mirror of
https://github.com/publiclab/image-sequencer.git
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Final Fixes for removeStep() build error
This commit is contained in:
6
dist/image-sequencer.js
vendored
6
dist/image-sequencer.js
vendored
@@ -184165,7 +184165,7 @@ ImageSequencer = function ImageSequencer(options) {
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function addStep(name, o) {
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function addStep(name, o) {
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console.log('adding step "' + name + '"');
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console.log('adding step "' + name + '"');
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if (typeof(window) != undefined)
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if (typeof(window) != "undefined")
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for(var variable in window)
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for(var variable in window)
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if(window[variable] == this)
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if(window[variable] == this)
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options.instanceName = variable;
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options.instanceName = variable;
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@@ -184253,7 +184253,7 @@ ImageSequencer = function ImageSequencer(options) {
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// i.e. from parameter
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// i.e. from parameter
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// this could send the image to ImageSelect, or something?
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// this could send the image to ImageSelect, or something?
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function loadImage(src, callback) {
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function loadImage(src, callback) {
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if (typeof(window) != undefined)
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if (typeof(window) != "undefined")
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for(var variable in window)
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for(var variable in window)
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if(window[variable] == this)
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if(window[variable] == this)
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options.instanceName = variable;
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options.instanceName = variable;
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@@ -184613,7 +184613,7 @@ module.exports = function PixelManipulation(image, options) {
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}
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}
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// iterate through pixels;
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// iterate through pixels;
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// this could possibly be more efficient; see
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// this could possibly be more efficient; see
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// https://github.com/p-v-o-s/infragram-js/blob/master/public/infragram.js#L173-L181
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// https://github.com/p-v-o-s/infragram-js/blob/master/public/infragram.js#L173-L181
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for(var x = 1; x < pixels.shape[0]; x++) {
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for(var x = 1; x < pixels.shape[0]; x++) {
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for(var y = 1; y < pixels.shape[1]; y++) {
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for(var y = 1; y < pixels.shape[1]; y++) {
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@@ -19,7 +19,7 @@ ImageSequencer = function ImageSequencer(options) {
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function addStep(name, o) {
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function addStep(name, o) {
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console.log('adding step "' + name + '"');
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console.log('adding step "' + name + '"');
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if (typeof(window) != undefined)
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if (typeof(window) != "undefined")
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for(var variable in window)
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for(var variable in window)
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if(window[variable] == this)
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if(window[variable] == this)
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options.instanceName = variable;
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options.instanceName = variable;
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@@ -107,7 +107,7 @@ ImageSequencer = function ImageSequencer(options) {
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// i.e. from parameter
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// i.e. from parameter
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// this could send the image to ImageSelect, or something?
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// this could send the image to ImageSelect, or something?
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function loadImage(src, callback) {
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function loadImage(src, callback) {
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if (typeof(window) != undefined)
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if (typeof(window) != "undefined")
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for(var variable in window)
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for(var variable in window)
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if(window[variable] == this)
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if(window[variable] == this)
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options.instanceName = variable;
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options.instanceName = variable;
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@@ -22,7 +22,7 @@ module.exports = function PixelManipulation(image, options) {
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}
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}
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// iterate through pixels;
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// iterate through pixels;
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// this could possibly be more efficient; see
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// this could possibly be more efficient; see
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// https://github.com/p-v-o-s/infragram-js/blob/master/public/infragram.js#L173-L181
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// https://github.com/p-v-o-s/infragram-js/blob/master/public/infragram.js#L173-L181
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for(var x = 1; x < pixels.shape[0]; x++) {
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for(var x = 1; x < pixels.shape[0]; x++) {
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for(var y = 1; y < pixels.shape[1]; y++) {
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for(var y = 1; y < pixels.shape[1]; y++) {
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