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Update README.md
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@@ -201,15 +201,17 @@ var sequencer = ImageSequencer();
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### Loading an Image into the Sequencer
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### Loading an Image into the Sequencer
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The `loadImage` method is used to load an image into the sequencer. It accepts
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The `loadImage` method is used to load an image into the sequencer. It accepts
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a name and an image. The method also accepts an optional callback.
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an image `src`, either a URL or a data-url. The method also accepts an optional callback.
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```js
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```js
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sequencer.loadImage(image_src,optional_callback);
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sequencer.loadImage(image_src, optional_callback);
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```
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```
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On `Node.js` the `image_src` may be a DataURI or a local path or a URL.
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On `Node.js` the `image_src` may be a DataURI or a local path or a URL.
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On browsers, it may be a DatURI, a local image or a URL (Unless this violates
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On browsers, it may be a DatURI, a local image or a URL (Unless this violates
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CORS Restrictions). To sum up, these are accepted:
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CORS Restrictions). To sum up, these are accepted:
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* Images in the same domain (or directory - for a local implementation)
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* Images in the same domain (or directory - for a local implementation)
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* CORS-Proof images in another domain.
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* CORS-Proof images in another domain.
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* DataURLs
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* DataURLs
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@@ -219,7 +221,7 @@ The callback is called within the scope of a sequencer. For example:
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(addSteps is defined later)
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(addSteps is defined later)
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```js
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```js
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sequencer.loadImage('SRC',function(){
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sequencer.loadImage('SRC', function(){
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this.addSteps('module-name');
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this.addSteps('module-name');
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});
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});
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```
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```
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