fixes add-QR and color-picker in draw-rectangle,grid-overlay (#1250)

This commit is contained in:
keshav234156
2019-09-12 00:58:02 +05:30
committed by Jeffrey Warren
parent 339df8768d
commit d782c147c5
3 changed files with 8 additions and 8 deletions

View File

@@ -32,7 +32,7 @@ module.exports = exports = function (options, pixels, oldPixels, callback) {
}
else {
pixelSetter(m, n, [qrPixels.get(m, n, 0), qrPixels.get(m, n, 1), qrPixels.get(m, n, 2), qrPixels.get(m, n, 3)], pixels);
pixelSetter(m, n, [oldPixels.get(m, n, 0), oldPixels.get(m, n, 1), oldPixels.get(m, n, 2), oldPixels.get(m, n, 3)], pixels);
}
}

View File

@@ -19,7 +19,7 @@ module.exports = exports = function(pixels, options){
for (var n = startX; n <= endX + thickness; n++){
for (var k = startY; k <= endY + thickness; k++){
pixelSetter(n, k, color, pixels); //to remove 4th channel - pixels.set(n, k, 3, color[3]);
pixelSetter(n, k, [color[0], color[1], color[2]], pixels); //to remove 4th channel - pixels.set(n, k, 3, color[3]);
}
}
};

View File

@@ -2,11 +2,11 @@ module.exports = exports = function(pixels, options){
var defaults = require('./../../util/getDefaults.js')(require('./info.json'));
const pixelSetter = require('../../util/pixelSetter.js');
if(Number(options.x)==0){
if(Number(options.x) == 0){
options.x = 1;
}
if( Number(options.y)==0) {
options.y =1;
}
if( Number(options.y) == 0) {
options.y = 1;
}
options.x = Math.abs(Number(options.x)) || defaults.x;
@@ -17,14 +17,14 @@ module.exports = exports = function(pixels, options){
for(var x = 0; x < pixels.shape[0]; x += options.x){
for(var y = 0 ; y < pixels.shape[1]; y++){
pixelSetter(x, y, color, pixels); // to remove 4th channel - pixels.set(x, y, 3, color[3]);
pixelSetter(x, y, [color[0], color[1], color[2]], pixels); // to remove 4th channel - pixels.set(x, y, 3, color[3]);
}
}
for(var y = 0; y < pixels.shape[1]; y += options.y){
for(var x = 0 ; x < pixels.shape[0]; x++){
pixelSetter(x, y, color, pixels); // to remove 4th channel - pixels.set(x, y, 3, color[3]);
pixelSetter(x, y, [color[0], color[1], color[2]], pixels); // to remove 4th channel - pixels.set(x, y, 3, color[3]);
}
}