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* fixed issue #1392 * required changes fix Co-authored-by: Jeffrey Warren <jeff@unterbahn.com>
81 lines
2.2 KiB
JavaScript
81 lines
2.2 KiB
JavaScript
module.exports = function ColorTemperature(options, UI) {
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const pixelSetter = require('../../util/pixelSetter.js');
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var defaults = require('./../../util/getDefaults.js')(require('./info.json'));
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var output;
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function draw(input, callback, progressObj) {
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options.temperature = options.temperature || defaults.temperature;
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options.temperature = (options.temperature > 40000) ? 40000 : options.temperature;
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options.temperature = (options.temperature < 0) ? 0 : options.temperature;
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progressObj.stop(true);
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progressObj.overrideFlag = true;
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var step = this;
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function extraManipulation(pixels) {
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let temp = parseInt(options.temperature);
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temp /= 100;
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let r, g, b;
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if (temp <= 66) {
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r = 255;
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g = Math.min(Math.max(99.4708025861 * Math.log(temp) - 161.1195681661, 0), 255);
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} else {
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r = Math.min(Math.max(329.698727446 * Math.pow(temp - 60, -0.1332047592), 0), 255);
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g = Math.min(Math.max(288.1221695283 * Math.pow(temp - 60, -0.0755148492), 0), 255);
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}
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if (temp >= 66) {
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b = 255;
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} else if (temp <= 19) {
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b = 0;
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} else {
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b = temp - 10;
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b = Math.min(Math.max(138.5177312231 * Math.log(b) - 305.0447927307, 0), 255);
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}
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for (let i = 0; i < pixels.shape[0]; i++) {
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for (let j = 0; j < pixels.shape[1]; j++) {
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var rgbdata = [pixels.get(i, j, 0), pixels.get(i, j, 1), pixels.get(i, j, 2)];
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rgbdata[0] = (255 / r) * rgbdata[0];
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rgbdata[1] = (255 / g) * rgbdata[1];
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rgbdata[2] = (255 / b) * rgbdata[2];
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pixelSetter(i, j, rgbdata, pixels);
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}
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}
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return pixels;
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}
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function output(image, datauri, mimetype, wasmSuccess) {
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step.output = { src: datauri, format: mimetype, wasmSuccess, useWasm: options.useWasm };
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}
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return require('../_nomodule/PixelManipulation.js')(input, {
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output: output,
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ui: options.step.ui,
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extraManipulation: extraManipulation,
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format: input.format,
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image: options.image,
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inBrowser: options.inBrowser,
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callback: callback,
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useWasm:options.useWasm
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});
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}
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return {
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options: options,
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draw: draw,
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output: output,
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UI: UI
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};
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}; |