('.').pop();
+
+ var xmlHTTP = new XMLHttpRequest();
+ xmlHTTP.open('GET', url, true);
+ xmlHTTP.responseType = 'arraybuffer';
+ xmlHTTP.onload = function(e) {
+ var arr = new Uint8Array(this.response);
+ var raw = String.fromCharCode.apply(null,arr);
+ var base64 = btoa(raw);
+ var dataURL="data:image/"+ext+";base64," + base64;
+ make(dataURL);
+ };
+
+ if(url.substr(0,11).toLowerCase()!="data:image/") xmlHTTP.send();
+ else make(url);
+
+ function make(url) {
+ this_.loadImage('default',url).addSteps('default',steps).run(function(out){
+ the_image.src = out;
+ });
+ }
+ }
+}
+
+module.exports = ReplaceImage;
+
+},{}],128:[function(require,module,exports){
+function Run(ref, json_q, callback) {
+ function drawStep(drawarray,pos) {
+ if(pos==drawarray.length) {
+ var image = drawarray[pos-1].image;
+ if(ref.objTypeOf(callback)=='Function'){
+ var steps = ref.images[image].steps;
+ var out = steps[steps.length-1].output.src;
+ callback(out);
+ return true;
+ }
+ }
+ var image = drawarray[pos].image;
+ var i = drawarray[pos].i;
+ var input = ref.images[image].steps[i-1].output;
+ ref.images[image].steps[i].draw(ref.copy(input),function(){
+ drawStep(drawarray,++pos);
+ });
+ }
+ function drawSteps(json_q) {
+ var drawarray = [];
+ for (var image in json_q) {
+ var no_steps = ref.images[image].steps.length;
+ var init = json_q[image];
+ for(var i = 0; i < no_steps-init; i++) {
+ drawarray.push({image: image,i: init+i});
+ }
+ }
+ drawStep(drawarray,0);
+ }
+ function filter(json_q){
+ for (var image in json_q) {
+ if (json_q[image]==0 && ref.images[image].steps.length==1)
+ delete json_q[image];
+ else if (json_q[image]==0) json_q[image]++;
+ }
+ for (var image in json_q) {
+ var prevstep = ref.images[image].steps[json_q[image]-1];
+ while (typeof(prevstep) == "undefined" || typeof(prevstep.output) == "undefined") {
+ prevstep = ref.images[image].steps[(--json_q[image]) - 1];
+ }
+ }
+ return json_q;
+ }
+ var json_q = filter(json_q);
+ return drawSteps(json_q);
+}
+module.exports = Run;
+
+},{}],129:[function(require,module,exports){
+/*
+ * User Interface Handling Module
+ */
+
+module.exports = function UserInterface(events = {}) {
+
+ events.onSetup = events.onSetup || function(step) {
+ if(step.ui == false) {
+ // No UI
+ }
+ else if(step.inBrowser) {
+ // Create and append an HTML Element
+ console.log("Added Step \""+step.name+"\" to \""+step.imageName+"\".");
+ }
+ else {
+ // Create a NodeJS Object
+ console.log('\x1b[36m%s\x1b[0m',"Added Step \""+step.name+"\" to \""+step.imageName+"\".");
+ }
+ }
+
+ events.onDraw = events.onDraw || function(step) {
+ if (step.ui == false) {
+ // No UI
+ }
+ else if(step.inBrowser) {
+ // Overlay a loading spinner
+ console.log("Drawing Step \""+step.name+"\" on \""+step.imageName+"\".");
+ }
+ else {
+ // Don't do anything
+ console.log('\x1b[33m%s\x1b[0m',"Drawing Step \""+step.name+"\" on \""+step.imageName+"\".");
+ }
+ }
+
+ events.onComplete = events.onComplete || function(step) {
+ if (step.ui == false) {
+ // No UI
+ }
+ else if(step.inBrowser) {
+ // Update the DIV Element
+ // Hide the laoding spinner
+ console.log("Drawn Step \""+step.name+"\" on \""+step.imageName+"\".");
+ }
+ else {
+ // Update the NodeJS Object
+ console.log('\x1b[32m%s\x1b[0m',"Drawn Step \""+step.name+"\" on \""+step.imageName+"\".");
+ }
+ }
+
+ events.onRemove = events.onRemove || function(step) {
+ if(step.ui == false){
+ // No UI
+ }
+ else if(step.inBrowser) {
+ // Remove the DIV Element
+ console.log("Removing Step \""+step.name+"\" of \""+step.imageName+"\".");
+ }
+ else {
+ // Delete the NodeJS Object
+ console.log('\x1b[31m%s\x1b[0m',"Removing Step \""+step.name+"\" of \""+step.imageName+"\".");
+ }
+ }
+
+ return events;
+
+}
+
+},{}],130:[function(require,module,exports){
+(function (Buffer){
+module.exports = function Crop(input,options,callback) {
+
+ var getPixels = require('get-pixels'),
+ savePixels = require('save-pixels');
+
+ options.x = parseInt(options.x) || 0;
+ options.y = parseInt(options.y) || 0;
+
+ getPixels(input.src,function(err,pixels){
+ options.w = parseInt(options.w) || Math.floor(0.5*pixels.shape[0]);
+ options.h = parseInt(options.h) || Math.floor(0.5*pixels.shape[1]);
+ var ox = options.x;
+ var oy = options.y;
+ var w = options.w;
+ var h = options.h;
+ var iw = pixels.shape[0]; //Width of Original Image
+ var newarray = new Uint8Array(4*w*h);
+ for (var n = oy; n < oy + h; n++) {
+ newarray.set(pixels.data.slice(n*4*iw + ox, n*4*iw + ox + 4*w),4*w*(n-oy));
+ }
+ pixels.data = newarray;
+ pixels.shape = [w,h,4];
+ pixels.stride[1] = 4*w;
+
+ options.format = input.format;
+
+ var chunks = [];
+ var totalLength = 0;
+ var r = savePixels(pixels, options.format);
+
+ r.on('data', function(chunk){
+ totalLength += chunk.length;
+ chunks.push(chunk);
+ });
+
+ r.on('end', function(){
+ var data = Buffer.concat(chunks, totalLength).toString('base64');
+ var datauri = 'data:image/' + options.format + ';base64,' + data;
+ callback(datauri,options.format);
+ });
+ });
+};
+
+}).call(this,require("buffer").Buffer)
+},{"buffer":5,"get-pixels":29,"save-pixels":110}],131:[function(require,module,exports){
+/*
+ * Image Cropping module
+ * Usage:
+ * Expected Inputs:
+ * options.x : x-coordinate of image where the modules starts cropping | default : 0
+ * options.y : y-coordinate of image where the modules starts cropping | default : 0
+ * options.w : width of the resulting cropped image | default : 50% of input image width
+ * options.h : height of the resulting cropped image | default : 50% of input image height
+ * Output:
+ * The cropped image, which is essentially a rectangle bounded by the lines:
+ * x = options.x
+ * x = options.x + options.w
+ * y = options.y
+ * y = options.y + options.h
+ */
+ module.exports = function CropModule(options,UI) {
+
+ options = options || {};
+ options.title = "Crop Image";
+
+ // Tell the UI that a step has been added
+ UI.onSetup(options.step);
+ var output;
+
+ // This function is caled everytime the step has to be redrawn
+ function draw(input,callback) {
+
+ // Tell the UI that the step has been triggered
+ UI.onDraw(options.step);
+ const step = this;
+
+ require('./Crop')(input,options,function(out,format){
+
+ // This output is accessible to Image Sequencer
+ step.output = {
+ src: out,
+ format: format
+ }
+
+ // This output is accessible to the UI
+ options.step.output = out;
+
+ // Tell the UI that the step has been drawn
+ UI.onComplete(options.step);
+
+ // Tell Image Sequencer that step has been drawn
+ callback();
+
+ });
+
+ }
+
+ return {
+ options: options,
+ draw: draw,
+ output: output,
+ UI: UI
+ }
+ }
+
+},{"./Crop":130}],132:[function(require,module,exports){
+module.exports={
+ "name": "Crop",
+ "inputs": {
+ "x": {
+ "type": "integer",
+ "desc": "X-position (measured from left) from where cropping starts",
+ "default": 0
+ },
+ "y": {
+ "type": "integer",
+ "desc": "Y-position (measured from top) from where cropping starts",
+ "default": 0
+ },
+ "w": {
+ "type": "integer",
+ "desc": "Width of crop",
+ "default": "(50%)"
+ },
+ "h": {
+ "type": "integer",
+ "desc": "Height of crop",
+ "default": "(50%)"
+ }
+ }
+}
+
+},{}],133:[function(require,module,exports){
+/*
+ * Decodes QR from a given image.
+ */
+module.exports = function DoNothing(options,UI) {
+
+ options = options || {};
+ options.title = "Decode QR Code";
+
+ // Tell the UI that a step has been added
+ UI.onSetup(options.step);
+
+ var output;
+ var jsQR = require('jsqr');
+ var getPixels = require('get-pixels');
+
+ // This function is called everytime a step has to be redrawn
+ function draw(input,callback) {
+
+ UI.onDraw(options.step);
+
+ const step = this;
+
+ getPixels(input.src,function(err,pixels){
+
+ if(err) throw err;
+
+ var w = pixels.shape[0];
+ var h = pixels.shape[1];
+ var decoded = jsQR.decodeQRFromImage(pixels.data,w,h);
+
+ // This output is accessible to Image Sequencer
+ step.output = input;
+ step.output.data = decoded;
+
+ // Tell Image Sequencer that this step is complete
+ callback();
+
+ // These values are accessible to the UI
+ options.step.output = input.src;
+ options.step.qrval = decoded;
+
+ // Tell the UI that the step is complete and output is set
+ UI.onComplete(options.step);
+ });
+
+ }
+
+ return {
+ options: options,
+ draw: draw,
+ output: output,
+ UI: UI
+ }
+}
+
+},{"get-pixels":29,"jsqr":50}],134:[function(require,module,exports){
+module.exports={
+ "name": "Decode QR",
+ "inputs": {
+ },
+ "outputs": {
+ "qrval": {
+ "type": "text"
+ }
+ }
+}
+
+},{}],135:[function(require,module,exports){
+/*
+ * Resolves Fisheye Effect
+ */
+module.exports = function DoNothing(options,UI) {
+
+ options = options || {};
+ options.title = "Fisheye GL";
+
+ var output;
+
+ // Tell the UI that a step has been set up.
+ UI.onSetup(options.step);
+ require('fisheyegl');
+
+ function draw(input,callback) {
+
+ // Tell the UI that the step is being drawn
+ UI.onDraw(options.step);
+
+ const step = this;
+
+ if (!options.inBrowser) { // This module is only for browser
+ this.output = input;
+ callback();
+ }
+ else {
+ // Create a canvas, if it doesn't already exist.
+ if (!document.querySelector('#image-sequencer-canvas')) {
+ var canvas = document.createElement('canvas');
+ canvas.style.display = "none";
+ canvas.setAttribute('id','image-sequencer-canvas');
+ document.body.append(canvas);
+ }
+ else var canvas = document.querySelector('#image-sequencer-canvas');
+
+ distorter = FisheyeGl({
+ selector: "#image-sequencer-canvas"
+ });
+
+ // Parse the inputs
+ options.a = parseFloat(options.a) || distorter.lens.a;
+ options.b = parseFloat(options.b) || distorter.lens.b;
+ options.Fx = parseFloat(options.Fx) || distorter.lens.Fx;
+ options.Fy = parseFloat(options.Fy) || distorter.lens.Fy;
+ options.scale = parseFloat(options.scale) || distorter.lens.scale;
+ options.x = parseFloat(options.x) || distorter.fov.x;
+ options.y = parseFloat(options.y) || distorter.fov.y;
+
+ // Set fisheyegl inputs
+ distorter.lens.a = options.a;
+ distorter.lens.b = options.b;
+ distorter.lens.Fx = options.Fx;
+ distorter.lens.Fy = options.Fy;
+ distorter.lens.scale = options.scale;
+ distorter.fov.x = options.x;
+ distorter.fov.y = options.y;
+
+ // generate fisheyegl output
+ distorter.setImage(input.src,function(){
+
+ // this output is accessible to Image Sequencer
+ step.output = {src: canvas.toDataURL(), format: input.format};
+
+ // This output is accessible to the UI
+ options.step.output = step.output.src;
+
+ // Tell Image Sequencer and UI that step has been drawn
+ callback();
+ UI.onComplete(options.step);
+
+ });
+
+ }
+ }
+
+ return {
+ options: options,
+ draw: draw,
+ output: output,
+ UI: UI
+ }
+}
+
+},{"fisheyegl":21}],136:[function(require,module,exports){
+module.exports={
+ "name": "Fisheye GL",
+ "inputs": {
+ "a": {
+ "type": "float",
+ "desc": "a parameter",
+ "default": 1,
+ "min": 1,
+ "max": 4
+ },
+ "b": {
+ "type": "float",
+ "desc": "b parameter",
+ "default": 1,
+ "min": 1,
+ "max": 4
+ },
+ "Fx": {
+ "type": "float",
+ "desc": "Fx parameter",
+ "default": 0,
+ "min": 0,
+ "max": 4
+ },
+ "Fy": {
+ "type": "float",
+ "desc": "Fy parameter",
+ "default": 0,
+ "min": 0,
+ "max": 4
+ },
+ "scale": {
+ "type": "float",
+ "desc": "Image Scaling",
+ "default": 1.5,
+ "min": 0,
+ "max": 20
+ },
+ "x": {
+ "type": "float",
+ "desc": "FOV x parameter",
+ "default": 1.5,
+ "min": 0,
+ "max": 20
+ },
+ "y": {
+ "type": "float",
+ "desc": "FOV y parameter",
+ "default": 1.5,
+ "min": 0,
+ "max": 20
+ },
+ "fragmentSrc": {
+ "type": "PATH",
+ "desc": "Patht to a WebGL fragment shader file",
+ "default": "(inbuilt)"
+ },
+ "vertexSrc": {
+ "type": "PATH",
+ "desc": "Patht to a WebGL vertex shader file",
+ "default": "(inbuilt)"
+ }
+ }
+}
+
+},{}],137:[function(require,module,exports){
+/*
+ * Display only the green channel
+ */
+module.exports = function GreenChannel(options,UI) {
+
+ options = options || {};
+ options.title = "Green channel only";
+ options.description = "Displays only the green channel of an image";
+
+ // Tell UI that a step has been set up
+ UI.onSetup(options.step);
+ var output;
+
+ function draw(input,callback) {
+
+ // Tell UI that a step is being drawn
+ UI.onDraw(options.step);
+ const step = this;
+
+ function changePixel(r, g, b, a) {
+ return [0, g, 0, a];
+ }
+
+ function output(image,datauri,mimetype){
+
+ // This output is accesible by Image Sequencer
+ step.output = {src:datauri,format:mimetype};
+
+ // This output is accessible by UI
+ options.step.output = datauri;
+
+ // Tell UI that step ahs been drawn
+ UI.onComplete(options.step);
+ }
+
+ return require('../_nomodule/PixelManipulation.js')(input, {
+ output: output,
+ changePixel: changePixel,
+ format: input.format,
+ image: options.image,
+ callback: callback
+ });
+
+ }
+
+ return {
+ options: options,
+ //setup: setup, // optional
+ draw: draw,
+ output: output,
+ UI: UI
+ }
+}
+
+},{"../_nomodule/PixelManipulation.js":146}],138:[function(require,module,exports){
+module.exports={
+ "name": "Green Channel",
+ "inputs": {
+ }
+}
+
+},{}],139:[function(require,module,exports){
+/*
+ * Display only the green channel
+ */
+module.exports = function GreenChannel(options,UI) {
+
+ options = options || {};
+ options.title = "Invert Colors";
+ options.description = "Inverts the colors of the image";
+
+ // Tell UI that a step has been set up.
+ UI.onSetup(options.step);
+ var output;
+
+ // The function which is called on every draw.
+ function draw(input,callback) {
+
+ // Tell UI that a step is being drawn.
+ UI.onDraw(options.step);
+
+ const step = this;
+
+ function changePixel(r, g, b, a) {
+ return [255-r, 255-g, 255-b, a];
+ }
+
+ function output(image,datauri,mimetype){
+
+ // This output is accessible by Image Sequencer
+ step.output = {src:datauri,format:mimetype};
+
+ // This output is accessible by UI
+ options.step.output = datauri;
+
+ // Tell UI that step has been drawn.
+ UI.onComplete(options.step);
+ }
+
+ return require('../_nomodule/PixelManipulation.js')(input, {
+ output: output,
+ changePixel: changePixel,
+ format: input.format,
+ image: options.image,
+ callback: callback
+ });
+
+ }
+
+ return {
+ options: options,
+ draw: draw,
+ output: output,
+ UI: UI
+ }
+}
+
+},{"../_nomodule/PixelManipulation.js":146}],140:[function(require,module,exports){
+module.exports={
+ "name": "Invert",
+ "inputs": {
+ }
+}
+
+},{}],141:[function(require,module,exports){
+/*
+ * NDVI with red filter (blue channel is infrared)
+ */
+module.exports = function NdviRed(options,UI) {
+
+ options = options || {};
+ options.title = "NDVI for red-filtered cameras (blue is infrared)";
+
+ // Tell the UI that a step has been set up.
+ UI.onSetup(options.step);
+ var output;
+
+ // The function which is called on every draw.
+ function draw(input,callback) {
+
+ // Tell the UI that a step is being drawn.
+ UI.onDraw(options.step);
+ const step = this;
+
+ function changePixel(r, g, b, a) {
+ var ndvi = (b - r) / (1.00 * b + r);
+ var x = 255 * (ndvi + 1) / 2;
+ return [x, x, x, a];
+ }
+
+ function output(image,datauri,mimetype){
+
+ // This output is accessible by Image Sequencer
+ step.output = {src:datauri,format:mimetype};
+
+ // This output is accessible by the UI.
+ options.step.output = datauri;
+
+ // Tell the UI that step has been drawn succesfully.
+ UI.onComplete(options.step);
+ }
+
+ return require('../_nomodule/PixelManipulation.js')(input, {
+ output: output,
+ changePixel: changePixel,
+ format: input.format,
+ image: options.image,
+ callback: callback
+ });
+
+ }
+
+ return {
+ options: options,
+ draw: draw,
+ output: output,
+ UI:UI
+ }
+}
+
+},{"../_nomodule/PixelManipulation.js":146}],142:[function(require,module,exports){
+module.exports={
+ "name": "NDVI Red",
+ "inputs": {
+ }
+}
+
+},{}],143:[function(require,module,exports){
+module.exports = function SegmentedColormap(options,UI) {
+
+ options = options || {};
+ options.title = "Segmented Colormap";
+
+ // Tell the UI that a step has been set up.
+ UI.onSetup(options.step);
+ var output;
+
+ // This function is called on every draw.
+ function draw(input,callback) {
+
+ // Tell the UI that the step is being drawn
+ UI.onDraw(options.step);
+ const step = this;
+
+ function changePixel(r, g, b, a) {
+ var ndvi = (b - r) / (r + b);
+ var normalized = (ndvi + 1) / 2;
+ var res = require('./SegmentedColormap')(normalized,options);
+ return [res[0], res[1], res[2], 255];
+ }
+
+ function output(image,datauri,mimetype){
+
+ // This output is accessible by Image Sequencer
+ step.output = {src:datauri,format:mimetype};
+
+ // This output is accessible by the UI
+ options.step.output = datauri;
+
+ // Tell the UI that the draw is complete
+ UI.onComplete(options.step);
+
+ }
+ return require('../_nomodule/PixelManipulation.js')(input, {
+ output: output,
+ changePixel: changePixel,
+ format: input.format,
+ image: options.image,
+ callback: callback
+ });
+
+ }
+
+ return {
+ options: options,
+ draw: draw,
+ output: output,
+ UI: UI
+ }
+}
+
+},{"../_nomodule/PixelManipulation.js":146,"./SegmentedColormap":144}],144:[function(require,module,exports){
+/*
+ * Accepts a normalized ndvi and returns the new color-mapped pixel
+ */
+
+module.exports = function SegmentedColormap(normalized,options) {
+ options.colormap = options.colormap || "default";
+ if(typeof(options.colormap) == "object")
+ colormapFunction = segmented_colormap(options.colormap);
+ else if(colormaps.hasOwnProperty(options.colormap))
+ colormapFunction = colormaps[options.colormap];
+ else colormapFunction = colormaps.default;
+
+ return colormapFunction(normalized);
+}
+
+function segmented_colormap(segments) {
+ return function(x) {
+ var i, result, x0, x1, xstart, y0, y1, _i, _j, _len, _ref, _ref1, _ref2, _ref3;
+ _ref = [0, 0], y0 = _ref[0], y1 = _ref[1];
+ _ref1 = [segments[0][0], 1], x0 = _ref1[0], x1 = _ref1[1];
+ if (x < x0) {
+ return y0;
+ }
+ for (i = _i = 0, _len = segments.length; _i < _len; i = ++_i) {
+ _ref2 = segments[i], xstart = _ref2[0], y0 = _ref2[1], y1 = _ref2[2];
+ x0 = xstart;
+ if (i === segments.length - 1) {
+ x1 = 1;
+ break;
+ }
+ x1 = segments[i + 1][0];
+ if ((xstart <= x && x < x1)) {
+ break;
+ }
+ }
+ result = [];
+ for (i = _j = 0, _ref3 = y0.length; 0 <= _ref3 ? _j < _ref3 : _j > _ref3; i = 0 <= _ref3 ? ++_j : --_j) {
+ result[i] = (x - x0) / (x1 - x0) * (y1[i] - y0[i]) + y0[i];
+ }
+ return result;
+ };
+};
+
+var greyscale_colormap = segmented_colormap([[0, [0, 0, 0], [255, 255, 255]], [1, [255, 255, 255], [255, 255, 255]]]);
+
+var default_colormap = segmented_colormap([[0, [0, 0, 255], [38, 195, 195]], [0.5, [0, 150, 0], [255, 255, 0]], [0.75, [255, 255, 0], [255, 50, 50]]]);
+
+var stretched_colormap = segmented_colormap([[0, [0, 0, 255], [0, 0, 255]], [0.1, [0, 0, 255], [38, 195, 195]], [0.5, [0, 150, 0], [255, 255, 0]], [0.7, [255, 255, 0], [255, 50, 50]], [0.9, [255, 50, 50], [255, 50, 50]]]);
+
+var fastie_colormap = segmented_colormap([[0, [255, 255, 255], [0, 0, 0]], [0.167, [0, 0, 0], [255, 255, 255]], [0.33, [255, 255, 255], [0, 0, 0]], [0.5, [0, 0, 0], [140, 140, 255]], [0.55, [140, 140, 255], [0, 255, 0]], [0.63, [0, 255, 0], [255, 255, 0]], [0.75, [255, 255, 0], [255, 0, 0]], [0.95, [255, 0, 0], [255, 0, 255]]]);
+
+var colormaps = {
+ greyscale: greyscale_colormap,
+ default: default_colormap,
+ stretched: stretched_colormap,
+ fastie: fastie_colormap
+}
+
+},{}],145:[function(require,module,exports){
+module.exports={
+ "name": "Segmented Colormap",
+ "inputs": {
+ "colormap": {
+ "type": "select",
+ "desc": "Name of the Colormap",
+ "default": "default",
+ "values": ["default","greyscale","stretched","fastie"]
+ }
+ }
+}
+
+},{}],146:[function(require,module,exports){
+(function (Buffer){
+/*
+ * General purpose per-pixel manipulation
+ * accepting a changePixel() method to remix a pixel's channels
+ */
+module.exports = function PixelManipulation(image, options) {
+
+ options = options || {};
+ options.changePixel = options.changePixel || function changePixel(r, g, b, a) {
+ return [r, g, b, a];
+ };
+ var getPixels = require('get-pixels'),
+ savePixels = require('save-pixels');
+
+ getPixels(image.src, function(err, pixels) {
+
+ if(err) {
+ console.log('Bad image path');
+ return;
+ }
+
+ // iterate through pixels;
+ // this could possibly be more efficient; see
+ // https://github.com/p-v-o-s/infragram-js/blob/master/public/infragram.js#L173-L181
+ for(var x = 0; x < pixels.shape[0]; x++) {
+ for(var y = 0; y < pixels.shape[1]; y++) {
+
+ var pixel = options.changePixel(
+ pixels.get(x, y, 0),
+ pixels.get(x, y, 1),
+ pixels.get(x, y, 2),
+ pixels.get(x, y, 3)
+ );
+
+ pixels.set(x, y, 0, pixel[0]);
+ pixels.set(x, y, 1, pixel[1]);
+ pixels.set(x, y, 2, pixel[2]);
+ pixels.set(x, y, 3, pixel[3]);
+
+ }
+ }
+
+ // there may be a more efficient means to encode an image object,
+ // but node modules and their documentation are essentially arcane on this point
+ var chunks = [];
+ var totalLength = 0;
+ var r = savePixels(pixels, options.format, {quality: 100});
+
+ r.on('data', function(chunk){
+ totalLength += chunk.length;
+ chunks.push(chunk);
+ });
+
+ r.on('end', function(){
+ var data = Buffer.concat(chunks, totalLength).toString('base64');
+ var datauri = 'data:image/' + options.format + ';base64,' + data;
+ if (options.output) options.output(options.image,datauri,options.format);
+ if (options.callback) options.callback();
+ });
+ });
+};
+
+}).call(this,require("buffer").Buffer)
+},{"buffer":5,"get-pixels":29,"save-pixels":110}]},{},[123]);
diff --git a/src/ImageSequencer.js b/src/ImageSequencer.js
index 7c979f27..cd18b51d 100644
--- a/src/ImageSequencer.js
+++ b/src/ImageSequencer.js
@@ -50,7 +50,7 @@ ImageSequencer = function ImageSequencer(options) {
// else if (options.imageUrl) loadImage(imageUrl);
function addSteps(){
- const this_ = (this.name == "ImageSequencer")?this:this.sequencer;
+ var this_ = (this.name == "ImageSequencer")?this:this.sequencer;
var args = (this.name == "ImageSequencer")?[]:[this.images];
var json_q = {};
for(var arg in arguments){args.push(copy(arguments[arg]));}
@@ -77,7 +77,7 @@ ImageSequencer = function ImageSequencer(options) {
function removeSteps(image,index) {
var run = {}, indices;
- const this_ = (this.name == "ImageSequencer")?this:this.sequencer;
+ var this_ = (this.name == "ImageSequencer")?this:this.sequencer;
var args = (this.name == "ImageSequencer")?[]:[this.images];
for(var arg in arguments) args.push(copy(arguments[arg]));
@@ -96,7 +96,7 @@ ImageSequencer = function ImageSequencer(options) {
function insertSteps(image, index, name, o) {
var run = {};
- const this_ = (this.name == "ImageSequencer")?this:this.sequencer;
+ var this_ = (this.name == "ImageSequencer")?this:this.sequencer;
var args = (this.name == "ImageSequencer")?[]:[this.images];
for (var arg in arguments) args.push(arguments[arg]);
@@ -115,7 +115,7 @@ ImageSequencer = function ImageSequencer(options) {
}
function run(t_image,t_from) {
- const this_ = (this.name == "ImageSequencer")?this:this.sequencer;
+ var this_ = (this.name == "ImageSequencer")?this:this.sequencer;
var args = (this.name == "ImageSequencer")?[]:[this.images];
for (var arg in arguments) args.push(copy(arguments[arg]));