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[GCI] Experimental GIF Manipulation (#1404)
* wasmSuccess * modules use wasmSuccess * modules use wasmSuccess * add the tooltip * add GIF support * fix imageDImensions function * fix inputCoordinatesParser function * show correct image dimensions * show correct image dimensions * don't allow save as PDF for GIFs * fix QR module * fix BlobAnalysis * fix Blur * fix Colorbar * fix Crop * fix crop defaults * fix DrawRectangle * fix EdgeDetect * fix FlipImage * fix Gradient * fix Invert * fix Overlay * fix Resize * fix Rotate * fix TextOverlay * fix parse input test * make GIFs work in nodejs * sample GIF test * small change * cleanup * cleanup * cleanup * small fix * small change * handle errors * proper error handling and fix tests * cleanup * try a fix * try another fix * fix module benchmarks * try more fixes * revert * try fixing the tests * fix overlay test * add the gif tests * remove unnecessary changes * fix tests * whoops * add some docs * inBrowser * fix all module tests Co-authored-by: Jeffrey Warren <jeff@unterbahn.com>
This commit is contained in:
committed by
Jeffrey Warren
parent
61b2d75383
commit
ea2069d7f6
@@ -1,59 +1,71 @@
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const imagejs = require('imagejs'),
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pixelSetter = require('../../util/pixelSetter'),
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ndarray = require('ndarray');
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/*
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* Resize the image by given percentage value
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*/
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module.exports = function Resize(options, UI) {
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var output;
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let output;
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function draw(input, callback, progressObj) {
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var defaults = require('./../../util/getDefaults.js')(require('./info.json'));
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const defaults = require('./../../util/getDefaults.js')(require('./info.json'));
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options.resize = options.resize || defaults.resize;
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progressObj.stop(true);
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progressObj.overrideFlag = true;
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var step = this;
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var imagejs = require('imagejs');
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function changePixel(r, g, b, a) {
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return [r, g, b, a];
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}
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const step = this;
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function extraManipulation(pixels) {
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// value above 100% scales up, and below 100% scales down
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var resize_value = parseInt(options.resize.slice(0, -1));
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// Value above 100% scales up, and below 100% scales down
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const resize_value = parseInt(options.resize.slice(0, -1));
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var new_width,
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new_height;
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new_width = Math.round(pixels.shape[0] * (resize_value / 100));
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new_height = Math.round(pixels.shape[1] * (resize_value / 100));
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var bitmap = new imagejs.Bitmap({ width: pixels.shape[0], height: pixels.shape[1] });
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bitmap._data.data = pixels.data;
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if (resize_value == 100) return pixels;
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var resized = bitmap.resize({
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width: new_width, height: new_height,
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const new_width = Math.round(pixels.shape[0] * (resize_value / 100)),
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new_height = Math.round(pixels.shape[1] * (resize_value / 100));
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const bitmap = new imagejs.Bitmap({ width: pixels.shape[0], height: pixels.shape[1] });
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for (let x = 0; x < pixels.shape[0]; x++) {
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for (let y = 0; y < pixels.shape[1]; y++) {
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let r = pixels.get(x, y, 0),
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g = pixels.get(x, y, 1),
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b = pixels.get(x, y, 2),
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a = pixels.get(x, y, 3);
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bitmap.setPixel(x, y, r, g, b, a);
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}
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}
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const resized = bitmap.resize({
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width: new_width,
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height: new_height,
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algorithm: 'bicubicInterpolation'
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});
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pixels.data = resized._data.data;
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pixels.shape = [new_width, new_height, 4];
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pixels.stride[1] = 4 * new_width;
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const newPix = new ndarray([], [new_width, new_height, 4]);
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return pixels;
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for (let x = 0; x < new_width; x++) {
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for (let y = 0; y < new_height; y++) {
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const {r, g, b, a} = resized.getPixel(x, y);
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pixelSetter(x, y, [r, g, b, a], newPix);
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}
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}
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return newPix;
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}
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function output(image, datauri, mimetype, wasmSuccess) {
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step.output = { src: datauri, format: mimetype, wasmSuccess, useWasm: options.useWasm };
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}
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return require('../_nomodule/PixelManipulation.js')(input, {
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output: output,
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ui: options.step.ui,
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changePixel: changePixel,
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extraManipulation: extraManipulation,
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format: input.format,
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image: options.image,
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