Files
image-sequencer/dist/image-sequencer.js
Danielle Shwed 801ea35393 Add Saturation Module (#193)
* fixed blur module as well as issue with no output when running debug

* added saturation module

* fixing requested changes

* fixing exportBin

* requested fixes
2018-02-26 10:52:25 -05:00

59001 lines
1.7 MiB
Executable File

(function(){function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s}return e})()({1:[function(require,module,exports){
'use strict'
exports.byteLength = byteLength
exports.toByteArray = toByteArray
exports.fromByteArray = fromByteArray
var lookup = []
var revLookup = []
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
for (var i = 0, len = code.length; i < len; ++i) {
lookup[i] = code[i]
revLookup[code.charCodeAt(i)] = i
}
// Support decoding URL-safe base64 strings, as Node.js does.
// See: https://en.wikipedia.org/wiki/Base64#URL_applications
revLookup['-'.charCodeAt(0)] = 62
revLookup['_'.charCodeAt(0)] = 63
function placeHoldersCount (b64) {
var len = b64.length
if (len % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// the number of equal signs (place holders)
// if there are two placeholders, than the two characters before it
// represent one byte
// if there is only one, then the three characters before it represent 2 bytes
// this is just a cheap hack to not do indexOf twice
return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0
}
function byteLength (b64) {
// base64 is 4/3 + up to two characters of the original data
return (b64.length * 3 / 4) - placeHoldersCount(b64)
}
function toByteArray (b64) {
var i, l, tmp, placeHolders, arr
var len = b64.length
placeHolders = placeHoldersCount(b64)
arr = new Arr((len * 3 / 4) - placeHolders)
// if there are placeholders, only get up to the last complete 4 chars
l = placeHolders > 0 ? len - 4 : len
var L = 0
for (i = 0; i < l; i += 4) {
tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]
arr[L++] = (tmp >> 16) & 0xFF
arr[L++] = (tmp >> 8) & 0xFF
arr[L++] = tmp & 0xFF
}
if (placeHolders === 2) {
tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)
arr[L++] = tmp & 0xFF
} else if (placeHolders === 1) {
tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)
arr[L++] = (tmp >> 8) & 0xFF
arr[L++] = tmp & 0xFF
}
return arr
}
function tripletToBase64 (num) {
return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]
}
function encodeChunk (uint8, start, end) {
var tmp
var output = []
for (var i = start; i < end; i += 3) {
tmp = ((uint8[i] << 16) & 0xFF0000) + ((uint8[i + 1] << 8) & 0xFF00) + (uint8[i + 2] & 0xFF)
output.push(tripletToBase64(tmp))
}
return output.join('')
}
function fromByteArray (uint8) {
var tmp
var len = uint8.length
var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
var output = ''
var parts = []
var maxChunkLength = 16383 // must be multiple of 3
// go through the array every three bytes, we'll deal with trailing stuff later
for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
}
// pad the end with zeros, but make sure to not forget the extra bytes
if (extraBytes === 1) {
tmp = uint8[len - 1]
output += lookup[tmp >> 2]
output += lookup[(tmp << 4) & 0x3F]
output += '=='
} else if (extraBytes === 2) {
tmp = (uint8[len - 2] << 8) + (uint8[len - 1])
output += lookup[tmp >> 10]
output += lookup[(tmp >> 4) & 0x3F]
output += lookup[(tmp << 2) & 0x3F]
output += '='
}
parts.push(output)
return parts.join('')
}
},{}],2:[function(require,module,exports){
/**
* Bit twiddling hacks for JavaScript.
*
* Author: Mikola Lysenko
*
* Ported from Stanford bit twiddling hack library:
* http://graphics.stanford.edu/~seander/bithacks.html
*/
"use strict"; "use restrict";
//Number of bits in an integer
var INT_BITS = 32;
//Constants
exports.INT_BITS = INT_BITS;
exports.INT_MAX = 0x7fffffff;
exports.INT_MIN = -1<<(INT_BITS-1);
//Returns -1, 0, +1 depending on sign of x
exports.sign = function(v) {
return (v > 0) - (v < 0);
}
//Computes absolute value of integer
exports.abs = function(v) {
var mask = v >> (INT_BITS-1);
return (v ^ mask) - mask;
}
//Computes minimum of integers x and y
exports.min = function(x, y) {
return y ^ ((x ^ y) & -(x < y));
}
//Computes maximum of integers x and y
exports.max = function(x, y) {
return x ^ ((x ^ y) & -(x < y));
}
//Checks if a number is a power of two
exports.isPow2 = function(v) {
return !(v & (v-1)) && (!!v);
}
//Computes log base 2 of v
exports.log2 = function(v) {
var r, shift;
r = (v > 0xFFFF) << 4; v >>>= r;
shift = (v > 0xFF ) << 3; v >>>= shift; r |= shift;
shift = (v > 0xF ) << 2; v >>>= shift; r |= shift;
shift = (v > 0x3 ) << 1; v >>>= shift; r |= shift;
return r | (v >> 1);
}
//Computes log base 10 of v
exports.log10 = function(v) {
return (v >= 1000000000) ? 9 : (v >= 100000000) ? 8 : (v >= 10000000) ? 7 :
(v >= 1000000) ? 6 : (v >= 100000) ? 5 : (v >= 10000) ? 4 :
(v >= 1000) ? 3 : (v >= 100) ? 2 : (v >= 10) ? 1 : 0;
}
//Counts number of bits
exports.popCount = function(v) {
v = v - ((v >>> 1) & 0x55555555);
v = (v & 0x33333333) + ((v >>> 2) & 0x33333333);
return ((v + (v >>> 4) & 0xF0F0F0F) * 0x1010101) >>> 24;
}
//Counts number of trailing zeros
function countTrailingZeros(v) {
var c = 32;
v &= -v;
if (v) c--;
if (v & 0x0000FFFF) c -= 16;
if (v & 0x00FF00FF) c -= 8;
if (v & 0x0F0F0F0F) c -= 4;
if (v & 0x33333333) c -= 2;
if (v & 0x55555555) c -= 1;
return c;
}
exports.countTrailingZeros = countTrailingZeros;
//Rounds to next power of 2
exports.nextPow2 = function(v) {
v += v === 0;
--v;
v |= v >>> 1;
v |= v >>> 2;
v |= v >>> 4;
v |= v >>> 8;
v |= v >>> 16;
return v + 1;
}
//Rounds down to previous power of 2
exports.prevPow2 = function(v) {
v |= v >>> 1;
v |= v >>> 2;
v |= v >>> 4;
v |= v >>> 8;
v |= v >>> 16;
return v - (v>>>1);
}
//Computes parity of word
exports.parity = function(v) {
v ^= v >>> 16;
v ^= v >>> 8;
v ^= v >>> 4;
v &= 0xf;
return (0x6996 >>> v) & 1;
}
var REVERSE_TABLE = new Array(256);
(function(tab) {
for(var i=0; i<256; ++i) {
var v = i, r = i, s = 7;
for (v >>>= 1; v; v >>>= 1) {
r <<= 1;
r |= v & 1;
--s;
}
tab[i] = (r << s) & 0xff;
}
})(REVERSE_TABLE);
//Reverse bits in a 32 bit word
exports.reverse = function(v) {
return (REVERSE_TABLE[ v & 0xff] << 24) |
(REVERSE_TABLE[(v >>> 8) & 0xff] << 16) |
(REVERSE_TABLE[(v >>> 16) & 0xff] << 8) |
REVERSE_TABLE[(v >>> 24) & 0xff];
}
//Interleave bits of 2 coordinates with 16 bits. Useful for fast quadtree codes
exports.interleave2 = function(x, y) {
x &= 0xFFFF;
x = (x | (x << 8)) & 0x00FF00FF;
x = (x | (x << 4)) & 0x0F0F0F0F;
x = (x | (x << 2)) & 0x33333333;
x = (x | (x << 1)) & 0x55555555;
y &= 0xFFFF;
y = (y | (y << 8)) & 0x00FF00FF;
y = (y | (y << 4)) & 0x0F0F0F0F;
y = (y | (y << 2)) & 0x33333333;
y = (y | (y << 1)) & 0x55555555;
return x | (y << 1);
}
//Extracts the nth interleaved component
exports.deinterleave2 = function(v, n) {
v = (v >>> n) & 0x55555555;
v = (v | (v >>> 1)) & 0x33333333;
v = (v | (v >>> 2)) & 0x0F0F0F0F;
v = (v | (v >>> 4)) & 0x00FF00FF;
v = (v | (v >>> 16)) & 0x000FFFF;
return (v << 16) >> 16;
}
//Interleave bits of 3 coordinates, each with 10 bits. Useful for fast octree codes
exports.interleave3 = function(x, y, z) {
x &= 0x3FF;
x = (x | (x<<16)) & 4278190335;
x = (x | (x<<8)) & 251719695;
x = (x | (x<<4)) & 3272356035;
x = (x | (x<<2)) & 1227133513;
y &= 0x3FF;
y = (y | (y<<16)) & 4278190335;
y = (y | (y<<8)) & 251719695;
y = (y | (y<<4)) & 3272356035;
y = (y | (y<<2)) & 1227133513;
x |= (y << 1);
z &= 0x3FF;
z = (z | (z<<16)) & 4278190335;
z = (z | (z<<8)) & 251719695;
z = (z | (z<<4)) & 3272356035;
z = (z | (z<<2)) & 1227133513;
return x | (z << 2);
}
//Extracts nth interleaved component of a 3-tuple
exports.deinterleave3 = function(v, n) {
v = (v >>> n) & 1227133513;
v = (v | (v>>>2)) & 3272356035;
v = (v | (v>>>4)) & 251719695;
v = (v | (v>>>8)) & 4278190335;
v = (v | (v>>>16)) & 0x3FF;
return (v<<22)>>22;
}
//Computes next combination in colexicographic order (this is mistakenly called nextPermutation on the bit twiddling hacks page)
exports.nextCombination = function(v) {
var t = v | (v - 1);
return (t + 1) | (((~t & -~t) - 1) >>> (countTrailingZeros(v) + 1));
}
},{}],3:[function(require,module,exports){
},{}],4:[function(require,module,exports){
/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <https://feross.org>
* @license MIT
*/
/* eslint-disable no-proto */
'use strict'
var base64 = require('base64-js')
var ieee754 = require('ieee754')
exports.Buffer = Buffer
exports.SlowBuffer = SlowBuffer
exports.INSPECT_MAX_BYTES = 50
var K_MAX_LENGTH = 0x7fffffff
exports.kMaxLength = K_MAX_LENGTH
/**
* If `Buffer.TYPED_ARRAY_SUPPORT`:
* === true Use Uint8Array implementation (fastest)
* === false Print warning and recommend using `buffer` v4.x which has an Object
* implementation (most compatible, even IE6)
*
* Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
* Opera 11.6+, iOS 4.2+.
*
* We report that the browser does not support typed arrays if the are not subclassable
* using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
* (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
* for __proto__ and has a buggy typed array implementation.
*/
Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()
if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
typeof console.error === 'function') {
console.error(
'This browser lacks typed array (Uint8Array) support which is required by ' +
'`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
)
}
function typedArraySupport () {
// Can typed array instances can be augmented?
try {
var arr = new Uint8Array(1)
arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}
return arr.foo() === 42
} catch (e) {
return false
}
}
function createBuffer (length) {
if (length > K_MAX_LENGTH) {
throw new RangeError('Invalid typed array length')
}
// Return an augmented `Uint8Array` instance
var buf = new Uint8Array(length)
buf.__proto__ = Buffer.prototype
return buf
}
/**
* The Buffer constructor returns instances of `Uint8Array` that have their
* prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
* `Uint8Array`, so the returned instances will have all the node `Buffer` methods
* and the `Uint8Array` methods. Square bracket notation works as expected -- it
* returns a single octet.
*
* The `Uint8Array` prototype remains unmodified.
*/
function Buffer (arg, encodingOrOffset, length) {
// Common case.
if (typeof arg === 'number') {
if (typeof encodingOrOffset === 'string') {
throw new Error(
'If encoding is specified then the first argument must be a string'
)
}
return allocUnsafe(arg)
}
return from(arg, encodingOrOffset, length)
}
// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
if (typeof Symbol !== 'undefined' && Symbol.species &&
Buffer[Symbol.species] === Buffer) {
Object.defineProperty(Buffer, Symbol.species, {
value: null,
configurable: true,
enumerable: false,
writable: false
})
}
Buffer.poolSize = 8192 // not used by this implementation
function from (value, encodingOrOffset, length) {
if (typeof value === 'number') {
throw new TypeError('"value" argument must not be a number')
}
if (isArrayBuffer(value)) {
return fromArrayBuffer(value, encodingOrOffset, length)
}
if (typeof value === 'string') {
return fromString(value, encodingOrOffset)
}
return fromObject(value)
}
/**
* Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
* if value is a number.
* Buffer.from(str[, encoding])
* Buffer.from(array)
* Buffer.from(buffer)
* Buffer.from(arrayBuffer[, byteOffset[, length]])
**/
Buffer.from = function (value, encodingOrOffset, length) {
return from(value, encodingOrOffset, length)
}
// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
// https://github.com/feross/buffer/pull/148
Buffer.prototype.__proto__ = Uint8Array.prototype
Buffer.__proto__ = Uint8Array
function assertSize (size) {
if (typeof size !== 'number') {
throw new TypeError('"size" argument must be a number')
} else if (size < 0) {
throw new RangeError('"size" argument must not be negative')
}
}
function alloc (size, fill, encoding) {
assertSize(size)
if (size <= 0) {
return createBuffer(size)
}
if (fill !== undefined) {
// Only pay attention to encoding if it's a string. This
// prevents accidentally sending in a number that would
// be interpretted as a start offset.
return typeof encoding === 'string'
? createBuffer(size).fill(fill, encoding)
: createBuffer(size).fill(fill)
}
return createBuffer(size)
}
/**
* Creates a new filled Buffer instance.
* alloc(size[, fill[, encoding]])
**/
Buffer.alloc = function (size, fill, encoding) {
return alloc(size, fill, encoding)
}
function allocUnsafe (size) {
assertSize(size)
return createBuffer(size < 0 ? 0 : checked(size) | 0)
}
/**
* Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
* */
Buffer.allocUnsafe = function (size) {
return allocUnsafe(size)
}
/**
* Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
*/
Buffer.allocUnsafeSlow = function (size) {
return allocUnsafe(size)
}
function fromString (string, encoding) {
if (typeof encoding !== 'string' || encoding === '') {
encoding = 'utf8'
}
if (!Buffer.isEncoding(encoding)) {
throw new TypeError('"encoding" must be a valid string encoding')
}
var length = byteLength(string, encoding) | 0
var buf = createBuffer(length)
var actual = buf.write(string, encoding)
if (actual !== length) {
// Writing a hex string, for example, that contains invalid characters will
// cause everything after the first invalid character to be ignored. (e.g.
// 'abxxcd' will be treated as 'ab')
buf = buf.slice(0, actual)
}
return buf
}
function fromArrayLike (array) {
var length = array.length < 0 ? 0 : checked(array.length) | 0
var buf = createBuffer(length)
for (var i = 0; i < length; i += 1) {
buf[i] = array[i] & 255
}
return buf
}
function fromArrayBuffer (array, byteOffset, length) {
if (byteOffset < 0 || array.byteLength < byteOffset) {
throw new RangeError('\'offset\' is out of bounds')
}
if (array.byteLength < byteOffset + (length || 0)) {
throw new RangeError('\'length\' is out of bounds')
}
var buf
if (byteOffset === undefined && length === undefined) {
buf = new Uint8Array(array)
} else if (length === undefined) {
buf = new Uint8Array(array, byteOffset)
} else {
buf = new Uint8Array(array, byteOffset, length)
}
// Return an augmented `Uint8Array` instance
buf.__proto__ = Buffer.prototype
return buf
}
function fromObject (obj) {
if (Buffer.isBuffer(obj)) {
var len = checked(obj.length) | 0
var buf = createBuffer(len)
if (buf.length === 0) {
return buf
}
obj.copy(buf, 0, 0, len)
return buf
}
if (obj) {
if (isArrayBufferView(obj) || 'length' in obj) {
if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
return createBuffer(0)
}
return fromArrayLike(obj)
}
if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
return fromArrayLike(obj.data)
}
}
throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
}
function checked (length) {
// Note: cannot use `length < K_MAX_LENGTH` here because that fails when
// length is NaN (which is otherwise coerced to zero.)
if (length >= K_MAX_LENGTH) {
throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
}
return length | 0
}
function SlowBuffer (length) {
if (+length != length) { // eslint-disable-line eqeqeq
length = 0
}
return Buffer.alloc(+length)
}
Buffer.isBuffer = function isBuffer (b) {
return b != null && b._isBuffer === true
}
Buffer.compare = function compare (a, b) {
if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
throw new TypeError('Arguments must be Buffers')
}
if (a === b) return 0
var x = a.length
var y = b.length
for (var i = 0, len = Math.min(x, y); i < len; ++i) {
if (a[i] !== b[i]) {
x = a[i]
y = b[i]
break
}
}
if (x < y) return -1
if (y < x) return 1
return 0
}
Buffer.isEncoding = function isEncoding (encoding) {
switch (String(encoding).toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'latin1':
case 'binary':
case 'base64':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true
default:
return false
}
}
Buffer.concat = function concat (list, length) {
if (!Array.isArray(list)) {
throw new TypeError('"list" argument must be an Array of Buffers')
}
if (list.length === 0) {
return Buffer.alloc(0)
}
var i
if (length === undefined) {
length = 0
for (i = 0; i < list.length; ++i) {
length += list[i].length
}
}
var buffer = Buffer.allocUnsafe(length)
var pos = 0
for (i = 0; i < list.length; ++i) {
var buf = list[i]
if (!Buffer.isBuffer(buf)) {
throw new TypeError('"list" argument must be an Array of Buffers')
}
buf.copy(buffer, pos)
pos += buf.length
}
return buffer
}
function byteLength (string, encoding) {
if (Buffer.isBuffer(string)) {
return string.length
}
if (isArrayBufferView(string) || isArrayBuffer(string)) {
return string.byteLength
}
if (typeof string !== 'string') {
string = '' + string
}
var len = string.length
if (len === 0) return 0
// Use a for loop to avoid recursion
var loweredCase = false
for (;;) {
switch (encoding) {
case 'ascii':
case 'latin1':
case 'binary':
return len
case 'utf8':
case 'utf-8':
case undefined:
return utf8ToBytes(string).length
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return len * 2
case 'hex':
return len >>> 1
case 'base64':
return base64ToBytes(string).length
default:
if (loweredCase) return utf8ToBytes(string).length // assume utf8
encoding = ('' + encoding).toLowerCase()
loweredCase = true
}
}
}
Buffer.byteLength = byteLength
function slowToString (encoding, start, end) {
var loweredCase = false
// No need to verify that "this.length <= MAX_UINT32" since it's a read-only
// property of a typed array.
// This behaves neither like String nor Uint8Array in that we set start/end
// to their upper/lower bounds if the value passed is out of range.
// undefined is handled specially as per ECMA-262 6th Edition,
// Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
if (start === undefined || start < 0) {
start = 0
}
// Return early if start > this.length. Done here to prevent potential uint32
// coercion fail below.
if (start > this.length) {
return ''
}
if (end === undefined || end > this.length) {
end = this.length
}
if (end <= 0) {
return ''
}
// Force coersion to uint32. This will also coerce falsey/NaN values to 0.
end >>>= 0
start >>>= 0
if (end <= start) {
return ''
}
if (!encoding) encoding = 'utf8'
while (true) {
switch (encoding) {
case 'hex':
return hexSlice(this, start, end)
case 'utf8':
case 'utf-8':
return utf8Slice(this, start, end)
case 'ascii':
return asciiSlice(this, start, end)
case 'latin1':
case 'binary':
return latin1Slice(this, start, end)
case 'base64':
return base64Slice(this, start, end)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return utf16leSlice(this, start, end)
default:
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
encoding = (encoding + '').toLowerCase()
loweredCase = true
}
}
}
// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
// to detect a Buffer instance. It's not possible to use `instanceof Buffer`
// reliably in a browserify context because there could be multiple different
// copies of the 'buffer' package in use. This method works even for Buffer
// instances that were created from another copy of the `buffer` package.
// See: https://github.com/feross/buffer/issues/154
Buffer.prototype._isBuffer = true
function swap (b, n, m) {
var i = b[n]
b[n] = b[m]
b[m] = i
}
Buffer.prototype.swap16 = function swap16 () {
var len = this.length
if (len % 2 !== 0) {
throw new RangeError('Buffer size must be a multiple of 16-bits')
}
for (var i = 0; i < len; i += 2) {
swap(this, i, i + 1)
}
return this
}
Buffer.prototype.swap32 = function swap32 () {
var len = this.length
if (len % 4 !== 0) {
throw new RangeError('Buffer size must be a multiple of 32-bits')
}
for (var i = 0; i < len; i += 4) {
swap(this, i, i + 3)
swap(this, i + 1, i + 2)
}
return this
}
Buffer.prototype.swap64 = function swap64 () {
var len = this.length
if (len % 8 !== 0) {
throw new RangeError('Buffer size must be a multiple of 64-bits')
}
for (var i = 0; i < len; i += 8) {
swap(this, i, i + 7)
swap(this, i + 1, i + 6)
swap(this, i + 2, i + 5)
swap(this, i + 3, i + 4)
}
return this
}
Buffer.prototype.toString = function toString () {
var length = this.length
if (length === 0) return ''
if (arguments.length === 0) return utf8Slice(this, 0, length)
return slowToString.apply(this, arguments)
}
Buffer.prototype.equals = function equals (b) {
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
if (this === b) return true
return Buffer.compare(this, b) === 0
}
Buffer.prototype.inspect = function inspect () {
var str = ''
var max = exports.INSPECT_MAX_BYTES
if (this.length > 0) {
str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
if (this.length > max) str += ' ... '
}
return '<Buffer ' + str + '>'
}
Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
if (!Buffer.isBuffer(target)) {
throw new TypeError('Argument must be a Buffer')
}
if (start === undefined) {
start = 0
}
if (end === undefined) {
end = target ? target.length : 0
}
if (thisStart === undefined) {
thisStart = 0
}
if (thisEnd === undefined) {
thisEnd = this.length
}
if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
throw new RangeError('out of range index')
}
if (thisStart >= thisEnd && start >= end) {
return 0
}
if (thisStart >= thisEnd) {
return -1
}
if (start >= end) {
return 1
}
start >>>= 0
end >>>= 0
thisStart >>>= 0
thisEnd >>>= 0
if (this === target) return 0
var x = thisEnd - thisStart
var y = end - start
var len = Math.min(x, y)
var thisCopy = this.slice(thisStart, thisEnd)
var targetCopy = target.slice(start, end)
for (var i = 0; i < len; ++i) {
if (thisCopy[i] !== targetCopy[i]) {
x = thisCopy[i]
y = targetCopy[i]
break
}
}
if (x < y) return -1
if (y < x) return 1
return 0
}
// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
//
// Arguments:
// - buffer - a Buffer to search
// - val - a string, Buffer, or number
// - byteOffset - an index into `buffer`; will be clamped to an int32
// - encoding - an optional encoding, relevant is val is a string
// - dir - true for indexOf, false for lastIndexOf
function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
// Empty buffer means no match
if (buffer.length === 0) return -1
// Normalize byteOffset
if (typeof byteOffset === 'string') {
encoding = byteOffset
byteOffset = 0
} else if (byteOffset > 0x7fffffff) {
byteOffset = 0x7fffffff
} else if (byteOffset < -0x80000000) {
byteOffset = -0x80000000
}
byteOffset = +byteOffset // Coerce to Number.
if (numberIsNaN(byteOffset)) {
// byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
byteOffset = dir ? 0 : (buffer.length - 1)
}
// Normalize byteOffset: negative offsets start from the end of the buffer
if (byteOffset < 0) byteOffset = buffer.length + byteOffset
if (byteOffset >= buffer.length) {
if (dir) return -1
else byteOffset = buffer.length - 1
} else if (byteOffset < 0) {
if (dir) byteOffset = 0
else return -1
}
// Normalize val
if (typeof val === 'string') {
val = Buffer.from(val, encoding)
}
// Finally, search either indexOf (if dir is true) or lastIndexOf
if (Buffer.isBuffer(val)) {
// Special case: looking for empty string/buffer always fails
if (val.length === 0) {
return -1
}
return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
} else if (typeof val === 'number') {
val = val & 0xFF // Search for a byte value [0-255]
if (typeof Uint8Array.prototype.indexOf === 'function') {
if (dir) {
return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
} else {
return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
}
}
return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
}
throw new TypeError('val must be string, number or Buffer')
}
function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
var indexSize = 1
var arrLength = arr.length
var valLength = val.length
if (encoding !== undefined) {
encoding = String(encoding).toLowerCase()
if (encoding === 'ucs2' || encoding === 'ucs-2' ||
encoding === 'utf16le' || encoding === 'utf-16le') {
if (arr.length < 2 || val.length < 2) {
return -1
}
indexSize = 2
arrLength /= 2
valLength /= 2
byteOffset /= 2
}
}
function read (buf, i) {
if (indexSize === 1) {
return buf[i]
} else {
return buf.readUInt16BE(i * indexSize)
}
}
var i
if (dir) {
var foundIndex = -1
for (i = byteOffset; i < arrLength; i++) {
if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
if (foundIndex === -1) foundIndex = i
if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
} else {
if (foundIndex !== -1) i -= i - foundIndex
foundIndex = -1
}
}
} else {
if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
for (i = byteOffset; i >= 0; i--) {
var found = true
for (var j = 0; j < valLength; j++) {
if (read(arr, i + j) !== read(val, j)) {
found = false
break
}
}
if (found) return i
}
}
return -1
}
Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
return this.indexOf(val, byteOffset, encoding) !== -1
}
Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
}
Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
}
function hexWrite (buf, string, offset, length) {
offset = Number(offset) || 0
var remaining = buf.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
// must be an even number of digits
var strLen = string.length
if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')
if (length > strLen / 2) {
length = strLen / 2
}
for (var i = 0; i < length; ++i) {
var parsed = parseInt(string.substr(i * 2, 2), 16)
if (numberIsNaN(parsed)) return i
buf[offset + i] = parsed
}
return i
}
function utf8Write (buf, string, offset, length) {
return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
}
function asciiWrite (buf, string, offset, length) {
return blitBuffer(asciiToBytes(string), buf, offset, length)
}
function latin1Write (buf, string, offset, length) {
return asciiWrite(buf, string, offset, length)
}
function base64Write (buf, string, offset, length) {
return blitBuffer(base64ToBytes(string), buf, offset, length)
}
function ucs2Write (buf, string, offset, length) {
return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
}
Buffer.prototype.write = function write (string, offset, length, encoding) {
// Buffer#write(string)
if (offset === undefined) {
encoding = 'utf8'
length = this.length
offset = 0
// Buffer#write(string, encoding)
} else if (length === undefined && typeof offset === 'string') {
encoding = offset
length = this.length
offset = 0
// Buffer#write(string, offset[, length][, encoding])
} else if (isFinite(offset)) {
offset = offset >>> 0
if (isFinite(length)) {
length = length >>> 0
if (encoding === undefined) encoding = 'utf8'
} else {
encoding = length
length = undefined
}
} else {
throw new Error(
'Buffer.write(string, encoding, offset[, length]) is no longer supported'
)
}
var remaining = this.length - offset
if (length === undefined || length > remaining) length = remaining
if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
throw new RangeError('Attempt to write outside buffer bounds')
}
if (!encoding) encoding = 'utf8'
var loweredCase = false
for (;;) {
switch (encoding) {
case 'hex':
return hexWrite(this, string, offset, length)
case 'utf8':
case 'utf-8':
return utf8Write(this, string, offset, length)
case 'ascii':
return asciiWrite(this, string, offset, length)
case 'latin1':
case 'binary':
return latin1Write(this, string, offset, length)
case 'base64':
// Warning: maxLength not taken into account in base64Write
return base64Write(this, string, offset, length)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return ucs2Write(this, string, offset, length)
default:
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
encoding = ('' + encoding).toLowerCase()
loweredCase = true
}
}
}
Buffer.prototype.toJSON = function toJSON () {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this._arr || this, 0)
}
}
function base64Slice (buf, start, end) {
if (start === 0 && end === buf.length) {
return base64.fromByteArray(buf)
} else {
return base64.fromByteArray(buf.slice(start, end))
}
}
function utf8Slice (buf, start, end) {
end = Math.min(buf.length, end)
var res = []
var i = start
while (i < end) {
var firstByte = buf[i]
var codePoint = null
var bytesPerSequence = (firstByte > 0xEF) ? 4
: (firstByte > 0xDF) ? 3
: (firstByte > 0xBF) ? 2
: 1
if (i + bytesPerSequence <= end) {
var secondByte, thirdByte, fourthByte, tempCodePoint
switch (bytesPerSequence) {
case 1:
if (firstByte < 0x80) {
codePoint = firstByte
}
break
case 2:
secondByte = buf[i + 1]
if ((secondByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
if (tempCodePoint > 0x7F) {
codePoint = tempCodePoint
}
}
break
case 3:
secondByte = buf[i + 1]
thirdByte = buf[i + 2]
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
codePoint = tempCodePoint
}
}
break
case 4:
secondByte = buf[i + 1]
thirdByte = buf[i + 2]
fourthByte = buf[i + 3]
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
codePoint = tempCodePoint
}
}
}
}
if (codePoint === null) {
// we did not generate a valid codePoint so insert a
// replacement char (U+FFFD) and advance only 1 byte
codePoint = 0xFFFD
bytesPerSequence = 1
} else if (codePoint > 0xFFFF) {
// encode to utf16 (surrogate pair dance)
codePoint -= 0x10000
res.push(codePoint >>> 10 & 0x3FF | 0xD800)
codePoint = 0xDC00 | codePoint & 0x3FF
}
res.push(codePoint)
i += bytesPerSequence
}
return decodeCodePointsArray(res)
}
// Based on http://stackoverflow.com/a/22747272/680742, the browser with
// the lowest limit is Chrome, with 0x10000 args.
// We go 1 magnitude less, for safety
var MAX_ARGUMENTS_LENGTH = 0x1000
function decodeCodePointsArray (codePoints) {
var len = codePoints.length
if (len <= MAX_ARGUMENTS_LENGTH) {
return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
}
// Decode in chunks to avoid "call stack size exceeded".
var res = ''
var i = 0
while (i < len) {
res += String.fromCharCode.apply(
String,
codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
)
}
return res
}
function asciiSlice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; ++i) {
ret += String.fromCharCode(buf[i] & 0x7F)
}
return ret
}
function latin1Slice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; ++i) {
ret += String.fromCharCode(buf[i])
}
return ret
}
function hexSlice (buf, start, end) {
var len = buf.length
if (!start || start < 0) start = 0
if (!end || end < 0 || end > len) end = len
var out = ''
for (var i = start; i < end; ++i) {
out += toHex(buf[i])
}
return out
}
function utf16leSlice (buf, start, end) {
var bytes = buf.slice(start, end)
var res = ''
for (var i = 0; i < bytes.length; i += 2) {
res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
}
return res
}
Buffer.prototype.slice = function slice (start, end) {
var len = this.length
start = ~~start
end = end === undefined ? len : ~~end
if (start < 0) {
start += len
if (start < 0) start = 0
} else if (start > len) {
start = len
}
if (end < 0) {
end += len
if (end < 0) end = 0
} else if (end > len) {
end = len
}
if (end < start) end = start
var newBuf = this.subarray(start, end)
// Return an augmented `Uint8Array` instance
newBuf.__proto__ = Buffer.prototype
return newBuf
}
/*
* Need to make sure that buffer isn't trying to write out of bounds.
*/
function checkOffset (offset, ext, length) {
if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
}
Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) checkOffset(offset, byteLength, this.length)
var val = this[offset]
var mul = 1
var i = 0
while (++i < byteLength && (mul *= 0x100)) {
val += this[offset + i] * mul
}
return val
}
Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) {
checkOffset(offset, byteLength, this.length)
}
var val = this[offset + --byteLength]
var mul = 1
while (byteLength > 0 && (mul *= 0x100)) {
val += this[offset + --byteLength] * mul
}
return val
}
Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 1, this.length)
return this[offset]
}
Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
return this[offset] | (this[offset + 1] << 8)
}
Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
return (this[offset] << 8) | this[offset + 1]
}
Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return ((this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16)) +
(this[offset + 3] * 0x1000000)
}
Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return (this[offset] * 0x1000000) +
((this[offset + 1] << 16) |
(this[offset + 2] << 8) |
this[offset + 3])
}
Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) checkOffset(offset, byteLength, this.length)
var val = this[offset]
var mul = 1
var i = 0
while (++i < byteLength && (mul *= 0x100)) {
val += this[offset + i] * mul
}
mul *= 0x80
if (val >= mul) val -= Math.pow(2, 8 * byteLength)
return val
}
Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) checkOffset(offset, byteLength, this.length)
var i = byteLength
var mul = 1
var val = this[offset + --i]
while (i > 0 && (mul *= 0x100)) {
val += this[offset + --i] * mul
}
mul *= 0x80
if (val >= mul) val -= Math.pow(2, 8 * byteLength)
return val
}
Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 1, this.length)
if (!(this[offset] & 0x80)) return (this[offset])
return ((0xff - this[offset] + 1) * -1)
}
Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
var val = this[offset] | (this[offset + 1] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
var val = this[offset + 1] | (this[offset] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return (this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16) |
(this[offset + 3] << 24)
}
Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return (this[offset] << 24) |
(this[offset + 1] << 16) |
(this[offset + 2] << 8) |
(this[offset + 3])
}
Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, true, 23, 4)
}
Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, false, 23, 4)
}
Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, true, 52, 8)
}
Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, false, 52, 8)
}
function checkInt (buf, value, offset, ext, max, min) {
if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
if (offset + ext > buf.length) throw new RangeError('Index out of range')
}
Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) {
var maxBytes = Math.pow(2, 8 * byteLength) - 1
checkInt(this, value, offset, byteLength, maxBytes, 0)
}
var mul = 1
var i = 0
this[offset] = value & 0xFF
while (++i < byteLength && (mul *= 0x100)) {
this[offset + i] = (value / mul) & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) {
var maxBytes = Math.pow(2, 8 * byteLength) - 1
checkInt(this, value, offset, byteLength, maxBytes, 0)
}
var i = byteLength - 1
var mul = 1
this[offset + i] = value & 0xFF
while (--i >= 0 && (mul *= 0x100)) {
this[offset + i] = (value / mul) & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
this[offset] = (value & 0xff)
return offset + 1
}
Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
this[offset] = (value & 0xff)
this[offset + 1] = (value >>> 8)
return offset + 2
}
Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
this[offset] = (value >>> 8)
this[offset + 1] = (value & 0xff)
return offset + 2
}
Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
this[offset + 3] = (value >>> 24)
this[offset + 2] = (value >>> 16)
this[offset + 1] = (value >>> 8)
this[offset] = (value & 0xff)
return offset + 4
}
Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
this[offset] = (value >>> 24)
this[offset + 1] = (value >>> 16)
this[offset + 2] = (value >>> 8)
this[offset + 3] = (value & 0xff)
return offset + 4
}
Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
var limit = Math.pow(2, (8 * byteLength) - 1)
checkInt(this, value, offset, byteLength, limit - 1, -limit)
}
var i = 0
var mul = 1
var sub = 0
this[offset] = value & 0xFF
while (++i < byteLength && (mul *= 0x100)) {
if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
sub = 1
}
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
var limit = Math.pow(2, (8 * byteLength) - 1)
checkInt(this, value, offset, byteLength, limit - 1, -limit)
}
var i = byteLength - 1
var mul = 1
var sub = 0
this[offset + i] = value & 0xFF
while (--i >= 0 && (mul *= 0x100)) {
if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
sub = 1
}
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
if (value < 0) value = 0xff + value + 1
this[offset] = (value & 0xff)
return offset + 1
}
Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
this[offset] = (value & 0xff)
this[offset + 1] = (value >>> 8)
return offset + 2
}
Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
this[offset] = (value >>> 8)
this[offset + 1] = (value & 0xff)
return offset + 2
}
Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
this[offset] = (value & 0xff)
this[offset + 1] = (value >>> 8)
this[offset + 2] = (value >>> 16)
this[offset + 3] = (value >>> 24)
return offset + 4
}
Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
if (value < 0) value = 0xffffffff + value + 1
this[offset] = (value >>> 24)
this[offset + 1] = (value >>> 16)
this[offset + 2] = (value >>> 8)
this[offset + 3] = (value & 0xff)
return offset + 4
}
function checkIEEE754 (buf, value, offset, ext, max, min) {
if (offset + ext > buf.length) throw new RangeError('Index out of range')
if (offset < 0) throw new RangeError('Index out of range')
}
function writeFloat (buf, value, offset, littleEndian, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
}
ieee754.write(buf, value, offset, littleEndian, 23, 4)
return offset + 4
}
Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
return writeFloat(this, value, offset, true, noAssert)
}
Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
return writeFloat(this, value, offset, false, noAssert)
}
function writeDouble (buf, value, offset, littleEndian, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
}
ieee754.write(buf, value, offset, littleEndian, 52, 8)
return offset + 8
}
Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
return writeDouble(this, value, offset, true, noAssert)
}
Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
return writeDouble(this, value, offset, false, noAssert)
}
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function copy (target, targetStart, start, end) {
if (!start) start = 0
if (!end && end !== 0) end = this.length
if (targetStart >= target.length) targetStart = target.length
if (!targetStart) targetStart = 0
if (end > 0 && end < start) end = start
// Copy 0 bytes; we're done
if (end === start) return 0
if (target.length === 0 || this.length === 0) return 0
// Fatal error conditions
if (targetStart < 0) {
throw new RangeError('targetStart out of bounds')
}
if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
if (end < 0) throw new RangeError('sourceEnd out of bounds')
// Are we oob?
if (end > this.length) end = this.length
if (target.length - targetStart < end - start) {
end = target.length - targetStart + start
}
var len = end - start
var i
if (this === target && start < targetStart && targetStart < end) {
// descending copy from end
for (i = len - 1; i >= 0; --i) {
target[i + targetStart] = this[i + start]
}
} else if (len < 1000) {
// ascending copy from start
for (i = 0; i < len; ++i) {
target[i + targetStart] = this[i + start]
}
} else {
Uint8Array.prototype.set.call(
target,
this.subarray(start, start + len),
targetStart
)
}
return len
}
// Usage:
// buffer.fill(number[, offset[, end]])
// buffer.fill(buffer[, offset[, end]])
// buffer.fill(string[, offset[, end]][, encoding])
Buffer.prototype.fill = function fill (val, start, end, encoding) {
// Handle string cases:
if (typeof val === 'string') {
if (typeof start === 'string') {
encoding = start
start = 0
end = this.length
} else if (typeof end === 'string') {
encoding = end
end = this.length
}
if (val.length === 1) {
var code = val.charCodeAt(0)
if (code < 256) {
val = code
}
}
if (encoding !== undefined && typeof encoding !== 'string') {
throw new TypeError('encoding must be a string')
}
if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
throw new TypeError('Unknown encoding: ' + encoding)
}
} else if (typeof val === 'number') {
val = val & 255
}
// Invalid ranges are not set to a default, so can range check early.
if (start < 0 || this.length < start || this.length < end) {
throw new RangeError('Out of range index')
}
if (end <= start) {
return this
}
start = start >>> 0
end = end === undefined ? this.length : end >>> 0
if (!val) val = 0
var i
if (typeof val === 'number') {
for (i = start; i < end; ++i) {
this[i] = val
}
} else {
var bytes = Buffer.isBuffer(val)
? val
: new Buffer(val, encoding)
var len = bytes.length
for (i = 0; i < end - start; ++i) {
this[i + start] = bytes[i % len]
}
}
return this
}
// HELPER FUNCTIONS
// ================
var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g
function base64clean (str) {
// Node strips out invalid characters like \n and \t from the string, base64-js does not
str = str.trim().replace(INVALID_BASE64_RE, '')
// Node converts strings with length < 2 to ''
if (str.length < 2) return ''
// Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
while (str.length % 4 !== 0) {
str = str + '='
}
return str
}
function toHex (n) {
if (n < 16) return '0' + n.toString(16)
return n.toString(16)
}
function utf8ToBytes (string, units) {
units = units || Infinity
var codePoint
var length = string.length
var leadSurrogate = null
var bytes = []
for (var i = 0; i < length; ++i) {
codePoint = string.charCodeAt(i)
// is surrogate component
if (codePoint > 0xD7FF && codePoint < 0xE000) {
// last char was a lead
if (!leadSurrogate) {
// no lead yet
if (codePoint > 0xDBFF) {
// unexpected trail
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
continue
} else if (i + 1 === length) {
// unpaired lead
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
continue
}
// valid lead
leadSurrogate = codePoint
continue
}
// 2 leads in a row
if (codePoint < 0xDC00) {
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
leadSurrogate = codePoint
continue
}
// valid surrogate pair
codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
} else if (leadSurrogate) {
// valid bmp char, but last char was a lead
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
}
leadSurrogate = null
// encode utf8
if (codePoint < 0x80) {
if ((units -= 1) < 0) break
bytes.push(codePoint)
} else if (codePoint < 0x800) {
if ((units -= 2) < 0) break
bytes.push(
codePoint >> 0x6 | 0xC0,
codePoint & 0x3F | 0x80
)
} else if (codePoint < 0x10000) {
if ((units -= 3) < 0) break
bytes.push(
codePoint >> 0xC | 0xE0,
codePoint >> 0x6 & 0x3F | 0x80,
codePoint & 0x3F | 0x80
)
} else if (codePoint < 0x110000) {
if ((units -= 4) < 0) break
bytes.push(
codePoint >> 0x12 | 0xF0,
codePoint >> 0xC & 0x3F | 0x80,
codePoint >> 0x6 & 0x3F | 0x80,
codePoint & 0x3F | 0x80
)
} else {
throw new Error('Invalid code point')
}
}
return bytes
}
function asciiToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; ++i) {
// Node's code seems to be doing this and not & 0x7F..
byteArray.push(str.charCodeAt(i) & 0xFF)
}
return byteArray
}
function utf16leToBytes (str, units) {
var c, hi, lo
var byteArray = []
for (var i = 0; i < str.length; ++i) {
if ((units -= 2) < 0) break
c = str.charCodeAt(i)
hi = c >> 8
lo = c % 256
byteArray.push(lo)
byteArray.push(hi)
}
return byteArray
}
function base64ToBytes (str) {
return base64.toByteArray(base64clean(str))
}
function blitBuffer (src, dst, offset, length) {
for (var i = 0; i < length; ++i) {
if ((i + offset >= dst.length) || (i >= src.length)) break
dst[i + offset] = src[i]
}
return i
}
// ArrayBuffers from another context (i.e. an iframe) do not pass the `instanceof` check
// but they should be treated as valid. See: https://github.com/feross/buffer/issues/166
function isArrayBuffer (obj) {
return obj instanceof ArrayBuffer ||
(obj != null && obj.constructor != null && obj.constructor.name === 'ArrayBuffer' &&
typeof obj.byteLength === 'number')
}
// Node 0.10 supports `ArrayBuffer` but lacks `ArrayBuffer.isView`
function isArrayBufferView (obj) {
return (typeof ArrayBuffer.isView === 'function') && ArrayBuffer.isView(obj)
}
function numberIsNaN (obj) {
return obj !== obj // eslint-disable-line no-self-compare
}
},{"base64-js":1,"ieee754":52}],5:[function(require,module,exports){
(function (process){
var tty = require('tty');
var encode = require('./lib/encode');
var Stream = require('stream').Stream;
var exports = module.exports = function () {
var input = null;
function setInput (s) {
if (input) throw new Error('multiple inputs specified')
else input = s
}
var output = null;
function setOutput (s) {
if (output) throw new Error('multiple outputs specified')
else output = s
}
for (var i = 0; i < arguments.length; i++) {
var arg = arguments[i];
if (!arg) continue;
if (arg.readable) setInput(arg)
else if (arg.stdin || arg.input) setInput(arg.stdin || arg.input)
if (arg.writable) setOutput(arg)
else if (arg.stdout || arg.output) setOutput(arg.stdout || arg.output)
}
if (input && typeof input.fd === 'number' && tty.isatty(input.fd)) {
if (process.stdin.setRawMode) {
process.stdin.setRawMode(true);
}
else tty.setRawMode(true);
}
var charm = new Charm;
if (input) {
input.pipe(charm);
}
if (output) {
charm.pipe(output);
}
charm.once('^C', process.exit);
charm.once('end', function () {
if (input) {
if (typeof input.fd === 'number' && tty.isatty(input.fd)) {
if (process.stdin.setRawMode) {
process.stdin.setRawMode(false);
}
else tty.setRawMode(false);
}
input.destroy();
}
});
return charm;
};
var Charm = exports.Charm = function Charm () {
this.writable = true;
this.readable = true;
this.pending = [];
}
Charm.prototype = new Stream;
Charm.prototype.write = function (buf) {
var self = this;
if (self.pending.length) {
var codes = extractCodes(buf);
var matched = false;
for (var i = 0; i < codes.length; i++) {
for (var j = 0; j < self.pending.length; j++) {
var cb = self.pending[j];
if (cb(codes[i])) {
matched = true;
self.pending.splice(j, 1);
break;
}
}
}
if (matched) return;
}
if (buf.length === 1) {
if (buf[0] === 3) self.emit('^C');
if (buf[0] === 4) self.emit('^D');
}
self.emit('data', buf);
return self;
};
Charm.prototype.destroy = function () {
this.end();
};
Charm.prototype.end = function (buf) {
if (buf) this.write(buf);
this.emit('end');
};
Charm.prototype.reset = function (cb) {
this.write(encode('c'));
return this;
};
Charm.prototype.position = function (x, y) {
// get/set absolute coordinates
if (typeof x === 'function') {
var cb = x;
this.pending.push(function (buf) {
if (buf[0] === 27 && buf[1] === encode.ord('[')
&& buf[buf.length-1] === encode.ord('R')) {
var pos = buf.toString()
.slice(2,-1)
.split(';')
.map(Number)
;
cb(pos[1], pos[0]);
return true;
}
});
this.write(encode('[6n'));
}
else {
this.write(encode(
'[' + Math.floor(y) + ';' + Math.floor(x) + 'f'
));
}
return this;
};
Charm.prototype.move = function (x, y) {
// set relative coordinates
var bufs = [];
if (y < 0) this.up(-y)
else if (y > 0) this.down(y)
if (x > 0) this.right(x)
else if (x < 0) this.left(-x)
return this;
};
Charm.prototype.up = function (y) {
if (y === undefined) y = 1;
this.write(encode('[' + Math.floor(y) + 'A'));
return this;
};
Charm.prototype.down = function (y) {
if (y === undefined) y = 1;
this.write(encode('[' + Math.floor(y) + 'B'));
return this;
};
Charm.prototype.right = function (x) {
if (x === undefined) x = 1;
this.write(encode('[' + Math.floor(x) + 'C'));
return this;
};
Charm.prototype.left = function (x) {
if (x === undefined) x = 1;
this.write(encode('[' + Math.floor(x) + 'D'));
return this;
};
Charm.prototype.column = function (x) {
this.write(encode('[' + Math.floor(x) + 'G'));
return this;
};
Charm.prototype.push = function (withAttributes) {
this.write(encode(withAttributes ? '7' : '[s'));
return this;
};
Charm.prototype.pop = function (withAttributes) {
this.write(encode(withAttributes ? '8' : '[u'));
return this;
};
Charm.prototype.erase = function (s) {
if (s === 'end' || s === '$') {
this.write(encode('[K'));
}
else if (s === 'start' || s === '^') {
this.write(encode('[1K'));
}
else if (s === 'line') {
this.write(encode('[2K'));
}
else if (s === 'down') {
this.write(encode('[J'));
}
else if (s === 'up') {
this.write(encode('[1J'));
}
else if (s === 'screen') {
this.write(encode('[1J'));
}
else {
this.emit('error', new Error('Unknown erase type: ' + s));
}
return this;
};
Charm.prototype.display = function (attr) {
var c = {
reset : 0,
bright : 1,
dim : 2,
underscore : 4,
blink : 5,
reverse : 7,
hidden : 8
}[attr];
if (c === undefined) {
this.emit('error', new Error('Unknown attribute: ' + attr));
}
this.write(encode('[' + c + 'm'));
return this;
};
Charm.prototype.foreground = function (color) {
if (typeof color === 'number') {
if (color < 0 || color >= 256) {
this.emit('error', new Error('Color out of range: ' + color));
}
this.write(encode('[38;5;' + color + 'm'));
}
else {
var c = {
black : 30,
red : 31,
green : 32,
yellow : 33,
blue : 34,
magenta : 35,
cyan : 36,
white : 37
}[color.toLowerCase()];
if (!c) this.emit('error', new Error('Unknown color: ' + color));
this.write(encode('[' + c + 'm'));
}
return this;
};
Charm.prototype.background = function (color) {
if (typeof color === 'number') {
if (color < 0 || color >= 256) {
this.emit('error', new Error('Color out of range: ' + color));
}
this.write(encode('[48;5;' + color + 'm'));
}
else {
var c = {
black : 40,
red : 41,
green : 42,
yellow : 43,
blue : 44,
magenta : 45,
cyan : 46,
white : 47
}[color.toLowerCase()];
if (!c) this.emit('error', new Error('Unknown color: ' + color));
this.write(encode('[' + c + 'm'));
}
return this;
};
Charm.prototype.cursor = function (visible) {
this.write(encode(visible ? '[?25h' : '[?25l'));
return this;
};
var extractCodes = exports.extractCodes = function (buf) {
var codes = [];
var start = -1;
for (var i = 0; i < buf.length; i++) {
if (buf[i] === 27) {
if (start >= 0) codes.push(buf.slice(start, i));
start = i;
}
else if (start >= 0 && i === buf.length - 1) {
codes.push(buf.slice(start));
}
}
return codes;
}
}).call(this,require('_process'))
},{"./lib/encode":6,"_process":95,"stream":109,"tty":125}],6:[function(require,module,exports){
(function (Buffer){
var encode = module.exports = function (xs) {
function bytes (s) {
if (typeof s === 'string') {
return s.split('').map(ord);
}
else if (Array.isArray(s)) {
return s.reduce(function (acc, c) {
return acc.concat(bytes(c));
}, []);
}
}
return new Buffer([ 0x1b ].concat(bytes(xs)));
};
var ord = encode.ord = function ord (c) {
return c.charCodeAt(0)
};
}).call(this,require("buffer").Buffer)
},{"buffer":4}],7:[function(require,module,exports){
(function (Buffer){
/**!
* contentstream - index.js
*
* Copyright(c) fengmk2 and other contributors.
* MIT Licensed
*
* Authors:
* fengmk2 <fengmk2@gmail.com> (http://fengmk2.github.com)
*/
'use strict';
/**
* Module dependencies.
*/
var Readable = require('readable-stream').Readable;
var util = require('util');
module.exports = ContentStream;
function ContentStream(obj, options) {
if (!(this instanceof ContentStream)) {
return new ContentStream(obj, options);
}
Readable.call(this, options);
if (obj === null || obj === undefined) {
obj = String(obj);
}
this._obj = obj;
}
util.inherits(ContentStream, Readable);
ContentStream.prototype._read = function (n) {
var obj = this._obj;
if (typeof obj === 'string') {
this.push(new Buffer(obj));
} else if (Buffer.isBuffer(obj)) {
this.push(obj);
} else {
this.push(new Buffer(JSON.stringify(obj)));
}
this.push(null);
};
}).call(this,require("buffer").Buffer)
},{"buffer":4,"readable-stream":103,"util":132}],8:[function(require,module,exports){
(function (Buffer){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// NOTE: These type checking functions intentionally don't use `instanceof`
// because it is fragile and can be easily faked with `Object.create()`.
function isArray(arg) {
if (Array.isArray) {
return Array.isArray(arg);
}
return objectToString(arg) === '[object Array]';
}
exports.isArray = isArray;
function isBoolean(arg) {
return typeof arg === 'boolean';
}
exports.isBoolean = isBoolean;
function isNull(arg) {
return arg === null;
}
exports.isNull = isNull;
function isNullOrUndefined(arg) {
return arg == null;
}
exports.isNullOrUndefined = isNullOrUndefined;
function isNumber(arg) {
return typeof arg === 'number';
}
exports.isNumber = isNumber;
function isString(arg) {
return typeof arg === 'string';
}
exports.isString = isString;
function isSymbol(arg) {
return typeof arg === 'symbol';
}
exports.isSymbol = isSymbol;
function isUndefined(arg) {
return arg === void 0;
}
exports.isUndefined = isUndefined;
function isRegExp(re) {
return objectToString(re) === '[object RegExp]';
}
exports.isRegExp = isRegExp;
function isObject(arg) {
return typeof arg === 'object' && arg !== null;
}
exports.isObject = isObject;
function isDate(d) {
return objectToString(d) === '[object Date]';
}
exports.isDate = isDate;
function isError(e) {
return (objectToString(e) === '[object Error]' || e instanceof Error);
}
exports.isError = isError;
function isFunction(arg) {
return typeof arg === 'function';
}
exports.isFunction = isFunction;
function isPrimitive(arg) {
return arg === null ||
typeof arg === 'boolean' ||
typeof arg === 'number' ||
typeof arg === 'string' ||
typeof arg === 'symbol' || // ES6 symbol
typeof arg === 'undefined';
}
exports.isPrimitive = isPrimitive;
exports.isBuffer = Buffer.isBuffer;
function objectToString(o) {
return Object.prototype.toString.call(o);
}
}).call(this,{"isBuffer":require("../../is-buffer/index.js")})
},{"../../is-buffer/index.js":55}],9:[function(require,module,exports){
"use strict"
var createThunk = require("./lib/thunk.js")
function Procedure() {
this.argTypes = []
this.shimArgs = []
this.arrayArgs = []
this.arrayBlockIndices = []
this.scalarArgs = []
this.offsetArgs = []
this.offsetArgIndex = []
this.indexArgs = []
this.shapeArgs = []
this.funcName = ""
this.pre = null
this.body = null
this.post = null
this.debug = false
}
function compileCwise(user_args) {
//Create procedure
var proc = new Procedure()
//Parse blocks
proc.pre = user_args.pre
proc.body = user_args.body
proc.post = user_args.post
//Parse arguments
var proc_args = user_args.args.slice(0)
proc.argTypes = proc_args
for(var i=0; i<proc_args.length; ++i) {
var arg_type = proc_args[i]
if(arg_type === "array" || (typeof arg_type === "object" && arg_type.blockIndices)) {
proc.argTypes[i] = "array"
proc.arrayArgs.push(i)
proc.arrayBlockIndices.push(arg_type.blockIndices ? arg_type.blockIndices : 0)
proc.shimArgs.push("array" + i)
if(i < proc.pre.args.length && proc.pre.args[i].count>0) {
throw new Error("cwise: pre() block may not reference array args")
}
if(i < proc.post.args.length && proc.post.args[i].count>0) {
throw new Error("cwise: post() block may not reference array args")
}
} else if(arg_type === "scalar") {
proc.scalarArgs.push(i)
proc.shimArgs.push("scalar" + i)
} else if(arg_type === "index") {
proc.indexArgs.push(i)
if(i < proc.pre.args.length && proc.pre.args[i].count > 0) {
throw new Error("cwise: pre() block may not reference array index")
}
if(i < proc.body.args.length && proc.body.args[i].lvalue) {
throw new Error("cwise: body() block may not write to array index")
}
if(i < proc.post.args.length && proc.post.args[i].count > 0) {
throw new Error("cwise: post() block may not reference array index")
}
} else if(arg_type === "shape") {
proc.shapeArgs.push(i)
if(i < proc.pre.args.length && proc.pre.args[i].lvalue) {
throw new Error("cwise: pre() block may not write to array shape")
}
if(i < proc.body.args.length && proc.body.args[i].lvalue) {
throw new Error("cwise: body() block may not write to array shape")
}
if(i < proc.post.args.length && proc.post.args[i].lvalue) {
throw new Error("cwise: post() block may not write to array shape")
}
} else if(typeof arg_type === "object" && arg_type.offset) {
proc.argTypes[i] = "offset"
proc.offsetArgs.push({ array: arg_type.array, offset:arg_type.offset })
proc.offsetArgIndex.push(i)
} else {
throw new Error("cwise: Unknown argument type " + proc_args[i])
}
}
//Make sure at least one array argument was specified
if(proc.arrayArgs.length <= 0) {
throw new Error("cwise: No array arguments specified")
}
//Make sure arguments are correct
if(proc.pre.args.length > proc_args.length) {
throw new Error("cwise: Too many arguments in pre() block")
}
if(proc.body.args.length > proc_args.length) {
throw new Error("cwise: Too many arguments in body() block")
}
if(proc.post.args.length > proc_args.length) {
throw new Error("cwise: Too many arguments in post() block")
}
//Check debug flag
proc.debug = !!user_args.printCode || !!user_args.debug
//Retrieve name
proc.funcName = user_args.funcName || "cwise"
//Read in block size
proc.blockSize = user_args.blockSize || 64
return createThunk(proc)
}
module.exports = compileCwise
},{"./lib/thunk.js":11}],10:[function(require,module,exports){
"use strict"
var uniq = require("uniq")
// This function generates very simple loops analogous to how you typically traverse arrays (the outermost loop corresponds to the slowest changing index, the innermost loop to the fastest changing index)
// TODO: If two arrays have the same strides (and offsets) there is potential for decreasing the number of "pointers" and related variables. The drawback is that the type signature would become more specific and that there would thus be less potential for caching, but it might still be worth it, especially when dealing with large numbers of arguments.
function innerFill(order, proc, body) {
var dimension = order.length
, nargs = proc.arrayArgs.length
, has_index = proc.indexArgs.length>0
, code = []
, vars = []
, idx=0, pidx=0, i, j
for(i=0; i<dimension; ++i) { // Iteration variables
vars.push(["i",i,"=0"].join(""))
}
//Compute scan deltas
for(j=0; j<nargs; ++j) {
for(i=0; i<dimension; ++i) {
pidx = idx
idx = order[i]
if(i === 0) { // The innermost/fastest dimension's delta is simply its stride
vars.push(["d",j,"s",i,"=t",j,"p",idx].join(""))
} else { // For other dimensions the delta is basically the stride minus something which essentially "rewinds" the previous (more inner) dimension
vars.push(["d",j,"s",i,"=(t",j,"p",idx,"-s",pidx,"*t",j,"p",pidx,")"].join(""))
}
}
}
if (vars.length > 0) {
code.push("var " + vars.join(","))
}
//Scan loop
for(i=dimension-1; i>=0; --i) { // Start at largest stride and work your way inwards
idx = order[i]
code.push(["for(i",i,"=0;i",i,"<s",idx,";++i",i,"){"].join(""))
}
//Push body of inner loop
code.push(body)
//Advance scan pointers
for(i=0; i<dimension; ++i) {
pidx = idx
idx = order[i]
for(j=0; j<nargs; ++j) {
code.push(["p",j,"+=d",j,"s",i].join(""))
}
if(has_index) {
if(i > 0) {
code.push(["index[",pidx,"]-=s",pidx].join(""))
}
code.push(["++index[",idx,"]"].join(""))
}
code.push("}")
}
return code.join("\n")
}
// Generate "outer" loops that loop over blocks of data, applying "inner" loops to the blocks by manipulating the local variables in such a way that the inner loop only "sees" the current block.
// TODO: If this is used, then the previous declaration (done by generateCwiseOp) of s* is essentially unnecessary.
// I believe the s* are not used elsewhere (in particular, I don't think they're used in the pre/post parts and "shape" is defined independently), so it would be possible to make defining the s* dependent on what loop method is being used.
function outerFill(matched, order, proc, body) {
var dimension = order.length
, nargs = proc.arrayArgs.length
, blockSize = proc.blockSize
, has_index = proc.indexArgs.length > 0
, code = []
for(var i=0; i<nargs; ++i) {
code.push(["var offset",i,"=p",i].join(""))
}
//Generate loops for unmatched dimensions
// The order in which these dimensions are traversed is fairly arbitrary (from small stride to large stride, for the first argument)
// TODO: It would be nice if the order in which these loops are placed would also be somehow "optimal" (at the very least we should check that it really doesn't hurt us if they're not).
for(var i=matched; i<dimension; ++i) {
code.push(["for(var j"+i+"=SS[", order[i], "]|0;j", i, ">0;){"].join("")) // Iterate back to front
code.push(["if(j",i,"<",blockSize,"){"].join("")) // Either decrease j by blockSize (s = blockSize), or set it to zero (after setting s = j).
code.push(["s",order[i],"=j",i].join(""))
code.push(["j",i,"=0"].join(""))
code.push(["}else{s",order[i],"=",blockSize].join(""))
code.push(["j",i,"-=",blockSize,"}"].join(""))
if(has_index) {
code.push(["index[",order[i],"]=j",i].join(""))
}
}
for(var i=0; i<nargs; ++i) {
var indexStr = ["offset"+i]
for(var j=matched; j<dimension; ++j) {
indexStr.push(["j",j,"*t",i,"p",order[j]].join(""))
}
code.push(["p",i,"=(",indexStr.join("+"),")"].join(""))
}
code.push(innerFill(order, proc, body))
for(var i=matched; i<dimension; ++i) {
code.push("}")
}
return code.join("\n")
}
//Count the number of compatible inner orders
// This is the length of the longest common prefix of the arrays in orders.
// Each array in orders lists the dimensions of the correspond ndarray in order of increasing stride.
// This is thus the maximum number of dimensions that can be efficiently traversed by simple nested loops for all arrays.
function countMatches(orders) {
var matched = 0, dimension = orders[0].length
while(matched < dimension) {
for(var j=1; j<orders.length; ++j) {
if(orders[j][matched] !== orders[0][matched]) {
return matched
}
}
++matched
}
return matched
}
//Processes a block according to the given data types
// Replaces variable names by different ones, either "local" ones (that are then ferried in and out of the given array) or ones matching the arguments that the function performing the ultimate loop will accept.
function processBlock(block, proc, dtypes) {
var code = block.body
var pre = []
var post = []
for(var i=0; i<block.args.length; ++i) {
var carg = block.args[i]
if(carg.count <= 0) {
continue
}
var re = new RegExp(carg.name, "g")
var ptrStr = ""
var arrNum = proc.arrayArgs.indexOf(i)
switch(proc.argTypes[i]) {
case "offset":
var offArgIndex = proc.offsetArgIndex.indexOf(i)
var offArg = proc.offsetArgs[offArgIndex]
arrNum = offArg.array
ptrStr = "+q" + offArgIndex // Adds offset to the "pointer" in the array
case "array":
ptrStr = "p" + arrNum + ptrStr
var localStr = "l" + i
var arrStr = "a" + arrNum
if (proc.arrayBlockIndices[arrNum] === 0) { // Argument to body is just a single value from this array
if(carg.count === 1) { // Argument/array used only once(?)
if(dtypes[arrNum] === "generic") {
if(carg.lvalue) {
pre.push(["var ", localStr, "=", arrStr, ".get(", ptrStr, ")"].join("")) // Is this necessary if the argument is ONLY used as an lvalue? (keep in mind that we can have a += something, so we would actually need to check carg.rvalue)
code = code.replace(re, localStr)
post.push([arrStr, ".set(", ptrStr, ",", localStr,")"].join(""))
} else {
code = code.replace(re, [arrStr, ".get(", ptrStr, ")"].join(""))
}
} else {
code = code.replace(re, [arrStr, "[", ptrStr, "]"].join(""))
}
} else if(dtypes[arrNum] === "generic") {
pre.push(["var ", localStr, "=", arrStr, ".get(", ptrStr, ")"].join("")) // TODO: Could we optimize by checking for carg.rvalue?
code = code.replace(re, localStr)
if(carg.lvalue) {
post.push([arrStr, ".set(", ptrStr, ",", localStr,")"].join(""))
}
} else {
pre.push(["var ", localStr, "=", arrStr, "[", ptrStr, "]"].join("")) // TODO: Could we optimize by checking for carg.rvalue?
code = code.replace(re, localStr)
if(carg.lvalue) {
post.push([arrStr, "[", ptrStr, "]=", localStr].join(""))
}
}
} else { // Argument to body is a "block"
var reStrArr = [carg.name], ptrStrArr = [ptrStr]
for(var j=0; j<Math.abs(proc.arrayBlockIndices[arrNum]); j++) {
reStrArr.push("\\s*\\[([^\\]]+)\\]")
ptrStrArr.push("$" + (j+1) + "*t" + arrNum + "b" + j) // Matched index times stride
}
re = new RegExp(reStrArr.join(""), "g")
ptrStr = ptrStrArr.join("+")
if(dtypes[arrNum] === "generic") {
/*if(carg.lvalue) {
pre.push(["var ", localStr, "=", arrStr, ".get(", ptrStr, ")"].join("")) // Is this necessary if the argument is ONLY used as an lvalue? (keep in mind that we can have a += something, so we would actually need to check carg.rvalue)
code = code.replace(re, localStr)
post.push([arrStr, ".set(", ptrStr, ",", localStr,")"].join(""))
} else {
code = code.replace(re, [arrStr, ".get(", ptrStr, ")"].join(""))
}*/
throw new Error("cwise: Generic arrays not supported in combination with blocks!")
} else {
// This does not produce any local variables, even if variables are used multiple times. It would be possible to do so, but it would complicate things quite a bit.
code = code.replace(re, [arrStr, "[", ptrStr, "]"].join(""))
}
}
break
case "scalar":
code = code.replace(re, "Y" + proc.scalarArgs.indexOf(i))
break
case "index":
code = code.replace(re, "index")
break
case "shape":
code = code.replace(re, "shape")
break
}
}
return [pre.join("\n"), code, post.join("\n")].join("\n").trim()
}
function typeSummary(dtypes) {
var summary = new Array(dtypes.length)
var allEqual = true
for(var i=0; i<dtypes.length; ++i) {
var t = dtypes[i]
var digits = t.match(/\d+/)
if(!digits) {
digits = ""
} else {
digits = digits[0]
}
if(t.charAt(0) === 0) {
summary[i] = "u" + t.charAt(1) + digits
} else {
summary[i] = t.charAt(0) + digits
}
if(i > 0) {
allEqual = allEqual && summary[i] === summary[i-1]
}
}
if(allEqual) {
return summary[0]
}
return summary.join("")
}
//Generates a cwise operator
function generateCWiseOp(proc, typesig) {
//Compute dimension
// Arrays get put first in typesig, and there are two entries per array (dtype and order), so this gets the number of dimensions in the first array arg.
var dimension = (typesig[1].length - Math.abs(proc.arrayBlockIndices[0]))|0
var orders = new Array(proc.arrayArgs.length)
var dtypes = new Array(proc.arrayArgs.length)
for(var i=0; i<proc.arrayArgs.length; ++i) {
dtypes[i] = typesig[2*i]
orders[i] = typesig[2*i+1]
}
//Determine where block and loop indices start and end
var blockBegin = [], blockEnd = [] // These indices are exposed as blocks
var loopBegin = [], loopEnd = [] // These indices are iterated over
var loopOrders = [] // orders restricted to the loop indices
for(var i=0; i<proc.arrayArgs.length; ++i) {
if (proc.arrayBlockIndices[i]<0) {
loopBegin.push(0)
loopEnd.push(dimension)
blockBegin.push(dimension)
blockEnd.push(dimension+proc.arrayBlockIndices[i])
} else {
loopBegin.push(proc.arrayBlockIndices[i]) // Non-negative
loopEnd.push(proc.arrayBlockIndices[i]+dimension)
blockBegin.push(0)
blockEnd.push(proc.arrayBlockIndices[i])
}
var newOrder = []
for(var j=0; j<orders[i].length; j++) {
if (loopBegin[i]<=orders[i][j] && orders[i][j]<loopEnd[i]) {
newOrder.push(orders[i][j]-loopBegin[i]) // If this is a loop index, put it in newOrder, subtracting loopBegin, to make sure that all loopOrders are using a common set of indices.
}
}
loopOrders.push(newOrder)
}
//First create arguments for procedure
var arglist = ["SS"] // SS is the overall shape over which we iterate
var code = ["'use strict'"]
var vars = []
for(var j=0; j<dimension; ++j) {
vars.push(["s", j, "=SS[", j, "]"].join("")) // The limits for each dimension.
}
for(var i=0; i<proc.arrayArgs.length; ++i) {
arglist.push("a"+i) // Actual data array
arglist.push("t"+i) // Strides
arglist.push("p"+i) // Offset in the array at which the data starts (also used for iterating over the data)
for(var j=0; j<dimension; ++j) { // Unpack the strides into vars for looping
vars.push(["t",i,"p",j,"=t",i,"[",loopBegin[i]+j,"]"].join(""))
}
for(var j=0; j<Math.abs(proc.arrayBlockIndices[i]); ++j) { // Unpack the strides into vars for block iteration
vars.push(["t",i,"b",j,"=t",i,"[",blockBegin[i]+j,"]"].join(""))
}
}
for(var i=0; i<proc.scalarArgs.length; ++i) {
arglist.push("Y" + i)
}
if(proc.shapeArgs.length > 0) {
vars.push("shape=SS.slice(0)") // Makes the shape over which we iterate available to the user defined functions (so you can use width/height for example)
}
if(proc.indexArgs.length > 0) {
// Prepare an array to keep track of the (logical) indices, initialized to dimension zeroes.
var zeros = new Array(dimension)
for(var i=0; i<dimension; ++i) {
zeros[i] = "0"
}
vars.push(["index=[", zeros.join(","), "]"].join(""))
}
for(var i=0; i<proc.offsetArgs.length; ++i) { // Offset arguments used for stencil operations
var off_arg = proc.offsetArgs[i]
var init_string = []
for(var j=0; j<off_arg.offset.length; ++j) {
if(off_arg.offset[j] === 0) {
continue
} else if(off_arg.offset[j] === 1) {
init_string.push(["t", off_arg.array, "p", j].join(""))
} else {
init_string.push([off_arg.offset[j], "*t", off_arg.array, "p", j].join(""))
}
}
if(init_string.length === 0) {
vars.push("q" + i + "=0")
} else {
vars.push(["q", i, "=", init_string.join("+")].join(""))
}
}
//Prepare this variables
var thisVars = uniq([].concat(proc.pre.thisVars)
.concat(proc.body.thisVars)
.concat(proc.post.thisVars))
vars = vars.concat(thisVars)
if (vars.length > 0) {
code.push("var " + vars.join(","))
}
for(var i=0; i<proc.arrayArgs.length; ++i) {
code.push("p"+i+"|=0")
}
//Inline prelude
if(proc.pre.body.length > 3) {
code.push(processBlock(proc.pre, proc, dtypes))
}
//Process body
var body = processBlock(proc.body, proc, dtypes)
var matched = countMatches(loopOrders)
if(matched < dimension) {
code.push(outerFill(matched, loopOrders[0], proc, body)) // TODO: Rather than passing loopOrders[0], it might be interesting to look at passing an order that represents the majority of the arguments for example.
} else {
code.push(innerFill(loopOrders[0], proc, body))
}
//Inline epilog
if(proc.post.body.length > 3) {
code.push(processBlock(proc.post, proc, dtypes))
}
if(proc.debug) {
console.log("-----Generated cwise routine for ", typesig, ":\n" + code.join("\n") + "\n----------")
}
var loopName = [(proc.funcName||"unnamed"), "_cwise_loop_", orders[0].join("s"),"m",matched,typeSummary(dtypes)].join("")
var f = new Function(["function ",loopName,"(", arglist.join(","),"){", code.join("\n"),"} return ", loopName].join(""))
return f()
}
module.exports = generateCWiseOp
},{"uniq":127}],11:[function(require,module,exports){
"use strict"
// The function below is called when constructing a cwise function object, and does the following:
// A function object is constructed which accepts as argument a compilation function and returns another function.
// It is this other function that is eventually returned by createThunk, and this function is the one that actually
// checks whether a certain pattern of arguments has already been used before and compiles new loops as needed.
// The compilation passed to the first function object is used for compiling new functions.
// Once this function object is created, it is called with compile as argument, where the first argument of compile
// is bound to "proc" (essentially containing a preprocessed version of the user arguments to cwise).
// So createThunk roughly works like this:
// function createThunk(proc) {
// var thunk = function(compileBound) {
// var CACHED = {}
// return function(arrays and scalars) {
// if (dtype and order of arrays in CACHED) {
// var func = CACHED[dtype and order of arrays]
// } else {
// var func = CACHED[dtype and order of arrays] = compileBound(dtype and order of arrays)
// }
// return func(arrays and scalars)
// }
// }
// return thunk(compile.bind1(proc))
// }
var compile = require("./compile.js")
function createThunk(proc) {
var code = ["'use strict'", "var CACHED={}"]
var vars = []
var thunkName = proc.funcName + "_cwise_thunk"
//Build thunk
code.push(["return function ", thunkName, "(", proc.shimArgs.join(","), "){"].join(""))
var typesig = []
var string_typesig = []
var proc_args = [["array",proc.arrayArgs[0],".shape.slice(", // Slice shape so that we only retain the shape over which we iterate (which gets passed to the cwise operator as SS).
Math.max(0,proc.arrayBlockIndices[0]),proc.arrayBlockIndices[0]<0?(","+proc.arrayBlockIndices[0]+")"):")"].join("")]
var shapeLengthConditions = [], shapeConditions = []
// Process array arguments
for(var i=0; i<proc.arrayArgs.length; ++i) {
var j = proc.arrayArgs[i]
vars.push(["t", j, "=array", j, ".dtype,",
"r", j, "=array", j, ".order"].join(""))
typesig.push("t" + j)
typesig.push("r" + j)
string_typesig.push("t"+j)
string_typesig.push("r"+j+".join()")
proc_args.push("array" + j + ".data")
proc_args.push("array" + j + ".stride")
proc_args.push("array" + j + ".offset|0")
if (i>0) { // Gather conditions to check for shape equality (ignoring block indices)
shapeLengthConditions.push("array" + proc.arrayArgs[0] + ".shape.length===array" + j + ".shape.length+" + (Math.abs(proc.arrayBlockIndices[0])-Math.abs(proc.arrayBlockIndices[i])))
shapeConditions.push("array" + proc.arrayArgs[0] + ".shape[shapeIndex+" + Math.max(0,proc.arrayBlockIndices[0]) + "]===array" + j + ".shape[shapeIndex+" + Math.max(0,proc.arrayBlockIndices[i]) + "]")
}
}
// Check for shape equality
if (proc.arrayArgs.length > 1) {
code.push("if (!(" + shapeLengthConditions.join(" && ") + ")) throw new Error('cwise: Arrays do not all have the same dimensionality!')")
code.push("for(var shapeIndex=array" + proc.arrayArgs[0] + ".shape.length-" + Math.abs(proc.arrayBlockIndices[0]) + "; shapeIndex-->0;) {")
code.push("if (!(" + shapeConditions.join(" && ") + ")) throw new Error('cwise: Arrays do not all have the same shape!')")
code.push("}")
}
// Process scalar arguments
for(var i=0; i<proc.scalarArgs.length; ++i) {
proc_args.push("scalar" + proc.scalarArgs[i])
}
// Check for cached function (and if not present, generate it)
vars.push(["type=[", string_typesig.join(","), "].join()"].join(""))
vars.push("proc=CACHED[type]")
code.push("var " + vars.join(","))
code.push(["if(!proc){",
"CACHED[type]=proc=compile([", typesig.join(","), "])}",
"return proc(", proc_args.join(","), ")}"].join(""))
if(proc.debug) {
console.log("-----Generated thunk:\n" + code.join("\n") + "\n----------")
}
//Compile thunk
var thunk = new Function("compile", code.join("\n"))
return thunk(compile.bind(undefined, proc))
}
module.exports = createThunk
},{"./compile.js":10}],12:[function(require,module,exports){
module.exports = require("cwise-compiler")
},{"cwise-compiler":9}],13:[function(require,module,exports){
(function (Buffer){
'use strict';
/**
* Module exports.
*/
module.exports = dataUriToBuffer;
/**
* Returns a `Buffer` instance from the given data URI `uri`.
*
* @param {String} uri Data URI to turn into a Buffer instance
* @return {Buffer} Buffer instance from Data URI
* @api public
*/
function dataUriToBuffer (uri) {
if (!/^data\:/i.test(uri)) {
throw new TypeError('`uri` does not appear to be a Data URI (must begin with "data:")');
}
// strip newlines
uri = uri.replace(/\r?\n/g, '');
// split the URI up into the "metadata" and the "data" portions
var firstComma = uri.indexOf(',');
if (-1 === firstComma || firstComma <= 4) throw new TypeError('malformed data: URI');
// remove the "data:" scheme and parse the metadata
var meta = uri.substring(5, firstComma).split(';');
var type = meta[0] || 'text/plain';
var typeFull = type;
var base64 = false;
var charset = '';
for (var i = 1; i < meta.length; i++) {
if ('base64' == meta[i]) {
base64 = true;
} else {
typeFull += ';' + meta[i];
if (0 == meta[i].indexOf('charset=')) {
charset = meta[i].substring(8);
}
}
}
// defaults to US-ASCII only if type is not provided
if (!meta[0] && !charset.length) {
typeFull += ';charset=US-ASCII';
charset = 'US-ASCII';
}
// get the encoded data portion and decode URI-encoded chars
var data = unescape(uri.substring(firstComma + 1));
var encoding = base64 ? 'base64' : 'ascii';
var buffer = new Buffer(data, encoding);
// set `.type` and `.typeFull` properties to MIME type
buffer.type = type;
buffer.typeFull = typeFull;
// set the `.charset` property
buffer.charset = charset;
return buffer;
}
}).call(this,require("buffer").Buffer)
},{"buffer":4}],14:[function(require,module,exports){
"use strict"
function dupe_array(count, value, i) {
var c = count[i]|0
if(c <= 0) {
return []
}
var result = new Array(c), j
if(i === count.length-1) {
for(j=0; j<c; ++j) {
result[j] = value
}
} else {
for(j=0; j<c; ++j) {
result[j] = dupe_array(count, value, i+1)
}
}
return result
}
function dupe_number(count, value) {
var result, i
result = new Array(count)
for(i=0; i<count; ++i) {
result[i] = value
}
return result
}
function dupe(count, value) {
if(typeof value === "undefined") {
value = 0
}
switch(typeof count) {
case "number":
if(count > 0) {
return dupe_number(count|0, value)
}
break
case "object":
if(typeof (count.length) === "number") {
return dupe_array(count, value, 0)
}
break
}
return []
}
module.exports = dupe
},{}],15:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
function EventEmitter() {
this._events = this._events || {};
this._maxListeners = this._maxListeners || undefined;
}
module.exports = EventEmitter;
// Backwards-compat with node 0.10.x
EventEmitter.EventEmitter = EventEmitter;
EventEmitter.prototype._events = undefined;
EventEmitter.prototype._maxListeners = undefined;
// By default EventEmitters will print a warning if more than 10 listeners are
// added to it. This is a useful default which helps finding memory leaks.
EventEmitter.defaultMaxListeners = 10;
// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
EventEmitter.prototype.setMaxListeners = function(n) {
if (!isNumber(n) || n < 0 || isNaN(n))
throw TypeError('n must be a positive number');
this._maxListeners = n;
return this;
};
EventEmitter.prototype.emit = function(type) {
var er, handler, len, args, i, listeners;
if (!this._events)
this._events = {};
// If there is no 'error' event listener then throw.
if (type === 'error') {
if (!this._events.error ||
(isObject(this._events.error) && !this._events.error.length)) {
er = arguments[1];
if (er instanceof Error) {
throw er; // Unhandled 'error' event
} else {
// At least give some kind of context to the user
var err = new Error('Uncaught, unspecified "error" event. (' + er + ')');
err.context = er;
throw err;
}
}
}
handler = this._events[type];
if (isUndefined(handler))
return false;
if (isFunction(handler)) {
switch (arguments.length) {
// fast cases
case 1:
handler.call(this);
break;
case 2:
handler.call(this, arguments[1]);
break;
case 3:
handler.call(this, arguments[1], arguments[2]);
break;
// slower
default:
args = Array.prototype.slice.call(arguments, 1);
handler.apply(this, args);
}
} else if (isObject(handler)) {
args = Array.prototype.slice.call(arguments, 1);
listeners = handler.slice();
len = listeners.length;
for (i = 0; i < len; i++)
listeners[i].apply(this, args);
}
return true;
};
EventEmitter.prototype.addListener = function(type, listener) {
var m;
if (!isFunction(listener))
throw TypeError('listener must be a function');
if (!this._events)
this._events = {};
// To avoid recursion in the case that type === "newListener"! Before
// adding it to the listeners, first emit "newListener".
if (this._events.newListener)
this.emit('newListener', type,
isFunction(listener.listener) ?
listener.listener : listener);
if (!this._events[type])
// Optimize the case of one listener. Don't need the extra array object.
this._events[type] = listener;
else if (isObject(this._events[type]))
// If we've already got an array, just append.
this._events[type].push(listener);
else
// Adding the second element, need to change to array.
this._events[type] = [this._events[type], listener];
// Check for listener leak
if (isObject(this._events[type]) && !this._events[type].warned) {
if (!isUndefined(this._maxListeners)) {
m = this._maxListeners;
} else {
m = EventEmitter.defaultMaxListeners;
}
if (m && m > 0 && this._events[type].length > m) {
this._events[type].warned = true;
console.error('(node) warning: possible EventEmitter memory ' +
'leak detected. %d listeners added. ' +
'Use emitter.setMaxListeners() to increase limit.',
this._events[type].length);
if (typeof console.trace === 'function') {
// not supported in IE 10
console.trace();
}
}
}
return this;
};
EventEmitter.prototype.on = EventEmitter.prototype.addListener;
EventEmitter.prototype.once = function(type, listener) {
if (!isFunction(listener))
throw TypeError('listener must be a function');
var fired = false;
function g() {
this.removeListener(type, g);
if (!fired) {
fired = true;
listener.apply(this, arguments);
}
}
g.listener = listener;
this.on(type, g);
return this;
};
// emits a 'removeListener' event iff the listener was removed
EventEmitter.prototype.removeListener = function(type, listener) {
var list, position, length, i;
if (!isFunction(listener))
throw TypeError('listener must be a function');
if (!this._events || !this._events[type])
return this;
list = this._events[type];
length = list.length;
position = -1;
if (list === listener ||
(isFunction(list.listener) && list.listener === listener)) {
delete this._events[type];
if (this._events.removeListener)
this.emit('removeListener', type, listener);
} else if (isObject(list)) {
for (i = length; i-- > 0;) {
if (list[i] === listener ||
(list[i].listener && list[i].listener === listener)) {
position = i;
break;
}
}
if (position < 0)
return this;
if (list.length === 1) {
list.length = 0;
delete this._events[type];
} else {
list.splice(position, 1);
}
if (this._events.removeListener)
this.emit('removeListener', type, listener);
}
return this;
};
EventEmitter.prototype.removeAllListeners = function(type) {
var key, listeners;
if (!this._events)
return this;
// not listening for removeListener, no need to emit
if (!this._events.removeListener) {
if (arguments.length === 0)
this._events = {};
else if (this._events[type])
delete this._events[type];
return this;
}
// emit removeListener for all listeners on all events
if (arguments.length === 0) {
for (key in this._events) {
if (key === 'removeListener') continue;
this.removeAllListeners(key);
}
this.removeAllListeners('removeListener');
this._events = {};
return this;
}
listeners = this._events[type];
if (isFunction(listeners)) {
this.removeListener(type, listeners);
} else if (listeners) {
// LIFO order
while (listeners.length)
this.removeListener(type, listeners[listeners.length - 1]);
}
delete this._events[type];
return this;
};
EventEmitter.prototype.listeners = function(type) {
var ret;
if (!this._events || !this._events[type])
ret = [];
else if (isFunction(this._events[type]))
ret = [this._events[type]];
else
ret = this._events[type].slice();
return ret;
};
EventEmitter.prototype.listenerCount = function(type) {
if (this._events) {
var evlistener = this._events[type];
if (isFunction(evlistener))
return 1;
else if (evlistener)
return evlistener.length;
}
return 0;
};
EventEmitter.listenerCount = function(emitter, type) {
return emitter.listenerCount(type);
};
function isFunction(arg) {
return typeof arg === 'function';
}
function isNumber(arg) {
return typeof arg === 'number';
}
function isObject(arg) {
return typeof arg === 'object' && arg !== null;
}
function isUndefined(arg) {
return arg === void 0;
}
},{}],16:[function(require,module,exports){
var FisheyeGl = function FisheyeGl(options){
// Defaults:
options = options || {};
options.width = options.width || 800;
options.height = options.height || 600;
var model = options.model || {
vertex :[
-1.0, -1.0, 0.0,
1.0, -1.0, 0.0,
1.0, 1.0, 0.0,
-1.0, 1.0, 0.0
],
indices :[
0, 1, 2,
0, 2, 3,
2, 1, 0,
3, 2, 0
],
textureCoords : [
0.0, 0.0,
1.0, 0.0,
1.0, 1.0,
0.0, 1.0
]
};
var lens = options.lens || {
a : 1.0,
b : 1.0,
Fx : 0.0,
Fy : 0.0,
scale : 1.5
};
var fov = options.fov || {
x : 1.0,
y : 1.0
}
var image = options.image || "images/barrel-distortion.png";
var selector = options.selector || "#canvas";
var gl = getGLContext(selector);
var shaders = require('./shaders');
var vertexSrc = loadFile(options.vertexSrc || "vertex");
var fragmentSrc = loadFile(options.fragmentSrc || "fragment3");
var program = compileShader(gl, vertexSrc, fragmentSrc)
gl.useProgram(program);
var aVertexPosition = gl.getAttribLocation(program, "aVertexPosition");
var aTextureCoord = gl.getAttribLocation(program, "aTextureCoord");
var uSampler = gl.getUniformLocation(program, "uSampler");
var uLensS = gl.getUniformLocation(program, "uLensS");
var uLensF = gl.getUniformLocation(program, "uLensF");
var uFov = gl.getUniformLocation(program, "uFov");
var vertexBuffer,
indexBuffer,
textureBuffer;
function createBuffers() {
vertexBuffer = gl.createBuffer();
gl.bindBuffer(gl.ARRAY_BUFFER, vertexBuffer);
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(model.vertex), gl.STATIC_DRAW);
gl.bindBuffer(gl.ARRAY_BUFFER, null);
indexBuffer = gl.createBuffer();
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, indexBuffer);
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint16Array(model.indices), gl.STATIC_DRAW);
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null);
textureBuffer = gl.createBuffer();
gl.bindBuffer(gl.ARRAY_BUFFER, textureBuffer);
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(model.textureCoords), gl.STATIC_DRAW);
gl.bindBuffer(gl.ARRAY_BUFFER, null);
}
createBuffers();
function getGLContext(selector){
var canvas = document.querySelector(selector);
if(canvas == null){
throw new Error("there is no canvas on this page");
}
var names = ["webgl", "experimental-webgl", "webkit-3d", "moz-webgl"];
for (var i = 0; i < names.length; ++i) {
var gl;
try {
gl = canvas.getContext(names[i], { preserveDrawingBuffer: true });
} catch(e) {
continue;
}
if (gl) return gl;
}
throw new Error("WebGL is not supported!");
}
function compileShader(gl, vertexSrc, fragmentSrc){
var vertexShader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(vertexShader, vertexSrc);
gl.compileShader(vertexShader);
_checkCompile(vertexShader);
var fragmentShader = gl.createShader(gl.FRAGMENT_SHADER);
gl.shaderSource(fragmentShader, fragmentSrc);
gl.compileShader(fragmentShader);
_checkCompile(fragmentShader);
var program = gl.createProgram();
gl.attachShader(program, vertexShader);
gl.attachShader(program, fragmentShader);
gl.linkProgram(program);
return program;
function _checkCompile(shader){
if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
throw new Error(gl.getShaderInfoLog(shader));
}
}
}
function loadFile(url, callback){
if(shaders.hasOwnProperty(url)) {
return shaders[url];
}
var ajax = new XMLHttpRequest();
if(callback) {
ajax.addEventListener("readystatechange", on)
ajax.open("GET", url, true);
ajax.send(null);
} else {
ajax.open("GET", url, false);
ajax.send(null);
if(ajax.status == 200){
return ajax.responseText;
}
}
function on(){
if(ajax.readyState === 4){
//complete requset
if(ajax.status === 200){
//not error
callback(null, ajax.responseText);
} else {
callback(new Error("fail to load!"));
}
}
}
}
function loadImage(gl, img, callback, texture){
texture = texture || gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, texture);
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, img);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); //gl.NEAREST is also allowed, instead of gl.LINEAR, as neither mipmap.
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); //Prevents s-coordinate wrapping (repeating).
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); //Prevents t-coordinate wrapping (repeating).
//gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
if(callback) callback(null, texture);
return texture;
}
function loadImageFromUrl(gl, url, callback){
var texture = gl.createTexture();
var img = new Image();
img.addEventListener("load", function onload(){
loadImage(gl, img, callback, texture);
options.width = img.width;
options.height = img.height;
resize(
options.width,
options.height
)
});
img.src = url;
return texture;
}
function run(animate, callback){
var f = window.requestAnimationFrame || window.mozRequestAnimationFrame ||
window.webkitRequestAnimationFrame || window.msRequestAnimationFrame;
// ugh
if(animate === true){
if(f){
f(on);
} else {
throw new Error("do not support 'requestAnimationFram'");
}
} else {
f(on);
}
var current = null;
function on(t){
if(!current) current = t;
var dt = t - current;
current = t;
options.runner(dt);
if (callback) callback();
if (animate === true) f(on);
}
}
function resize(w, h) {
gl.viewport(0, 0, w, h);
gl.canvas.width = w;
gl.canvas.height = h;
}
options.runner = options.runner|| function runner(dt){
gl.clearColor(0.0, 0.0, 0.0, 1.0);
gl.enable(gl.DEPTH_TEST);
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
gl.enableVertexAttribArray(aVertexPosition);
gl.bindBuffer(gl.ARRAY_BUFFER, vertexBuffer);
gl.vertexAttribPointer(aVertexPosition, 3, gl.FLOAT, false, 0, 0);
gl.enableVertexAttribArray(aTextureCoord);
gl.bindBuffer(gl.ARRAY_BUFFER, textureBuffer);
gl.vertexAttribPointer(aTextureCoord, 2, gl.FLOAT, false, 0, 0);
gl.activeTexture(gl.TEXTURE0);
gl.bindTexture(gl.TEXTURE_2D, texture);
gl.uniform1i(uSampler, 0);
gl.uniform3fv(uLensS, [lens.a, lens.b, lens.scale]);
gl.uniform2fv(uLensF, [lens.Fx, lens.Fy]);
gl.uniform2fv(uFov, [fov.x, fov.y]);
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, indexBuffer);
gl.drawElements(gl.TRIANGLES, model.indices.length, gl.UNSIGNED_SHORT, 0);
}
var texture;
function setImage(imageUrl, callback) {
texture = loadImageFromUrl(gl, imageUrl, function onImageLoad() {
run(options.animate, callback);
});
}
setImage(image);
// asynchronous!
function getImage(format) {
var img = new Image();
img.src = gl.canvas.toDataURL(format || 'image/jpeg');
return img;
}
// external API:
var distorter = {
options: options,
gl: gl,
lens: lens,
fov: fov,
run: run,
getImage: getImage,
setImage: setImage
}
return distorter;
}
if (typeof(document) != 'undefined')
window.FisheyeGl = FisheyeGl;
else
module.exports = FisheyeGl;
},{"./shaders":17}],17:[function(require,module,exports){
module.exports = {
fragment: require('./shaders/fragment.glfs'),
fragment2: require('./shaders/fragment2.glfs'),
fragment3: require('./shaders/fragment3.glfs'),
method1: require('./shaders/method1.glfs'),
method2: require('./shaders/method2.glfs'),
vertex: require('./shaders/vertex.glvs')
};
},{"./shaders/fragment.glfs":18,"./shaders/fragment2.glfs":19,"./shaders/fragment3.glfs":20,"./shaders/method1.glfs":21,"./shaders/method2.glfs":22,"./shaders/vertex.glvs":23}],18:[function(require,module,exports){
module.exports = "\
#ifdef GL_ES\n\
precision highp float;\n\
#endif\n\
uniform vec4 uLens;\n\
uniform vec2 uFov;\n\
uniform sampler2D uSampler;\n\
varying vec3 vPosition;\n\
varying vec2 vTextureCoord;\n\
vec2 GLCoord2TextureCoord(vec2 glCoord) {\n\
return glCoord * vec2(1.0, -1.0)/ 2.0 + vec2(0.5, 0.5);\n\
}\n\
void main(void){\n\
float scale = uLens.w;\n\
float F = uLens.z;\n\
\n\
float L = length(vec3(vPosition.xy/scale, F));\n\
vec2 vMapping = vPosition.xy * F / L;\n\
vMapping = vMapping * uLens.xy;\n\
vMapping = GLCoord2TextureCoord(vMapping/scale);\n\
vec4 texture = texture2D(uSampler, vMapping);\n\
if(vMapping.x > 0.99 || vMapping.x < 0.01 || vMapping.y > 0.99 || vMapping.y < 0.01){\n\
texture = vec4(0.0, 0.0, 0.0, 1.0);\n\
} \n\
gl_FragColor = texture;\n\
}\n\
";
},{}],19:[function(require,module,exports){
module.exports = "\
#ifdef GL_ES\n\
precision highp float;\n\
#endif\n\
uniform vec4 uLens;\n\
uniform vec2 uFov;\n\
uniform sampler2D uSampler;\n\
varying vec3 vPosition;\n\
varying vec2 vTextureCoord;\n\
vec2 TextureCoord2GLCoord(vec2 textureCoord) {\n\
return (textureCoord - vec2(0.5, 0.5)) * 2.0;\n\
}\n\
vec2 GLCoord2TextureCoord(vec2 glCoord) {\n\
return glCoord / 2.0 + vec2(0.5, 0.5);\n\
}\n\
void main(void){\n\
float correctionRadius = 0.5;\n\
float distance = sqrt(vPosition.x * vPosition.x + vPosition.y * vPosition.y) / correctionRadius;\n\
float theta = 1.0;\n\
if(distance != 0.0){\n\
theta = atan(distance);\n\
}\n\
vec2 vMapping = theta * vPosition.xy;\n\
vMapping = GLCoord2TextureCoord(vMapping);\n\
\n\
vec4 texture = texture2D(uSampler, vMapping);\n\
if(vMapping.x > 0.99 || vMapping.x < 0.01 || vMapping.y > 0.99 || vMapping.y < 0.01){\n\
texture = vec4(0.0, 0.0, 0.0, 1.0);\n\
} \n\
gl_FragColor = texture;\n\
}\n\
";
},{}],20:[function(require,module,exports){
module.exports = "\
#ifdef GL_ES\n\
precision highp float;\n\
#endif\n\
uniform vec3 uLensS;\n\
uniform vec2 uLensF;\n\
uniform vec2 uFov;\n\
uniform sampler2D uSampler;\n\
varying vec3 vPosition;\n\
varying vec2 vTextureCoord;\n\
vec2 GLCoord2TextureCoord(vec2 glCoord) {\n\
return glCoord * vec2(1.0, -1.0)/ 2.0 + vec2(0.5, 0.5);\n\
}\n\
void main(void){\n\
float scale = uLensS.z;\n\
vec3 vPos = vPosition;\n\
float Fx = uLensF.x;\n\
float Fy = uLensF.y;\n\
vec2 vMapping = vPos.xy;\n\
vMapping.x = vMapping.x + ((pow(vPos.y, 2.0)/scale)*vPos.x/scale)*-Fx;\n\
vMapping.y = vMapping.y + ((pow(vPos.x, 2.0)/scale)*vPos.y/scale)*-Fy;\n\
vMapping = vMapping * uLensS.xy;\n\
vMapping = GLCoord2TextureCoord(vMapping/scale);\n\
vec4 texture = texture2D(uSampler, vMapping);\n\
if(vMapping.x > 0.99 || vMapping.x < 0.01 || vMapping.y > 0.99 || vMapping.y < 0.01){\n\
texture = vec4(0.0, 0.0, 0.0, 1.0);\n\
}\n\
gl_FragColor = texture;\n\
}\n\
";
},{}],21:[function(require,module,exports){
module.exports = "\
#ifdef GL_ES\n\
precision highp float;\n\
#endif\n\
uniform vec4 uLens;\n\
uniform vec2 uFov;\n\
uniform sampler2D uSampler;\n\
varying vec3 vPosition;\n\
varying vec2 vTextureCoord;\n\
vec2 TextureCoord2GLCoord(vec2 textureCoord) {\n\
return (textureCoord - vec2(0.5, 0.5)) * 2.0;\n\
}\n\
vec2 GLCoord2TextureCoord(vec2 glCoord) {\n\
return glCoord / 2.0 + vec2(0.5, 0.5);\n\
}\n\
void main(void){\n\
vec2 vMapping = vec2(vTextureCoord.x, 1.0 - vTextureCoord.y);\n\
vMapping = TextureCoord2GLCoord(vMapping);\n\
//TODO insert Code\n\
float F = uLens.x/ uLens.w;\n\
float seta = length(vMapping) / F;\n\
vMapping = sin(seta) * F / length(vMapping) * vMapping;\n\
vMapping *= uLens.w * 1.414;\n\
vMapping = GLCoord2TextureCoord(vMapping);\n\
vec4 texture = texture2D(uSampler, vMapping);\n\
if(vMapping.x > 0.99 || vMapping.x < 0.01 || vMapping.y > 0.99 || vMapping.y < 0.01){\n\
texture = vec4(0.0, 0.0, 0.0, 1.0);\n\
} \n\
gl_FragColor = texture;\n\
}\n\
";
},{}],22:[function(require,module,exports){
module.exports = "\
#ifdef GL_ES\n\
precision highp float;\n\
#endif\n\
uniform vec4 uLens;\n\
uniform vec2 uFov;\n\
uniform sampler2D uSampler;\n\
varying vec3 vPosition;\n\
varying vec2 vTextureCoord;\n\
vec2 TextureCoord2GLCoord(vec2 textureCoord) {\n\
return (textureCoord - vec2(0.5, 0.5)) * 2.0;\n\
}\n\
vec2 GLCoord2TextureCoord(vec2 glCoord) {\n\
return glCoord / 2.0 + vec2(0.5, 0.5);\n\
}\n\
void main(void){\n\
vec2 vMapping = vec2(vTextureCoord.x, 1.0 - vTextureCoord.y);\n\
vMapping = TextureCoord2GLCoord(vMapping);\n\
//TOD insert Code\n\
float F = uLens.x/ uLens.w;\n\
float seta = length(vMapping) / F;\n\
vMapping = sin(seta) * F / length(vMapping) * vMapping;\n\
vMapping *= uLens.w * 1.414;\n\
vMapping = GLCoord2TextureCoord(vMapping);\n\
vec4 texture = texture2D(uSampler, vMapping);\n\
if(vMapping.x > 0.99 || vMapping.x < 0.01 || vMapping.y > 0.99 || vMapping.y < 0.01){\n\
texture = vec4(0.0, 0.0, 0.0, 1.0);\n\
} \n\
gl_FragColor = texture;\n\
}\n\
";
},{}],23:[function(require,module,exports){
module.exports = "\
#ifdef GL_ES\n\
precision highp float;\n\
#endif\n\
attribute vec3 aVertexPosition;\n\
attribute vec2 aTextureCoord;\n\
varying vec3 vPosition;\n\
varying vec2 vTextureCoord;\n\
void main(void){\n\
vPosition = aVertexPosition;\n\
vTextureCoord = aTextureCoord;\n\
gl_Position = vec4(vPosition,1.0);\n\
}\n\
";
},{}],24:[function(require,module,exports){
(function (Buffer,process){
'use strict'
var path = require('path')
var ndarray = require('ndarray')
var GifReader = require('omggif').GifReader
var pack = require('ndarray-pack')
var through = require('through')
var parseDataURI = require('data-uri-to-buffer')
function defaultImage(url, cb) {
var img = new Image()
img.crossOrigin = "Anonymous"
img.onload = function() {
var canvas = document.createElement('canvas')
canvas.width = img.width
canvas.height = img.height
var context = canvas.getContext('2d')
context.drawImage(img, 0, 0)
var pixels = context.getImageData(0, 0, img.width, img.height)
cb(null, ndarray(new Uint8Array(pixels.data), [img.width, img.height, 4], [4, 4*img.width, 1], 0))
}
img.onerror = function(err) {
cb(err)
}
img.src = url
}
//Animated gif loading
function handleGif(data, cb) {
var reader
try {
reader = new GifReader(data)
} catch(err) {
cb(err)
return
}
if(reader.numFrames() > 0) {
var nshape = [reader.numFrames(), reader.height, reader.width, 4]
var ndata = new Uint8Array(nshape[0] * nshape[1] * nshape[2] * nshape[3])
var result = ndarray(ndata, nshape)
try {
for(var i=0; i<reader.numFrames(); ++i) {
reader.decodeAndBlitFrameRGBA(i, ndata.subarray(
result.index(i, 0, 0, 0),
result.index(i+1, 0, 0, 0)))
}
} catch(err) {
cb(err)
return
}
cb(null, result.transpose(0,2,1))
} else {
var nshape = [reader.height, reader.width, 4]
var ndata = new Uint8Array(nshape[0] * nshape[1] * nshape[2])
var result = ndarray(ndata, nshape)
try {
reader.decodeAndBlitFrameRGBA(0, ndata)
} catch(err) {
cb(err)
return
}
cb(null, result.transpose(1,0))
}
}
function httpGif(url, cb) {
var xhr = new XMLHttpRequest()
xhr.open('GET', url, true)
xhr.responseType = 'arraybuffer'
if(xhr.overrideMimeType){
xhr.overrideMimeType('application/binary')
}
xhr.onerror = function(err) {
cb(err)
}
xhr.onload = function() {
if(xhr.readyState !== 4) {
return
}
var data = new Uint8Array(xhr.response)
handleGif(data, cb)
return
}
xhr.send()
}
function copyBuffer(buffer) {
if(buffer[0] === undefined) {
var n = buffer.length
var result = new Uint8Array(n)
for(var i=0; i<n; ++i) {
result[i] = buffer.get(i)
}
return result
} else {
return new Uint8Array(buffer)
}
}
function dataGif(url, cb) {
process.nextTick(function() {
try {
var buffer = parseDataURI(url)
if(buffer) {
handleGif(copyBuffer(buffer), cb)
} else {
cb(new Error('Error parsing data URI'))
}
} catch(err) {
cb(err)
}
})
}
module.exports = function getPixels(url, type, cb) {
if(!cb) {
cb = type
type = ''
}
var ext = path.extname(url)
switch(type || ext.toUpperCase()) {
case '.GIF':
httpGif(url, cb)
break
default:
if(Buffer.isBuffer(url)) {
url = 'data:' + type + ';base64,' + url.toString('base64')
}
if(url.indexOf('data:image/gif;') === 0) {
dataGif(url, cb)
} else {
defaultImage(url, cb)
}
}
}
}).call(this,{"isBuffer":require("../is-buffer/index.js")},require('_process'))
},{"../is-buffer/index.js":55,"_process":95,"data-uri-to-buffer":25,"ndarray":68,"ndarray-pack":66,"omggif":70,"path":72,"through":124}],25:[function(require,module,exports){
(function (Buffer){
/**
* Module exports.
*/
module.exports = dataUriToBuffer;
/**
* Returns a `Buffer` instance from the given data URI `uri`.
*
* @param {String} uri Data URI to turn into a Buffer instance
* @return {Buffer} Buffer instance from Data URI
* @api public
*/
function dataUriToBuffer (uri) {
if (!/^data\:/i.test(uri)) {
throw new TypeError('`uri` does not appear to be a Data URI (must begin with "data:")');
}
// strip newlines
uri = uri.replace(/\r?\n/g, '');
// split the URI up into the "metadata" and the "data" portions
var firstComma = uri.indexOf(',');
if (-1 === firstComma || firstComma <= 4) throw new TypeError('malformed data: URI');
// remove the "data:" scheme and parse the metadata
var meta = uri.substring(5, firstComma).split(';');
var base64 = false;
var charset = 'US-ASCII';
for (var i = 0; i < meta.length; i++) {
if ('base64' == meta[i]) {
base64 = true;
} else if (0 == meta[i].indexOf('charset=')) {
charset = meta[i].substring(8);
}
}
// get the encoded data portion and decode URI-encoded chars
var data = unescape(uri.substring(firstComma + 1));
var encoding = base64 ? 'base64' : 'ascii';
var buffer = new Buffer(data, encoding);
// set `.type` property to MIME type
buffer.type = meta[0] || 'text/plain';
// set the `.charset` property
buffer.charset = charset;
return buffer;
}
}).call(this,require("buffer").Buffer)
},{"buffer":4}],26:[function(require,module,exports){
(function (Buffer){
/*
GIFEncoder.js
Authors
Kevin Weiner (original Java version - kweiner@fmsware.com)
Thibault Imbert (AS3 version - bytearray.org)
Johan Nordberg (JS version - code@johan-nordberg.com)
Todd Wolfson (Implemented streams - todd@twolfson.com)
*/
var assert = require('assert');
var EventEmitter = require('events').EventEmitter;
var ReadableStream = require('readable-stream');
var util = require('util');
var NeuQuant = require('./TypedNeuQuant.js');
var LZWEncoder = require('./LZWEncoder.js');
// DEV: By using a capacitor, we prevent creating a data event for every byte written
function ByteCapacitor(options) {
// Inherit from ReadableStream
ReadableStream.call(this, options);
// Start with an empty buffer and allow writes
this.okayToPush = true;
this.resetData();
}
util.inherits(ByteCapacitor, ReadableStream);
ByteCapacitor.prototype._read = function () {
// The output is controlled by the input provided by methods.
// If we exceed the highwater mark, we will raise an error.
this.okayToPush = true;
};
ByteCapacitor.prototype.resetData = function () {
this.data = [];
};
ByteCapacitor.prototype.flushData = function () {
// If we are not okay to push, emit an error
if (!this.okayToPush) {
var err = new Error('GIF memory limit exceeded. Please `read` from GIF before writing additional frames/information.');
return this.emit('error', err);
}
// Otherwise, push out the new buffer
var buff = new Buffer(this.data);
this.resetData();
this.okayToPush = this.push(buff);
};
ByteCapacitor.prototype.writeByte = function (val) {
this.data.push(val);
};
ByteCapacitor.prototype.writeUTFBytes = function (string) {
for (var l = string.length, i = 0; i < l; i++) {
this.writeByte(string.charCodeAt(i));
}
};
ByteCapacitor.prototype.writeBytes = function (array, offset, length) {
for (var l = length || array.length, i = offset || 0; i < l; i++) {
this.writeByte(array[i]);
}
};
function GIFEncoder(width, height, options) {
// Fallback options
options = options || {};
// Inherit from ByteCapacitor immediately
// https://github.com/isaacs/readable-stream/blob/v1.1.9/lib/_stream_readable.js#L60-L63
var hwm = options.highWaterMark;
ByteCapacitor.call(this, {
// Allow for up to 64kB of GIFfy-goodness
highWaterMark: (hwm || hwm === 0) ? hwm : 64 * 1024
});
// image size
this.width = ~~width;
this.height = ~~height;
// transparent color if given
this.transparent = null;
// transparent index in color table
this.transIndex = 0;
// -1 = no repeat, 0 = forever. anything else is repeat count
this.repeat = -1;
// frame delay (hundredths)
this.delay = 0;
this.pixels = null; // BGR byte array from frame
this.indexedPixels = null; // converted frame indexed to palette
this.colorDepth = null; // number of bit planes
this.colorTab = null; // RGB palette
this.usedEntry = []; // active palette entries
this.palSize = 7; // color table size (bits-1)
this.dispose = -1; // disposal code (-1 = use default)
this.firstFrame = true;
this.sample = 10; // default sample interval for quantizer
// When we encounter a header, new frame, or stop, emit data
var that = this;
function flushData() {
that.flushData();
}
this.on('writeHeader#stop', flushData);
this.on('frame#stop', flushData);
this.on('finish#stop', function finishGif () {
// Flush the data
flushData();
// Close the gif
that.push(null);
});
}
util.inherits(GIFEncoder, ByteCapacitor);
/*
Sets the delay time between each frame, or changes it for subsequent frames
(applies to last frame added)
*/
GIFEncoder.prototype.setDelay = function(milliseconds) {
this.delay = Math.round(milliseconds / 10);
};
/*
Sets frame rate in frames per second.
*/
GIFEncoder.prototype.setFrameRate = function(fps) {
this.delay = Math.round(100 / fps);
};
/*
Sets the GIF frame disposal code for the last added frame and any
subsequent frames.
Default is 0 if no transparent color has been set, otherwise 2.
*/
GIFEncoder.prototype.setDispose = function(disposalCode) {
if (disposalCode >= 0) this.dispose = disposalCode;
};
/*
Sets the number of times the set of GIF frames should be played.
-1 = play once
0 = repeat indefinitely
Default is -1
Must be invoked before the first image is added
*/
GIFEncoder.prototype.setRepeat = function(repeat) {
this.repeat = repeat;
};
/*
Sets the transparent color for the last added frame and any subsequent
frames. Since all colors are subject to modification in the quantization
process, the color in the final palette for each frame closest to the given
color becomes the transparent color for that frame. May be set to null to
indicate no transparent color.
*/
GIFEncoder.prototype.setTransparent = function(color) {
this.transparent = color;
};
// Custom methods for performance hacks around streaming GIF data pieces without re-analyzing/loading
GIFEncoder.prototype.analyzeImage = function (imageData) {
// convert to correct format if necessary
this.setImagePixels(this.removeAlphaChannel(imageData));
this.analyzePixels(); // build color table & map pixels
};
GIFEncoder.prototype.writeImageInfo = function () {
if (this.firstFrame) {
this.writeLSD(); // logical screen descriptior
this.writePalette(); // global color table
if (this.repeat >= 0) {
// use NS app extension to indicate reps
this.writeNetscapeExt();
}
}
this.writeGraphicCtrlExt(); // write graphic control extension
this.writeImageDesc(); // image descriptor
if (!this.firstFrame) this.writePalette(); // local color table
// DEV: This was originally after outputImage but it does not affect order it seems
this.firstFrame = false;
};
GIFEncoder.prototype.outputImage = function () {
this.writePixels(); // encode and write pixel data
};
/*
Adds next GIF frame. The frame is not written immediately, but is
actually deferred until the next frame is received so that timing
data can be inserted. Invoking finish() flushes all frames.
*/
GIFEncoder.prototype.addFrame = function(imageData) {
this.emit('frame#start');
this.analyzeImage(imageData);
this.writeImageInfo();
this.outputImage();
this.emit('frame#stop');
};
/*
Adds final trailer to the GIF stream, if you don't call the finish method
the GIF stream will not be valid.
*/
GIFEncoder.prototype.finish = function() {
this.emit('finish#start');
this.writeByte(0x3b); // gif trailer
this.emit('finish#stop');
};
/*
Sets quality of color quantization (conversion of images to the maximum 256
colors allowed by the GIF specification). Lower values (minimum = 1)
produce better colors, but slow processing significantly. 10 is the
default, and produces good color mapping at reasonable speeds. Values
greater than 20 do not yield significant improvements in speed.
*/
GIFEncoder.prototype.setQuality = function(quality) {
if (quality < 1) quality = 1;
this.sample = quality;
};
/*
Writes GIF file header
*/
GIFEncoder.prototype.writeHeader = function() {
this.emit('writeHeader#start');
this.writeUTFBytes("GIF89a");
this.emit('writeHeader#stop');
};
/*
Analyzes current frame colors and creates color map.
*/
GIFEncoder.prototype.analyzePixels = function() {
var len = this.pixels.length;
var nPix = len / 3;
// TODO: Re-use indexedPixels
this.indexedPixels = new Uint8Array(nPix);
var imgq = new NeuQuant(this.pixels, this.sample);
imgq.buildColormap(); // create reduced palette
this.colorTab = imgq.getColormap();
// map image pixels to new palette
var k = 0;
for (var j = 0; j < nPix; j++) {
var index = imgq.lookupRGB(
this.pixels[k++] & 0xff,
this.pixels[k++] & 0xff,
this.pixels[k++] & 0xff
);
this.usedEntry[index] = true;
this.indexedPixels[j] = index;
}
this.pixels = null;
this.colorDepth = 8;
this.palSize = 7;
// get closest match to transparent color if specified
if (this.transparent !== null) {
this.transIndex = this.findClosest(this.transparent);
}
};
/*
Returns index of palette color closest to c
*/
GIFEncoder.prototype.findClosest = function(c) {
if (this.colorTab === null) return -1;
var r = (c & 0xFF0000) >> 16;
var g = (c & 0x00FF00) >> 8;
var b = (c & 0x0000FF);
var minpos = 0;
var dmin = 256 * 256 * 256;
var len = this.colorTab.length;
for (var i = 0; i < len;) {
var dr = r - (this.colorTab[i++] & 0xff);
var dg = g - (this.colorTab[i++] & 0xff);
var db = b - (this.colorTab[i] & 0xff);
var d = dr * dr + dg * dg + db * db;
var index = i / 3;
if (this.usedEntry[index] && (d < dmin)) {
dmin = d;
minpos = index;
}
i++;
}
return minpos;
};
/*
Extracts image pixels into byte array pixels
(removes alphachannel from canvas imagedata)
*/
GIFEncoder.prototype.removeAlphaChannel = function (data) {
var w = this.width;
var h = this.height;
var pixels = new Uint8Array(w * h * 3);
var count = 0;
for (var i = 0; i < h; i++) {
for (var j = 0; j < w; j++) {
var b = (i * w * 4) + j * 4;
pixels[count++] = data[b];
pixels[count++] = data[b+1];
pixels[count++] = data[b+2];
}
}
return pixels;
};
GIFEncoder.prototype.setImagePixels = function(pixels) {
this.pixels = pixels;
};
/*
Writes Graphic Control Extension
*/
GIFEncoder.prototype.writeGraphicCtrlExt = function() {
this.writeByte(0x21); // extension introducer
this.writeByte(0xf9); // GCE label
this.writeByte(4); // data block size
var transp, disp;
if (this.transparent === null) {
transp = 0;
disp = 0; // dispose = no action
} else {
transp = 1;
disp = 2; // force clear if using transparent color
}
if (this.dispose >= 0) {
disp = dispose & 7; // user override
}
disp <<= 2;
// packed fields
this.writeByte(
0 | // 1:3 reserved
disp | // 4:6 disposal
0 | // 7 user input - 0 = none
transp // 8 transparency flag
);
this.writeShort(this.delay); // delay x 1/100 sec
this.writeByte(this.transIndex); // transparent color index
this.writeByte(0); // block terminator
};
/*
Writes Image Descriptor
*/
GIFEncoder.prototype.writeImageDesc = function() {
this.writeByte(0x2c); // image separator
this.writeShort(0); // image position x,y = 0,0
this.writeShort(0);
this.writeShort(this.width); // image size
this.writeShort(this.height);
// packed fields
if (this.firstFrame) {
// no LCT - GCT is used for first (or only) frame
this.writeByte(0);
} else {
// specify normal LCT
this.writeByte(
0x80 | // 1 local color table 1=yes
0 | // 2 interlace - 0=no
0 | // 3 sorted - 0=no
0 | // 4-5 reserved
this.palSize // 6-8 size of color table
);
}
};
/*
Writes Logical Screen Descriptor
*/
GIFEncoder.prototype.writeLSD = function() {
// logical screen size
this.writeShort(this.width);
this.writeShort(this.height);
// packed fields
this.writeByte(
0x80 | // 1 : global color table flag = 1 (gct used)
0x70 | // 2-4 : color resolution = 7
0x00 | // 5 : gct sort flag = 0
this.palSize // 6-8 : gct size
);
this.writeByte(0); // background color index
this.writeByte(0); // pixel aspect ratio - assume 1:1
};
/*
Writes Netscape application extension to define repeat count.
*/
GIFEncoder.prototype.writeNetscapeExt = function() {
this.writeByte(0x21); // extension introducer
this.writeByte(0xff); // app extension label
this.writeByte(11); // block size
this.writeUTFBytes('NETSCAPE2.0'); // app id + auth code
this.writeByte(3); // sub-block size
this.writeByte(1); // loop sub-block id
this.writeShort(this.repeat); // loop count (extra iterations, 0=repeat forever)
this.writeByte(0); // block terminator
};
/*
Writes color table
*/
GIFEncoder.prototype.writePalette = function() {
this.writeBytes(this.colorTab);
var n = (3 * 256) - this.colorTab.length;
for (var i = 0; i < n; i++)
this.writeByte(0);
};
GIFEncoder.prototype.writeShort = function(pValue) {
this.writeByte(pValue & 0xFF);
this.writeByte((pValue >> 8) & 0xFF);
};
/*
Encodes and writes pixel data
*/
GIFEncoder.prototype.writePixels = function() {
var enc = new LZWEncoder(this.width, this.height, this.indexedPixels, this.colorDepth);
enc.encode(this);
};
/*
Retrieves the GIF stream
*/
GIFEncoder.prototype.stream = function() {
return this;
};
GIFEncoder.ByteCapacitor = ByteCapacitor;
module.exports = GIFEncoder;
}).call(this,require("buffer").Buffer)
},{"./LZWEncoder.js":27,"./TypedNeuQuant.js":28,"assert":37,"buffer":4,"events":15,"readable-stream":35,"util":132}],27:[function(require,module,exports){
/*
LZWEncoder.js
Authors
Kevin Weiner (original Java version - kweiner@fmsware.com)
Thibault Imbert (AS3 version - bytearray.org)
Johan Nordberg (JS version - code@johan-nordberg.com)
Acknowledgements
GIFCOMPR.C - GIF Image compression routines
Lempel-Ziv compression based on 'compress'. GIF modifications by
David Rowley (mgardi@watdcsu.waterloo.edu)
GIF Image compression - modified 'compress'
Based on: compress.c - File compression ala IEEE Computer, June 1984.
By Authors: Spencer W. Thomas (decvax!harpo!utah-cs!utah-gr!thomas)
Jim McKie (decvax!mcvax!jim)
Steve Davies (decvax!vax135!petsd!peora!srd)
Ken Turkowski (decvax!decwrl!turtlevax!ken)
James A. Woods (decvax!ihnp4!ames!jaw)
Joe Orost (decvax!vax135!petsd!joe)
*/
var EOF = -1;
var BITS = 12;
var HSIZE = 5003; // 80% occupancy
var masks = [0x0000, 0x0001, 0x0003, 0x0007, 0x000F, 0x001F,
0x003F, 0x007F, 0x00FF, 0x01FF, 0x03FF, 0x07FF,
0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF];
function LZWEncoder(width, height, pixels, colorDepth) {
var initCodeSize = Math.max(2, colorDepth);
var accum = new Uint8Array(256);
var htab = new Int32Array(HSIZE);
var codetab = new Int32Array(HSIZE);
var cur_accum, cur_bits = 0;
var a_count;
var free_ent = 0; // first unused entry
var maxcode;
var remaining;
var curPixel;
var n_bits;
// block compression parameters -- after all codes are used up,
// and compression rate changes, start over.
var clear_flg = false;
// Algorithm: use open addressing double hashing (no chaining) on the
// prefix code / next character combination. We do a variant of Knuth's
// algorithm D (vol. 3, sec. 6.4) along with G. Knott's relatively-prime
// secondary probe. Here, the modular division first probe is gives way
// to a faster exclusive-or manipulation. Also do block compression with
// an adaptive reset, whereby the code table is cleared when the compression
// ratio decreases, but after the table fills. The variable-length output
// codes are re-sized at this point, and a special CLEAR code is generated
// for the decompressor. Late addition: construct the table according to
// file size for noticeable speed improvement on small files. Please direct
// questions about this implementation to ames!jaw.
var g_init_bits, ClearCode, EOFCode;
// Add a character to the end of the current packet, and if it is 254
// characters, flush the packet to disk.
function char_out(c, outs) {
accum[a_count++] = c;
if (a_count >= 254) flush_char(outs);
}
// Clear out the hash table
// table clear for block compress
function cl_block(outs) {
cl_hash(HSIZE);
free_ent = ClearCode + 2;
clear_flg = true;
output(ClearCode, outs);
}
// Reset code table
function cl_hash(hsize) {
for (var i = 0; i < hsize; ++i) htab[i] = -1;
}
function compress(init_bits, outs) {
var fcode, c, i, ent, disp, hsize_reg, hshift;
// Set up the globals: g_init_bits - initial number of bits
g_init_bits = init_bits;
// Set up the necessary values
clear_flg = false;
n_bits = g_init_bits;
maxcode = MAXCODE(n_bits);
ClearCode = 1 << (init_bits - 1);
EOFCode = ClearCode + 1;
free_ent = ClearCode + 2;
a_count = 0; // clear packet
ent = nextPixel();
hshift = 0;
for (fcode = HSIZE; fcode < 65536; fcode *= 2) ++hshift;
hshift = 8 - hshift; // set hash code range bound
hsize_reg = HSIZE;
cl_hash(hsize_reg); // clear hash table
output(ClearCode, outs);
outer_loop: while ((c = nextPixel()) != EOF) {
fcode = (c << BITS) + ent;
i = (c << hshift) ^ ent; // xor hashing
if (htab[i] === fcode) {
ent = codetab[i];
continue;
} else if (htab[i] >= 0) { // non-empty slot
disp = hsize_reg - i; // secondary hash (after G. Knott)
if (i === 0) disp = 1;
do {
if ((i -= disp) < 0) i += hsize_reg;
if (htab[i] === fcode) {
ent = codetab[i];
continue outer_loop;
}
} while (htab[i] >= 0);
}
output(ent, outs);
ent = c;
if (free_ent < 1 << BITS) {
codetab[i] = free_ent++; // code -> hashtable
htab[i] = fcode;
} else {
cl_block(outs);
}
}
// Put out the final code.
output(ent, outs);
output(EOFCode, outs);
}
function encode(outs) {
outs.writeByte(initCodeSize); // write "initial code size" byte
remaining = width * height; // reset navigation variables
curPixel = 0;
compress(initCodeSize + 1, outs); // compress and write the pixel data
outs.writeByte(0); // write block terminator
}
// Flush the packet to disk, and reset the accumulator
function flush_char(outs) {
if (a_count > 0) {
outs.writeByte(a_count);
outs.writeBytes(accum, 0, a_count);
a_count = 0;
}
}
function MAXCODE(n_bits) {
return (1 << n_bits) - 1;
}
// Return the next pixel from the image
function nextPixel() {
if (remaining === 0) return EOF;
--remaining;
var pix = pixels[curPixel++];
return pix & 0xff;
}
function output(code, outs) {
cur_accum &= masks[cur_bits];
if (cur_bits > 0) cur_accum |= (code << cur_bits);
else cur_accum = code;
cur_bits += n_bits;
while (cur_bits >= 8) {
char_out((cur_accum & 0xff), outs);
cur_accum >>= 8;
cur_bits -= 8;
}
// If the next entry is going to be too big for the code size,
// then increase it, if possible.
if (free_ent > maxcode || clear_flg) {
if (clear_flg) {
maxcode = MAXCODE(n_bits = g_init_bits);
clear_flg = false;
} else {
++n_bits;
if (n_bits == BITS) maxcode = 1 << BITS;
else maxcode = MAXCODE(n_bits);
}
}
if (code == EOFCode) {
// At EOF, write the rest of the buffer.
while (cur_bits > 0) {
char_out((cur_accum & 0xff), outs);
cur_accum >>= 8;
cur_bits -= 8;
}
flush_char(outs);
}
}
this.encode = encode;
}
module.exports = LZWEncoder;
},{}],28:[function(require,module,exports){
/* NeuQuant Neural-Net Quantization Algorithm
* ------------------------------------------
*
* Copyright (c) 1994 Anthony Dekker
*
* NEUQUANT Neural-Net quantization algorithm by Anthony Dekker, 1994.
* See "Kohonen neural networks for optimal colour quantization"
* in "Network: Computation in Neural Systems" Vol. 5 (1994) pp 351-367.
* for a discussion of the algorithm.
* See also http://members.ozemail.com.au/~dekker/NEUQUANT.HTML
*
* Any party obtaining a copy of these files from the author, directly or
* indirectly, is granted, free of charge, a full and unrestricted irrevocable,
* world-wide, paid up, royalty-free, nonexclusive right and license to deal
* in this software and documentation files (the "Software"), including without
* limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons who receive
* copies from any such party to do so, with the only requirement being
* that this copyright notice remain intact.
*
* (JavaScript port 2012 by Johan Nordberg)
*/
var ncycles = 100; // number of learning cycles
var netsize = 256; // number of colors used
var maxnetpos = netsize - 1;
// defs for freq and bias
var netbiasshift = 4; // bias for colour values
var intbiasshift = 16; // bias for fractions
var intbias = (1 << intbiasshift);
var gammashift = 10;
var gamma = (1 << gammashift);
var betashift = 10;
var beta = (intbias >> betashift); /* beta = 1/1024 */
var betagamma = (intbias << (gammashift - betashift));
// defs for decreasing radius factor
var initrad = (netsize >> 3); // for 256 cols, radius starts
var radiusbiasshift = 6; // at 32.0 biased by 6 bits
var radiusbias = (1 << radiusbiasshift);
var initradius = (initrad * radiusbias); //and decreases by a
var radiusdec = 30; // factor of 1/30 each cycle
// defs for decreasing alpha factor
var alphabiasshift = 10; // alpha starts at 1.0
var initalpha = (1 << alphabiasshift);
var alphadec; // biased by 10 bits
/* radbias and alpharadbias used for radpower calculation */
var radbiasshift = 8;
var radbias = (1 << radbiasshift);
var alpharadbshift = (alphabiasshift + radbiasshift);
var alpharadbias = (1 << alpharadbshift);
// four primes near 500 - assume no image has a length so large that it is
// divisible by all four primes
var prime1 = 499;
var prime2 = 491;
var prime3 = 487;
var prime4 = 503;
var minpicturebytes = (3 * prime4);
/*
Constructor: NeuQuant
Arguments:
pixels - array of pixels in RGB format
samplefac - sampling factor 1 to 30 where lower is better quality
>
> pixels = [r, g, b, r, g, b, r, g, b, ..]
>
*/
function NeuQuant(pixels, samplefac) {
var network; // int[netsize][4]
var netindex; // for network lookup - really 256
// bias and freq arrays for learning
var bias;
var freq;
var radpower;
/*
Private Method: init
sets up arrays
*/
function init() {
network = [];
netindex = new Int32Array(256);
bias = new Int32Array(netsize);
freq = new Int32Array(netsize);
radpower = new Int32Array(netsize >> 3);
var i, v;
for (i = 0; i < netsize; i++) {
v = (i << (netbiasshift + 8)) / netsize;
network[i] = new Float64Array([v, v, v, 0]);
//network[i] = [v, v, v, 0]
freq[i] = intbias / netsize;
bias[i] = 0;
}
}
/*
Private Method: unbiasnet
unbiases network to give byte values 0..255 and record position i to prepare for sort
*/
function unbiasnet() {
for (var i = 0; i < netsize; i++) {
network[i][0] >>= netbiasshift;
network[i][1] >>= netbiasshift;
network[i][2] >>= netbiasshift;
network[i][3] = i; // record color number
}
}
/*
Private Method: altersingle
moves neuron *i* towards biased (b,g,r) by factor *alpha*
*/
function altersingle(alpha, i, b, g, r) {
network[i][0] -= (alpha * (network[i][0] - b)) / initalpha;
network[i][1] -= (alpha * (network[i][1] - g)) / initalpha;
network[i][2] -= (alpha * (network[i][2] - r)) / initalpha;
}
/*
Private Method: alterneigh
moves neurons in *radius* around index *i* towards biased (b,g,r) by factor *alpha*
*/
function alterneigh(radius, i, b, g, r) {
var lo = Math.abs(i - radius);
var hi = Math.min(i + radius, netsize);
var j = i + 1;
var k = i - 1;
var m = 1;
var p, a;
while ((j < hi) || (k > lo)) {
a = radpower[m++];
if (j < hi) {
p = network[j++];
p[0] -= (a * (p[0] - b)) / alpharadbias;
p[1] -= (a * (p[1] - g)) / alpharadbias;
p[2] -= (a * (p[2] - r)) / alpharadbias;
}
if (k > lo) {
p = network[k--];
p[0] -= (a * (p[0] - b)) / alpharadbias;
p[1] -= (a * (p[1] - g)) / alpharadbias;
p[2] -= (a * (p[2] - r)) / alpharadbias;
}
}
}
/*
Private Method: contest
searches for biased BGR values
*/
function contest(b, g, r) {
/*
finds closest neuron (min dist) and updates freq
finds best neuron (min dist-bias) and returns position
for frequently chosen neurons, freq[i] is high and bias[i] is negative
bias[i] = gamma * ((1 / netsize) - freq[i])
*/
var bestd = ~(1 << 31);
var bestbiasd = bestd;
var bestpos = -1;
var bestbiaspos = bestpos;
var i, n, dist, biasdist, betafreq;
for (i = 0; i < netsize; i++) {
n = network[i];
dist = Math.abs(n[0] - b) + Math.abs(n[1] - g) + Math.abs(n[2] - r);
if (dist < bestd) {
bestd = dist;
bestpos = i;
}
biasdist = dist - ((bias[i]) >> (intbiasshift - netbiasshift));
if (biasdist < bestbiasd) {
bestbiasd = biasdist;
bestbiaspos = i;
}
betafreq = (freq[i] >> betashift);
freq[i] -= betafreq;
bias[i] += (betafreq << gammashift);
}
freq[bestpos] += beta;
bias[bestpos] -= betagamma;
return bestbiaspos;
}
/*
Private Method: inxbuild
sorts network and builds netindex[0..255]
*/
function inxbuild() {
var i, j, p, q, smallpos, smallval, previouscol = 0, startpos = 0;
for (i = 0; i < netsize; i++) {
p = network[i];
smallpos = i;
smallval = p[1]; // index on g
// find smallest in i..netsize-1
for (j = i + 1; j < netsize; j++) {
q = network[j];
if (q[1] < smallval) { // index on g
smallpos = j;
smallval = q[1]; // index on g
}
}
q = network[smallpos];
// swap p (i) and q (smallpos) entries
if (i != smallpos) {
j = q[0]; q[0] = p[0]; p[0] = j;
j = q[1]; q[1] = p[1]; p[1] = j;
j = q[2]; q[2] = p[2]; p[2] = j;
j = q[3]; q[3] = p[3]; p[3] = j;
}
// smallval entry is now in position i
if (smallval != previouscol) {
netindex[previouscol] = (startpos + i) >> 1;
for (j = previouscol + 1; j < smallval; j++)
netindex[j] = i;
previouscol = smallval;
startpos = i;
}
}
netindex[previouscol] = (startpos + maxnetpos) >> 1;
for (j = previouscol + 1; j < 256; j++)
netindex[j] = maxnetpos; // really 256
}
/*
Private Method: inxsearch
searches for BGR values 0..255 and returns a color index
*/
function inxsearch(b, g, r) {
var a, p, dist;
var bestd = 1000; // biggest possible dist is 256*3
var best = -1;
var i = netindex[g]; // index on g
var j = i - 1; // start at netindex[g] and work outwards
while ((i < netsize) || (j >= 0)) {
if (i < netsize) {
p = network[i];
dist = p[1] - g; // inx key
if (dist >= bestd) i = netsize; // stop iter
else {
i++;
if (dist < 0) dist = -dist;
a = p[0] - b; if (a < 0) a = -a;
dist += a;
if (dist < bestd) {
a = p[2] - r; if (a < 0) a = -a;
dist += a;
if (dist < bestd) {
bestd = dist;
best = p[3];
}
}
}
}
if (j >= 0) {
p = network[j];
dist = g - p[1]; // inx key - reverse dif
if (dist >= bestd) j = -1; // stop iter
else {
j--;
if (dist < 0) dist = -dist;
a = p[0] - b; if (a < 0) a = -a;
dist += a;
if (dist < bestd) {
a = p[2] - r; if (a < 0) a = -a;
dist += a;
if (dist < bestd) {
bestd = dist;
best = p[3];
}
}
}
}
}
return best;
}
/*
Private Method: learn
"Main Learning Loop"
*/
function learn() {
var i;
var lengthcount = pixels.length;
var alphadec = 30 + ((samplefac - 1) / 3);
var samplepixels = lengthcount / (3 * samplefac);
var delta = ~~(samplepixels / ncycles);
var alpha = initalpha;
var radius = initradius;
var rad = radius >> radiusbiasshift;
if (rad <= 1) rad = 0;
for (i = 0; i < rad; i++)
radpower[i] = alpha * (((rad * rad - i * i) * radbias) / (rad * rad));
var step;
if (lengthcount < minpicturebytes) {
samplefac = 1;
step = 3;
} else if ((lengthcount % prime1) !== 0) {
step = 3 * prime1;
} else if ((lengthcount % prime2) !== 0) {
step = 3 * prime2;
} else if ((lengthcount % prime3) !== 0) {
step = 3 * prime3;
} else {
step = 3 * prime4;
}
var b, g, r, j;
var pix = 0; // current pixel
i = 0;
while (i < samplepixels) {
b = (pixels[pix] & 0xff) << netbiasshift;
g = (pixels[pix + 1] & 0xff) << netbiasshift;
r = (pixels[pix + 2] & 0xff) << netbiasshift;
j = contest(b, g, r);
altersingle(alpha, j, b, g, r);
if (rad !== 0) alterneigh(rad, j, b, g, r); // alter neighbours
pix += step;
if (pix >= lengthcount) pix -= lengthcount;
i++;
if (delta === 0) delta = 1;
if (i % delta === 0) {
alpha -= alpha / alphadec;
radius -= radius / radiusdec;
rad = radius >> radiusbiasshift;
if (rad <= 1) rad = 0;
for (j = 0; j < rad; j++)
radpower[j] = alpha * (((rad * rad - j * j) * radbias) / (rad * rad));
}
}
}
/*
Method: buildColormap
1. initializes network
2. trains it
3. removes misconceptions
4. builds colorindex
*/
function buildColormap() {
init();
learn();
unbiasnet();
inxbuild();
}
this.buildColormap = buildColormap;
/*
Method: getColormap
builds colormap from the index
returns array in the format:
>
> [r, g, b, r, g, b, r, g, b, ..]
>
*/
function getColormap() {
var map = [];
var index = [];
for (var i = 0; i < netsize; i++)
index[network[i][3]] = i;
var k = 0;
for (var l = 0; l < netsize; l++) {
var j = index[l];
map[k++] = (network[j][0]);
map[k++] = (network[j][1]);
map[k++] = (network[j][2]);
}
return map;
}
this.getColormap = getColormap;
/*
Method: lookupRGB
looks for the closest *r*, *g*, *b* color in the map and
returns its index
*/
this.lookupRGB = inxsearch;
}
module.exports = NeuQuant;
},{}],29:[function(require,module,exports){
module.exports = Array.isArray || function (arr) {
return Object.prototype.toString.call(arr) == '[object Array]';
};
},{}],30:[function(require,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.
module.exports = Duplex;
/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
var keys = [];
for (var key in obj) keys.push(key);
return keys;
}
/*</replacement>*/
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
var Readable = require('./_stream_readable');
var Writable = require('./_stream_writable');
util.inherits(Duplex, Readable);
forEach(objectKeys(Writable.prototype), function(method) {
if (!Duplex.prototype[method])
Duplex.prototype[method] = Writable.prototype[method];
});
function Duplex(options) {
if (!(this instanceof Duplex))
return new Duplex(options);
Readable.call(this, options);
Writable.call(this, options);
if (options && options.readable === false)
this.readable = false;
if (options && options.writable === false)
this.writable = false;
this.allowHalfOpen = true;
if (options && options.allowHalfOpen === false)
this.allowHalfOpen = false;
this.once('end', onend);
}
// the no-half-open enforcer
function onend() {
// if we allow half-open state, or if the writable side ended,
// then we're ok.
if (this.allowHalfOpen || this._writableState.ended)
return;
// no more data can be written.
// But allow more writes to happen in this tick.
process.nextTick(this.end.bind(this));
}
function forEach (xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}
}).call(this,require('_process'))
},{"./_stream_readable":32,"./_stream_writable":34,"_process":95,"core-util-is":8,"inherits":53}],31:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.
module.exports = PassThrough;
var Transform = require('./_stream_transform');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(PassThrough, Transform);
function PassThrough(options) {
if (!(this instanceof PassThrough))
return new PassThrough(options);
Transform.call(this, options);
}
PassThrough.prototype._transform = function(chunk, encoding, cb) {
cb(null, chunk);
};
},{"./_stream_transform":33,"core-util-is":8,"inherits":53}],32:[function(require,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
module.exports = Readable;
/*<replacement>*/
var isArray = require('isarray');
/*</replacement>*/
/*<replacement>*/
var Buffer = require('buffer').Buffer;
/*</replacement>*/
Readable.ReadableState = ReadableState;
var EE = require('events').EventEmitter;
/*<replacement>*/
if (!EE.listenerCount) EE.listenerCount = function(emitter, type) {
return emitter.listeners(type).length;
};
/*</replacement>*/
var Stream = require('stream');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
var StringDecoder;
/*<replacement>*/
var debug = require('util');
if (debug && debug.debuglog) {
debug = debug.debuglog('stream');
} else {
debug = function () {};
}
/*</replacement>*/
util.inherits(Readable, Stream);
function ReadableState(options, stream) {
var Duplex = require('./_stream_duplex');
options = options || {};
// the point at which it stops calling _read() to fill the buffer
// Note: 0 is a valid value, means "don't call _read preemptively ever"
var hwm = options.highWaterMark;
var defaultHwm = options.objectMode ? 16 : 16 * 1024;
this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm;
// cast to ints.
this.highWaterMark = ~~this.highWaterMark;
this.buffer = [];
this.length = 0;
this.pipes = null;
this.pipesCount = 0;
this.flowing = null;
this.ended = false;
this.endEmitted = false;
this.reading = false;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, because any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// whenever we return null, then we set a flag to say
// that we're awaiting a 'readable' event emission.
this.needReadable = false;
this.emittedReadable = false;
this.readableListening = false;
// object stream flag. Used to make read(n) ignore n and to
// make all the buffer merging and length checks go away
this.objectMode = !!options.objectMode;
if (stream instanceof Duplex)
this.objectMode = this.objectMode || !!options.readableObjectMode;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// when piping, we only care about 'readable' events that happen
// after read()ing all the bytes and not getting any pushback.
this.ranOut = false;
// the number of writers that are awaiting a drain event in .pipe()s
this.awaitDrain = 0;
// if true, a maybeReadMore has been scheduled
this.readingMore = false;
this.decoder = null;
this.encoding = null;
if (options.encoding) {
if (!StringDecoder)
StringDecoder = require('string_decoder/').StringDecoder;
this.decoder = new StringDecoder(options.encoding);
this.encoding = options.encoding;
}
}
function Readable(options) {
var Duplex = require('./_stream_duplex');
if (!(this instanceof Readable))
return new Readable(options);
this._readableState = new ReadableState(options, this);
// legacy
this.readable = true;
Stream.call(this);
}
// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function(chunk, encoding) {
var state = this._readableState;
if (util.isString(chunk) && !state.objectMode) {
encoding = encoding || state.defaultEncoding;
if (encoding !== state.encoding) {
chunk = new Buffer(chunk, encoding);
encoding = '';
}
}
return readableAddChunk(this, state, chunk, encoding, false);
};
// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function(chunk) {
var state = this._readableState;
return readableAddChunk(this, state, chunk, '', true);
};
function readableAddChunk(stream, state, chunk, encoding, addToFront) {
var er = chunkInvalid(state, chunk);
if (er) {
stream.emit('error', er);
} else if (util.isNullOrUndefined(chunk)) {
state.reading = false;
if (!state.ended)
onEofChunk(stream, state);
} else if (state.objectMode || chunk && chunk.length > 0) {
if (state.ended && !addToFront) {
var e = new Error('stream.push() after EOF');
stream.emit('error', e);
} else if (state.endEmitted && addToFront) {
var e = new Error('stream.unshift() after end event');
stream.emit('error', e);
} else {
if (state.decoder && !addToFront && !encoding)
chunk = state.decoder.write(chunk);
if (!addToFront)
state.reading = false;
// if we want the data now, just emit it.
if (state.flowing && state.length === 0 && !state.sync) {
stream.emit('data', chunk);
stream.read(0);
} else {
// update the buffer info.
state.length += state.objectMode ? 1 : chunk.length;
if (addToFront)
state.buffer.unshift(chunk);
else
state.buffer.push(chunk);
if (state.needReadable)
emitReadable(stream);
}
maybeReadMore(stream, state);
}
} else if (!addToFront) {
state.reading = false;
}
return needMoreData(state);
}
// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes. This is to work around cases where hwm=0,
// such as the repl. Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
return !state.ended &&
(state.needReadable ||
state.length < state.highWaterMark ||
state.length === 0);
}
// backwards compatibility.
Readable.prototype.setEncoding = function(enc) {
if (!StringDecoder)
StringDecoder = require('string_decoder/').StringDecoder;
this._readableState.decoder = new StringDecoder(enc);
this._readableState.encoding = enc;
return this;
};
// Don't raise the hwm > 128MB
var MAX_HWM = 0x800000;
function roundUpToNextPowerOf2(n) {
if (n >= MAX_HWM) {
n = MAX_HWM;
} else {
// Get the next highest power of 2
n--;
for (var p = 1; p < 32; p <<= 1) n |= n >> p;
n++;
}
return n;
}
function howMuchToRead(n, state) {
if (state.length === 0 && state.ended)
return 0;
if (state.objectMode)
return n === 0 ? 0 : 1;
if (isNaN(n) || util.isNull(n)) {
// only flow one buffer at a time
if (state.flowing && state.buffer.length)
return state.buffer[0].length;
else
return state.length;
}
if (n <= 0)
return 0;
// If we're asking for more than the target buffer level,
// then raise the water mark. Bump up to the next highest
// power of 2, to prevent increasing it excessively in tiny
// amounts.
if (n > state.highWaterMark)
state.highWaterMark = roundUpToNextPowerOf2(n);
// don't have that much. return null, unless we've ended.
if (n > state.length) {
if (!state.ended) {
state.needReadable = true;
return 0;
} else
return state.length;
}
return n;
}
// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function(n) {
debug('read', n);
var state = this._readableState;
var nOrig = n;
if (!util.isNumber(n) || n > 0)
state.emittedReadable = false;
// if we're doing read(0) to trigger a readable event, but we
// already have a bunch of data in the buffer, then just trigger
// the 'readable' event and move on.
if (n === 0 &&
state.needReadable &&
(state.length >= state.highWaterMark || state.ended)) {
debug('read: emitReadable', state.length, state.ended);
if (state.length === 0 && state.ended)
endReadable(this);
else
emitReadable(this);
return null;
}
n = howMuchToRead(n, state);
// if we've ended, and we're now clear, then finish it up.
if (n === 0 && state.ended) {
if (state.length === 0)
endReadable(this);
return null;
}
// All the actual chunk generation logic needs to be
// *below* the call to _read. The reason is that in certain
// synthetic stream cases, such as passthrough streams, _read
// may be a completely synchronous operation which may change
// the state of the read buffer, providing enough data when
// before there was *not* enough.
//
// So, the steps are:
// 1. Figure out what the state of things will be after we do
// a read from the buffer.
//
// 2. If that resulting state will trigger a _read, then call _read.
// Note that this may be asynchronous, or synchronous. Yes, it is
// deeply ugly to write APIs this way, but that still doesn't mean
// that the Readable class should behave improperly, as streams are
// designed to be sync/async agnostic.
// Take note if the _read call is sync or async (ie, if the read call
// has returned yet), so that we know whether or not it's safe to emit
// 'readable' etc.
//
// 3. Actually pull the requested chunks out of the buffer and return.
// if we need a readable event, then we need to do some reading.
var doRead = state.needReadable;
debug('need readable', doRead);
// if we currently have less than the highWaterMark, then also read some
if (state.length === 0 || state.length - n < state.highWaterMark) {
doRead = true;
debug('length less than watermark', doRead);
}
// however, if we've ended, then there's no point, and if we're already
// reading, then it's unnecessary.
if (state.ended || state.reading) {
doRead = false;
debug('reading or ended', doRead);
}
if (doRead) {
debug('do read');
state.reading = true;
state.sync = true;
// if the length is currently zero, then we *need* a readable event.
if (state.length === 0)
state.needReadable = true;
// call internal read method
this._read(state.highWaterMark);
state.sync = false;
}
// If _read pushed data synchronously, then `reading` will be false,
// and we need to re-evaluate how much data we can return to the user.
if (doRead && !state.reading)
n = howMuchToRead(nOrig, state);
var ret;
if (n > 0)
ret = fromList(n, state);
else
ret = null;
if (util.isNull(ret)) {
state.needReadable = true;
n = 0;
}
state.length -= n;
// If we have nothing in the buffer, then we want to know
// as soon as we *do* get something into the buffer.
if (state.length === 0 && !state.ended)
state.needReadable = true;
// If we tried to read() past the EOF, then emit end on the next tick.
if (nOrig !== n && state.ended && state.length === 0)
endReadable(this);
if (!util.isNull(ret))
this.emit('data', ret);
return ret;
};
function chunkInvalid(state, chunk) {
var er = null;
if (!util.isBuffer(chunk) &&
!util.isString(chunk) &&
!util.isNullOrUndefined(chunk) &&
!state.objectMode) {
er = new TypeError('Invalid non-string/buffer chunk');
}
return er;
}
function onEofChunk(stream, state) {
if (state.decoder && !state.ended) {
var chunk = state.decoder.end();
if (chunk && chunk.length) {
state.buffer.push(chunk);
state.length += state.objectMode ? 1 : chunk.length;
}
}
state.ended = true;
// emit 'readable' now to make sure it gets picked up.
emitReadable(stream);
}
// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow. This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
var state = stream._readableState;
state.needReadable = false;
if (!state.emittedReadable) {
debug('emitReadable', state.flowing);
state.emittedReadable = true;
if (state.sync)
process.nextTick(function() {
emitReadable_(stream);
});
else
emitReadable_(stream);
}
}
function emitReadable_(stream) {
debug('emit readable');
stream.emit('readable');
flow(stream);
}
// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data. that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
if (!state.readingMore) {
state.readingMore = true;
process.nextTick(function() {
maybeReadMore_(stream, state);
});
}
}
function maybeReadMore_(stream, state) {
var len = state.length;
while (!state.reading && !state.flowing && !state.ended &&
state.length < state.highWaterMark) {
debug('maybeReadMore read 0');
stream.read(0);
if (len === state.length)
// didn't get any data, stop spinning.
break;
else
len = state.length;
}
state.readingMore = false;
}
// abstract method. to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function(n) {
this.emit('error', new Error('not implemented'));
};
Readable.prototype.pipe = function(dest, pipeOpts) {
var src = this;
var state = this._readableState;
switch (state.pipesCount) {
case 0:
state.pipes = dest;
break;
case 1:
state.pipes = [state.pipes, dest];
break;
default:
state.pipes.push(dest);
break;
}
state.pipesCount += 1;
debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
var doEnd = (!pipeOpts || pipeOpts.end !== false) &&
dest !== process.stdout &&
dest !== process.stderr;
var endFn = doEnd ? onend : cleanup;
if (state.endEmitted)
process.nextTick(endFn);
else
src.once('end', endFn);
dest.on('unpipe', onunpipe);
function onunpipe(readable) {
debug('onunpipe');
if (readable === src) {
cleanup();
}
}
function onend() {
debug('onend');
dest.end();
}
// when the dest drains, it reduces the awaitDrain counter
// on the source. This would be more elegant with a .once()
// handler in flow(), but adding and removing repeatedly is
// too slow.
var ondrain = pipeOnDrain(src);
dest.on('drain', ondrain);
function cleanup() {
debug('cleanup');
// cleanup event handlers once the pipe is broken
dest.removeListener('close', onclose);
dest.removeListener('finish', onfinish);
dest.removeListener('drain', ondrain);
dest.removeListener('error', onerror);
dest.removeListener('unpipe', onunpipe);
src.removeListener('end', onend);
src.removeListener('end', cleanup);
src.removeListener('data', ondata);
// if the reader is waiting for a drain event from this
// specific writer, then it would cause it to never start
// flowing again.
// So, if this is awaiting a drain, then we just call it now.
// If we don't know, then assume that we are waiting for one.
if (state.awaitDrain &&
(!dest._writableState || dest._writableState.needDrain))
ondrain();
}
src.on('data', ondata);
function ondata(chunk) {
debug('ondata');
var ret = dest.write(chunk);
if (false === ret) {
debug('false write response, pause',
src._readableState.awaitDrain);
src._readableState.awaitDrain++;
src.pause();
}
}
// if the dest has an error, then stop piping into it.
// however, don't suppress the throwing behavior for this.
function onerror(er) {
debug('onerror', er);
unpipe();
dest.removeListener('error', onerror);
if (EE.listenerCount(dest, 'error') === 0)
dest.emit('error', er);
}
// This is a brutally ugly hack to make sure that our error handler
// is attached before any userland ones. NEVER DO THIS.
if (!dest._events || !dest._events.error)
dest.on('error', onerror);
else if (isArray(dest._events.error))
dest._events.error.unshift(onerror);
else
dest._events.error = [onerror, dest._events.error];
// Both close and finish should trigger unpipe, but only once.
function onclose() {
dest.removeListener('finish', onfinish);
unpipe();
}
dest.once('close', onclose);
function onfinish() {
debug('onfinish');
dest.removeListener('close', onclose);
unpipe();
}
dest.once('finish', onfinish);
function unpipe() {
debug('unpipe');
src.unpipe(dest);
}
// tell the dest that it's being piped to
dest.emit('pipe', src);
// start the flow if it hasn't been started already.
if (!state.flowing) {
debug('pipe resume');
src.resume();
}
return dest;
};
function pipeOnDrain(src) {
return function() {
var state = src._readableState;
debug('pipeOnDrain', state.awaitDrain);
if (state.awaitDrain)
state.awaitDrain--;
if (state.awaitDrain === 0 && EE.listenerCount(src, 'data')) {
state.flowing = true;
flow(src);
}
};
}
Readable.prototype.unpipe = function(dest) {
var state = this._readableState;
// if we're not piping anywhere, then do nothing.
if (state.pipesCount === 0)
return this;
// just one destination. most common case.
if (state.pipesCount === 1) {
// passed in one, but it's not the right one.
if (dest && dest !== state.pipes)
return this;
if (!dest)
dest = state.pipes;
// got a match.
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
if (dest)
dest.emit('unpipe', this);
return this;
}
// slow case. multiple pipe destinations.
if (!dest) {
// remove all.
var dests = state.pipes;
var len = state.pipesCount;
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
for (var i = 0; i < len; i++)
dests[i].emit('unpipe', this);
return this;
}
// try to find the right one.
var i = indexOf(state.pipes, dest);
if (i === -1)
return this;
state.pipes.splice(i, 1);
state.pipesCount -= 1;
if (state.pipesCount === 1)
state.pipes = state.pipes[0];
dest.emit('unpipe', this);
return this;
};
// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function(ev, fn) {
var res = Stream.prototype.on.call(this, ev, fn);
// If listening to data, and it has not explicitly been paused,
// then call resume to start the flow of data on the next tick.
if (ev === 'data' && false !== this._readableState.flowing) {
this.resume();
}
if (ev === 'readable' && this.readable) {
var state = this._readableState;
if (!state.readableListening) {
state.readableListening = true;
state.emittedReadable = false;
state.needReadable = true;
if (!state.reading) {
var self = this;
process.nextTick(function() {
debug('readable nexttick read 0');
self.read(0);
});
} else if (state.length) {
emitReadable(this, state);
}
}
}
return res;
};
Readable.prototype.addListener = Readable.prototype.on;
// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function() {
var state = this._readableState;
if (!state.flowing) {
debug('resume');
state.flowing = true;
if (!state.reading) {
debug('resume read 0');
this.read(0);
}
resume(this, state);
}
return this;
};
function resume(stream, state) {
if (!state.resumeScheduled) {
state.resumeScheduled = true;
process.nextTick(function() {
resume_(stream, state);
});
}
}
function resume_(stream, state) {
state.resumeScheduled = false;
stream.emit('resume');
flow(stream);
if (state.flowing && !state.reading)
stream.read(0);
}
Readable.prototype.pause = function() {
debug('call pause flowing=%j', this._readableState.flowing);
if (false !== this._readableState.flowing) {
debug('pause');
this._readableState.flowing = false;
this.emit('pause');
}
return this;
};
function flow(stream) {
var state = stream._readableState;
debug('flow', state.flowing);
if (state.flowing) {
do {
var chunk = stream.read();
} while (null !== chunk && state.flowing);
}
}
// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function(stream) {
var state = this._readableState;
var paused = false;
var self = this;
stream.on('end', function() {
debug('wrapped end');
if (state.decoder && !state.ended) {
var chunk = state.decoder.end();
if (chunk && chunk.length)
self.push(chunk);
}
self.push(null);
});
stream.on('data', function(chunk) {
debug('wrapped data');
if (state.decoder)
chunk = state.decoder.write(chunk);
if (!chunk || !state.objectMode && !chunk.length)
return;
var ret = self.push(chunk);
if (!ret) {
paused = true;
stream.pause();
}
});
// proxy all the other methods.
// important when wrapping filters and duplexes.
for (var i in stream) {
if (util.isFunction(stream[i]) && util.isUndefined(this[i])) {
this[i] = function(method) { return function() {
return stream[method].apply(stream, arguments);
}}(i);
}
}
// proxy certain important events.
var events = ['error', 'close', 'destroy', 'pause', 'resume'];
forEach(events, function(ev) {
stream.on(ev, self.emit.bind(self, ev));
});
// when we try to consume some more bytes, simply unpause the
// underlying stream.
self._read = function(n) {
debug('wrapped _read', n);
if (paused) {
paused = false;
stream.resume();
}
};
return self;
};
// exposed for testing purposes only.
Readable._fromList = fromList;
// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
function fromList(n, state) {
var list = state.buffer;
var length = state.length;
var stringMode = !!state.decoder;
var objectMode = !!state.objectMode;
var ret;
// nothing in the list, definitely empty.
if (list.length === 0)
return null;
if (length === 0)
ret = null;
else if (objectMode)
ret = list.shift();
else if (!n || n >= length) {
// read it all, truncate the array.
if (stringMode)
ret = list.join('');
else
ret = Buffer.concat(list, length);
list.length = 0;
} else {
// read just some of it.
if (n < list[0].length) {
// just take a part of the first list item.
// slice is the same for buffers and strings.
var buf = list[0];
ret = buf.slice(0, n);
list[0] = buf.slice(n);
} else if (n === list[0].length) {
// first list is a perfect match
ret = list.shift();
} else {
// complex case.
// we have enough to cover it, but it spans past the first buffer.
if (stringMode)
ret = '';
else
ret = new Buffer(n);
var c = 0;
for (var i = 0, l = list.length; i < l && c < n; i++) {
var buf = list[0];
var cpy = Math.min(n - c, buf.length);
if (stringMode)
ret += buf.slice(0, cpy);
else
buf.copy(ret, c, 0, cpy);
if (cpy < buf.length)
list[0] = buf.slice(cpy);
else
list.shift();
c += cpy;
}
}
}
return ret;
}
function endReadable(stream) {
var state = stream._readableState;
// If we get here before consuming all the bytes, then that is a
// bug in node. Should never happen.
if (state.length > 0)
throw new Error('endReadable called on non-empty stream');
if (!state.endEmitted) {
state.ended = true;
process.nextTick(function() {
// Check that we didn't get one last unshift.
if (!state.endEmitted && state.length === 0) {
state.endEmitted = true;
stream.readable = false;
stream.emit('end');
}
});
}
}
function forEach (xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}
function indexOf (xs, x) {
for (var i = 0, l = xs.length; i < l; i++) {
if (xs[i] === x) return i;
}
return -1;
}
}).call(this,require('_process'))
},{"./_stream_duplex":30,"_process":95,"buffer":4,"core-util-is":8,"events":15,"inherits":53,"isarray":29,"stream":109,"string_decoder/":36,"util":3}],33:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a transform stream is a readable/writable stream where you do
// something with the data. Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored. (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation. For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes. When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up. When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer. When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks. If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk. However,
// a pathological inflate type of transform can cause excessive buffering
// here. For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output. In this case, you could write a very small
// amount of input, and end up with a very large amount of output. In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform. A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.
module.exports = Transform;
var Duplex = require('./_stream_duplex');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(Transform, Duplex);
function TransformState(options, stream) {
this.afterTransform = function(er, data) {
return afterTransform(stream, er, data);
};
this.needTransform = false;
this.transforming = false;
this.writecb = null;
this.writechunk = null;
}
function afterTransform(stream, er, data) {
var ts = stream._transformState;
ts.transforming = false;
var cb = ts.writecb;
if (!cb)
return stream.emit('error', new Error('no writecb in Transform class'));
ts.writechunk = null;
ts.writecb = null;
if (!util.isNullOrUndefined(data))
stream.push(data);
if (cb)
cb(er);
var rs = stream._readableState;
rs.reading = false;
if (rs.needReadable || rs.length < rs.highWaterMark) {
stream._read(rs.highWaterMark);
}
}
function Transform(options) {
if (!(this instanceof Transform))
return new Transform(options);
Duplex.call(this, options);
this._transformState = new TransformState(options, this);
// when the writable side finishes, then flush out anything remaining.
var stream = this;
// start out asking for a readable event once data is transformed.
this._readableState.needReadable = true;
// we have implemented the _read method, and done the other things
// that Readable wants before the first _read call, so unset the
// sync guard flag.
this._readableState.sync = false;
this.once('prefinish', function() {
if (util.isFunction(this._flush))
this._flush(function(er) {
done(stream, er);
});
else
done(stream);
});
}
Transform.prototype.push = function(chunk, encoding) {
this._transformState.needTransform = false;
return Duplex.prototype.push.call(this, chunk, encoding);
};
// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side. You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk. If you pass
// an error, then that'll put the hurt on the whole operation. If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function(chunk, encoding, cb) {
throw new Error('not implemented');
};
Transform.prototype._write = function(chunk, encoding, cb) {
var ts = this._transformState;
ts.writecb = cb;
ts.writechunk = chunk;
ts.writeencoding = encoding;
if (!ts.transforming) {
var rs = this._readableState;
if (ts.needTransform ||
rs.needReadable ||
rs.length < rs.highWaterMark)
this._read(rs.highWaterMark);
}
};
// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function(n) {
var ts = this._transformState;
if (!util.isNull(ts.writechunk) && ts.writecb && !ts.transforming) {
ts.transforming = true;
this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
} else {
// mark that we need a transform, so that any data that comes in
// will get processed, now that we've asked for it.
ts.needTransform = true;
}
};
function done(stream, er) {
if (er)
return stream.emit('error', er);
// if there's nothing in the write buffer, then that means
// that nothing more will ever be provided
var ws = stream._writableState;
var ts = stream._transformState;
if (ws.length)
throw new Error('calling transform done when ws.length != 0');
if (ts.transforming)
throw new Error('calling transform done when still transforming');
return stream.push(null);
}
},{"./_stream_duplex":30,"core-util-is":8,"inherits":53}],34:[function(require,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// A bit simpler than readable streams.
// Implement an async ._write(chunk, cb), and it'll handle all
// the drain event emission and buffering.
module.exports = Writable;
/*<replacement>*/
var Buffer = require('buffer').Buffer;
/*</replacement>*/
Writable.WritableState = WritableState;
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
var Stream = require('stream');
util.inherits(Writable, Stream);
function WriteReq(chunk, encoding, cb) {
this.chunk = chunk;
this.encoding = encoding;
this.callback = cb;
}
function WritableState(options, stream) {
var Duplex = require('./_stream_duplex');
options = options || {};
// the point at which write() starts returning false
// Note: 0 is a valid value, means that we always return false if
// the entire buffer is not flushed immediately on write()
var hwm = options.highWaterMark;
var defaultHwm = options.objectMode ? 16 : 16 * 1024;
this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm;
// object stream flag to indicate whether or not this stream
// contains buffers or objects.
this.objectMode = !!options.objectMode;
if (stream instanceof Duplex)
this.objectMode = this.objectMode || !!options.writableObjectMode;
// cast to ints.
this.highWaterMark = ~~this.highWaterMark;
this.needDrain = false;
// at the start of calling end()
this.ending = false;
// when end() has been called, and returned
this.ended = false;
// when 'finish' is emitted
this.finished = false;
// should we decode strings into buffers before passing to _write?
// this is here so that some node-core streams can optimize string
// handling at a lower level.
var noDecode = options.decodeStrings === false;
this.decodeStrings = !noDecode;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// not an actual buffer we keep track of, but a measurement
// of how much we're waiting to get pushed to some underlying
// socket or file.
this.length = 0;
// a flag to see when we're in the middle of a write.
this.writing = false;
// when true all writes will be buffered until .uncork() call
this.corked = 0;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, because any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// a flag to know if we're processing previously buffered items, which
// may call the _write() callback in the same tick, so that we don't
// end up in an overlapped onwrite situation.
this.bufferProcessing = false;
// the callback that's passed to _write(chunk,cb)
this.onwrite = function(er) {
onwrite(stream, er);
};
// the callback that the user supplies to write(chunk,encoding,cb)
this.writecb = null;
// the amount that is being written when _write is called.
this.writelen = 0;
this.buffer = [];
// number of pending user-supplied write callbacks
// this must be 0 before 'finish' can be emitted
this.pendingcb = 0;
// emit prefinish if the only thing we're waiting for is _write cbs
// This is relevant for synchronous Transform streams
this.prefinished = false;
// True if the error was already emitted and should not be thrown again
this.errorEmitted = false;
}
function Writable(options) {
var Duplex = require('./_stream_duplex');
// Writable ctor is applied to Duplexes, though they're not
// instanceof Writable, they're instanceof Readable.
if (!(this instanceof Writable) && !(this instanceof Duplex))
return new Writable(options);
this._writableState = new WritableState(options, this);
// legacy.
this.writable = true;
Stream.call(this);
}
// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function() {
this.emit('error', new Error('Cannot pipe. Not readable.'));
};
function writeAfterEnd(stream, state, cb) {
var er = new Error('write after end');
// TODO: defer error events consistently everywhere, not just the cb
stream.emit('error', er);
process.nextTick(function() {
cb(er);
});
}
// If we get something that is not a buffer, string, null, or undefined,
// and we're not in objectMode, then that's an error.
// Otherwise stream chunks are all considered to be of length=1, and the
// watermarks determine how many objects to keep in the buffer, rather than
// how many bytes or characters.
function validChunk(stream, state, chunk, cb) {
var valid = true;
if (!util.isBuffer(chunk) &&
!util.isString(chunk) &&
!util.isNullOrUndefined(chunk) &&
!state.objectMode) {
var er = new TypeError('Invalid non-string/buffer chunk');
stream.emit('error', er);
process.nextTick(function() {
cb(er);
});
valid = false;
}
return valid;
}
Writable.prototype.write = function(chunk, encoding, cb) {
var state = this._writableState;
var ret = false;
if (util.isFunction(encoding)) {
cb = encoding;
encoding = null;
}
if (util.isBuffer(chunk))
encoding = 'buffer';
else if (!encoding)
encoding = state.defaultEncoding;
if (!util.isFunction(cb))
cb = function() {};
if (state.ended)
writeAfterEnd(this, state, cb);
else if (validChunk(this, state, chunk, cb)) {
state.pendingcb++;
ret = writeOrBuffer(this, state, chunk, encoding, cb);
}
return ret;
};
Writable.prototype.cork = function() {
var state = this._writableState;
state.corked++;
};
Writable.prototype.uncork = function() {
var state = this._writableState;
if (state.corked) {
state.corked--;
if (!state.writing &&
!state.corked &&
!state.finished &&
!state.bufferProcessing &&
state.buffer.length)
clearBuffer(this, state);
}
};
function decodeChunk(state, chunk, encoding) {
if (!state.objectMode &&
state.decodeStrings !== false &&
util.isString(chunk)) {
chunk = new Buffer(chunk, encoding);
}
return chunk;
}
// if we're already writing something, then just put this
// in the queue, and wait our turn. Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, chunk, encoding, cb) {
chunk = decodeChunk(state, chunk, encoding);
if (util.isBuffer(chunk))
encoding = 'buffer';
var len = state.objectMode ? 1 : chunk.length;
state.length += len;
var ret = state.length < state.highWaterMark;
// we must ensure that previous needDrain will not be reset to false.
if (!ret)
state.needDrain = true;
if (state.writing || state.corked)
state.buffer.push(new WriteReq(chunk, encoding, cb));
else
doWrite(stream, state, false, len, chunk, encoding, cb);
return ret;
}
function doWrite(stream, state, writev, len, chunk, encoding, cb) {
state.writelen = len;
state.writecb = cb;
state.writing = true;
state.sync = true;
if (writev)
stream._writev(chunk, state.onwrite);
else
stream._write(chunk, encoding, state.onwrite);
state.sync = false;
}
function onwriteError(stream, state, sync, er, cb) {
if (sync)
process.nextTick(function() {
state.pendingcb--;
cb(er);
});
else {
state.pendingcb--;
cb(er);
}
stream._writableState.errorEmitted = true;
stream.emit('error', er);
}
function onwriteStateUpdate(state) {
state.writing = false;
state.writecb = null;
state.length -= state.writelen;
state.writelen = 0;
}
function onwrite(stream, er) {
var state = stream._writableState;
var sync = state.sync;
var cb = state.writecb;
onwriteStateUpdate(state);
if (er)
onwriteError(stream, state, sync, er, cb);
else {
// Check if we're actually ready to finish, but don't emit yet
var finished = needFinish(stream, state);
if (!finished &&
!state.corked &&
!state.bufferProcessing &&
state.buffer.length) {
clearBuffer(stream, state);
}
if (sync) {
process.nextTick(function() {
afterWrite(stream, state, finished, cb);
});
} else {
afterWrite(stream, state, finished, cb);
}
}
}
function afterWrite(stream, state, finished, cb) {
if (!finished)
onwriteDrain(stream, state);
state.pendingcb--;
cb();
finishMaybe(stream, state);
}
// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
if (state.length === 0 && state.needDrain) {
state.needDrain = false;
stream.emit('drain');
}
}
// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
state.bufferProcessing = true;
if (stream._writev && state.buffer.length > 1) {
// Fast case, write everything using _writev()
var cbs = [];
for (var c = 0; c < state.buffer.length; c++)
cbs.push(state.buffer[c].callback);
// count the one we are adding, as well.
// TODO(isaacs) clean this up
state.pendingcb++;
doWrite(stream, state, true, state.length, state.buffer, '', function(err) {
for (var i = 0; i < cbs.length; i++) {
state.pendingcb--;
cbs[i](err);
}
});
// Clear buffer
state.buffer = [];
} else {
// Slow case, write chunks one-by-one
for (var c = 0; c < state.buffer.length; c++) {
var entry = state.buffer[c];
var chunk = entry.chunk;
var encoding = entry.encoding;
var cb = entry.callback;
var len = state.objectMode ? 1 : chunk.length;
doWrite(stream, state, false, len, chunk, encoding, cb);
// if we didn't call the onwrite immediately, then
// it means that we need to wait until it does.
// also, that means that the chunk and cb are currently
// being processed, so move the buffer counter past them.
if (state.writing) {
c++;
break;
}
}
if (c < state.buffer.length)
state.buffer = state.buffer.slice(c);
else
state.buffer.length = 0;
}
state.bufferProcessing = false;
}
Writable.prototype._write = function(chunk, encoding, cb) {
cb(new Error('not implemented'));
};
Writable.prototype._writev = null;
Writable.prototype.end = function(chunk, encoding, cb) {
var state = this._writableState;
if (util.isFunction(chunk)) {
cb = chunk;
chunk = null;
encoding = null;
} else if (util.isFunction(encoding)) {
cb = encoding;
encoding = null;
}
if (!util.isNullOrUndefined(chunk))
this.write(chunk, encoding);
// .end() fully uncorks
if (state.corked) {
state.corked = 1;
this.uncork();
}
// ignore unnecessary end() calls.
if (!state.ending && !state.finished)
endWritable(this, state, cb);
};
function needFinish(stream, state) {
return (state.ending &&
state.length === 0 &&
!state.finished &&
!state.writing);
}
function prefinish(stream, state) {
if (!state.prefinished) {
state.prefinished = true;
stream.emit('prefinish');
}
}
function finishMaybe(stream, state) {
var need = needFinish(stream, state);
if (need) {
if (state.pendingcb === 0) {
prefinish(stream, state);
state.finished = true;
stream.emit('finish');
} else
prefinish(stream, state);
}
return need;
}
function endWritable(stream, state, cb) {
state.ending = true;
finishMaybe(stream, state);
if (cb) {
if (state.finished)
process.nextTick(cb);
else
stream.once('finish', cb);
}
state.ended = true;
}
}).call(this,require('_process'))
},{"./_stream_duplex":30,"_process":95,"buffer":4,"core-util-is":8,"inherits":53,"stream":109}],35:[function(require,module,exports){
(function (process){
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = require('stream');
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');
if (!process.browser && process.env.READABLE_STREAM === 'disable') {
module.exports = require('stream');
}
}).call(this,require('_process'))
},{"./lib/_stream_duplex.js":30,"./lib/_stream_passthrough.js":31,"./lib/_stream_readable.js":32,"./lib/_stream_transform.js":33,"./lib/_stream_writable.js":34,"_process":95,"stream":109}],36:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var Buffer = require('buffer').Buffer;
var isBufferEncoding = Buffer.isEncoding
|| function(encoding) {
switch (encoding && encoding.toLowerCase()) {
case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true;
default: return false;
}
}
function assertEncoding(encoding) {
if (encoding && !isBufferEncoding(encoding)) {
throw new Error('Unknown encoding: ' + encoding);
}
}
// StringDecoder provides an interface for efficiently splitting a series of
// buffers into a series of JS strings without breaking apart multi-byte
// characters. CESU-8 is handled as part of the UTF-8 encoding.
//
// @TODO Handling all encodings inside a single object makes it very difficult
// to reason about this code, so it should be split up in the future.
// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code
// points as used by CESU-8.
var StringDecoder = exports.StringDecoder = function(encoding) {
this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, '');
assertEncoding(encoding);
switch (this.encoding) {
case 'utf8':
// CESU-8 represents each of Surrogate Pair by 3-bytes
this.surrogateSize = 3;
break;
case 'ucs2':
case 'utf16le':
// UTF-16 represents each of Surrogate Pair by 2-bytes
this.surrogateSize = 2;
this.detectIncompleteChar = utf16DetectIncompleteChar;
break;
case 'base64':
// Base-64 stores 3 bytes in 4 chars, and pads the remainder.
this.surrogateSize = 3;
this.detectIncompleteChar = base64DetectIncompleteChar;
break;
default:
this.write = passThroughWrite;
return;
}
// Enough space to store all bytes of a single character. UTF-8 needs 4
// bytes, but CESU-8 may require up to 6 (3 bytes per surrogate).
this.charBuffer = new Buffer(6);
// Number of bytes received for the current incomplete multi-byte character.
this.charReceived = 0;
// Number of bytes expected for the current incomplete multi-byte character.
this.charLength = 0;
};
// write decodes the given buffer and returns it as JS string that is
// guaranteed to not contain any partial multi-byte characters. Any partial
// character found at the end of the buffer is buffered up, and will be
// returned when calling write again with the remaining bytes.
//
// Note: Converting a Buffer containing an orphan surrogate to a String
// currently works, but converting a String to a Buffer (via `new Buffer`, or
// Buffer#write) will replace incomplete surrogates with the unicode
// replacement character. See https://codereview.chromium.org/121173009/ .
StringDecoder.prototype.write = function(buffer) {
var charStr = '';
// if our last write ended with an incomplete multibyte character
while (this.charLength) {
// determine how many remaining bytes this buffer has to offer for this char
var available = (buffer.length >= this.charLength - this.charReceived) ?
this.charLength - this.charReceived :
buffer.length;
// add the new bytes to the char buffer
buffer.copy(this.charBuffer, this.charReceived, 0, available);
this.charReceived += available;
if (this.charReceived < this.charLength) {
// still not enough chars in this buffer? wait for more ...
return '';
}
// remove bytes belonging to the current character from the buffer
buffer = buffer.slice(available, buffer.length);
// get the character that was split
charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding);
// CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
var charCode = charStr.charCodeAt(charStr.length - 1);
if (charCode >= 0xD800 && charCode <= 0xDBFF) {
this.charLength += this.surrogateSize;
charStr = '';
continue;
}
this.charReceived = this.charLength = 0;
// if there are no more bytes in this buffer, just emit our char
if (buffer.length === 0) {
return charStr;
}
break;
}
// determine and set charLength / charReceived
this.detectIncompleteChar(buffer);
var end = buffer.length;
if (this.charLength) {
// buffer the incomplete character bytes we got
buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end);
end -= this.charReceived;
}
charStr += buffer.toString(this.encoding, 0, end);
var end = charStr.length - 1;
var charCode = charStr.charCodeAt(end);
// CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
if (charCode >= 0xD800 && charCode <= 0xDBFF) {
var size = this.surrogateSize;
this.charLength += size;
this.charReceived += size;
this.charBuffer.copy(this.charBuffer, size, 0, size);
buffer.copy(this.charBuffer, 0, 0, size);
return charStr.substring(0, end);
}
// or just emit the charStr
return charStr;
};
// detectIncompleteChar determines if there is an incomplete UTF-8 character at
// the end of the given buffer. If so, it sets this.charLength to the byte
// length that character, and sets this.charReceived to the number of bytes
// that are available for this character.
StringDecoder.prototype.detectIncompleteChar = function(buffer) {
// determine how many bytes we have to check at the end of this buffer
var i = (buffer.length >= 3) ? 3 : buffer.length;
// Figure out if one of the last i bytes of our buffer announces an
// incomplete char.
for (; i > 0; i--) {
var c = buffer[buffer.length - i];
// See http://en.wikipedia.org/wiki/UTF-8#Description
// 110XXXXX
if (i == 1 && c >> 5 == 0x06) {
this.charLength = 2;
break;
}
// 1110XXXX
if (i <= 2 && c >> 4 == 0x0E) {
this.charLength = 3;
break;
}
// 11110XXX
if (i <= 3 && c >> 3 == 0x1E) {
this.charLength = 4;
break;
}
}
this.charReceived = i;
};
StringDecoder.prototype.end = function(buffer) {
var res = '';
if (buffer && buffer.length)
res = this.write(buffer);
if (this.charReceived) {
var cr = this.charReceived;
var buf = this.charBuffer;
var enc = this.encoding;
res += buf.slice(0, cr).toString(enc);
}
return res;
};
function passThroughWrite(buffer) {
return buffer.toString(this.encoding);
}
function utf16DetectIncompleteChar(buffer) {
this.charReceived = buffer.length % 2;
this.charLength = this.charReceived ? 2 : 0;
}
function base64DetectIncompleteChar(buffer) {
this.charReceived = buffer.length % 3;
this.charLength = this.charReceived ? 3 : 0;
}
},{"buffer":4}],37:[function(require,module,exports){
(function (global){
'use strict';
// compare and isBuffer taken from https://github.com/feross/buffer/blob/680e9e5e488f22aac27599a57dc844a6315928dd/index.js
// original notice:
/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
* @license MIT
*/
function compare(a, b) {
if (a === b) {
return 0;
}
var x = a.length;
var y = b.length;
for (var i = 0, len = Math.min(x, y); i < len; ++i) {
if (a[i] !== b[i]) {
x = a[i];
y = b[i];
break;
}
}
if (x < y) {
return -1;
}
if (y < x) {
return 1;
}
return 0;
}
function isBuffer(b) {
if (global.Buffer && typeof global.Buffer.isBuffer === 'function') {
return global.Buffer.isBuffer(b);
}
return !!(b != null && b._isBuffer);
}
// based on node assert, original notice:
// http://wiki.commonjs.org/wiki/Unit_Testing/1.0
//
// THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8!
//
// Originally from narwhal.js (http://narwhaljs.org)
// Copyright (c) 2009 Thomas Robinson <280north.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the 'Software'), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
var util = require('util/');
var hasOwn = Object.prototype.hasOwnProperty;
var pSlice = Array.prototype.slice;
var functionsHaveNames = (function () {
return function foo() {}.name === 'foo';
}());
function pToString (obj) {
return Object.prototype.toString.call(obj);
}
function isView(arrbuf) {
if (isBuffer(arrbuf)) {
return false;
}
if (typeof global.ArrayBuffer !== 'function') {
return false;
}
if (typeof ArrayBuffer.isView === 'function') {
return ArrayBuffer.isView(arrbuf);
}
if (!arrbuf) {
return false;
}
if (arrbuf instanceof DataView) {
return true;
}
if (arrbuf.buffer && arrbuf.buffer instanceof ArrayBuffer) {
return true;
}
return false;
}
// 1. The assert module provides functions that throw
// AssertionError's when particular conditions are not met. The
// assert module must conform to the following interface.
var assert = module.exports = ok;
// 2. The AssertionError is defined in assert.
// new assert.AssertionError({ message: message,
// actual: actual,
// expected: expected })
var regex = /\s*function\s+([^\(\s]*)\s*/;
// based on https://github.com/ljharb/function.prototype.name/blob/adeeeec8bfcc6068b187d7d9fb3d5bb1d3a30899/implementation.js
function getName(func) {
if (!util.isFunction(func)) {
return;
}
if (functionsHaveNames) {
return func.name;
}
var str = func.toString();
var match = str.match(regex);
return match && match[1];
}
assert.AssertionError = function AssertionError(options) {
this.name = 'AssertionError';
this.actual = options.actual;
this.expected = options.expected;
this.operator = options.operator;
if (options.message) {
this.message = options.message;
this.generatedMessage = false;
} else {
this.message = getMessage(this);
this.generatedMessage = true;
}
var stackStartFunction = options.stackStartFunction || fail;
if (Error.captureStackTrace) {
Error.captureStackTrace(this, stackStartFunction);
} else {
// non v8 browsers so we can have a stacktrace
var err = new Error();
if (err.stack) {
var out = err.stack;
// try to strip useless frames
var fn_name = getName(stackStartFunction);
var idx = out.indexOf('\n' + fn_name);
if (idx >= 0) {
// once we have located the function frame
// we need to strip out everything before it (and its line)
var next_line = out.indexOf('\n', idx + 1);
out = out.substring(next_line + 1);
}
this.stack = out;
}
}
};
// assert.AssertionError instanceof Error
util.inherits(assert.AssertionError, Error);
function truncate(s, n) {
if (typeof s === 'string') {
return s.length < n ? s : s.slice(0, n);
} else {
return s;
}
}
function inspect(something) {
if (functionsHaveNames || !util.isFunction(something)) {
return util.inspect(something);
}
var rawname = getName(something);
var name = rawname ? ': ' + rawname : '';
return '[Function' + name + ']';
}
function getMessage(self) {
return truncate(inspect(self.actual), 128) + ' ' +
self.operator + ' ' +
truncate(inspect(self.expected), 128);
}
// At present only the three keys mentioned above are used and
// understood by the spec. Implementations or sub modules can pass
// other keys to the AssertionError's constructor - they will be
// ignored.
// 3. All of the following functions must throw an AssertionError
// when a corresponding condition is not met, with a message that
// may be undefined if not provided. All assertion methods provide
// both the actual and expected values to the assertion error for
// display purposes.
function fail(actual, expected, message, operator, stackStartFunction) {
throw new assert.AssertionError({
message: message,
actual: actual,
expected: expected,
operator: operator,
stackStartFunction: stackStartFunction
});
}
// EXTENSION! allows for well behaved errors defined elsewhere.
assert.fail = fail;
// 4. Pure assertion tests whether a value is truthy, as determined
// by !!guard.
// assert.ok(guard, message_opt);
// This statement is equivalent to assert.equal(true, !!guard,
// message_opt);. To test strictly for the value true, use
// assert.strictEqual(true, guard, message_opt);.
function ok(value, message) {
if (!value) fail(value, true, message, '==', assert.ok);
}
assert.ok = ok;
// 5. The equality assertion tests shallow, coercive equality with
// ==.
// assert.equal(actual, expected, message_opt);
assert.equal = function equal(actual, expected, message) {
if (actual != expected) fail(actual, expected, message, '==', assert.equal);
};
// 6. The non-equality assertion tests for whether two objects are not equal
// with != assert.notEqual(actual, expected, message_opt);
assert.notEqual = function notEqual(actual, expected, message) {
if (actual == expected) {
fail(actual, expected, message, '!=', assert.notEqual);
}
};
// 7. The equivalence assertion tests a deep equality relation.
// assert.deepEqual(actual, expected, message_opt);
assert.deepEqual = function deepEqual(actual, expected, message) {
if (!_deepEqual(actual, expected, false)) {
fail(actual, expected, message, 'deepEqual', assert.deepEqual);
}
};
assert.deepStrictEqual = function deepStrictEqual(actual, expected, message) {
if (!_deepEqual(actual, expected, true)) {
fail(actual, expected, message, 'deepStrictEqual', assert.deepStrictEqual);
}
};
function _deepEqual(actual, expected, strict, memos) {
// 7.1. All identical values are equivalent, as determined by ===.
if (actual === expected) {
return true;
} else if (isBuffer(actual) && isBuffer(expected)) {
return compare(actual, expected) === 0;
// 7.2. If the expected value is a Date object, the actual value is
// equivalent if it is also a Date object that refers to the same time.
} else if (util.isDate(actual) && util.isDate(expected)) {
return actual.getTime() === expected.getTime();
// 7.3 If the expected value is a RegExp object, the actual value is
// equivalent if it is also a RegExp object with the same source and
// properties (`global`, `multiline`, `lastIndex`, `ignoreCase`).
} else if (util.isRegExp(actual) && util.isRegExp(expected)) {
return actual.source === expected.source &&
actual.global === expected.global &&
actual.multiline === expected.multiline &&
actual.lastIndex === expected.lastIndex &&
actual.ignoreCase === expected.ignoreCase;
// 7.4. Other pairs that do not both pass typeof value == 'object',
// equivalence is determined by ==.
} else if ((actual === null || typeof actual !== 'object') &&
(expected === null || typeof expected !== 'object')) {
return strict ? actual === expected : actual == expected;
// If both values are instances of typed arrays, wrap their underlying
// ArrayBuffers in a Buffer each to increase performance
// This optimization requires the arrays to have the same type as checked by
// Object.prototype.toString (aka pToString). Never perform binary
// comparisons for Float*Arrays, though, since e.g. +0 === -0 but their
// bit patterns are not identical.
} else if (isView(actual) && isView(expected) &&
pToString(actual) === pToString(expected) &&
!(actual instanceof Float32Array ||
actual instanceof Float64Array)) {
return compare(new Uint8Array(actual.buffer),
new Uint8Array(expected.buffer)) === 0;
// 7.5 For all other Object pairs, including Array objects, equivalence is
// determined by having the same number of owned properties (as verified
// with Object.prototype.hasOwnProperty.call), the same set of keys
// (although not necessarily the same order), equivalent values for every
// corresponding key, and an identical 'prototype' property. Note: this
// accounts for both named and indexed properties on Arrays.
} else if (isBuffer(actual) !== isBuffer(expected)) {
return false;
} else {
memos = memos || {actual: [], expected: []};
var actualIndex = memos.actual.indexOf(actual);
if (actualIndex !== -1) {
if (actualIndex === memos.expected.indexOf(expected)) {
return true;
}
}
memos.actual.push(actual);
memos.expected.push(expected);
return objEquiv(actual, expected, strict, memos);
}
}
function isArguments(object) {
return Object.prototype.toString.call(object) == '[object Arguments]';
}
function objEquiv(a, b, strict, actualVisitedObjects) {
if (a === null || a === undefined || b === null || b === undefined)
return false;
// if one is a primitive, the other must be same
if (util.isPrimitive(a) || util.isPrimitive(b))
return a === b;
if (strict && Object.getPrototypeOf(a) !== Object.getPrototypeOf(b))
return false;
var aIsArgs = isArguments(a);
var bIsArgs = isArguments(b);
if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs))
return false;
if (aIsArgs) {
a = pSlice.call(a);
b = pSlice.call(b);
return _deepEqual(a, b, strict);
}
var ka = objectKeys(a);
var kb = objectKeys(b);
var key, i;
// having the same number of owned properties (keys incorporates
// hasOwnProperty)
if (ka.length !== kb.length)
return false;
//the same set of keys (although not necessarily the same order),
ka.sort();
kb.sort();
//~~~cheap key test
for (i = ka.length - 1; i >= 0; i--) {
if (ka[i] !== kb[i])
return false;
}
//equivalent values for every corresponding key, and
//~~~possibly expensive deep test
for (i = ka.length - 1; i >= 0; i--) {
key = ka[i];
if (!_deepEqual(a[key], b[key], strict, actualVisitedObjects))
return false;
}
return true;
}
// 8. The non-equivalence assertion tests for any deep inequality.
// assert.notDeepEqual(actual, expected, message_opt);
assert.notDeepEqual = function notDeepEqual(actual, expected, message) {
if (_deepEqual(actual, expected, false)) {
fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual);
}
};
assert.notDeepStrictEqual = notDeepStrictEqual;
function notDeepStrictEqual(actual, expected, message) {
if (_deepEqual(actual, expected, true)) {
fail(actual, expected, message, 'notDeepStrictEqual', notDeepStrictEqual);
}
}
// 9. The strict equality assertion tests strict equality, as determined by ===.
// assert.strictEqual(actual, expected, message_opt);
assert.strictEqual = function strictEqual(actual, expected, message) {
if (actual !== expected) {
fail(actual, expected, message, '===', assert.strictEqual);
}
};
// 10. The strict non-equality assertion tests for strict inequality, as
// determined by !==. assert.notStrictEqual(actual, expected, message_opt);
assert.notStrictEqual = function notStrictEqual(actual, expected, message) {
if (actual === expected) {
fail(actual, expected, message, '!==', assert.notStrictEqual);
}
};
function expectedException(actual, expected) {
if (!actual || !expected) {
return false;
}
if (Object.prototype.toString.call(expected) == '[object RegExp]') {
return expected.test(actual);
}
try {
if (actual instanceof expected) {
return true;
}
} catch (e) {
// Ignore. The instanceof check doesn't work for arrow functions.
}
if (Error.isPrototypeOf(expected)) {
return false;
}
return expected.call({}, actual) === true;
}
function _tryBlock(block) {
var error;
try {
block();
} catch (e) {
error = e;
}
return error;
}
function _throws(shouldThrow, block, expected, message) {
var actual;
if (typeof block !== 'function') {
throw new TypeError('"block" argument must be a function');
}
if (typeof expected === 'string') {
message = expected;
expected = null;
}
actual = _tryBlock(block);
message = (expected && expected.name ? ' (' + expected.name + ').' : '.') +
(message ? ' ' + message : '.');
if (shouldThrow && !actual) {
fail(actual, expected, 'Missing expected exception' + message);
}
var userProvidedMessage = typeof message === 'string';
var isUnwantedException = !shouldThrow && util.isError(actual);
var isUnexpectedException = !shouldThrow && actual && !expected;
if ((isUnwantedException &&
userProvidedMessage &&
expectedException(actual, expected)) ||
isUnexpectedException) {
fail(actual, expected, 'Got unwanted exception' + message);
}
if ((shouldThrow && actual && expected &&
!expectedException(actual, expected)) || (!shouldThrow && actual)) {
throw actual;
}
}
// 11. Expected to throw an error:
// assert.throws(block, Error_opt, message_opt);
assert.throws = function(block, /*optional*/error, /*optional*/message) {
_throws(true, block, error, message);
};
// EXTENSION! This is annoying to write outside this module.
assert.doesNotThrow = function(block, /*optional*/error, /*optional*/message) {
_throws(false, block, error, message);
};
assert.ifError = function(err) { if (err) throw err; };
var objectKeys = Object.keys || function (obj) {
var keys = [];
for (var key in obj) {
if (hasOwn.call(obj, key)) keys.push(key);
}
return keys;
};
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"util/":132}],38:[function(require,module,exports){
(function (process,Buffer){
'use strict';
/* eslint camelcase: "off" */
var assert = require('assert');
var Zstream = require('pako/lib/zlib/zstream');
var zlib_deflate = require('pako/lib/zlib/deflate.js');
var zlib_inflate = require('pako/lib/zlib/inflate.js');
var constants = require('pako/lib/zlib/constants');
for (var key in constants) {
exports[key] = constants[key];
}
// zlib modes
exports.NONE = 0;
exports.DEFLATE = 1;
exports.INFLATE = 2;
exports.GZIP = 3;
exports.GUNZIP = 4;
exports.DEFLATERAW = 5;
exports.INFLATERAW = 6;
exports.UNZIP = 7;
var GZIP_HEADER_ID1 = 0x1f;
var GZIP_HEADER_ID2 = 0x8b;
/**
* Emulate Node's zlib C++ layer for use by the JS layer in index.js
*/
function Zlib(mode) {
if (typeof mode !== 'number' || mode < exports.DEFLATE || mode > exports.UNZIP) {
throw new TypeError('Bad argument');
}
this.dictionary = null;
this.err = 0;
this.flush = 0;
this.init_done = false;
this.level = 0;
this.memLevel = 0;
this.mode = mode;
this.strategy = 0;
this.windowBits = 0;
this.write_in_progress = false;
this.pending_close = false;
this.gzip_id_bytes_read = 0;
}
Zlib.prototype.close = function () {
if (this.write_in_progress) {
this.pending_close = true;
return;
}
this.pending_close = false;
assert(this.init_done, 'close before init');
assert(this.mode <= exports.UNZIP);
if (this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW) {
zlib_deflate.deflateEnd(this.strm);
} else if (this.mode === exports.INFLATE || this.mode === exports.GUNZIP || this.mode === exports.INFLATERAW || this.mode === exports.UNZIP) {
zlib_inflate.inflateEnd(this.strm);
}
this.mode = exports.NONE;
this.dictionary = null;
};
Zlib.prototype.write = function (flush, input, in_off, in_len, out, out_off, out_len) {
return this._write(true, flush, input, in_off, in_len, out, out_off, out_len);
};
Zlib.prototype.writeSync = function (flush, input, in_off, in_len, out, out_off, out_len) {
return this._write(false, flush, input, in_off, in_len, out, out_off, out_len);
};
Zlib.prototype._write = function (async, flush, input, in_off, in_len, out, out_off, out_len) {
assert.equal(arguments.length, 8);
assert(this.init_done, 'write before init');
assert(this.mode !== exports.NONE, 'already finalized');
assert.equal(false, this.write_in_progress, 'write already in progress');
assert.equal(false, this.pending_close, 'close is pending');
this.write_in_progress = true;
assert.equal(false, flush === undefined, 'must provide flush value');
this.write_in_progress = true;
if (flush !== exports.Z_NO_FLUSH && flush !== exports.Z_PARTIAL_FLUSH && flush !== exports.Z_SYNC_FLUSH && flush !== exports.Z_FULL_FLUSH && flush !== exports.Z_FINISH && flush !== exports.Z_BLOCK) {
throw new Error('Invalid flush value');
}
if (input == null) {
input = Buffer.alloc(0);
in_len = 0;
in_off = 0;
}
this.strm.avail_in = in_len;
this.strm.input = input;
this.strm.next_in = in_off;
this.strm.avail_out = out_len;
this.strm.output = out;
this.strm.next_out = out_off;
this.flush = flush;
if (!async) {
// sync version
this._process();
if (this._checkError()) {
return this._afterSync();
}
return;
}
// async version
var self = this;
process.nextTick(function () {
self._process();
self._after();
});
return this;
};
Zlib.prototype._afterSync = function () {
var avail_out = this.strm.avail_out;
var avail_in = this.strm.avail_in;
this.write_in_progress = false;
return [avail_in, avail_out];
};
Zlib.prototype._process = function () {
var next_expected_header_byte = null;
// If the avail_out is left at 0, then it means that it ran out
// of room. If there was avail_out left over, then it means
// that all of the input was consumed.
switch (this.mode) {
case exports.DEFLATE:
case exports.GZIP:
case exports.DEFLATERAW:
this.err = zlib_deflate.deflate(this.strm, this.flush);
break;
case exports.UNZIP:
if (this.strm.avail_in > 0) {
next_expected_header_byte = this.strm.next_in;
}
switch (this.gzip_id_bytes_read) {
case 0:
if (next_expected_header_byte === null) {
break;
}
if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID1) {
this.gzip_id_bytes_read = 1;
next_expected_header_byte++;
if (this.strm.avail_in === 1) {
// The only available byte was already read.
break;
}
} else {
this.mode = exports.INFLATE;
break;
}
// fallthrough
case 1:
if (next_expected_header_byte === null) {
break;
}
if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID2) {
this.gzip_id_bytes_read = 2;
this.mode = exports.GUNZIP;
} else {
// There is no actual difference between INFLATE and INFLATERAW
// (after initialization).
this.mode = exports.INFLATE;
}
break;
default:
throw new Error('invalid number of gzip magic number bytes read');
}
// fallthrough
case exports.INFLATE:
case exports.GUNZIP:
case exports.INFLATERAW:
this.err = zlib_inflate.inflate(this.strm, this.flush
// If data was encoded with dictionary
);if (this.err === exports.Z_NEED_DICT && this.dictionary) {
// Load it
this.err = zlib_inflate.inflateSetDictionary(this.strm, this.dictionary);
if (this.err === exports.Z_OK) {
// And try to decode again
this.err = zlib_inflate.inflate(this.strm, this.flush);
} else if (this.err === exports.Z_DATA_ERROR) {
// Both inflateSetDictionary() and inflate() return Z_DATA_ERROR.
// Make it possible for After() to tell a bad dictionary from bad
// input.
this.err = exports.Z_NEED_DICT;
}
}
while (this.strm.avail_in > 0 && this.mode === exports.GUNZIP && this.err === exports.Z_STREAM_END && this.strm.next_in[0] !== 0x00) {
// Bytes remain in input buffer. Perhaps this is another compressed
// member in the same archive, or just trailing garbage.
// Trailing zero bytes are okay, though, since they are frequently
// used for padding.
this.reset();
this.err = zlib_inflate.inflate(this.strm, this.flush);
}
break;
default:
throw new Error('Unknown mode ' + this.mode);
}
};
Zlib.prototype._checkError = function () {
// Acceptable error states depend on the type of zlib stream.
switch (this.err) {
case exports.Z_OK:
case exports.Z_BUF_ERROR:
if (this.strm.avail_out !== 0 && this.flush === exports.Z_FINISH) {
this._error('unexpected end of file');
return false;
}
break;
case exports.Z_STREAM_END:
// normal statuses, not fatal
break;
case exports.Z_NEED_DICT:
if (this.dictionary == null) {
this._error('Missing dictionary');
} else {
this._error('Bad dictionary');
}
return false;
default:
// something else.
this._error('Zlib error');
return false;
}
return true;
};
Zlib.prototype._after = function () {
if (!this._checkError()) {
return;
}
var avail_out = this.strm.avail_out;
var avail_in = this.strm.avail_in;
this.write_in_progress = false;
// call the write() cb
this.callback(avail_in, avail_out);
if (this.pending_close) {
this.close();
}
};
Zlib.prototype._error = function (message) {
if (this.strm.msg) {
message = this.strm.msg;
}
this.onerror(message, this.err
// no hope of rescue.
);this.write_in_progress = false;
if (this.pending_close) {
this.close();
}
};
Zlib.prototype.init = function (windowBits, level, memLevel, strategy, dictionary) {
assert(arguments.length === 4 || arguments.length === 5, 'init(windowBits, level, memLevel, strategy, [dictionary])');
assert(windowBits >= 8 && windowBits <= 15, 'invalid windowBits');
assert(level >= -1 && level <= 9, 'invalid compression level');
assert(memLevel >= 1 && memLevel <= 9, 'invalid memlevel');
assert(strategy === exports.Z_FILTERED || strategy === exports.Z_HUFFMAN_ONLY || strategy === exports.Z_RLE || strategy === exports.Z_FIXED || strategy === exports.Z_DEFAULT_STRATEGY, 'invalid strategy');
this._init(level, windowBits, memLevel, strategy, dictionary);
this._setDictionary();
};
Zlib.prototype.params = function () {
throw new Error('deflateParams Not supported');
};
Zlib.prototype.reset = function () {
this._reset();
this._setDictionary();
};
Zlib.prototype._init = function (level, windowBits, memLevel, strategy, dictionary) {
this.level = level;
this.windowBits = windowBits;
this.memLevel = memLevel;
this.strategy = strategy;
this.flush = exports.Z_NO_FLUSH;
this.err = exports.Z_OK;
if (this.mode === exports.GZIP || this.mode === exports.GUNZIP) {
this.windowBits += 16;
}
if (this.mode === exports.UNZIP) {
this.windowBits += 32;
}
if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW) {
this.windowBits = -1 * this.windowBits;
}
this.strm = new Zstream();
switch (this.mode) {
case exports.DEFLATE:
case exports.GZIP:
case exports.DEFLATERAW:
this.err = zlib_deflate.deflateInit2(this.strm, this.level, exports.Z_DEFLATED, this.windowBits, this.memLevel, this.strategy);
break;
case exports.INFLATE:
case exports.GUNZIP:
case exports.INFLATERAW:
case exports.UNZIP:
this.err = zlib_inflate.inflateInit2(this.strm, this.windowBits);
break;
default:
throw new Error('Unknown mode ' + this.mode);
}
if (this.err !== exports.Z_OK) {
this._error('Init error');
}
this.dictionary = dictionary;
this.write_in_progress = false;
this.init_done = true;
};
Zlib.prototype._setDictionary = function () {
if (this.dictionary == null) {
return;
}
this.err = exports.Z_OK;
switch (this.mode) {
case exports.DEFLATE:
case exports.DEFLATERAW:
this.err = zlib_deflate.deflateSetDictionary(this.strm, this.dictionary);
break;
default:
break;
}
if (this.err !== exports.Z_OK) {
this._error('Failed to set dictionary');
}
};
Zlib.prototype._reset = function () {
this.err = exports.Z_OK;
switch (this.mode) {
case exports.DEFLATE:
case exports.DEFLATERAW:
case exports.GZIP:
this.err = zlib_deflate.deflateReset(this.strm);
break;
case exports.INFLATE:
case exports.INFLATERAW:
case exports.GUNZIP:
this.err = zlib_inflate.inflateReset(this.strm);
break;
default:
break;
}
if (this.err !== exports.Z_OK) {
this._error('Failed to reset stream');
}
};
exports.Zlib = Zlib;
}).call(this,require('_process'),require("buffer").Buffer)
},{"_process":95,"assert":37,"buffer":4,"pako/lib/zlib/constants":43,"pako/lib/zlib/deflate.js":45,"pako/lib/zlib/inflate.js":47,"pako/lib/zlib/zstream":51}],39:[function(require,module,exports){
(function (process){
'use strict';
var Buffer = require('buffer').Buffer;
var Transform = require('stream').Transform;
var binding = require('./binding');
var util = require('util');
var assert = require('assert').ok;
var kMaxLength = require('buffer').kMaxLength;
var kRangeErrorMessage = 'Cannot create final Buffer. It would be larger ' + 'than 0x' + kMaxLength.toString(16) + ' bytes';
// zlib doesn't provide these, so kludge them in following the same
// const naming scheme zlib uses.
binding.Z_MIN_WINDOWBITS = 8;
binding.Z_MAX_WINDOWBITS = 15;
binding.Z_DEFAULT_WINDOWBITS = 15;
// fewer than 64 bytes per chunk is stupid.
// technically it could work with as few as 8, but even 64 bytes
// is absurdly low. Usually a MB or more is best.
binding.Z_MIN_CHUNK = 64;
binding.Z_MAX_CHUNK = Infinity;
binding.Z_DEFAULT_CHUNK = 16 * 1024;
binding.Z_MIN_MEMLEVEL = 1;
binding.Z_MAX_MEMLEVEL = 9;
binding.Z_DEFAULT_MEMLEVEL = 8;
binding.Z_MIN_LEVEL = -1;
binding.Z_MAX_LEVEL = 9;
binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION;
// expose all the zlib constants
var bkeys = Object.keys(binding);
for (var bk = 0; bk < bkeys.length; bk++) {
var bkey = bkeys[bk];
if (bkey.match(/^Z/)) {
Object.defineProperty(exports, bkey, {
enumerable: true, value: binding[bkey], writable: false
});
}
}
// translation table for return codes.
var codes = {
Z_OK: binding.Z_OK,
Z_STREAM_END: binding.Z_STREAM_END,
Z_NEED_DICT: binding.Z_NEED_DICT,
Z_ERRNO: binding.Z_ERRNO,
Z_STREAM_ERROR: binding.Z_STREAM_ERROR,
Z_DATA_ERROR: binding.Z_DATA_ERROR,
Z_MEM_ERROR: binding.Z_MEM_ERROR,
Z_BUF_ERROR: binding.Z_BUF_ERROR,
Z_VERSION_ERROR: binding.Z_VERSION_ERROR
};
var ckeys = Object.keys(codes);
for (var ck = 0; ck < ckeys.length; ck++) {
var ckey = ckeys[ck];
codes[codes[ckey]] = ckey;
}
Object.defineProperty(exports, 'codes', {
enumerable: true, value: Object.freeze(codes), writable: false
});
exports.Deflate = Deflate;
exports.Inflate = Inflate;
exports.Gzip = Gzip;
exports.Gunzip = Gunzip;
exports.DeflateRaw = DeflateRaw;
exports.InflateRaw = InflateRaw;
exports.Unzip = Unzip;
exports.createDeflate = function (o) {
return new Deflate(o);
};
exports.createInflate = function (o) {
return new Inflate(o);
};
exports.createDeflateRaw = function (o) {
return new DeflateRaw(o);
};
exports.createInflateRaw = function (o) {
return new InflateRaw(o);
};
exports.createGzip = function (o) {
return new Gzip(o);
};
exports.createGunzip = function (o) {
return new Gunzip(o);
};
exports.createUnzip = function (o) {
return new Unzip(o);
};
// Convenience methods.
// compress/decompress a string or buffer in one step.
exports.deflate = function (buffer, opts, callback) {
if (typeof opts === 'function') {
callback = opts;
opts = {};
}
return zlibBuffer(new Deflate(opts), buffer, callback);
};
exports.deflateSync = function (buffer, opts) {
return zlibBufferSync(new Deflate(opts), buffer);
};
exports.gzip = function (buffer, opts, callback) {
if (typeof opts === 'function') {
callback = opts;
opts = {};
}
return zlibBuffer(new Gzip(opts), buffer, callback);
};
exports.gzipSync = function (buffer, opts) {
return zlibBufferSync(new Gzip(opts), buffer);
};
exports.deflateRaw = function (buffer, opts, callback) {
if (typeof opts === 'function') {
callback = opts;
opts = {};
}
return zlibBuffer(new DeflateRaw(opts), buffer, callback);
};
exports.deflateRawSync = function (buffer, opts) {
return zlibBufferSync(new DeflateRaw(opts), buffer);
};
exports.unzip = function (buffer, opts, callback) {
if (typeof opts === 'function') {
callback = opts;
opts = {};
}
return zlibBuffer(new Unzip(opts), buffer, callback);
};
exports.unzipSync = function (buffer, opts) {
return zlibBufferSync(new Unzip(opts), buffer);
};
exports.inflate = function (buffer, opts, callback) {
if (typeof opts === 'function') {
callback = opts;
opts = {};
}
return zlibBuffer(new Inflate(opts), buffer, callback);
};
exports.inflateSync = function (buffer, opts) {
return zlibBufferSync(new Inflate(opts), buffer);
};
exports.gunzip = function (buffer, opts, callback) {
if (typeof opts === 'function') {
callback = opts;
opts = {};
}
return zlibBuffer(new Gunzip(opts), buffer, callback);
};
exports.gunzipSync = function (buffer, opts) {
return zlibBufferSync(new Gunzip(opts), buffer);
};
exports.inflateRaw = function (buffer, opts, callback) {
if (typeof opts === 'function') {
callback = opts;
opts = {};
}
return zlibBuffer(new InflateRaw(opts), buffer, callback);
};
exports.inflateRawSync = function (buffer, opts) {
return zlibBufferSync(new InflateRaw(opts), buffer);
};
function zlibBuffer(engine, buffer, callback) {
var buffers = [];
var nread = 0;
engine.on('error', onError);
engine.on('end', onEnd);
engine.end(buffer);
flow();
function flow() {
var chunk;
while (null !== (chunk = engine.read())) {
buffers.push(chunk);
nread += chunk.length;
}
engine.once('readable', flow);
}
function onError(err) {
engine.removeListener('end', onEnd);
engine.removeListener('readable', flow);
callback(err);
}
function onEnd() {
var buf;
var err = null;
if (nread >= kMaxLength) {
err = new RangeError(kRangeErrorMessage);
} else {
buf = Buffer.concat(buffers, nread);
}
buffers = [];
engine.close();
callback(err, buf);
}
}
function zlibBufferSync(engine, buffer) {
if (typeof buffer === 'string') buffer = Buffer.from(buffer);
if (!Buffer.isBuffer(buffer)) throw new TypeError('Not a string or buffer');
var flushFlag = engine._finishFlushFlag;
return engine._processChunk(buffer, flushFlag);
}
// generic zlib
// minimal 2-byte header
function Deflate(opts) {
if (!(this instanceof Deflate)) return new Deflate(opts);
Zlib.call(this, opts, binding.DEFLATE);
}
function Inflate(opts) {
if (!(this instanceof Inflate)) return new Inflate(opts);
Zlib.call(this, opts, binding.INFLATE);
}
// gzip - bigger header, same deflate compression
function Gzip(opts) {
if (!(this instanceof Gzip)) return new Gzip(opts);
Zlib.call(this, opts, binding.GZIP);
}
function Gunzip(opts) {
if (!(this instanceof Gunzip)) return new Gunzip(opts);
Zlib.call(this, opts, binding.GUNZIP);
}
// raw - no header
function DeflateRaw(opts) {
if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts);
Zlib.call(this, opts, binding.DEFLATERAW);
}
function InflateRaw(opts) {
if (!(this instanceof InflateRaw)) return new InflateRaw(opts);
Zlib.call(this, opts, binding.INFLATERAW);
}
// auto-detect header.
function Unzip(opts) {
if (!(this instanceof Unzip)) return new Unzip(opts);
Zlib.call(this, opts, binding.UNZIP);
}
function isValidFlushFlag(flag) {
return flag === binding.Z_NO_FLUSH || flag === binding.Z_PARTIAL_FLUSH || flag === binding.Z_SYNC_FLUSH || flag === binding.Z_FULL_FLUSH || flag === binding.Z_FINISH || flag === binding.Z_BLOCK;
}
// the Zlib class they all inherit from
// This thing manages the queue of requests, and returns
// true or false if there is anything in the queue when
// you call the .write() method.
function Zlib(opts, mode) {
var _this = this;
this._opts = opts = opts || {};
this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK;
Transform.call(this, opts);
if (opts.flush && !isValidFlushFlag(opts.flush)) {
throw new Error('Invalid flush flag: ' + opts.flush);
}
if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush)) {
throw new Error('Invalid flush flag: ' + opts.finishFlush);
}
this._flushFlag = opts.flush || binding.Z_NO_FLUSH;
this._finishFlushFlag = typeof opts.finishFlush !== 'undefined' ? opts.finishFlush : binding.Z_FINISH;
if (opts.chunkSize) {
if (opts.chunkSize < exports.Z_MIN_CHUNK || opts.chunkSize > exports.Z_MAX_CHUNK) {
throw new Error('Invalid chunk size: ' + opts.chunkSize);
}
}
if (opts.windowBits) {
if (opts.windowBits < exports.Z_MIN_WINDOWBITS || opts.windowBits > exports.Z_MAX_WINDOWBITS) {
throw new Error('Invalid windowBits: ' + opts.windowBits);
}
}
if (opts.level) {
if (opts.level < exports.Z_MIN_LEVEL || opts.level > exports.Z_MAX_LEVEL) {
throw new Error('Invalid compression level: ' + opts.level);
}
}
if (opts.memLevel) {
if (opts.memLevel < exports.Z_MIN_MEMLEVEL || opts.memLevel > exports.Z_MAX_MEMLEVEL) {
throw new Error('Invalid memLevel: ' + opts.memLevel);
}
}
if (opts.strategy) {
if (opts.strategy != exports.Z_FILTERED && opts.strategy != exports.Z_HUFFMAN_ONLY && opts.strategy != exports.Z_RLE && opts.strategy != exports.Z_FIXED && opts.strategy != exports.Z_DEFAULT_STRATEGY) {
throw new Error('Invalid strategy: ' + opts.strategy);
}
}
if (opts.dictionary) {
if (!Buffer.isBuffer(opts.dictionary)) {
throw new Error('Invalid dictionary: it should be a Buffer instance');
}
}
this._handle = new binding.Zlib(mode);
var self = this;
this._hadError = false;
this._handle.onerror = function (message, errno) {
// there is no way to cleanly recover.
// continuing only obscures problems.
_close(self);
self._hadError = true;
var error = new Error(message);
error.errno = errno;
error.code = exports.codes[errno];
self.emit('error', error);
};
var level = exports.Z_DEFAULT_COMPRESSION;
if (typeof opts.level === 'number') level = opts.level;
var strategy = exports.Z_DEFAULT_STRATEGY;
if (typeof opts.strategy === 'number') strategy = opts.strategy;
this._handle.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS, level, opts.memLevel || exports.Z_DEFAULT_MEMLEVEL, strategy, opts.dictionary);
this._buffer = Buffer.allocUnsafe(this._chunkSize);
this._offset = 0;
this._level = level;
this._strategy = strategy;
this.once('end', this.close);
Object.defineProperty(this, '_closed', {
get: function () {
return !_this._handle;
},
configurable: true,
enumerable: true
});
}
util.inherits(Zlib, Transform);
Zlib.prototype.params = function (level, strategy, callback) {
if (level < exports.Z_MIN_LEVEL || level > exports.Z_MAX_LEVEL) {
throw new RangeError('Invalid compression level: ' + level);
}
if (strategy != exports.Z_FILTERED && strategy != exports.Z_HUFFMAN_ONLY && strategy != exports.Z_RLE && strategy != exports.Z_FIXED && strategy != exports.Z_DEFAULT_STRATEGY) {
throw new TypeError('Invalid strategy: ' + strategy);
}
if (this._level !== level || this._strategy !== strategy) {
var self = this;
this.flush(binding.Z_SYNC_FLUSH, function () {
assert(self._handle, 'zlib binding closed');
self._handle.params(level, strategy);
if (!self._hadError) {
self._level = level;
self._strategy = strategy;
if (callback) callback();
}
});
} else {
process.nextTick(callback);
}
};
Zlib.prototype.reset = function () {
assert(this._handle, 'zlib binding closed');
return this._handle.reset();
};
// This is the _flush function called by the transform class,
// internally, when the last chunk has been written.
Zlib.prototype._flush = function (callback) {
this._transform(Buffer.alloc(0), '', callback);
};
Zlib.prototype.flush = function (kind, callback) {
var _this2 = this;
var ws = this._writableState;
if (typeof kind === 'function' || kind === undefined && !callback) {
callback = kind;
kind = binding.Z_FULL_FLUSH;
}
if (ws.ended) {
if (callback) process.nextTick(callback);
} else if (ws.ending) {
if (callback) this.once('end', callback);
} else if (ws.needDrain) {
if (callback) {
this.once('drain', function () {
return _this2.flush(kind, callback);
});
}
} else {
this._flushFlag = kind;
this.write(Buffer.alloc(0), '', callback);
}
};
Zlib.prototype.close = function (callback) {
_close(this, callback);
process.nextTick(emitCloseNT, this);
};
function _close(engine, callback) {
if (callback) process.nextTick(callback);
// Caller may invoke .close after a zlib error (which will null _handle).
if (!engine._handle) return;
engine._handle.close();
engine._handle = null;
}
function emitCloseNT(self) {
self.emit('close');
}
Zlib.prototype._transform = function (chunk, encoding, cb) {
var flushFlag;
var ws = this._writableState;
var ending = ws.ending || ws.ended;
var last = ending && (!chunk || ws.length === chunk.length);
if (chunk !== null && !Buffer.isBuffer(chunk)) return cb(new Error('invalid input'));
if (!this._handle) return cb(new Error('zlib binding closed'));
// If it's the last chunk, or a final flush, we use the Z_FINISH flush flag
// (or whatever flag was provided using opts.finishFlush).
// If it's explicitly flushing at some other time, then we use
// Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression
// goodness.
if (last) flushFlag = this._finishFlushFlag;else {
flushFlag = this._flushFlag;
// once we've flushed the last of the queue, stop flushing and
// go back to the normal behavior.
if (chunk.length >= ws.length) {
this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH;
}
}
this._processChunk(chunk, flushFlag, cb);
};
Zlib.prototype._processChunk = function (chunk, flushFlag, cb) {
var availInBefore = chunk && chunk.length;
var availOutBefore = this._chunkSize - this._offset;
var inOff = 0;
var self = this;
var async = typeof cb === 'function';
if (!async) {
var buffers = [];
var nread = 0;
var error;
this.on('error', function (er) {
error = er;
});
assert(this._handle, 'zlib binding closed');
do {
var res = this._handle.writeSync(flushFlag, chunk, // in
inOff, // in_off
availInBefore, // in_len
this._buffer, // out
this._offset, //out_off
availOutBefore); // out_len
} while (!this._hadError && callback(res[0], res[1]));
if (this._hadError) {
throw error;
}
if (nread >= kMaxLength) {
_close(this);
throw new RangeError(kRangeErrorMessage);
}
var buf = Buffer.concat(buffers, nread);
_close(this);
return buf;
}
assert(this._handle, 'zlib binding closed');
var req = this._handle.write(flushFlag, chunk, // in
inOff, // in_off
availInBefore, // in_len
this._buffer, // out
this._offset, //out_off
availOutBefore); // out_len
req.buffer = chunk;
req.callback = callback;
function callback(availInAfter, availOutAfter) {
// When the callback is used in an async write, the callback's
// context is the `req` object that was created. The req object
// is === this._handle, and that's why it's important to null
// out the values after they are done being used. `this._handle`
// can stay in memory longer than the callback and buffer are needed.
if (this) {
this.buffer = null;
this.callback = null;
}
if (self._hadError) return;
var have = availOutBefore - availOutAfter;
assert(have >= 0, 'have should not go down');
if (have > 0) {
var out = self._buffer.slice(self._offset, self._offset + have);
self._offset += have;
// serve some output to the consumer.
if (async) {
self.push(out);
} else {
buffers.push(out);
nread += out.length;
}
}
// exhausted the output buffer, or used all the input create a new one.
if (availOutAfter === 0 || self._offset >= self._chunkSize) {
availOutBefore = self._chunkSize;
self._offset = 0;
self._buffer = Buffer.allocUnsafe(self._chunkSize);
}
if (availOutAfter === 0) {
// Not actually done. Need to reprocess.
// Also, update the availInBefore to the availInAfter value,
// so that if we have to hit it a third (fourth, etc.) time,
// it'll have the correct byte counts.
inOff += availInBefore - availInAfter;
availInBefore = availInAfter;
if (!async) return true;
var newReq = self._handle.write(flushFlag, chunk, inOff, availInBefore, self._buffer, self._offset, self._chunkSize);
newReq.callback = callback; // this same function
newReq.buffer = chunk;
return;
}
if (!async) return false;
// finished with the chunk.
cb();
}
};
util.inherits(Deflate, Zlib);
util.inherits(Inflate, Zlib);
util.inherits(Gzip, Zlib);
util.inherits(Gunzip, Zlib);
util.inherits(DeflateRaw, Zlib);
util.inherits(InflateRaw, Zlib);
util.inherits(Unzip, Zlib);
}).call(this,require('_process'))
},{"./binding":38,"_process":95,"assert":37,"buffer":4,"stream":109,"util":132}],40:[function(require,module,exports){
arguments[4][3][0].apply(exports,arguments)
},{"dup":3}],41:[function(require,module,exports){
'use strict';
var TYPED_OK = (typeof Uint8Array !== 'undefined') &&
(typeof Uint16Array !== 'undefined') &&
(typeof Int32Array !== 'undefined');
function _has(obj, key) {
return Object.prototype.hasOwnProperty.call(obj, key);
}
exports.assign = function (obj /*from1, from2, from3, ...*/) {
var sources = Array.prototype.slice.call(arguments, 1);
while (sources.length) {
var source = sources.shift();
if (!source) { continue; }
if (typeof source !== 'object') {
throw new TypeError(source + 'must be non-object');
}
for (var p in source) {
if (_has(source, p)) {
obj[p] = source[p];
}
}
}
return obj;
};
// reduce buffer size, avoiding mem copy
exports.shrinkBuf = function (buf, size) {
if (buf.length === size) { return buf; }
if (buf.subarray) { return buf.subarray(0, size); }
buf.length = size;
return buf;
};
var fnTyped = {
arraySet: function (dest, src, src_offs, len, dest_offs) {
if (src.subarray && dest.subarray) {
dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
return;
}
// Fallback to ordinary array
for (var i = 0; i < len; i++) {
dest[dest_offs + i] = src[src_offs + i];
}
},
// Join array of chunks to single array.
flattenChunks: function (chunks) {
var i, l, len, pos, chunk, result;
// calculate data length
len = 0;
for (i = 0, l = chunks.length; i < l; i++) {
len += chunks[i].length;
}
// join chunks
result = new Uint8Array(len);
pos = 0;
for (i = 0, l = chunks.length; i < l; i++) {
chunk = chunks[i];
result.set(chunk, pos);
pos += chunk.length;
}
return result;
}
};
var fnUntyped = {
arraySet: function (dest, src, src_offs, len, dest_offs) {
for (var i = 0; i < len; i++) {
dest[dest_offs + i] = src[src_offs + i];
}
},
// Join array of chunks to single array.
flattenChunks: function (chunks) {
return [].concat.apply([], chunks);
}
};
// Enable/Disable typed arrays use, for testing
//
exports.setTyped = function (on) {
if (on) {
exports.Buf8 = Uint8Array;
exports.Buf16 = Uint16Array;
exports.Buf32 = Int32Array;
exports.assign(exports, fnTyped);
} else {
exports.Buf8 = Array;
exports.Buf16 = Array;
exports.Buf32 = Array;
exports.assign(exports, fnUntyped);
}
};
exports.setTyped(TYPED_OK);
},{}],42:[function(require,module,exports){
'use strict';
// Note: adler32 takes 12% for level 0 and 2% for level 6.
// It isn't worth it to make additional optimizations as in original.
// Small size is preferable.
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
function adler32(adler, buf, len, pos) {
var s1 = (adler & 0xffff) |0,
s2 = ((adler >>> 16) & 0xffff) |0,
n = 0;
while (len !== 0) {
// Set limit ~ twice less than 5552, to keep
// s2 in 31-bits, because we force signed ints.
// in other case %= will fail.
n = len > 2000 ? 2000 : len;
len -= n;
do {
s1 = (s1 + buf[pos++]) |0;
s2 = (s2 + s1) |0;
} while (--n);
s1 %= 65521;
s2 %= 65521;
}
return (s1 | (s2 << 16)) |0;
}
module.exports = adler32;
},{}],43:[function(require,module,exports){
'use strict';
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
module.exports = {
/* Allowed flush values; see deflate() and inflate() below for details */
Z_NO_FLUSH: 0,
Z_PARTIAL_FLUSH: 1,
Z_SYNC_FLUSH: 2,
Z_FULL_FLUSH: 3,
Z_FINISH: 4,
Z_BLOCK: 5,
Z_TREES: 6,
/* Return codes for the compression/decompression functions. Negative values
* are errors, positive values are used for special but normal events.
*/
Z_OK: 0,
Z_STREAM_END: 1,
Z_NEED_DICT: 2,
Z_ERRNO: -1,
Z_STREAM_ERROR: -2,
Z_DATA_ERROR: -3,
//Z_MEM_ERROR: -4,
Z_BUF_ERROR: -5,
//Z_VERSION_ERROR: -6,
/* compression levels */
Z_NO_COMPRESSION: 0,
Z_BEST_SPEED: 1,
Z_BEST_COMPRESSION: 9,
Z_DEFAULT_COMPRESSION: -1,
Z_FILTERED: 1,
Z_HUFFMAN_ONLY: 2,
Z_RLE: 3,
Z_FIXED: 4,
Z_DEFAULT_STRATEGY: 0,
/* Possible values of the data_type field (though see inflate()) */
Z_BINARY: 0,
Z_TEXT: 1,
//Z_ASCII: 1, // = Z_TEXT (deprecated)
Z_UNKNOWN: 2,
/* The deflate compression method */
Z_DEFLATED: 8
//Z_NULL: null // Use -1 or null inline, depending on var type
};
},{}],44:[function(require,module,exports){
'use strict';
// Note: we can't get significant speed boost here.
// So write code to minimize size - no pregenerated tables
// and array tools dependencies.
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
// Use ordinary array, since untyped makes no boost here
function makeTable() {
var c, table = [];
for (var n = 0; n < 256; n++) {
c = n;
for (var k = 0; k < 8; k++) {
c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
}
table[n] = c;
}
return table;
}
// Create table on load. Just 255 signed longs. Not a problem.
var crcTable = makeTable();
function crc32(crc, buf, len, pos) {
var t = crcTable,
end = pos + len;
crc ^= -1;
for (var i = pos; i < end; i++) {
crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
}
return (crc ^ (-1)); // >>> 0;
}
module.exports = crc32;
},{}],45:[function(require,module,exports){
'use strict';
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
var utils = require('../utils/common');
var trees = require('./trees');
var adler32 = require('./adler32');
var crc32 = require('./crc32');
var msg = require('./messages');
/* Public constants ==========================================================*/
/* ===========================================================================*/
/* Allowed flush values; see deflate() and inflate() below for details */
var Z_NO_FLUSH = 0;
var Z_PARTIAL_FLUSH = 1;
//var Z_SYNC_FLUSH = 2;
var Z_FULL_FLUSH = 3;
var Z_FINISH = 4;
var Z_BLOCK = 5;
//var Z_TREES = 6;
/* Return codes for the compression/decompression functions. Negative values
* are errors, positive values are used for special but normal events.
*/
var Z_OK = 0;
var Z_STREAM_END = 1;
//var Z_NEED_DICT = 2;
//var Z_ERRNO = -1;
var Z_STREAM_ERROR = -2;
var Z_DATA_ERROR = -3;
//var Z_MEM_ERROR = -4;
var Z_BUF_ERROR = -5;
//var Z_VERSION_ERROR = -6;
/* compression levels */
//var Z_NO_COMPRESSION = 0;
//var Z_BEST_SPEED = 1;
//var Z_BEST_COMPRESSION = 9;
var Z_DEFAULT_COMPRESSION = -1;
var Z_FILTERED = 1;
var Z_HUFFMAN_ONLY = 2;
var Z_RLE = 3;
var Z_FIXED = 4;
var Z_DEFAULT_STRATEGY = 0;
/* Possible values of the data_type field (though see inflate()) */
//var Z_BINARY = 0;
//var Z_TEXT = 1;
//var Z_ASCII = 1; // = Z_TEXT
var Z_UNKNOWN = 2;
/* The deflate compression method */
var Z_DEFLATED = 8;
/*============================================================================*/
var MAX_MEM_LEVEL = 9;
/* Maximum value for memLevel in deflateInit2 */
var MAX_WBITS = 15;
/* 32K LZ77 window */
var DEF_MEM_LEVEL = 8;
var LENGTH_CODES = 29;
/* number of length codes, not counting the special END_BLOCK code */
var LITERALS = 256;
/* number of literal bytes 0..255 */
var L_CODES = LITERALS + 1 + LENGTH_CODES;
/* number of Literal or Length codes, including the END_BLOCK code */
var D_CODES = 30;
/* number of distance codes */
var BL_CODES = 19;
/* number of codes used to transfer the bit lengths */
var HEAP_SIZE = 2 * L_CODES + 1;
/* maximum heap size */
var MAX_BITS = 15;
/* All codes must not exceed MAX_BITS bits */
var MIN_MATCH = 3;
var MAX_MATCH = 258;
var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
var PRESET_DICT = 0x20;
var INIT_STATE = 42;
var EXTRA_STATE = 69;
var NAME_STATE = 73;
var COMMENT_STATE = 91;
var HCRC_STATE = 103;
var BUSY_STATE = 113;
var FINISH_STATE = 666;
var BS_NEED_MORE = 1; /* block not completed, need more input or more output */
var BS_BLOCK_DONE = 2; /* block flush performed */
var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */
var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
function err(strm, errorCode) {
strm.msg = msg[errorCode];
return errorCode;
}
function rank(f) {
return ((f) << 1) - ((f) > 4 ? 9 : 0);
}
function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
/* =========================================================================
* Flush as much pending output as possible. All deflate() output goes
* through this function so some applications may wish to modify it
* to avoid allocating a large strm->output buffer and copying into it.
* (See also read_buf()).
*/
function flush_pending(strm) {
var s = strm.state;
//_tr_flush_bits(s);
var len = s.pending;
if (len > strm.avail_out) {
len = strm.avail_out;
}
if (len === 0) { return; }
utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
strm.next_out += len;
s.pending_out += len;
strm.total_out += len;
strm.avail_out -= len;
s.pending -= len;
if (s.pending === 0) {
s.pending_out = 0;
}
}
function flush_block_only(s, last) {
trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
s.block_start = s.strstart;
flush_pending(s.strm);
}
function put_byte(s, b) {
s.pending_buf[s.pending++] = b;
}
/* =========================================================================
* Put a short in the pending buffer. The 16-bit value is put in MSB order.
* IN assertion: the stream state is correct and there is enough room in
* pending_buf.
*/
function putShortMSB(s, b) {
// put_byte(s, (Byte)(b >> 8));
// put_byte(s, (Byte)(b & 0xff));
s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
s.pending_buf[s.pending++] = b & 0xff;
}
/* ===========================================================================
* Read a new buffer from the current input stream, update the adler32
* and total number of bytes read. All deflate() input goes through
* this function so some applications may wish to modify it to avoid
* allocating a large strm->input buffer and copying from it.
* (See also flush_pending()).
*/
function read_buf(strm, buf, start, size) {
var len = strm.avail_in;
if (len > size) { len = size; }
if (len === 0) { return 0; }
strm.avail_in -= len;
// zmemcpy(buf, strm->next_in, len);
utils.arraySet(buf, strm.input, strm.next_in, len, start);
if (strm.state.wrap === 1) {
strm.adler = adler32(strm.adler, buf, len, start);
}
else if (strm.state.wrap === 2) {
strm.adler = crc32(strm.adler, buf, len, start);
}
strm.next_in += len;
strm.total_in += len;
return len;
}
/* ===========================================================================
* Set match_start to the longest match starting at the given string and
* return its length. Matches shorter or equal to prev_length are discarded,
* in which case the result is equal to prev_length and match_start is
* garbage.
* IN assertions: cur_match is the head of the hash chain for the current
* string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
* OUT assertion: the match length is not greater than s->lookahead.
*/
function longest_match(s, cur_match) {
var chain_length = s.max_chain_length; /* max hash chain length */
var scan = s.strstart; /* current string */
var match; /* matched string */
var len; /* length of current match */
var best_len = s.prev_length; /* best match length so far */
var nice_match = s.nice_match; /* stop if match long enough */
var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
var _win = s.window; // shortcut
var wmask = s.w_mask;
var prev = s.prev;
/* Stop when cur_match becomes <= limit. To simplify the code,
* we prevent matches with the string of window index 0.
*/
var strend = s.strstart + MAX_MATCH;
var scan_end1 = _win[scan + best_len - 1];
var scan_end = _win[scan + best_len];
/* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
* It is easy to get rid of this optimization if necessary.
*/
// Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
/* Do not waste too much time if we already have a good match: */
if (s.prev_length >= s.good_match) {
chain_length >>= 2;
}
/* Do not look for matches beyond the end of the input. This is necessary
* to make deflate deterministic.
*/
if (nice_match > s.lookahead) { nice_match = s.lookahead; }
// Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
do {
// Assert(cur_match < s->strstart, "no future");
match = cur_match;
/* Skip to next match if the match length cannot increase
* or if the match length is less than 2. Note that the checks below
* for insufficient lookahead only occur occasionally for performance
* reasons. Therefore uninitialized memory will be accessed, and
* conditional jumps will be made that depend on those values.
* However the length of the match is limited to the lookahead, so
* the output of deflate is not affected by the uninitialized values.
*/
if (_win[match + best_len] !== scan_end ||
_win[match + best_len - 1] !== scan_end1 ||
_win[match] !== _win[scan] ||
_win[++match] !== _win[scan + 1]) {
continue;
}
/* The check at best_len-1 can be removed because it will be made
* again later. (This heuristic is not always a win.)
* It is not necessary to compare scan[2] and match[2] since they
* are always equal when the other bytes match, given that
* the hash keys are equal and that HASH_BITS >= 8.
*/
scan += 2;
match++;
// Assert(*scan == *match, "match[2]?");
/* We check for insufficient lookahead only every 8th comparison;
* the 256th check will be made at strstart+258.
*/
do {
/*jshint noempty:false*/
} while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
scan < strend);
// Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
len = MAX_MATCH - (strend - scan);
scan = strend - MAX_MATCH;
if (len > best_len) {
s.match_start = cur_match;
best_len = len;
if (len >= nice_match) {
break;
}
scan_end1 = _win[scan + best_len - 1];
scan_end = _win[scan + best_len];
}
} while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
if (best_len <= s.lookahead) {
return best_len;
}
return s.lookahead;
}
/* ===========================================================================
* Fill the window when the lookahead becomes insufficient.
* Updates strstart and lookahead.
*
* IN assertion: lookahead < MIN_LOOKAHEAD
* OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
* At least one byte has been read, or avail_in == 0; reads are
* performed for at least two bytes (required for the zip translate_eol
* option -- not supported here).
*/
function fill_window(s) {
var _w_size = s.w_size;
var p, n, m, more, str;
//Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
do {
more = s.window_size - s.lookahead - s.strstart;
// JS ints have 32 bit, block below not needed
/* Deal with !@#$% 64K limit: */
//if (sizeof(int) <= 2) {
// if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
// more = wsize;
//
// } else if (more == (unsigned)(-1)) {
// /* Very unlikely, but possible on 16 bit machine if
// * strstart == 0 && lookahead == 1 (input done a byte at time)
// */
// more--;
// }
//}
/* If the window is almost full and there is insufficient lookahead,
* move the upper half to the lower one to make room in the upper half.
*/
if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
s.match_start -= _w_size;
s.strstart -= _w_size;
/* we now have strstart >= MAX_DIST */
s.block_start -= _w_size;
/* Slide the hash table (could be avoided with 32 bit values
at the expense of memory usage). We slide even when level == 0
to keep the hash table consistent if we switch back to level > 0
later. (Using level 0 permanently is not an optimal usage of
zlib, so we don't care about this pathological case.)
*/
n = s.hash_size;
p = n;
do {
m = s.head[--p];
s.head[p] = (m >= _w_size ? m - _w_size : 0);
} while (--n);
n = _w_size;
p = n;
do {
m = s.prev[--p];
s.prev[p] = (m >= _w_size ? m - _w_size : 0);
/* If n is not on any hash chain, prev[n] is garbage but
* its value will never be used.
*/
} while (--n);
more += _w_size;
}
if (s.strm.avail_in === 0) {
break;
}
/* If there was no sliding:
* strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
* more == window_size - lookahead - strstart
* => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
* => more >= window_size - 2*WSIZE + 2
* In the BIG_MEM or MMAP case (not yet supported),
* window_size == input_size + MIN_LOOKAHEAD &&
* strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
* Otherwise, window_size == 2*WSIZE so more >= 2.
* If there was sliding, more >= WSIZE. So in all cases, more >= 2.
*/
//Assert(more >= 2, "more < 2");
n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
s.lookahead += n;
/* Initialize the hash value now that we have some input: */
if (s.lookahead + s.insert >= MIN_MATCH) {
str = s.strstart - s.insert;
s.ins_h = s.window[str];
/* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
//#if MIN_MATCH != 3
// Call update_hash() MIN_MATCH-3 more times
//#endif
while (s.insert) {
/* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
s.prev[str & s.w_mask] = s.head[s.ins_h];
s.head[s.ins_h] = str;
str++;
s.insert--;
if (s.lookahead + s.insert < MIN_MATCH) {
break;
}
}
}
/* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
* but this is not important since only literal bytes will be emitted.
*/
} while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
/* If the WIN_INIT bytes after the end of the current data have never been
* written, then zero those bytes in order to avoid memory check reports of
* the use of uninitialized (or uninitialised as Julian writes) bytes by
* the longest match routines. Update the high water mark for the next
* time through here. WIN_INIT is set to MAX_MATCH since the longest match
* routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
*/
// if (s.high_water < s.window_size) {
// var curr = s.strstart + s.lookahead;
// var init = 0;
//
// if (s.high_water < curr) {
// /* Previous high water mark below current data -- zero WIN_INIT
// * bytes or up to end of window, whichever is less.
// */
// init = s.window_size - curr;
// if (init > WIN_INIT)
// init = WIN_INIT;
// zmemzero(s->window + curr, (unsigned)init);
// s->high_water = curr + init;
// }
// else if (s->high_water < (ulg)curr + WIN_INIT) {
// /* High water mark at or above current data, but below current data
// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
// * to end of window, whichever is less.
// */
// init = (ulg)curr + WIN_INIT - s->high_water;
// if (init > s->window_size - s->high_water)
// init = s->window_size - s->high_water;
// zmemzero(s->window + s->high_water, (unsigned)init);
// s->high_water += init;
// }
// }
//
// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
// "not enough room for search");
}
/* ===========================================================================
* Copy without compression as much as possible from the input stream, return
* the current block state.
* This function does not insert new strings in the dictionary since
* uncompressible data is probably not useful. This function is used
* only for the level=0 compression option.
* NOTE: this function should be optimized to avoid extra copying from
* window to pending_buf.
*/
function deflate_stored(s, flush) {
/* Stored blocks are limited to 0xffff bytes, pending_buf is limited
* to pending_buf_size, and each stored block has a 5 byte header:
*/
var max_block_size = 0xffff;
if (max_block_size > s.pending_buf_size - 5) {
max_block_size = s.pending_buf_size - 5;
}
/* Copy as much as possible from input to output: */
for (;;) {
/* Fill the window as much as possible: */
if (s.lookahead <= 1) {
//Assert(s->strstart < s->w_size+MAX_DIST(s) ||
// s->block_start >= (long)s->w_size, "slide too late");
// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
// s.block_start >= s.w_size)) {
// throw new Error("slide too late");
// }
fill_window(s);
if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
return BS_NEED_MORE;
}
if (s.lookahead === 0) {
break;
}
/* flush the current block */
}
//Assert(s->block_start >= 0L, "block gone");
// if (s.block_start < 0) throw new Error("block gone");
s.strstart += s.lookahead;
s.lookahead = 0;
/* Emit a stored block if pending_buf will be full: */
var max_start = s.block_start + max_block_size;
if (s.strstart === 0 || s.strstart >= max_start) {
/* strstart == 0 is possible when wraparound on 16-bit machine */
s.lookahead = s.strstart - max_start;
s.strstart = max_start;
/*** FLUSH_BLOCK(s, 0); ***/
flush_block_only(s, false);
if (s.strm.avail_out === 0) {
return BS_NEED_MORE;
}
/***/
}
/* Flush if we may have to slide, otherwise block_start may become
* negative and the data will be gone:
*/
if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
/*** FLUSH_BLOCK(s, 0); ***/
flush_block_only(s, false);
if (s.strm.avail_out === 0) {
return BS_NEED_MORE;
}
/***/
}
}
s.insert = 0;
if (flush === Z_FINISH) {
/*** FLUSH_BLOCK(s, 1); ***/
flush_block_only(s, true);
if (s.strm.avail_out === 0) {
return BS_FINISH_STARTED;
}
/***/
return BS_FINISH_DONE;
}
if (s.strstart > s.block_start) {
/*** FLUSH_BLOCK(s, 0); ***/
flush_block_only(s, false);
if (s.strm.avail_out === 0) {
return BS_NEED_MORE;
}
/***/
}
return BS_NEED_MORE;
}
/* ===========================================================================
* Compress as much as possible from the input stream, return the current
* block state.
* This function does not perform lazy evaluation of matches and inserts
* new strings in the dictionary only for unmatched strings or for short
* matches. It is used only for the fast compression options.
*/
function deflate_fast(s, flush) {
var hash_head; /* head of the hash chain */
var bflush; /* set if current block must be flushed */
for (;;) {
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
* for the next match, plus MIN_MATCH bytes to insert the
* string following the next match.
*/
if (s.lookahead < MIN_LOOKAHEAD) {
fill_window(s);
if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
return BS_NEED_MORE;
}
if (s.lookahead === 0) {
break; /* flush the current block */
}
}
/* Insert the string window[strstart .. strstart+2] in the
* dictionary, and set hash_head to the head of the hash chain:
*/
hash_head = 0/*NIL*/;
if (s.lookahead >= MIN_MATCH) {
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
s.head[s.ins_h] = s.strstart;
/***/
}
/* Find the longest match, discarding those <= prev_length.
* At this point we have always match_length < MIN_MATCH
*/
if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
/* To simplify the code, we prevent matches with the string
* of window index 0 (in particular we have to avoid a match
* of the string with itself at the start of the input file).
*/
s.match_length = longest_match(s, hash_head);
/* longest_match() sets match_start */
}
if (s.match_length >= MIN_MATCH) {
// check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
/*** _tr_tally_dist(s, s.strstart - s.match_start,
s.match_length - MIN_MATCH, bflush); ***/
bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
s.lookahead -= s.match_length;
/* Insert new strings in the hash table only if the match length
* is not too large. This saves time but degrades compression.
*/
if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
s.match_length--; /* string at strstart already in table */
do {
s.strstart++;
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
s.head[s.ins_h] = s.strstart;
/***/
/* strstart never exceeds WSIZE-MAX_MATCH, so there are
* always MIN_MATCH bytes ahead.
*/
} while (--s.match_length !== 0);
s.strstart++;
} else
{
s.strstart += s.match_length;
s.match_length = 0;
s.ins_h = s.window[s.strstart];
/* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
//#if MIN_MATCH != 3
// Call UPDATE_HASH() MIN_MATCH-3 more times
//#endif
/* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
* matter since it will be recomputed at next deflate call.
*/
}
} else {
/* No match, output a literal byte */
//Tracevv((stderr,"%c", s.window[s.strstart]));
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
s.lookahead--;
s.strstart++;
}
if (bflush) {
/*** FLUSH_BLOCK(s, 0); ***/
flush_block_only(s, false);
if (s.strm.avail_out === 0) {
return BS_NEED_MORE;
}
/***/
}
}
s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);
if (flush === Z_FINISH) {
/*** FLUSH_BLOCK(s, 1); ***/
flush_block_only(s, true);
if (s.strm.avail_out === 0) {
return BS_FINISH_STARTED;
}
/***/
return BS_FINISH_DONE;
}
if (s.last_lit) {
/*** FLUSH_BLOCK(s, 0); ***/
flush_block_only(s, false);
if (s.strm.avail_out === 0) {
return BS_NEED_MORE;
}
/***/
}
return BS_BLOCK_DONE;
}
/* ===========================================================================
* Same as above, but achieves better compression. We use a lazy
* evaluation for matches: a match is finally adopted only if there is
* no better match at the next window position.
*/
function deflate_slow(s, flush) {
var hash_head; /* head of hash chain */
var bflush; /* set if current block must be flushed */
var max_insert;
/* Process the input block. */
for (;;) {
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
* for the next match, plus MIN_MATCH bytes to insert the
* string following the next match.
*/
if (s.lookahead < MIN_LOOKAHEAD) {
fill_window(s);
if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
return BS_NEED_MORE;
}
if (s.lookahead === 0) { break; } /* flush the current block */
}
/* Insert the string window[strstart .. strstart+2] in the
* dictionary, and set hash_head to the head of the hash chain:
*/
hash_head = 0/*NIL*/;
if (s.lookahead >= MIN_MATCH) {
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
s.head[s.ins_h] = s.strstart;
/***/
}
/* Find the longest match, discarding those <= prev_length.
*/
s.prev_length = s.match_length;
s.prev_match = s.match_start;
s.match_length = MIN_MATCH - 1;
if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
/* To simplify the code, we prevent matches with the string
* of window index 0 (in particular we have to avoid a match
* of the string with itself at the start of the input file).
*/
s.match_length = longest_match(s, hash_head);
/* longest_match() sets match_start */
if (s.match_length <= 5 &&
(s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
/* If prev_match is also MIN_MATCH, match_start is garbage
* but we will ignore the current match anyway.
*/
s.match_length = MIN_MATCH - 1;
}
}
/* If there was a match at the previous step and the current
* match is not better, output the previous match:
*/
if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
max_insert = s.strstart + s.lookahead - MIN_MATCH;
/* Do not insert strings in hash table beyond this. */
//check_match(s, s.strstart-1, s.prev_match, s.prev_length);
/***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
s.prev_length - MIN_MATCH, bflush);***/
bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
/* Insert in hash table all strings up to the end of the match.
* strstart-1 and strstart are already inserted. If there is not
* enough lookahead, the last two strings are not inserted in
* the hash table.
*/
s.lookahead -= s.prev_length - 1;
s.prev_length -= 2;
do {
if (++s.strstart <= max_insert) {
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
s.head[s.ins_h] = s.strstart;
/***/
}
} while (--s.prev_length !== 0);
s.match_available = 0;
s.match_length = MIN_MATCH - 1;
s.strstart++;
if (bflush) {
/*** FLUSH_BLOCK(s, 0); ***/
flush_block_only(s, false);
if (s.strm.avail_out === 0) {
return BS_NEED_MORE;
}
/***/
}
} else if (s.match_available) {
/* If there was no match at the previous position, output a
* single literal. If there was a match but the current match
* is longer, truncate the previous match to a single literal.
*/
//Tracevv((stderr,"%c", s->window[s->strstart-1]));
/*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
if (bflush) {
/*** FLUSH_BLOCK_ONLY(s, 0) ***/
flush_block_only(s, false);
/***/
}
s.strstart++;
s.lookahead--;
if (s.strm.avail_out === 0) {
return BS_NEED_MORE;
}
} else {
/* There is no previous match to compare with, wait for
* the next step to decide.
*/
s.match_available = 1;
s.strstart++;
s.lookahead--;
}
}
//Assert (flush != Z_NO_FLUSH, "no flush?");
if (s.match_available) {
//Tracevv((stderr,"%c", s->window[s->strstart-1]));
/*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
s.match_available = 0;
}
s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
if (flush === Z_FINISH) {
/*** FLUSH_BLOCK(s, 1); ***/
flush_block_only(s, true);
if (s.strm.avail_out === 0) {
return BS_FINISH_STARTED;
}
/***/
return BS_FINISH_DONE;
}
if (s.last_lit) {
/*** FLUSH_BLOCK(s, 0); ***/
flush_block_only(s, false);
if (s.strm.avail_out === 0) {
return BS_NEED_MORE;
}
/***/
}
return BS_BLOCK_DONE;
}
/* ===========================================================================
* For Z_RLE, simply look for runs of bytes, generate matches only of distance
* one. Do not maintain a hash table. (It will be regenerated if this run of
* deflate switches away from Z_RLE.)
*/
function deflate_rle(s, flush) {
var bflush; /* set if current block must be flushed */
var prev; /* byte at distance one to match */
var scan, strend; /* scan goes up to strend for length of run */
var _win = s.window;
for (;;) {
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
* for the longest run, plus one for the unrolled loop.
*/
if (s.lookahead <= MAX_MATCH) {
fill_window(s);
if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
return BS_NEED_MORE;
}
if (s.lookahead === 0) { break; } /* flush the current block */
}
/* See how many times the previous byte repeats */
s.match_length = 0;
if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
scan = s.strstart - 1;
prev = _win[scan];
if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
strend = s.strstart + MAX_MATCH;
do {
/*jshint noempty:false*/
} while (prev === _win[++scan] && prev === _win[++scan] &&
prev === _win[++scan] && prev === _win[++scan] &&
prev === _win[++scan] && prev === _win[++scan] &&
prev === _win[++scan] && prev === _win[++scan] &&
scan < strend);
s.match_length = MAX_MATCH - (strend - scan);
if (s.match_length > s.lookahead) {
s.match_length = s.lookahead;
}
}
//Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
}
/* Emit match if have run of MIN_MATCH or longer, else emit literal */
if (s.match_length >= MIN_MATCH) {
//check_match(s, s.strstart, s.strstart - 1, s.match_length);
/*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
s.lookahead -= s.match_length;
s.strstart += s.match_length;
s.match_length = 0;
} else {
/* No match, output a literal byte */
//Tracevv((stderr,"%c", s->window[s->strstart]));
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
s.lookahead--;
s.strstart++;
}
if (bflush) {
/*** FLUSH_BLOCK(s, 0); ***/
flush_block_only(s, false);
if (s.strm.avail_out === 0) {
return BS_NEED_MORE;
}
/***/
}
}
s.insert = 0;
if (flush === Z_FINISH) {
/*** FLUSH_BLOCK(s, 1); ***/
flush_block_only(s, true);
if (s.strm.avail_out === 0) {
return BS_FINISH_STARTED;
}
/***/
return BS_FINISH_DONE;
}
if (s.last_lit) {
/*** FLUSH_BLOCK(s, 0); ***/
flush_block_only(s, false);
if (s.strm.avail_out === 0) {
return BS_NEED_MORE;
}
/***/
}
return BS_BLOCK_DONE;
}
/* ===========================================================================
* For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
* (It will be regenerated if this run of deflate switches away from Huffman.)
*/
function deflate_huff(s, flush) {
var bflush; /* set if current block must be flushed */
for (;;) {
/* Make sure that we have a literal to write. */
if (s.lookahead === 0) {
fill_window(s);
if (s.lookahead === 0) {
if (flush === Z_NO_FLUSH) {
return BS_NEED_MORE;
}
break; /* flush the current block */
}
}
/* Output a literal byte */
s.match_length = 0;
//Tracevv((stderr,"%c", s->window[s->strstart]));
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
s.lookahead--;
s.strstart++;
if (bflush) {
/*** FLUSH_BLOCK(s, 0); ***/
flush_block_only(s, false);
if (s.strm.avail_out === 0) {
return BS_NEED_MORE;
}
/***/
}
}
s.insert = 0;
if (flush === Z_FINISH) {
/*** FLUSH_BLOCK(s, 1); ***/
flush_block_only(s, true);
if (s.strm.avail_out === 0) {
return BS_FINISH_STARTED;
}
/***/
return BS_FINISH_DONE;
}
if (s.last_lit) {
/*** FLUSH_BLOCK(s, 0); ***/
flush_block_only(s, false);
if (s.strm.avail_out === 0) {
return BS_NEED_MORE;
}
/***/
}
return BS_BLOCK_DONE;
}
/* Values for max_lazy_match, good_match and max_chain_length, depending on
* the desired pack level (0..9). The values given below have been tuned to
* exclude worst case performance for pathological files. Better values may be
* found for specific files.
*/
function Config(good_length, max_lazy, nice_length, max_chain, func) {
this.good_length = good_length;
this.max_lazy = max_lazy;
this.nice_length = nice_length;
this.max_chain = max_chain;
this.func = func;
}
var configuration_table;
configuration_table = [
/* good lazy nice chain */
new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */
new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */
new Config(4, 5, 16, 8, deflate_fast), /* 2 */
new Config(4, 6, 32, 32, deflate_fast), /* 3 */
new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */
new Config(8, 16, 32, 32, deflate_slow), /* 5 */
new Config(8, 16, 128, 128, deflate_slow), /* 6 */
new Config(8, 32, 128, 256, deflate_slow), /* 7 */
new Config(32, 128, 258, 1024, deflate_slow), /* 8 */
new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */
];
/* ===========================================================================
* Initialize the "longest match" routines for a new zlib stream
*/
function lm_init(s) {
s.window_size = 2 * s.w_size;
/*** CLEAR_HASH(s); ***/
zero(s.head); // Fill with NIL (= 0);
/* Set the default configuration parameters:
*/
s.max_lazy_match = configuration_table[s.level].max_lazy;
s.good_match = configuration_table[s.level].good_length;
s.nice_match = configuration_table[s.level].nice_length;
s.max_chain_length = configuration_table[s.level].max_chain;
s.strstart = 0;
s.block_start = 0;
s.lookahead = 0;
s.insert = 0;
s.match_length = s.prev_length = MIN_MATCH - 1;
s.match_available = 0;
s.ins_h = 0;
}
function DeflateState() {
this.strm = null; /* pointer back to this zlib stream */
this.status = 0; /* as the name implies */
this.pending_buf = null; /* output still pending */
this.pending_buf_size = 0; /* size of pending_buf */
this.pending_out = 0; /* next pending byte to output to the stream */
this.pending = 0; /* nb of bytes in the pending buffer */
this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
this.gzhead = null; /* gzip header information to write */
this.gzindex = 0; /* where in extra, name, or comment */
this.method = Z_DEFLATED; /* can only be DEFLATED */
this.last_flush = -1; /* value of flush param for previous deflate call */
this.w_size = 0; /* LZ77 window size (32K by default) */
this.w_bits = 0; /* log2(w_size) (8..16) */
this.w_mask = 0; /* w_size - 1 */
this.window = null;
/* Sliding window. Input bytes are read into the second half of the window,
* and move to the first half later to keep a dictionary of at least wSize
* bytes. With this organization, matches are limited to a distance of
* wSize-MAX_MATCH bytes, but this ensures that IO is always
* performed with a length multiple of the block size.
*/
this.window_size = 0;
/* Actual size of window: 2*wSize, except when the user input buffer
* is directly used as sliding window.
*/
this.prev = null;
/* Link to older string with same hash index. To limit the size of this
* array to 64K, this link is maintained only for the last 32K strings.
* An index in this array is thus a window index modulo 32K.
*/
this.head = null; /* Heads of the hash chains or NIL. */
this.ins_h = 0; /* hash index of string to be inserted */
this.hash_size = 0; /* number of elements in hash table */
this.hash_bits = 0; /* log2(hash_size) */
this.hash_mask = 0; /* hash_size-1 */
this.hash_shift = 0;
/* Number of bits by which ins_h must be shifted at each input
* step. It must be such that after MIN_MATCH steps, the oldest
* byte no longer takes part in the hash key, that is:
* hash_shift * MIN_MATCH >= hash_bits
*/
this.block_start = 0;
/* Window position at the beginning of the current output block. Gets
* negative when the window is moved backwards.
*/
this.match_length = 0; /* length of best match */
this.prev_match = 0; /* previous match */
this.match_available = 0; /* set if previous match exists */
this.strstart = 0; /* start of string to insert */
this.match_start = 0; /* start of matching string */
this.lookahead = 0; /* number of valid bytes ahead in window */
this.prev_length = 0;
/* Length of the best match at previous step. Matches not greater than this
* are discarded. This is used in the lazy match evaluation.
*/
this.max_chain_length = 0;
/* To speed up deflation, hash chains are never searched beyond this
* length. A higher limit improves compression ratio but degrades the
* speed.
*/
this.max_lazy_match = 0;
/* Attempt to find a better match only when the current match is strictly
* smaller than this value. This mechanism is used only for compression
* levels >= 4.
*/
// That's alias to max_lazy_match, don't use directly
//this.max_insert_length = 0;
/* Insert new strings in the hash table only if the match length is not
* greater than this length. This saves time but degrades compression.
* max_insert_length is used only for compression levels <= 3.
*/
this.level = 0; /* compression level (1..9) */
this.strategy = 0; /* favor or force Huffman coding*/
this.good_match = 0;
/* Use a faster search when the previous match is longer than this */
this.nice_match = 0; /* Stop searching when current match exceeds this */
/* used by trees.c: */
/* Didn't use ct_data typedef below to suppress compiler warning */
// struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
// struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
// struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
// Use flat array of DOUBLE size, with interleaved fata,
// because JS does not support effective
this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);
this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2);
this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2);
zero(this.dyn_ltree);
zero(this.dyn_dtree);
zero(this.bl_tree);
this.l_desc = null; /* desc. for literal tree */
this.d_desc = null; /* desc. for distance tree */
this.bl_desc = null; /* desc. for bit length tree */
//ush bl_count[MAX_BITS+1];
this.bl_count = new utils.Buf16(MAX_BITS + 1);
/* number of codes at each bit length for an optimal tree */
//int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */
zero(this.heap);
this.heap_len = 0; /* number of elements in the heap */
this.heap_max = 0; /* element of largest frequency */
/* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
* The same heap array is used to build all trees.
*/
this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
zero(this.depth);
/* Depth of each subtree used as tie breaker for trees of equal frequency
*/
this.l_buf = 0; /* buffer index for literals or lengths */
this.lit_bufsize = 0;
/* Size of match buffer for literals/lengths. There are 4 reasons for
* limiting lit_bufsize to 64K:
* - frequencies can be kept in 16 bit counters
* - if compression is not successful for the first block, all input
* data is still in the window so we can still emit a stored block even
* when input comes from standard input. (This can also be done for
* all blocks if lit_bufsize is not greater than 32K.)
* - if compression is not successful for a file smaller than 64K, we can
* even emit a stored file instead of a stored block (saving 5 bytes).
* This is applicable only for zip (not gzip or zlib).
* - creating new Huffman trees less frequently may not provide fast
* adaptation to changes in the input data statistics. (Take for
* example a binary file with poorly compressible code followed by
* a highly compressible string table.) Smaller buffer sizes give
* fast adaptation but have of course the overhead of transmitting
* trees more frequently.
* - I can't count above 4
*/
this.last_lit = 0; /* running index in l_buf */
this.d_buf = 0;
/* Buffer index for distances. To simplify the code, d_buf and l_buf have
* the same number of elements. To use different lengths, an extra flag
* array would be necessary.
*/
this.opt_len = 0; /* bit length of current block with optimal trees */
this.static_len = 0; /* bit length of current block with static trees */
this.matches = 0; /* number of string matches in current block */
this.insert = 0; /* bytes at end of window left to insert */
this.bi_buf = 0;
/* Output buffer. bits are inserted starting at the bottom (least
* significant bits).
*/
this.bi_valid = 0;
/* Number of valid bits in bi_buf. All bits above the last valid bit
* are always zero.
*/
// Used for window memory init. We safely ignore it for JS. That makes
// sense only for pointers and memory check tools.
//this.high_water = 0;
/* High water mark offset in window for initialized bytes -- bytes above
* this are set to zero in order to avoid memory check warnings when
* longest match routines access bytes past the input. This is then
* updated to the new high water mark.
*/
}
function deflateResetKeep(strm) {
var s;
if (!strm || !strm.state) {
return err(strm, Z_STREAM_ERROR);
}
strm.total_in = strm.total_out = 0;
strm.data_type = Z_UNKNOWN;
s = strm.state;
s.pending = 0;
s.pending_out = 0;
if (s.wrap < 0) {
s.wrap = -s.wrap;
/* was made negative by deflate(..., Z_FINISH); */
}
s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
strm.adler = (s.wrap === 2) ?
0 // crc32(0, Z_NULL, 0)
:
1; // adler32(0, Z_NULL, 0)
s.last_flush = Z_NO_FLUSH;
trees._tr_init(s);
return Z_OK;
}
function deflateReset(strm) {
var ret = deflateResetKeep(strm);
if (ret === Z_OK) {
lm_init(strm.state);
}
return ret;
}
function deflateSetHeader(strm, head) {
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
strm.state.gzhead = head;
return Z_OK;
}
function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
if (!strm) { // === Z_NULL
return Z_STREAM_ERROR;
}
var wrap = 1;
if (level === Z_DEFAULT_COMPRESSION) {
level = 6;
}
if (windowBits < 0) { /* suppress zlib wrapper */
wrap = 0;
windowBits = -windowBits;
}
else if (windowBits > 15) {
wrap = 2; /* write gzip wrapper instead */
windowBits -= 16;
}
if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
strategy < 0 || strategy > Z_FIXED) {
return err(strm, Z_STREAM_ERROR);
}
if (windowBits === 8) {
windowBits = 9;
}
/* until 256-byte window bug fixed */
var s = new DeflateState();
strm.state = s;
s.strm = strm;
s.wrap = wrap;
s.gzhead = null;
s.w_bits = windowBits;
s.w_size = 1 << s.w_bits;
s.w_mask = s.w_size - 1;
s.hash_bits = memLevel + 7;
s.hash_size = 1 << s.hash_bits;
s.hash_mask = s.hash_size - 1;
s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
s.window = new utils.Buf8(s.w_size * 2);
s.head = new utils.Buf16(s.hash_size);
s.prev = new utils.Buf16(s.w_size);
// Don't need mem init magic for JS.
//s.high_water = 0; /* nothing written to s->window yet */
s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
s.pending_buf_size = s.lit_bufsize * 4;
//overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
//s->pending_buf = (uchf *) overlay;
s.pending_buf = new utils.Buf8(s.pending_buf_size);
// It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)
//s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
s.d_buf = 1 * s.lit_bufsize;
//s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
s.l_buf = (1 + 2) * s.lit_bufsize;
s.level = level;
s.strategy = strategy;
s.method = method;
return deflateReset(strm);
}
function deflateInit(strm, level) {
return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
}
function deflate(strm, flush) {
var old_flush, s;
var beg, val; // for gzip header write only
if (!strm || !strm.state ||
flush > Z_BLOCK || flush < 0) {
return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
}
s = strm.state;
if (!strm.output ||
(!strm.input && strm.avail_in !== 0) ||
(s.status === FINISH_STATE && flush !== Z_FINISH)) {
return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
}
s.strm = strm; /* just in case */
old_flush = s.last_flush;
s.last_flush = flush;
/* Write the header */
if (s.status === INIT_STATE) {
if (s.wrap === 2) { // GZIP header
strm.adler = 0; //crc32(0L, Z_NULL, 0);
put_byte(s, 31);
put_byte(s, 139);
put_byte(s, 8);
if (!s.gzhead) { // s->gzhead == Z_NULL
put_byte(s, 0);
put_byte(s, 0);
put_byte(s, 0);
put_byte(s, 0);
put_byte(s, 0);
put_byte(s, s.level === 9 ? 2 :
(s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
4 : 0));
put_byte(s, OS_CODE);
s.status = BUSY_STATE;
}
else {
put_byte(s, (s.gzhead.text ? 1 : 0) +
(s.gzhead.hcrc ? 2 : 0) +
(!s.gzhead.extra ? 0 : 4) +
(!s.gzhead.name ? 0 : 8) +
(!s.gzhead.comment ? 0 : 16)
);
put_byte(s, s.gzhead.time & 0xff);
put_byte(s, (s.gzhead.time >> 8) & 0xff);
put_byte(s, (s.gzhead.time >> 16) & 0xff);
put_byte(s, (s.gzhead.time >> 24) & 0xff);
put_byte(s, s.level === 9 ? 2 :
(s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
4 : 0));
put_byte(s, s.gzhead.os & 0xff);
if (s.gzhead.extra && s.gzhead.extra.length) {
put_byte(s, s.gzhead.extra.length & 0xff);
put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
}
if (s.gzhead.hcrc) {
strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
}
s.gzindex = 0;
s.status = EXTRA_STATE;
}
}
else // DEFLATE header
{
var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
var level_flags = -1;
if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
level_flags = 0;
} else if (s.level < 6) {
level_flags = 1;
} else if (s.level === 6) {
level_flags = 2;
} else {
level_flags = 3;
}
header |= (level_flags << 6);
if (s.strstart !== 0) { header |= PRESET_DICT; }
header += 31 - (header % 31);
s.status = BUSY_STATE;
putShortMSB(s, header);
/* Save the adler32 of the preset dictionary: */
if (s.strstart !== 0) {
putShortMSB(s, strm.adler >>> 16);
putShortMSB(s, strm.adler & 0xffff);
}
strm.adler = 1; // adler32(0L, Z_NULL, 0);
}
}
//#ifdef GZIP
if (s.status === EXTRA_STATE) {
if (s.gzhead.extra/* != Z_NULL*/) {
beg = s.pending; /* start of bytes to update crc */
while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
if (s.pending === s.pending_buf_size) {
if (s.gzhead.hcrc && s.pending > beg) {
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
}
flush_pending(strm);
beg = s.pending;
if (s.pending === s.pending_buf_size) {
break;
}
}
put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
s.gzindex++;
}
if (s.gzhead.hcrc && s.pending > beg) {
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
}
if (s.gzindex === s.gzhead.extra.length) {
s.gzindex = 0;
s.status = NAME_STATE;
}
}
else {
s.status = NAME_STATE;
}
}
if (s.status === NAME_STATE) {
if (s.gzhead.name/* != Z_NULL*/) {
beg = s.pending; /* start of bytes to update crc */
//int val;
do {
if (s.pending === s.pending_buf_size) {
if (s.gzhead.hcrc && s.pending > beg) {
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
}
flush_pending(strm);
beg = s.pending;
if (s.pending === s.pending_buf_size) {
val = 1;
break;
}
}
// JS specific: little magic to add zero terminator to end of string
if (s.gzindex < s.gzhead.name.length) {
val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
} else {
val = 0;
}
put_byte(s, val);
} while (val !== 0);
if (s.gzhead.hcrc && s.pending > beg) {
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
}
if (val === 0) {
s.gzindex = 0;
s.status = COMMENT_STATE;
}
}
else {
s.status = COMMENT_STATE;
}
}
if (s.status === COMMENT_STATE) {
if (s.gzhead.comment/* != Z_NULL*/) {
beg = s.pending; /* start of bytes to update crc */
//int val;
do {
if (s.pending === s.pending_buf_size) {
if (s.gzhead.hcrc && s.pending > beg) {
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
}
flush_pending(strm);
beg = s.pending;
if (s.pending === s.pending_buf_size) {
val = 1;
break;
}
}
// JS specific: little magic to add zero terminator to end of string
if (s.gzindex < s.gzhead.comment.length) {
val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
} else {
val = 0;
}
put_byte(s, val);
} while (val !== 0);
if (s.gzhead.hcrc && s.pending > beg) {
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
}
if (val === 0) {
s.status = HCRC_STATE;
}
}
else {
s.status = HCRC_STATE;
}
}
if (s.status === HCRC_STATE) {
if (s.gzhead.hcrc) {
if (s.pending + 2 > s.pending_buf_size) {
flush_pending(strm);
}
if (s.pending + 2 <= s.pending_buf_size) {
put_byte(s, strm.adler & 0xff);
put_byte(s, (strm.adler >> 8) & 0xff);
strm.adler = 0; //crc32(0L, Z_NULL, 0);
s.status = BUSY_STATE;
}
}
else {
s.status = BUSY_STATE;
}
}
//#endif
/* Flush as much pending output as possible */
if (s.pending !== 0) {
flush_pending(strm);
if (strm.avail_out === 0) {
/* Since avail_out is 0, deflate will be called again with
* more output space, but possibly with both pending and
* avail_in equal to zero. There won't be anything to do,
* but this is not an error situation so make sure we
* return OK instead of BUF_ERROR at next call of deflate:
*/
s.last_flush = -1;
return Z_OK;
}
/* Make sure there is something to do and avoid duplicate consecutive
* flushes. For repeated and useless calls with Z_FINISH, we keep
* returning Z_STREAM_END instead of Z_BUF_ERROR.
*/
} else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
flush !== Z_FINISH) {
return err(strm, Z_BUF_ERROR);
}
/* User must not provide more input after the first FINISH: */
if (s.status === FINISH_STATE && strm.avail_in !== 0) {
return err(strm, Z_BUF_ERROR);
}
/* Start a new block or continue the current one.
*/
if (strm.avail_in !== 0 || s.lookahead !== 0 ||
(flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
(s.strategy === Z_RLE ? deflate_rle(s, flush) :
configuration_table[s.level].func(s, flush));
if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
s.status = FINISH_STATE;
}
if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
if (strm.avail_out === 0) {
s.last_flush = -1;
/* avoid BUF_ERROR next call, see above */
}
return Z_OK;
/* If flush != Z_NO_FLUSH && avail_out == 0, the next call
* of deflate should use the same flush parameter to make sure
* that the flush is complete. So we don't have to output an
* empty block here, this will be done at next call. This also
* ensures that for a very small output buffer, we emit at most
* one empty block.
*/
}
if (bstate === BS_BLOCK_DONE) {
if (flush === Z_PARTIAL_FLUSH) {
trees._tr_align(s);
}
else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
trees._tr_stored_block(s, 0, 0, false);
/* For a full flush, this empty block will be recognized
* as a special marker by inflate_sync().
*/
if (flush === Z_FULL_FLUSH) {
/*** CLEAR_HASH(s); ***/ /* forget history */
zero(s.head); // Fill with NIL (= 0);
if (s.lookahead === 0) {
s.strstart = 0;
s.block_start = 0;
s.insert = 0;
}
}
}
flush_pending(strm);
if (strm.avail_out === 0) {
s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
return Z_OK;
}
}
}
//Assert(strm->avail_out > 0, "bug2");
//if (strm.avail_out <= 0) { throw new Error("bug2");}
if (flush !== Z_FINISH) { return Z_OK; }
if (s.wrap <= 0) { return Z_STREAM_END; }
/* Write the trailer */
if (s.wrap === 2) {
put_byte(s, strm.adler & 0xff);
put_byte(s, (strm.adler >> 8) & 0xff);
put_byte(s, (strm.adler >> 16) & 0xff);
put_byte(s, (strm.adler >> 24) & 0xff);
put_byte(s, strm.total_in & 0xff);
put_byte(s, (strm.total_in >> 8) & 0xff);
put_byte(s, (strm.total_in >> 16) & 0xff);
put_byte(s, (strm.total_in >> 24) & 0xff);
}
else
{
putShortMSB(s, strm.adler >>> 16);
putShortMSB(s, strm.adler & 0xffff);
}
flush_pending(strm);
/* If avail_out is zero, the application will call deflate again
* to flush the rest.
*/
if (s.wrap > 0) { s.wrap = -s.wrap; }
/* write the trailer only once! */
return s.pending !== 0 ? Z_OK : Z_STREAM_END;
}
function deflateEnd(strm) {
var status;
if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
return Z_STREAM_ERROR;
}
status = strm.state.status;
if (status !== INIT_STATE &&
status !== EXTRA_STATE &&
status !== NAME_STATE &&
status !== COMMENT_STATE &&
status !== HCRC_STATE &&
status !== BUSY_STATE &&
status !== FINISH_STATE
) {
return err(strm, Z_STREAM_ERROR);
}
strm.state = null;
return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
}
/* =========================================================================
* Initializes the compression dictionary from the given byte
* sequence without producing any compressed output.
*/
function deflateSetDictionary(strm, dictionary) {
var dictLength = dictionary.length;
var s;
var str, n;
var wrap;
var avail;
var next;
var input;
var tmpDict;
if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
return Z_STREAM_ERROR;
}
s = strm.state;
wrap = s.wrap;
if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {
return Z_STREAM_ERROR;
}
/* when using zlib wrappers, compute Adler-32 for provided dictionary */
if (wrap === 1) {
/* adler32(strm->adler, dictionary, dictLength); */
strm.adler = adler32(strm.adler, dictionary, dictLength, 0);
}
s.wrap = 0; /* avoid computing Adler-32 in read_buf */
/* if dictionary would fill window, just replace the history */
if (dictLength >= s.w_size) {
if (wrap === 0) { /* already empty otherwise */
/*** CLEAR_HASH(s); ***/
zero(s.head); // Fill with NIL (= 0);
s.strstart = 0;
s.block_start = 0;
s.insert = 0;
}
/* use the tail */
// dictionary = dictionary.slice(dictLength - s.w_size);
tmpDict = new utils.Buf8(s.w_size);
utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);
dictionary = tmpDict;
dictLength = s.w_size;
}
/* insert dictionary into window and hash */
avail = strm.avail_in;
next = strm.next_in;
input = strm.input;
strm.avail_in = dictLength;
strm.next_in = 0;
strm.input = dictionary;
fill_window(s);
while (s.lookahead >= MIN_MATCH) {
str = s.strstart;
n = s.lookahead - (MIN_MATCH - 1);
do {
/* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
s.prev[str & s.w_mask] = s.head[s.ins_h];
s.head[s.ins_h] = str;
str++;
} while (--n);
s.strstart = str;
s.lookahead = MIN_MATCH - 1;
fill_window(s);
}
s.strstart += s.lookahead;
s.block_start = s.strstart;
s.insert = s.lookahead;
s.lookahead = 0;
s.match_length = s.prev_length = MIN_MATCH - 1;
s.match_available = 0;
strm.next_in = next;
strm.input = input;
strm.avail_in = avail;
s.wrap = wrap;
return Z_OK;
}
exports.deflateInit = deflateInit;
exports.deflateInit2 = deflateInit2;
exports.deflateReset = deflateReset;
exports.deflateResetKeep = deflateResetKeep;
exports.deflateSetHeader = deflateSetHeader;
exports.deflate = deflate;
exports.deflateEnd = deflateEnd;
exports.deflateSetDictionary = deflateSetDictionary;
exports.deflateInfo = 'pako deflate (from Nodeca project)';
/* Not implemented
exports.deflateBound = deflateBound;
exports.deflateCopy = deflateCopy;
exports.deflateParams = deflateParams;
exports.deflatePending = deflatePending;
exports.deflatePrime = deflatePrime;
exports.deflateTune = deflateTune;
*/
},{"../utils/common":41,"./adler32":42,"./crc32":44,"./messages":49,"./trees":50}],46:[function(require,module,exports){
'use strict';
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
// See state defs from inflate.js
var BAD = 30; /* got a data error -- remain here until reset */
var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
/*
Decode literal, length, and distance codes and write out the resulting
literal and match bytes until either not enough input or output is
available, an end-of-block is encountered, or a data error is encountered.
When large enough input and output buffers are supplied to inflate(), for
example, a 16K input buffer and a 64K output buffer, more than 95% of the
inflate execution time is spent in this routine.
Entry assumptions:
state.mode === LEN
strm.avail_in >= 6
strm.avail_out >= 258
start >= strm.avail_out
state.bits < 8
On return, state.mode is one of:
LEN -- ran out of enough output space or enough available input
TYPE -- reached end of block code, inflate() to interpret next block
BAD -- error in block data
Notes:
- The maximum input bits used by a length/distance pair is 15 bits for the
length code, 5 bits for the length extra, 15 bits for the distance code,
and 13 bits for the distance extra. This totals 48 bits, or six bytes.
Therefore if strm.avail_in >= 6, then there is enough input to avoid
checking for available input while decoding.
- The maximum bytes that a single length/distance pair can output is 258
bytes, which is the maximum length that can be coded. inflate_fast()
requires strm.avail_out >= 258 for each loop to avoid checking for
output space.
*/
module.exports = function inflate_fast(strm, start) {
var state;
var _in; /* local strm.input */
var last; /* have enough input while in < last */
var _out; /* local strm.output */
var beg; /* inflate()'s initial strm.output */
var end; /* while out < end, enough space available */
//#ifdef INFLATE_STRICT
var dmax; /* maximum distance from zlib header */
//#endif
var wsize; /* window size or zero if not using window */
var whave; /* valid bytes in the window */
var wnext; /* window write index */
// Use `s_window` instead `window`, avoid conflict with instrumentation tools
var s_window; /* allocated sliding window, if wsize != 0 */
var hold; /* local strm.hold */
var bits; /* local strm.bits */
var lcode; /* local strm.lencode */
var dcode; /* local strm.distcode */
var lmask; /* mask for first level of length codes */
var dmask; /* mask for first level of distance codes */
var here; /* retrieved table entry */
var op; /* code bits, operation, extra bits, or */
/* window position, window bytes to copy */
var len; /* match length, unused bytes */
var dist; /* match distance */
var from; /* where to copy match from */
var from_source;
var input, output; // JS specific, because we have no pointers
/* copy state to local variables */
state = strm.state;
//here = state.here;
_in = strm.next_in;
input = strm.input;
last = _in + (strm.avail_in - 5);
_out = strm.next_out;
output = strm.output;
beg = _out - (start - strm.avail_out);
end = _out + (strm.avail_out - 257);
//#ifdef INFLATE_STRICT
dmax = state.dmax;
//#endif
wsize = state.wsize;
whave = state.whave;
wnext = state.wnext;
s_window = state.window;
hold = state.hold;
bits = state.bits;
lcode = state.lencode;
dcode = state.distcode;
lmask = (1 << state.lenbits) - 1;
dmask = (1 << state.distbits) - 1;
/* decode literals and length/distances until end-of-block or not enough
input data or output space */
top:
do {
if (bits < 15) {
hold += input[_in++] << bits;
bits += 8;
hold += input[_in++] << bits;
bits += 8;
}
here = lcode[hold & lmask];
dolen:
for (;;) { // Goto emulation
op = here >>> 24/*here.bits*/;
hold >>>= op;
bits -= op;
op = (here >>> 16) & 0xff/*here.op*/;
if (op === 0) { /* literal */
//Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
// "inflate: literal '%c'\n" :
// "inflate: literal 0x%02x\n", here.val));
output[_out++] = here & 0xffff/*here.val*/;
}
else if (op & 16) { /* length base */
len = here & 0xffff/*here.val*/;
op &= 15; /* number of extra bits */
if (op) {
if (bits < op) {
hold += input[_in++] << bits;
bits += 8;
}
len += hold & ((1 << op) - 1);
hold >>>= op;
bits -= op;
}
//Tracevv((stderr, "inflate: length %u\n", len));
if (bits < 15) {
hold += input[_in++] << bits;
bits += 8;
hold += input[_in++] << bits;
bits += 8;
}
here = dcode[hold & dmask];
dodist:
for (;;) { // goto emulation
op = here >>> 24/*here.bits*/;
hold >>>= op;
bits -= op;
op = (here >>> 16) & 0xff/*here.op*/;
if (op & 16) { /* distance base */
dist = here & 0xffff/*here.val*/;
op &= 15; /* number of extra bits */
if (bits < op) {
hold += input[_in++] << bits;
bits += 8;
if (bits < op) {
hold += input[_in++] << bits;
bits += 8;
}
}
dist += hold & ((1 << op) - 1);
//#ifdef INFLATE_STRICT
if (dist > dmax) {
strm.msg = 'invalid distance too far back';
state.mode = BAD;
break top;
}
//#endif
hold >>>= op;
bits -= op;
//Tracevv((stderr, "inflate: distance %u\n", dist));
op = _out - beg; /* max distance in output */
if (dist > op) { /* see if copy from window */
op = dist - op; /* distance back in window */
if (op > whave) {
if (state.sane) {
strm.msg = 'invalid distance too far back';
state.mode = BAD;
break top;
}
// (!) This block is disabled in zlib defaults,
// don't enable it for binary compatibility
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
// if (len <= op - whave) {
// do {
// output[_out++] = 0;
// } while (--len);
// continue top;
// }
// len -= op - whave;
// do {
// output[_out++] = 0;
// } while (--op > whave);
// if (op === 0) {
// from = _out - dist;
// do {
// output[_out++] = output[from++];
// } while (--len);
// continue top;
// }
//#endif
}
from = 0; // window index
from_source = s_window;
if (wnext === 0) { /* very common case */
from += wsize - op;
if (op < len) { /* some from window */
len -= op;
do {
output[_out++] = s_window[from++];
} while (--op);
from = _out - dist; /* rest from output */
from_source = output;
}
}
else if (wnext < op) { /* wrap around window */
from += wsize + wnext - op;
op -= wnext;
if (op < len) { /* some from end of window */
len -= op;
do {
output[_out++] = s_window[from++];
} while (--op);
from = 0;
if (wnext < len) { /* some from start of window */
op = wnext;
len -= op;
do {
output[_out++] = s_window[from++];
} while (--op);
from = _out - dist; /* rest from output */
from_source = output;
}
}
}
else { /* contiguous in window */
from += wnext - op;
if (op < len) { /* some from window */
len -= op;
do {
output[_out++] = s_window[from++];
} while (--op);
from = _out - dist; /* rest from output */
from_source = output;
}
}
while (len > 2) {
output[_out++] = from_source[from++];
output[_out++] = from_source[from++];
output[_out++] = from_source[from++];
len -= 3;
}
if (len) {
output[_out++] = from_source[from++];
if (len > 1) {
output[_out++] = from_source[from++];
}
}
}
else {
from = _out - dist; /* copy direct from output */
do { /* minimum length is three */
output[_out++] = output[from++];
output[_out++] = output[from++];
output[_out++] = output[from++];
len -= 3;
} while (len > 2);
if (len) {
output[_out++] = output[from++];
if (len > 1) {
output[_out++] = output[from++];
}
}
}
}
else if ((op & 64) === 0) { /* 2nd level distance code */
here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
continue dodist;
}
else {
strm.msg = 'invalid distance code';
state.mode = BAD;
break top;
}
break; // need to emulate goto via "continue"
}
}
else if ((op & 64) === 0) { /* 2nd level length code */
here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
continue dolen;
}
else if (op & 32) { /* end-of-block */
//Tracevv((stderr, "inflate: end of block\n"));
state.mode = TYPE;
break top;
}
else {
strm.msg = 'invalid literal/length code';
state.mode = BAD;
break top;
}
break; // need to emulate goto via "continue"
}
} while (_in < last && _out < end);
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */
len = bits >> 3;
_in -= len;
bits -= len << 3;
hold &= (1 << bits) - 1;
/* update state and return */
strm.next_in = _in;
strm.next_out = _out;
strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
state.hold = hold;
state.bits = bits;
return;
};
},{}],47:[function(require,module,exports){
'use strict';
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
var utils = require('../utils/common');
var adler32 = require('./adler32');
var crc32 = require('./crc32');
var inflate_fast = require('./inffast');
var inflate_table = require('./inftrees');
var CODES = 0;
var LENS = 1;
var DISTS = 2;
/* Public constants ==========================================================*/
/* ===========================================================================*/
/* Allowed flush values; see deflate() and inflate() below for details */
//var Z_NO_FLUSH = 0;
//var Z_PARTIAL_FLUSH = 1;
//var Z_SYNC_FLUSH = 2;
//var Z_FULL_FLUSH = 3;
var Z_FINISH = 4;
var Z_BLOCK = 5;
var Z_TREES = 6;
/* Return codes for the compression/decompression functions. Negative values
* are errors, positive values are used for special but normal events.
*/
var Z_OK = 0;
var Z_STREAM_END = 1;
var Z_NEED_DICT = 2;
//var Z_ERRNO = -1;
var Z_STREAM_ERROR = -2;
var Z_DATA_ERROR = -3;
var Z_MEM_ERROR = -4;
var Z_BUF_ERROR = -5;
//var Z_VERSION_ERROR = -6;
/* The deflate compression method */
var Z_DEFLATED = 8;
/* STATES ====================================================================*/
/* ===========================================================================*/
var HEAD = 1; /* i: waiting for magic header */
var FLAGS = 2; /* i: waiting for method and flags (gzip) */
var TIME = 3; /* i: waiting for modification time (gzip) */
var OS = 4; /* i: waiting for extra flags and operating system (gzip) */
var EXLEN = 5; /* i: waiting for extra length (gzip) */
var EXTRA = 6; /* i: waiting for extra bytes (gzip) */
var NAME = 7; /* i: waiting for end of file name (gzip) */
var COMMENT = 8; /* i: waiting for end of comment (gzip) */
var HCRC = 9; /* i: waiting for header crc (gzip) */
var DICTID = 10; /* i: waiting for dictionary check value */
var DICT = 11; /* waiting for inflateSetDictionary() call */
var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */
var STORED = 14; /* i: waiting for stored size (length and complement) */
var COPY_ = 15; /* i/o: same as COPY below, but only first time in */
var COPY = 16; /* i/o: waiting for input or output to copy stored block */
var TABLE = 17; /* i: waiting for dynamic block table lengths */
var LENLENS = 18; /* i: waiting for code length code lengths */
var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */
var LEN_ = 20; /* i: same as LEN below, but only first time in */
var LEN = 21; /* i: waiting for length/lit/eob code */
var LENEXT = 22; /* i: waiting for length extra bits */
var DIST = 23; /* i: waiting for distance code */
var DISTEXT = 24; /* i: waiting for distance extra bits */
var MATCH = 25; /* o: waiting for output space to copy string */
var LIT = 26; /* o: waiting for output space to write literal */
var CHECK = 27; /* i: waiting for 32-bit check value */
var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */
var DONE = 29; /* finished check, done -- remain here until reset */
var BAD = 30; /* got a data error -- remain here until reset */
var MEM = 31; /* got an inflate() memory error -- remain here until reset */
var SYNC = 32; /* looking for synchronization bytes to restart inflate() */
/* ===========================================================================*/
var ENOUGH_LENS = 852;
var ENOUGH_DISTS = 592;
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
var MAX_WBITS = 15;
/* 32K LZ77 window */
var DEF_WBITS = MAX_WBITS;
function zswap32(q) {
return (((q >>> 24) & 0xff) +
((q >>> 8) & 0xff00) +
((q & 0xff00) << 8) +
((q & 0xff) << 24));
}
function InflateState() {
this.mode = 0; /* current inflate mode */
this.last = false; /* true if processing last block */
this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
this.havedict = false; /* true if dictionary provided */
this.flags = 0; /* gzip header method and flags (0 if zlib) */
this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */
this.check = 0; /* protected copy of check value */
this.total = 0; /* protected copy of output count */
// TODO: may be {}
this.head = null; /* where to save gzip header information */
/* sliding window */
this.wbits = 0; /* log base 2 of requested window size */
this.wsize = 0; /* window size or zero if not using window */
this.whave = 0; /* valid bytes in the window */
this.wnext = 0; /* window write index */
this.window = null; /* allocated sliding window, if needed */
/* bit accumulator */
this.hold = 0; /* input bit accumulator */
this.bits = 0; /* number of bits in "in" */
/* for string and stored block copying */
this.length = 0; /* literal or length of data to copy */
this.offset = 0; /* distance back to copy string from */
/* for table and code decoding */
this.extra = 0; /* extra bits needed */
/* fixed and dynamic code tables */
this.lencode = null; /* starting table for length/literal codes */
this.distcode = null; /* starting table for distance codes */
this.lenbits = 0; /* index bits for lencode */
this.distbits = 0; /* index bits for distcode */
/* dynamic table building */
this.ncode = 0; /* number of code length code lengths */
this.nlen = 0; /* number of length code lengths */
this.ndist = 0; /* number of distance code lengths */
this.have = 0; /* number of code lengths in lens[] */
this.next = null; /* next available space in codes[] */
this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
this.work = new utils.Buf16(288); /* work area for code table building */
/*
because we don't have pointers in js, we use lencode and distcode directly
as buffers so we don't need codes
*/
//this.codes = new utils.Buf32(ENOUGH); /* space for code tables */
this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */
this.distdyn = null; /* dynamic table for distance codes (JS specific) */
this.sane = 0; /* if false, allow invalid distance too far */
this.back = 0; /* bits back of last unprocessed length/lit */
this.was = 0; /* initial length of match */
}
function inflateResetKeep(strm) {
var state;
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
state = strm.state;
strm.total_in = strm.total_out = state.total = 0;
strm.msg = ''; /*Z_NULL*/
if (state.wrap) { /* to support ill-conceived Java test suite */
strm.adler = state.wrap & 1;
}
state.mode = HEAD;
state.last = 0;
state.havedict = 0;
state.dmax = 32768;
state.head = null/*Z_NULL*/;
state.hold = 0;
state.bits = 0;
//state.lencode = state.distcode = state.next = state.codes;
state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
state.sane = 1;
state.back = -1;
//Tracev((stderr, "inflate: reset\n"));
return Z_OK;
}
function inflateReset(strm) {
var state;
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
state = strm.state;
state.wsize = 0;
state.whave = 0;
state.wnext = 0;
return inflateResetKeep(strm);
}
function inflateReset2(strm, windowBits) {
var wrap;
var state;
/* get the state */
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
state = strm.state;
/* extract wrap request from windowBits parameter */
if (windowBits < 0) {
wrap = 0;
windowBits = -windowBits;
}
else {
wrap = (windowBits >> 4) + 1;
if (windowBits < 48) {
windowBits &= 15;
}
}
/* set number of window bits, free window if different */
if (windowBits && (windowBits < 8 || windowBits > 15)) {
return Z_STREAM_ERROR;
}
if (state.window !== null && state.wbits !== windowBits) {
state.window = null;
}
/* update state and reset the rest of it */
state.wrap = wrap;
state.wbits = windowBits;
return inflateReset(strm);
}
function inflateInit2(strm, windowBits) {
var ret;
var state;
if (!strm) { return Z_STREAM_ERROR; }
//strm.msg = Z_NULL; /* in case we return an error */
state = new InflateState();
//if (state === Z_NULL) return Z_MEM_ERROR;
//Tracev((stderr, "inflate: allocated\n"));
strm.state = state;
state.window = null/*Z_NULL*/;
ret = inflateReset2(strm, windowBits);
if (ret !== Z_OK) {
strm.state = null/*Z_NULL*/;
}
return ret;
}
function inflateInit(strm) {
return inflateInit2(strm, DEF_WBITS);
}
/*
Return state with length and distance decoding tables and index sizes set to
fixed code decoding. Normally this returns fixed tables from inffixed.h.
If BUILDFIXED is defined, then instead this routine builds the tables the
first time it's called, and returns those tables the first time and
thereafter. This reduces the size of the code by about 2K bytes, in
exchange for a little execution time. However, BUILDFIXED should not be
used for threaded applications, since the rewriting of the tables and virgin
may not be thread-safe.
*/
var virgin = true;
var lenfix, distfix; // We have no pointers in JS, so keep tables separate
function fixedtables(state) {
/* build fixed huffman tables if first call (may not be thread safe) */
if (virgin) {
var sym;
lenfix = new utils.Buf32(512);
distfix = new utils.Buf32(32);
/* literal/length table */
sym = 0;
while (sym < 144) { state.lens[sym++] = 8; }
while (sym < 256) { state.lens[sym++] = 9; }
while (sym < 280) { state.lens[sym++] = 7; }
while (sym < 288) { state.lens[sym++] = 8; }
inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 });
/* distance table */
sym = 0;
while (sym < 32) { state.lens[sym++] = 5; }
inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 });
/* do this just once */
virgin = false;
}
state.lencode = lenfix;
state.lenbits = 9;
state.distcode = distfix;
state.distbits = 5;
}
/*
Update the window with the last wsize (normally 32K) bytes written before
returning. If window does not exist yet, create it. This is only called
when a window is already in use, or when output has been written during this
inflate call, but the end of the deflate stream has not been reached yet.
It is also called to create a window for dictionary data when a dictionary
is loaded.
Providing output buffers larger than 32K to inflate() should provide a speed
advantage, since only the last 32K of output is copied to the sliding window
upon return from inflate(), and since all distances after the first 32K of
output will fall in the output data, making match copies simpler and faster.
The advantage may be dependent on the size of the processor's data caches.
*/
function updatewindow(strm, src, end, copy) {
var dist;
var state = strm.state;
/* if it hasn't been done already, allocate space for the window */
if (state.window === null) {
state.wsize = 1 << state.wbits;
state.wnext = 0;
state.whave = 0;
state.window = new utils.Buf8(state.wsize);
}
/* copy state->wsize or less output bytes into the circular window */
if (copy >= state.wsize) {
utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);
state.wnext = 0;
state.whave = state.wsize;
}
else {
dist = state.wsize - state.wnext;
if (dist > copy) {
dist = copy;
}
//zmemcpy(state->window + state->wnext, end - copy, dist);
utils.arraySet(state.window, src, end - copy, dist, state.wnext);
copy -= dist;
if (copy) {
//zmemcpy(state->window, end - copy, copy);
utils.arraySet(state.window, src, end - copy, copy, 0);
state.wnext = copy;
state.whave = state.wsize;
}
else {
state.wnext += dist;
if (state.wnext === state.wsize) { state.wnext = 0; }
if (state.whave < state.wsize) { state.whave += dist; }
}
}
return 0;
}
function inflate(strm, flush) {
var state;
var input, output; // input/output buffers
var next; /* next input INDEX */
var put; /* next output INDEX */
var have, left; /* available input and output */
var hold; /* bit buffer */
var bits; /* bits in bit buffer */
var _in, _out; /* save starting available input and output */
var copy; /* number of stored or match bytes to copy */
var from; /* where to copy match bytes from */
var from_source;
var here = 0; /* current decoding table entry */
var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
//var last; /* parent table entry */
var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
var len; /* length to copy for repeats, bits to drop */
var ret; /* return code */
var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */
var opts;
var n; // temporary var for NEED_BITS
var order = /* permutation of code lengths */
[ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
if (!strm || !strm.state || !strm.output ||
(!strm.input && strm.avail_in !== 0)) {
return Z_STREAM_ERROR;
}
state = strm.state;
if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */
//--- LOAD() ---
put = strm.next_out;
output = strm.output;
left = strm.avail_out;
next = strm.next_in;
input = strm.input;
have = strm.avail_in;
hold = state.hold;
bits = state.bits;
//---
_in = have;
_out = left;
ret = Z_OK;
inf_leave: // goto emulation
for (;;) {
switch (state.mode) {
case HEAD:
if (state.wrap === 0) {
state.mode = TYPEDO;
break;
}
//=== NEEDBITS(16);
while (bits < 16) {
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
}
//===//
if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */
state.check = 0/*crc32(0L, Z_NULL, 0)*/;
//=== CRC2(state.check, hold);
hbuf[0] = hold & 0xff;
hbuf[1] = (hold >>> 8) & 0xff;
state.check = crc32(state.check, hbuf, 2, 0);
//===//
//=== INITBITS();
hold = 0;
bits = 0;
//===//
state.mode = FLAGS;
break;
}
state.flags = 0; /* expect zlib header */
if (state.head) {
state.head.done = false;
}
if (!(state.wrap & 1) || /* check if zlib header allowed */
(((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
strm.msg = 'incorrect header check';
state.mode = BAD;
break;
}
if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
strm.msg = 'unknown compression method';
state.mode = BAD;
break;
}
//--- DROPBITS(4) ---//
hold >>>= 4;
bits -= 4;
//---//
len = (hold & 0x0f)/*BITS(4)*/ + 8;
if (state.wbits === 0) {
state.wbits = len;
}
else if (len > state.wbits) {
strm.msg = 'invalid window size';
state.mode = BAD;
break;
}
state.dmax = 1 << len;
//Tracev((stderr, "inflate: zlib header ok\n"));
strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
state.mode = hold & 0x200 ? DICTID : TYPE;
//=== INITBITS();
hold = 0;
bits = 0;
//===//
break;
case FLAGS:
//=== NEEDBITS(16); */
while (bits < 16) {
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
}
//===//
state.flags = hold;
if ((state.flags & 0xff) !== Z_DEFLATED) {
strm.msg = 'unknown compression method';
state.mode = BAD;
break;
}
if (state.flags & 0xe000) {
strm.msg = 'unknown header flags set';
state.mode = BAD;
break;
}
if (state.head) {
state.head.text = ((hold >> 8) & 1);
}
if (state.flags & 0x0200) {
//=== CRC2(state.check, hold);
hbuf[0] = hold & 0xff;
hbuf[1] = (hold >>> 8) & 0xff;
state.check = crc32(state.check, hbuf, 2, 0);
//===//
}
//=== INITBITS();
hold = 0;
bits = 0;
//===//
state.mode = TIME;
/* falls through */
case TIME:
//=== NEEDBITS(32); */
while (bits < 32) {
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
}
//===//
if (state.head) {
state.head.time = hold;
}
if (state.flags & 0x0200) {
//=== CRC4(state.check, hold)
hbuf[0] = hold & 0xff;
hbuf[1] = (hold >>> 8) & 0xff;
hbuf[2] = (hold >>> 16) & 0xff;
hbuf[3] = (hold >>> 24) & 0xff;
state.check = crc32(state.check, hbuf, 4, 0);
//===
}
//=== INITBITS();
hold = 0;
bits = 0;
//===//
state.mode = OS;
/* falls through */
case OS:
//=== NEEDBITS(16); */
while (bits < 16) {
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
}
//===//
if (state.head) {
state.head.xflags = (hold & 0xff);
state.head.os = (hold >> 8);
}
if (state.flags & 0x0200) {
//=== CRC2(state.check, hold);
hbuf[0] = hold & 0xff;
hbuf[1] = (hold >>> 8) & 0xff;
state.check = crc32(state.check, hbuf, 2, 0);
//===//
}
//=== INITBITS();
hold = 0;
bits = 0;
//===//
state.mode = EXLEN;
/* falls through */
case EXLEN:
if (state.flags & 0x0400) {
//=== NEEDBITS(16); */
while (bits < 16) {
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
}
//===//
state.length = hold;
if (state.head) {
state.head.extra_len = hold;
}
if (state.flags & 0x0200) {
//=== CRC2(state.check, hold);
hbuf[0] = hold & 0xff;
hbuf[1] = (hold >>> 8) & 0xff;
state.check = crc32(state.check, hbuf, 2, 0);
//===//
}
//=== INITBITS();
hold = 0;
bits = 0;
//===//
}
else if (state.head) {
state.head.extra = null/*Z_NULL*/;
}
state.mode = EXTRA;
/* falls through */
case EXTRA:
if (state.flags & 0x0400) {
copy = state.length;
if (copy > have) { copy = have; }
if (copy) {
if (state.head) {
len = state.head.extra_len - state.length;
if (!state.head.extra) {
// Use untyped array for more convenient processing later
state.head.extra = new Array(state.head.extra_len);
}
utils.arraySet(
state.head.extra,
input,
next,
// extra field is limited to 65536 bytes
// - no need for additional size check
copy,
/*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
len
);
//zmemcpy(state.head.extra + len, next,
// len + copy > state.head.extra_max ?
// state.head.extra_max - len : copy);
}
if (state.flags & 0x0200) {
state.check = crc32(state.check, input, copy, next);
}
have -= copy;
next += copy;
state.length -= copy;
}
if (state.length) { break inf_leave; }
}
state.length = 0;
state.mode = NAME;
/* falls through */
case NAME:
if (state.flags & 0x0800) {
if (have === 0) { break inf_leave; }
copy = 0;
do {
// TODO: 2 or 1 bytes?
len = input[next + copy++];
/* use constant limit because in js we should not preallocate memory */
if (state.head && len &&
(state.length < 65536 /*state.head.name_max*/)) {
state.head.name += String.fromCharCode(len);
}
} while (len && copy < have);
if (state.flags & 0x0200) {
state.check = crc32(state.check, input, copy, next);
}
have -= copy;
next += copy;
if (len) { break inf_leave; }
}
else if (state.head) {
state.head.name = null;
}
state.length = 0;
state.mode = COMMENT;
/* falls through */
case COMMENT:
if (state.flags & 0x1000) {
if (have === 0) { break inf_leave; }
copy = 0;
do {
len = input[next + copy++];
/* use constant limit because in js we should not preallocate memory */
if (state.head && len &&
(state.length < 65536 /*state.head.comm_max*/)) {
state.head.comment += String.fromCharCode(len);
}
} while (len && copy < have);
if (state.flags & 0x0200) {
state.check = crc32(state.check, input, copy, next);
}
have -= copy;
next += copy;
if (len) { break inf_leave; }
}
else if (state.head) {
state.head.comment = null;
}
state.mode = HCRC;
/* falls through */
case HCRC:
if (state.flags & 0x0200) {
//=== NEEDBITS(16); */
while (bits < 16) {
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
}
//===//
if (hold !== (state.check & 0xffff)) {
strm.msg = 'header crc mismatch';
state.mode = BAD;
break;
}
//=== INITBITS();
hold = 0;
bits = 0;
//===//
}
if (state.head) {
state.head.hcrc = ((state.flags >> 9) & 1);
state.head.done = true;
}
strm.adler = state.check = 0;
state.mode = TYPE;
break;
case DICTID:
//=== NEEDBITS(32); */
while (bits < 32) {
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
}
//===//
strm.adler = state.check = zswap32(hold);
//=== INITBITS();
hold = 0;
bits = 0;
//===//
state.mode = DICT;
/* falls through */
case DICT:
if (state.havedict === 0) {
//--- RESTORE() ---
strm.next_out = put;
strm.avail_out = left;
strm.next_in = next;
strm.avail_in = have;
state.hold = hold;
state.bits = bits;
//---
return Z_NEED_DICT;
}
strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
state.mode = TYPE;
/* falls through */
case TYPE:
if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
/* falls through */
case TYPEDO:
if (state.last) {
//--- BYTEBITS() ---//
hold >>>= bits & 7;
bits -= bits & 7;
//---//
state.mode = CHECK;
break;
}
//=== NEEDBITS(3); */
while (bits < 3) {
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
}
//===//
state.last = (hold & 0x01)/*BITS(1)*/;
//--- DROPBITS(1) ---//
hold >>>= 1;
bits -= 1;
//---//
switch ((hold & 0x03)/*BITS(2)*/) {
case 0: /* stored block */
//Tracev((stderr, "inflate: stored block%s\n",
// state.last ? " (last)" : ""));
state.mode = STORED;
break;
case 1: /* fixed block */
fixedtables(state);
//Tracev((stderr, "inflate: fixed codes block%s\n",
// state.last ? " (last)" : ""));
state.mode = LEN_; /* decode codes */
if (flush === Z_TREES) {
//--- DROPBITS(2) ---//
hold >>>= 2;
bits -= 2;
//---//
break inf_leave;
}
break;
case 2: /* dynamic block */
//Tracev((stderr, "inflate: dynamic codes block%s\n",
// state.last ? " (last)" : ""));
state.mode = TABLE;
break;
case 3:
strm.msg = 'invalid block type';
state.mode = BAD;
}
//--- DROPBITS(2) ---//
hold >>>= 2;
bits -= 2;
//---//
break;
case STORED:
//--- BYTEBITS() ---// /* go to byte boundary */
hold >>>= bits & 7;
bits -= bits & 7;
//---//
//=== NEEDBITS(32); */
while (bits < 32) {
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
}
//===//
if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
strm.msg = 'invalid stored block lengths';
state.mode = BAD;
break;
}
state.length = hold & 0xffff;
//Tracev((stderr, "inflate: stored length %u\n",
// state.length));
//=== INITBITS();
hold = 0;
bits = 0;
//===//
state.mode = COPY_;
if (flush === Z_TREES) { break inf_leave; }
/* falls through */
case COPY_:
state.mode = COPY;
/* falls through */
case COPY:
copy = state.length;
if (copy) {
if (copy > have) { copy = have; }
if (copy > left) { copy = left; }
if (copy === 0) { break inf_leave; }
//--- zmemcpy(put, next, copy); ---
utils.arraySet(output, input, next, copy, put);
//---//
have -= copy;
next += copy;
left -= copy;
put += copy;
state.length -= copy;
break;
}
//Tracev((stderr, "inflate: stored end\n"));
state.mode = TYPE;
break;
case TABLE:
//=== NEEDBITS(14); */
while (bits < 14) {
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
}
//===//
state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
//--- DROPBITS(5) ---//
hold >>>= 5;
bits -= 5;
//---//
state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
//--- DROPBITS(5) ---//
hold >>>= 5;
bits -= 5;
//---//
state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
//--- DROPBITS(4) ---//
hold >>>= 4;
bits -= 4;
//---//
//#ifndef PKZIP_BUG_WORKAROUND
if (state.nlen > 286 || state.ndist > 30) {
strm.msg = 'too many length or distance symbols';
state.mode = BAD;
break;
}
//#endif
//Tracev((stderr, "inflate: table sizes ok\n"));
state.have = 0;
state.mode = LENLENS;
/* falls through */
case LENLENS:
while (state.have < state.ncode) {
//=== NEEDBITS(3);
while (bits < 3) {
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
}
//===//
state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
//--- DROPBITS(3) ---//
hold >>>= 3;
bits -= 3;
//---//
}
while (state.have < 19) {
state.lens[order[state.have++]] = 0;
}
// We have separate tables & no pointers. 2 commented lines below not needed.
//state.next = state.codes;
//state.lencode = state.next;
// Switch to use dynamic table
state.lencode = state.lendyn;
state.lenbits = 7;
opts = { bits: state.lenbits };
ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
state.lenbits = opts.bits;
if (ret) {
strm.msg = 'invalid code lengths set';
state.mode = BAD;
break;
}
//Tracev((stderr, "inflate: code lengths ok\n"));
state.have = 0;
state.mode = CODELENS;
/* falls through */
case CODELENS:
while (state.have < state.nlen + state.ndist) {
for (;;) {
here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
here_bits = here >>> 24;
here_op = (here >>> 16) & 0xff;
here_val = here & 0xffff;
if ((here_bits) <= bits) { break; }
//--- PULLBYTE() ---//
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
//---//
}
if (here_val < 16) {
//--- DROPBITS(here.bits) ---//
hold >>>= here_bits;
bits -= here_bits;
//---//
state.lens[state.have++] = here_val;
}
else {
if (here_val === 16) {
//=== NEEDBITS(here.bits + 2);
n = here_bits + 2;
while (bits < n) {
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
}
//===//
//--- DROPBITS(here.bits) ---//
hold >>>= here_bits;
bits -= here_bits;
//---//
if (state.have === 0) {
strm.msg = 'invalid bit length repeat';
state.mode = BAD;
break;
}
len = state.lens[state.have - 1];
copy = 3 + (hold & 0x03);//BITS(2);
//--- DROPBITS(2) ---//
hold >>>= 2;
bits -= 2;
//---//
}
else if (here_val === 17) {
//=== NEEDBITS(here.bits + 3);
n = here_bits + 3;
while (bits < n) {
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
}
//===//
//--- DROPBITS(here.bits) ---//
hold >>>= here_bits;
bits -= here_bits;
//---//
len = 0;
copy = 3 + (hold & 0x07);//BITS(3);
//--- DROPBITS(3) ---//
hold >>>= 3;
bits -= 3;
//---//
}
else {
//=== NEEDBITS(here.bits + 7);
n = here_bits + 7;
while (bits < n) {
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
}
//===//
//--- DROPBITS(here.bits) ---//
hold >>>= here_bits;
bits -= here_bits;
//---//
len = 0;
copy = 11 + (hold & 0x7f);//BITS(7);
//--- DROPBITS(7) ---//
hold >>>= 7;
bits -= 7;
//---//
}
if (state.have + copy > state.nlen + state.ndist) {
strm.msg = 'invalid bit length repeat';
state.mode = BAD;
break;
}
while (copy--) {
state.lens[state.have++] = len;
}
}
}
/* handle error breaks in while */
if (state.mode === BAD) { break; }
/* check for end-of-block code (better have one) */
if (state.lens[256] === 0) {
strm.msg = 'invalid code -- missing end-of-block';
state.mode = BAD;
break;
}
/* build code tables -- note: do not change the lenbits or distbits
values here (9 and 6) without reading the comments in inftrees.h
concerning the ENOUGH constants, which depend on those values */
state.lenbits = 9;
opts = { bits: state.lenbits };
ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
// We have separate tables & no pointers. 2 commented lines below not needed.
// state.next_index = opts.table_index;
state.lenbits = opts.bits;
// state.lencode = state.next;
if (ret) {
strm.msg = 'invalid literal/lengths set';
state.mode = BAD;
break;
}
state.distbits = 6;
//state.distcode.copy(state.codes);
// Switch to use dynamic table
state.distcode = state.distdyn;
opts = { bits: state.distbits };
ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
// We have separate tables & no pointers. 2 commented lines below not needed.
// state.next_index = opts.table_index;
state.distbits = opts.bits;
// state.distcode = state.next;
if (ret) {
strm.msg = 'invalid distances set';
state.mode = BAD;
break;
}
//Tracev((stderr, 'inflate: codes ok\n'));
state.mode = LEN_;
if (flush === Z_TREES) { break inf_leave; }
/* falls through */
case LEN_:
state.mode = LEN;
/* falls through */
case LEN:
if (have >= 6 && left >= 258) {
//--- RESTORE() ---
strm.next_out = put;
strm.avail_out = left;
strm.next_in = next;
strm.avail_in = have;
state.hold = hold;
state.bits = bits;
//---
inflate_fast(strm, _out);
//--- LOAD() ---
put = strm.next_out;
output = strm.output;
left = strm.avail_out;
next = strm.next_in;
input = strm.input;
have = strm.avail_in;
hold = state.hold;
bits = state.bits;
//---
if (state.mode === TYPE) {
state.back = -1;
}
break;
}
state.back = 0;
for (;;) {
here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/
here_bits = here >>> 24;
here_op = (here >>> 16) & 0xff;
here_val = here & 0xffff;
if (here_bits <= bits) { break; }
//--- PULLBYTE() ---//
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
//---//
}
if (here_op && (here_op & 0xf0) === 0) {
last_bits = here_bits;
last_op = here_op;
last_val = here_val;
for (;;) {
here = state.lencode[last_val +
((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
here_bits = here >>> 24;
here_op = (here >>> 16) & 0xff;
here_val = here & 0xffff;
if ((last_bits + here_bits) <= bits) { break; }
//--- PULLBYTE() ---//
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
//---//
}
//--- DROPBITS(last.bits) ---//
hold >>>= last_bits;
bits -= last_bits;
//---//
state.back += last_bits;
}
//--- DROPBITS(here.bits) ---//
hold >>>= here_bits;
bits -= here_bits;
//---//
state.back += here_bits;
state.length = here_val;
if (here_op === 0) {
//Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
// "inflate: literal '%c'\n" :
// "inflate: literal 0x%02x\n", here.val));
state.mode = LIT;
break;
}
if (here_op & 32) {
//Tracevv((stderr, "inflate: end of block\n"));
state.back = -1;
state.mode = TYPE;
break;
}
if (here_op & 64) {
strm.msg = 'invalid literal/length code';
state.mode = BAD;
break;
}
state.extra = here_op & 15;
state.mode = LENEXT;
/* falls through */
case LENEXT:
if (state.extra) {
//=== NEEDBITS(state.extra);
n = state.extra;
while (bits < n) {
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
}
//===//
state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
//--- DROPBITS(state.extra) ---//
hold >>>= state.extra;
bits -= state.extra;
//---//
state.back += state.extra;
}
//Tracevv((stderr, "inflate: length %u\n", state.length));
state.was = state.length;
state.mode = DIST;
/* falls through */
case DIST:
for (;;) {
here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/
here_bits = here >>> 24;
here_op = (here >>> 16) & 0xff;
here_val = here & 0xffff;
if ((here_bits) <= bits) { break; }
//--- PULLBYTE() ---//
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
//---//
}
if ((here_op & 0xf0) === 0) {
last_bits = here_bits;
last_op = here_op;
last_val = here_val;
for (;;) {
here = state.distcode[last_val +
((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
here_bits = here >>> 24;
here_op = (here >>> 16) & 0xff;
here_val = here & 0xffff;
if ((last_bits + here_bits) <= bits) { break; }
//--- PULLBYTE() ---//
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
//---//
}
//--- DROPBITS(last.bits) ---//
hold >>>= last_bits;
bits -= last_bits;
//---//
state.back += last_bits;
}
//--- DROPBITS(here.bits) ---//
hold >>>= here_bits;
bits -= here_bits;
//---//
state.back += here_bits;
if (here_op & 64) {
strm.msg = 'invalid distance code';
state.mode = BAD;
break;
}
state.offset = here_val;
state.extra = (here_op) & 15;
state.mode = DISTEXT;
/* falls through */
case DISTEXT:
if (state.extra) {
//=== NEEDBITS(state.extra);
n = state.extra;
while (bits < n) {
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
}
//===//
state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
//--- DROPBITS(state.extra) ---//
hold >>>= state.extra;
bits -= state.extra;
//---//
state.back += state.extra;
}
//#ifdef INFLATE_STRICT
if (state.offset > state.dmax) {
strm.msg = 'invalid distance too far back';
state.mode = BAD;
break;
}
//#endif
//Tracevv((stderr, "inflate: distance %u\n", state.offset));
state.mode = MATCH;
/* falls through */
case MATCH:
if (left === 0) { break inf_leave; }
copy = _out - left;
if (state.offset > copy) { /* copy from window */
copy = state.offset - copy;
if (copy > state.whave) {
if (state.sane) {
strm.msg = 'invalid distance too far back';
state.mode = BAD;
break;
}
// (!) This block is disabled in zlib defaults,
// don't enable it for binary compatibility
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
// Trace((stderr, "inflate.c too far\n"));
// copy -= state.whave;
// if (copy > state.length) { copy = state.length; }
// if (copy > left) { copy = left; }
// left -= copy;
// state.length -= copy;
// do {
// output[put++] = 0;
// } while (--copy);
// if (state.length === 0) { state.mode = LEN; }
// break;
//#endif
}
if (copy > state.wnext) {
copy -= state.wnext;
from = state.wsize - copy;
}
else {
from = state.wnext - copy;
}
if (copy > state.length) { copy = state.length; }
from_source = state.window;
}
else { /* copy from output */
from_source = output;
from = put - state.offset;
copy = state.length;
}
if (copy > left) { copy = left; }
left -= copy;
state.length -= copy;
do {
output[put++] = from_source[from++];
} while (--copy);
if (state.length === 0) { state.mode = LEN; }
break;
case LIT:
if (left === 0) { break inf_leave; }
output[put++] = state.length;
left--;
state.mode = LEN;
break;
case CHECK:
if (state.wrap) {
//=== NEEDBITS(32);
while (bits < 32) {
if (have === 0) { break inf_leave; }
have--;
// Use '|' instead of '+' to make sure that result is signed
hold |= input[next++] << bits;
bits += 8;
}
//===//
_out -= left;
strm.total_out += _out;
state.total += _out;
if (_out) {
strm.adler = state.check =
/*UPDATE(state.check, put - _out, _out);*/
(state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
}
_out = left;
// NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
if ((state.flags ? hold : zswap32(hold)) !== state.check) {
strm.msg = 'incorrect data check';
state.mode = BAD;
break;
}
//=== INITBITS();
hold = 0;
bits = 0;
//===//
//Tracev((stderr, "inflate: check matches trailer\n"));
}
state.mode = LENGTH;
/* falls through */
case LENGTH:
if (state.wrap && state.flags) {
//=== NEEDBITS(32);
while (bits < 32) {
if (have === 0) { break inf_leave; }
have--;
hold += input[next++] << bits;
bits += 8;
}
//===//
if (hold !== (state.total & 0xffffffff)) {
strm.msg = 'incorrect length check';
state.mode = BAD;
break;
}
//=== INITBITS();
hold = 0;
bits = 0;
//===//
//Tracev((stderr, "inflate: length matches trailer\n"));
}
state.mode = DONE;
/* falls through */
case DONE:
ret = Z_STREAM_END;
break inf_leave;
case BAD:
ret = Z_DATA_ERROR;
break inf_leave;
case MEM:
return Z_MEM_ERROR;
case SYNC:
/* falls through */
default:
return Z_STREAM_ERROR;
}
}
// inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
/*
Return from inflate(), updating the total counts and the check value.
If there was no progress during the inflate() call, return a buffer
error. Call updatewindow() to create and/or update the window state.
Note: a memory error from inflate() is non-recoverable.
*/
//--- RESTORE() ---
strm.next_out = put;
strm.avail_out = left;
strm.next_in = next;
strm.avail_in = have;
state.hold = hold;
state.bits = bits;
//---
if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
(state.mode < CHECK || flush !== Z_FINISH))) {
if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
state.mode = MEM;
return Z_MEM_ERROR;
}
}
_in -= strm.avail_in;
_out -= strm.avail_out;
strm.total_in += _in;
strm.total_out += _out;
state.total += _out;
if (state.wrap && _out) {
strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
(state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
}
strm.data_type = state.bits + (state.last ? 64 : 0) +
(state.mode === TYPE ? 128 : 0) +
(state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
ret = Z_BUF_ERROR;
}
return ret;
}
function inflateEnd(strm) {
if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
return Z_STREAM_ERROR;
}
var state = strm.state;
if (state.window) {
state.window = null;
}
strm.state = null;
return Z_OK;
}
function inflateGetHeader(strm, head) {
var state;
/* check state */
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
state = strm.state;
if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
/* save header structure */
state.head = head;
head.done = false;
return Z_OK;
}
function inflateSetDictionary(strm, dictionary) {
var dictLength = dictionary.length;
var state;
var dictid;
var ret;
/* check state */
if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; }
state = strm.state;
if (state.wrap !== 0 && state.mode !== DICT) {
return Z_STREAM_ERROR;
}
/* check for correct dictionary identifier */
if (state.mode === DICT) {
dictid = 1; /* adler32(0, null, 0)*/
/* dictid = adler32(dictid, dictionary, dictLength); */
dictid = adler32(dictid, dictionary, dictLength, 0);
if (dictid !== state.check) {
return Z_DATA_ERROR;
}
}
/* copy dictionary to window using updatewindow(), which will amend the
existing dictionary if appropriate */
ret = updatewindow(strm, dictionary, dictLength, dictLength);
if (ret) {
state.mode = MEM;
return Z_MEM_ERROR;
}
state.havedict = 1;
// Tracev((stderr, "inflate: dictionary set\n"));
return Z_OK;
}
exports.inflateReset = inflateReset;
exports.inflateReset2 = inflateReset2;
exports.inflateResetKeep = inflateResetKeep;
exports.inflateInit = inflateInit;
exports.inflateInit2 = inflateInit2;
exports.inflate = inflate;
exports.inflateEnd = inflateEnd;
exports.inflateGetHeader = inflateGetHeader;
exports.inflateSetDictionary = inflateSetDictionary;
exports.inflateInfo = 'pako inflate (from Nodeca project)';
/* Not implemented
exports.inflateCopy = inflateCopy;
exports.inflateGetDictionary = inflateGetDictionary;
exports.inflateMark = inflateMark;
exports.inflatePrime = inflatePrime;
exports.inflateSync = inflateSync;
exports.inflateSyncPoint = inflateSyncPoint;
exports.inflateUndermine = inflateUndermine;
*/
},{"../utils/common":41,"./adler32":42,"./crc32":44,"./inffast":46,"./inftrees":48}],48:[function(require,module,exports){
'use strict';
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
var utils = require('../utils/common');
var MAXBITS = 15;
var ENOUGH_LENS = 852;
var ENOUGH_DISTS = 592;
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
var CODES = 0;
var LENS = 1;
var DISTS = 2;
var lbase = [ /* Length codes 257..285 base */
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
];
var lext = [ /* Length codes 257..285 extra */
16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
];
var dbase = [ /* Distance codes 0..29 base */
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
8193, 12289, 16385, 24577, 0, 0
];
var dext = [ /* Distance codes 0..29 extra */
16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
28, 28, 29, 29, 64, 64
];
module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
{
var bits = opts.bits;
//here = opts.here; /* table entry for duplication */
var len = 0; /* a code's length in bits */
var sym = 0; /* index of code symbols */
var min = 0, max = 0; /* minimum and maximum code lengths */
var root = 0; /* number of index bits for root table */
var curr = 0; /* number of index bits for current table */
var drop = 0; /* code bits to drop for sub-table */
var left = 0; /* number of prefix codes available */
var used = 0; /* code entries in table used */
var huff = 0; /* Huffman code */
var incr; /* for incrementing code, index */
var fill; /* index for replicating entries */
var low; /* low bits for current root entry */
var mask; /* mask for low root bits */
var next; /* next available space in table */
var base = null; /* base value table to use */
var base_index = 0;
// var shoextra; /* extra bits table to use */
var end; /* use base and extra for symbol > end */
var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */
var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */
var extra = null;
var extra_index = 0;
var here_bits, here_op, here_val;
/*
Process a set of code lengths to create a canonical Huffman code. The
code lengths are lens[0..codes-1]. Each length corresponds to the
symbols 0..codes-1. The Huffman code is generated by first sorting the
symbols by length from short to long, and retaining the symbol order
for codes with equal lengths. Then the code starts with all zero bits
for the first code of the shortest length, and the codes are integer
increments for the same length, and zeros are appended as the length
increases. For the deflate format, these bits are stored backwards
from their more natural integer increment ordering, and so when the
decoding tables are built in the large loop below, the integer codes
are incremented backwards.
This routine assumes, but does not check, that all of the entries in
lens[] are in the range 0..MAXBITS. The caller must assure this.
1..MAXBITS is interpreted as that code length. zero means that that
symbol does not occur in this code.
The codes are sorted by computing a count of codes for each length,
creating from that a table of starting indices for each length in the
sorted table, and then entering the symbols in order in the sorted
table. The sorted table is work[], with that space being provided by
the caller.
The length counts are used for other purposes as well, i.e. finding
the minimum and maximum length codes, determining if there are any
codes at all, checking for a valid set of lengths, and looking ahead
at length counts to determine sub-table sizes when building the
decoding tables.
*/
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
for (len = 0; len <= MAXBITS; len++) {
count[len] = 0;
}
for (sym = 0; sym < codes; sym++) {
count[lens[lens_index + sym]]++;
}
/* bound code lengths, force root to be within code lengths */
root = bits;
for (max = MAXBITS; max >= 1; max--) {
if (count[max] !== 0) { break; }
}
if (root > max) {
root = max;
}
if (max === 0) { /* no symbols to code at all */
//table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */
//table.bits[opts.table_index] = 1; //here.bits = (var char)1;
//table.val[opts.table_index++] = 0; //here.val = (var short)0;
table[table_index++] = (1 << 24) | (64 << 16) | 0;
//table.op[opts.table_index] = 64;
//table.bits[opts.table_index] = 1;
//table.val[opts.table_index++] = 0;
table[table_index++] = (1 << 24) | (64 << 16) | 0;
opts.bits = 1;
return 0; /* no symbols, but wait for decoding to report error */
}
for (min = 1; min < max; min++) {
if (count[min] !== 0) { break; }
}
if (root < min) {
root = min;
}
/* check for an over-subscribed or incomplete set of lengths */
left = 1;
for (len = 1; len <= MAXBITS; len++) {
left <<= 1;
left -= count[len];
if (left < 0) {
return -1;
} /* over-subscribed */
}
if (left > 0 && (type === CODES || max !== 1)) {
return -1; /* incomplete set */
}
/* generate offsets into symbol table for each length for sorting */
offs[1] = 0;
for (len = 1; len < MAXBITS; len++) {
offs[len + 1] = offs[len] + count[len];
}
/* sort symbols by length, by symbol order within each length */
for (sym = 0; sym < codes; sym++) {
if (lens[lens_index + sym] !== 0) {
work[offs[lens[lens_index + sym]]++] = sym;
}
}
/*
Create and fill in decoding tables. In this loop, the table being
filled is at next and has curr index bits. The code being used is huff
with length len. That code is converted to an index by dropping drop
bits off of the bottom. For codes where len is less than drop + curr,
those top drop + curr - len bits are incremented through all values to
fill the table with replicated entries.
root is the number of index bits for the root table. When len exceeds
root, sub-tables are created pointed to by the root entry with an index
of the low root bits of huff. This is saved in low to check for when a
new sub-table should be started. drop is zero when the root table is
being filled, and drop is root when sub-tables are being filled.
When a new sub-table is needed, it is necessary to look ahead in the
code lengths to determine what size sub-table is needed. The length
counts are used for this, and so count[] is decremented as codes are
entered in the tables.
used keeps track of how many table entries have been allocated from the
provided *table space. It is checked for LENS and DIST tables against
the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
the initial root table size constants. See the comments in inftrees.h
for more information.
sym increments through all symbols, and the loop terminates when
all codes of length max, i.e. all codes, have been processed. This
routine permits incomplete codes, so another loop after this one fills
in the rest of the decoding tables with invalid code markers.
*/
/* set up for code type */
// poor man optimization - use if-else instead of switch,
// to avoid deopts in old v8
if (type === CODES) {
base = extra = work; /* dummy value--not used */
end = 19;
} else if (type === LENS) {
base = lbase;
base_index -= 257;
extra = lext;
extra_index -= 257;
end = 256;
} else { /* DISTS */
base = dbase;
extra = dext;
end = -1;
}
/* initialize opts for loop */
huff = 0; /* starting code */
sym = 0; /* starting code symbol */
len = min; /* starting code length */
next = table_index; /* current table to fill in */
curr = root; /* current table index bits */
drop = 0; /* current bits to drop from code for index */
low = -1; /* trigger new sub-table when len > root */
used = 1 << root; /* use root table entries */
mask = used - 1; /* mask for comparing low */
/* check available table space */
if ((type === LENS && used > ENOUGH_LENS) ||
(type === DISTS && used > ENOUGH_DISTS)) {
return 1;
}
/* process all codes and make table entries */
for (;;) {
/* create table entry */
here_bits = len - drop;
if (work[sym] < end) {
here_op = 0;
here_val = work[sym];
}
else if (work[sym] > end) {
here_op = extra[extra_index + work[sym]];
here_val = base[base_index + work[sym]];
}
else {
here_op = 32 + 64; /* end of block */
here_val = 0;
}
/* replicate for those indices with low len bits equal to huff */
incr = 1 << (len - drop);
fill = 1 << curr;
min = fill; /* save offset to next table */
do {
fill -= incr;
table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
} while (fill !== 0);
/* backwards increment the len-bit code huff */
incr = 1 << (len - 1);
while (huff & incr) {
incr >>= 1;
}
if (incr !== 0) {
huff &= incr - 1;
huff += incr;
} else {
huff = 0;
}
/* go to next symbol, update count, len */
sym++;
if (--count[len] === 0) {
if (len === max) { break; }
len = lens[lens_index + work[sym]];
}
/* create new sub-table if needed */
if (len > root && (huff & mask) !== low) {
/* if first time, transition to sub-tables */
if (drop === 0) {
drop = root;
}
/* increment past last table */
next += min; /* here min is 1 << curr */
/* determine length of next table */
curr = len - drop;
left = 1 << curr;
while (curr + drop < max) {
left -= count[curr + drop];
if (left <= 0) { break; }
curr++;
left <<= 1;
}
/* check for enough space */
used += 1 << curr;
if ((type === LENS && used > ENOUGH_LENS) ||
(type === DISTS && used > ENOUGH_DISTS)) {
return 1;
}
/* point entry in root table to sub-table */
low = huff & mask;
/*table.op[low] = curr;
table.bits[low] = root;
table.val[low] = next - opts.table_index;*/
table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
}
}
/* fill in remaining table entry if code is incomplete (guaranteed to have
at most one remaining entry, since if the code is incomplete, the
maximum code length that was allowed to get this far is one bit) */
if (huff !== 0) {
//table.op[next + huff] = 64; /* invalid code marker */
//table.bits[next + huff] = len - drop;
//table.val[next + huff] = 0;
table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
}
/* set return parameters */
//opts.table_index += used;
opts.bits = root;
return 0;
};
},{"../utils/common":41}],49:[function(require,module,exports){
'use strict';
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
module.exports = {
2: 'need dictionary', /* Z_NEED_DICT 2 */
1: 'stream end', /* Z_STREAM_END 1 */
0: '', /* Z_OK 0 */
'-1': 'file error', /* Z_ERRNO (-1) */
'-2': 'stream error', /* Z_STREAM_ERROR (-2) */
'-3': 'data error', /* Z_DATA_ERROR (-3) */
'-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
'-5': 'buffer error', /* Z_BUF_ERROR (-5) */
'-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
};
},{}],50:[function(require,module,exports){
'use strict';
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
var utils = require('../utils/common');
/* Public constants ==========================================================*/
/* ===========================================================================*/
//var Z_FILTERED = 1;
//var Z_HUFFMAN_ONLY = 2;
//var Z_RLE = 3;
var Z_FIXED = 4;
//var Z_DEFAULT_STRATEGY = 0;
/* Possible values of the data_type field (though see inflate()) */
var Z_BINARY = 0;
var Z_TEXT = 1;
//var Z_ASCII = 1; // = Z_TEXT
var Z_UNKNOWN = 2;
/*============================================================================*/
function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
// From zutil.h
var STORED_BLOCK = 0;
var STATIC_TREES = 1;
var DYN_TREES = 2;
/* The three kinds of block type */
var MIN_MATCH = 3;
var MAX_MATCH = 258;
/* The minimum and maximum match lengths */
// From deflate.h
/* ===========================================================================
* Internal compression state.
*/
var LENGTH_CODES = 29;
/* number of length codes, not counting the special END_BLOCK code */
var LITERALS = 256;
/* number of literal bytes 0..255 */
var L_CODES = LITERALS + 1 + LENGTH_CODES;
/* number of Literal or Length codes, including the END_BLOCK code */
var D_CODES = 30;
/* number of distance codes */
var BL_CODES = 19;
/* number of codes used to transfer the bit lengths */
var HEAP_SIZE = 2 * L_CODES + 1;
/* maximum heap size */
var MAX_BITS = 15;
/* All codes must not exceed MAX_BITS bits */
var Buf_size = 16;
/* size of bit buffer in bi_buf */
/* ===========================================================================
* Constants
*/
var MAX_BL_BITS = 7;
/* Bit length codes must not exceed MAX_BL_BITS bits */
var END_BLOCK = 256;
/* end of block literal code */
var REP_3_6 = 16;
/* repeat previous bit length 3-6 times (2 bits of repeat count) */
var REPZ_3_10 = 17;
/* repeat a zero length 3-10 times (3 bits of repeat count) */
var REPZ_11_138 = 18;
/* repeat a zero length 11-138 times (7 bits of repeat count) */
/* eslint-disable comma-spacing,array-bracket-spacing */
var extra_lbits = /* extra bits for each length code */
[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];
var extra_dbits = /* extra bits for each distance code */
[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];
var extra_blbits = /* extra bits for each bit length code */
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];
var bl_order =
[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
/* eslint-enable comma-spacing,array-bracket-spacing */
/* The lengths of the bit length codes are sent in order of decreasing
* probability, to avoid transmitting the lengths for unused bit length codes.
*/
/* ===========================================================================
* Local data. These are initialized only once.
*/
// We pre-fill arrays with 0 to avoid uninitialized gaps
var DIST_CODE_LEN = 512; /* see definition of array dist_code below */
// !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1
var static_ltree = new Array((L_CODES + 2) * 2);
zero(static_ltree);
/* The static literal tree. Since the bit lengths are imposed, there is no
* need for the L_CODES extra codes used during heap construction. However
* The codes 286 and 287 are needed to build a canonical tree (see _tr_init
* below).
*/
var static_dtree = new Array(D_CODES * 2);
zero(static_dtree);
/* The static distance tree. (Actually a trivial tree since all codes use
* 5 bits.)
*/
var _dist_code = new Array(DIST_CODE_LEN);
zero(_dist_code);
/* Distance codes. The first 256 values correspond to the distances
* 3 .. 258, the last 256 values correspond to the top 8 bits of
* the 15 bit distances.
*/
var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);
zero(_length_code);
/* length code for each normalized match length (0 == MIN_MATCH) */
var base_length = new Array(LENGTH_CODES);
zero(base_length);
/* First normalized length for each code (0 = MIN_MATCH) */
var base_dist = new Array(D_CODES);
zero(base_dist);
/* First normalized distance for each code (0 = distance of 1) */
function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {
this.static_tree = static_tree; /* static tree or NULL */
this.extra_bits = extra_bits; /* extra bits for each code or NULL */
this.extra_base = extra_base; /* base index for extra_bits */
this.elems = elems; /* max number of elements in the tree */
this.max_length = max_length; /* max bit length for the codes */
// show if `static_tree` has data or dummy - needed for monomorphic objects
this.has_stree = static_tree && static_tree.length;
}
var static_l_desc;
var static_d_desc;
var static_bl_desc;
function TreeDesc(dyn_tree, stat_desc) {
this.dyn_tree = dyn_tree; /* the dynamic tree */
this.max_code = 0; /* largest code with non zero frequency */
this.stat_desc = stat_desc; /* the corresponding static tree */
}
function d_code(dist) {
return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
}
/* ===========================================================================
* Output a short LSB first on the stream.
* IN assertion: there is enough room in pendingBuf.
*/
function put_short(s, w) {
// put_byte(s, (uch)((w) & 0xff));
// put_byte(s, (uch)((ush)(w) >> 8));
s.pending_buf[s.pending++] = (w) & 0xff;
s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
}
/* ===========================================================================
* Send a value on a given number of bits.
* IN assertion: length <= 16 and value fits in length bits.
*/
function send_bits(s, value, length) {
if (s.bi_valid > (Buf_size - length)) {
s.bi_buf |= (value << s.bi_valid) & 0xffff;
put_short(s, s.bi_buf);
s.bi_buf = value >> (Buf_size - s.bi_valid);
s.bi_valid += length - Buf_size;
} else {
s.bi_buf |= (value << s.bi_valid) & 0xffff;
s.bi_valid += length;
}
}
function send_code(s, c, tree) {
send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/);
}
/* ===========================================================================
* Reverse the first len bits of a code, using straightforward code (a faster
* method would use a table)
* IN assertion: 1 <= len <= 15
*/
function bi_reverse(code, len) {
var res = 0;
do {
res |= code & 1;
code >>>= 1;
res <<= 1;
} while (--len > 0);
return res >>> 1;
}
/* ===========================================================================
* Flush the bit buffer, keeping at most 7 bits in it.
*/
function bi_flush(s) {
if (s.bi_valid === 16) {
put_short(s, s.bi_buf);
s.bi_buf = 0;
s.bi_valid = 0;
} else if (s.bi_valid >= 8) {
s.pending_buf[s.pending++] = s.bi_buf & 0xff;
s.bi_buf >>= 8;
s.bi_valid -= 8;
}
}
/* ===========================================================================
* Compute the optimal bit lengths for a tree and update the total bit length
* for the current block.
* IN assertion: the fields freq and dad are set, heap[heap_max] and
* above are the tree nodes sorted by increasing frequency.
* OUT assertions: the field len is set to the optimal bit length, the
* array bl_count contains the frequencies for each bit length.
* The length opt_len is updated; static_len is also updated if stree is
* not null.
*/
function gen_bitlen(s, desc)
// deflate_state *s;
// tree_desc *desc; /* the tree descriptor */
{
var tree = desc.dyn_tree;
var max_code = desc.max_code;
var stree = desc.stat_desc.static_tree;
var has_stree = desc.stat_desc.has_stree;
var extra = desc.stat_desc.extra_bits;
var base = desc.stat_desc.extra_base;
var max_length = desc.stat_desc.max_length;
var h; /* heap index */
var n, m; /* iterate over the tree elements */
var bits; /* bit length */
var xbits; /* extra bits */
var f; /* frequency */
var overflow = 0; /* number of elements with bit length too large */
for (bits = 0; bits <= MAX_BITS; bits++) {
s.bl_count[bits] = 0;
}
/* In a first pass, compute the optimal bit lengths (which may
* overflow in the case of the bit length tree).
*/
tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */
for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
n = s.heap[h];
bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
if (bits > max_length) {
bits = max_length;
overflow++;
}
tree[n * 2 + 1]/*.Len*/ = bits;
/* We overwrite tree[n].Dad which is no longer needed */
if (n > max_code) { continue; } /* not a leaf node */
s.bl_count[bits]++;
xbits = 0;
if (n >= base) {
xbits = extra[n - base];
}
f = tree[n * 2]/*.Freq*/;
s.opt_len += f * (bits + xbits);
if (has_stree) {
s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits);
}
}
if (overflow === 0) { return; }
// Trace((stderr,"\nbit length overflow\n"));
/* This happens for example on obj2 and pic of the Calgary corpus */
/* Find the first bit length which could increase: */
do {
bits = max_length - 1;
while (s.bl_count[bits] === 0) { bits--; }
s.bl_count[bits]--; /* move one leaf down the tree */
s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */
s.bl_count[max_length]--;
/* The brother of the overflow item also moves one step up,
* but this does not affect bl_count[max_length]
*/
overflow -= 2;
} while (overflow > 0);
/* Now recompute all bit lengths, scanning in increasing frequency.
* h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
* lengths instead of fixing only the wrong ones. This idea is taken
* from 'ar' written by Haruhiko Okumura.)
*/
for (bits = max_length; bits !== 0; bits--) {
n = s.bl_count[bits];
while (n !== 0) {
m = s.heap[--h];
if (m > max_code) { continue; }
if (tree[m * 2 + 1]/*.Len*/ !== bits) {
// Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/;
tree[m * 2 + 1]/*.Len*/ = bits;
}
n--;
}
}
}
/* ===========================================================================
* Generate the codes for a given tree and bit counts (which need not be
* optimal).
* IN assertion: the array bl_count contains the bit length statistics for
* the given tree and the field len is set for all tree elements.
* OUT assertion: the field code is set for all tree elements of non
* zero code length.
*/
function gen_codes(tree, max_code, bl_count)
// ct_data *tree; /* the tree to decorate */
// int max_code; /* largest code with non zero frequency */
// ushf *bl_count; /* number of codes at each bit length */
{
var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */
var code = 0; /* running code value */
var bits; /* bit index */
var n; /* code index */
/* The distribution counts are first used to generate the code values
* without bit reversal.
*/
for (bits = 1; bits <= MAX_BITS; bits++) {
next_code[bits] = code = (code + bl_count[bits - 1]) << 1;
}
/* Check that the bit counts in bl_count are consistent. The last code
* must be all ones.
*/
//Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
// "inconsistent bit counts");
//Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
for (n = 0; n <= max_code; n++) {
var len = tree[n * 2 + 1]/*.Len*/;
if (len === 0) { continue; }
/* Now reverse the bits */
tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len);
//Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
// n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
}
}
/* ===========================================================================
* Initialize the various 'constant' tables.
*/
function tr_static_init() {
var n; /* iterates over tree elements */
var bits; /* bit counter */
var length; /* length value */
var code; /* code value */
var dist; /* distance index */
var bl_count = new Array(MAX_BITS + 1);
/* number of codes at each bit length for an optimal tree */
// do check in _tr_init()
//if (static_init_done) return;
/* For some embedded targets, global variables are not initialized: */
/*#ifdef NO_INIT_GLOBAL_POINTERS
static_l_desc.static_tree = static_ltree;
static_l_desc.extra_bits = extra_lbits;
static_d_desc.static_tree = static_dtree;
static_d_desc.extra_bits = extra_dbits;
static_bl_desc.extra_bits = extra_blbits;
#endif*/
/* Initialize the mapping length (0..255) -> length code (0..28) */
length = 0;
for (code = 0; code < LENGTH_CODES - 1; code++) {
base_length[code] = length;
for (n = 0; n < (1 << extra_lbits[code]); n++) {
_length_code[length++] = code;
}
}
//Assert (length == 256, "tr_static_init: length != 256");
/* Note that the length 255 (match length 258) can be represented
* in two different ways: code 284 + 5 bits or code 285, so we
* overwrite length_code[255] to use the best encoding:
*/
_length_code[length - 1] = code;
/* Initialize the mapping dist (0..32K) -> dist code (0..29) */
dist = 0;
for (code = 0; code < 16; code++) {
base_dist[code] = dist;
for (n = 0; n < (1 << extra_dbits[code]); n++) {
_dist_code[dist++] = code;
}
}
//Assert (dist == 256, "tr_static_init: dist != 256");
dist >>= 7; /* from now on, all distances are divided by 128 */
for (; code < D_CODES; code++) {
base_dist[code] = dist << 7;
for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {
_dist_code[256 + dist++] = code;
}
}
//Assert (dist == 256, "tr_static_init: 256+dist != 512");
/* Construct the codes of the static literal tree */
for (bits = 0; bits <= MAX_BITS; bits++) {
bl_count[bits] = 0;
}
n = 0;
while (n <= 143) {
static_ltree[n * 2 + 1]/*.Len*/ = 8;
n++;
bl_count[8]++;
}
while (n <= 255) {
static_ltree[n * 2 + 1]/*.Len*/ = 9;
n++;
bl_count[9]++;
}
while (n <= 279) {
static_ltree[n * 2 + 1]/*.Len*/ = 7;
n++;
bl_count[7]++;
}
while (n <= 287) {
static_ltree[n * 2 + 1]/*.Len*/ = 8;
n++;
bl_count[8]++;
}
/* Codes 286 and 287 do not exist, but we must include them in the
* tree construction to get a canonical Huffman tree (longest code
* all ones)
*/
gen_codes(static_ltree, L_CODES + 1, bl_count);
/* The static distance tree is trivial: */
for (n = 0; n < D_CODES; n++) {
static_dtree[n * 2 + 1]/*.Len*/ = 5;
static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);
}
// Now data ready and we can init static trees
static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);
static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);
static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);
//static_init_done = true;
}
/* ===========================================================================
* Initialize a new block.
*/
function init_block(s) {
var n; /* iterates over tree elements */
/* Initialize the trees. */
for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }
for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }
for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }
s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;
s.opt_len = s.static_len = 0;
s.last_lit = s.matches = 0;
}
/* ===========================================================================
* Flush the bit buffer and align the output on a byte boundary
*/
function bi_windup(s)
{
if (s.bi_valid > 8) {
put_short(s, s.bi_buf);
} else if (s.bi_valid > 0) {
//put_byte(s, (Byte)s->bi_buf);
s.pending_buf[s.pending++] = s.bi_buf;
}
s.bi_buf = 0;
s.bi_valid = 0;
}
/* ===========================================================================
* Copy a stored block, storing first the length and its
* one's complement if requested.
*/
function copy_block(s, buf, len, header)
//DeflateState *s;
//charf *buf; /* the input data */
//unsigned len; /* its length */
//int header; /* true if block header must be written */
{
bi_windup(s); /* align on byte boundary */
if (header) {
put_short(s, len);
put_short(s, ~len);
}
// while (len--) {
// put_byte(s, *buf++);
// }
utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
s.pending += len;
}
/* ===========================================================================
* Compares to subtrees, using the tree depth as tie breaker when
* the subtrees have equal frequency. This minimizes the worst case length.
*/
function smaller(tree, n, m, depth) {
var _n2 = n * 2;
var _m2 = m * 2;
return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
(tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
}
/* ===========================================================================
* Restore the heap property by moving down the tree starting at node k,
* exchanging a node with the smallest of its two sons if necessary, stopping
* when the heap property is re-established (each father smaller than its
* two sons).
*/
function pqdownheap(s, tree, k)
// deflate_state *s;
// ct_data *tree; /* the tree to restore */
// int k; /* node to move down */
{
var v = s.heap[k];
var j = k << 1; /* left son of k */
while (j <= s.heap_len) {
/* Set j to the smallest of the two sons: */
if (j < s.heap_len &&
smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {
j++;
}
/* Exit if v is smaller than both sons */
if (smaller(tree, v, s.heap[j], s.depth)) { break; }
/* Exchange v with the smallest son */
s.heap[k] = s.heap[j];
k = j;
/* And continue down the tree, setting j to the left son of k */
j <<= 1;
}
s.heap[k] = v;
}
// inlined manually
// var SMALLEST = 1;
/* ===========================================================================
* Send the block data compressed using the given Huffman trees
*/
function compress_block(s, ltree, dtree)
// deflate_state *s;
// const ct_data *ltree; /* literal tree */
// const ct_data *dtree; /* distance tree */
{
var dist; /* distance of matched string */
var lc; /* match length or unmatched char (if dist == 0) */
var lx = 0; /* running index in l_buf */
var code; /* the code to send */
var extra; /* number of extra bits to send */
if (s.last_lit !== 0) {
do {
dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]);
lc = s.pending_buf[s.l_buf + lx];
lx++;
if (dist === 0) {
send_code(s, lc, ltree); /* send a literal byte */
//Tracecv(isgraph(lc), (stderr," '%c' ", lc));
} else {
/* Here, lc is the match length - MIN_MATCH */
code = _length_code[lc];
send_code(s, code + LITERALS + 1, ltree); /* send the length code */
extra = extra_lbits[code];
if (extra !== 0) {
lc -= base_length[code];
send_bits(s, lc, extra); /* send the extra length bits */
}
dist--; /* dist is now the match distance - 1 */
code = d_code(dist);
//Assert (code < D_CODES, "bad d_code");
send_code(s, code, dtree); /* send the distance code */
extra = extra_dbits[code];
if (extra !== 0) {
dist -= base_dist[code];
send_bits(s, dist, extra); /* send the extra distance bits */
}
} /* literal or match pair ? */
/* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
//Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
// "pendingBuf overflow");
} while (lx < s.last_lit);
}
send_code(s, END_BLOCK, ltree);
}
/* ===========================================================================
* Construct one Huffman tree and assigns the code bit strings and lengths.
* Update the total bit length for the current block.
* IN assertion: the field freq is set for all tree elements.
* OUT assertions: the fields len and code are set to the optimal bit length
* and corresponding code. The length opt_len is updated; static_len is
* also updated if stree is not null. The field max_code is set.
*/
function build_tree(s, desc)
// deflate_state *s;
// tree_desc *desc; /* the tree descriptor */
{
var tree = desc.dyn_tree;
var stree = desc.stat_desc.static_tree;
var has_stree = desc.stat_desc.has_stree;
var elems = desc.stat_desc.elems;
var n, m; /* iterate over heap elements */
var max_code = -1; /* largest code with non zero frequency */
var node; /* new node being created */
/* Construct the initial heap, with least frequent element in
* heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
* heap[0] is not used.
*/
s.heap_len = 0;
s.heap_max = HEAP_SIZE;
for (n = 0; n < elems; n++) {
if (tree[n * 2]/*.Freq*/ !== 0) {
s.heap[++s.heap_len] = max_code = n;
s.depth[n] = 0;
} else {
tree[n * 2 + 1]/*.Len*/ = 0;
}
}
/* The pkzip format requires that at least one distance code exists,
* and that at least one bit should be sent even if there is only one
* possible code. So to avoid special checks later on we force at least
* two codes of non zero frequency.
*/
while (s.heap_len < 2) {
node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
tree[node * 2]/*.Freq*/ = 1;
s.depth[node] = 0;
s.opt_len--;
if (has_stree) {
s.static_len -= stree[node * 2 + 1]/*.Len*/;
}
/* node is 0 or 1 so it does not have extra bits */
}
desc.max_code = max_code;
/* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
* establish sub-heaps of increasing lengths:
*/
for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }
/* Construct the Huffman tree by repeatedly combining the least two
* frequent nodes.
*/
node = elems; /* next internal node of the tree */
do {
//pqremove(s, tree, n); /* n = node of least frequency */
/*** pqremove ***/
n = s.heap[1/*SMALLEST*/];
s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
pqdownheap(s, tree, 1/*SMALLEST*/);
/***/
m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */
s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
s.heap[--s.heap_max] = m;
/* Create a new node father of n and m */
tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node;
/* and insert the new node in the heap */
s.heap[1/*SMALLEST*/] = node++;
pqdownheap(s, tree, 1/*SMALLEST*/);
} while (s.heap_len >= 2);
s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];
/* At this point, the fields freq and dad are set. We can now
* generate the bit lengths.
*/
gen_bitlen(s, desc);
/* The field len is now set, we can generate the bit codes */
gen_codes(tree, max_code, s.bl_count);
}
/* ===========================================================================
* Scan a literal or distance tree to determine the frequencies of the codes
* in the bit length tree.
*/
function scan_tree(s, tree, max_code)
// deflate_state *s;
// ct_data *tree; /* the tree to be scanned */
// int max_code; /* and its largest code of non zero frequency */
{
var n; /* iterates over all tree elements */
var prevlen = -1; /* last emitted length */
var curlen; /* length of current code */
var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
var count = 0; /* repeat count of the current code */
var max_count = 7; /* max repeat count */
var min_count = 4; /* min repeat count */
if (nextlen === 0) {
max_count = 138;
min_count = 3;
}
tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */
for (n = 0; n <= max_code; n++) {
curlen = nextlen;
nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
if (++count < max_count && curlen === nextlen) {
continue;
} else if (count < min_count) {
s.bl_tree[curlen * 2]/*.Freq*/ += count;
} else if (curlen !== 0) {
if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
s.bl_tree[REP_3_6 * 2]/*.Freq*/++;
} else if (count <= 10) {
s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++;
} else {
s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++;
}
count = 0;
prevlen = curlen;
if (nextlen === 0) {
max_count = 138;
min_count = 3;
} else if (curlen === nextlen) {
max_count = 6;
min_count = 3;
} else {
max_count = 7;
min_count = 4;
}
}
}
/* ===========================================================================
* Send a literal or distance tree in compressed form, using the codes in
* bl_tree.
*/
function send_tree(s, tree, max_code)
// deflate_state *s;
// ct_data *tree; /* the tree to be scanned */
// int max_code; /* and its largest code of non zero frequency */
{
var n; /* iterates over all tree elements */
var prevlen = -1; /* last emitted length */
var curlen; /* length of current code */
var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
var count = 0; /* repeat count of the current code */
var max_count = 7; /* max repeat count */
var min_count = 4; /* min repeat count */
/* tree[max_code+1].Len = -1; */ /* guard already set */
if (nextlen === 0) {
max_count = 138;
min_count = 3;
}
for (n = 0; n <= max_code; n++) {
curlen = nextlen;
nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
if (++count < max_count && curlen === nextlen) {
continue;
} else if (count < min_count) {
do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);
} else if (curlen !== 0) {
if (curlen !== prevlen) {
send_code(s, curlen, s.bl_tree);
count--;
}
//Assert(count >= 3 && count <= 6, " 3_6?");
send_code(s, REP_3_6, s.bl_tree);
send_bits(s, count - 3, 2);
} else if (count <= 10) {
send_code(s, REPZ_3_10, s.bl_tree);
send_bits(s, count - 3, 3);
} else {
send_code(s, REPZ_11_138, s.bl_tree);
send_bits(s, count - 11, 7);
}
count = 0;
prevlen = curlen;
if (nextlen === 0) {
max_count = 138;
min_count = 3;
} else if (curlen === nextlen) {
max_count = 6;
min_count = 3;
} else {
max_count = 7;
min_count = 4;
}
}
}
/* ===========================================================================
* Construct the Huffman tree for the bit lengths and return the index in
* bl_order of the last bit length code to send.
*/
function build_bl_tree(s) {
var max_blindex; /* index of last bit length code of non zero freq */
/* Determine the bit length frequencies for literal and distance trees */
scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
scan_tree(s, s.dyn_dtree, s.d_desc.max_code);
/* Build the bit length tree: */
build_tree(s, s.bl_desc);
/* opt_len now includes the length of the tree representations, except
* the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
*/
/* Determine the number of bit length codes to send. The pkzip format
* requires that at least 4 bit length codes be sent. (appnote.txt says
* 3 but the actual value used is 4.)
*/
for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {
break;
}
}
/* Update opt_len to include the bit length tree and counts */
s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;
//Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
// s->opt_len, s->static_len));
return max_blindex;
}
/* ===========================================================================
* Send the header for a block using dynamic Huffman trees: the counts, the
* lengths of the bit length codes, the literal tree and the distance tree.
* IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
*/
function send_all_trees(s, lcodes, dcodes, blcodes)
// deflate_state *s;
// int lcodes, dcodes, blcodes; /* number of codes for each tree */
{
var rank; /* index in bl_order */
//Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
//Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
// "too many codes");
//Tracev((stderr, "\nbl counts: "));
send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */
send_bits(s, dcodes - 1, 5);
send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */
for (rank = 0; rank < blcodes; rank++) {
//Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3);
}
//Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */
//Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */
//Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
}
/* ===========================================================================
* Check if the data type is TEXT or BINARY, using the following algorithm:
* - TEXT if the two conditions below are satisfied:
* a) There are no non-portable control characters belonging to the
* "black list" (0..6, 14..25, 28..31).
* b) There is at least one printable character belonging to the
* "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
* - BINARY otherwise.
* - The following partially-portable control characters form a
* "gray list" that is ignored in this detection algorithm:
* (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
* IN assertion: the fields Freq of dyn_ltree are set.
*/
function detect_data_type(s) {
/* black_mask is the bit mask of black-listed bytes
* set bits 0..6, 14..25, and 28..31
* 0xf3ffc07f = binary 11110011111111111100000001111111
*/
var black_mask = 0xf3ffc07f;
var n;
/* Check for non-textual ("black-listed") bytes. */
for (n = 0; n <= 31; n++, black_mask >>>= 1) {
if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) {
return Z_BINARY;
}
}
/* Check for textual ("white-listed") bytes. */
if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
return Z_TEXT;
}
for (n = 32; n < LITERALS; n++) {
if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
return Z_TEXT;
}
}
/* There are no "black-listed" or "white-listed" bytes:
* this stream either is empty or has tolerated ("gray-listed") bytes only.
*/
return Z_BINARY;
}
var static_init_done = false;
/* ===========================================================================
* Initialize the tree data structures for a new zlib stream.
*/
function _tr_init(s)
{
if (!static_init_done) {
tr_static_init();
static_init_done = true;
}
s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);
s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);
s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);
s.bi_buf = 0;
s.bi_valid = 0;
/* Initialize the first block of the first file: */
init_block(s);
}
/* ===========================================================================
* Send a stored block
*/
function _tr_stored_block(s, buf, stored_len, last)
//DeflateState *s;
//charf *buf; /* input block */
//ulg stored_len; /* length of input block */
//int last; /* one if this is the last block for a file */
{
send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */
copy_block(s, buf, stored_len, true); /* with header */
}
/* ===========================================================================
* Send one empty static block to give enough lookahead for inflate.
* This takes 10 bits, of which 7 may remain in the bit buffer.
*/
function _tr_align(s) {
send_bits(s, STATIC_TREES << 1, 3);
send_code(s, END_BLOCK, static_ltree);
bi_flush(s);
}
/* ===========================================================================
* Determine the best encoding for the current block: dynamic trees, static
* trees or store, and output the encoded block to the zip file.
*/
function _tr_flush_block(s, buf, stored_len, last)
//DeflateState *s;
//charf *buf; /* input block, or NULL if too old */
//ulg stored_len; /* length of input block */
//int last; /* one if this is the last block for a file */
{
var opt_lenb, static_lenb; /* opt_len and static_len in bytes */
var max_blindex = 0; /* index of last bit length code of non zero freq */
/* Build the Huffman trees unless a stored block is forced */
if (s.level > 0) {
/* Check if the file is binary or text */
if (s.strm.data_type === Z_UNKNOWN) {
s.strm.data_type = detect_data_type(s);
}
/* Construct the literal and distance trees */
build_tree(s, s.l_desc);
// Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
// s->static_len));
build_tree(s, s.d_desc);
// Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
// s->static_len));
/* At this point, opt_len and static_len are the total bit lengths of
* the compressed block data, excluding the tree representations.
*/
/* Build the bit length tree for the above two trees, and get the index
* in bl_order of the last bit length code to send.
*/
max_blindex = build_bl_tree(s);
/* Determine the best encoding. Compute the block lengths in bytes. */
opt_lenb = (s.opt_len + 3 + 7) >>> 3;
static_lenb = (s.static_len + 3 + 7) >>> 3;
// Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
// opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
// s->last_lit));
if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }
} else {
// Assert(buf != (char*)0, "lost buf");
opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
}
if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) {
/* 4: two words for the lengths */
/* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
* Otherwise we can't have processed more than WSIZE input bytes since
* the last block flush, because compression would have been
* successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
* transform a block into a stored block.
*/
_tr_stored_block(s, buf, stored_len, last);
} else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);
compress_block(s, static_ltree, static_dtree);
} else {
send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);
send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);
compress_block(s, s.dyn_ltree, s.dyn_dtree);
}
// Assert (s->compressed_len == s->bits_sent, "bad compressed size");
/* The above check is made mod 2^32, for files larger than 512 MB
* and uLong implemented on 32 bits.
*/
init_block(s);
if (last) {
bi_windup(s);
}
// Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
// s->compressed_len-7*last));
}
/* ===========================================================================
* Save the match info and tally the frequency counts. Return true if
* the current block must be flushed.
*/
function _tr_tally(s, dist, lc)
// deflate_state *s;
// unsigned dist; /* distance of matched string */
// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
{
//var out_length, in_length, dcode;
s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff;
s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;
s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
s.last_lit++;
if (dist === 0) {
/* lc is the unmatched char */
s.dyn_ltree[lc * 2]/*.Freq*/++;
} else {
s.matches++;
/* Here, lc is the match length - MIN_MATCH */
dist--; /* dist = match distance - 1 */
//Assert((ush)dist < (ush)MAX_DIST(s) &&
// (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
// (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++;
s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
}
// (!) This block is disabled in zlib defaults,
// don't enable it for binary compatibility
//#ifdef TRUNCATE_BLOCK
// /* Try to guess if it is profitable to stop the current block here */
// if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
// /* Compute an upper bound for the compressed length */
// out_length = s.last_lit*8;
// in_length = s.strstart - s.block_start;
//
// for (dcode = 0; dcode < D_CODES; dcode++) {
// out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
// }
// out_length >>>= 3;
// //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
// // s->last_lit, in_length, out_length,
// // 100L - out_length*100L/in_length));
// if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
// return true;
// }
// }
//#endif
return (s.last_lit === s.lit_bufsize - 1);
/* We avoid equality with lit_bufsize because of wraparound at 64K
* on 16 bit machines and because stored blocks are restricted to
* 64K-1 bytes.
*/
}
exports._tr_init = _tr_init;
exports._tr_stored_block = _tr_stored_block;
exports._tr_flush_block = _tr_flush_block;
exports._tr_tally = _tr_tally;
exports._tr_align = _tr_align;
},{"../utils/common":41}],51:[function(require,module,exports){
'use strict';
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
function ZStream() {
/* next input byte */
this.input = null; // JS specific, because we have no pointers
this.next_in = 0;
/* number of bytes available at input */
this.avail_in = 0;
/* total number of input bytes read so far */
this.total_in = 0;
/* next output byte should be put there */
this.output = null; // JS specific, because we have no pointers
this.next_out = 0;
/* remaining free space at output */
this.avail_out = 0;
/* total number of bytes output so far */
this.total_out = 0;
/* last error message, NULL if no error */
this.msg = ''/*Z_NULL*/;
/* not visible by applications */
this.state = null;
/* best guess about the data type: binary or text */
this.data_type = 2/*Z_UNKNOWN*/;
/* adler32 value of the uncompressed data */
this.adler = 0;
}
module.exports = ZStream;
},{}],52:[function(require,module,exports){
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
var e, m
var eLen = nBytes * 8 - mLen - 1
var eMax = (1 << eLen) - 1
var eBias = eMax >> 1
var nBits = -7
var i = isLE ? (nBytes - 1) : 0
var d = isLE ? -1 : 1
var s = buffer[offset + i]
i += d
e = s & ((1 << (-nBits)) - 1)
s >>= (-nBits)
nBits += eLen
for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}
m = e & ((1 << (-nBits)) - 1)
e >>= (-nBits)
nBits += mLen
for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}
if (e === 0) {
e = 1 - eBias
} else if (e === eMax) {
return m ? NaN : ((s ? -1 : 1) * Infinity)
} else {
m = m + Math.pow(2, mLen)
e = e - eBias
}
return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
}
exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
var e, m, c
var eLen = nBytes * 8 - mLen - 1
var eMax = (1 << eLen) - 1
var eBias = eMax >> 1
var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
var i = isLE ? 0 : (nBytes - 1)
var d = isLE ? 1 : -1
var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
value = Math.abs(value)
if (isNaN(value) || value === Infinity) {
m = isNaN(value) ? 1 : 0
e = eMax
} else {
e = Math.floor(Math.log(value) / Math.LN2)
if (value * (c = Math.pow(2, -e)) < 1) {
e--
c *= 2
}
if (e + eBias >= 1) {
value += rt / c
} else {
value += rt * Math.pow(2, 1 - eBias)
}
if (value * c >= 2) {
e++
c /= 2
}
if (e + eBias >= eMax) {
m = 0
e = eMax
} else if (e + eBias >= 1) {
m = (value * c - 1) * Math.pow(2, mLen)
e = e + eBias
} else {
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
e = 0
}
}
for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
e = (e << mLen) | m
eLen += mLen
for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
buffer[offset + i - d] |= s * 128
}
},{}],53:[function(require,module,exports){
if (typeof Object.create === 'function') {
// implementation from standard node.js 'util' module
module.exports = function inherits(ctor, superCtor) {
ctor.super_ = superCtor
ctor.prototype = Object.create(superCtor.prototype, {
constructor: {
value: ctor,
enumerable: false,
writable: true,
configurable: true
}
});
};
} else {
// old school shim for old browsers
module.exports = function inherits(ctor, superCtor) {
ctor.super_ = superCtor
var TempCtor = function () {}
TempCtor.prototype = superCtor.prototype
ctor.prototype = new TempCtor()
ctor.prototype.constructor = ctor
}
}
},{}],54:[function(require,module,exports){
"use strict"
function iota(n) {
var result = new Array(n)
for(var i=0; i<n; ++i) {
result[i] = i
}
return result
}
module.exports = iota
},{}],55:[function(require,module,exports){
/*!
* Determine if an object is a Buffer
*
* @author Feross Aboukhadijeh <https://feross.org>
* @license MIT
*/
// The _isBuffer check is for Safari 5-7 support, because it's missing
// Object.prototype.constructor. Remove this eventually
module.exports = function (obj) {
return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer)
}
function isBuffer (obj) {
return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)
}
// For Node v0.10 support. Remove this eventually.
function isSlowBuffer (obj) {
return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0))
}
},{}],56:[function(require,module,exports){
var toString = {}.toString;
module.exports = Array.isArray || function (arr) {
return toString.call(arr) == '[object Array]';
};
},{}],57:[function(require,module,exports){
/*!
* jQuery JavaScript Library v2.2.4
* http://jquery.com/
*
* Includes Sizzle.js
* http://sizzlejs.com/
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license
* http://jquery.org/license
*
* Date: 2016-05-20T17:23Z
*/
(function( global, factory ) {
if ( typeof module === "object" && typeof module.exports === "object" ) {
// For CommonJS and CommonJS-like environments where a proper `window`
// is present, execute the factory and get jQuery.
// For environments that do not have a `window` with a `document`
// (such as Node.js), expose a factory as module.exports.
// This accentuates the need for the creation of a real `window`.
// e.g. var jQuery = require("jquery")(window);
// See ticket #14549 for more info.
module.exports = global.document ?
factory( global, true ) :
function( w ) {
if ( !w.document ) {
throw new Error( "jQuery requires a window with a document" );
}
return factory( w );
};
} else {
factory( global );
}
// Pass this if window is not defined yet
}(typeof window !== "undefined" ? window : this, function( window, noGlobal ) {
// Support: Firefox 18+
// Can't be in strict mode, several libs including ASP.NET trace
// the stack via arguments.caller.callee and Firefox dies if
// you try to trace through "use strict" call chains. (#13335)
//"use strict";
var arr = [];
var document = window.document;
var slice = arr.slice;
var concat = arr.concat;
var push = arr.push;
var indexOf = arr.indexOf;
var class2type = {};
var toString = class2type.toString;
var hasOwn = class2type.hasOwnProperty;
var support = {};
var
version = "2.2.4",
// Define a local copy of jQuery
jQuery = function( selector, context ) {
// The jQuery object is actually just the init constructor 'enhanced'
// Need init if jQuery is called (just allow error to be thrown if not included)
return new jQuery.fn.init( selector, context );
},
// Support: Android<4.1
// Make sure we trim BOM and NBSP
rtrim = /^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g,
// Matches dashed string for camelizing
rmsPrefix = /^-ms-/,
rdashAlpha = /-([\da-z])/gi,
// Used by jQuery.camelCase as callback to replace()
fcamelCase = function( all, letter ) {
return letter.toUpperCase();
};
jQuery.fn = jQuery.prototype = {
// The current version of jQuery being used
jquery: version,
constructor: jQuery,
// Start with an empty selector
selector: "",
// The default length of a jQuery object is 0
length: 0,
toArray: function() {
return slice.call( this );
},
// Get the Nth element in the matched element set OR
// Get the whole matched element set as a clean array
get: function( num ) {
return num != null ?
// Return just the one element from the set
( num < 0 ? this[ num + this.length ] : this[ num ] ) :
// Return all the elements in a clean array
slice.call( this );
},
// Take an array of elements and push it onto the stack
// (returning the new matched element set)
pushStack: function( elems ) {
// Build a new jQuery matched element set
var ret = jQuery.merge( this.constructor(), elems );
// Add the old object onto the stack (as a reference)
ret.prevObject = this;
ret.context = this.context;
// Return the newly-formed element set
return ret;
},
// Execute a callback for every element in the matched set.
each: function( callback ) {
return jQuery.each( this, callback );
},
map: function( callback ) {
return this.pushStack( jQuery.map( this, function( elem, i ) {
return callback.call( elem, i, elem );
} ) );
},
slice: function() {
return this.pushStack( slice.apply( this, arguments ) );
},
first: function() {
return this.eq( 0 );
},
last: function() {
return this.eq( -1 );
},
eq: function( i ) {
var len = this.length,
j = +i + ( i < 0 ? len : 0 );
return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] );
},
end: function() {
return this.prevObject || this.constructor();
},
// For internal use only.
// Behaves like an Array's method, not like a jQuery method.
push: push,
sort: arr.sort,
splice: arr.splice
};
jQuery.extend = jQuery.fn.extend = function() {
var options, name, src, copy, copyIsArray, clone,
target = arguments[ 0 ] || {},
i = 1,
length = arguments.length,
deep = false;
// Handle a deep copy situation
if ( typeof target === "boolean" ) {
deep = target;
// Skip the boolean and the target
target = arguments[ i ] || {};
i++;
}
// Handle case when target is a string or something (possible in deep copy)
if ( typeof target !== "object" && !jQuery.isFunction( target ) ) {
target = {};
}
// Extend jQuery itself if only one argument is passed
if ( i === length ) {
target = this;
i--;
}
for ( ; i < length; i++ ) {
// Only deal with non-null/undefined values
if ( ( options = arguments[ i ] ) != null ) {
// Extend the base object
for ( name in options ) {
src = target[ name ];
copy = options[ name ];
// Prevent never-ending loop
if ( target === copy ) {
continue;
}
// Recurse if we're merging plain objects or arrays
if ( deep && copy && ( jQuery.isPlainObject( copy ) ||
( copyIsArray = jQuery.isArray( copy ) ) ) ) {
if ( copyIsArray ) {
copyIsArray = false;
clone = src && jQuery.isArray( src ) ? src : [];
} else {
clone = src && jQuery.isPlainObject( src ) ? src : {};
}
// Never move original objects, clone them
target[ name ] = jQuery.extend( deep, clone, copy );
// Don't bring in undefined values
} else if ( copy !== undefined ) {
target[ name ] = copy;
}
}
}
}
// Return the modified object
return target;
};
jQuery.extend( {
// Unique for each copy of jQuery on the page
expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ),
// Assume jQuery is ready without the ready module
isReady: true,
error: function( msg ) {
throw new Error( msg );
},
noop: function() {},
isFunction: function( obj ) {
return jQuery.type( obj ) === "function";
},
isArray: Array.isArray,
isWindow: function( obj ) {
return obj != null && obj === obj.window;
},
isNumeric: function( obj ) {
// parseFloat NaNs numeric-cast false positives (null|true|false|"")
// ...but misinterprets leading-number strings, particularly hex literals ("0x...")
// subtraction forces infinities to NaN
// adding 1 corrects loss of precision from parseFloat (#15100)
var realStringObj = obj && obj.toString();
return !jQuery.isArray( obj ) && ( realStringObj - parseFloat( realStringObj ) + 1 ) >= 0;
},
isPlainObject: function( obj ) {
var key;
// Not plain objects:
// - Any object or value whose internal [[Class]] property is not "[object Object]"
// - DOM nodes
// - window
if ( jQuery.type( obj ) !== "object" || obj.nodeType || jQuery.isWindow( obj ) ) {
return false;
}
// Not own constructor property must be Object
if ( obj.constructor &&
!hasOwn.call( obj, "constructor" ) &&
!hasOwn.call( obj.constructor.prototype || {}, "isPrototypeOf" ) ) {
return false;
}
// Own properties are enumerated firstly, so to speed up,
// if last one is own, then all properties are own
for ( key in obj ) {}
return key === undefined || hasOwn.call( obj, key );
},
isEmptyObject: function( obj ) {
var name;
for ( name in obj ) {
return false;
}
return true;
},
type: function( obj ) {
if ( obj == null ) {
return obj + "";
}
// Support: Android<4.0, iOS<6 (functionish RegExp)
return typeof obj === "object" || typeof obj === "function" ?
class2type[ toString.call( obj ) ] || "object" :
typeof obj;
},
// Evaluates a script in a global context
globalEval: function( code ) {
var script,
indirect = eval;
code = jQuery.trim( code );
if ( code ) {
// If the code includes a valid, prologue position
// strict mode pragma, execute code by injecting a
// script tag into the document.
if ( code.indexOf( "use strict" ) === 1 ) {
script = document.createElement( "script" );
script.text = code;
document.head.appendChild( script ).parentNode.removeChild( script );
} else {
// Otherwise, avoid the DOM node creation, insertion
// and removal by using an indirect global eval
indirect( code );
}
}
},
// Convert dashed to camelCase; used by the css and data modules
// Support: IE9-11+
// Microsoft forgot to hump their vendor prefix (#9572)
camelCase: function( string ) {
return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase );
},
nodeName: function( elem, name ) {
return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase();
},
each: function( obj, callback ) {
var length, i = 0;
if ( isArrayLike( obj ) ) {
length = obj.length;
for ( ; i < length; i++ ) {
if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) {
break;
}
}
} else {
for ( i in obj ) {
if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) {
break;
}
}
}
return obj;
},
// Support: Android<4.1
trim: function( text ) {
return text == null ?
"" :
( text + "" ).replace( rtrim, "" );
},
// results is for internal usage only
makeArray: function( arr, results ) {
var ret = results || [];
if ( arr != null ) {
if ( isArrayLike( Object( arr ) ) ) {
jQuery.merge( ret,
typeof arr === "string" ?
[ arr ] : arr
);
} else {
push.call( ret, arr );
}
}
return ret;
},
inArray: function( elem, arr, i ) {
return arr == null ? -1 : indexOf.call( arr, elem, i );
},
merge: function( first, second ) {
var len = +second.length,
j = 0,
i = first.length;
for ( ; j < len; j++ ) {
first[ i++ ] = second[ j ];
}
first.length = i;
return first;
},
grep: function( elems, callback, invert ) {
var callbackInverse,
matches = [],
i = 0,
length = elems.length,
callbackExpect = !invert;
// Go through the array, only saving the items
// that pass the validator function
for ( ; i < length; i++ ) {
callbackInverse = !callback( elems[ i ], i );
if ( callbackInverse !== callbackExpect ) {
matches.push( elems[ i ] );
}
}
return matches;
},
// arg is for internal usage only
map: function( elems, callback, arg ) {
var length, value,
i = 0,
ret = [];
// Go through the array, translating each of the items to their new values
if ( isArrayLike( elems ) ) {
length = elems.length;
for ( ; i < length; i++ ) {
value = callback( elems[ i ], i, arg );
if ( value != null ) {
ret.push( value );
}
}
// Go through every key on the object,
} else {
for ( i in elems ) {
value = callback( elems[ i ], i, arg );
if ( value != null ) {
ret.push( value );
}
}
}
// Flatten any nested arrays
return concat.apply( [], ret );
},
// A global GUID counter for objects
guid: 1,
// Bind a function to a context, optionally partially applying any
// arguments.
proxy: function( fn, context ) {
var tmp, args, proxy;
if ( typeof context === "string" ) {
tmp = fn[ context ];
context = fn;
fn = tmp;
}
// Quick check to determine if target is callable, in the spec
// this throws a TypeError, but we will just return undefined.
if ( !jQuery.isFunction( fn ) ) {
return undefined;
}
// Simulated bind
args = slice.call( arguments, 2 );
proxy = function() {
return fn.apply( context || this, args.concat( slice.call( arguments ) ) );
};
// Set the guid of unique handler to the same of original handler, so it can be removed
proxy.guid = fn.guid = fn.guid || jQuery.guid++;
return proxy;
},
now: Date.now,
// jQuery.support is not used in Core but other projects attach their
// properties to it so it needs to exist.
support: support
} );
// JSHint would error on this code due to the Symbol not being defined in ES5.
// Defining this global in .jshintrc would create a danger of using the global
// unguarded in another place, it seems safer to just disable JSHint for these
// three lines.
/* jshint ignore: start */
if ( typeof Symbol === "function" ) {
jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ];
}
/* jshint ignore: end */
// Populate the class2type map
jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ),
function( i, name ) {
class2type[ "[object " + name + "]" ] = name.toLowerCase();
} );
function isArrayLike( obj ) {
// Support: iOS 8.2 (not reproducible in simulator)
// `in` check used to prevent JIT error (gh-2145)
// hasOwn isn't used here due to false negatives
// regarding Nodelist length in IE
var length = !!obj && "length" in obj && obj.length,
type = jQuery.type( obj );
if ( type === "function" || jQuery.isWindow( obj ) ) {
return false;
}
return type === "array" || length === 0 ||
typeof length === "number" && length > 0 && ( length - 1 ) in obj;
}
var Sizzle =
/*!
* Sizzle CSS Selector Engine v2.2.1
* http://sizzlejs.com/
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license
* http://jquery.org/license
*
* Date: 2015-10-17
*/
(function( window ) {
var i,
support,
Expr,
getText,
isXML,
tokenize,
compile,
select,
outermostContext,
sortInput,
hasDuplicate,
// Local document vars
setDocument,
document,
docElem,
documentIsHTML,
rbuggyQSA,
rbuggyMatches,
matches,
contains,
// Instance-specific data
expando = "sizzle" + 1 * new Date(),
preferredDoc = window.document,
dirruns = 0,
done = 0,
classCache = createCache(),
tokenCache = createCache(),
compilerCache = createCache(),
sortOrder = function( a, b ) {
if ( a === b ) {
hasDuplicate = true;
}
return 0;
},
// General-purpose constants
MAX_NEGATIVE = 1 << 31,
// Instance methods
hasOwn = ({}).hasOwnProperty,
arr = [],
pop = arr.pop,
push_native = arr.push,
push = arr.push,
slice = arr.slice,
// Use a stripped-down indexOf as it's faster than native
// http://jsperf.com/thor-indexof-vs-for/5
indexOf = function( list, elem ) {
var i = 0,
len = list.length;
for ( ; i < len; i++ ) {
if ( list[i] === elem ) {
return i;
}
}
return -1;
},
booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|ismap|loop|multiple|open|readonly|required|scoped",
// Regular expressions
// http://www.w3.org/TR/css3-selectors/#whitespace
whitespace = "[\\x20\\t\\r\\n\\f]",
// http://www.w3.org/TR/CSS21/syndata.html#value-def-identifier
identifier = "(?:\\\\.|[\\w-]|[^\\x00-\\xa0])+",
// Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors
attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace +
// Operator (capture 2)
"*([*^$|!~]?=)" + whitespace +
// "Attribute values must be CSS identifiers [capture 5] or strings [capture 3 or capture 4]"
"*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + whitespace +
"*\\]",
pseudos = ":(" + identifier + ")(?:\\((" +
// To reduce the number of selectors needing tokenize in the preFilter, prefer arguments:
// 1. quoted (capture 3; capture 4 or capture 5)
"('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" +
// 2. simple (capture 6)
"((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" +
// 3. anything else (capture 2)
".*" +
")\\)|)",
// Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter
rwhitespace = new RegExp( whitespace + "+", "g" ),
rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + whitespace + "+$", "g" ),
rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ),
rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + "*" ),
rattributeQuotes = new RegExp( "=" + whitespace + "*([^\\]'\"]*?)" + whitespace + "*\\]", "g" ),
rpseudo = new RegExp( pseudos ),
ridentifier = new RegExp( "^" + identifier + "$" ),
matchExpr = {
"ID": new RegExp( "^#(" + identifier + ")" ),
"CLASS": new RegExp( "^\\.(" + identifier + ")" ),
"TAG": new RegExp( "^(" + identifier + "|[*])" ),
"ATTR": new RegExp( "^" + attributes ),
"PSEUDO": new RegExp( "^" + pseudos ),
"CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + whitespace +
"*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + whitespace +
"*(\\d+)|))" + whitespace + "*\\)|)", "i" ),
"bool": new RegExp( "^(?:" + booleans + ")$", "i" ),
// For use in libraries implementing .is()
// We use this for POS matching in `select`
"needsContext": new RegExp( "^" + whitespace + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" +
whitespace + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" )
},
rinputs = /^(?:input|select|textarea|button)$/i,
rheader = /^h\d$/i,
rnative = /^[^{]+\{\s*\[native \w/,
// Easily-parseable/retrievable ID or TAG or CLASS selectors
rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/,
rsibling = /[+~]/,
rescape = /'|\\/g,
// CSS escapes http://www.w3.org/TR/CSS21/syndata.html#escaped-characters
runescape = new RegExp( "\\\\([\\da-f]{1,6}" + whitespace + "?|(" + whitespace + ")|.)", "ig" ),
funescape = function( _, escaped, escapedWhitespace ) {
var high = "0x" + escaped - 0x10000;
// NaN means non-codepoint
// Support: Firefox<24
// Workaround erroneous numeric interpretation of +"0x"
return high !== high || escapedWhitespace ?
escaped :
high < 0 ?
// BMP codepoint
String.fromCharCode( high + 0x10000 ) :
// Supplemental Plane codepoint (surrogate pair)
String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 );
},
// Used for iframes
// See setDocument()
// Removing the function wrapper causes a "Permission Denied"
// error in IE
unloadHandler = function() {
setDocument();
};
// Optimize for push.apply( _, NodeList )
try {
push.apply(
(arr = slice.call( preferredDoc.childNodes )),
preferredDoc.childNodes
);
// Support: Android<4.0
// Detect silently failing push.apply
arr[ preferredDoc.childNodes.length ].nodeType;
} catch ( e ) {
push = { apply: arr.length ?
// Leverage slice if possible
function( target, els ) {
push_native.apply( target, slice.call(els) );
} :
// Support: IE<9
// Otherwise append directly
function( target, els ) {
var j = target.length,
i = 0;
// Can't trust NodeList.length
while ( (target[j++] = els[i++]) ) {}
target.length = j - 1;
}
};
}
function Sizzle( selector, context, results, seed ) {
var m, i, elem, nid, nidselect, match, groups, newSelector,
newContext = context && context.ownerDocument,
// nodeType defaults to 9, since context defaults to document
nodeType = context ? context.nodeType : 9;
results = results || [];
// Return early from calls with invalid selector or context
if ( typeof selector !== "string" || !selector ||
nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) {
return results;
}
// Try to shortcut find operations (as opposed to filters) in HTML documents
if ( !seed ) {
if ( ( context ? context.ownerDocument || context : preferredDoc ) !== document ) {
setDocument( context );
}
context = context || document;
if ( documentIsHTML ) {
// If the selector is sufficiently simple, try using a "get*By*" DOM method
// (excepting DocumentFragment context, where the methods don't exist)
if ( nodeType !== 11 && (match = rquickExpr.exec( selector )) ) {
// ID selector
if ( (m = match[1]) ) {
// Document context
if ( nodeType === 9 ) {
if ( (elem = context.getElementById( m )) ) {
// Support: IE, Opera, Webkit
// TODO: identify versions
// getElementById can match elements by name instead of ID
if ( elem.id === m ) {
results.push( elem );
return results;
}
} else {
return results;
}
// Element context
} else {
// Support: IE, Opera, Webkit
// TODO: identify versions
// getElementById can match elements by name instead of ID
if ( newContext && (elem = newContext.getElementById( m )) &&
contains( context, elem ) &&
elem.id === m ) {
results.push( elem );
return results;
}
}
// Type selector
} else if ( match[2] ) {
push.apply( results, context.getElementsByTagName( selector ) );
return results;
// Class selector
} else if ( (m = match[3]) && support.getElementsByClassName &&
context.getElementsByClassName ) {
push.apply( results, context.getElementsByClassName( m ) );
return results;
}
}
// Take advantage of querySelectorAll
if ( support.qsa &&
!compilerCache[ selector + " " ] &&
(!rbuggyQSA || !rbuggyQSA.test( selector )) ) {
if ( nodeType !== 1 ) {
newContext = context;
newSelector = selector;
// qSA looks outside Element context, which is not what we want
// Thanks to Andrew Dupont for this workaround technique
// Support: IE <=8
// Exclude object elements
} else if ( context.nodeName.toLowerCase() !== "object" ) {
// Capture the context ID, setting it first if necessary
if ( (nid = context.getAttribute( "id" )) ) {
nid = nid.replace( rescape, "\\$&" );
} else {
context.setAttribute( "id", (nid = expando) );
}
// Prefix every selector in the list
groups = tokenize( selector );
i = groups.length;
nidselect = ridentifier.test( nid ) ? "#" + nid : "[id='" + nid + "']";
while ( i-- ) {
groups[i] = nidselect + " " + toSelector( groups[i] );
}
newSelector = groups.join( "," );
// Expand context for sibling selectors
newContext = rsibling.test( selector ) && testContext( context.parentNode ) ||
context;
}
if ( newSelector ) {
try {
push.apply( results,
newContext.querySelectorAll( newSelector )
);
return results;
} catch ( qsaError ) {
} finally {
if ( nid === expando ) {
context.removeAttribute( "id" );
}
}
}
}
}
}
// All others
return select( selector.replace( rtrim, "$1" ), context, results, seed );
}
/**
* Create key-value caches of limited size
* @returns {function(string, object)} Returns the Object data after storing it on itself with
* property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength)
* deleting the oldest entry
*/
function createCache() {
var keys = [];
function cache( key, value ) {
// Use (key + " ") to avoid collision with native prototype properties (see Issue #157)
if ( keys.push( key + " " ) > Expr.cacheLength ) {
// Only keep the most recent entries
delete cache[ keys.shift() ];
}
return (cache[ key + " " ] = value);
}
return cache;
}
/**
* Mark a function for special use by Sizzle
* @param {Function} fn The function to mark
*/
function markFunction( fn ) {
fn[ expando ] = true;
return fn;
}
/**
* Support testing using an element
* @param {Function} fn Passed the created div and expects a boolean result
*/
function assert( fn ) {
var div = document.createElement("div");
try {
return !!fn( div );
} catch (e) {
return false;
} finally {
// Remove from its parent by default
if ( div.parentNode ) {
div.parentNode.removeChild( div );
}
// release memory in IE
div = null;
}
}
/**
* Adds the same handler for all of the specified attrs
* @param {String} attrs Pipe-separated list of attributes
* @param {Function} handler The method that will be applied
*/
function addHandle( attrs, handler ) {
var arr = attrs.split("|"),
i = arr.length;
while ( i-- ) {
Expr.attrHandle[ arr[i] ] = handler;
}
}
/**
* Checks document order of two siblings
* @param {Element} a
* @param {Element} b
* @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b
*/
function siblingCheck( a, b ) {
var cur = b && a,
diff = cur && a.nodeType === 1 && b.nodeType === 1 &&
( ~b.sourceIndex || MAX_NEGATIVE ) -
( ~a.sourceIndex || MAX_NEGATIVE );
// Use IE sourceIndex if available on both nodes
if ( diff ) {
return diff;
}
// Check if b follows a
if ( cur ) {
while ( (cur = cur.nextSibling) ) {
if ( cur === b ) {
return -1;
}
}
}
return a ? 1 : -1;
}
/**
* Returns a function to use in pseudos for input types
* @param {String} type
*/
function createInputPseudo( type ) {
return function( elem ) {
var name = elem.nodeName.toLowerCase();
return name === "input" && elem.type === type;
};
}
/**
* Returns a function to use in pseudos for buttons
* @param {String} type
*/
function createButtonPseudo( type ) {
return function( elem ) {
var name = elem.nodeName.toLowerCase();
return (name === "input" || name === "button") && elem.type === type;
};
}
/**
* Returns a function to use in pseudos for positionals
* @param {Function} fn
*/
function createPositionalPseudo( fn ) {
return markFunction(function( argument ) {
argument = +argument;
return markFunction(function( seed, matches ) {
var j,
matchIndexes = fn( [], seed.length, argument ),
i = matchIndexes.length;
// Match elements found at the specified indexes
while ( i-- ) {
if ( seed[ (j = matchIndexes[i]) ] ) {
seed[j] = !(matches[j] = seed[j]);
}
}
});
});
}
/**
* Checks a node for validity as a Sizzle context
* @param {Element|Object=} context
* @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value
*/
function testContext( context ) {
return context && typeof context.getElementsByTagName !== "undefined" && context;
}
// Expose support vars for convenience
support = Sizzle.support = {};
/**
* Detects XML nodes
* @param {Element|Object} elem An element or a document
* @returns {Boolean} True iff elem is a non-HTML XML node
*/
isXML = Sizzle.isXML = function( elem ) {
// documentElement is verified for cases where it doesn't yet exist
// (such as loading iframes in IE - #4833)
var documentElement = elem && (elem.ownerDocument || elem).documentElement;
return documentElement ? documentElement.nodeName !== "HTML" : false;
};
/**
* Sets document-related variables once based on the current document
* @param {Element|Object} [doc] An element or document object to use to set the document
* @returns {Object} Returns the current document
*/
setDocument = Sizzle.setDocument = function( node ) {
var hasCompare, parent,
doc = node ? node.ownerDocument || node : preferredDoc;
// Return early if doc is invalid or already selected
if ( doc === document || doc.nodeType !== 9 || !doc.documentElement ) {
return document;
}
// Update global variables
document = doc;
docElem = document.documentElement;
documentIsHTML = !isXML( document );
// Support: IE 9-11, Edge
// Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936)
if ( (parent = document.defaultView) && parent.top !== parent ) {
// Support: IE 11
if ( parent.addEventListener ) {
parent.addEventListener( "unload", unloadHandler, false );
// Support: IE 9 - 10 only
} else if ( parent.attachEvent ) {
parent.attachEvent( "onunload", unloadHandler );
}
}
/* Attributes
---------------------------------------------------------------------- */
// Support: IE<8
// Verify that getAttribute really returns attributes and not properties
// (excepting IE8 booleans)
support.attributes = assert(function( div ) {
div.className = "i";
return !div.getAttribute("className");
});
/* getElement(s)By*
---------------------------------------------------------------------- */
// Check if getElementsByTagName("*") returns only elements
support.getElementsByTagName = assert(function( div ) {
div.appendChild( document.createComment("") );
return !div.getElementsByTagName("*").length;
});
// Support: IE<9
support.getElementsByClassName = rnative.test( document.getElementsByClassName );
// Support: IE<10
// Check if getElementById returns elements by name
// The broken getElementById methods don't pick up programatically-set names,
// so use a roundabout getElementsByName test
support.getById = assert(function( div ) {
docElem.appendChild( div ).id = expando;
return !document.getElementsByName || !document.getElementsByName( expando ).length;
});
// ID find and filter
if ( support.getById ) {
Expr.find["ID"] = function( id, context ) {
if ( typeof context.getElementById !== "undefined" && documentIsHTML ) {
var m = context.getElementById( id );
return m ? [ m ] : [];
}
};
Expr.filter["ID"] = function( id ) {
var attrId = id.replace( runescape, funescape );
return function( elem ) {
return elem.getAttribute("id") === attrId;
};
};
} else {
// Support: IE6/7
// getElementById is not reliable as a find shortcut
delete Expr.find["ID"];
Expr.filter["ID"] = function( id ) {
var attrId = id.replace( runescape, funescape );
return function( elem ) {
var node = typeof elem.getAttributeNode !== "undefined" &&
elem.getAttributeNode("id");
return node && node.value === attrId;
};
};
}
// Tag
Expr.find["TAG"] = support.getElementsByTagName ?
function( tag, context ) {
if ( typeof context.getElementsByTagName !== "undefined" ) {
return context.getElementsByTagName( tag );
// DocumentFragment nodes don't have gEBTN
} else if ( support.qsa ) {
return context.querySelectorAll( tag );
}
} :
function( tag, context ) {
var elem,
tmp = [],
i = 0,
// By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too
results = context.getElementsByTagName( tag );
// Filter out possible comments
if ( tag === "*" ) {
while ( (elem = results[i++]) ) {
if ( elem.nodeType === 1 ) {
tmp.push( elem );
}
}
return tmp;
}
return results;
};
// Class
Expr.find["CLASS"] = support.getElementsByClassName && function( className, context ) {
if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) {
return context.getElementsByClassName( className );
}
};
/* QSA/matchesSelector
---------------------------------------------------------------------- */
// QSA and matchesSelector support
// matchesSelector(:active) reports false when true (IE9/Opera 11.5)
rbuggyMatches = [];
// qSa(:focus) reports false when true (Chrome 21)
// We allow this because of a bug in IE8/9 that throws an error
// whenever `document.activeElement` is accessed on an iframe
// So, we allow :focus to pass through QSA all the time to avoid the IE error
// See http://bugs.jquery.com/ticket/13378
rbuggyQSA = [];
if ( (support.qsa = rnative.test( document.querySelectorAll )) ) {
// Build QSA regex
// Regex strategy adopted from Diego Perini
assert(function( div ) {
// Select is set to empty string on purpose
// This is to test IE's treatment of not explicitly
// setting a boolean content attribute,
// since its presence should be enough
// http://bugs.jquery.com/ticket/12359
docElem.appendChild( div ).innerHTML = "<a id='" + expando + "'></a>" +
"<select id='" + expando + "-\r\\' msallowcapture=''>" +
"<option selected=''></option></select>";
// Support: IE8, Opera 11-12.16
// Nothing should be selected when empty strings follow ^= or $= or *=
// The test attribute must be unknown in Opera but "safe" for WinRT
// http://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section
if ( div.querySelectorAll("[msallowcapture^='']").length ) {
rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" );
}
// Support: IE8
// Boolean attributes and "value" are not treated correctly
if ( !div.querySelectorAll("[selected]").length ) {
rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" );
}
// Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+
if ( !div.querySelectorAll( "[id~=" + expando + "-]" ).length ) {
rbuggyQSA.push("~=");
}
// Webkit/Opera - :checked should return selected option elements
// http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked
// IE8 throws error here and will not see later tests
if ( !div.querySelectorAll(":checked").length ) {
rbuggyQSA.push(":checked");
}
// Support: Safari 8+, iOS 8+
// https://bugs.webkit.org/show_bug.cgi?id=136851
// In-page `selector#id sibing-combinator selector` fails
if ( !div.querySelectorAll( "a#" + expando + "+*" ).length ) {
rbuggyQSA.push(".#.+[+~]");
}
});
assert(function( div ) {
// Support: Windows 8 Native Apps
// The type and name attributes are restricted during .innerHTML assignment
var input = document.createElement("input");
input.setAttribute( "type", "hidden" );
div.appendChild( input ).setAttribute( "name", "D" );
// Support: IE8
// Enforce case-sensitivity of name attribute
if ( div.querySelectorAll("[name=d]").length ) {
rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" );
}
// FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled)
// IE8 throws error here and will not see later tests
if ( !div.querySelectorAll(":enabled").length ) {
rbuggyQSA.push( ":enabled", ":disabled" );
}
// Opera 10-11 does not throw on post-comma invalid pseudos
div.querySelectorAll("*,:x");
rbuggyQSA.push(",.*:");
});
}
if ( (support.matchesSelector = rnative.test( (matches = docElem.matches ||
docElem.webkitMatchesSelector ||
docElem.mozMatchesSelector ||
docElem.oMatchesSelector ||
docElem.msMatchesSelector) )) ) {
assert(function( div ) {
// Check to see if it's possible to do matchesSelector
// on a disconnected node (IE 9)
support.disconnectedMatch = matches.call( div, "div" );
// This should fail with an exception
// Gecko does not error, returns false instead
matches.call( div, "[s!='']:x" );
rbuggyMatches.push( "!=", pseudos );
});
}
rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join("|") );
rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join("|") );
/* Contains
---------------------------------------------------------------------- */
hasCompare = rnative.test( docElem.compareDocumentPosition );
// Element contains another
// Purposefully self-exclusive
// As in, an element does not contain itself
contains = hasCompare || rnative.test( docElem.contains ) ?
function( a, b ) {
var adown = a.nodeType === 9 ? a.documentElement : a,
bup = b && b.parentNode;
return a === bup || !!( bup && bup.nodeType === 1 && (
adown.contains ?
adown.contains( bup ) :
a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16
));
} :
function( a, b ) {
if ( b ) {
while ( (b = b.parentNode) ) {
if ( b === a ) {
return true;
}
}
}
return false;
};
/* Sorting
---------------------------------------------------------------------- */
// Document order sorting
sortOrder = hasCompare ?
function( a, b ) {
// Flag for duplicate removal
if ( a === b ) {
hasDuplicate = true;
return 0;
}
// Sort on method existence if only one input has compareDocumentPosition
var compare = !a.compareDocumentPosition - !b.compareDocumentPosition;
if ( compare ) {
return compare;
}
// Calculate position if both inputs belong to the same document
compare = ( a.ownerDocument || a ) === ( b.ownerDocument || b ) ?
a.compareDocumentPosition( b ) :
// Otherwise we know they are disconnected
1;
// Disconnected nodes
if ( compare & 1 ||
(!support.sortDetached && b.compareDocumentPosition( a ) === compare) ) {
// Choose the first element that is related to our preferred document
if ( a === document || a.ownerDocument === preferredDoc && contains(preferredDoc, a) ) {
return -1;
}
if ( b === document || b.ownerDocument === preferredDoc && contains(preferredDoc, b) ) {
return 1;
}
// Maintain original order
return sortInput ?
( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) :
0;
}
return compare & 4 ? -1 : 1;
} :
function( a, b ) {
// Exit early if the nodes are identical
if ( a === b ) {
hasDuplicate = true;
return 0;
}
var cur,
i = 0,
aup = a.parentNode,
bup = b.parentNode,
ap = [ a ],
bp = [ b ];
// Parentless nodes are either documents or disconnected
if ( !aup || !bup ) {
return a === document ? -1 :
b === document ? 1 :
aup ? -1 :
bup ? 1 :
sortInput ?
( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) :
0;
// If the nodes are siblings, we can do a quick check
} else if ( aup === bup ) {
return siblingCheck( a, b );
}
// Otherwise we need full lists of their ancestors for comparison
cur = a;
while ( (cur = cur.parentNode) ) {
ap.unshift( cur );
}
cur = b;
while ( (cur = cur.parentNode) ) {
bp.unshift( cur );
}
// Walk down the tree looking for a discrepancy
while ( ap[i] === bp[i] ) {
i++;
}
return i ?
// Do a sibling check if the nodes have a common ancestor
siblingCheck( ap[i], bp[i] ) :
// Otherwise nodes in our document sort first
ap[i] === preferredDoc ? -1 :
bp[i] === preferredDoc ? 1 :
0;
};
return document;
};
Sizzle.matches = function( expr, elements ) {
return Sizzle( expr, null, null, elements );
};
Sizzle.matchesSelector = function( elem, expr ) {
// Set document vars if needed
if ( ( elem.ownerDocument || elem ) !== document ) {
setDocument( elem );
}
// Make sure that attribute selectors are quoted
expr = expr.replace( rattributeQuotes, "='$1']" );
if ( support.matchesSelector && documentIsHTML &&
!compilerCache[ expr + " " ] &&
( !rbuggyMatches || !rbuggyMatches.test( expr ) ) &&
( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) {
try {
var ret = matches.call( elem, expr );
// IE 9's matchesSelector returns false on disconnected nodes
if ( ret || support.disconnectedMatch ||
// As well, disconnected nodes are said to be in a document
// fragment in IE 9
elem.document && elem.document.nodeType !== 11 ) {
return ret;
}
} catch (e) {}
}
return Sizzle( expr, document, null, [ elem ] ).length > 0;
};
Sizzle.contains = function( context, elem ) {
// Set document vars if needed
if ( ( context.ownerDocument || context ) !== document ) {
setDocument( context );
}
return contains( context, elem );
};
Sizzle.attr = function( elem, name ) {
// Set document vars if needed
if ( ( elem.ownerDocument || elem ) !== document ) {
setDocument( elem );
}
var fn = Expr.attrHandle[ name.toLowerCase() ],
// Don't get fooled by Object.prototype properties (jQuery #13807)
val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ?
fn( elem, name, !documentIsHTML ) :
undefined;
return val !== undefined ?
val :
support.attributes || !documentIsHTML ?
elem.getAttribute( name ) :
(val = elem.getAttributeNode(name)) && val.specified ?
val.value :
null;
};
Sizzle.error = function( msg ) {
throw new Error( "Syntax error, unrecognized expression: " + msg );
};
/**
* Document sorting and removing duplicates
* @param {ArrayLike} results
*/
Sizzle.uniqueSort = function( results ) {
var elem,
duplicates = [],
j = 0,
i = 0;
// Unless we *know* we can detect duplicates, assume their presence
hasDuplicate = !support.detectDuplicates;
sortInput = !support.sortStable && results.slice( 0 );
results.sort( sortOrder );
if ( hasDuplicate ) {
while ( (elem = results[i++]) ) {
if ( elem === results[ i ] ) {
j = duplicates.push( i );
}
}
while ( j-- ) {
results.splice( duplicates[ j ], 1 );
}
}
// Clear input after sorting to release objects
// See https://github.com/jquery/sizzle/pull/225
sortInput = null;
return results;
};
/**
* Utility function for retrieving the text value of an array of DOM nodes
* @param {Array|Element} elem
*/
getText = Sizzle.getText = function( elem ) {
var node,
ret = "",
i = 0,
nodeType = elem.nodeType;
if ( !nodeType ) {
// If no nodeType, this is expected to be an array
while ( (node = elem[i++]) ) {
// Do not traverse comment nodes
ret += getText( node );
}
} else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) {
// Use textContent for elements
// innerText usage removed for consistency of new lines (jQuery #11153)
if ( typeof elem.textContent === "string" ) {
return elem.textContent;
} else {
// Traverse its children
for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) {
ret += getText( elem );
}
}
} else if ( nodeType === 3 || nodeType === 4 ) {
return elem.nodeValue;
}
// Do not include comment or processing instruction nodes
return ret;
};
Expr = Sizzle.selectors = {
// Can be adjusted by the user
cacheLength: 50,
createPseudo: markFunction,
match: matchExpr,
attrHandle: {},
find: {},
relative: {
">": { dir: "parentNode", first: true },
" ": { dir: "parentNode" },
"+": { dir: "previousSibling", first: true },
"~": { dir: "previousSibling" }
},
preFilter: {
"ATTR": function( match ) {
match[1] = match[1].replace( runescape, funescape );
// Move the given value to match[3] whether quoted or unquoted
match[3] = ( match[3] || match[4] || match[5] || "" ).replace( runescape, funescape );
if ( match[2] === "~=" ) {
match[3] = " " + match[3] + " ";
}
return match.slice( 0, 4 );
},
"CHILD": function( match ) {
/* matches from matchExpr["CHILD"]
1 type (only|nth|...)
2 what (child|of-type)
3 argument (even|odd|\d*|\d*n([+-]\d+)?|...)
4 xn-component of xn+y argument ([+-]?\d*n|)
5 sign of xn-component
6 x of xn-component
7 sign of y-component
8 y of y-component
*/
match[1] = match[1].toLowerCase();
if ( match[1].slice( 0, 3 ) === "nth" ) {
// nth-* requires argument
if ( !match[3] ) {
Sizzle.error( match[0] );
}
// numeric x and y parameters for Expr.filter.CHILD
// remember that false/true cast respectively to 0/1
match[4] = +( match[4] ? match[5] + (match[6] || 1) : 2 * ( match[3] === "even" || match[3] === "odd" ) );
match[5] = +( ( match[7] + match[8] ) || match[3] === "odd" );
// other types prohibit arguments
} else if ( match[3] ) {
Sizzle.error( match[0] );
}
return match;
},
"PSEUDO": function( match ) {
var excess,
unquoted = !match[6] && match[2];
if ( matchExpr["CHILD"].test( match[0] ) ) {
return null;
}
// Accept quoted arguments as-is
if ( match[3] ) {
match[2] = match[4] || match[5] || "";
// Strip excess characters from unquoted arguments
} else if ( unquoted && rpseudo.test( unquoted ) &&
// Get excess from tokenize (recursively)
(excess = tokenize( unquoted, true )) &&
// advance to the next closing parenthesis
(excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length) ) {
// excess is a negative index
match[0] = match[0].slice( 0, excess );
match[2] = unquoted.slice( 0, excess );
}
// Return only captures needed by the pseudo filter method (type and argument)
return match.slice( 0, 3 );
}
},
filter: {
"TAG": function( nodeNameSelector ) {
var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase();
return nodeNameSelector === "*" ?
function() { return true; } :
function( elem ) {
return elem.nodeName && elem.nodeName.toLowerCase() === nodeName;
};
},
"CLASS": function( className ) {
var pattern = classCache[ className + " " ];
return pattern ||
(pattern = new RegExp( "(^|" + whitespace + ")" + className + "(" + whitespace + "|$)" )) &&
classCache( className, function( elem ) {
return pattern.test( typeof elem.className === "string" && elem.className || typeof elem.getAttribute !== "undefined" && elem.getAttribute("class") || "" );
});
},
"ATTR": function( name, operator, check ) {
return function( elem ) {
var result = Sizzle.attr( elem, name );
if ( result == null ) {
return operator === "!=";
}
if ( !operator ) {
return true;
}
result += "";
return operator === "=" ? result === check :
operator === "!=" ? result !== check :
operator === "^=" ? check && result.indexOf( check ) === 0 :
operator === "*=" ? check && result.indexOf( check ) > -1 :
operator === "$=" ? check && result.slice( -check.length ) === check :
operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 :
operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" :
false;
};
},
"CHILD": function( type, what, argument, first, last ) {
var simple = type.slice( 0, 3 ) !== "nth",
forward = type.slice( -4 ) !== "last",
ofType = what === "of-type";
return first === 1 && last === 0 ?
// Shortcut for :nth-*(n)
function( elem ) {
return !!elem.parentNode;
} :
function( elem, context, xml ) {
var cache, uniqueCache, outerCache, node, nodeIndex, start,
dir = simple !== forward ? "nextSibling" : "previousSibling",
parent = elem.parentNode,
name = ofType && elem.nodeName.toLowerCase(),
useCache = !xml && !ofType,
diff = false;
if ( parent ) {
// :(first|last|only)-(child|of-type)
if ( simple ) {
while ( dir ) {
node = elem;
while ( (node = node[ dir ]) ) {
if ( ofType ?
node.nodeName.toLowerCase() === name :
node.nodeType === 1 ) {
return false;
}
}
// Reverse direction for :only-* (if we haven't yet done so)
start = dir = type === "only" && !start && "nextSibling";
}
return true;
}
start = [ forward ? parent.firstChild : parent.lastChild ];
// non-xml :nth-child(...) stores cache data on `parent`
if ( forward && useCache ) {
// Seek `elem` from a previously-cached index
// ...in a gzip-friendly way
node = parent;
outerCache = node[ expando ] || (node[ expando ] = {});
// Support: IE <9 only
// Defend against cloned attroperties (jQuery gh-1709)
uniqueCache = outerCache[ node.uniqueID ] ||
(outerCache[ node.uniqueID ] = {});
cache = uniqueCache[ type ] || [];
nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ];
diff = nodeIndex && cache[ 2 ];
node = nodeIndex && parent.childNodes[ nodeIndex ];
while ( (node = ++nodeIndex && node && node[ dir ] ||
// Fallback to seeking `elem` from the start
(diff = nodeIndex = 0) || start.pop()) ) {
// When found, cache indexes on `parent` and break
if ( node.nodeType === 1 && ++diff && node === elem ) {
uniqueCache[ type ] = [ dirruns, nodeIndex, diff ];
break;
}
}
} else {
// Use previously-cached element index if available
if ( useCache ) {
// ...in a gzip-friendly way
node = elem;
outerCache = node[ expando ] || (node[ expando ] = {});
// Support: IE <9 only
// Defend against cloned attroperties (jQuery gh-1709)
uniqueCache = outerCache[ node.uniqueID ] ||
(outerCache[ node.uniqueID ] = {});
cache = uniqueCache[ type ] || [];
nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ];
diff = nodeIndex;
}
// xml :nth-child(...)
// or :nth-last-child(...) or :nth(-last)?-of-type(...)
if ( diff === false ) {
// Use the same loop as above to seek `elem` from the start
while ( (node = ++nodeIndex && node && node[ dir ] ||
(diff = nodeIndex = 0) || start.pop()) ) {
if ( ( ofType ?
node.nodeName.toLowerCase() === name :
node.nodeType === 1 ) &&
++diff ) {
// Cache the index of each encountered element
if ( useCache ) {
outerCache = node[ expando ] || (node[ expando ] = {});
// Support: IE <9 only
// Defend against cloned attroperties (jQuery gh-1709)
uniqueCache = outerCache[ node.uniqueID ] ||
(outerCache[ node.uniqueID ] = {});
uniqueCache[ type ] = [ dirruns, diff ];
}
if ( node === elem ) {
break;
}
}
}
}
}
// Incorporate the offset, then check against cycle size
diff -= last;
return diff === first || ( diff % first === 0 && diff / first >= 0 );
}
};
},
"PSEUDO": function( pseudo, argument ) {
// pseudo-class names are case-insensitive
// http://www.w3.org/TR/selectors/#pseudo-classes
// Prioritize by case sensitivity in case custom pseudos are added with uppercase letters
// Remember that setFilters inherits from pseudos
var args,
fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] ||
Sizzle.error( "unsupported pseudo: " + pseudo );
// The user may use createPseudo to indicate that
// arguments are needed to create the filter function
// just as Sizzle does
if ( fn[ expando ] ) {
return fn( argument );
}
// But maintain support for old signatures
if ( fn.length > 1 ) {
args = [ pseudo, pseudo, "", argument ];
return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ?
markFunction(function( seed, matches ) {
var idx,
matched = fn( seed, argument ),
i = matched.length;
while ( i-- ) {
idx = indexOf( seed, matched[i] );
seed[ idx ] = !( matches[ idx ] = matched[i] );
}
}) :
function( elem ) {
return fn( elem, 0, args );
};
}
return fn;
}
},
pseudos: {
// Potentially complex pseudos
"not": markFunction(function( selector ) {
// Trim the selector passed to compile
// to avoid treating leading and trailing
// spaces as combinators
var input = [],
results = [],
matcher = compile( selector.replace( rtrim, "$1" ) );
return matcher[ expando ] ?
markFunction(function( seed, matches, context, xml ) {
var elem,
unmatched = matcher( seed, null, xml, [] ),
i = seed.length;
// Match elements unmatched by `matcher`
while ( i-- ) {
if ( (elem = unmatched[i]) ) {
seed[i] = !(matches[i] = elem);
}
}
}) :
function( elem, context, xml ) {
input[0] = elem;
matcher( input, null, xml, results );
// Don't keep the element (issue #299)
input[0] = null;
return !results.pop();
};
}),
"has": markFunction(function( selector ) {
return function( elem ) {
return Sizzle( selector, elem ).length > 0;
};
}),
"contains": markFunction(function( text ) {
text = text.replace( runescape, funescape );
return function( elem ) {
return ( elem.textContent || elem.innerText || getText( elem ) ).indexOf( text ) > -1;
};
}),
// "Whether an element is represented by a :lang() selector
// is based solely on the element's language value
// being equal to the identifier C,
// or beginning with the identifier C immediately followed by "-".
// The matching of C against the element's language value is performed case-insensitively.
// The identifier C does not have to be a valid language name."
// http://www.w3.org/TR/selectors/#lang-pseudo
"lang": markFunction( function( lang ) {
// lang value must be a valid identifier
if ( !ridentifier.test(lang || "") ) {
Sizzle.error( "unsupported lang: " + lang );
}
lang = lang.replace( runescape, funescape ).toLowerCase();
return function( elem ) {
var elemLang;
do {
if ( (elemLang = documentIsHTML ?
elem.lang :
elem.getAttribute("xml:lang") || elem.getAttribute("lang")) ) {
elemLang = elemLang.toLowerCase();
return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0;
}
} while ( (elem = elem.parentNode) && elem.nodeType === 1 );
return false;
};
}),
// Miscellaneous
"target": function( elem ) {
var hash = window.location && window.location.hash;
return hash && hash.slice( 1 ) === elem.id;
},
"root": function( elem ) {
return elem === docElem;
},
"focus": function( elem ) {
return elem === document.activeElement && (!document.hasFocus || document.hasFocus()) && !!(elem.type || elem.href || ~elem.tabIndex);
},
// Boolean properties
"enabled": function( elem ) {
return elem.disabled === false;
},
"disabled": function( elem ) {
return elem.disabled === true;
},
"checked": function( elem ) {
// In CSS3, :checked should return both checked and selected elements
// http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked
var nodeName = elem.nodeName.toLowerCase();
return (nodeName === "input" && !!elem.checked) || (nodeName === "option" && !!elem.selected);
},
"selected": function( elem ) {
// Accessing this property makes selected-by-default
// options in Safari work properly
if ( elem.parentNode ) {
elem.parentNode.selectedIndex;
}
return elem.selected === true;
},
// Contents
"empty": function( elem ) {
// http://www.w3.org/TR/selectors/#empty-pseudo
// :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5),
// but not by others (comment: 8; processing instruction: 7; etc.)
// nodeType < 6 works because attributes (2) do not appear as children
for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) {
if ( elem.nodeType < 6 ) {
return false;
}
}
return true;
},
"parent": function( elem ) {
return !Expr.pseudos["empty"]( elem );
},
// Element/input types
"header": function( elem ) {
return rheader.test( elem.nodeName );
},
"input": function( elem ) {
return rinputs.test( elem.nodeName );
},
"button": function( elem ) {
var name = elem.nodeName.toLowerCase();
return name === "input" && elem.type === "button" || name === "button";
},
"text": function( elem ) {
var attr;
return elem.nodeName.toLowerCase() === "input" &&
elem.type === "text" &&
// Support: IE<8
// New HTML5 attribute values (e.g., "search") appear with elem.type === "text"
( (attr = elem.getAttribute("type")) == null || attr.toLowerCase() === "text" );
},
// Position-in-collection
"first": createPositionalPseudo(function() {
return [ 0 ];
}),
"last": createPositionalPseudo(function( matchIndexes, length ) {
return [ length - 1 ];
}),
"eq": createPositionalPseudo(function( matchIndexes, length, argument ) {
return [ argument < 0 ? argument + length : argument ];
}),
"even": createPositionalPseudo(function( matchIndexes, length ) {
var i = 0;
for ( ; i < length; i += 2 ) {
matchIndexes.push( i );
}
return matchIndexes;
}),
"odd": createPositionalPseudo(function( matchIndexes, length ) {
var i = 1;
for ( ; i < length; i += 2 ) {
matchIndexes.push( i );
}
return matchIndexes;
}),
"lt": createPositionalPseudo(function( matchIndexes, length, argument ) {
var i = argument < 0 ? argument + length : argument;
for ( ; --i >= 0; ) {
matchIndexes.push( i );
}
return matchIndexes;
}),
"gt": createPositionalPseudo(function( matchIndexes, length, argument ) {
var i = argument < 0 ? argument + length : argument;
for ( ; ++i < length; ) {
matchIndexes.push( i );
}
return matchIndexes;
})
}
};
Expr.pseudos["nth"] = Expr.pseudos["eq"];
// Add button/input type pseudos
for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) {
Expr.pseudos[ i ] = createInputPseudo( i );
}
for ( i in { submit: true, reset: true } ) {
Expr.pseudos[ i ] = createButtonPseudo( i );
}
// Easy API for creating new setFilters
function setFilters() {}
setFilters.prototype = Expr.filters = Expr.pseudos;
Expr.setFilters = new setFilters();
tokenize = Sizzle.tokenize = function( selector, parseOnly ) {
var matched, match, tokens, type,
soFar, groups, preFilters,
cached = tokenCache[ selector + " " ];
if ( cached ) {
return parseOnly ? 0 : cached.slice( 0 );
}
soFar = selector;
groups = [];
preFilters = Expr.preFilter;
while ( soFar ) {
// Comma and first run
if ( !matched || (match = rcomma.exec( soFar )) ) {
if ( match ) {
// Don't consume trailing commas as valid
soFar = soFar.slice( match[0].length ) || soFar;
}
groups.push( (tokens = []) );
}
matched = false;
// Combinators
if ( (match = rcombinators.exec( soFar )) ) {
matched = match.shift();
tokens.push({
value: matched,
// Cast descendant combinators to space
type: match[0].replace( rtrim, " " )
});
soFar = soFar.slice( matched.length );
}
// Filters
for ( type in Expr.filter ) {
if ( (match = matchExpr[ type ].exec( soFar )) && (!preFilters[ type ] ||
(match = preFilters[ type ]( match ))) ) {
matched = match.shift();
tokens.push({
value: matched,
type: type,
matches: match
});
soFar = soFar.slice( matched.length );
}
}
if ( !matched ) {
break;
}
}
// Return the length of the invalid excess
// if we're just parsing
// Otherwise, throw an error or return tokens
return parseOnly ?
soFar.length :
soFar ?
Sizzle.error( selector ) :
// Cache the tokens
tokenCache( selector, groups ).slice( 0 );
};
function toSelector( tokens ) {
var i = 0,
len = tokens.length,
selector = "";
for ( ; i < len; i++ ) {
selector += tokens[i].value;
}
return selector;
}
function addCombinator( matcher, combinator, base ) {
var dir = combinator.dir,
checkNonElements = base && dir === "parentNode",
doneName = done++;
return combinator.first ?
// Check against closest ancestor/preceding element
function( elem, context, xml ) {
while ( (elem = elem[ dir ]) ) {
if ( elem.nodeType === 1 || checkNonElements ) {
return matcher( elem, context, xml );
}
}
} :
// Check against all ancestor/preceding elements
function( elem, context, xml ) {
var oldCache, uniqueCache, outerCache,
newCache = [ dirruns, doneName ];
// We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching
if ( xml ) {
while ( (elem = elem[ dir ]) ) {
if ( elem.nodeType === 1 || checkNonElements ) {
if ( matcher( elem, context, xml ) ) {
return true;
}
}
}
} else {
while ( (elem = elem[ dir ]) ) {
if ( elem.nodeType === 1 || checkNonElements ) {
outerCache = elem[ expando ] || (elem[ expando ] = {});
// Support: IE <9 only
// Defend against cloned attroperties (jQuery gh-1709)
uniqueCache = outerCache[ elem.uniqueID ] || (outerCache[ elem.uniqueID ] = {});
if ( (oldCache = uniqueCache[ dir ]) &&
oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) {
// Assign to newCache so results back-propagate to previous elements
return (newCache[ 2 ] = oldCache[ 2 ]);
} else {
// Reuse newcache so results back-propagate to previous elements
uniqueCache[ dir ] = newCache;
// A match means we're done; a fail means we have to keep checking
if ( (newCache[ 2 ] = matcher( elem, context, xml )) ) {
return true;
}
}
}
}
}
};
}
function elementMatcher( matchers ) {
return matchers.length > 1 ?
function( elem, context, xml ) {
var i = matchers.length;
while ( i-- ) {
if ( !matchers[i]( elem, context, xml ) ) {
return false;
}
}
return true;
} :
matchers[0];
}
function multipleContexts( selector, contexts, results ) {
var i = 0,
len = contexts.length;
for ( ; i < len; i++ ) {
Sizzle( selector, contexts[i], results );
}
return results;
}
function condense( unmatched, map, filter, context, xml ) {
var elem,
newUnmatched = [],
i = 0,
len = unmatched.length,
mapped = map != null;
for ( ; i < len; i++ ) {
if ( (elem = unmatched[i]) ) {
if ( !filter || filter( elem, context, xml ) ) {
newUnmatched.push( elem );
if ( mapped ) {
map.push( i );
}
}
}
}
return newUnmatched;
}
function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) {
if ( postFilter && !postFilter[ expando ] ) {
postFilter = setMatcher( postFilter );
}
if ( postFinder && !postFinder[ expando ] ) {
postFinder = setMatcher( postFinder, postSelector );
}
return markFunction(function( seed, results, context, xml ) {
var temp, i, elem,
preMap = [],
postMap = [],
preexisting = results.length,
// Get initial elements from seed or context
elems = seed || multipleContexts( selector || "*", context.nodeType ? [ context ] : context, [] ),
// Prefilter to get matcher input, preserving a map for seed-results synchronization
matcherIn = preFilter && ( seed || !selector ) ?
condense( elems, preMap, preFilter, context, xml ) :
elems,
matcherOut = matcher ?
// If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results,
postFinder || ( seed ? preFilter : preexisting || postFilter ) ?
// ...intermediate processing is necessary
[] :
// ...otherwise use results directly
results :
matcherIn;
// Find primary matches
if ( matcher ) {
matcher( matcherIn, matcherOut, context, xml );
}
// Apply postFilter
if ( postFilter ) {
temp = condense( matcherOut, postMap );
postFilter( temp, [], context, xml );
// Un-match failing elements by moving them back to matcherIn
i = temp.length;
while ( i-- ) {
if ( (elem = temp[i]) ) {
matcherOut[ postMap[i] ] = !(matcherIn[ postMap[i] ] = elem);
}
}
}
if ( seed ) {
if ( postFinder || preFilter ) {
if ( postFinder ) {
// Get the final matcherOut by condensing this intermediate into postFinder contexts
temp = [];
i = matcherOut.length;
while ( i-- ) {
if ( (elem = matcherOut[i]) ) {
// Restore matcherIn since elem is not yet a final match
temp.push( (matcherIn[i] = elem) );
}
}
postFinder( null, (matcherOut = []), temp, xml );
}
// Move matched elements from seed to results to keep them synchronized
i = matcherOut.length;
while ( i-- ) {
if ( (elem = matcherOut[i]) &&
(temp = postFinder ? indexOf( seed, elem ) : preMap[i]) > -1 ) {
seed[temp] = !(results[temp] = elem);
}
}
}
// Add elements to results, through postFinder if defined
} else {
matcherOut = condense(
matcherOut === results ?
matcherOut.splice( preexisting, matcherOut.length ) :
matcherOut
);
if ( postFinder ) {
postFinder( null, results, matcherOut, xml );
} else {
push.apply( results, matcherOut );
}
}
});
}
function matcherFromTokens( tokens ) {
var checkContext, matcher, j,
len = tokens.length,
leadingRelative = Expr.relative[ tokens[0].type ],
implicitRelative = leadingRelative || Expr.relative[" "],
i = leadingRelative ? 1 : 0,
// The foundational matcher ensures that elements are reachable from top-level context(s)
matchContext = addCombinator( function( elem ) {
return elem === checkContext;
}, implicitRelative, true ),
matchAnyContext = addCombinator( function( elem ) {
return indexOf( checkContext, elem ) > -1;
}, implicitRelative, true ),
matchers = [ function( elem, context, xml ) {
var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || (
(checkContext = context).nodeType ?
matchContext( elem, context, xml ) :
matchAnyContext( elem, context, xml ) );
// Avoid hanging onto element (issue #299)
checkContext = null;
return ret;
} ];
for ( ; i < len; i++ ) {
if ( (matcher = Expr.relative[ tokens[i].type ]) ) {
matchers = [ addCombinator(elementMatcher( matchers ), matcher) ];
} else {
matcher = Expr.filter[ tokens[i].type ].apply( null, tokens[i].matches );
// Return special upon seeing a positional matcher
if ( matcher[ expando ] ) {
// Find the next relative operator (if any) for proper handling
j = ++i;
for ( ; j < len; j++ ) {
if ( Expr.relative[ tokens[j].type ] ) {
break;
}
}
return setMatcher(
i > 1 && elementMatcher( matchers ),
i > 1 && toSelector(
// If the preceding token was a descendant combinator, insert an implicit any-element `*`
tokens.slice( 0, i - 1 ).concat({ value: tokens[ i - 2 ].type === " " ? "*" : "" })
).replace( rtrim, "$1" ),
matcher,
i < j && matcherFromTokens( tokens.slice( i, j ) ),
j < len && matcherFromTokens( (tokens = tokens.slice( j )) ),
j < len && toSelector( tokens )
);
}
matchers.push( matcher );
}
}
return elementMatcher( matchers );
}
function matcherFromGroupMatchers( elementMatchers, setMatchers ) {
var bySet = setMatchers.length > 0,
byElement = elementMatchers.length > 0,
superMatcher = function( seed, context, xml, results, outermost ) {
var elem, j, matcher,
matchedCount = 0,
i = "0",
unmatched = seed && [],
setMatched = [],
contextBackup = outermostContext,
// We must always have either seed elements or outermost context
elems = seed || byElement && Expr.find["TAG"]( "*", outermost ),
// Use integer dirruns iff this is the outermost matcher
dirrunsUnique = (dirruns += contextBackup == null ? 1 : Math.random() || 0.1),
len = elems.length;
if ( outermost ) {
outermostContext = context === document || context || outermost;
}
// Add elements passing elementMatchers directly to results
// Support: IE<9, Safari
// Tolerate NodeList properties (IE: "length"; Safari: <number>) matching elements by id
for ( ; i !== len && (elem = elems[i]) != null; i++ ) {
if ( byElement && elem ) {
j = 0;
if ( !context && elem.ownerDocument !== document ) {
setDocument( elem );
xml = !documentIsHTML;
}
while ( (matcher = elementMatchers[j++]) ) {
if ( matcher( elem, context || document, xml) ) {
results.push( elem );
break;
}
}
if ( outermost ) {
dirruns = dirrunsUnique;
}
}
// Track unmatched elements for set filters
if ( bySet ) {
// They will have gone through all possible matchers
if ( (elem = !matcher && elem) ) {
matchedCount--;
}
// Lengthen the array for every element, matched or not
if ( seed ) {
unmatched.push( elem );
}
}
}
// `i` is now the count of elements visited above, and adding it to `matchedCount`
// makes the latter nonnegative.
matchedCount += i;
// Apply set filters to unmatched elements
// NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount`
// equals `i`), unless we didn't visit _any_ elements in the above loop because we have
// no element matchers and no seed.
// Incrementing an initially-string "0" `i` allows `i` to remain a string only in that
// case, which will result in a "00" `matchedCount` that differs from `i` but is also
// numerically zero.
if ( bySet && i !== matchedCount ) {
j = 0;
while ( (matcher = setMatchers[j++]) ) {
matcher( unmatched, setMatched, context, xml );
}
if ( seed ) {
// Reintegrate element matches to eliminate the need for sorting
if ( matchedCount > 0 ) {
while ( i-- ) {
if ( !(unmatched[i] || setMatched[i]) ) {
setMatched[i] = pop.call( results );
}
}
}
// Discard index placeholder values to get only actual matches
setMatched = condense( setMatched );
}
// Add matches to results
push.apply( results, setMatched );
// Seedless set matches succeeding multiple successful matchers stipulate sorting
if ( outermost && !seed && setMatched.length > 0 &&
( matchedCount + setMatchers.length ) > 1 ) {
Sizzle.uniqueSort( results );
}
}
// Override manipulation of globals by nested matchers
if ( outermost ) {
dirruns = dirrunsUnique;
outermostContext = contextBackup;
}
return unmatched;
};
return bySet ?
markFunction( superMatcher ) :
superMatcher;
}
compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) {
var i,
setMatchers = [],
elementMatchers = [],
cached = compilerCache[ selector + " " ];
if ( !cached ) {
// Generate a function of recursive functions that can be used to check each element
if ( !match ) {
match = tokenize( selector );
}
i = match.length;
while ( i-- ) {
cached = matcherFromTokens( match[i] );
if ( cached[ expando ] ) {
setMatchers.push( cached );
} else {
elementMatchers.push( cached );
}
}
// Cache the compiled function
cached = compilerCache( selector, matcherFromGroupMatchers( elementMatchers, setMatchers ) );
// Save selector and tokenization
cached.selector = selector;
}
return cached;
};
/**
* A low-level selection function that works with Sizzle's compiled
* selector functions
* @param {String|Function} selector A selector or a pre-compiled
* selector function built with Sizzle.compile
* @param {Element} context
* @param {Array} [results]
* @param {Array} [seed] A set of elements to match against
*/
select = Sizzle.select = function( selector, context, results, seed ) {
var i, tokens, token, type, find,
compiled = typeof selector === "function" && selector,
match = !seed && tokenize( (selector = compiled.selector || selector) );
results = results || [];
// Try to minimize operations if there is only one selector in the list and no seed
// (the latter of which guarantees us context)
if ( match.length === 1 ) {
// Reduce context if the leading compound selector is an ID
tokens = match[0] = match[0].slice( 0 );
if ( tokens.length > 2 && (token = tokens[0]).type === "ID" &&
support.getById && context.nodeType === 9 && documentIsHTML &&
Expr.relative[ tokens[1].type ] ) {
context = ( Expr.find["ID"]( token.matches[0].replace(runescape, funescape), context ) || [] )[0];
if ( !context ) {
return results;
// Precompiled matchers will still verify ancestry, so step up a level
} else if ( compiled ) {
context = context.parentNode;
}
selector = selector.slice( tokens.shift().value.length );
}
// Fetch a seed set for right-to-left matching
i = matchExpr["needsContext"].test( selector ) ? 0 : tokens.length;
while ( i-- ) {
token = tokens[i];
// Abort if we hit a combinator
if ( Expr.relative[ (type = token.type) ] ) {
break;
}
if ( (find = Expr.find[ type ]) ) {
// Search, expanding context for leading sibling combinators
if ( (seed = find(
token.matches[0].replace( runescape, funescape ),
rsibling.test( tokens[0].type ) && testContext( context.parentNode ) || context
)) ) {
// If seed is empty or no tokens remain, we can return early
tokens.splice( i, 1 );
selector = seed.length && toSelector( tokens );
if ( !selector ) {
push.apply( results, seed );
return results;
}
break;
}
}
}
}
// Compile and execute a filtering function if one is not provided
// Provide `match` to avoid retokenization if we modified the selector above
( compiled || compile( selector, match ) )(
seed,
context,
!documentIsHTML,
results,
!context || rsibling.test( selector ) && testContext( context.parentNode ) || context
);
return results;
};
// One-time assignments
// Sort stability
support.sortStable = expando.split("").sort( sortOrder ).join("") === expando;
// Support: Chrome 14-35+
// Always assume duplicates if they aren't passed to the comparison function
support.detectDuplicates = !!hasDuplicate;
// Initialize against the default document
setDocument();
// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27)
// Detached nodes confoundingly follow *each other*
support.sortDetached = assert(function( div1 ) {
// Should return 1, but returns 4 (following)
return div1.compareDocumentPosition( document.createElement("div") ) & 1;
});
// Support: IE<8
// Prevent attribute/property "interpolation"
// http://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx
if ( !assert(function( div ) {
div.innerHTML = "<a href='#'></a>";
return div.firstChild.getAttribute("href") === "#" ;
}) ) {
addHandle( "type|href|height|width", function( elem, name, isXML ) {
if ( !isXML ) {
return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 );
}
});
}
// Support: IE<9
// Use defaultValue in place of getAttribute("value")
if ( !support.attributes || !assert(function( div ) {
div.innerHTML = "<input/>";
div.firstChild.setAttribute( "value", "" );
return div.firstChild.getAttribute( "value" ) === "";
}) ) {
addHandle( "value", function( elem, name, isXML ) {
if ( !isXML && elem.nodeName.toLowerCase() === "input" ) {
return elem.defaultValue;
}
});
}
// Support: IE<9
// Use getAttributeNode to fetch booleans when getAttribute lies
if ( !assert(function( div ) {
return div.getAttribute("disabled") == null;
}) ) {
addHandle( booleans, function( elem, name, isXML ) {
var val;
if ( !isXML ) {
return elem[ name ] === true ? name.toLowerCase() :
(val = elem.getAttributeNode( name )) && val.specified ?
val.value :
null;
}
});
}
return Sizzle;
})( window );
jQuery.find = Sizzle;
jQuery.expr = Sizzle.selectors;
jQuery.expr[ ":" ] = jQuery.expr.pseudos;
jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort;
jQuery.text = Sizzle.getText;
jQuery.isXMLDoc = Sizzle.isXML;
jQuery.contains = Sizzle.contains;
var dir = function( elem, dir, until ) {
var matched = [],
truncate = until !== undefined;
while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) {
if ( elem.nodeType === 1 ) {
if ( truncate && jQuery( elem ).is( until ) ) {
break;
}
matched.push( elem );
}
}
return matched;
};
var siblings = function( n, elem ) {
var matched = [];
for ( ; n; n = n.nextSibling ) {
if ( n.nodeType === 1 && n !== elem ) {
matched.push( n );
}
}
return matched;
};
var rneedsContext = jQuery.expr.match.needsContext;
var rsingleTag = ( /^<([\w-]+)\s*\/?>(?:<\/\1>|)$/ );
var risSimple = /^.[^:#\[\.,]*$/;
// Implement the identical functionality for filter and not
function winnow( elements, qualifier, not ) {
if ( jQuery.isFunction( qualifier ) ) {
return jQuery.grep( elements, function( elem, i ) {
/* jshint -W018 */
return !!qualifier.call( elem, i, elem ) !== not;
} );
}
if ( qualifier.nodeType ) {
return jQuery.grep( elements, function( elem ) {
return ( elem === qualifier ) !== not;
} );
}
if ( typeof qualifier === "string" ) {
if ( risSimple.test( qualifier ) ) {
return jQuery.filter( qualifier, elements, not );
}
qualifier = jQuery.filter( qualifier, elements );
}
return jQuery.grep( elements, function( elem ) {
return ( indexOf.call( qualifier, elem ) > -1 ) !== not;
} );
}
jQuery.filter = function( expr, elems, not ) {
var elem = elems[ 0 ];
if ( not ) {
expr = ":not(" + expr + ")";
}
return elems.length === 1 && elem.nodeType === 1 ?
jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : [] :
jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) {
return elem.nodeType === 1;
} ) );
};
jQuery.fn.extend( {
find: function( selector ) {
var i,
len = this.length,
ret = [],
self = this;
if ( typeof selector !== "string" ) {
return this.pushStack( jQuery( selector ).filter( function() {
for ( i = 0; i < len; i++ ) {
if ( jQuery.contains( self[ i ], this ) ) {
return true;
}
}
} ) );
}
for ( i = 0; i < len; i++ ) {
jQuery.find( selector, self[ i ], ret );
}
// Needed because $( selector, context ) becomes $( context ).find( selector )
ret = this.pushStack( len > 1 ? jQuery.unique( ret ) : ret );
ret.selector = this.selector ? this.selector + " " + selector : selector;
return ret;
},
filter: function( selector ) {
return this.pushStack( winnow( this, selector || [], false ) );
},
not: function( selector ) {
return this.pushStack( winnow( this, selector || [], true ) );
},
is: function( selector ) {
return !!winnow(
this,
// If this is a positional/relative selector, check membership in the returned set
// so $("p:first").is("p:last") won't return true for a doc with two "p".
typeof selector === "string" && rneedsContext.test( selector ) ?
jQuery( selector ) :
selector || [],
false
).length;
}
} );
// Initialize a jQuery object
// A central reference to the root jQuery(document)
var rootjQuery,
// A simple way to check for HTML strings
// Prioritize #id over <tag> to avoid XSS via location.hash (#9521)
// Strict HTML recognition (#11290: must start with <)
rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]*))$/,
init = jQuery.fn.init = function( selector, context, root ) {
var match, elem;
// HANDLE: $(""), $(null), $(undefined), $(false)
if ( !selector ) {
return this;
}
// Method init() accepts an alternate rootjQuery
// so migrate can support jQuery.sub (gh-2101)
root = root || rootjQuery;
// Handle HTML strings
if ( typeof selector === "string" ) {
if ( selector[ 0 ] === "<" &&
selector[ selector.length - 1 ] === ">" &&
selector.length >= 3 ) {
// Assume that strings that start and end with <> are HTML and skip the regex check
match = [ null, selector, null ];
} else {
match = rquickExpr.exec( selector );
}
// Match html or make sure no context is specified for #id
if ( match && ( match[ 1 ] || !context ) ) {
// HANDLE: $(html) -> $(array)
if ( match[ 1 ] ) {
context = context instanceof jQuery ? context[ 0 ] : context;
// Option to run scripts is true for back-compat
// Intentionally let the error be thrown if parseHTML is not present
jQuery.merge( this, jQuery.parseHTML(
match[ 1 ],
context && context.nodeType ? context.ownerDocument || context : document,
true
) );
// HANDLE: $(html, props)
if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) {
for ( match in context ) {
// Properties of context are called as methods if possible
if ( jQuery.isFunction( this[ match ] ) ) {
this[ match ]( context[ match ] );
// ...and otherwise set as attributes
} else {
this.attr( match, context[ match ] );
}
}
}
return this;
// HANDLE: $(#id)
} else {
elem = document.getElementById( match[ 2 ] );
// Support: Blackberry 4.6
// gEBID returns nodes no longer in the document (#6963)
if ( elem && elem.parentNode ) {
// Inject the element directly into the jQuery object
this.length = 1;
this[ 0 ] = elem;
}
this.context = document;
this.selector = selector;
return this;
}
// HANDLE: $(expr, $(...))
} else if ( !context || context.jquery ) {
return ( context || root ).find( selector );
// HANDLE: $(expr, context)
// (which is just equivalent to: $(context).find(expr)
} else {
return this.constructor( context ).find( selector );
}
// HANDLE: $(DOMElement)
} else if ( selector.nodeType ) {
this.context = this[ 0 ] = selector;
this.length = 1;
return this;
// HANDLE: $(function)
// Shortcut for document ready
} else if ( jQuery.isFunction( selector ) ) {
return root.ready !== undefined ?
root.ready( selector ) :
// Execute immediately if ready is not present
selector( jQuery );
}
if ( selector.selector !== undefined ) {
this.selector = selector.selector;
this.context = selector.context;
}
return jQuery.makeArray( selector, this );
};
// Give the init function the jQuery prototype for later instantiation
init.prototype = jQuery.fn;
// Initialize central reference
rootjQuery = jQuery( document );
var rparentsprev = /^(?:parents|prev(?:Until|All))/,
// Methods guaranteed to produce a unique set when starting from a unique set
guaranteedUnique = {
children: true,
contents: true,
next: true,
prev: true
};
jQuery.fn.extend( {
has: function( target ) {
var targets = jQuery( target, this ),
l = targets.length;
return this.filter( function() {
var i = 0;
for ( ; i < l; i++ ) {
if ( jQuery.contains( this, targets[ i ] ) ) {
return true;
}
}
} );
},
closest: function( selectors, context ) {
var cur,
i = 0,
l = this.length,
matched = [],
pos = rneedsContext.test( selectors ) || typeof selectors !== "string" ?
jQuery( selectors, context || this.context ) :
0;
for ( ; i < l; i++ ) {
for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) {
// Always skip document fragments
if ( cur.nodeType < 11 && ( pos ?
pos.index( cur ) > -1 :
// Don't pass non-elements to Sizzle
cur.nodeType === 1 &&
jQuery.find.matchesSelector( cur, selectors ) ) ) {
matched.push( cur );
break;
}
}
}
return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched );
},
// Determine the position of an element within the set
index: function( elem ) {
// No argument, return index in parent
if ( !elem ) {
return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1;
}
// Index in selector
if ( typeof elem === "string" ) {
return indexOf.call( jQuery( elem ), this[ 0 ] );
}
// Locate the position of the desired element
return indexOf.call( this,
// If it receives a jQuery object, the first element is used
elem.jquery ? elem[ 0 ] : elem
);
},
add: function( selector, context ) {
return this.pushStack(
jQuery.uniqueSort(
jQuery.merge( this.get(), jQuery( selector, context ) )
)
);
},
addBack: function( selector ) {
return this.add( selector == null ?
this.prevObject : this.prevObject.filter( selector )
);
}
} );
function sibling( cur, dir ) {
while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {}
return cur;
}
jQuery.each( {
parent: function( elem ) {
var parent = elem.parentNode;
return parent && parent.nodeType !== 11 ? parent : null;
},
parents: function( elem ) {
return dir( elem, "parentNode" );
},
parentsUntil: function( elem, i, until ) {
return dir( elem, "parentNode", until );
},
next: function( elem ) {
return sibling( elem, "nextSibling" );
},
prev: function( elem ) {
return sibling( elem, "previousSibling" );
},
nextAll: function( elem ) {
return dir( elem, "nextSibling" );
},
prevAll: function( elem ) {
return dir( elem, "previousSibling" );
},
nextUntil: function( elem, i, until ) {
return dir( elem, "nextSibling", until );
},
prevUntil: function( elem, i, until ) {
return dir( elem, "previousSibling", until );
},
siblings: function( elem ) {
return siblings( ( elem.parentNode || {} ).firstChild, elem );
},
children: function( elem ) {
return siblings( elem.firstChild );
},
contents: function( elem ) {
return elem.contentDocument || jQuery.merge( [], elem.childNodes );
}
}, function( name, fn ) {
jQuery.fn[ name ] = function( until, selector ) {
var matched = jQuery.map( this, fn, until );
if ( name.slice( -5 ) !== "Until" ) {
selector = until;
}
if ( selector && typeof selector === "string" ) {
matched = jQuery.filter( selector, matched );
}
if ( this.length > 1 ) {
// Remove duplicates
if ( !guaranteedUnique[ name ] ) {
jQuery.uniqueSort( matched );
}
// Reverse order for parents* and prev-derivatives
if ( rparentsprev.test( name ) ) {
matched.reverse();
}
}
return this.pushStack( matched );
};
} );
var rnotwhite = ( /\S+/g );
// Convert String-formatted options into Object-formatted ones
function createOptions( options ) {
var object = {};
jQuery.each( options.match( rnotwhite ) || [], function( _, flag ) {
object[ flag ] = true;
} );
return object;
}
/*
* Create a callback list using the following parameters:
*
* options: an optional list of space-separated options that will change how
* the callback list behaves or a more traditional option object
*
* By default a callback list will act like an event callback list and can be
* "fired" multiple times.
*
* Possible options:
*
* once: will ensure the callback list can only be fired once (like a Deferred)
*
* memory: will keep track of previous values and will call any callback added
* after the list has been fired right away with the latest "memorized"
* values (like a Deferred)
*
* unique: will ensure a callback can only be added once (no duplicate in the list)
*
* stopOnFalse: interrupt callings when a callback returns false
*
*/
jQuery.Callbacks = function( options ) {
// Convert options from String-formatted to Object-formatted if needed
// (we check in cache first)
options = typeof options === "string" ?
createOptions( options ) :
jQuery.extend( {}, options );
var // Flag to know if list is currently firing
firing,
// Last fire value for non-forgettable lists
memory,
// Flag to know if list was already fired
fired,
// Flag to prevent firing
locked,
// Actual callback list
list = [],
// Queue of execution data for repeatable lists
queue = [],
// Index of currently firing callback (modified by add/remove as needed)
firingIndex = -1,
// Fire callbacks
fire = function() {
// Enforce single-firing
locked = options.once;
// Execute callbacks for all pending executions,
// respecting firingIndex overrides and runtime changes
fired = firing = true;
for ( ; queue.length; firingIndex = -1 ) {
memory = queue.shift();
while ( ++firingIndex < list.length ) {
// Run callback and check for early termination
if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false &&
options.stopOnFalse ) {
// Jump to end and forget the data so .add doesn't re-fire
firingIndex = list.length;
memory = false;
}
}
}
// Forget the data if we're done with it
if ( !options.memory ) {
memory = false;
}
firing = false;
// Clean up if we're done firing for good
if ( locked ) {
// Keep an empty list if we have data for future add calls
if ( memory ) {
list = [];
// Otherwise, this object is spent
} else {
list = "";
}
}
},
// Actual Callbacks object
self = {
// Add a callback or a collection of callbacks to the list
add: function() {
if ( list ) {
// If we have memory from a past run, we should fire after adding
if ( memory && !firing ) {
firingIndex = list.length - 1;
queue.push( memory );
}
( function add( args ) {
jQuery.each( args, function( _, arg ) {
if ( jQuery.isFunction( arg ) ) {
if ( !options.unique || !self.has( arg ) ) {
list.push( arg );
}
} else if ( arg && arg.length && jQuery.type( arg ) !== "string" ) {
// Inspect recursively
add( arg );
}
} );
} )( arguments );
if ( memory && !firing ) {
fire();
}
}
return this;
},
// Remove a callback from the list
remove: function() {
jQuery.each( arguments, function( _, arg ) {
var index;
while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) {
list.splice( index, 1 );
// Handle firing indexes
if ( index <= firingIndex ) {
firingIndex--;
}
}
} );
return this;
},
// Check if a given callback is in the list.
// If no argument is given, return whether or not list has callbacks attached.
has: function( fn ) {
return fn ?
jQuery.inArray( fn, list ) > -1 :
list.length > 0;
},
// Remove all callbacks from the list
empty: function() {
if ( list ) {
list = [];
}
return this;
},
// Disable .fire and .add
// Abort any current/pending executions
// Clear all callbacks and values
disable: function() {
locked = queue = [];
list = memory = "";
return this;
},
disabled: function() {
return !list;
},
// Disable .fire
// Also disable .add unless we have memory (since it would have no effect)
// Abort any pending executions
lock: function() {
locked = queue = [];
if ( !memory ) {
list = memory = "";
}
return this;
},
locked: function() {
return !!locked;
},
// Call all callbacks with the given context and arguments
fireWith: function( context, args ) {
if ( !locked ) {
args = args || [];
args = [ context, args.slice ? args.slice() : args ];
queue.push( args );
if ( !firing ) {
fire();
}
}
return this;
},
// Call all the callbacks with the given arguments
fire: function() {
self.fireWith( this, arguments );
return this;
},
// To know if the callbacks have already been called at least once
fired: function() {
return !!fired;
}
};
return self;
};
jQuery.extend( {
Deferred: function( func ) {
var tuples = [
// action, add listener, listener list, final state
[ "resolve", "done", jQuery.Callbacks( "once memory" ), "resolved" ],
[ "reject", "fail", jQuery.Callbacks( "once memory" ), "rejected" ],
[ "notify", "progress", jQuery.Callbacks( "memory" ) ]
],
state = "pending",
promise = {
state: function() {
return state;
},
always: function() {
deferred.done( arguments ).fail( arguments );
return this;
},
then: function( /* fnDone, fnFail, fnProgress */ ) {
var fns = arguments;
return jQuery.Deferred( function( newDefer ) {
jQuery.each( tuples, function( i, tuple ) {
var fn = jQuery.isFunction( fns[ i ] ) && fns[ i ];
// deferred[ done | fail | progress ] for forwarding actions to newDefer
deferred[ tuple[ 1 ] ]( function() {
var returned = fn && fn.apply( this, arguments );
if ( returned && jQuery.isFunction( returned.promise ) ) {
returned.promise()
.progress( newDefer.notify )
.done( newDefer.resolve )
.fail( newDefer.reject );
} else {
newDefer[ tuple[ 0 ] + "With" ](
this === promise ? newDefer.promise() : this,
fn ? [ returned ] : arguments
);
}
} );
} );
fns = null;
} ).promise();
},
// Get a promise for this deferred
// If obj is provided, the promise aspect is added to the object
promise: function( obj ) {
return obj != null ? jQuery.extend( obj, promise ) : promise;
}
},
deferred = {};
// Keep pipe for back-compat
promise.pipe = promise.then;
// Add list-specific methods
jQuery.each( tuples, function( i, tuple ) {
var list = tuple[ 2 ],
stateString = tuple[ 3 ];
// promise[ done | fail | progress ] = list.add
promise[ tuple[ 1 ] ] = list.add;
// Handle state
if ( stateString ) {
list.add( function() {
// state = [ resolved | rejected ]
state = stateString;
// [ reject_list | resolve_list ].disable; progress_list.lock
}, tuples[ i ^ 1 ][ 2 ].disable, tuples[ 2 ][ 2 ].lock );
}
// deferred[ resolve | reject | notify ]
deferred[ tuple[ 0 ] ] = function() {
deferred[ tuple[ 0 ] + "With" ]( this === deferred ? promise : this, arguments );
return this;
};
deferred[ tuple[ 0 ] + "With" ] = list.fireWith;
} );
// Make the deferred a promise
promise.promise( deferred );
// Call given func if any
if ( func ) {
func.call( deferred, deferred );
}
// All done!
return deferred;
},
// Deferred helper
when: function( subordinate /* , ..., subordinateN */ ) {
var i = 0,
resolveValues = slice.call( arguments ),
length = resolveValues.length,
// the count of uncompleted subordinates
remaining = length !== 1 ||
( subordinate && jQuery.isFunction( subordinate.promise ) ) ? length : 0,
// the master Deferred.
// If resolveValues consist of only a single Deferred, just use that.
deferred = remaining === 1 ? subordinate : jQuery.Deferred(),
// Update function for both resolve and progress values
updateFunc = function( i, contexts, values ) {
return function( value ) {
contexts[ i ] = this;
values[ i ] = arguments.length > 1 ? slice.call( arguments ) : value;
if ( values === progressValues ) {
deferred.notifyWith( contexts, values );
} else if ( !( --remaining ) ) {
deferred.resolveWith( contexts, values );
}
};
},
progressValues, progressContexts, resolveContexts;
// Add listeners to Deferred subordinates; treat others as resolved
if ( length > 1 ) {
progressValues = new Array( length );
progressContexts = new Array( length );
resolveContexts = new Array( length );
for ( ; i < length; i++ ) {
if ( resolveValues[ i ] && jQuery.isFunction( resolveValues[ i ].promise ) ) {
resolveValues[ i ].promise()
.progress( updateFunc( i, progressContexts, progressValues ) )
.done( updateFunc( i, resolveContexts, resolveValues ) )
.fail( deferred.reject );
} else {
--remaining;
}
}
}
// If we're not waiting on anything, resolve the master
if ( !remaining ) {
deferred.resolveWith( resolveContexts, resolveValues );
}
return deferred.promise();
}
} );
// The deferred used on DOM ready
var readyList;
jQuery.fn.ready = function( fn ) {
// Add the callback
jQuery.ready.promise().done( fn );
return this;
};
jQuery.extend( {
// Is the DOM ready to be used? Set to true once it occurs.
isReady: false,
// A counter to track how many items to wait for before
// the ready event fires. See #6781
readyWait: 1,
// Hold (or release) the ready event
holdReady: function( hold ) {
if ( hold ) {
jQuery.readyWait++;
} else {
jQuery.ready( true );
}
},
// Handle when the DOM is ready
ready: function( wait ) {
// Abort if there are pending holds or we're already ready
if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) {
return;
}
// Remember that the DOM is ready
jQuery.isReady = true;
// If a normal DOM Ready event fired, decrement, and wait if need be
if ( wait !== true && --jQuery.readyWait > 0 ) {
return;
}
// If there are functions bound, to execute
readyList.resolveWith( document, [ jQuery ] );
// Trigger any bound ready events
if ( jQuery.fn.triggerHandler ) {
jQuery( document ).triggerHandler( "ready" );
jQuery( document ).off( "ready" );
}
}
} );
/**
* The ready event handler and self cleanup method
*/
function completed() {
document.removeEventListener( "DOMContentLoaded", completed );
window.removeEventListener( "load", completed );
jQuery.ready();
}
jQuery.ready.promise = function( obj ) {
if ( !readyList ) {
readyList = jQuery.Deferred();
// Catch cases where $(document).ready() is called
// after the browser event has already occurred.
// Support: IE9-10 only
// Older IE sometimes signals "interactive" too soon
if ( document.readyState === "complete" ||
( document.readyState !== "loading" && !document.documentElement.doScroll ) ) {
// Handle it asynchronously to allow scripts the opportunity to delay ready
window.setTimeout( jQuery.ready );
} else {
// Use the handy event callback
document.addEventListener( "DOMContentLoaded", completed );
// A fallback to window.onload, that will always work
window.addEventListener( "load", completed );
}
}
return readyList.promise( obj );
};
// Kick off the DOM ready check even if the user does not
jQuery.ready.promise();
// Multifunctional method to get and set values of a collection
// The value/s can optionally be executed if it's a function
var access = function( elems, fn, key, value, chainable, emptyGet, raw ) {
var i = 0,
len = elems.length,
bulk = key == null;
// Sets many values
if ( jQuery.type( key ) === "object" ) {
chainable = true;
for ( i in key ) {
access( elems, fn, i, key[ i ], true, emptyGet, raw );
}
// Sets one value
} else if ( value !== undefined ) {
chainable = true;
if ( !jQuery.isFunction( value ) ) {
raw = true;
}
if ( bulk ) {
// Bulk operations run against the entire set
if ( raw ) {
fn.call( elems, value );
fn = null;
// ...except when executing function values
} else {
bulk = fn;
fn = function( elem, key, value ) {
return bulk.call( jQuery( elem ), value );
};
}
}
if ( fn ) {
for ( ; i < len; i++ ) {
fn(
elems[ i ], key, raw ?
value :
value.call( elems[ i ], i, fn( elems[ i ], key ) )
);
}
}
}
return chainable ?
elems :
// Gets
bulk ?
fn.call( elems ) :
len ? fn( elems[ 0 ], key ) : emptyGet;
};
var acceptData = function( owner ) {
// Accepts only:
// - Node
// - Node.ELEMENT_NODE
// - Node.DOCUMENT_NODE
// - Object
// - Any
/* jshint -W018 */
return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType );
};
function Data() {
this.expando = jQuery.expando + Data.uid++;
}
Data.uid = 1;
Data.prototype = {
register: function( owner, initial ) {
var value = initial || {};
// If it is a node unlikely to be stringify-ed or looped over
// use plain assignment
if ( owner.nodeType ) {
owner[ this.expando ] = value;
// Otherwise secure it in a non-enumerable, non-writable property
// configurability must be true to allow the property to be
// deleted with the delete operator
} else {
Object.defineProperty( owner, this.expando, {
value: value,
writable: true,
configurable: true
} );
}
return owner[ this.expando ];
},
cache: function( owner ) {
// We can accept data for non-element nodes in modern browsers,
// but we should not, see #8335.
// Always return an empty object.
if ( !acceptData( owner ) ) {
return {};
}
// Check if the owner object already has a cache
var value = owner[ this.expando ];
// If not, create one
if ( !value ) {
value = {};
// We can accept data for non-element nodes in modern browsers,
// but we should not, see #8335.
// Always return an empty object.
if ( acceptData( owner ) ) {
// If it is a node unlikely to be stringify-ed or looped over
// use plain assignment
if ( owner.nodeType ) {
owner[ this.expando ] = value;
// Otherwise secure it in a non-enumerable property
// configurable must be true to allow the property to be
// deleted when data is removed
} else {
Object.defineProperty( owner, this.expando, {
value: value,
configurable: true
} );
}
}
}
return value;
},
set: function( owner, data, value ) {
var prop,
cache = this.cache( owner );
// Handle: [ owner, key, value ] args
if ( typeof data === "string" ) {
cache[ data ] = value;
// Handle: [ owner, { properties } ] args
} else {
// Copy the properties one-by-one to the cache object
for ( prop in data ) {
cache[ prop ] = data[ prop ];
}
}
return cache;
},
get: function( owner, key ) {
return key === undefined ?
this.cache( owner ) :
owner[ this.expando ] && owner[ this.expando ][ key ];
},
access: function( owner, key, value ) {
var stored;
// In cases where either:
//
// 1. No key was specified
// 2. A string key was specified, but no value provided
//
// Take the "read" path and allow the get method to determine
// which value to return, respectively either:
//
// 1. The entire cache object
// 2. The data stored at the key
//
if ( key === undefined ||
( ( key && typeof key === "string" ) && value === undefined ) ) {
stored = this.get( owner, key );
return stored !== undefined ?
stored : this.get( owner, jQuery.camelCase( key ) );
}
// When the key is not a string, or both a key and value
// are specified, set or extend (existing objects) with either:
//
// 1. An object of properties
// 2. A key and value
//
this.set( owner, key, value );
// Since the "set" path can have two possible entry points
// return the expected data based on which path was taken[*]
return value !== undefined ? value : key;
},
remove: function( owner, key ) {
var i, name, camel,
cache = owner[ this.expando ];
if ( cache === undefined ) {
return;
}
if ( key === undefined ) {
this.register( owner );
} else {
// Support array or space separated string of keys
if ( jQuery.isArray( key ) ) {
// If "name" is an array of keys...
// When data is initially created, via ("key", "val") signature,
// keys will be converted to camelCase.
// Since there is no way to tell _how_ a key was added, remove
// both plain key and camelCase key. #12786
// This will only penalize the array argument path.
name = key.concat( key.map( jQuery.camelCase ) );
} else {
camel = jQuery.camelCase( key );
// Try the string as a key before any manipulation
if ( key in cache ) {
name = [ key, camel ];
} else {
// If a key with the spaces exists, use it.
// Otherwise, create an array by matching non-whitespace
name = camel;
name = name in cache ?
[ name ] : ( name.match( rnotwhite ) || [] );
}
}
i = name.length;
while ( i-- ) {
delete cache[ name[ i ] ];
}
}
// Remove the expando if there's no more data
if ( key === undefined || jQuery.isEmptyObject( cache ) ) {
// Support: Chrome <= 35-45+
// Webkit & Blink performance suffers when deleting properties
// from DOM nodes, so set to undefined instead
// https://code.google.com/p/chromium/issues/detail?id=378607
if ( owner.nodeType ) {
owner[ this.expando ] = undefined;
} else {
delete owner[ this.expando ];
}
}
},
hasData: function( owner ) {
var cache = owner[ this.expando ];
return cache !== undefined && !jQuery.isEmptyObject( cache );
}
};
var dataPriv = new Data();
var dataUser = new Data();
// Implementation Summary
//
// 1. Enforce API surface and semantic compatibility with 1.9.x branch
// 2. Improve the module's maintainability by reducing the storage
// paths to a single mechanism.
// 3. Use the same single mechanism to support "private" and "user" data.
// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData)
// 5. Avoid exposing implementation details on user objects (eg. expando properties)
// 6. Provide a clear path for implementation upgrade to WeakMap in 2014
var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/,
rmultiDash = /[A-Z]/g;
function dataAttr( elem, key, data ) {
var name;
// If nothing was found internally, try to fetch any
// data from the HTML5 data-* attribute
if ( data === undefined && elem.nodeType === 1 ) {
name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase();
data = elem.getAttribute( name );
if ( typeof data === "string" ) {
try {
data = data === "true" ? true :
data === "false" ? false :
data === "null" ? null :
// Only convert to a number if it doesn't change the string
+data + "" === data ? +data :
rbrace.test( data ) ? jQuery.parseJSON( data ) :
data;
} catch ( e ) {}
// Make sure we set the data so it isn't changed later
dataUser.set( elem, key, data );
} else {
data = undefined;
}
}
return data;
}
jQuery.extend( {
hasData: function( elem ) {
return dataUser.hasData( elem ) || dataPriv.hasData( elem );
},
data: function( elem, name, data ) {
return dataUser.access( elem, name, data );
},
removeData: function( elem, name ) {
dataUser.remove( elem, name );
},
// TODO: Now that all calls to _data and _removeData have been replaced
// with direct calls to dataPriv methods, these can be deprecated.
_data: function( elem, name, data ) {
return dataPriv.access( elem, name, data );
},
_removeData: function( elem, name ) {
dataPriv.remove( elem, name );
}
} );
jQuery.fn.extend( {
data: function( key, value ) {
var i, name, data,
elem = this[ 0 ],
attrs = elem && elem.attributes;
// Gets all values
if ( key === undefined ) {
if ( this.length ) {
data = dataUser.get( elem );
if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) {
i = attrs.length;
while ( i-- ) {
// Support: IE11+
// The attrs elements can be null (#14894)
if ( attrs[ i ] ) {
name = attrs[ i ].name;
if ( name.indexOf( "data-" ) === 0 ) {
name = jQuery.camelCase( name.slice( 5 ) );
dataAttr( elem, name, data[ name ] );
}
}
}
dataPriv.set( elem, "hasDataAttrs", true );
}
}
return data;
}
// Sets multiple values
if ( typeof key === "object" ) {
return this.each( function() {
dataUser.set( this, key );
} );
}
return access( this, function( value ) {
var data, camelKey;
// The calling jQuery object (element matches) is not empty
// (and therefore has an element appears at this[ 0 ]) and the
// `value` parameter was not undefined. An empty jQuery object
// will result in `undefined` for elem = this[ 0 ] which will
// throw an exception if an attempt to read a data cache is made.
if ( elem && value === undefined ) {
// Attempt to get data from the cache
// with the key as-is
data = dataUser.get( elem, key ) ||
// Try to find dashed key if it exists (gh-2779)
// This is for 2.2.x only
dataUser.get( elem, key.replace( rmultiDash, "-$&" ).toLowerCase() );
if ( data !== undefined ) {
return data;
}
camelKey = jQuery.camelCase( key );
// Attempt to get data from the cache
// with the key camelized
data = dataUser.get( elem, camelKey );
if ( data !== undefined ) {
return data;
}
// Attempt to "discover" the data in
// HTML5 custom data-* attrs
data = dataAttr( elem, camelKey, undefined );
if ( data !== undefined ) {
return data;
}
// We tried really hard, but the data doesn't exist.
return;
}
// Set the data...
camelKey = jQuery.camelCase( key );
this.each( function() {
// First, attempt to store a copy or reference of any
// data that might've been store with a camelCased key.
var data = dataUser.get( this, camelKey );
// For HTML5 data-* attribute interop, we have to
// store property names with dashes in a camelCase form.
// This might not apply to all properties...*
dataUser.set( this, camelKey, value );
// *... In the case of properties that might _actually_
// have dashes, we need to also store a copy of that
// unchanged property.
if ( key.indexOf( "-" ) > -1 && data !== undefined ) {
dataUser.set( this, key, value );
}
} );
}, null, value, arguments.length > 1, null, true );
},
removeData: function( key ) {
return this.each( function() {
dataUser.remove( this, key );
} );
}
} );
jQuery.extend( {
queue: function( elem, type, data ) {
var queue;
if ( elem ) {
type = ( type || "fx" ) + "queue";
queue = dataPriv.get( elem, type );
// Speed up dequeue by getting out quickly if this is just a lookup
if ( data ) {
if ( !queue || jQuery.isArray( data ) ) {
queue = dataPriv.access( elem, type, jQuery.makeArray( data ) );
} else {
queue.push( data );
}
}
return queue || [];
}
},
dequeue: function( elem, type ) {
type = type || "fx";
var queue = jQuery.queue( elem, type ),
startLength = queue.length,
fn = queue.shift(),
hooks = jQuery._queueHooks( elem, type ),
next = function() {
jQuery.dequeue( elem, type );
};
// If the fx queue is dequeued, always remove the progress sentinel
if ( fn === "inprogress" ) {
fn = queue.shift();
startLength--;
}
if ( fn ) {
// Add a progress sentinel to prevent the fx queue from being
// automatically dequeued
if ( type === "fx" ) {
queue.unshift( "inprogress" );
}
// Clear up the last queue stop function
delete hooks.stop;
fn.call( elem, next, hooks );
}
if ( !startLength && hooks ) {
hooks.empty.fire();
}
},
// Not public - generate a queueHooks object, or return the current one
_queueHooks: function( elem, type ) {
var key = type + "queueHooks";
return dataPriv.get( elem, key ) || dataPriv.access( elem, key, {
empty: jQuery.Callbacks( "once memory" ).add( function() {
dataPriv.remove( elem, [ type + "queue", key ] );
} )
} );
}
} );
jQuery.fn.extend( {
queue: function( type, data ) {
var setter = 2;
if ( typeof type !== "string" ) {
data = type;
type = "fx";
setter--;
}
if ( arguments.length < setter ) {
return jQuery.queue( this[ 0 ], type );
}
return data === undefined ?
this :
this.each( function() {
var queue = jQuery.queue( this, type, data );
// Ensure a hooks for this queue
jQuery._queueHooks( this, type );
if ( type === "fx" && queue[ 0 ] !== "inprogress" ) {
jQuery.dequeue( this, type );
}
} );
},
dequeue: function( type ) {
return this.each( function() {
jQuery.dequeue( this, type );
} );
},
clearQueue: function( type ) {
return this.queue( type || "fx", [] );
},
// Get a promise resolved when queues of a certain type
// are emptied (fx is the type by default)
promise: function( type, obj ) {
var tmp,
count = 1,
defer = jQuery.Deferred(),
elements = this,
i = this.length,
resolve = function() {
if ( !( --count ) ) {
defer.resolveWith( elements, [ elements ] );
}
};
if ( typeof type !== "string" ) {
obj = type;
type = undefined;
}
type = type || "fx";
while ( i-- ) {
tmp = dataPriv.get( elements[ i ], type + "queueHooks" );
if ( tmp && tmp.empty ) {
count++;
tmp.empty.add( resolve );
}
}
resolve();
return defer.promise( obj );
}
} );
var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source;
var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" );
var cssExpand = [ "Top", "Right", "Bottom", "Left" ];
var isHidden = function( elem, el ) {
// isHidden might be called from jQuery#filter function;
// in that case, element will be second argument
elem = el || elem;
return jQuery.css( elem, "display" ) === "none" ||
!jQuery.contains( elem.ownerDocument, elem );
};
function adjustCSS( elem, prop, valueParts, tween ) {
var adjusted,
scale = 1,
maxIterations = 20,
currentValue = tween ?
function() { return tween.cur(); } :
function() { return jQuery.css( elem, prop, "" ); },
initial = currentValue(),
unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ),
// Starting value computation is required for potential unit mismatches
initialInUnit = ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) &&
rcssNum.exec( jQuery.css( elem, prop ) );
if ( initialInUnit && initialInUnit[ 3 ] !== unit ) {
// Trust units reported by jQuery.css
unit = unit || initialInUnit[ 3 ];
// Make sure we update the tween properties later on
valueParts = valueParts || [];
// Iteratively approximate from a nonzero starting point
initialInUnit = +initial || 1;
do {
// If previous iteration zeroed out, double until we get *something*.
// Use string for doubling so we don't accidentally see scale as unchanged below
scale = scale || ".5";
// Adjust and apply
initialInUnit = initialInUnit / scale;
jQuery.style( elem, prop, initialInUnit + unit );
// Update scale, tolerating zero or NaN from tween.cur()
// Break the loop if scale is unchanged or perfect, or if we've just had enough.
} while (
scale !== ( scale = currentValue() / initial ) && scale !== 1 && --maxIterations
);
}
if ( valueParts ) {
initialInUnit = +initialInUnit || +initial || 0;
// Apply relative offset (+=/-=) if specified
adjusted = valueParts[ 1 ] ?
initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] :
+valueParts[ 2 ];
if ( tween ) {
tween.unit = unit;
tween.start = initialInUnit;
tween.end = adjusted;
}
}
return adjusted;
}
var rcheckableType = ( /^(?:checkbox|radio)$/i );
var rtagName = ( /<([\w:-]+)/ );
var rscriptType = ( /^$|\/(?:java|ecma)script/i );
// We have to close these tags to support XHTML (#13200)
var wrapMap = {
// Support: IE9
option: [ 1, "<select multiple='multiple'>", "</select>" ],
// XHTML parsers do not magically insert elements in the
// same way that tag soup parsers do. So we cannot shorten
// this by omitting <tbody> or other required elements.
thead: [ 1, "<table>", "</table>" ],
col: [ 2, "<table><colgroup>", "</colgroup></table>" ],
tr: [ 2, "<table><tbody>", "</tbody></table>" ],
td: [ 3, "<table><tbody><tr>", "</tr></tbody></table>" ],
_default: [ 0, "", "" ]
};
// Support: IE9
wrapMap.optgroup = wrapMap.option;
wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead;
wrapMap.th = wrapMap.td;
function getAll( context, tag ) {
// Support: IE9-11+
// Use typeof to avoid zero-argument method invocation on host objects (#15151)
var ret = typeof context.getElementsByTagName !== "undefined" ?
context.getElementsByTagName( tag || "*" ) :
typeof context.querySelectorAll !== "undefined" ?
context.querySelectorAll( tag || "*" ) :
[];
return tag === undefined || tag && jQuery.nodeName( context, tag ) ?
jQuery.merge( [ context ], ret ) :
ret;
}
// Mark scripts as having already been evaluated
function setGlobalEval( elems, refElements ) {
var i = 0,
l = elems.length;
for ( ; i < l; i++ ) {
dataPriv.set(
elems[ i ],
"globalEval",
!refElements || dataPriv.get( refElements[ i ], "globalEval" )
);
}
}
var rhtml = /<|&#?\w+;/;
function buildFragment( elems, context, scripts, selection, ignored ) {
var elem, tmp, tag, wrap, contains, j,
fragment = context.createDocumentFragment(),
nodes = [],
i = 0,
l = elems.length;
for ( ; i < l; i++ ) {
elem = elems[ i ];
if ( elem || elem === 0 ) {
// Add nodes directly
if ( jQuery.type( elem ) === "object" ) {
// Support: Android<4.1, PhantomJS<2
// push.apply(_, arraylike) throws on ancient WebKit
jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem );
// Convert non-html into a text node
} else if ( !rhtml.test( elem ) ) {
nodes.push( context.createTextNode( elem ) );
// Convert html into DOM nodes
} else {
tmp = tmp || fragment.appendChild( context.createElement( "div" ) );
// Deserialize a standard representation
tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase();
wrap = wrapMap[ tag ] || wrapMap._default;
tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ];
// Descend through wrappers to the right content
j = wrap[ 0 ];
while ( j-- ) {
tmp = tmp.lastChild;
}
// Support: Android<4.1, PhantomJS<2
// push.apply(_, arraylike) throws on ancient WebKit
jQuery.merge( nodes, tmp.childNodes );
// Remember the top-level container
tmp = fragment.firstChild;
// Ensure the created nodes are orphaned (#12392)
tmp.textContent = "";
}
}
}
// Remove wrapper from fragment
fragment.textContent = "";
i = 0;
while ( ( elem = nodes[ i++ ] ) ) {
// Skip elements already in the context collection (trac-4087)
if ( selection && jQuery.inArray( elem, selection ) > -1 ) {
if ( ignored ) {
ignored.push( elem );
}
continue;
}
contains = jQuery.contains( elem.ownerDocument, elem );
// Append to fragment
tmp = getAll( fragment.appendChild( elem ), "script" );
// Preserve script evaluation history
if ( contains ) {
setGlobalEval( tmp );
}
// Capture executables
if ( scripts ) {
j = 0;
while ( ( elem = tmp[ j++ ] ) ) {
if ( rscriptType.test( elem.type || "" ) ) {
scripts.push( elem );
}
}
}
}
return fragment;
}
( function() {
var fragment = document.createDocumentFragment(),
div = fragment.appendChild( document.createElement( "div" ) ),
input = document.createElement( "input" );
// Support: Android 4.0-4.3, Safari<=5.1
// Check state lost if the name is set (#11217)
// Support: Windows Web Apps (WWA)
// `name` and `type` must use .setAttribute for WWA (#14901)
input.setAttribute( "type", "radio" );
input.setAttribute( "checked", "checked" );
input.setAttribute( "name", "t" );
div.appendChild( input );
// Support: Safari<=5.1, Android<4.2
// Older WebKit doesn't clone checked state correctly in fragments
support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked;
// Support: IE<=11+
// Make sure textarea (and checkbox) defaultValue is properly cloned
div.innerHTML = "<textarea>x</textarea>";
support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue;
} )();
var
rkeyEvent = /^key/,
rmouseEvent = /^(?:mouse|pointer|contextmenu|drag|drop)|click/,
rtypenamespace = /^([^.]*)(?:\.(.+)|)/;
function returnTrue() {
return true;
}
function returnFalse() {
return false;
}
// Support: IE9
// See #13393 for more info
function safeActiveElement() {
try {
return document.activeElement;
} catch ( err ) { }
}
function on( elem, types, selector, data, fn, one ) {
var origFn, type;
// Types can be a map of types/handlers
if ( typeof types === "object" ) {
// ( types-Object, selector, data )
if ( typeof selector !== "string" ) {
// ( types-Object, data )
data = data || selector;
selector = undefined;
}
for ( type in types ) {
on( elem, type, selector, data, types[ type ], one );
}
return elem;
}
if ( data == null && fn == null ) {
// ( types, fn )
fn = selector;
data = selector = undefined;
} else if ( fn == null ) {
if ( typeof selector === "string" ) {
// ( types, selector, fn )
fn = data;
data = undefined;
} else {
// ( types, data, fn )
fn = data;
data = selector;
selector = undefined;
}
}
if ( fn === false ) {
fn = returnFalse;
} else if ( !fn ) {
return elem;
}
if ( one === 1 ) {
origFn = fn;
fn = function( event ) {
// Can use an empty set, since event contains the info
jQuery().off( event );
return origFn.apply( this, arguments );
};
// Use same guid so caller can remove using origFn
fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ );
}
return elem.each( function() {
jQuery.event.add( this, types, fn, data, selector );
} );
}
/*
* Helper functions for managing events -- not part of the public interface.
* Props to Dean Edwards' addEvent library for many of the ideas.
*/
jQuery.event = {
global: {},
add: function( elem, types, handler, data, selector ) {
var handleObjIn, eventHandle, tmp,
events, t, handleObj,
special, handlers, type, namespaces, origType,
elemData = dataPriv.get( elem );
// Don't attach events to noData or text/comment nodes (but allow plain objects)
if ( !elemData ) {
return;
}
// Caller can pass in an object of custom data in lieu of the handler
if ( handler.handler ) {
handleObjIn = handler;
handler = handleObjIn.handler;
selector = handleObjIn.selector;
}
// Make sure that the handler has a unique ID, used to find/remove it later
if ( !handler.guid ) {
handler.guid = jQuery.guid++;
}
// Init the element's event structure and main handler, if this is the first
if ( !( events = elemData.events ) ) {
events = elemData.events = {};
}
if ( !( eventHandle = elemData.handle ) ) {
eventHandle = elemData.handle = function( e ) {
// Discard the second event of a jQuery.event.trigger() and
// when an event is called after a page has unloaded
return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ?
jQuery.event.dispatch.apply( elem, arguments ) : undefined;
};
}
// Handle multiple events separated by a space
types = ( types || "" ).match( rnotwhite ) || [ "" ];
t = types.length;
while ( t-- ) {
tmp = rtypenamespace.exec( types[ t ] ) || [];
type = origType = tmp[ 1 ];
namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort();
// There *must* be a type, no attaching namespace-only handlers
if ( !type ) {
continue;
}
// If event changes its type, use the special event handlers for the changed type
special = jQuery.event.special[ type ] || {};
// If selector defined, determine special event api type, otherwise given type
type = ( selector ? special.delegateType : special.bindType ) || type;
// Update special based on newly reset type
special = jQuery.event.special[ type ] || {};
// handleObj is passed to all event handlers
handleObj = jQuery.extend( {
type: type,
origType: origType,
data: data,
handler: handler,
guid: handler.guid,
selector: selector,
needsContext: selector && jQuery.expr.match.needsContext.test( selector ),
namespace: namespaces.join( "." )
}, handleObjIn );
// Init the event handler queue if we're the first
if ( !( handlers = events[ type ] ) ) {
handlers = events[ type ] = [];
handlers.delegateCount = 0;
// Only use addEventListener if the special events handler returns false
if ( !special.setup ||
special.setup.call( elem, data, namespaces, eventHandle ) === false ) {
if ( elem.addEventListener ) {
elem.addEventListener( type, eventHandle );
}
}
}
if ( special.add ) {
special.add.call( elem, handleObj );
if ( !handleObj.handler.guid ) {
handleObj.handler.guid = handler.guid;
}
}
// Add to the element's handler list, delegates in front
if ( selector ) {
handlers.splice( handlers.delegateCount++, 0, handleObj );
} else {
handlers.push( handleObj );
}
// Keep track of which events have ever been used, for event optimization
jQuery.event.global[ type ] = true;
}
},
// Detach an event or set of events from an element
remove: function( elem, types, handler, selector, mappedTypes ) {
var j, origCount, tmp,
events, t, handleObj,
special, handlers, type, namespaces, origType,
elemData = dataPriv.hasData( elem ) && dataPriv.get( elem );
if ( !elemData || !( events = elemData.events ) ) {
return;
}
// Once for each type.namespace in types; type may be omitted
types = ( types || "" ).match( rnotwhite ) || [ "" ];
t = types.length;
while ( t-- ) {
tmp = rtypenamespace.exec( types[ t ] ) || [];
type = origType = tmp[ 1 ];
namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort();
// Unbind all events (on this namespace, if provided) for the element
if ( !type ) {
for ( type in events ) {
jQuery.event.remove( elem, type + types[ t ], handler, selector, true );
}
continue;
}
special = jQuery.event.special[ type ] || {};
type = ( selector ? special.delegateType : special.bindType ) || type;
handlers = events[ type ] || [];
tmp = tmp[ 2 ] &&
new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" );
// Remove matching events
origCount = j = handlers.length;
while ( j-- ) {
handleObj = handlers[ j ];
if ( ( mappedTypes || origType === handleObj.origType ) &&
( !handler || handler.guid === handleObj.guid ) &&
( !tmp || tmp.test( handleObj.namespace ) ) &&
( !selector || selector === handleObj.selector ||
selector === "**" && handleObj.selector ) ) {
handlers.splice( j, 1 );
if ( handleObj.selector ) {
handlers.delegateCount--;
}
if ( special.remove ) {
special.remove.call( elem, handleObj );
}
}
}
// Remove generic event handler if we removed something and no more handlers exist
// (avoids potential for endless recursion during removal of special event handlers)
if ( origCount && !handlers.length ) {
if ( !special.teardown ||
special.teardown.call( elem, namespaces, elemData.handle ) === false ) {
jQuery.removeEvent( elem, type, elemData.handle );
}
delete events[ type ];
}
}
// Remove data and the expando if it's no longer used
if ( jQuery.isEmptyObject( events ) ) {
dataPriv.remove( elem, "handle events" );
}
},
dispatch: function( event ) {
// Make a writable jQuery.Event from the native event object
event = jQuery.event.fix( event );
var i, j, ret, matched, handleObj,
handlerQueue = [],
args = slice.call( arguments ),
handlers = ( dataPriv.get( this, "events" ) || {} )[ event.type ] || [],
special = jQuery.event.special[ event.type ] || {};
// Use the fix-ed jQuery.Event rather than the (read-only) native event
args[ 0 ] = event;
event.delegateTarget = this;
// Call the preDispatch hook for the mapped type, and let it bail if desired
if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) {
return;
}
// Determine handlers
handlerQueue = jQuery.event.handlers.call( this, event, handlers );
// Run delegates first; they may want to stop propagation beneath us
i = 0;
while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) {
event.currentTarget = matched.elem;
j = 0;
while ( ( handleObj = matched.handlers[ j++ ] ) &&
!event.isImmediatePropagationStopped() ) {
// Triggered event must either 1) have no namespace, or 2) have namespace(s)
// a subset or equal to those in the bound event (both can have no namespace).
if ( !event.rnamespace || event.rnamespace.test( handleObj.namespace ) ) {
event.handleObj = handleObj;
event.data = handleObj.data;
ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle ||
handleObj.handler ).apply( matched.elem, args );
if ( ret !== undefined ) {
if ( ( event.result = ret ) === false ) {
event.preventDefault();
event.stopPropagation();
}
}
}
}
}
// Call the postDispatch hook for the mapped type
if ( special.postDispatch ) {
special.postDispatch.call( this, event );
}
return event.result;
},
handlers: function( event, handlers ) {
var i, matches, sel, handleObj,
handlerQueue = [],
delegateCount = handlers.delegateCount,
cur = event.target;
// Support (at least): Chrome, IE9
// Find delegate handlers
// Black-hole SVG <use> instance trees (#13180)
//
// Support: Firefox<=42+
// Avoid non-left-click in FF but don't block IE radio events (#3861, gh-2343)
if ( delegateCount && cur.nodeType &&
( event.type !== "click" || isNaN( event.button ) || event.button < 1 ) ) {
for ( ; cur !== this; cur = cur.parentNode || this ) {
// Don't check non-elements (#13208)
// Don't process clicks on disabled elements (#6911, #8165, #11382, #11764)
if ( cur.nodeType === 1 && ( cur.disabled !== true || event.type !== "click" ) ) {
matches = [];
for ( i = 0; i < delegateCount; i++ ) {
handleObj = handlers[ i ];
// Don't conflict with Object.prototype properties (#13203)
sel = handleObj.selector + " ";
if ( matches[ sel ] === undefined ) {
matches[ sel ] = handleObj.needsContext ?
jQuery( sel, this ).index( cur ) > -1 :
jQuery.find( sel, this, null, [ cur ] ).length;
}
if ( matches[ sel ] ) {
matches.push( handleObj );
}
}
if ( matches.length ) {
handlerQueue.push( { elem: cur, handlers: matches } );
}
}
}
}
// Add the remaining (directly-bound) handlers
if ( delegateCount < handlers.length ) {
handlerQueue.push( { elem: this, handlers: handlers.slice( delegateCount ) } );
}
return handlerQueue;
},
// Includes some event props shared by KeyEvent and MouseEvent
props: ( "altKey bubbles cancelable ctrlKey currentTarget detail eventPhase " +
"metaKey relatedTarget shiftKey target timeStamp view which" ).split( " " ),
fixHooks: {},
keyHooks: {
props: "char charCode key keyCode".split( " " ),
filter: function( event, original ) {
// Add which for key events
if ( event.which == null ) {
event.which = original.charCode != null ? original.charCode : original.keyCode;
}
return event;
}
},
mouseHooks: {
props: ( "button buttons clientX clientY offsetX offsetY pageX pageY " +
"screenX screenY toElement" ).split( " " ),
filter: function( event, original ) {
var eventDoc, doc, body,
button = original.button;
// Calculate pageX/Y if missing and clientX/Y available
if ( event.pageX == null && original.clientX != null ) {
eventDoc = event.target.ownerDocument || document;
doc = eventDoc.documentElement;
body = eventDoc.body;
event.pageX = original.clientX +
( doc && doc.scrollLeft || body && body.scrollLeft || 0 ) -
( doc && doc.clientLeft || body && body.clientLeft || 0 );
event.pageY = original.clientY +
( doc && doc.scrollTop || body && body.scrollTop || 0 ) -
( doc && doc.clientTop || body && body.clientTop || 0 );
}
// Add which for click: 1 === left; 2 === middle; 3 === right
// Note: button is not normalized, so don't use it
if ( !event.which && button !== undefined ) {
event.which = ( button & 1 ? 1 : ( button & 2 ? 3 : ( button & 4 ? 2 : 0 ) ) );
}
return event;
}
},
fix: function( event ) {
if ( event[ jQuery.expando ] ) {
return event;
}
// Create a writable copy of the event object and normalize some properties
var i, prop, copy,
type = event.type,
originalEvent = event,
fixHook = this.fixHooks[ type ];
if ( !fixHook ) {
this.fixHooks[ type ] = fixHook =
rmouseEvent.test( type ) ? this.mouseHooks :
rkeyEvent.test( type ) ? this.keyHooks :
{};
}
copy = fixHook.props ? this.props.concat( fixHook.props ) : this.props;
event = new jQuery.Event( originalEvent );
i = copy.length;
while ( i-- ) {
prop = copy[ i ];
event[ prop ] = originalEvent[ prop ];
}
// Support: Cordova 2.5 (WebKit) (#13255)
// All events should have a target; Cordova deviceready doesn't
if ( !event.target ) {
event.target = document;
}
// Support: Safari 6.0+, Chrome<28
// Target should not be a text node (#504, #13143)
if ( event.target.nodeType === 3 ) {
event.target = event.target.parentNode;
}
return fixHook.filter ? fixHook.filter( event, originalEvent ) : event;
},
special: {
load: {
// Prevent triggered image.load events from bubbling to window.load
noBubble: true
},
focus: {
// Fire native event if possible so blur/focus sequence is correct
trigger: function() {
if ( this !== safeActiveElement() && this.focus ) {
this.focus();
return false;
}
},
delegateType: "focusin"
},
blur: {
trigger: function() {
if ( this === safeActiveElement() && this.blur ) {
this.blur();
return false;
}
},
delegateType: "focusout"
},
click: {
// For checkbox, fire native event so checked state will be right
trigger: function() {
if ( this.type === "checkbox" && this.click && jQuery.nodeName( this, "input" ) ) {
this.click();
return false;
}
},
// For cross-browser consistency, don't fire native .click() on links
_default: function( event ) {
return jQuery.nodeName( event.target, "a" );
}
},
beforeunload: {
postDispatch: function( event ) {
// Support: Firefox 20+
// Firefox doesn't alert if the returnValue field is not set.
if ( event.result !== undefined && event.originalEvent ) {
event.originalEvent.returnValue = event.result;
}
}
}
}
};
jQuery.removeEvent = function( elem, type, handle ) {
// This "if" is needed for plain objects
if ( elem.removeEventListener ) {
elem.removeEventListener( type, handle );
}
};
jQuery.Event = function( src, props ) {
// Allow instantiation without the 'new' keyword
if ( !( this instanceof jQuery.Event ) ) {
return new jQuery.Event( src, props );
}
// Event object
if ( src && src.type ) {
this.originalEvent = src;
this.type = src.type;
// Events bubbling up the document may have been marked as prevented
// by a handler lower down the tree; reflect the correct value.
this.isDefaultPrevented = src.defaultPrevented ||
src.defaultPrevented === undefined &&
// Support: Android<4.0
src.returnValue === false ?
returnTrue :
returnFalse;
// Event type
} else {
this.type = src;
}
// Put explicitly provided properties onto the event object
if ( props ) {
jQuery.extend( this, props );
}
// Create a timestamp if incoming event doesn't have one
this.timeStamp = src && src.timeStamp || jQuery.now();
// Mark it as fixed
this[ jQuery.expando ] = true;
};
// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding
// http://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html
jQuery.Event.prototype = {
constructor: jQuery.Event,
isDefaultPrevented: returnFalse,
isPropagationStopped: returnFalse,
isImmediatePropagationStopped: returnFalse,
isSimulated: false,
preventDefault: function() {
var e = this.originalEvent;
this.isDefaultPrevented = returnTrue;
if ( e && !this.isSimulated ) {
e.preventDefault();
}
},
stopPropagation: function() {
var e = this.originalEvent;
this.isPropagationStopped = returnTrue;
if ( e && !this.isSimulated ) {
e.stopPropagation();
}
},
stopImmediatePropagation: function() {
var e = this.originalEvent;
this.isImmediatePropagationStopped = returnTrue;
if ( e && !this.isSimulated ) {
e.stopImmediatePropagation();
}
this.stopPropagation();
}
};
// Create mouseenter/leave events using mouseover/out and event-time checks
// so that event delegation works in jQuery.
// Do the same for pointerenter/pointerleave and pointerover/pointerout
//
// Support: Safari 7 only
// Safari sends mouseenter too often; see:
// https://code.google.com/p/chromium/issues/detail?id=470258
// for the description of the bug (it existed in older Chrome versions as well).
jQuery.each( {
mouseenter: "mouseover",
mouseleave: "mouseout",
pointerenter: "pointerover",
pointerleave: "pointerout"
}, function( orig, fix ) {
jQuery.event.special[ orig ] = {
delegateType: fix,
bindType: fix,
handle: function( event ) {
var ret,
target = this,
related = event.relatedTarget,
handleObj = event.handleObj;
// For mouseenter/leave call the handler if related is outside the target.
// NB: No relatedTarget if the mouse left/entered the browser window
if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) {
event.type = handleObj.origType;
ret = handleObj.handler.apply( this, arguments );
event.type = fix;
}
return ret;
}
};
} );
jQuery.fn.extend( {
on: function( types, selector, data, fn ) {
return on( this, types, selector, data, fn );
},
one: function( types, selector, data, fn ) {
return on( this, types, selector, data, fn, 1 );
},
off: function( types, selector, fn ) {
var handleObj, type;
if ( types && types.preventDefault && types.handleObj ) {
// ( event ) dispatched jQuery.Event
handleObj = types.handleObj;
jQuery( types.delegateTarget ).off(
handleObj.namespace ?
handleObj.origType + "." + handleObj.namespace :
handleObj.origType,
handleObj.selector,
handleObj.handler
);
return this;
}
if ( typeof types === "object" ) {
// ( types-object [, selector] )
for ( type in types ) {
this.off( type, selector, types[ type ] );
}
return this;
}
if ( selector === false || typeof selector === "function" ) {
// ( types [, fn] )
fn = selector;
selector = undefined;
}
if ( fn === false ) {
fn = returnFalse;
}
return this.each( function() {
jQuery.event.remove( this, types, fn, selector );
} );
}
} );
var
rxhtmlTag = /<(?!area|br|col|embed|hr|img|input|link|meta|param)(([\w:-]+)[^>]*)\/>/gi,
// Support: IE 10-11, Edge 10240+
// In IE/Edge using regex groups here causes severe slowdowns.
// See https://connect.microsoft.com/IE/feedback/details/1736512/
rnoInnerhtml = /<script|<style|<link/i,
// checked="checked" or checked
rchecked = /checked\s*(?:[^=]|=\s*.checked.)/i,
rscriptTypeMasked = /^true\/(.*)/,
rcleanScript = /^\s*<!(?:\[CDATA\[|--)|(?:\]\]|--)>\s*$/g;
// Manipulating tables requires a tbody
function manipulationTarget( elem, content ) {
return jQuery.nodeName( elem, "table" ) &&
jQuery.nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ?
elem.getElementsByTagName( "tbody" )[ 0 ] ||
elem.appendChild( elem.ownerDocument.createElement( "tbody" ) ) :
elem;
}
// Replace/restore the type attribute of script elements for safe DOM manipulation
function disableScript( elem ) {
elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type;
return elem;
}
function restoreScript( elem ) {
var match = rscriptTypeMasked.exec( elem.type );
if ( match ) {
elem.type = match[ 1 ];
} else {
elem.removeAttribute( "type" );
}
return elem;
}
function cloneCopyEvent( src, dest ) {
var i, l, type, pdataOld, pdataCur, udataOld, udataCur, events;
if ( dest.nodeType !== 1 ) {
return;
}
// 1. Copy private data: events, handlers, etc.
if ( dataPriv.hasData( src ) ) {
pdataOld = dataPriv.access( src );
pdataCur = dataPriv.set( dest, pdataOld );
events = pdataOld.events;
if ( events ) {
delete pdataCur.handle;
pdataCur.events = {};
for ( type in events ) {
for ( i = 0, l = events[ type ].length; i < l; i++ ) {
jQuery.event.add( dest, type, events[ type ][ i ] );
}
}
}
}
// 2. Copy user data
if ( dataUser.hasData( src ) ) {
udataOld = dataUser.access( src );
udataCur = jQuery.extend( {}, udataOld );
dataUser.set( dest, udataCur );
}
}
// Fix IE bugs, see support tests
function fixInput( src, dest ) {
var nodeName = dest.nodeName.toLowerCase();
// Fails to persist the checked state of a cloned checkbox or radio button.
if ( nodeName === "input" && rcheckableType.test( src.type ) ) {
dest.checked = src.checked;
// Fails to return the selected option to the default selected state when cloning options
} else if ( nodeName === "input" || nodeName === "textarea" ) {
dest.defaultValue = src.defaultValue;
}
}
function domManip( collection, args, callback, ignored ) {
// Flatten any nested arrays
args = concat.apply( [], args );
var fragment, first, scripts, hasScripts, node, doc,
i = 0,
l = collection.length,
iNoClone = l - 1,
value = args[ 0 ],
isFunction = jQuery.isFunction( value );
// We can't cloneNode fragments that contain checked, in WebKit
if ( isFunction ||
( l > 1 && typeof value === "string" &&
!support.checkClone && rchecked.test( value ) ) ) {
return collection.each( function( index ) {
var self = collection.eq( index );
if ( isFunction ) {
args[ 0 ] = value.call( this, index, self.html() );
}
domManip( self, args, callback, ignored );
} );
}
if ( l ) {
fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored );
first = fragment.firstChild;
if ( fragment.childNodes.length === 1 ) {
fragment = first;
}
// Require either new content or an interest in ignored elements to invoke the callback
if ( first || ignored ) {
scripts = jQuery.map( getAll( fragment, "script" ), disableScript );
hasScripts = scripts.length;
// Use the original fragment for the last item
// instead of the first because it can end up
// being emptied incorrectly in certain situations (#8070).
for ( ; i < l; i++ ) {
node = fragment;
if ( i !== iNoClone ) {
node = jQuery.clone( node, true, true );
// Keep references to cloned scripts for later restoration
if ( hasScripts ) {
// Support: Android<4.1, PhantomJS<2
// push.apply(_, arraylike) throws on ancient WebKit
jQuery.merge( scripts, getAll( node, "script" ) );
}
}
callback.call( collection[ i ], node, i );
}
if ( hasScripts ) {
doc = scripts[ scripts.length - 1 ].ownerDocument;
// Reenable scripts
jQuery.map( scripts, restoreScript );
// Evaluate executable scripts on first document insertion
for ( i = 0; i < hasScripts; i++ ) {
node = scripts[ i ];
if ( rscriptType.test( node.type || "" ) &&
!dataPriv.access( node, "globalEval" ) &&
jQuery.contains( doc, node ) ) {
if ( node.src ) {
// Optional AJAX dependency, but won't run scripts if not present
if ( jQuery._evalUrl ) {
jQuery._evalUrl( node.src );
}
} else {
jQuery.globalEval( node.textContent.replace( rcleanScript, "" ) );
}
}
}
}
}
}
return collection;
}
function remove( elem, selector, keepData ) {
var node,
nodes = selector ? jQuery.filter( selector, elem ) : elem,
i = 0;
for ( ; ( node = nodes[ i ] ) != null; i++ ) {
if ( !keepData && node.nodeType === 1 ) {
jQuery.cleanData( getAll( node ) );
}
if ( node.parentNode ) {
if ( keepData && jQuery.contains( node.ownerDocument, node ) ) {
setGlobalEval( getAll( node, "script" ) );
}
node.parentNode.removeChild( node );
}
}
return elem;
}
jQuery.extend( {
htmlPrefilter: function( html ) {
return html.replace( rxhtmlTag, "<$1></$2>" );
},
clone: function( elem, dataAndEvents, deepDataAndEvents ) {
var i, l, srcElements, destElements,
clone = elem.cloneNode( true ),
inPage = jQuery.contains( elem.ownerDocument, elem );
// Fix IE cloning issues
if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) &&
!jQuery.isXMLDoc( elem ) ) {
// We eschew Sizzle here for performance reasons: http://jsperf.com/getall-vs-sizzle/2
destElements = getAll( clone );
srcElements = getAll( elem );
for ( i = 0, l = srcElements.length; i < l; i++ ) {
fixInput( srcElements[ i ], destElements[ i ] );
}
}
// Copy the events from the original to the clone
if ( dataAndEvents ) {
if ( deepDataAndEvents ) {
srcElements = srcElements || getAll( elem );
destElements = destElements || getAll( clone );
for ( i = 0, l = srcElements.length; i < l; i++ ) {
cloneCopyEvent( srcElements[ i ], destElements[ i ] );
}
} else {
cloneCopyEvent( elem, clone );
}
}
// Preserve script evaluation history
destElements = getAll( clone, "script" );
if ( destElements.length > 0 ) {
setGlobalEval( destElements, !inPage && getAll( elem, "script" ) );
}
// Return the cloned set
return clone;
},
cleanData: function( elems ) {
var data, elem, type,
special = jQuery.event.special,
i = 0;
for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) {
if ( acceptData( elem ) ) {
if ( ( data = elem[ dataPriv.expando ] ) ) {
if ( data.events ) {
for ( type in data.events ) {
if ( special[ type ] ) {
jQuery.event.remove( elem, type );
// This is a shortcut to avoid jQuery.event.remove's overhead
} else {
jQuery.removeEvent( elem, type, data.handle );
}
}
}
// Support: Chrome <= 35-45+
// Assign undefined instead of using delete, see Data#remove
elem[ dataPriv.expando ] = undefined;
}
if ( elem[ dataUser.expando ] ) {
// Support: Chrome <= 35-45+
// Assign undefined instead of using delete, see Data#remove
elem[ dataUser.expando ] = undefined;
}
}
}
}
} );
jQuery.fn.extend( {
// Keep domManip exposed until 3.0 (gh-2225)
domManip: domManip,
detach: function( selector ) {
return remove( this, selector, true );
},
remove: function( selector ) {
return remove( this, selector );
},
text: function( value ) {
return access( this, function( value ) {
return value === undefined ?
jQuery.text( this ) :
this.empty().each( function() {
if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) {
this.textContent = value;
}
} );
}, null, value, arguments.length );
},
append: function() {
return domManip( this, arguments, function( elem ) {
if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) {
var target = manipulationTarget( this, elem );
target.appendChild( elem );
}
} );
},
prepend: function() {
return domManip( this, arguments, function( elem ) {
if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) {
var target = manipulationTarget( this, elem );
target.insertBefore( elem, target.firstChild );
}
} );
},
before: function() {
return domManip( this, arguments, function( elem ) {
if ( this.parentNode ) {
this.parentNode.insertBefore( elem, this );
}
} );
},
after: function() {
return domManip( this, arguments, function( elem ) {
if ( this.parentNode ) {
this.parentNode.insertBefore( elem, this.nextSibling );
}
} );
},
empty: function() {
var elem,
i = 0;
for ( ; ( elem = this[ i ] ) != null; i++ ) {
if ( elem.nodeType === 1 ) {
// Prevent memory leaks
jQuery.cleanData( getAll( elem, false ) );
// Remove any remaining nodes
elem.textContent = "";
}
}
return this;
},
clone: function( dataAndEvents, deepDataAndEvents ) {
dataAndEvents = dataAndEvents == null ? false : dataAndEvents;
deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents;
return this.map( function() {
return jQuery.clone( this, dataAndEvents, deepDataAndEvents );
} );
},
html: function( value ) {
return access( this, function( value ) {
var elem = this[ 0 ] || {},
i = 0,
l = this.length;
if ( value === undefined && elem.nodeType === 1 ) {
return elem.innerHTML;
}
// See if we can take a shortcut and just use innerHTML
if ( typeof value === "string" && !rnoInnerhtml.test( value ) &&
!wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) {
value = jQuery.htmlPrefilter( value );
try {
for ( ; i < l; i++ ) {
elem = this[ i ] || {};
// Remove element nodes and prevent memory leaks
if ( elem.nodeType === 1 ) {
jQuery.cleanData( getAll( elem, false ) );
elem.innerHTML = value;
}
}
elem = 0;
// If using innerHTML throws an exception, use the fallback method
} catch ( e ) {}
}
if ( elem ) {
this.empty().append( value );
}
}, null, value, arguments.length );
},
replaceWith: function() {
var ignored = [];
// Make the changes, replacing each non-ignored context element with the new content
return domManip( this, arguments, function( elem ) {
var parent = this.parentNode;
if ( jQuery.inArray( this, ignored ) < 0 ) {
jQuery.cleanData( getAll( this ) );
if ( parent ) {
parent.replaceChild( elem, this );
}
}
// Force callback invocation
}, ignored );
}
} );
jQuery.each( {
appendTo: "append",
prependTo: "prepend",
insertBefore: "before",
insertAfter: "after",
replaceAll: "replaceWith"
}, function( name, original ) {
jQuery.fn[ name ] = function( selector ) {
var elems,
ret = [],
insert = jQuery( selector ),
last = insert.length - 1,
i = 0;
for ( ; i <= last; i++ ) {
elems = i === last ? this : this.clone( true );
jQuery( insert[ i ] )[ original ]( elems );
// Support: QtWebKit
// .get() because push.apply(_, arraylike) throws
push.apply( ret, elems.get() );
}
return this.pushStack( ret );
};
} );
var iframe,
elemdisplay = {
// Support: Firefox
// We have to pre-define these values for FF (#10227)
HTML: "block",
BODY: "block"
};
/**
* Retrieve the actual display of a element
* @param {String} name nodeName of the element
* @param {Object} doc Document object
*/
// Called only from within defaultDisplay
function actualDisplay( name, doc ) {
var elem = jQuery( doc.createElement( name ) ).appendTo( doc.body ),
display = jQuery.css( elem[ 0 ], "display" );
// We don't have any data stored on the element,
// so use "detach" method as fast way to get rid of the element
elem.detach();
return display;
}
/**
* Try to determine the default display value of an element
* @param {String} nodeName
*/
function defaultDisplay( nodeName ) {
var doc = document,
display = elemdisplay[ nodeName ];
if ( !display ) {
display = actualDisplay( nodeName, doc );
// If the simple way fails, read from inside an iframe
if ( display === "none" || !display ) {
// Use the already-created iframe if possible
iframe = ( iframe || jQuery( "<iframe frameborder='0' width='0' height='0'/>" ) )
.appendTo( doc.documentElement );
// Always write a new HTML skeleton so Webkit and Firefox don't choke on reuse
doc = iframe[ 0 ].contentDocument;
// Support: IE
doc.write();
doc.close();
display = actualDisplay( nodeName, doc );
iframe.detach();
}
// Store the correct default display
elemdisplay[ nodeName ] = display;
}
return display;
}
var rmargin = ( /^margin/ );
var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" );
var getStyles = function( elem ) {
// Support: IE<=11+, Firefox<=30+ (#15098, #14150)
// IE throws on elements created in popups
// FF meanwhile throws on frame elements through "defaultView.getComputedStyle"
var view = elem.ownerDocument.defaultView;
if ( !view || !view.opener ) {
view = window;
}
return view.getComputedStyle( elem );
};
var swap = function( elem, options, callback, args ) {
var ret, name,
old = {};
// Remember the old values, and insert the new ones
for ( name in options ) {
old[ name ] = elem.style[ name ];
elem.style[ name ] = options[ name ];
}
ret = callback.apply( elem, args || [] );
// Revert the old values
for ( name in options ) {
elem.style[ name ] = old[ name ];
}
return ret;
};
var documentElement = document.documentElement;
( function() {
var pixelPositionVal, boxSizingReliableVal, pixelMarginRightVal, reliableMarginLeftVal,
container = document.createElement( "div" ),
div = document.createElement( "div" );
// Finish early in limited (non-browser) environments
if ( !div.style ) {
return;
}
// Support: IE9-11+
// Style of cloned element affects source element cloned (#8908)
div.style.backgroundClip = "content-box";
div.cloneNode( true ).style.backgroundClip = "";
support.clearCloneStyle = div.style.backgroundClip === "content-box";
container.style.cssText = "border:0;width:8px;height:0;top:0;left:-9999px;" +
"padding:0;margin-top:1px;position:absolute";
container.appendChild( div );
// Executing both pixelPosition & boxSizingReliable tests require only one layout
// so they're executed at the same time to save the second computation.
function computeStyleTests() {
div.style.cssText =
// Support: Firefox<29, Android 2.3
// Vendor-prefix box-sizing
"-webkit-box-sizing:border-box;-moz-box-sizing:border-box;box-sizing:border-box;" +
"position:relative;display:block;" +
"margin:auto;border:1px;padding:1px;" +
"top:1%;width:50%";
div.innerHTML = "";
documentElement.appendChild( container );
var divStyle = window.getComputedStyle( div );
pixelPositionVal = divStyle.top !== "1%";
reliableMarginLeftVal = divStyle.marginLeft === "2px";
boxSizingReliableVal = divStyle.width === "4px";
// Support: Android 4.0 - 4.3 only
// Some styles come back with percentage values, even though they shouldn't
div.style.marginRight = "50%";
pixelMarginRightVal = divStyle.marginRight === "4px";
documentElement.removeChild( container );
}
jQuery.extend( support, {
pixelPosition: function() {
// This test is executed only once but we still do memoizing
// since we can use the boxSizingReliable pre-computing.
// No need to check if the test was already performed, though.
computeStyleTests();
return pixelPositionVal;
},
boxSizingReliable: function() {
if ( boxSizingReliableVal == null ) {
computeStyleTests();
}
return boxSizingReliableVal;
},
pixelMarginRight: function() {
// Support: Android 4.0-4.3
// We're checking for boxSizingReliableVal here instead of pixelMarginRightVal
// since that compresses better and they're computed together anyway.
if ( boxSizingReliableVal == null ) {
computeStyleTests();
}
return pixelMarginRightVal;
},
reliableMarginLeft: function() {
// Support: IE <=8 only, Android 4.0 - 4.3 only, Firefox <=3 - 37
if ( boxSizingReliableVal == null ) {
computeStyleTests();
}
return reliableMarginLeftVal;
},
reliableMarginRight: function() {
// Support: Android 2.3
// Check if div with explicit width and no margin-right incorrectly
// gets computed margin-right based on width of container. (#3333)
// WebKit Bug 13343 - getComputedStyle returns wrong value for margin-right
// This support function is only executed once so no memoizing is needed.
var ret,
marginDiv = div.appendChild( document.createElement( "div" ) );
// Reset CSS: box-sizing; display; margin; border; padding
marginDiv.style.cssText = div.style.cssText =
// Support: Android 2.3
// Vendor-prefix box-sizing
"-webkit-box-sizing:content-box;box-sizing:content-box;" +
"display:block;margin:0;border:0;padding:0";
marginDiv.style.marginRight = marginDiv.style.width = "0";
div.style.width = "1px";
documentElement.appendChild( container );
ret = !parseFloat( window.getComputedStyle( marginDiv ).marginRight );
documentElement.removeChild( container );
div.removeChild( marginDiv );
return ret;
}
} );
} )();
function curCSS( elem, name, computed ) {
var width, minWidth, maxWidth, ret,
style = elem.style;
computed = computed || getStyles( elem );
ret = computed ? computed.getPropertyValue( name ) || computed[ name ] : undefined;
// Support: Opera 12.1x only
// Fall back to style even without computed
// computed is undefined for elems on document fragments
if ( ( ret === "" || ret === undefined ) && !jQuery.contains( elem.ownerDocument, elem ) ) {
ret = jQuery.style( elem, name );
}
// Support: IE9
// getPropertyValue is only needed for .css('filter') (#12537)
if ( computed ) {
// A tribute to the "awesome hack by Dean Edwards"
// Android Browser returns percentage for some values,
// but width seems to be reliably pixels.
// This is against the CSSOM draft spec:
// http://dev.w3.org/csswg/cssom/#resolved-values
if ( !support.pixelMarginRight() && rnumnonpx.test( ret ) && rmargin.test( name ) ) {
// Remember the original values
width = style.width;
minWidth = style.minWidth;
maxWidth = style.maxWidth;
// Put in the new values to get a computed value out
style.minWidth = style.maxWidth = style.width = ret;
ret = computed.width;
// Revert the changed values
style.width = width;
style.minWidth = minWidth;
style.maxWidth = maxWidth;
}
}
return ret !== undefined ?
// Support: IE9-11+
// IE returns zIndex value as an integer.
ret + "" :
ret;
}
function addGetHookIf( conditionFn, hookFn ) {
// Define the hook, we'll check on the first run if it's really needed.
return {
get: function() {
if ( conditionFn() ) {
// Hook not needed (or it's not possible to use it due
// to missing dependency), remove it.
delete this.get;
return;
}
// Hook needed; redefine it so that the support test is not executed again.
return ( this.get = hookFn ).apply( this, arguments );
}
};
}
var
// Swappable if display is none or starts with table
// except "table", "table-cell", or "table-caption"
// See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display
rdisplayswap = /^(none|table(?!-c[ea]).+)/,
cssShow = { position: "absolute", visibility: "hidden", display: "block" },
cssNormalTransform = {
letterSpacing: "0",
fontWeight: "400"
},
cssPrefixes = [ "Webkit", "O", "Moz", "ms" ],
emptyStyle = document.createElement( "div" ).style;
// Return a css property mapped to a potentially vendor prefixed property
function vendorPropName( name ) {
// Shortcut for names that are not vendor prefixed
if ( name in emptyStyle ) {
return name;
}
// Check for vendor prefixed names
var capName = name[ 0 ].toUpperCase() + name.slice( 1 ),
i = cssPrefixes.length;
while ( i-- ) {
name = cssPrefixes[ i ] + capName;
if ( name in emptyStyle ) {
return name;
}
}
}
function setPositiveNumber( elem, value, subtract ) {
// Any relative (+/-) values have already been
// normalized at this point
var matches = rcssNum.exec( value );
return matches ?
// Guard against undefined "subtract", e.g., when used as in cssHooks
Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) :
value;
}
function augmentWidthOrHeight( elem, name, extra, isBorderBox, styles ) {
var i = extra === ( isBorderBox ? "border" : "content" ) ?
// If we already have the right measurement, avoid augmentation
4 :
// Otherwise initialize for horizontal or vertical properties
name === "width" ? 1 : 0,
val = 0;
for ( ; i < 4; i += 2 ) {
// Both box models exclude margin, so add it if we want it
if ( extra === "margin" ) {
val += jQuery.css( elem, extra + cssExpand[ i ], true, styles );
}
if ( isBorderBox ) {
// border-box includes padding, so remove it if we want content
if ( extra === "content" ) {
val -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles );
}
// At this point, extra isn't border nor margin, so remove border
if ( extra !== "margin" ) {
val -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles );
}
} else {
// At this point, extra isn't content, so add padding
val += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles );
// At this point, extra isn't content nor padding, so add border
if ( extra !== "padding" ) {
val += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles );
}
}
}
return val;
}
function getWidthOrHeight( elem, name, extra ) {
// Start with offset property, which is equivalent to the border-box value
var valueIsBorderBox = true,
val = name === "width" ? elem.offsetWidth : elem.offsetHeight,
styles = getStyles( elem ),
isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box";
// Some non-html elements return undefined for offsetWidth, so check for null/undefined
// svg - https://bugzilla.mozilla.org/show_bug.cgi?id=649285
// MathML - https://bugzilla.mozilla.org/show_bug.cgi?id=491668
if ( val <= 0 || val == null ) {
// Fall back to computed then uncomputed css if necessary
val = curCSS( elem, name, styles );
if ( val < 0 || val == null ) {
val = elem.style[ name ];
}
// Computed unit is not pixels. Stop here and return.
if ( rnumnonpx.test( val ) ) {
return val;
}
// Check for style in case a browser which returns unreliable values
// for getComputedStyle silently falls back to the reliable elem.style
valueIsBorderBox = isBorderBox &&
( support.boxSizingReliable() || val === elem.style[ name ] );
// Normalize "", auto, and prepare for extra
val = parseFloat( val ) || 0;
}
// Use the active box-sizing model to add/subtract irrelevant styles
return ( val +
augmentWidthOrHeight(
elem,
name,
extra || ( isBorderBox ? "border" : "content" ),
valueIsBorderBox,
styles
)
) + "px";
}
function showHide( elements, show ) {
var display, elem, hidden,
values = [],
index = 0,
length = elements.length;
for ( ; index < length; index++ ) {
elem = elements[ index ];
if ( !elem.style ) {
continue;
}
values[ index ] = dataPriv.get( elem, "olddisplay" );
display = elem.style.display;
if ( show ) {
// Reset the inline display of this element to learn if it is
// being hidden by cascaded rules or not
if ( !values[ index ] && display === "none" ) {
elem.style.display = "";
}
// Set elements which have been overridden with display: none
// in a stylesheet to whatever the default browser style is
// for such an element
if ( elem.style.display === "" && isHidden( elem ) ) {
values[ index ] = dataPriv.access(
elem,
"olddisplay",
defaultDisplay( elem.nodeName )
);
}
} else {
hidden = isHidden( elem );
if ( display !== "none" || !hidden ) {
dataPriv.set(
elem,
"olddisplay",
hidden ? display : jQuery.css( elem, "display" )
);
}
}
}
// Set the display of most of the elements in a second loop
// to avoid the constant reflow
for ( index = 0; index < length; index++ ) {
elem = elements[ index ];
if ( !elem.style ) {
continue;
}
if ( !show || elem.style.display === "none" || elem.style.display === "" ) {
elem.style.display = show ? values[ index ] || "" : "none";
}
}
return elements;
}
jQuery.extend( {
// Add in style property hooks for overriding the default
// behavior of getting and setting a style property
cssHooks: {
opacity: {
get: function( elem, computed ) {
if ( computed ) {
// We should always get a number back from opacity
var ret = curCSS( elem, "opacity" );
return ret === "" ? "1" : ret;
}
}
}
},
// Don't automatically add "px" to these possibly-unitless properties
cssNumber: {
"animationIterationCount": true,
"columnCount": true,
"fillOpacity": true,
"flexGrow": true,
"flexShrink": true,
"fontWeight": true,
"lineHeight": true,
"opacity": true,
"order": true,
"orphans": true,
"widows": true,
"zIndex": true,
"zoom": true
},
// Add in properties whose names you wish to fix before
// setting or getting the value
cssProps: {
"float": "cssFloat"
},
// Get and set the style property on a DOM Node
style: function( elem, name, value, extra ) {
// Don't set styles on text and comment nodes
if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) {
return;
}
// Make sure that we're working with the right name
var ret, type, hooks,
origName = jQuery.camelCase( name ),
style = elem.style;
name = jQuery.cssProps[ origName ] ||
( jQuery.cssProps[ origName ] = vendorPropName( origName ) || origName );
// Gets hook for the prefixed version, then unprefixed version
hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ];
// Check if we're setting a value
if ( value !== undefined ) {
type = typeof value;
// Convert "+=" or "-=" to relative numbers (#7345)
if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) {
value = adjustCSS( elem, name, ret );
// Fixes bug #9237
type = "number";
}
// Make sure that null and NaN values aren't set (#7116)
if ( value == null || value !== value ) {
return;
}
// If a number was passed in, add the unit (except for certain CSS properties)
if ( type === "number" ) {
value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" );
}
// Support: IE9-11+
// background-* props affect original clone's values
if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) {
style[ name ] = "inherit";
}
// If a hook was provided, use that value, otherwise just set the specified value
if ( !hooks || !( "set" in hooks ) ||
( value = hooks.set( elem, value, extra ) ) !== undefined ) {
style[ name ] = value;
}
} else {
// If a hook was provided get the non-computed value from there
if ( hooks && "get" in hooks &&
( ret = hooks.get( elem, false, extra ) ) !== undefined ) {
return ret;
}
// Otherwise just get the value from the style object
return style[ name ];
}
},
css: function( elem, name, extra, styles ) {
var val, num, hooks,
origName = jQuery.camelCase( name );
// Make sure that we're working with the right name
name = jQuery.cssProps[ origName ] ||
( jQuery.cssProps[ origName ] = vendorPropName( origName ) || origName );
// Try prefixed name followed by the unprefixed name
hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ];
// If a hook was provided get the computed value from there
if ( hooks && "get" in hooks ) {
val = hooks.get( elem, true, extra );
}
// Otherwise, if a way to get the computed value exists, use that
if ( val === undefined ) {
val = curCSS( elem, name, styles );
}
// Convert "normal" to computed value
if ( val === "normal" && name in cssNormalTransform ) {
val = cssNormalTransform[ name ];
}
// Make numeric if forced or a qualifier was provided and val looks numeric
if ( extra === "" || extra ) {
num = parseFloat( val );
return extra === true || isFinite( num ) ? num || 0 : val;
}
return val;
}
} );
jQuery.each( [ "height", "width" ], function( i, name ) {
jQuery.cssHooks[ name ] = {
get: function( elem, computed, extra ) {
if ( computed ) {
// Certain elements can have dimension info if we invisibly show them
// but it must have a current display style that would benefit
return rdisplayswap.test( jQuery.css( elem, "display" ) ) &&
elem.offsetWidth === 0 ?
swap( elem, cssShow, function() {
return getWidthOrHeight( elem, name, extra );
} ) :
getWidthOrHeight( elem, name, extra );
}
},
set: function( elem, value, extra ) {
var matches,
styles = extra && getStyles( elem ),
subtract = extra && augmentWidthOrHeight(
elem,
name,
extra,
jQuery.css( elem, "boxSizing", false, styles ) === "border-box",
styles
);
// Convert to pixels if value adjustment is needed
if ( subtract && ( matches = rcssNum.exec( value ) ) &&
( matches[ 3 ] || "px" ) !== "px" ) {
elem.style[ name ] = value;
value = jQuery.css( elem, name );
}
return setPositiveNumber( elem, value, subtract );
}
};
} );
jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft,
function( elem, computed ) {
if ( computed ) {
return ( parseFloat( curCSS( elem, "marginLeft" ) ) ||
elem.getBoundingClientRect().left -
swap( elem, { marginLeft: 0 }, function() {
return elem.getBoundingClientRect().left;
} )
) + "px";
}
}
);
// Support: Android 2.3
jQuery.cssHooks.marginRight = addGetHookIf( support.reliableMarginRight,
function( elem, computed ) {
if ( computed ) {
return swap( elem, { "display": "inline-block" },
curCSS, [ elem, "marginRight" ] );
}
}
);
// These hooks are used by animate to expand properties
jQuery.each( {
margin: "",
padding: "",
border: "Width"
}, function( prefix, suffix ) {
jQuery.cssHooks[ prefix + suffix ] = {
expand: function( value ) {
var i = 0,
expanded = {},
// Assumes a single number if not a string
parts = typeof value === "string" ? value.split( " " ) : [ value ];
for ( ; i < 4; i++ ) {
expanded[ prefix + cssExpand[ i ] + suffix ] =
parts[ i ] || parts[ i - 2 ] || parts[ 0 ];
}
return expanded;
}
};
if ( !rmargin.test( prefix ) ) {
jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber;
}
} );
jQuery.fn.extend( {
css: function( name, value ) {
return access( this, function( elem, name, value ) {
var styles, len,
map = {},
i = 0;
if ( jQuery.isArray( name ) ) {
styles = getStyles( elem );
len = name.length;
for ( ; i < len; i++ ) {
map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles );
}
return map;
}
return value !== undefined ?
jQuery.style( elem, name, value ) :
jQuery.css( elem, name );
}, name, value, arguments.length > 1 );
},
show: function() {
return showHide( this, true );
},
hide: function() {
return showHide( this );
},
toggle: function( state ) {
if ( typeof state === "boolean" ) {
return state ? this.show() : this.hide();
}
return this.each( function() {
if ( isHidden( this ) ) {
jQuery( this ).show();
} else {
jQuery( this ).hide();
}
} );
}
} );
function Tween( elem, options, prop, end, easing ) {
return new Tween.prototype.init( elem, options, prop, end, easing );
}
jQuery.Tween = Tween;
Tween.prototype = {
constructor: Tween,
init: function( elem, options, prop, end, easing, unit ) {
this.elem = elem;
this.prop = prop;
this.easing = easing || jQuery.easing._default;
this.options = options;
this.start = this.now = this.cur();
this.end = end;
this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" );
},
cur: function() {
var hooks = Tween.propHooks[ this.prop ];
return hooks && hooks.get ?
hooks.get( this ) :
Tween.propHooks._default.get( this );
},
run: function( percent ) {
var eased,
hooks = Tween.propHooks[ this.prop ];
if ( this.options.duration ) {
this.pos = eased = jQuery.easing[ this.easing ](
percent, this.options.duration * percent, 0, 1, this.options.duration
);
} else {
this.pos = eased = percent;
}
this.now = ( this.end - this.start ) * eased + this.start;
if ( this.options.step ) {
this.options.step.call( this.elem, this.now, this );
}
if ( hooks && hooks.set ) {
hooks.set( this );
} else {
Tween.propHooks._default.set( this );
}
return this;
}
};
Tween.prototype.init.prototype = Tween.prototype;
Tween.propHooks = {
_default: {
get: function( tween ) {
var result;
// Use a property on the element directly when it is not a DOM element,
// or when there is no matching style property that exists.
if ( tween.elem.nodeType !== 1 ||
tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) {
return tween.elem[ tween.prop ];
}
// Passing an empty string as a 3rd parameter to .css will automatically
// attempt a parseFloat and fallback to a string if the parse fails.
// Simple values such as "10px" are parsed to Float;
// complex values such as "rotate(1rad)" are returned as-is.
result = jQuery.css( tween.elem, tween.prop, "" );
// Empty strings, null, undefined and "auto" are converted to 0.
return !result || result === "auto" ? 0 : result;
},
set: function( tween ) {
// Use step hook for back compat.
// Use cssHook if its there.
// Use .style if available and use plain properties where available.
if ( jQuery.fx.step[ tween.prop ] ) {
jQuery.fx.step[ tween.prop ]( tween );
} else if ( tween.elem.nodeType === 1 &&
( tween.elem.style[ jQuery.cssProps[ tween.prop ] ] != null ||
jQuery.cssHooks[ tween.prop ] ) ) {
jQuery.style( tween.elem, tween.prop, tween.now + tween.unit );
} else {
tween.elem[ tween.prop ] = tween.now;
}
}
}
};
// Support: IE9
// Panic based approach to setting things on disconnected nodes
Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = {
set: function( tween ) {
if ( tween.elem.nodeType && tween.elem.parentNode ) {
tween.elem[ tween.prop ] = tween.now;
}
}
};
jQuery.easing = {
linear: function( p ) {
return p;
},
swing: function( p ) {
return 0.5 - Math.cos( p * Math.PI ) / 2;
},
_default: "swing"
};
jQuery.fx = Tween.prototype.init;
// Back Compat <1.8 extension point
jQuery.fx.step = {};
var
fxNow, timerId,
rfxtypes = /^(?:toggle|show|hide)$/,
rrun = /queueHooks$/;
// Animations created synchronously will run synchronously
function createFxNow() {
window.setTimeout( function() {
fxNow = undefined;
} );
return ( fxNow = jQuery.now() );
}
// Generate parameters to create a standard animation
function genFx( type, includeWidth ) {
var which,
i = 0,
attrs = { height: type };
// If we include width, step value is 1 to do all cssExpand values,
// otherwise step value is 2 to skip over Left and Right
includeWidth = includeWidth ? 1 : 0;
for ( ; i < 4 ; i += 2 - includeWidth ) {
which = cssExpand[ i ];
attrs[ "margin" + which ] = attrs[ "padding" + which ] = type;
}
if ( includeWidth ) {
attrs.opacity = attrs.width = type;
}
return attrs;
}
function createTween( value, prop, animation ) {
var tween,
collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ),
index = 0,
length = collection.length;
for ( ; index < length; index++ ) {
if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) {
// We're done with this property
return tween;
}
}
}
function defaultPrefilter( elem, props, opts ) {
/* jshint validthis: true */
var prop, value, toggle, tween, hooks, oldfire, display, checkDisplay,
anim = this,
orig = {},
style = elem.style,
hidden = elem.nodeType && isHidden( elem ),
dataShow = dataPriv.get( elem, "fxshow" );
// Handle queue: false promises
if ( !opts.queue ) {
hooks = jQuery._queueHooks( elem, "fx" );
if ( hooks.unqueued == null ) {
hooks.unqueued = 0;
oldfire = hooks.empty.fire;
hooks.empty.fire = function() {
if ( !hooks.unqueued ) {
oldfire();
}
};
}
hooks.unqueued++;
anim.always( function() {
// Ensure the complete handler is called before this completes
anim.always( function() {
hooks.unqueued--;
if ( !jQuery.queue( elem, "fx" ).length ) {
hooks.empty.fire();
}
} );
} );
}
// Height/width overflow pass
if ( elem.nodeType === 1 && ( "height" in props || "width" in props ) ) {
// Make sure that nothing sneaks out
// Record all 3 overflow attributes because IE9-10 do not
// change the overflow attribute when overflowX and
// overflowY are set to the same value
opts.overflow = [ style.overflow, style.overflowX, style.overflowY ];
// Set display property to inline-block for height/width
// animations on inline elements that are having width/height animated
display = jQuery.css( elem, "display" );
// Test default display if display is currently "none"
checkDisplay = display === "none" ?
dataPriv.get( elem, "olddisplay" ) || defaultDisplay( elem.nodeName ) : display;
if ( checkDisplay === "inline" && jQuery.css( elem, "float" ) === "none" ) {
style.display = "inline-block";
}
}
if ( opts.overflow ) {
style.overflow = "hidden";
anim.always( function() {
style.overflow = opts.overflow[ 0 ];
style.overflowX = opts.overflow[ 1 ];
style.overflowY = opts.overflow[ 2 ];
} );
}
// show/hide pass
for ( prop in props ) {
value = props[ prop ];
if ( rfxtypes.exec( value ) ) {
delete props[ prop ];
toggle = toggle || value === "toggle";
if ( value === ( hidden ? "hide" : "show" ) ) {
// If there is dataShow left over from a stopped hide or show
// and we are going to proceed with show, we should pretend to be hidden
if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) {
hidden = true;
} else {
continue;
}
}
orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop );
// Any non-fx value stops us from restoring the original display value
} else {
display = undefined;
}
}
if ( !jQuery.isEmptyObject( orig ) ) {
if ( dataShow ) {
if ( "hidden" in dataShow ) {
hidden = dataShow.hidden;
}
} else {
dataShow = dataPriv.access( elem, "fxshow", {} );
}
// Store state if its toggle - enables .stop().toggle() to "reverse"
if ( toggle ) {
dataShow.hidden = !hidden;
}
if ( hidden ) {
jQuery( elem ).show();
} else {
anim.done( function() {
jQuery( elem ).hide();
} );
}
anim.done( function() {
var prop;
dataPriv.remove( elem, "fxshow" );
for ( prop in orig ) {
jQuery.style( elem, prop, orig[ prop ] );
}
} );
for ( prop in orig ) {
tween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim );
if ( !( prop in dataShow ) ) {
dataShow[ prop ] = tween.start;
if ( hidden ) {
tween.end = tween.start;
tween.start = prop === "width" || prop === "height" ? 1 : 0;
}
}
}
// If this is a noop like .hide().hide(), restore an overwritten display value
} else if ( ( display === "none" ? defaultDisplay( elem.nodeName ) : display ) === "inline" ) {
style.display = display;
}
}
function propFilter( props, specialEasing ) {
var index, name, easing, value, hooks;
// camelCase, specialEasing and expand cssHook pass
for ( index in props ) {
name = jQuery.camelCase( index );
easing = specialEasing[ name ];
value = props[ index ];
if ( jQuery.isArray( value ) ) {
easing = value[ 1 ];
value = props[ index ] = value[ 0 ];
}
if ( index !== name ) {
props[ name ] = value;
delete props[ index ];
}
hooks = jQuery.cssHooks[ name ];
if ( hooks && "expand" in hooks ) {
value = hooks.expand( value );
delete props[ name ];
// Not quite $.extend, this won't overwrite existing keys.
// Reusing 'index' because we have the correct "name"
for ( index in value ) {
if ( !( index in props ) ) {
props[ index ] = value[ index ];
specialEasing[ index ] = easing;
}
}
} else {
specialEasing[ name ] = easing;
}
}
}
function Animation( elem, properties, options ) {
var result,
stopped,
index = 0,
length = Animation.prefilters.length,
deferred = jQuery.Deferred().always( function() {
// Don't match elem in the :animated selector
delete tick.elem;
} ),
tick = function() {
if ( stopped ) {
return false;
}
var currentTime = fxNow || createFxNow(),
remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ),
// Support: Android 2.3
// Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497)
temp = remaining / animation.duration || 0,
percent = 1 - temp,
index = 0,
length = animation.tweens.length;
for ( ; index < length ; index++ ) {
animation.tweens[ index ].run( percent );
}
deferred.notifyWith( elem, [ animation, percent, remaining ] );
if ( percent < 1 && length ) {
return remaining;
} else {
deferred.resolveWith( elem, [ animation ] );
return false;
}
},
animation = deferred.promise( {
elem: elem,
props: jQuery.extend( {}, properties ),
opts: jQuery.extend( true, {
specialEasing: {},
easing: jQuery.easing._default
}, options ),
originalProperties: properties,
originalOptions: options,
startTime: fxNow || createFxNow(),
duration: options.duration,
tweens: [],
createTween: function( prop, end ) {
var tween = jQuery.Tween( elem, animation.opts, prop, end,
animation.opts.specialEasing[ prop ] || animation.opts.easing );
animation.tweens.push( tween );
return tween;
},
stop: function( gotoEnd ) {
var index = 0,
// If we are going to the end, we want to run all the tweens
// otherwise we skip this part
length = gotoEnd ? animation.tweens.length : 0;
if ( stopped ) {
return this;
}
stopped = true;
for ( ; index < length ; index++ ) {
animation.tweens[ index ].run( 1 );
}
// Resolve when we played the last frame; otherwise, reject
if ( gotoEnd ) {
deferred.notifyWith( elem, [ animation, 1, 0 ] );
deferred.resolveWith( elem, [ animation, gotoEnd ] );
} else {
deferred.rejectWith( elem, [ animation, gotoEnd ] );
}
return this;
}
} ),
props = animation.props;
propFilter( props, animation.opts.specialEasing );
for ( ; index < length ; index++ ) {
result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts );
if ( result ) {
if ( jQuery.isFunction( result.stop ) ) {
jQuery._queueHooks( animation.elem, animation.opts.queue ).stop =
jQuery.proxy( result.stop, result );
}
return result;
}
}
jQuery.map( props, createTween, animation );
if ( jQuery.isFunction( animation.opts.start ) ) {
animation.opts.start.call( elem, animation );
}
jQuery.fx.timer(
jQuery.extend( tick, {
elem: elem,
anim: animation,
queue: animation.opts.queue
} )
);
// attach callbacks from options
return animation.progress( animation.opts.progress )
.done( animation.opts.done, animation.opts.complete )
.fail( animation.opts.fail )
.always( animation.opts.always );
}
jQuery.Animation = jQuery.extend( Animation, {
tweeners: {
"*": [ function( prop, value ) {
var tween = this.createTween( prop, value );
adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween );
return tween;
} ]
},
tweener: function( props, callback ) {
if ( jQuery.isFunction( props ) ) {
callback = props;
props = [ "*" ];
} else {
props = props.match( rnotwhite );
}
var prop,
index = 0,
length = props.length;
for ( ; index < length ; index++ ) {
prop = props[ index ];
Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || [];
Animation.tweeners[ prop ].unshift( callback );
}
},
prefilters: [ defaultPrefilter ],
prefilter: function( callback, prepend ) {
if ( prepend ) {
Animation.prefilters.unshift( callback );
} else {
Animation.prefilters.push( callback );
}
}
} );
jQuery.speed = function( speed, easing, fn ) {
var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : {
complete: fn || !fn && easing ||
jQuery.isFunction( speed ) && speed,
duration: speed,
easing: fn && easing || easing && !jQuery.isFunction( easing ) && easing
};
opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ?
opt.duration : opt.duration in jQuery.fx.speeds ?
jQuery.fx.speeds[ opt.duration ] : jQuery.fx.speeds._default;
// Normalize opt.queue - true/undefined/null -> "fx"
if ( opt.queue == null || opt.queue === true ) {
opt.queue = "fx";
}
// Queueing
opt.old = opt.complete;
opt.complete = function() {
if ( jQuery.isFunction( opt.old ) ) {
opt.old.call( this );
}
if ( opt.queue ) {
jQuery.dequeue( this, opt.queue );
}
};
return opt;
};
jQuery.fn.extend( {
fadeTo: function( speed, to, easing, callback ) {
// Show any hidden elements after setting opacity to 0
return this.filter( isHidden ).css( "opacity", 0 ).show()
// Animate to the value specified
.end().animate( { opacity: to }, speed, easing, callback );
},
animate: function( prop, speed, easing, callback ) {
var empty = jQuery.isEmptyObject( prop ),
optall = jQuery.speed( speed, easing, callback ),
doAnimation = function() {
// Operate on a copy of prop so per-property easing won't be lost
var anim = Animation( this, jQuery.extend( {}, prop ), optall );
// Empty animations, or finishing resolves immediately
if ( empty || dataPriv.get( this, "finish" ) ) {
anim.stop( true );
}
};
doAnimation.finish = doAnimation;
return empty || optall.queue === false ?
this.each( doAnimation ) :
this.queue( optall.queue, doAnimation );
},
stop: function( type, clearQueue, gotoEnd ) {
var stopQueue = function( hooks ) {
var stop = hooks.stop;
delete hooks.stop;
stop( gotoEnd );
};
if ( typeof type !== "string" ) {
gotoEnd = clearQueue;
clearQueue = type;
type = undefined;
}
if ( clearQueue && type !== false ) {
this.queue( type || "fx", [] );
}
return this.each( function() {
var dequeue = true,
index = type != null && type + "queueHooks",
timers = jQuery.timers,
data = dataPriv.get( this );
if ( index ) {
if ( data[ index ] && data[ index ].stop ) {
stopQueue( data[ index ] );
}
} else {
for ( index in data ) {
if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) {
stopQueue( data[ index ] );
}
}
}
for ( index = timers.length; index--; ) {
if ( timers[ index ].elem === this &&
( type == null || timers[ index ].queue === type ) ) {
timers[ index ].anim.stop( gotoEnd );
dequeue = false;
timers.splice( index, 1 );
}
}
// Start the next in the queue if the last step wasn't forced.
// Timers currently will call their complete callbacks, which
// will dequeue but only if they were gotoEnd.
if ( dequeue || !gotoEnd ) {
jQuery.dequeue( this, type );
}
} );
},
finish: function( type ) {
if ( type !== false ) {
type = type || "fx";
}
return this.each( function() {
var index,
data = dataPriv.get( this ),
queue = data[ type + "queue" ],
hooks = data[ type + "queueHooks" ],
timers = jQuery.timers,
length = queue ? queue.length : 0;
// Enable finishing flag on private data
data.finish = true;
// Empty the queue first
jQuery.queue( this, type, [] );
if ( hooks && hooks.stop ) {
hooks.stop.call( this, true );
}
// Look for any active animations, and finish them
for ( index = timers.length; index--; ) {
if ( timers[ index ].elem === this && timers[ index ].queue === type ) {
timers[ index ].anim.stop( true );
timers.splice( index, 1 );
}
}
// Look for any animations in the old queue and finish them
for ( index = 0; index < length; index++ ) {
if ( queue[ index ] && queue[ index ].finish ) {
queue[ index ].finish.call( this );
}
}
// Turn off finishing flag
delete data.finish;
} );
}
} );
jQuery.each( [ "toggle", "show", "hide" ], function( i, name ) {
var cssFn = jQuery.fn[ name ];
jQuery.fn[ name ] = function( speed, easing, callback ) {
return speed == null || typeof speed === "boolean" ?
cssFn.apply( this, arguments ) :
this.animate( genFx( name, true ), speed, easing, callback );
};
} );
// Generate shortcuts for custom animations
jQuery.each( {
slideDown: genFx( "show" ),
slideUp: genFx( "hide" ),
slideToggle: genFx( "toggle" ),
fadeIn: { opacity: "show" },
fadeOut: { opacity: "hide" },
fadeToggle: { opacity: "toggle" }
}, function( name, props ) {
jQuery.fn[ name ] = function( speed, easing, callback ) {
return this.animate( props, speed, easing, callback );
};
} );
jQuery.timers = [];
jQuery.fx.tick = function() {
var timer,
i = 0,
timers = jQuery.timers;
fxNow = jQuery.now();
for ( ; i < timers.length; i++ ) {
timer = timers[ i ];
// Checks the timer has not already been removed
if ( !timer() && timers[ i ] === timer ) {
timers.splice( i--, 1 );
}
}
if ( !timers.length ) {
jQuery.fx.stop();
}
fxNow = undefined;
};
jQuery.fx.timer = function( timer ) {
jQuery.timers.push( timer );
if ( timer() ) {
jQuery.fx.start();
} else {
jQuery.timers.pop();
}
};
jQuery.fx.interval = 13;
jQuery.fx.start = function() {
if ( !timerId ) {
timerId = window.setInterval( jQuery.fx.tick, jQuery.fx.interval );
}
};
jQuery.fx.stop = function() {
window.clearInterval( timerId );
timerId = null;
};
jQuery.fx.speeds = {
slow: 600,
fast: 200,
// Default speed
_default: 400
};
// Based off of the plugin by Clint Helfers, with permission.
// http://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/
jQuery.fn.delay = function( time, type ) {
time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time;
type = type || "fx";
return this.queue( type, function( next, hooks ) {
var timeout = window.setTimeout( next, time );
hooks.stop = function() {
window.clearTimeout( timeout );
};
} );
};
( function() {
var input = document.createElement( "input" ),
select = document.createElement( "select" ),
opt = select.appendChild( document.createElement( "option" ) );
input.type = "checkbox";
// Support: iOS<=5.1, Android<=4.2+
// Default value for a checkbox should be "on"
support.checkOn = input.value !== "";
// Support: IE<=11+
// Must access selectedIndex to make default options select
support.optSelected = opt.selected;
// Support: Android<=2.3
// Options inside disabled selects are incorrectly marked as disabled
select.disabled = true;
support.optDisabled = !opt.disabled;
// Support: IE<=11+
// An input loses its value after becoming a radio
input = document.createElement( "input" );
input.value = "t";
input.type = "radio";
support.radioValue = input.value === "t";
} )();
var boolHook,
attrHandle = jQuery.expr.attrHandle;
jQuery.fn.extend( {
attr: function( name, value ) {
return access( this, jQuery.attr, name, value, arguments.length > 1 );
},
removeAttr: function( name ) {
return this.each( function() {
jQuery.removeAttr( this, name );
} );
}
} );
jQuery.extend( {
attr: function( elem, name, value ) {
var ret, hooks,
nType = elem.nodeType;
// Don't get/set attributes on text, comment and attribute nodes
if ( nType === 3 || nType === 8 || nType === 2 ) {
return;
}
// Fallback to prop when attributes are not supported
if ( typeof elem.getAttribute === "undefined" ) {
return jQuery.prop( elem, name, value );
}
// All attributes are lowercase
// Grab necessary hook if one is defined
if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) {
name = name.toLowerCase();
hooks = jQuery.attrHooks[ name ] ||
( jQuery.expr.match.bool.test( name ) ? boolHook : undefined );
}
if ( value !== undefined ) {
if ( value === null ) {
jQuery.removeAttr( elem, name );
return;
}
if ( hooks && "set" in hooks &&
( ret = hooks.set( elem, value, name ) ) !== undefined ) {
return ret;
}
elem.setAttribute( name, value + "" );
return value;
}
if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) {
return ret;
}
ret = jQuery.find.attr( elem, name );
// Non-existent attributes return null, we normalize to undefined
return ret == null ? undefined : ret;
},
attrHooks: {
type: {
set: function( elem, value ) {
if ( !support.radioValue && value === "radio" &&
jQuery.nodeName( elem, "input" ) ) {
var val = elem.value;
elem.setAttribute( "type", value );
if ( val ) {
elem.value = val;
}
return value;
}
}
}
},
removeAttr: function( elem, value ) {
var name, propName,
i = 0,
attrNames = value && value.match( rnotwhite );
if ( attrNames && elem.nodeType === 1 ) {
while ( ( name = attrNames[ i++ ] ) ) {
propName = jQuery.propFix[ name ] || name;
// Boolean attributes get special treatment (#10870)
if ( jQuery.expr.match.bool.test( name ) ) {
// Set corresponding property to false
elem[ propName ] = false;
}
elem.removeAttribute( name );
}
}
}
} );
// Hooks for boolean attributes
boolHook = {
set: function( elem, value, name ) {
if ( value === false ) {
// Remove boolean attributes when set to false
jQuery.removeAttr( elem, name );
} else {
elem.setAttribute( name, name );
}
return name;
}
};
jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( i, name ) {
var getter = attrHandle[ name ] || jQuery.find.attr;
attrHandle[ name ] = function( elem, name, isXML ) {
var ret, handle;
if ( !isXML ) {
// Avoid an infinite loop by temporarily removing this function from the getter
handle = attrHandle[ name ];
attrHandle[ name ] = ret;
ret = getter( elem, name, isXML ) != null ?
name.toLowerCase() :
null;
attrHandle[ name ] = handle;
}
return ret;
};
} );
var rfocusable = /^(?:input|select|textarea|button)$/i,
rclickable = /^(?:a|area)$/i;
jQuery.fn.extend( {
prop: function( name, value ) {
return access( this, jQuery.prop, name, value, arguments.length > 1 );
},
removeProp: function( name ) {
return this.each( function() {
delete this[ jQuery.propFix[ name ] || name ];
} );
}
} );
jQuery.extend( {
prop: function( elem, name, value ) {
var ret, hooks,
nType = elem.nodeType;
// Don't get/set properties on text, comment and attribute nodes
if ( nType === 3 || nType === 8 || nType === 2 ) {
return;
}
if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) {
// Fix name and attach hooks
name = jQuery.propFix[ name ] || name;
hooks = jQuery.propHooks[ name ];
}
if ( value !== undefined ) {
if ( hooks && "set" in hooks &&
( ret = hooks.set( elem, value, name ) ) !== undefined ) {
return ret;
}
return ( elem[ name ] = value );
}
if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) {
return ret;
}
return elem[ name ];
},
propHooks: {
tabIndex: {
get: function( elem ) {
// elem.tabIndex doesn't always return the
// correct value when it hasn't been explicitly set
// http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/
// Use proper attribute retrieval(#12072)
var tabindex = jQuery.find.attr( elem, "tabindex" );
return tabindex ?
parseInt( tabindex, 10 ) :
rfocusable.test( elem.nodeName ) ||
rclickable.test( elem.nodeName ) && elem.href ?
0 :
-1;
}
}
},
propFix: {
"for": "htmlFor",
"class": "className"
}
} );
// Support: IE <=11 only
// Accessing the selectedIndex property
// forces the browser to respect setting selected
// on the option
// The getter ensures a default option is selected
// when in an optgroup
if ( !support.optSelected ) {
jQuery.propHooks.selected = {
get: function( elem ) {
var parent = elem.parentNode;
if ( parent && parent.parentNode ) {
parent.parentNode.selectedIndex;
}
return null;
},
set: function( elem ) {
var parent = elem.parentNode;
if ( parent ) {
parent.selectedIndex;
if ( parent.parentNode ) {
parent.parentNode.selectedIndex;
}
}
}
};
}
jQuery.each( [
"tabIndex",
"readOnly",
"maxLength",
"cellSpacing",
"cellPadding",
"rowSpan",
"colSpan",
"useMap",
"frameBorder",
"contentEditable"
], function() {
jQuery.propFix[ this.toLowerCase() ] = this;
} );
var rclass = /[\t\r\n\f]/g;
function getClass( elem ) {
return elem.getAttribute && elem.getAttribute( "class" ) || "";
}
jQuery.fn.extend( {
addClass: function( value ) {
var classes, elem, cur, curValue, clazz, j, finalValue,
i = 0;
if ( jQuery.isFunction( value ) ) {
return this.each( function( j ) {
jQuery( this ).addClass( value.call( this, j, getClass( this ) ) );
} );
}
if ( typeof value === "string" && value ) {
classes = value.match( rnotwhite ) || [];
while ( ( elem = this[ i++ ] ) ) {
curValue = getClass( elem );
cur = elem.nodeType === 1 &&
( " " + curValue + " " ).replace( rclass, " " );
if ( cur ) {
j = 0;
while ( ( clazz = classes[ j++ ] ) ) {
if ( cur.indexOf( " " + clazz + " " ) < 0 ) {
cur += clazz + " ";
}
}
// Only assign if different to avoid unneeded rendering.
finalValue = jQuery.trim( cur );
if ( curValue !== finalValue ) {
elem.setAttribute( "class", finalValue );
}
}
}
}
return this;
},
removeClass: function( value ) {
var classes, elem, cur, curValue, clazz, j, finalValue,
i = 0;
if ( jQuery.isFunction( value ) ) {
return this.each( function( j ) {
jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) );
} );
}
if ( !arguments.length ) {
return this.attr( "class", "" );
}
if ( typeof value === "string" && value ) {
classes = value.match( rnotwhite ) || [];
while ( ( elem = this[ i++ ] ) ) {
curValue = getClass( elem );
// This expression is here for better compressibility (see addClass)
cur = elem.nodeType === 1 &&
( " " + curValue + " " ).replace( rclass, " " );
if ( cur ) {
j = 0;
while ( ( clazz = classes[ j++ ] ) ) {
// Remove *all* instances
while ( cur.indexOf( " " + clazz + " " ) > -1 ) {
cur = cur.replace( " " + clazz + " ", " " );
}
}
// Only assign if different to avoid unneeded rendering.
finalValue = jQuery.trim( cur );
if ( curValue !== finalValue ) {
elem.setAttribute( "class", finalValue );
}
}
}
}
return this;
},
toggleClass: function( value, stateVal ) {
var type = typeof value;
if ( typeof stateVal === "boolean" && type === "string" ) {
return stateVal ? this.addClass( value ) : this.removeClass( value );
}
if ( jQuery.isFunction( value ) ) {
return this.each( function( i ) {
jQuery( this ).toggleClass(
value.call( this, i, getClass( this ), stateVal ),
stateVal
);
} );
}
return this.each( function() {
var className, i, self, classNames;
if ( type === "string" ) {
// Toggle individual class names
i = 0;
self = jQuery( this );
classNames = value.match( rnotwhite ) || [];
while ( ( className = classNames[ i++ ] ) ) {
// Check each className given, space separated list
if ( self.hasClass( className ) ) {
self.removeClass( className );
} else {
self.addClass( className );
}
}
// Toggle whole class name
} else if ( value === undefined || type === "boolean" ) {
className = getClass( this );
if ( className ) {
// Store className if set
dataPriv.set( this, "__className__", className );
}
// If the element has a class name or if we're passed `false`,
// then remove the whole classname (if there was one, the above saved it).
// Otherwise bring back whatever was previously saved (if anything),
// falling back to the empty string if nothing was stored.
if ( this.setAttribute ) {
this.setAttribute( "class",
className || value === false ?
"" :
dataPriv.get( this, "__className__" ) || ""
);
}
}
} );
},
hasClass: function( selector ) {
var className, elem,
i = 0;
className = " " + selector + " ";
while ( ( elem = this[ i++ ] ) ) {
if ( elem.nodeType === 1 &&
( " " + getClass( elem ) + " " ).replace( rclass, " " )
.indexOf( className ) > -1
) {
return true;
}
}
return false;
}
} );
var rreturn = /\r/g,
rspaces = /[\x20\t\r\n\f]+/g;
jQuery.fn.extend( {
val: function( value ) {
var hooks, ret, isFunction,
elem = this[ 0 ];
if ( !arguments.length ) {
if ( elem ) {
hooks = jQuery.valHooks[ elem.type ] ||
jQuery.valHooks[ elem.nodeName.toLowerCase() ];
if ( hooks &&
"get" in hooks &&
( ret = hooks.get( elem, "value" ) ) !== undefined
) {
return ret;
}
ret = elem.value;
return typeof ret === "string" ?
// Handle most common string cases
ret.replace( rreturn, "" ) :
// Handle cases where value is null/undef or number
ret == null ? "" : ret;
}
return;
}
isFunction = jQuery.isFunction( value );
return this.each( function( i ) {
var val;
if ( this.nodeType !== 1 ) {
return;
}
if ( isFunction ) {
val = value.call( this, i, jQuery( this ).val() );
} else {
val = value;
}
// Treat null/undefined as ""; convert numbers to string
if ( val == null ) {
val = "";
} else if ( typeof val === "number" ) {
val += "";
} else if ( jQuery.isArray( val ) ) {
val = jQuery.map( val, function( value ) {
return value == null ? "" : value + "";
} );
}
hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ];
// If set returns undefined, fall back to normal setting
if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) {
this.value = val;
}
} );
}
} );
jQuery.extend( {
valHooks: {
option: {
get: function( elem ) {
var val = jQuery.find.attr( elem, "value" );
return val != null ?
val :
// Support: IE10-11+
// option.text throws exceptions (#14686, #14858)
// Strip and collapse whitespace
// https://html.spec.whatwg.org/#strip-and-collapse-whitespace
jQuery.trim( jQuery.text( elem ) ).replace( rspaces, " " );
}
},
select: {
get: function( elem ) {
var value, option,
options = elem.options,
index = elem.selectedIndex,
one = elem.type === "select-one" || index < 0,
values = one ? null : [],
max = one ? index + 1 : options.length,
i = index < 0 ?
max :
one ? index : 0;
// Loop through all the selected options
for ( ; i < max; i++ ) {
option = options[ i ];
// IE8-9 doesn't update selected after form reset (#2551)
if ( ( option.selected || i === index ) &&
// Don't return options that are disabled or in a disabled optgroup
( support.optDisabled ?
!option.disabled : option.getAttribute( "disabled" ) === null ) &&
( !option.parentNode.disabled ||
!jQuery.nodeName( option.parentNode, "optgroup" ) ) ) {
// Get the specific value for the option
value = jQuery( option ).val();
// We don't need an array for one selects
if ( one ) {
return value;
}
// Multi-Selects return an array
values.push( value );
}
}
return values;
},
set: function( elem, value ) {
var optionSet, option,
options = elem.options,
values = jQuery.makeArray( value ),
i = options.length;
while ( i-- ) {
option = options[ i ];
if ( option.selected =
jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1
) {
optionSet = true;
}
}
// Force browsers to behave consistently when non-matching value is set
if ( !optionSet ) {
elem.selectedIndex = -1;
}
return values;
}
}
}
} );
// Radios and checkboxes getter/setter
jQuery.each( [ "radio", "checkbox" ], function() {
jQuery.valHooks[ this ] = {
set: function( elem, value ) {
if ( jQuery.isArray( value ) ) {
return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 );
}
}
};
if ( !support.checkOn ) {
jQuery.valHooks[ this ].get = function( elem ) {
return elem.getAttribute( "value" ) === null ? "on" : elem.value;
};
}
} );
// Return jQuery for attributes-only inclusion
var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/;
jQuery.extend( jQuery.event, {
trigger: function( event, data, elem, onlyHandlers ) {
var i, cur, tmp, bubbleType, ontype, handle, special,
eventPath = [ elem || document ],
type = hasOwn.call( event, "type" ) ? event.type : event,
namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : [];
cur = tmp = elem = elem || document;
// Don't do events on text and comment nodes
if ( elem.nodeType === 3 || elem.nodeType === 8 ) {
return;
}
// focus/blur morphs to focusin/out; ensure we're not firing them right now
if ( rfocusMorph.test( type + jQuery.event.triggered ) ) {
return;
}
if ( type.indexOf( "." ) > -1 ) {
// Namespaced trigger; create a regexp to match event type in handle()
namespaces = type.split( "." );
type = namespaces.shift();
namespaces.sort();
}
ontype = type.indexOf( ":" ) < 0 && "on" + type;
// Caller can pass in a jQuery.Event object, Object, or just an event type string
event = event[ jQuery.expando ] ?
event :
new jQuery.Event( type, typeof event === "object" && event );
// Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true)
event.isTrigger = onlyHandlers ? 2 : 3;
event.namespace = namespaces.join( "." );
event.rnamespace = event.namespace ?
new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) :
null;
// Clean up the event in case it is being reused
event.result = undefined;
if ( !event.target ) {
event.target = elem;
}
// Clone any incoming data and prepend the event, creating the handler arg list
data = data == null ?
[ event ] :
jQuery.makeArray( data, [ event ] );
// Allow special events to draw outside the lines
special = jQuery.event.special[ type ] || {};
if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) {
return;
}
// Determine event propagation path in advance, per W3C events spec (#9951)
// Bubble up to document, then to window; watch for a global ownerDocument var (#9724)
if ( !onlyHandlers && !special.noBubble && !jQuery.isWindow( elem ) ) {
bubbleType = special.delegateType || type;
if ( !rfocusMorph.test( bubbleType + type ) ) {
cur = cur.parentNode;
}
for ( ; cur; cur = cur.parentNode ) {
eventPath.push( cur );
tmp = cur;
}
// Only add window if we got to document (e.g., not plain obj or detached DOM)
if ( tmp === ( elem.ownerDocument || document ) ) {
eventPath.push( tmp.defaultView || tmp.parentWindow || window );
}
}
// Fire handlers on the event path
i = 0;
while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) {
event.type = i > 1 ?
bubbleType :
special.bindType || type;
// jQuery handler
handle = ( dataPriv.get( cur, "events" ) || {} )[ event.type ] &&
dataPriv.get( cur, "handle" );
if ( handle ) {
handle.apply( cur, data );
}
// Native handler
handle = ontype && cur[ ontype ];
if ( handle && handle.apply && acceptData( cur ) ) {
event.result = handle.apply( cur, data );
if ( event.result === false ) {
event.preventDefault();
}
}
}
event.type = type;
// If nobody prevented the default action, do it now
if ( !onlyHandlers && !event.isDefaultPrevented() ) {
if ( ( !special._default ||
special._default.apply( eventPath.pop(), data ) === false ) &&
acceptData( elem ) ) {
// Call a native DOM method on the target with the same name name as the event.
// Don't do default actions on window, that's where global variables be (#6170)
if ( ontype && jQuery.isFunction( elem[ type ] ) && !jQuery.isWindow( elem ) ) {
// Don't re-trigger an onFOO event when we call its FOO() method
tmp = elem[ ontype ];
if ( tmp ) {
elem[ ontype ] = null;
}
// Prevent re-triggering of the same event, since we already bubbled it above
jQuery.event.triggered = type;
elem[ type ]();
jQuery.event.triggered = undefined;
if ( tmp ) {
elem[ ontype ] = tmp;
}
}
}
}
return event.result;
},
// Piggyback on a donor event to simulate a different one
// Used only for `focus(in | out)` events
simulate: function( type, elem, event ) {
var e = jQuery.extend(
new jQuery.Event(),
event,
{
type: type,
isSimulated: true
}
);
jQuery.event.trigger( e, null, elem );
}
} );
jQuery.fn.extend( {
trigger: function( type, data ) {
return this.each( function() {
jQuery.event.trigger( type, data, this );
} );
},
triggerHandler: function( type, data ) {
var elem = this[ 0 ];
if ( elem ) {
return jQuery.event.trigger( type, data, elem, true );
}
}
} );
jQuery.each( ( "blur focus focusin focusout load resize scroll unload click dblclick " +
"mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave " +
"change select submit keydown keypress keyup error contextmenu" ).split( " " ),
function( i, name ) {
// Handle event binding
jQuery.fn[ name ] = function( data, fn ) {
return arguments.length > 0 ?
this.on( name, null, data, fn ) :
this.trigger( name );
};
} );
jQuery.fn.extend( {
hover: function( fnOver, fnOut ) {
return this.mouseenter( fnOver ).mouseleave( fnOut || fnOver );
}
} );
support.focusin = "onfocusin" in window;
// Support: Firefox
// Firefox doesn't have focus(in | out) events
// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787
//
// Support: Chrome, Safari
// focus(in | out) events fire after focus & blur events,
// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order
// Related ticket - https://code.google.com/p/chromium/issues/detail?id=449857
if ( !support.focusin ) {
jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) {
// Attach a single capturing handler on the document while someone wants focusin/focusout
var handler = function( event ) {
jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) );
};
jQuery.event.special[ fix ] = {
setup: function() {
var doc = this.ownerDocument || this,
attaches = dataPriv.access( doc, fix );
if ( !attaches ) {
doc.addEventListener( orig, handler, true );
}
dataPriv.access( doc, fix, ( attaches || 0 ) + 1 );
},
teardown: function() {
var doc = this.ownerDocument || this,
attaches = dataPriv.access( doc, fix ) - 1;
if ( !attaches ) {
doc.removeEventListener( orig, handler, true );
dataPriv.remove( doc, fix );
} else {
dataPriv.access( doc, fix, attaches );
}
}
};
} );
}
var location = window.location;
var nonce = jQuery.now();
var rquery = ( /\?/ );
// Support: Android 2.3
// Workaround failure to string-cast null input
jQuery.parseJSON = function( data ) {
return JSON.parse( data + "" );
};
// Cross-browser xml parsing
jQuery.parseXML = function( data ) {
var xml;
if ( !data || typeof data !== "string" ) {
return null;
}
// Support: IE9
try {
xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" );
} catch ( e ) {
xml = undefined;
}
if ( !xml || xml.getElementsByTagName( "parsererror" ).length ) {
jQuery.error( "Invalid XML: " + data );
}
return xml;
};
var
rhash = /#.*$/,
rts = /([?&])_=[^&]*/,
rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg,
// #7653, #8125, #8152: local protocol detection
rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/,
rnoContent = /^(?:GET|HEAD)$/,
rprotocol = /^\/\//,
/* Prefilters
* 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example)
* 2) These are called:
* - BEFORE asking for a transport
* - AFTER param serialization (s.data is a string if s.processData is true)
* 3) key is the dataType
* 4) the catchall symbol "*" can be used
* 5) execution will start with transport dataType and THEN continue down to "*" if needed
*/
prefilters = {},
/* Transports bindings
* 1) key is the dataType
* 2) the catchall symbol "*" can be used
* 3) selection will start with transport dataType and THEN go to "*" if needed
*/
transports = {},
// Avoid comment-prolog char sequence (#10098); must appease lint and evade compression
allTypes = "*/".concat( "*" ),
// Anchor tag for parsing the document origin
originAnchor = document.createElement( "a" );
originAnchor.href = location.href;
// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport
function addToPrefiltersOrTransports( structure ) {
// dataTypeExpression is optional and defaults to "*"
return function( dataTypeExpression, func ) {
if ( typeof dataTypeExpression !== "string" ) {
func = dataTypeExpression;
dataTypeExpression = "*";
}
var dataType,
i = 0,
dataTypes = dataTypeExpression.toLowerCase().match( rnotwhite ) || [];
if ( jQuery.isFunction( func ) ) {
// For each dataType in the dataTypeExpression
while ( ( dataType = dataTypes[ i++ ] ) ) {
// Prepend if requested
if ( dataType[ 0 ] === "+" ) {
dataType = dataType.slice( 1 ) || "*";
( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func );
// Otherwise append
} else {
( structure[ dataType ] = structure[ dataType ] || [] ).push( func );
}
}
}
};
}
// Base inspection function for prefilters and transports
function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) {
var inspected = {},
seekingTransport = ( structure === transports );
function inspect( dataType ) {
var selected;
inspected[ dataType ] = true;
jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) {
var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR );
if ( typeof dataTypeOrTransport === "string" &&
!seekingTransport && !inspected[ dataTypeOrTransport ] ) {
options.dataTypes.unshift( dataTypeOrTransport );
inspect( dataTypeOrTransport );
return false;
} else if ( seekingTransport ) {
return !( selected = dataTypeOrTransport );
}
} );
return selected;
}
return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" );
}
// A special extend for ajax options
// that takes "flat" options (not to be deep extended)
// Fixes #9887
function ajaxExtend( target, src ) {
var key, deep,
flatOptions = jQuery.ajaxSettings.flatOptions || {};
for ( key in src ) {
if ( src[ key ] !== undefined ) {
( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ];
}
}
if ( deep ) {
jQuery.extend( true, target, deep );
}
return target;
}
/* Handles responses to an ajax request:
* - finds the right dataType (mediates between content-type and expected dataType)
* - returns the corresponding response
*/
function ajaxHandleResponses( s, jqXHR, responses ) {
var ct, type, finalDataType, firstDataType,
contents = s.contents,
dataTypes = s.dataTypes;
// Remove auto dataType and get content-type in the process
while ( dataTypes[ 0 ] === "*" ) {
dataTypes.shift();
if ( ct === undefined ) {
ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" );
}
}
// Check if we're dealing with a known content-type
if ( ct ) {
for ( type in contents ) {
if ( contents[ type ] && contents[ type ].test( ct ) ) {
dataTypes.unshift( type );
break;
}
}
}
// Check to see if we have a response for the expected dataType
if ( dataTypes[ 0 ] in responses ) {
finalDataType = dataTypes[ 0 ];
} else {
// Try convertible dataTypes
for ( type in responses ) {
if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) {
finalDataType = type;
break;
}
if ( !firstDataType ) {
firstDataType = type;
}
}
// Or just use first one
finalDataType = finalDataType || firstDataType;
}
// If we found a dataType
// We add the dataType to the list if needed
// and return the corresponding response
if ( finalDataType ) {
if ( finalDataType !== dataTypes[ 0 ] ) {
dataTypes.unshift( finalDataType );
}
return responses[ finalDataType ];
}
}
/* Chain conversions given the request and the original response
* Also sets the responseXXX fields on the jqXHR instance
*/
function ajaxConvert( s, response, jqXHR, isSuccess ) {
var conv2, current, conv, tmp, prev,
converters = {},
// Work with a copy of dataTypes in case we need to modify it for conversion
dataTypes = s.dataTypes.slice();
// Create converters map with lowercased keys
if ( dataTypes[ 1 ] ) {
for ( conv in s.converters ) {
converters[ conv.toLowerCase() ] = s.converters[ conv ];
}
}
current = dataTypes.shift();
// Convert to each sequential dataType
while ( current ) {
if ( s.responseFields[ current ] ) {
jqXHR[ s.responseFields[ current ] ] = response;
}
// Apply the dataFilter if provided
if ( !prev && isSuccess && s.dataFilter ) {
response = s.dataFilter( response, s.dataType );
}
prev = current;
current = dataTypes.shift();
if ( current ) {
// There's only work to do if current dataType is non-auto
if ( current === "*" ) {
current = prev;
// Convert response if prev dataType is non-auto and differs from current
} else if ( prev !== "*" && prev !== current ) {
// Seek a direct converter
conv = converters[ prev + " " + current ] || converters[ "* " + current ];
// If none found, seek a pair
if ( !conv ) {
for ( conv2 in converters ) {
// If conv2 outputs current
tmp = conv2.split( " " );
if ( tmp[ 1 ] === current ) {
// If prev can be converted to accepted input
conv = converters[ prev + " " + tmp[ 0 ] ] ||
converters[ "* " + tmp[ 0 ] ];
if ( conv ) {
// Condense equivalence converters
if ( conv === true ) {
conv = converters[ conv2 ];
// Otherwise, insert the intermediate dataType
} else if ( converters[ conv2 ] !== true ) {
current = tmp[ 0 ];
dataTypes.unshift( tmp[ 1 ] );
}
break;
}
}
}
}
// Apply converter (if not an equivalence)
if ( conv !== true ) {
// Unless errors are allowed to bubble, catch and return them
if ( conv && s.throws ) {
response = conv( response );
} else {
try {
response = conv( response );
} catch ( e ) {
return {
state: "parsererror",
error: conv ? e : "No conversion from " + prev + " to " + current
};
}
}
}
}
}
}
return { state: "success", data: response };
}
jQuery.extend( {
// Counter for holding the number of active queries
active: 0,
// Last-Modified header cache for next request
lastModified: {},
etag: {},
ajaxSettings: {
url: location.href,
type: "GET",
isLocal: rlocalProtocol.test( location.protocol ),
global: true,
processData: true,
async: true,
contentType: "application/x-www-form-urlencoded; charset=UTF-8",
/*
timeout: 0,
data: null,
dataType: null,
username: null,
password: null,
cache: null,
throws: false,
traditional: false,
headers: {},
*/
accepts: {
"*": allTypes,
text: "text/plain",
html: "text/html",
xml: "application/xml, text/xml",
json: "application/json, text/javascript"
},
contents: {
xml: /\bxml\b/,
html: /\bhtml/,
json: /\bjson\b/
},
responseFields: {
xml: "responseXML",
text: "responseText",
json: "responseJSON"
},
// Data converters
// Keys separate source (or catchall "*") and destination types with a single space
converters: {
// Convert anything to text
"* text": String,
// Text to html (true = no transformation)
"text html": true,
// Evaluate text as a json expression
"text json": jQuery.parseJSON,
// Parse text as xml
"text xml": jQuery.parseXML
},
// For options that shouldn't be deep extended:
// you can add your own custom options here if
// and when you create one that shouldn't be
// deep extended (see ajaxExtend)
flatOptions: {
url: true,
context: true
}
},
// Creates a full fledged settings object into target
// with both ajaxSettings and settings fields.
// If target is omitted, writes into ajaxSettings.
ajaxSetup: function( target, settings ) {
return settings ?
// Building a settings object
ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) :
// Extending ajaxSettings
ajaxExtend( jQuery.ajaxSettings, target );
},
ajaxPrefilter: addToPrefiltersOrTransports( prefilters ),
ajaxTransport: addToPrefiltersOrTransports( transports ),
// Main method
ajax: function( url, options ) {
// If url is an object, simulate pre-1.5 signature
if ( typeof url === "object" ) {
options = url;
url = undefined;
}
// Force options to be an object
options = options || {};
var transport,
// URL without anti-cache param
cacheURL,
// Response headers
responseHeadersString,
responseHeaders,
// timeout handle
timeoutTimer,
// Url cleanup var
urlAnchor,
// To know if global events are to be dispatched
fireGlobals,
// Loop variable
i,
// Create the final options object
s = jQuery.ajaxSetup( {}, options ),
// Callbacks context
callbackContext = s.context || s,
// Context for global events is callbackContext if it is a DOM node or jQuery collection
globalEventContext = s.context &&
( callbackContext.nodeType || callbackContext.jquery ) ?
jQuery( callbackContext ) :
jQuery.event,
// Deferreds
deferred = jQuery.Deferred(),
completeDeferred = jQuery.Callbacks( "once memory" ),
// Status-dependent callbacks
statusCode = s.statusCode || {},
// Headers (they are sent all at once)
requestHeaders = {},
requestHeadersNames = {},
// The jqXHR state
state = 0,
// Default abort message
strAbort = "canceled",
// Fake xhr
jqXHR = {
readyState: 0,
// Builds headers hashtable if needed
getResponseHeader: function( key ) {
var match;
if ( state === 2 ) {
if ( !responseHeaders ) {
responseHeaders = {};
while ( ( match = rheaders.exec( responseHeadersString ) ) ) {
responseHeaders[ match[ 1 ].toLowerCase() ] = match[ 2 ];
}
}
match = responseHeaders[ key.toLowerCase() ];
}
return match == null ? null : match;
},
// Raw string
getAllResponseHeaders: function() {
return state === 2 ? responseHeadersString : null;
},
// Caches the header
setRequestHeader: function( name, value ) {
var lname = name.toLowerCase();
if ( !state ) {
name = requestHeadersNames[ lname ] = requestHeadersNames[ lname ] || name;
requestHeaders[ name ] = value;
}
return this;
},
// Overrides response content-type header
overrideMimeType: function( type ) {
if ( !state ) {
s.mimeType = type;
}
return this;
},
// Status-dependent callbacks
statusCode: function( map ) {
var code;
if ( map ) {
if ( state < 2 ) {
for ( code in map ) {
// Lazy-add the new callback in a way that preserves old ones
statusCode[ code ] = [ statusCode[ code ], map[ code ] ];
}
} else {
// Execute the appropriate callbacks
jqXHR.always( map[ jqXHR.status ] );
}
}
return this;
},
// Cancel the request
abort: function( statusText ) {
var finalText = statusText || strAbort;
if ( transport ) {
transport.abort( finalText );
}
done( 0, finalText );
return this;
}
};
// Attach deferreds
deferred.promise( jqXHR ).complete = completeDeferred.add;
jqXHR.success = jqXHR.done;
jqXHR.error = jqXHR.fail;
// Remove hash character (#7531: and string promotion)
// Add protocol if not provided (prefilters might expect it)
// Handle falsy url in the settings object (#10093: consistency with old signature)
// We also use the url parameter if available
s.url = ( ( url || s.url || location.href ) + "" ).replace( rhash, "" )
.replace( rprotocol, location.protocol + "//" );
// Alias method option to type as per ticket #12004
s.type = options.method || options.type || s.method || s.type;
// Extract dataTypes list
s.dataTypes = jQuery.trim( s.dataType || "*" ).toLowerCase().match( rnotwhite ) || [ "" ];
// A cross-domain request is in order when the origin doesn't match the current origin.
if ( s.crossDomain == null ) {
urlAnchor = document.createElement( "a" );
// Support: IE8-11+
// IE throws exception if url is malformed, e.g. http://example.com:80x/
try {
urlAnchor.href = s.url;
// Support: IE8-11+
// Anchor's host property isn't correctly set when s.url is relative
urlAnchor.href = urlAnchor.href;
s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !==
urlAnchor.protocol + "//" + urlAnchor.host;
} catch ( e ) {
// If there is an error parsing the URL, assume it is crossDomain,
// it can be rejected by the transport if it is invalid
s.crossDomain = true;
}
}
// Convert data if not already a string
if ( s.data && s.processData && typeof s.data !== "string" ) {
s.data = jQuery.param( s.data, s.traditional );
}
// Apply prefilters
inspectPrefiltersOrTransports( prefilters, s, options, jqXHR );
// If request was aborted inside a prefilter, stop there
if ( state === 2 ) {
return jqXHR;
}
// We can fire global events as of now if asked to
// Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118)
fireGlobals = jQuery.event && s.global;
// Watch for a new set of requests
if ( fireGlobals && jQuery.active++ === 0 ) {
jQuery.event.trigger( "ajaxStart" );
}
// Uppercase the type
s.type = s.type.toUpperCase();
// Determine if request has content
s.hasContent = !rnoContent.test( s.type );
// Save the URL in case we're toying with the If-Modified-Since
// and/or If-None-Match header later on
cacheURL = s.url;
// More options handling for requests with no content
if ( !s.hasContent ) {
// If data is available, append data to url
if ( s.data ) {
cacheURL = ( s.url += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data );
// #9682: remove data so that it's not used in an eventual retry
delete s.data;
}
// Add anti-cache in url if needed
if ( s.cache === false ) {
s.url = rts.test( cacheURL ) ?
// If there is already a '_' parameter, set its value
cacheURL.replace( rts, "$1_=" + nonce++ ) :
// Otherwise add one to the end
cacheURL + ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + nonce++;
}
}
// Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.
if ( s.ifModified ) {
if ( jQuery.lastModified[ cacheURL ] ) {
jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] );
}
if ( jQuery.etag[ cacheURL ] ) {
jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] );
}
}
// Set the correct header, if data is being sent
if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) {
jqXHR.setRequestHeader( "Content-Type", s.contentType );
}
// Set the Accepts header for the server, depending on the dataType
jqXHR.setRequestHeader(
"Accept",
s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ?
s.accepts[ s.dataTypes[ 0 ] ] +
( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) :
s.accepts[ "*" ]
);
// Check for headers option
for ( i in s.headers ) {
jqXHR.setRequestHeader( i, s.headers[ i ] );
}
// Allow custom headers/mimetypes and early abort
if ( s.beforeSend &&
( s.beforeSend.call( callbackContext, jqXHR, s ) === false || state === 2 ) ) {
// Abort if not done already and return
return jqXHR.abort();
}
// Aborting is no longer a cancellation
strAbort = "abort";
// Install callbacks on deferreds
for ( i in { success: 1, error: 1, complete: 1 } ) {
jqXHR[ i ]( s[ i ] );
}
// Get transport
transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR );
// If no transport, we auto-abort
if ( !transport ) {
done( -1, "No Transport" );
} else {
jqXHR.readyState = 1;
// Send global event
if ( fireGlobals ) {
globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] );
}
// If request was aborted inside ajaxSend, stop there
if ( state === 2 ) {
return jqXHR;
}
// Timeout
if ( s.async && s.timeout > 0 ) {
timeoutTimer = window.setTimeout( function() {
jqXHR.abort( "timeout" );
}, s.timeout );
}
try {
state = 1;
transport.send( requestHeaders, done );
} catch ( e ) {
// Propagate exception as error if not done
if ( state < 2 ) {
done( -1, e );
// Simply rethrow otherwise
} else {
throw e;
}
}
}
// Callback for when everything is done
function done( status, nativeStatusText, responses, headers ) {
var isSuccess, success, error, response, modified,
statusText = nativeStatusText;
// Called once
if ( state === 2 ) {
return;
}
// State is "done" now
state = 2;
// Clear timeout if it exists
if ( timeoutTimer ) {
window.clearTimeout( timeoutTimer );
}
// Dereference transport for early garbage collection
// (no matter how long the jqXHR object will be used)
transport = undefined;
// Cache response headers
responseHeadersString = headers || "";
// Set readyState
jqXHR.readyState = status > 0 ? 4 : 0;
// Determine if successful
isSuccess = status >= 200 && status < 300 || status === 304;
// Get response data
if ( responses ) {
response = ajaxHandleResponses( s, jqXHR, responses );
}
// Convert no matter what (that way responseXXX fields are always set)
response = ajaxConvert( s, response, jqXHR, isSuccess );
// If successful, handle type chaining
if ( isSuccess ) {
// Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.
if ( s.ifModified ) {
modified = jqXHR.getResponseHeader( "Last-Modified" );
if ( modified ) {
jQuery.lastModified[ cacheURL ] = modified;
}
modified = jqXHR.getResponseHeader( "etag" );
if ( modified ) {
jQuery.etag[ cacheURL ] = modified;
}
}
// if no content
if ( status === 204 || s.type === "HEAD" ) {
statusText = "nocontent";
// if not modified
} else if ( status === 304 ) {
statusText = "notmodified";
// If we have data, let's convert it
} else {
statusText = response.state;
success = response.data;
error = response.error;
isSuccess = !error;
}
} else {
// Extract error from statusText and normalize for non-aborts
error = statusText;
if ( status || !statusText ) {
statusText = "error";
if ( status < 0 ) {
status = 0;
}
}
}
// Set data for the fake xhr object
jqXHR.status = status;
jqXHR.statusText = ( nativeStatusText || statusText ) + "";
// Success/Error
if ( isSuccess ) {
deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] );
} else {
deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] );
}
// Status-dependent callbacks
jqXHR.statusCode( statusCode );
statusCode = undefined;
if ( fireGlobals ) {
globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError",
[ jqXHR, s, isSuccess ? success : error ] );
}
// Complete
completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] );
if ( fireGlobals ) {
globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] );
// Handle the global AJAX counter
if ( !( --jQuery.active ) ) {
jQuery.event.trigger( "ajaxStop" );
}
}
}
return jqXHR;
},
getJSON: function( url, data, callback ) {
return jQuery.get( url, data, callback, "json" );
},
getScript: function( url, callback ) {
return jQuery.get( url, undefined, callback, "script" );
}
} );
jQuery.each( [ "get", "post" ], function( i, method ) {
jQuery[ method ] = function( url, data, callback, type ) {
// Shift arguments if data argument was omitted
if ( jQuery.isFunction( data ) ) {
type = type || callback;
callback = data;
data = undefined;
}
// The url can be an options object (which then must have .url)
return jQuery.ajax( jQuery.extend( {
url: url,
type: method,
dataType: type,
data: data,
success: callback
}, jQuery.isPlainObject( url ) && url ) );
};
} );
jQuery._evalUrl = function( url ) {
return jQuery.ajax( {
url: url,
// Make this explicit, since user can override this through ajaxSetup (#11264)
type: "GET",
dataType: "script",
async: false,
global: false,
"throws": true
} );
};
jQuery.fn.extend( {
wrapAll: function( html ) {
var wrap;
if ( jQuery.isFunction( html ) ) {
return this.each( function( i ) {
jQuery( this ).wrapAll( html.call( this, i ) );
} );
}
if ( this[ 0 ] ) {
// The elements to wrap the target around
wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true );
if ( this[ 0 ].parentNode ) {
wrap.insertBefore( this[ 0 ] );
}
wrap.map( function() {
var elem = this;
while ( elem.firstElementChild ) {
elem = elem.firstElementChild;
}
return elem;
} ).append( this );
}
return this;
},
wrapInner: function( html ) {
if ( jQuery.isFunction( html ) ) {
return this.each( function( i ) {
jQuery( this ).wrapInner( html.call( this, i ) );
} );
}
return this.each( function() {
var self = jQuery( this ),
contents = self.contents();
if ( contents.length ) {
contents.wrapAll( html );
} else {
self.append( html );
}
} );
},
wrap: function( html ) {
var isFunction = jQuery.isFunction( html );
return this.each( function( i ) {
jQuery( this ).wrapAll( isFunction ? html.call( this, i ) : html );
} );
},
unwrap: function() {
return this.parent().each( function() {
if ( !jQuery.nodeName( this, "body" ) ) {
jQuery( this ).replaceWith( this.childNodes );
}
} ).end();
}
} );
jQuery.expr.filters.hidden = function( elem ) {
return !jQuery.expr.filters.visible( elem );
};
jQuery.expr.filters.visible = function( elem ) {
// Support: Opera <= 12.12
// Opera reports offsetWidths and offsetHeights less than zero on some elements
// Use OR instead of AND as the element is not visible if either is true
// See tickets #10406 and #13132
return elem.offsetWidth > 0 || elem.offsetHeight > 0 || elem.getClientRects().length > 0;
};
var r20 = /%20/g,
rbracket = /\[\]$/,
rCRLF = /\r?\n/g,
rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i,
rsubmittable = /^(?:input|select|textarea|keygen)/i;
function buildParams( prefix, obj, traditional, add ) {
var name;
if ( jQuery.isArray( obj ) ) {
// Serialize array item.
jQuery.each( obj, function( i, v ) {
if ( traditional || rbracket.test( prefix ) ) {
// Treat each array item as a scalar.
add( prefix, v );
} else {
// Item is non-scalar (array or object), encode its numeric index.
buildParams(
prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]",
v,
traditional,
add
);
}
} );
} else if ( !traditional && jQuery.type( obj ) === "object" ) {
// Serialize object item.
for ( name in obj ) {
buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add );
}
} else {
// Serialize scalar item.
add( prefix, obj );
}
}
// Serialize an array of form elements or a set of
// key/values into a query string
jQuery.param = function( a, traditional ) {
var prefix,
s = [],
add = function( key, value ) {
// If value is a function, invoke it and return its value
value = jQuery.isFunction( value ) ? value() : ( value == null ? "" : value );
s[ s.length ] = encodeURIComponent( key ) + "=" + encodeURIComponent( value );
};
// Set traditional to true for jQuery <= 1.3.2 behavior.
if ( traditional === undefined ) {
traditional = jQuery.ajaxSettings && jQuery.ajaxSettings.traditional;
}
// If an array was passed in, assume that it is an array of form elements.
if ( jQuery.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) {
// Serialize the form elements
jQuery.each( a, function() {
add( this.name, this.value );
} );
} else {
// If traditional, encode the "old" way (the way 1.3.2 or older
// did it), otherwise encode params recursively.
for ( prefix in a ) {
buildParams( prefix, a[ prefix ], traditional, add );
}
}
// Return the resulting serialization
return s.join( "&" ).replace( r20, "+" );
};
jQuery.fn.extend( {
serialize: function() {
return jQuery.param( this.serializeArray() );
},
serializeArray: function() {
return this.map( function() {
// Can add propHook for "elements" to filter or add form elements
var elements = jQuery.prop( this, "elements" );
return elements ? jQuery.makeArray( elements ) : this;
} )
.filter( function() {
var type = this.type;
// Use .is( ":disabled" ) so that fieldset[disabled] works
return this.name && !jQuery( this ).is( ":disabled" ) &&
rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) &&
( this.checked || !rcheckableType.test( type ) );
} )
.map( function( i, elem ) {
var val = jQuery( this ).val();
return val == null ?
null :
jQuery.isArray( val ) ?
jQuery.map( val, function( val ) {
return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) };
} ) :
{ name: elem.name, value: val.replace( rCRLF, "\r\n" ) };
} ).get();
}
} );
jQuery.ajaxSettings.xhr = function() {
try {
return new window.XMLHttpRequest();
} catch ( e ) {}
};
var xhrSuccessStatus = {
// File protocol always yields status code 0, assume 200
0: 200,
// Support: IE9
// #1450: sometimes IE returns 1223 when it should be 204
1223: 204
},
xhrSupported = jQuery.ajaxSettings.xhr();
support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported );
support.ajax = xhrSupported = !!xhrSupported;
jQuery.ajaxTransport( function( options ) {
var callback, errorCallback;
// Cross domain only allowed if supported through XMLHttpRequest
if ( support.cors || xhrSupported && !options.crossDomain ) {
return {
send: function( headers, complete ) {
var i,
xhr = options.xhr();
xhr.open(
options.type,
options.url,
options.async,
options.username,
options.password
);
// Apply custom fields if provided
if ( options.xhrFields ) {
for ( i in options.xhrFields ) {
xhr[ i ] = options.xhrFields[ i ];
}
}
// Override mime type if needed
if ( options.mimeType && xhr.overrideMimeType ) {
xhr.overrideMimeType( options.mimeType );
}
// X-Requested-With header
// For cross-domain requests, seeing as conditions for a preflight are
// akin to a jigsaw puzzle, we simply never set it to be sure.
// (it can always be set on a per-request basis or even using ajaxSetup)
// For same-domain requests, won't change header if already provided.
if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) {
headers[ "X-Requested-With" ] = "XMLHttpRequest";
}
// Set headers
for ( i in headers ) {
xhr.setRequestHeader( i, headers[ i ] );
}
// Callback
callback = function( type ) {
return function() {
if ( callback ) {
callback = errorCallback = xhr.onload =
xhr.onerror = xhr.onabort = xhr.onreadystatechange = null;
if ( type === "abort" ) {
xhr.abort();
} else if ( type === "error" ) {
// Support: IE9
// On a manual native abort, IE9 throws
// errors on any property access that is not readyState
if ( typeof xhr.status !== "number" ) {
complete( 0, "error" );
} else {
complete(
// File: protocol always yields status 0; see #8605, #14207
xhr.status,
xhr.statusText
);
}
} else {
complete(
xhrSuccessStatus[ xhr.status ] || xhr.status,
xhr.statusText,
// Support: IE9 only
// IE9 has no XHR2 but throws on binary (trac-11426)
// For XHR2 non-text, let the caller handle it (gh-2498)
( xhr.responseType || "text" ) !== "text" ||
typeof xhr.responseText !== "string" ?
{ binary: xhr.response } :
{ text: xhr.responseText },
xhr.getAllResponseHeaders()
);
}
}
};
};
// Listen to events
xhr.onload = callback();
errorCallback = xhr.onerror = callback( "error" );
// Support: IE9
// Use onreadystatechange to replace onabort
// to handle uncaught aborts
if ( xhr.onabort !== undefined ) {
xhr.onabort = errorCallback;
} else {
xhr.onreadystatechange = function() {
// Check readyState before timeout as it changes
if ( xhr.readyState === 4 ) {
// Allow onerror to be called first,
// but that will not handle a native abort
// Also, save errorCallback to a variable
// as xhr.onerror cannot be accessed
window.setTimeout( function() {
if ( callback ) {
errorCallback();
}
} );
}
};
}
// Create the abort callback
callback = callback( "abort" );
try {
// Do send the request (this may raise an exception)
xhr.send( options.hasContent && options.data || null );
} catch ( e ) {
// #14683: Only rethrow if this hasn't been notified as an error yet
if ( callback ) {
throw e;
}
}
},
abort: function() {
if ( callback ) {
callback();
}
}
};
}
} );
// Install script dataType
jQuery.ajaxSetup( {
accepts: {
script: "text/javascript, application/javascript, " +
"application/ecmascript, application/x-ecmascript"
},
contents: {
script: /\b(?:java|ecma)script\b/
},
converters: {
"text script": function( text ) {
jQuery.globalEval( text );
return text;
}
}
} );
// Handle cache's special case and crossDomain
jQuery.ajaxPrefilter( "script", function( s ) {
if ( s.cache === undefined ) {
s.cache = false;
}
if ( s.crossDomain ) {
s.type = "GET";
}
} );
// Bind script tag hack transport
jQuery.ajaxTransport( "script", function( s ) {
// This transport only deals with cross domain requests
if ( s.crossDomain ) {
var script, callback;
return {
send: function( _, complete ) {
script = jQuery( "<script>" ).prop( {
charset: s.scriptCharset,
src: s.url
} ).on(
"load error",
callback = function( evt ) {
script.remove();
callback = null;
if ( evt ) {
complete( evt.type === "error" ? 404 : 200, evt.type );
}
}
);
// Use native DOM manipulation to avoid our domManip AJAX trickery
document.head.appendChild( script[ 0 ] );
},
abort: function() {
if ( callback ) {
callback();
}
}
};
}
} );
var oldCallbacks = [],
rjsonp = /(=)\?(?=&|$)|\?\?/;
// Default jsonp settings
jQuery.ajaxSetup( {
jsonp: "callback",
jsonpCallback: function() {
var callback = oldCallbacks.pop() || ( jQuery.expando + "_" + ( nonce++ ) );
this[ callback ] = true;
return callback;
}
} );
// Detect, normalize options and install callbacks for jsonp requests
jQuery.ajaxPrefilter( "json jsonp", function( s, originalSettings, jqXHR ) {
var callbackName, overwritten, responseContainer,
jsonProp = s.jsonp !== false && ( rjsonp.test( s.url ) ?
"url" :
typeof s.data === "string" &&
( s.contentType || "" )
.indexOf( "application/x-www-form-urlencoded" ) === 0 &&
rjsonp.test( s.data ) && "data"
);
// Handle iff the expected data type is "jsonp" or we have a parameter to set
if ( jsonProp || s.dataTypes[ 0 ] === "jsonp" ) {
// Get callback name, remembering preexisting value associated with it
callbackName = s.jsonpCallback = jQuery.isFunction( s.jsonpCallback ) ?
s.jsonpCallback() :
s.jsonpCallback;
// Insert callback into url or form data
if ( jsonProp ) {
s[ jsonProp ] = s[ jsonProp ].replace( rjsonp, "$1" + callbackName );
} else if ( s.jsonp !== false ) {
s.url += ( rquery.test( s.url ) ? "&" : "?" ) + s.jsonp + "=" + callbackName;
}
// Use data converter to retrieve json after script execution
s.converters[ "script json" ] = function() {
if ( !responseContainer ) {
jQuery.error( callbackName + " was not called" );
}
return responseContainer[ 0 ];
};
// Force json dataType
s.dataTypes[ 0 ] = "json";
// Install callback
overwritten = window[ callbackName ];
window[ callbackName ] = function() {
responseContainer = arguments;
};
// Clean-up function (fires after converters)
jqXHR.always( function() {
// If previous value didn't exist - remove it
if ( overwritten === undefined ) {
jQuery( window ).removeProp( callbackName );
// Otherwise restore preexisting value
} else {
window[ callbackName ] = overwritten;
}
// Save back as free
if ( s[ callbackName ] ) {
// Make sure that re-using the options doesn't screw things around
s.jsonpCallback = originalSettings.jsonpCallback;
// Save the callback name for future use
oldCallbacks.push( callbackName );
}
// Call if it was a function and we have a response
if ( responseContainer && jQuery.isFunction( overwritten ) ) {
overwritten( responseContainer[ 0 ] );
}
responseContainer = overwritten = undefined;
} );
// Delegate to script
return "script";
}
} );
// Argument "data" should be string of html
// context (optional): If specified, the fragment will be created in this context,
// defaults to document
// keepScripts (optional): If true, will include scripts passed in the html string
jQuery.parseHTML = function( data, context, keepScripts ) {
if ( !data || typeof data !== "string" ) {
return null;
}
if ( typeof context === "boolean" ) {
keepScripts = context;
context = false;
}
context = context || document;
var parsed = rsingleTag.exec( data ),
scripts = !keepScripts && [];
// Single tag
if ( parsed ) {
return [ context.createElement( parsed[ 1 ] ) ];
}
parsed = buildFragment( [ data ], context, scripts );
if ( scripts && scripts.length ) {
jQuery( scripts ).remove();
}
return jQuery.merge( [], parsed.childNodes );
};
// Keep a copy of the old load method
var _load = jQuery.fn.load;
/**
* Load a url into a page
*/
jQuery.fn.load = function( url, params, callback ) {
if ( typeof url !== "string" && _load ) {
return _load.apply( this, arguments );
}
var selector, type, response,
self = this,
off = url.indexOf( " " );
if ( off > -1 ) {
selector = jQuery.trim( url.slice( off ) );
url = url.slice( 0, off );
}
// If it's a function
if ( jQuery.isFunction( params ) ) {
// We assume that it's the callback
callback = params;
params = undefined;
// Otherwise, build a param string
} else if ( params && typeof params === "object" ) {
type = "POST";
}
// If we have elements to modify, make the request
if ( self.length > 0 ) {
jQuery.ajax( {
url: url,
// If "type" variable is undefined, then "GET" method will be used.
// Make value of this field explicit since
// user can override it through ajaxSetup method
type: type || "GET",
dataType: "html",
data: params
} ).done( function( responseText ) {
// Save response for use in complete callback
response = arguments;
self.html( selector ?
// If a selector was specified, locate the right elements in a dummy div
// Exclude scripts to avoid IE 'Permission Denied' errors
jQuery( "<div>" ).append( jQuery.parseHTML( responseText ) ).find( selector ) :
// Otherwise use the full result
responseText );
// If the request succeeds, this function gets "data", "status", "jqXHR"
// but they are ignored because response was set above.
// If it fails, this function gets "jqXHR", "status", "error"
} ).always( callback && function( jqXHR, status ) {
self.each( function() {
callback.apply( this, response || [ jqXHR.responseText, status, jqXHR ] );
} );
} );
}
return this;
};
// Attach a bunch of functions for handling common AJAX events
jQuery.each( [
"ajaxStart",
"ajaxStop",
"ajaxComplete",
"ajaxError",
"ajaxSuccess",
"ajaxSend"
], function( i, type ) {
jQuery.fn[ type ] = function( fn ) {
return this.on( type, fn );
};
} );
jQuery.expr.filters.animated = function( elem ) {
return jQuery.grep( jQuery.timers, function( fn ) {
return elem === fn.elem;
} ).length;
};
/**
* Gets a window from an element
*/
function getWindow( elem ) {
return jQuery.isWindow( elem ) ? elem : elem.nodeType === 9 && elem.defaultView;
}
jQuery.offset = {
setOffset: function( elem, options, i ) {
var curPosition, curLeft, curCSSTop, curTop, curOffset, curCSSLeft, calculatePosition,
position = jQuery.css( elem, "position" ),
curElem = jQuery( elem ),
props = {};
// Set position first, in-case top/left are set even on static elem
if ( position === "static" ) {
elem.style.position = "relative";
}
curOffset = curElem.offset();
curCSSTop = jQuery.css( elem, "top" );
curCSSLeft = jQuery.css( elem, "left" );
calculatePosition = ( position === "absolute" || position === "fixed" ) &&
( curCSSTop + curCSSLeft ).indexOf( "auto" ) > -1;
// Need to be able to calculate position if either
// top or left is auto and position is either absolute or fixed
if ( calculatePosition ) {
curPosition = curElem.position();
curTop = curPosition.top;
curLeft = curPosition.left;
} else {
curTop = parseFloat( curCSSTop ) || 0;
curLeft = parseFloat( curCSSLeft ) || 0;
}
if ( jQuery.isFunction( options ) ) {
// Use jQuery.extend here to allow modification of coordinates argument (gh-1848)
options = options.call( elem, i, jQuery.extend( {}, curOffset ) );
}
if ( options.top != null ) {
props.top = ( options.top - curOffset.top ) + curTop;
}
if ( options.left != null ) {
props.left = ( options.left - curOffset.left ) + curLeft;
}
if ( "using" in options ) {
options.using.call( elem, props );
} else {
curElem.css( props );
}
}
};
jQuery.fn.extend( {
offset: function( options ) {
if ( arguments.length ) {
return options === undefined ?
this :
this.each( function( i ) {
jQuery.offset.setOffset( this, options, i );
} );
}
var docElem, win,
elem = this[ 0 ],
box = { top: 0, left: 0 },
doc = elem && elem.ownerDocument;
if ( !doc ) {
return;
}
docElem = doc.documentElement;
// Make sure it's not a disconnected DOM node
if ( !jQuery.contains( docElem, elem ) ) {
return box;
}
box = elem.getBoundingClientRect();
win = getWindow( doc );
return {
top: box.top + win.pageYOffset - docElem.clientTop,
left: box.left + win.pageXOffset - docElem.clientLeft
};
},
position: function() {
if ( !this[ 0 ] ) {
return;
}
var offsetParent, offset,
elem = this[ 0 ],
parentOffset = { top: 0, left: 0 };
// Fixed elements are offset from window (parentOffset = {top:0, left: 0},
// because it is its only offset parent
if ( jQuery.css( elem, "position" ) === "fixed" ) {
// Assume getBoundingClientRect is there when computed position is fixed
offset = elem.getBoundingClientRect();
} else {
// Get *real* offsetParent
offsetParent = this.offsetParent();
// Get correct offsets
offset = this.offset();
if ( !jQuery.nodeName( offsetParent[ 0 ], "html" ) ) {
parentOffset = offsetParent.offset();
}
// Add offsetParent borders
parentOffset.top += jQuery.css( offsetParent[ 0 ], "borderTopWidth", true );
parentOffset.left += jQuery.css( offsetParent[ 0 ], "borderLeftWidth", true );
}
// Subtract parent offsets and element margins
return {
top: offset.top - parentOffset.top - jQuery.css( elem, "marginTop", true ),
left: offset.left - parentOffset.left - jQuery.css( elem, "marginLeft", true )
};
},
// This method will return documentElement in the following cases:
// 1) For the element inside the iframe without offsetParent, this method will return
// documentElement of the parent window
// 2) For the hidden or detached element
// 3) For body or html element, i.e. in case of the html node - it will return itself
//
// but those exceptions were never presented as a real life use-cases
// and might be considered as more preferable results.
//
// This logic, however, is not guaranteed and can change at any point in the future
offsetParent: function() {
return this.map( function() {
var offsetParent = this.offsetParent;
while ( offsetParent && jQuery.css( offsetParent, "position" ) === "static" ) {
offsetParent = offsetParent.offsetParent;
}
return offsetParent || documentElement;
} );
}
} );
// Create scrollLeft and scrollTop methods
jQuery.each( { scrollLeft: "pageXOffset", scrollTop: "pageYOffset" }, function( method, prop ) {
var top = "pageYOffset" === prop;
jQuery.fn[ method ] = function( val ) {
return access( this, function( elem, method, val ) {
var win = getWindow( elem );
if ( val === undefined ) {
return win ? win[ prop ] : elem[ method ];
}
if ( win ) {
win.scrollTo(
!top ? val : win.pageXOffset,
top ? val : win.pageYOffset
);
} else {
elem[ method ] = val;
}
}, method, val, arguments.length );
};
} );
// Support: Safari<7-8+, Chrome<37-44+
// Add the top/left cssHooks using jQuery.fn.position
// Webkit bug: https://bugs.webkit.org/show_bug.cgi?id=29084
// Blink bug: https://code.google.com/p/chromium/issues/detail?id=229280
// getComputedStyle returns percent when specified for top/left/bottom/right;
// rather than make the css module depend on the offset module, just check for it here
jQuery.each( [ "top", "left" ], function( i, prop ) {
jQuery.cssHooks[ prop ] = addGetHookIf( support.pixelPosition,
function( elem, computed ) {
if ( computed ) {
computed = curCSS( elem, prop );
// If curCSS returns percentage, fallback to offset
return rnumnonpx.test( computed ) ?
jQuery( elem ).position()[ prop ] + "px" :
computed;
}
}
);
} );
// Create innerHeight, innerWidth, height, width, outerHeight and outerWidth methods
jQuery.each( { Height: "height", Width: "width" }, function( name, type ) {
jQuery.each( { padding: "inner" + name, content: type, "": "outer" + name },
function( defaultExtra, funcName ) {
// Margin is only for outerHeight, outerWidth
jQuery.fn[ funcName ] = function( margin, value ) {
var chainable = arguments.length && ( defaultExtra || typeof margin !== "boolean" ),
extra = defaultExtra || ( margin === true || value === true ? "margin" : "border" );
return access( this, function( elem, type, value ) {
var doc;
if ( jQuery.isWindow( elem ) ) {
// As of 5/8/2012 this will yield incorrect results for Mobile Safari, but there
// isn't a whole lot we can do. See pull request at this URL for discussion:
// https://github.com/jquery/jquery/pull/764
return elem.document.documentElement[ "client" + name ];
}
// Get document width or height
if ( elem.nodeType === 9 ) {
doc = elem.documentElement;
// Either scroll[Width/Height] or offset[Width/Height] or client[Width/Height],
// whichever is greatest
return Math.max(
elem.body[ "scroll" + name ], doc[ "scroll" + name ],
elem.body[ "offset" + name ], doc[ "offset" + name ],
doc[ "client" + name ]
);
}
return value === undefined ?
// Get width or height on the element, requesting but not forcing parseFloat
jQuery.css( elem, type, extra ) :
// Set width or height on the element
jQuery.style( elem, type, value, extra );
}, type, chainable ? margin : undefined, chainable, null );
};
} );
} );
jQuery.fn.extend( {
bind: function( types, data, fn ) {
return this.on( types, null, data, fn );
},
unbind: function( types, fn ) {
return this.off( types, null, fn );
},
delegate: function( selector, types, data, fn ) {
return this.on( types, selector, data, fn );
},
undelegate: function( selector, types, fn ) {
// ( namespace ) or ( selector, types [, fn] )
return arguments.length === 1 ?
this.off( selector, "**" ) :
this.off( types, selector || "**", fn );
},
size: function() {
return this.length;
}
} );
jQuery.fn.andSelf = jQuery.fn.addBack;
// Register as a named AMD module, since jQuery can be concatenated with other
// files that may use define, but not via a proper concatenation script that
// understands anonymous AMD modules. A named AMD is safest and most robust
// way to register. Lowercase jquery is used because AMD module names are
// derived from file names, and jQuery is normally delivered in a lowercase
// file name. Do this after creating the global so that if an AMD module wants
// to call noConflict to hide this version of jQuery, it will work.
// Note that for maximum portability, libraries that are not jQuery should
// declare themselves as anonymous modules, and avoid setting a global if an
// AMD loader is present. jQuery is a special case. For more information, see
// https://github.com/jrburke/requirejs/wiki/Updating-existing-libraries#wiki-anon
if ( typeof define === "function" && define.amd ) {
define( "jquery", [], function() {
return jQuery;
} );
}
var
// Map over jQuery in case of overwrite
_jQuery = window.jQuery,
// Map over the $ in case of overwrite
_$ = window.$;
jQuery.noConflict = function( deep ) {
if ( window.$ === jQuery ) {
window.$ = _$;
}
if ( deep && window.jQuery === jQuery ) {
window.jQuery = _jQuery;
}
return jQuery;
};
// Expose jQuery and $ identifiers, even in AMD
// (#7102#comment:10, https://github.com/jquery/jquery/pull/557)
// and CommonJS for browser emulators (#13566)
if ( !noGlobal ) {
window.jQuery = window.$ = jQuery;
}
return jQuery;
}));
},{}],58:[function(require,module,exports){
(function webpackUniversalModuleDefinition(root, factory) {
if(typeof exports === 'object' && typeof module === 'object')
module.exports = factory();
else if(typeof define === 'function' && define.amd)
define([], factory);
else if(typeof exports === 'object')
exports["jsQR"] = factory();
else
root["jsQR"] = factory();
})(this, function() {
return /******/ (function(modules) { // webpackBootstrap
/******/ // The module cache
/******/ var installedModules = {};
/******/ // The require function
/******/ function __webpack_require__(moduleId) {
/******/ // Check if module is in cache
/******/ if(installedModules[moduleId])
/******/ return installedModules[moduleId].exports;
/******/ // Create a new module (and put it into the cache)
/******/ var module = installedModules[moduleId] = {
/******/ exports: {},
/******/ id: moduleId,
/******/ loaded: false
/******/ };
/******/ // Execute the module function
/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
/******/ // Flag the module as loaded
/******/ module.loaded = true;
/******/ // Return the exports of the module
/******/ return module.exports;
/******/ }
/******/ // expose the modules object (__webpack_modules__)
/******/ __webpack_require__.m = modules;
/******/ // expose the module cache
/******/ __webpack_require__.c = installedModules;
/******/ // __webpack_public_path__
/******/ __webpack_require__.p = "";
/******/ // Load entry module and return exports
/******/ return __webpack_require__(0);
/******/ })
/************************************************************************/
/******/ ([
/* 0 */
/***/ function(module, exports, __webpack_require__) {
"use strict";
/// <reference path="./common/types.d.ts" />
var binarizer_1 = __webpack_require__(1);
var locator_1 = __webpack_require__(3);
var extractor_1 = __webpack_require__(4);
var decoder_1 = __webpack_require__(9);
var bitmatrix_1 = __webpack_require__(2);
var binarizeImage = binarizer_1.binarize;
exports.binarizeImage = binarizeImage;
var locateQRInBinaryImage = locator_1.locate;
exports.locateQRInBinaryImage = locateQRInBinaryImage;
var extractQRFromBinaryImage = extractor_1.extract;
exports.extractQRFromBinaryImage = extractQRFromBinaryImage;
function decodeQR(matrix) {
return byteArrayToString(decoder_1.decode(matrix));
}
exports.decodeQR = decodeQR;
// return bytes.reduce((p, b) => p + String.fromCharCode(b), "");
function byteArrayToString(bytes) {
var str = "";
if (bytes != null && bytes != undefined) {
for (var i = 0; i < bytes.length; i++) {
str += String.fromCharCode(bytes[i]);
}
}
return str;
}
function createBitMatrix(data, width) {
return new bitmatrix_1.BitMatrix(data, width);
}
exports.createBitMatrix = createBitMatrix;
function decodeQRFromImage(data, width, height) {
return byteArrayToString(decodeQRFromImageAsByteArray(data, width, height));
}
exports.decodeQRFromImage = decodeQRFromImage;
function decodeQRFromImageAsByteArray(data, width, height) {
var binarizedImage = binarizeImage(data, width, height);
var location = locator_1.locate(binarizedImage);
if (!location) {
return null;
}
var rawQR = extractor_1.extract(binarizedImage, location);
if (!rawQR) {
return null;
}
return decoder_1.decode(rawQR);
}
exports.decodeQRFromImageAsByteArray = decodeQRFromImageAsByteArray;
/***/ },
/* 1 */
/***/ function(module, exports, __webpack_require__) {
"use strict";
var bitmatrix_1 = __webpack_require__(2);
// Magic Constants
var BLOCK_SIZE_POWER = 3;
var BLOCK_SIZE = 1 << BLOCK_SIZE_POWER;
var BLOCK_SIZE_MASK = BLOCK_SIZE - 1;
var MIN_DYNAMIC_RANGE = 24;
function calculateBlackPoints(luminances, subWidth, subHeight, width, height) {
var blackPoints = new Array(subHeight);
for (var i = 0; i < subHeight; i++) {
blackPoints[i] = new Array(subWidth);
}
for (var y = 0; y < subHeight; y++) {
var yoffset = y << BLOCK_SIZE_POWER;
var maxYOffset = height - BLOCK_SIZE;
if (yoffset > maxYOffset) {
yoffset = maxYOffset;
}
for (var x = 0; x < subWidth; x++) {
var xoffset = x << BLOCK_SIZE_POWER;
var maxXOffset = width - BLOCK_SIZE;
if (xoffset > maxXOffset) {
xoffset = maxXOffset;
}
var sum = 0;
var min = 0xFF;
var max = 0;
for (var yy = 0, offset = yoffset * width + xoffset; yy < BLOCK_SIZE; yy++, offset += width) {
for (var xx = 0; xx < BLOCK_SIZE; xx++) {
var pixel = luminances[offset + xx] & 0xFF;
// still looking for good contrast
sum += pixel;
if (pixel < min) {
min = pixel;
}
if (pixel > max) {
max = pixel;
}
}
// short-circuit min/max tests once dynamic range is met
if (max - min > MIN_DYNAMIC_RANGE) {
// finish the rest of the rows quickly
for (yy++, offset += width; yy < BLOCK_SIZE; yy++, offset += width) {
for (var xx = 0; xx < BLOCK_SIZE; xx++) {
sum += luminances[offset + xx] & 0xFF;
}
}
}
}
// The default estimate is the average of the values in the block.
var average = sum >> (BLOCK_SIZE_POWER * 2);
if (max - min <= MIN_DYNAMIC_RANGE) {
// If variation within the block is low, assume this is a block with only light or only
// dark pixels. In that case we do not want to use the average, as it would divide this
// low contrast area into black and white pixels, essentially creating data out of noise.
//
// The default assumption is that the block is light/background. Since no estimate for
// the level of dark pixels exists locally, use half the min for the block.
average = min >> 1;
if (y > 0 && x > 0) {
// Correct the "white background" assumption for blocks that have neighbors by comparing
// the pixels in this block to the previously calculated black points. This is based on
// the fact that dark barcode symbology is always surrounded by some amount of light
// background for which reasonable black point estimates were made. The bp estimated at
// the boundaries is used for the interior.
// The (min < bp) is arbitrary but works better than other heuristics that were tried.
var averageNeighborBlackPoint = (blackPoints[y - 1][x] + (2 * blackPoints[y][x - 1]) + blackPoints[y - 1][x - 1]) >> 2;
if (min < averageNeighborBlackPoint) {
average = averageNeighborBlackPoint;
}
}
}
blackPoints[y][x] = average;
}
}
return blackPoints;
}
function calculateThresholdForBlock(luminances, subWidth, subHeight, width, height, blackPoints) {
function cap(value, min, max) {
return value < min ? min : value > max ? max : value;
}
// var outArray = new Array(width * height);
var outMatrix = bitmatrix_1.BitMatrix.createEmpty(width, height);
function thresholdBlock(luminances, xoffset, yoffset, threshold, stride) {
var offset = (yoffset * stride) + xoffset;
for (var y = 0; y < BLOCK_SIZE; y++, offset += stride) {
for (var x = 0; x < BLOCK_SIZE; x++) {
var pixel = luminances[offset + x] & 0xff;
// Comparison needs to be <= so that black == 0 pixels are black even if the threshold is 0.
outMatrix.set(xoffset + x, yoffset + y, pixel <= threshold);
}
}
}
for (var y = 0; y < subHeight; y++) {
var yoffset = y << BLOCK_SIZE_POWER;
var maxYOffset = height - BLOCK_SIZE;
if (yoffset > maxYOffset) {
yoffset = maxYOffset;
}
for (var x = 0; x < subWidth; x++) {
var xoffset = x << BLOCK_SIZE_POWER;
var maxXOffset = width - BLOCK_SIZE;
if (xoffset > maxXOffset) {
xoffset = maxXOffset;
}
var left = cap(x, 2, subWidth - 3);
var top = cap(y, 2, subHeight - 3);
var sum = 0;
for (var z = -2; z <= 2; z++) {
var blackRow = blackPoints[top + z];
sum += blackRow[left - 2];
sum += blackRow[left - 1];
sum += blackRow[left];
sum += blackRow[left + 1];
sum += blackRow[left + 2];
}
var average = sum / 25;
thresholdBlock(luminances, xoffset, yoffset, average, width);
}
}
return outMatrix;
}
function binarize(data, width, height) {
if (data.length !== width * height * 4) {
throw new Error("Binarizer data.length != width * height * 4");
}
var gsArray = new Array(width * height);
for (var x = 0; x < width; x++) {
for (var y = 0; y < height; y++) {
var startIndex = (y * width + x) * 4;
var r = data[startIndex];
var g = data[startIndex + 1];
var b = data[startIndex + 2];
// Magic lumosity constants
var lum = 0.2126 * r + 0.7152 * g + 0.0722 * b;
gsArray[y * width + x] = lum;
}
}
var subWidth = width >> BLOCK_SIZE_POWER;
if ((width & BLOCK_SIZE_MASK) != 0) {
subWidth++;
}
var subHeight = height >> BLOCK_SIZE_POWER;
if ((height & BLOCK_SIZE_MASK) != 0) {
subHeight++;
}
var blackPoints = calculateBlackPoints(gsArray, subWidth, subHeight, width, height);
return calculateThresholdForBlock(gsArray, subWidth, subHeight, width, height, blackPoints);
}
exports.binarize = binarize;
/***/ },
/* 2 */
/***/ function(module, exports) {
"use strict";
var BitMatrix = (function () {
function BitMatrix(data, width) {
this.width = width;
this.height = data.length / width;
this.data = data;
}
BitMatrix.createEmpty = function (width, height) {
var data = new Array(width * height);
for (var i = 0; i < data.length; i++) {
data[i] = false;
}
return new BitMatrix(data, width);
};
BitMatrix.prototype.get = function (x, y) {
return this.data[y * this.width + x];
};
BitMatrix.prototype.set = function (x, y, v) {
this.data[y * this.width + x] = v;
};
BitMatrix.prototype.copyBit = function (x, y, versionBits) {
return this.get(x, y) ? (versionBits << 1) | 0x1 : versionBits << 1;
};
BitMatrix.prototype.setRegion = function (left, top, width, height) {
var right = left + width;
var bottom = top + height;
for (var y = top; y < bottom; y++) {
for (var x = left; x < right; x++) {
this.set(x, y, true);
}
}
};
BitMatrix.prototype.mirror = function () {
for (var x = 0; x < this.width; x++) {
for (var y = x + 1; y < this.height; y++) {
if (this.get(x, y) != this.get(y, x)) {
this.set(x, y, !this.get(x, y));
this.set(y, x, !this.get(y, x));
}
}
}
};
return BitMatrix;
}());
exports.BitMatrix = BitMatrix;
/***/ },
/* 3 */
/***/ function(module, exports) {
"use strict";
var CENTER_QUORUM = 2;
var MIN_SKIP = 3;
var MAX_MODULES = 57;
var INTEGER_MATH_SHIFT = 8;
var FinderPattern = (function () {
function FinderPattern(x, y, estimatedModuleSize, count) {
this.x = x;
this.y = y;
this.estimatedModuleSize = estimatedModuleSize;
if (count == null) {
this.count = 1;
}
else {
this.count = count;
}
}
FinderPattern.prototype.aboutEquals = function (moduleSize, i, j) {
if (Math.abs(i - this.y) <= moduleSize && Math.abs(j - this.x) <= moduleSize) {
var moduleSizeDiff = Math.abs(moduleSize - this.estimatedModuleSize);
return moduleSizeDiff <= 1.0 || moduleSizeDiff <= this.estimatedModuleSize;
}
return false;
};
FinderPattern.prototype.combineEstimate = function (i, j, newModuleSize) {
var combinedCount = this.count + 1;
var combinedX = (this.count * this.x + j) / combinedCount;
var combinedY = (this.count * this.y + i) / combinedCount;
var combinedModuleSize = (this.count * this.estimatedModuleSize + newModuleSize) / combinedCount;
return new FinderPattern(combinedX, combinedY, combinedModuleSize, combinedCount);
};
return FinderPattern;
}());
function foundPatternCross(stateCount) {
var totalModuleSize = 0;
for (var i = 0; i < 5; i++) {
var count = stateCount[i];
if (count === 0)
return false;
totalModuleSize += count;
}
if (totalModuleSize < 7)
return false;
var moduleSize = (totalModuleSize << INTEGER_MATH_SHIFT) / 7;
var maxVariance = moduleSize / 2;
// Allow less than 50% variance from 1-1-3-1-1 proportions
return Math.abs(moduleSize - (stateCount[0] << INTEGER_MATH_SHIFT)) < maxVariance &&
Math.abs(moduleSize - (stateCount[1] << INTEGER_MATH_SHIFT)) < maxVariance &&
Math.abs(3 * moduleSize - (stateCount[2] << INTEGER_MATH_SHIFT)) < 3 * maxVariance &&
Math.abs(moduleSize - (stateCount[3] << INTEGER_MATH_SHIFT)) < maxVariance &&
Math.abs(moduleSize - (stateCount[4] << INTEGER_MATH_SHIFT)) < maxVariance;
}
function centerFromEnd(stateCount, end) {
var result = (end - stateCount[4] - stateCount[3]) - stateCount[2] / 2;
// Fix this.
if (result !== result) {
return null;
}
return result;
}
function distance(pattern1, pattern2) {
var a = pattern1.x - pattern2.x;
var b = pattern1.y - pattern2.y;
return Math.sqrt(a * a + b * b);
}
function crossProductZ(pointA, pointB, pointC) {
var bX = pointB.x;
var bY = pointB.y;
return ((pointC.x - bX) * (pointA.y - bY)) - ((pointC.y - bY) * (pointA.x - bX));
}
function ReorderFinderPattern(patterns) {
// Find distances between pattern centers
var zeroOneDistance = distance(patterns[0], patterns[1]);
var oneTwoDistance = distance(patterns[1], patterns[2]);
var zeroTwoDistance = distance(patterns[0], patterns[2]);
var pointA, pointB, pointC;
// Assume one closest to other two is B; A and C will just be guesses at first
if (oneTwoDistance >= zeroOneDistance && oneTwoDistance >= zeroTwoDistance) {
pointB = patterns[0];
pointA = patterns[1];
pointC = patterns[2];
}
else if (zeroTwoDistance >= oneTwoDistance && zeroTwoDistance >= zeroOneDistance) {
pointB = patterns[1];
pointA = patterns[0];
pointC = patterns[2];
}
else {
pointB = patterns[2];
pointA = patterns[0];
pointC = patterns[1];
}
// Use cross product to figure out whether A and C are correct or flipped.
// This asks whether BC x BA has a positive z component, which is the arrangement
// we want for A, B, C. If it's negative, then we've got it flipped around and
// should swap A and C.
if (crossProductZ(pointA, pointB, pointC) < 0) {
var temp = pointA;
pointA = pointC;
pointC = temp;
}
return {
bottomLeft: { x: pointA.x, y: pointA.y },
topLeft: { x: pointB.x, y: pointB.y },
topRight: { x: pointC.x, y: pointC.y }
};
}
function locate(matrix) {
// Global state :(
var possibleCenters = [];
var hasSkipped = false;
function get(x, y) {
x = Math.floor(x);
y = Math.floor(y);
return matrix.get(x, y);
}
// Methods
function crossCheckDiagonal(startI, centerJ, maxCount, originalStateCountTotal) {
var maxI = matrix.height;
var maxJ = matrix.width;
var stateCount = [0, 0, 0, 0, 0];
// Start counting up, left from center finding black center mass
var i = 0;
while (startI - i >= 0 && get(centerJ - i, startI - i)) {
stateCount[2]++;
i++;
}
if ((startI - i < 0) || (centerJ - i < 0)) {
return false;
}
// Continue up, left finding white space
while ((startI - i >= 0) && (centerJ - i >= 0) && !get(centerJ - i, startI - i) && stateCount[1] <= maxCount) {
stateCount[1]++;
i++;
}
// If already too many modules in this state or ran off the edge:
if ((startI - i < 0) || (centerJ - i < 0) || stateCount[1] > maxCount) {
return false;
}
// Continue up, left finding black border
while ((startI - i >= 0) && (centerJ - i >= 0) && get(centerJ - i, startI - i) && stateCount[0] <= maxCount) {
stateCount[0]++;
i++;
}
if (stateCount[0] > maxCount) {
return false;
}
// Now also count down, right from center
i = 1;
while ((startI + i < maxI) && (centerJ + i < maxJ) && get(centerJ + i, startI + i)) {
stateCount[2]++;
i++;
}
// Ran off the edge?
if ((startI + i >= maxI) || (centerJ + i >= maxJ)) {
return false;
}
while ((startI + i < maxI) && (centerJ + i < maxJ) && !get(centerJ + i, startI + i) && stateCount[3] < maxCount) {
stateCount[3]++;
i++;
}
if ((startI + i >= maxI) || (centerJ + i >= maxJ) || stateCount[3] >= maxCount) {
return false;
}
while ((startI + i < maxI) && (centerJ + i < maxJ) && get(centerJ + i, startI + i) && stateCount[4] < maxCount) {
stateCount[4]++;
i++;
}
if (stateCount[4] >= maxCount) {
return false;
}
// If we found a finder-pattern-like section, but its size is more than 100% different than
// the original, assume it's a false positive
var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];
return Math.abs(stateCountTotal - originalStateCountTotal) < 2 * originalStateCountTotal &&
foundPatternCross(stateCount);
}
function crossCheckVertical(startI, centerJ, maxCount, originalStateCountTotal) {
var maxI = matrix.height;
var stateCount = [0, 0, 0, 0, 0];
// Start counting up from center
var i = startI;
while (i >= 0 && get(centerJ, i)) {
stateCount[2]++;
i--;
}
if (i < 0) {
return null;
}
while (i >= 0 && !get(centerJ, i) && stateCount[1] <= maxCount) {
stateCount[1]++;
i--;
}
// If already too many modules in this state or ran off the edge:
if (i < 0 || stateCount[1] > maxCount) {
return null;
}
while (i >= 0 && get(centerJ, i) && stateCount[0] <= maxCount) {
stateCount[0]++;
i--;
}
if (stateCount[0] > maxCount) {
return null;
}
// Now also count down from center
i = startI + 1;
while (i < maxI && get(centerJ, i)) {
stateCount[2]++;
i++;
}
if (i == maxI) {
return null;
}
while (i < maxI && !get(centerJ, i) && stateCount[3] < maxCount) {
stateCount[3]++;
i++;
}
if (i == maxI || stateCount[3] >= maxCount) {
return null;
}
while (i < maxI && get(centerJ, i) && stateCount[4] < maxCount) {
stateCount[4]++;
i++;
}
if (stateCount[4] >= maxCount) {
return null;
}
// If we found a finder-pattern-like section, but its size is more than 40% different than
// the original, assume it's a false positive
var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];
if (5 * Math.abs(stateCountTotal - originalStateCountTotal) >= 2 * originalStateCountTotal) {
return null;
}
return foundPatternCross(stateCount) ? centerFromEnd(stateCount, i) : null;
}
function haveMultiplyConfirmedCenters() {
var confirmedCount = 0;
var totalModuleSize = 0;
var max = possibleCenters.length;
possibleCenters.forEach(function (pattern) {
if (pattern.count >= CENTER_QUORUM) {
confirmedCount++;
totalModuleSize += pattern.estimatedModuleSize;
}
});
if (confirmedCount < 3) {
return false;
}
// OK, we have at least 3 confirmed centers, but, it's possible that one is a "false positive"
// and that we need to keep looking. We detect this by asking if the estimated module sizes
// vary too much. We arbitrarily say that when the total deviation from average exceeds
// 5% of the total module size estimates, it's too much.
var average = totalModuleSize / max;
var totalDeviation = 0;
for (var i = 0; i < max; i++) {
var pattern = possibleCenters[i];
totalDeviation += Math.abs(pattern.estimatedModuleSize - average);
}
return totalDeviation <= 0.05 * totalModuleSize;
}
function crossCheckHorizontal(startJ, centerI, maxCount, originalStateCountTotal) {
var maxJ = matrix.width;
var stateCount = [0, 0, 0, 0, 0];
var j = startJ;
while (j >= 0 && get(j, centerI)) {
stateCount[2]++;
j--;
}
if (j < 0) {
return null;
}
while (j >= 0 && !get(j, centerI) && stateCount[1] <= maxCount) {
stateCount[1]++;
j--;
}
if (j < 0 || stateCount[1] > maxCount) {
return null;
}
while (j >= 0 && get(j, centerI) && stateCount[0] <= maxCount) {
stateCount[0]++;
j--;
}
if (stateCount[0] > maxCount) {
return null;
}
j = startJ + 1;
while (j < maxJ && get(j, centerI)) {
stateCount[2]++;
j++;
}
if (j == maxJ) {
return null;
}
while (j < maxJ && !get(j, centerI) && stateCount[3] < maxCount) {
stateCount[3]++;
j++;
}
if (j == maxJ || stateCount[3] >= maxCount) {
return null;
}
while (j < maxJ && get(j, centerI) && stateCount[4] < maxCount) {
stateCount[4]++;
j++;
}
if (stateCount[4] >= maxCount) {
return null;
}
// If we found a finder-pattern-like section, but its size is significantly different than
// the original, assume it's a false positive
var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];
if (5 * Math.abs(stateCountTotal - originalStateCountTotal) >= originalStateCountTotal) {
return null;
}
return foundPatternCross(stateCount) ? centerFromEnd(stateCount, j) : null;
}
function handlePossibleCenter(stateCount, i, j, pureBarcode) {
var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];
var centerJ = centerFromEnd(stateCount, j);
if (centerJ == null)
return false;
var centerI = crossCheckVertical(i, Math.floor(centerJ), stateCount[2], stateCountTotal);
if (centerI != null) {
// Re-cross check
centerJ = crossCheckHorizontal(Math.floor(centerJ), Math.floor(centerI), stateCount[2], stateCountTotal);
if (centerJ != null && (!pureBarcode || crossCheckDiagonal(Math.floor(centerI), Math.floor(centerJ), stateCount[2], stateCountTotal))) {
var estimatedModuleSize = stateCountTotal / 7;
var found = false;
for (var index = 0; index < possibleCenters.length; index++) {
var center = possibleCenters[index];
// Look for about the same center and module size:
if (center.aboutEquals(estimatedModuleSize, centerI, centerJ)) {
possibleCenters.splice(index, 1, center.combineEstimate(centerI, centerJ, estimatedModuleSize));
found = true;
break;
}
}
if (!found) {
// var point = new FinderPattern(centerJ.Value, centerI.Value, estimatedModuleSize);
var point = new FinderPattern(centerJ, centerI, estimatedModuleSize);
possibleCenters.push(point);
}
return true;
}
}
return false;
}
function findRowSkip() {
var max = possibleCenters.length;
if (max <= 1) {
return 0;
}
var firstConfirmedCenter = null;
possibleCenters.forEach(function (center) {
if (center.count >= CENTER_QUORUM) {
if (firstConfirmedCenter == null) {
firstConfirmedCenter = center;
}
else {
// We have two confirmed centers
// How far down can we skip before resuming looking for the next
// pattern? In the worst case, only the difference between the
// difference in the x / y coordinates of the two centers.
// This is the case where you find top left last.
hasSkipped = true;
//UPGRADE_WARNING: Data types in Visual C# might be different. Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
return Math.floor(Math.abs(firstConfirmedCenter.x - center.x) - Math.abs(firstConfirmedCenter.y - center.y)) / 2;
}
}
});
return 0;
}
function selectBestPatterns() {
var startSize = possibleCenters.length;
if (startSize < 3) {
// Couldn't find enough finder patterns
return null;
}
// Filter outlier possibilities whose module size is too different
if (startSize > 3) {
// But we can only afford to do so if we have at least 4 possibilities to choose from
var totalModuleSize = 0;
var square = 0;
possibleCenters.forEach(function (center) {
var size = center.estimatedModuleSize;
totalModuleSize += size;
square += size * size;
});
var average = totalModuleSize / startSize;
var stdDev = Math.sqrt(square / startSize - average * average);
//possibleCenters.Sort(new FurthestFromAverageComparator(average));
possibleCenters.sort(function (x, y) {
var dA = Math.abs(y.estimatedModuleSize - average);
var dB = Math.abs(x.estimatedModuleSize - average);
return dA < dB ? -1 : dA == dB ? 0 : 1;
});
var limit = Math.max(0.2 * average, stdDev);
for (var i = 0; i < possibleCenters.length && possibleCenters.length > 3; i++) {
var pattern = possibleCenters[i];
if (Math.abs(pattern.estimatedModuleSize - average) > limit) {
possibleCenters.splice(i, 1);
///possibleCenters.RemoveAt(i);
i--;
}
}
}
if (possibleCenters.length > 3) {
// Throw away all but those first size candidate points we found.
var totalModuleSize = 0;
possibleCenters.forEach(function (possibleCenter) {
totalModuleSize += possibleCenter.estimatedModuleSize;
});
var average = totalModuleSize / possibleCenters.length;
// possibleCenters.Sort(new CenterComparator(average));
possibleCenters.sort(function (x, y) {
if (y.count === x.count) {
var dA = Math.abs(y.estimatedModuleSize - average);
var dB = Math.abs(x.estimatedModuleSize - average);
return dA < dB ? 1 : dA == dB ? 0 : -1;
}
return y.count - x.count;
});
//possibleCenters.subList(3, possibleCenters.Count).clear();
///possibleCenters = possibleCenters.GetRange(0, 3);
possibleCenters = possibleCenters.slice(0, 3);
}
return [possibleCenters[0], possibleCenters[1], possibleCenters[2]];
}
var pureBarcode = false;
var maxI = matrix.height;
var maxJ = matrix.width;
var iSkip = Math.floor((3 * maxI) / (4 * MAX_MODULES));
if (iSkip < MIN_SKIP || false) {
iSkip = MIN_SKIP;
}
var done = false;
var stateCount = [0, 0, 0, 0, 0];
for (var i = iSkip - 1; i < maxI && !done; i += iSkip) {
stateCount = [0, 0, 0, 0, 0];
var currentState = 0;
for (var j = 0; j < maxJ; j++) {
if (get(j, i)) {
// Black pixel
if ((currentState & 1) === 1) {
currentState++;
}
stateCount[currentState]++;
}
else {
// White pixel
if ((currentState & 1) === 0) {
// Counting black pixels
if (currentState === 4) {
// A winner?
if (foundPatternCross(stateCount)) {
// Yes
var confirmed = handlePossibleCenter(stateCount, i, j, pureBarcode);
if (confirmed) {
// Start examining every other line. Checking each line turned out to be too
// expensive and didn't improve performance.
iSkip = 2;
if (hasSkipped) {
done = haveMultiplyConfirmedCenters();
}
else {
var rowSkip = findRowSkip();
if (rowSkip > stateCount[2]) {
// Skip rows between row of lower confirmed center
// and top of presumed third confirmed center
// but back up a bit to get a full chance of detecting
// it, entire width of center of finder pattern
// Skip by rowSkip, but back off by stateCount[2] (size of last center
// of pattern we saw) to be conservative, and also back off by iSkip which
// is about to be re-added
i += rowSkip - stateCount[2] - iSkip;
j = maxJ - 1;
}
}
}
else {
stateCount = [stateCount[2], stateCount[3], stateCount[4], 1, 0];
currentState = 3;
continue;
}
// Clear state to start looking again
stateCount = [0, 0, 0, 0, 0];
currentState = 0;
}
else {
stateCount = [stateCount[2], stateCount[3], stateCount[4], 1, 0];
currentState = 3;
}
}
else {
// Should I really have copy/pasted this fuckery?
stateCount[++currentState]++;
}
}
else {
// Counting the white pixels
stateCount[currentState]++;
}
}
}
if (foundPatternCross(stateCount)) {
var confirmed = handlePossibleCenter(stateCount, i, maxJ, pureBarcode);
if (confirmed) {
iSkip = stateCount[0];
if (hasSkipped) {
// Found a third one
done = haveMultiplyConfirmedCenters();
}
}
}
}
var patternInfo = selectBestPatterns();
if (!patternInfo)
return null;
return ReorderFinderPattern(patternInfo);
}
exports.locate = locate;
/***/ },
/* 4 */
/***/ function(module, exports, __webpack_require__) {
"use strict";
/// <reference path="../common/types.d.ts" />
var alignment_finder_1 = __webpack_require__(5);
var perspective_transform_1 = __webpack_require__(7);
var version_1 = __webpack_require__(8);
var bitmatrix_1 = __webpack_require__(2);
var helpers_1 = __webpack_require__(6);
function checkAndNudgePoints(width, height, points) {
// Check and nudge points from start until we see some that are OK:
var nudged = true;
for (var offset = 0; offset < points.length && nudged; offset += 2) {
var x = Math.floor(points[offset]);
var y = Math.floor(points[offset + 1]);
if (x < -1 || x > width || y < -1 || y > height) {
throw new Error();
}
nudged = false;
if (x == -1) {
points[offset] = 0;
nudged = true;
}
else if (x == width) {
points[offset] = width - 1;
nudged = true;
}
if (y == -1) {
points[offset + 1] = 0;
nudged = true;
}
else if (y == height) {
points[offset + 1] = height - 1;
nudged = true;
}
}
// Check and nudge points from end:
nudged = true;
for (var offset = points.length - 2; offset >= 0 && nudged; offset -= 2) {
var x = Math.floor(points[offset]);
var y = Math.floor(points[offset + 1]);
if (x < -1 || x > width || y < -1 || y > height) {
throw new Error();
}
nudged = false;
if (x == -1) {
points[offset] = 0;
nudged = true;
}
else if (x == width) {
points[offset] = width - 1;
nudged = true;
}
if (y == -1) {
points[offset + 1] = 0;
nudged = true;
}
else if (y == height) {
points[offset + 1] = height - 1;
nudged = true;
}
}
return points;
}
function bitArrayFromImage(image, dimension, transform) {
if (dimension <= 0) {
return null;
}
var bits = bitmatrix_1.BitMatrix.createEmpty(dimension, dimension);
var points = new Array(dimension << 1);
for (var y = 0; y < dimension; y++) {
var max = points.length;
var iValue = y + 0.5;
for (var x = 0; x < max; x += 2) {
points[x] = (x >> 1) + 0.5;
points[x + 1] = iValue;
}
points = perspective_transform_1.transformPoints(transform, points);
// Quick check to see if points transformed to something inside the image;
// sufficient to check the endpoints
try {
var nudgedPoints = checkAndNudgePoints(image.width, image.height, points);
}
catch (e) {
return null;
}
// try {
for (var x = 0; x < max; x += 2) {
bits.set(x >> 1, y, image.get(Math.floor(nudgedPoints[x]), Math.floor(nudgedPoints[x + 1])));
}
}
return bits;
}
function createTransform(topLeft, topRight, bottomLeft, alignmentPattern, dimension) {
var dimMinusThree = dimension - 3.5;
var bottomRightX;
var bottomRightY;
var sourceBottomRightX;
var sourceBottomRightY;
if (alignmentPattern != null) {
bottomRightX = alignmentPattern.x;
bottomRightY = alignmentPattern.y;
sourceBottomRightX = sourceBottomRightY = dimMinusThree - 3;
}
else {
// Don't have an alignment pattern, just make up the bottom-right point
bottomRightX = (topRight.x - topLeft.x) + bottomLeft.x;
bottomRightY = (topRight.y - topLeft.y) + bottomLeft.y;
sourceBottomRightX = sourceBottomRightY = dimMinusThree;
}
return perspective_transform_1.quadrilateralToQuadrilateral(3.5, 3.5, dimMinusThree, 3.5, sourceBottomRightX, sourceBottomRightY, 3.5, dimMinusThree, topLeft.x, topLeft.y, topRight.x, topRight.y, bottomRightX, bottomRightY, bottomLeft.x, bottomLeft.y);
}
// Taken from 6th grade algebra
function distance(x1, y1, x2, y2) {
return Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1));
}
// Attempts to locate an alignment pattern in a limited region of the image, which is guessed to contain it.
// overallEstModuleSize - estimated module size so far
// estAlignmentX - coordinate of center of area probably containing alignment pattern
// estAlignmentY - y coordinate of above</param>
// allowanceFactor - number of pixels in all directions to search from the center</param>
function findAlignmentInRegion(overallEstModuleSize, estAlignmentX, estAlignmentY, allowanceFactor, image) {
estAlignmentX = Math.floor(estAlignmentX);
estAlignmentY = Math.floor(estAlignmentY);
// Look for an alignment pattern (3 modules in size) around where it should be
var allowance = Math.floor(allowanceFactor * overallEstModuleSize);
var alignmentAreaLeftX = Math.max(0, estAlignmentX - allowance);
var alignmentAreaRightX = Math.min(image.width, estAlignmentX + allowance);
if (alignmentAreaRightX - alignmentAreaLeftX < overallEstModuleSize * 3) {
return null;
}
var alignmentAreaTopY = Math.max(0, estAlignmentY - allowance);
var alignmentAreaBottomY = Math.min(image.height - 1, estAlignmentY + allowance);
return alignment_finder_1.findAlignment(alignmentAreaLeftX, alignmentAreaTopY, alignmentAreaRightX - alignmentAreaLeftX, alignmentAreaBottomY - alignmentAreaTopY, overallEstModuleSize, image);
}
// Computes the dimension (number of modules on a size) of the QR Code based on the position of the finder
// patterns and estimated module size.
function computeDimension(topLeft, topRight, bottomLeft, moduleSize) {
var tltrCentersDimension = Math.round(distance(topLeft.x, topLeft.y, topRight.x, topRight.y) / moduleSize);
var tlblCentersDimension = Math.round(distance(topLeft.x, topLeft.y, bottomLeft.x, bottomLeft.y) / moduleSize);
var dimension = ((tltrCentersDimension + tlblCentersDimension) >> 1) + 7;
switch (dimension & 0x03) {
// mod 4
case 0:
dimension++;
break;
// 1? do nothing
case 2:
dimension--;
break;
}
return dimension;
}
// Deduces version information purely from QR Code dimensions.
// http://chan.catiewayne.com/z/src/131044167276.jpg
function getProvisionalVersionForDimension(dimension) {
if (dimension % 4 != 1) {
return null;
}
var versionNumber = (dimension - 17) >> 2;
if (versionNumber < 1 || versionNumber > 40) {
return null;
}
return version_1.getVersionForNumber(versionNumber);
}
// This method traces a line from a point in the image, in the direction towards another point.
// It begins in a black region, and keeps going until it finds white, then black, then white again.
// It reports the distance from the start to this point.</p>
//
// This is used when figuring out how wide a finder pattern is, when the finder pattern
// may be skewed or rotated.
function sizeOfBlackWhiteBlackRun(fromX, fromY, toX, toY, image) {
fromX = Math.floor(fromX);
fromY = Math.floor(fromY);
toX = Math.floor(toX);
toY = Math.floor(toY);
// Mild variant of Bresenham's algorithm;
// see http://en.wikipedia.org/wiki/Bresenham's_line_algorithm
var steep = Math.abs(toY - fromY) > Math.abs(toX - fromX);
if (steep) {
var temp = fromX;
fromX = fromY;
fromY = temp;
temp = toX;
toX = toY;
toY = temp;
}
var dx = Math.abs(toX - fromX);
var dy = Math.abs(toY - fromY);
var error = -dx >> 1;
var xstep = fromX < toX ? 1 : -1;
var ystep = fromY < toY ? 1 : -1;
// In black pixels, looking for white, first or second time.
var state = 0;
// Loop up until x == toX, but not beyond
var xLimit = toX + xstep;
for (var x = fromX, y = fromY; x != xLimit; x += xstep) {
var realX = steep ? y : x;
var realY = steep ? x : y;
// Does current pixel mean we have moved white to black or vice versa?
// Scanning black in state 0,2 and white in state 1, so if we find the wrong
// color, advance to next state or end if we are in state 2 already
if ((state == 1) === image.get(realX, realY)) {
if (state == 2) {
return distance(x, y, fromX, fromY);
}
state++;
}
error += dy;
if (error > 0) {
if (y == toY) {
break;
}
y += ystep;
error -= dx;
}
}
// Found black-white-black; give the benefit of the doubt that the next pixel outside the image
// is "white" so this last point at (toX+xStep,toY) is the right ending. This is really a
// small approximation; (toX+xStep,toY+yStep) might be really correct. Ignore this.
if (state == 2) {
return distance(toX + xstep, toY, fromX, fromY);
}
// else we didn't find even black-white-black; no estimate is really possible
return NaN;
}
// Computes the total width of a finder pattern by looking for a black-white-black run from the center
// in the direction of another point (another finder pattern center), and in the opposite direction too.
function sizeOfBlackWhiteBlackRunBothWays(fromX, fromY, toX, toY, image) {
var result = sizeOfBlackWhiteBlackRun(fromX, fromY, toX, toY, image);
// Now count other way -- don't run off image though of course
var scale = 1;
var otherToX = fromX - (toX - fromX);
if (otherToX < 0) {
scale = fromX / (fromX - otherToX);
otherToX = 0;
}
else if (otherToX >= image.width) {
scale = (image.width - 1 - fromX) / (otherToX - fromX);
otherToX = image.width - 1;
}
var otherToY = (fromY - (toY - fromY) * scale);
scale = 1;
if (otherToY < 0) {
scale = fromY / (fromY - otherToY);
otherToY = 0;
}
else if (otherToY >= image.height) {
scale = (image.height - 1 - fromY) / (otherToY - fromY);
otherToY = image.height - 1;
}
otherToX = (fromX + (otherToX - fromX) * scale);
result += sizeOfBlackWhiteBlackRun(fromX, fromY, otherToX, otherToY, image);
return result - 1; // -1 because we counted the middle pixel twice
}
function calculateModuleSizeOneWay(pattern, otherPattern, image) {
var moduleSizeEst1 = sizeOfBlackWhiteBlackRunBothWays(pattern.x, pattern.y, otherPattern.x, otherPattern.y, image);
var moduleSizeEst2 = sizeOfBlackWhiteBlackRunBothWays(otherPattern.x, otherPattern.y, pattern.x, pattern.y, image);
if (helpers_1.isNaN(moduleSizeEst1)) {
return moduleSizeEst2 / 7;
}
if (helpers_1.isNaN(moduleSizeEst2)) {
return moduleSizeEst1 / 7;
}
// Average them, and divide by 7 since we've counted the width of 3 black modules,
// and 1 white and 1 black module on either side. Ergo, divide sum by 14.
return (moduleSizeEst1 + moduleSizeEst2) / 14;
}
// Computes an average estimated module size based on estimated derived from the positions of the three finder patterns.
function calculateModuleSize(topLeft, topRight, bottomLeft, image) {
return (calculateModuleSizeOneWay(topLeft, topRight, image) + calculateModuleSizeOneWay(topLeft, bottomLeft, image)) / 2;
}
function extract(image, location) {
var moduleSize = calculateModuleSize(location.topLeft, location.topRight, location.bottomLeft, image);
if (moduleSize < 1) {
return null;
}
var dimension = computeDimension(location.topLeft, location.topRight, location.bottomLeft, moduleSize);
if (!dimension) {
return null;
}
var provisionalVersion = getProvisionalVersionForDimension(dimension);
if (provisionalVersion == null) {
return null;
}
var modulesBetweenFPCenters = provisionalVersion.getDimensionForVersion() - 7;
var alignmentPattern = null;
// Anything above version 1 has an alignment pattern
if (provisionalVersion.alignmentPatternCenters.length > 0) {
// Guess where a "bottom right" finder pattern would have been
var bottomRightX = location.topRight.x - location.topLeft.x + location.bottomLeft.x;
var bottomRightY = location.topRight.y - location.topLeft.y + location.bottomLeft.y;
// Estimate that alignment pattern is closer by 3 modules
// from "bottom right" to known top left location
var correctionToTopLeft = 1 - 3 / modulesBetweenFPCenters;
var estAlignmentX = location.topLeft.x + correctionToTopLeft * (bottomRightX - location.topLeft.x);
var estAlignmentY = location.topLeft.y + correctionToTopLeft * (bottomRightY - location.topLeft.y);
// Kind of arbitrary -- expand search radius before giving up
for (var i = 4; i <= 16; i <<= 1) {
alignmentPattern = findAlignmentInRegion(moduleSize, estAlignmentX, estAlignmentY, i, image);
if (!alignmentPattern) {
continue;
}
break;
}
}
var transform = createTransform(location.topLeft, location.topRight, location.bottomLeft, alignmentPattern, dimension);
return bitArrayFromImage(image, dimension, transform);
}
exports.extract = extract;
/***/ },
/* 5 */
/***/ function(module, exports, __webpack_require__) {
"use strict";
var helpers_1 = __webpack_require__(6);
function aboutEquals(center, moduleSize, i, j) {
if (Math.abs(i - center.y) <= moduleSize && Math.abs(j - center.x) <= moduleSize) {
var moduleSizeDiff = Math.abs(moduleSize - center.estimatedModuleSize);
return moduleSizeDiff <= 1 || moduleSizeDiff <= center.estimatedModuleSize;
}
return false;
}
function combineEstimate(center, i, j, newModuleSize) {
var combinedX = (center.x + j) / 2;
var combinedY = (center.y + i) / 2;
var combinedModuleSize = (center.estimatedModuleSize + newModuleSize) / 2;
return { x: combinedX, y: combinedY, estimatedModuleSize: combinedModuleSize };
}
// returns true if the proportions of the counts is close enough to the 1/1/1 ratios used by alignment
// patterns to be considered a match
function foundPatternCross(stateCount, moduleSize) {
var maxVariance = moduleSize / 2;
for (var i = 0; i < 3; i++) {
if (Math.abs(moduleSize - stateCount[i]) >= maxVariance) {
return false;
}
}
return true;
}
// Given a count of black/white/black pixels just seen and an end position,
// figures the location of the center of this black/white/black run.
function centerFromEnd(stateCount, end) {
var result = (end - stateCount[2]) - stateCount[1] / 2;
if (helpers_1.isNaN(result)) {
return null;
}
return result;
}
// After a horizontal scan finds a potential alignment pattern, this method
// "cross-checks" by scanning down vertically through the center of the possible
// alignment pattern to see if the same proportion is detected.</p>
//
// startI - row where an alignment pattern was detected</param>
// centerJ - center of the section that appears to cross an alignment pattern</param>
// maxCount - maximum reasonable number of modules that should be observed in any reading state, based
// on the results of the horizontal scan</param>
// originalStateCountTotal - The original state count total
function crossCheckVertical(startI, centerJ, maxCount, originalStateCountTotal, moduleSize, image) {
var maxI = image.height;
var stateCount = [0, 0, 0];
// Start counting up from center
var i = startI;
while (i >= 0 && image.get(centerJ, i) && stateCount[1] <= maxCount) {
stateCount[1]++;
i--;
}
// If already too many modules in this state or ran off the edge:
if (i < 0 || stateCount[1] > maxCount) {
return null;
}
while (i >= 0 && !image.get(centerJ, i) && stateCount[0] <= maxCount) {
stateCount[0]++;
i--;
}
if (stateCount[0] > maxCount) {
return null;
}
// Now also count down from center
i = startI + 1;
while (i < maxI && image.get(centerJ, i) && stateCount[1] <= maxCount) {
stateCount[1]++;
i++;
}
if (i == maxI || stateCount[1] > maxCount) {
return null;
}
while (i < maxI && !image.get(centerJ, i) && stateCount[2] <= maxCount) {
stateCount[2]++;
i++;
}
if (stateCount[2] > maxCount) {
return null;
}
var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2];
if (5 * Math.abs(stateCountTotal - originalStateCountTotal) >= 2 * originalStateCountTotal) {
return null;
}
return foundPatternCross(stateCount, moduleSize) ? centerFromEnd(stateCount, i) : null;
}
function findAlignment(startX, startY, width, height, moduleSize, image) {
// Global State :(
var possibleCenters = [];
// This is called when a horizontal scan finds a possible alignment pattern. It will
// cross check with a vertical scan, and if successful, will see if this pattern had been
// found on a previous horizontal scan. If so, we consider it confirmed and conclude we have
// found the alignment pattern.</p>
//
// stateCount - reading state module counts from horizontal scan
// i - where alignment pattern may be found
// j - end of possible alignment pattern in row
function handlePossibleCenter(stateCount, i, j, moduleSize) {
var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2];
var centerJ = centerFromEnd(stateCount, j);
if (centerJ == null) {
return null;
}
var centerI = crossCheckVertical(i, Math.floor(centerJ), 2 * stateCount[1], stateCountTotal, moduleSize, image);
if (centerI != null) {
var estimatedModuleSize = (stateCount[0] + stateCount[1] + stateCount[2]) / 3;
for (var i2 in possibleCenters) {
var center = possibleCenters[i2];
// Look for about the same center and module size:
if (aboutEquals(center, estimatedModuleSize, centerI, centerJ)) {
return combineEstimate(center, centerI, centerJ, estimatedModuleSize);
}
}
// Hadn't found this before; save it
var point = { x: centerJ, y: centerI, estimatedModuleSize: estimatedModuleSize };
possibleCenters.push(point);
}
return null;
}
var maxJ = startX + width;
var middleI = startY + (height >> 1);
// We are looking for black/white/black modules in 1:1:1 ratio;
// this tracks the number of black/white/black modules seen so far
var stateCount = [0, 0, 0]; // WTF
for (var iGen = 0; iGen < height; iGen++) {
// Search from middle outwards
var i = middleI + ((iGen & 0x01) == 0 ? ((iGen + 1) >> 1) : -((iGen + 1) >> 1));
stateCount[0] = 0;
stateCount[1] = 0;
stateCount[2] = 0;
var j = startX;
// Burn off leading white pixels before anything else; if we start in the middle of
// a white run, it doesn't make sense to count its length, since we don't know if the
// white run continued to the left of the start point
while (j < maxJ && !image.get(j, i)) {
j++;
}
var currentState = 0;
while (j < maxJ) {
if (image.get(j, i)) {
// Black pixel
if (currentState == 1) {
// Counting black pixels
stateCount[currentState]++;
}
else {
// Counting white pixels
if (currentState == 2) {
// A winner?
if (foundPatternCross(stateCount, moduleSize)) {
// Yes
confirmed = handlePossibleCenter(stateCount, i, j, moduleSize);
if (confirmed != null) {
return confirmed;
}
}
stateCount[0] = stateCount[2];
stateCount[1] = 1;
stateCount[2] = 0;
currentState = 1;
}
else {
stateCount[++currentState]++;
}
}
}
else {
// White pixel
if (currentState == 1) {
// Counting black pixels
currentState++;
}
stateCount[currentState]++;
}
j++;
}
if (foundPatternCross(stateCount, moduleSize)) {
var confirmed = handlePossibleCenter(stateCount, i, moduleSize, maxJ);
if (confirmed != null) {
return confirmed;
}
}
}
// Hmm, nothing we saw was observed and confirmed twice. If we had
// any guess at all, return it.
if (possibleCenters.length != 0) {
return possibleCenters[0];
}
return null;
}
exports.findAlignment = findAlignment;
/***/ },
/* 6 */
/***/ function(module, exports) {
"use strict";
var BITS_SET_IN_HALF_BYTE = [0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4];
function numBitsDiffering(a, b) {
a ^= b; // a now has a 1 bit exactly where its bit differs with b's
// Count bits set quickly with a series of lookups:
return BITS_SET_IN_HALF_BYTE[a & 0x0F] +
BITS_SET_IN_HALF_BYTE[((a >> 4) & 0x0F)] +
BITS_SET_IN_HALF_BYTE[((a >> 8) & 0x0F)] +
BITS_SET_IN_HALF_BYTE[((a >> 12) & 0x0F)] +
BITS_SET_IN_HALF_BYTE[((a >> 16) & 0x0F)] +
BITS_SET_IN_HALF_BYTE[((a >> 20) & 0x0F)] +
BITS_SET_IN_HALF_BYTE[((a >> 24) & 0x0F)] +
BITS_SET_IN_HALF_BYTE[((a >> 28) & 0x0F)];
}
exports.numBitsDiffering = numBitsDiffering;
// Taken from underscore JS
function isNaN(obj) {
return Object.prototype.toString.call(obj) === '[object Number]' && obj !== +obj;
}
exports.isNaN = isNaN;
/***/ },
/* 7 */
/***/ function(module, exports) {
/// <reference path="../common/types.d.ts" />
"use strict";
function squareToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3) {
var dx3 = x0 - x1 + x2 - x3;
var dy3 = y0 - y1 + y2 - y3;
if (dx3 == 0 && dy3 == 0) {
// Affine
return {
a11: x1 - x0,
a21: x2 - x1,
a31: x0,
a12: y1 - y0,
a22: y2 - y1,
a32: y0,
a13: 0,
a23: 0,
a33: 1
};
}
else {
var dx1 = x1 - x2;
var dx2 = x3 - x2;
var dy1 = y1 - y2;
var dy2 = y3 - y2;
var denominator = dx1 * dy2 - dx2 * dy1;
var a13 = (dx3 * dy2 - dx2 * dy3) / denominator;
var a23 = (dx1 * dy3 - dx3 * dy1) / denominator;
return {
a11: x1 - x0 + a13 * x1,
a21: x3 - x0 + a23 * x3,
a31: x0,
a12: y1 - y0 + a13 * y1,
a22: y3 - y0 + a23 * y3,
a32: y0,
a13: a13,
a23: a23,
a33: 1
};
}
}
function buildAdjoint(i) {
return {
a11: i.a22 * i.a33 - i.a23 * i.a32,
a21: i.a23 * i.a31 - i.a21 * i.a33,
a31: i.a21 * i.a32 - i.a22 * i.a31,
a12: i.a13 * i.a32 - i.a12 * i.a33,
a22: i.a11 * i.a33 - i.a13 * i.a31,
a32: i.a12 * i.a31 - i.a11 * i.a32,
a13: i.a12 * i.a23 - i.a13 * i.a22,
a23: i.a13 * i.a21 - i.a11 * i.a23,
a33: i.a11 * i.a22 - i.a12 * i.a21
};
}
function times(a, b) {
return {
a11: a.a11 * b.a11 + a.a21 * b.a12 + a.a31 * b.a13,
a21: a.a11 * b.a21 + a.a21 * b.a22 + a.a31 * b.a23,
a31: a.a11 * b.a31 + a.a21 * b.a32 + a.a31 * b.a33,
a12: a.a12 * b.a11 + a.a22 * b.a12 + a.a32 * b.a13,
a22: a.a12 * b.a21 + a.a22 * b.a22 + a.a32 * b.a23,
a32: a.a12 * b.a31 + a.a22 * b.a32 + a.a32 * b.a33,
a13: a.a13 * b.a11 + a.a23 * b.a12 + a.a33 * b.a13,
a23: a.a13 * b.a21 + a.a23 * b.a22 + a.a33 * b.a23,
a33: a.a13 * b.a31 + a.a23 * b.a32 + a.a33 * b.a33
};
}
function quadrilateralToSquare(x0, y0, x1, y1, x2, y2, x3, y3) {
// Here, the adjoint serves as the inverse:
return buildAdjoint(squareToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3));
}
function transformPoints(transform, points) {
var max = points.length;
var a11 = transform.a11;
var a12 = transform.a12;
var a13 = transform.a13;
var a21 = transform.a21;
var a22 = transform.a22;
var a23 = transform.a23;
var a31 = transform.a31;
var a32 = transform.a32;
var a33 = transform.a33;
for (var i = 0; i < max; i += 2) {
var x = points[i];
var y = points[i + 1];
var denominator = a13 * x + a23 * y + a33;
points[i] = (a11 * x + a21 * y + a31) / denominator;
points[i + 1] = (a12 * x + a22 * y + a32) / denominator;
}
return points;
}
exports.transformPoints = transformPoints;
function quadrilateralToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3, x0p, y0p, x1p, y1p, x2p, y2p, x3p, y3p) {
var qToS = quadrilateralToSquare(x0, y0, x1, y1, x2, y2, x3, y3);
var sToQ = squareToQuadrilateral(x0p, y0p, x1p, y1p, x2p, y2p, x3p, y3p);
return times(sToQ, qToS);
}
exports.quadrilateralToQuadrilateral = quadrilateralToQuadrilateral;
/***/ },
/* 8 */
/***/ function(module, exports, __webpack_require__) {
"use strict";
var helpers_1 = __webpack_require__(6);
var VERSION_DECODE_INFO = [
0x07C94, 0x085BC, 0x09A99, 0x0A4D3, 0x0BBF6,
0x0C762, 0x0D847, 0x0E60D, 0x0F928, 0x10B78,
0x1145D, 0x12A17, 0x13532, 0x149A6, 0x15683,
0x168C9, 0x177EC, 0x18EC4, 0x191E1, 0x1AFAB,
0x1B08E, 0x1CC1A, 0x1D33F, 0x1ED75, 0x1F250,
0x209D5, 0x216F0, 0x228BA, 0x2379F, 0x24B0B,
0x2542E, 0x26A64, 0x27541, 0x28C69,
];
var ECB = (function () {
function ECB(_count, _dataCodewords) {
this.count = _count;
this.dataCodewords = _dataCodewords;
}
return ECB;
}());
var ECBlocks = (function () {
function ECBlocks(_ecCodewordsPerBlock) {
var _ecBlocks = [];
for (var _i = 1; _i < arguments.length; _i++) {
_ecBlocks[_i - 1] = arguments[_i];
}
this.ecCodewordsPerBlock = _ecCodewordsPerBlock;
this.ecBlocks = _ecBlocks;
}
ECBlocks.prototype.getNumBlocks = function () {
return this.ecBlocks.reduce(function (a, b) { return (a + b.count); }, 0);
};
ECBlocks.prototype.getTotalECCodewords = function () {
return this.ecCodewordsPerBlock * this.getNumBlocks();
};
return ECBlocks;
}());
var Version = (function () {
function Version(_versionNumber, _alignmentPatternCenters) {
var _ecBlocks = [];
for (var _i = 2; _i < arguments.length; _i++) {
_ecBlocks[_i - 2] = arguments[_i];
}
this.versionNumber = _versionNumber;
this.alignmentPatternCenters = _alignmentPatternCenters;
this.ecBlocks = _ecBlocks;
var total = 0;
var ecCodewords = this.ecBlocks[0].ecCodewordsPerBlock;
var ecbArray = this.ecBlocks[0].ecBlocks;
ecbArray.forEach(function (ecBlock) {
total += ecBlock.count * (ecBlock.dataCodewords + ecCodewords);
});
this.totalCodewords = total;
}
Version.prototype.getDimensionForVersion = function () {
return 17 + 4 * this.versionNumber;
};
Version.prototype.getECBlocksForLevel = function (ecLevel) {
return this.ecBlocks[ecLevel.ordinal];
};
Version.decodeVersionInformation = function (versionBits) {
var bestDifference = Infinity;
var bestVersion = 0;
for (var i = 0; i < VERSION_DECODE_INFO.length; i++) {
var targetVersion = VERSION_DECODE_INFO[i];
// Do the version info bits match exactly? done.
if (targetVersion == versionBits) {
return getVersionForNumber(i + 7);
}
// Otherwise see if this is the closest to a real version info bit string
// we have seen so far
var bitsDifference = helpers_1.numBitsDiffering(versionBits, targetVersion);
if (bitsDifference < bestDifference) {
bestVersion = i + 7;
bestDifference = bitsDifference;
}
}
// We can tolerate up to 3 bits of error since no two version info codewords will
// differ in less than 8 bits.
if (bestDifference <= 3) {
return getVersionForNumber(bestVersion);
}
// If we didn't find a close enough match, fail
return null;
};
return Version;
}());
exports.Version = Version;
var VERSIONS = [
new Version(1, [], new ECBlocks(7, new ECB(1, 19)), new ECBlocks(10, new ECB(1, 16)), new ECBlocks(13, new ECB(1, 13)), new ECBlocks(17, new ECB(1, 9))),
new Version(2, [6, 18], new ECBlocks(10, new ECB(1, 34)), new ECBlocks(16, new ECB(1, 28)), new ECBlocks(22, new ECB(1, 22)), new ECBlocks(28, new ECB(1, 16))),
new Version(3, [6, 22], new ECBlocks(15, new ECB(1, 55)), new ECBlocks(26, new ECB(1, 44)), new ECBlocks(18, new ECB(2, 17)), new ECBlocks(22, new ECB(2, 13))),
new Version(4, [6, 26], new ECBlocks(20, new ECB(1, 80)), new ECBlocks(18, new ECB(2, 32)), new ECBlocks(26, new ECB(2, 24)), new ECBlocks(16, new ECB(4, 9))),
new Version(5, [6, 30], new ECBlocks(26, new ECB(1, 108)), new ECBlocks(24, new ECB(2, 43)), new ECBlocks(18, new ECB(2, 15), new ECB(2, 16)), new ECBlocks(22, new ECB(2, 11), new ECB(2, 12))),
new Version(6, [6, 34], new ECBlocks(18, new ECB(2, 68)), new ECBlocks(16, new ECB(4, 27)), new ECBlocks(24, new ECB(4, 19)), new ECBlocks(28, new ECB(4, 15))),
new Version(7, [6, 22, 38], new ECBlocks(20, new ECB(2, 78)), new ECBlocks(18, new ECB(4, 31)), new ECBlocks(18, new ECB(2, 14), new ECB(4, 15)), new ECBlocks(26, new ECB(4, 13), new ECB(1, 14))),
new Version(8, [6, 24, 42], new ECBlocks(24, new ECB(2, 97)), new ECBlocks(22, new ECB(2, 38), new ECB(2, 39)), new ECBlocks(22, new ECB(4, 18), new ECB(2, 19)), new ECBlocks(26, new ECB(4, 14), new ECB(2, 15))),
new Version(9, [6, 26, 46], new ECBlocks(30, new ECB(2, 116)), new ECBlocks(22, new ECB(3, 36), new ECB(2, 37)), new ECBlocks(20, new ECB(4, 16), new ECB(4, 17)), new ECBlocks(24, new ECB(4, 12), new ECB(4, 13))),
new Version(10, [6, 28, 50], new ECBlocks(18, new ECB(2, 68), new ECB(2, 69)), new ECBlocks(26, new ECB(4, 43), new ECB(1, 44)), new ECBlocks(24, new ECB(6, 19), new ECB(2, 20)), new ECBlocks(28, new ECB(6, 15), new ECB(2, 16))),
new Version(11, [6, 30, 54], new ECBlocks(20, new ECB(4, 81)), new ECBlocks(30, new ECB(1, 50), new ECB(4, 51)), new ECBlocks(28, new ECB(4, 22), new ECB(4, 23)), new ECBlocks(24, new ECB(3, 12), new ECB(8, 13))),
new Version(12, [6, 32, 58], new ECBlocks(24, new ECB(2, 92), new ECB(2, 93)), new ECBlocks(22, new ECB(6, 36), new ECB(2, 37)), new ECBlocks(26, new ECB(4, 20), new ECB(6, 21)), new ECBlocks(28, new ECB(7, 14), new ECB(4, 15))),
new Version(13, [6, 34, 62], new ECBlocks(26, new ECB(4, 107)), new ECBlocks(22, new ECB(8, 37), new ECB(1, 38)), new ECBlocks(24, new ECB(8, 20), new ECB(4, 21)), new ECBlocks(22, new ECB(12, 11), new ECB(4, 12))),
new Version(14, [6, 26, 46, 66], new ECBlocks(30, new ECB(3, 115), new ECB(1, 116)), new ECBlocks(24, new ECB(4, 40), new ECB(5, 41)), new ECBlocks(20, new ECB(11, 16), new ECB(5, 17)), new ECBlocks(24, new ECB(11, 12), new ECB(5, 13))),
new Version(15, [6, 26, 48, 70], new ECBlocks(22, new ECB(5, 87), new ECB(1, 88)), new ECBlocks(24, new ECB(5, 41), new ECB(5, 42)), new ECBlocks(30, new ECB(5, 24), new ECB(7, 25)), new ECBlocks(24, new ECB(11, 12), new ECB(7, 13))),
new Version(16, [6, 26, 50, 74], new ECBlocks(24, new ECB(5, 98), new ECB(1, 99)), new ECBlocks(28, new ECB(7, 45), new ECB(3, 46)), new ECBlocks(24, new ECB(15, 19), new ECB(2, 20)), new ECBlocks(30, new ECB(3, 15), new ECB(13, 16))),
new Version(17, [6, 30, 54, 78], new ECBlocks(28, new ECB(1, 107), new ECB(5, 108)), new ECBlocks(28, new ECB(10, 46), new ECB(1, 47)), new ECBlocks(28, new ECB(1, 22), new ECB(15, 23)), new ECBlocks(28, new ECB(2, 14), new ECB(17, 15))),
new Version(18, [6, 30, 56, 82], new ECBlocks(30, new ECB(5, 120), new ECB(1, 121)), new ECBlocks(26, new ECB(9, 43), new ECB(4, 44)), new ECBlocks(28, new ECB(17, 22), new ECB(1, 23)), new ECBlocks(28, new ECB(2, 14), new ECB(19, 15))),
new Version(19, [6, 30, 58, 86], new ECBlocks(28, new ECB(3, 113), new ECB(4, 114)), new ECBlocks(26, new ECB(3, 44), new ECB(11, 45)), new ECBlocks(26, new ECB(17, 21), new ECB(4, 22)), new ECBlocks(26, new ECB(9, 13), new ECB(16, 14))),
new Version(20, [6, 34, 62, 90], new ECBlocks(28, new ECB(3, 107), new ECB(5, 108)), new ECBlocks(26, new ECB(3, 41), new ECB(13, 42)), new ECBlocks(30, new ECB(15, 24), new ECB(5, 25)), new ECBlocks(28, new ECB(15, 15), new ECB(10, 16))),
new Version(21, [6, 28, 50, 72, 94], new ECBlocks(28, new ECB(4, 116), new ECB(4, 117)), new ECBlocks(26, new ECB(17, 42)), new ECBlocks(28, new ECB(17, 22), new ECB(6, 23)), new ECBlocks(30, new ECB(19, 16), new ECB(6, 17))),
new Version(22, [6, 26, 50, 74, 98], new ECBlocks(28, new ECB(2, 111), new ECB(7, 112)), new ECBlocks(28, new ECB(17, 46)), new ECBlocks(30, new ECB(7, 24), new ECB(16, 25)), new ECBlocks(24, new ECB(34, 13))),
new Version(23, [6, 30, 54, 74, 102], new ECBlocks(30, new ECB(4, 121), new ECB(5, 122)), new ECBlocks(28, new ECB(4, 47), new ECB(14, 48)), new ECBlocks(30, new ECB(11, 24), new ECB(14, 25)), new ECBlocks(30, new ECB(16, 15), new ECB(14, 16))),
new Version(24, [6, 28, 54, 80, 106], new ECBlocks(30, new ECB(6, 117), new ECB(4, 118)), new ECBlocks(28, new ECB(6, 45), new ECB(14, 46)), new ECBlocks(30, new ECB(11, 24), new ECB(16, 25)), new ECBlocks(30, new ECB(30, 16), new ECB(2, 17))),
new Version(25, [6, 32, 58, 84, 110], new ECBlocks(26, new ECB(8, 106), new ECB(4, 107)), new ECBlocks(28, new ECB(8, 47), new ECB(13, 48)), new ECBlocks(30, new ECB(7, 24), new ECB(22, 25)), new ECBlocks(30, new ECB(22, 15), new ECB(13, 16))),
new Version(26, [6, 30, 58, 86, 114], new ECBlocks(28, new ECB(10, 114), new ECB(2, 115)), new ECBlocks(28, new ECB(19, 46), new ECB(4, 47)), new ECBlocks(28, new ECB(28, 22), new ECB(6, 23)), new ECBlocks(30, new ECB(33, 16), new ECB(4, 17))),
new Version(27, [6, 34, 62, 90, 118], new ECBlocks(30, new ECB(8, 122), new ECB(4, 123)), new ECBlocks(28, new ECB(22, 45), new ECB(3, 46)), new ECBlocks(30, new ECB(8, 23), new ECB(26, 24)), new ECBlocks(30, new ECB(12, 15), new ECB(28, 16))),
new Version(28, [6, 26, 50, 74, 98, 122], new ECBlocks(30, new ECB(3, 117), new ECB(10, 118)), new ECBlocks(28, new ECB(3, 45), new ECB(23, 46)), new ECBlocks(30, new ECB(4, 24), new ECB(31, 25)), new ECBlocks(30, new ECB(11, 15), new ECB(31, 16))),
new Version(29, [6, 30, 54, 78, 102, 126], new ECBlocks(30, new ECB(7, 116), new ECB(7, 117)), new ECBlocks(28, new ECB(21, 45), new ECB(7, 46)), new ECBlocks(30, new ECB(1, 23), new ECB(37, 24)), new ECBlocks(30, new ECB(19, 15), new ECB(26, 16))),
new Version(30, [6, 26, 52, 78, 104, 130], new ECBlocks(30, new ECB(5, 115), new ECB(10, 116)), new ECBlocks(28, new ECB(19, 47), new ECB(10, 48)), new ECBlocks(30, new ECB(15, 24), new ECB(25, 25)), new ECBlocks(30, new ECB(23, 15), new ECB(25, 16))),
new Version(31, [6, 30, 56, 82, 108, 134], new ECBlocks(30, new ECB(13, 115), new ECB(3, 116)), new ECBlocks(28, new ECB(2, 46), new ECB(29, 47)), new ECBlocks(30, new ECB(42, 24), new ECB(1, 25)), new ECBlocks(30, new ECB(23, 15), new ECB(28, 16))),
new Version(32, [6, 34, 60, 86, 112, 138], new ECBlocks(30, new ECB(17, 115)), new ECBlocks(28, new ECB(10, 46), new ECB(23, 47)), new ECBlocks(30, new ECB(10, 24), new ECB(35, 25)), new ECBlocks(30, new ECB(19, 15), new ECB(35, 16))),
new Version(33, [6, 30, 58, 86, 114, 142], new ECBlocks(30, new ECB(17, 115), new ECB(1, 116)), new ECBlocks(28, new ECB(14, 46), new ECB(21, 47)), new ECBlocks(30, new ECB(29, 24), new ECB(19, 25)), new ECBlocks(30, new ECB(11, 15), new ECB(46, 16))),
new Version(34, [6, 34, 62, 90, 118, 146], new ECBlocks(30, new ECB(13, 115), new ECB(6, 116)), new ECBlocks(28, new ECB(14, 46), new ECB(23, 47)), new ECBlocks(30, new ECB(44, 24), new ECB(7, 25)), new ECBlocks(30, new ECB(59, 16), new ECB(1, 17))),
new Version(35, [6, 30, 54, 78, 102, 126, 150], new ECBlocks(30, new ECB(12, 121), new ECB(7, 122)), new ECBlocks(28, new ECB(12, 47), new ECB(26, 48)), new ECBlocks(30, new ECB(39, 24), new ECB(14, 25)), new ECBlocks(30, new ECB(22, 15), new ECB(41, 16))),
new Version(36, [6, 24, 50, 76, 102, 128, 154], new ECBlocks(30, new ECB(6, 121), new ECB(14, 122)), new ECBlocks(28, new ECB(6, 47), new ECB(34, 48)), new ECBlocks(30, new ECB(46, 24), new ECB(10, 25)), new ECBlocks(30, new ECB(2, 15), new ECB(64, 16))),
new Version(37, [6, 28, 54, 80, 106, 132, 158], new ECBlocks(30, new ECB(17, 122), new ECB(4, 123)), new ECBlocks(28, new ECB(29, 46), new ECB(14, 47)), new ECBlocks(30, new ECB(49, 24), new ECB(10, 25)), new ECBlocks(30, new ECB(24, 15), new ECB(46, 16))),
new Version(38, [6, 32, 58, 84, 110, 136, 162], new ECBlocks(30, new ECB(4, 122), new ECB(18, 123)), new ECBlocks(28, new ECB(13, 46), new ECB(32, 47)), new ECBlocks(30, new ECB(48, 24), new ECB(14, 25)), new ECBlocks(30, new ECB(42, 15), new ECB(32, 16))),
new Version(39, [6, 26, 54, 82, 110, 138, 166], new ECBlocks(30, new ECB(20, 117), new ECB(4, 118)), new ECBlocks(28, new ECB(40, 47), new ECB(7, 48)), new ECBlocks(30, new ECB(43, 24), new ECB(22, 25)), new ECBlocks(30, new ECB(10, 15), new ECB(67, 16))),
new Version(40, [6, 30, 58, 86, 114, 142, 170], new ECBlocks(30, new ECB(19, 118), new ECB(6, 119)), new ECBlocks(28, new ECB(18, 47), new ECB(31, 48)), new ECBlocks(30, new ECB(34, 24), new ECB(34, 25)), new ECBlocks(30, new ECB(20, 15), new ECB(61, 16))),
];
function getVersionForNumber(versionNumber) {
if (versionNumber < 1 || versionNumber > 40) {
throw new Error("Invalid version number " + versionNumber);
}
return VERSIONS[versionNumber - 1];
}
exports.getVersionForNumber = getVersionForNumber;
/***/ },
/* 9 */
/***/ function(module, exports, __webpack_require__) {
"use strict";
var bitmatrix_1 = __webpack_require__(2);
var decodeqrdata_1 = __webpack_require__(10);
var helpers_1 = __webpack_require__(6);
var reedsolomon_1 = __webpack_require__(12);
var version_1 = __webpack_require__(8);
var FORMAT_INFO_MASK_QR = 0x5412;
var FORMAT_INFO_DECODE_LOOKUP = [
[0x5412, 0x00],
[0x5125, 0x01],
[0x5E7C, 0x02],
[0x5B4B, 0x03],
[0x45F9, 0x04],
[0x40CE, 0x05],
[0x4F97, 0x06],
[0x4AA0, 0x07],
[0x77C4, 0x08],
[0x72F3, 0x09],
[0x7DAA, 0x0A],
[0x789D, 0x0B],
[0x662F, 0x0C],
[0x6318, 0x0D],
[0x6C41, 0x0E],
[0x6976, 0x0F],
[0x1689, 0x10],
[0x13BE, 0x11],
[0x1CE7, 0x12],
[0x19D0, 0x13],
[0x0762, 0x14],
[0x0255, 0x15],
[0x0D0C, 0x16],
[0x083B, 0x17],
[0x355F, 0x18],
[0x3068, 0x19],
[0x3F31, 0x1A],
[0x3A06, 0x1B],
[0x24B4, 0x1C],
[0x2183, 0x1D],
[0x2EDA, 0x1E],
[0x2BED, 0x1F],
];
var DATA_MASKS = [
function (i, j) { return ((i + j) & 0x01) === 0; },
function (i, j) { return (i & 0x01) === 0; },
function (i, j) { return j % 3 == 0; },
function (i, j) { return (i + j) % 3 === 0; },
function (i, j) { return (((i >> 1) + (j / 3)) & 0x01) === 0; },
function (i, j) { return ((i * j) & 0x01) + ((i * j) % 3) === 0; },
function (i, j) { return ((((i * j) & 0x01) + ((i * j) % 3)) & 0x01) === 0; },
function (i, j) { return ((((i + j) & 0x01) + ((i * j) % 3)) & 0x01) === 0; },
];
var ERROR_CORRECTION_LEVELS = [
{ ordinal: 1, bits: 0x00, name: "M" },
{ ordinal: 0, bits: 0x01, name: "L" },
{ ordinal: 3, bits: 0x02, name: "H" },
{ ordinal: 2, bits: 0x03, name: "Q" },
];
function buildFunctionPattern(version) {
var dimension = version.getDimensionForVersion();
var emptyArray = new Array(dimension * dimension);
for (var i = 0; i < emptyArray.length; i++) {
emptyArray[i] = false;
}
var bitMatrix = new bitmatrix_1.BitMatrix(emptyArray, dimension);
///BitMatrix bitMatrix = new BitMatrix(dimension);
// Top left finder pattern + separator + format
bitMatrix.setRegion(0, 0, 9, 9);
// Top right finder pattern + separator + format
bitMatrix.setRegion(dimension - 8, 0, 8, 9);
// Bottom left finder pattern + separator + format
bitMatrix.setRegion(0, dimension - 8, 9, 8);
// Alignment patterns
var max = version.alignmentPatternCenters.length;
for (var x = 0; x < max; x++) {
var i = version.alignmentPatternCenters[x] - 2;
for (var y = 0; y < max; y++) {
if ((x == 0 && (y == 0 || y == max - 1)) || (x == max - 1 && y == 0)) {
// No alignment patterns near the three finder paterns
continue;
}
bitMatrix.setRegion(version.alignmentPatternCenters[y] - 2, i, 5, 5);
}
}
// Vertical timing pattern
bitMatrix.setRegion(6, 9, 1, dimension - 17);
// Horizontal timing pattern
bitMatrix.setRegion(9, 6, dimension - 17, 1);
if (version.versionNumber > 6) {
// Version info, top right
bitMatrix.setRegion(dimension - 11, 0, 3, 6);
// Version info, bottom left
bitMatrix.setRegion(0, dimension - 11, 6, 3);
}
return bitMatrix;
}
function readCodewords(matrix, version, formatInfo) {
// Get the data mask for the format used in this QR Code. This will exclude
// some bits from reading as we wind through the bit matrix.
var dataMask = DATA_MASKS[formatInfo.dataMask];
var dimension = matrix.height;
var funcPattern = buildFunctionPattern(version);
var readingUp = true;
var result = [];
var resultOffset = 0;
var currentByte = 0;
var bitsRead = 0;
// Read columns in pairs, from right to left
for (var j = dimension - 1; j > 0; j -= 2) {
if (j == 6) {
// Skip whole column with vertical alignment pattern;
// saves time and makes the other code proceed more cleanly
j--;
}
// Read alternatingly from bottom to top then top to bottom
for (var count = 0; count < dimension; count++) {
var i = readingUp ? dimension - 1 - count : count;
for (var col = 0; col < 2; col++) {
// Ignore bits covered by the function pattern
if (!funcPattern.get(j - col, i)) {
// Read a bit
bitsRead++;
currentByte <<= 1;
if (matrix.get(j - col, i) !== dataMask(i, j - col)) {
currentByte |= 1;
}
// If we've made a whole byte, save it off
if (bitsRead == 8) {
result[resultOffset++] = currentByte & 0xFF;
bitsRead = 0;
currentByte = 0;
}
}
}
}
readingUp = !readingUp; // switch directions
}
if (resultOffset != version.totalCodewords) {
return null;
}
return result;
}
function readVersion(matrix) {
var dimension = matrix.height;
var provisionalVersion = (dimension - 17) >> 2;
if (provisionalVersion <= 6) {
return version_1.getVersionForNumber(provisionalVersion);
}
// Read top-right version info: 3 wide by 6 tall
var versionBits = 0;
var ijMin = dimension - 11;
for (var j = 5; j >= 0; j--) {
for (var i = dimension - 9; i >= ijMin; i--) {
versionBits = matrix.copyBit(i, j, versionBits);
}
}
var parsedVersion = version_1.Version.decodeVersionInformation(versionBits);
if (parsedVersion != null && parsedVersion.getDimensionForVersion() == dimension) {
return parsedVersion;
}
// Hmm, failed. Try bottom left: 6 wide by 3 tall
versionBits = 0;
for (var i = 5; i >= 0; i--) {
for (var j = dimension - 9; j >= ijMin; j--) {
versionBits = matrix.copyBit(i, j, versionBits);
}
}
parsedVersion = version_1.Version.decodeVersionInformation(versionBits);
if (parsedVersion != null && parsedVersion.getDimensionForVersion() == dimension) {
return parsedVersion;
}
return null;
}
function newFormatInformation(formatInfo) {
return {
errorCorrectionLevel: ERROR_CORRECTION_LEVELS[(formatInfo >> 3) & 0x03],
dataMask: formatInfo & 0x07
};
}
function doDecodeFormatInformation(maskedFormatInfo1, maskedFormatInfo2) {
// Find the int in FORMAT_INFO_DECODE_LOOKUP with fewest bits differing
var bestDifference = Infinity;
var bestFormatInfo = 0;
for (var i = 0; i < FORMAT_INFO_DECODE_LOOKUP.length; i++) {
var decodeInfo = FORMAT_INFO_DECODE_LOOKUP[i];
var targetInfo = decodeInfo[0];
if (targetInfo == maskedFormatInfo1 || targetInfo == maskedFormatInfo2) {
// Found an exact match
return newFormatInformation(decodeInfo[1]);
}
var bitsDifference = helpers_1.numBitsDiffering(maskedFormatInfo1, targetInfo);
if (bitsDifference < bestDifference) {
bestFormatInfo = decodeInfo[1];
bestDifference = bitsDifference;
}
if (maskedFormatInfo1 != maskedFormatInfo2) {
// also try the other option
bitsDifference = helpers_1.numBitsDiffering(maskedFormatInfo2, targetInfo);
if (bitsDifference < bestDifference) {
bestFormatInfo = decodeInfo[1];
bestDifference = bitsDifference;
}
}
}
// Hamming distance of the 32 masked codes is 7, by construction, so <= 3 bits
// differing means we found a match
if (bestDifference <= 3)
return newFormatInformation(bestFormatInfo);
return null;
}
function decodeFormatInformation(maskedFormatInfo1, maskedFormatInfo2) {
var formatInfo = doDecodeFormatInformation(maskedFormatInfo1, maskedFormatInfo2);
if (formatInfo) {
return formatInfo;
}
// Should return null, but, some QR codes apparently
// do not mask this info. Try again by actually masking the pattern
// first
return doDecodeFormatInformation(maskedFormatInfo1 ^ FORMAT_INFO_MASK_QR, maskedFormatInfo2 ^ FORMAT_INFO_MASK_QR);
}
function readFormatInformation(matrix) {
// Read top-left format info bits
var formatInfoBits1 = 0;
for (var i = 0; i < 6; i++) {
formatInfoBits1 = matrix.copyBit(i, 8, formatInfoBits1);
}
// .. and skip a bit in the timing pattern ...
formatInfoBits1 = matrix.copyBit(7, 8, formatInfoBits1);
formatInfoBits1 = matrix.copyBit(8, 8, formatInfoBits1);
formatInfoBits1 = matrix.copyBit(8, 7, formatInfoBits1);
// .. and skip a bit in the timing pattern ...
for (var j = 5; j >= 0; j--) {
formatInfoBits1 = matrix.copyBit(8, j, formatInfoBits1);
}
// Read the top-right/bottom-left pattern too
var dimension = matrix.height;
var formatInfoBits2 = 0;
var jMin = dimension - 7;
for (var j = dimension - 1; j >= jMin; j--) {
formatInfoBits2 = matrix.copyBit(8, j, formatInfoBits2);
}
for (var i = dimension - 8; i < dimension; i++) {
formatInfoBits2 = matrix.copyBit(i, 8, formatInfoBits2);
}
// parsedFormatInfo = FormatInformation.decodeFormatInformation(formatInfoBits1, formatInfoBits2);
var parsedFormatInfo = decodeFormatInformation(formatInfoBits1, formatInfoBits2);
if (parsedFormatInfo != null) {
return parsedFormatInfo;
}
return null;
}
function getDataBlocks(rawCodewords, version, ecLevel) {
if (rawCodewords.length != version.totalCodewords) {
throw new Error("Invalid number of codewords for version; got " + rawCodewords.length + " expected " + version.totalCodewords);
}
// Figure out the number and size of data blocks used by this version and
// error correction level
var ecBlocks = version.getECBlocksForLevel(ecLevel);
// First count the total number of data blocks
var totalBlocks = 0;
var ecBlockArray = ecBlocks.ecBlocks;
ecBlockArray.forEach(function (ecBlock) {
totalBlocks += ecBlock.count;
});
// Now establish DataBlocks of the appropriate size and number of data codewords
var result = new Array(totalBlocks);
var numResultBlocks = 0;
ecBlockArray.forEach(function (ecBlock) {
for (var i = 0; i < ecBlock.count; i++) {
var numDataCodewords = ecBlock.dataCodewords;
var numBlockCodewords = ecBlocks.ecCodewordsPerBlock + numDataCodewords;
result[numResultBlocks++] = { numDataCodewords: numDataCodewords, codewords: new Array(numBlockCodewords) };
}
});
// All blocks have the same amount of data, except that the last n
// (where n may be 0) have 1 more byte. Figure out where these start.
var shorterBlocksTotalCodewords = result[0].codewords.length;
var longerBlocksStartAt = result.length - 1;
while (longerBlocksStartAt >= 0) {
var numCodewords = result[longerBlocksStartAt].codewords.length;
if (numCodewords == shorterBlocksTotalCodewords) {
break;
}
longerBlocksStartAt--;
}
longerBlocksStartAt++;
var shorterBlocksNumDataCodewords = shorterBlocksTotalCodewords - ecBlocks.ecCodewordsPerBlock;
// The last elements of result may be 1 element longer;
// first fill out as many elements as all of them have
var rawCodewordsOffset = 0;
for (var i = 0; i < shorterBlocksNumDataCodewords; i++) {
for (var j = 0; j < numResultBlocks; j++) {
result[j].codewords[i] = rawCodewords[rawCodewordsOffset++];
}
}
// Fill out the last data block in the longer ones
for (var j = longerBlocksStartAt; j < numResultBlocks; j++) {
result[j].codewords[shorterBlocksNumDataCodewords] = rawCodewords[rawCodewordsOffset++];
}
// Now add in error correction blocks
var max = result[0].codewords.length;
for (var i = shorterBlocksNumDataCodewords; i < max; i++) {
for (var j = 0; j < numResultBlocks; j++) {
var iOffset = j < longerBlocksStartAt ? i : i + 1;
result[j].codewords[iOffset] = rawCodewords[rawCodewordsOffset++];
}
}
return result;
}
function correctErrors(codewordBytes, numDataCodewords) {
var rsDecoder = new reedsolomon_1.ReedSolomonDecoder();
var numCodewords = codewordBytes.length;
// First read into an array of ints
var codewordsInts = new Array(numCodewords);
for (var i = 0; i < numCodewords; i++) {
codewordsInts[i] = codewordBytes[i] & 0xFF;
}
var numECCodewords = codewordBytes.length - numDataCodewords;
if (!rsDecoder.decode(codewordsInts, numECCodewords))
return false;
// Copy back into array of bytes -- only need to worry about the bytes that were data
// We don't care about errors in the error-correction codewords
for (var i = 0; i < numDataCodewords; i++) {
codewordBytes[i] = codewordsInts[i];
}
return true;
}
function decodeMatrix(matrix) {
var version = readVersion(matrix);
if (!version) {
return null;
}
var formatInfo = readFormatInformation(matrix);
if (!formatInfo) {
return null;
}
var ecLevel = formatInfo.errorCorrectionLevel;
// Read codewords
var codewords = readCodewords(matrix, version, formatInfo);
if (!codewords) {
return null;
}
// Separate into data blocks
var dataBlocks = getDataBlocks(codewords, version, ecLevel);
// Count total number of data bytes
var totalBytes = 0;
dataBlocks.forEach(function (dataBlock) {
totalBytes += dataBlock.numDataCodewords;
});
var resultBytes = new Array(totalBytes);
var resultOffset = 0;
// Error-correct and copy data blocks together into a stream of bytes
for (var _i = 0, dataBlocks_1 = dataBlocks; _i < dataBlocks_1.length; _i++) {
var dataBlock = dataBlocks_1[_i];
var codewordBytes = dataBlock.codewords;
var numDataCodewords = dataBlock.numDataCodewords;
if (!correctErrors(codewordBytes, numDataCodewords))
return null;
for (var i = 0; i < numDataCodewords; i++) {
resultBytes[resultOffset++] = codewordBytes[i];
}
}
return decodeqrdata_1.decodeQRdata(resultBytes, version.versionNumber, ecLevel.name);
}
function decode(matrix) {
if (matrix == null) {
return null;
}
var result = decodeMatrix(matrix);
if (result) {
return result;
}
// Decoding didn't work, try mirroring the QR
matrix.mirror();
return decodeMatrix(matrix);
}
exports.decode = decode;
/***/ },
/* 10 */
/***/ function(module, exports, __webpack_require__) {
"use strict";
var bitstream_1 = __webpack_require__(11);
function toAlphaNumericByte(value) {
var ALPHANUMERIC_CHARS = ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B',
'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N',
'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
' ', '$', '%', '*', '+', '-', '.', '/', ':'];
if (value >= ALPHANUMERIC_CHARS.length) {
throw new Error("Could not decode alphanumeric char");
}
return ALPHANUMERIC_CHARS[value].charCodeAt(0);
}
var Mode = (function () {
function Mode(characterCountBitsForVersions, bits) {
this.characterCountBitsForVersions = characterCountBitsForVersions;
this.bits = bits;
}
Mode.prototype.getCharacterCountBits = function (version) {
if (this.characterCountBitsForVersions == null) {
throw new Error("Character count doesn't apply to this mode");
}
var offset;
if (version <= 9) {
offset = 0;
}
else if (version <= 26) {
offset = 1;
}
else {
offset = 2;
}
return this.characterCountBitsForVersions[offset];
};
return Mode;
}());
var TERMINATOR_MODE = new Mode([0, 0, 0], 0x00); // Not really a mod...
var NUMERIC_MODE = new Mode([10, 12, 14], 0x01);
var ALPHANUMERIC_MODE = new Mode([9, 11, 13], 0x02);
var STRUCTURED_APPEND_MODE = new Mode([0, 0, 0], 0x03); // Not supported
var BYTE_MODE = new Mode([8, 16, 16], 0x04);
var ECI_MODE = new Mode(null, 0x07); // character counts don't apply
var KANJI_MODE = new Mode([8, 10, 12], 0x08);
var FNC1_FIRST_POSITION_MODE = new Mode(null, 0x05);
var FNC1_SECOND_POSITION_MODE = new Mode(null, 0x09);
var HANZI_MODE = new Mode([8, 10, 12], 0x0D);
function modeForBits(bits) {
switch (bits) {
case 0x0:
return TERMINATOR_MODE;
case 0x1:
return NUMERIC_MODE;
case 0x2:
return ALPHANUMERIC_MODE;
case 0x3:
return STRUCTURED_APPEND_MODE;
case 0x4:
return BYTE_MODE;
case 0x5:
return FNC1_FIRST_POSITION_MODE;
case 0x7:
return ECI_MODE;
case 0x8:
return KANJI_MODE;
case 0x9:
return FNC1_SECOND_POSITION_MODE;
case 0xD:
// 0xD is defined in GBT 18284-2000, may not be supported in foreign country
return HANZI_MODE;
default:
throw new Error("Couldn't decode mode from byte array");
}
}
function parseECIValue(bits) {
var firstByte = bits.readBits(8);
if ((firstByte & 0x80) == 0) {
// just one byte
return firstByte & 0x7F;
}
if ((firstByte & 0xC0) == 0x80) {
// two bytes
var secondByte = bits.readBits(8);
return ((firstByte & 0x3F) << 8) | secondByte;
}
if ((firstByte & 0xE0) == 0xC0) {
// three bytes
var secondThirdBytes = bits.readBits(16);
return ((firstByte & 0x1F) << 16) | secondThirdBytes;
}
throw new Error("Bad ECI bits starting with byte " + firstByte);
}
function decodeHanziSegment(bits, result, count) {
// Don't crash trying to read more bits than we have available.
if (count * 13 > bits.available()) {
return false;
}
// Each character will require 2 bytes. Read the characters as 2-byte pairs
// and decode as GB2312 afterwards
var buffer = new Array(2 * count);
var offset = 0;
while (count > 0) {
// Each 13 bits encodes a 2-byte character
var twoBytes = bits.readBits(13);
var assembledTwoBytes = (Math.floor(twoBytes / 0x060) << 8) | (twoBytes % 0x060);
if (assembledTwoBytes < 0x003BF) {
// In the 0xA1A1 to 0xAAFE range
assembledTwoBytes += 0x0A1A1;
}
else {
// In the 0xB0A1 to 0xFAFE range
assembledTwoBytes += 0x0A6A1;
}
buffer[offset] = ((assembledTwoBytes >> 8) & 0xFF);
buffer[offset + 1] = (assembledTwoBytes & 0xFF);
offset += 2;
count--;
}
result.val = buffer;
return true;
}
function decodeNumericSegment(bits, result, count) {
// Read three digits at a time
while (count >= 3) {
// Each 10 bits encodes three digits
if (bits.available() < 10) {
return false;
}
var threeDigitsBits = bits.readBits(10);
if (threeDigitsBits >= 1000) {
return false;
}
result.val.push(toAlphaNumericByte(Math.floor(threeDigitsBits / 100)));
result.val.push(toAlphaNumericByte(Math.floor(threeDigitsBits / 10) % 10));
result.val.push(toAlphaNumericByte(threeDigitsBits % 10));
count -= 3;
}
if (count == 2) {
// Two digits left over to read, encoded in 7 bits
if (bits.available() < 7) {
return false;
}
var twoDigitsBits = bits.readBits(7);
if (twoDigitsBits >= 100) {
return false;
}
result.val.push(toAlphaNumericByte(Math.floor(twoDigitsBits / 10)));
result.val.push(toAlphaNumericByte(twoDigitsBits % 10));
}
else if (count == 1) {
// One digit left over to read
if (bits.available() < 4) {
return false;
}
var digitBits = bits.readBits(4);
if (digitBits >= 10) {
return false;
}
result.val.push(toAlphaNumericByte(digitBits));
}
return true;
}
function decodeAlphanumericSegment(bits, result, count, fc1InEffect) {
// Read two characters at a time
var start = result.val.length;
while (count > 1) {
if (bits.available() < 11) {
return false;
}
var nextTwoCharsBits = bits.readBits(11);
result.val.push(toAlphaNumericByte(Math.floor(nextTwoCharsBits / 45)));
result.val.push(toAlphaNumericByte(nextTwoCharsBits % 45));
count -= 2;
}
if (count == 1) {
// special case: one character left
if (bits.available() < 6) {
return false;
}
result.val.push(toAlphaNumericByte(bits.readBits(6)));
}
// See section 6.4.8.1, 6.4.8.2
if (fc1InEffect) {
// We need to massage the result a bit if in an FNC1 mode:
for (var i = start; i < result.val.length; i++) {
if (result.val[i] == '%'.charCodeAt(0)) {
if (i < result.val.length - 1 && result.val[i + 1] == '%'.charCodeAt(0)) {
// %% is rendered as %
result.val = result.val.slice(0, i + 1).concat(result.val.slice(i + 2));
}
else {
// In alpha mode, % should be converted to FNC1 separator 0x1D
// THIS IS ALMOST CERTAINLY INVALID
result.val[i] = 0x1D;
}
}
}
}
return true;
}
function decodeByteSegment(bits, result, count) {
// Don't crash trying to read more bits than we have available.
if (count << 3 > bits.available()) {
return false;
}
var readBytes = new Array(count);
for (var i = 0; i < count; i++) {
readBytes[i] = bits.readBits(8);
}
Array.prototype.push.apply(result.val, readBytes);
return true;
}
var GB2312_SUBSET = 1;
// Takes in a byte array, a qr version number and an error correction level.
// Returns decoded data.
function decodeQRdata(data, version, ecl) {
var symbolSequence = -1;
var parityData = -1;
var bits = new bitstream_1.BitStream(data);
var result = { val: [] }; // Have to pass this around so functions can share a reference to a number[]
var fc1InEffect = false;
var mode;
while (mode != TERMINATOR_MODE) {
// While still another segment to read...
if (bits.available() < 4) {
// OK, assume we're done. Really, a TERMINATOR mode should have been recorded here
mode = TERMINATOR_MODE;
}
else {
mode = modeForBits(bits.readBits(4)); // mode is encoded by 4 bits
}
if (mode != TERMINATOR_MODE) {
if (mode == FNC1_FIRST_POSITION_MODE || mode == FNC1_SECOND_POSITION_MODE) {
// We do little with FNC1 except alter the parsed result a bit according to the spec
fc1InEffect = true;
}
else if (mode == STRUCTURED_APPEND_MODE) {
if (bits.available() < 16) {
return null;
}
// not really supported; but sequence number and parity is added later to the result metadata
// Read next 8 bits (symbol sequence #) and 8 bits (parity data), then continue
symbolSequence = bits.readBits(8);
parityData = bits.readBits(8);
}
else if (mode == ECI_MODE) {
// Ignore since we don't do character encoding in JS
var value = parseECIValue(bits);
if (value < 0 || value > 30) {
return null;
}
}
else {
// First handle Hanzi mode which does not start with character count
if (mode == HANZI_MODE) {
//chinese mode contains a sub set indicator right after mode indicator
var subset = bits.readBits(4);
var countHanzi = bits.readBits(mode.getCharacterCountBits(version));
if (subset == GB2312_SUBSET) {
if (!decodeHanziSegment(bits, result, countHanzi)) {
return null;
}
}
}
else {
// "Normal" QR code modes:
// How many characters will follow, encoded in this mode?
var count = bits.readBits(mode.getCharacterCountBits(version));
if (mode == NUMERIC_MODE) {
if (!decodeNumericSegment(bits, result, count)) {
return null;
}
}
else if (mode == ALPHANUMERIC_MODE) {
if (!decodeAlphanumericSegment(bits, result, count, fc1InEffect)) {
return null;
}
}
else if (mode == BYTE_MODE) {
if (!decodeByteSegment(bits, result, count)) {
return null;
}
}
else if (mode == KANJI_MODE) {
}
else {
return null;
}
}
}
}
}
return result.val;
}
exports.decodeQRdata = decodeQRdata;
/***/ },
/* 11 */
/***/ function(module, exports) {
"use strict";
var BitStream = (function () {
function BitStream(bytes) {
this.byteOffset = 0;
this.bitOffset = 0;
this.bytes = bytes;
}
BitStream.prototype.readBits = function (numBits) {
if (numBits < 1 || numBits > 32 || numBits > this.available()) {
throw new Error("Cannot read " + numBits.toString() + " bits");
}
var result = 0;
// First, read remainder from current byte
if (this.bitOffset > 0) {
var bitsLeft = 8 - this.bitOffset;
var toRead = numBits < bitsLeft ? numBits : bitsLeft;
var bitsToNotRead = bitsLeft - toRead;
var mask = (0xFF >> (8 - toRead)) << bitsToNotRead;
result = (this.bytes[this.byteOffset] & mask) >> bitsToNotRead;
numBits -= toRead;
this.bitOffset += toRead;
if (this.bitOffset == 8) {
this.bitOffset = 0;
this.byteOffset++;
}
}
// Next read whole bytes
if (numBits > 0) {
while (numBits >= 8) {
result = (result << 8) | (this.bytes[this.byteOffset] & 0xFF);
this.byteOffset++;
numBits -= 8;
}
// Finally read a partial byte
if (numBits > 0) {
var bitsToNotRead = 8 - numBits;
var mask = (0xFF >> bitsToNotRead) << bitsToNotRead;
result = (result << numBits) | ((this.bytes[this.byteOffset] & mask) >> bitsToNotRead);
this.bitOffset += numBits;
}
}
return result;
};
BitStream.prototype.available = function () {
return 8 * (this.bytes.length - this.byteOffset) - this.bitOffset;
};
return BitStream;
}());
exports.BitStream = BitStream;
/***/ },
/* 12 */
/***/ function(module, exports) {
"use strict";
var ReedSolomonDecoder = (function () {
function ReedSolomonDecoder() {
this.field = new GenericGF(0x011D, 256, 0); // x^8 + x^4 + x^3 + x^2 + 1
}
ReedSolomonDecoder.prototype.decode = function (received, twoS) {
var poly = new GenericGFPoly(this.field, received);
var syndromeCoefficients = new Array(twoS);
var noError = true;
for (var i = 0; i < twoS; i++) {
var evaluation = poly.evaluateAt(this.field.exp(i + this.field.generatorBase));
syndromeCoefficients[syndromeCoefficients.length - 1 - i] = evaluation;
if (evaluation != 0) {
noError = false;
}
}
if (noError) {
return true;
}
var syndrome = new GenericGFPoly(this.field, syndromeCoefficients);
var sigmaOmega = this.runEuclideanAlgorithm(this.field.buildMonomial(twoS, 1), syndrome, twoS);
if (sigmaOmega == null)
return false;
var sigma = sigmaOmega[0];
var errorLocations = this.findErrorLocations(sigma);
if (errorLocations == null)
return false;
var omega = sigmaOmega[1];
var errorMagnitudes = this.findErrorMagnitudes(omega, errorLocations);
for (var i = 0; i < errorLocations.length; i++) {
var position = received.length - 1 - this.field.log(errorLocations[i]);
if (position < 0) {
// throw new ReedSolomonException("Bad error location");
return false;
}
received[position] = GenericGF.addOrSubtract(received[position], errorMagnitudes[i]);
}
return true;
};
ReedSolomonDecoder.prototype.runEuclideanAlgorithm = function (a, b, R) {
// Assume a's degree is >= b's
if (a.degree() < b.degree()) {
var temp = a;
a = b;
b = temp;
}
var rLast = a;
var r = b;
var tLast = this.field.zero;
var t = this.field.one;
// Run Euclidean algorithm until r's degree is less than R/2
while (r.degree() >= R / 2) {
var rLastLast = rLast;
var tLastLast = tLast;
rLast = r;
tLast = t;
// Divide rLastLast by rLast, with quotient in q and remainder in r
if (rLast.isZero()) {
// Oops, Euclidean algorithm already terminated?
// throw new ReedSolomonException("r_{i-1} was zero");
return null;
}
r = rLastLast;
var q = this.field.zero;
var denominatorLeadingTerm = rLast.getCoefficient(rLast.degree());
var dltInverse = this.field.inverse(denominatorLeadingTerm);
while (r.degree() >= rLast.degree() && !r.isZero()) {
var degreeDiff = r.degree() - rLast.degree();
var scale = this.field.multiply(r.getCoefficient(r.degree()), dltInverse);
q = q.addOrSubtract(this.field.buildMonomial(degreeDiff, scale));
r = r.addOrSubtract(rLast.multiplyByMonomial(degreeDiff, scale));
}
t = q.multiplyPoly(tLast).addOrSubtract(tLastLast);
if (r.degree() >= rLast.degree()) {
// throw new IllegalStateException("Division algorithm failed to reduce polynomial?");
return null;
}
}
var sigmaTildeAtZero = t.getCoefficient(0);
if (sigmaTildeAtZero == 0) {
// throw new ReedSolomonException("sigmaTilde(0) was zero");
return null;
}
var inverse = this.field.inverse(sigmaTildeAtZero);
var sigma = t.multiply(inverse);
var omega = r.multiply(inverse);
return [sigma, omega];
};
ReedSolomonDecoder.prototype.findErrorLocations = function (errorLocator) {
// This is a direct application of Chien's search
var numErrors = errorLocator.degree();
if (numErrors == 1) {
// shortcut
return [errorLocator.getCoefficient(1)];
}
var result = new Array(numErrors);
var e = 0;
for (var i = 1; i < this.field.size && e < numErrors; i++) {
if (errorLocator.evaluateAt(i) == 0) {
result[e] = this.field.inverse(i);
e++;
}
}
if (e != numErrors) {
// throw new ReedSolomonException("Error locator degree does not match number of roots");
return null;
}
return result;
};
ReedSolomonDecoder.prototype.findErrorMagnitudes = function (errorEvaluator, errorLocations) {
// This is directly applying Forney's Formula
var s = errorLocations.length;
var result = new Array(s);
for (var i = 0; i < s; i++) {
var xiInverse = this.field.inverse(errorLocations[i]);
var denominator = 1;
for (var j = 0; j < s; j++) {
if (i != j) {
//denominator = field.multiply(denominator,
// GenericGF.addOrSubtract(1, field.multiply(errorLocations[j], xiInverse)));
// Above should work but fails on some Apple and Linux JDKs due to a Hotspot bug.
// Below is a funny-looking workaround from Steven Parkes
var term = this.field.multiply(errorLocations[j], xiInverse);
var termPlus1 = (term & 0x1) == 0 ? term | 1 : term & ~1;
denominator = this.field.multiply(denominator, termPlus1);
}
}
result[i] = this.field.multiply(errorEvaluator.evaluateAt(xiInverse), this.field.inverse(denominator));
if (this.field.generatorBase != 0) {
result[i] = this.field.multiply(result[i], xiInverse);
}
}
return result;
};
return ReedSolomonDecoder;
}());
exports.ReedSolomonDecoder = ReedSolomonDecoder;
var GenericGFPoly = (function () {
function GenericGFPoly(field, coefficients) {
if (coefficients.length == 0) {
throw new Error("No coefficients.");
}
this.field = field;
var coefficientsLength = coefficients.length;
if (coefficientsLength > 1 && coefficients[0] == 0) {
// Leading term must be non-zero for anything except the constant polynomial "0"
var firstNonZero = 1;
while (firstNonZero < coefficientsLength && coefficients[firstNonZero] == 0) {
firstNonZero++;
}
if (firstNonZero == coefficientsLength) {
this.coefficients = field.zero.coefficients;
}
else {
this.coefficients = new Array(coefficientsLength - firstNonZero);
/*Array.Copy(coefficients, // Source array
firstNonZero, // Source index
this.coefficients, // Destination array
0, // Destination index
this.coefficients.length); // length*/
for (var i = 0; i < this.coefficients.length; i++) {
this.coefficients[i] = coefficients[firstNonZero + i];
}
}
}
else {
this.coefficients = coefficients;
}
}
GenericGFPoly.prototype.evaluateAt = function (a) {
var result = 0;
if (a == 0) {
// Just return the x^0 coefficient
return this.getCoefficient(0);
}
var size = this.coefficients.length;
if (a == 1) {
// Just the sum of the coefficients
this.coefficients.forEach(function (coefficient) {
result = GenericGF.addOrSubtract(result, coefficient);
});
return result;
}
result = this.coefficients[0];
for (var i = 1; i < size; i++) {
result = GenericGF.addOrSubtract(this.field.multiply(a, result), this.coefficients[i]);
}
return result;
};
GenericGFPoly.prototype.getCoefficient = function (degree) {
return this.coefficients[this.coefficients.length - 1 - degree];
};
GenericGFPoly.prototype.degree = function () {
return this.coefficients.length - 1;
};
GenericGFPoly.prototype.isZero = function () {
return this.coefficients[0] == 0;
};
GenericGFPoly.prototype.addOrSubtract = function (other) {
/* TODO, fix this.
if (!this.field.Equals(other.field))
{
throw new Error("GenericGFPolys do not have same GenericGF field");
}*/
if (this.isZero()) {
return other;
}
if (other.isZero()) {
return this;
}
var smallerCoefficients = this.coefficients;
var largerCoefficients = other.coefficients;
if (smallerCoefficients.length > largerCoefficients.length) {
var temp = smallerCoefficients;
smallerCoefficients = largerCoefficients;
largerCoefficients = temp;
}
var sumDiff = new Array(largerCoefficients.length);
var lengthDiff = largerCoefficients.length - smallerCoefficients.length;
// Copy high-order terms only found in higher-degree polynomial's coefficients
///Array.Copy(largerCoefficients, 0, sumDiff, 0, lengthDiff);
for (var i = 0; i < lengthDiff; i++) {
sumDiff[i] = largerCoefficients[i];
}
for (var i = lengthDiff; i < largerCoefficients.length; i++) {
sumDiff[i] = GenericGF.addOrSubtract(smallerCoefficients[i - lengthDiff], largerCoefficients[i]);
}
return new GenericGFPoly(this.field, sumDiff);
};
GenericGFPoly.prototype.multiply = function (scalar) {
if (scalar == 0) {
return this.field.zero;
}
if (scalar == 1) {
return this;
}
var size = this.coefficients.length;
var product = new Array(size);
for (var i = 0; i < size; i++) {
product[i] = this.field.multiply(this.coefficients[i], scalar);
}
return new GenericGFPoly(this.field, product);
};
GenericGFPoly.prototype.multiplyPoly = function (other) {
/* TODO Fix this.
if (!field.Equals(other.field))
{
throw new Error("GenericGFPolys do not have same GenericGF field");
}*/
if (this.isZero() || other.isZero()) {
return this.field.zero;
}
var aCoefficients = this.coefficients;
var aLength = aCoefficients.length;
var bCoefficients = other.coefficients;
var bLength = bCoefficients.length;
var product = new Array(aLength + bLength - 1);
for (var i = 0; i < aLength; i++) {
var aCoeff = aCoefficients[i];
for (var j = 0; j < bLength; j++) {
product[i + j] = GenericGF.addOrSubtract(product[i + j], this.field.multiply(aCoeff, bCoefficients[j]));
}
}
return new GenericGFPoly(this.field, product);
};
GenericGFPoly.prototype.multiplyByMonomial = function (degree, coefficient) {
if (degree < 0) {
throw new Error("Invalid degree less than 0");
}
if (coefficient == 0) {
return this.field.zero;
}
var size = this.coefficients.length;
var product = new Array(size + degree);
for (var i = 0; i < size; i++) {
product[i] = this.field.multiply(this.coefficients[i], coefficient);
}
return new GenericGFPoly(this.field, product);
};
return GenericGFPoly;
}());
var GenericGF = (function () {
function GenericGF(primitive, size, genBase) {
// ok.
this.INITIALIZATION_THRESHOLD = 0;
this.initialized = false;
this.primitive = primitive;
this.size = size;
this.generatorBase = genBase;
if (size <= this.INITIALIZATION_THRESHOLD) {
this.initialize();
}
}
GenericGF.prototype.initialize = function () {
this.expTable = new Array(this.size);
this.logTable = new Array(this.size);
var x = 1;
for (var i = 0; i < this.size; i++) {
this.expTable[i] = x;
x <<= 1; // x = x * 2; we're assuming the generator alpha is 2
if (x >= this.size) {
x ^= this.primitive;
x &= this.size - 1;
}
}
for (var i = 0; i < this.size - 1; i++) {
this.logTable[this.expTable[i]] = i;
}
// logTable[0] == 0 but this should never be used
this.zero = new GenericGFPoly(this, [0]);
this.one = new GenericGFPoly(this, [1]);
this.initialized = true;
};
GenericGF.addOrSubtract = function (a, b) {
return a ^ b;
};
GenericGF.prototype.checkInit = function () {
if (!this.initialized)
this.initialize();
};
GenericGF.prototype.multiply = function (a, b) {
this.checkInit();
if (a == 0 || b == 0) {
return 0;
}
return this.expTable[(this.logTable[a] + this.logTable[b]) % (this.size - 1)];
};
GenericGF.prototype.exp = function (a) {
this.checkInit();
return this.expTable[a];
};
GenericGF.prototype.log = function (a) {
this.checkInit();
if (a == 0) {
throw new Error("Can't take log(0)");
}
return this.logTable[a];
};
GenericGF.prototype.inverse = function (a) {
this.checkInit();
if (a == 0) {
throw new Error("Can't invert 0");
}
return this.expTable[this.size - this.logTable[a] - 1];
};
GenericGF.prototype.buildMonomial = function (degree, coefficient) {
this.checkInit();
if (degree < 0) {
throw new Error("Invalid monomial degree less than 0");
}
if (coefficient == 0) {
return this.zero;
}
var coefficients = new Array(degree + 1);
coefficients[0] = coefficient;
return new GenericGFPoly(this, coefficients);
};
return GenericGF;
}());
/***/ }
/******/ ])
});
;
},{}],59:[function(require,module,exports){
(function (global){
/**
* @license
* Lodash <https://lodash.com/>
* Copyright JS Foundation and other contributors <https://js.foundation/>
* Released under MIT license <https://lodash.com/license>
* Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
* Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
*/
;(function() {
/** Used as a safe reference for `undefined` in pre-ES5 environments. */
var undefined;
/** Used as the semantic version number. */
var VERSION = '4.17.5';
/** Used as the size to enable large array optimizations. */
var LARGE_ARRAY_SIZE = 200;
/** Error message constants. */
var CORE_ERROR_TEXT = 'Unsupported core-js use. Try https://npms.io/search?q=ponyfill.',
FUNC_ERROR_TEXT = 'Expected a function';
/** Used to stand-in for `undefined` hash values. */
var HASH_UNDEFINED = '__lodash_hash_undefined__';
/** Used as the maximum memoize cache size. */
var MAX_MEMOIZE_SIZE = 500;
/** Used as the internal argument placeholder. */
var PLACEHOLDER = '__lodash_placeholder__';
/** Used to compose bitmasks for cloning. */
var CLONE_DEEP_FLAG = 1,
CLONE_FLAT_FLAG = 2,
CLONE_SYMBOLS_FLAG = 4;
/** Used to compose bitmasks for value comparisons. */
var COMPARE_PARTIAL_FLAG = 1,
COMPARE_UNORDERED_FLAG = 2;
/** Used to compose bitmasks for function metadata. */
var WRAP_BIND_FLAG = 1,
WRAP_BIND_KEY_FLAG = 2,
WRAP_CURRY_BOUND_FLAG = 4,
WRAP_CURRY_FLAG = 8,
WRAP_CURRY_RIGHT_FLAG = 16,
WRAP_PARTIAL_FLAG = 32,
WRAP_PARTIAL_RIGHT_FLAG = 64,
WRAP_ARY_FLAG = 128,
WRAP_REARG_FLAG = 256,
WRAP_FLIP_FLAG = 512;
/** Used as default options for `_.truncate`. */
var DEFAULT_TRUNC_LENGTH = 30,
DEFAULT_TRUNC_OMISSION = '...';
/** Used to detect hot functions by number of calls within a span of milliseconds. */
var HOT_COUNT = 800,
HOT_SPAN = 16;
/** Used to indicate the type of lazy iteratees. */
var LAZY_FILTER_FLAG = 1,
LAZY_MAP_FLAG = 2,
LAZY_WHILE_FLAG = 3;
/** Used as references for various `Number` constants. */
var INFINITY = 1 / 0,
MAX_SAFE_INTEGER = 9007199254740991,
MAX_INTEGER = 1.7976931348623157e+308,
NAN = 0 / 0;
/** Used as references for the maximum length and index of an array. */
var MAX_ARRAY_LENGTH = 4294967295,
MAX_ARRAY_INDEX = MAX_ARRAY_LENGTH - 1,
HALF_MAX_ARRAY_LENGTH = MAX_ARRAY_LENGTH >>> 1;
/** Used to associate wrap methods with their bit flags. */
var wrapFlags = [
['ary', WRAP_ARY_FLAG],
['bind', WRAP_BIND_FLAG],
['bindKey', WRAP_BIND_KEY_FLAG],
['curry', WRAP_CURRY_FLAG],
['curryRight', WRAP_CURRY_RIGHT_FLAG],
['flip', WRAP_FLIP_FLAG],
['partial', WRAP_PARTIAL_FLAG],
['partialRight', WRAP_PARTIAL_RIGHT_FLAG],
['rearg', WRAP_REARG_FLAG]
];
/** `Object#toString` result references. */
var argsTag = '[object Arguments]',
arrayTag = '[object Array]',
asyncTag = '[object AsyncFunction]',
boolTag = '[object Boolean]',
dateTag = '[object Date]',
domExcTag = '[object DOMException]',
errorTag = '[object Error]',
funcTag = '[object Function]',
genTag = '[object GeneratorFunction]',
mapTag = '[object Map]',
numberTag = '[object Number]',
nullTag = '[object Null]',
objectTag = '[object Object]',
promiseTag = '[object Promise]',
proxyTag = '[object Proxy]',
regexpTag = '[object RegExp]',
setTag = '[object Set]',
stringTag = '[object String]',
symbolTag = '[object Symbol]',
undefinedTag = '[object Undefined]',
weakMapTag = '[object WeakMap]',
weakSetTag = '[object WeakSet]';
var arrayBufferTag = '[object ArrayBuffer]',
dataViewTag = '[object DataView]',
float32Tag = '[object Float32Array]',
float64Tag = '[object Float64Array]',
int8Tag = '[object Int8Array]',
int16Tag = '[object Int16Array]',
int32Tag = '[object Int32Array]',
uint8Tag = '[object Uint8Array]',
uint8ClampedTag = '[object Uint8ClampedArray]',
uint16Tag = '[object Uint16Array]',
uint32Tag = '[object Uint32Array]';
/** Used to match empty string literals in compiled template source. */
var reEmptyStringLeading = /\b__p \+= '';/g,
reEmptyStringMiddle = /\b(__p \+=) '' \+/g,
reEmptyStringTrailing = /(__e\(.*?\)|\b__t\)) \+\n'';/g;
/** Used to match HTML entities and HTML characters. */
var reEscapedHtml = /&(?:amp|lt|gt|quot|#39);/g,
reUnescapedHtml = /[&<>"']/g,
reHasEscapedHtml = RegExp(reEscapedHtml.source),
reHasUnescapedHtml = RegExp(reUnescapedHtml.source);
/** Used to match template delimiters. */
var reEscape = /<%-([\s\S]+?)%>/g,
reEvaluate = /<%([\s\S]+?)%>/g,
reInterpolate = /<%=([\s\S]+?)%>/g;
/** Used to match property names within property paths. */
var reIsDeepProp = /\.|\[(?:[^[\]]*|(["'])(?:(?!\1)[^\\]|\\.)*?\1)\]/,
reIsPlainProp = /^\w*$/,
rePropName = /[^.[\]]+|\[(?:(-?\d+(?:\.\d+)?)|(["'])((?:(?!\2)[^\\]|\\.)*?)\2)\]|(?=(?:\.|\[\])(?:\.|\[\]|$))/g;
/**
* Used to match `RegExp`
* [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).
*/
var reRegExpChar = /[\\^$.*+?()[\]{}|]/g,
reHasRegExpChar = RegExp(reRegExpChar.source);
/** Used to match leading and trailing whitespace. */
var reTrim = /^\s+|\s+$/g,
reTrimStart = /^\s+/,
reTrimEnd = /\s+$/;
/** Used to match wrap detail comments. */
var reWrapComment = /\{(?:\n\/\* \[wrapped with .+\] \*\/)?\n?/,
reWrapDetails = /\{\n\/\* \[wrapped with (.+)\] \*/,
reSplitDetails = /,? & /;
/** Used to match words composed of alphanumeric characters. */
var reAsciiWord = /[^\x00-\x2f\x3a-\x40\x5b-\x60\x7b-\x7f]+/g;
/** Used to match backslashes in property paths. */
var reEscapeChar = /\\(\\)?/g;
/**
* Used to match
* [ES template delimiters](http://ecma-international.org/ecma-262/7.0/#sec-template-literal-lexical-components).
*/
var reEsTemplate = /\$\{([^\\}]*(?:\\.[^\\}]*)*)\}/g;
/** Used to match `RegExp` flags from their coerced string values. */
var reFlags = /\w*$/;
/** Used to detect bad signed hexadecimal string values. */
var reIsBadHex = /^[-+]0x[0-9a-f]+$/i;
/** Used to detect binary string values. */
var reIsBinary = /^0b[01]+$/i;
/** Used to detect host constructors (Safari). */
var reIsHostCtor = /^\[object .+?Constructor\]$/;
/** Used to detect octal string values. */
var reIsOctal = /^0o[0-7]+$/i;
/** Used to detect unsigned integer values. */
var reIsUint = /^(?:0|[1-9]\d*)$/;
/** Used to match Latin Unicode letters (excluding mathematical operators). */
var reLatin = /[\xc0-\xd6\xd8-\xf6\xf8-\xff\u0100-\u017f]/g;
/** Used to ensure capturing order of template delimiters. */
var reNoMatch = /($^)/;
/** Used to match unescaped characters in compiled string literals. */
var reUnescapedString = /['\n\r\u2028\u2029\\]/g;
/** Used to compose unicode character classes. */
var rsAstralRange = '\\ud800-\\udfff',
rsComboMarksRange = '\\u0300-\\u036f',
reComboHalfMarksRange = '\\ufe20-\\ufe2f',
rsComboSymbolsRange = '\\u20d0-\\u20ff',
rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange,
rsDingbatRange = '\\u2700-\\u27bf',
rsLowerRange = 'a-z\\xdf-\\xf6\\xf8-\\xff',
rsMathOpRange = '\\xac\\xb1\\xd7\\xf7',
rsNonCharRange = '\\x00-\\x2f\\x3a-\\x40\\x5b-\\x60\\x7b-\\xbf',
rsPunctuationRange = '\\u2000-\\u206f',
rsSpaceRange = ' \\t\\x0b\\f\\xa0\\ufeff\\n\\r\\u2028\\u2029\\u1680\\u180e\\u2000\\u2001\\u2002\\u2003\\u2004\\u2005\\u2006\\u2007\\u2008\\u2009\\u200a\\u202f\\u205f\\u3000',
rsUpperRange = 'A-Z\\xc0-\\xd6\\xd8-\\xde',
rsVarRange = '\\ufe0e\\ufe0f',
rsBreakRange = rsMathOpRange + rsNonCharRange + rsPunctuationRange + rsSpaceRange;
/** Used to compose unicode capture groups. */
var rsApos = "['\u2019]",
rsAstral = '[' + rsAstralRange + ']',
rsBreak = '[' + rsBreakRange + ']',
rsCombo = '[' + rsComboRange + ']',
rsDigits = '\\d+',
rsDingbat = '[' + rsDingbatRange + ']',
rsLower = '[' + rsLowerRange + ']',
rsMisc = '[^' + rsAstralRange + rsBreakRange + rsDigits + rsDingbatRange + rsLowerRange + rsUpperRange + ']',
rsFitz = '\\ud83c[\\udffb-\\udfff]',
rsModifier = '(?:' + rsCombo + '|' + rsFitz + ')',
rsNonAstral = '[^' + rsAstralRange + ']',
rsRegional = '(?:\\ud83c[\\udde6-\\uddff]){2}',
rsSurrPair = '[\\ud800-\\udbff][\\udc00-\\udfff]',
rsUpper = '[' + rsUpperRange + ']',
rsZWJ = '\\u200d';
/** Used to compose unicode regexes. */
var rsMiscLower = '(?:' + rsLower + '|' + rsMisc + ')',
rsMiscUpper = '(?:' + rsUpper + '|' + rsMisc + ')',
rsOptContrLower = '(?:' + rsApos + '(?:d|ll|m|re|s|t|ve))?',
rsOptContrUpper = '(?:' + rsApos + '(?:D|LL|M|RE|S|T|VE))?',
reOptMod = rsModifier + '?',
rsOptVar = '[' + rsVarRange + ']?',
rsOptJoin = '(?:' + rsZWJ + '(?:' + [rsNonAstral, rsRegional, rsSurrPair].join('|') + ')' + rsOptVar + reOptMod + ')*',
rsOrdLower = '\\d*(?:1st|2nd|3rd|(?![123])\\dth)(?=\\b|[A-Z_])',
rsOrdUpper = '\\d*(?:1ST|2ND|3RD|(?![123])\\dTH)(?=\\b|[a-z_])',
rsSeq = rsOptVar + reOptMod + rsOptJoin,
rsEmoji = '(?:' + [rsDingbat, rsRegional, rsSurrPair].join('|') + ')' + rsSeq,
rsSymbol = '(?:' + [rsNonAstral + rsCombo + '?', rsCombo, rsRegional, rsSurrPair, rsAstral].join('|') + ')';
/** Used to match apostrophes. */
var reApos = RegExp(rsApos, 'g');
/**
* Used to match [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks) and
* [combining diacritical marks for symbols](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks_for_Symbols).
*/
var reComboMark = RegExp(rsCombo, 'g');
/** Used to match [string symbols](https://mathiasbynens.be/notes/javascript-unicode). */
var reUnicode = RegExp(rsFitz + '(?=' + rsFitz + ')|' + rsSymbol + rsSeq, 'g');
/** Used to match complex or compound words. */
var reUnicodeWord = RegExp([
rsUpper + '?' + rsLower + '+' + rsOptContrLower + '(?=' + [rsBreak, rsUpper, '$'].join('|') + ')',
rsMiscUpper + '+' + rsOptContrUpper + '(?=' + [rsBreak, rsUpper + rsMiscLower, '$'].join('|') + ')',
rsUpper + '?' + rsMiscLower + '+' + rsOptContrLower,
rsUpper + '+' + rsOptContrUpper,
rsOrdUpper,
rsOrdLower,
rsDigits,
rsEmoji
].join('|'), 'g');
/** Used to detect strings with [zero-width joiners or code points from the astral planes](http://eev.ee/blog/2015/09/12/dark-corners-of-unicode/). */
var reHasUnicode = RegExp('[' + rsZWJ + rsAstralRange + rsComboRange + rsVarRange + ']');
/** Used to detect strings that need a more robust regexp to match words. */
var reHasUnicodeWord = /[a-z][A-Z]|[A-Z]{2,}[a-z]|[0-9][a-zA-Z]|[a-zA-Z][0-9]|[^a-zA-Z0-9 ]/;
/** Used to assign default `context` object properties. */
var contextProps = [
'Array', 'Buffer', 'DataView', 'Date', 'Error', 'Float32Array', 'Float64Array',
'Function', 'Int8Array', 'Int16Array', 'Int32Array', 'Map', 'Math', 'Object',
'Promise', 'RegExp', 'Set', 'String', 'Symbol', 'TypeError', 'Uint8Array',
'Uint8ClampedArray', 'Uint16Array', 'Uint32Array', 'WeakMap',
'_', 'clearTimeout', 'isFinite', 'parseInt', 'setTimeout'
];
/** Used to make template sourceURLs easier to identify. */
var templateCounter = -1;
/** Used to identify `toStringTag` values of typed arrays. */
var typedArrayTags = {};
typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =
typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =
typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =
typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =
typedArrayTags[uint32Tag] = true;
typedArrayTags[argsTag] = typedArrayTags[arrayTag] =
typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =
typedArrayTags[dataViewTag] = typedArrayTags[dateTag] =
typedArrayTags[errorTag] = typedArrayTags[funcTag] =
typedArrayTags[mapTag] = typedArrayTags[numberTag] =
typedArrayTags[objectTag] = typedArrayTags[regexpTag] =
typedArrayTags[setTag] = typedArrayTags[stringTag] =
typedArrayTags[weakMapTag] = false;
/** Used to identify `toStringTag` values supported by `_.clone`. */
var cloneableTags = {};
cloneableTags[argsTag] = cloneableTags[arrayTag] =
cloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =
cloneableTags[boolTag] = cloneableTags[dateTag] =
cloneableTags[float32Tag] = cloneableTags[float64Tag] =
cloneableTags[int8Tag] = cloneableTags[int16Tag] =
cloneableTags[int32Tag] = cloneableTags[mapTag] =
cloneableTags[numberTag] = cloneableTags[objectTag] =
cloneableTags[regexpTag] = cloneableTags[setTag] =
cloneableTags[stringTag] = cloneableTags[symbolTag] =
cloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =
cloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;
cloneableTags[errorTag] = cloneableTags[funcTag] =
cloneableTags[weakMapTag] = false;
/** Used to map Latin Unicode letters to basic Latin letters. */
var deburredLetters = {
// Latin-1 Supplement block.
'\xc0': 'A', '\xc1': 'A', '\xc2': 'A', '\xc3': 'A', '\xc4': 'A', '\xc5': 'A',
'\xe0': 'a', '\xe1': 'a', '\xe2': 'a', '\xe3': 'a', '\xe4': 'a', '\xe5': 'a',
'\xc7': 'C', '\xe7': 'c',
'\xd0': 'D', '\xf0': 'd',
'\xc8': 'E', '\xc9': 'E', '\xca': 'E', '\xcb': 'E',
'\xe8': 'e', '\xe9': 'e', '\xea': 'e', '\xeb': 'e',
'\xcc': 'I', '\xcd': 'I', '\xce': 'I', '\xcf': 'I',
'\xec': 'i', '\xed': 'i', '\xee': 'i', '\xef': 'i',
'\xd1': 'N', '\xf1': 'n',
'\xd2': 'O', '\xd3': 'O', '\xd4': 'O', '\xd5': 'O', '\xd6': 'O', '\xd8': 'O',
'\xf2': 'o', '\xf3': 'o', '\xf4': 'o', '\xf5': 'o', '\xf6': 'o', '\xf8': 'o',
'\xd9': 'U', '\xda': 'U', '\xdb': 'U', '\xdc': 'U',
'\xf9': 'u', '\xfa': 'u', '\xfb': 'u', '\xfc': 'u',
'\xdd': 'Y', '\xfd': 'y', '\xff': 'y',
'\xc6': 'Ae', '\xe6': 'ae',
'\xde': 'Th', '\xfe': 'th',
'\xdf': 'ss',
// Latin Extended-A block.
'\u0100': 'A', '\u0102': 'A', '\u0104': 'A',
'\u0101': 'a', '\u0103': 'a', '\u0105': 'a',
'\u0106': 'C', '\u0108': 'C', '\u010a': 'C', '\u010c': 'C',
'\u0107': 'c', '\u0109': 'c', '\u010b': 'c', '\u010d': 'c',
'\u010e': 'D', '\u0110': 'D', '\u010f': 'd', '\u0111': 'd',
'\u0112': 'E', '\u0114': 'E', '\u0116': 'E', '\u0118': 'E', '\u011a': 'E',
'\u0113': 'e', '\u0115': 'e', '\u0117': 'e', '\u0119': 'e', '\u011b': 'e',
'\u011c': 'G', '\u011e': 'G', '\u0120': 'G', '\u0122': 'G',
'\u011d': 'g', '\u011f': 'g', '\u0121': 'g', '\u0123': 'g',
'\u0124': 'H', '\u0126': 'H', '\u0125': 'h', '\u0127': 'h',
'\u0128': 'I', '\u012a': 'I', '\u012c': 'I', '\u012e': 'I', '\u0130': 'I',
'\u0129': 'i', '\u012b': 'i', '\u012d': 'i', '\u012f': 'i', '\u0131': 'i',
'\u0134': 'J', '\u0135': 'j',
'\u0136': 'K', '\u0137': 'k', '\u0138': 'k',
'\u0139': 'L', '\u013b': 'L', '\u013d': 'L', '\u013f': 'L', '\u0141': 'L',
'\u013a': 'l', '\u013c': 'l', '\u013e': 'l', '\u0140': 'l', '\u0142': 'l',
'\u0143': 'N', '\u0145': 'N', '\u0147': 'N', '\u014a': 'N',
'\u0144': 'n', '\u0146': 'n', '\u0148': 'n', '\u014b': 'n',
'\u014c': 'O', '\u014e': 'O', '\u0150': 'O',
'\u014d': 'o', '\u014f': 'o', '\u0151': 'o',
'\u0154': 'R', '\u0156': 'R', '\u0158': 'R',
'\u0155': 'r', '\u0157': 'r', '\u0159': 'r',
'\u015a': 'S', '\u015c': 'S', '\u015e': 'S', '\u0160': 'S',
'\u015b': 's', '\u015d': 's', '\u015f': 's', '\u0161': 's',
'\u0162': 'T', '\u0164': 'T', '\u0166': 'T',
'\u0163': 't', '\u0165': 't', '\u0167': 't',
'\u0168': 'U', '\u016a': 'U', '\u016c': 'U', '\u016e': 'U', '\u0170': 'U', '\u0172': 'U',
'\u0169': 'u', '\u016b': 'u', '\u016d': 'u', '\u016f': 'u', '\u0171': 'u', '\u0173': 'u',
'\u0174': 'W', '\u0175': 'w',
'\u0176': 'Y', '\u0177': 'y', '\u0178': 'Y',
'\u0179': 'Z', '\u017b': 'Z', '\u017d': 'Z',
'\u017a': 'z', '\u017c': 'z', '\u017e': 'z',
'\u0132': 'IJ', '\u0133': 'ij',
'\u0152': 'Oe', '\u0153': 'oe',
'\u0149': "'n", '\u017f': 's'
};
/** Used to map characters to HTML entities. */
var htmlEscapes = {
'&': '&amp;',
'<': '&lt;',
'>': '&gt;',
'"': '&quot;',
"'": '&#39;'
};
/** Used to map HTML entities to characters. */
var htmlUnescapes = {
'&amp;': '&',
'&lt;': '<',
'&gt;': '>',
'&quot;': '"',
'&#39;': "'"
};
/** Used to escape characters for inclusion in compiled string literals. */
var stringEscapes = {
'\\': '\\',
"'": "'",
'\n': 'n',
'\r': 'r',
'\u2028': 'u2028',
'\u2029': 'u2029'
};
/** Built-in method references without a dependency on `root`. */
var freeParseFloat = parseFloat,
freeParseInt = parseInt;
/** Detect free variable `global` from Node.js. */
var freeGlobal = typeof global == 'object' && global && global.Object === Object && global;
/** Detect free variable `self`. */
var freeSelf = typeof self == 'object' && self && self.Object === Object && self;
/** Used as a reference to the global object. */
var root = freeGlobal || freeSelf || Function('return this')();
/** Detect free variable `exports`. */
var freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;
/** Detect free variable `module`. */
var freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;
/** Detect the popular CommonJS extension `module.exports`. */
var moduleExports = freeModule && freeModule.exports === freeExports;
/** Detect free variable `process` from Node.js. */
var freeProcess = moduleExports && freeGlobal.process;
/** Used to access faster Node.js helpers. */
var nodeUtil = (function() {
try {
return freeProcess && freeProcess.binding && freeProcess.binding('util');
} catch (e) {}
}());
/* Node.js helper references. */
var nodeIsArrayBuffer = nodeUtil && nodeUtil.isArrayBuffer,
nodeIsDate = nodeUtil && nodeUtil.isDate,
nodeIsMap = nodeUtil && nodeUtil.isMap,
nodeIsRegExp = nodeUtil && nodeUtil.isRegExp,
nodeIsSet = nodeUtil && nodeUtil.isSet,
nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;
/*--------------------------------------------------------------------------*/
/**
* A faster alternative to `Function#apply`, this function invokes `func`
* with the `this` binding of `thisArg` and the arguments of `args`.
*
* @private
* @param {Function} func The function to invoke.
* @param {*} thisArg The `this` binding of `func`.
* @param {Array} args The arguments to invoke `func` with.
* @returns {*} Returns the result of `func`.
*/
function apply(func, thisArg, args) {
switch (args.length) {
case 0: return func.call(thisArg);
case 1: return func.call(thisArg, args[0]);
case 2: return func.call(thisArg, args[0], args[1]);
case 3: return func.call(thisArg, args[0], args[1], args[2]);
}
return func.apply(thisArg, args);
}
/**
* A specialized version of `baseAggregator` for arrays.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} setter The function to set `accumulator` values.
* @param {Function} iteratee The iteratee to transform keys.
* @param {Object} accumulator The initial aggregated object.
* @returns {Function} Returns `accumulator`.
*/
function arrayAggregator(array, setter, iteratee, accumulator) {
var index = -1,
length = array == null ? 0 : array.length;
while (++index < length) {
var value = array[index];
setter(accumulator, value, iteratee(value), array);
}
return accumulator;
}
/**
* A specialized version of `_.forEach` for arrays without support for
* iteratee shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns `array`.
*/
function arrayEach(array, iteratee) {
var index = -1,
length = array == null ? 0 : array.length;
while (++index < length) {
if (iteratee(array[index], index, array) === false) {
break;
}
}
return array;
}
/**
* A specialized version of `_.forEachRight` for arrays without support for
* iteratee shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns `array`.
*/
function arrayEachRight(array, iteratee) {
var length = array == null ? 0 : array.length;
while (length--) {
if (iteratee(array[length], length, array) === false) {
break;
}
}
return array;
}
/**
* A specialized version of `_.every` for arrays without support for
* iteratee shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} predicate The function invoked per iteration.
* @returns {boolean} Returns `true` if all elements pass the predicate check,
* else `false`.
*/
function arrayEvery(array, predicate) {
var index = -1,
length = array == null ? 0 : array.length;
while (++index < length) {
if (!predicate(array[index], index, array)) {
return false;
}
}
return true;
}
/**
* A specialized version of `_.filter` for arrays without support for
* iteratee shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} predicate The function invoked per iteration.
* @returns {Array} Returns the new filtered array.
*/
function arrayFilter(array, predicate) {
var index = -1,
length = array == null ? 0 : array.length,
resIndex = 0,
result = [];
while (++index < length) {
var value = array[index];
if (predicate(value, index, array)) {
result[resIndex++] = value;
}
}
return result;
}
/**
* A specialized version of `_.includes` for arrays without support for
* specifying an index to search from.
*
* @private
* @param {Array} [array] The array to inspect.
* @param {*} target The value to search for.
* @returns {boolean} Returns `true` if `target` is found, else `false`.
*/
function arrayIncludes(array, value) {
var length = array == null ? 0 : array.length;
return !!length && baseIndexOf(array, value, 0) > -1;
}
/**
* This function is like `arrayIncludes` except that it accepts a comparator.
*
* @private
* @param {Array} [array] The array to inspect.
* @param {*} target The value to search for.
* @param {Function} comparator The comparator invoked per element.
* @returns {boolean} Returns `true` if `target` is found, else `false`.
*/
function arrayIncludesWith(array, value, comparator) {
var index = -1,
length = array == null ? 0 : array.length;
while (++index < length) {
if (comparator(value, array[index])) {
return true;
}
}
return false;
}
/**
* A specialized version of `_.map` for arrays without support for iteratee
* shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns the new mapped array.
*/
function arrayMap(array, iteratee) {
var index = -1,
length = array == null ? 0 : array.length,
result = Array(length);
while (++index < length) {
result[index] = iteratee(array[index], index, array);
}
return result;
}
/**
* Appends the elements of `values` to `array`.
*
* @private
* @param {Array} array The array to modify.
* @param {Array} values The values to append.
* @returns {Array} Returns `array`.
*/
function arrayPush(array, values) {
var index = -1,
length = values.length,
offset = array.length;
while (++index < length) {
array[offset + index] = values[index];
}
return array;
}
/**
* A specialized version of `_.reduce` for arrays without support for
* iteratee shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @param {*} [accumulator] The initial value.
* @param {boolean} [initAccum] Specify using the first element of `array` as
* the initial value.
* @returns {*} Returns the accumulated value.
*/
function arrayReduce(array, iteratee, accumulator, initAccum) {
var index = -1,
length = array == null ? 0 : array.length;
if (initAccum && length) {
accumulator = array[++index];
}
while (++index < length) {
accumulator = iteratee(accumulator, array[index], index, array);
}
return accumulator;
}
/**
* A specialized version of `_.reduceRight` for arrays without support for
* iteratee shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @param {*} [accumulator] The initial value.
* @param {boolean} [initAccum] Specify using the last element of `array` as
* the initial value.
* @returns {*} Returns the accumulated value.
*/
function arrayReduceRight(array, iteratee, accumulator, initAccum) {
var length = array == null ? 0 : array.length;
if (initAccum && length) {
accumulator = array[--length];
}
while (length--) {
accumulator = iteratee(accumulator, array[length], length, array);
}
return accumulator;
}
/**
* A specialized version of `_.some` for arrays without support for iteratee
* shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} predicate The function invoked per iteration.
* @returns {boolean} Returns `true` if any element passes the predicate check,
* else `false`.
*/
function arraySome(array, predicate) {
var index = -1,
length = array == null ? 0 : array.length;
while (++index < length) {
if (predicate(array[index], index, array)) {
return true;
}
}
return false;
}
/**
* Gets the size of an ASCII `string`.
*
* @private
* @param {string} string The string inspect.
* @returns {number} Returns the string size.
*/
var asciiSize = baseProperty('length');
/**
* Converts an ASCII `string` to an array.
*
* @private
* @param {string} string The string to convert.
* @returns {Array} Returns the converted array.
*/
function asciiToArray(string) {
return string.split('');
}
/**
* Splits an ASCII `string` into an array of its words.
*
* @private
* @param {string} The string to inspect.
* @returns {Array} Returns the words of `string`.
*/
function asciiWords(string) {
return string.match(reAsciiWord) || [];
}
/**
* The base implementation of methods like `_.findKey` and `_.findLastKey`,
* without support for iteratee shorthands, which iterates over `collection`
* using `eachFunc`.
*
* @private
* @param {Array|Object} collection The collection to inspect.
* @param {Function} predicate The function invoked per iteration.
* @param {Function} eachFunc The function to iterate over `collection`.
* @returns {*} Returns the found element or its key, else `undefined`.
*/
function baseFindKey(collection, predicate, eachFunc) {
var result;
eachFunc(collection, function(value, key, collection) {
if (predicate(value, key, collection)) {
result = key;
return false;
}
});
return result;
}
/**
* The base implementation of `_.findIndex` and `_.findLastIndex` without
* support for iteratee shorthands.
*
* @private
* @param {Array} array The array to inspect.
* @param {Function} predicate The function invoked per iteration.
* @param {number} fromIndex The index to search from.
* @param {boolean} [fromRight] Specify iterating from right to left.
* @returns {number} Returns the index of the matched value, else `-1`.
*/
function baseFindIndex(array, predicate, fromIndex, fromRight) {
var length = array.length,
index = fromIndex + (fromRight ? 1 : -1);
while ((fromRight ? index-- : ++index < length)) {
if (predicate(array[index], index, array)) {
return index;
}
}
return -1;
}
/**
* The base implementation of `_.indexOf` without `fromIndex` bounds checks.
*
* @private
* @param {Array} array The array to inspect.
* @param {*} value The value to search for.
* @param {number} fromIndex The index to search from.
* @returns {number} Returns the index of the matched value, else `-1`.
*/
function baseIndexOf(array, value, fromIndex) {
return value === value
? strictIndexOf(array, value, fromIndex)
: baseFindIndex(array, baseIsNaN, fromIndex);
}
/**
* This function is like `baseIndexOf` except that it accepts a comparator.
*
* @private
* @param {Array} array The array to inspect.
* @param {*} value The value to search for.
* @param {number} fromIndex The index to search from.
* @param {Function} comparator The comparator invoked per element.
* @returns {number} Returns the index of the matched value, else `-1`.
*/
function baseIndexOfWith(array, value, fromIndex, comparator) {
var index = fromIndex - 1,
length = array.length;
while (++index < length) {
if (comparator(array[index], value)) {
return index;
}
}
return -1;
}
/**
* The base implementation of `_.isNaN` without support for number objects.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.
*/
function baseIsNaN(value) {
return value !== value;
}
/**
* The base implementation of `_.mean` and `_.meanBy` without support for
* iteratee shorthands.
*
* @private
* @param {Array} array The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {number} Returns the mean.
*/
function baseMean(array, iteratee) {
var length = array == null ? 0 : array.length;
return length ? (baseSum(array, iteratee) / length) : NAN;
}
/**
* The base implementation of `_.property` without support for deep paths.
*
* @private
* @param {string} key The key of the property to get.
* @returns {Function} Returns the new accessor function.
*/
function baseProperty(key) {
return function(object) {
return object == null ? undefined : object[key];
};
}
/**
* The base implementation of `_.propertyOf` without support for deep paths.
*
* @private
* @param {Object} object The object to query.
* @returns {Function} Returns the new accessor function.
*/
function basePropertyOf(object) {
return function(key) {
return object == null ? undefined : object[key];
};
}
/**
* The base implementation of `_.reduce` and `_.reduceRight`, without support
* for iteratee shorthands, which iterates over `collection` using `eachFunc`.
*
* @private
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @param {*} accumulator The initial value.
* @param {boolean} initAccum Specify using the first or last element of
* `collection` as the initial value.
* @param {Function} eachFunc The function to iterate over `collection`.
* @returns {*} Returns the accumulated value.
*/
function baseReduce(collection, iteratee, accumulator, initAccum, eachFunc) {
eachFunc(collection, function(value, index, collection) {
accumulator = initAccum
? (initAccum = false, value)
: iteratee(accumulator, value, index, collection);
});
return accumulator;
}
/**
* The base implementation of `_.sortBy` which uses `comparer` to define the
* sort order of `array` and replaces criteria objects with their corresponding
* values.
*
* @private
* @param {Array} array The array to sort.
* @param {Function} comparer The function to define sort order.
* @returns {Array} Returns `array`.
*/
function baseSortBy(array, comparer) {
var length = array.length;
array.sort(comparer);
while (length--) {
array[length] = array[length].value;
}
return array;
}
/**
* The base implementation of `_.sum` and `_.sumBy` without support for
* iteratee shorthands.
*
* @private
* @param {Array} array The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {number} Returns the sum.
*/
function baseSum(array, iteratee) {
var result,
index = -1,
length = array.length;
while (++index < length) {
var current = iteratee(array[index]);
if (current !== undefined) {
result = result === undefined ? current : (result + current);
}
}
return result;
}
/**
* The base implementation of `_.times` without support for iteratee shorthands
* or max array length checks.
*
* @private
* @param {number} n The number of times to invoke `iteratee`.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns the array of results.
*/
function baseTimes(n, iteratee) {
var index = -1,
result = Array(n);
while (++index < n) {
result[index] = iteratee(index);
}
return result;
}
/**
* The base implementation of `_.toPairs` and `_.toPairsIn` which creates an array
* of key-value pairs for `object` corresponding to the property names of `props`.
*
* @private
* @param {Object} object The object to query.
* @param {Array} props The property names to get values for.
* @returns {Object} Returns the key-value pairs.
*/
function baseToPairs(object, props) {
return arrayMap(props, function(key) {
return [key, object[key]];
});
}
/**
* The base implementation of `_.unary` without support for storing metadata.
*
* @private
* @param {Function} func The function to cap arguments for.
* @returns {Function} Returns the new capped function.
*/
function baseUnary(func) {
return function(value) {
return func(value);
};
}
/**
* The base implementation of `_.values` and `_.valuesIn` which creates an
* array of `object` property values corresponding to the property names
* of `props`.
*
* @private
* @param {Object} object The object to query.
* @param {Array} props The property names to get values for.
* @returns {Object} Returns the array of property values.
*/
function baseValues(object, props) {
return arrayMap(props, function(key) {
return object[key];
});
}
/**
* Checks if a `cache` value for `key` exists.
*
* @private
* @param {Object} cache The cache to query.
* @param {string} key The key of the entry to check.
* @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
*/
function cacheHas(cache, key) {
return cache.has(key);
}
/**
* Used by `_.trim` and `_.trimStart` to get the index of the first string symbol
* that is not found in the character symbols.
*
* @private
* @param {Array} strSymbols The string symbols to inspect.
* @param {Array} chrSymbols The character symbols to find.
* @returns {number} Returns the index of the first unmatched string symbol.
*/
function charsStartIndex(strSymbols, chrSymbols) {
var index = -1,
length = strSymbols.length;
while (++index < length && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {}
return index;
}
/**
* Used by `_.trim` and `_.trimEnd` to get the index of the last string symbol
* that is not found in the character symbols.
*
* @private
* @param {Array} strSymbols The string symbols to inspect.
* @param {Array} chrSymbols The character symbols to find.
* @returns {number} Returns the index of the last unmatched string symbol.
*/
function charsEndIndex(strSymbols, chrSymbols) {
var index = strSymbols.length;
while (index-- && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {}
return index;
}
/**
* Gets the number of `placeholder` occurrences in `array`.
*
* @private
* @param {Array} array The array to inspect.
* @param {*} placeholder The placeholder to search for.
* @returns {number} Returns the placeholder count.
*/
function countHolders(array, placeholder) {
var length = array.length,
result = 0;
while (length--) {
if (array[length] === placeholder) {
++result;
}
}
return result;
}
/**
* Used by `_.deburr` to convert Latin-1 Supplement and Latin Extended-A
* letters to basic Latin letters.
*
* @private
* @param {string} letter The matched letter to deburr.
* @returns {string} Returns the deburred letter.
*/
var deburrLetter = basePropertyOf(deburredLetters);
/**
* Used by `_.escape` to convert characters to HTML entities.
*
* @private
* @param {string} chr The matched character to escape.
* @returns {string} Returns the escaped character.
*/
var escapeHtmlChar = basePropertyOf(htmlEscapes);
/**
* Used by `_.template` to escape characters for inclusion in compiled string literals.
*
* @private
* @param {string} chr The matched character to escape.
* @returns {string} Returns the escaped character.
*/
function escapeStringChar(chr) {
return '\\' + stringEscapes[chr];
}
/**
* Gets the value at `key` of `object`.
*
* @private
* @param {Object} [object] The object to query.
* @param {string} key The key of the property to get.
* @returns {*} Returns the property value.
*/
function getValue(object, key) {
return object == null ? undefined : object[key];
}
/**
* Checks if `string` contains Unicode symbols.
*
* @private
* @param {string} string The string to inspect.
* @returns {boolean} Returns `true` if a symbol is found, else `false`.
*/
function hasUnicode(string) {
return reHasUnicode.test(string);
}
/**
* Checks if `string` contains a word composed of Unicode symbols.
*
* @private
* @param {string} string The string to inspect.
* @returns {boolean} Returns `true` if a word is found, else `false`.
*/
function hasUnicodeWord(string) {
return reHasUnicodeWord.test(string);
}
/**
* Converts `iterator` to an array.
*
* @private
* @param {Object} iterator The iterator to convert.
* @returns {Array} Returns the converted array.
*/
function iteratorToArray(iterator) {
var data,
result = [];
while (!(data = iterator.next()).done) {
result.push(data.value);
}
return result;
}
/**
* Converts `map` to its key-value pairs.
*
* @private
* @param {Object} map The map to convert.
* @returns {Array} Returns the key-value pairs.
*/
function mapToArray(map) {
var index = -1,
result = Array(map.size);
map.forEach(function(value, key) {
result[++index] = [key, value];
});
return result;
}
/**
* Creates a unary function that invokes `func` with its argument transformed.
*
* @private
* @param {Function} func The function to wrap.
* @param {Function} transform The argument transform.
* @returns {Function} Returns the new function.
*/
function overArg(func, transform) {
return function(arg) {
return func(transform(arg));
};
}
/**
* Replaces all `placeholder` elements in `array` with an internal placeholder
* and returns an array of their indexes.
*
* @private
* @param {Array} array The array to modify.
* @param {*} placeholder The placeholder to replace.
* @returns {Array} Returns the new array of placeholder indexes.
*/
function replaceHolders(array, placeholder) {
var index = -1,
length = array.length,
resIndex = 0,
result = [];
while (++index < length) {
var value = array[index];
if (value === placeholder || value === PLACEHOLDER) {
array[index] = PLACEHOLDER;
result[resIndex++] = index;
}
}
return result;
}
/**
* Gets the value at `key`, unless `key` is "__proto__".
*
* @private
* @param {Object} object The object to query.
* @param {string} key The key of the property to get.
* @returns {*} Returns the property value.
*/
function safeGet(object, key) {
return key == '__proto__'
? undefined
: object[key];
}
/**
* Converts `set` to an array of its values.
*
* @private
* @param {Object} set The set to convert.
* @returns {Array} Returns the values.
*/
function setToArray(set) {
var index = -1,
result = Array(set.size);
set.forEach(function(value) {
result[++index] = value;
});
return result;
}
/**
* Converts `set` to its value-value pairs.
*
* @private
* @param {Object} set The set to convert.
* @returns {Array} Returns the value-value pairs.
*/
function setToPairs(set) {
var index = -1,
result = Array(set.size);
set.forEach(function(value) {
result[++index] = [value, value];
});
return result;
}
/**
* A specialized version of `_.indexOf` which performs strict equality
* comparisons of values, i.e. `===`.
*
* @private
* @param {Array} array The array to inspect.
* @param {*} value The value to search for.
* @param {number} fromIndex The index to search from.
* @returns {number} Returns the index of the matched value, else `-1`.
*/
function strictIndexOf(array, value, fromIndex) {
var index = fromIndex - 1,
length = array.length;
while (++index < length) {
if (array[index] === value) {
return index;
}
}
return -1;
}
/**
* A specialized version of `_.lastIndexOf` which performs strict equality
* comparisons of values, i.e. `===`.
*
* @private
* @param {Array} array The array to inspect.
* @param {*} value The value to search for.
* @param {number} fromIndex The index to search from.
* @returns {number} Returns the index of the matched value, else `-1`.
*/
function strictLastIndexOf(array, value, fromIndex) {
var index = fromIndex + 1;
while (index--) {
if (array[index] === value) {
return index;
}
}
return index;
}
/**
* Gets the number of symbols in `string`.
*
* @private
* @param {string} string The string to inspect.
* @returns {number} Returns the string size.
*/
function stringSize(string) {
return hasUnicode(string)
? unicodeSize(string)
: asciiSize(string);
}
/**
* Converts `string` to an array.
*
* @private
* @param {string} string The string to convert.
* @returns {Array} Returns the converted array.
*/
function stringToArray(string) {
return hasUnicode(string)
? unicodeToArray(string)
: asciiToArray(string);
}
/**
* Used by `_.unescape` to convert HTML entities to characters.
*
* @private
* @param {string} chr The matched character to unescape.
* @returns {string} Returns the unescaped character.
*/
var unescapeHtmlChar = basePropertyOf(htmlUnescapes);
/**
* Gets the size of a Unicode `string`.
*
* @private
* @param {string} string The string inspect.
* @returns {number} Returns the string size.
*/
function unicodeSize(string) {
var result = reUnicode.lastIndex = 0;
while (reUnicode.test(string)) {
++result;
}
return result;
}
/**
* Converts a Unicode `string` to an array.
*
* @private
* @param {string} string The string to convert.
* @returns {Array} Returns the converted array.
*/
function unicodeToArray(string) {
return string.match(reUnicode) || [];
}
/**
* Splits a Unicode `string` into an array of its words.
*
* @private
* @param {string} The string to inspect.
* @returns {Array} Returns the words of `string`.
*/
function unicodeWords(string) {
return string.match(reUnicodeWord) || [];
}
/*--------------------------------------------------------------------------*/
/**
* Create a new pristine `lodash` function using the `context` object.
*
* @static
* @memberOf _
* @since 1.1.0
* @category Util
* @param {Object} [context=root] The context object.
* @returns {Function} Returns a new `lodash` function.
* @example
*
* _.mixin({ 'foo': _.constant('foo') });
*
* var lodash = _.runInContext();
* lodash.mixin({ 'bar': lodash.constant('bar') });
*
* _.isFunction(_.foo);
* // => true
* _.isFunction(_.bar);
* // => false
*
* lodash.isFunction(lodash.foo);
* // => false
* lodash.isFunction(lodash.bar);
* // => true
*
* // Create a suped-up `defer` in Node.js.
* var defer = _.runInContext({ 'setTimeout': setImmediate }).defer;
*/
var runInContext = (function runInContext(context) {
context = context == null ? root : _.defaults(root.Object(), context, _.pick(root, contextProps));
/** Built-in constructor references. */
var Array = context.Array,
Date = context.Date,
Error = context.Error,
Function = context.Function,
Math = context.Math,
Object = context.Object,
RegExp = context.RegExp,
String = context.String,
TypeError = context.TypeError;
/** Used for built-in method references. */
var arrayProto = Array.prototype,
funcProto = Function.prototype,
objectProto = Object.prototype;
/** Used to detect overreaching core-js shims. */
var coreJsData = context['__core-js_shared__'];
/** Used to resolve the decompiled source of functions. */
var funcToString = funcProto.toString;
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;
/** Used to generate unique IDs. */
var idCounter = 0;
/** Used to detect methods masquerading as native. */
var maskSrcKey = (function() {
var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');
return uid ? ('Symbol(src)_1.' + uid) : '';
}());
/**
* Used to resolve the
* [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
* of values.
*/
var nativeObjectToString = objectProto.toString;
/** Used to infer the `Object` constructor. */
var objectCtorString = funcToString.call(Object);
/** Used to restore the original `_` reference in `_.noConflict`. */
var oldDash = root._;
/** Used to detect if a method is native. */
var reIsNative = RegExp('^' +
funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\$&')
.replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$'
);
/** Built-in value references. */
var Buffer = moduleExports ? context.Buffer : undefined,
Symbol = context.Symbol,
Uint8Array = context.Uint8Array,
allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined,
getPrototype = overArg(Object.getPrototypeOf, Object),
objectCreate = Object.create,
propertyIsEnumerable = objectProto.propertyIsEnumerable,
splice = arrayProto.splice,
spreadableSymbol = Symbol ? Symbol.isConcatSpreadable : undefined,
symIterator = Symbol ? Symbol.iterator : undefined,
symToStringTag = Symbol ? Symbol.toStringTag : undefined;
var defineProperty = (function() {
try {
var func = getNative(Object, 'defineProperty');
func({}, '', {});
return func;
} catch (e) {}
}());
/** Mocked built-ins. */
var ctxClearTimeout = context.clearTimeout !== root.clearTimeout && context.clearTimeout,
ctxNow = Date && Date.now !== root.Date.now && Date.now,
ctxSetTimeout = context.setTimeout !== root.setTimeout && context.setTimeout;
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeCeil = Math.ceil,
nativeFloor = Math.floor,
nativeGetSymbols = Object.getOwnPropertySymbols,
nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined,
nativeIsFinite = context.isFinite,
nativeJoin = arrayProto.join,
nativeKeys = overArg(Object.keys, Object),
nativeMax = Math.max,
nativeMin = Math.min,
nativeNow = Date.now,
nativeParseInt = context.parseInt,
nativeRandom = Math.random,
nativeReverse = arrayProto.reverse;
/* Built-in method references that are verified to be native. */
var DataView = getNative(context, 'DataView'),
Map = getNative(context, 'Map'),
Promise = getNative(context, 'Promise'),
Set = getNative(context, 'Set'),
WeakMap = getNative(context, 'WeakMap'),
nativeCreate = getNative(Object, 'create');
/** Used to store function metadata. */
var metaMap = WeakMap && new WeakMap;
/** Used to lookup unminified function names. */
var realNames = {};
/** Used to detect maps, sets, and weakmaps. */
var dataViewCtorString = toSource(DataView),
mapCtorString = toSource(Map),
promiseCtorString = toSource(Promise),
setCtorString = toSource(Set),
weakMapCtorString = toSource(WeakMap);
/** Used to convert symbols to primitives and strings. */
var symbolProto = Symbol ? Symbol.prototype : undefined,
symbolValueOf = symbolProto ? symbolProto.valueOf : undefined,
symbolToString = symbolProto ? symbolProto.toString : undefined;
/*------------------------------------------------------------------------*/
/**
* Creates a `lodash` object which wraps `value` to enable implicit method
* chain sequences. Methods that operate on and return arrays, collections,
* and functions can be chained together. Methods that retrieve a single value
* or may return a primitive value will automatically end the chain sequence
* and return the unwrapped value. Otherwise, the value must be unwrapped
* with `_#value`.
*
* Explicit chain sequences, which must be unwrapped with `_#value`, may be
* enabled using `_.chain`.
*
* The execution of chained methods is lazy, that is, it's deferred until
* `_#value` is implicitly or explicitly called.
*
* Lazy evaluation allows several methods to support shortcut fusion.
* Shortcut fusion is an optimization to merge iteratee calls; this avoids
* the creation of intermediate arrays and can greatly reduce the number of
* iteratee executions. Sections of a chain sequence qualify for shortcut
* fusion if the section is applied to an array and iteratees accept only
* one argument. The heuristic for whether a section qualifies for shortcut
* fusion is subject to change.
*
* Chaining is supported in custom builds as long as the `_#value` method is
* directly or indirectly included in the build.
*
* In addition to lodash methods, wrappers have `Array` and `String` methods.
*
* The wrapper `Array` methods are:
* `concat`, `join`, `pop`, `push`, `shift`, `sort`, `splice`, and `unshift`
*
* The wrapper `String` methods are:
* `replace` and `split`
*
* The wrapper methods that support shortcut fusion are:
* `at`, `compact`, `drop`, `dropRight`, `dropWhile`, `filter`, `find`,
* `findLast`, `head`, `initial`, `last`, `map`, `reject`, `reverse`, `slice`,
* `tail`, `take`, `takeRight`, `takeRightWhile`, `takeWhile`, and `toArray`
*
* The chainable wrapper methods are:
* `after`, `ary`, `assign`, `assignIn`, `assignInWith`, `assignWith`, `at`,
* `before`, `bind`, `bindAll`, `bindKey`, `castArray`, `chain`, `chunk`,
* `commit`, `compact`, `concat`, `conforms`, `constant`, `countBy`, `create`,
* `curry`, `debounce`, `defaults`, `defaultsDeep`, `defer`, `delay`,
* `difference`, `differenceBy`, `differenceWith`, `drop`, `dropRight`,
* `dropRightWhile`, `dropWhile`, `extend`, `extendWith`, `fill`, `filter`,
* `flatMap`, `flatMapDeep`, `flatMapDepth`, `flatten`, `flattenDeep`,
* `flattenDepth`, `flip`, `flow`, `flowRight`, `fromPairs`, `functions`,
* `functionsIn`, `groupBy`, `initial`, `intersection`, `intersectionBy`,
* `intersectionWith`, `invert`, `invertBy`, `invokeMap`, `iteratee`, `keyBy`,
* `keys`, `keysIn`, `map`, `mapKeys`, `mapValues`, `matches`, `matchesProperty`,
* `memoize`, `merge`, `mergeWith`, `method`, `methodOf`, `mixin`, `negate`,
* `nthArg`, `omit`, `omitBy`, `once`, `orderBy`, `over`, `overArgs`,
* `overEvery`, `overSome`, `partial`, `partialRight`, `partition`, `pick`,
* `pickBy`, `plant`, `property`, `propertyOf`, `pull`, `pullAll`, `pullAllBy`,
* `pullAllWith`, `pullAt`, `push`, `range`, `rangeRight`, `rearg`, `reject`,
* `remove`, `rest`, `reverse`, `sampleSize`, `set`, `setWith`, `shuffle`,
* `slice`, `sort`, `sortBy`, `splice`, `spread`, `tail`, `take`, `takeRight`,
* `takeRightWhile`, `takeWhile`, `tap`, `throttle`, `thru`, `toArray`,
* `toPairs`, `toPairsIn`, `toPath`, `toPlainObject`, `transform`, `unary`,
* `union`, `unionBy`, `unionWith`, `uniq`, `uniqBy`, `uniqWith`, `unset`,
* `unshift`, `unzip`, `unzipWith`, `update`, `updateWith`, `values`,
* `valuesIn`, `without`, `wrap`, `xor`, `xorBy`, `xorWith`, `zip`,
* `zipObject`, `zipObjectDeep`, and `zipWith`
*
* The wrapper methods that are **not** chainable by default are:
* `add`, `attempt`, `camelCase`, `capitalize`, `ceil`, `clamp`, `clone`,
* `cloneDeep`, `cloneDeepWith`, `cloneWith`, `conformsTo`, `deburr`,
* `defaultTo`, `divide`, `each`, `eachRight`, `endsWith`, `eq`, `escape`,
* `escapeRegExp`, `every`, `find`, `findIndex`, `findKey`, `findLast`,
* `findLastIndex`, `findLastKey`, `first`, `floor`, `forEach`, `forEachRight`,
* `forIn`, `forInRight`, `forOwn`, `forOwnRight`, `get`, `gt`, `gte`, `has`,
* `hasIn`, `head`, `identity`, `includes`, `indexOf`, `inRange`, `invoke`,
* `isArguments`, `isArray`, `isArrayBuffer`, `isArrayLike`, `isArrayLikeObject`,
* `isBoolean`, `isBuffer`, `isDate`, `isElement`, `isEmpty`, `isEqual`,
* `isEqualWith`, `isError`, `isFinite`, `isFunction`, `isInteger`, `isLength`,
* `isMap`, `isMatch`, `isMatchWith`, `isNaN`, `isNative`, `isNil`, `isNull`,
* `isNumber`, `isObject`, `isObjectLike`, `isPlainObject`, `isRegExp`,
* `isSafeInteger`, `isSet`, `isString`, `isUndefined`, `isTypedArray`,
* `isWeakMap`, `isWeakSet`, `join`, `kebabCase`, `last`, `lastIndexOf`,
* `lowerCase`, `lowerFirst`, `lt`, `lte`, `max`, `maxBy`, `mean`, `meanBy`,
* `min`, `minBy`, `multiply`, `noConflict`, `noop`, `now`, `nth`, `pad`,
* `padEnd`, `padStart`, `parseInt`, `pop`, `random`, `reduce`, `reduceRight`,
* `repeat`, `result`, `round`, `runInContext`, `sample`, `shift`, `size`,
* `snakeCase`, `some`, `sortedIndex`, `sortedIndexBy`, `sortedLastIndex`,
* `sortedLastIndexBy`, `startCase`, `startsWith`, `stubArray`, `stubFalse`,
* `stubObject`, `stubString`, `stubTrue`, `subtract`, `sum`, `sumBy`,
* `template`, `times`, `toFinite`, `toInteger`, `toJSON`, `toLength`,
* `toLower`, `toNumber`, `toSafeInteger`, `toString`, `toUpper`, `trim`,
* `trimEnd`, `trimStart`, `truncate`, `unescape`, `uniqueId`, `upperCase`,
* `upperFirst`, `value`, and `words`
*
* @name _
* @constructor
* @category Seq
* @param {*} value The value to wrap in a `lodash` instance.
* @returns {Object} Returns the new `lodash` wrapper instance.
* @example
*
* function square(n) {
* return n * n;
* }
*
* var wrapped = _([1, 2, 3]);
*
* // Returns an unwrapped value.
* wrapped.reduce(_.add);
* // => 6
*
* // Returns a wrapped value.
* var squares = wrapped.map(square);
*
* _.isArray(squares);
* // => false
*
* _.isArray(squares.value());
* // => true
*/
function lodash(value) {
if (isObjectLike(value) && !isArray(value) && !(value instanceof LazyWrapper)) {
if (value instanceof LodashWrapper) {
return value;
}
if (hasOwnProperty.call(value, '__wrapped__')) {
return wrapperClone(value);
}
}
return new LodashWrapper(value);
}
/**
* The base implementation of `_.create` without support for assigning
* properties to the created object.
*
* @private
* @param {Object} proto The object to inherit from.
* @returns {Object} Returns the new object.
*/
var baseCreate = (function() {
function object() {}
return function(proto) {
if (!isObject(proto)) {
return {};
}
if (objectCreate) {
return objectCreate(proto);
}
object.prototype = proto;
var result = new object;
object.prototype = undefined;
return result;
};
}());
/**
* The function whose prototype chain sequence wrappers inherit from.
*
* @private
*/
function baseLodash() {
// No operation performed.
}
/**
* The base constructor for creating `lodash` wrapper objects.
*
* @private
* @param {*} value The value to wrap.
* @param {boolean} [chainAll] Enable explicit method chain sequences.
*/
function LodashWrapper(value, chainAll) {
this.__wrapped__ = value;
this.__actions__ = [];
this.__chain__ = !!chainAll;
this.__index__ = 0;
this.__values__ = undefined;
}
/**
* By default, the template delimiters used by lodash are like those in
* embedded Ruby (ERB) as well as ES2015 template strings. Change the
* following template settings to use alternative delimiters.
*
* @static
* @memberOf _
* @type {Object}
*/
lodash.templateSettings = {
/**
* Used to detect `data` property values to be HTML-escaped.
*
* @memberOf _.templateSettings
* @type {RegExp}
*/
'escape': reEscape,
/**
* Used to detect code to be evaluated.
*
* @memberOf _.templateSettings
* @type {RegExp}
*/
'evaluate': reEvaluate,
/**
* Used to detect `data` property values to inject.
*
* @memberOf _.templateSettings
* @type {RegExp}
*/
'interpolate': reInterpolate,
/**
* Used to reference the data object in the template text.
*
* @memberOf _.templateSettings
* @type {string}
*/
'variable': '',
/**
* Used to import variables into the compiled template.
*
* @memberOf _.templateSettings
* @type {Object}
*/
'imports': {
/**
* A reference to the `lodash` function.
*
* @memberOf _.templateSettings.imports
* @type {Function}
*/
'_': lodash
}
};
// Ensure wrappers are instances of `baseLodash`.
lodash.prototype = baseLodash.prototype;
lodash.prototype.constructor = lodash;
LodashWrapper.prototype = baseCreate(baseLodash.prototype);
LodashWrapper.prototype.constructor = LodashWrapper;
/*------------------------------------------------------------------------*/
/**
* Creates a lazy wrapper object which wraps `value` to enable lazy evaluation.
*
* @private
* @constructor
* @param {*} value The value to wrap.
*/
function LazyWrapper(value) {
this.__wrapped__ = value;
this.__actions__ = [];
this.__dir__ = 1;
this.__filtered__ = false;
this.__iteratees__ = [];
this.__takeCount__ = MAX_ARRAY_LENGTH;
this.__views__ = [];
}
/**
* Creates a clone of the lazy wrapper object.
*
* @private
* @name clone
* @memberOf LazyWrapper
* @returns {Object} Returns the cloned `LazyWrapper` object.
*/
function lazyClone() {
var result = new LazyWrapper(this.__wrapped__);
result.__actions__ = copyArray(this.__actions__);
result.__dir__ = this.__dir__;
result.__filtered__ = this.__filtered__;
result.__iteratees__ = copyArray(this.__iteratees__);
result.__takeCount__ = this.__takeCount__;
result.__views__ = copyArray(this.__views__);
return result;
}
/**
* Reverses the direction of lazy iteration.
*
* @private
* @name reverse
* @memberOf LazyWrapper
* @returns {Object} Returns the new reversed `LazyWrapper` object.
*/
function lazyReverse() {
if (this.__filtered__) {
var result = new LazyWrapper(this);
result.__dir__ = -1;
result.__filtered__ = true;
} else {
result = this.clone();
result.__dir__ *= -1;
}
return result;
}
/**
* Extracts the unwrapped value from its lazy wrapper.
*
* @private
* @name value
* @memberOf LazyWrapper
* @returns {*} Returns the unwrapped value.
*/
function lazyValue() {
var array = this.__wrapped__.value(),
dir = this.__dir__,
isArr = isArray(array),
isRight = dir < 0,
arrLength = isArr ? array.length : 0,
view = getView(0, arrLength, this.__views__),
start = view.start,
end = view.end,
length = end - start,
index = isRight ? end : (start - 1),
iteratees = this.__iteratees__,
iterLength = iteratees.length,
resIndex = 0,
takeCount = nativeMin(length, this.__takeCount__);
if (!isArr || (!isRight && arrLength == length && takeCount == length)) {
return baseWrapperValue(array, this.__actions__);
}
var result = [];
outer:
while (length-- && resIndex < takeCount) {
index += dir;
var iterIndex = -1,
value = array[index];
while (++iterIndex < iterLength) {
var data = iteratees[iterIndex],
iteratee = data.iteratee,
type = data.type,
computed = iteratee(value);
if (type == LAZY_MAP_FLAG) {
value = computed;
} else if (!computed) {
if (type == LAZY_FILTER_FLAG) {
continue outer;
} else {
break outer;
}
}
}
result[resIndex++] = value;
}
return result;
}
// Ensure `LazyWrapper` is an instance of `baseLodash`.
LazyWrapper.prototype = baseCreate(baseLodash.prototype);
LazyWrapper.prototype.constructor = LazyWrapper;
/*------------------------------------------------------------------------*/
/**
* Creates a hash object.
*
* @private
* @constructor
* @param {Array} [entries] The key-value pairs to cache.
*/
function Hash(entries) {
var index = -1,
length = entries == null ? 0 : entries.length;
this.clear();
while (++index < length) {
var entry = entries[index];
this.set(entry[0], entry[1]);
}
}
/**
* Removes all key-value entries from the hash.
*
* @private
* @name clear
* @memberOf Hash
*/
function hashClear() {
this.__data__ = nativeCreate ? nativeCreate(null) : {};
this.size = 0;
}
/**
* Removes `key` and its value from the hash.
*
* @private
* @name delete
* @memberOf Hash
* @param {Object} hash The hash to modify.
* @param {string} key The key of the value to remove.
* @returns {boolean} Returns `true` if the entry was removed, else `false`.
*/
function hashDelete(key) {
var result = this.has(key) && delete this.__data__[key];
this.size -= result ? 1 : 0;
return result;
}
/**
* Gets the hash value for `key`.
*
* @private
* @name get
* @memberOf Hash
* @param {string} key The key of the value to get.
* @returns {*} Returns the entry value.
*/
function hashGet(key) {
var data = this.__data__;
if (nativeCreate) {
var result = data[key];
return result === HASH_UNDEFINED ? undefined : result;
}
return hasOwnProperty.call(data, key) ? data[key] : undefined;
}
/**
* Checks if a hash value for `key` exists.
*
* @private
* @name has
* @memberOf Hash
* @param {string} key The key of the entry to check.
* @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
*/
function hashHas(key) {
var data = this.__data__;
return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);
}
/**
* Sets the hash `key` to `value`.
*
* @private
* @name set
* @memberOf Hash
* @param {string} key The key of the value to set.
* @param {*} value The value to set.
* @returns {Object} Returns the hash instance.
*/
function hashSet(key, value) {
var data = this.__data__;
this.size += this.has(key) ? 0 : 1;
data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;
return this;
}
// Add methods to `Hash`.
Hash.prototype.clear = hashClear;
Hash.prototype['delete'] = hashDelete;
Hash.prototype.get = hashGet;
Hash.prototype.has = hashHas;
Hash.prototype.set = hashSet;
/*------------------------------------------------------------------------*/
/**
* Creates an list cache object.
*
* @private
* @constructor
* @param {Array} [entries] The key-value pairs to cache.
*/
function ListCache(entries) {
var index = -1,
length = entries == null ? 0 : entries.length;
this.clear();
while (++index < length) {
var entry = entries[index];
this.set(entry[0], entry[1]);
}
}
/**
* Removes all key-value entries from the list cache.
*
* @private
* @name clear
* @memberOf ListCache
*/
function listCacheClear() {
this.__data__ = [];
this.size = 0;
}
/**
* Removes `key` and its value from the list cache.
*
* @private
* @name delete
* @memberOf ListCache
* @param {string} key The key of the value to remove.
* @returns {boolean} Returns `true` if the entry was removed, else `false`.
*/
function listCacheDelete(key) {
var data = this.__data__,
index = assocIndexOf(data, key);
if (index < 0) {
return false;
}
var lastIndex = data.length - 1;
if (index == lastIndex) {
data.pop();
} else {
splice.call(data, index, 1);
}
--this.size;
return true;
}
/**
* Gets the list cache value for `key`.
*
* @private
* @name get
* @memberOf ListCache
* @param {string} key The key of the value to get.
* @returns {*} Returns the entry value.
*/
function listCacheGet(key) {
var data = this.__data__,
index = assocIndexOf(data, key);
return index < 0 ? undefined : data[index][1];
}
/**
* Checks if a list cache value for `key` exists.
*
* @private
* @name has
* @memberOf ListCache
* @param {string} key The key of the entry to check.
* @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
*/
function listCacheHas(key) {
return assocIndexOf(this.__data__, key) > -1;
}
/**
* Sets the list cache `key` to `value`.
*
* @private
* @name set
* @memberOf ListCache
* @param {string} key The key of the value to set.
* @param {*} value The value to set.
* @returns {Object} Returns the list cache instance.
*/
function listCacheSet(key, value) {
var data = this.__data__,
index = assocIndexOf(data, key);
if (index < 0) {
++this.size;
data.push([key, value]);
} else {
data[index][1] = value;
}
return this;
}
// Add methods to `ListCache`.
ListCache.prototype.clear = listCacheClear;
ListCache.prototype['delete'] = listCacheDelete;
ListCache.prototype.get = listCacheGet;
ListCache.prototype.has = listCacheHas;
ListCache.prototype.set = listCacheSet;
/*------------------------------------------------------------------------*/
/**
* Creates a map cache object to store key-value pairs.
*
* @private
* @constructor
* @param {Array} [entries] The key-value pairs to cache.
*/
function MapCache(entries) {
var index = -1,
length = entries == null ? 0 : entries.length;
this.clear();
while (++index < length) {
var entry = entries[index];
this.set(entry[0], entry[1]);
}
}
/**
* Removes all key-value entries from the map.
*
* @private
* @name clear
* @memberOf MapCache
*/
function mapCacheClear() {
this.size = 0;
this.__data__ = {
'hash': new Hash,
'map': new (Map || ListCache),
'string': new Hash
};
}
/**
* Removes `key` and its value from the map.
*
* @private
* @name delete
* @memberOf MapCache
* @param {string} key The key of the value to remove.
* @returns {boolean} Returns `true` if the entry was removed, else `false`.
*/
function mapCacheDelete(key) {
var result = getMapData(this, key)['delete'](key);
this.size -= result ? 1 : 0;
return result;
}
/**
* Gets the map value for `key`.
*
* @private
* @name get
* @memberOf MapCache
* @param {string} key The key of the value to get.
* @returns {*} Returns the entry value.
*/
function mapCacheGet(key) {
return getMapData(this, key).get(key);
}
/**
* Checks if a map value for `key` exists.
*
* @private
* @name has
* @memberOf MapCache
* @param {string} key The key of the entry to check.
* @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
*/
function mapCacheHas(key) {
return getMapData(this, key).has(key);
}
/**
* Sets the map `key` to `value`.
*
* @private
* @name set
* @memberOf MapCache
* @param {string} key The key of the value to set.
* @param {*} value The value to set.
* @returns {Object} Returns the map cache instance.
*/
function mapCacheSet(key, value) {
var data = getMapData(this, key),
size = data.size;
data.set(key, value);
this.size += data.size == size ? 0 : 1;
return this;
}
// Add methods to `MapCache`.
MapCache.prototype.clear = mapCacheClear;
MapCache.prototype['delete'] = mapCacheDelete;
MapCache.prototype.get = mapCacheGet;
MapCache.prototype.has = mapCacheHas;
MapCache.prototype.set = mapCacheSet;
/*------------------------------------------------------------------------*/
/**
*
* Creates an array cache object to store unique values.
*
* @private
* @constructor
* @param {Array} [values] The values to cache.
*/
function SetCache(values) {
var index = -1,
length = values == null ? 0 : values.length;
this.__data__ = new MapCache;
while (++index < length) {
this.add(values[index]);
}
}
/**
* Adds `value` to the array cache.
*
* @private
* @name add
* @memberOf SetCache
* @alias push
* @param {*} value The value to cache.
* @returns {Object} Returns the cache instance.
*/
function setCacheAdd(value) {
this.__data__.set(value, HASH_UNDEFINED);
return this;
}
/**
* Checks if `value` is in the array cache.
*
* @private
* @name has
* @memberOf SetCache
* @param {*} value The value to search for.
* @returns {number} Returns `true` if `value` is found, else `false`.
*/
function setCacheHas(value) {
return this.__data__.has(value);
}
// Add methods to `SetCache`.
SetCache.prototype.add = SetCache.prototype.push = setCacheAdd;
SetCache.prototype.has = setCacheHas;
/*------------------------------------------------------------------------*/
/**
* Creates a stack cache object to store key-value pairs.
*
* @private
* @constructor
* @param {Array} [entries] The key-value pairs to cache.
*/
function Stack(entries) {
var data = this.__data__ = new ListCache(entries);
this.size = data.size;
}
/**
* Removes all key-value entries from the stack.
*
* @private
* @name clear
* @memberOf Stack
*/
function stackClear() {
this.__data__ = new ListCache;
this.size = 0;
}
/**
* Removes `key` and its value from the stack.
*
* @private
* @name delete
* @memberOf Stack
* @param {string} key The key of the value to remove.
* @returns {boolean} Returns `true` if the entry was removed, else `false`.
*/
function stackDelete(key) {
var data = this.__data__,
result = data['delete'](key);
this.size = data.size;
return result;
}
/**
* Gets the stack value for `key`.
*
* @private
* @name get
* @memberOf Stack
* @param {string} key The key of the value to get.
* @returns {*} Returns the entry value.
*/
function stackGet(key) {
return this.__data__.get(key);
}
/**
* Checks if a stack value for `key` exists.
*
* @private
* @name has
* @memberOf Stack
* @param {string} key The key of the entry to check.
* @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
*/
function stackHas(key) {
return this.__data__.has(key);
}
/**
* Sets the stack `key` to `value`.
*
* @private
* @name set
* @memberOf Stack
* @param {string} key The key of the value to set.
* @param {*} value The value to set.
* @returns {Object} Returns the stack cache instance.
*/
function stackSet(key, value) {
var data = this.__data__;
if (data instanceof ListCache) {
var pairs = data.__data__;
if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {
pairs.push([key, value]);
this.size = ++data.size;
return this;
}
data = this.__data__ = new MapCache(pairs);
}
data.set(key, value);
this.size = data.size;
return this;
}
// Add methods to `Stack`.
Stack.prototype.clear = stackClear;
Stack.prototype['delete'] = stackDelete;
Stack.prototype.get = stackGet;
Stack.prototype.has = stackHas;
Stack.prototype.set = stackSet;
/*------------------------------------------------------------------------*/
/**
* Creates an array of the enumerable property names of the array-like `value`.
*
* @private
* @param {*} value The value to query.
* @param {boolean} inherited Specify returning inherited property names.
* @returns {Array} Returns the array of property names.
*/
function arrayLikeKeys(value, inherited) {
var isArr = isArray(value),
isArg = !isArr && isArguments(value),
isBuff = !isArr && !isArg && isBuffer(value),
isType = !isArr && !isArg && !isBuff && isTypedArray(value),
skipIndexes = isArr || isArg || isBuff || isType,
result = skipIndexes ? baseTimes(value.length, String) : [],
length = result.length;
for (var key in value) {
if ((inherited || hasOwnProperty.call(value, key)) &&
!(skipIndexes && (
// Safari 9 has enumerable `arguments.length` in strict mode.
key == 'length' ||
// Node.js 0.10 has enumerable non-index properties on buffers.
(isBuff && (key == 'offset' || key == 'parent')) ||
// PhantomJS 2 has enumerable non-index properties on typed arrays.
(isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||
// Skip index properties.
isIndex(key, length)
))) {
result.push(key);
}
}
return result;
}
/**
* A specialized version of `_.sample` for arrays.
*
* @private
* @param {Array} array The array to sample.
* @returns {*} Returns the random element.
*/
function arraySample(array) {
var length = array.length;
return length ? array[baseRandom(0, length - 1)] : undefined;
}
/**
* A specialized version of `_.sampleSize` for arrays.
*
* @private
* @param {Array} array The array to sample.
* @param {number} n The number of elements to sample.
* @returns {Array} Returns the random elements.
*/
function arraySampleSize(array, n) {
return shuffleSelf(copyArray(array), baseClamp(n, 0, array.length));
}
/**
* A specialized version of `_.shuffle` for arrays.
*
* @private
* @param {Array} array The array to shuffle.
* @returns {Array} Returns the new shuffled array.
*/
function arrayShuffle(array) {
return shuffleSelf(copyArray(array));
}
/**
* This function is like `assignValue` except that it doesn't assign
* `undefined` values.
*
* @private
* @param {Object} object The object to modify.
* @param {string} key The key of the property to assign.
* @param {*} value The value to assign.
*/
function assignMergeValue(object, key, value) {
if ((value !== undefined && !eq(object[key], value)) ||
(value === undefined && !(key in object))) {
baseAssignValue(object, key, value);
}
}
/**
* Assigns `value` to `key` of `object` if the existing value is not equivalent
* using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
* for equality comparisons.
*
* @private
* @param {Object} object The object to modify.
* @param {string} key The key of the property to assign.
* @param {*} value The value to assign.
*/
function assignValue(object, key, value) {
var objValue = object[key];
if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||
(value === undefined && !(key in object))) {
baseAssignValue(object, key, value);
}
}
/**
* Gets the index at which the `key` is found in `array` of key-value pairs.
*
* @private
* @param {Array} array The array to inspect.
* @param {*} key The key to search for.
* @returns {number} Returns the index of the matched value, else `-1`.
*/
function assocIndexOf(array, key) {
var length = array.length;
while (length--) {
if (eq(array[length][0], key)) {
return length;
}
}
return -1;
}
/**
* Aggregates elements of `collection` on `accumulator` with keys transformed
* by `iteratee` and values set by `setter`.
*
* @private
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} setter The function to set `accumulator` values.
* @param {Function} iteratee The iteratee to transform keys.
* @param {Object} accumulator The initial aggregated object.
* @returns {Function} Returns `accumulator`.
*/
function baseAggregator(collection, setter, iteratee, accumulator) {
baseEach(collection, function(value, key, collection) {
setter(accumulator, value, iteratee(value), collection);
});
return accumulator;
}
/**
* The base implementation of `_.assign` without support for multiple sources
* or `customizer` functions.
*
* @private
* @param {Object} object The destination object.
* @param {Object} source The source object.
* @returns {Object} Returns `object`.
*/
function baseAssign(object, source) {
return object && copyObject(source, keys(source), object);
}
/**
* The base implementation of `_.assignIn` without support for multiple sources
* or `customizer` functions.
*
* @private
* @param {Object} object The destination object.
* @param {Object} source The source object.
* @returns {Object} Returns `object`.
*/
function baseAssignIn(object, source) {
return object && copyObject(source, keysIn(source), object);
}
/**
* The base implementation of `assignValue` and `assignMergeValue` without
* value checks.
*
* @private
* @param {Object} object The object to modify.
* @param {string} key The key of the property to assign.
* @param {*} value The value to assign.
*/
function baseAssignValue(object, key, value) {
if (key == '__proto__' && defineProperty) {
defineProperty(object, key, {
'configurable': true,
'enumerable': true,
'value': value,
'writable': true
});
} else {
object[key] = value;
}
}
/**
* The base implementation of `_.at` without support for individual paths.
*
* @private
* @param {Object} object The object to iterate over.
* @param {string[]} paths The property paths to pick.
* @returns {Array} Returns the picked elements.
*/
function baseAt(object, paths) {
var index = -1,
length = paths.length,
result = Array(length),
skip = object == null;
while (++index < length) {
result[index] = skip ? undefined : get(object, paths[index]);
}
return result;
}
/**
* The base implementation of `_.clamp` which doesn't coerce arguments.
*
* @private
* @param {number} number The number to clamp.
* @param {number} [lower] The lower bound.
* @param {number} upper The upper bound.
* @returns {number} Returns the clamped number.
*/
function baseClamp(number, lower, upper) {
if (number === number) {
if (upper !== undefined) {
number = number <= upper ? number : upper;
}
if (lower !== undefined) {
number = number >= lower ? number : lower;
}
}
return number;
}
/**
* The base implementation of `_.clone` and `_.cloneDeep` which tracks
* traversed objects.
*
* @private
* @param {*} value The value to clone.
* @param {boolean} bitmask The bitmask flags.
* 1 - Deep clone
* 2 - Flatten inherited properties
* 4 - Clone symbols
* @param {Function} [customizer] The function to customize cloning.
* @param {string} [key] The key of `value`.
* @param {Object} [object] The parent object of `value`.
* @param {Object} [stack] Tracks traversed objects and their clone counterparts.
* @returns {*} Returns the cloned value.
*/
function baseClone(value, bitmask, customizer, key, object, stack) {
var result,
isDeep = bitmask & CLONE_DEEP_FLAG,
isFlat = bitmask & CLONE_FLAT_FLAG,
isFull = bitmask & CLONE_SYMBOLS_FLAG;
if (customizer) {
result = object ? customizer(value, key, object, stack) : customizer(value);
}
if (result !== undefined) {
return result;
}
if (!isObject(value)) {
return value;
}
var isArr = isArray(value);
if (isArr) {
result = initCloneArray(value);
if (!isDeep) {
return copyArray(value, result);
}
} else {
var tag = getTag(value),
isFunc = tag == funcTag || tag == genTag;
if (isBuffer(value)) {
return cloneBuffer(value, isDeep);
}
if (tag == objectTag || tag == argsTag || (isFunc && !object)) {
result = (isFlat || isFunc) ? {} : initCloneObject(value);
if (!isDeep) {
return isFlat
? copySymbolsIn(value, baseAssignIn(result, value))
: copySymbols(value, baseAssign(result, value));
}
} else {
if (!cloneableTags[tag]) {
return object ? value : {};
}
result = initCloneByTag(value, tag, isDeep);
}
}
// Check for circular references and return its corresponding clone.
stack || (stack = new Stack);
var stacked = stack.get(value);
if (stacked) {
return stacked;
}
stack.set(value, result);
if (isSet(value)) {
value.forEach(function(subValue) {
result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));
});
return result;
}
if (isMap(value)) {
value.forEach(function(subValue, key) {
result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));
});
return result;
}
var keysFunc = isFull
? (isFlat ? getAllKeysIn : getAllKeys)
: (isFlat ? keysIn : keys);
var props = isArr ? undefined : keysFunc(value);
arrayEach(props || value, function(subValue, key) {
if (props) {
key = subValue;
subValue = value[key];
}
// Recursively populate clone (susceptible to call stack limits).
assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));
});
return result;
}
/**
* The base implementation of `_.conforms` which doesn't clone `source`.
*
* @private
* @param {Object} source The object of property predicates to conform to.
* @returns {Function} Returns the new spec function.
*/
function baseConforms(source) {
var props = keys(source);
return function(object) {
return baseConformsTo(object, source, props);
};
}
/**
* The base implementation of `_.conformsTo` which accepts `props` to check.
*
* @private
* @param {Object} object The object to inspect.
* @param {Object} source The object of property predicates to conform to.
* @returns {boolean} Returns `true` if `object` conforms, else `false`.
*/
function baseConformsTo(object, source, props) {
var length = props.length;
if (object == null) {
return !length;
}
object = Object(object);
while (length--) {
var key = props[length],
predicate = source[key],
value = object[key];
if ((value === undefined && !(key in object)) || !predicate(value)) {
return false;
}
}
return true;
}
/**
* The base implementation of `_.delay` and `_.defer` which accepts `args`
* to provide to `func`.
*
* @private
* @param {Function} func The function to delay.
* @param {number} wait The number of milliseconds to delay invocation.
* @param {Array} args The arguments to provide to `func`.
* @returns {number|Object} Returns the timer id or timeout object.
*/
function baseDelay(func, wait, args) {
if (typeof func != 'function') {
throw new TypeError(FUNC_ERROR_TEXT);
}
return setTimeout(function() { func.apply(undefined, args); }, wait);
}
/**
* The base implementation of methods like `_.difference` without support
* for excluding multiple arrays or iteratee shorthands.
*
* @private
* @param {Array} array The array to inspect.
* @param {Array} values The values to exclude.
* @param {Function} [iteratee] The iteratee invoked per element.
* @param {Function} [comparator] The comparator invoked per element.
* @returns {Array} Returns the new array of filtered values.
*/
function baseDifference(array, values, iteratee, comparator) {
var index = -1,
includes = arrayIncludes,
isCommon = true,
length = array.length,
result = [],
valuesLength = values.length;
if (!length) {
return result;
}
if (iteratee) {
values = arrayMap(values, baseUnary(iteratee));
}
if (comparator) {
includes = arrayIncludesWith;
isCommon = false;
}
else if (values.length >= LARGE_ARRAY_SIZE) {
includes = cacheHas;
isCommon = false;
values = new SetCache(values);
}
outer:
while (++index < length) {
var value = array[index],
computed = iteratee == null ? value : iteratee(value);
value = (comparator || value !== 0) ? value : 0;
if (isCommon && computed === computed) {
var valuesIndex = valuesLength;
while (valuesIndex--) {
if (values[valuesIndex] === computed) {
continue outer;
}
}
result.push(value);
}
else if (!includes(values, computed, comparator)) {
result.push(value);
}
}
return result;
}
/**
* The base implementation of `_.forEach` without support for iteratee shorthands.
*
* @private
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array|Object} Returns `collection`.
*/
var baseEach = createBaseEach(baseForOwn);
/**
* The base implementation of `_.forEachRight` without support for iteratee shorthands.
*
* @private
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array|Object} Returns `collection`.
*/
var baseEachRight = createBaseEach(baseForOwnRight, true);
/**
* The base implementation of `_.every` without support for iteratee shorthands.
*
* @private
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} predicate The function invoked per iteration.
* @returns {boolean} Returns `true` if all elements pass the predicate check,
* else `false`
*/
function baseEvery(collection, predicate) {
var result = true;
baseEach(collection, function(value, index, collection) {
result = !!predicate(value, index, collection);
return result;
});
return result;
}
/**
* The base implementation of methods like `_.max` and `_.min` which accepts a
* `comparator` to determine the extremum value.
*
* @private
* @param {Array} array The array to iterate over.
* @param {Function} iteratee The iteratee invoked per iteration.
* @param {Function} comparator The comparator used to compare values.
* @returns {*} Returns the extremum value.
*/
function baseExtremum(array, iteratee, comparator) {
var index = -1,
length = array.length;
while (++index < length) {
var value = array[index],
current = iteratee(value);
if (current != null && (computed === undefined
? (current === current && !isSymbol(current))
: comparator(current, computed)
)) {
var computed = current,
result = value;
}
}
return result;
}
/**
* The base implementation of `_.fill` without an iteratee call guard.
*
* @private
* @param {Array} array The array to fill.
* @param {*} value The value to fill `array` with.
* @param {number} [start=0] The start position.
* @param {number} [end=array.length] The end position.
* @returns {Array} Returns `array`.
*/
function baseFill(array, value, start, end) {
var length = array.length;
start = toInteger(start);
if (start < 0) {
start = -start > length ? 0 : (length + start);
}
end = (end === undefined || end > length) ? length : toInteger(end);
if (end < 0) {
end += length;
}
end = start > end ? 0 : toLength(end);
while (start < end) {
array[start++] = value;
}
return array;
}
/**
* The base implementation of `_.filter` without support for iteratee shorthands.
*
* @private
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} predicate The function invoked per iteration.
* @returns {Array} Returns the new filtered array.
*/
function baseFilter(collection, predicate) {
var result = [];
baseEach(collection, function(value, index, collection) {
if (predicate(value, index, collection)) {
result.push(value);
}
});
return result;
}
/**
* The base implementation of `_.flatten` with support for restricting flattening.
*
* @private
* @param {Array} array The array to flatten.
* @param {number} depth The maximum recursion depth.
* @param {boolean} [predicate=isFlattenable] The function invoked per iteration.
* @param {boolean} [isStrict] Restrict to values that pass `predicate` checks.
* @param {Array} [result=[]] The initial result value.
* @returns {Array} Returns the new flattened array.
*/
function baseFlatten(array, depth, predicate, isStrict, result) {
var index = -1,
length = array.length;
predicate || (predicate = isFlattenable);
result || (result = []);
while (++index < length) {
var value = array[index];
if (depth > 0 && predicate(value)) {
if (depth > 1) {
// Recursively flatten arrays (susceptible to call stack limits).
baseFlatten(value, depth - 1, predicate, isStrict, result);
} else {
arrayPush(result, value);
}
} else if (!isStrict) {
result[result.length] = value;
}
}
return result;
}
/**
* The base implementation of `baseForOwn` which iterates over `object`
* properties returned by `keysFunc` and invokes `iteratee` for each property.
* Iteratee functions may exit iteration early by explicitly returning `false`.
*
* @private
* @param {Object} object The object to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @param {Function} keysFunc The function to get the keys of `object`.
* @returns {Object} Returns `object`.
*/
var baseFor = createBaseFor();
/**
* This function is like `baseFor` except that it iterates over properties
* in the opposite order.
*
* @private
* @param {Object} object The object to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @param {Function} keysFunc The function to get the keys of `object`.
* @returns {Object} Returns `object`.
*/
var baseForRight = createBaseFor(true);
/**
* The base implementation of `_.forOwn` without support for iteratee shorthands.
*
* @private
* @param {Object} object The object to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Object} Returns `object`.
*/
function baseForOwn(object, iteratee) {
return object && baseFor(object, iteratee, keys);
}
/**
* The base implementation of `_.forOwnRight` without support for iteratee shorthands.
*
* @private
* @param {Object} object The object to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Object} Returns `object`.
*/
function baseForOwnRight(object, iteratee) {
return object && baseForRight(object, iteratee, keys);
}
/**
* The base implementation of `_.functions` which creates an array of
* `object` function property names filtered from `props`.
*
* @private
* @param {Object} object The object to inspect.
* @param {Array} props The property names to filter.
* @returns {Array} Returns the function names.
*/
function baseFunctions(object, props) {
return arrayFilter(props, function(key) {
return isFunction(object[key]);
});
}
/**
* The base implementation of `_.get` without support for default values.
*
* @private
* @param {Object} object The object to query.
* @param {Array|string} path The path of the property to get.
* @returns {*} Returns the resolved value.
*/
function baseGet(object, path) {
path = castPath(path, object);
var index = 0,
length = path.length;
while (object != null && index < length) {
object = object[toKey(path[index++])];
}
return (index && index == length) ? object : undefined;
}
/**
* The base implementation of `getAllKeys` and `getAllKeysIn` which uses
* `keysFunc` and `symbolsFunc` to get the enumerable property names and
* symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @param {Function} keysFunc The function to get the keys of `object`.
* @param {Function} symbolsFunc The function to get the symbols of `object`.
* @returns {Array} Returns the array of property names and symbols.
*/
function baseGetAllKeys(object, keysFunc, symbolsFunc) {
var result = keysFunc(object);
return isArray(object) ? result : arrayPush(result, symbolsFunc(object));
}
/**
* The base implementation of `getTag` without fallbacks for buggy environments.
*
* @private
* @param {*} value The value to query.
* @returns {string} Returns the `toStringTag`.
*/
function baseGetTag(value) {
if (value == null) {
return value === undefined ? undefinedTag : nullTag;
}
return (symToStringTag && symToStringTag in Object(value))
? getRawTag(value)
: objectToString(value);
}
/**
* The base implementation of `_.gt` which doesn't coerce arguments.
*
* @private
* @param {*} value The value to compare.
* @param {*} other The other value to compare.
* @returns {boolean} Returns `true` if `value` is greater than `other`,
* else `false`.
*/
function baseGt(value, other) {
return value > other;
}
/**
* The base implementation of `_.has` without support for deep paths.
*
* @private
* @param {Object} [object] The object to query.
* @param {Array|string} key The key to check.
* @returns {boolean} Returns `true` if `key` exists, else `false`.
*/
function baseHas(object, key) {
return object != null && hasOwnProperty.call(object, key);
}
/**
* The base implementation of `_.hasIn` without support for deep paths.
*
* @private
* @param {Object} [object] The object to query.
* @param {Array|string} key The key to check.
* @returns {boolean} Returns `true` if `key` exists, else `false`.
*/
function baseHasIn(object, key) {
return object != null && key in Object(object);
}
/**
* The base implementation of `_.inRange` which doesn't coerce arguments.
*
* @private
* @param {number} number The number to check.
* @param {number} start The start of the range.
* @param {number} end The end of the range.
* @returns {boolean} Returns `true` if `number` is in the range, else `false`.
*/
function baseInRange(number, start, end) {
return number >= nativeMin(start, end) && number < nativeMax(start, end);
}
/**
* The base implementation of methods like `_.intersection`, without support
* for iteratee shorthands, that accepts an array of arrays to inspect.
*
* @private
* @param {Array} arrays The arrays to inspect.
* @param {Function} [iteratee] The iteratee invoked per element.
* @param {Function} [comparator] The comparator invoked per element.
* @returns {Array} Returns the new array of shared values.
*/
function baseIntersection(arrays, iteratee, comparator) {
var includes = comparator ? arrayIncludesWith : arrayIncludes,
length = arrays[0].length,
othLength = arrays.length,
othIndex = othLength,
caches = Array(othLength),
maxLength = Infinity,
result = [];
while (othIndex--) {
var array = arrays[othIndex];
if (othIndex && iteratee) {
array = arrayMap(array, baseUnary(iteratee));
}
maxLength = nativeMin(array.length, maxLength);
caches[othIndex] = !comparator && (iteratee || (length >= 120 && array.length >= 120))
? new SetCache(othIndex && array)
: undefined;
}
array = arrays[0];
var index = -1,
seen = caches[0];
outer:
while (++index < length && result.length < maxLength) {
var value = array[index],
computed = iteratee ? iteratee(value) : value;
value = (comparator || value !== 0) ? value : 0;
if (!(seen
? cacheHas(seen, computed)
: includes(result, computed, comparator)
)) {
othIndex = othLength;
while (--othIndex) {
var cache = caches[othIndex];
if (!(cache
? cacheHas(cache, computed)
: includes(arrays[othIndex], computed, comparator))
) {
continue outer;
}
}
if (seen) {
seen.push(computed);
}
result.push(value);
}
}
return result;
}
/**
* The base implementation of `_.invert` and `_.invertBy` which inverts
* `object` with values transformed by `iteratee` and set by `setter`.
*
* @private
* @param {Object} object The object to iterate over.
* @param {Function} setter The function to set `accumulator` values.
* @param {Function} iteratee The iteratee to transform values.
* @param {Object} accumulator The initial inverted object.
* @returns {Function} Returns `accumulator`.
*/
function baseInverter(object, setter, iteratee, accumulator) {
baseForOwn(object, function(value, key, object) {
setter(accumulator, iteratee(value), key, object);
});
return accumulator;
}
/**
* The base implementation of `_.invoke` without support for individual
* method arguments.
*
* @private
* @param {Object} object The object to query.
* @param {Array|string} path The path of the method to invoke.
* @param {Array} args The arguments to invoke the method with.
* @returns {*} Returns the result of the invoked method.
*/
function baseInvoke(object, path, args) {
path = castPath(path, object);
object = parent(object, path);
var func = object == null ? object : object[toKey(last(path))];
return func == null ? undefined : apply(func, object, args);
}
/**
* The base implementation of `_.isArguments`.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an `arguments` object,
*/
function baseIsArguments(value) {
return isObjectLike(value) && baseGetTag(value) == argsTag;
}
/**
* The base implementation of `_.isArrayBuffer` without Node.js optimizations.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an array buffer, else `false`.
*/
function baseIsArrayBuffer(value) {
return isObjectLike(value) && baseGetTag(value) == arrayBufferTag;
}
/**
* The base implementation of `_.isDate` without Node.js optimizations.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a date object, else `false`.
*/
function baseIsDate(value) {
return isObjectLike(value) && baseGetTag(value) == dateTag;
}
/**
* The base implementation of `_.isEqual` which supports partial comparisons
* and tracks traversed objects.
*
* @private
* @param {*} value The value to compare.
* @param {*} other The other value to compare.
* @param {boolean} bitmask The bitmask flags.
* 1 - Unordered comparison
* 2 - Partial comparison
* @param {Function} [customizer] The function to customize comparisons.
* @param {Object} [stack] Tracks traversed `value` and `other` objects.
* @returns {boolean} Returns `true` if the values are equivalent, else `false`.
*/
function baseIsEqual(value, other, bitmask, customizer, stack) {
if (value === other) {
return true;
}
if (value == null || other == null || (!isObjectLike(value) && !isObjectLike(other))) {
return value !== value && other !== other;
}
return baseIsEqualDeep(value, other, bitmask, customizer, baseIsEqual, stack);
}
/**
* A specialized version of `baseIsEqual` for arrays and objects which performs
* deep comparisons and tracks traversed objects enabling objects with circular
* references to be compared.
*
* @private
* @param {Object} object The object to compare.
* @param {Object} other The other object to compare.
* @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.
* @param {Function} customizer The function to customize comparisons.
* @param {Function} equalFunc The function to determine equivalents of values.
* @param {Object} [stack] Tracks traversed `object` and `other` objects.
* @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
*/
function baseIsEqualDeep(object, other, bitmask, customizer, equalFunc, stack) {
var objIsArr = isArray(object),
othIsArr = isArray(other),
objTag = objIsArr ? arrayTag : getTag(object),
othTag = othIsArr ? arrayTag : getTag(other);
objTag = objTag == argsTag ? objectTag : objTag;
othTag = othTag == argsTag ? objectTag : othTag;
var objIsObj = objTag == objectTag,
othIsObj = othTag == objectTag,
isSameTag = objTag == othTag;
if (isSameTag && isBuffer(object)) {
if (!isBuffer(other)) {
return false;
}
objIsArr = true;
objIsObj = false;
}
if (isSameTag && !objIsObj) {
stack || (stack = new Stack);
return (objIsArr || isTypedArray(object))
? equalArrays(object, other, bitmask, customizer, equalFunc, stack)
: equalByTag(object, other, objTag, bitmask, customizer, equalFunc, stack);
}
if (!(bitmask & COMPARE_PARTIAL_FLAG)) {
var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'),
othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__');
if (objIsWrapped || othIsWrapped) {
var objUnwrapped = objIsWrapped ? object.value() : object,
othUnwrapped = othIsWrapped ? other.value() : other;
stack || (stack = new Stack);
return equalFunc(objUnwrapped, othUnwrapped, bitmask, customizer, stack);
}
}
if (!isSameTag) {
return false;
}
stack || (stack = new Stack);
return equalObjects(object, other, bitmask, customizer, equalFunc, stack);
}
/**
* The base implementation of `_.isMap` without Node.js optimizations.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a map, else `false`.
*/
function baseIsMap(value) {
return isObjectLike(value) && getTag(value) == mapTag;
}
/**
* The base implementation of `_.isMatch` without support for iteratee shorthands.
*
* @private
* @param {Object} object The object to inspect.
* @param {Object} source The object of property values to match.
* @param {Array} matchData The property names, values, and compare flags to match.
* @param {Function} [customizer] The function to customize comparisons.
* @returns {boolean} Returns `true` if `object` is a match, else `false`.
*/
function baseIsMatch(object, source, matchData, customizer) {
var index = matchData.length,
length = index,
noCustomizer = !customizer;
if (object == null) {
return !length;
}
object = Object(object);
while (index--) {
var data = matchData[index];
if ((noCustomizer && data[2])
? data[1] !== object[data[0]]
: !(data[0] in object)
) {
return false;
}
}
while (++index < length) {
data = matchData[index];
var key = data[0],
objValue = object[key],
srcValue = data[1];
if (noCustomizer && data[2]) {
if (objValue === undefined && !(key in object)) {
return false;
}
} else {
var stack = new Stack;
if (customizer) {
var result = customizer(objValue, srcValue, key, object, source, stack);
}
if (!(result === undefined
? baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG, customizer, stack)
: result
)) {
return false;
}
}
}
return true;
}
/**
* The base implementation of `_.isNative` without bad shim checks.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a native function,
* else `false`.
*/
function baseIsNative(value) {
if (!isObject(value) || isMasked(value)) {
return false;
}
var pattern = isFunction(value) ? reIsNative : reIsHostCtor;
return pattern.test(toSource(value));
}
/**
* The base implementation of `_.isRegExp` without Node.js optimizations.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a regexp, else `false`.
*/
function baseIsRegExp(value) {
return isObjectLike(value) && baseGetTag(value) == regexpTag;
}
/**
* The base implementation of `_.isSet` without Node.js optimizations.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a set, else `false`.
*/
function baseIsSet(value) {
return isObjectLike(value) && getTag(value) == setTag;
}
/**
* The base implementation of `_.isTypedArray` without Node.js optimizations.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a typed array, else `false`.
*/
function baseIsTypedArray(value) {
return isObjectLike(value) &&
isLength(value.length) && !!typedArrayTags[baseGetTag(value)];
}
/**
* The base implementation of `_.iteratee`.
*
* @private
* @param {*} [value=_.identity] The value to convert to an iteratee.
* @returns {Function} Returns the iteratee.
*/
function baseIteratee(value) {
// Don't store the `typeof` result in a variable to avoid a JIT bug in Safari 9.
// See https://bugs.webkit.org/show_bug.cgi?id=156034 for more details.
if (typeof value == 'function') {
return value;
}
if (value == null) {
return identity;
}
if (typeof value == 'object') {
return isArray(value)
? baseMatchesProperty(value[0], value[1])
: baseMatches(value);
}
return property(value);
}
/**
* The base implementation of `_.keys` which doesn't treat sparse arrays as dense.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
*/
function baseKeys(object) {
if (!isPrototype(object)) {
return nativeKeys(object);
}
var result = [];
for (var key in Object(object)) {
if (hasOwnProperty.call(object, key) && key != 'constructor') {
result.push(key);
}
}
return result;
}
/**
* The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
*/
function baseKeysIn(object) {
if (!isObject(object)) {
return nativeKeysIn(object);
}
var isProto = isPrototype(object),
result = [];
for (var key in object) {
if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {
result.push(key);
}
}
return result;
}
/**
* The base implementation of `_.lt` which doesn't coerce arguments.
*
* @private
* @param {*} value The value to compare.
* @param {*} other The other value to compare.
* @returns {boolean} Returns `true` if `value` is less than `other`,
* else `false`.
*/
function baseLt(value, other) {
return value < other;
}
/**
* The base implementation of `_.map` without support for iteratee shorthands.
*
* @private
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns the new mapped array.
*/
function baseMap(collection, iteratee) {
var index = -1,
result = isArrayLike(collection) ? Array(collection.length) : [];
baseEach(collection, function(value, key, collection) {
result[++index] = iteratee(value, key, collection);
});
return result;
}
/**
* The base implementation of `_.matches` which doesn't clone `source`.
*
* @private
* @param {Object} source The object of property values to match.
* @returns {Function} Returns the new spec function.
*/
function baseMatches(source) {
var matchData = getMatchData(source);
if (matchData.length == 1 && matchData[0][2]) {
return matchesStrictComparable(matchData[0][0], matchData[0][1]);
}
return function(object) {
return object === source || baseIsMatch(object, source, matchData);
};
}
/**
* The base implementation of `_.matchesProperty` which doesn't clone `srcValue`.
*
* @private
* @param {string} path The path of the property to get.
* @param {*} srcValue The value to match.
* @returns {Function} Returns the new spec function.
*/
function baseMatchesProperty(path, srcValue) {
if (isKey(path) && isStrictComparable(srcValue)) {
return matchesStrictComparable(toKey(path), srcValue);
}
return function(object) {
var objValue = get(object, path);
return (objValue === undefined && objValue === srcValue)
? hasIn(object, path)
: baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG);
};
}
/**
* The base implementation of `_.merge` without support for multiple sources.
*
* @private
* @param {Object} object The destination object.
* @param {Object} source The source object.
* @param {number} srcIndex The index of `source`.
* @param {Function} [customizer] The function to customize merged values.
* @param {Object} [stack] Tracks traversed source values and their merged
* counterparts.
*/
function baseMerge(object, source, srcIndex, customizer, stack) {
if (object === source) {
return;
}
baseFor(source, function(srcValue, key) {
if (isObject(srcValue)) {
stack || (stack = new Stack);
baseMergeDeep(object, source, key, srcIndex, baseMerge, customizer, stack);
}
else {
var newValue = customizer
? customizer(safeGet(object, key), srcValue, (key + ''), object, source, stack)
: undefined;
if (newValue === undefined) {
newValue = srcValue;
}
assignMergeValue(object, key, newValue);
}
}, keysIn);
}
/**
* A specialized version of `baseMerge` for arrays and objects which performs
* deep merges and tracks traversed objects enabling objects with circular
* references to be merged.
*
* @private
* @param {Object} object The destination object.
* @param {Object} source The source object.
* @param {string} key The key of the value to merge.
* @param {number} srcIndex The index of `source`.
* @param {Function} mergeFunc The function to merge values.
* @param {Function} [customizer] The function to customize assigned values.
* @param {Object} [stack] Tracks traversed source values and their merged
* counterparts.
*/
function baseMergeDeep(object, source, key, srcIndex, mergeFunc, customizer, stack) {
var objValue = safeGet(object, key),
srcValue = safeGet(source, key),
stacked = stack.get(srcValue);
if (stacked) {
assignMergeValue(object, key, stacked);
return;
}
var newValue = customizer
? customizer(objValue, srcValue, (key + ''), object, source, stack)
: undefined;
var isCommon = newValue === undefined;
if (isCommon) {
var isArr = isArray(srcValue),
isBuff = !isArr && isBuffer(srcValue),
isTyped = !isArr && !isBuff && isTypedArray(srcValue);
newValue = srcValue;
if (isArr || isBuff || isTyped) {
if (isArray(objValue)) {
newValue = objValue;
}
else if (isArrayLikeObject(objValue)) {
newValue = copyArray(objValue);
}
else if (isBuff) {
isCommon = false;
newValue = cloneBuffer(srcValue, true);
}
else if (isTyped) {
isCommon = false;
newValue = cloneTypedArray(srcValue, true);
}
else {
newValue = [];
}
}
else if (isPlainObject(srcValue) || isArguments(srcValue)) {
newValue = objValue;
if (isArguments(objValue)) {
newValue = toPlainObject(objValue);
}
else if (!isObject(objValue) || (srcIndex && isFunction(objValue))) {
newValue = initCloneObject(srcValue);
}
}
else {
isCommon = false;
}
}
if (isCommon) {
// Recursively merge objects and arrays (susceptible to call stack limits).
stack.set(srcValue, newValue);
mergeFunc(newValue, srcValue, srcIndex, customizer, stack);
stack['delete'](srcValue);
}
assignMergeValue(object, key, newValue);
}
/**
* The base implementation of `_.nth` which doesn't coerce arguments.
*
* @private
* @param {Array} array The array to query.
* @param {number} n The index of the element to return.
* @returns {*} Returns the nth element of `array`.
*/
function baseNth(array, n) {
var length = array.length;
if (!length) {
return;
}
n += n < 0 ? length : 0;
return isIndex(n, length) ? array[n] : undefined;
}
/**
* The base implementation of `_.orderBy` without param guards.
*
* @private
* @param {Array|Object} collection The collection to iterate over.
* @param {Function[]|Object[]|string[]} iteratees The iteratees to sort by.
* @param {string[]} orders The sort orders of `iteratees`.
* @returns {Array} Returns the new sorted array.
*/
function baseOrderBy(collection, iteratees, orders) {
var index = -1;
iteratees = arrayMap(iteratees.length ? iteratees : [identity], baseUnary(getIteratee()));
var result = baseMap(collection, function(value, key, collection) {
var criteria = arrayMap(iteratees, function(iteratee) {
return iteratee(value);
});
return { 'criteria': criteria, 'index': ++index, 'value': value };
});
return baseSortBy(result, function(object, other) {
return compareMultiple(object, other, orders);
});
}
/**
* The base implementation of `_.pick` without support for individual
* property identifiers.
*
* @private
* @param {Object} object The source object.
* @param {string[]} paths The property paths to pick.
* @returns {Object} Returns the new object.
*/
function basePick(object, paths) {
return basePickBy(object, paths, function(value, path) {
return hasIn(object, path);
});
}
/**
* The base implementation of `_.pickBy` without support for iteratee shorthands.
*
* @private
* @param {Object} object The source object.
* @param {string[]} paths The property paths to pick.
* @param {Function} predicate The function invoked per property.
* @returns {Object} Returns the new object.
*/
function basePickBy(object, paths, predicate) {
var index = -1,
length = paths.length,
result = {};
while (++index < length) {
var path = paths[index],
value = baseGet(object, path);
if (predicate(value, path)) {
baseSet(result, castPath(path, object), value);
}
}
return result;
}
/**
* A specialized version of `baseProperty` which supports deep paths.
*
* @private
* @param {Array|string} path The path of the property to get.
* @returns {Function} Returns the new accessor function.
*/
function basePropertyDeep(path) {
return function(object) {
return baseGet(object, path);
};
}
/**
* The base implementation of `_.pullAllBy` without support for iteratee
* shorthands.
*
* @private
* @param {Array} array The array to modify.
* @param {Array} values The values to remove.
* @param {Function} [iteratee] The iteratee invoked per element.
* @param {Function} [comparator] The comparator invoked per element.
* @returns {Array} Returns `array`.
*/
function basePullAll(array, values, iteratee, comparator) {
var indexOf = comparator ? baseIndexOfWith : baseIndexOf,
index = -1,
length = values.length,
seen = array;
if (array === values) {
values = copyArray(values);
}
if (iteratee) {
seen = arrayMap(array, baseUnary(iteratee));
}
while (++index < length) {
var fromIndex = 0,
value = values[index],
computed = iteratee ? iteratee(value) : value;
while ((fromIndex = indexOf(seen, computed, fromIndex, comparator)) > -1) {
if (seen !== array) {
splice.call(seen, fromIndex, 1);
}
splice.call(array, fromIndex, 1);
}
}
return array;
}
/**
* The base implementation of `_.pullAt` without support for individual
* indexes or capturing the removed elements.
*
* @private
* @param {Array} array The array to modify.
* @param {number[]} indexes The indexes of elements to remove.
* @returns {Array} Returns `array`.
*/
function basePullAt(array, indexes) {
var length = array ? indexes.length : 0,
lastIndex = length - 1;
while (length--) {
var index = indexes[length];
if (length == lastIndex || index !== previous) {
var previous = index;
if (isIndex(index)) {
splice.call(array, index, 1);
} else {
baseUnset(array, index);
}
}
}
return array;
}
/**
* The base implementation of `_.random` without support for returning
* floating-point numbers.
*
* @private
* @param {number} lower The lower bound.
* @param {number} upper The upper bound.
* @returns {number} Returns the random number.
*/
function baseRandom(lower, upper) {
return lower + nativeFloor(nativeRandom() * (upper - lower + 1));
}
/**
* The base implementation of `_.range` and `_.rangeRight` which doesn't
* coerce arguments.
*
* @private
* @param {number} start The start of the range.
* @param {number} end The end of the range.
* @param {number} step The value to increment or decrement by.
* @param {boolean} [fromRight] Specify iterating from right to left.
* @returns {Array} Returns the range of numbers.
*/
function baseRange(start, end, step, fromRight) {
var index = -1,
length = nativeMax(nativeCeil((end - start) / (step || 1)), 0),
result = Array(length);
while (length--) {
result[fromRight ? length : ++index] = start;
start += step;
}
return result;
}
/**
* The base implementation of `_.repeat` which doesn't coerce arguments.
*
* @private
* @param {string} string The string to repeat.
* @param {number} n The number of times to repeat the string.
* @returns {string} Returns the repeated string.
*/
function baseRepeat(string, n) {
var result = '';
if (!string || n < 1 || n > MAX_SAFE_INTEGER) {
return result;
}
// Leverage the exponentiation by squaring algorithm for a faster repeat.
// See https://en.wikipedia.org/wiki/Exponentiation_by_squaring for more details.
do {
if (n % 2) {
result += string;
}
n = nativeFloor(n / 2);
if (n) {
string += string;
}
} while (n);
return result;
}
/**
* The base implementation of `_.rest` which doesn't validate or coerce arguments.
*
* @private
* @param {Function} func The function to apply a rest parameter to.
* @param {number} [start=func.length-1] The start position of the rest parameter.
* @returns {Function} Returns the new function.
*/
function baseRest(func, start) {
return setToString(overRest(func, start, identity), func + '');
}
/**
* The base implementation of `_.sample`.
*
* @private
* @param {Array|Object} collection The collection to sample.
* @returns {*} Returns the random element.
*/
function baseSample(collection) {
return arraySample(values(collection));
}
/**
* The base implementation of `_.sampleSize` without param guards.
*
* @private
* @param {Array|Object} collection The collection to sample.
* @param {number} n The number of elements to sample.
* @returns {Array} Returns the random elements.
*/
function baseSampleSize(collection, n) {
var array = values(collection);
return shuffleSelf(array, baseClamp(n, 0, array.length));
}
/**
* The base implementation of `_.set`.
*
* @private
* @param {Object} object The object to modify.
* @param {Array|string} path The path of the property to set.
* @param {*} value The value to set.
* @param {Function} [customizer] The function to customize path creation.
* @returns {Object} Returns `object`.
*/
function baseSet(object, path, value, customizer) {
if (!isObject(object)) {
return object;
}
path = castPath(path, object);
var index = -1,
length = path.length,
lastIndex = length - 1,
nested = object;
while (nested != null && ++index < length) {
var key = toKey(path[index]),
newValue = value;
if (index != lastIndex) {
var objValue = nested[key];
newValue = customizer ? customizer(objValue, key, nested) : undefined;
if (newValue === undefined) {
newValue = isObject(objValue)
? objValue
: (isIndex(path[index + 1]) ? [] : {});
}
}
assignValue(nested, key, newValue);
nested = nested[key];
}
return object;
}
/**
* The base implementation of `setData` without support for hot loop shorting.
*
* @private
* @param {Function} func The function to associate metadata with.
* @param {*} data The metadata.
* @returns {Function} Returns `func`.
*/
var baseSetData = !metaMap ? identity : function(func, data) {
metaMap.set(func, data);
return func;
};
/**
* The base implementation of `setToString` without support for hot loop shorting.
*
* @private
* @param {Function} func The function to modify.
* @param {Function} string The `toString` result.
* @returns {Function} Returns `func`.
*/
var baseSetToString = !defineProperty ? identity : function(func, string) {
return defineProperty(func, 'toString', {
'configurable': true,
'enumerable': false,
'value': constant(string),
'writable': true
});
};
/**
* The base implementation of `_.shuffle`.
*
* @private
* @param {Array|Object} collection The collection to shuffle.
* @returns {Array} Returns the new shuffled array.
*/
function baseShuffle(collection) {
return shuffleSelf(values(collection));
}
/**
* The base implementation of `_.slice` without an iteratee call guard.
*
* @private
* @param {Array} array The array to slice.
* @param {number} [start=0] The start position.
* @param {number} [end=array.length] The end position.
* @returns {Array} Returns the slice of `array`.
*/
function baseSlice(array, start, end) {
var index = -1,
length = array.length;
if (start < 0) {
start = -start > length ? 0 : (length + start);
}
end = end > length ? length : end;
if (end < 0) {
end += length;
}
length = start > end ? 0 : ((end - start) >>> 0);
start >>>= 0;
var result = Array(length);
while (++index < length) {
result[index] = array[index + start];
}
return result;
}
/**
* The base implementation of `_.some` without support for iteratee shorthands.
*
* @private
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} predicate The function invoked per iteration.
* @returns {boolean} Returns `true` if any element passes the predicate check,
* else `false`.
*/
function baseSome(collection, predicate) {
var result;
baseEach(collection, function(value, index, collection) {
result = predicate(value, index, collection);
return !result;
});
return !!result;
}
/**
* The base implementation of `_.sortedIndex` and `_.sortedLastIndex` which
* performs a binary search of `array` to determine the index at which `value`
* should be inserted into `array` in order to maintain its sort order.
*
* @private
* @param {Array} array The sorted array to inspect.
* @param {*} value The value to evaluate.
* @param {boolean} [retHighest] Specify returning the highest qualified index.
* @returns {number} Returns the index at which `value` should be inserted
* into `array`.
*/
function baseSortedIndex(array, value, retHighest) {
var low = 0,
high = array == null ? low : array.length;
if (typeof value == 'number' && value === value && high <= HALF_MAX_ARRAY_LENGTH) {
while (low < high) {
var mid = (low + high) >>> 1,
computed = array[mid];
if (computed !== null && !isSymbol(computed) &&
(retHighest ? (computed <= value) : (computed < value))) {
low = mid + 1;
} else {
high = mid;
}
}
return high;
}
return baseSortedIndexBy(array, value, identity, retHighest);
}
/**
* The base implementation of `_.sortedIndexBy` and `_.sortedLastIndexBy`
* which invokes `iteratee` for `value` and each element of `array` to compute
* their sort ranking. The iteratee is invoked with one argument; (value).
*
* @private
* @param {Array} array The sorted array to inspect.
* @param {*} value The value to evaluate.
* @param {Function} iteratee The iteratee invoked per element.
* @param {boolean} [retHighest] Specify returning the highest qualified index.
* @returns {number} Returns the index at which `value` should be inserted
* into `array`.
*/
function baseSortedIndexBy(array, value, iteratee, retHighest) {
value = iteratee(value);
var low = 0,
high = array == null ? 0 : array.length,
valIsNaN = value !== value,
valIsNull = value === null,
valIsSymbol = isSymbol(value),
valIsUndefined = value === undefined;
while (low < high) {
var mid = nativeFloor((low + high) / 2),
computed = iteratee(array[mid]),
othIsDefined = computed !== undefined,
othIsNull = computed === null,
othIsReflexive = computed === computed,
othIsSymbol = isSymbol(computed);
if (valIsNaN) {
var setLow = retHighest || othIsReflexive;
} else if (valIsUndefined) {
setLow = othIsReflexive && (retHighest || othIsDefined);
} else if (valIsNull) {
setLow = othIsReflexive && othIsDefined && (retHighest || !othIsNull);
} else if (valIsSymbol) {
setLow = othIsReflexive && othIsDefined && !othIsNull && (retHighest || !othIsSymbol);
} else if (othIsNull || othIsSymbol) {
setLow = false;
} else {
setLow = retHighest ? (computed <= value) : (computed < value);
}
if (setLow) {
low = mid + 1;
} else {
high = mid;
}
}
return nativeMin(high, MAX_ARRAY_INDEX);
}
/**
* The base implementation of `_.sortedUniq` and `_.sortedUniqBy` without
* support for iteratee shorthands.
*
* @private
* @param {Array} array The array to inspect.
* @param {Function} [iteratee] The iteratee invoked per element.
* @returns {Array} Returns the new duplicate free array.
*/
function baseSortedUniq(array, iteratee) {
var index = -1,
length = array.length,
resIndex = 0,
result = [];
while (++index < length) {
var value = array[index],
computed = iteratee ? iteratee(value) : value;
if (!index || !eq(computed, seen)) {
var seen = computed;
result[resIndex++] = value === 0 ? 0 : value;
}
}
return result;
}
/**
* The base implementation of `_.toNumber` which doesn't ensure correct
* conversions of binary, hexadecimal, or octal string values.
*
* @private
* @param {*} value The value to process.
* @returns {number} Returns the number.
*/
function baseToNumber(value) {
if (typeof value == 'number') {
return value;
}
if (isSymbol(value)) {
return NAN;
}
return +value;
}
/**
* The base implementation of `_.toString` which doesn't convert nullish
* values to empty strings.
*
* @private
* @param {*} value The value to process.
* @returns {string} Returns the string.
*/
function baseToString(value) {
// Exit early for strings to avoid a performance hit in some environments.
if (typeof value == 'string') {
return value;
}
if (isArray(value)) {
// Recursively convert values (susceptible to call stack limits).
return arrayMap(value, baseToString) + '';
}
if (isSymbol(value)) {
return symbolToString ? symbolToString.call(value) : '';
}
var result = (value + '');
return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;
}
/**
* The base implementation of `_.uniqBy` without support for iteratee shorthands.
*
* @private
* @param {Array} array The array to inspect.
* @param {Function} [iteratee] The iteratee invoked per element.
* @param {Function} [comparator] The comparator invoked per element.
* @returns {Array} Returns the new duplicate free array.
*/
function baseUniq(array, iteratee, comparator) {
var index = -1,
includes = arrayIncludes,
length = array.length,
isCommon = true,
result = [],
seen = result;
if (comparator) {
isCommon = false;
includes = arrayIncludesWith;
}
else if (length >= LARGE_ARRAY_SIZE) {
var set = iteratee ? null : createSet(array);
if (set) {
return setToArray(set);
}
isCommon = false;
includes = cacheHas;
seen = new SetCache;
}
else {
seen = iteratee ? [] : result;
}
outer:
while (++index < length) {
var value = array[index],
computed = iteratee ? iteratee(value) : value;
value = (comparator || value !== 0) ? value : 0;
if (isCommon && computed === computed) {
var seenIndex = seen.length;
while (seenIndex--) {
if (seen[seenIndex] === computed) {
continue outer;
}
}
if (iteratee) {
seen.push(computed);
}
result.push(value);
}
else if (!includes(seen, computed, comparator)) {
if (seen !== result) {
seen.push(computed);
}
result.push(value);
}
}
return result;
}
/**
* The base implementation of `_.unset`.
*
* @private
* @param {Object} object The object to modify.
* @param {Array|string} path The property path to unset.
* @returns {boolean} Returns `true` if the property is deleted, else `false`.
*/
function baseUnset(object, path) {
path = castPath(path, object);
object = parent(object, path);
return object == null || delete object[toKey(last(path))];
}
/**
* The base implementation of `_.update`.
*
* @private
* @param {Object} object The object to modify.
* @param {Array|string} path The path of the property to update.
* @param {Function} updater The function to produce the updated value.
* @param {Function} [customizer] The function to customize path creation.
* @returns {Object} Returns `object`.
*/
function baseUpdate(object, path, updater, customizer) {
return baseSet(object, path, updater(baseGet(object, path)), customizer);
}
/**
* The base implementation of methods like `_.dropWhile` and `_.takeWhile`
* without support for iteratee shorthands.
*
* @private
* @param {Array} array The array to query.
* @param {Function} predicate The function invoked per iteration.
* @param {boolean} [isDrop] Specify dropping elements instead of taking them.
* @param {boolean} [fromRight] Specify iterating from right to left.
* @returns {Array} Returns the slice of `array`.
*/
function baseWhile(array, predicate, isDrop, fromRight) {
var length = array.length,
index = fromRight ? length : -1;
while ((fromRight ? index-- : ++index < length) &&
predicate(array[index], index, array)) {}
return isDrop
? baseSlice(array, (fromRight ? 0 : index), (fromRight ? index + 1 : length))
: baseSlice(array, (fromRight ? index + 1 : 0), (fromRight ? length : index));
}
/**
* The base implementation of `wrapperValue` which returns the result of
* performing a sequence of actions on the unwrapped `value`, where each
* successive action is supplied the return value of the previous.
*
* @private
* @param {*} value The unwrapped value.
* @param {Array} actions Actions to perform to resolve the unwrapped value.
* @returns {*} Returns the resolved value.
*/
function baseWrapperValue(value, actions) {
var result = value;
if (result instanceof LazyWrapper) {
result = result.value();
}
return arrayReduce(actions, function(result, action) {
return action.func.apply(action.thisArg, arrayPush([result], action.args));
}, result);
}
/**
* The base implementation of methods like `_.xor`, without support for
* iteratee shorthands, that accepts an array of arrays to inspect.
*
* @private
* @param {Array} arrays The arrays to inspect.
* @param {Function} [iteratee] The iteratee invoked per element.
* @param {Function} [comparator] The comparator invoked per element.
* @returns {Array} Returns the new array of values.
*/
function baseXor(arrays, iteratee, comparator) {
var length = arrays.length;
if (length < 2) {
return length ? baseUniq(arrays[0]) : [];
}
var index = -1,
result = Array(length);
while (++index < length) {
var array = arrays[index],
othIndex = -1;
while (++othIndex < length) {
if (othIndex != index) {
result[index] = baseDifference(result[index] || array, arrays[othIndex], iteratee, comparator);
}
}
}
return baseUniq(baseFlatten(result, 1), iteratee, comparator);
}
/**
* This base implementation of `_.zipObject` which assigns values using `assignFunc`.
*
* @private
* @param {Array} props The property identifiers.
* @param {Array} values The property values.
* @param {Function} assignFunc The function to assign values.
* @returns {Object} Returns the new object.
*/
function baseZipObject(props, values, assignFunc) {
var index = -1,
length = props.length,
valsLength = values.length,
result = {};
while (++index < length) {
var value = index < valsLength ? values[index] : undefined;
assignFunc(result, props[index], value);
}
return result;
}
/**
* Casts `value` to an empty array if it's not an array like object.
*
* @private
* @param {*} value The value to inspect.
* @returns {Array|Object} Returns the cast array-like object.
*/
function castArrayLikeObject(value) {
return isArrayLikeObject(value) ? value : [];
}
/**
* Casts `value` to `identity` if it's not a function.
*
* @private
* @param {*} value The value to inspect.
* @returns {Function} Returns cast function.
*/
function castFunction(value) {
return typeof value == 'function' ? value : identity;
}
/**
* Casts `value` to a path array if it's not one.
*
* @private
* @param {*} value The value to inspect.
* @param {Object} [object] The object to query keys on.
* @returns {Array} Returns the cast property path array.
*/
function castPath(value, object) {
if (isArray(value)) {
return value;
}
return isKey(value, object) ? [value] : stringToPath(toString(value));
}
/**
* A `baseRest` alias which can be replaced with `identity` by module
* replacement plugins.
*
* @private
* @type {Function}
* @param {Function} func The function to apply a rest parameter to.
* @returns {Function} Returns the new function.
*/
var castRest = baseRest;
/**
* Casts `array` to a slice if it's needed.
*
* @private
* @param {Array} array The array to inspect.
* @param {number} start The start position.
* @param {number} [end=array.length] The end position.
* @returns {Array} Returns the cast slice.
*/
function castSlice(array, start, end) {
var length = array.length;
end = end === undefined ? length : end;
return (!start && end >= length) ? array : baseSlice(array, start, end);
}
/**
* A simple wrapper around the global [`clearTimeout`](https://mdn.io/clearTimeout).
*
* @private
* @param {number|Object} id The timer id or timeout object of the timer to clear.
*/
var clearTimeout = ctxClearTimeout || function(id) {
return root.clearTimeout(id);
};
/**
* Creates a clone of `buffer`.
*
* @private
* @param {Buffer} buffer The buffer to clone.
* @param {boolean} [isDeep] Specify a deep clone.
* @returns {Buffer} Returns the cloned buffer.
*/
function cloneBuffer(buffer, isDeep) {
if (isDeep) {
return buffer.slice();
}
var length = buffer.length,
result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);
buffer.copy(result);
return result;
}
/**
* Creates a clone of `arrayBuffer`.
*
* @private
* @param {ArrayBuffer} arrayBuffer The array buffer to clone.
* @returns {ArrayBuffer} Returns the cloned array buffer.
*/
function cloneArrayBuffer(arrayBuffer) {
var result = new arrayBuffer.constructor(arrayBuffer.byteLength);
new Uint8Array(result).set(new Uint8Array(arrayBuffer));
return result;
}
/**
* Creates a clone of `dataView`.
*
* @private
* @param {Object} dataView The data view to clone.
* @param {boolean} [isDeep] Specify a deep clone.
* @returns {Object} Returns the cloned data view.
*/
function cloneDataView(dataView, isDeep) {
var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;
return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);
}
/**
* Creates a clone of `regexp`.
*
* @private
* @param {Object} regexp The regexp to clone.
* @returns {Object} Returns the cloned regexp.
*/
function cloneRegExp(regexp) {
var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));
result.lastIndex = regexp.lastIndex;
return result;
}
/**
* Creates a clone of the `symbol` object.
*
* @private
* @param {Object} symbol The symbol object to clone.
* @returns {Object} Returns the cloned symbol object.
*/
function cloneSymbol(symbol) {
return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};
}
/**
* Creates a clone of `typedArray`.
*
* @private
* @param {Object} typedArray The typed array to clone.
* @param {boolean} [isDeep] Specify a deep clone.
* @returns {Object} Returns the cloned typed array.
*/
function cloneTypedArray(typedArray, isDeep) {
var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;
return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);
}
/**
* Compares values to sort them in ascending order.
*
* @private
* @param {*} value The value to compare.
* @param {*} other The other value to compare.
* @returns {number} Returns the sort order indicator for `value`.
*/
function compareAscending(value, other) {
if (value !== other) {
var valIsDefined = value !== undefined,
valIsNull = value === null,
valIsReflexive = value === value,
valIsSymbol = isSymbol(value);
var othIsDefined = other !== undefined,
othIsNull = other === null,
othIsReflexive = other === other,
othIsSymbol = isSymbol(other);
if ((!othIsNull && !othIsSymbol && !valIsSymbol && value > other) ||
(valIsSymbol && othIsDefined && othIsReflexive && !othIsNull && !othIsSymbol) ||
(valIsNull && othIsDefined && othIsReflexive) ||
(!valIsDefined && othIsReflexive) ||
!valIsReflexive) {
return 1;
}
if ((!valIsNull && !valIsSymbol && !othIsSymbol && value < other) ||
(othIsSymbol && valIsDefined && valIsReflexive && !valIsNull && !valIsSymbol) ||
(othIsNull && valIsDefined && valIsReflexive) ||
(!othIsDefined && valIsReflexive) ||
!othIsReflexive) {
return -1;
}
}
return 0;
}
/**
* Used by `_.orderBy` to compare multiple properties of a value to another
* and stable sort them.
*
* If `orders` is unspecified, all values are sorted in ascending order. Otherwise,
* specify an order of "desc" for descending or "asc" for ascending sort order
* of corresponding values.
*
* @private
* @param {Object} object The object to compare.
* @param {Object} other The other object to compare.
* @param {boolean[]|string[]} orders The order to sort by for each property.
* @returns {number} Returns the sort order indicator for `object`.
*/
function compareMultiple(object, other, orders) {
var index = -1,
objCriteria = object.criteria,
othCriteria = other.criteria,
length = objCriteria.length,
ordersLength = orders.length;
while (++index < length) {
var result = compareAscending(objCriteria[index], othCriteria[index]);
if (result) {
if (index >= ordersLength) {
return result;
}
var order = orders[index];
return result * (order == 'desc' ? -1 : 1);
}
}
// Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications
// that causes it, under certain circumstances, to provide the same value for
// `object` and `other`. See https://github.com/jashkenas/underscore/pull/1247
// for more details.
//
// This also ensures a stable sort in V8 and other engines.
// See https://bugs.chromium.org/p/v8/issues/detail?id=90 for more details.
return object.index - other.index;
}
/**
* Creates an array that is the composition of partially applied arguments,
* placeholders, and provided arguments into a single array of arguments.
*
* @private
* @param {Array} args The provided arguments.
* @param {Array} partials The arguments to prepend to those provided.
* @param {Array} holders The `partials` placeholder indexes.
* @params {boolean} [isCurried] Specify composing for a curried function.
* @returns {Array} Returns the new array of composed arguments.
*/
function composeArgs(args, partials, holders, isCurried) {
var argsIndex = -1,
argsLength = args.length,
holdersLength = holders.length,
leftIndex = -1,
leftLength = partials.length,
rangeLength = nativeMax(argsLength - holdersLength, 0),
result = Array(leftLength + rangeLength),
isUncurried = !isCurried;
while (++leftIndex < leftLength) {
result[leftIndex] = partials[leftIndex];
}
while (++argsIndex < holdersLength) {
if (isUncurried || argsIndex < argsLength) {
result[holders[argsIndex]] = args[argsIndex];
}
}
while (rangeLength--) {
result[leftIndex++] = args[argsIndex++];
}
return result;
}
/**
* This function is like `composeArgs` except that the arguments composition
* is tailored for `_.partialRight`.
*
* @private
* @param {Array} args The provided arguments.
* @param {Array} partials The arguments to append to those provided.
* @param {Array} holders The `partials` placeholder indexes.
* @params {boolean} [isCurried] Specify composing for a curried function.
* @returns {Array} Returns the new array of composed arguments.
*/
function composeArgsRight(args, partials, holders, isCurried) {
var argsIndex = -1,
argsLength = args.length,
holdersIndex = -1,
holdersLength = holders.length,
rightIndex = -1,
rightLength = partials.length,
rangeLength = nativeMax(argsLength - holdersLength, 0),
result = Array(rangeLength + rightLength),
isUncurried = !isCurried;
while (++argsIndex < rangeLength) {
result[argsIndex] = args[argsIndex];
}
var offset = argsIndex;
while (++rightIndex < rightLength) {
result[offset + rightIndex] = partials[rightIndex];
}
while (++holdersIndex < holdersLength) {
if (isUncurried || argsIndex < argsLength) {
result[offset + holders[holdersIndex]] = args[argsIndex++];
}
}
return result;
}
/**
* Copies the values of `source` to `array`.
*
* @private
* @param {Array} source The array to copy values from.
* @param {Array} [array=[]] The array to copy values to.
* @returns {Array} Returns `array`.
*/
function copyArray(source, array) {
var index = -1,
length = source.length;
array || (array = Array(length));
while (++index < length) {
array[index] = source[index];
}
return array;
}
/**
* Copies properties of `source` to `object`.
*
* @private
* @param {Object} source The object to copy properties from.
* @param {Array} props The property identifiers to copy.
* @param {Object} [object={}] The object to copy properties to.
* @param {Function} [customizer] The function to customize copied values.
* @returns {Object} Returns `object`.
*/
function copyObject(source, props, object, customizer) {
var isNew = !object;
object || (object = {});
var index = -1,
length = props.length;
while (++index < length) {
var key = props[index];
var newValue = customizer
? customizer(object[key], source[key], key, object, source)
: undefined;
if (newValue === undefined) {
newValue = source[key];
}
if (isNew) {
baseAssignValue(object, key, newValue);
} else {
assignValue(object, key, newValue);
}
}
return object;
}
/**
* Copies own symbols of `source` to `object`.
*
* @private
* @param {Object} source The object to copy symbols from.
* @param {Object} [object={}] The object to copy symbols to.
* @returns {Object} Returns `object`.
*/
function copySymbols(source, object) {
return copyObject(source, getSymbols(source), object);
}
/**
* Copies own and inherited symbols of `source` to `object`.
*
* @private
* @param {Object} source The object to copy symbols from.
* @param {Object} [object={}] The object to copy symbols to.
* @returns {Object} Returns `object`.
*/
function copySymbolsIn(source, object) {
return copyObject(source, getSymbolsIn(source), object);
}
/**
* Creates a function like `_.groupBy`.
*
* @private
* @param {Function} setter The function to set accumulator values.
* @param {Function} [initializer] The accumulator object initializer.
* @returns {Function} Returns the new aggregator function.
*/
function createAggregator(setter, initializer) {
return function(collection, iteratee) {
var func = isArray(collection) ? arrayAggregator : baseAggregator,
accumulator = initializer ? initializer() : {};
return func(collection, setter, getIteratee(iteratee, 2), accumulator);
};
}
/**
* Creates a function like `_.assign`.
*
* @private
* @param {Function} assigner The function to assign values.
* @returns {Function} Returns the new assigner function.
*/
function createAssigner(assigner) {
return baseRest(function(object, sources) {
var index = -1,
length = sources.length,
customizer = length > 1 ? sources[length - 1] : undefined,
guard = length > 2 ? sources[2] : undefined;
customizer = (assigner.length > 3 && typeof customizer == 'function')
? (length--, customizer)
: undefined;
if (guard && isIterateeCall(sources[0], sources[1], guard)) {
customizer = length < 3 ? undefined : customizer;
length = 1;
}
object = Object(object);
while (++index < length) {
var source = sources[index];
if (source) {
assigner(object, source, index, customizer);
}
}
return object;
});
}
/**
* Creates a `baseEach` or `baseEachRight` function.
*
* @private
* @param {Function} eachFunc The function to iterate over a collection.
* @param {boolean} [fromRight] Specify iterating from right to left.
* @returns {Function} Returns the new base function.
*/
function createBaseEach(eachFunc, fromRight) {
return function(collection, iteratee) {
if (collection == null) {
return collection;
}
if (!isArrayLike(collection)) {
return eachFunc(collection, iteratee);
}
var length = collection.length,
index = fromRight ? length : -1,
iterable = Object(collection);
while ((fromRight ? index-- : ++index < length)) {
if (iteratee(iterable[index], index, iterable) === false) {
break;
}
}
return collection;
};
}
/**
* Creates a base function for methods like `_.forIn` and `_.forOwn`.
*
* @private
* @param {boolean} [fromRight] Specify iterating from right to left.
* @returns {Function} Returns the new base function.
*/
function createBaseFor(fromRight) {
return function(object, iteratee, keysFunc) {
var index = -1,
iterable = Object(object),
props = keysFunc(object),
length = props.length;
while (length--) {
var key = props[fromRight ? length : ++index];
if (iteratee(iterable[key], key, iterable) === false) {
break;
}
}
return object;
};
}
/**
* Creates a function that wraps `func` to invoke it with the optional `this`
* binding of `thisArg`.
*
* @private
* @param {Function} func The function to wrap.
* @param {number} bitmask The bitmask flags. See `createWrap` for more details.
* @param {*} [thisArg] The `this` binding of `func`.
* @returns {Function} Returns the new wrapped function.
*/
function createBind(func, bitmask, thisArg) {
var isBind = bitmask & WRAP_BIND_FLAG,
Ctor = createCtor(func);
function wrapper() {
var fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;
return fn.apply(isBind ? thisArg : this, arguments);
}
return wrapper;
}
/**
* Creates a function like `_.lowerFirst`.
*
* @private
* @param {string} methodName The name of the `String` case method to use.
* @returns {Function} Returns the new case function.
*/
function createCaseFirst(methodName) {
return function(string) {
string = toString(string);
var strSymbols = hasUnicode(string)
? stringToArray(string)
: undefined;
var chr = strSymbols
? strSymbols[0]
: string.charAt(0);
var trailing = strSymbols
? castSlice(strSymbols, 1).join('')
: string.slice(1);
return chr[methodName]() + trailing;
};
}
/**
* Creates a function like `_.camelCase`.
*
* @private
* @param {Function} callback The function to combine each word.
* @returns {Function} Returns the new compounder function.
*/
function createCompounder(callback) {
return function(string) {
return arrayReduce(words(deburr(string).replace(reApos, '')), callback, '');
};
}
/**
* Creates a function that produces an instance of `Ctor` regardless of
* whether it was invoked as part of a `new` expression or by `call` or `apply`.
*
* @private
* @param {Function} Ctor The constructor to wrap.
* @returns {Function} Returns the new wrapped function.
*/
function createCtor(Ctor) {
return function() {
// Use a `switch` statement to work with class constructors. See
// http://ecma-international.org/ecma-262/7.0/#sec-ecmascript-function-objects-call-thisargument-argumentslist
// for more details.
var args = arguments;
switch (args.length) {
case 0: return new Ctor;
case 1: return new Ctor(args[0]);
case 2: return new Ctor(args[0], args[1]);
case 3: return new Ctor(args[0], args[1], args[2]);
case 4: return new Ctor(args[0], args[1], args[2], args[3]);
case 5: return new Ctor(args[0], args[1], args[2], args[3], args[4]);
case 6: return new Ctor(args[0], args[1], args[2], args[3], args[4], args[5]);
case 7: return new Ctor(args[0], args[1], args[2], args[3], args[4], args[5], args[6]);
}
var thisBinding = baseCreate(Ctor.prototype),
result = Ctor.apply(thisBinding, args);
// Mimic the constructor's `return` behavior.
// See https://es5.github.io/#x13.2.2 for more details.
return isObject(result) ? result : thisBinding;
};
}
/**
* Creates a function that wraps `func` to enable currying.
*
* @private
* @param {Function} func The function to wrap.
* @param {number} bitmask The bitmask flags. See `createWrap` for more details.
* @param {number} arity The arity of `func`.
* @returns {Function} Returns the new wrapped function.
*/
function createCurry(func, bitmask, arity) {
var Ctor = createCtor(func);
function wrapper() {
var length = arguments.length,
args = Array(length),
index = length,
placeholder = getHolder(wrapper);
while (index--) {
args[index] = arguments[index];
}
var holders = (length < 3 && args[0] !== placeholder && args[length - 1] !== placeholder)
? []
: replaceHolders(args, placeholder);
length -= holders.length;
if (length < arity) {
return createRecurry(
func, bitmask, createHybrid, wrapper.placeholder, undefined,
args, holders, undefined, undefined, arity - length);
}
var fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;
return apply(fn, this, args);
}
return wrapper;
}
/**
* Creates a `_.find` or `_.findLast` function.
*
* @private
* @param {Function} findIndexFunc The function to find the collection index.
* @returns {Function} Returns the new find function.
*/
function createFind(findIndexFunc) {
return function(collection, predicate, fromIndex) {
var iterable = Object(collection);
if (!isArrayLike(collection)) {
var iteratee = getIteratee(predicate, 3);
collection = keys(collection);
predicate = function(key) { return iteratee(iterable[key], key, iterable); };
}
var index = findIndexFunc(collection, predicate, fromIndex);
return index > -1 ? iterable[iteratee ? collection[index] : index] : undefined;
};
}
/**
* Creates a `_.flow` or `_.flowRight` function.
*
* @private
* @param {boolean} [fromRight] Specify iterating from right to left.
* @returns {Function} Returns the new flow function.
*/
function createFlow(fromRight) {
return flatRest(function(funcs) {
var length = funcs.length,
index = length,
prereq = LodashWrapper.prototype.thru;
if (fromRight) {
funcs.reverse();
}
while (index--) {
var func = funcs[index];
if (typeof func != 'function') {
throw new TypeError(FUNC_ERROR_TEXT);
}
if (prereq && !wrapper && getFuncName(func) == 'wrapper') {
var wrapper = new LodashWrapper([], true);
}
}
index = wrapper ? index : length;
while (++index < length) {
func = funcs[index];
var funcName = getFuncName(func),
data = funcName == 'wrapper' ? getData(func) : undefined;
if (data && isLaziable(data[0]) &&
data[1] == (WRAP_ARY_FLAG | WRAP_CURRY_FLAG | WRAP_PARTIAL_FLAG | WRAP_REARG_FLAG) &&
!data[4].length && data[9] == 1
) {
wrapper = wrapper[getFuncName(data[0])].apply(wrapper, data[3]);
} else {
wrapper = (func.length == 1 && isLaziable(func))
? wrapper[funcName]()
: wrapper.thru(func);
}
}
return function() {
var args = arguments,
value = args[0];
if (wrapper && args.length == 1 && isArray(value)) {
return wrapper.plant(value).value();
}
var index = 0,
result = length ? funcs[index].apply(this, args) : value;
while (++index < length) {
result = funcs[index].call(this, result);
}
return result;
};
});
}
/**
* Creates a function that wraps `func` to invoke it with optional `this`
* binding of `thisArg`, partial application, and currying.
*
* @private
* @param {Function|string} func The function or method name to wrap.
* @param {number} bitmask The bitmask flags. See `createWrap` for more details.
* @param {*} [thisArg] The `this` binding of `func`.
* @param {Array} [partials] The arguments to prepend to those provided to
* the new function.
* @param {Array} [holders] The `partials` placeholder indexes.
* @param {Array} [partialsRight] The arguments to append to those provided
* to the new function.
* @param {Array} [holdersRight] The `partialsRight` placeholder indexes.
* @param {Array} [argPos] The argument positions of the new function.
* @param {number} [ary] The arity cap of `func`.
* @param {number} [arity] The arity of `func`.
* @returns {Function} Returns the new wrapped function.
*/
function createHybrid(func, bitmask, thisArg, partials, holders, partialsRight, holdersRight, argPos, ary, arity) {
var isAry = bitmask & WRAP_ARY_FLAG,
isBind = bitmask & WRAP_BIND_FLAG,
isBindKey = bitmask & WRAP_BIND_KEY_FLAG,
isCurried = bitmask & (WRAP_CURRY_FLAG | WRAP_CURRY_RIGHT_FLAG),
isFlip = bitmask & WRAP_FLIP_FLAG,
Ctor = isBindKey ? undefined : createCtor(func);
function wrapper() {
var length = arguments.length,
args = Array(length),
index = length;
while (index--) {
args[index] = arguments[index];
}
if (isCurried) {
var placeholder = getHolder(wrapper),
holdersCount = countHolders(args, placeholder);
}
if (partials) {
args = composeArgs(args, partials, holders, isCurried);
}
if (partialsRight) {
args = composeArgsRight(args, partialsRight, holdersRight, isCurried);
}
length -= holdersCount;
if (isCurried && length < arity) {
var newHolders = replaceHolders(args, placeholder);
return createRecurry(
func, bitmask, createHybrid, wrapper.placeholder, thisArg,
args, newHolders, argPos, ary, arity - length
);
}
var thisBinding = isBind ? thisArg : this,
fn = isBindKey ? thisBinding[func] : func;
length = args.length;
if (argPos) {
args = reorder(args, argPos);
} else if (isFlip && length > 1) {
args.reverse();
}
if (isAry && ary < length) {
args.length = ary;
}
if (this && this !== root && this instanceof wrapper) {
fn = Ctor || createCtor(fn);
}
return fn.apply(thisBinding, args);
}
return wrapper;
}
/**
* Creates a function like `_.invertBy`.
*
* @private
* @param {Function} setter The function to set accumulator values.
* @param {Function} toIteratee The function to resolve iteratees.
* @returns {Function} Returns the new inverter function.
*/
function createInverter(setter, toIteratee) {
return function(object, iteratee) {
return baseInverter(object, setter, toIteratee(iteratee), {});
};
}
/**
* Creates a function that performs a mathematical operation on two values.
*
* @private
* @param {Function} operator The function to perform the operation.
* @param {number} [defaultValue] The value used for `undefined` arguments.
* @returns {Function} Returns the new mathematical operation function.
*/
function createMathOperation(operator, defaultValue) {
return function(value, other) {
var result;
if (value === undefined && other === undefined) {
return defaultValue;
}
if (value !== undefined) {
result = value;
}
if (other !== undefined) {
if (result === undefined) {
return other;
}
if (typeof value == 'string' || typeof other == 'string') {
value = baseToString(value);
other = baseToString(other);
} else {
value = baseToNumber(value);
other = baseToNumber(other);
}
result = operator(value, other);
}
return result;
};
}
/**
* Creates a function like `_.over`.
*
* @private
* @param {Function} arrayFunc The function to iterate over iteratees.
* @returns {Function} Returns the new over function.
*/
function createOver(arrayFunc) {
return flatRest(function(iteratees) {
iteratees = arrayMap(iteratees, baseUnary(getIteratee()));
return baseRest(function(args) {
var thisArg = this;
return arrayFunc(iteratees, function(iteratee) {
return apply(iteratee, thisArg, args);
});
});
});
}
/**
* Creates the padding for `string` based on `length`. The `chars` string
* is truncated if the number of characters exceeds `length`.
*
* @private
* @param {number} length The padding length.
* @param {string} [chars=' '] The string used as padding.
* @returns {string} Returns the padding for `string`.
*/
function createPadding(length, chars) {
chars = chars === undefined ? ' ' : baseToString(chars);
var charsLength = chars.length;
if (charsLength < 2) {
return charsLength ? baseRepeat(chars, length) : chars;
}
var result = baseRepeat(chars, nativeCeil(length / stringSize(chars)));
return hasUnicode(chars)
? castSlice(stringToArray(result), 0, length).join('')
: result.slice(0, length);
}
/**
* Creates a function that wraps `func` to invoke it with the `this` binding
* of `thisArg` and `partials` prepended to the arguments it receives.
*
* @private
* @param {Function} func The function to wrap.
* @param {number} bitmask The bitmask flags. See `createWrap` for more details.
* @param {*} thisArg The `this` binding of `func`.
* @param {Array} partials The arguments to prepend to those provided to
* the new function.
* @returns {Function} Returns the new wrapped function.
*/
function createPartial(func, bitmask, thisArg, partials) {
var isBind = bitmask & WRAP_BIND_FLAG,
Ctor = createCtor(func);
function wrapper() {
var argsIndex = -1,
argsLength = arguments.length,
leftIndex = -1,
leftLength = partials.length,
args = Array(leftLength + argsLength),
fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;
while (++leftIndex < leftLength) {
args[leftIndex] = partials[leftIndex];
}
while (argsLength--) {
args[leftIndex++] = arguments[++argsIndex];
}
return apply(fn, isBind ? thisArg : this, args);
}
return wrapper;
}
/**
* Creates a `_.range` or `_.rangeRight` function.
*
* @private
* @param {boolean} [fromRight] Specify iterating from right to left.
* @returns {Function} Returns the new range function.
*/
function createRange(fromRight) {
return function(start, end, step) {
if (step && typeof step != 'number' && isIterateeCall(start, end, step)) {
end = step = undefined;
}
// Ensure the sign of `-0` is preserved.
start = toFinite(start);
if (end === undefined) {
end = start;
start = 0;
} else {
end = toFinite(end);
}
step = step === undefined ? (start < end ? 1 : -1) : toFinite(step);
return baseRange(start, end, step, fromRight);
};
}
/**
* Creates a function that performs a relational operation on two values.
*
* @private
* @param {Function} operator The function to perform the operation.
* @returns {Function} Returns the new relational operation function.
*/
function createRelationalOperation(operator) {
return function(value, other) {
if (!(typeof value == 'string' && typeof other == 'string')) {
value = toNumber(value);
other = toNumber(other);
}
return operator(value, other);
};
}
/**
* Creates a function that wraps `func` to continue currying.
*
* @private
* @param {Function} func The function to wrap.
* @param {number} bitmask The bitmask flags. See `createWrap` for more details.
* @param {Function} wrapFunc The function to create the `func` wrapper.
* @param {*} placeholder The placeholder value.
* @param {*} [thisArg] The `this` binding of `func`.
* @param {Array} [partials] The arguments to prepend to those provided to
* the new function.
* @param {Array} [holders] The `partials` placeholder indexes.
* @param {Array} [argPos] The argument positions of the new function.
* @param {number} [ary] The arity cap of `func`.
* @param {number} [arity] The arity of `func`.
* @returns {Function} Returns the new wrapped function.
*/
function createRecurry(func, bitmask, wrapFunc, placeholder, thisArg, partials, holders, argPos, ary, arity) {
var isCurry = bitmask & WRAP_CURRY_FLAG,
newHolders = isCurry ? holders : undefined,
newHoldersRight = isCurry ? undefined : holders,
newPartials = isCurry ? partials : undefined,
newPartialsRight = isCurry ? undefined : partials;
bitmask |= (isCurry ? WRAP_PARTIAL_FLAG : WRAP_PARTIAL_RIGHT_FLAG);
bitmask &= ~(isCurry ? WRAP_PARTIAL_RIGHT_FLAG : WRAP_PARTIAL_FLAG);
if (!(bitmask & WRAP_CURRY_BOUND_FLAG)) {
bitmask &= ~(WRAP_BIND_FLAG | WRAP_BIND_KEY_FLAG);
}
var newData = [
func, bitmask, thisArg, newPartials, newHolders, newPartialsRight,
newHoldersRight, argPos, ary, arity
];
var result = wrapFunc.apply(undefined, newData);
if (isLaziable(func)) {
setData(result, newData);
}
result.placeholder = placeholder;
return setWrapToString(result, func, bitmask);
}
/**
* Creates a function like `_.round`.
*
* @private
* @param {string} methodName The name of the `Math` method to use when rounding.
* @returns {Function} Returns the new round function.
*/
function createRound(methodName) {
var func = Math[methodName];
return function(number, precision) {
number = toNumber(number);
precision = precision == null ? 0 : nativeMin(toInteger(precision), 292);
if (precision) {
// Shift with exponential notation to avoid floating-point issues.
// See [MDN](https://mdn.io/round#Examples) for more details.
var pair = (toString(number) + 'e').split('e'),
value = func(pair[0] + 'e' + (+pair[1] + precision));
pair = (toString(value) + 'e').split('e');
return +(pair[0] + 'e' + (+pair[1] - precision));
}
return func(number);
};
}
/**
* Creates a set object of `values`.
*
* @private
* @param {Array} values The values to add to the set.
* @returns {Object} Returns the new set.
*/
var createSet = !(Set && (1 / setToArray(new Set([,-0]))[1]) == INFINITY) ? noop : function(values) {
return new Set(values);
};
/**
* Creates a `_.toPairs` or `_.toPairsIn` function.
*
* @private
* @param {Function} keysFunc The function to get the keys of a given object.
* @returns {Function} Returns the new pairs function.
*/
function createToPairs(keysFunc) {
return function(object) {
var tag = getTag(object);
if (tag == mapTag) {
return mapToArray(object);
}
if (tag == setTag) {
return setToPairs(object);
}
return baseToPairs(object, keysFunc(object));
};
}
/**
* Creates a function that either curries or invokes `func` with optional
* `this` binding and partially applied arguments.
*
* @private
* @param {Function|string} func The function or method name to wrap.
* @param {number} bitmask The bitmask flags.
* 1 - `_.bind`
* 2 - `_.bindKey`
* 4 - `_.curry` or `_.curryRight` of a bound function
* 8 - `_.curry`
* 16 - `_.curryRight`
* 32 - `_.partial`
* 64 - `_.partialRight`
* 128 - `_.rearg`
* 256 - `_.ary`
* 512 - `_.flip`
* @param {*} [thisArg] The `this` binding of `func`.
* @param {Array} [partials] The arguments to be partially applied.
* @param {Array} [holders] The `partials` placeholder indexes.
* @param {Array} [argPos] The argument positions of the new function.
* @param {number} [ary] The arity cap of `func`.
* @param {number} [arity] The arity of `func`.
* @returns {Function} Returns the new wrapped function.
*/
function createWrap(func, bitmask, thisArg, partials, holders, argPos, ary, arity) {
var isBindKey = bitmask & WRAP_BIND_KEY_FLAG;
if (!isBindKey && typeof func != 'function') {
throw new TypeError(FUNC_ERROR_TEXT);
}
var length = partials ? partials.length : 0;
if (!length) {
bitmask &= ~(WRAP_PARTIAL_FLAG | WRAP_PARTIAL_RIGHT_FLAG);
partials = holders = undefined;
}
ary = ary === undefined ? ary : nativeMax(toInteger(ary), 0);
arity = arity === undefined ? arity : toInteger(arity);
length -= holders ? holders.length : 0;
if (bitmask & WRAP_PARTIAL_RIGHT_FLAG) {
var partialsRight = partials,
holdersRight = holders;
partials = holders = undefined;
}
var data = isBindKey ? undefined : getData(func);
var newData = [
func, bitmask, thisArg, partials, holders, partialsRight, holdersRight,
argPos, ary, arity
];
if (data) {
mergeData(newData, data);
}
func = newData[0];
bitmask = newData[1];
thisArg = newData[2];
partials = newData[3];
holders = newData[4];
arity = newData[9] = newData[9] === undefined
? (isBindKey ? 0 : func.length)
: nativeMax(newData[9] - length, 0);
if (!arity && bitmask & (WRAP_CURRY_FLAG | WRAP_CURRY_RIGHT_FLAG)) {
bitmask &= ~(WRAP_CURRY_FLAG | WRAP_CURRY_RIGHT_FLAG);
}
if (!bitmask || bitmask == WRAP_BIND_FLAG) {
var result = createBind(func, bitmask, thisArg);
} else if (bitmask == WRAP_CURRY_FLAG || bitmask == WRAP_CURRY_RIGHT_FLAG) {
result = createCurry(func, bitmask, arity);
} else if ((bitmask == WRAP_PARTIAL_FLAG || bitmask == (WRAP_BIND_FLAG | WRAP_PARTIAL_FLAG)) && !holders.length) {
result = createPartial(func, bitmask, thisArg, partials);
} else {
result = createHybrid.apply(undefined, newData);
}
var setter = data ? baseSetData : setData;
return setWrapToString(setter(result, newData), func, bitmask);
}
/**
* Used by `_.defaults` to customize its `_.assignIn` use to assign properties
* of source objects to the destination object for all destination properties
* that resolve to `undefined`.
*
* @private
* @param {*} objValue The destination value.
* @param {*} srcValue The source value.
* @param {string} key The key of the property to assign.
* @param {Object} object The parent object of `objValue`.
* @returns {*} Returns the value to assign.
*/
function customDefaultsAssignIn(objValue, srcValue, key, object) {
if (objValue === undefined ||
(eq(objValue, objectProto[key]) && !hasOwnProperty.call(object, key))) {
return srcValue;
}
return objValue;
}
/**
* Used by `_.defaultsDeep` to customize its `_.merge` use to merge source
* objects into destination objects that are passed thru.
*
* @private
* @param {*} objValue The destination value.
* @param {*} srcValue The source value.
* @param {string} key The key of the property to merge.
* @param {Object} object The parent object of `objValue`.
* @param {Object} source The parent object of `srcValue`.
* @param {Object} [stack] Tracks traversed source values and their merged
* counterparts.
* @returns {*} Returns the value to assign.
*/
function customDefaultsMerge(objValue, srcValue, key, object, source, stack) {
if (isObject(objValue) && isObject(srcValue)) {
// Recursively merge objects and arrays (susceptible to call stack limits).
stack.set(srcValue, objValue);
baseMerge(objValue, srcValue, undefined, customDefaultsMerge, stack);
stack['delete'](srcValue);
}
return objValue;
}
/**
* Used by `_.omit` to customize its `_.cloneDeep` use to only clone plain
* objects.
*
* @private
* @param {*} value The value to inspect.
* @param {string} key The key of the property to inspect.
* @returns {*} Returns the uncloned value or `undefined` to defer cloning to `_.cloneDeep`.
*/
function customOmitClone(value) {
return isPlainObject(value) ? undefined : value;
}
/**
* A specialized version of `baseIsEqualDeep` for arrays with support for
* partial deep comparisons.
*
* @private
* @param {Array} array The array to compare.
* @param {Array} other The other array to compare.
* @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.
* @param {Function} customizer The function to customize comparisons.
* @param {Function} equalFunc The function to determine equivalents of values.
* @param {Object} stack Tracks traversed `array` and `other` objects.
* @returns {boolean} Returns `true` if the arrays are equivalent, else `false`.
*/
function equalArrays(array, other, bitmask, customizer, equalFunc, stack) {
var isPartial = bitmask & COMPARE_PARTIAL_FLAG,
arrLength = array.length,
othLength = other.length;
if (arrLength != othLength && !(isPartial && othLength > arrLength)) {
return false;
}
// Assume cyclic values are equal.
var stacked = stack.get(array);
if (stacked && stack.get(other)) {
return stacked == other;
}
var index = -1,
result = true,
seen = (bitmask & COMPARE_UNORDERED_FLAG) ? new SetCache : undefined;
stack.set(array, other);
stack.set(other, array);
// Ignore non-index properties.
while (++index < arrLength) {
var arrValue = array[index],
othValue = other[index];
if (customizer) {
var compared = isPartial
? customizer(othValue, arrValue, index, other, array, stack)
: customizer(arrValue, othValue, index, array, other, stack);
}
if (compared !== undefined) {
if (compared) {
continue;
}
result = false;
break;
}
// Recursively compare arrays (susceptible to call stack limits).
if (seen) {
if (!arraySome(other, function(othValue, othIndex) {
if (!cacheHas(seen, othIndex) &&
(arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) {
return seen.push(othIndex);
}
})) {
result = false;
break;
}
} else if (!(
arrValue === othValue ||
equalFunc(arrValue, othValue, bitmask, customizer, stack)
)) {
result = false;
break;
}
}
stack['delete'](array);
stack['delete'](other);
return result;
}
/**
* A specialized version of `baseIsEqualDeep` for comparing objects of
* the same `toStringTag`.
*
* **Note:** This function only supports comparing values with tags of
* `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.
*
* @private
* @param {Object} object The object to compare.
* @param {Object} other The other object to compare.
* @param {string} tag The `toStringTag` of the objects to compare.
* @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.
* @param {Function} customizer The function to customize comparisons.
* @param {Function} equalFunc The function to determine equivalents of values.
* @param {Object} stack Tracks traversed `object` and `other` objects.
* @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
*/
function equalByTag(object, other, tag, bitmask, customizer, equalFunc, stack) {
switch (tag) {
case dataViewTag:
if ((object.byteLength != other.byteLength) ||
(object.byteOffset != other.byteOffset)) {
return false;
}
object = object.buffer;
other = other.buffer;
case arrayBufferTag:
if ((object.byteLength != other.byteLength) ||
!equalFunc(new Uint8Array(object), new Uint8Array(other))) {
return false;
}
return true;
case boolTag:
case dateTag:
case numberTag:
// Coerce booleans to `1` or `0` and dates to milliseconds.
// Invalid dates are coerced to `NaN`.
return eq(+object, +other);
case errorTag:
return object.name == other.name && object.message == other.message;
case regexpTag:
case stringTag:
// Coerce regexes to strings and treat strings, primitives and objects,
// as equal. See http://www.ecma-international.org/ecma-262/7.0/#sec-regexp.prototype.tostring
// for more details.
return object == (other + '');
case mapTag:
var convert = mapToArray;
case setTag:
var isPartial = bitmask & COMPARE_PARTIAL_FLAG;
convert || (convert = setToArray);
if (object.size != other.size && !isPartial) {
return false;
}
// Assume cyclic values are equal.
var stacked = stack.get(object);
if (stacked) {
return stacked == other;
}
bitmask |= COMPARE_UNORDERED_FLAG;
// Recursively compare objects (susceptible to call stack limits).
stack.set(object, other);
var result = equalArrays(convert(object), convert(other), bitmask, customizer, equalFunc, stack);
stack['delete'](object);
return result;
case symbolTag:
if (symbolValueOf) {
return symbolValueOf.call(object) == symbolValueOf.call(other);
}
}
return false;
}
/**
* A specialized version of `baseIsEqualDeep` for objects with support for
* partial deep comparisons.
*
* @private
* @param {Object} object The object to compare.
* @param {Object} other The other object to compare.
* @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.
* @param {Function} customizer The function to customize comparisons.
* @param {Function} equalFunc The function to determine equivalents of values.
* @param {Object} stack Tracks traversed `object` and `other` objects.
* @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
*/
function equalObjects(object, other, bitmask, customizer, equalFunc, stack) {
var isPartial = bitmask & COMPARE_PARTIAL_FLAG,
objProps = getAllKeys(object),
objLength = objProps.length,
othProps = getAllKeys(other),
othLength = othProps.length;
if (objLength != othLength && !isPartial) {
return false;
}
var index = objLength;
while (index--) {
var key = objProps[index];
if (!(isPartial ? key in other : hasOwnProperty.call(other, key))) {
return false;
}
}
// Assume cyclic values are equal.
var stacked = stack.get(object);
if (stacked && stack.get(other)) {
return stacked == other;
}
var result = true;
stack.set(object, other);
stack.set(other, object);
var skipCtor = isPartial;
while (++index < objLength) {
key = objProps[index];
var objValue = object[key],
othValue = other[key];
if (customizer) {
var compared = isPartial
? customizer(othValue, objValue, key, other, object, stack)
: customizer(objValue, othValue, key, object, other, stack);
}
// Recursively compare objects (susceptible to call stack limits).
if (!(compared === undefined
? (objValue === othValue || equalFunc(objValue, othValue, bitmask, customizer, stack))
: compared
)) {
result = false;
break;
}
skipCtor || (skipCtor = key == 'constructor');
}
if (result && !skipCtor) {
var objCtor = object.constructor,
othCtor = other.constructor;
// Non `Object` object instances with different constructors are not equal.
if (objCtor != othCtor &&
('constructor' in object && 'constructor' in other) &&
!(typeof objCtor == 'function' && objCtor instanceof objCtor &&
typeof othCtor == 'function' && othCtor instanceof othCtor)) {
result = false;
}
}
stack['delete'](object);
stack['delete'](other);
return result;
}
/**
* A specialized version of `baseRest` which flattens the rest array.
*
* @private
* @param {Function} func The function to apply a rest parameter to.
* @returns {Function} Returns the new function.
*/
function flatRest(func) {
return setToString(overRest(func, undefined, flatten), func + '');
}
/**
* Creates an array of own enumerable property names and symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names and symbols.
*/
function getAllKeys(object) {
return baseGetAllKeys(object, keys, getSymbols);
}
/**
* Creates an array of own and inherited enumerable property names and
* symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names and symbols.
*/
function getAllKeysIn(object) {
return baseGetAllKeys(object, keysIn, getSymbolsIn);
}
/**
* Gets metadata for `func`.
*
* @private
* @param {Function} func The function to query.
* @returns {*} Returns the metadata for `func`.
*/
var getData = !metaMap ? noop : function(func) {
return metaMap.get(func);
};
/**
* Gets the name of `func`.
*
* @private
* @param {Function} func The function to query.
* @returns {string} Returns the function name.
*/
function getFuncName(func) {
var result = (func.name + ''),
array = realNames[result],
length = hasOwnProperty.call(realNames, result) ? array.length : 0;
while (length--) {
var data = array[length],
otherFunc = data.func;
if (otherFunc == null || otherFunc == func) {
return data.name;
}
}
return result;
}
/**
* Gets the argument placeholder value for `func`.
*
* @private
* @param {Function} func The function to inspect.
* @returns {*} Returns the placeholder value.
*/
function getHolder(func) {
var object = hasOwnProperty.call(lodash, 'placeholder') ? lodash : func;
return object.placeholder;
}
/**
* Gets the appropriate "iteratee" function. If `_.iteratee` is customized,
* this function returns the custom method, otherwise it returns `baseIteratee`.
* If arguments are provided, the chosen function is invoked with them and
* its result is returned.
*
* @private
* @param {*} [value] The value to convert to an iteratee.
* @param {number} [arity] The arity of the created iteratee.
* @returns {Function} Returns the chosen function or its result.
*/
function getIteratee() {
var result = lodash.iteratee || iteratee;
result = result === iteratee ? baseIteratee : result;
return arguments.length ? result(arguments[0], arguments[1]) : result;
}
/**
* Gets the data for `map`.
*
* @private
* @param {Object} map The map to query.
* @param {string} key The reference key.
* @returns {*} Returns the map data.
*/
function getMapData(map, key) {
var data = map.__data__;
return isKeyable(key)
? data[typeof key == 'string' ? 'string' : 'hash']
: data.map;
}
/**
* Gets the property names, values, and compare flags of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the match data of `object`.
*/
function getMatchData(object) {
var result = keys(object),
length = result.length;
while (length--) {
var key = result[length],
value = object[key];
result[length] = [key, value, isStrictComparable(value)];
}
return result;
}
/**
* Gets the native function at `key` of `object`.
*
* @private
* @param {Object} object The object to query.
* @param {string} key The key of the method to get.
* @returns {*} Returns the function if it's native, else `undefined`.
*/
function getNative(object, key) {
var value = getValue(object, key);
return baseIsNative(value) ? value : undefined;
}
/**
* A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.
*
* @private
* @param {*} value The value to query.
* @returns {string} Returns the raw `toStringTag`.
*/
function getRawTag(value) {
var isOwn = hasOwnProperty.call(value, symToStringTag),
tag = value[symToStringTag];
try {
value[symToStringTag] = undefined;
var unmasked = true;
} catch (e) {}
var result = nativeObjectToString.call(value);
if (unmasked) {
if (isOwn) {
value[symToStringTag] = tag;
} else {
delete value[symToStringTag];
}
}
return result;
}
/**
* Creates an array of the own enumerable symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of symbols.
*/
var getSymbols = !nativeGetSymbols ? stubArray : function(object) {
if (object == null) {
return [];
}
object = Object(object);
return arrayFilter(nativeGetSymbols(object), function(symbol) {
return propertyIsEnumerable.call(object, symbol);
});
};
/**
* Creates an array of the own and inherited enumerable symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of symbols.
*/
var getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {
var result = [];
while (object) {
arrayPush(result, getSymbols(object));
object = getPrototype(object);
}
return result;
};
/**
* Gets the `toStringTag` of `value`.
*
* @private
* @param {*} value The value to query.
* @returns {string} Returns the `toStringTag`.
*/
var getTag = baseGetTag;
// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.
if ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||
(Map && getTag(new Map) != mapTag) ||
(Promise && getTag(Promise.resolve()) != promiseTag) ||
(Set && getTag(new Set) != setTag) ||
(WeakMap && getTag(new WeakMap) != weakMapTag)) {
getTag = function(value) {
var result = baseGetTag(value),
Ctor = result == objectTag ? value.constructor : undefined,
ctorString = Ctor ? toSource(Ctor) : '';
if (ctorString) {
switch (ctorString) {
case dataViewCtorString: return dataViewTag;
case mapCtorString: return mapTag;
case promiseCtorString: return promiseTag;
case setCtorString: return setTag;
case weakMapCtorString: return weakMapTag;
}
}
return result;
};
}
/**
* Gets the view, applying any `transforms` to the `start` and `end` positions.
*
* @private
* @param {number} start The start of the view.
* @param {number} end The end of the view.
* @param {Array} transforms The transformations to apply to the view.
* @returns {Object} Returns an object containing the `start` and `end`
* positions of the view.
*/
function getView(start, end, transforms) {
var index = -1,
length = transforms.length;
while (++index < length) {
var data = transforms[index],
size = data.size;
switch (data.type) {
case 'drop': start += size; break;
case 'dropRight': end -= size; break;
case 'take': end = nativeMin(end, start + size); break;
case 'takeRight': start = nativeMax(start, end - size); break;
}
}
return { 'start': start, 'end': end };
}
/**
* Extracts wrapper details from the `source` body comment.
*
* @private
* @param {string} source The source to inspect.
* @returns {Array} Returns the wrapper details.
*/
function getWrapDetails(source) {
var match = source.match(reWrapDetails);
return match ? match[1].split(reSplitDetails) : [];
}
/**
* Checks if `path` exists on `object`.
*
* @private
* @param {Object} object The object to query.
* @param {Array|string} path The path to check.
* @param {Function} hasFunc The function to check properties.
* @returns {boolean} Returns `true` if `path` exists, else `false`.
*/
function hasPath(object, path, hasFunc) {
path = castPath(path, object);
var index = -1,
length = path.length,
result = false;
while (++index < length) {
var key = toKey(path[index]);
if (!(result = object != null && hasFunc(object, key))) {
break;
}
object = object[key];
}
if (result || ++index != length) {
return result;
}
length = object == null ? 0 : object.length;
return !!length && isLength(length) && isIndex(key, length) &&
(isArray(object) || isArguments(object));
}
/**
* Initializes an array clone.
*
* @private
* @param {Array} array The array to clone.
* @returns {Array} Returns the initialized clone.
*/
function initCloneArray(array) {
var length = array.length,
result = new array.constructor(length);
// Add properties assigned by `RegExp#exec`.
if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {
result.index = array.index;
result.input = array.input;
}
return result;
}
/**
* Initializes an object clone.
*
* @private
* @param {Object} object The object to clone.
* @returns {Object} Returns the initialized clone.
*/
function initCloneObject(object) {
return (typeof object.constructor == 'function' && !isPrototype(object))
? baseCreate(getPrototype(object))
: {};
}
/**
* Initializes an object clone based on its `toStringTag`.
*
* **Note:** This function only supports cloning values with tags of
* `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.
*
* @private
* @param {Object} object The object to clone.
* @param {string} tag The `toStringTag` of the object to clone.
* @param {boolean} [isDeep] Specify a deep clone.
* @returns {Object} Returns the initialized clone.
*/
function initCloneByTag(object, tag, isDeep) {
var Ctor = object.constructor;
switch (tag) {
case arrayBufferTag:
return cloneArrayBuffer(object);
case boolTag:
case dateTag:
return new Ctor(+object);
case dataViewTag:
return cloneDataView(object, isDeep);
case float32Tag: case float64Tag:
case int8Tag: case int16Tag: case int32Tag:
case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:
return cloneTypedArray(object, isDeep);
case mapTag:
return new Ctor;
case numberTag:
case stringTag:
return new Ctor(object);
case regexpTag:
return cloneRegExp(object);
case setTag:
return new Ctor;
case symbolTag:
return cloneSymbol(object);
}
}
/**
* Inserts wrapper `details` in a comment at the top of the `source` body.
*
* @private
* @param {string} source The source to modify.
* @returns {Array} details The details to insert.
* @returns {string} Returns the modified source.
*/
function insertWrapDetails(source, details) {
var length = details.length;
if (!length) {
return source;
}
var lastIndex = length - 1;
details[lastIndex] = (length > 1 ? '& ' : '') + details[lastIndex];
details = details.join(length > 2 ? ', ' : ' ');
return source.replace(reWrapComment, '{\n/* [wrapped with ' + details + '] */\n');
}
/**
* Checks if `value` is a flattenable `arguments` object or array.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is flattenable, else `false`.
*/
function isFlattenable(value) {
return isArray(value) || isArguments(value) ||
!!(spreadableSymbol && value && value[spreadableSymbol]);
}
/**
* Checks if `value` is a valid array-like index.
*
* @private
* @param {*} value The value to check.
* @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
* @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
*/
function isIndex(value, length) {
var type = typeof value;
length = length == null ? MAX_SAFE_INTEGER : length;
return !!length &&
(type == 'number' ||
(type != 'symbol' && reIsUint.test(value))) &&
(value > -1 && value % 1 == 0 && value < length);
}
/**
* Checks if the given arguments are from an iteratee call.
*
* @private
* @param {*} value The potential iteratee value argument.
* @param {*} index The potential iteratee index or key argument.
* @param {*} object The potential iteratee object argument.
* @returns {boolean} Returns `true` if the arguments are from an iteratee call,
* else `false`.
*/
function isIterateeCall(value, index, object) {
if (!isObject(object)) {
return false;
}
var type = typeof index;
if (type == 'number'
? (isArrayLike(object) && isIndex(index, object.length))
: (type == 'string' && index in object)
) {
return eq(object[index], value);
}
return false;
}
/**
* Checks if `value` is a property name and not a property path.
*
* @private
* @param {*} value The value to check.
* @param {Object} [object] The object to query keys on.
* @returns {boolean} Returns `true` if `value` is a property name, else `false`.
*/
function isKey(value, object) {
if (isArray(value)) {
return false;
}
var type = typeof value;
if (type == 'number' || type == 'symbol' || type == 'boolean' ||
value == null || isSymbol(value)) {
return true;
}
return reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||
(object != null && value in Object(object));
}
/**
* Checks if `value` is suitable for use as unique object key.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is suitable, else `false`.
*/
function isKeyable(value) {
var type = typeof value;
return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')
? (value !== '__proto__')
: (value === null);
}
/**
* Checks if `func` has a lazy counterpart.
*
* @private
* @param {Function} func The function to check.
* @returns {boolean} Returns `true` if `func` has a lazy counterpart,
* else `false`.
*/
function isLaziable(func) {
var funcName = getFuncName(func),
other = lodash[funcName];
if (typeof other != 'function' || !(funcName in LazyWrapper.prototype)) {
return false;
}
if (func === other) {
return true;
}
var data = getData(other);
return !!data && func === data[0];
}
/**
* Checks if `func` has its source masked.
*
* @private
* @param {Function} func The function to check.
* @returns {boolean} Returns `true` if `func` is masked, else `false`.
*/
function isMasked(func) {
return !!maskSrcKey && (maskSrcKey in func);
}
/**
* Checks if `func` is capable of being masked.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `func` is maskable, else `false`.
*/
var isMaskable = coreJsData ? isFunction : stubFalse;
/**
* Checks if `value` is likely a prototype object.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a prototype, else `false`.
*/
function isPrototype(value) {
var Ctor = value && value.constructor,
proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;
return value === proto;
}
/**
* Checks if `value` is suitable for strict equality comparisons, i.e. `===`.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` if suitable for strict
* equality comparisons, else `false`.
*/
function isStrictComparable(value) {
return value === value && !isObject(value);
}
/**
* A specialized version of `matchesProperty` for source values suitable
* for strict equality comparisons, i.e. `===`.
*
* @private
* @param {string} key The key of the property to get.
* @param {*} srcValue The value to match.
* @returns {Function} Returns the new spec function.
*/
function matchesStrictComparable(key, srcValue) {
return function(object) {
if (object == null) {
return false;
}
return object[key] === srcValue &&
(srcValue !== undefined || (key in Object(object)));
};
}
/**
* A specialized version of `_.memoize` which clears the memoized function's
* cache when it exceeds `MAX_MEMOIZE_SIZE`.
*
* @private
* @param {Function} func The function to have its output memoized.
* @returns {Function} Returns the new memoized function.
*/
function memoizeCapped(func) {
var result = memoize(func, function(key) {
if (cache.size === MAX_MEMOIZE_SIZE) {
cache.clear();
}
return key;
});
var cache = result.cache;
return result;
}
/**
* Merges the function metadata of `source` into `data`.
*
* Merging metadata reduces the number of wrappers used to invoke a function.
* This is possible because methods like `_.bind`, `_.curry`, and `_.partial`
* may be applied regardless of execution order. Methods like `_.ary` and
* `_.rearg` modify function arguments, making the order in which they are
* executed important, preventing the merging of metadata. However, we make
* an exception for a safe combined case where curried functions have `_.ary`
* and or `_.rearg` applied.
*
* @private
* @param {Array} data The destination metadata.
* @param {Array} source The source metadata.
* @returns {Array} Returns `data`.
*/
function mergeData(data, source) {
var bitmask = data[1],
srcBitmask = source[1],
newBitmask = bitmask | srcBitmask,
isCommon = newBitmask < (WRAP_BIND_FLAG | WRAP_BIND_KEY_FLAG | WRAP_ARY_FLAG);
var isCombo =
((srcBitmask == WRAP_ARY_FLAG) && (bitmask == WRAP_CURRY_FLAG)) ||
((srcBitmask == WRAP_ARY_FLAG) && (bitmask == WRAP_REARG_FLAG) && (data[7].length <= source[8])) ||
((srcBitmask == (WRAP_ARY_FLAG | WRAP_REARG_FLAG)) && (source[7].length <= source[8]) && (bitmask == WRAP_CURRY_FLAG));
// Exit early if metadata can't be merged.
if (!(isCommon || isCombo)) {
return data;
}
// Use source `thisArg` if available.
if (srcBitmask & WRAP_BIND_FLAG) {
data[2] = source[2];
// Set when currying a bound function.
newBitmask |= bitmask & WRAP_BIND_FLAG ? 0 : WRAP_CURRY_BOUND_FLAG;
}
// Compose partial arguments.
var value = source[3];
if (value) {
var partials = data[3];
data[3] = partials ? composeArgs(partials, value, source[4]) : value;
data[4] = partials ? replaceHolders(data[3], PLACEHOLDER) : source[4];
}
// Compose partial right arguments.
value = source[5];
if (value) {
partials = data[5];
data[5] = partials ? composeArgsRight(partials, value, source[6]) : value;
data[6] = partials ? replaceHolders(data[5], PLACEHOLDER) : source[6];
}
// Use source `argPos` if available.
value = source[7];
if (value) {
data[7] = value;
}
// Use source `ary` if it's smaller.
if (srcBitmask & WRAP_ARY_FLAG) {
data[8] = data[8] == null ? source[8] : nativeMin(data[8], source[8]);
}
// Use source `arity` if one is not provided.
if (data[9] == null) {
data[9] = source[9];
}
// Use source `func` and merge bitmasks.
data[0] = source[0];
data[1] = newBitmask;
return data;
}
/**
* This function is like
* [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)
* except that it includes inherited enumerable properties.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
*/
function nativeKeysIn(object) {
var result = [];
if (object != null) {
for (var key in Object(object)) {
result.push(key);
}
}
return result;
}
/**
* Converts `value` to a string using `Object.prototype.toString`.
*
* @private
* @param {*} value The value to convert.
* @returns {string} Returns the converted string.
*/
function objectToString(value) {
return nativeObjectToString.call(value);
}
/**
* A specialized version of `baseRest` which transforms the rest array.
*
* @private
* @param {Function} func The function to apply a rest parameter to.
* @param {number} [start=func.length-1] The start position of the rest parameter.
* @param {Function} transform The rest array transform.
* @returns {Function} Returns the new function.
*/
function overRest(func, start, transform) {
start = nativeMax(start === undefined ? (func.length - 1) : start, 0);
return function() {
var args = arguments,
index = -1,
length = nativeMax(args.length - start, 0),
array = Array(length);
while (++index < length) {
array[index] = args[start + index];
}
index = -1;
var otherArgs = Array(start + 1);
while (++index < start) {
otherArgs[index] = args[index];
}
otherArgs[start] = transform(array);
return apply(func, this, otherArgs);
};
}
/**
* Gets the parent value at `path` of `object`.
*
* @private
* @param {Object} object The object to query.
* @param {Array} path The path to get the parent value of.
* @returns {*} Returns the parent value.
*/
function parent(object, path) {
return path.length < 2 ? object : baseGet(object, baseSlice(path, 0, -1));
}
/**
* Reorder `array` according to the specified indexes where the element at
* the first index is assigned as the first element, the element at
* the second index is assigned as the second element, and so on.
*
* @private
* @param {Array} array The array to reorder.
* @param {Array} indexes The arranged array indexes.
* @returns {Array} Returns `array`.
*/
function reorder(array, indexes) {
var arrLength = array.length,
length = nativeMin(indexes.length, arrLength),
oldArray = copyArray(array);
while (length--) {
var index = indexes[length];
array[length] = isIndex(index, arrLength) ? oldArray[index] : undefined;
}
return array;
}
/**
* Sets metadata for `func`.
*
* **Note:** If this function becomes hot, i.e. is invoked a lot in a short
* period of time, it will trip its breaker and transition to an identity
* function to avoid garbage collection pauses in V8. See
* [V8 issue 2070](https://bugs.chromium.org/p/v8/issues/detail?id=2070)
* for more details.
*
* @private
* @param {Function} func The function to associate metadata with.
* @param {*} data The metadata.
* @returns {Function} Returns `func`.
*/
var setData = shortOut(baseSetData);
/**
* A simple wrapper around the global [`setTimeout`](https://mdn.io/setTimeout).
*
* @private
* @param {Function} func The function to delay.
* @param {number} wait The number of milliseconds to delay invocation.
* @returns {number|Object} Returns the timer id or timeout object.
*/
var setTimeout = ctxSetTimeout || function(func, wait) {
return root.setTimeout(func, wait);
};
/**
* Sets the `toString` method of `func` to return `string`.
*
* @private
* @param {Function} func The function to modify.
* @param {Function} string The `toString` result.
* @returns {Function} Returns `func`.
*/
var setToString = shortOut(baseSetToString);
/**
* Sets the `toString` method of `wrapper` to mimic the source of `reference`
* with wrapper details in a comment at the top of the source body.
*
* @private
* @param {Function} wrapper The function to modify.
* @param {Function} reference The reference function.
* @param {number} bitmask The bitmask flags. See `createWrap` for more details.
* @returns {Function} Returns `wrapper`.
*/
function setWrapToString(wrapper, reference, bitmask) {
var source = (reference + '');
return setToString(wrapper, insertWrapDetails(source, updateWrapDetails(getWrapDetails(source), bitmask)));
}
/**
* Creates a function that'll short out and invoke `identity` instead
* of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN`
* milliseconds.
*
* @private
* @param {Function} func The function to restrict.
* @returns {Function} Returns the new shortable function.
*/
function shortOut(func) {
var count = 0,
lastCalled = 0;
return function() {
var stamp = nativeNow(),
remaining = HOT_SPAN - (stamp - lastCalled);
lastCalled = stamp;
if (remaining > 0) {
if (++count >= HOT_COUNT) {
return arguments[0];
}
} else {
count = 0;
}
return func.apply(undefined, arguments);
};
}
/**
* A specialized version of `_.shuffle` which mutates and sets the size of `array`.
*
* @private
* @param {Array} array The array to shuffle.
* @param {number} [size=array.length] The size of `array`.
* @returns {Array} Returns `array`.
*/
function shuffleSelf(array, size) {
var index = -1,
length = array.length,
lastIndex = length - 1;
size = size === undefined ? length : size;
while (++index < size) {
var rand = baseRandom(index, lastIndex),
value = array[rand];
array[rand] = array[index];
array[index] = value;
}
array.length = size;
return array;
}
/**
* Converts `string` to a property path array.
*
* @private
* @param {string} string The string to convert.
* @returns {Array} Returns the property path array.
*/
var stringToPath = memoizeCapped(function(string) {
var result = [];
if (string.charCodeAt(0) === 46 /* . */) {
result.push('');
}
string.replace(rePropName, function(match, number, quote, subString) {
result.push(quote ? subString.replace(reEscapeChar, '$1') : (number || match));
});
return result;
});
/**
* Converts `value` to a string key if it's not a string or symbol.
*
* @private
* @param {*} value The value to inspect.
* @returns {string|symbol} Returns the key.
*/
function toKey(value) {
if (typeof value == 'string' || isSymbol(value)) {
return value;
}
var result = (value + '');
return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;
}
/**
* Converts `func` to its source code.
*
* @private
* @param {Function} func The function to convert.
* @returns {string} Returns the source code.
*/
function toSource(func) {
if (func != null) {
try {
return funcToString.call(func);
} catch (e) {}
try {
return (func + '');
} catch (e) {}
}
return '';
}
/**
* Updates wrapper `details` based on `bitmask` flags.
*
* @private
* @returns {Array} details The details to modify.
* @param {number} bitmask The bitmask flags. See `createWrap` for more details.
* @returns {Array} Returns `details`.
*/
function updateWrapDetails(details, bitmask) {
arrayEach(wrapFlags, function(pair) {
var value = '_.' + pair[0];
if ((bitmask & pair[1]) && !arrayIncludes(details, value)) {
details.push(value);
}
});
return details.sort();
}
/**
* Creates a clone of `wrapper`.
*
* @private
* @param {Object} wrapper The wrapper to clone.
* @returns {Object} Returns the cloned wrapper.
*/
function wrapperClone(wrapper) {
if (wrapper instanceof LazyWrapper) {
return wrapper.clone();
}
var result = new LodashWrapper(wrapper.__wrapped__, wrapper.__chain__);
result.__actions__ = copyArray(wrapper.__actions__);
result.__index__ = wrapper.__index__;
result.__values__ = wrapper.__values__;
return result;
}
/*------------------------------------------------------------------------*/
/**
* Creates an array of elements split into groups the length of `size`.
* If `array` can't be split evenly, the final chunk will be the remaining
* elements.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Array
* @param {Array} array The array to process.
* @param {number} [size=1] The length of each chunk
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {Array} Returns the new array of chunks.
* @example
*
* _.chunk(['a', 'b', 'c', 'd'], 2);
* // => [['a', 'b'], ['c', 'd']]
*
* _.chunk(['a', 'b', 'c', 'd'], 3);
* // => [['a', 'b', 'c'], ['d']]
*/
function chunk(array, size, guard) {
if ((guard ? isIterateeCall(array, size, guard) : size === undefined)) {
size = 1;
} else {
size = nativeMax(toInteger(size), 0);
}
var length = array == null ? 0 : array.length;
if (!length || size < 1) {
return [];
}
var index = 0,
resIndex = 0,
result = Array(nativeCeil(length / size));
while (index < length) {
result[resIndex++] = baseSlice(array, index, (index += size));
}
return result;
}
/**
* Creates an array with all falsey values removed. The values `false`, `null`,
* `0`, `""`, `undefined`, and `NaN` are falsey.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {Array} array The array to compact.
* @returns {Array} Returns the new array of filtered values.
* @example
*
* _.compact([0, 1, false, 2, '', 3]);
* // => [1, 2, 3]
*/
function compact(array) {
var index = -1,
length = array == null ? 0 : array.length,
resIndex = 0,
result = [];
while (++index < length) {
var value = array[index];
if (value) {
result[resIndex++] = value;
}
}
return result;
}
/**
* Creates a new array concatenating `array` with any additional arrays
* and/or values.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {Array} array The array to concatenate.
* @param {...*} [values] The values to concatenate.
* @returns {Array} Returns the new concatenated array.
* @example
*
* var array = [1];
* var other = _.concat(array, 2, [3], [[4]]);
*
* console.log(other);
* // => [1, 2, 3, [4]]
*
* console.log(array);
* // => [1]
*/
function concat() {
var length = arguments.length;
if (!length) {
return [];
}
var args = Array(length - 1),
array = arguments[0],
index = length;
while (index--) {
args[index - 1] = arguments[index];
}
return arrayPush(isArray(array) ? copyArray(array) : [array], baseFlatten(args, 1));
}
/**
* Creates an array of `array` values not included in the other given arrays
* using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
* for equality comparisons. The order and references of result values are
* determined by the first array.
*
* **Note:** Unlike `_.pullAll`, this method returns a new array.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {Array} array The array to inspect.
* @param {...Array} [values] The values to exclude.
* @returns {Array} Returns the new array of filtered values.
* @see _.without, _.xor
* @example
*
* _.difference([2, 1], [2, 3]);
* // => [1]
*/
var difference = baseRest(function(array, values) {
return isArrayLikeObject(array)
? baseDifference(array, baseFlatten(values, 1, isArrayLikeObject, true))
: [];
});
/**
* This method is like `_.difference` except that it accepts `iteratee` which
* is invoked for each element of `array` and `values` to generate the criterion
* by which they're compared. The order and references of result values are
* determined by the first array. The iteratee is invoked with one argument:
* (value).
*
* **Note:** Unlike `_.pullAllBy`, this method returns a new array.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {Array} array The array to inspect.
* @param {...Array} [values] The values to exclude.
* @param {Function} [iteratee=_.identity] The iteratee invoked per element.
* @returns {Array} Returns the new array of filtered values.
* @example
*
* _.differenceBy([2.1, 1.2], [2.3, 3.4], Math.floor);
* // => [1.2]
*
* // The `_.property` iteratee shorthand.
* _.differenceBy([{ 'x': 2 }, { 'x': 1 }], [{ 'x': 1 }], 'x');
* // => [{ 'x': 2 }]
*/
var differenceBy = baseRest(function(array, values) {
var iteratee = last(values);
if (isArrayLikeObject(iteratee)) {
iteratee = undefined;
}
return isArrayLikeObject(array)
? baseDifference(array, baseFlatten(values, 1, isArrayLikeObject, true), getIteratee(iteratee, 2))
: [];
});
/**
* This method is like `_.difference` except that it accepts `comparator`
* which is invoked to compare elements of `array` to `values`. The order and
* references of result values are determined by the first array. The comparator
* is invoked with two arguments: (arrVal, othVal).
*
* **Note:** Unlike `_.pullAllWith`, this method returns a new array.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {Array} array The array to inspect.
* @param {...Array} [values] The values to exclude.
* @param {Function} [comparator] The comparator invoked per element.
* @returns {Array} Returns the new array of filtered values.
* @example
*
* var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];
*
* _.differenceWith(objects, [{ 'x': 1, 'y': 2 }], _.isEqual);
* // => [{ 'x': 2, 'y': 1 }]
*/
var differenceWith = baseRest(function(array, values) {
var comparator = last(values);
if (isArrayLikeObject(comparator)) {
comparator = undefined;
}
return isArrayLikeObject(array)
? baseDifference(array, baseFlatten(values, 1, isArrayLikeObject, true), undefined, comparator)
: [];
});
/**
* Creates a slice of `array` with `n` elements dropped from the beginning.
*
* @static
* @memberOf _
* @since 0.5.0
* @category Array
* @param {Array} array The array to query.
* @param {number} [n=1] The number of elements to drop.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {Array} Returns the slice of `array`.
* @example
*
* _.drop([1, 2, 3]);
* // => [2, 3]
*
* _.drop([1, 2, 3], 2);
* // => [3]
*
* _.drop([1, 2, 3], 5);
* // => []
*
* _.drop([1, 2, 3], 0);
* // => [1, 2, 3]
*/
function drop(array, n, guard) {
var length = array == null ? 0 : array.length;
if (!length) {
return [];
}
n = (guard || n === undefined) ? 1 : toInteger(n);
return baseSlice(array, n < 0 ? 0 : n, length);
}
/**
* Creates a slice of `array` with `n` elements dropped from the end.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Array
* @param {Array} array The array to query.
* @param {number} [n=1] The number of elements to drop.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {Array} Returns the slice of `array`.
* @example
*
* _.dropRight([1, 2, 3]);
* // => [1, 2]
*
* _.dropRight([1, 2, 3], 2);
* // => [1]
*
* _.dropRight([1, 2, 3], 5);
* // => []
*
* _.dropRight([1, 2, 3], 0);
* // => [1, 2, 3]
*/
function dropRight(array, n, guard) {
var length = array == null ? 0 : array.length;
if (!length) {
return [];
}
n = (guard || n === undefined) ? 1 : toInteger(n);
n = length - n;
return baseSlice(array, 0, n < 0 ? 0 : n);
}
/**
* Creates a slice of `array` excluding elements dropped from the end.
* Elements are dropped until `predicate` returns falsey. The predicate is
* invoked with three arguments: (value, index, array).
*
* @static
* @memberOf _
* @since 3.0.0
* @category Array
* @param {Array} array The array to query.
* @param {Function} [predicate=_.identity] The function invoked per iteration.
* @returns {Array} Returns the slice of `array`.
* @example
*
* var users = [
* { 'user': 'barney', 'active': true },
* { 'user': 'fred', 'active': false },
* { 'user': 'pebbles', 'active': false }
* ];
*
* _.dropRightWhile(users, function(o) { return !o.active; });
* // => objects for ['barney']
*
* // The `_.matches` iteratee shorthand.
* _.dropRightWhile(users, { 'user': 'pebbles', 'active': false });
* // => objects for ['barney', 'fred']
*
* // The `_.matchesProperty` iteratee shorthand.
* _.dropRightWhile(users, ['active', false]);
* // => objects for ['barney']
*
* // The `_.property` iteratee shorthand.
* _.dropRightWhile(users, 'active');
* // => objects for ['barney', 'fred', 'pebbles']
*/
function dropRightWhile(array, predicate) {
return (array && array.length)
? baseWhile(array, getIteratee(predicate, 3), true, true)
: [];
}
/**
* Creates a slice of `array` excluding elements dropped from the beginning.
* Elements are dropped until `predicate` returns falsey. The predicate is
* invoked with three arguments: (value, index, array).
*
* @static
* @memberOf _
* @since 3.0.0
* @category Array
* @param {Array} array The array to query.
* @param {Function} [predicate=_.identity] The function invoked per iteration.
* @returns {Array} Returns the slice of `array`.
* @example
*
* var users = [
* { 'user': 'barney', 'active': false },
* { 'user': 'fred', 'active': false },
* { 'user': 'pebbles', 'active': true }
* ];
*
* _.dropWhile(users, function(o) { return !o.active; });
* // => objects for ['pebbles']
*
* // The `_.matches` iteratee shorthand.
* _.dropWhile(users, { 'user': 'barney', 'active': false });
* // => objects for ['fred', 'pebbles']
*
* // The `_.matchesProperty` iteratee shorthand.
* _.dropWhile(users, ['active', false]);
* // => objects for ['pebbles']
*
* // The `_.property` iteratee shorthand.
* _.dropWhile(users, 'active');
* // => objects for ['barney', 'fred', 'pebbles']
*/
function dropWhile(array, predicate) {
return (array && array.length)
? baseWhile(array, getIteratee(predicate, 3), true)
: [];
}
/**
* Fills elements of `array` with `value` from `start` up to, but not
* including, `end`.
*
* **Note:** This method mutates `array`.
*
* @static
* @memberOf _
* @since 3.2.0
* @category Array
* @param {Array} array The array to fill.
* @param {*} value The value to fill `array` with.
* @param {number} [start=0] The start position.
* @param {number} [end=array.length] The end position.
* @returns {Array} Returns `array`.
* @example
*
* var array = [1, 2, 3];
*
* _.fill(array, 'a');
* console.log(array);
* // => ['a', 'a', 'a']
*
* _.fill(Array(3), 2);
* // => [2, 2, 2]
*
* _.fill([4, 6, 8, 10], '*', 1, 3);
* // => [4, '*', '*', 10]
*/
function fill(array, value, start, end) {
var length = array == null ? 0 : array.length;
if (!length) {
return [];
}
if (start && typeof start != 'number' && isIterateeCall(array, value, start)) {
start = 0;
end = length;
}
return baseFill(array, value, start, end);
}
/**
* This method is like `_.find` except that it returns the index of the first
* element `predicate` returns truthy for instead of the element itself.
*
* @static
* @memberOf _
* @since 1.1.0
* @category Array
* @param {Array} array The array to inspect.
* @param {Function} [predicate=_.identity] The function invoked per iteration.
* @param {number} [fromIndex=0] The index to search from.
* @returns {number} Returns the index of the found element, else `-1`.
* @example
*
* var users = [
* { 'user': 'barney', 'active': false },
* { 'user': 'fred', 'active': false },
* { 'user': 'pebbles', 'active': true }
* ];
*
* _.findIndex(users, function(o) { return o.user == 'barney'; });
* // => 0
*
* // The `_.matches` iteratee shorthand.
* _.findIndex(users, { 'user': 'fred', 'active': false });
* // => 1
*
* // The `_.matchesProperty` iteratee shorthand.
* _.findIndex(users, ['active', false]);
* // => 0
*
* // The `_.property` iteratee shorthand.
* _.findIndex(users, 'active');
* // => 2
*/
function findIndex(array, predicate, fromIndex) {
var length = array == null ? 0 : array.length;
if (!length) {
return -1;
}
var index = fromIndex == null ? 0 : toInteger(fromIndex);
if (index < 0) {
index = nativeMax(length + index, 0);
}
return baseFindIndex(array, getIteratee(predicate, 3), index);
}
/**
* This method is like `_.findIndex` except that it iterates over elements
* of `collection` from right to left.
*
* @static
* @memberOf _
* @since 2.0.0
* @category Array
* @param {Array} array The array to inspect.
* @param {Function} [predicate=_.identity] The function invoked per iteration.
* @param {number} [fromIndex=array.length-1] The index to search from.
* @returns {number} Returns the index of the found element, else `-1`.
* @example
*
* var users = [
* { 'user': 'barney', 'active': true },
* { 'user': 'fred', 'active': false },
* { 'user': 'pebbles', 'active': false }
* ];
*
* _.findLastIndex(users, function(o) { return o.user == 'pebbles'; });
* // => 2
*
* // The `_.matches` iteratee shorthand.
* _.findLastIndex(users, { 'user': 'barney', 'active': true });
* // => 0
*
* // The `_.matchesProperty` iteratee shorthand.
* _.findLastIndex(users, ['active', false]);
* // => 2
*
* // The `_.property` iteratee shorthand.
* _.findLastIndex(users, 'active');
* // => 0
*/
function findLastIndex(array, predicate, fromIndex) {
var length = array == null ? 0 : array.length;
if (!length) {
return -1;
}
var index = length - 1;
if (fromIndex !== undefined) {
index = toInteger(fromIndex);
index = fromIndex < 0
? nativeMax(length + index, 0)
: nativeMin(index, length - 1);
}
return baseFindIndex(array, getIteratee(predicate, 3), index, true);
}
/**
* Flattens `array` a single level deep.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {Array} array The array to flatten.
* @returns {Array} Returns the new flattened array.
* @example
*
* _.flatten([1, [2, [3, [4]], 5]]);
* // => [1, 2, [3, [4]], 5]
*/
function flatten(array) {
var length = array == null ? 0 : array.length;
return length ? baseFlatten(array, 1) : [];
}
/**
* Recursively flattens `array`.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Array
* @param {Array} array The array to flatten.
* @returns {Array} Returns the new flattened array.
* @example
*
* _.flattenDeep([1, [2, [3, [4]], 5]]);
* // => [1, 2, 3, 4, 5]
*/
function flattenDeep(array) {
var length = array == null ? 0 : array.length;
return length ? baseFlatten(array, INFINITY) : [];
}
/**
* Recursively flatten `array` up to `depth` times.
*
* @static
* @memberOf _
* @since 4.4.0
* @category Array
* @param {Array} array The array to flatten.
* @param {number} [depth=1] The maximum recursion depth.
* @returns {Array} Returns the new flattened array.
* @example
*
* var array = [1, [2, [3, [4]], 5]];
*
* _.flattenDepth(array, 1);
* // => [1, 2, [3, [4]], 5]
*
* _.flattenDepth(array, 2);
* // => [1, 2, 3, [4], 5]
*/
function flattenDepth(array, depth) {
var length = array == null ? 0 : array.length;
if (!length) {
return [];
}
depth = depth === undefined ? 1 : toInteger(depth);
return baseFlatten(array, depth);
}
/**
* The inverse of `_.toPairs`; this method returns an object composed
* from key-value `pairs`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {Array} pairs The key-value pairs.
* @returns {Object} Returns the new object.
* @example
*
* _.fromPairs([['a', 1], ['b', 2]]);
* // => { 'a': 1, 'b': 2 }
*/
function fromPairs(pairs) {
var index = -1,
length = pairs == null ? 0 : pairs.length,
result = {};
while (++index < length) {
var pair = pairs[index];
result[pair[0]] = pair[1];
}
return result;
}
/**
* Gets the first element of `array`.
*
* @static
* @memberOf _
* @since 0.1.0
* @alias first
* @category Array
* @param {Array} array The array to query.
* @returns {*} Returns the first element of `array`.
* @example
*
* _.head([1, 2, 3]);
* // => 1
*
* _.head([]);
* // => undefined
*/
function head(array) {
return (array && array.length) ? array[0] : undefined;
}
/**
* Gets the index at which the first occurrence of `value` is found in `array`
* using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
* for equality comparisons. If `fromIndex` is negative, it's used as the
* offset from the end of `array`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {Array} array The array to inspect.
* @param {*} value The value to search for.
* @param {number} [fromIndex=0] The index to search from.
* @returns {number} Returns the index of the matched value, else `-1`.
* @example
*
* _.indexOf([1, 2, 1, 2], 2);
* // => 1
*
* // Search from the `fromIndex`.
* _.indexOf([1, 2, 1, 2], 2, 2);
* // => 3
*/
function indexOf(array, value, fromIndex) {
var length = array == null ? 0 : array.length;
if (!length) {
return -1;
}
var index = fromIndex == null ? 0 : toInteger(fromIndex);
if (index < 0) {
index = nativeMax(length + index, 0);
}
return baseIndexOf(array, value, index);
}
/**
* Gets all but the last element of `array`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {Array} array The array to query.
* @returns {Array} Returns the slice of `array`.
* @example
*
* _.initial([1, 2, 3]);
* // => [1, 2]
*/
function initial(array) {
var length = array == null ? 0 : array.length;
return length ? baseSlice(array, 0, -1) : [];
}
/**
* Creates an array of unique values that are included in all given arrays
* using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
* for equality comparisons. The order and references of result values are
* determined by the first array.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {...Array} [arrays] The arrays to inspect.
* @returns {Array} Returns the new array of intersecting values.
* @example
*
* _.intersection([2, 1], [2, 3]);
* // => [2]
*/
var intersection = baseRest(function(arrays) {
var mapped = arrayMap(arrays, castArrayLikeObject);
return (mapped.length && mapped[0] === arrays[0])
? baseIntersection(mapped)
: [];
});
/**
* This method is like `_.intersection` except that it accepts `iteratee`
* which is invoked for each element of each `arrays` to generate the criterion
* by which they're compared. The order and references of result values are
* determined by the first array. The iteratee is invoked with one argument:
* (value).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {...Array} [arrays] The arrays to inspect.
* @param {Function} [iteratee=_.identity] The iteratee invoked per element.
* @returns {Array} Returns the new array of intersecting values.
* @example
*
* _.intersectionBy([2.1, 1.2], [2.3, 3.4], Math.floor);
* // => [2.1]
*
* // The `_.property` iteratee shorthand.
* _.intersectionBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x');
* // => [{ 'x': 1 }]
*/
var intersectionBy = baseRest(function(arrays) {
var iteratee = last(arrays),
mapped = arrayMap(arrays, castArrayLikeObject);
if (iteratee === last(mapped)) {
iteratee = undefined;
} else {
mapped.pop();
}
return (mapped.length && mapped[0] === arrays[0])
? baseIntersection(mapped, getIteratee(iteratee, 2))
: [];
});
/**
* This method is like `_.intersection` except that it accepts `comparator`
* which is invoked to compare elements of `arrays`. The order and references
* of result values are determined by the first array. The comparator is
* invoked with two arguments: (arrVal, othVal).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {...Array} [arrays] The arrays to inspect.
* @param {Function} [comparator] The comparator invoked per element.
* @returns {Array} Returns the new array of intersecting values.
* @example
*
* var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];
* var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }];
*
* _.intersectionWith(objects, others, _.isEqual);
* // => [{ 'x': 1, 'y': 2 }]
*/
var intersectionWith = baseRest(function(arrays) {
var comparator = last(arrays),
mapped = arrayMap(arrays, castArrayLikeObject);
comparator = typeof comparator == 'function' ? comparator : undefined;
if (comparator) {
mapped.pop();
}
return (mapped.length && mapped[0] === arrays[0])
? baseIntersection(mapped, undefined, comparator)
: [];
});
/**
* Converts all elements in `array` into a string separated by `separator`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {Array} array The array to convert.
* @param {string} [separator=','] The element separator.
* @returns {string} Returns the joined string.
* @example
*
* _.join(['a', 'b', 'c'], '~');
* // => 'a~b~c'
*/
function join(array, separator) {
return array == null ? '' : nativeJoin.call(array, separator);
}
/**
* Gets the last element of `array`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {Array} array The array to query.
* @returns {*} Returns the last element of `array`.
* @example
*
* _.last([1, 2, 3]);
* // => 3
*/
function last(array) {
var length = array == null ? 0 : array.length;
return length ? array[length - 1] : undefined;
}
/**
* This method is like `_.indexOf` except that it iterates over elements of
* `array` from right to left.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {Array} array The array to inspect.
* @param {*} value The value to search for.
* @param {number} [fromIndex=array.length-1] The index to search from.
* @returns {number} Returns the index of the matched value, else `-1`.
* @example
*
* _.lastIndexOf([1, 2, 1, 2], 2);
* // => 3
*
* // Search from the `fromIndex`.
* _.lastIndexOf([1, 2, 1, 2], 2, 2);
* // => 1
*/
function lastIndexOf(array, value, fromIndex) {
var length = array == null ? 0 : array.length;
if (!length) {
return -1;
}
var index = length;
if (fromIndex !== undefined) {
index = toInteger(fromIndex);
index = index < 0 ? nativeMax(length + index, 0) : nativeMin(index, length - 1);
}
return value === value
? strictLastIndexOf(array, value, index)
: baseFindIndex(array, baseIsNaN, index, true);
}
/**
* Gets the element at index `n` of `array`. If `n` is negative, the nth
* element from the end is returned.
*
* @static
* @memberOf _
* @since 4.11.0
* @category Array
* @param {Array} array The array to query.
* @param {number} [n=0] The index of the element to return.
* @returns {*} Returns the nth element of `array`.
* @example
*
* var array = ['a', 'b', 'c', 'd'];
*
* _.nth(array, 1);
* // => 'b'
*
* _.nth(array, -2);
* // => 'c';
*/
function nth(array, n) {
return (array && array.length) ? baseNth(array, toInteger(n)) : undefined;
}
/**
* Removes all given values from `array` using
* [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
* for equality comparisons.
*
* **Note:** Unlike `_.without`, this method mutates `array`. Use `_.remove`
* to remove elements from an array by predicate.
*
* @static
* @memberOf _
* @since 2.0.0
* @category Array
* @param {Array} array The array to modify.
* @param {...*} [values] The values to remove.
* @returns {Array} Returns `array`.
* @example
*
* var array = ['a', 'b', 'c', 'a', 'b', 'c'];
*
* _.pull(array, 'a', 'c');
* console.log(array);
* // => ['b', 'b']
*/
var pull = baseRest(pullAll);
/**
* This method is like `_.pull` except that it accepts an array of values to remove.
*
* **Note:** Unlike `_.difference`, this method mutates `array`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {Array} array The array to modify.
* @param {Array} values The values to remove.
* @returns {Array} Returns `array`.
* @example
*
* var array = ['a', 'b', 'c', 'a', 'b', 'c'];
*
* _.pullAll(array, ['a', 'c']);
* console.log(array);
* // => ['b', 'b']
*/
function pullAll(array, values) {
return (array && array.length && values && values.length)
? basePullAll(array, values)
: array;
}
/**
* This method is like `_.pullAll` except that it accepts `iteratee` which is
* invoked for each element of `array` and `values` to generate the criterion
* by which they're compared. The iteratee is invoked with one argument: (value).
*
* **Note:** Unlike `_.differenceBy`, this method mutates `array`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {Array} array The array to modify.
* @param {Array} values The values to remove.
* @param {Function} [iteratee=_.identity] The iteratee invoked per element.
* @returns {Array} Returns `array`.
* @example
*
* var array = [{ 'x': 1 }, { 'x': 2 }, { 'x': 3 }, { 'x': 1 }];
*
* _.pullAllBy(array, [{ 'x': 1 }, { 'x': 3 }], 'x');
* console.log(array);
* // => [{ 'x': 2 }]
*/
function pullAllBy(array, values, iteratee) {
return (array && array.length && values && values.length)
? basePullAll(array, values, getIteratee(iteratee, 2))
: array;
}
/**
* This method is like `_.pullAll` except that it accepts `comparator` which
* is invoked to compare elements of `array` to `values`. The comparator is
* invoked with two arguments: (arrVal, othVal).
*
* **Note:** Unlike `_.differenceWith`, this method mutates `array`.
*
* @static
* @memberOf _
* @since 4.6.0
* @category Array
* @param {Array} array The array to modify.
* @param {Array} values The values to remove.
* @param {Function} [comparator] The comparator invoked per element.
* @returns {Array} Returns `array`.
* @example
*
* var array = [{ 'x': 1, 'y': 2 }, { 'x': 3, 'y': 4 }, { 'x': 5, 'y': 6 }];
*
* _.pullAllWith(array, [{ 'x': 3, 'y': 4 }], _.isEqual);
* console.log(array);
* // => [{ 'x': 1, 'y': 2 }, { 'x': 5, 'y': 6 }]
*/
function pullAllWith(array, values, comparator) {
return (array && array.length && values && values.length)
? basePullAll(array, values, undefined, comparator)
: array;
}
/**
* Removes elements from `array` corresponding to `indexes` and returns an
* array of removed elements.
*
* **Note:** Unlike `_.at`, this method mutates `array`.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Array
* @param {Array} array The array to modify.
* @param {...(number|number[])} [indexes] The indexes of elements to remove.
* @returns {Array} Returns the new array of removed elements.
* @example
*
* var array = ['a', 'b', 'c', 'd'];
* var pulled = _.pullAt(array, [1, 3]);
*
* console.log(array);
* // => ['a', 'c']
*
* console.log(pulled);
* // => ['b', 'd']
*/
var pullAt = flatRest(function(array, indexes) {
var length = array == null ? 0 : array.length,
result = baseAt(array, indexes);
basePullAt(array, arrayMap(indexes, function(index) {
return isIndex(index, length) ? +index : index;
}).sort(compareAscending));
return result;
});
/**
* Removes all elements from `array` that `predicate` returns truthy for
* and returns an array of the removed elements. The predicate is invoked
* with three arguments: (value, index, array).
*
* **Note:** Unlike `_.filter`, this method mutates `array`. Use `_.pull`
* to pull elements from an array by value.
*
* @static
* @memberOf _
* @since 2.0.0
* @category Array
* @param {Array} array The array to modify.
* @param {Function} [predicate=_.identity] The function invoked per iteration.
* @returns {Array} Returns the new array of removed elements.
* @example
*
* var array = [1, 2, 3, 4];
* var evens = _.remove(array, function(n) {
* return n % 2 == 0;
* });
*
* console.log(array);
* // => [1, 3]
*
* console.log(evens);
* // => [2, 4]
*/
function remove(array, predicate) {
var result = [];
if (!(array && array.length)) {
return result;
}
var index = -1,
indexes = [],
length = array.length;
predicate = getIteratee(predicate, 3);
while (++index < length) {
var value = array[index];
if (predicate(value, index, array)) {
result.push(value);
indexes.push(index);
}
}
basePullAt(array, indexes);
return result;
}
/**
* Reverses `array` so that the first element becomes the last, the second
* element becomes the second to last, and so on.
*
* **Note:** This method mutates `array` and is based on
* [`Array#reverse`](https://mdn.io/Array/reverse).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {Array} array The array to modify.
* @returns {Array} Returns `array`.
* @example
*
* var array = [1, 2, 3];
*
* _.reverse(array);
* // => [3, 2, 1]
*
* console.log(array);
* // => [3, 2, 1]
*/
function reverse(array) {
return array == null ? array : nativeReverse.call(array);
}
/**
* Creates a slice of `array` from `start` up to, but not including, `end`.
*
* **Note:** This method is used instead of
* [`Array#slice`](https://mdn.io/Array/slice) to ensure dense arrays are
* returned.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Array
* @param {Array} array The array to slice.
* @param {number} [start=0] The start position.
* @param {number} [end=array.length] The end position.
* @returns {Array} Returns the slice of `array`.
*/
function slice(array, start, end) {
var length = array == null ? 0 : array.length;
if (!length) {
return [];
}
if (end && typeof end != 'number' && isIterateeCall(array, start, end)) {
start = 0;
end = length;
}
else {
start = start == null ? 0 : toInteger(start);
end = end === undefined ? length : toInteger(end);
}
return baseSlice(array, start, end);
}
/**
* Uses a binary search to determine the lowest index at which `value`
* should be inserted into `array` in order to maintain its sort order.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {Array} array The sorted array to inspect.
* @param {*} value The value to evaluate.
* @returns {number} Returns the index at which `value` should be inserted
* into `array`.
* @example
*
* _.sortedIndex([30, 50], 40);
* // => 1
*/
function sortedIndex(array, value) {
return baseSortedIndex(array, value);
}
/**
* This method is like `_.sortedIndex` except that it accepts `iteratee`
* which is invoked for `value` and each element of `array` to compute their
* sort ranking. The iteratee is invoked with one argument: (value).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {Array} array The sorted array to inspect.
* @param {*} value The value to evaluate.
* @param {Function} [iteratee=_.identity] The iteratee invoked per element.
* @returns {number} Returns the index at which `value` should be inserted
* into `array`.
* @example
*
* var objects = [{ 'x': 4 }, { 'x': 5 }];
*
* _.sortedIndexBy(objects, { 'x': 4 }, function(o) { return o.x; });
* // => 0
*
* // The `_.property` iteratee shorthand.
* _.sortedIndexBy(objects, { 'x': 4 }, 'x');
* // => 0
*/
function sortedIndexBy(array, value, iteratee) {
return baseSortedIndexBy(array, value, getIteratee(iteratee, 2));
}
/**
* This method is like `_.indexOf` except that it performs a binary
* search on a sorted `array`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {Array} array The array to inspect.
* @param {*} value The value to search for.
* @returns {number} Returns the index of the matched value, else `-1`.
* @example
*
* _.sortedIndexOf([4, 5, 5, 5, 6], 5);
* // => 1
*/
function sortedIndexOf(array, value) {
var length = array == null ? 0 : array.length;
if (length) {
var index = baseSortedIndex(array, value);
if (index < length && eq(array[index], value)) {
return index;
}
}
return -1;
}
/**
* This method is like `_.sortedIndex` except that it returns the highest
* index at which `value` should be inserted into `array` in order to
* maintain its sort order.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Array
* @param {Array} array The sorted array to inspect.
* @param {*} value The value to evaluate.
* @returns {number} Returns the index at which `value` should be inserted
* into `array`.
* @example
*
* _.sortedLastIndex([4, 5, 5, 5, 6], 5);
* // => 4
*/
function sortedLastIndex(array, value) {
return baseSortedIndex(array, value, true);
}
/**
* This method is like `_.sortedLastIndex` except that it accepts `iteratee`
* which is invoked for `value` and each element of `array` to compute their
* sort ranking. The iteratee is invoked with one argument: (value).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {Array} array The sorted array to inspect.
* @param {*} value The value to evaluate.
* @param {Function} [iteratee=_.identity] The iteratee invoked per element.
* @returns {number} Returns the index at which `value` should be inserted
* into `array`.
* @example
*
* var objects = [{ 'x': 4 }, { 'x': 5 }];
*
* _.sortedLastIndexBy(objects, { 'x': 4 }, function(o) { return o.x; });
* // => 1
*
* // The `_.property` iteratee shorthand.
* _.sortedLastIndexBy(objects, { 'x': 4 }, 'x');
* // => 1
*/
function sortedLastIndexBy(array, value, iteratee) {
return baseSortedIndexBy(array, value, getIteratee(iteratee, 2), true);
}
/**
* This method is like `_.lastIndexOf` except that it performs a binary
* search on a sorted `array`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {Array} array The array to inspect.
* @param {*} value The value to search for.
* @returns {number} Returns the index of the matched value, else `-1`.
* @example
*
* _.sortedLastIndexOf([4, 5, 5, 5, 6], 5);
* // => 3
*/
function sortedLastIndexOf(array, value) {
var length = array == null ? 0 : array.length;
if (length) {
var index = baseSortedIndex(array, value, true) - 1;
if (eq(array[index], value)) {
return index;
}
}
return -1;
}
/**
* This method is like `_.uniq` except that it's designed and optimized
* for sorted arrays.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {Array} array The array to inspect.
* @returns {Array} Returns the new duplicate free array.
* @example
*
* _.sortedUniq([1, 1, 2]);
* // => [1, 2]
*/
function sortedUniq(array) {
return (array && array.length)
? baseSortedUniq(array)
: [];
}
/**
* This method is like `_.uniqBy` except that it's designed and optimized
* for sorted arrays.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {Array} array The array to inspect.
* @param {Function} [iteratee] The iteratee invoked per element.
* @returns {Array} Returns the new duplicate free array.
* @example
*
* _.sortedUniqBy([1.1, 1.2, 2.3, 2.4], Math.floor);
* // => [1.1, 2.3]
*/
function sortedUniqBy(array, iteratee) {
return (array && array.length)
? baseSortedUniq(array, getIteratee(iteratee, 2))
: [];
}
/**
* Gets all but the first element of `array`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {Array} array The array to query.
* @returns {Array} Returns the slice of `array`.
* @example
*
* _.tail([1, 2, 3]);
* // => [2, 3]
*/
function tail(array) {
var length = array == null ? 0 : array.length;
return length ? baseSlice(array, 1, length) : [];
}
/**
* Creates a slice of `array` with `n` elements taken from the beginning.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {Array} array The array to query.
* @param {number} [n=1] The number of elements to take.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {Array} Returns the slice of `array`.
* @example
*
* _.take([1, 2, 3]);
* // => [1]
*
* _.take([1, 2, 3], 2);
* // => [1, 2]
*
* _.take([1, 2, 3], 5);
* // => [1, 2, 3]
*
* _.take([1, 2, 3], 0);
* // => []
*/
function take(array, n, guard) {
if (!(array && array.length)) {
return [];
}
n = (guard || n === undefined) ? 1 : toInteger(n);
return baseSlice(array, 0, n < 0 ? 0 : n);
}
/**
* Creates a slice of `array` with `n` elements taken from the end.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Array
* @param {Array} array The array to query.
* @param {number} [n=1] The number of elements to take.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {Array} Returns the slice of `array`.
* @example
*
* _.takeRight([1, 2, 3]);
* // => [3]
*
* _.takeRight([1, 2, 3], 2);
* // => [2, 3]
*
* _.takeRight([1, 2, 3], 5);
* // => [1, 2, 3]
*
* _.takeRight([1, 2, 3], 0);
* // => []
*/
function takeRight(array, n, guard) {
var length = array == null ? 0 : array.length;
if (!length) {
return [];
}
n = (guard || n === undefined) ? 1 : toInteger(n);
n = length - n;
return baseSlice(array, n < 0 ? 0 : n, length);
}
/**
* Creates a slice of `array` with elements taken from the end. Elements are
* taken until `predicate` returns falsey. The predicate is invoked with
* three arguments: (value, index, array).
*
* @static
* @memberOf _
* @since 3.0.0
* @category Array
* @param {Array} array The array to query.
* @param {Function} [predicate=_.identity] The function invoked per iteration.
* @returns {Array} Returns the slice of `array`.
* @example
*
* var users = [
* { 'user': 'barney', 'active': true },
* { 'user': 'fred', 'active': false },
* { 'user': 'pebbles', 'active': false }
* ];
*
* _.takeRightWhile(users, function(o) { return !o.active; });
* // => objects for ['fred', 'pebbles']
*
* // The `_.matches` iteratee shorthand.
* _.takeRightWhile(users, { 'user': 'pebbles', 'active': false });
* // => objects for ['pebbles']
*
* // The `_.matchesProperty` iteratee shorthand.
* _.takeRightWhile(users, ['active', false]);
* // => objects for ['fred', 'pebbles']
*
* // The `_.property` iteratee shorthand.
* _.takeRightWhile(users, 'active');
* // => []
*/
function takeRightWhile(array, predicate) {
return (array && array.length)
? baseWhile(array, getIteratee(predicate, 3), false, true)
: [];
}
/**
* Creates a slice of `array` with elements taken from the beginning. Elements
* are taken until `predicate` returns falsey. The predicate is invoked with
* three arguments: (value, index, array).
*
* @static
* @memberOf _
* @since 3.0.0
* @category Array
* @param {Array} array The array to query.
* @param {Function} [predicate=_.identity] The function invoked per iteration.
* @returns {Array} Returns the slice of `array`.
* @example
*
* var users = [
* { 'user': 'barney', 'active': false },
* { 'user': 'fred', 'active': false },
* { 'user': 'pebbles', 'active': true }
* ];
*
* _.takeWhile(users, function(o) { return !o.active; });
* // => objects for ['barney', 'fred']
*
* // The `_.matches` iteratee shorthand.
* _.takeWhile(users, { 'user': 'barney', 'active': false });
* // => objects for ['barney']
*
* // The `_.matchesProperty` iteratee shorthand.
* _.takeWhile(users, ['active', false]);
* // => objects for ['barney', 'fred']
*
* // The `_.property` iteratee shorthand.
* _.takeWhile(users, 'active');
* // => []
*/
function takeWhile(array, predicate) {
return (array && array.length)
? baseWhile(array, getIteratee(predicate, 3))
: [];
}
/**
* Creates an array of unique values, in order, from all given arrays using
* [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
* for equality comparisons.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {...Array} [arrays] The arrays to inspect.
* @returns {Array} Returns the new array of combined values.
* @example
*
* _.union([2], [1, 2]);
* // => [2, 1]
*/
var union = baseRest(function(arrays) {
return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true));
});
/**
* This method is like `_.union` except that it accepts `iteratee` which is
* invoked for each element of each `arrays` to generate the criterion by
* which uniqueness is computed. Result values are chosen from the first
* array in which the value occurs. The iteratee is invoked with one argument:
* (value).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {...Array} [arrays] The arrays to inspect.
* @param {Function} [iteratee=_.identity] The iteratee invoked per element.
* @returns {Array} Returns the new array of combined values.
* @example
*
* _.unionBy([2.1], [1.2, 2.3], Math.floor);
* // => [2.1, 1.2]
*
* // The `_.property` iteratee shorthand.
* _.unionBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x');
* // => [{ 'x': 1 }, { 'x': 2 }]
*/
var unionBy = baseRest(function(arrays) {
var iteratee = last(arrays);
if (isArrayLikeObject(iteratee)) {
iteratee = undefined;
}
return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true), getIteratee(iteratee, 2));
});
/**
* This method is like `_.union` except that it accepts `comparator` which
* is invoked to compare elements of `arrays`. Result values are chosen from
* the first array in which the value occurs. The comparator is invoked
* with two arguments: (arrVal, othVal).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {...Array} [arrays] The arrays to inspect.
* @param {Function} [comparator] The comparator invoked per element.
* @returns {Array} Returns the new array of combined values.
* @example
*
* var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];
* var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }];
*
* _.unionWith(objects, others, _.isEqual);
* // => [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }, { 'x': 1, 'y': 1 }]
*/
var unionWith = baseRest(function(arrays) {
var comparator = last(arrays);
comparator = typeof comparator == 'function' ? comparator : undefined;
return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true), undefined, comparator);
});
/**
* Creates a duplicate-free version of an array, using
* [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
* for equality comparisons, in which only the first occurrence of each element
* is kept. The order of result values is determined by the order they occur
* in the array.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {Array} array The array to inspect.
* @returns {Array} Returns the new duplicate free array.
* @example
*
* _.uniq([2, 1, 2]);
* // => [2, 1]
*/
function uniq(array) {
return (array && array.length) ? baseUniq(array) : [];
}
/**
* This method is like `_.uniq` except that it accepts `iteratee` which is
* invoked for each element in `array` to generate the criterion by which
* uniqueness is computed. The order of result values is determined by the
* order they occur in the array. The iteratee is invoked with one argument:
* (value).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {Array} array The array to inspect.
* @param {Function} [iteratee=_.identity] The iteratee invoked per element.
* @returns {Array} Returns the new duplicate free array.
* @example
*
* _.uniqBy([2.1, 1.2, 2.3], Math.floor);
* // => [2.1, 1.2]
*
* // The `_.property` iteratee shorthand.
* _.uniqBy([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x');
* // => [{ 'x': 1 }, { 'x': 2 }]
*/
function uniqBy(array, iteratee) {
return (array && array.length) ? baseUniq(array, getIteratee(iteratee, 2)) : [];
}
/**
* This method is like `_.uniq` except that it accepts `comparator` which
* is invoked to compare elements of `array`. The order of result values is
* determined by the order they occur in the array.The comparator is invoked
* with two arguments: (arrVal, othVal).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {Array} array The array to inspect.
* @param {Function} [comparator] The comparator invoked per element.
* @returns {Array} Returns the new duplicate free array.
* @example
*
* var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }, { 'x': 1, 'y': 2 }];
*
* _.uniqWith(objects, _.isEqual);
* // => [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }]
*/
function uniqWith(array, comparator) {
comparator = typeof comparator == 'function' ? comparator : undefined;
return (array && array.length) ? baseUniq(array, undefined, comparator) : [];
}
/**
* This method is like `_.zip` except that it accepts an array of grouped
* elements and creates an array regrouping the elements to their pre-zip
* configuration.
*
* @static
* @memberOf _
* @since 1.2.0
* @category Array
* @param {Array} array The array of grouped elements to process.
* @returns {Array} Returns the new array of regrouped elements.
* @example
*
* var zipped = _.zip(['a', 'b'], [1, 2], [true, false]);
* // => [['a', 1, true], ['b', 2, false]]
*
* _.unzip(zipped);
* // => [['a', 'b'], [1, 2], [true, false]]
*/
function unzip(array) {
if (!(array && array.length)) {
return [];
}
var length = 0;
array = arrayFilter(array, function(group) {
if (isArrayLikeObject(group)) {
length = nativeMax(group.length, length);
return true;
}
});
return baseTimes(length, function(index) {
return arrayMap(array, baseProperty(index));
});
}
/**
* This method is like `_.unzip` except that it accepts `iteratee` to specify
* how regrouped values should be combined. The iteratee is invoked with the
* elements of each group: (...group).
*
* @static
* @memberOf _
* @since 3.8.0
* @category Array
* @param {Array} array The array of grouped elements to process.
* @param {Function} [iteratee=_.identity] The function to combine
* regrouped values.
* @returns {Array} Returns the new array of regrouped elements.
* @example
*
* var zipped = _.zip([1, 2], [10, 20], [100, 200]);
* // => [[1, 10, 100], [2, 20, 200]]
*
* _.unzipWith(zipped, _.add);
* // => [3, 30, 300]
*/
function unzipWith(array, iteratee) {
if (!(array && array.length)) {
return [];
}
var result = unzip(array);
if (iteratee == null) {
return result;
}
return arrayMap(result, function(group) {
return apply(iteratee, undefined, group);
});
}
/**
* Creates an array excluding all given values using
* [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
* for equality comparisons.
*
* **Note:** Unlike `_.pull`, this method returns a new array.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {Array} array The array to inspect.
* @param {...*} [values] The values to exclude.
* @returns {Array} Returns the new array of filtered values.
* @see _.difference, _.xor
* @example
*
* _.without([2, 1, 2, 3], 1, 2);
* // => [3]
*/
var without = baseRest(function(array, values) {
return isArrayLikeObject(array)
? baseDifference(array, values)
: [];
});
/**
* Creates an array of unique values that is the
* [symmetric difference](https://en.wikipedia.org/wiki/Symmetric_difference)
* of the given arrays. The order of result values is determined by the order
* they occur in the arrays.
*
* @static
* @memberOf _
* @since 2.4.0
* @category Array
* @param {...Array} [arrays] The arrays to inspect.
* @returns {Array} Returns the new array of filtered values.
* @see _.difference, _.without
* @example
*
* _.xor([2, 1], [2, 3]);
* // => [1, 3]
*/
var xor = baseRest(function(arrays) {
return baseXor(arrayFilter(arrays, isArrayLikeObject));
});
/**
* This method is like `_.xor` except that it accepts `iteratee` which is
* invoked for each element of each `arrays` to generate the criterion by
* which by which they're compared. The order of result values is determined
* by the order they occur in the arrays. The iteratee is invoked with one
* argument: (value).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {...Array} [arrays] The arrays to inspect.
* @param {Function} [iteratee=_.identity] The iteratee invoked per element.
* @returns {Array} Returns the new array of filtered values.
* @example
*
* _.xorBy([2.1, 1.2], [2.3, 3.4], Math.floor);
* // => [1.2, 3.4]
*
* // The `_.property` iteratee shorthand.
* _.xorBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x');
* // => [{ 'x': 2 }]
*/
var xorBy = baseRest(function(arrays) {
var iteratee = last(arrays);
if (isArrayLikeObject(iteratee)) {
iteratee = undefined;
}
return baseXor(arrayFilter(arrays, isArrayLikeObject), getIteratee(iteratee, 2));
});
/**
* This method is like `_.xor` except that it accepts `comparator` which is
* invoked to compare elements of `arrays`. The order of result values is
* determined by the order they occur in the arrays. The comparator is invoked
* with two arguments: (arrVal, othVal).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Array
* @param {...Array} [arrays] The arrays to inspect.
* @param {Function} [comparator] The comparator invoked per element.
* @returns {Array} Returns the new array of filtered values.
* @example
*
* var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];
* var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }];
*
* _.xorWith(objects, others, _.isEqual);
* // => [{ 'x': 2, 'y': 1 }, { 'x': 1, 'y': 1 }]
*/
var xorWith = baseRest(function(arrays) {
var comparator = last(arrays);
comparator = typeof comparator == 'function' ? comparator : undefined;
return baseXor(arrayFilter(arrays, isArrayLikeObject), undefined, comparator);
});
/**
* Creates an array of grouped elements, the first of which contains the
* first elements of the given arrays, the second of which contains the
* second elements of the given arrays, and so on.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {...Array} [arrays] The arrays to process.
* @returns {Array} Returns the new array of grouped elements.
* @example
*
* _.zip(['a', 'b'], [1, 2], [true, false]);
* // => [['a', 1, true], ['b', 2, false]]
*/
var zip = baseRest(unzip);
/**
* This method is like `_.fromPairs` except that it accepts two arrays,
* one of property identifiers and one of corresponding values.
*
* @static
* @memberOf _
* @since 0.4.0
* @category Array
* @param {Array} [props=[]] The property identifiers.
* @param {Array} [values=[]] The property values.
* @returns {Object} Returns the new object.
* @example
*
* _.zipObject(['a', 'b'], [1, 2]);
* // => { 'a': 1, 'b': 2 }
*/
function zipObject(props, values) {
return baseZipObject(props || [], values || [], assignValue);
}
/**
* This method is like `_.zipObject` except that it supports property paths.
*
* @static
* @memberOf _
* @since 4.1.0
* @category Array
* @param {Array} [props=[]] The property identifiers.
* @param {Array} [values=[]] The property values.
* @returns {Object} Returns the new object.
* @example
*
* _.zipObjectDeep(['a.b[0].c', 'a.b[1].d'], [1, 2]);
* // => { 'a': { 'b': [{ 'c': 1 }, { 'd': 2 }] } }
*/
function zipObjectDeep(props, values) {
return baseZipObject(props || [], values || [], baseSet);
}
/**
* This method is like `_.zip` except that it accepts `iteratee` to specify
* how grouped values should be combined. The iteratee is invoked with the
* elements of each group: (...group).
*
* @static
* @memberOf _
* @since 3.8.0
* @category Array
* @param {...Array} [arrays] The arrays to process.
* @param {Function} [iteratee=_.identity] The function to combine
* grouped values.
* @returns {Array} Returns the new array of grouped elements.
* @example
*
* _.zipWith([1, 2], [10, 20], [100, 200], function(a, b, c) {
* return a + b + c;
* });
* // => [111, 222]
*/
var zipWith = baseRest(function(arrays) {
var length = arrays.length,
iteratee = length > 1 ? arrays[length - 1] : undefined;
iteratee = typeof iteratee == 'function' ? (arrays.pop(), iteratee) : undefined;
return unzipWith(arrays, iteratee);
});
/*------------------------------------------------------------------------*/
/**
* Creates a `lodash` wrapper instance that wraps `value` with explicit method
* chain sequences enabled. The result of such sequences must be unwrapped
* with `_#value`.
*
* @static
* @memberOf _
* @since 1.3.0
* @category Seq
* @param {*} value The value to wrap.
* @returns {Object} Returns the new `lodash` wrapper instance.
* @example
*
* var users = [
* { 'user': 'barney', 'age': 36 },
* { 'user': 'fred', 'age': 40 },
* { 'user': 'pebbles', 'age': 1 }
* ];
*
* var youngest = _
* .chain(users)
* .sortBy('age')
* .map(function(o) {
* return o.user + ' is ' + o.age;
* })
* .head()
* .value();
* // => 'pebbles is 1'
*/
function chain(value) {
var result = lodash(value);
result.__chain__ = true;
return result;
}
/**
* This method invokes `interceptor` and returns `value`. The interceptor
* is invoked with one argument; (value). The purpose of this method is to
* "tap into" a method chain sequence in order to modify intermediate results.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Seq
* @param {*} value The value to provide to `interceptor`.
* @param {Function} interceptor The function to invoke.
* @returns {*} Returns `value`.
* @example
*
* _([1, 2, 3])
* .tap(function(array) {
* // Mutate input array.
* array.pop();
* })
* .reverse()
* .value();
* // => [2, 1]
*/
function tap(value, interceptor) {
interceptor(value);
return value;
}
/**
* This method is like `_.tap` except that it returns the result of `interceptor`.
* The purpose of this method is to "pass thru" values replacing intermediate
* results in a method chain sequence.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Seq
* @param {*} value The value to provide to `interceptor`.
* @param {Function} interceptor The function to invoke.
* @returns {*} Returns the result of `interceptor`.
* @example
*
* _(' abc ')
* .chain()
* .trim()
* .thru(function(value) {
* return [value];
* })
* .value();
* // => ['abc']
*/
function thru(value, interceptor) {
return interceptor(value);
}
/**
* This method is the wrapper version of `_.at`.
*
* @name at
* @memberOf _
* @since 1.0.0
* @category Seq
* @param {...(string|string[])} [paths] The property paths to pick.
* @returns {Object} Returns the new `lodash` wrapper instance.
* @example
*
* var object = { 'a': [{ 'b': { 'c': 3 } }, 4] };
*
* _(object).at(['a[0].b.c', 'a[1]']).value();
* // => [3, 4]
*/
var wrapperAt = flatRest(function(paths) {
var length = paths.length,
start = length ? paths[0] : 0,
value = this.__wrapped__,
interceptor = function(object) { return baseAt(object, paths); };
if (length > 1 || this.__actions__.length ||
!(value instanceof LazyWrapper) || !isIndex(start)) {
return this.thru(interceptor);
}
value = value.slice(start, +start + (length ? 1 : 0));
value.__actions__.push({
'func': thru,
'args': [interceptor],
'thisArg': undefined
});
return new LodashWrapper(value, this.__chain__).thru(function(array) {
if (length && !array.length) {
array.push(undefined);
}
return array;
});
});
/**
* Creates a `lodash` wrapper instance with explicit method chain sequences enabled.
*
* @name chain
* @memberOf _
* @since 0.1.0
* @category Seq
* @returns {Object} Returns the new `lodash` wrapper instance.
* @example
*
* var users = [
* { 'user': 'barney', 'age': 36 },
* { 'user': 'fred', 'age': 40 }
* ];
*
* // A sequence without explicit chaining.
* _(users).head();
* // => { 'user': 'barney', 'age': 36 }
*
* // A sequence with explicit chaining.
* _(users)
* .chain()
* .head()
* .pick('user')
* .value();
* // => { 'user': 'barney' }
*/
function wrapperChain() {
return chain(this);
}
/**
* Executes the chain sequence and returns the wrapped result.
*
* @name commit
* @memberOf _
* @since 3.2.0
* @category Seq
* @returns {Object} Returns the new `lodash` wrapper instance.
* @example
*
* var array = [1, 2];
* var wrapped = _(array).push(3);
*
* console.log(array);
* // => [1, 2]
*
* wrapped = wrapped.commit();
* console.log(array);
* // => [1, 2, 3]
*
* wrapped.last();
* // => 3
*
* console.log(array);
* // => [1, 2, 3]
*/
function wrapperCommit() {
return new LodashWrapper(this.value(), this.__chain__);
}
/**
* Gets the next value on a wrapped object following the
* [iterator protocol](https://mdn.io/iteration_protocols#iterator).
*
* @name next
* @memberOf _
* @since 4.0.0
* @category Seq
* @returns {Object} Returns the next iterator value.
* @example
*
* var wrapped = _([1, 2]);
*
* wrapped.next();
* // => { 'done': false, 'value': 1 }
*
* wrapped.next();
* // => { 'done': false, 'value': 2 }
*
* wrapped.next();
* // => { 'done': true, 'value': undefined }
*/
function wrapperNext() {
if (this.__values__ === undefined) {
this.__values__ = toArray(this.value());
}
var done = this.__index__ >= this.__values__.length,
value = done ? undefined : this.__values__[this.__index__++];
return { 'done': done, 'value': value };
}
/**
* Enables the wrapper to be iterable.
*
* @name Symbol.iterator
* @memberOf _
* @since 4.0.0
* @category Seq
* @returns {Object} Returns the wrapper object.
* @example
*
* var wrapped = _([1, 2]);
*
* wrapped[Symbol.iterator]() === wrapped;
* // => true
*
* Array.from(wrapped);
* // => [1, 2]
*/
function wrapperToIterator() {
return this;
}
/**
* Creates a clone of the chain sequence planting `value` as the wrapped value.
*
* @name plant
* @memberOf _
* @since 3.2.0
* @category Seq
* @param {*} value The value to plant.
* @returns {Object} Returns the new `lodash` wrapper instance.
* @example
*
* function square(n) {
* return n * n;
* }
*
* var wrapped = _([1, 2]).map(square);
* var other = wrapped.plant([3, 4]);
*
* other.value();
* // => [9, 16]
*
* wrapped.value();
* // => [1, 4]
*/
function wrapperPlant(value) {
var result,
parent = this;
while (parent instanceof baseLodash) {
var clone = wrapperClone(parent);
clone.__index__ = 0;
clone.__values__ = undefined;
if (result) {
previous.__wrapped__ = clone;
} else {
result = clone;
}
var previous = clone;
parent = parent.__wrapped__;
}
previous.__wrapped__ = value;
return result;
}
/**
* This method is the wrapper version of `_.reverse`.
*
* **Note:** This method mutates the wrapped array.
*
* @name reverse
* @memberOf _
* @since 0.1.0
* @category Seq
* @returns {Object} Returns the new `lodash` wrapper instance.
* @example
*
* var array = [1, 2, 3];
*
* _(array).reverse().value()
* // => [3, 2, 1]
*
* console.log(array);
* // => [3, 2, 1]
*/
function wrapperReverse() {
var value = this.__wrapped__;
if (value instanceof LazyWrapper) {
var wrapped = value;
if (this.__actions__.length) {
wrapped = new LazyWrapper(this);
}
wrapped = wrapped.reverse();
wrapped.__actions__.push({
'func': thru,
'args': [reverse],
'thisArg': undefined
});
return new LodashWrapper(wrapped, this.__chain__);
}
return this.thru(reverse);
}
/**
* Executes the chain sequence to resolve the unwrapped value.
*
* @name value
* @memberOf _
* @since 0.1.0
* @alias toJSON, valueOf
* @category Seq
* @returns {*} Returns the resolved unwrapped value.
* @example
*
* _([1, 2, 3]).value();
* // => [1, 2, 3]
*/
function wrapperValue() {
return baseWrapperValue(this.__wrapped__, this.__actions__);
}
/*------------------------------------------------------------------------*/
/**
* Creates an object composed of keys generated from the results of running
* each element of `collection` thru `iteratee`. The corresponding value of
* each key is the number of times the key was returned by `iteratee`. The
* iteratee is invoked with one argument: (value).
*
* @static
* @memberOf _
* @since 0.5.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} [iteratee=_.identity] The iteratee to transform keys.
* @returns {Object} Returns the composed aggregate object.
* @example
*
* _.countBy([6.1, 4.2, 6.3], Math.floor);
* // => { '4': 1, '6': 2 }
*
* // The `_.property` iteratee shorthand.
* _.countBy(['one', 'two', 'three'], 'length');
* // => { '3': 2, '5': 1 }
*/
var countBy = createAggregator(function(result, value, key) {
if (hasOwnProperty.call(result, key)) {
++result[key];
} else {
baseAssignValue(result, key, 1);
}
});
/**
* Checks if `predicate` returns truthy for **all** elements of `collection`.
* Iteration is stopped once `predicate` returns falsey. The predicate is
* invoked with three arguments: (value, index|key, collection).
*
* **Note:** This method returns `true` for
* [empty collections](https://en.wikipedia.org/wiki/Empty_set) because
* [everything is true](https://en.wikipedia.org/wiki/Vacuous_truth) of
* elements of empty collections.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} [predicate=_.identity] The function invoked per iteration.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {boolean} Returns `true` if all elements pass the predicate check,
* else `false`.
* @example
*
* _.every([true, 1, null, 'yes'], Boolean);
* // => false
*
* var users = [
* { 'user': 'barney', 'age': 36, 'active': false },
* { 'user': 'fred', 'age': 40, 'active': false }
* ];
*
* // The `_.matches` iteratee shorthand.
* _.every(users, { 'user': 'barney', 'active': false });
* // => false
*
* // The `_.matchesProperty` iteratee shorthand.
* _.every(users, ['active', false]);
* // => true
*
* // The `_.property` iteratee shorthand.
* _.every(users, 'active');
* // => false
*/
function every(collection, predicate, guard) {
var func = isArray(collection) ? arrayEvery : baseEvery;
if (guard && isIterateeCall(collection, predicate, guard)) {
predicate = undefined;
}
return func(collection, getIteratee(predicate, 3));
}
/**
* Iterates over elements of `collection`, returning an array of all elements
* `predicate` returns truthy for. The predicate is invoked with three
* arguments: (value, index|key, collection).
*
* **Note:** Unlike `_.remove`, this method returns a new array.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} [predicate=_.identity] The function invoked per iteration.
* @returns {Array} Returns the new filtered array.
* @see _.reject
* @example
*
* var users = [
* { 'user': 'barney', 'age': 36, 'active': true },
* { 'user': 'fred', 'age': 40, 'active': false }
* ];
*
* _.filter(users, function(o) { return !o.active; });
* // => objects for ['fred']
*
* // The `_.matches` iteratee shorthand.
* _.filter(users, { 'age': 36, 'active': true });
* // => objects for ['barney']
*
* // The `_.matchesProperty` iteratee shorthand.
* _.filter(users, ['active', false]);
* // => objects for ['fred']
*
* // The `_.property` iteratee shorthand.
* _.filter(users, 'active');
* // => objects for ['barney']
*/
function filter(collection, predicate) {
var func = isArray(collection) ? arrayFilter : baseFilter;
return func(collection, getIteratee(predicate, 3));
}
/**
* Iterates over elements of `collection`, returning the first element
* `predicate` returns truthy for. The predicate is invoked with three
* arguments: (value, index|key, collection).
*
* @static
* @memberOf _
* @since 0.1.0
* @category Collection
* @param {Array|Object} collection The collection to inspect.
* @param {Function} [predicate=_.identity] The function invoked per iteration.
* @param {number} [fromIndex=0] The index to search from.
* @returns {*} Returns the matched element, else `undefined`.
* @example
*
* var users = [
* { 'user': 'barney', 'age': 36, 'active': true },
* { 'user': 'fred', 'age': 40, 'active': false },
* { 'user': 'pebbles', 'age': 1, 'active': true }
* ];
*
* _.find(users, function(o) { return o.age < 40; });
* // => object for 'barney'
*
* // The `_.matches` iteratee shorthand.
* _.find(users, { 'age': 1, 'active': true });
* // => object for 'pebbles'
*
* // The `_.matchesProperty` iteratee shorthand.
* _.find(users, ['active', false]);
* // => object for 'fred'
*
* // The `_.property` iteratee shorthand.
* _.find(users, 'active');
* // => object for 'barney'
*/
var find = createFind(findIndex);
/**
* This method is like `_.find` except that it iterates over elements of
* `collection` from right to left.
*
* @static
* @memberOf _
* @since 2.0.0
* @category Collection
* @param {Array|Object} collection The collection to inspect.
* @param {Function} [predicate=_.identity] The function invoked per iteration.
* @param {number} [fromIndex=collection.length-1] The index to search from.
* @returns {*} Returns the matched element, else `undefined`.
* @example
*
* _.findLast([1, 2, 3, 4], function(n) {
* return n % 2 == 1;
* });
* // => 3
*/
var findLast = createFind(findLastIndex);
/**
* Creates a flattened array of values by running each element in `collection`
* thru `iteratee` and flattening the mapped results. The iteratee is invoked
* with three arguments: (value, index|key, collection).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} [iteratee=_.identity] The function invoked per iteration.
* @returns {Array} Returns the new flattened array.
* @example
*
* function duplicate(n) {
* return [n, n];
* }
*
* _.flatMap([1, 2], duplicate);
* // => [1, 1, 2, 2]
*/
function flatMap(collection, iteratee) {
return baseFlatten(map(collection, iteratee), 1);
}
/**
* This method is like `_.flatMap` except that it recursively flattens the
* mapped results.
*
* @static
* @memberOf _
* @since 4.7.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} [iteratee=_.identity] The function invoked per iteration.
* @returns {Array} Returns the new flattened array.
* @example
*
* function duplicate(n) {
* return [[[n, n]]];
* }
*
* _.flatMapDeep([1, 2], duplicate);
* // => [1, 1, 2, 2]
*/
function flatMapDeep(collection, iteratee) {
return baseFlatten(map(collection, iteratee), INFINITY);
}
/**
* This method is like `_.flatMap` except that it recursively flattens the
* mapped results up to `depth` times.
*
* @static
* @memberOf _
* @since 4.7.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} [iteratee=_.identity] The function invoked per iteration.
* @param {number} [depth=1] The maximum recursion depth.
* @returns {Array} Returns the new flattened array.
* @example
*
* function duplicate(n) {
* return [[[n, n]]];
* }
*
* _.flatMapDepth([1, 2], duplicate, 2);
* // => [[1, 1], [2, 2]]
*/
function flatMapDepth(collection, iteratee, depth) {
depth = depth === undefined ? 1 : toInteger(depth);
return baseFlatten(map(collection, iteratee), depth);
}
/**
* Iterates over elements of `collection` and invokes `iteratee` for each element.
* The iteratee is invoked with three arguments: (value, index|key, collection).
* Iteratee functions may exit iteration early by explicitly returning `false`.
*
* **Note:** As with other "Collections" methods, objects with a "length"
* property are iterated like arrays. To avoid this behavior use `_.forIn`
* or `_.forOwn` for object iteration.
*
* @static
* @memberOf _
* @since 0.1.0
* @alias each
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} [iteratee=_.identity] The function invoked per iteration.
* @returns {Array|Object} Returns `collection`.
* @see _.forEachRight
* @example
*
* _.forEach([1, 2], function(value) {
* console.log(value);
* });
* // => Logs `1` then `2`.
*
* _.forEach({ 'a': 1, 'b': 2 }, function(value, key) {
* console.log(key);
* });
* // => Logs 'a' then 'b' (iteration order is not guaranteed).
*/
function forEach(collection, iteratee) {
var func = isArray(collection) ? arrayEach : baseEach;
return func(collection, getIteratee(iteratee, 3));
}
/**
* This method is like `_.forEach` except that it iterates over elements of
* `collection` from right to left.
*
* @static
* @memberOf _
* @since 2.0.0
* @alias eachRight
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} [iteratee=_.identity] The function invoked per iteration.
* @returns {Array|Object} Returns `collection`.
* @see _.forEach
* @example
*
* _.forEachRight([1, 2], function(value) {
* console.log(value);
* });
* // => Logs `2` then `1`.
*/
function forEachRight(collection, iteratee) {
var func = isArray(collection) ? arrayEachRight : baseEachRight;
return func(collection, getIteratee(iteratee, 3));
}
/**
* Creates an object composed of keys generated from the results of running
* each element of `collection` thru `iteratee`. The order of grouped values
* is determined by the order they occur in `collection`. The corresponding
* value of each key is an array of elements responsible for generating the
* key. The iteratee is invoked with one argument: (value).
*
* @static
* @memberOf _
* @since 0.1.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} [iteratee=_.identity] The iteratee to transform keys.
* @returns {Object} Returns the composed aggregate object.
* @example
*
* _.groupBy([6.1, 4.2, 6.3], Math.floor);
* // => { '4': [4.2], '6': [6.1, 6.3] }
*
* // The `_.property` iteratee shorthand.
* _.groupBy(['one', 'two', 'three'], 'length');
* // => { '3': ['one', 'two'], '5': ['three'] }
*/
var groupBy = createAggregator(function(result, value, key) {
if (hasOwnProperty.call(result, key)) {
result[key].push(value);
} else {
baseAssignValue(result, key, [value]);
}
});
/**
* Checks if `value` is in `collection`. If `collection` is a string, it's
* checked for a substring of `value`, otherwise
* [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
* is used for equality comparisons. If `fromIndex` is negative, it's used as
* the offset from the end of `collection`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Collection
* @param {Array|Object|string} collection The collection to inspect.
* @param {*} value The value to search for.
* @param {number} [fromIndex=0] The index to search from.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.reduce`.
* @returns {boolean} Returns `true` if `value` is found, else `false`.
* @example
*
* _.includes([1, 2, 3], 1);
* // => true
*
* _.includes([1, 2, 3], 1, 2);
* // => false
*
* _.includes({ 'a': 1, 'b': 2 }, 1);
* // => true
*
* _.includes('abcd', 'bc');
* // => true
*/
function includes(collection, value, fromIndex, guard) {
collection = isArrayLike(collection) ? collection : values(collection);
fromIndex = (fromIndex && !guard) ? toInteger(fromIndex) : 0;
var length = collection.length;
if (fromIndex < 0) {
fromIndex = nativeMax(length + fromIndex, 0);
}
return isString(collection)
? (fromIndex <= length && collection.indexOf(value, fromIndex) > -1)
: (!!length && baseIndexOf(collection, value, fromIndex) > -1);
}
/**
* Invokes the method at `path` of each element in `collection`, returning
* an array of the results of each invoked method. Any additional arguments
* are provided to each invoked method. If `path` is a function, it's invoked
* for, and `this` bound to, each element in `collection`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Array|Function|string} path The path of the method to invoke or
* the function invoked per iteration.
* @param {...*} [args] The arguments to invoke each method with.
* @returns {Array} Returns the array of results.
* @example
*
* _.invokeMap([[5, 1, 7], [3, 2, 1]], 'sort');
* // => [[1, 5, 7], [1, 2, 3]]
*
* _.invokeMap([123, 456], String.prototype.split, '');
* // => [['1', '2', '3'], ['4', '5', '6']]
*/
var invokeMap = baseRest(function(collection, path, args) {
var index = -1,
isFunc = typeof path == 'function',
result = isArrayLike(collection) ? Array(collection.length) : [];
baseEach(collection, function(value) {
result[++index] = isFunc ? apply(path, value, args) : baseInvoke(value, path, args);
});
return result;
});
/**
* Creates an object composed of keys generated from the results of running
* each element of `collection` thru `iteratee`. The corresponding value of
* each key is the last element responsible for generating the key. The
* iteratee is invoked with one argument: (value).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} [iteratee=_.identity] The iteratee to transform keys.
* @returns {Object} Returns the composed aggregate object.
* @example
*
* var array = [
* { 'dir': 'left', 'code': 97 },
* { 'dir': 'right', 'code': 100 }
* ];
*
* _.keyBy(array, function(o) {
* return String.fromCharCode(o.code);
* });
* // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } }
*
* _.keyBy(array, 'dir');
* // => { 'left': { 'dir': 'left', 'code': 97 }, 'right': { 'dir': 'right', 'code': 100 } }
*/
var keyBy = createAggregator(function(result, value, key) {
baseAssignValue(result, key, value);
});
/**
* Creates an array of values by running each element in `collection` thru
* `iteratee`. The iteratee is invoked with three arguments:
* (value, index|key, collection).
*
* Many lodash methods are guarded to work as iteratees for methods like
* `_.every`, `_.filter`, `_.map`, `_.mapValues`, `_.reject`, and `_.some`.
*
* The guarded methods are:
* `ary`, `chunk`, `curry`, `curryRight`, `drop`, `dropRight`, `every`,
* `fill`, `invert`, `parseInt`, `random`, `range`, `rangeRight`, `repeat`,
* `sampleSize`, `slice`, `some`, `sortBy`, `split`, `take`, `takeRight`,
* `template`, `trim`, `trimEnd`, `trimStart`, and `words`
*
* @static
* @memberOf _
* @since 0.1.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} [iteratee=_.identity] The function invoked per iteration.
* @returns {Array} Returns the new mapped array.
* @example
*
* function square(n) {
* return n * n;
* }
*
* _.map([4, 8], square);
* // => [16, 64]
*
* _.map({ 'a': 4, 'b': 8 }, square);
* // => [16, 64] (iteration order is not guaranteed)
*
* var users = [
* { 'user': 'barney' },
* { 'user': 'fred' }
* ];
*
* // The `_.property` iteratee shorthand.
* _.map(users, 'user');
* // => ['barney', 'fred']
*/
function map(collection, iteratee) {
var func = isArray(collection) ? arrayMap : baseMap;
return func(collection, getIteratee(iteratee, 3));
}
/**
* This method is like `_.sortBy` except that it allows specifying the sort
* orders of the iteratees to sort by. If `orders` is unspecified, all values
* are sorted in ascending order. Otherwise, specify an order of "desc" for
* descending or "asc" for ascending sort order of corresponding values.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Array[]|Function[]|Object[]|string[]} [iteratees=[_.identity]]
* The iteratees to sort by.
* @param {string[]} [orders] The sort orders of `iteratees`.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.reduce`.
* @returns {Array} Returns the new sorted array.
* @example
*
* var users = [
* { 'user': 'fred', 'age': 48 },
* { 'user': 'barney', 'age': 34 },
* { 'user': 'fred', 'age': 40 },
* { 'user': 'barney', 'age': 36 }
* ];
*
* // Sort by `user` in ascending order and by `age` in descending order.
* _.orderBy(users, ['user', 'age'], ['asc', 'desc']);
* // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 40]]
*/
function orderBy(collection, iteratees, orders, guard) {
if (collection == null) {
return [];
}
if (!isArray(iteratees)) {
iteratees = iteratees == null ? [] : [iteratees];
}
orders = guard ? undefined : orders;
if (!isArray(orders)) {
orders = orders == null ? [] : [orders];
}
return baseOrderBy(collection, iteratees, orders);
}
/**
* Creates an array of elements split into two groups, the first of which
* contains elements `predicate` returns truthy for, the second of which
* contains elements `predicate` returns falsey for. The predicate is
* invoked with one argument: (value).
*
* @static
* @memberOf _
* @since 3.0.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} [predicate=_.identity] The function invoked per iteration.
* @returns {Array} Returns the array of grouped elements.
* @example
*
* var users = [
* { 'user': 'barney', 'age': 36, 'active': false },
* { 'user': 'fred', 'age': 40, 'active': true },
* { 'user': 'pebbles', 'age': 1, 'active': false }
* ];
*
* _.partition(users, function(o) { return o.active; });
* // => objects for [['fred'], ['barney', 'pebbles']]
*
* // The `_.matches` iteratee shorthand.
* _.partition(users, { 'age': 1, 'active': false });
* // => objects for [['pebbles'], ['barney', 'fred']]
*
* // The `_.matchesProperty` iteratee shorthand.
* _.partition(users, ['active', false]);
* // => objects for [['barney', 'pebbles'], ['fred']]
*
* // The `_.property` iteratee shorthand.
* _.partition(users, 'active');
* // => objects for [['fred'], ['barney', 'pebbles']]
*/
var partition = createAggregator(function(result, value, key) {
result[key ? 0 : 1].push(value);
}, function() { return [[], []]; });
/**
* Reduces `collection` to a value which is the accumulated result of running
* each element in `collection` thru `iteratee`, where each successive
* invocation is supplied the return value of the previous. If `accumulator`
* is not given, the first element of `collection` is used as the initial
* value. The iteratee is invoked with four arguments:
* (accumulator, value, index|key, collection).
*
* Many lodash methods are guarded to work as iteratees for methods like
* `_.reduce`, `_.reduceRight`, and `_.transform`.
*
* The guarded methods are:
* `assign`, `defaults`, `defaultsDeep`, `includes`, `merge`, `orderBy`,
* and `sortBy`
*
* @static
* @memberOf _
* @since 0.1.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} [iteratee=_.identity] The function invoked per iteration.
* @param {*} [accumulator] The initial value.
* @returns {*} Returns the accumulated value.
* @see _.reduceRight
* @example
*
* _.reduce([1, 2], function(sum, n) {
* return sum + n;
* }, 0);
* // => 3
*
* _.reduce({ 'a': 1, 'b': 2, 'c': 1 }, function(result, value, key) {
* (result[value] || (result[value] = [])).push(key);
* return result;
* }, {});
* // => { '1': ['a', 'c'], '2': ['b'] } (iteration order is not guaranteed)
*/
function reduce(collection, iteratee, accumulator) {
var func = isArray(collection) ? arrayReduce : baseReduce,
initAccum = arguments.length < 3;
return func(collection, getIteratee(iteratee, 4), accumulator, initAccum, baseEach);
}
/**
* This method is like `_.reduce` except that it iterates over elements of
* `collection` from right to left.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} [iteratee=_.identity] The function invoked per iteration.
* @param {*} [accumulator] The initial value.
* @returns {*} Returns the accumulated value.
* @see _.reduce
* @example
*
* var array = [[0, 1], [2, 3], [4, 5]];
*
* _.reduceRight(array, function(flattened, other) {
* return flattened.concat(other);
* }, []);
* // => [4, 5, 2, 3, 0, 1]
*/
function reduceRight(collection, iteratee, accumulator) {
var func = isArray(collection) ? arrayReduceRight : baseReduce,
initAccum = arguments.length < 3;
return func(collection, getIteratee(iteratee, 4), accumulator, initAccum, baseEachRight);
}
/**
* The opposite of `_.filter`; this method returns the elements of `collection`
* that `predicate` does **not** return truthy for.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} [predicate=_.identity] The function invoked per iteration.
* @returns {Array} Returns the new filtered array.
* @see _.filter
* @example
*
* var users = [
* { 'user': 'barney', 'age': 36, 'active': false },
* { 'user': 'fred', 'age': 40, 'active': true }
* ];
*
* _.reject(users, function(o) { return !o.active; });
* // => objects for ['fred']
*
* // The `_.matches` iteratee shorthand.
* _.reject(users, { 'age': 40, 'active': true });
* // => objects for ['barney']
*
* // The `_.matchesProperty` iteratee shorthand.
* _.reject(users, ['active', false]);
* // => objects for ['fred']
*
* // The `_.property` iteratee shorthand.
* _.reject(users, 'active');
* // => objects for ['barney']
*/
function reject(collection, predicate) {
var func = isArray(collection) ? arrayFilter : baseFilter;
return func(collection, negate(getIteratee(predicate, 3)));
}
/**
* Gets a random element from `collection`.
*
* @static
* @memberOf _
* @since 2.0.0
* @category Collection
* @param {Array|Object} collection The collection to sample.
* @returns {*} Returns the random element.
* @example
*
* _.sample([1, 2, 3, 4]);
* // => 2
*/
function sample(collection) {
var func = isArray(collection) ? arraySample : baseSample;
return func(collection);
}
/**
* Gets `n` random elements at unique keys from `collection` up to the
* size of `collection`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Collection
* @param {Array|Object} collection The collection to sample.
* @param {number} [n=1] The number of elements to sample.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {Array} Returns the random elements.
* @example
*
* _.sampleSize([1, 2, 3], 2);
* // => [3, 1]
*
* _.sampleSize([1, 2, 3], 4);
* // => [2, 3, 1]
*/
function sampleSize(collection, n, guard) {
if ((guard ? isIterateeCall(collection, n, guard) : n === undefined)) {
n = 1;
} else {
n = toInteger(n);
}
var func = isArray(collection) ? arraySampleSize : baseSampleSize;
return func(collection, n);
}
/**
* Creates an array of shuffled values, using a version of the
* [Fisher-Yates shuffle](https://en.wikipedia.org/wiki/Fisher-Yates_shuffle).
*
* @static
* @memberOf _
* @since 0.1.0
* @category Collection
* @param {Array|Object} collection The collection to shuffle.
* @returns {Array} Returns the new shuffled array.
* @example
*
* _.shuffle([1, 2, 3, 4]);
* // => [4, 1, 3, 2]
*/
function shuffle(collection) {
var func = isArray(collection) ? arrayShuffle : baseShuffle;
return func(collection);
}
/**
* Gets the size of `collection` by returning its length for array-like
* values or the number of own enumerable string keyed properties for objects.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Collection
* @param {Array|Object|string} collection The collection to inspect.
* @returns {number} Returns the collection size.
* @example
*
* _.size([1, 2, 3]);
* // => 3
*
* _.size({ 'a': 1, 'b': 2 });
* // => 2
*
* _.size('pebbles');
* // => 7
*/
function size(collection) {
if (collection == null) {
return 0;
}
if (isArrayLike(collection)) {
return isString(collection) ? stringSize(collection) : collection.length;
}
var tag = getTag(collection);
if (tag == mapTag || tag == setTag) {
return collection.size;
}
return baseKeys(collection).length;
}
/**
* Checks if `predicate` returns truthy for **any** element of `collection`.
* Iteration is stopped once `predicate` returns truthy. The predicate is
* invoked with three arguments: (value, index|key, collection).
*
* @static
* @memberOf _
* @since 0.1.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} [predicate=_.identity] The function invoked per iteration.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {boolean} Returns `true` if any element passes the predicate check,
* else `false`.
* @example
*
* _.some([null, 0, 'yes', false], Boolean);
* // => true
*
* var users = [
* { 'user': 'barney', 'active': true },
* { 'user': 'fred', 'active': false }
* ];
*
* // The `_.matches` iteratee shorthand.
* _.some(users, { 'user': 'barney', 'active': false });
* // => false
*
* // The `_.matchesProperty` iteratee shorthand.
* _.some(users, ['active', false]);
* // => true
*
* // The `_.property` iteratee shorthand.
* _.some(users, 'active');
* // => true
*/
function some(collection, predicate, guard) {
var func = isArray(collection) ? arraySome : baseSome;
if (guard && isIterateeCall(collection, predicate, guard)) {
predicate = undefined;
}
return func(collection, getIteratee(predicate, 3));
}
/**
* Creates an array of elements, sorted in ascending order by the results of
* running each element in a collection thru each iteratee. This method
* performs a stable sort, that is, it preserves the original sort order of
* equal elements. The iteratees are invoked with one argument: (value).
*
* @static
* @memberOf _
* @since 0.1.0
* @category Collection
* @param {Array|Object} collection The collection to iterate over.
* @param {...(Function|Function[])} [iteratees=[_.identity]]
* The iteratees to sort by.
* @returns {Array} Returns the new sorted array.
* @example
*
* var users = [
* { 'user': 'fred', 'age': 48 },
* { 'user': 'barney', 'age': 36 },
* { 'user': 'fred', 'age': 40 },
* { 'user': 'barney', 'age': 34 }
* ];
*
* _.sortBy(users, [function(o) { return o.user; }]);
* // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 40]]
*
* _.sortBy(users, ['user', 'age']);
* // => objects for [['barney', 34], ['barney', 36], ['fred', 40], ['fred', 48]]
*/
var sortBy = baseRest(function(collection, iteratees) {
if (collection == null) {
return [];
}
var length = iteratees.length;
if (length > 1 && isIterateeCall(collection, iteratees[0], iteratees[1])) {
iteratees = [];
} else if (length > 2 && isIterateeCall(iteratees[0], iteratees[1], iteratees[2])) {
iteratees = [iteratees[0]];
}
return baseOrderBy(collection, baseFlatten(iteratees, 1), []);
});
/*------------------------------------------------------------------------*/
/**
* Gets the timestamp of the number of milliseconds that have elapsed since
* the Unix epoch (1 January 1970 00:00:00 UTC).
*
* @static
* @memberOf _
* @since 2.4.0
* @category Date
* @returns {number} Returns the timestamp.
* @example
*
* _.defer(function(stamp) {
* console.log(_.now() - stamp);
* }, _.now());
* // => Logs the number of milliseconds it took for the deferred invocation.
*/
var now = ctxNow || function() {
return root.Date.now();
};
/*------------------------------------------------------------------------*/
/**
* The opposite of `_.before`; this method creates a function that invokes
* `func` once it's called `n` or more times.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Function
* @param {number} n The number of calls before `func` is invoked.
* @param {Function} func The function to restrict.
* @returns {Function} Returns the new restricted function.
* @example
*
* var saves = ['profile', 'settings'];
*
* var done = _.after(saves.length, function() {
* console.log('done saving!');
* });
*
* _.forEach(saves, function(type) {
* asyncSave({ 'type': type, 'complete': done });
* });
* // => Logs 'done saving!' after the two async saves have completed.
*/
function after(n, func) {
if (typeof func != 'function') {
throw new TypeError(FUNC_ERROR_TEXT);
}
n = toInteger(n);
return function() {
if (--n < 1) {
return func.apply(this, arguments);
}
};
}
/**
* Creates a function that invokes `func`, with up to `n` arguments,
* ignoring any additional arguments.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Function
* @param {Function} func The function to cap arguments for.
* @param {number} [n=func.length] The arity cap.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {Function} Returns the new capped function.
* @example
*
* _.map(['6', '8', '10'], _.ary(parseInt, 1));
* // => [6, 8, 10]
*/
function ary(func, n, guard) {
n = guard ? undefined : n;
n = (func && n == null) ? func.length : n;
return createWrap(func, WRAP_ARY_FLAG, undefined, undefined, undefined, undefined, n);
}
/**
* Creates a function that invokes `func`, with the `this` binding and arguments
* of the created function, while it's called less than `n` times. Subsequent
* calls to the created function return the result of the last `func` invocation.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Function
* @param {number} n The number of calls at which `func` is no longer invoked.
* @param {Function} func The function to restrict.
* @returns {Function} Returns the new restricted function.
* @example
*
* jQuery(element).on('click', _.before(5, addContactToList));
* // => Allows adding up to 4 contacts to the list.
*/
function before(n, func) {
var result;
if (typeof func != 'function') {
throw new TypeError(FUNC_ERROR_TEXT);
}
n = toInteger(n);
return function() {
if (--n > 0) {
result = func.apply(this, arguments);
}
if (n <= 1) {
func = undefined;
}
return result;
};
}
/**
* Creates a function that invokes `func` with the `this` binding of `thisArg`
* and `partials` prepended to the arguments it receives.
*
* The `_.bind.placeholder` value, which defaults to `_` in monolithic builds,
* may be used as a placeholder for partially applied arguments.
*
* **Note:** Unlike native `Function#bind`, this method doesn't set the "length"
* property of bound functions.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Function
* @param {Function} func The function to bind.
* @param {*} thisArg The `this` binding of `func`.
* @param {...*} [partials] The arguments to be partially applied.
* @returns {Function} Returns the new bound function.
* @example
*
* function greet(greeting, punctuation) {
* return greeting + ' ' + this.user + punctuation;
* }
*
* var object = { 'user': 'fred' };
*
* var bound = _.bind(greet, object, 'hi');
* bound('!');
* // => 'hi fred!'
*
* // Bound with placeholders.
* var bound = _.bind(greet, object, _, '!');
* bound('hi');
* // => 'hi fred!'
*/
var bind = baseRest(function(func, thisArg, partials) {
var bitmask = WRAP_BIND_FLAG;
if (partials.length) {
var holders = replaceHolders(partials, getHolder(bind));
bitmask |= WRAP_PARTIAL_FLAG;
}
return createWrap(func, bitmask, thisArg, partials, holders);
});
/**
* Creates a function that invokes the method at `object[key]` with `partials`
* prepended to the arguments it receives.
*
* This method differs from `_.bind` by allowing bound functions to reference
* methods that may be redefined or don't yet exist. See
* [Peter Michaux's article](http://peter.michaux.ca/articles/lazy-function-definition-pattern)
* for more details.
*
* The `_.bindKey.placeholder` value, which defaults to `_` in monolithic
* builds, may be used as a placeholder for partially applied arguments.
*
* @static
* @memberOf _
* @since 0.10.0
* @category Function
* @param {Object} object The object to invoke the method on.
* @param {string} key The key of the method.
* @param {...*} [partials] The arguments to be partially applied.
* @returns {Function} Returns the new bound function.
* @example
*
* var object = {
* 'user': 'fred',
* 'greet': function(greeting, punctuation) {
* return greeting + ' ' + this.user + punctuation;
* }
* };
*
* var bound = _.bindKey(object, 'greet', 'hi');
* bound('!');
* // => 'hi fred!'
*
* object.greet = function(greeting, punctuation) {
* return greeting + 'ya ' + this.user + punctuation;
* };
*
* bound('!');
* // => 'hiya fred!'
*
* // Bound with placeholders.
* var bound = _.bindKey(object, 'greet', _, '!');
* bound('hi');
* // => 'hiya fred!'
*/
var bindKey = baseRest(function(object, key, partials) {
var bitmask = WRAP_BIND_FLAG | WRAP_BIND_KEY_FLAG;
if (partials.length) {
var holders = replaceHolders(partials, getHolder(bindKey));
bitmask |= WRAP_PARTIAL_FLAG;
}
return createWrap(key, bitmask, object, partials, holders);
});
/**
* Creates a function that accepts arguments of `func` and either invokes
* `func` returning its result, if at least `arity` number of arguments have
* been provided, or returns a function that accepts the remaining `func`
* arguments, and so on. The arity of `func` may be specified if `func.length`
* is not sufficient.
*
* The `_.curry.placeholder` value, which defaults to `_` in monolithic builds,
* may be used as a placeholder for provided arguments.
*
* **Note:** This method doesn't set the "length" property of curried functions.
*
* @static
* @memberOf _
* @since 2.0.0
* @category Function
* @param {Function} func The function to curry.
* @param {number} [arity=func.length] The arity of `func`.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {Function} Returns the new curried function.
* @example
*
* var abc = function(a, b, c) {
* return [a, b, c];
* };
*
* var curried = _.curry(abc);
*
* curried(1)(2)(3);
* // => [1, 2, 3]
*
* curried(1, 2)(3);
* // => [1, 2, 3]
*
* curried(1, 2, 3);
* // => [1, 2, 3]
*
* // Curried with placeholders.
* curried(1)(_, 3)(2);
* // => [1, 2, 3]
*/
function curry(func, arity, guard) {
arity = guard ? undefined : arity;
var result = createWrap(func, WRAP_CURRY_FLAG, undefined, undefined, undefined, undefined, undefined, arity);
result.placeholder = curry.placeholder;
return result;
}
/**
* This method is like `_.curry` except that arguments are applied to `func`
* in the manner of `_.partialRight` instead of `_.partial`.
*
* The `_.curryRight.placeholder` value, which defaults to `_` in monolithic
* builds, may be used as a placeholder for provided arguments.
*
* **Note:** This method doesn't set the "length" property of curried functions.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Function
* @param {Function} func The function to curry.
* @param {number} [arity=func.length] The arity of `func`.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {Function} Returns the new curried function.
* @example
*
* var abc = function(a, b, c) {
* return [a, b, c];
* };
*
* var curried = _.curryRight(abc);
*
* curried(3)(2)(1);
* // => [1, 2, 3]
*
* curried(2, 3)(1);
* // => [1, 2, 3]
*
* curried(1, 2, 3);
* // => [1, 2, 3]
*
* // Curried with placeholders.
* curried(3)(1, _)(2);
* // => [1, 2, 3]
*/
function curryRight(func, arity, guard) {
arity = guard ? undefined : arity;
var result = createWrap(func, WRAP_CURRY_RIGHT_FLAG, undefined, undefined, undefined, undefined, undefined, arity);
result.placeholder = curryRight.placeholder;
return result;
}
/**
* Creates a debounced function that delays invoking `func` until after `wait`
* milliseconds have elapsed since the last time the debounced function was
* invoked. The debounced function comes with a `cancel` method to cancel
* delayed `func` invocations and a `flush` method to immediately invoke them.
* Provide `options` to indicate whether `func` should be invoked on the
* leading and/or trailing edge of the `wait` timeout. The `func` is invoked
* with the last arguments provided to the debounced function. Subsequent
* calls to the debounced function return the result of the last `func`
* invocation.
*
* **Note:** If `leading` and `trailing` options are `true`, `func` is
* invoked on the trailing edge of the timeout only if the debounced function
* is invoked more than once during the `wait` timeout.
*
* If `wait` is `0` and `leading` is `false`, `func` invocation is deferred
* until to the next tick, similar to `setTimeout` with a timeout of `0`.
*
* See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)
* for details over the differences between `_.debounce` and `_.throttle`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Function
* @param {Function} func The function to debounce.
* @param {number} [wait=0] The number of milliseconds to delay.
* @param {Object} [options={}] The options object.
* @param {boolean} [options.leading=false]
* Specify invoking on the leading edge of the timeout.
* @param {number} [options.maxWait]
* The maximum time `func` is allowed to be delayed before it's invoked.
* @param {boolean} [options.trailing=true]
* Specify invoking on the trailing edge of the timeout.
* @returns {Function} Returns the new debounced function.
* @example
*
* // Avoid costly calculations while the window size is in flux.
* jQuery(window).on('resize', _.debounce(calculateLayout, 150));
*
* // Invoke `sendMail` when clicked, debouncing subsequent calls.
* jQuery(element).on('click', _.debounce(sendMail, 300, {
* 'leading': true,
* 'trailing': false
* }));
*
* // Ensure `batchLog` is invoked once after 1 second of debounced calls.
* var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });
* var source = new EventSource('/stream');
* jQuery(source).on('message', debounced);
*
* // Cancel the trailing debounced invocation.
* jQuery(window).on('popstate', debounced.cancel);
*/
function debounce(func, wait, options) {
var lastArgs,
lastThis,
maxWait,
result,
timerId,
lastCallTime,
lastInvokeTime = 0,
leading = false,
maxing = false,
trailing = true;
if (typeof func != 'function') {
throw new TypeError(FUNC_ERROR_TEXT);
}
wait = toNumber(wait) || 0;
if (isObject(options)) {
leading = !!options.leading;
maxing = 'maxWait' in options;
maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;
trailing = 'trailing' in options ? !!options.trailing : trailing;
}
function invokeFunc(time) {
var args = lastArgs,
thisArg = lastThis;
lastArgs = lastThis = undefined;
lastInvokeTime = time;
result = func.apply(thisArg, args);
return result;
}
function leadingEdge(time) {
// Reset any `maxWait` timer.
lastInvokeTime = time;
// Start the timer for the trailing edge.
timerId = setTimeout(timerExpired, wait);
// Invoke the leading edge.
return leading ? invokeFunc(time) : result;
}
function remainingWait(time) {
var timeSinceLastCall = time - lastCallTime,
timeSinceLastInvoke = time - lastInvokeTime,
timeWaiting = wait - timeSinceLastCall;
return maxing
? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)
: timeWaiting;
}
function shouldInvoke(time) {
var timeSinceLastCall = time - lastCallTime,
timeSinceLastInvoke = time - lastInvokeTime;
// Either this is the first call, activity has stopped and we're at the
// trailing edge, the system time has gone backwards and we're treating
// it as the trailing edge, or we've hit the `maxWait` limit.
return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||
(timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));
}
function timerExpired() {
var time = now();
if (shouldInvoke(time)) {
return trailingEdge(time);
}
// Restart the timer.
timerId = setTimeout(timerExpired, remainingWait(time));
}
function trailingEdge(time) {
timerId = undefined;
// Only invoke if we have `lastArgs` which means `func` has been
// debounced at least once.
if (trailing && lastArgs) {
return invokeFunc(time);
}
lastArgs = lastThis = undefined;
return result;
}
function cancel() {
if (timerId !== undefined) {
clearTimeout(timerId);
}
lastInvokeTime = 0;
lastArgs = lastCallTime = lastThis = timerId = undefined;
}
function flush() {
return timerId === undefined ? result : trailingEdge(now());
}
function debounced() {
var time = now(),
isInvoking = shouldInvoke(time);
lastArgs = arguments;
lastThis = this;
lastCallTime = time;
if (isInvoking) {
if (timerId === undefined) {
return leadingEdge(lastCallTime);
}
if (maxing) {
// Handle invocations in a tight loop.
timerId = setTimeout(timerExpired, wait);
return invokeFunc(lastCallTime);
}
}
if (timerId === undefined) {
timerId = setTimeout(timerExpired, wait);
}
return result;
}
debounced.cancel = cancel;
debounced.flush = flush;
return debounced;
}
/**
* Defers invoking the `func` until the current call stack has cleared. Any
* additional arguments are provided to `func` when it's invoked.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Function
* @param {Function} func The function to defer.
* @param {...*} [args] The arguments to invoke `func` with.
* @returns {number} Returns the timer id.
* @example
*
* _.defer(function(text) {
* console.log(text);
* }, 'deferred');
* // => Logs 'deferred' after one millisecond.
*/
var defer = baseRest(function(func, args) {
return baseDelay(func, 1, args);
});
/**
* Invokes `func` after `wait` milliseconds. Any additional arguments are
* provided to `func` when it's invoked.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Function
* @param {Function} func The function to delay.
* @param {number} wait The number of milliseconds to delay invocation.
* @param {...*} [args] The arguments to invoke `func` with.
* @returns {number} Returns the timer id.
* @example
*
* _.delay(function(text) {
* console.log(text);
* }, 1000, 'later');
* // => Logs 'later' after one second.
*/
var delay = baseRest(function(func, wait, args) {
return baseDelay(func, toNumber(wait) || 0, args);
});
/**
* Creates a function that invokes `func` with arguments reversed.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Function
* @param {Function} func The function to flip arguments for.
* @returns {Function} Returns the new flipped function.
* @example
*
* var flipped = _.flip(function() {
* return _.toArray(arguments);
* });
*
* flipped('a', 'b', 'c', 'd');
* // => ['d', 'c', 'b', 'a']
*/
function flip(func) {
return createWrap(func, WRAP_FLIP_FLAG);
}
/**
* Creates a function that memoizes the result of `func`. If `resolver` is
* provided, it determines the cache key for storing the result based on the
* arguments provided to the memoized function. By default, the first argument
* provided to the memoized function is used as the map cache key. The `func`
* is invoked with the `this` binding of the memoized function.
*
* **Note:** The cache is exposed as the `cache` property on the memoized
* function. Its creation may be customized by replacing the `_.memoize.Cache`
* constructor with one whose instances implement the
* [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object)
* method interface of `clear`, `delete`, `get`, `has`, and `set`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Function
* @param {Function} func The function to have its output memoized.
* @param {Function} [resolver] The function to resolve the cache key.
* @returns {Function} Returns the new memoized function.
* @example
*
* var object = { 'a': 1, 'b': 2 };
* var other = { 'c': 3, 'd': 4 };
*
* var values = _.memoize(_.values);
* values(object);
* // => [1, 2]
*
* values(other);
* // => [3, 4]
*
* object.a = 2;
* values(object);
* // => [1, 2]
*
* // Modify the result cache.
* values.cache.set(object, ['a', 'b']);
* values(object);
* // => ['a', 'b']
*
* // Replace `_.memoize.Cache`.
* _.memoize.Cache = WeakMap;
*/
function memoize(func, resolver) {
if (typeof func != 'function' || (resolver != null && typeof resolver != 'function')) {
throw new TypeError(FUNC_ERROR_TEXT);
}
var memoized = function() {
var args = arguments,
key = resolver ? resolver.apply(this, args) : args[0],
cache = memoized.cache;
if (cache.has(key)) {
return cache.get(key);
}
var result = func.apply(this, args);
memoized.cache = cache.set(key, result) || cache;
return result;
};
memoized.cache = new (memoize.Cache || MapCache);
return memoized;
}
// Expose `MapCache`.
memoize.Cache = MapCache;
/**
* Creates a function that negates the result of the predicate `func`. The
* `func` predicate is invoked with the `this` binding and arguments of the
* created function.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Function
* @param {Function} predicate The predicate to negate.
* @returns {Function} Returns the new negated function.
* @example
*
* function isEven(n) {
* return n % 2 == 0;
* }
*
* _.filter([1, 2, 3, 4, 5, 6], _.negate(isEven));
* // => [1, 3, 5]
*/
function negate(predicate) {
if (typeof predicate != 'function') {
throw new TypeError(FUNC_ERROR_TEXT);
}
return function() {
var args = arguments;
switch (args.length) {
case 0: return !predicate.call(this);
case 1: return !predicate.call(this, args[0]);
case 2: return !predicate.call(this, args[0], args[1]);
case 3: return !predicate.call(this, args[0], args[1], args[2]);
}
return !predicate.apply(this, args);
};
}
/**
* Creates a function that is restricted to invoking `func` once. Repeat calls
* to the function return the value of the first invocation. The `func` is
* invoked with the `this` binding and arguments of the created function.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Function
* @param {Function} func The function to restrict.
* @returns {Function} Returns the new restricted function.
* @example
*
* var initialize = _.once(createApplication);
* initialize();
* initialize();
* // => `createApplication` is invoked once
*/
function once(func) {
return before(2, func);
}
/**
* Creates a function that invokes `func` with its arguments transformed.
*
* @static
* @since 4.0.0
* @memberOf _
* @category Function
* @param {Function} func The function to wrap.
* @param {...(Function|Function[])} [transforms=[_.identity]]
* The argument transforms.
* @returns {Function} Returns the new function.
* @example
*
* function doubled(n) {
* return n * 2;
* }
*
* function square(n) {
* return n * n;
* }
*
* var func = _.overArgs(function(x, y) {
* return [x, y];
* }, [square, doubled]);
*
* func(9, 3);
* // => [81, 6]
*
* func(10, 5);
* // => [100, 10]
*/
var overArgs = castRest(function(func, transforms) {
transforms = (transforms.length == 1 && isArray(transforms[0]))
? arrayMap(transforms[0], baseUnary(getIteratee()))
: arrayMap(baseFlatten(transforms, 1), baseUnary(getIteratee()));
var funcsLength = transforms.length;
return baseRest(function(args) {
var index = -1,
length = nativeMin(args.length, funcsLength);
while (++index < length) {
args[index] = transforms[index].call(this, args[index]);
}
return apply(func, this, args);
});
});
/**
* Creates a function that invokes `func` with `partials` prepended to the
* arguments it receives. This method is like `_.bind` except it does **not**
* alter the `this` binding.
*
* The `_.partial.placeholder` value, which defaults to `_` in monolithic
* builds, may be used as a placeholder for partially applied arguments.
*
* **Note:** This method doesn't set the "length" property of partially
* applied functions.
*
* @static
* @memberOf _
* @since 0.2.0
* @category Function
* @param {Function} func The function to partially apply arguments to.
* @param {...*} [partials] The arguments to be partially applied.
* @returns {Function} Returns the new partially applied function.
* @example
*
* function greet(greeting, name) {
* return greeting + ' ' + name;
* }
*
* var sayHelloTo = _.partial(greet, 'hello');
* sayHelloTo('fred');
* // => 'hello fred'
*
* // Partially applied with placeholders.
* var greetFred = _.partial(greet, _, 'fred');
* greetFred('hi');
* // => 'hi fred'
*/
var partial = baseRest(function(func, partials) {
var holders = replaceHolders(partials, getHolder(partial));
return createWrap(func, WRAP_PARTIAL_FLAG, undefined, partials, holders);
});
/**
* This method is like `_.partial` except that partially applied arguments
* are appended to the arguments it receives.
*
* The `_.partialRight.placeholder` value, which defaults to `_` in monolithic
* builds, may be used as a placeholder for partially applied arguments.
*
* **Note:** This method doesn't set the "length" property of partially
* applied functions.
*
* @static
* @memberOf _
* @since 1.0.0
* @category Function
* @param {Function} func The function to partially apply arguments to.
* @param {...*} [partials] The arguments to be partially applied.
* @returns {Function} Returns the new partially applied function.
* @example
*
* function greet(greeting, name) {
* return greeting + ' ' + name;
* }
*
* var greetFred = _.partialRight(greet, 'fred');
* greetFred('hi');
* // => 'hi fred'
*
* // Partially applied with placeholders.
* var sayHelloTo = _.partialRight(greet, 'hello', _);
* sayHelloTo('fred');
* // => 'hello fred'
*/
var partialRight = baseRest(function(func, partials) {
var holders = replaceHolders(partials, getHolder(partialRight));
return createWrap(func, WRAP_PARTIAL_RIGHT_FLAG, undefined, partials, holders);
});
/**
* Creates a function that invokes `func` with arguments arranged according
* to the specified `indexes` where the argument value at the first index is
* provided as the first argument, the argument value at the second index is
* provided as the second argument, and so on.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Function
* @param {Function} func The function to rearrange arguments for.
* @param {...(number|number[])} indexes The arranged argument indexes.
* @returns {Function} Returns the new function.
* @example
*
* var rearged = _.rearg(function(a, b, c) {
* return [a, b, c];
* }, [2, 0, 1]);
*
* rearged('b', 'c', 'a')
* // => ['a', 'b', 'c']
*/
var rearg = flatRest(function(func, indexes) {
return createWrap(func, WRAP_REARG_FLAG, undefined, undefined, undefined, indexes);
});
/**
* Creates a function that invokes `func` with the `this` binding of the
* created function and arguments from `start` and beyond provided as
* an array.
*
* **Note:** This method is based on the
* [rest parameter](https://mdn.io/rest_parameters).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Function
* @param {Function} func The function to apply a rest parameter to.
* @param {number} [start=func.length-1] The start position of the rest parameter.
* @returns {Function} Returns the new function.
* @example
*
* var say = _.rest(function(what, names) {
* return what + ' ' + _.initial(names).join(', ') +
* (_.size(names) > 1 ? ', & ' : '') + _.last(names);
* });
*
* say('hello', 'fred', 'barney', 'pebbles');
* // => 'hello fred, barney, & pebbles'
*/
function rest(func, start) {
if (typeof func != 'function') {
throw new TypeError(FUNC_ERROR_TEXT);
}
start = start === undefined ? start : toInteger(start);
return baseRest(func, start);
}
/**
* Creates a function that invokes `func` with the `this` binding of the
* create function and an array of arguments much like
* [`Function#apply`](http://www.ecma-international.org/ecma-262/7.0/#sec-function.prototype.apply).
*
* **Note:** This method is based on the
* [spread operator](https://mdn.io/spread_operator).
*
* @static
* @memberOf _
* @since 3.2.0
* @category Function
* @param {Function} func The function to spread arguments over.
* @param {number} [start=0] The start position of the spread.
* @returns {Function} Returns the new function.
* @example
*
* var say = _.spread(function(who, what) {
* return who + ' says ' + what;
* });
*
* say(['fred', 'hello']);
* // => 'fred says hello'
*
* var numbers = Promise.all([
* Promise.resolve(40),
* Promise.resolve(36)
* ]);
*
* numbers.then(_.spread(function(x, y) {
* return x + y;
* }));
* // => a Promise of 76
*/
function spread(func, start) {
if (typeof func != 'function') {
throw new TypeError(FUNC_ERROR_TEXT);
}
start = start == null ? 0 : nativeMax(toInteger(start), 0);
return baseRest(function(args) {
var array = args[start],
otherArgs = castSlice(args, 0, start);
if (array) {
arrayPush(otherArgs, array);
}
return apply(func, this, otherArgs);
});
}
/**
* Creates a throttled function that only invokes `func` at most once per
* every `wait` milliseconds. The throttled function comes with a `cancel`
* method to cancel delayed `func` invocations and a `flush` method to
* immediately invoke them. Provide `options` to indicate whether `func`
* should be invoked on the leading and/or trailing edge of the `wait`
* timeout. The `func` is invoked with the last arguments provided to the
* throttled function. Subsequent calls to the throttled function return the
* result of the last `func` invocation.
*
* **Note:** If `leading` and `trailing` options are `true`, `func` is
* invoked on the trailing edge of the timeout only if the throttled function
* is invoked more than once during the `wait` timeout.
*
* If `wait` is `0` and `leading` is `false`, `func` invocation is deferred
* until to the next tick, similar to `setTimeout` with a timeout of `0`.
*
* See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)
* for details over the differences between `_.throttle` and `_.debounce`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Function
* @param {Function} func The function to throttle.
* @param {number} [wait=0] The number of milliseconds to throttle invocations to.
* @param {Object} [options={}] The options object.
* @param {boolean} [options.leading=true]
* Specify invoking on the leading edge of the timeout.
* @param {boolean} [options.trailing=true]
* Specify invoking on the trailing edge of the timeout.
* @returns {Function} Returns the new throttled function.
* @example
*
* // Avoid excessively updating the position while scrolling.
* jQuery(window).on('scroll', _.throttle(updatePosition, 100));
*
* // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.
* var throttled = _.throttle(renewToken, 300000, { 'trailing': false });
* jQuery(element).on('click', throttled);
*
* // Cancel the trailing throttled invocation.
* jQuery(window).on('popstate', throttled.cancel);
*/
function throttle(func, wait, options) {
var leading = true,
trailing = true;
if (typeof func != 'function') {
throw new TypeError(FUNC_ERROR_TEXT);
}
if (isObject(options)) {
leading = 'leading' in options ? !!options.leading : leading;
trailing = 'trailing' in options ? !!options.trailing : trailing;
}
return debounce(func, wait, {
'leading': leading,
'maxWait': wait,
'trailing': trailing
});
}
/**
* Creates a function that accepts up to one argument, ignoring any
* additional arguments.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Function
* @param {Function} func The function to cap arguments for.
* @returns {Function} Returns the new capped function.
* @example
*
* _.map(['6', '8', '10'], _.unary(parseInt));
* // => [6, 8, 10]
*/
function unary(func) {
return ary(func, 1);
}
/**
* Creates a function that provides `value` to `wrapper` as its first
* argument. Any additional arguments provided to the function are appended
* to those provided to the `wrapper`. The wrapper is invoked with the `this`
* binding of the created function.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Function
* @param {*} value The value to wrap.
* @param {Function} [wrapper=identity] The wrapper function.
* @returns {Function} Returns the new function.
* @example
*
* var p = _.wrap(_.escape, function(func, text) {
* return '<p>' + func(text) + '</p>';
* });
*
* p('fred, barney, & pebbles');
* // => '<p>fred, barney, &amp; pebbles</p>'
*/
function wrap(value, wrapper) {
return partial(castFunction(wrapper), value);
}
/*------------------------------------------------------------------------*/
/**
* Casts `value` as an array if it's not one.
*
* @static
* @memberOf _
* @since 4.4.0
* @category Lang
* @param {*} value The value to inspect.
* @returns {Array} Returns the cast array.
* @example
*
* _.castArray(1);
* // => [1]
*
* _.castArray({ 'a': 1 });
* // => [{ 'a': 1 }]
*
* _.castArray('abc');
* // => ['abc']
*
* _.castArray(null);
* // => [null]
*
* _.castArray(undefined);
* // => [undefined]
*
* _.castArray();
* // => []
*
* var array = [1, 2, 3];
* console.log(_.castArray(array) === array);
* // => true
*/
function castArray() {
if (!arguments.length) {
return [];
}
var value = arguments[0];
return isArray(value) ? value : [value];
}
/**
* Creates a shallow clone of `value`.
*
* **Note:** This method is loosely based on the
* [structured clone algorithm](https://mdn.io/Structured_clone_algorithm)
* and supports cloning arrays, array buffers, booleans, date objects, maps,
* numbers, `Object` objects, regexes, sets, strings, symbols, and typed
* arrays. The own enumerable properties of `arguments` objects are cloned
* as plain objects. An empty object is returned for uncloneable values such
* as error objects, functions, DOM nodes, and WeakMaps.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to clone.
* @returns {*} Returns the cloned value.
* @see _.cloneDeep
* @example
*
* var objects = [{ 'a': 1 }, { 'b': 2 }];
*
* var shallow = _.clone(objects);
* console.log(shallow[0] === objects[0]);
* // => true
*/
function clone(value) {
return baseClone(value, CLONE_SYMBOLS_FLAG);
}
/**
* This method is like `_.clone` except that it accepts `customizer` which
* is invoked to produce the cloned value. If `customizer` returns `undefined`,
* cloning is handled by the method instead. The `customizer` is invoked with
* up to four arguments; (value [, index|key, object, stack]).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to clone.
* @param {Function} [customizer] The function to customize cloning.
* @returns {*} Returns the cloned value.
* @see _.cloneDeepWith
* @example
*
* function customizer(value) {
* if (_.isElement(value)) {
* return value.cloneNode(false);
* }
* }
*
* var el = _.cloneWith(document.body, customizer);
*
* console.log(el === document.body);
* // => false
* console.log(el.nodeName);
* // => 'BODY'
* console.log(el.childNodes.length);
* // => 0
*/
function cloneWith(value, customizer) {
customizer = typeof customizer == 'function' ? customizer : undefined;
return baseClone(value, CLONE_SYMBOLS_FLAG, customizer);
}
/**
* This method is like `_.clone` except that it recursively clones `value`.
*
* @static
* @memberOf _
* @since 1.0.0
* @category Lang
* @param {*} value The value to recursively clone.
* @returns {*} Returns the deep cloned value.
* @see _.clone
* @example
*
* var objects = [{ 'a': 1 }, { 'b': 2 }];
*
* var deep = _.cloneDeep(objects);
* console.log(deep[0] === objects[0]);
* // => false
*/
function cloneDeep(value) {
return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG);
}
/**
* This method is like `_.cloneWith` except that it recursively clones `value`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to recursively clone.
* @param {Function} [customizer] The function to customize cloning.
* @returns {*} Returns the deep cloned value.
* @see _.cloneWith
* @example
*
* function customizer(value) {
* if (_.isElement(value)) {
* return value.cloneNode(true);
* }
* }
*
* var el = _.cloneDeepWith(document.body, customizer);
*
* console.log(el === document.body);
* // => false
* console.log(el.nodeName);
* // => 'BODY'
* console.log(el.childNodes.length);
* // => 20
*/
function cloneDeepWith(value, customizer) {
customizer = typeof customizer == 'function' ? customizer : undefined;
return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);
}
/**
* Checks if `object` conforms to `source` by invoking the predicate
* properties of `source` with the corresponding property values of `object`.
*
* **Note:** This method is equivalent to `_.conforms` when `source` is
* partially applied.
*
* @static
* @memberOf _
* @since 4.14.0
* @category Lang
* @param {Object} object The object to inspect.
* @param {Object} source The object of property predicates to conform to.
* @returns {boolean} Returns `true` if `object` conforms, else `false`.
* @example
*
* var object = { 'a': 1, 'b': 2 };
*
* _.conformsTo(object, { 'b': function(n) { return n > 1; } });
* // => true
*
* _.conformsTo(object, { 'b': function(n) { return n > 2; } });
* // => false
*/
function conformsTo(object, source) {
return source == null || baseConformsTo(object, source, keys(source));
}
/**
* Performs a
* [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
* comparison between two values to determine if they are equivalent.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to compare.
* @param {*} other The other value to compare.
* @returns {boolean} Returns `true` if the values are equivalent, else `false`.
* @example
*
* var object = { 'a': 1 };
* var other = { 'a': 1 };
*
* _.eq(object, object);
* // => true
*
* _.eq(object, other);
* // => false
*
* _.eq('a', 'a');
* // => true
*
* _.eq('a', Object('a'));
* // => false
*
* _.eq(NaN, NaN);
* // => true
*/
function eq(value, other) {
return value === other || (value !== value && other !== other);
}
/**
* Checks if `value` is greater than `other`.
*
* @static
* @memberOf _
* @since 3.9.0
* @category Lang
* @param {*} value The value to compare.
* @param {*} other The other value to compare.
* @returns {boolean} Returns `true` if `value` is greater than `other`,
* else `false`.
* @see _.lt
* @example
*
* _.gt(3, 1);
* // => true
*
* _.gt(3, 3);
* // => false
*
* _.gt(1, 3);
* // => false
*/
var gt = createRelationalOperation(baseGt);
/**
* Checks if `value` is greater than or equal to `other`.
*
* @static
* @memberOf _
* @since 3.9.0
* @category Lang
* @param {*} value The value to compare.
* @param {*} other The other value to compare.
* @returns {boolean} Returns `true` if `value` is greater than or equal to
* `other`, else `false`.
* @see _.lte
* @example
*
* _.gte(3, 1);
* // => true
*
* _.gte(3, 3);
* // => true
*
* _.gte(1, 3);
* // => false
*/
var gte = createRelationalOperation(function(value, other) {
return value >= other;
});
/**
* Checks if `value` is likely an `arguments` object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an `arguments` object,
* else `false`.
* @example
*
* _.isArguments(function() { return arguments; }());
* // => true
*
* _.isArguments([1, 2, 3]);
* // => false
*/
var isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {
return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&
!propertyIsEnumerable.call(value, 'callee');
};
/**
* Checks if `value` is classified as an `Array` object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an array, else `false`.
* @example
*
* _.isArray([1, 2, 3]);
* // => true
*
* _.isArray(document.body.children);
* // => false
*
* _.isArray('abc');
* // => false
*
* _.isArray(_.noop);
* // => false
*/
var isArray = Array.isArray;
/**
* Checks if `value` is classified as an `ArrayBuffer` object.
*
* @static
* @memberOf _
* @since 4.3.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an array buffer, else `false`.
* @example
*
* _.isArrayBuffer(new ArrayBuffer(2));
* // => true
*
* _.isArrayBuffer(new Array(2));
* // => false
*/
var isArrayBuffer = nodeIsArrayBuffer ? baseUnary(nodeIsArrayBuffer) : baseIsArrayBuffer;
/**
* Checks if `value` is array-like. A value is considered array-like if it's
* not a function and has a `value.length` that's an integer greater than or
* equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is array-like, else `false`.
* @example
*
* _.isArrayLike([1, 2, 3]);
* // => true
*
* _.isArrayLike(document.body.children);
* // => true
*
* _.isArrayLike('abc');
* // => true
*
* _.isArrayLike(_.noop);
* // => false
*/
function isArrayLike(value) {
return value != null && isLength(value.length) && !isFunction(value);
}
/**
* This method is like `_.isArrayLike` except that it also checks if `value`
* is an object.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an array-like object,
* else `false`.
* @example
*
* _.isArrayLikeObject([1, 2, 3]);
* // => true
*
* _.isArrayLikeObject(document.body.children);
* // => true
*
* _.isArrayLikeObject('abc');
* // => false
*
* _.isArrayLikeObject(_.noop);
* // => false
*/
function isArrayLikeObject(value) {
return isObjectLike(value) && isArrayLike(value);
}
/**
* Checks if `value` is classified as a boolean primitive or object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a boolean, else `false`.
* @example
*
* _.isBoolean(false);
* // => true
*
* _.isBoolean(null);
* // => false
*/
function isBoolean(value) {
return value === true || value === false ||
(isObjectLike(value) && baseGetTag(value) == boolTag);
}
/**
* Checks if `value` is a buffer.
*
* @static
* @memberOf _
* @since 4.3.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a buffer, else `false`.
* @example
*
* _.isBuffer(new Buffer(2));
* // => true
*
* _.isBuffer(new Uint8Array(2));
* // => false
*/
var isBuffer = nativeIsBuffer || stubFalse;
/**
* Checks if `value` is classified as a `Date` object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a date object, else `false`.
* @example
*
* _.isDate(new Date);
* // => true
*
* _.isDate('Mon April 23 2012');
* // => false
*/
var isDate = nodeIsDate ? baseUnary(nodeIsDate) : baseIsDate;
/**
* Checks if `value` is likely a DOM element.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.
* @example
*
* _.isElement(document.body);
* // => true
*
* _.isElement('<body>');
* // => false
*/
function isElement(value) {
return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);
}
/**
* Checks if `value` is an empty object, collection, map, or set.
*
* Objects are considered empty if they have no own enumerable string keyed
* properties.
*
* Array-like values such as `arguments` objects, arrays, buffers, strings, or
* jQuery-like collections are considered empty if they have a `length` of `0`.
* Similarly, maps and sets are considered empty if they have a `size` of `0`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is empty, else `false`.
* @example
*
* _.isEmpty(null);
* // => true
*
* _.isEmpty(true);
* // => true
*
* _.isEmpty(1);
* // => true
*
* _.isEmpty([1, 2, 3]);
* // => false
*
* _.isEmpty({ 'a': 1 });
* // => false
*/
function isEmpty(value) {
if (value == null) {
return true;
}
if (isArrayLike(value) &&
(isArray(value) || typeof value == 'string' || typeof value.splice == 'function' ||
isBuffer(value) || isTypedArray(value) || isArguments(value))) {
return !value.length;
}
var tag = getTag(value);
if (tag == mapTag || tag == setTag) {
return !value.size;
}
if (isPrototype(value)) {
return !baseKeys(value).length;
}
for (var key in value) {
if (hasOwnProperty.call(value, key)) {
return false;
}
}
return true;
}
/**
* Performs a deep comparison between two values to determine if they are
* equivalent.
*
* **Note:** This method supports comparing arrays, array buffers, booleans,
* date objects, error objects, maps, numbers, `Object` objects, regexes,
* sets, strings, symbols, and typed arrays. `Object` objects are compared
* by their own, not inherited, enumerable properties. Functions and DOM
* nodes are compared by strict equality, i.e. `===`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to compare.
* @param {*} other The other value to compare.
* @returns {boolean} Returns `true` if the values are equivalent, else `false`.
* @example
*
* var object = { 'a': 1 };
* var other = { 'a': 1 };
*
* _.isEqual(object, other);
* // => true
*
* object === other;
* // => false
*/
function isEqual(value, other) {
return baseIsEqual(value, other);
}
/**
* This method is like `_.isEqual` except that it accepts `customizer` which
* is invoked to compare values. If `customizer` returns `undefined`, comparisons
* are handled by the method instead. The `customizer` is invoked with up to
* six arguments: (objValue, othValue [, index|key, object, other, stack]).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to compare.
* @param {*} other The other value to compare.
* @param {Function} [customizer] The function to customize comparisons.
* @returns {boolean} Returns `true` if the values are equivalent, else `false`.
* @example
*
* function isGreeting(value) {
* return /^h(?:i|ello)$/.test(value);
* }
*
* function customizer(objValue, othValue) {
* if (isGreeting(objValue) && isGreeting(othValue)) {
* return true;
* }
* }
*
* var array = ['hello', 'goodbye'];
* var other = ['hi', 'goodbye'];
*
* _.isEqualWith(array, other, customizer);
* // => true
*/
function isEqualWith(value, other, customizer) {
customizer = typeof customizer == 'function' ? customizer : undefined;
var result = customizer ? customizer(value, other) : undefined;
return result === undefined ? baseIsEqual(value, other, undefined, customizer) : !!result;
}
/**
* Checks if `value` is an `Error`, `EvalError`, `RangeError`, `ReferenceError`,
* `SyntaxError`, `TypeError`, or `URIError` object.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an error object, else `false`.
* @example
*
* _.isError(new Error);
* // => true
*
* _.isError(Error);
* // => false
*/
function isError(value) {
if (!isObjectLike(value)) {
return false;
}
var tag = baseGetTag(value);
return tag == errorTag || tag == domExcTag ||
(typeof value.message == 'string' && typeof value.name == 'string' && !isPlainObject(value));
}
/**
* Checks if `value` is a finite primitive number.
*
* **Note:** This method is based on
* [`Number.isFinite`](https://mdn.io/Number/isFinite).
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a finite number, else `false`.
* @example
*
* _.isFinite(3);
* // => true
*
* _.isFinite(Number.MIN_VALUE);
* // => true
*
* _.isFinite(Infinity);
* // => false
*
* _.isFinite('3');
* // => false
*/
function isFinite(value) {
return typeof value == 'number' && nativeIsFinite(value);
}
/**
* Checks if `value` is classified as a `Function` object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a function, else `false`.
* @example
*
* _.isFunction(_);
* // => true
*
* _.isFunction(/abc/);
* // => false
*/
function isFunction(value) {
if (!isObject(value)) {
return false;
}
// The use of `Object#toString` avoids issues with the `typeof` operator
// in Safari 9 which returns 'object' for typed arrays and other constructors.
var tag = baseGetTag(value);
return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;
}
/**
* Checks if `value` is an integer.
*
* **Note:** This method is based on
* [`Number.isInteger`](https://mdn.io/Number/isInteger).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an integer, else `false`.
* @example
*
* _.isInteger(3);
* // => true
*
* _.isInteger(Number.MIN_VALUE);
* // => false
*
* _.isInteger(Infinity);
* // => false
*
* _.isInteger('3');
* // => false
*/
function isInteger(value) {
return typeof value == 'number' && value == toInteger(value);
}
/**
* Checks if `value` is a valid array-like length.
*
* **Note:** This method is loosely based on
* [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a valid length, else `false`.
* @example
*
* _.isLength(3);
* // => true
*
* _.isLength(Number.MIN_VALUE);
* // => false
*
* _.isLength(Infinity);
* // => false
*
* _.isLength('3');
* // => false
*/
function isLength(value) {
return typeof value == 'number' &&
value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;
}
/**
* Checks if `value` is the
* [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)
* of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an object, else `false`.
* @example
*
* _.isObject({});
* // => true
*
* _.isObject([1, 2, 3]);
* // => true
*
* _.isObject(_.noop);
* // => true
*
* _.isObject(null);
* // => false
*/
function isObject(value) {
var type = typeof value;
return value != null && (type == 'object' || type == 'function');
}
/**
* Checks if `value` is object-like. A value is object-like if it's not `null`
* and has a `typeof` result of "object".
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is object-like, else `false`.
* @example
*
* _.isObjectLike({});
* // => true
*
* _.isObjectLike([1, 2, 3]);
* // => true
*
* _.isObjectLike(_.noop);
* // => false
*
* _.isObjectLike(null);
* // => false
*/
function isObjectLike(value) {
return value != null && typeof value == 'object';
}
/**
* Checks if `value` is classified as a `Map` object.
*
* @static
* @memberOf _
* @since 4.3.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a map, else `false`.
* @example
*
* _.isMap(new Map);
* // => true
*
* _.isMap(new WeakMap);
* // => false
*/
var isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;
/**
* Performs a partial deep comparison between `object` and `source` to
* determine if `object` contains equivalent property values.
*
* **Note:** This method is equivalent to `_.matches` when `source` is
* partially applied.
*
* Partial comparisons will match empty array and empty object `source`
* values against any array or object value, respectively. See `_.isEqual`
* for a list of supported value comparisons.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Lang
* @param {Object} object The object to inspect.
* @param {Object} source The object of property values to match.
* @returns {boolean} Returns `true` if `object` is a match, else `false`.
* @example
*
* var object = { 'a': 1, 'b': 2 };
*
* _.isMatch(object, { 'b': 2 });
* // => true
*
* _.isMatch(object, { 'b': 1 });
* // => false
*/
function isMatch(object, source) {
return object === source || baseIsMatch(object, source, getMatchData(source));
}
/**
* This method is like `_.isMatch` except that it accepts `customizer` which
* is invoked to compare values. If `customizer` returns `undefined`, comparisons
* are handled by the method instead. The `customizer` is invoked with five
* arguments: (objValue, srcValue, index|key, object, source).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {Object} object The object to inspect.
* @param {Object} source The object of property values to match.
* @param {Function} [customizer] The function to customize comparisons.
* @returns {boolean} Returns `true` if `object` is a match, else `false`.
* @example
*
* function isGreeting(value) {
* return /^h(?:i|ello)$/.test(value);
* }
*
* function customizer(objValue, srcValue) {
* if (isGreeting(objValue) && isGreeting(srcValue)) {
* return true;
* }
* }
*
* var object = { 'greeting': 'hello' };
* var source = { 'greeting': 'hi' };
*
* _.isMatchWith(object, source, customizer);
* // => true
*/
function isMatchWith(object, source, customizer) {
customizer = typeof customizer == 'function' ? customizer : undefined;
return baseIsMatch(object, source, getMatchData(source), customizer);
}
/**
* Checks if `value` is `NaN`.
*
* **Note:** This method is based on
* [`Number.isNaN`](https://mdn.io/Number/isNaN) and is not the same as
* global [`isNaN`](https://mdn.io/isNaN) which returns `true` for
* `undefined` and other non-number values.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.
* @example
*
* _.isNaN(NaN);
* // => true
*
* _.isNaN(new Number(NaN));
* // => true
*
* isNaN(undefined);
* // => true
*
* _.isNaN(undefined);
* // => false
*/
function isNaN(value) {
// An `NaN` primitive is the only value that is not equal to itself.
// Perform the `toStringTag` check first to avoid errors with some
// ActiveX objects in IE.
return isNumber(value) && value != +value;
}
/**
* Checks if `value` is a pristine native function.
*
* **Note:** This method can't reliably detect native functions in the presence
* of the core-js package because core-js circumvents this kind of detection.
* Despite multiple requests, the core-js maintainer has made it clear: any
* attempt to fix the detection will be obstructed. As a result, we're left
* with little choice but to throw an error. Unfortunately, this also affects
* packages, like [babel-polyfill](https://www.npmjs.com/package/babel-polyfill),
* which rely on core-js.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a native function,
* else `false`.
* @example
*
* _.isNative(Array.prototype.push);
* // => true
*
* _.isNative(_);
* // => false
*/
function isNative(value) {
if (isMaskable(value)) {
throw new Error(CORE_ERROR_TEXT);
}
return baseIsNative(value);
}
/**
* Checks if `value` is `null`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is `null`, else `false`.
* @example
*
* _.isNull(null);
* // => true
*
* _.isNull(void 0);
* // => false
*/
function isNull(value) {
return value === null;
}
/**
* Checks if `value` is `null` or `undefined`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is nullish, else `false`.
* @example
*
* _.isNil(null);
* // => true
*
* _.isNil(void 0);
* // => true
*
* _.isNil(NaN);
* // => false
*/
function isNil(value) {
return value == null;
}
/**
* Checks if `value` is classified as a `Number` primitive or object.
*
* **Note:** To exclude `Infinity`, `-Infinity`, and `NaN`, which are
* classified as numbers, use the `_.isFinite` method.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a number, else `false`.
* @example
*
* _.isNumber(3);
* // => true
*
* _.isNumber(Number.MIN_VALUE);
* // => true
*
* _.isNumber(Infinity);
* // => true
*
* _.isNumber('3');
* // => false
*/
function isNumber(value) {
return typeof value == 'number' ||
(isObjectLike(value) && baseGetTag(value) == numberTag);
}
/**
* Checks if `value` is a plain object, that is, an object created by the
* `Object` constructor or one with a `[[Prototype]]` of `null`.
*
* @static
* @memberOf _
* @since 0.8.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
* @example
*
* function Foo() {
* this.a = 1;
* }
*
* _.isPlainObject(new Foo);
* // => false
*
* _.isPlainObject([1, 2, 3]);
* // => false
*
* _.isPlainObject({ 'x': 0, 'y': 0 });
* // => true
*
* _.isPlainObject(Object.create(null));
* // => true
*/
function isPlainObject(value) {
if (!isObjectLike(value) || baseGetTag(value) != objectTag) {
return false;
}
var proto = getPrototype(value);
if (proto === null) {
return true;
}
var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;
return typeof Ctor == 'function' && Ctor instanceof Ctor &&
funcToString.call(Ctor) == objectCtorString;
}
/**
* Checks if `value` is classified as a `RegExp` object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a regexp, else `false`.
* @example
*
* _.isRegExp(/abc/);
* // => true
*
* _.isRegExp('/abc/');
* // => false
*/
var isRegExp = nodeIsRegExp ? baseUnary(nodeIsRegExp) : baseIsRegExp;
/**
* Checks if `value` is a safe integer. An integer is safe if it's an IEEE-754
* double precision number which isn't the result of a rounded unsafe integer.
*
* **Note:** This method is based on
* [`Number.isSafeInteger`](https://mdn.io/Number/isSafeInteger).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a safe integer, else `false`.
* @example
*
* _.isSafeInteger(3);
* // => true
*
* _.isSafeInteger(Number.MIN_VALUE);
* // => false
*
* _.isSafeInteger(Infinity);
* // => false
*
* _.isSafeInteger('3');
* // => false
*/
function isSafeInteger(value) {
return isInteger(value) && value >= -MAX_SAFE_INTEGER && value <= MAX_SAFE_INTEGER;
}
/**
* Checks if `value` is classified as a `Set` object.
*
* @static
* @memberOf _
* @since 4.3.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a set, else `false`.
* @example
*
* _.isSet(new Set);
* // => true
*
* _.isSet(new WeakSet);
* // => false
*/
var isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;
/**
* Checks if `value` is classified as a `String` primitive or object.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a string, else `false`.
* @example
*
* _.isString('abc');
* // => true
*
* _.isString(1);
* // => false
*/
function isString(value) {
return typeof value == 'string' ||
(!isArray(value) && isObjectLike(value) && baseGetTag(value) == stringTag);
}
/**
* Checks if `value` is classified as a `Symbol` primitive or object.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a symbol, else `false`.
* @example
*
* _.isSymbol(Symbol.iterator);
* // => true
*
* _.isSymbol('abc');
* // => false
*/
function isSymbol(value) {
return typeof value == 'symbol' ||
(isObjectLike(value) && baseGetTag(value) == symbolTag);
}
/**
* Checks if `value` is classified as a typed array.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a typed array, else `false`.
* @example
*
* _.isTypedArray(new Uint8Array);
* // => true
*
* _.isTypedArray([]);
* // => false
*/
var isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;
/**
* Checks if `value` is `undefined`.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is `undefined`, else `false`.
* @example
*
* _.isUndefined(void 0);
* // => true
*
* _.isUndefined(null);
* // => false
*/
function isUndefined(value) {
return value === undefined;
}
/**
* Checks if `value` is classified as a `WeakMap` object.
*
* @static
* @memberOf _
* @since 4.3.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a weak map, else `false`.
* @example
*
* _.isWeakMap(new WeakMap);
* // => true
*
* _.isWeakMap(new Map);
* // => false
*/
function isWeakMap(value) {
return isObjectLike(value) && getTag(value) == weakMapTag;
}
/**
* Checks if `value` is classified as a `WeakSet` object.
*
* @static
* @memberOf _
* @since 4.3.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a weak set, else `false`.
* @example
*
* _.isWeakSet(new WeakSet);
* // => true
*
* _.isWeakSet(new Set);
* // => false
*/
function isWeakSet(value) {
return isObjectLike(value) && baseGetTag(value) == weakSetTag;
}
/**
* Checks if `value` is less than `other`.
*
* @static
* @memberOf _
* @since 3.9.0
* @category Lang
* @param {*} value The value to compare.
* @param {*} other The other value to compare.
* @returns {boolean} Returns `true` if `value` is less than `other`,
* else `false`.
* @see _.gt
* @example
*
* _.lt(1, 3);
* // => true
*
* _.lt(3, 3);
* // => false
*
* _.lt(3, 1);
* // => false
*/
var lt = createRelationalOperation(baseLt);
/**
* Checks if `value` is less than or equal to `other`.
*
* @static
* @memberOf _
* @since 3.9.0
* @category Lang
* @param {*} value The value to compare.
* @param {*} other The other value to compare.
* @returns {boolean} Returns `true` if `value` is less than or equal to
* `other`, else `false`.
* @see _.gte
* @example
*
* _.lte(1, 3);
* // => true
*
* _.lte(3, 3);
* // => true
*
* _.lte(3, 1);
* // => false
*/
var lte = createRelationalOperation(function(value, other) {
return value <= other;
});
/**
* Converts `value` to an array.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Lang
* @param {*} value The value to convert.
* @returns {Array} Returns the converted array.
* @example
*
* _.toArray({ 'a': 1, 'b': 2 });
* // => [1, 2]
*
* _.toArray('abc');
* // => ['a', 'b', 'c']
*
* _.toArray(1);
* // => []
*
* _.toArray(null);
* // => []
*/
function toArray(value) {
if (!value) {
return [];
}
if (isArrayLike(value)) {
return isString(value) ? stringToArray(value) : copyArray(value);
}
if (symIterator && value[symIterator]) {
return iteratorToArray(value[symIterator]());
}
var tag = getTag(value),
func = tag == mapTag ? mapToArray : (tag == setTag ? setToArray : values);
return func(value);
}
/**
* Converts `value` to a finite number.
*
* @static
* @memberOf _
* @since 4.12.0
* @category Lang
* @param {*} value The value to convert.
* @returns {number} Returns the converted number.
* @example
*
* _.toFinite(3.2);
* // => 3.2
*
* _.toFinite(Number.MIN_VALUE);
* // => 5e-324
*
* _.toFinite(Infinity);
* // => 1.7976931348623157e+308
*
* _.toFinite('3.2');
* // => 3.2
*/
function toFinite(value) {
if (!value) {
return value === 0 ? value : 0;
}
value = toNumber(value);
if (value === INFINITY || value === -INFINITY) {
var sign = (value < 0 ? -1 : 1);
return sign * MAX_INTEGER;
}
return value === value ? value : 0;
}
/**
* Converts `value` to an integer.
*
* **Note:** This method is loosely based on
* [`ToInteger`](http://www.ecma-international.org/ecma-262/7.0/#sec-tointeger).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to convert.
* @returns {number} Returns the converted integer.
* @example
*
* _.toInteger(3.2);
* // => 3
*
* _.toInteger(Number.MIN_VALUE);
* // => 0
*
* _.toInteger(Infinity);
* // => 1.7976931348623157e+308
*
* _.toInteger('3.2');
* // => 3
*/
function toInteger(value) {
var result = toFinite(value),
remainder = result % 1;
return result === result ? (remainder ? result - remainder : result) : 0;
}
/**
* Converts `value` to an integer suitable for use as the length of an
* array-like object.
*
* **Note:** This method is based on
* [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to convert.
* @returns {number} Returns the converted integer.
* @example
*
* _.toLength(3.2);
* // => 3
*
* _.toLength(Number.MIN_VALUE);
* // => 0
*
* _.toLength(Infinity);
* // => 4294967295
*
* _.toLength('3.2');
* // => 3
*/
function toLength(value) {
return value ? baseClamp(toInteger(value), 0, MAX_ARRAY_LENGTH) : 0;
}
/**
* Converts `value` to a number.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to process.
* @returns {number} Returns the number.
* @example
*
* _.toNumber(3.2);
* // => 3.2
*
* _.toNumber(Number.MIN_VALUE);
* // => 5e-324
*
* _.toNumber(Infinity);
* // => Infinity
*
* _.toNumber('3.2');
* // => 3.2
*/
function toNumber(value) {
if (typeof value == 'number') {
return value;
}
if (isSymbol(value)) {
return NAN;
}
if (isObject(value)) {
var other = typeof value.valueOf == 'function' ? value.valueOf() : value;
value = isObject(other) ? (other + '') : other;
}
if (typeof value != 'string') {
return value === 0 ? value : +value;
}
value = value.replace(reTrim, '');
var isBinary = reIsBinary.test(value);
return (isBinary || reIsOctal.test(value))
? freeParseInt(value.slice(2), isBinary ? 2 : 8)
: (reIsBadHex.test(value) ? NAN : +value);
}
/**
* Converts `value` to a plain object flattening inherited enumerable string
* keyed properties of `value` to own properties of the plain object.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Lang
* @param {*} value The value to convert.
* @returns {Object} Returns the converted plain object.
* @example
*
* function Foo() {
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.assign({ 'a': 1 }, new Foo);
* // => { 'a': 1, 'b': 2 }
*
* _.assign({ 'a': 1 }, _.toPlainObject(new Foo));
* // => { 'a': 1, 'b': 2, 'c': 3 }
*/
function toPlainObject(value) {
return copyObject(value, keysIn(value));
}
/**
* Converts `value` to a safe integer. A safe integer can be compared and
* represented correctly.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to convert.
* @returns {number} Returns the converted integer.
* @example
*
* _.toSafeInteger(3.2);
* // => 3
*
* _.toSafeInteger(Number.MIN_VALUE);
* // => 0
*
* _.toSafeInteger(Infinity);
* // => 9007199254740991
*
* _.toSafeInteger('3.2');
* // => 3
*/
function toSafeInteger(value) {
return value
? baseClamp(toInteger(value), -MAX_SAFE_INTEGER, MAX_SAFE_INTEGER)
: (value === 0 ? value : 0);
}
/**
* Converts `value` to a string. An empty string is returned for `null`
* and `undefined` values. The sign of `-0` is preserved.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to convert.
* @returns {string} Returns the converted string.
* @example
*
* _.toString(null);
* // => ''
*
* _.toString(-0);
* // => '-0'
*
* _.toString([1, 2, 3]);
* // => '1,2,3'
*/
function toString(value) {
return value == null ? '' : baseToString(value);
}
/*------------------------------------------------------------------------*/
/**
* Assigns own enumerable string keyed properties of source objects to the
* destination object. Source objects are applied from left to right.
* Subsequent sources overwrite property assignments of previous sources.
*
* **Note:** This method mutates `object` and is loosely based on
* [`Object.assign`](https://mdn.io/Object/assign).
*
* @static
* @memberOf _
* @since 0.10.0
* @category Object
* @param {Object} object The destination object.
* @param {...Object} [sources] The source objects.
* @returns {Object} Returns `object`.
* @see _.assignIn
* @example
*
* function Foo() {
* this.a = 1;
* }
*
* function Bar() {
* this.c = 3;
* }
*
* Foo.prototype.b = 2;
* Bar.prototype.d = 4;
*
* _.assign({ 'a': 0 }, new Foo, new Bar);
* // => { 'a': 1, 'c': 3 }
*/
var assign = createAssigner(function(object, source) {
if (isPrototype(source) || isArrayLike(source)) {
copyObject(source, keys(source), object);
return;
}
for (var key in source) {
if (hasOwnProperty.call(source, key)) {
assignValue(object, key, source[key]);
}
}
});
/**
* This method is like `_.assign` except that it iterates over own and
* inherited source properties.
*
* **Note:** This method mutates `object`.
*
* @static
* @memberOf _
* @since 4.0.0
* @alias extend
* @category Object
* @param {Object} object The destination object.
* @param {...Object} [sources] The source objects.
* @returns {Object} Returns `object`.
* @see _.assign
* @example
*
* function Foo() {
* this.a = 1;
* }
*
* function Bar() {
* this.c = 3;
* }
*
* Foo.prototype.b = 2;
* Bar.prototype.d = 4;
*
* _.assignIn({ 'a': 0 }, new Foo, new Bar);
* // => { 'a': 1, 'b': 2, 'c': 3, 'd': 4 }
*/
var assignIn = createAssigner(function(object, source) {
copyObject(source, keysIn(source), object);
});
/**
* This method is like `_.assignIn` except that it accepts `customizer`
* which is invoked to produce the assigned values. If `customizer` returns
* `undefined`, assignment is handled by the method instead. The `customizer`
* is invoked with five arguments: (objValue, srcValue, key, object, source).
*
* **Note:** This method mutates `object`.
*
* @static
* @memberOf _
* @since 4.0.0
* @alias extendWith
* @category Object
* @param {Object} object The destination object.
* @param {...Object} sources The source objects.
* @param {Function} [customizer] The function to customize assigned values.
* @returns {Object} Returns `object`.
* @see _.assignWith
* @example
*
* function customizer(objValue, srcValue) {
* return _.isUndefined(objValue) ? srcValue : objValue;
* }
*
* var defaults = _.partialRight(_.assignInWith, customizer);
*
* defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });
* // => { 'a': 1, 'b': 2 }
*/
var assignInWith = createAssigner(function(object, source, srcIndex, customizer) {
copyObject(source, keysIn(source), object, customizer);
});
/**
* This method is like `_.assign` except that it accepts `customizer`
* which is invoked to produce the assigned values. If `customizer` returns
* `undefined`, assignment is handled by the method instead. The `customizer`
* is invoked with five arguments: (objValue, srcValue, key, object, source).
*
* **Note:** This method mutates `object`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Object
* @param {Object} object The destination object.
* @param {...Object} sources The source objects.
* @param {Function} [customizer] The function to customize assigned values.
* @returns {Object} Returns `object`.
* @see _.assignInWith
* @example
*
* function customizer(objValue, srcValue) {
* return _.isUndefined(objValue) ? srcValue : objValue;
* }
*
* var defaults = _.partialRight(_.assignWith, customizer);
*
* defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });
* // => { 'a': 1, 'b': 2 }
*/
var assignWith = createAssigner(function(object, source, srcIndex, customizer) {
copyObject(source, keys(source), object, customizer);
});
/**
* Creates an array of values corresponding to `paths` of `object`.
*
* @static
* @memberOf _
* @since 1.0.0
* @category Object
* @param {Object} object The object to iterate over.
* @param {...(string|string[])} [paths] The property paths to pick.
* @returns {Array} Returns the picked values.
* @example
*
* var object = { 'a': [{ 'b': { 'c': 3 } }, 4] };
*
* _.at(object, ['a[0].b.c', 'a[1]']);
* // => [3, 4]
*/
var at = flatRest(baseAt);
/**
* Creates an object that inherits from the `prototype` object. If a
* `properties` object is given, its own enumerable string keyed properties
* are assigned to the created object.
*
* @static
* @memberOf _
* @since 2.3.0
* @category Object
* @param {Object} prototype The object to inherit from.
* @param {Object} [properties] The properties to assign to the object.
* @returns {Object} Returns the new object.
* @example
*
* function Shape() {
* this.x = 0;
* this.y = 0;
* }
*
* function Circle() {
* Shape.call(this);
* }
*
* Circle.prototype = _.create(Shape.prototype, {
* 'constructor': Circle
* });
*
* var circle = new Circle;
* circle instanceof Circle;
* // => true
*
* circle instanceof Shape;
* // => true
*/
function create(prototype, properties) {
var result = baseCreate(prototype);
return properties == null ? result : baseAssign(result, properties);
}
/**
* Assigns own and inherited enumerable string keyed properties of source
* objects to the destination object for all destination properties that
* resolve to `undefined`. Source objects are applied from left to right.
* Once a property is set, additional values of the same property are ignored.
*
* **Note:** This method mutates `object`.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Object
* @param {Object} object The destination object.
* @param {...Object} [sources] The source objects.
* @returns {Object} Returns `object`.
* @see _.defaultsDeep
* @example
*
* _.defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });
* // => { 'a': 1, 'b': 2 }
*/
var defaults = baseRest(function(object, sources) {
object = Object(object);
var index = -1;
var length = sources.length;
var guard = length > 2 ? sources[2] : undefined;
if (guard && isIterateeCall(sources[0], sources[1], guard)) {
length = 1;
}
while (++index < length) {
var source = sources[index];
var props = keysIn(source);
var propsIndex = -1;
var propsLength = props.length;
while (++propsIndex < propsLength) {
var key = props[propsIndex];
var value = object[key];
if (value === undefined ||
(eq(value, objectProto[key]) && !hasOwnProperty.call(object, key))) {
object[key] = source[key];
}
}
}
return object;
});
/**
* This method is like `_.defaults` except that it recursively assigns
* default properties.
*
* **Note:** This method mutates `object`.
*
* @static
* @memberOf _
* @since 3.10.0
* @category Object
* @param {Object} object The destination object.
* @param {...Object} [sources] The source objects.
* @returns {Object} Returns `object`.
* @see _.defaults
* @example
*
* _.defaultsDeep({ 'a': { 'b': 2 } }, { 'a': { 'b': 1, 'c': 3 } });
* // => { 'a': { 'b': 2, 'c': 3 } }
*/
var defaultsDeep = baseRest(function(args) {
args.push(undefined, customDefaultsMerge);
return apply(mergeWith, undefined, args);
});
/**
* This method is like `_.find` except that it returns the key of the first
* element `predicate` returns truthy for instead of the element itself.
*
* @static
* @memberOf _
* @since 1.1.0
* @category Object
* @param {Object} object The object to inspect.
* @param {Function} [predicate=_.identity] The function invoked per iteration.
* @returns {string|undefined} Returns the key of the matched element,
* else `undefined`.
* @example
*
* var users = {
* 'barney': { 'age': 36, 'active': true },
* 'fred': { 'age': 40, 'active': false },
* 'pebbles': { 'age': 1, 'active': true }
* };
*
* _.findKey(users, function(o) { return o.age < 40; });
* // => 'barney' (iteration order is not guaranteed)
*
* // The `_.matches` iteratee shorthand.
* _.findKey(users, { 'age': 1, 'active': true });
* // => 'pebbles'
*
* // The `_.matchesProperty` iteratee shorthand.
* _.findKey(users, ['active', false]);
* // => 'fred'
*
* // The `_.property` iteratee shorthand.
* _.findKey(users, 'active');
* // => 'barney'
*/
function findKey(object, predicate) {
return baseFindKey(object, getIteratee(predicate, 3), baseForOwn);
}
/**
* This method is like `_.findKey` except that it iterates over elements of
* a collection in the opposite order.
*
* @static
* @memberOf _
* @since 2.0.0
* @category Object
* @param {Object} object The object to inspect.
* @param {Function} [predicate=_.identity] The function invoked per iteration.
* @returns {string|undefined} Returns the key of the matched element,
* else `undefined`.
* @example
*
* var users = {
* 'barney': { 'age': 36, 'active': true },
* 'fred': { 'age': 40, 'active': false },
* 'pebbles': { 'age': 1, 'active': true }
* };
*
* _.findLastKey(users, function(o) { return o.age < 40; });
* // => returns 'pebbles' assuming `_.findKey` returns 'barney'
*
* // The `_.matches` iteratee shorthand.
* _.findLastKey(users, { 'age': 36, 'active': true });
* // => 'barney'
*
* // The `_.matchesProperty` iteratee shorthand.
* _.findLastKey(users, ['active', false]);
* // => 'fred'
*
* // The `_.property` iteratee shorthand.
* _.findLastKey(users, 'active');
* // => 'pebbles'
*/
function findLastKey(object, predicate) {
return baseFindKey(object, getIteratee(predicate, 3), baseForOwnRight);
}
/**
* Iterates over own and inherited enumerable string keyed properties of an
* object and invokes `iteratee` for each property. The iteratee is invoked
* with three arguments: (value, key, object). Iteratee functions may exit
* iteration early by explicitly returning `false`.
*
* @static
* @memberOf _
* @since 0.3.0
* @category Object
* @param {Object} object The object to iterate over.
* @param {Function} [iteratee=_.identity] The function invoked per iteration.
* @returns {Object} Returns `object`.
* @see _.forInRight
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.forIn(new Foo, function(value, key) {
* console.log(key);
* });
* // => Logs 'a', 'b', then 'c' (iteration order is not guaranteed).
*/
function forIn(object, iteratee) {
return object == null
? object
: baseFor(object, getIteratee(iteratee, 3), keysIn);
}
/**
* This method is like `_.forIn` except that it iterates over properties of
* `object` in the opposite order.
*
* @static
* @memberOf _
* @since 2.0.0
* @category Object
* @param {Object} object The object to iterate over.
* @param {Function} [iteratee=_.identity] The function invoked per iteration.
* @returns {Object} Returns `object`.
* @see _.forIn
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.forInRight(new Foo, function(value, key) {
* console.log(key);
* });
* // => Logs 'c', 'b', then 'a' assuming `_.forIn` logs 'a', 'b', then 'c'.
*/
function forInRight(object, iteratee) {
return object == null
? object
: baseForRight(object, getIteratee(iteratee, 3), keysIn);
}
/**
* Iterates over own enumerable string keyed properties of an object and
* invokes `iteratee` for each property. The iteratee is invoked with three
* arguments: (value, key, object). Iteratee functions may exit iteration
* early by explicitly returning `false`.
*
* @static
* @memberOf _
* @since 0.3.0
* @category Object
* @param {Object} object The object to iterate over.
* @param {Function} [iteratee=_.identity] The function invoked per iteration.
* @returns {Object} Returns `object`.
* @see _.forOwnRight
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.forOwn(new Foo, function(value, key) {
* console.log(key);
* });
* // => Logs 'a' then 'b' (iteration order is not guaranteed).
*/
function forOwn(object, iteratee) {
return object && baseForOwn(object, getIteratee(iteratee, 3));
}
/**
* This method is like `_.forOwn` except that it iterates over properties of
* `object` in the opposite order.
*
* @static
* @memberOf _
* @since 2.0.0
* @category Object
* @param {Object} object The object to iterate over.
* @param {Function} [iteratee=_.identity] The function invoked per iteration.
* @returns {Object} Returns `object`.
* @see _.forOwn
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.forOwnRight(new Foo, function(value, key) {
* console.log(key);
* });
* // => Logs 'b' then 'a' assuming `_.forOwn` logs 'a' then 'b'.
*/
function forOwnRight(object, iteratee) {
return object && baseForOwnRight(object, getIteratee(iteratee, 3));
}
/**
* Creates an array of function property names from own enumerable properties
* of `object`.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Object
* @param {Object} object The object to inspect.
* @returns {Array} Returns the function names.
* @see _.functionsIn
* @example
*
* function Foo() {
* this.a = _.constant('a');
* this.b = _.constant('b');
* }
*
* Foo.prototype.c = _.constant('c');
*
* _.functions(new Foo);
* // => ['a', 'b']
*/
function functions(object) {
return object == null ? [] : baseFunctions(object, keys(object));
}
/**
* Creates an array of function property names from own and inherited
* enumerable properties of `object`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Object
* @param {Object} object The object to inspect.
* @returns {Array} Returns the function names.
* @see _.functions
* @example
*
* function Foo() {
* this.a = _.constant('a');
* this.b = _.constant('b');
* }
*
* Foo.prototype.c = _.constant('c');
*
* _.functionsIn(new Foo);
* // => ['a', 'b', 'c']
*/
function functionsIn(object) {
return object == null ? [] : baseFunctions(object, keysIn(object));
}
/**
* Gets the value at `path` of `object`. If the resolved value is
* `undefined`, the `defaultValue` is returned in its place.
*
* @static
* @memberOf _
* @since 3.7.0
* @category Object
* @param {Object} object The object to query.
* @param {Array|string} path The path of the property to get.
* @param {*} [defaultValue] The value returned for `undefined` resolved values.
* @returns {*} Returns the resolved value.
* @example
*
* var object = { 'a': [{ 'b': { 'c': 3 } }] };
*
* _.get(object, 'a[0].b.c');
* // => 3
*
* _.get(object, ['a', '0', 'b', 'c']);
* // => 3
*
* _.get(object, 'a.b.c', 'default');
* // => 'default'
*/
function get(object, path, defaultValue) {
var result = object == null ? undefined : baseGet(object, path);
return result === undefined ? defaultValue : result;
}
/**
* Checks if `path` is a direct property of `object`.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Object
* @param {Object} object The object to query.
* @param {Array|string} path The path to check.
* @returns {boolean} Returns `true` if `path` exists, else `false`.
* @example
*
* var object = { 'a': { 'b': 2 } };
* var other = _.create({ 'a': _.create({ 'b': 2 }) });
*
* _.has(object, 'a');
* // => true
*
* _.has(object, 'a.b');
* // => true
*
* _.has(object, ['a', 'b']);
* // => true
*
* _.has(other, 'a');
* // => false
*/
function has(object, path) {
return object != null && hasPath(object, path, baseHas);
}
/**
* Checks if `path` is a direct or inherited property of `object`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Object
* @param {Object} object The object to query.
* @param {Array|string} path The path to check.
* @returns {boolean} Returns `true` if `path` exists, else `false`.
* @example
*
* var object = _.create({ 'a': _.create({ 'b': 2 }) });
*
* _.hasIn(object, 'a');
* // => true
*
* _.hasIn(object, 'a.b');
* // => true
*
* _.hasIn(object, ['a', 'b']);
* // => true
*
* _.hasIn(object, 'b');
* // => false
*/
function hasIn(object, path) {
return object != null && hasPath(object, path, baseHasIn);
}
/**
* Creates an object composed of the inverted keys and values of `object`.
* If `object` contains duplicate values, subsequent values overwrite
* property assignments of previous values.
*
* @static
* @memberOf _
* @since 0.7.0
* @category Object
* @param {Object} object The object to invert.
* @returns {Object} Returns the new inverted object.
* @example
*
* var object = { 'a': 1, 'b': 2, 'c': 1 };
*
* _.invert(object);
* // => { '1': 'c', '2': 'b' }
*/
var invert = createInverter(function(result, value, key) {
if (value != null &&
typeof value.toString != 'function') {
value = nativeObjectToString.call(value);
}
result[value] = key;
}, constant(identity));
/**
* This method is like `_.invert` except that the inverted object is generated
* from the results of running each element of `object` thru `iteratee`. The
* corresponding inverted value of each inverted key is an array of keys
* responsible for generating the inverted value. The iteratee is invoked
* with one argument: (value).
*
* @static
* @memberOf _
* @since 4.1.0
* @category Object
* @param {Object} object The object to invert.
* @param {Function} [iteratee=_.identity] The iteratee invoked per element.
* @returns {Object} Returns the new inverted object.
* @example
*
* var object = { 'a': 1, 'b': 2, 'c': 1 };
*
* _.invertBy(object);
* // => { '1': ['a', 'c'], '2': ['b'] }
*
* _.invertBy(object, function(value) {
* return 'group' + value;
* });
* // => { 'group1': ['a', 'c'], 'group2': ['b'] }
*/
var invertBy = createInverter(function(result, value, key) {
if (value != null &&
typeof value.toString != 'function') {
value = nativeObjectToString.call(value);
}
if (hasOwnProperty.call(result, value)) {
result[value].push(key);
} else {
result[value] = [key];
}
}, getIteratee);
/**
* Invokes the method at `path` of `object`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Object
* @param {Object} object The object to query.
* @param {Array|string} path The path of the method to invoke.
* @param {...*} [args] The arguments to invoke the method with.
* @returns {*} Returns the result of the invoked method.
* @example
*
* var object = { 'a': [{ 'b': { 'c': [1, 2, 3, 4] } }] };
*
* _.invoke(object, 'a[0].b.c.slice', 1, 3);
* // => [2, 3]
*/
var invoke = baseRest(baseInvoke);
/**
* Creates an array of the own enumerable property names of `object`.
*
* **Note:** Non-object values are coerced to objects. See the
* [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)
* for more details.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Object
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.keys(new Foo);
* // => ['a', 'b'] (iteration order is not guaranteed)
*
* _.keys('hi');
* // => ['0', '1']
*/
function keys(object) {
return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);
}
/**
* Creates an array of the own and inherited enumerable property names of `object`.
*
* **Note:** Non-object values are coerced to objects.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Object
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.keysIn(new Foo);
* // => ['a', 'b', 'c'] (iteration order is not guaranteed)
*/
function keysIn(object) {
return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);
}
/**
* The opposite of `_.mapValues`; this method creates an object with the
* same values as `object` and keys generated by running each own enumerable
* string keyed property of `object` thru `iteratee`. The iteratee is invoked
* with three arguments: (value, key, object).
*
* @static
* @memberOf _
* @since 3.8.0
* @category Object
* @param {Object} object The object to iterate over.
* @param {Function} [iteratee=_.identity] The function invoked per iteration.
* @returns {Object} Returns the new mapped object.
* @see _.mapValues
* @example
*
* _.mapKeys({ 'a': 1, 'b': 2 }, function(value, key) {
* return key + value;
* });
* // => { 'a1': 1, 'b2': 2 }
*/
function mapKeys(object, iteratee) {
var result = {};
iteratee = getIteratee(iteratee, 3);
baseForOwn(object, function(value, key, object) {
baseAssignValue(result, iteratee(value, key, object), value);
});
return result;
}
/**
* Creates an object with the same keys as `object` and values generated
* by running each own enumerable string keyed property of `object` thru
* `iteratee`. The iteratee is invoked with three arguments:
* (value, key, object).
*
* @static
* @memberOf _
* @since 2.4.0
* @category Object
* @param {Object} object The object to iterate over.
* @param {Function} [iteratee=_.identity] The function invoked per iteration.
* @returns {Object} Returns the new mapped object.
* @see _.mapKeys
* @example
*
* var users = {
* 'fred': { 'user': 'fred', 'age': 40 },
* 'pebbles': { 'user': 'pebbles', 'age': 1 }
* };
*
* _.mapValues(users, function(o) { return o.age; });
* // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed)
*
* // The `_.property` iteratee shorthand.
* _.mapValues(users, 'age');
* // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed)
*/
function mapValues(object, iteratee) {
var result = {};
iteratee = getIteratee(iteratee, 3);
baseForOwn(object, function(value, key, object) {
baseAssignValue(result, key, iteratee(value, key, object));
});
return result;
}
/**
* This method is like `_.assign` except that it recursively merges own and
* inherited enumerable string keyed properties of source objects into the
* destination object. Source properties that resolve to `undefined` are
* skipped if a destination value exists. Array and plain object properties
* are merged recursively. Other objects and value types are overridden by
* assignment. Source objects are applied from left to right. Subsequent
* sources overwrite property assignments of previous sources.
*
* **Note:** This method mutates `object`.
*
* @static
* @memberOf _
* @since 0.5.0
* @category Object
* @param {Object} object The destination object.
* @param {...Object} [sources] The source objects.
* @returns {Object} Returns `object`.
* @example
*
* var object = {
* 'a': [{ 'b': 2 }, { 'd': 4 }]
* };
*
* var other = {
* 'a': [{ 'c': 3 }, { 'e': 5 }]
* };
*
* _.merge(object, other);
* // => { 'a': [{ 'b': 2, 'c': 3 }, { 'd': 4, 'e': 5 }] }
*/
var merge = createAssigner(function(object, source, srcIndex) {
baseMerge(object, source, srcIndex);
});
/**
* This method is like `_.merge` except that it accepts `customizer` which
* is invoked to produce the merged values of the destination and source
* properties. If `customizer` returns `undefined`, merging is handled by the
* method instead. The `customizer` is invoked with six arguments:
* (objValue, srcValue, key, object, source, stack).
*
* **Note:** This method mutates `object`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Object
* @param {Object} object The destination object.
* @param {...Object} sources The source objects.
* @param {Function} customizer The function to customize assigned values.
* @returns {Object} Returns `object`.
* @example
*
* function customizer(objValue, srcValue) {
* if (_.isArray(objValue)) {
* return objValue.concat(srcValue);
* }
* }
*
* var object = { 'a': [1], 'b': [2] };
* var other = { 'a': [3], 'b': [4] };
*
* _.mergeWith(object, other, customizer);
* // => { 'a': [1, 3], 'b': [2, 4] }
*/
var mergeWith = createAssigner(function(object, source, srcIndex, customizer) {
baseMerge(object, source, srcIndex, customizer);
});
/**
* The opposite of `_.pick`; this method creates an object composed of the
* own and inherited enumerable property paths of `object` that are not omitted.
*
* **Note:** This method is considerably slower than `_.pick`.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Object
* @param {Object} object The source object.
* @param {...(string|string[])} [paths] The property paths to omit.
* @returns {Object} Returns the new object.
* @example
*
* var object = { 'a': 1, 'b': '2', 'c': 3 };
*
* _.omit(object, ['a', 'c']);
* // => { 'b': '2' }
*/
var omit = flatRest(function(object, paths) {
var result = {};
if (object == null) {
return result;
}
var isDeep = false;
paths = arrayMap(paths, function(path) {
path = castPath(path, object);
isDeep || (isDeep = path.length > 1);
return path;
});
copyObject(object, getAllKeysIn(object), result);
if (isDeep) {
result = baseClone(result, CLONE_DEEP_FLAG | CLONE_FLAT_FLAG | CLONE_SYMBOLS_FLAG, customOmitClone);
}
var length = paths.length;
while (length--) {
baseUnset(result, paths[length]);
}
return result;
});
/**
* The opposite of `_.pickBy`; this method creates an object composed of
* the own and inherited enumerable string keyed properties of `object` that
* `predicate` doesn't return truthy for. The predicate is invoked with two
* arguments: (value, key).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Object
* @param {Object} object The source object.
* @param {Function} [predicate=_.identity] The function invoked per property.
* @returns {Object} Returns the new object.
* @example
*
* var object = { 'a': 1, 'b': '2', 'c': 3 };
*
* _.omitBy(object, _.isNumber);
* // => { 'b': '2' }
*/
function omitBy(object, predicate) {
return pickBy(object, negate(getIteratee(predicate)));
}
/**
* Creates an object composed of the picked `object` properties.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Object
* @param {Object} object The source object.
* @param {...(string|string[])} [paths] The property paths to pick.
* @returns {Object} Returns the new object.
* @example
*
* var object = { 'a': 1, 'b': '2', 'c': 3 };
*
* _.pick(object, ['a', 'c']);
* // => { 'a': 1, 'c': 3 }
*/
var pick = flatRest(function(object, paths) {
return object == null ? {} : basePick(object, paths);
});
/**
* Creates an object composed of the `object` properties `predicate` returns
* truthy for. The predicate is invoked with two arguments: (value, key).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Object
* @param {Object} object The source object.
* @param {Function} [predicate=_.identity] The function invoked per property.
* @returns {Object} Returns the new object.
* @example
*
* var object = { 'a': 1, 'b': '2', 'c': 3 };
*
* _.pickBy(object, _.isNumber);
* // => { 'a': 1, 'c': 3 }
*/
function pickBy(object, predicate) {
if (object == null) {
return {};
}
var props = arrayMap(getAllKeysIn(object), function(prop) {
return [prop];
});
predicate = getIteratee(predicate);
return basePickBy(object, props, function(value, path) {
return predicate(value, path[0]);
});
}
/**
* This method is like `_.get` except that if the resolved value is a
* function it's invoked with the `this` binding of its parent object and
* its result is returned.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Object
* @param {Object} object The object to query.
* @param {Array|string} path The path of the property to resolve.
* @param {*} [defaultValue] The value returned for `undefined` resolved values.
* @returns {*} Returns the resolved value.
* @example
*
* var object = { 'a': [{ 'b': { 'c1': 3, 'c2': _.constant(4) } }] };
*
* _.result(object, 'a[0].b.c1');
* // => 3
*
* _.result(object, 'a[0].b.c2');
* // => 4
*
* _.result(object, 'a[0].b.c3', 'default');
* // => 'default'
*
* _.result(object, 'a[0].b.c3', _.constant('default'));
* // => 'default'
*/
function result(object, path, defaultValue) {
path = castPath(path, object);
var index = -1,
length = path.length;
// Ensure the loop is entered when path is empty.
if (!length) {
length = 1;
object = undefined;
}
while (++index < length) {
var value = object == null ? undefined : object[toKey(path[index])];
if (value === undefined) {
index = length;
value = defaultValue;
}
object = isFunction(value) ? value.call(object) : value;
}
return object;
}
/**
* Sets the value at `path` of `object`. If a portion of `path` doesn't exist,
* it's created. Arrays are created for missing index properties while objects
* are created for all other missing properties. Use `_.setWith` to customize
* `path` creation.
*
* **Note:** This method mutates `object`.
*
* @static
* @memberOf _
* @since 3.7.0
* @category Object
* @param {Object} object The object to modify.
* @param {Array|string} path The path of the property to set.
* @param {*} value The value to set.
* @returns {Object} Returns `object`.
* @example
*
* var object = { 'a': [{ 'b': { 'c': 3 } }] };
*
* _.set(object, 'a[0].b.c', 4);
* console.log(object.a[0].b.c);
* // => 4
*
* _.set(object, ['x', '0', 'y', 'z'], 5);
* console.log(object.x[0].y.z);
* // => 5
*/
function set(object, path, value) {
return object == null ? object : baseSet(object, path, value);
}
/**
* This method is like `_.set` except that it accepts `customizer` which is
* invoked to produce the objects of `path`. If `customizer` returns `undefined`
* path creation is handled by the method instead. The `customizer` is invoked
* with three arguments: (nsValue, key, nsObject).
*
* **Note:** This method mutates `object`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Object
* @param {Object} object The object to modify.
* @param {Array|string} path The path of the property to set.
* @param {*} value The value to set.
* @param {Function} [customizer] The function to customize assigned values.
* @returns {Object} Returns `object`.
* @example
*
* var object = {};
*
* _.setWith(object, '[0][1]', 'a', Object);
* // => { '0': { '1': 'a' } }
*/
function setWith(object, path, value, customizer) {
customizer = typeof customizer == 'function' ? customizer : undefined;
return object == null ? object : baseSet(object, path, value, customizer);
}
/**
* Creates an array of own enumerable string keyed-value pairs for `object`
* which can be consumed by `_.fromPairs`. If `object` is a map or set, its
* entries are returned.
*
* @static
* @memberOf _
* @since 4.0.0
* @alias entries
* @category Object
* @param {Object} object The object to query.
* @returns {Array} Returns the key-value pairs.
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.toPairs(new Foo);
* // => [['a', 1], ['b', 2]] (iteration order is not guaranteed)
*/
var toPairs = createToPairs(keys);
/**
* Creates an array of own and inherited enumerable string keyed-value pairs
* for `object` which can be consumed by `_.fromPairs`. If `object` is a map
* or set, its entries are returned.
*
* @static
* @memberOf _
* @since 4.0.0
* @alias entriesIn
* @category Object
* @param {Object} object The object to query.
* @returns {Array} Returns the key-value pairs.
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.toPairsIn(new Foo);
* // => [['a', 1], ['b', 2], ['c', 3]] (iteration order is not guaranteed)
*/
var toPairsIn = createToPairs(keysIn);
/**
* An alternative to `_.reduce`; this method transforms `object` to a new
* `accumulator` object which is the result of running each of its own
* enumerable string keyed properties thru `iteratee`, with each invocation
* potentially mutating the `accumulator` object. If `accumulator` is not
* provided, a new object with the same `[[Prototype]]` will be used. The
* iteratee is invoked with four arguments: (accumulator, value, key, object).
* Iteratee functions may exit iteration early by explicitly returning `false`.
*
* @static
* @memberOf _
* @since 1.3.0
* @category Object
* @param {Object} object The object to iterate over.
* @param {Function} [iteratee=_.identity] The function invoked per iteration.
* @param {*} [accumulator] The custom accumulator value.
* @returns {*} Returns the accumulated value.
* @example
*
* _.transform([2, 3, 4], function(result, n) {
* result.push(n *= n);
* return n % 2 == 0;
* }, []);
* // => [4, 9]
*
* _.transform({ 'a': 1, 'b': 2, 'c': 1 }, function(result, value, key) {
* (result[value] || (result[value] = [])).push(key);
* }, {});
* // => { '1': ['a', 'c'], '2': ['b'] }
*/
function transform(object, iteratee, accumulator) {
var isArr = isArray(object),
isArrLike = isArr || isBuffer(object) || isTypedArray(object);
iteratee = getIteratee(iteratee, 4);
if (accumulator == null) {
var Ctor = object && object.constructor;
if (isArrLike) {
accumulator = isArr ? new Ctor : [];
}
else if (isObject(object)) {
accumulator = isFunction(Ctor) ? baseCreate(getPrototype(object)) : {};
}
else {
accumulator = {};
}
}
(isArrLike ? arrayEach : baseForOwn)(object, function(value, index, object) {
return iteratee(accumulator, value, index, object);
});
return accumulator;
}
/**
* Removes the property at `path` of `object`.
*
* **Note:** This method mutates `object`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Object
* @param {Object} object The object to modify.
* @param {Array|string} path The path of the property to unset.
* @returns {boolean} Returns `true` if the property is deleted, else `false`.
* @example
*
* var object = { 'a': [{ 'b': { 'c': 7 } }] };
* _.unset(object, 'a[0].b.c');
* // => true
*
* console.log(object);
* // => { 'a': [{ 'b': {} }] };
*
* _.unset(object, ['a', '0', 'b', 'c']);
* // => true
*
* console.log(object);
* // => { 'a': [{ 'b': {} }] };
*/
function unset(object, path) {
return object == null ? true : baseUnset(object, path);
}
/**
* This method is like `_.set` except that accepts `updater` to produce the
* value to set. Use `_.updateWith` to customize `path` creation. The `updater`
* is invoked with one argument: (value).
*
* **Note:** This method mutates `object`.
*
* @static
* @memberOf _
* @since 4.6.0
* @category Object
* @param {Object} object The object to modify.
* @param {Array|string} path The path of the property to set.
* @param {Function} updater The function to produce the updated value.
* @returns {Object} Returns `object`.
* @example
*
* var object = { 'a': [{ 'b': { 'c': 3 } }] };
*
* _.update(object, 'a[0].b.c', function(n) { return n * n; });
* console.log(object.a[0].b.c);
* // => 9
*
* _.update(object, 'x[0].y.z', function(n) { return n ? n + 1 : 0; });
* console.log(object.x[0].y.z);
* // => 0
*/
function update(object, path, updater) {
return object == null ? object : baseUpdate(object, path, castFunction(updater));
}
/**
* This method is like `_.update` except that it accepts `customizer` which is
* invoked to produce the objects of `path`. If `customizer` returns `undefined`
* path creation is handled by the method instead. The `customizer` is invoked
* with three arguments: (nsValue, key, nsObject).
*
* **Note:** This method mutates `object`.
*
* @static
* @memberOf _
* @since 4.6.0
* @category Object
* @param {Object} object The object to modify.
* @param {Array|string} path The path of the property to set.
* @param {Function} updater The function to produce the updated value.
* @param {Function} [customizer] The function to customize assigned values.
* @returns {Object} Returns `object`.
* @example
*
* var object = {};
*
* _.updateWith(object, '[0][1]', _.constant('a'), Object);
* // => { '0': { '1': 'a' } }
*/
function updateWith(object, path, updater, customizer) {
customizer = typeof customizer == 'function' ? customizer : undefined;
return object == null ? object : baseUpdate(object, path, castFunction(updater), customizer);
}
/**
* Creates an array of the own enumerable string keyed property values of `object`.
*
* **Note:** Non-object values are coerced to objects.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Object
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property values.
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.values(new Foo);
* // => [1, 2] (iteration order is not guaranteed)
*
* _.values('hi');
* // => ['h', 'i']
*/
function values(object) {
return object == null ? [] : baseValues(object, keys(object));
}
/**
* Creates an array of the own and inherited enumerable string keyed property
* values of `object`.
*
* **Note:** Non-object values are coerced to objects.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Object
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property values.
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.valuesIn(new Foo);
* // => [1, 2, 3] (iteration order is not guaranteed)
*/
function valuesIn(object) {
return object == null ? [] : baseValues(object, keysIn(object));
}
/*------------------------------------------------------------------------*/
/**
* Clamps `number` within the inclusive `lower` and `upper` bounds.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Number
* @param {number} number The number to clamp.
* @param {number} [lower] The lower bound.
* @param {number} upper The upper bound.
* @returns {number} Returns the clamped number.
* @example
*
* _.clamp(-10, -5, 5);
* // => -5
*
* _.clamp(10, -5, 5);
* // => 5
*/
function clamp(number, lower, upper) {
if (upper === undefined) {
upper = lower;
lower = undefined;
}
if (upper !== undefined) {
upper = toNumber(upper);
upper = upper === upper ? upper : 0;
}
if (lower !== undefined) {
lower = toNumber(lower);
lower = lower === lower ? lower : 0;
}
return baseClamp(toNumber(number), lower, upper);
}
/**
* Checks if `n` is between `start` and up to, but not including, `end`. If
* `end` is not specified, it's set to `start` with `start` then set to `0`.
* If `start` is greater than `end` the params are swapped to support
* negative ranges.
*
* @static
* @memberOf _
* @since 3.3.0
* @category Number
* @param {number} number The number to check.
* @param {number} [start=0] The start of the range.
* @param {number} end The end of the range.
* @returns {boolean} Returns `true` if `number` is in the range, else `false`.
* @see _.range, _.rangeRight
* @example
*
* _.inRange(3, 2, 4);
* // => true
*
* _.inRange(4, 8);
* // => true
*
* _.inRange(4, 2);
* // => false
*
* _.inRange(2, 2);
* // => false
*
* _.inRange(1.2, 2);
* // => true
*
* _.inRange(5.2, 4);
* // => false
*
* _.inRange(-3, -2, -6);
* // => true
*/
function inRange(number, start, end) {
start = toFinite(start);
if (end === undefined) {
end = start;
start = 0;
} else {
end = toFinite(end);
}
number = toNumber(number);
return baseInRange(number, start, end);
}
/**
* Produces a random number between the inclusive `lower` and `upper` bounds.
* If only one argument is provided a number between `0` and the given number
* is returned. If `floating` is `true`, or either `lower` or `upper` are
* floats, a floating-point number is returned instead of an integer.
*
* **Note:** JavaScript follows the IEEE-754 standard for resolving
* floating-point values which can produce unexpected results.
*
* @static
* @memberOf _
* @since 0.7.0
* @category Number
* @param {number} [lower=0] The lower bound.
* @param {number} [upper=1] The upper bound.
* @param {boolean} [floating] Specify returning a floating-point number.
* @returns {number} Returns the random number.
* @example
*
* _.random(0, 5);
* // => an integer between 0 and 5
*
* _.random(5);
* // => also an integer between 0 and 5
*
* _.random(5, true);
* // => a floating-point number between 0 and 5
*
* _.random(1.2, 5.2);
* // => a floating-point number between 1.2 and 5.2
*/
function random(lower, upper, floating) {
if (floating && typeof floating != 'boolean' && isIterateeCall(lower, upper, floating)) {
upper = floating = undefined;
}
if (floating === undefined) {
if (typeof upper == 'boolean') {
floating = upper;
upper = undefined;
}
else if (typeof lower == 'boolean') {
floating = lower;
lower = undefined;
}
}
if (lower === undefined && upper === undefined) {
lower = 0;
upper = 1;
}
else {
lower = toFinite(lower);
if (upper === undefined) {
upper = lower;
lower = 0;
} else {
upper = toFinite(upper);
}
}
if (lower > upper) {
var temp = lower;
lower = upper;
upper = temp;
}
if (floating || lower % 1 || upper % 1) {
var rand = nativeRandom();
return nativeMin(lower + (rand * (upper - lower + freeParseFloat('1e-' + ((rand + '').length - 1)))), upper);
}
return baseRandom(lower, upper);
}
/*------------------------------------------------------------------------*/
/**
* Converts `string` to [camel case](https://en.wikipedia.org/wiki/CamelCase).
*
* @static
* @memberOf _
* @since 3.0.0
* @category String
* @param {string} [string=''] The string to convert.
* @returns {string} Returns the camel cased string.
* @example
*
* _.camelCase('Foo Bar');
* // => 'fooBar'
*
* _.camelCase('--foo-bar--');
* // => 'fooBar'
*
* _.camelCase('__FOO_BAR__');
* // => 'fooBar'
*/
var camelCase = createCompounder(function(result, word, index) {
word = word.toLowerCase();
return result + (index ? capitalize(word) : word);
});
/**
* Converts the first character of `string` to upper case and the remaining
* to lower case.
*
* @static
* @memberOf _
* @since 3.0.0
* @category String
* @param {string} [string=''] The string to capitalize.
* @returns {string} Returns the capitalized string.
* @example
*
* _.capitalize('FRED');
* // => 'Fred'
*/
function capitalize(string) {
return upperFirst(toString(string).toLowerCase());
}
/**
* Deburrs `string` by converting
* [Latin-1 Supplement](https://en.wikipedia.org/wiki/Latin-1_Supplement_(Unicode_block)#Character_table)
* and [Latin Extended-A](https://en.wikipedia.org/wiki/Latin_Extended-A)
* letters to basic Latin letters and removing
* [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks).
*
* @static
* @memberOf _
* @since 3.0.0
* @category String
* @param {string} [string=''] The string to deburr.
* @returns {string} Returns the deburred string.
* @example
*
* _.deburr('déjà vu');
* // => 'deja vu'
*/
function deburr(string) {
string = toString(string);
return string && string.replace(reLatin, deburrLetter).replace(reComboMark, '');
}
/**
* Checks if `string` ends with the given target string.
*
* @static
* @memberOf _
* @since 3.0.0
* @category String
* @param {string} [string=''] The string to inspect.
* @param {string} [target] The string to search for.
* @param {number} [position=string.length] The position to search up to.
* @returns {boolean} Returns `true` if `string` ends with `target`,
* else `false`.
* @example
*
* _.endsWith('abc', 'c');
* // => true
*
* _.endsWith('abc', 'b');
* // => false
*
* _.endsWith('abc', 'b', 2);
* // => true
*/
function endsWith(string, target, position) {
string = toString(string);
target = baseToString(target);
var length = string.length;
position = position === undefined
? length
: baseClamp(toInteger(position), 0, length);
var end = position;
position -= target.length;
return position >= 0 && string.slice(position, end) == target;
}
/**
* Converts the characters "&", "<", ">", '"', and "'" in `string` to their
* corresponding HTML entities.
*
* **Note:** No other characters are escaped. To escape additional
* characters use a third-party library like [_he_](https://mths.be/he).
*
* Though the ">" character is escaped for symmetry, characters like
* ">" and "/" don't need escaping in HTML and have no special meaning
* unless they're part of a tag or unquoted attribute value. See
* [Mathias Bynens's article](https://mathiasbynens.be/notes/ambiguous-ampersands)
* (under "semi-related fun fact") for more details.
*
* When working with HTML you should always
* [quote attribute values](http://wonko.com/post/html-escaping) to reduce
* XSS vectors.
*
* @static
* @since 0.1.0
* @memberOf _
* @category String
* @param {string} [string=''] The string to escape.
* @returns {string} Returns the escaped string.
* @example
*
* _.escape('fred, barney, & pebbles');
* // => 'fred, barney, &amp; pebbles'
*/
function escape(string) {
string = toString(string);
return (string && reHasUnescapedHtml.test(string))
? string.replace(reUnescapedHtml, escapeHtmlChar)
: string;
}
/**
* Escapes the `RegExp` special characters "^", "$", "\", ".", "*", "+",
* "?", "(", ")", "[", "]", "{", "}", and "|" in `string`.
*
* @static
* @memberOf _
* @since 3.0.0
* @category String
* @param {string} [string=''] The string to escape.
* @returns {string} Returns the escaped string.
* @example
*
* _.escapeRegExp('[lodash](https://lodash.com/)');
* // => '\[lodash\]\(https://lodash\.com/\)'
*/
function escapeRegExp(string) {
string = toString(string);
return (string && reHasRegExpChar.test(string))
? string.replace(reRegExpChar, '\\$&')
: string;
}
/**
* Converts `string` to
* [kebab case](https://en.wikipedia.org/wiki/Letter_case#Special_case_styles).
*
* @static
* @memberOf _
* @since 3.0.0
* @category String
* @param {string} [string=''] The string to convert.
* @returns {string} Returns the kebab cased string.
* @example
*
* _.kebabCase('Foo Bar');
* // => 'foo-bar'
*
* _.kebabCase('fooBar');
* // => 'foo-bar'
*
* _.kebabCase('__FOO_BAR__');
* // => 'foo-bar'
*/
var kebabCase = createCompounder(function(result, word, index) {
return result + (index ? '-' : '') + word.toLowerCase();
});
/**
* Converts `string`, as space separated words, to lower case.
*
* @static
* @memberOf _
* @since 4.0.0
* @category String
* @param {string} [string=''] The string to convert.
* @returns {string} Returns the lower cased string.
* @example
*
* _.lowerCase('--Foo-Bar--');
* // => 'foo bar'
*
* _.lowerCase('fooBar');
* // => 'foo bar'
*
* _.lowerCase('__FOO_BAR__');
* // => 'foo bar'
*/
var lowerCase = createCompounder(function(result, word, index) {
return result + (index ? ' ' : '') + word.toLowerCase();
});
/**
* Converts the first character of `string` to lower case.
*
* @static
* @memberOf _
* @since 4.0.0
* @category String
* @param {string} [string=''] The string to convert.
* @returns {string} Returns the converted string.
* @example
*
* _.lowerFirst('Fred');
* // => 'fred'
*
* _.lowerFirst('FRED');
* // => 'fRED'
*/
var lowerFirst = createCaseFirst('toLowerCase');
/**
* Pads `string` on the left and right sides if it's shorter than `length`.
* Padding characters are truncated if they can't be evenly divided by `length`.
*
* @static
* @memberOf _
* @since 3.0.0
* @category String
* @param {string} [string=''] The string to pad.
* @param {number} [length=0] The padding length.
* @param {string} [chars=' '] The string used as padding.
* @returns {string} Returns the padded string.
* @example
*
* _.pad('abc', 8);
* // => ' abc '
*
* _.pad('abc', 8, '_-');
* // => '_-abc_-_'
*
* _.pad('abc', 3);
* // => 'abc'
*/
function pad(string, length, chars) {
string = toString(string);
length = toInteger(length);
var strLength = length ? stringSize(string) : 0;
if (!length || strLength >= length) {
return string;
}
var mid = (length - strLength) / 2;
return (
createPadding(nativeFloor(mid), chars) +
string +
createPadding(nativeCeil(mid), chars)
);
}
/**
* Pads `string` on the right side if it's shorter than `length`. Padding
* characters are truncated if they exceed `length`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category String
* @param {string} [string=''] The string to pad.
* @param {number} [length=0] The padding length.
* @param {string} [chars=' '] The string used as padding.
* @returns {string} Returns the padded string.
* @example
*
* _.padEnd('abc', 6);
* // => 'abc '
*
* _.padEnd('abc', 6, '_-');
* // => 'abc_-_'
*
* _.padEnd('abc', 3);
* // => 'abc'
*/
function padEnd(string, length, chars) {
string = toString(string);
length = toInteger(length);
var strLength = length ? stringSize(string) : 0;
return (length && strLength < length)
? (string + createPadding(length - strLength, chars))
: string;
}
/**
* Pads `string` on the left side if it's shorter than `length`. Padding
* characters are truncated if they exceed `length`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category String
* @param {string} [string=''] The string to pad.
* @param {number} [length=0] The padding length.
* @param {string} [chars=' '] The string used as padding.
* @returns {string} Returns the padded string.
* @example
*
* _.padStart('abc', 6);
* // => ' abc'
*
* _.padStart('abc', 6, '_-');
* // => '_-_abc'
*
* _.padStart('abc', 3);
* // => 'abc'
*/
function padStart(string, length, chars) {
string = toString(string);
length = toInteger(length);
var strLength = length ? stringSize(string) : 0;
return (length && strLength < length)
? (createPadding(length - strLength, chars) + string)
: string;
}
/**
* Converts `string` to an integer of the specified radix. If `radix` is
* `undefined` or `0`, a `radix` of `10` is used unless `value` is a
* hexadecimal, in which case a `radix` of `16` is used.
*
* **Note:** This method aligns with the
* [ES5 implementation](https://es5.github.io/#x15.1.2.2) of `parseInt`.
*
* @static
* @memberOf _
* @since 1.1.0
* @category String
* @param {string} string The string to convert.
* @param {number} [radix=10] The radix to interpret `value` by.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {number} Returns the converted integer.
* @example
*
* _.parseInt('08');
* // => 8
*
* _.map(['6', '08', '10'], _.parseInt);
* // => [6, 8, 10]
*/
function parseInt(string, radix, guard) {
if (guard || radix == null) {
radix = 0;
} else if (radix) {
radix = +radix;
}
return nativeParseInt(toString(string).replace(reTrimStart, ''), radix || 0);
}
/**
* Repeats the given string `n` times.
*
* @static
* @memberOf _
* @since 3.0.0
* @category String
* @param {string} [string=''] The string to repeat.
* @param {number} [n=1] The number of times to repeat the string.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {string} Returns the repeated string.
* @example
*
* _.repeat('*', 3);
* // => '***'
*
* _.repeat('abc', 2);
* // => 'abcabc'
*
* _.repeat('abc', 0);
* // => ''
*/
function repeat(string, n, guard) {
if ((guard ? isIterateeCall(string, n, guard) : n === undefined)) {
n = 1;
} else {
n = toInteger(n);
}
return baseRepeat(toString(string), n);
}
/**
* Replaces matches for `pattern` in `string` with `replacement`.
*
* **Note:** This method is based on
* [`String#replace`](https://mdn.io/String/replace).
*
* @static
* @memberOf _
* @since 4.0.0
* @category String
* @param {string} [string=''] The string to modify.
* @param {RegExp|string} pattern The pattern to replace.
* @param {Function|string} replacement The match replacement.
* @returns {string} Returns the modified string.
* @example
*
* _.replace('Hi Fred', 'Fred', 'Barney');
* // => 'Hi Barney'
*/
function replace() {
var args = arguments,
string = toString(args[0]);
return args.length < 3 ? string : string.replace(args[1], args[2]);
}
/**
* Converts `string` to
* [snake case](https://en.wikipedia.org/wiki/Snake_case).
*
* @static
* @memberOf _
* @since 3.0.0
* @category String
* @param {string} [string=''] The string to convert.
* @returns {string} Returns the snake cased string.
* @example
*
* _.snakeCase('Foo Bar');
* // => 'foo_bar'
*
* _.snakeCase('fooBar');
* // => 'foo_bar'
*
* _.snakeCase('--FOO-BAR--');
* // => 'foo_bar'
*/
var snakeCase = createCompounder(function(result, word, index) {
return result + (index ? '_' : '') + word.toLowerCase();
});
/**
* Splits `string` by `separator`.
*
* **Note:** This method is based on
* [`String#split`](https://mdn.io/String/split).
*
* @static
* @memberOf _
* @since 4.0.0
* @category String
* @param {string} [string=''] The string to split.
* @param {RegExp|string} separator The separator pattern to split by.
* @param {number} [limit] The length to truncate results to.
* @returns {Array} Returns the string segments.
* @example
*
* _.split('a-b-c', '-', 2);
* // => ['a', 'b']
*/
function split(string, separator, limit) {
if (limit && typeof limit != 'number' && isIterateeCall(string, separator, limit)) {
separator = limit = undefined;
}
limit = limit === undefined ? MAX_ARRAY_LENGTH : limit >>> 0;
if (!limit) {
return [];
}
string = toString(string);
if (string && (
typeof separator == 'string' ||
(separator != null && !isRegExp(separator))
)) {
separator = baseToString(separator);
if (!separator && hasUnicode(string)) {
return castSlice(stringToArray(string), 0, limit);
}
}
return string.split(separator, limit);
}
/**
* Converts `string` to
* [start case](https://en.wikipedia.org/wiki/Letter_case#Stylistic_or_specialised_usage).
*
* @static
* @memberOf _
* @since 3.1.0
* @category String
* @param {string} [string=''] The string to convert.
* @returns {string} Returns the start cased string.
* @example
*
* _.startCase('--foo-bar--');
* // => 'Foo Bar'
*
* _.startCase('fooBar');
* // => 'Foo Bar'
*
* _.startCase('__FOO_BAR__');
* // => 'FOO BAR'
*/
var startCase = createCompounder(function(result, word, index) {
return result + (index ? ' ' : '') + upperFirst(word);
});
/**
* Checks if `string` starts with the given target string.
*
* @static
* @memberOf _
* @since 3.0.0
* @category String
* @param {string} [string=''] The string to inspect.
* @param {string} [target] The string to search for.
* @param {number} [position=0] The position to search from.
* @returns {boolean} Returns `true` if `string` starts with `target`,
* else `false`.
* @example
*
* _.startsWith('abc', 'a');
* // => true
*
* _.startsWith('abc', 'b');
* // => false
*
* _.startsWith('abc', 'b', 1);
* // => true
*/
function startsWith(string, target, position) {
string = toString(string);
position = position == null
? 0
: baseClamp(toInteger(position), 0, string.length);
target = baseToString(target);
return string.slice(position, position + target.length) == target;
}
/**
* Creates a compiled template function that can interpolate data properties
* in "interpolate" delimiters, HTML-escape interpolated data properties in
* "escape" delimiters, and execute JavaScript in "evaluate" delimiters. Data
* properties may be accessed as free variables in the template. If a setting
* object is given, it takes precedence over `_.templateSettings` values.
*
* **Note:** In the development build `_.template` utilizes
* [sourceURLs](http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl)
* for easier debugging.
*
* For more information on precompiling templates see
* [lodash's custom builds documentation](https://lodash.com/custom-builds).
*
* For more information on Chrome extension sandboxes see
* [Chrome's extensions documentation](https://developer.chrome.com/extensions/sandboxingEval).
*
* @static
* @since 0.1.0
* @memberOf _
* @category String
* @param {string} [string=''] The template string.
* @param {Object} [options={}] The options object.
* @param {RegExp} [options.escape=_.templateSettings.escape]
* The HTML "escape" delimiter.
* @param {RegExp} [options.evaluate=_.templateSettings.evaluate]
* The "evaluate" delimiter.
* @param {Object} [options.imports=_.templateSettings.imports]
* An object to import into the template as free variables.
* @param {RegExp} [options.interpolate=_.templateSettings.interpolate]
* The "interpolate" delimiter.
* @param {string} [options.sourceURL='lodash.templateSources[n]']
* The sourceURL of the compiled template.
* @param {string} [options.variable='obj']
* The data object variable name.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {Function} Returns the compiled template function.
* @example
*
* // Use the "interpolate" delimiter to create a compiled template.
* var compiled = _.template('hello <%= user %>!');
* compiled({ 'user': 'fred' });
* // => 'hello fred!'
*
* // Use the HTML "escape" delimiter to escape data property values.
* var compiled = _.template('<b><%- value %></b>');
* compiled({ 'value': '<script>' });
* // => '<b>&lt;script&gt;</b>'
*
* // Use the "evaluate" delimiter to execute JavaScript and generate HTML.
* var compiled = _.template('<% _.forEach(users, function(user) { %><li><%- user %></li><% }); %>');
* compiled({ 'users': ['fred', 'barney'] });
* // => '<li>fred</li><li>barney</li>'
*
* // Use the internal `print` function in "evaluate" delimiters.
* var compiled = _.template('<% print("hello " + user); %>!');
* compiled({ 'user': 'barney' });
* // => 'hello barney!'
*
* // Use the ES template literal delimiter as an "interpolate" delimiter.
* // Disable support by replacing the "interpolate" delimiter.
* var compiled = _.template('hello ${ user }!');
* compiled({ 'user': 'pebbles' });
* // => 'hello pebbles!'
*
* // Use backslashes to treat delimiters as plain text.
* var compiled = _.template('<%= "\\<%- value %\\>" %>');
* compiled({ 'value': 'ignored' });
* // => '<%- value %>'
*
* // Use the `imports` option to import `jQuery` as `jq`.
* var text = '<% jq.each(users, function(user) { %><li><%- user %></li><% }); %>';
* var compiled = _.template(text, { 'imports': { 'jq': jQuery } });
* compiled({ 'users': ['fred', 'barney'] });
* // => '<li>fred</li><li>barney</li>'
*
* // Use the `sourceURL` option to specify a custom sourceURL for the template.
* var compiled = _.template('hello <%= user %>!', { 'sourceURL': '/basic/greeting.jst' });
* compiled(data);
* // => Find the source of "greeting.jst" under the Sources tab or Resources panel of the web inspector.
*
* // Use the `variable` option to ensure a with-statement isn't used in the compiled template.
* var compiled = _.template('hi <%= data.user %>!', { 'variable': 'data' });
* compiled.source;
* // => function(data) {
* // var __t, __p = '';
* // __p += 'hi ' + ((__t = ( data.user )) == null ? '' : __t) + '!';
* // return __p;
* // }
*
* // Use custom template delimiters.
* _.templateSettings.interpolate = /{{([\s\S]+?)}}/g;
* var compiled = _.template('hello {{ user }}!');
* compiled({ 'user': 'mustache' });
* // => 'hello mustache!'
*
* // Use the `source` property to inline compiled templates for meaningful
* // line numbers in error messages and stack traces.
* fs.writeFileSync(path.join(process.cwd(), 'jst.js'), '\
* var JST = {\
* "main": ' + _.template(mainText).source + '\
* };\
* ');
*/
function template(string, options, guard) {
// Based on John Resig's `tmpl` implementation
// (http://ejohn.org/blog/javascript-micro-templating/)
// and Laura Doktorova's doT.js (https://github.com/olado/doT).
var settings = lodash.templateSettings;
if (guard && isIterateeCall(string, options, guard)) {
options = undefined;
}
string = toString(string);
options = assignInWith({}, options, settings, customDefaultsAssignIn);
var imports = assignInWith({}, options.imports, settings.imports, customDefaultsAssignIn),
importsKeys = keys(imports),
importsValues = baseValues(imports, importsKeys);
var isEscaping,
isEvaluating,
index = 0,
interpolate = options.interpolate || reNoMatch,
source = "__p += '";
// Compile the regexp to match each delimiter.
var reDelimiters = RegExp(
(options.escape || reNoMatch).source + '|' +
interpolate.source + '|' +
(interpolate === reInterpolate ? reEsTemplate : reNoMatch).source + '|' +
(options.evaluate || reNoMatch).source + '|$'
, 'g');
// Use a sourceURL for easier debugging.
var sourceURL = '//# sourceURL=' +
('sourceURL' in options
? options.sourceURL
: ('lodash.templateSources[' + (++templateCounter) + ']')
) + '\n';
string.replace(reDelimiters, function(match, escapeValue, interpolateValue, esTemplateValue, evaluateValue, offset) {
interpolateValue || (interpolateValue = esTemplateValue);
// Escape characters that can't be included in string literals.
source += string.slice(index, offset).replace(reUnescapedString, escapeStringChar);
// Replace delimiters with snippets.
if (escapeValue) {
isEscaping = true;
source += "' +\n__e(" + escapeValue + ") +\n'";
}
if (evaluateValue) {
isEvaluating = true;
source += "';\n" + evaluateValue + ";\n__p += '";
}
if (interpolateValue) {
source += "' +\n((__t = (" + interpolateValue + ")) == null ? '' : __t) +\n'";
}
index = offset + match.length;
// The JS engine embedded in Adobe products needs `match` returned in
// order to produce the correct `offset` value.
return match;
});
source += "';\n";
// If `variable` is not specified wrap a with-statement around the generated
// code to add the data object to the top of the scope chain.
var variable = options.variable;
if (!variable) {
source = 'with (obj) {\n' + source + '\n}\n';
}
// Cleanup code by stripping empty strings.
source = (isEvaluating ? source.replace(reEmptyStringLeading, '') : source)
.replace(reEmptyStringMiddle, '$1')
.replace(reEmptyStringTrailing, '$1;');
// Frame code as the function body.
source = 'function(' + (variable || 'obj') + ') {\n' +
(variable
? ''
: 'obj || (obj = {});\n'
) +
"var __t, __p = ''" +
(isEscaping
? ', __e = _.escape'
: ''
) +
(isEvaluating
? ', __j = Array.prototype.join;\n' +
"function print() { __p += __j.call(arguments, '') }\n"
: ';\n'
) +
source +
'return __p\n}';
var result = attempt(function() {
return Function(importsKeys, sourceURL + 'return ' + source)
.apply(undefined, importsValues);
});
// Provide the compiled function's source by its `toString` method or
// the `source` property as a convenience for inlining compiled templates.
result.source = source;
if (isError(result)) {
throw result;
}
return result;
}
/**
* Converts `string`, as a whole, to lower case just like
* [String#toLowerCase](https://mdn.io/toLowerCase).
*
* @static
* @memberOf _
* @since 4.0.0
* @category String
* @param {string} [string=''] The string to convert.
* @returns {string} Returns the lower cased string.
* @example
*
* _.toLower('--Foo-Bar--');
* // => '--foo-bar--'
*
* _.toLower('fooBar');
* // => 'foobar'
*
* _.toLower('__FOO_BAR__');
* // => '__foo_bar__'
*/
function toLower(value) {
return toString(value).toLowerCase();
}
/**
* Converts `string`, as a whole, to upper case just like
* [String#toUpperCase](https://mdn.io/toUpperCase).
*
* @static
* @memberOf _
* @since 4.0.0
* @category String
* @param {string} [string=''] The string to convert.
* @returns {string} Returns the upper cased string.
* @example
*
* _.toUpper('--foo-bar--');
* // => '--FOO-BAR--'
*
* _.toUpper('fooBar');
* // => 'FOOBAR'
*
* _.toUpper('__foo_bar__');
* // => '__FOO_BAR__'
*/
function toUpper(value) {
return toString(value).toUpperCase();
}
/**
* Removes leading and trailing whitespace or specified characters from `string`.
*
* @static
* @memberOf _
* @since 3.0.0
* @category String
* @param {string} [string=''] The string to trim.
* @param {string} [chars=whitespace] The characters to trim.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {string} Returns the trimmed string.
* @example
*
* _.trim(' abc ');
* // => 'abc'
*
* _.trim('-_-abc-_-', '_-');
* // => 'abc'
*
* _.map([' foo ', ' bar '], _.trim);
* // => ['foo', 'bar']
*/
function trim(string, chars, guard) {
string = toString(string);
if (string && (guard || chars === undefined)) {
return string.replace(reTrim, '');
}
if (!string || !(chars = baseToString(chars))) {
return string;
}
var strSymbols = stringToArray(string),
chrSymbols = stringToArray(chars),
start = charsStartIndex(strSymbols, chrSymbols),
end = charsEndIndex(strSymbols, chrSymbols) + 1;
return castSlice(strSymbols, start, end).join('');
}
/**
* Removes trailing whitespace or specified characters from `string`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category String
* @param {string} [string=''] The string to trim.
* @param {string} [chars=whitespace] The characters to trim.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {string} Returns the trimmed string.
* @example
*
* _.trimEnd(' abc ');
* // => ' abc'
*
* _.trimEnd('-_-abc-_-', '_-');
* // => '-_-abc'
*/
function trimEnd(string, chars, guard) {
string = toString(string);
if (string && (guard || chars === undefined)) {
return string.replace(reTrimEnd, '');
}
if (!string || !(chars = baseToString(chars))) {
return string;
}
var strSymbols = stringToArray(string),
end = charsEndIndex(strSymbols, stringToArray(chars)) + 1;
return castSlice(strSymbols, 0, end).join('');
}
/**
* Removes leading whitespace or specified characters from `string`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category String
* @param {string} [string=''] The string to trim.
* @param {string} [chars=whitespace] The characters to trim.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {string} Returns the trimmed string.
* @example
*
* _.trimStart(' abc ');
* // => 'abc '
*
* _.trimStart('-_-abc-_-', '_-');
* // => 'abc-_-'
*/
function trimStart(string, chars, guard) {
string = toString(string);
if (string && (guard || chars === undefined)) {
return string.replace(reTrimStart, '');
}
if (!string || !(chars = baseToString(chars))) {
return string;
}
var strSymbols = stringToArray(string),
start = charsStartIndex(strSymbols, stringToArray(chars));
return castSlice(strSymbols, start).join('');
}
/**
* Truncates `string` if it's longer than the given maximum string length.
* The last characters of the truncated string are replaced with the omission
* string which defaults to "...".
*
* @static
* @memberOf _
* @since 4.0.0
* @category String
* @param {string} [string=''] The string to truncate.
* @param {Object} [options={}] The options object.
* @param {number} [options.length=30] The maximum string length.
* @param {string} [options.omission='...'] The string to indicate text is omitted.
* @param {RegExp|string} [options.separator] The separator pattern to truncate to.
* @returns {string} Returns the truncated string.
* @example
*
* _.truncate('hi-diddly-ho there, neighborino');
* // => 'hi-diddly-ho there, neighbo...'
*
* _.truncate('hi-diddly-ho there, neighborino', {
* 'length': 24,
* 'separator': ' '
* });
* // => 'hi-diddly-ho there,...'
*
* _.truncate('hi-diddly-ho there, neighborino', {
* 'length': 24,
* 'separator': /,? +/
* });
* // => 'hi-diddly-ho there...'
*
* _.truncate('hi-diddly-ho there, neighborino', {
* 'omission': ' [...]'
* });
* // => 'hi-diddly-ho there, neig [...]'
*/
function truncate(string, options) {
var length = DEFAULT_TRUNC_LENGTH,
omission = DEFAULT_TRUNC_OMISSION;
if (isObject(options)) {
var separator = 'separator' in options ? options.separator : separator;
length = 'length' in options ? toInteger(options.length) : length;
omission = 'omission' in options ? baseToString(options.omission) : omission;
}
string = toString(string);
var strLength = string.length;
if (hasUnicode(string)) {
var strSymbols = stringToArray(string);
strLength = strSymbols.length;
}
if (length >= strLength) {
return string;
}
var end = length - stringSize(omission);
if (end < 1) {
return omission;
}
var result = strSymbols
? castSlice(strSymbols, 0, end).join('')
: string.slice(0, end);
if (separator === undefined) {
return result + omission;
}
if (strSymbols) {
end += (result.length - end);
}
if (isRegExp(separator)) {
if (string.slice(end).search(separator)) {
var match,
substring = result;
if (!separator.global) {
separator = RegExp(separator.source, toString(reFlags.exec(separator)) + 'g');
}
separator.lastIndex = 0;
while ((match = separator.exec(substring))) {
var newEnd = match.index;
}
result = result.slice(0, newEnd === undefined ? end : newEnd);
}
} else if (string.indexOf(baseToString(separator), end) != end) {
var index = result.lastIndexOf(separator);
if (index > -1) {
result = result.slice(0, index);
}
}
return result + omission;
}
/**
* The inverse of `_.escape`; this method converts the HTML entities
* `&amp;`, `&lt;`, `&gt;`, `&quot;`, and `&#39;` in `string` to
* their corresponding characters.
*
* **Note:** No other HTML entities are unescaped. To unescape additional
* HTML entities use a third-party library like [_he_](https://mths.be/he).
*
* @static
* @memberOf _
* @since 0.6.0
* @category String
* @param {string} [string=''] The string to unescape.
* @returns {string} Returns the unescaped string.
* @example
*
* _.unescape('fred, barney, &amp; pebbles');
* // => 'fred, barney, & pebbles'
*/
function unescape(string) {
string = toString(string);
return (string && reHasEscapedHtml.test(string))
? string.replace(reEscapedHtml, unescapeHtmlChar)
: string;
}
/**
* Converts `string`, as space separated words, to upper case.
*
* @static
* @memberOf _
* @since 4.0.0
* @category String
* @param {string} [string=''] The string to convert.
* @returns {string} Returns the upper cased string.
* @example
*
* _.upperCase('--foo-bar');
* // => 'FOO BAR'
*
* _.upperCase('fooBar');
* // => 'FOO BAR'
*
* _.upperCase('__foo_bar__');
* // => 'FOO BAR'
*/
var upperCase = createCompounder(function(result, word, index) {
return result + (index ? ' ' : '') + word.toUpperCase();
});
/**
* Converts the first character of `string` to upper case.
*
* @static
* @memberOf _
* @since 4.0.0
* @category String
* @param {string} [string=''] The string to convert.
* @returns {string} Returns the converted string.
* @example
*
* _.upperFirst('fred');
* // => 'Fred'
*
* _.upperFirst('FRED');
* // => 'FRED'
*/
var upperFirst = createCaseFirst('toUpperCase');
/**
* Splits `string` into an array of its words.
*
* @static
* @memberOf _
* @since 3.0.0
* @category String
* @param {string} [string=''] The string to inspect.
* @param {RegExp|string} [pattern] The pattern to match words.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {Array} Returns the words of `string`.
* @example
*
* _.words('fred, barney, & pebbles');
* // => ['fred', 'barney', 'pebbles']
*
* _.words('fred, barney, & pebbles', /[^, ]+/g);
* // => ['fred', 'barney', '&', 'pebbles']
*/
function words(string, pattern, guard) {
string = toString(string);
pattern = guard ? undefined : pattern;
if (pattern === undefined) {
return hasUnicodeWord(string) ? unicodeWords(string) : asciiWords(string);
}
return string.match(pattern) || [];
}
/*------------------------------------------------------------------------*/
/**
* Attempts to invoke `func`, returning either the result or the caught error
* object. Any additional arguments are provided to `func` when it's invoked.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Util
* @param {Function} func The function to attempt.
* @param {...*} [args] The arguments to invoke `func` with.
* @returns {*} Returns the `func` result or error object.
* @example
*
* // Avoid throwing errors for invalid selectors.
* var elements = _.attempt(function(selector) {
* return document.querySelectorAll(selector);
* }, '>_>');
*
* if (_.isError(elements)) {
* elements = [];
* }
*/
var attempt = baseRest(function(func, args) {
try {
return apply(func, undefined, args);
} catch (e) {
return isError(e) ? e : new Error(e);
}
});
/**
* Binds methods of an object to the object itself, overwriting the existing
* method.
*
* **Note:** This method doesn't set the "length" property of bound functions.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Util
* @param {Object} object The object to bind and assign the bound methods to.
* @param {...(string|string[])} methodNames The object method names to bind.
* @returns {Object} Returns `object`.
* @example
*
* var view = {
* 'label': 'docs',
* 'click': function() {
* console.log('clicked ' + this.label);
* }
* };
*
* _.bindAll(view, ['click']);
* jQuery(element).on('click', view.click);
* // => Logs 'clicked docs' when clicked.
*/
var bindAll = flatRest(function(object, methodNames) {
arrayEach(methodNames, function(key) {
key = toKey(key);
baseAssignValue(object, key, bind(object[key], object));
});
return object;
});
/**
* Creates a function that iterates over `pairs` and invokes the corresponding
* function of the first predicate to return truthy. The predicate-function
* pairs are invoked with the `this` binding and arguments of the created
* function.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Util
* @param {Array} pairs The predicate-function pairs.
* @returns {Function} Returns the new composite function.
* @example
*
* var func = _.cond([
* [_.matches({ 'a': 1 }), _.constant('matches A')],
* [_.conforms({ 'b': _.isNumber }), _.constant('matches B')],
* [_.stubTrue, _.constant('no match')]
* ]);
*
* func({ 'a': 1, 'b': 2 });
* // => 'matches A'
*
* func({ 'a': 0, 'b': 1 });
* // => 'matches B'
*
* func({ 'a': '1', 'b': '2' });
* // => 'no match'
*/
function cond(pairs) {
var length = pairs == null ? 0 : pairs.length,
toIteratee = getIteratee();
pairs = !length ? [] : arrayMap(pairs, function(pair) {
if (typeof pair[1] != 'function') {
throw new TypeError(FUNC_ERROR_TEXT);
}
return [toIteratee(pair[0]), pair[1]];
});
return baseRest(function(args) {
var index = -1;
while (++index < length) {
var pair = pairs[index];
if (apply(pair[0], this, args)) {
return apply(pair[1], this, args);
}
}
});
}
/**
* Creates a function that invokes the predicate properties of `source` with
* the corresponding property values of a given object, returning `true` if
* all predicates return truthy, else `false`.
*
* **Note:** The created function is equivalent to `_.conformsTo` with
* `source` partially applied.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Util
* @param {Object} source The object of property predicates to conform to.
* @returns {Function} Returns the new spec function.
* @example
*
* var objects = [
* { 'a': 2, 'b': 1 },
* { 'a': 1, 'b': 2 }
* ];
*
* _.filter(objects, _.conforms({ 'b': function(n) { return n > 1; } }));
* // => [{ 'a': 1, 'b': 2 }]
*/
function conforms(source) {
return baseConforms(baseClone(source, CLONE_DEEP_FLAG));
}
/**
* Creates a function that returns `value`.
*
* @static
* @memberOf _
* @since 2.4.0
* @category Util
* @param {*} value The value to return from the new function.
* @returns {Function} Returns the new constant function.
* @example
*
* var objects = _.times(2, _.constant({ 'a': 1 }));
*
* console.log(objects);
* // => [{ 'a': 1 }, { 'a': 1 }]
*
* console.log(objects[0] === objects[1]);
* // => true
*/
function constant(value) {
return function() {
return value;
};
}
/**
* Checks `value` to determine whether a default value should be returned in
* its place. The `defaultValue` is returned if `value` is `NaN`, `null`,
* or `undefined`.
*
* @static
* @memberOf _
* @since 4.14.0
* @category Util
* @param {*} value The value to check.
* @param {*} defaultValue The default value.
* @returns {*} Returns the resolved value.
* @example
*
* _.defaultTo(1, 10);
* // => 1
*
* _.defaultTo(undefined, 10);
* // => 10
*/
function defaultTo(value, defaultValue) {
return (value == null || value !== value) ? defaultValue : value;
}
/**
* Creates a function that returns the result of invoking the given functions
* with the `this` binding of the created function, where each successive
* invocation is supplied the return value of the previous.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Util
* @param {...(Function|Function[])} [funcs] The functions to invoke.
* @returns {Function} Returns the new composite function.
* @see _.flowRight
* @example
*
* function square(n) {
* return n * n;
* }
*
* var addSquare = _.flow([_.add, square]);
* addSquare(1, 2);
* // => 9
*/
var flow = createFlow();
/**
* This method is like `_.flow` except that it creates a function that
* invokes the given functions from right to left.
*
* @static
* @since 3.0.0
* @memberOf _
* @category Util
* @param {...(Function|Function[])} [funcs] The functions to invoke.
* @returns {Function} Returns the new composite function.
* @see _.flow
* @example
*
* function square(n) {
* return n * n;
* }
*
* var addSquare = _.flowRight([square, _.add]);
* addSquare(1, 2);
* // => 9
*/
var flowRight = createFlow(true);
/**
* This method returns the first argument it receives.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Util
* @param {*} value Any value.
* @returns {*} Returns `value`.
* @example
*
* var object = { 'a': 1 };
*
* console.log(_.identity(object) === object);
* // => true
*/
function identity(value) {
return value;
}
/**
* Creates a function that invokes `func` with the arguments of the created
* function. If `func` is a property name, the created function returns the
* property value for a given element. If `func` is an array or object, the
* created function returns `true` for elements that contain the equivalent
* source properties, otherwise it returns `false`.
*
* @static
* @since 4.0.0
* @memberOf _
* @category Util
* @param {*} [func=_.identity] The value to convert to a callback.
* @returns {Function} Returns the callback.
* @example
*
* var users = [
* { 'user': 'barney', 'age': 36, 'active': true },
* { 'user': 'fred', 'age': 40, 'active': false }
* ];
*
* // The `_.matches` iteratee shorthand.
* _.filter(users, _.iteratee({ 'user': 'barney', 'active': true }));
* // => [{ 'user': 'barney', 'age': 36, 'active': true }]
*
* // The `_.matchesProperty` iteratee shorthand.
* _.filter(users, _.iteratee(['user', 'fred']));
* // => [{ 'user': 'fred', 'age': 40 }]
*
* // The `_.property` iteratee shorthand.
* _.map(users, _.iteratee('user'));
* // => ['barney', 'fred']
*
* // Create custom iteratee shorthands.
* _.iteratee = _.wrap(_.iteratee, function(iteratee, func) {
* return !_.isRegExp(func) ? iteratee(func) : function(string) {
* return func.test(string);
* };
* });
*
* _.filter(['abc', 'def'], /ef/);
* // => ['def']
*/
function iteratee(func) {
return baseIteratee(typeof func == 'function' ? func : baseClone(func, CLONE_DEEP_FLAG));
}
/**
* Creates a function that performs a partial deep comparison between a given
* object and `source`, returning `true` if the given object has equivalent
* property values, else `false`.
*
* **Note:** The created function is equivalent to `_.isMatch` with `source`
* partially applied.
*
* Partial comparisons will match empty array and empty object `source`
* values against any array or object value, respectively. See `_.isEqual`
* for a list of supported value comparisons.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Util
* @param {Object} source The object of property values to match.
* @returns {Function} Returns the new spec function.
* @example
*
* var objects = [
* { 'a': 1, 'b': 2, 'c': 3 },
* { 'a': 4, 'b': 5, 'c': 6 }
* ];
*
* _.filter(objects, _.matches({ 'a': 4, 'c': 6 }));
* // => [{ 'a': 4, 'b': 5, 'c': 6 }]
*/
function matches(source) {
return baseMatches(baseClone(source, CLONE_DEEP_FLAG));
}
/**
* Creates a function that performs a partial deep comparison between the
* value at `path` of a given object to `srcValue`, returning `true` if the
* object value is equivalent, else `false`.
*
* **Note:** Partial comparisons will match empty array and empty object
* `srcValue` values against any array or object value, respectively. See
* `_.isEqual` for a list of supported value comparisons.
*
* @static
* @memberOf _
* @since 3.2.0
* @category Util
* @param {Array|string} path The path of the property to get.
* @param {*} srcValue The value to match.
* @returns {Function} Returns the new spec function.
* @example
*
* var objects = [
* { 'a': 1, 'b': 2, 'c': 3 },
* { 'a': 4, 'b': 5, 'c': 6 }
* ];
*
* _.find(objects, _.matchesProperty('a', 4));
* // => { 'a': 4, 'b': 5, 'c': 6 }
*/
function matchesProperty(path, srcValue) {
return baseMatchesProperty(path, baseClone(srcValue, CLONE_DEEP_FLAG));
}
/**
* Creates a function that invokes the method at `path` of a given object.
* Any additional arguments are provided to the invoked method.
*
* @static
* @memberOf _
* @since 3.7.0
* @category Util
* @param {Array|string} path The path of the method to invoke.
* @param {...*} [args] The arguments to invoke the method with.
* @returns {Function} Returns the new invoker function.
* @example
*
* var objects = [
* { 'a': { 'b': _.constant(2) } },
* { 'a': { 'b': _.constant(1) } }
* ];
*
* _.map(objects, _.method('a.b'));
* // => [2, 1]
*
* _.map(objects, _.method(['a', 'b']));
* // => [2, 1]
*/
var method = baseRest(function(path, args) {
return function(object) {
return baseInvoke(object, path, args);
};
});
/**
* The opposite of `_.method`; this method creates a function that invokes
* the method at a given path of `object`. Any additional arguments are
* provided to the invoked method.
*
* @static
* @memberOf _
* @since 3.7.0
* @category Util
* @param {Object} object The object to query.
* @param {...*} [args] The arguments to invoke the method with.
* @returns {Function} Returns the new invoker function.
* @example
*
* var array = _.times(3, _.constant),
* object = { 'a': array, 'b': array, 'c': array };
*
* _.map(['a[2]', 'c[0]'], _.methodOf(object));
* // => [2, 0]
*
* _.map([['a', '2'], ['c', '0']], _.methodOf(object));
* // => [2, 0]
*/
var methodOf = baseRest(function(object, args) {
return function(path) {
return baseInvoke(object, path, args);
};
});
/**
* Adds all own enumerable string keyed function properties of a source
* object to the destination object. If `object` is a function, then methods
* are added to its prototype as well.
*
* **Note:** Use `_.runInContext` to create a pristine `lodash` function to
* avoid conflicts caused by modifying the original.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Util
* @param {Function|Object} [object=lodash] The destination object.
* @param {Object} source The object of functions to add.
* @param {Object} [options={}] The options object.
* @param {boolean} [options.chain=true] Specify whether mixins are chainable.
* @returns {Function|Object} Returns `object`.
* @example
*
* function vowels(string) {
* return _.filter(string, function(v) {
* return /[aeiou]/i.test(v);
* });
* }
*
* _.mixin({ 'vowels': vowels });
* _.vowels('fred');
* // => ['e']
*
* _('fred').vowels().value();
* // => ['e']
*
* _.mixin({ 'vowels': vowels }, { 'chain': false });
* _('fred').vowels();
* // => ['e']
*/
function mixin(object, source, options) {
var props = keys(source),
methodNames = baseFunctions(source, props);
if (options == null &&
!(isObject(source) && (methodNames.length || !props.length))) {
options = source;
source = object;
object = this;
methodNames = baseFunctions(source, keys(source));
}
var chain = !(isObject(options) && 'chain' in options) || !!options.chain,
isFunc = isFunction(object);
arrayEach(methodNames, function(methodName) {
var func = source[methodName];
object[methodName] = func;
if (isFunc) {
object.prototype[methodName] = function() {
var chainAll = this.__chain__;
if (chain || chainAll) {
var result = object(this.__wrapped__),
actions = result.__actions__ = copyArray(this.__actions__);
actions.push({ 'func': func, 'args': arguments, 'thisArg': object });
result.__chain__ = chainAll;
return result;
}
return func.apply(object, arrayPush([this.value()], arguments));
};
}
});
return object;
}
/**
* Reverts the `_` variable to its previous value and returns a reference to
* the `lodash` function.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Util
* @returns {Function} Returns the `lodash` function.
* @example
*
* var lodash = _.noConflict();
*/
function noConflict() {
if (root._ === this) {
root._ = oldDash;
}
return this;
}
/**
* This method returns `undefined`.
*
* @static
* @memberOf _
* @since 2.3.0
* @category Util
* @example
*
* _.times(2, _.noop);
* // => [undefined, undefined]
*/
function noop() {
// No operation performed.
}
/**
* Creates a function that gets the argument at index `n`. If `n` is negative,
* the nth argument from the end is returned.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Util
* @param {number} [n=0] The index of the argument to return.
* @returns {Function} Returns the new pass-thru function.
* @example
*
* var func = _.nthArg(1);
* func('a', 'b', 'c', 'd');
* // => 'b'
*
* var func = _.nthArg(-2);
* func('a', 'b', 'c', 'd');
* // => 'c'
*/
function nthArg(n) {
n = toInteger(n);
return baseRest(function(args) {
return baseNth(args, n);
});
}
/**
* Creates a function that invokes `iteratees` with the arguments it receives
* and returns their results.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Util
* @param {...(Function|Function[])} [iteratees=[_.identity]]
* The iteratees to invoke.
* @returns {Function} Returns the new function.
* @example
*
* var func = _.over([Math.max, Math.min]);
*
* func(1, 2, 3, 4);
* // => [4, 1]
*/
var over = createOver(arrayMap);
/**
* Creates a function that checks if **all** of the `predicates` return
* truthy when invoked with the arguments it receives.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Util
* @param {...(Function|Function[])} [predicates=[_.identity]]
* The predicates to check.
* @returns {Function} Returns the new function.
* @example
*
* var func = _.overEvery([Boolean, isFinite]);
*
* func('1');
* // => true
*
* func(null);
* // => false
*
* func(NaN);
* // => false
*/
var overEvery = createOver(arrayEvery);
/**
* Creates a function that checks if **any** of the `predicates` return
* truthy when invoked with the arguments it receives.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Util
* @param {...(Function|Function[])} [predicates=[_.identity]]
* The predicates to check.
* @returns {Function} Returns the new function.
* @example
*
* var func = _.overSome([Boolean, isFinite]);
*
* func('1');
* // => true
*
* func(null);
* // => true
*
* func(NaN);
* // => false
*/
var overSome = createOver(arraySome);
/**
* Creates a function that returns the value at `path` of a given object.
*
* @static
* @memberOf _
* @since 2.4.0
* @category Util
* @param {Array|string} path The path of the property to get.
* @returns {Function} Returns the new accessor function.
* @example
*
* var objects = [
* { 'a': { 'b': 2 } },
* { 'a': { 'b': 1 } }
* ];
*
* _.map(objects, _.property('a.b'));
* // => [2, 1]
*
* _.map(_.sortBy(objects, _.property(['a', 'b'])), 'a.b');
* // => [1, 2]
*/
function property(path) {
return isKey(path) ? baseProperty(toKey(path)) : basePropertyDeep(path);
}
/**
* The opposite of `_.property`; this method creates a function that returns
* the value at a given path of `object`.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Util
* @param {Object} object The object to query.
* @returns {Function} Returns the new accessor function.
* @example
*
* var array = [0, 1, 2],
* object = { 'a': array, 'b': array, 'c': array };
*
* _.map(['a[2]', 'c[0]'], _.propertyOf(object));
* // => [2, 0]
*
* _.map([['a', '2'], ['c', '0']], _.propertyOf(object));
* // => [2, 0]
*/
function propertyOf(object) {
return function(path) {
return object == null ? undefined : baseGet(object, path);
};
}
/**
* Creates an array of numbers (positive and/or negative) progressing from
* `start` up to, but not including, `end`. A step of `-1` is used if a negative
* `start` is specified without an `end` or `step`. If `end` is not specified,
* it's set to `start` with `start` then set to `0`.
*
* **Note:** JavaScript follows the IEEE-754 standard for resolving
* floating-point values which can produce unexpected results.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Util
* @param {number} [start=0] The start of the range.
* @param {number} end The end of the range.
* @param {number} [step=1] The value to increment or decrement by.
* @returns {Array} Returns the range of numbers.
* @see _.inRange, _.rangeRight
* @example
*
* _.range(4);
* // => [0, 1, 2, 3]
*
* _.range(-4);
* // => [0, -1, -2, -3]
*
* _.range(1, 5);
* // => [1, 2, 3, 4]
*
* _.range(0, 20, 5);
* // => [0, 5, 10, 15]
*
* _.range(0, -4, -1);
* // => [0, -1, -2, -3]
*
* _.range(1, 4, 0);
* // => [1, 1, 1]
*
* _.range(0);
* // => []
*/
var range = createRange();
/**
* This method is like `_.range` except that it populates values in
* descending order.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Util
* @param {number} [start=0] The start of the range.
* @param {number} end The end of the range.
* @param {number} [step=1] The value to increment or decrement by.
* @returns {Array} Returns the range of numbers.
* @see _.inRange, _.range
* @example
*
* _.rangeRight(4);
* // => [3, 2, 1, 0]
*
* _.rangeRight(-4);
* // => [-3, -2, -1, 0]
*
* _.rangeRight(1, 5);
* // => [4, 3, 2, 1]
*
* _.rangeRight(0, 20, 5);
* // => [15, 10, 5, 0]
*
* _.rangeRight(0, -4, -1);
* // => [-3, -2, -1, 0]
*
* _.rangeRight(1, 4, 0);
* // => [1, 1, 1]
*
* _.rangeRight(0);
* // => []
*/
var rangeRight = createRange(true);
/**
* This method returns a new empty array.
*
* @static
* @memberOf _
* @since 4.13.0
* @category Util
* @returns {Array} Returns the new empty array.
* @example
*
* var arrays = _.times(2, _.stubArray);
*
* console.log(arrays);
* // => [[], []]
*
* console.log(arrays[0] === arrays[1]);
* // => false
*/
function stubArray() {
return [];
}
/**
* This method returns `false`.
*
* @static
* @memberOf _
* @since 4.13.0
* @category Util
* @returns {boolean} Returns `false`.
* @example
*
* _.times(2, _.stubFalse);
* // => [false, false]
*/
function stubFalse() {
return false;
}
/**
* This method returns a new empty object.
*
* @static
* @memberOf _
* @since 4.13.0
* @category Util
* @returns {Object} Returns the new empty object.
* @example
*
* var objects = _.times(2, _.stubObject);
*
* console.log(objects);
* // => [{}, {}]
*
* console.log(objects[0] === objects[1]);
* // => false
*/
function stubObject() {
return {};
}
/**
* This method returns an empty string.
*
* @static
* @memberOf _
* @since 4.13.0
* @category Util
* @returns {string} Returns the empty string.
* @example
*
* _.times(2, _.stubString);
* // => ['', '']
*/
function stubString() {
return '';
}
/**
* This method returns `true`.
*
* @static
* @memberOf _
* @since 4.13.0
* @category Util
* @returns {boolean} Returns `true`.
* @example
*
* _.times(2, _.stubTrue);
* // => [true, true]
*/
function stubTrue() {
return true;
}
/**
* Invokes the iteratee `n` times, returning an array of the results of
* each invocation. The iteratee is invoked with one argument; (index).
*
* @static
* @since 0.1.0
* @memberOf _
* @category Util
* @param {number} n The number of times to invoke `iteratee`.
* @param {Function} [iteratee=_.identity] The function invoked per iteration.
* @returns {Array} Returns the array of results.
* @example
*
* _.times(3, String);
* // => ['0', '1', '2']
*
* _.times(4, _.constant(0));
* // => [0, 0, 0, 0]
*/
function times(n, iteratee) {
n = toInteger(n);
if (n < 1 || n > MAX_SAFE_INTEGER) {
return [];
}
var index = MAX_ARRAY_LENGTH,
length = nativeMin(n, MAX_ARRAY_LENGTH);
iteratee = getIteratee(iteratee);
n -= MAX_ARRAY_LENGTH;
var result = baseTimes(length, iteratee);
while (++index < n) {
iteratee(index);
}
return result;
}
/**
* Converts `value` to a property path array.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Util
* @param {*} value The value to convert.
* @returns {Array} Returns the new property path array.
* @example
*
* _.toPath('a.b.c');
* // => ['a', 'b', 'c']
*
* _.toPath('a[0].b.c');
* // => ['a', '0', 'b', 'c']
*/
function toPath(value) {
if (isArray(value)) {
return arrayMap(value, toKey);
}
return isSymbol(value) ? [value] : copyArray(stringToPath(toString(value)));
}
/**
* Generates a unique ID. If `prefix` is given, the ID is appended to it.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Util
* @param {string} [prefix=''] The value to prefix the ID with.
* @returns {string} Returns the unique ID.
* @example
*
* _.uniqueId('contact_');
* // => 'contact_104'
*
* _.uniqueId();
* // => '105'
*/
function uniqueId(prefix) {
var id = ++idCounter;
return toString(prefix) + id;
}
/*------------------------------------------------------------------------*/
/**
* Adds two numbers.
*
* @static
* @memberOf _
* @since 3.4.0
* @category Math
* @param {number} augend The first number in an addition.
* @param {number} addend The second number in an addition.
* @returns {number} Returns the total.
* @example
*
* _.add(6, 4);
* // => 10
*/
var add = createMathOperation(function(augend, addend) {
return augend + addend;
}, 0);
/**
* Computes `number` rounded up to `precision`.
*
* @static
* @memberOf _
* @since 3.10.0
* @category Math
* @param {number} number The number to round up.
* @param {number} [precision=0] The precision to round up to.
* @returns {number} Returns the rounded up number.
* @example
*
* _.ceil(4.006);
* // => 5
*
* _.ceil(6.004, 2);
* // => 6.01
*
* _.ceil(6040, -2);
* // => 6100
*/
var ceil = createRound('ceil');
/**
* Divide two numbers.
*
* @static
* @memberOf _
* @since 4.7.0
* @category Math
* @param {number} dividend The first number in a division.
* @param {number} divisor The second number in a division.
* @returns {number} Returns the quotient.
* @example
*
* _.divide(6, 4);
* // => 1.5
*/
var divide = createMathOperation(function(dividend, divisor) {
return dividend / divisor;
}, 1);
/**
* Computes `number` rounded down to `precision`.
*
* @static
* @memberOf _
* @since 3.10.0
* @category Math
* @param {number} number The number to round down.
* @param {number} [precision=0] The precision to round down to.
* @returns {number} Returns the rounded down number.
* @example
*
* _.floor(4.006);
* // => 4
*
* _.floor(0.046, 2);
* // => 0.04
*
* _.floor(4060, -2);
* // => 4000
*/
var floor = createRound('floor');
/**
* Computes the maximum value of `array`. If `array` is empty or falsey,
* `undefined` is returned.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Math
* @param {Array} array The array to iterate over.
* @returns {*} Returns the maximum value.
* @example
*
* _.max([4, 2, 8, 6]);
* // => 8
*
* _.max([]);
* // => undefined
*/
function max(array) {
return (array && array.length)
? baseExtremum(array, identity, baseGt)
: undefined;
}
/**
* This method is like `_.max` except that it accepts `iteratee` which is
* invoked for each element in `array` to generate the criterion by which
* the value is ranked. The iteratee is invoked with one argument: (value).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Math
* @param {Array} array The array to iterate over.
* @param {Function} [iteratee=_.identity] The iteratee invoked per element.
* @returns {*} Returns the maximum value.
* @example
*
* var objects = [{ 'n': 1 }, { 'n': 2 }];
*
* _.maxBy(objects, function(o) { return o.n; });
* // => { 'n': 2 }
*
* // The `_.property` iteratee shorthand.
* _.maxBy(objects, 'n');
* // => { 'n': 2 }
*/
function maxBy(array, iteratee) {
return (array && array.length)
? baseExtremum(array, getIteratee(iteratee, 2), baseGt)
: undefined;
}
/**
* Computes the mean of the values in `array`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Math
* @param {Array} array The array to iterate over.
* @returns {number} Returns the mean.
* @example
*
* _.mean([4, 2, 8, 6]);
* // => 5
*/
function mean(array) {
return baseMean(array, identity);
}
/**
* This method is like `_.mean` except that it accepts `iteratee` which is
* invoked for each element in `array` to generate the value to be averaged.
* The iteratee is invoked with one argument: (value).
*
* @static
* @memberOf _
* @since 4.7.0
* @category Math
* @param {Array} array The array to iterate over.
* @param {Function} [iteratee=_.identity] The iteratee invoked per element.
* @returns {number} Returns the mean.
* @example
*
* var objects = [{ 'n': 4 }, { 'n': 2 }, { 'n': 8 }, { 'n': 6 }];
*
* _.meanBy(objects, function(o) { return o.n; });
* // => 5
*
* // The `_.property` iteratee shorthand.
* _.meanBy(objects, 'n');
* // => 5
*/
function meanBy(array, iteratee) {
return baseMean(array, getIteratee(iteratee, 2));
}
/**
* Computes the minimum value of `array`. If `array` is empty or falsey,
* `undefined` is returned.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Math
* @param {Array} array The array to iterate over.
* @returns {*} Returns the minimum value.
* @example
*
* _.min([4, 2, 8, 6]);
* // => 2
*
* _.min([]);
* // => undefined
*/
function min(array) {
return (array && array.length)
? baseExtremum(array, identity, baseLt)
: undefined;
}
/**
* This method is like `_.min` except that it accepts `iteratee` which is
* invoked for each element in `array` to generate the criterion by which
* the value is ranked. The iteratee is invoked with one argument: (value).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Math
* @param {Array} array The array to iterate over.
* @param {Function} [iteratee=_.identity] The iteratee invoked per element.
* @returns {*} Returns the minimum value.
* @example
*
* var objects = [{ 'n': 1 }, { 'n': 2 }];
*
* _.minBy(objects, function(o) { return o.n; });
* // => { 'n': 1 }
*
* // The `_.property` iteratee shorthand.
* _.minBy(objects, 'n');
* // => { 'n': 1 }
*/
function minBy(array, iteratee) {
return (array && array.length)
? baseExtremum(array, getIteratee(iteratee, 2), baseLt)
: undefined;
}
/**
* Multiply two numbers.
*
* @static
* @memberOf _
* @since 4.7.0
* @category Math
* @param {number} multiplier The first number in a multiplication.
* @param {number} multiplicand The second number in a multiplication.
* @returns {number} Returns the product.
* @example
*
* _.multiply(6, 4);
* // => 24
*/
var multiply = createMathOperation(function(multiplier, multiplicand) {
return multiplier * multiplicand;
}, 1);
/**
* Computes `number` rounded to `precision`.
*
* @static
* @memberOf _
* @since 3.10.0
* @category Math
* @param {number} number The number to round.
* @param {number} [precision=0] The precision to round to.
* @returns {number} Returns the rounded number.
* @example
*
* _.round(4.006);
* // => 4
*
* _.round(4.006, 2);
* // => 4.01
*
* _.round(4060, -2);
* // => 4100
*/
var round = createRound('round');
/**
* Subtract two numbers.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Math
* @param {number} minuend The first number in a subtraction.
* @param {number} subtrahend The second number in a subtraction.
* @returns {number} Returns the difference.
* @example
*
* _.subtract(6, 4);
* // => 2
*/
var subtract = createMathOperation(function(minuend, subtrahend) {
return minuend - subtrahend;
}, 0);
/**
* Computes the sum of the values in `array`.
*
* @static
* @memberOf _
* @since 3.4.0
* @category Math
* @param {Array} array The array to iterate over.
* @returns {number} Returns the sum.
* @example
*
* _.sum([4, 2, 8, 6]);
* // => 20
*/
function sum(array) {
return (array && array.length)
? baseSum(array, identity)
: 0;
}
/**
* This method is like `_.sum` except that it accepts `iteratee` which is
* invoked for each element in `array` to generate the value to be summed.
* The iteratee is invoked with one argument: (value).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Math
* @param {Array} array The array to iterate over.
* @param {Function} [iteratee=_.identity] The iteratee invoked per element.
* @returns {number} Returns the sum.
* @example
*
* var objects = [{ 'n': 4 }, { 'n': 2 }, { 'n': 8 }, { 'n': 6 }];
*
* _.sumBy(objects, function(o) { return o.n; });
* // => 20
*
* // The `_.property` iteratee shorthand.
* _.sumBy(objects, 'n');
* // => 20
*/
function sumBy(array, iteratee) {
return (array && array.length)
? baseSum(array, getIteratee(iteratee, 2))
: 0;
}
/*------------------------------------------------------------------------*/
// Add methods that return wrapped values in chain sequences.
lodash.after = after;
lodash.ary = ary;
lodash.assign = assign;
lodash.assignIn = assignIn;
lodash.assignInWith = assignInWith;
lodash.assignWith = assignWith;
lodash.at = at;
lodash.before = before;
lodash.bind = bind;
lodash.bindAll = bindAll;
lodash.bindKey = bindKey;
lodash.castArray = castArray;
lodash.chain = chain;
lodash.chunk = chunk;
lodash.compact = compact;
lodash.concat = concat;
lodash.cond = cond;
lodash.conforms = conforms;
lodash.constant = constant;
lodash.countBy = countBy;
lodash.create = create;
lodash.curry = curry;
lodash.curryRight = curryRight;
lodash.debounce = debounce;
lodash.defaults = defaults;
lodash.defaultsDeep = defaultsDeep;
lodash.defer = defer;
lodash.delay = delay;
lodash.difference = difference;
lodash.differenceBy = differenceBy;
lodash.differenceWith = differenceWith;
lodash.drop = drop;
lodash.dropRight = dropRight;
lodash.dropRightWhile = dropRightWhile;
lodash.dropWhile = dropWhile;
lodash.fill = fill;
lodash.filter = filter;
lodash.flatMap = flatMap;
lodash.flatMapDeep = flatMapDeep;
lodash.flatMapDepth = flatMapDepth;
lodash.flatten = flatten;
lodash.flattenDeep = flattenDeep;
lodash.flattenDepth = flattenDepth;
lodash.flip = flip;
lodash.flow = flow;
lodash.flowRight = flowRight;
lodash.fromPairs = fromPairs;
lodash.functions = functions;
lodash.functionsIn = functionsIn;
lodash.groupBy = groupBy;
lodash.initial = initial;
lodash.intersection = intersection;
lodash.intersectionBy = intersectionBy;
lodash.intersectionWith = intersectionWith;
lodash.invert = invert;
lodash.invertBy = invertBy;
lodash.invokeMap = invokeMap;
lodash.iteratee = iteratee;
lodash.keyBy = keyBy;
lodash.keys = keys;
lodash.keysIn = keysIn;
lodash.map = map;
lodash.mapKeys = mapKeys;
lodash.mapValues = mapValues;
lodash.matches = matches;
lodash.matchesProperty = matchesProperty;
lodash.memoize = memoize;
lodash.merge = merge;
lodash.mergeWith = mergeWith;
lodash.method = method;
lodash.methodOf = methodOf;
lodash.mixin = mixin;
lodash.negate = negate;
lodash.nthArg = nthArg;
lodash.omit = omit;
lodash.omitBy = omitBy;
lodash.once = once;
lodash.orderBy = orderBy;
lodash.over = over;
lodash.overArgs = overArgs;
lodash.overEvery = overEvery;
lodash.overSome = overSome;
lodash.partial = partial;
lodash.partialRight = partialRight;
lodash.partition = partition;
lodash.pick = pick;
lodash.pickBy = pickBy;
lodash.property = property;
lodash.propertyOf = propertyOf;
lodash.pull = pull;
lodash.pullAll = pullAll;
lodash.pullAllBy = pullAllBy;
lodash.pullAllWith = pullAllWith;
lodash.pullAt = pullAt;
lodash.range = range;
lodash.rangeRight = rangeRight;
lodash.rearg = rearg;
lodash.reject = reject;
lodash.remove = remove;
lodash.rest = rest;
lodash.reverse = reverse;
lodash.sampleSize = sampleSize;
lodash.set = set;
lodash.setWith = setWith;
lodash.shuffle = shuffle;
lodash.slice = slice;
lodash.sortBy = sortBy;
lodash.sortedUniq = sortedUniq;
lodash.sortedUniqBy = sortedUniqBy;
lodash.split = split;
lodash.spread = spread;
lodash.tail = tail;
lodash.take = take;
lodash.takeRight = takeRight;
lodash.takeRightWhile = takeRightWhile;
lodash.takeWhile = takeWhile;
lodash.tap = tap;
lodash.throttle = throttle;
lodash.thru = thru;
lodash.toArray = toArray;
lodash.toPairs = toPairs;
lodash.toPairsIn = toPairsIn;
lodash.toPath = toPath;
lodash.toPlainObject = toPlainObject;
lodash.transform = transform;
lodash.unary = unary;
lodash.union = union;
lodash.unionBy = unionBy;
lodash.unionWith = unionWith;
lodash.uniq = uniq;
lodash.uniqBy = uniqBy;
lodash.uniqWith = uniqWith;
lodash.unset = unset;
lodash.unzip = unzip;
lodash.unzipWith = unzipWith;
lodash.update = update;
lodash.updateWith = updateWith;
lodash.values = values;
lodash.valuesIn = valuesIn;
lodash.without = without;
lodash.words = words;
lodash.wrap = wrap;
lodash.xor = xor;
lodash.xorBy = xorBy;
lodash.xorWith = xorWith;
lodash.zip = zip;
lodash.zipObject = zipObject;
lodash.zipObjectDeep = zipObjectDeep;
lodash.zipWith = zipWith;
// Add aliases.
lodash.entries = toPairs;
lodash.entriesIn = toPairsIn;
lodash.extend = assignIn;
lodash.extendWith = assignInWith;
// Add methods to `lodash.prototype`.
mixin(lodash, lodash);
/*------------------------------------------------------------------------*/
// Add methods that return unwrapped values in chain sequences.
lodash.add = add;
lodash.attempt = attempt;
lodash.camelCase = camelCase;
lodash.capitalize = capitalize;
lodash.ceil = ceil;
lodash.clamp = clamp;
lodash.clone = clone;
lodash.cloneDeep = cloneDeep;
lodash.cloneDeepWith = cloneDeepWith;
lodash.cloneWith = cloneWith;
lodash.conformsTo = conformsTo;
lodash.deburr = deburr;
lodash.defaultTo = defaultTo;
lodash.divide = divide;
lodash.endsWith = endsWith;
lodash.eq = eq;
lodash.escape = escape;
lodash.escapeRegExp = escapeRegExp;
lodash.every = every;
lodash.find = find;
lodash.findIndex = findIndex;
lodash.findKey = findKey;
lodash.findLast = findLast;
lodash.findLastIndex = findLastIndex;
lodash.findLastKey = findLastKey;
lodash.floor = floor;
lodash.forEach = forEach;
lodash.forEachRight = forEachRight;
lodash.forIn = forIn;
lodash.forInRight = forInRight;
lodash.forOwn = forOwn;
lodash.forOwnRight = forOwnRight;
lodash.get = get;
lodash.gt = gt;
lodash.gte = gte;
lodash.has = has;
lodash.hasIn = hasIn;
lodash.head = head;
lodash.identity = identity;
lodash.includes = includes;
lodash.indexOf = indexOf;
lodash.inRange = inRange;
lodash.invoke = invoke;
lodash.isArguments = isArguments;
lodash.isArray = isArray;
lodash.isArrayBuffer = isArrayBuffer;
lodash.isArrayLike = isArrayLike;
lodash.isArrayLikeObject = isArrayLikeObject;
lodash.isBoolean = isBoolean;
lodash.isBuffer = isBuffer;
lodash.isDate = isDate;
lodash.isElement = isElement;
lodash.isEmpty = isEmpty;
lodash.isEqual = isEqual;
lodash.isEqualWith = isEqualWith;
lodash.isError = isError;
lodash.isFinite = isFinite;
lodash.isFunction = isFunction;
lodash.isInteger = isInteger;
lodash.isLength = isLength;
lodash.isMap = isMap;
lodash.isMatch = isMatch;
lodash.isMatchWith = isMatchWith;
lodash.isNaN = isNaN;
lodash.isNative = isNative;
lodash.isNil = isNil;
lodash.isNull = isNull;
lodash.isNumber = isNumber;
lodash.isObject = isObject;
lodash.isObjectLike = isObjectLike;
lodash.isPlainObject = isPlainObject;
lodash.isRegExp = isRegExp;
lodash.isSafeInteger = isSafeInteger;
lodash.isSet = isSet;
lodash.isString = isString;
lodash.isSymbol = isSymbol;
lodash.isTypedArray = isTypedArray;
lodash.isUndefined = isUndefined;
lodash.isWeakMap = isWeakMap;
lodash.isWeakSet = isWeakSet;
lodash.join = join;
lodash.kebabCase = kebabCase;
lodash.last = last;
lodash.lastIndexOf = lastIndexOf;
lodash.lowerCase = lowerCase;
lodash.lowerFirst = lowerFirst;
lodash.lt = lt;
lodash.lte = lte;
lodash.max = max;
lodash.maxBy = maxBy;
lodash.mean = mean;
lodash.meanBy = meanBy;
lodash.min = min;
lodash.minBy = minBy;
lodash.stubArray = stubArray;
lodash.stubFalse = stubFalse;
lodash.stubObject = stubObject;
lodash.stubString = stubString;
lodash.stubTrue = stubTrue;
lodash.multiply = multiply;
lodash.nth = nth;
lodash.noConflict = noConflict;
lodash.noop = noop;
lodash.now = now;
lodash.pad = pad;
lodash.padEnd = padEnd;
lodash.padStart = padStart;
lodash.parseInt = parseInt;
lodash.random = random;
lodash.reduce = reduce;
lodash.reduceRight = reduceRight;
lodash.repeat = repeat;
lodash.replace = replace;
lodash.result = result;
lodash.round = round;
lodash.runInContext = runInContext;
lodash.sample = sample;
lodash.size = size;
lodash.snakeCase = snakeCase;
lodash.some = some;
lodash.sortedIndex = sortedIndex;
lodash.sortedIndexBy = sortedIndexBy;
lodash.sortedIndexOf = sortedIndexOf;
lodash.sortedLastIndex = sortedLastIndex;
lodash.sortedLastIndexBy = sortedLastIndexBy;
lodash.sortedLastIndexOf = sortedLastIndexOf;
lodash.startCase = startCase;
lodash.startsWith = startsWith;
lodash.subtract = subtract;
lodash.sum = sum;
lodash.sumBy = sumBy;
lodash.template = template;
lodash.times = times;
lodash.toFinite = toFinite;
lodash.toInteger = toInteger;
lodash.toLength = toLength;
lodash.toLower = toLower;
lodash.toNumber = toNumber;
lodash.toSafeInteger = toSafeInteger;
lodash.toString = toString;
lodash.toUpper = toUpper;
lodash.trim = trim;
lodash.trimEnd = trimEnd;
lodash.trimStart = trimStart;
lodash.truncate = truncate;
lodash.unescape = unescape;
lodash.uniqueId = uniqueId;
lodash.upperCase = upperCase;
lodash.upperFirst = upperFirst;
// Add aliases.
lodash.each = forEach;
lodash.eachRight = forEachRight;
lodash.first = head;
mixin(lodash, (function() {
var source = {};
baseForOwn(lodash, function(func, methodName) {
if (!hasOwnProperty.call(lodash.prototype, methodName)) {
source[methodName] = func;
}
});
return source;
}()), { 'chain': false });
/*------------------------------------------------------------------------*/
/**
* The semantic version number.
*
* @static
* @memberOf _
* @type {string}
*/
lodash.VERSION = VERSION;
// Assign default placeholders.
arrayEach(['bind', 'bindKey', 'curry', 'curryRight', 'partial', 'partialRight'], function(methodName) {
lodash[methodName].placeholder = lodash;
});
// Add `LazyWrapper` methods for `_.drop` and `_.take` variants.
arrayEach(['drop', 'take'], function(methodName, index) {
LazyWrapper.prototype[methodName] = function(n) {
n = n === undefined ? 1 : nativeMax(toInteger(n), 0);
var result = (this.__filtered__ && !index)
? new LazyWrapper(this)
: this.clone();
if (result.__filtered__) {
result.__takeCount__ = nativeMin(n, result.__takeCount__);
} else {
result.__views__.push({
'size': nativeMin(n, MAX_ARRAY_LENGTH),
'type': methodName + (result.__dir__ < 0 ? 'Right' : '')
});
}
return result;
};
LazyWrapper.prototype[methodName + 'Right'] = function(n) {
return this.reverse()[methodName](n).reverse();
};
});
// Add `LazyWrapper` methods that accept an `iteratee` value.
arrayEach(['filter', 'map', 'takeWhile'], function(methodName, index) {
var type = index + 1,
isFilter = type == LAZY_FILTER_FLAG || type == LAZY_WHILE_FLAG;
LazyWrapper.prototype[methodName] = function(iteratee) {
var result = this.clone();
result.__iteratees__.push({
'iteratee': getIteratee(iteratee, 3),
'type': type
});
result.__filtered__ = result.__filtered__ || isFilter;
return result;
};
});
// Add `LazyWrapper` methods for `_.head` and `_.last`.
arrayEach(['head', 'last'], function(methodName, index) {
var takeName = 'take' + (index ? 'Right' : '');
LazyWrapper.prototype[methodName] = function() {
return this[takeName](1).value()[0];
};
});
// Add `LazyWrapper` methods for `_.initial` and `_.tail`.
arrayEach(['initial', 'tail'], function(methodName, index) {
var dropName = 'drop' + (index ? '' : 'Right');
LazyWrapper.prototype[methodName] = function() {
return this.__filtered__ ? new LazyWrapper(this) : this[dropName](1);
};
});
LazyWrapper.prototype.compact = function() {
return this.filter(identity);
};
LazyWrapper.prototype.find = function(predicate) {
return this.filter(predicate).head();
};
LazyWrapper.prototype.findLast = function(predicate) {
return this.reverse().find(predicate);
};
LazyWrapper.prototype.invokeMap = baseRest(function(path, args) {
if (typeof path == 'function') {
return new LazyWrapper(this);
}
return this.map(function(value) {
return baseInvoke(value, path, args);
});
});
LazyWrapper.prototype.reject = function(predicate) {
return this.filter(negate(getIteratee(predicate)));
};
LazyWrapper.prototype.slice = function(start, end) {
start = toInteger(start);
var result = this;
if (result.__filtered__ && (start > 0 || end < 0)) {
return new LazyWrapper(result);
}
if (start < 0) {
result = result.takeRight(-start);
} else if (start) {
result = result.drop(start);
}
if (end !== undefined) {
end = toInteger(end);
result = end < 0 ? result.dropRight(-end) : result.take(end - start);
}
return result;
};
LazyWrapper.prototype.takeRightWhile = function(predicate) {
return this.reverse().takeWhile(predicate).reverse();
};
LazyWrapper.prototype.toArray = function() {
return this.take(MAX_ARRAY_LENGTH);
};
// Add `LazyWrapper` methods to `lodash.prototype`.
baseForOwn(LazyWrapper.prototype, function(func, methodName) {
var checkIteratee = /^(?:filter|find|map|reject)|While$/.test(methodName),
isTaker = /^(?:head|last)$/.test(methodName),
lodashFunc = lodash[isTaker ? ('take' + (methodName == 'last' ? 'Right' : '')) : methodName],
retUnwrapped = isTaker || /^find/.test(methodName);
if (!lodashFunc) {
return;
}
lodash.prototype[methodName] = function() {
var value = this.__wrapped__,
args = isTaker ? [1] : arguments,
isLazy = value instanceof LazyWrapper,
iteratee = args[0],
useLazy = isLazy || isArray(value);
var interceptor = function(value) {
var result = lodashFunc.apply(lodash, arrayPush([value], args));
return (isTaker && chainAll) ? result[0] : result;
};
if (useLazy && checkIteratee && typeof iteratee == 'function' && iteratee.length != 1) {
// Avoid lazy use if the iteratee has a "length" value other than `1`.
isLazy = useLazy = false;
}
var chainAll = this.__chain__,
isHybrid = !!this.__actions__.length,
isUnwrapped = retUnwrapped && !chainAll,
onlyLazy = isLazy && !isHybrid;
if (!retUnwrapped && useLazy) {
value = onlyLazy ? value : new LazyWrapper(this);
var result = func.apply(value, args);
result.__actions__.push({ 'func': thru, 'args': [interceptor], 'thisArg': undefined });
return new LodashWrapper(result, chainAll);
}
if (isUnwrapped && onlyLazy) {
return func.apply(this, args);
}
result = this.thru(interceptor);
return isUnwrapped ? (isTaker ? result.value()[0] : result.value()) : result;
};
});
// Add `Array` methods to `lodash.prototype`.
arrayEach(['pop', 'push', 'shift', 'sort', 'splice', 'unshift'], function(methodName) {
var func = arrayProto[methodName],
chainName = /^(?:push|sort|unshift)$/.test(methodName) ? 'tap' : 'thru',
retUnwrapped = /^(?:pop|shift)$/.test(methodName);
lodash.prototype[methodName] = function() {
var args = arguments;
if (retUnwrapped && !this.__chain__) {
var value = this.value();
return func.apply(isArray(value) ? value : [], args);
}
return this[chainName](function(value) {
return func.apply(isArray(value) ? value : [], args);
});
};
});
// Map minified method names to their real names.
baseForOwn(LazyWrapper.prototype, function(func, methodName) {
var lodashFunc = lodash[methodName];
if (lodashFunc) {
var key = (lodashFunc.name + ''),
names = realNames[key] || (realNames[key] = []);
names.push({ 'name': methodName, 'func': lodashFunc });
}
});
realNames[createHybrid(undefined, WRAP_BIND_KEY_FLAG).name] = [{
'name': 'wrapper',
'func': undefined
}];
// Add methods to `LazyWrapper`.
LazyWrapper.prototype.clone = lazyClone;
LazyWrapper.prototype.reverse = lazyReverse;
LazyWrapper.prototype.value = lazyValue;
// Add chain sequence methods to the `lodash` wrapper.
lodash.prototype.at = wrapperAt;
lodash.prototype.chain = wrapperChain;
lodash.prototype.commit = wrapperCommit;
lodash.prototype.next = wrapperNext;
lodash.prototype.plant = wrapperPlant;
lodash.prototype.reverse = wrapperReverse;
lodash.prototype.toJSON = lodash.prototype.valueOf = lodash.prototype.value = wrapperValue;
// Add lazy aliases.
lodash.prototype.first = lodash.prototype.head;
if (symIterator) {
lodash.prototype[symIterator] = wrapperToIterator;
}
return lodash;
});
/*--------------------------------------------------------------------------*/
// Export lodash.
var _ = runInContext();
// Some AMD build optimizers, like r.js, check for condition patterns like:
if (typeof define == 'function' && typeof define.amd == 'object' && define.amd) {
// Expose Lodash on the global object to prevent errors when Lodash is
// loaded by a script tag in the presence of an AMD loader.
// See http://requirejs.org/docs/errors.html#mismatch for more details.
// Use `_.noConflict` to remove Lodash from the global object.
root._ = _;
// Define as an anonymous module so, through path mapping, it can be
// referenced as the "underscore" module.
define(function() {
return _;
});
}
// Check for `exports` after `define` in case a build optimizer adds it.
else if (freeModule) {
// Export for Node.js.
(freeModule.exports = _)._ = _;
// Export for CommonJS support.
freeExports._ = _;
}
else {
// Export to the global object.
root._ = _;
}
}.call(this));
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}],60:[function(require,module,exports){
(function (process){
var path = require('path');
var fs = require('fs');
function Mime() {
// Map of extension -> mime type
this.types = Object.create(null);
// Map of mime type -> extension
this.extensions = Object.create(null);
}
/**
* Define mimetype -> extension mappings. Each key is a mime-type that maps
* to an array of extensions associated with the type. The first extension is
* used as the default extension for the type.
*
* e.g. mime.define({'audio/ogg', ['oga', 'ogg', 'spx']});
*
* @param map (Object) type definitions
*/
Mime.prototype.define = function (map) {
for (var type in map) {
var exts = map[type];
for (var i = 0; i < exts.length; i++) {
if (process.env.DEBUG_MIME && this.types[exts[i]]) {
console.warn((this._loading || "define()").replace(/.*\//, ''), 'changes "' + exts[i] + '" extension type from ' +
this.types[exts[i]] + ' to ' + type);
}
this.types[exts[i]] = type;
}
// Default extension is the first one we encounter
if (!this.extensions[type]) {
this.extensions[type] = exts[0];
}
}
};
/**
* Load an Apache2-style ".types" file
*
* This may be called multiple times (it's expected). Where files declare
* overlapping types/extensions, the last file wins.
*
* @param file (String) path of file to load.
*/
Mime.prototype.load = function(file) {
this._loading = file;
// Read file and split into lines
var map = {},
content = fs.readFileSync(file, 'ascii'),
lines = content.split(/[\r\n]+/);
lines.forEach(function(line) {
// Clean up whitespace/comments, and split into fields
var fields = line.replace(/\s*#.*|^\s*|\s*$/g, '').split(/\s+/);
map[fields.shift()] = fields;
});
this.define(map);
this._loading = null;
};
/**
* Lookup a mime type based on extension
*/
Mime.prototype.lookup = function(path, fallback) {
var ext = path.replace(/^.*[\.\/\\]/, '').toLowerCase();
return this.types[ext] || fallback || this.default_type;
};
/**
* Return file extension associated with a mime type
*/
Mime.prototype.extension = function(mimeType) {
var type = mimeType.match(/^\s*([^;\s]*)(?:;|\s|$)/)[1].toLowerCase();
return this.extensions[type];
};
// Default instance
var mime = new Mime();
// Define built-in types
mime.define(require('./types.json'));
// Default type
mime.default_type = mime.lookup('bin');
//
// Additional API specific to the default instance
//
mime.Mime = Mime;
/**
* Lookup a charset based on mime type.
*/
mime.charsets = {
lookup: function(mimeType, fallback) {
// Assume text types are utf8
return (/^text\/|^application\/(javascript|json)/).test(mimeType) ? 'UTF-8' : fallback;
}
};
module.exports = mime;
}).call(this,require('_process'))
},{"./types.json":61,"_process":95,"fs":40,"path":72}],61:[function(require,module,exports){
module.exports={"application/andrew-inset":["ez"],"application/applixware":["aw"],"application/atom+xml":["atom"],"application/atomcat+xml":["atomcat"],"application/atomsvc+xml":["atomsvc"],"application/bdoc":["bdoc"],"application/ccxml+xml":["ccxml"],"application/cdmi-capability":["cdmia"],"application/cdmi-container":["cdmic"],"application/cdmi-domain":["cdmid"],"application/cdmi-object":["cdmio"],"application/cdmi-queue":["cdmiq"],"application/cu-seeme":["cu"],"application/dash+xml":["mpd"],"application/davmount+xml":["davmount"],"application/docbook+xml":["dbk"],"application/dssc+der":["dssc"],"application/dssc+xml":["xdssc"],"application/ecmascript":["ecma"],"application/emma+xml":["emma"],"application/epub+zip":["epub"],"application/exi":["exi"],"application/font-tdpfr":["pfr"],"application/font-woff":[],"application/font-woff2":[],"application/geo+json":["geojson"],"application/gml+xml":["gml"],"application/gpx+xml":["gpx"],"application/gxf":["gxf"],"application/gzip":["gz"],"application/hyperstudio":["stk"],"application/inkml+xml":["ink","inkml"],"application/ipfix":["ipfix"],"application/java-archive":["jar","war","ear"],"application/java-serialized-object":["ser"],"application/java-vm":["class"],"application/javascript":["js","mjs"],"application/json":["json","map"],"application/json5":["json5"],"application/jsonml+json":["jsonml"],"application/ld+json":["jsonld"],"application/lost+xml":["lostxml"],"application/mac-binhex40":["hqx"],"application/mac-compactpro":["cpt"],"application/mads+xml":["mads"],"application/manifest+json":["webmanifest"],"application/marc":["mrc"],"application/marcxml+xml":["mrcx"],"application/mathematica":["ma","nb","mb"],"application/mathml+xml":["mathml"],"application/mbox":["mbox"],"application/mediaservercontrol+xml":["mscml"],"application/metalink+xml":["metalink"],"application/metalink4+xml":["meta4"],"application/mets+xml":["mets"],"application/mods+xml":["mods"],"application/mp21":["m21","mp21"],"application/mp4":["mp4s","m4p"],"application/msword":["doc","dot"],"application/mxf":["mxf"],"application/octet-stream":["bin","dms","lrf","mar","so","dist","distz","pkg","bpk","dump","elc","deploy","exe","dll","deb","dmg","iso","img","msi","msp","msm","buffer"],"application/oda":["oda"],"application/oebps-package+xml":["opf"],"application/ogg":["ogx"],"application/omdoc+xml":["omdoc"],"application/onenote":["onetoc","onetoc2","onetmp","onepkg"],"application/oxps":["oxps"],"application/patch-ops-error+xml":["xer"],"application/pdf":["pdf"],"application/pgp-encrypted":["pgp"],"application/pgp-signature":["asc","sig"],"application/pics-rules":["prf"],"application/pkcs10":["p10"],"application/pkcs7-mime":["p7m","p7c"],"application/pkcs7-signature":["p7s"],"application/pkcs8":["p8"],"application/pkix-attr-cert":["ac"],"application/pkix-cert":["cer"],"application/pkix-crl":["crl"],"application/pkix-pkipath":["pkipath"],"application/pkixcmp":["pki"],"application/pls+xml":["pls"],"application/postscript":["ai","eps","ps"],"application/prs.cww":["cww"],"application/pskc+xml":["pskcxml"],"application/raml+yaml":["raml"],"application/rdf+xml":["rdf"],"application/reginfo+xml":["rif"],"application/relax-ng-compact-syntax":["rnc"],"application/resource-lists+xml":["rl"],"application/resource-lists-diff+xml":["rld"],"application/rls-services+xml":["rs"],"application/rpki-ghostbusters":["gbr"],"application/rpki-manifest":["mft"],"application/rpki-roa":["roa"],"application/rsd+xml":["rsd"],"application/rss+xml":["rss"],"application/rtf":["rtf"],"application/sbml+xml":["sbml"],"application/scvp-cv-request":["scq"],"application/scvp-cv-response":["scs"],"application/scvp-vp-request":["spq"],"application/scvp-vp-response":["spp"],"application/sdp":["sdp"],"application/set-payment-initiation":["setpay"],"application/set-registration-initiation":["setreg"],"application/shf+xml":["shf"],"application/smil+xml":["smi","smil"],"application/sparql-query":["rq"],"application/sparql-results+xml":["srx"],"application/srgs":["gram"],"application/srgs+xml":["grxml"],"application/sru+xml":["sru"],"application/ssdl+xml":["ssdl"],"application/ssml+xml":["ssml"],"application/tei+xml":["tei","teicorpus"],"application/thraud+xml":["tfi"],"application/timestamped-data":["tsd"],"application/vnd.3gpp.pic-bw-large":["plb"],"application/vnd.3gpp.pic-bw-small":["psb"],"application/vnd.3gpp.pic-bw-var":["pvb"],"application/vnd.3gpp2.tcap":["tcap"],"application/vnd.3m.post-it-notes":["pwn"],"application/vnd.accpac.simply.aso":["aso"],"application/vnd.accpac.simply.imp":["imp"],"application/vnd.acucobol":["acu"],"application/vnd.acucorp":["atc","acutc"],"application/vnd.adobe.air-application-installer-package+zip":["air"],"application/vnd.adobe.formscentral.fcdt":["fcdt"],"application/vnd.adobe.fxp":["fxp","fxpl"],"application/vnd.adobe.xdp+xml":["xdp"],"application/vnd.adobe.xfdf":["xfdf"],"application/vnd.ahead.space":["ahead"],"application/vnd.airzip.filesecure.azf":["azf"],"application/vnd.airzip.filesecure.azs":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},{}],62:[function(require,module,exports){
'use strict'
var ops = require('ndarray-ops')
var ndarray = require('ndarray')
var pool = require('typedarray-pool')
var fftm = require('./lib/fft-matrix.js')
function ndfft(dir, x, y) {
var shape = x.shape
, d = shape.length
, size = 1
, stride = new Array(d)
, pad = 0
, i, j
for(i=d-1; i>=0; --i) {
stride[i] = size
size *= shape[i]
pad = Math.max(pad, fftm.scratchMemory(shape[i]))
if(x.shape[i] !== y.shape[i]) {
throw new Error('Shape mismatch, real and imaginary arrays must have same size')
}
}
var buf_size = 4 * size + pad
var buffer
if( x.dtype === 'array' ||
x.dtype === 'float64' ||
x.dtype === 'custom' ) {
buffer = pool.mallocDouble(buf_size)
} else {
buffer = pool.mallocFloat(buf_size)
}
var x1 = ndarray(buffer, shape.slice(0), stride, 0)
, y1 = ndarray(buffer, shape.slice(0), stride.slice(0), size)
, x2 = ndarray(buffer, shape.slice(0), stride.slice(0), 2*size)
, y2 = ndarray(buffer, shape.slice(0), stride.slice(0), 3*size)
, tmp, n, s1, s2
, scratch_ptr = 4 * size
//Copy into x1/y1
ops.assign(x1, x)
ops.assign(y1, y)
for(i=d-1; i>=0; --i) {
fftm(dir, size/shape[i], shape[i], buffer, x1.offset, y1.offset, scratch_ptr)
if(i === 0) {
break
}
//Compute new stride for x2/y2
n = 1
s1 = x2.stride
s2 = y2.stride
for(j=i-1; j<d; ++j) {
s2[j] = s1[j] = n
n *= shape[j]
}
for(j=i-2; j>=0; --j) {
s2[j] = s1[j] = n
n *= shape[j]
}
//Transpose
ops.assign(x2, x1)
ops.assign(y2, y1)
//Swap buffers
tmp = x1
x1 = x2
x2 = tmp
tmp = y1
y1 = y2
y2 = tmp
}
//Copy result back into x
ops.assign(x, x1)
ops.assign(y, y1)
pool.free(buffer)
}
module.exports = ndfft
},{"./lib/fft-matrix.js":63,"ndarray":68,"ndarray-ops":65,"typedarray-pool":126}],63:[function(require,module,exports){
var bits = require('bit-twiddle')
function fft(dir, nrows, ncols, buffer, x_ptr, y_ptr, scratch_ptr) {
dir |= 0
nrows |= 0
ncols |= 0
x_ptr |= 0
y_ptr |= 0
if(bits.isPow2(ncols)) {
fftRadix2(dir, nrows, ncols, buffer, x_ptr, y_ptr)
} else {
fftBluestein(dir, nrows, ncols, buffer, x_ptr, y_ptr, scratch_ptr)
}
}
module.exports = fft
function scratchMemory(n) {
if(bits.isPow2(n)) {
return 0
}
return 2 * n + 4 * bits.nextPow2(2*n + 1)
}
module.exports.scratchMemory = scratchMemory
//Radix 2 FFT Adapted from Paul Bourke's C Implementation
function fftRadix2(dir, nrows, ncols, buffer, x_ptr, y_ptr) {
dir |= 0
nrows |= 0
ncols |= 0
x_ptr |= 0
y_ptr |= 0
var nn,m,i,i1,j,k,i2,l,l1,l2
var c1,c2,t,t1,t2,u1,u2,z,row,a,b,c,d,k1,k2,k3
// Calculate the number of points
nn = ncols
m = bits.log2(nn)
for(row=0; row<nrows; ++row) {
// Do the bit reversal
i2 = nn >> 1;
j = 0;
for(i=0;i<nn-1;i++) {
if(i < j) {
t = buffer[x_ptr+i]
buffer[x_ptr+i] = buffer[x_ptr+j]
buffer[x_ptr+j] = t
t = buffer[y_ptr+i]
buffer[y_ptr+i] = buffer[y_ptr+j]
buffer[y_ptr+j] = t
}
k = i2
while(k <= j) {
j -= k
k >>= 1
}
j += k
}
// Compute the FFT
c1 = -1.0
c2 = 0.0
l2 = 1
for(l=0;l<m;l++) {
l1 = l2
l2 <<= 1
u1 = 1.0
u2 = 0.0
for(j=0;j<l1;j++) {
for(i=j;i<nn;i+=l2) {
i1 = i + l1
a = buffer[x_ptr+i1]
b = buffer[y_ptr+i1]
c = buffer[x_ptr+i]
d = buffer[y_ptr+i]
k1 = u1 * (a + b)
k2 = a * (u2 - u1)
k3 = b * (u1 + u2)
t1 = k1 - k3
t2 = k1 + k2
buffer[x_ptr+i1] = c - t1
buffer[y_ptr+i1] = d - t2
buffer[x_ptr+i] += t1
buffer[y_ptr+i] += t2
}
k1 = c1 * (u1 + u2)
k2 = u1 * (c2 - c1)
k3 = u2 * (c1 + c2)
u1 = k1 - k3
u2 = k1 + k2
}
c2 = Math.sqrt((1.0 - c1) / 2.0)
if(dir < 0) {
c2 = -c2
}
c1 = Math.sqrt((1.0 + c1) / 2.0)
}
// Scaling for inverse transform
if(dir < 0) {
var scale_f = 1.0 / nn
for(i=0;i<nn;i++) {
buffer[x_ptr+i] *= scale_f
buffer[y_ptr+i] *= scale_f
}
}
// Advance pointers
x_ptr += ncols
y_ptr += ncols
}
}
// Use Bluestein algorithm for npot FFTs
// Scratch memory required: 2 * ncols + 4 * bits.nextPow2(2*ncols + 1)
function fftBluestein(dir, nrows, ncols, buffer, x_ptr, y_ptr, scratch_ptr) {
dir |= 0
nrows |= 0
ncols |= 0
x_ptr |= 0
y_ptr |= 0
scratch_ptr |= 0
// Initialize tables
var m = bits.nextPow2(2 * ncols + 1)
, cos_ptr = scratch_ptr
, sin_ptr = cos_ptr + ncols
, xs_ptr = sin_ptr + ncols
, ys_ptr = xs_ptr + m
, cft_ptr = ys_ptr + m
, sft_ptr = cft_ptr + m
, w = -dir * Math.PI / ncols
, row, a, b, c, d, k1, k2, k3
, i
for(i=0; i<ncols; ++i) {
a = w * ((i * i) % (ncols * 2))
c = Math.cos(a)
d = Math.sin(a)
buffer[cft_ptr+(m-i)] = buffer[cft_ptr+i] = buffer[cos_ptr+i] = c
buffer[sft_ptr+(m-i)] = buffer[sft_ptr+i] = buffer[sin_ptr+i] = d
}
for(i=ncols; i<=m-ncols; ++i) {
buffer[cft_ptr+i] = 0.0
}
for(i=ncols; i<=m-ncols; ++i) {
buffer[sft_ptr+i] = 0.0
}
fftRadix2(1, 1, m, buffer, cft_ptr, sft_ptr)
//Compute scale factor
if(dir < 0) {
w = 1.0 / ncols
} else {
w = 1.0
}
//Handle direction
for(row=0; row<nrows; ++row) {
// Copy row into scratch memory, multiply weights
for(i=0; i<ncols; ++i) {
a = buffer[x_ptr+i]
b = buffer[y_ptr+i]
c = buffer[cos_ptr+i]
d = -buffer[sin_ptr+i]
k1 = c * (a + b)
k2 = a * (d - c)
k3 = b * (c + d)
buffer[xs_ptr+i] = k1 - k3
buffer[ys_ptr+i] = k1 + k2
}
//Zero out the rest
for(i=ncols; i<m; ++i) {
buffer[xs_ptr+i] = 0.0
}
for(i=ncols; i<m; ++i) {
buffer[ys_ptr+i] = 0.0
}
// FFT buffer
fftRadix2(1, 1, m, buffer, xs_ptr, ys_ptr)
// Apply multiplier
for(i=0; i<m; ++i) {
a = buffer[xs_ptr+i]
b = buffer[ys_ptr+i]
c = buffer[cft_ptr+i]
d = buffer[sft_ptr+i]
k1 = c * (a + b)
k2 = a * (d - c)
k3 = b * (c + d)
buffer[xs_ptr+i] = k1 - k3
buffer[ys_ptr+i] = k1 + k2
}
// Inverse FFT buffer
fftRadix2(-1, 1, m, buffer, xs_ptr, ys_ptr)
// Copy result back into x/y
for(i=0; i<ncols; ++i) {
a = buffer[xs_ptr+i]
b = buffer[ys_ptr+i]
c = buffer[cos_ptr+i]
d = -buffer[sin_ptr+i]
k1 = c * (a + b)
k2 = a * (d - c)
k3 = b * (c + d)
buffer[x_ptr+i] = w * (k1 - k3)
buffer[y_ptr+i] = w * (k1 + k2)
}
x_ptr += ncols
y_ptr += ncols
}
}
},{"bit-twiddle":2}],64:[function(require,module,exports){
"use strict"
module.exports = gaussBlur
var ndarray = require("ndarray")
var nextPow2 = require("next-pow-2")
var ops = require("ndarray-ops")
var fft = require("ndarray-fft")
var pool = require("typedarray-pool")
var dup = require("dup")
var gaussFilter = require('cwise/lib/wrapper')({"args":["array","array","scalar","index","shape"],"pre":{"body":"{this_w=new Array(_inline_0_arg2_.length);for(var _inline_0_w=0;_inline_0_w<_inline_0_arg2_.length;++_inline_0_w)_inline_0_arg2_[_inline_0_w]<1e-6?this_w[_inline_0_w]=0:this_w[_inline_0_w]=-2*Math.pow(Math.PI*_inline_0_arg2_[_inline_0_w]/_inline_0_arg4_[_inline_0_w],2)}","args":[{"name":"_inline_0_arg0_","lvalue":false,"rvalue":false,"count":0},{"name":"_inline_0_arg1_","lvalue":false,"rvalue":false,"count":0},{"name":"_inline_0_arg2_","lvalue":false,"rvalue":true,"count":4},{"name":"_inline_0_arg3_","lvalue":false,"rvalue":false,"count":0},{"name":"_inline_0_arg4_","lvalue":false,"rvalue":true,"count":1}],"thisVars":["this_w"],"localVars":["_inline_0_w"]},"body":{"body":"{for(var _inline_1_n=0,_inline_1_e=0;_inline_1_e<_inline_1_arg2_.length;++_inline_1_e){var _inline_1_f=.5*_inline_1_arg4_[_inline_1_e]-Math.abs(.5*_inline_1_arg4_[_inline_1_e]-_inline_1_arg3_[_inline_1_e]);_inline_1_n+=this_w[_inline_1_e]*_inline_1_f*_inline_1_f}var _inline_1_i=Math.exp(_inline_1_n);_inline_1_arg0_*=_inline_1_i,_inline_1_arg1_*=_inline_1_i}","args":[{"name":"_inline_1_arg0_","lvalue":true,"rvalue":true,"count":1},{"name":"_inline_1_arg1_","lvalue":true,"rvalue":true,"count":1},{"name":"_inline_1_arg2_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_1_arg3_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_1_arg4_","lvalue":false,"rvalue":true,"count":2}],"thisVars":["this_w"],"localVars":["_inline_1_e","_inline_1_f","_inline_1_i","_inline_1_n"]},"post":{"body":"{}","args":[],"thisVars":[],"localVars":[]},"debug":false,"funcName":"multiplyGaussian","blockSize":64})
function gaussBlur(arr, sigma, wrap) {
var padded = new Array(arr.dimension)
var nsize = 1
if(!Array.isArray(wrap)) {
wrap = dup(arr.dimension, !!wrap)
}
if(!Array.isArray(sigma)) {
sigma = dup(arr.dimension, sigma)
}
for(var i=0; i<arr.dimension; ++i) {
if(wrap[i]) {
padded[i] = arr.shape[i]
} else {
padded[i] = nextPow2(arr.shape[i] + 2*Math.ceil(3*sigma[i]))
}
nsize *= padded[i]
}
var re = ndarray(pool.mallocDouble(nsize), padded)
var re_top = re.hi.apply(re, arr.shape.slice())
var im = ndarray(pool.mallocDouble(nsize), padded)
ops.assigns(re, 0.0)
ops.assign(re_top, arr)
ops.assigns(im, 0.0)
fft(1, re, im)
gaussFilter(re, im, sigma)
fft(-1, re, im)
ops.assign(arr, re_top)
pool.freeDouble(re)
pool.freeDouble(im)
return arr
}
},{"cwise/lib/wrapper":12,"dup":14,"ndarray":68,"ndarray-fft":62,"ndarray-ops":65,"next-pow-2":69,"typedarray-pool":126}],65:[function(require,module,exports){
"use strict"
var compile = require("cwise-compiler")
var EmptyProc = {
body: "",
args: [],
thisVars: [],
localVars: []
}
function fixup(x) {
if(!x) {
return EmptyProc
}
for(var i=0; i<x.args.length; ++i) {
var a = x.args[i]
if(i === 0) {
x.args[i] = {name: a, lvalue:true, rvalue: !!x.rvalue, count:x.count||1 }
} else {
x.args[i] = {name: a, lvalue:false, rvalue:true, count: 1}
}
}
if(!x.thisVars) {
x.thisVars = []
}
if(!x.localVars) {
x.localVars = []
}
return x
}
function pcompile(user_args) {
return compile({
args: user_args.args,
pre: fixup(user_args.pre),
body: fixup(user_args.body),
post: fixup(user_args.proc),
funcName: user_args.funcName
})
}
function makeOp(user_args) {
var args = []
for(var i=0; i<user_args.args.length; ++i) {
args.push("a"+i)
}
var wrapper = new Function("P", [
"return function ", user_args.funcName, "_ndarrayops(", args.join(","), ") {P(", args.join(","), ");return a0}"
].join(""))
return wrapper(pcompile(user_args))
}
var assign_ops = {
add: "+",
sub: "-",
mul: "*",
div: "/",
mod: "%",
band: "&",
bor: "|",
bxor: "^",
lshift: "<<",
rshift: ">>",
rrshift: ">>>"
}
;(function(){
for(var id in assign_ops) {
var op = assign_ops[id]
exports[id] = makeOp({
args: ["array","array","array"],
body: {args:["a","b","c"],
body: "a=b"+op+"c"},
funcName: id
})
exports[id+"eq"] = makeOp({
args: ["array","array"],
body: {args:["a","b"],
body:"a"+op+"=b"},
rvalue: true,
funcName: id+"eq"
})
exports[id+"s"] = makeOp({
args: ["array", "array", "scalar"],
body: {args:["a","b","s"],
body:"a=b"+op+"s"},
funcName: id+"s"
})
exports[id+"seq"] = makeOp({
args: ["array","scalar"],
body: {args:["a","s"],
body:"a"+op+"=s"},
rvalue: true,
funcName: id+"seq"
})
}
})();
var unary_ops = {
not: "!",
bnot: "~",
neg: "-",
recip: "1.0/"
}
;(function(){
for(var id in unary_ops) {
var op = unary_ops[id]
exports[id] = makeOp({
args: ["array", "array"],
body: {args:["a","b"],
body:"a="+op+"b"},
funcName: id
})
exports[id+"eq"] = makeOp({
args: ["array"],
body: {args:["a"],
body:"a="+op+"a"},
rvalue: true,
count: 2,
funcName: id+"eq"
})
}
})();
var binary_ops = {
and: "&&",
or: "||",
eq: "===",
neq: "!==",
lt: "<",
gt: ">",
leq: "<=",
geq: ">="
}
;(function() {
for(var id in binary_ops) {
var op = binary_ops[id]
exports[id] = makeOp({
args: ["array","array","array"],
body: {args:["a", "b", "c"],
body:"a=b"+op+"c"},
funcName: id
})
exports[id+"s"] = makeOp({
args: ["array","array","scalar"],
body: {args:["a", "b", "s"],
body:"a=b"+op+"s"},
funcName: id+"s"
})
exports[id+"eq"] = makeOp({
args: ["array", "array"],
body: {args:["a", "b"],
body:"a=a"+op+"b"},
rvalue:true,
count:2,
funcName: id+"eq"
})
exports[id+"seq"] = makeOp({
args: ["array", "scalar"],
body: {args:["a","s"],
body:"a=a"+op+"s"},
rvalue:true,
count:2,
funcName: id+"seq"
})
}
})();
var math_unary = [
"abs",
"acos",
"asin",
"atan",
"ceil",
"cos",
"exp",
"floor",
"log",
"round",
"sin",
"sqrt",
"tan"
]
;(function() {
for(var i=0; i<math_unary.length; ++i) {
var f = math_unary[i]
exports[f] = makeOp({
args: ["array", "array"],
pre: {args:[], body:"this_f=Math."+f, thisVars:["this_f"]},
body: {args:["a","b"], body:"a=this_f(b)", thisVars:["this_f"]},
funcName: f
})
exports[f+"eq"] = makeOp({
args: ["array"],
pre: {args:[], body:"this_f=Math."+f, thisVars:["this_f"]},
body: {args: ["a"], body:"a=this_f(a)", thisVars:["this_f"]},
rvalue: true,
count: 2,
funcName: f+"eq"
})
}
})();
var math_comm = [
"max",
"min",
"atan2",
"pow"
]
;(function(){
for(var i=0; i<math_comm.length; ++i) {
var f= math_comm[i]
exports[f] = makeOp({
args:["array", "array", "array"],
pre: {args:[], body:"this_f=Math."+f, thisVars:["this_f"]},
body: {args:["a","b","c"], body:"a=this_f(b,c)", thisVars:["this_f"]},
funcName: f
})
exports[f+"s"] = makeOp({
args:["array", "array", "scalar"],
pre: {args:[], body:"this_f=Math."+f, thisVars:["this_f"]},
body: {args:["a","b","c"], body:"a=this_f(b,c)", thisVars:["this_f"]},
funcName: f+"s"
})
exports[f+"eq"] = makeOp({ args:["array", "array"],
pre: {args:[], body:"this_f=Math."+f, thisVars:["this_f"]},
body: {args:["a","b"], body:"a=this_f(a,b)", thisVars:["this_f"]},
rvalue: true,
count: 2,
funcName: f+"eq"
})
exports[f+"seq"] = makeOp({ args:["array", "scalar"],
pre: {args:[], body:"this_f=Math."+f, thisVars:["this_f"]},
body: {args:["a","b"], body:"a=this_f(a,b)", thisVars:["this_f"]},
rvalue:true,
count:2,
funcName: f+"seq"
})
}
})();
var math_noncomm = [
"atan2",
"pow"
]
;(function(){
for(var i=0; i<math_noncomm.length; ++i) {
var f= math_noncomm[i]
exports[f+"op"] = makeOp({
args:["array", "array", "array"],
pre: {args:[], body:"this_f=Math."+f, thisVars:["this_f"]},
body: {args:["a","b","c"], body:"a=this_f(c,b)", thisVars:["this_f"]},
funcName: f+"op"
})
exports[f+"ops"] = makeOp({
args:["array", "array", "scalar"],
pre: {args:[], body:"this_f=Math."+f, thisVars:["this_f"]},
body: {args:["a","b","c"], body:"a=this_f(c,b)", thisVars:["this_f"]},
funcName: f+"ops"
})
exports[f+"opeq"] = makeOp({ args:["array", "array"],
pre: {args:[], body:"this_f=Math."+f, thisVars:["this_f"]},
body: {args:["a","b"], body:"a=this_f(b,a)", thisVars:["this_f"]},
rvalue: true,
count: 2,
funcName: f+"opeq"
})
exports[f+"opseq"] = makeOp({ args:["array", "scalar"],
pre: {args:[], body:"this_f=Math."+f, thisVars:["this_f"]},
body: {args:["a","b"], body:"a=this_f(b,a)", thisVars:["this_f"]},
rvalue:true,
count:2,
funcName: f+"opseq"
})
}
})();
exports.any = compile({
args:["array"],
pre: EmptyProc,
body: {args:[{name:"a", lvalue:false, rvalue:true, count:1}], body: "if(a){return true}", localVars: [], thisVars: []},
post: {args:[], localVars:[], thisVars:[], body:"return false"},
funcName: "any"
})
exports.all = compile({
args:["array"],
pre: EmptyProc,
body: {args:[{name:"x", lvalue:false, rvalue:true, count:1}], body: "if(!x){return false}", localVars: [], thisVars: []},
post: {args:[], localVars:[], thisVars:[], body:"return true"},
funcName: "all"
})
exports.sum = compile({
args:["array"],
pre: {args:[], localVars:[], thisVars:["this_s"], body:"this_s=0"},
body: {args:[{name:"a", lvalue:false, rvalue:true, count:1}], body: "this_s+=a", localVars: [], thisVars: ["this_s"]},
post: {args:[], localVars:[], thisVars:["this_s"], body:"return this_s"},
funcName: "sum"
})
exports.prod = compile({
args:["array"],
pre: {args:[], localVars:[], thisVars:["this_s"], body:"this_s=1"},
body: {args:[{name:"a", lvalue:false, rvalue:true, count:1}], body: "this_s*=a", localVars: [], thisVars: ["this_s"]},
post: {args:[], localVars:[], thisVars:["this_s"], body:"return this_s"},
funcName: "prod"
})
exports.norm2squared = compile({
args:["array"],
pre: {args:[], localVars:[], thisVars:["this_s"], body:"this_s=0"},
body: {args:[{name:"a", lvalue:false, rvalue:true, count:2}], body: "this_s+=a*a", localVars: [], thisVars: ["this_s"]},
post: {args:[], localVars:[], thisVars:["this_s"], body:"return this_s"},
funcName: "norm2squared"
})
exports.norm2 = compile({
args:["array"],
pre: {args:[], localVars:[], thisVars:["this_s"], body:"this_s=0"},
body: {args:[{name:"a", lvalue:false, rvalue:true, count:2}], body: "this_s+=a*a", localVars: [], thisVars: ["this_s"]},
post: {args:[], localVars:[], thisVars:["this_s"], body:"return Math.sqrt(this_s)"},
funcName: "norm2"
})
exports.norminf = compile({
args:["array"],
pre: {args:[], localVars:[], thisVars:["this_s"], body:"this_s=0"},
body: {args:[{name:"a", lvalue:false, rvalue:true, count:4}], body:"if(-a>this_s){this_s=-a}else if(a>this_s){this_s=a}", localVars: [], thisVars: ["this_s"]},
post: {args:[], localVars:[], thisVars:["this_s"], body:"return this_s"},
funcName: "norminf"
})
exports.norm1 = compile({
args:["array"],
pre: {args:[], localVars:[], thisVars:["this_s"], body:"this_s=0"},
body: {args:[{name:"a", lvalue:false, rvalue:true, count:3}], body: "this_s+=a<0?-a:a", localVars: [], thisVars: ["this_s"]},
post: {args:[], localVars:[], thisVars:["this_s"], body:"return this_s"},
funcName: "norm1"
})
exports.sup = compile({
args: [ "array" ],
pre:
{ body: "this_h=-Infinity",
args: [],
thisVars: [ "this_h" ],
localVars: [] },
body:
{ body: "if(_inline_1_arg0_>this_h)this_h=_inline_1_arg0_",
args: [{"name":"_inline_1_arg0_","lvalue":false,"rvalue":true,"count":2} ],
thisVars: [ "this_h" ],
localVars: [] },
post:
{ body: "return this_h",
args: [],
thisVars: [ "this_h" ],
localVars: [] }
})
exports.inf = compile({
args: [ "array" ],
pre:
{ body: "this_h=Infinity",
args: [],
thisVars: [ "this_h" ],
localVars: [] },
body:
{ body: "if(_inline_1_arg0_<this_h)this_h=_inline_1_arg0_",
args: [{"name":"_inline_1_arg0_","lvalue":false,"rvalue":true,"count":2} ],
thisVars: [ "this_h" ],
localVars: [] },
post:
{ body: "return this_h",
args: [],
thisVars: [ "this_h" ],
localVars: [] }
})
exports.argmin = compile({
args:["index","array","shape"],
pre:{
body:"{this_v=Infinity;this_i=_inline_0_arg2_.slice(0)}",
args:[
{name:"_inline_0_arg0_",lvalue:false,rvalue:false,count:0},
{name:"_inline_0_arg1_",lvalue:false,rvalue:false,count:0},
{name:"_inline_0_arg2_",lvalue:false,rvalue:true,count:1}
],
thisVars:["this_i","this_v"],
localVars:[]},
body:{
body:"{if(_inline_1_arg1_<this_v){this_v=_inline_1_arg1_;for(var _inline_1_k=0;_inline_1_k<_inline_1_arg0_.length;++_inline_1_k){this_i[_inline_1_k]=_inline_1_arg0_[_inline_1_k]}}}",
args:[
{name:"_inline_1_arg0_",lvalue:false,rvalue:true,count:2},
{name:"_inline_1_arg1_",lvalue:false,rvalue:true,count:2}],
thisVars:["this_i","this_v"],
localVars:["_inline_1_k"]},
post:{
body:"{return this_i}",
args:[],
thisVars:["this_i"],
localVars:[]}
})
exports.argmax = compile({
args:["index","array","shape"],
pre:{
body:"{this_v=-Infinity;this_i=_inline_0_arg2_.slice(0)}",
args:[
{name:"_inline_0_arg0_",lvalue:false,rvalue:false,count:0},
{name:"_inline_0_arg1_",lvalue:false,rvalue:false,count:0},
{name:"_inline_0_arg2_",lvalue:false,rvalue:true,count:1}
],
thisVars:["this_i","this_v"],
localVars:[]},
body:{
body:"{if(_inline_1_arg1_>this_v){this_v=_inline_1_arg1_;for(var _inline_1_k=0;_inline_1_k<_inline_1_arg0_.length;++_inline_1_k){this_i[_inline_1_k]=_inline_1_arg0_[_inline_1_k]}}}",
args:[
{name:"_inline_1_arg0_",lvalue:false,rvalue:true,count:2},
{name:"_inline_1_arg1_",lvalue:false,rvalue:true,count:2}],
thisVars:["this_i","this_v"],
localVars:["_inline_1_k"]},
post:{
body:"{return this_i}",
args:[],
thisVars:["this_i"],
localVars:[]}
})
exports.random = makeOp({
args: ["array"],
pre: {args:[], body:"this_f=Math.random", thisVars:["this_f"]},
body: {args: ["a"], body:"a=this_f()", thisVars:["this_f"]},
funcName: "random"
})
exports.assign = makeOp({
args:["array", "array"],
body: {args:["a", "b"], body:"a=b"},
funcName: "assign" })
exports.assigns = makeOp({
args:["array", "scalar"],
body: {args:["a", "b"], body:"a=b"},
funcName: "assigns" })
exports.equals = compile({
args:["array", "array"],
pre: EmptyProc,
body: {args:[{name:"x", lvalue:false, rvalue:true, count:1},
{name:"y", lvalue:false, rvalue:true, count:1}],
body: "if(x!==y){return false}",
localVars: [],
thisVars: []},
post: {args:[], localVars:[], thisVars:[], body:"return true"},
funcName: "equals"
})
},{"cwise-compiler":9}],66:[function(require,module,exports){
"use strict"
var ndarray = require("ndarray")
var do_convert = require("./doConvert.js")
module.exports = function convert(arr, result) {
var shape = [], c = arr, sz = 1
while(Array.isArray(c)) {
shape.push(c.length)
sz *= c.length
c = c[0]
}
if(shape.length === 0) {
return ndarray()
}
if(!result) {
result = ndarray(new Float64Array(sz), shape)
}
do_convert(result, arr)
return result
}
},{"./doConvert.js":67,"ndarray":68}],67:[function(require,module,exports){
module.exports=require('cwise-compiler')({"args":["array","scalar","index"],"pre":{"body":"{}","args":[],"thisVars":[],"localVars":[]},"body":{"body":"{\nvar _inline_1_v=_inline_1_arg1_,_inline_1_i\nfor(_inline_1_i=0;_inline_1_i<_inline_1_arg2_.length-1;++_inline_1_i) {\n_inline_1_v=_inline_1_v[_inline_1_arg2_[_inline_1_i]]\n}\n_inline_1_arg0_=_inline_1_v[_inline_1_arg2_[_inline_1_arg2_.length-1]]\n}","args":[{"name":"_inline_1_arg0_","lvalue":true,"rvalue":false,"count":1},{"name":"_inline_1_arg1_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_1_arg2_","lvalue":false,"rvalue":true,"count":4}],"thisVars":[],"localVars":["_inline_1_i","_inline_1_v"]},"post":{"body":"{}","args":[],"thisVars":[],"localVars":[]},"funcName":"convert","blockSize":64})
},{"cwise-compiler":9}],68:[function(require,module,exports){
var iota = require("iota-array")
var isBuffer = require("is-buffer")
var hasTypedArrays = ((typeof Float64Array) !== "undefined")
function compare1st(a, b) {
return a[0] - b[0]
}
function order() {
var stride = this.stride
var terms = new Array(stride.length)
var i
for(i=0; i<terms.length; ++i) {
terms[i] = [Math.abs(stride[i]), i]
}
terms.sort(compare1st)
var result = new Array(terms.length)
for(i=0; i<result.length; ++i) {
result[i] = terms[i][1]
}
return result
}
function compileConstructor(dtype, dimension) {
var className = ["View", dimension, "d", dtype].join("")
if(dimension < 0) {
className = "View_Nil" + dtype
}
var useGetters = (dtype === "generic")
if(dimension === -1) {
//Special case for trivial arrays
var code =
"function "+className+"(a){this.data=a;};\
var proto="+className+".prototype;\
proto.dtype='"+dtype+"';\
proto.index=function(){return -1};\
proto.size=0;\
proto.dimension=-1;\
proto.shape=proto.stride=proto.order=[];\
proto.lo=proto.hi=proto.transpose=proto.step=\
function(){return new "+className+"(this.data);};\
proto.get=proto.set=function(){};\
proto.pick=function(){return null};\
return function construct_"+className+"(a){return new "+className+"(a);}"
var procedure = new Function(code)
return procedure()
} else if(dimension === 0) {
//Special case for 0d arrays
var code =
"function "+className+"(a,d) {\
this.data = a;\
this.offset = d\
};\
var proto="+className+".prototype;\
proto.dtype='"+dtype+"';\
proto.index=function(){return this.offset};\
proto.dimension=0;\
proto.size=1;\
proto.shape=\
proto.stride=\
proto.order=[];\
proto.lo=\
proto.hi=\
proto.transpose=\
proto.step=function "+className+"_copy() {\
return new "+className+"(this.data,this.offset)\
};\
proto.pick=function "+className+"_pick(){\
return TrivialArray(this.data);\
};\
proto.valueOf=proto.get=function "+className+"_get(){\
return "+(useGetters ? "this.data.get(this.offset)" : "this.data[this.offset]")+
"};\
proto.set=function "+className+"_set(v){\
return "+(useGetters ? "this.data.set(this.offset,v)" : "this.data[this.offset]=v")+"\
};\
return function construct_"+className+"(a,b,c,d){return new "+className+"(a,d)}"
var procedure = new Function("TrivialArray", code)
return procedure(CACHED_CONSTRUCTORS[dtype][0])
}
var code = ["'use strict'"]
//Create constructor for view
var indices = iota(dimension)
var args = indices.map(function(i) { return "i"+i })
var index_str = "this.offset+" + indices.map(function(i) {
return "this.stride[" + i + "]*i" + i
}).join("+")
var shapeArg = indices.map(function(i) {
return "b"+i
}).join(",")
var strideArg = indices.map(function(i) {
return "c"+i
}).join(",")
code.push(
"function "+className+"(a," + shapeArg + "," + strideArg + ",d){this.data=a",
"this.shape=[" + shapeArg + "]",
"this.stride=[" + strideArg + "]",
"this.offset=d|0}",
"var proto="+className+".prototype",
"proto.dtype='"+dtype+"'",
"proto.dimension="+dimension)
//view.size:
code.push("Object.defineProperty(proto,'size',{get:function "+className+"_size(){\
return "+indices.map(function(i) { return "this.shape["+i+"]" }).join("*"),
"}})")
//view.order:
if(dimension === 1) {
code.push("proto.order=[0]")
} else {
code.push("Object.defineProperty(proto,'order',{get:")
if(dimension < 4) {
code.push("function "+className+"_order(){")
if(dimension === 2) {
code.push("return (Math.abs(this.stride[0])>Math.abs(this.stride[1]))?[1,0]:[0,1]}})")
} else if(dimension === 3) {
code.push(
"var s0=Math.abs(this.stride[0]),s1=Math.abs(this.stride[1]),s2=Math.abs(this.stride[2]);\
if(s0>s1){\
if(s1>s2){\
return [2,1,0];\
}else if(s0>s2){\
return [1,2,0];\
}else{\
return [1,0,2];\
}\
}else if(s0>s2){\
return [2,0,1];\
}else if(s2>s1){\
return [0,1,2];\
}else{\
return [0,2,1];\
}}})")
}
} else {
code.push("ORDER})")
}
}
//view.set(i0, ..., v):
code.push(
"proto.set=function "+className+"_set("+args.join(",")+",v){")
if(useGetters) {
code.push("return this.data.set("+index_str+",v)}")
} else {
code.push("return this.data["+index_str+"]=v}")
}
//view.get(i0, ...):
code.push("proto.get=function "+className+"_get("+args.join(",")+"){")
if(useGetters) {
code.push("return this.data.get("+index_str+")}")
} else {
code.push("return this.data["+index_str+"]}")
}
//view.index:
code.push(
"proto.index=function "+className+"_index(", args.join(), "){return "+index_str+"}")
//view.hi():
code.push("proto.hi=function "+className+"_hi("+args.join(",")+"){return new "+className+"(this.data,"+
indices.map(function(i) {
return ["(typeof i",i,"!=='number'||i",i,"<0)?this.shape[", i, "]:i", i,"|0"].join("")
}).join(",")+","+
indices.map(function(i) {
return "this.stride["+i + "]"
}).join(",")+",this.offset)}")
//view.lo():
var a_vars = indices.map(function(i) { return "a"+i+"=this.shape["+i+"]" })
var c_vars = indices.map(function(i) { return "c"+i+"=this.stride["+i+"]" })
code.push("proto.lo=function "+className+"_lo("+args.join(",")+"){var b=this.offset,d=0,"+a_vars.join(",")+","+c_vars.join(","))
for(var i=0; i<dimension; ++i) {
code.push(
"if(typeof i"+i+"==='number'&&i"+i+">=0){\
d=i"+i+"|0;\
b+=c"+i+"*d;\
a"+i+"-=d}")
}
code.push("return new "+className+"(this.data,"+
indices.map(function(i) {
return "a"+i
}).join(",")+","+
indices.map(function(i) {
return "c"+i
}).join(",")+",b)}")
//view.step():
code.push("proto.step=function "+className+"_step("+args.join(",")+"){var "+
indices.map(function(i) {
return "a"+i+"=this.shape["+i+"]"
}).join(",")+","+
indices.map(function(i) {
return "b"+i+"=this.stride["+i+"]"
}).join(",")+",c=this.offset,d=0,ceil=Math.ceil")
for(var i=0; i<dimension; ++i) {
code.push(
"if(typeof i"+i+"==='number'){\
d=i"+i+"|0;\
if(d<0){\
c+=b"+i+"*(a"+i+"-1);\
a"+i+"=ceil(-a"+i+"/d)\
}else{\
a"+i+"=ceil(a"+i+"/d)\
}\
b"+i+"*=d\
}")
}
code.push("return new "+className+"(this.data,"+
indices.map(function(i) {
return "a" + i
}).join(",")+","+
indices.map(function(i) {
return "b" + i
}).join(",")+",c)}")
//view.transpose():
var tShape = new Array(dimension)
var tStride = new Array(dimension)
for(var i=0; i<dimension; ++i) {
tShape[i] = "a[i"+i+"]"
tStride[i] = "b[i"+i+"]"
}
code.push("proto.transpose=function "+className+"_transpose("+args+"){"+
args.map(function(n,idx) { return n + "=(" + n + "===undefined?" + idx + ":" + n + "|0)"}).join(";"),
"var a=this.shape,b=this.stride;return new "+className+"(this.data,"+tShape.join(",")+","+tStride.join(",")+",this.offset)}")
//view.pick():
code.push("proto.pick=function "+className+"_pick("+args+"){var a=[],b=[],c=this.offset")
for(var i=0; i<dimension; ++i) {
code.push("if(typeof i"+i+"==='number'&&i"+i+">=0){c=(c+this.stride["+i+"]*i"+i+")|0}else{a.push(this.shape["+i+"]);b.push(this.stride["+i+"])}")
}
code.push("var ctor=CTOR_LIST[a.length+1];return ctor(this.data,a,b,c)}")
//Add return statement
code.push("return function construct_"+className+"(data,shape,stride,offset){return new "+className+"(data,"+
indices.map(function(i) {
return "shape["+i+"]"
}).join(",")+","+
indices.map(function(i) {
return "stride["+i+"]"
}).join(",")+",offset)}")
//Compile procedure
var procedure = new Function("CTOR_LIST", "ORDER", code.join("\n"))
return procedure(CACHED_CONSTRUCTORS[dtype], order)
}
function arrayDType(data) {
if(isBuffer(data)) {
return "buffer"
}
if(hasTypedArrays) {
switch(Object.prototype.toString.call(data)) {
case "[object Float64Array]":
return "float64"
case "[object Float32Array]":
return "float32"
case "[object Int8Array]":
return "int8"
case "[object Int16Array]":
return "int16"
case "[object Int32Array]":
return "int32"
case "[object Uint8Array]":
return "uint8"
case "[object Uint16Array]":
return "uint16"
case "[object Uint32Array]":
return "uint32"
case "[object Uint8ClampedArray]":
return "uint8_clamped"
}
}
if(Array.isArray(data)) {
return "array"
}
return "generic"
}
var CACHED_CONSTRUCTORS = {
"float32":[],
"float64":[],
"int8":[],
"int16":[],
"int32":[],
"uint8":[],
"uint16":[],
"uint32":[],
"array":[],
"uint8_clamped":[],
"buffer":[],
"generic":[]
}
;(function() {
for(var id in CACHED_CONSTRUCTORS) {
CACHED_CONSTRUCTORS[id].push(compileConstructor(id, -1))
}
});
function wrappedNDArrayCtor(data, shape, stride, offset) {
if(data === undefined) {
var ctor = CACHED_CONSTRUCTORS.array[0]
return ctor([])
} else if(typeof data === "number") {
data = [data]
}
if(shape === undefined) {
shape = [ data.length ]
}
var d = shape.length
if(stride === undefined) {
stride = new Array(d)
for(var i=d-1, sz=1; i>=0; --i) {
stride[i] = sz
sz *= shape[i]
}
}
if(offset === undefined) {
offset = 0
for(var i=0; i<d; ++i) {
if(stride[i] < 0) {
offset -= (shape[i]-1)*stride[i]
}
}
}
var dtype = arrayDType(data)
var ctor_list = CACHED_CONSTRUCTORS[dtype]
while(ctor_list.length <= d+1) {
ctor_list.push(compileConstructor(dtype, ctor_list.length-1))
}
var ctor = ctor_list[d+1]
return ctor(data, shape, stride, offset)
}
module.exports = wrappedNDArrayCtor
},{"iota-array":54,"is-buffer":55}],69:[function(require,module,exports){
module.exports = function(v) {
v += v === 0
--v
v |= v >>> 1
v |= v >>> 2
v |= v >>> 4
v |= v >>> 8
v |= v >>> 16
return v + 1
}
},{}],70:[function(require,module,exports){
// (c) Dean McNamee <dean@gmail.com>, 2013.
//
// https://github.com/deanm/omggif
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
// omggif is a JavaScript implementation of a GIF 89a encoder and decoder,
// including animation and compression. It does not rely on any specific
// underlying system, so should run in the browser, Node, or Plask.
"use strict";
function GifWriter(buf, width, height, gopts) {
var p = 0;
var gopts = gopts === undefined ? { } : gopts;
var loop_count = gopts.loop === undefined ? null : gopts.loop;
var global_palette = gopts.palette === undefined ? null : gopts.palette;
if (width <= 0 || height <= 0 || width > 65535 || height > 65535)
throw new Error("Width/Height invalid.");
function check_palette_and_num_colors(palette) {
var num_colors = palette.length;
if (num_colors < 2 || num_colors > 256 || num_colors & (num_colors-1)) {
throw new Error(
"Invalid code/color length, must be power of 2 and 2 .. 256.");
}
return num_colors;
}
// - Header.
buf[p++] = 0x47; buf[p++] = 0x49; buf[p++] = 0x46; // GIF
buf[p++] = 0x38; buf[p++] = 0x39; buf[p++] = 0x61; // 89a
// Handling of Global Color Table (palette) and background index.
var gp_num_colors_pow2 = 0;
var background = 0;
if (global_palette !== null) {
var gp_num_colors = check_palette_and_num_colors(global_palette);
while (gp_num_colors >>= 1) ++gp_num_colors_pow2;
gp_num_colors = 1 << gp_num_colors_pow2;
--gp_num_colors_pow2;
if (gopts.background !== undefined) {
background = gopts.background;
if (background >= gp_num_colors)
throw new Error("Background index out of range.");
// The GIF spec states that a background index of 0 should be ignored, so
// this is probably a mistake and you really want to set it to another
// slot in the palette. But actually in the end most browsers, etc end
// up ignoring this almost completely (including for dispose background).
if (background === 0)
throw new Error("Background index explicitly passed as 0.");
}
}
// - Logical Screen Descriptor.
// NOTE(deanm): w/h apparently ignored by implementations, but set anyway.
buf[p++] = width & 0xff; buf[p++] = width >> 8 & 0xff;
buf[p++] = height & 0xff; buf[p++] = height >> 8 & 0xff;
// NOTE: Indicates 0-bpp original color resolution (unused?).
buf[p++] = (global_palette !== null ? 0x80 : 0) | // Global Color Table Flag.
gp_num_colors_pow2; // NOTE: No sort flag (unused?).
buf[p++] = background; // Background Color Index.
buf[p++] = 0; // Pixel aspect ratio (unused?).
// - Global Color Table
if (global_palette !== null) {
for (var i = 0, il = global_palette.length; i < il; ++i) {
var rgb = global_palette[i];
buf[p++] = rgb >> 16 & 0xff;
buf[p++] = rgb >> 8 & 0xff;
buf[p++] = rgb & 0xff;
}
}
if (loop_count !== null) { // Netscape block for looping.
if (loop_count < 0 || loop_count > 65535)
throw new Error("Loop count invalid.")
// Extension code, label, and length.
buf[p++] = 0x21; buf[p++] = 0xff; buf[p++] = 0x0b;
// NETSCAPE2.0
buf[p++] = 0x4e; buf[p++] = 0x45; buf[p++] = 0x54; buf[p++] = 0x53;
buf[p++] = 0x43; buf[p++] = 0x41; buf[p++] = 0x50; buf[p++] = 0x45;
buf[p++] = 0x32; buf[p++] = 0x2e; buf[p++] = 0x30;
// Sub-block
buf[p++] = 0x03; buf[p++] = 0x01;
buf[p++] = loop_count & 0xff; buf[p++] = loop_count >> 8 & 0xff;
buf[p++] = 0x00; // Terminator.
}
var ended = false;
this.addFrame = function(x, y, w, h, indexed_pixels, opts) {
if (ended === true) { --p; ended = false; } // Un-end.
opts = opts === undefined ? { } : opts;
// TODO(deanm): Bounds check x, y. Do they need to be within the virtual
// canvas width/height, I imagine?
if (x < 0 || y < 0 || x > 65535 || y > 65535)
throw new Error("x/y invalid.")
if (w <= 0 || h <= 0 || w > 65535 || h > 65535)
throw new Error("Width/Height invalid.")
if (indexed_pixels.length < w * h)
throw new Error("Not enough pixels for the frame size.");
var using_local_palette = true;
var palette = opts.palette;
if (palette === undefined || palette === null) {
using_local_palette = false;
palette = global_palette;
}
if (palette === undefined || palette === null)
throw new Error("Must supply either a local or global palette.");
var num_colors = check_palette_and_num_colors(palette);
// Compute the min_code_size (power of 2), destroying num_colors.
var min_code_size = 0;
while (num_colors >>= 1) ++min_code_size;
num_colors = 1 << min_code_size; // Now we can easily get it back.
var delay = opts.delay === undefined ? 0 : opts.delay;
// From the spec:
// 0 - No disposal specified. The decoder is
// not required to take any action.
// 1 - Do not dispose. The graphic is to be left
// in place.
// 2 - Restore to background color. The area used by the
// graphic must be restored to the background color.
// 3 - Restore to previous. The decoder is required to
// restore the area overwritten by the graphic with
// what was there prior to rendering the graphic.
// 4-7 - To be defined.
// NOTE(deanm): Dispose background doesn't really work, apparently most
// browsers ignore the background palette index and clear to transparency.
var disposal = opts.disposal === undefined ? 0 : opts.disposal;
if (disposal < 0 || disposal > 3) // 4-7 is reserved.
throw new Error("Disposal out of range.");
var use_transparency = false;
var transparent_index = 0;
if (opts.transparent !== undefined && opts.transparent !== null) {
use_transparency = true;
transparent_index = opts.transparent;
if (transparent_index < 0 || transparent_index >= num_colors)
throw new Error("Transparent color index.");
}
if (disposal !== 0 || use_transparency || delay !== 0) {
// - Graphics Control Extension
buf[p++] = 0x21; buf[p++] = 0xf9; // Extension / Label.
buf[p++] = 4; // Byte size.
buf[p++] = disposal << 2 | (use_transparency === true ? 1 : 0);
buf[p++] = delay & 0xff; buf[p++] = delay >> 8 & 0xff;
buf[p++] = transparent_index; // Transparent color index.
buf[p++] = 0; // Block Terminator.
}
// - Image Descriptor
buf[p++] = 0x2c; // Image Seperator.
buf[p++] = x & 0xff; buf[p++] = x >> 8 & 0xff; // Left.
buf[p++] = y & 0xff; buf[p++] = y >> 8 & 0xff; // Top.
buf[p++] = w & 0xff; buf[p++] = w >> 8 & 0xff;
buf[p++] = h & 0xff; buf[p++] = h >> 8 & 0xff;
// NOTE: No sort flag (unused?).
// TODO(deanm): Support interlace.
buf[p++] = using_local_palette === true ? (0x80 | (min_code_size-1)) : 0;
// - Local Color Table
if (using_local_palette === true) {
for (var i = 0, il = palette.length; i < il; ++i) {
var rgb = palette[i];
buf[p++] = rgb >> 16 & 0xff;
buf[p++] = rgb >> 8 & 0xff;
buf[p++] = rgb & 0xff;
}
}
p = GifWriterOutputLZWCodeStream(
buf, p, min_code_size < 2 ? 2 : min_code_size, indexed_pixels);
return p;
};
this.end = function() {
if (ended === false) {
buf[p++] = 0x3b; // Trailer.
ended = true;
}
return p;
};
this.getOutputBuffer = function() { return buf; };
this.setOutputBuffer = function(v) { buf = v; };
this.getOutputBufferPosition = function() { return p; };
this.setOutputBufferPosition = function(v) { p = v; };
}
// Main compression routine, palette indexes -> LZW code stream.
// |index_stream| must have at least one entry.
function GifWriterOutputLZWCodeStream(buf, p, min_code_size, index_stream) {
buf[p++] = min_code_size;
var cur_subblock = p++; // Pointing at the length field.
var clear_code = 1 << min_code_size;
var code_mask = clear_code - 1;
var eoi_code = clear_code + 1;
var next_code = eoi_code + 1;
var cur_code_size = min_code_size + 1; // Number of bits per code.
var cur_shift = 0;
// We have at most 12-bit codes, so we should have to hold a max of 19
// bits here (and then we would write out).
var cur = 0;
function emit_bytes_to_buffer(bit_block_size) {
while (cur_shift >= bit_block_size) {
buf[p++] = cur & 0xff;
cur >>= 8; cur_shift -= 8;
if (p === cur_subblock + 256) { // Finished a subblock.
buf[cur_subblock] = 255;
cur_subblock = p++;
}
}
}
function emit_code(c) {
cur |= c << cur_shift;
cur_shift += cur_code_size;
emit_bytes_to_buffer(8);
}
// I am not an expert on the topic, and I don't want to write a thesis.
// However, it is good to outline here the basic algorithm and the few data
// structures and optimizations here that make this implementation fast.
// The basic idea behind LZW is to build a table of previously seen runs
// addressed by a short id (herein called output code). All data is
// referenced by a code, which represents one or more values from the
// original input stream. All input bytes can be referenced as the same
// value as an output code. So if you didn't want any compression, you
// could more or less just output the original bytes as codes (there are
// some details to this, but it is the idea). In order to achieve
// compression, values greater then the input range (codes can be up to
// 12-bit while input only 8-bit) represent a sequence of previously seen
// inputs. The decompressor is able to build the same mapping while
// decoding, so there is always a shared common knowledge between the
// encoding and decoder, which is also important for "timing" aspects like
// how to handle variable bit width code encoding.
//
// One obvious but very important consequence of the table system is there
// is always a unique id (at most 12-bits) to map the runs. 'A' might be
// 4, then 'AA' might be 10, 'AAA' 11, 'AAAA' 12, etc. This relationship
// can be used for an effecient lookup strategy for the code mapping. We
// need to know if a run has been seen before, and be able to map that run
// to the output code. Since we start with known unique ids (input bytes),
// and then from those build more unique ids (table entries), we can
// continue this chain (almost like a linked list) to always have small
// integer values that represent the current byte chains in the encoder.
// This means instead of tracking the input bytes (AAAABCD) to know our
// current state, we can track the table entry for AAAABC (it is guaranteed
// to exist by the nature of the algorithm) and the next character D.
// Therefor the tuple of (table_entry, byte) is guaranteed to also be
// unique. This allows us to create a simple lookup key for mapping input
// sequences to codes (table indices) without having to store or search
// any of the code sequences. So if 'AAAA' has a table entry of 12, the
// tuple of ('AAAA', K) for any input byte K will be unique, and can be our
// key. This leads to a integer value at most 20-bits, which can always
// fit in an SMI value and be used as a fast sparse array / object key.
// Output code for the current contents of the index buffer.
var ib_code = index_stream[0] & code_mask; // Load first input index.
var code_table = { }; // Key'd on our 20-bit "tuple".
emit_code(clear_code); // Spec says first code should be a clear code.
// First index already loaded, process the rest of the stream.
for (var i = 1, il = index_stream.length; i < il; ++i) {
var k = index_stream[i] & code_mask;
var cur_key = ib_code << 8 | k; // (prev, k) unique tuple.
var cur_code = code_table[cur_key]; // buffer + k.
// Check if we have to create a new code table entry.
if (cur_code === undefined) { // We don't have buffer + k.
// Emit index buffer (without k).
// This is an inline version of emit_code, because this is the core
// writing routine of the compressor (and V8 cannot inline emit_code
// because it is a closure here in a different context). Additionally
// we can call emit_byte_to_buffer less often, because we can have
// 30-bits (from our 31-bit signed SMI), and we know our codes will only
// be 12-bits, so can safely have 18-bits there without overflow.
// emit_code(ib_code);
cur |= ib_code << cur_shift;
cur_shift += cur_code_size;
while (cur_shift >= 8) {
buf[p++] = cur & 0xff;
cur >>= 8; cur_shift -= 8;
if (p === cur_subblock + 256) { // Finished a subblock.
buf[cur_subblock] = 255;
cur_subblock = p++;
}
}
if (next_code === 4096) { // Table full, need a clear.
emit_code(clear_code);
next_code = eoi_code + 1;
cur_code_size = min_code_size + 1;
code_table = { };
} else { // Table not full, insert a new entry.
// Increase our variable bit code sizes if necessary. This is a bit
// tricky as it is based on "timing" between the encoding and
// decoder. From the encoders perspective this should happen after
// we've already emitted the index buffer and are about to create the
// first table entry that would overflow our current code bit size.
if (next_code >= (1 << cur_code_size)) ++cur_code_size;
code_table[cur_key] = next_code++; // Insert into code table.
}
ib_code = k; // Index buffer to single input k.
} else {
ib_code = cur_code; // Index buffer to sequence in code table.
}
}
emit_code(ib_code); // There will still be something in the index buffer.
emit_code(eoi_code); // End Of Information.
// Flush / finalize the sub-blocks stream to the buffer.
emit_bytes_to_buffer(1);
// Finish the sub-blocks, writing out any unfinished lengths and
// terminating with a sub-block of length 0. If we have already started
// but not yet used a sub-block it can just become the terminator.
if (cur_subblock + 1 === p) { // Started but unused.
buf[cur_subblock] = 0;
} else { // Started and used, write length and additional terminator block.
buf[cur_subblock] = p - cur_subblock - 1;
buf[p++] = 0;
}
return p;
}
function GifReader(buf) {
var p = 0;
// - Header (GIF87a or GIF89a).
if (buf[p++] !== 0x47 || buf[p++] !== 0x49 || buf[p++] !== 0x46 ||
buf[p++] !== 0x38 || (buf[p++]+1 & 0xfd) !== 0x38 || buf[p++] !== 0x61) {
throw new Error("Invalid GIF 87a/89a header.");
}
// - Logical Screen Descriptor.
var width = buf[p++] | buf[p++] << 8;
var height = buf[p++] | buf[p++] << 8;
var pf0 = buf[p++]; // <Packed Fields>.
var global_palette_flag = pf0 >> 7;
var num_global_colors_pow2 = pf0 & 0x7;
var num_global_colors = 1 << (num_global_colors_pow2 + 1);
var background = buf[p++];
buf[p++]; // Pixel aspect ratio (unused?).
var global_palette_offset = null;
var global_palette_size = null;
if (global_palette_flag) {
global_palette_offset = p;
global_palette_size = num_global_colors;
p += num_global_colors * 3; // Seek past palette.
}
var no_eof = true;
var frames = [ ];
var delay = 0;
var transparent_index = null;
var disposal = 0; // 0 - No disposal specified.
var loop_count = null;
this.width = width;
this.height = height;
while (no_eof && p < buf.length) {
switch (buf[p++]) {
case 0x21: // Graphics Control Extension Block
switch (buf[p++]) {
case 0xff: // Application specific block
// Try if it's a Netscape block (with animation loop counter).
if (buf[p ] !== 0x0b || // 21 FF already read, check block size.
// NETSCAPE2.0
buf[p+1 ] == 0x4e && buf[p+2 ] == 0x45 && buf[p+3 ] == 0x54 &&
buf[p+4 ] == 0x53 && buf[p+5 ] == 0x43 && buf[p+6 ] == 0x41 &&
buf[p+7 ] == 0x50 && buf[p+8 ] == 0x45 && buf[p+9 ] == 0x32 &&
buf[p+10] == 0x2e && buf[p+11] == 0x30 &&
// Sub-block
buf[p+12] == 0x03 && buf[p+13] == 0x01 && buf[p+16] == 0) {
p += 14;
loop_count = buf[p++] | buf[p++] << 8;
p++; // Skip terminator.
} else { // We don't know what it is, just try to get past it.
p += 12;
while (true) { // Seek through subblocks.
var block_size = buf[p++];
// Bad block size (ex: undefined from an out of bounds read).
if (!(block_size >= 0)) throw Error("Invalid block size");
if (block_size === 0) break; // 0 size is terminator
p += block_size;
}
}
break;
case 0xf9: // Graphics Control Extension
if (buf[p++] !== 0x4 || buf[p+4] !== 0)
throw new Error("Invalid graphics extension block.");
var pf1 = buf[p++];
delay = buf[p++] | buf[p++] << 8;
transparent_index = buf[p++];
if ((pf1 & 1) === 0) transparent_index = null;
disposal = pf1 >> 2 & 0x7;
p++; // Skip terminator.
break;
case 0xfe: // Comment Extension.
while (true) { // Seek through subblocks.
var block_size = buf[p++];
// Bad block size (ex: undefined from an out of bounds read).
if (!(block_size >= 0)) throw Error("Invalid block size");
if (block_size === 0) break; // 0 size is terminator
// console.log(buf.slice(p, p+block_size).toString('ascii'));
p += block_size;
}
break;
default:
throw new Error(
"Unknown graphic control label: 0x" + buf[p-1].toString(16));
}
break;
case 0x2c: // Image Descriptor.
var x = buf[p++] | buf[p++] << 8;
var y = buf[p++] | buf[p++] << 8;
var w = buf[p++] | buf[p++] << 8;
var h = buf[p++] | buf[p++] << 8;
var pf2 = buf[p++];
var local_palette_flag = pf2 >> 7;
var interlace_flag = pf2 >> 6 & 1;
var num_local_colors_pow2 = pf2 & 0x7;
var num_local_colors = 1 << (num_local_colors_pow2 + 1);
var palette_offset = global_palette_offset;
var palette_size = global_palette_size;
var has_local_palette = false;
if (local_palette_flag) {
var has_local_palette = true;
palette_offset = p; // Override with local palette.
palette_size = num_local_colors;
p += num_local_colors * 3; // Seek past palette.
}
var data_offset = p;
p++; // codesize
while (true) {
var block_size = buf[p++];
// Bad block size (ex: undefined from an out of bounds read).
if (!(block_size >= 0)) throw Error("Invalid block size");
if (block_size === 0) break; // 0 size is terminator
p += block_size;
}
frames.push({x: x, y: y, width: w, height: h,
has_local_palette: has_local_palette,
palette_offset: palette_offset,
palette_size: palette_size,
data_offset: data_offset,
data_length: p - data_offset,
transparent_index: transparent_index,
interlaced: !!interlace_flag,
delay: delay,
disposal: disposal});
break;
case 0x3b: // Trailer Marker (end of file).
no_eof = false;
break;
default:
throw new Error("Unknown gif block: 0x" + buf[p-1].toString(16));
break;
}
}
this.numFrames = function() {
return frames.length;
};
this.loopCount = function() {
return loop_count;
};
this.frameInfo = function(frame_num) {
if (frame_num < 0 || frame_num >= frames.length)
throw new Error("Frame index out of range.");
return frames[frame_num];
}
this.decodeAndBlitFrameBGRA = function(frame_num, pixels) {
var frame = this.frameInfo(frame_num);
var num_pixels = frame.width * frame.height;
var index_stream = new Uint8Array(num_pixels); // At most 8-bit indices.
GifReaderLZWOutputIndexStream(
buf, frame.data_offset, index_stream, num_pixels);
var palette_offset = frame.palette_offset;
// NOTE(deanm): It seems to be much faster to compare index to 256 than
// to === null. Not sure why, but CompareStub_EQ_STRICT shows up high in
// the profile, not sure if it's related to using a Uint8Array.
var trans = frame.transparent_index;
if (trans === null) trans = 256;
// We are possibly just blitting to a portion of the entire frame.
// That is a subrect within the framerect, so the additional pixels
// must be skipped over after we finished a scanline.
var framewidth = frame.width;
var framestride = width - framewidth;
var xleft = framewidth; // Number of subrect pixels left in scanline.
// Output indicies of the top left and bottom right corners of the subrect.
var opbeg = ((frame.y * width) + frame.x) * 4;
var opend = ((frame.y + frame.height) * width + frame.x) * 4;
var op = opbeg;
var scanstride = framestride * 4;
// Use scanstride to skip past the rows when interlacing. This is skipping
// 7 rows for the first two passes, then 3 then 1.
if (frame.interlaced === true) {
scanstride += width * 4 * 7; // Pass 1.
}
var interlaceskip = 8; // Tracking the row interval in the current pass.
for (var i = 0, il = index_stream.length; i < il; ++i) {
var index = index_stream[i];
if (xleft === 0) { // Beginning of new scan line
op += scanstride;
xleft = framewidth;
if (op >= opend) { // Catch the wrap to switch passes when interlacing.
scanstride = framestride * 4 + width * 4 * (interlaceskip-1);
// interlaceskip / 2 * 4 is interlaceskip << 1.
op = opbeg + (framewidth + framestride) * (interlaceskip << 1);
interlaceskip >>= 1;
}
}
if (index === trans) {
op += 4;
} else {
var r = buf[palette_offset + index * 3];
var g = buf[palette_offset + index * 3 + 1];
var b = buf[palette_offset + index * 3 + 2];
pixels[op++] = b;
pixels[op++] = g;
pixels[op++] = r;
pixels[op++] = 255;
}
--xleft;
}
};
// I will go to copy and paste hell one day...
this.decodeAndBlitFrameRGBA = function(frame_num, pixels) {
var frame = this.frameInfo(frame_num);
var num_pixels = frame.width * frame.height;
var index_stream = new Uint8Array(num_pixels); // At most 8-bit indices.
GifReaderLZWOutputIndexStream(
buf, frame.data_offset, index_stream, num_pixels);
var palette_offset = frame.palette_offset;
// NOTE(deanm): It seems to be much faster to compare index to 256 than
// to === null. Not sure why, but CompareStub_EQ_STRICT shows up high in
// the profile, not sure if it's related to using a Uint8Array.
var trans = frame.transparent_index;
if (trans === null) trans = 256;
// We are possibly just blitting to a portion of the entire frame.
// That is a subrect within the framerect, so the additional pixels
// must be skipped over after we finished a scanline.
var framewidth = frame.width;
var framestride = width - framewidth;
var xleft = framewidth; // Number of subrect pixels left in scanline.
// Output indicies of the top left and bottom right corners of the subrect.
var opbeg = ((frame.y * width) + frame.x) * 4;
var opend = ((frame.y + frame.height) * width + frame.x) * 4;
var op = opbeg;
var scanstride = framestride * 4;
// Use scanstride to skip past the rows when interlacing. This is skipping
// 7 rows for the first two passes, then 3 then 1.
if (frame.interlaced === true) {
scanstride += width * 4 * 7; // Pass 1.
}
var interlaceskip = 8; // Tracking the row interval in the current pass.
for (var i = 0, il = index_stream.length; i < il; ++i) {
var index = index_stream[i];
if (xleft === 0) { // Beginning of new scan line
op += scanstride;
xleft = framewidth;
if (op >= opend) { // Catch the wrap to switch passes when interlacing.
scanstride = framestride * 4 + width * 4 * (interlaceskip-1);
// interlaceskip / 2 * 4 is interlaceskip << 1.
op = opbeg + (framewidth + framestride) * (interlaceskip << 1);
interlaceskip >>= 1;
}
}
if (index === trans) {
op += 4;
} else {
var r = buf[palette_offset + index * 3];
var g = buf[palette_offset + index * 3 + 1];
var b = buf[palette_offset + index * 3 + 2];
pixels[op++] = r;
pixels[op++] = g;
pixels[op++] = b;
pixels[op++] = 255;
}
--xleft;
}
};
}
function GifReaderLZWOutputIndexStream(code_stream, p, output, output_length) {
var min_code_size = code_stream[p++];
var clear_code = 1 << min_code_size;
var eoi_code = clear_code + 1;
var next_code = eoi_code + 1;
var cur_code_size = min_code_size + 1; // Number of bits per code.
// NOTE: This shares the same name as the encoder, but has a different
// meaning here. Here this masks each code coming from the code stream.
var code_mask = (1 << cur_code_size) - 1;
var cur_shift = 0;
var cur = 0;
var op = 0; // Output pointer.
var subblock_size = code_stream[p++];
// TODO(deanm): Would using a TypedArray be any faster? At least it would
// solve the fast mode / backing store uncertainty.
// var code_table = Array(4096);
var code_table = new Int32Array(4096); // Can be signed, we only use 20 bits.
var prev_code = null; // Track code-1.
while (true) {
// Read up to two bytes, making sure we always 12-bits for max sized code.
while (cur_shift < 16) {
if (subblock_size === 0) break; // No more data to be read.
cur |= code_stream[p++] << cur_shift;
cur_shift += 8;
if (subblock_size === 1) { // Never let it get to 0 to hold logic above.
subblock_size = code_stream[p++]; // Next subblock.
} else {
--subblock_size;
}
}
// TODO(deanm): We should never really get here, we should have received
// and EOI.
if (cur_shift < cur_code_size)
break;
var code = cur & code_mask;
cur >>= cur_code_size;
cur_shift -= cur_code_size;
// TODO(deanm): Maybe should check that the first code was a clear code,
// at least this is what you're supposed to do. But actually our encoder
// now doesn't emit a clear code first anyway.
if (code === clear_code) {
// We don't actually have to clear the table. This could be a good idea
// for greater error checking, but we don't really do any anyway. We
// will just track it with next_code and overwrite old entries.
next_code = eoi_code + 1;
cur_code_size = min_code_size + 1;
code_mask = (1 << cur_code_size) - 1;
// Don't update prev_code ?
prev_code = null;
continue;
} else if (code === eoi_code) {
break;
}
// We have a similar situation as the decoder, where we want to store
// variable length entries (code table entries), but we want to do in a
// faster manner than an array of arrays. The code below stores sort of a
// linked list within the code table, and then "chases" through it to
// construct the dictionary entries. When a new entry is created, just the
// last byte is stored, and the rest (prefix) of the entry is only
// referenced by its table entry. Then the code chases through the
// prefixes until it reaches a single byte code. We have to chase twice,
// first to compute the length, and then to actually copy the data to the
// output (backwards, since we know the length). The alternative would be
// storing something in an intermediate stack, but that doesn't make any
// more sense. I implemented an approach where it also stored the length
// in the code table, although it's a bit tricky because you run out of
// bits (12 + 12 + 8), but I didn't measure much improvements (the table
// entries are generally not the long). Even when I created benchmarks for
// very long table entries the complexity did not seem worth it.
// The code table stores the prefix entry in 12 bits and then the suffix
// byte in 8 bits, so each entry is 20 bits.
var chase_code = code < next_code ? code : prev_code;
// Chase what we will output, either {CODE} or {CODE-1}.
var chase_length = 0;
var chase = chase_code;
while (chase > clear_code) {
chase = code_table[chase] >> 8;
++chase_length;
}
var k = chase;
var op_end = op + chase_length + (chase_code !== code ? 1 : 0);
if (op_end > output_length) {
console.log("Warning, gif stream longer than expected.");
return;
}
// Already have the first byte from the chase, might as well write it fast.
output[op++] = k;
op += chase_length;
var b = op; // Track pointer, writing backwards.
if (chase_code !== code) // The case of emitting {CODE-1} + k.
output[op++] = k;
chase = chase_code;
while (chase_length--) {
chase = code_table[chase];
output[--b] = chase & 0xff; // Write backwards.
chase >>= 8; // Pull down to the prefix code.
}
if (prev_code !== null && next_code < 4096) {
code_table[next_code++] = prev_code << 8 | k;
// TODO(deanm): Figure out this clearing vs code growth logic better. I
// have an feeling that it should just happen somewhere else, for now it
// is awkward between when we grow past the max and then hit a clear code.
// For now just check if we hit the max 12-bits (then a clear code should
// follow, also of course encoded in 12-bits).
if (next_code >= code_mask+1 && cur_code_size < 12) {
++cur_code_size;
code_mask = code_mask << 1 | 1;
}
}
prev_code = code;
}
if (op !== output_length) {
console.log("Warning, gif stream shorter than expected.");
}
return output;
}
// CommonJS.
try { exports.GifWriter = GifWriter; exports.GifReader = GifReader } catch(e) {}
},{}],71:[function(require,module,exports){
(function (process){
/**
* Pace
*
* A progress bar for the command-line.
*
* Example usage:
*
* var total = 50000,
* count = 0,
* pace = require('pace')(total);
*
* while (count++ < total) {
* pace.op();
*
* // Cause some work to be done.
* for (var i = 0; i < 1000000; i++) {
* count = count;
* }
* }
*/
// Module dependencies.
var charm = require('charm');
/**
* Pace 'class'.
*/
function Pace(options) {
options = options || {};
// Total number of items to process.
if (!options.total) {
throw new Error('You MUST specify the total number of operations that will be processed.');
}
this.total = options.total;
// Current item number.
this.current = 0;
// Maximum percent of total time the progressbar is allowed to take during processing.
// Defaults to 0.5%
this.max_burden = options.maxBurden || 0.5;
// Whether to show current burden %.
this.show_burden = options.showBurden || false;
// Internal time tracking properties.
this.started = false;
this.size = 50;
this.inner_time = 0;
this.outer_time = 0;
this.elapsed = 0;
this.time_start = 0;
this.time_end = 0;
this.time_left = 0;
this.time_burden = 0;
this.skip_steps = 0;
this.skipped = 0;
this.aborted = false;
// Setup charm.
this.charm = charm();
this.charm.pipe(process.stdout);
// Prepare the output.
this.charm.write("\n\n\n");
}
/**
* Export a factory function for new pace instances.
*/
module.exports = function(options) {
if (typeof options === 'number') {
options = {
total: options
};
}
return new Pace(options);
};
/**
* An operation has been emitted.
*/
Pace.prototype.op = function op(count) {
if (count) {
this.current = count;
}
else {
this.current++;
}
if (this.burdenReached()) {
return;
}
// Record the start time of the whole task.
if (!this.started) {
this.started = new Date().getTime();
}
// Record start time.
this.time_start = new Date().getTime();
this.updateTimes();
this.clear();
this.outputProgress();
this.outputStats();
this.outputTimes();
// The task is complete.
if (this.current >= this.total) {
this.finished();
}
// Record end time.
this.time_end = new Date().getTime();
this.inner_time = this.time_end - this.time_start;
};
/**
* Update times.
*/
Pace.prototype.updateTimes = function updateTimes() {
this.elapsed = this.time_start - this.started;
if (this.time_end > 0) {
this.outer_time = this.time_start - this.time_end;
}
if (this.inner_time > 0 && this.outer_time > 0) {
// Set Current Burden
this.time_burden = (this.inner_time / (this.inner_time + this.outer_time)) * 100;
// Estimate time left.
this.time_left = (this.elapsed / this.current) * (this.total - this.current);
if (this.time_left < 0) this.time_left = 0;
}
// If our "burden" is too high, increase the skip steps.
if (this.time_burden > this.max_burden && (this.skip_steps < (this.total / this.size))) {
this.skip_steps = Math.floor(++this.skip_steps * 1.3);
}
};
/**
* Move the cursor back to the beginning and clear old output.
*/
Pace.prototype.clear = function clear() {
this.charm.erase('line').up(1).erase('line').up(1).erase('line').write("\r");
};
/**
* Output the progress bar.
*/
Pace.prototype.outputProgress = function outputProgress() {
this.charm.write('Processing: ');
this.charm.foreground('green').background('green');
for (var i = 0; i < ((this.current / this.total) * this.size) - 1 ; i++) {
this.charm.write(' ');
}
this.charm.foreground('white').background('white');
while (i < this.size - 1) {
this.charm.write(' ');
i++;
}
this.charm.display('reset').down(1).left(100);
};
/**
* Output numerical progress stats.
*/
Pace.prototype.outputStats = function outputStats() {
this.perc = (this.current/this.total)*100;
this.perc = padLeft(this.perc.toFixed(2), 2);
this.charm.write(' ').display('bright').write(this.perc + '%').display('reset');
this.total_len = formatNumber(this.total).length;
this.charm.write(' ').display('bright').write(padLeft(formatNumber(this.current), this.total_len)).display('reset');
this.charm.write('/' + formatNumber(this.total));
// Output burden.
if (this.show_burden) {
this.charm.write(' ').display('bright').write('Burden: ').display('reset');
this.charm.write(this.time_burden.toFixed(2) + '% / ' + this.skip_steps);
}
this.charm.display('reset').down(1).left(100);
};
/**
* Output times.
*/
Pace.prototype.outputTimes = function outputTimes() {
// Output times.
var hours = Math.floor(this.elapsed / (1000 * 60 * 60));
var min = Math.floor(((this.elapsed / 1000) % (60 * 60)) / 60);
var sec = Math.floor((this.elapsed / 1000) % 60);
this.charm.write(' ').display('bright').write('Elapsed: ').display('reset');
this.charm.write(hours + 'h ' + min + 'm ' + sec + 's');
if (this.time_left){
hours = Math.floor(this.time_left / (1000 * 60 * 60));
min = Math.floor(((this.time_left / 1000) % (60 * 60)) / 60);
sec = Math.ceil((this.time_left / 1000) % 60);
this.charm.write(' ').display('bright').write('Remaining: ').display('reset');
this.charm.write(hours + 'h ' + min + 'm ' + sec + 's');
}
};
/**
* The progress has finished.
*/
Pace.prototype.finished = function finished() {
this.charm.write("\n\n");
this.charm.write('Finished!');
this.charm.write("\n\n");
};
/**
* Check if the burden threshold has been reached.
*/
Pace.prototype.burdenReached = function burdenReached() {
// Skip this cycle if the burden has determined we should.
if ((this.skip_steps > 0) && (this.current < this.total)) {
if (this.skipped < this.skip_steps) {
this.skipped++;
return true;
}
else {
this.skipped = 0;
}
}
return false;
};
/**
* Utility functions.
*/
// Left-pad a string.
function padLeft(str, length, pad) {
pad = pad || ' ';
while (str.length < length)
str = pad + str;
return str;
}
// Ported from php.js. Same has php's number_format().
function formatNumber(number, decimals, dec_point, thousands_sep) {
number = (number + '').replace(/[^0-9+\-Ee.]/g, '');
var n = !isFinite(+number) ? 0 : +number,
prec = !isFinite(+decimals) ? 0 : Math.abs(decimals),
sep = (typeof thousands_sep === 'undefined') ? ',' : thousands_sep,
dec = (typeof dec_point === 'undefined') ? '.' : dec_point,
s = '',
toFixedFix = function (n, prec) {
var k = Math.pow(10, prec);
return '' + Math.round(n * k) / k;
};
// Fix for IE parseFloat(0.55).toFixed(0) = 0;
s = (prec ? toFixedFix(n, prec) : '' + Math.round(n)).split('.');
if (s[0].length > 3) {
s[0] = s[0].replace(/\B(?=(?:\d{3})+(?!\d))/g, sep);
}
if ((s[1] || '').length < prec) {
s[1] = s[1] || '';
s[1] += new Array(prec - s[1].length + 1).join('0');
}
return s.join(dec);
}
}).call(this,require('_process'))
},{"_process":95,"charm":5}],72:[function(require,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// resolves . and .. elements in a path array with directory names there
// must be no slashes, empty elements, or device names (c:\) in the array
// (so also no leading and trailing slashes - it does not distinguish
// relative and absolute paths)
function normalizeArray(parts, allowAboveRoot) {
// if the path tries to go above the root, `up` ends up > 0
var up = 0;
for (var i = parts.length - 1; i >= 0; i--) {
var last = parts[i];
if (last === '.') {
parts.splice(i, 1);
} else if (last === '..') {
parts.splice(i, 1);
up++;
} else if (up) {
parts.splice(i, 1);
up--;
}
}
// if the path is allowed to go above the root, restore leading ..s
if (allowAboveRoot) {
for (; up--; up) {
parts.unshift('..');
}
}
return parts;
}
// Split a filename into [root, dir, basename, ext], unix version
// 'root' is just a slash, or nothing.
var splitPathRe =
/^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
var splitPath = function(filename) {
return splitPathRe.exec(filename).slice(1);
};
// path.resolve([from ...], to)
// posix version
exports.resolve = function() {
var resolvedPath = '',
resolvedAbsolute = false;
for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
var path = (i >= 0) ? arguments[i] : process.cwd();
// Skip empty and invalid entries
if (typeof path !== 'string') {
throw new TypeError('Arguments to path.resolve must be strings');
} else if (!path) {
continue;
}
resolvedPath = path + '/' + resolvedPath;
resolvedAbsolute = path.charAt(0) === '/';
}
// At this point the path should be resolved to a full absolute path, but
// handle relative paths to be safe (might happen when process.cwd() fails)
// Normalize the path
resolvedPath = normalizeArray(filter(resolvedPath.split('/'), function(p) {
return !!p;
}), !resolvedAbsolute).join('/');
return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.';
};
// path.normalize(path)
// posix version
exports.normalize = function(path) {
var isAbsolute = exports.isAbsolute(path),
trailingSlash = substr(path, -1) === '/';
// Normalize the path
path = normalizeArray(filter(path.split('/'), function(p) {
return !!p;
}), !isAbsolute).join('/');
if (!path && !isAbsolute) {
path = '.';
}
if (path && trailingSlash) {
path += '/';
}
return (isAbsolute ? '/' : '') + path;
};
// posix version
exports.isAbsolute = function(path) {
return path.charAt(0) === '/';
};
// posix version
exports.join = function() {
var paths = Array.prototype.slice.call(arguments, 0);
return exports.normalize(filter(paths, function(p, index) {
if (typeof p !== 'string') {
throw new TypeError('Arguments to path.join must be strings');
}
return p;
}).join('/'));
};
// path.relative(from, to)
// posix version
exports.relative = function(from, to) {
from = exports.resolve(from).substr(1);
to = exports.resolve(to).substr(1);
function trim(arr) {
var start = 0;
for (; start < arr.length; start++) {
if (arr[start] !== '') break;
}
var end = arr.length - 1;
for (; end >= 0; end--) {
if (arr[end] !== '') break;
}
if (start > end) return [];
return arr.slice(start, end - start + 1);
}
var fromParts = trim(from.split('/'));
var toParts = trim(to.split('/'));
var length = Math.min(fromParts.length, toParts.length);
var samePartsLength = length;
for (var i = 0; i < length; i++) {
if (fromParts[i] !== toParts[i]) {
samePartsLength = i;
break;
}
}
var outputParts = [];
for (var i = samePartsLength; i < fromParts.length; i++) {
outputParts.push('..');
}
outputParts = outputParts.concat(toParts.slice(samePartsLength));
return outputParts.join('/');
};
exports.sep = '/';
exports.delimiter = ':';
exports.dirname = function(path) {
var result = splitPath(path),
root = result[0],
dir = result[1];
if (!root && !dir) {
// No dirname whatsoever
return '.';
}
if (dir) {
// It has a dirname, strip trailing slash
dir = dir.substr(0, dir.length - 1);
}
return root + dir;
};
exports.basename = function(path, ext) {
var f = splitPath(path)[2];
// TODO: make this comparison case-insensitive on windows?
if (ext && f.substr(-1 * ext.length) === ext) {
f = f.substr(0, f.length - ext.length);
}
return f;
};
exports.extname = function(path) {
return splitPath(path)[3];
};
function filter (xs, f) {
if (xs.filter) return xs.filter(f);
var res = [];
for (var i = 0; i < xs.length; i++) {
if (f(xs[i], i, xs)) res.push(xs[i]);
}
return res;
}
// String.prototype.substr - negative index don't work in IE8
var substr = 'ab'.substr(-1) === 'b'
? function (str, start, len) { return str.substr(start, len) }
: function (str, start, len) {
if (start < 0) start = str.length + start;
return str.substr(start, len);
}
;
}).call(this,require('_process'))
},{"_process":95}],73:[function(require,module,exports){
(function (Buffer){
'use strict';
var interlaceUtils = require('./interlace');
var pixelBppMap = {
1: { // L
0: 0,
1: 0,
2: 0,
3: 0xff
},
2: { // LA
0: 0,
1: 0,
2: 0,
3: 1
},
3: { // RGB
0: 0,
1: 1,
2: 2,
3: 0xff
},
4: { // RGBA
0: 0,
1: 1,
2: 2,
3: 3
}
};
function bitRetriever(data, depth) {
var leftOver = [];
var i = 0;
function split() {
if (i === data.length) {
throw new Error('Ran out of data');
}
var byte = data[i];
i++;
var byte8, byte7, byte6, byte5, byte4, byte3, byte2, byte1;
switch (depth) {
default:
throw new Error('unrecognised depth');
case 16:
byte2 = data[i];
i++;
leftOver.push(((byte << 8) + byte2));
break;
case 4:
byte2 = byte & 0x0f;
byte1 = byte >> 4;
leftOver.push(byte1, byte2);
break;
case 2:
byte4 = byte & 3;
byte3 = byte >> 2 & 3;
byte2 = byte >> 4 & 3;
byte1 = byte >> 6 & 3;
leftOver.push(byte1, byte2, byte3, byte4);
break;
case 1:
byte8 = byte & 1;
byte7 = byte >> 1 & 1;
byte6 = byte >> 2 & 1;
byte5 = byte >> 3 & 1;
byte4 = byte >> 4 & 1;
byte3 = byte >> 5 & 1;
byte2 = byte >> 6 & 1;
byte1 = byte >> 7 & 1;
leftOver.push(byte1, byte2, byte3, byte4, byte5, byte6, byte7, byte8);
break;
}
}
return {
get: function(count) {
while (leftOver.length < count) {
split();
}
var returner = leftOver.slice(0, count);
leftOver = leftOver.slice(count);
return returner;
},
resetAfterLine: function() {
leftOver.length = 0;
},
end: function() {
if (i !== data.length) {
throw new Error('extra data found');
}
}
};
}
function mapImage8Bit(image, pxData, getPxPos, bpp, data, rawPos) { // eslint-disable-line max-params
var imageWidth = image.width;
var imageHeight = image.height;
var imagePass = image.index;
for (var y = 0; y < imageHeight; y++) {
for (var x = 0; x < imageWidth; x++) {
var pxPos = getPxPos(x, y, imagePass);
for (var i = 0; i < 4; i++) {
var idx = pixelBppMap[bpp][i];
if (i === data.length) {
throw new Error('Ran out of data');
}
pxData[pxPos + i] = idx !== 0xff ? data[idx + rawPos] : 0xff;
}
rawPos += bpp; //eslint-disable-line no-param-reassign
}
}
return rawPos;
}
function mapImageCustomBit(image, pxData, getPxPos, bpp, bits, maxBit) { // eslint-disable-line max-params
var imageWidth = image.width;
var imageHeight = image.height;
var imagePass = image.index;
for (var y = 0; y < imageHeight; y++) {
for (var x = 0; x < imageWidth; x++) {
var pixelData = bits.get(bpp);
var pxPos = getPxPos(x, y, imagePass);
for (var i = 0; i < 4; i++) {
var idx = pixelBppMap[bpp][i];
pxData[pxPos + i] = idx !== 0xff ? pixelData[idx] : maxBit;
}
}
bits.resetAfterLine();
}
}
exports.dataToBitMap = function(data, bitmapInfo) {
var width = bitmapInfo.width;
var height = bitmapInfo.height;
var depth = bitmapInfo.depth;
var bpp = bitmapInfo.bpp;
var interlace = bitmapInfo.interlace;
if (depth !== 8) {
var bits = bitRetriever(data, depth);
}
var pxData;
if (depth <= 8) {
pxData = new Buffer(width * height * 4);
}
else {
pxData = new Uint16Array(width * height * 4);
}
var maxBit = Math.pow(2, depth) - 1;
var rawPos = 0;
var images;
var getPxPos;
if (interlace) {
images = interlaceUtils.getImagePasses(width, height);
getPxPos = interlaceUtils.getInterlaceIterator(width, height);
}
else {
var nonInterlacedPxPos = 0;
getPxPos = function() {
var returner = nonInterlacedPxPos;
nonInterlacedPxPos += 4;
return returner;
};
images = [{ width: width, height: height }];
}
for (var imageIndex = 0; imageIndex < images.length; imageIndex++) {
if (depth === 8) {
rawPos = mapImage8Bit(images[imageIndex], pxData, getPxPos, bpp, data, rawPos);
}
else {
mapImageCustomBit(images[imageIndex], pxData, getPxPos, bpp, bits, maxBit);
}
}
if (depth === 8) {
if (rawPos !== data.length) {
throw new Error('extra data found');
}
}
else {
bits.end();
}
return pxData;
};
}).call(this,require("buffer").Buffer)
},{"./interlace":83,"buffer":4}],74:[function(require,module,exports){
(function (Buffer){
'use strict';
var constants = require('./constants');
module.exports = function(data, width, height, options) {
var outHasAlpha = options.colorType === constants.COLORTYPE_COLOR_ALPHA;
if (options.inputHasAlpha && outHasAlpha) {
return data;
}
if (!options.inputHasAlpha && !outHasAlpha) {
return data;
}
var outBpp = outHasAlpha ? 4 : 3;
var outData = new Buffer(width * height * outBpp);
var inBpp = options.inputHasAlpha ? 4 : 3;
var inIndex = 0;
var outIndex = 0;
var bgColor = options.bgColor || {};
if (bgColor.red === undefined) {
bgColor.red = 255;
}
if (bgColor.green === undefined) {
bgColor.green = 255;
}
if (bgColor.blue === undefined) {
bgColor.blue = 255;
}
for (var y = 0; y < height; y++) {
for (var x = 0; x < width; x++) {
var red = data[inIndex];
var green = data[inIndex + 1];
var blue = data[inIndex + 2];
var alpha;
if (options.inputHasAlpha) {
alpha = data[inIndex + 3];
if (!outHasAlpha) {
alpha /= 255;
red = Math.min(Math.max(Math.round((1 - alpha) * bgColor.red + alpha * red), 0), 255);
green = Math.min(Math.max(Math.round((1 - alpha) * bgColor.green + alpha * green), 0), 255);
blue = Math.min(Math.max(Math.round((1 - alpha) * bgColor.blue + alpha * blue), 0), 255);
}
}
else {
alpha = 255;
}
outData[outIndex] = red;
outData[outIndex + 1] = green;
outData[outIndex + 2] = blue;
if (outHasAlpha) {
outData[outIndex + 3] = alpha;
}
inIndex += inBpp;
outIndex += outBpp;
}
}
return outData;
};
}).call(this,require("buffer").Buffer)
},{"./constants":76,"buffer":4}],75:[function(require,module,exports){
(function (process,Buffer){
'use strict';
var util = require('util');
var Stream = require('stream');
var ChunkStream = module.exports = function() {
Stream.call(this);
this._buffers = [];
this._buffered = 0;
this._reads = [];
this._paused = false;
this._encoding = 'utf8';
this.writable = true;
};
util.inherits(ChunkStream, Stream);
ChunkStream.prototype.read = function(length, callback) {
this._reads.push({
length: Math.abs(length), // if length < 0 then at most this length
allowLess: length < 0,
func: callback
});
process.nextTick(function() {
this._process();
// its paused and there is not enought data then ask for more
if (this._paused && this._reads.length > 0) {
this._paused = false;
this.emit('drain');
}
}.bind(this));
};
ChunkStream.prototype.write = function(data, encoding) {
if (!this.writable) {
this.emit('error', new Error('Stream not writable'));
return false;
}
var dataBuffer;
if (Buffer.isBuffer(data)) {
dataBuffer = data;
}
else {
dataBuffer = new Buffer(data, encoding || this._encoding);
}
this._buffers.push(dataBuffer);
this._buffered += dataBuffer.length;
this._process();
// ok if there are no more read requests
if (this._reads && this._reads.length === 0) {
this._paused = true;
}
return this.writable && !this._paused;
};
ChunkStream.prototype.end = function(data, encoding) {
if (data) {
this.write(data, encoding);
}
this.writable = false;
// already destroyed
if (!this._buffers) {
return;
}
// enqueue or handle end
if (this._buffers.length === 0) {
this._end();
}
else {
this._buffers.push(null);
this._process();
}
};
ChunkStream.prototype.destroySoon = ChunkStream.prototype.end;
ChunkStream.prototype._end = function() {
if (this._reads.length > 0) {
this.emit('error',
new Error('There are some read requests waitng on finished stream')
);
}
this.destroy();
};
ChunkStream.prototype.destroy = function() {
if (!this._buffers) {
return;
}
this.writable = false;
this._reads = null;
this._buffers = null;
this.emit('close');
};
ChunkStream.prototype._processReadAllowingLess = function(read) {
// ok there is any data so that we can satisfy this request
this._reads.shift(); // == read
// first we need to peek into first buffer
var smallerBuf = this._buffers[0];
// ok there is more data than we need
if (smallerBuf.length > read.length) {
this._buffered -= read.length;
this._buffers[0] = smallerBuf.slice(read.length);
read.func.call(this, smallerBuf.slice(0, read.length));
}
else {
// ok this is less than maximum length so use it all
this._buffered -= smallerBuf.length;
this._buffers.shift(); // == smallerBuf
read.func.call(this, smallerBuf);
}
};
ChunkStream.prototype._processRead = function(read) {
this._reads.shift(); // == read
var pos = 0;
var count = 0;
var data = new Buffer(read.length);
// create buffer for all data
while (pos < read.length) {
var buf = this._buffers[count++];
var len = Math.min(buf.length, read.length - pos);
buf.copy(data, pos, 0, len);
pos += len;
// last buffer wasn't used all so just slice it and leave
if (len !== buf.length) {
this._buffers[--count] = buf.slice(len);
}
}
// remove all used buffers
if (count > 0) {
this._buffers.splice(0, count);
}
this._buffered -= read.length;
read.func.call(this, data);
};
ChunkStream.prototype._process = function() {
try {
// as long as there is any data and read requests
while (this._buffered > 0 && this._reads && this._reads.length > 0) {
var read = this._reads[0];
// read any data (but no more than length)
if (read.allowLess) {
this._processReadAllowingLess(read);
}
else if (this._buffered >= read.length) {
// ok we can meet some expectations
this._processRead(read);
}
else {
// not enought data to satisfy first request in queue
// so we need to wait for more
break;
}
}
if (this._buffers && this._buffers.length > 0 && this._buffers[0] === null) {
this._end();
}
}
catch (ex) {
this.emit('error', ex);
}
};
}).call(this,require('_process'),require("buffer").Buffer)
},{"_process":95,"buffer":4,"stream":109,"util":132}],76:[function(require,module,exports){
'use strict';
module.exports = {
PNG_SIGNATURE: [0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a],
TYPE_IHDR: 0x49484452,
TYPE_IEND: 0x49454e44,
TYPE_IDAT: 0x49444154,
TYPE_PLTE: 0x504c5445,
TYPE_tRNS: 0x74524e53, // eslint-disable-line camelcase
TYPE_gAMA: 0x67414d41, // eslint-disable-line camelcase
// color-type bits
COLORTYPE_GRAYSCALE: 0,
COLORTYPE_PALETTE: 1,
COLORTYPE_COLOR: 2,
COLORTYPE_ALPHA: 4, // e.g. grayscale and alpha
// color-type combinations
COLORTYPE_PALETTE_COLOR: 3,
COLORTYPE_COLOR_ALPHA: 6,
COLORTYPE_TO_BPP_MAP: {
0: 1,
2: 3,
3: 1,
4: 2,
6: 4
},
GAMMA_DIVISION: 100000
};
},{}],77:[function(require,module,exports){
'use strict';
var crcTable = [];
(function() {
for (var i = 0; i < 256; i++) {
var currentCrc = i;
for (var j = 0; j < 8; j++) {
if (currentCrc & 1) {
currentCrc = 0xedb88320 ^ (currentCrc >>> 1);
}
else {
currentCrc = currentCrc >>> 1;
}
}
crcTable[i] = currentCrc;
}
}());
var CrcCalculator = module.exports = function() {
this._crc = -1;
};
CrcCalculator.prototype.write = function(data) {
for (var i = 0; i < data.length; i++) {
this._crc = crcTable[(this._crc ^ data[i]) & 0xff] ^ (this._crc >>> 8);
}
return true;
};
CrcCalculator.prototype.crc32 = function() {
return this._crc ^ -1;
};
CrcCalculator.crc32 = function(buf) {
var crc = -1;
for (var i = 0; i < buf.length; i++) {
crc = crcTable[(crc ^ buf[i]) & 0xff] ^ (crc >>> 8);
}
return crc ^ -1;
};
},{}],78:[function(require,module,exports){
(function (Buffer){
'use strict';
var paethPredictor = require('./paeth-predictor');
function filterNone(pxData, pxPos, byteWidth, rawData, rawPos) {
pxData.copy(rawData, rawPos, pxPos, pxPos + byteWidth);
}
function filterSumNone(pxData, pxPos, byteWidth) {
var sum = 0;
var length = pxPos + byteWidth;
for (var i = pxPos; i < length; i++) {
sum += Math.abs(pxData[i]);
}
return sum;
}
function filterSub(pxData, pxPos, byteWidth, rawData, rawPos, bpp) {
for (var x = 0; x < byteWidth; x++) {
var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
var val = pxData[pxPos + x] - left;
rawData[rawPos + x] = val;
}
}
function filterSumSub(pxData, pxPos, byteWidth, bpp) {
var sum = 0;
for (var x = 0; x < byteWidth; x++) {
var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
var val = pxData[pxPos + x] - left;
sum += Math.abs(val);
}
return sum;
}
function filterUp(pxData, pxPos, byteWidth, rawData, rawPos) {
for (var x = 0; x < byteWidth; x++) {
var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
var val = pxData[pxPos + x] - up;
rawData[rawPos + x] = val;
}
}
function filterSumUp(pxData, pxPos, byteWidth) {
var sum = 0;
var length = pxPos + byteWidth;
for (var x = pxPos; x < length; x++) {
var up = pxPos > 0 ? pxData[x - byteWidth] : 0;
var val = pxData[x] - up;
sum += Math.abs(val);
}
return sum;
}
function filterAvg(pxData, pxPos, byteWidth, rawData, rawPos, bpp) {
for (var x = 0; x < byteWidth; x++) {
var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
var val = pxData[pxPos + x] - ((left + up) >> 1);
rawData[rawPos + x] = val;
}
}
function filterSumAvg(pxData, pxPos, byteWidth, bpp) {
var sum = 0;
for (var x = 0; x < byteWidth; x++) {
var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
var val = pxData[pxPos + x] - ((left + up) >> 1);
sum += Math.abs(val);
}
return sum;
}
function filterPaeth(pxData, pxPos, byteWidth, rawData, rawPos, bpp) {
for (var x = 0; x < byteWidth; x++) {
var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
var upleft = pxPos > 0 && x >= bpp ? pxData[pxPos + x - (byteWidth + bpp)] : 0;
var val = pxData[pxPos + x] - paethPredictor(left, up, upleft);
rawData[rawPos + x] = val;
}
}
function filterSumPaeth(pxData, pxPos, byteWidth, bpp) {
var sum = 0;
for (var x = 0; x < byteWidth; x++) {
var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
var upleft = pxPos > 0 && x >= bpp ? pxData[pxPos + x - (byteWidth + bpp)] : 0;
var val = pxData[pxPos + x] - paethPredictor(left, up, upleft);
sum += Math.abs(val);
}
return sum;
}
var filters = {
0: filterNone,
1: filterSub,
2: filterUp,
3: filterAvg,
4: filterPaeth
};
var filterSums = {
0: filterSumNone,
1: filterSumSub,
2: filterSumUp,
3: filterSumAvg,
4: filterSumPaeth
};
module.exports = function(pxData, width, height, options, bpp) {
var filterTypes;
if (!('filterType' in options) || options.filterType === -1) {
filterTypes = [0, 1, 2, 3, 4];
}
else if (typeof options.filterType === 'number') {
filterTypes = [options.filterType];
}
else {
throw new Error('unrecognised filter types');
}
var byteWidth = width * bpp;
var rawPos = 0;
var pxPos = 0;
var rawData = new Buffer((byteWidth + 1) * height);
var sel = filterTypes[0];
for (var y = 0; y < height; y++) {
if (filterTypes.length > 1) {
// find best filter for this line (with lowest sum of values)
var min = Infinity;
for (var i = 0; i < filterTypes.length; i++) {
var sum = filterSums[filterTypes[i]](pxData, pxPos, byteWidth, bpp);
if (sum < min) {
sel = filterTypes[i];
min = sum;
}
}
}
rawData[rawPos] = sel;
rawPos++;
filters[sel](pxData, pxPos, byteWidth, rawData, rawPos, bpp);
rawPos += byteWidth;
pxPos += byteWidth;
}
return rawData;
};
}).call(this,require("buffer").Buffer)
},{"./paeth-predictor":87,"buffer":4}],79:[function(require,module,exports){
(function (Buffer){
'use strict';
var util = require('util');
var ChunkStream = require('./chunkstream');
var Filter = require('./filter-parse');
var FilterAsync = module.exports = function(bitmapInfo) {
ChunkStream.call(this);
var buffers = [];
var that = this;
this._filter = new Filter(bitmapInfo, {
read: this.read.bind(this),
write: function(buffer) {
buffers.push(buffer);
},
complete: function() {
that.emit('complete', Buffer.concat(buffers));
}
});
this._filter.start();
};
util.inherits(FilterAsync, ChunkStream);
}).call(this,require("buffer").Buffer)
},{"./chunkstream":75,"./filter-parse":81,"buffer":4,"util":132}],80:[function(require,module,exports){
(function (Buffer){
'use strict';
var SyncReader = require('./sync-reader');
var Filter = require('./filter-parse');
exports.process = function(inBuffer, bitmapInfo) {
var outBuffers = [];
var reader = new SyncReader(inBuffer);
var filter = new Filter(bitmapInfo, {
read: reader.read.bind(reader),
write: function(bufferPart) {
outBuffers.push(bufferPart);
},
complete: function() {
}
});
filter.start();
reader.process();
return Buffer.concat(outBuffers);
};
}).call(this,require("buffer").Buffer)
},{"./filter-parse":81,"./sync-reader":93,"buffer":4}],81:[function(require,module,exports){
(function (Buffer){
'use strict';
var interlaceUtils = require('./interlace');
var paethPredictor = require('./paeth-predictor');
function getByteWidth(width, bpp, depth) {
var byteWidth = width * bpp;
if (depth !== 8) {
byteWidth = Math.ceil(byteWidth / (8 / depth));
}
return byteWidth;
}
var Filter = module.exports = function(bitmapInfo, dependencies) {
var width = bitmapInfo.width;
var height = bitmapInfo.height;
var interlace = bitmapInfo.interlace;
var bpp = bitmapInfo.bpp;
var depth = bitmapInfo.depth;
this.read = dependencies.read;
this.write = dependencies.write;
this.complete = dependencies.complete;
this._imageIndex = 0;
this._images = [];
if (interlace) {
var passes = interlaceUtils.getImagePasses(width, height);
for (var i = 0; i < passes.length; i++) {
this._images.push({
byteWidth: getByteWidth(passes[i].width, bpp, depth),
height: passes[i].height,
lineIndex: 0
});
}
}
else {
this._images.push({
byteWidth: getByteWidth(width, bpp, depth),
height: height,
lineIndex: 0
});
}
// when filtering the line we look at the pixel to the left
// the spec also says it is done on a byte level regardless of the number of pixels
// so if the depth is byte compatible (8 or 16) we subtract the bpp in order to compare back
// a pixel rather than just a different byte part. However if we are sub byte, we ignore.
if (depth === 8) {
this._xComparison = bpp;
}
else if (depth === 16) {
this._xComparison = bpp * 2;
}
else {
this._xComparison = 1;
}
};
Filter.prototype.start = function() {
this.read(this._images[this._imageIndex].byteWidth + 1, this._reverseFilterLine.bind(this));
};
Filter.prototype._unFilterType1 = function(rawData, unfilteredLine, byteWidth) {
var xComparison = this._xComparison;
var xBiggerThan = xComparison - 1;
for (var x = 0; x < byteWidth; x++) {
var rawByte = rawData[1 + x];
var f1Left = x > xBiggerThan ? unfilteredLine[x - xComparison] : 0;
unfilteredLine[x] = rawByte + f1Left;
}
};
Filter.prototype._unFilterType2 = function(rawData, unfilteredLine, byteWidth) {
var lastLine = this._lastLine;
for (var x = 0; x < byteWidth; x++) {
var rawByte = rawData[1 + x];
var f2Up = lastLine ? lastLine[x] : 0;
unfilteredLine[x] = rawByte + f2Up;
}
};
Filter.prototype._unFilterType3 = function(rawData, unfilteredLine, byteWidth) {
var xComparison = this._xComparison;
var xBiggerThan = xComparison - 1;
var lastLine = this._lastLine;
for (var x = 0; x < byteWidth; x++) {
var rawByte = rawData[1 + x];
var f3Up = lastLine ? lastLine[x] : 0;
var f3Left = x > xBiggerThan ? unfilteredLine[x - xComparison] : 0;
var f3Add = Math.floor((f3Left + f3Up) / 2);
unfilteredLine[x] = rawByte + f3Add;
}
};
Filter.prototype._unFilterType4 = function(rawData, unfilteredLine, byteWidth) {
var xComparison = this._xComparison;
var xBiggerThan = xComparison - 1;
var lastLine = this._lastLine;
for (var x = 0; x < byteWidth; x++) {
var rawByte = rawData[1 + x];
var f4Up = lastLine ? lastLine[x] : 0;
var f4Left = x > xBiggerThan ? unfilteredLine[x - xComparison] : 0;
var f4UpLeft = x > xBiggerThan && lastLine ? lastLine[x - xComparison] : 0;
var f4Add = paethPredictor(f4Left, f4Up, f4UpLeft);
unfilteredLine[x] = rawByte + f4Add;
}
};
Filter.prototype._reverseFilterLine = function(rawData) {
var filter = rawData[0];
var unfilteredLine;
var currentImage = this._images[this._imageIndex];
var byteWidth = currentImage.byteWidth;
if (filter === 0) {
unfilteredLine = rawData.slice(1, byteWidth + 1);
}
else {
unfilteredLine = new Buffer(byteWidth);
switch (filter) {
case 1:
this._unFilterType1(rawData, unfilteredLine, byteWidth);
break;
case 2:
this._unFilterType2(rawData, unfilteredLine, byteWidth);
break;
case 3:
this._unFilterType3(rawData, unfilteredLine, byteWidth);
break;
case 4:
this._unFilterType4(rawData, unfilteredLine, byteWidth);
break;
default:
throw new Error('Unrecognised filter type - ' + filter);
}
}
this.write(unfilteredLine);
currentImage.lineIndex++;
if (currentImage.lineIndex >= currentImage.height) {
this._lastLine = null;
this._imageIndex++;
currentImage = this._images[this._imageIndex];
}
else {
this._lastLine = unfilteredLine;
}
if (currentImage) {
// read, using the byte width that may be from the new current image
this.read(currentImage.byteWidth + 1, this._reverseFilterLine.bind(this));
}
else {
this._lastLine = null;
this.complete();
}
};
}).call(this,require("buffer").Buffer)
},{"./interlace":83,"./paeth-predictor":87,"buffer":4}],82:[function(require,module,exports){
(function (Buffer){
'use strict';
function dePalette(indata, outdata, width, height, palette) {
var pxPos = 0;
// use values from palette
for (var y = 0; y < height; y++) {
for (var x = 0; x < width; x++) {
var color = palette[indata[pxPos]];
if (!color) {
throw new Error('index ' + indata[pxPos] + ' not in palette');
}
for (var i = 0; i < 4; i++) {
outdata[pxPos + i] = color[i];
}
pxPos += 4;
}
}
}
function replaceTransparentColor(indata, outdata, width, height, transColor) {
var pxPos = 0;
for (var y = 0; y < height; y++) {
for (var x = 0; x < width; x++) {
var makeTrans = false;
if (transColor.length === 1) {
if (transColor[0] === indata[pxPos]) {
makeTrans = true;
}
}
else if (transColor[0] === indata[pxPos] && transColor[1] === indata[pxPos + 1] && transColor[2] === indata[pxPos + 2]) {
makeTrans = true;
}
if (makeTrans) {
for (var i = 0; i < 4; i++) {
outdata[pxPos + i] = 0;
}
}
pxPos += 4;
}
}
}
function scaleDepth(indata, outdata, width, height, depth) {
var maxOutSample = 255;
var maxInSample = Math.pow(2, depth) - 1;
var pxPos = 0;
for (var y = 0; y < height; y++) {
for (var x = 0; x < width; x++) {
for (var i = 0; i < 4; i++) {
outdata[pxPos + i] = Math.floor((indata[pxPos + i] * maxOutSample) / maxInSample + 0.5);
}
pxPos += 4;
}
}
}
module.exports = function(indata, imageData) {
var depth = imageData.depth;
var width = imageData.width;
var height = imageData.height;
var colorType = imageData.colorType;
var transColor = imageData.transColor;
var palette = imageData.palette;
var outdata = indata; // only different for 16 bits
if (colorType === 3) { // paletted
dePalette(indata, outdata, width, height, palette);
}
else {
if (transColor) {
replaceTransparentColor(indata, outdata, width, height, transColor);
}
// if it needs scaling
if (depth !== 8) {
// if we need to change the buffer size
if (depth === 16) {
outdata = new Buffer(width * height * 4);
}
scaleDepth(indata, outdata, width, height, depth);
}
}
return outdata;
};
}).call(this,require("buffer").Buffer)
},{"buffer":4}],83:[function(require,module,exports){
'use strict';
// Adam 7
// 0 1 2 3 4 5 6 7
// 0 x 6 4 6 x 6 4 6
// 1 7 7 7 7 7 7 7 7
// 2 5 6 5 6 5 6 5 6
// 3 7 7 7 7 7 7 7 7
// 4 3 6 4 6 3 6 4 6
// 5 7 7 7 7 7 7 7 7
// 6 5 6 5 6 5 6 5 6
// 7 7 7 7 7 7 7 7 7
var imagePasses = [
{ // pass 1 - 1px
x: [0],
y: [0]
},
{ // pass 2 - 1px
x: [4],
y: [0]
},
{ // pass 3 - 2px
x: [0, 4],
y: [4]
},
{ // pass 4 - 4px
x: [2, 6],
y: [0, 4]
},
{ // pass 5 - 8px
x: [0, 2, 4, 6],
y: [2, 6]
},
{ // pass 6 - 16px
x: [1, 3, 5, 7],
y: [0, 2, 4, 6]
},
{ // pass 7 - 32px
x: [0, 1, 2, 3, 4, 5, 6, 7],
y: [1, 3, 5, 7]
}
];
exports.getImagePasses = function(width, height) {
var images = [];
var xLeftOver = width % 8;
var yLeftOver = height % 8;
var xRepeats = (width - xLeftOver) / 8;
var yRepeats = (height - yLeftOver) / 8;
for (var i = 0; i < imagePasses.length; i++) {
var pass = imagePasses[i];
var passWidth = xRepeats * pass.x.length;
var passHeight = yRepeats * pass.y.length;
for (var j = 0; j < pass.x.length; j++) {
if (pass.x[j] < xLeftOver) {
passWidth++;
}
else {
break;
}
}
for (j = 0; j < pass.y.length; j++) {
if (pass.y[j] < yLeftOver) {
passHeight++;
}
else {
break;
}
}
if (passWidth > 0 && passHeight > 0) {
images.push({ width: passWidth, height: passHeight, index: i });
}
}
return images;
};
exports.getInterlaceIterator = function(width) {
return function(x, y, pass) {
var outerXLeftOver = x % imagePasses[pass].x.length;
var outerX = (((x - outerXLeftOver) / imagePasses[pass].x.length) * 8) + imagePasses[pass].x[outerXLeftOver];
var outerYLeftOver = y % imagePasses[pass].y.length;
var outerY = (((y - outerYLeftOver) / imagePasses[pass].y.length) * 8) + imagePasses[pass].y[outerYLeftOver];
return (outerX * 4) + (outerY * width * 4);
};
};
},{}],84:[function(require,module,exports){
(function (Buffer){
'use strict';
var util = require('util');
var Stream = require('stream');
var constants = require('./constants');
var Packer = require('./packer');
var PackerAsync = module.exports = function(opt) {
Stream.call(this);
var options = opt || {};
this._packer = new Packer(options);
this._deflate = this._packer.createDeflate();
this.readable = true;
};
util.inherits(PackerAsync, Stream);
PackerAsync.prototype.pack = function(data, width, height, gamma) {
// Signature
this.emit('data', new Buffer(constants.PNG_SIGNATURE));
this.emit('data', this._packer.packIHDR(width, height));
if (gamma) {
this.emit('data', this._packer.packGAMA(gamma));
}
var filteredData = this._packer.filterData(data, width, height);
// compress it
this._deflate.on('error', this.emit.bind(this, 'error'));
this._deflate.on('data', function(compressedData) {
this.emit('data', this._packer.packIDAT(compressedData));
}.bind(this));
this._deflate.on('end', function() {
this.emit('data', this._packer.packIEND());
this.emit('end');
}.bind(this));
this._deflate.end(filteredData);
};
}).call(this,require("buffer").Buffer)
},{"./constants":76,"./packer":86,"buffer":4,"stream":109,"util":132}],85:[function(require,module,exports){
(function (Buffer){
'use strict';
var hasSyncZlib = true;
var zlib = require('zlib');
if (!zlib.deflateSync) {
hasSyncZlib = false;
}
var constants = require('./constants');
var Packer = require('./packer');
module.exports = function(metaData, opt) {
if (!hasSyncZlib) {
throw new Error('To use the sync capability of this library in old node versions, please also add a dependency on node-zlb-backport');
}
var options = opt || {};
var packer = new Packer(options);
var chunks = [];
// Signature
chunks.push(new Buffer(constants.PNG_SIGNATURE));
// Header
chunks.push(packer.packIHDR(metaData.width, metaData.height));
if (metaData.gamma) {
chunks.push(packer.packGAMA(metaData.gamma));
}
var filteredData = packer.filterData(metaData.data, metaData.width, metaData.height);
// compress it
var compressedData = zlib.deflateSync(filteredData, packer.getDeflateOptions());
filteredData = null;
if (!compressedData || !compressedData.length) {
throw new Error('bad png - invalid compressed data response');
}
chunks.push(packer.packIDAT(compressedData));
// End
chunks.push(packer.packIEND());
return Buffer.concat(chunks);
};
}).call(this,require("buffer").Buffer)
},{"./constants":76,"./packer":86,"buffer":4,"zlib":39}],86:[function(require,module,exports){
(function (Buffer){
'use strict';
var constants = require('./constants');
var CrcStream = require('./crc');
var bitPacker = require('./bitpacker');
var filter = require('./filter-pack');
var zlib = require('zlib');
var Packer = module.exports = function(options) {
this._options = options;
options.deflateChunkSize = options.deflateChunkSize || 32 * 1024;
options.deflateLevel = options.deflateLevel != null ? options.deflateLevel : 9;
options.deflateStrategy = options.deflateStrategy != null ? options.deflateStrategy : 3;
options.inputHasAlpha = options.inputHasAlpha != null ? options.inputHasAlpha : true;
options.deflateFactory = options.deflateFactory || zlib.createDeflate;
options.bitDepth = options.bitDepth || 8;
options.colorType = (typeof options.colorType === 'number') ? options.colorType : constants.COLORTYPE_COLOR_ALPHA;
if (options.colorType !== constants.COLORTYPE_COLOR && options.colorType !== constants.COLORTYPE_COLOR_ALPHA) {
throw new Error('option color type:' + options.colorType + ' is not supported at present');
}
if (options.bitDepth !== 8) {
throw new Error('option bit depth:' + options.bitDepth + ' is not supported at present');
}
};
Packer.prototype.getDeflateOptions = function() {
return {
chunkSize: this._options.deflateChunkSize,
level: this._options.deflateLevel,
strategy: this._options.deflateStrategy
};
};
Packer.prototype.createDeflate = function() {
return this._options.deflateFactory(this.getDeflateOptions());
};
Packer.prototype.filterData = function(data, width, height) {
// convert to correct format for filtering (e.g. right bpp and bit depth)
var packedData = bitPacker(data, width, height, this._options);
// filter pixel data
var bpp = constants.COLORTYPE_TO_BPP_MAP[this._options.colorType];
var filteredData = filter(packedData, width, height, this._options, bpp);
return filteredData;
};
Packer.prototype._packChunk = function(type, data) {
var len = (data ? data.length : 0);
var buf = new Buffer(len + 12);
buf.writeUInt32BE(len, 0);
buf.writeUInt32BE(type, 4);
if (data) {
data.copy(buf, 8);
}
buf.writeInt32BE(CrcStream.crc32(buf.slice(4, buf.length - 4)), buf.length - 4);
return buf;
};
Packer.prototype.packGAMA = function(gamma) {
var buf = new Buffer(4);
buf.writeUInt32BE(Math.floor(gamma * constants.GAMMA_DIVISION), 0);
return this._packChunk(constants.TYPE_gAMA, buf);
};
Packer.prototype.packIHDR = function(width, height) {
var buf = new Buffer(13);
buf.writeUInt32BE(width, 0);
buf.writeUInt32BE(height, 4);
buf[8] = this._options.bitDepth; // Bit depth
buf[9] = this._options.colorType; // colorType
buf[10] = 0; // compression
buf[11] = 0; // filter
buf[12] = 0; // interlace
return this._packChunk(constants.TYPE_IHDR, buf);
};
Packer.prototype.packIDAT = function(data) {
return this._packChunk(constants.TYPE_IDAT, data);
};
Packer.prototype.packIEND = function() {
return this._packChunk(constants.TYPE_IEND, null);
};
}).call(this,require("buffer").Buffer)
},{"./bitpacker":74,"./constants":76,"./crc":77,"./filter-pack":78,"buffer":4,"zlib":39}],87:[function(require,module,exports){
'use strict';
module.exports = function paethPredictor(left, above, upLeft) {
var paeth = left + above - upLeft;
var pLeft = Math.abs(paeth - left);
var pAbove = Math.abs(paeth - above);
var pUpLeft = Math.abs(paeth - upLeft);
if (pLeft <= pAbove && pLeft <= pUpLeft) {
return left;
}
if (pAbove <= pUpLeft) {
return above;
}
return upLeft;
};
},{}],88:[function(require,module,exports){
'use strict';
var util = require('util');
var zlib = require('zlib');
var ChunkStream = require('./chunkstream');
var FilterAsync = require('./filter-parse-async');
var Parser = require('./parser');
var bitmapper = require('./bitmapper');
var formatNormaliser = require('./format-normaliser');
var ParserAsync = module.exports = function(options) {
ChunkStream.call(this);
this._parser = new Parser(options, {
read: this.read.bind(this),
error: this._handleError.bind(this),
metadata: this._handleMetaData.bind(this),
gamma: this.emit.bind(this, 'gamma'),
palette: this._handlePalette.bind(this),
transColor: this._handleTransColor.bind(this),
finished: this._finished.bind(this),
inflateData: this._inflateData.bind(this)
});
this._options = options;
this.writable = true;
this._parser.start();
};
util.inherits(ParserAsync, ChunkStream);
ParserAsync.prototype._handleError = function(err) {
this.emit('error', err);
this.writable = false;
this.destroy();
if (this._inflate && this._inflate.destroy) {
this._inflate.destroy();
}
this.errord = true;
};
ParserAsync.prototype._inflateData = function(data) {
if (!this._inflate) {
this._inflate = zlib.createInflate();
this._inflate.on('error', this.emit.bind(this, 'error'));
this._filter.on('complete', this._complete.bind(this));
this._inflate.pipe(this._filter);
}
this._inflate.write(data);
};
ParserAsync.prototype._handleMetaData = function(metaData) {
this.emit('metadata', metaData);
this._bitmapInfo = Object.create(metaData);
this._filter = new FilterAsync(this._bitmapInfo);
};
ParserAsync.prototype._handleTransColor = function(transColor) {
this._bitmapInfo.transColor = transColor;
};
ParserAsync.prototype._handlePalette = function(palette) {
this._bitmapInfo.palette = palette;
};
ParserAsync.prototype._finished = function() {
if (this.errord) {
return;
}
if (!this._inflate) {
this.emit('error', 'No Inflate block');
}
else {
// no more data to inflate
this._inflate.end();
}
this.destroySoon();
};
ParserAsync.prototype._complete = function(filteredData) {
if (this.errord) {
return;
}
try {
var bitmapData = bitmapper.dataToBitMap(filteredData, this._bitmapInfo);
var normalisedBitmapData = formatNormaliser(bitmapData, this._bitmapInfo);
bitmapData = null;
}
catch (ex) {
this._handleError(ex);
return;
}
this.emit('parsed', normalisedBitmapData);
};
},{"./bitmapper":73,"./chunkstream":75,"./filter-parse-async":79,"./format-normaliser":82,"./parser":90,"util":132,"zlib":39}],89:[function(require,module,exports){
(function (Buffer){
'use strict';
var hasSyncZlib = true;
var zlib = require('zlib');
if (!zlib.deflateSync) {
hasSyncZlib = false;
}
var SyncReader = require('./sync-reader');
var FilterSync = require('./filter-parse-sync');
var Parser = require('./parser');
var bitmapper = require('./bitmapper');
var formatNormaliser = require('./format-normaliser');
module.exports = function(buffer, options) {
if (!hasSyncZlib) {
throw new Error('To use the sync capability of this library in old node versions, please also add a dependency on node-zlb-backport');
}
var err;
function handleError(_err_) {
err = _err_;
}
var metaData;
function handleMetaData(_metaData_) {
metaData = _metaData_;
}
function handleTransColor(transColor) {
metaData.transColor = transColor;
}
function handlePalette(palette) {
metaData.palette = palette;
}
var gamma;
function handleGamma(_gamma_) {
gamma = _gamma_;
}
var inflateDataList = [];
function handleInflateData(inflatedData) {
inflateDataList.push(inflatedData);
}
var reader = new SyncReader(buffer);
var parser = new Parser(options, {
read: reader.read.bind(reader),
error: handleError,
metadata: handleMetaData,
gamma: handleGamma,
palette: handlePalette,
transColor: handleTransColor,
inflateData: handleInflateData
});
parser.start();
reader.process();
if (err) {
throw err;
}
//join together the inflate datas
var inflateData = Buffer.concat(inflateDataList);
inflateDataList.length = 0;
var inflatedData = zlib.inflateSync(inflateData);
inflateData = null;
if (!inflatedData || !inflatedData.length) {
throw new Error('bad png - invalid inflate data response');
}
var unfilteredData = FilterSync.process(inflatedData, metaData);
inflateData = null;
var bitmapData = bitmapper.dataToBitMap(unfilteredData, metaData);
unfilteredData = null;
var normalisedBitmapData = formatNormaliser(bitmapData, metaData);
metaData.data = normalisedBitmapData;
metaData.gamma = gamma || 0;
return metaData;
};
}).call(this,require("buffer").Buffer)
},{"./bitmapper":73,"./filter-parse-sync":80,"./format-normaliser":82,"./parser":90,"./sync-reader":93,"buffer":4,"zlib":39}],90:[function(require,module,exports){
(function (Buffer){
'use strict';
var constants = require('./constants');
var CrcCalculator = require('./crc');
var Parser = module.exports = function(options, dependencies) {
this._options = options;
options.checkCRC = options.checkCRC !== false;
this._hasIHDR = false;
this._hasIEND = false;
// input flags/metadata
this._palette = [];
this._colorType = 0;
this._chunks = {};
this._chunks[constants.TYPE_IHDR] = this._handleIHDR.bind(this);
this._chunks[constants.TYPE_IEND] = this._handleIEND.bind(this);
this._chunks[constants.TYPE_IDAT] = this._handleIDAT.bind(this);
this._chunks[constants.TYPE_PLTE] = this._handlePLTE.bind(this);
this._chunks[constants.TYPE_tRNS] = this._handleTRNS.bind(this);
this._chunks[constants.TYPE_gAMA] = this._handleGAMA.bind(this);
this.read = dependencies.read;
this.error = dependencies.error;
this.metadata = dependencies.metadata;
this.gamma = dependencies.gamma;
this.transColor = dependencies.transColor;
this.palette = dependencies.palette;
this.parsed = dependencies.parsed;
this.inflateData = dependencies.inflateData;
this.inflateData = dependencies.inflateData;
this.finished = dependencies.finished;
};
Parser.prototype.start = function() {
this.read(constants.PNG_SIGNATURE.length,
this._parseSignature.bind(this)
);
};
Parser.prototype._parseSignature = function(data) {
var signature = constants.PNG_SIGNATURE;
for (var i = 0; i < signature.length; i++) {
if (data[i] !== signature[i]) {
this.error(new Error('Invalid file signature'));
return;
}
}
this.read(8, this._parseChunkBegin.bind(this));
};
Parser.prototype._parseChunkBegin = function(data) {
// chunk content length
var length = data.readUInt32BE(0);
// chunk type
var type = data.readUInt32BE(4);
var name = '';
for (var i = 4; i < 8; i++) {
name += String.fromCharCode(data[i]);
}
//console.log('chunk ', name, length);
// chunk flags
var ancillary = Boolean(data[4] & 0x20); // or critical
// priv = Boolean(data[5] & 0x20), // or public
// safeToCopy = Boolean(data[7] & 0x20); // or unsafe
if (!this._hasIHDR && type !== constants.TYPE_IHDR) {
this.error(new Error('Expected IHDR on beggining'));
return;
}
this._crc = new CrcCalculator();
this._crc.write(new Buffer(name));
if (this._chunks[type]) {
return this._chunks[type](length);
}
if (!ancillary) {
this.error(new Error('Unsupported critical chunk type ' + name));
return;
}
this.read(length + 4, this._skipChunk.bind(this));
};
Parser.prototype._skipChunk = function(/*data*/) {
this.read(8, this._parseChunkBegin.bind(this));
};
Parser.prototype._handleChunkEnd = function() {
this.read(4, this._parseChunkEnd.bind(this));
};
Parser.prototype._parseChunkEnd = function(data) {
var fileCrc = data.readInt32BE(0);
var calcCrc = this._crc.crc32();
// check CRC
if (this._options.checkCRC && calcCrc !== fileCrc) {
this.error(new Error('Crc error - ' + fileCrc + ' - ' + calcCrc));
return;
}
if (!this._hasIEND) {
this.read(8, this._parseChunkBegin.bind(this));
}
};
Parser.prototype._handleIHDR = function(length) {
this.read(length, this._parseIHDR.bind(this));
};
Parser.prototype._parseIHDR = function(data) {
this._crc.write(data);
var width = data.readUInt32BE(0);
var height = data.readUInt32BE(4);
var depth = data[8];
var colorType = data[9]; // bits: 1 palette, 2 color, 4 alpha
var compr = data[10];
var filter = data[11];
var interlace = data[12];
// console.log(' width', width, 'height', height,
// 'depth', depth, 'colorType', colorType,
// 'compr', compr, 'filter', filter, 'interlace', interlace
// );
if (depth !== 8 && depth !== 4 && depth !== 2 && depth !== 1 && depth !== 16) {
this.error(new Error('Unsupported bit depth ' + depth));
return;
}
if (!(colorType in constants.COLORTYPE_TO_BPP_MAP)) {
this.error(new Error('Unsupported color type'));
return;
}
if (compr !== 0) {
this.error(new Error('Unsupported compression method'));
return;
}
if (filter !== 0) {
this.error(new Error('Unsupported filter method'));
return;
}
if (interlace !== 0 && interlace !== 1) {
this.error(new Error('Unsupported interlace method'));
return;
}
this._colorType = colorType;
var bpp = constants.COLORTYPE_TO_BPP_MAP[this._colorType];
this._hasIHDR = true;
this.metadata({
width: width,
height: height,
depth: depth,
interlace: Boolean(interlace),
palette: Boolean(colorType & constants.COLORTYPE_PALETTE),
color: Boolean(colorType & constants.COLORTYPE_COLOR),
alpha: Boolean(colorType & constants.COLORTYPE_ALPHA),
bpp: bpp,
colorType: colorType
});
this._handleChunkEnd();
};
Parser.prototype._handlePLTE = function(length) {
this.read(length, this._parsePLTE.bind(this));
};
Parser.prototype._parsePLTE = function(data) {
this._crc.write(data);
var entries = Math.floor(data.length / 3);
// console.log('Palette:', entries);
for (var i = 0; i < entries; i++) {
this._palette.push([
data[i * 3],
data[i * 3 + 1],
data[i * 3 + 2],
0xff
]);
}
this.palette(this._palette);
this._handleChunkEnd();
};
Parser.prototype._handleTRNS = function(length) {
this.read(length, this._parseTRNS.bind(this));
};
Parser.prototype._parseTRNS = function(data) {
this._crc.write(data);
// palette
if (this._colorType === constants.COLORTYPE_PALETTE_COLOR) {
if (this._palette.length === 0) {
this.error(new Error('Transparency chunk must be after palette'));
return;
}
if (data.length > this._palette.length) {
this.error(new Error('More transparent colors than palette size'));
return;
}
for (var i = 0; i < data.length; i++) {
this._palette[i][3] = data[i];
}
this.palette(this._palette);
}
// for colorType 0 (grayscale) and 2 (rgb)
// there might be one gray/color defined as transparent
if (this._colorType === constants.COLORTYPE_GRAYSCALE) {
// grey, 2 bytes
this.transColor([data.readUInt16BE(0)]);
}
if (this._colorType === constants.COLORTYPE_COLOR) {
this.transColor([data.readUInt16BE(0), data.readUInt16BE(2), data.readUInt16BE(4)]);
}
this._handleChunkEnd();
};
Parser.prototype._handleGAMA = function(length) {
this.read(length, this._parseGAMA.bind(this));
};
Parser.prototype._parseGAMA = function(data) {
this._crc.write(data);
this.gamma(data.readUInt32BE(0) / constants.GAMMA_DIVISION);
this._handleChunkEnd();
};
Parser.prototype._handleIDAT = function(length) {
this.read(-length, this._parseIDAT.bind(this, length));
};
Parser.prototype._parseIDAT = function(length, data) {
this._crc.write(data);
if (this._colorType === constants.COLORTYPE_PALETTE_COLOR && this._palette.length === 0) {
throw new Error('Expected palette not found');
}
this.inflateData(data);
var leftOverLength = length - data.length;
if (leftOverLength > 0) {
this._handleIDAT(leftOverLength);
}
else {
this._handleChunkEnd();
}
};
Parser.prototype._handleIEND = function(length) {
this.read(length, this._parseIEND.bind(this));
};
Parser.prototype._parseIEND = function(data) {
this._crc.write(data);
this._hasIEND = true;
this._handleChunkEnd();
if (this.finished) {
this.finished();
}
};
}).call(this,require("buffer").Buffer)
},{"./constants":76,"./crc":77,"buffer":4}],91:[function(require,module,exports){
'use strict';
var parse = require('./parser-sync');
var pack = require('./packer-sync');
exports.read = function(buffer, options) {
return parse(buffer, options || {});
};
exports.write = function(png) {
return pack(png);
};
},{"./packer-sync":85,"./parser-sync":89}],92:[function(require,module,exports){
(function (process,Buffer){
'use strict';
var util = require('util');
var Stream = require('stream');
var Parser = require('./parser-async');
var Packer = require('./packer-async');
var PNGSync = require('./png-sync');
var PNG = exports.PNG = function(options) {
Stream.call(this);
options = options || {}; // eslint-disable-line no-param-reassign
this.width = options.width || 0;
this.height = options.height || 0;
this.data = this.width > 0 && this.height > 0 ?
new Buffer(4 * this.width * this.height) : null;
if (options.fill && this.data) {
this.data.fill(0);
}
this.gamma = 0;
this.readable = this.writable = true;
this._parser = new Parser(options);
this._parser.on('error', this.emit.bind(this, 'error'));
this._parser.on('close', this._handleClose.bind(this));
this._parser.on('metadata', this._metadata.bind(this));
this._parser.on('gamma', this._gamma.bind(this));
this._parser.on('parsed', function(data) {
this.data = data;
this.emit('parsed', data);
}.bind(this));
this._packer = new Packer(options);
this._packer.on('data', this.emit.bind(this, 'data'));
this._packer.on('end', this.emit.bind(this, 'end'));
this._parser.on('close', this._handleClose.bind(this));
this._packer.on('error', this.emit.bind(this, 'error'));
};
util.inherits(PNG, Stream);
PNG.sync = PNGSync;
PNG.prototype.pack = function() {
if (!this.data || !this.data.length) {
this.emit('error', 'No data provided');
return this;
}
process.nextTick(function() {
this._packer.pack(this.data, this.width, this.height, this.gamma);
}.bind(this));
return this;
};
PNG.prototype.parse = function(data, callback) {
if (callback) {
var onParsed, onError;
onParsed = function(parsedData) {
this.removeListener('error', onError);
this.data = parsedData;
callback(null, this);
}.bind(this);
onError = function(err) {
this.removeListener('parsed', onParsed);
callback(err, null);
}.bind(this);
this.once('parsed', onParsed);
this.once('error', onError);
}
this.end(data);
return this;
};
PNG.prototype.write = function(data) {
this._parser.write(data);
return true;
};
PNG.prototype.end = function(data) {
this._parser.end(data);
};
PNG.prototype._metadata = function(metadata) {
this.width = metadata.width;
this.height = metadata.height;
this.emit('metadata', metadata);
};
PNG.prototype._gamma = function(gamma) {
this.gamma = gamma;
};
PNG.prototype._handleClose = function() {
if (!this._parser.writable && !this._packer.readable) {
this.emit('close');
}
};
PNG.bitblt = function(src, dst, srcX, srcY, width, height, deltaX, deltaY) { // eslint-disable-line max-params
if (srcX > src.width || srcY > src.height || srcX + width > src.width || srcY + height > src.height) {
throw new Error('bitblt reading outside image');
}
if (deltaX > dst.width || deltaY > dst.height || deltaX + width > dst.width || deltaY + height > dst.height) {
throw new Error('bitblt writing outside image');
}
for (var y = 0; y < height; y++) {
src.data.copy(dst.data,
((deltaY + y) * dst.width + deltaX) << 2,
((srcY + y) * src.width + srcX) << 2,
((srcY + y) * src.width + srcX + width) << 2
);
}
};
PNG.prototype.bitblt = function(dst, srcX, srcY, width, height, deltaX, deltaY) { // eslint-disable-line max-params
PNG.bitblt(this, dst, srcX, srcY, width, height, deltaX, deltaY);
return this;
};
PNG.adjustGamma = function(src) {
if (src.gamma) {
for (var y = 0; y < src.height; y++) {
for (var x = 0; x < src.width; x++) {
var idx = (src.width * y + x) << 2;
for (var i = 0; i < 3; i++) {
var sample = src.data[idx + i] / 255;
sample = Math.pow(sample, 1 / 2.2 / src.gamma);
src.data[idx + i] = Math.round(sample * 255);
}
}
}
src.gamma = 0;
}
};
PNG.prototype.adjustGamma = function() {
PNG.adjustGamma(this);
};
}).call(this,require('_process'),require("buffer").Buffer)
},{"./packer-async":84,"./parser-async":88,"./png-sync":91,"_process":95,"buffer":4,"stream":109,"util":132}],93:[function(require,module,exports){
'use strict';
var SyncReader = module.exports = function(buffer) {
this._buffer = buffer;
this._reads = [];
};
SyncReader.prototype.read = function(length, callback) {
this._reads.push({
length: Math.abs(length), // if length < 0 then at most this length
allowLess: length < 0,
func: callback
});
};
SyncReader.prototype.process = function() {
// as long as there is any data and read requests
while (this._reads.length > 0 && this._buffer.length) {
var read = this._reads[0];
if (this._buffer.length && (this._buffer.length >= read.length || read.allowLess)) {
// ok there is any data so that we can satisfy this request
this._reads.shift(); // == read
var buf = this._buffer;
this._buffer = buf.slice(read.length);
read.func.call(this, buf.slice(0, read.length));
}
else {
break;
}
}
if (this._reads.length > 0) {
return new Error('There are some read requests waitng on finished stream');
}
if (this._buffer.length > 0) {
return new Error('unrecognised content at end of stream');
}
};
},{}],94:[function(require,module,exports){
(function (process){
'use strict';
if (!process.version ||
process.version.indexOf('v0.') === 0 ||
process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {
module.exports = { nextTick: nextTick };
} else {
module.exports = process
}
function nextTick(fn, arg1, arg2, arg3) {
if (typeof fn !== 'function') {
throw new TypeError('"callback" argument must be a function');
}
var len = arguments.length;
var args, i;
switch (len) {
case 0:
case 1:
return process.nextTick(fn);
case 2:
return process.nextTick(function afterTickOne() {
fn.call(null, arg1);
});
case 3:
return process.nextTick(function afterTickTwo() {
fn.call(null, arg1, arg2);
});
case 4:
return process.nextTick(function afterTickThree() {
fn.call(null, arg1, arg2, arg3);
});
default:
args = new Array(len - 1);
i = 0;
while (i < args.length) {
args[i++] = arguments[i];
}
return process.nextTick(function afterTick() {
fn.apply(null, args);
});
}
}
}).call(this,require('_process'))
},{"_process":95}],95:[function(require,module,exports){
// shim for using process in browser
var process = module.exports = {};
// cached from whatever global is present so that test runners that stub it
// don't break things. But we need to wrap it in a try catch in case it is
// wrapped in strict mode code which doesn't define any globals. It's inside a
// function because try/catches deoptimize in certain engines.
var cachedSetTimeout;
var cachedClearTimeout;
function defaultSetTimout() {
throw new Error('setTimeout has not been defined');
}
function defaultClearTimeout () {
throw new Error('clearTimeout has not been defined');
}
(function () {
try {
if (typeof setTimeout === 'function') {
cachedSetTimeout = setTimeout;
} else {
cachedSetTimeout = defaultSetTimout;
}
} catch (e) {
cachedSetTimeout = defaultSetTimout;
}
try {
if (typeof clearTimeout === 'function') {
cachedClearTimeout = clearTimeout;
} else {
cachedClearTimeout = defaultClearTimeout;
}
} catch (e) {
cachedClearTimeout = defaultClearTimeout;
}
} ())
function runTimeout(fun) {
if (cachedSetTimeout === setTimeout) {
//normal enviroments in sane situations
return setTimeout(fun, 0);
}
// if setTimeout wasn't available but was latter defined
if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
cachedSetTimeout = setTimeout;
return setTimeout(fun, 0);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedSetTimeout(fun, 0);
} catch(e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedSetTimeout.call(null, fun, 0);
} catch(e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
return cachedSetTimeout.call(this, fun, 0);
}
}
}
function runClearTimeout(marker) {
if (cachedClearTimeout === clearTimeout) {
//normal enviroments in sane situations
return clearTimeout(marker);
}
// if clearTimeout wasn't available but was latter defined
if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
cachedClearTimeout = clearTimeout;
return clearTimeout(marker);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedClearTimeout(marker);
} catch (e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedClearTimeout.call(null, marker);
} catch (e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
return cachedClearTimeout.call(this, marker);
}
}
}
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;
function cleanUpNextTick() {
if (!draining || !currentQueue) {
return;
}
draining = false;
if (currentQueue.length) {
queue = currentQueue.concat(queue);
} else {
queueIndex = -1;
}
if (queue.length) {
drainQueue();
}
}
function drainQueue() {
if (draining) {
return;
}
var timeout = runTimeout(cleanUpNextTick);
draining = true;
var len = queue.length;
while(len) {
currentQueue = queue;
queue = [];
while (++queueIndex < len) {
if (currentQueue) {
currentQueue[queueIndex].run();
}
}
queueIndex = -1;
len = queue.length;
}
currentQueue = null;
draining = false;
runClearTimeout(timeout);
}
process.nextTick = function (fun) {
var args = new Array(arguments.length - 1);
if (arguments.length > 1) {
for (var i = 1; i < arguments.length; i++) {
args[i - 1] = arguments[i];
}
}
queue.push(new Item(fun, args));
if (queue.length === 1 && !draining) {
runTimeout(drainQueue);
}
};
// v8 likes predictible objects
function Item(fun, array) {
this.fun = fun;
this.array = array;
}
Item.prototype.run = function () {
this.fun.apply(null, this.array);
};
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.version = ''; // empty string to avoid regexp issues
process.versions = {};
function noop() {}
process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;
process.prependListener = noop;
process.prependOnceListener = noop;
process.listeners = function (name) { return [] }
process.binding = function (name) {
throw new Error('process.binding is not supported');
};
process.cwd = function () { return '/' };
process.chdir = function (dir) {
throw new Error('process.chdir is not supported');
};
process.umask = function() { return 0; };
},{}],96:[function(require,module,exports){
arguments[4][30][0].apply(exports,arguments)
},{"./_stream_readable":98,"./_stream_writable":100,"_process":95,"core-util-is":8,"dup":30,"inherits":53}],97:[function(require,module,exports){
arguments[4][31][0].apply(exports,arguments)
},{"./_stream_transform":99,"core-util-is":8,"dup":31,"inherits":53}],98:[function(require,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
module.exports = Readable;
/*<replacement>*/
var isArray = require('isarray');
/*</replacement>*/
/*<replacement>*/
var Buffer = require('buffer').Buffer;
/*</replacement>*/
Readable.ReadableState = ReadableState;
var EE = require('events').EventEmitter;
/*<replacement>*/
if (!EE.listenerCount) EE.listenerCount = function(emitter, type) {
return emitter.listeners(type).length;
};
/*</replacement>*/
var Stream = require('stream');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
var StringDecoder;
util.inherits(Readable, Stream);
function ReadableState(options, stream) {
options = options || {};
// the point at which it stops calling _read() to fill the buffer
// Note: 0 is a valid value, means "don't call _read preemptively ever"
var hwm = options.highWaterMark;
this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024;
// cast to ints.
this.highWaterMark = ~~this.highWaterMark;
this.buffer = [];
this.length = 0;
this.pipes = null;
this.pipesCount = 0;
this.flowing = false;
this.ended = false;
this.endEmitted = false;
this.reading = false;
// In streams that never have any data, and do push(null) right away,
// the consumer can miss the 'end' event if they do some I/O before
// consuming the stream. So, we don't emit('end') until some reading
// happens.
this.calledRead = false;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, becuase any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// whenever we return null, then we set a flag to say
// that we're awaiting a 'readable' event emission.
this.needReadable = false;
this.emittedReadable = false;
this.readableListening = false;
// object stream flag. Used to make read(n) ignore n and to
// make all the buffer merging and length checks go away
this.objectMode = !!options.objectMode;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// when piping, we only care about 'readable' events that happen
// after read()ing all the bytes and not getting any pushback.
this.ranOut = false;
// the number of writers that are awaiting a drain event in .pipe()s
this.awaitDrain = 0;
// if true, a maybeReadMore has been scheduled
this.readingMore = false;
this.decoder = null;
this.encoding = null;
if (options.encoding) {
if (!StringDecoder)
StringDecoder = require('string_decoder/').StringDecoder;
this.decoder = new StringDecoder(options.encoding);
this.encoding = options.encoding;
}
}
function Readable(options) {
if (!(this instanceof Readable))
return new Readable(options);
this._readableState = new ReadableState(options, this);
// legacy
this.readable = true;
Stream.call(this);
}
// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function(chunk, encoding) {
var state = this._readableState;
if (typeof chunk === 'string' && !state.objectMode) {
encoding = encoding || state.defaultEncoding;
if (encoding !== state.encoding) {
chunk = new Buffer(chunk, encoding);
encoding = '';
}
}
return readableAddChunk(this, state, chunk, encoding, false);
};
// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function(chunk) {
var state = this._readableState;
return readableAddChunk(this, state, chunk, '', true);
};
function readableAddChunk(stream, state, chunk, encoding, addToFront) {
var er = chunkInvalid(state, chunk);
if (er) {
stream.emit('error', er);
} else if (chunk === null || chunk === undefined) {
state.reading = false;
if (!state.ended)
onEofChunk(stream, state);
} else if (state.objectMode || chunk && chunk.length > 0) {
if (state.ended && !addToFront) {
var e = new Error('stream.push() after EOF');
stream.emit('error', e);
} else if (state.endEmitted && addToFront) {
var e = new Error('stream.unshift() after end event');
stream.emit('error', e);
} else {
if (state.decoder && !addToFront && !encoding)
chunk = state.decoder.write(chunk);
// update the buffer info.
state.length += state.objectMode ? 1 : chunk.length;
if (addToFront) {
state.buffer.unshift(chunk);
} else {
state.reading = false;
state.buffer.push(chunk);
}
if (state.needReadable)
emitReadable(stream);
maybeReadMore(stream, state);
}
} else if (!addToFront) {
state.reading = false;
}
return needMoreData(state);
}
// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes. This is to work around cases where hwm=0,
// such as the repl. Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
return !state.ended &&
(state.needReadable ||
state.length < state.highWaterMark ||
state.length === 0);
}
// backwards compatibility.
Readable.prototype.setEncoding = function(enc) {
if (!StringDecoder)
StringDecoder = require('string_decoder/').StringDecoder;
this._readableState.decoder = new StringDecoder(enc);
this._readableState.encoding = enc;
};
// Don't raise the hwm > 128MB
var MAX_HWM = 0x800000;
function roundUpToNextPowerOf2(n) {
if (n >= MAX_HWM) {
n = MAX_HWM;
} else {
// Get the next highest power of 2
n--;
for (var p = 1; p < 32; p <<= 1) n |= n >> p;
n++;
}
return n;
}
function howMuchToRead(n, state) {
if (state.length === 0 && state.ended)
return 0;
if (state.objectMode)
return n === 0 ? 0 : 1;
if (n === null || isNaN(n)) {
// only flow one buffer at a time
if (state.flowing && state.buffer.length)
return state.buffer[0].length;
else
return state.length;
}
if (n <= 0)
return 0;
// If we're asking for more than the target buffer level,
// then raise the water mark. Bump up to the next highest
// power of 2, to prevent increasing it excessively in tiny
// amounts.
if (n > state.highWaterMark)
state.highWaterMark = roundUpToNextPowerOf2(n);
// don't have that much. return null, unless we've ended.
if (n > state.length) {
if (!state.ended) {
state.needReadable = true;
return 0;
} else
return state.length;
}
return n;
}
// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function(n) {
var state = this._readableState;
state.calledRead = true;
var nOrig = n;
var ret;
if (typeof n !== 'number' || n > 0)
state.emittedReadable = false;
// if we're doing read(0) to trigger a readable event, but we
// already have a bunch of data in the buffer, then just trigger
// the 'readable' event and move on.
if (n === 0 &&
state.needReadable &&
(state.length >= state.highWaterMark || state.ended)) {
emitReadable(this);
return null;
}
n = howMuchToRead(n, state);
// if we've ended, and we're now clear, then finish it up.
if (n === 0 && state.ended) {
ret = null;
// In cases where the decoder did not receive enough data
// to produce a full chunk, then immediately received an
// EOF, state.buffer will contain [<Buffer >, <Buffer 00 ...>].
// howMuchToRead will see this and coerce the amount to
// read to zero (because it's looking at the length of the
// first <Buffer > in state.buffer), and we'll end up here.
//
// This can only happen via state.decoder -- no other venue
// exists for pushing a zero-length chunk into state.buffer
// and triggering this behavior. In this case, we return our
// remaining data and end the stream, if appropriate.
if (state.length > 0 && state.decoder) {
ret = fromList(n, state);
state.length -= ret.length;
}
if (state.length === 0)
endReadable(this);
return ret;
}
// All the actual chunk generation logic needs to be
// *below* the call to _read. The reason is that in certain
// synthetic stream cases, such as passthrough streams, _read
// may be a completely synchronous operation which may change
// the state of the read buffer, providing enough data when
// before there was *not* enough.
//
// So, the steps are:
// 1. Figure out what the state of things will be after we do
// a read from the buffer.
//
// 2. If that resulting state will trigger a _read, then call _read.
// Note that this may be asynchronous, or synchronous. Yes, it is
// deeply ugly to write APIs this way, but that still doesn't mean
// that the Readable class should behave improperly, as streams are
// designed to be sync/async agnostic.
// Take note if the _read call is sync or async (ie, if the read call
// has returned yet), so that we know whether or not it's safe to emit
// 'readable' etc.
//
// 3. Actually pull the requested chunks out of the buffer and return.
// if we need a readable event, then we need to do some reading.
var doRead = state.needReadable;
// if we currently have less than the highWaterMark, then also read some
if (state.length - n <= state.highWaterMark)
doRead = true;
// however, if we've ended, then there's no point, and if we're already
// reading, then it's unnecessary.
if (state.ended || state.reading)
doRead = false;
if (doRead) {
state.reading = true;
state.sync = true;
// if the length is currently zero, then we *need* a readable event.
if (state.length === 0)
state.needReadable = true;
// call internal read method
this._read(state.highWaterMark);
state.sync = false;
}
// If _read called its callback synchronously, then `reading`
// will be false, and we need to re-evaluate how much data we
// can return to the user.
if (doRead && !state.reading)
n = howMuchToRead(nOrig, state);
if (n > 0)
ret = fromList(n, state);
else
ret = null;
if (ret === null) {
state.needReadable = true;
n = 0;
}
state.length -= n;
// If we have nothing in the buffer, then we want to know
// as soon as we *do* get something into the buffer.
if (state.length === 0 && !state.ended)
state.needReadable = true;
// If we happened to read() exactly the remaining amount in the
// buffer, and the EOF has been seen at this point, then make sure
// that we emit 'end' on the very next tick.
if (state.ended && !state.endEmitted && state.length === 0)
endReadable(this);
return ret;
};
function chunkInvalid(state, chunk) {
var er = null;
if (!Buffer.isBuffer(chunk) &&
'string' !== typeof chunk &&
chunk !== null &&
chunk !== undefined &&
!state.objectMode) {
er = new TypeError('Invalid non-string/buffer chunk');
}
return er;
}
function onEofChunk(stream, state) {
if (state.decoder && !state.ended) {
var chunk = state.decoder.end();
if (chunk && chunk.length) {
state.buffer.push(chunk);
state.length += state.objectMode ? 1 : chunk.length;
}
}
state.ended = true;
// if we've ended and we have some data left, then emit
// 'readable' now to make sure it gets picked up.
if (state.length > 0)
emitReadable(stream);
else
endReadable(stream);
}
// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow. This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
var state = stream._readableState;
state.needReadable = false;
if (state.emittedReadable)
return;
state.emittedReadable = true;
if (state.sync)
process.nextTick(function() {
emitReadable_(stream);
});
else
emitReadable_(stream);
}
function emitReadable_(stream) {
stream.emit('readable');
}
// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data. that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
if (!state.readingMore) {
state.readingMore = true;
process.nextTick(function() {
maybeReadMore_(stream, state);
});
}
}
function maybeReadMore_(stream, state) {
var len = state.length;
while (!state.reading && !state.flowing && !state.ended &&
state.length < state.highWaterMark) {
stream.read(0);
if (len === state.length)
// didn't get any data, stop spinning.
break;
else
len = state.length;
}
state.readingMore = false;
}
// abstract method. to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function(n) {
this.emit('error', new Error('not implemented'));
};
Readable.prototype.pipe = function(dest, pipeOpts) {
var src = this;
var state = this._readableState;
switch (state.pipesCount) {
case 0:
state.pipes = dest;
break;
case 1:
state.pipes = [state.pipes, dest];
break;
default:
state.pipes.push(dest);
break;
}
state.pipesCount += 1;
var doEnd = (!pipeOpts || pipeOpts.end !== false) &&
dest !== process.stdout &&
dest !== process.stderr;
var endFn = doEnd ? onend : cleanup;
if (state.endEmitted)
process.nextTick(endFn);
else
src.once('end', endFn);
dest.on('unpipe', onunpipe);
function onunpipe(readable) {
if (readable !== src) return;
cleanup();
}
function onend() {
dest.end();
}
// when the dest drains, it reduces the awaitDrain counter
// on the source. This would be more elegant with a .once()
// handler in flow(), but adding and removing repeatedly is
// too slow.
var ondrain = pipeOnDrain(src);
dest.on('drain', ondrain);
function cleanup() {
// cleanup event handlers once the pipe is broken
dest.removeListener('close', onclose);
dest.removeListener('finish', onfinish);
dest.removeListener('drain', ondrain);
dest.removeListener('error', onerror);
dest.removeListener('unpipe', onunpipe);
src.removeListener('end', onend);
src.removeListener('end', cleanup);
// if the reader is waiting for a drain event from this
// specific writer, then it would cause it to never start
// flowing again.
// So, if this is awaiting a drain, then we just call it now.
// If we don't know, then assume that we are waiting for one.
if (!dest._writableState || dest._writableState.needDrain)
ondrain();
}
// if the dest has an error, then stop piping into it.
// however, don't suppress the throwing behavior for this.
function onerror(er) {
unpipe();
dest.removeListener('error', onerror);
if (EE.listenerCount(dest, 'error') === 0)
dest.emit('error', er);
}
// This is a brutally ugly hack to make sure that our error handler
// is attached before any userland ones. NEVER DO THIS.
if (!dest._events || !dest._events.error)
dest.on('error', onerror);
else if (isArray(dest._events.error))
dest._events.error.unshift(onerror);
else
dest._events.error = [onerror, dest._events.error];
// Both close and finish should trigger unpipe, but only once.
function onclose() {
dest.removeListener('finish', onfinish);
unpipe();
}
dest.once('close', onclose);
function onfinish() {
dest.removeListener('close', onclose);
unpipe();
}
dest.once('finish', onfinish);
function unpipe() {
src.unpipe(dest);
}
// tell the dest that it's being piped to
dest.emit('pipe', src);
// start the flow if it hasn't been started already.
if (!state.flowing) {
// the handler that waits for readable events after all
// the data gets sucked out in flow.
// This would be easier to follow with a .once() handler
// in flow(), but that is too slow.
this.on('readable', pipeOnReadable);
state.flowing = true;
process.nextTick(function() {
flow(src);
});
}
return dest;
};
function pipeOnDrain(src) {
return function() {
var dest = this;
var state = src._readableState;
state.awaitDrain--;
if (state.awaitDrain === 0)
flow(src);
};
}
function flow(src) {
var state = src._readableState;
var chunk;
state.awaitDrain = 0;
function write(dest, i, list) {
var written = dest.write(chunk);
if (false === written) {
state.awaitDrain++;
}
}
while (state.pipesCount && null !== (chunk = src.read())) {
if (state.pipesCount === 1)
write(state.pipes, 0, null);
else
forEach(state.pipes, write);
src.emit('data', chunk);
// if anyone needs a drain, then we have to wait for that.
if (state.awaitDrain > 0)
return;
}
// if every destination was unpiped, either before entering this
// function, or in the while loop, then stop flowing.
//
// NB: This is a pretty rare edge case.
if (state.pipesCount === 0) {
state.flowing = false;
// if there were data event listeners added, then switch to old mode.
if (EE.listenerCount(src, 'data') > 0)
emitDataEvents(src);
return;
}
// at this point, no one needed a drain, so we just ran out of data
// on the next readable event, start it over again.
state.ranOut = true;
}
function pipeOnReadable() {
if (this._readableState.ranOut) {
this._readableState.ranOut = false;
flow(this);
}
}
Readable.prototype.unpipe = function(dest) {
var state = this._readableState;
// if we're not piping anywhere, then do nothing.
if (state.pipesCount === 0)
return this;
// just one destination. most common case.
if (state.pipesCount === 1) {
// passed in one, but it's not the right one.
if (dest && dest !== state.pipes)
return this;
if (!dest)
dest = state.pipes;
// got a match.
state.pipes = null;
state.pipesCount = 0;
this.removeListener('readable', pipeOnReadable);
state.flowing = false;
if (dest)
dest.emit('unpipe', this);
return this;
}
// slow case. multiple pipe destinations.
if (!dest) {
// remove all.
var dests = state.pipes;
var len = state.pipesCount;
state.pipes = null;
state.pipesCount = 0;
this.removeListener('readable', pipeOnReadable);
state.flowing = false;
for (var i = 0; i < len; i++)
dests[i].emit('unpipe', this);
return this;
}
// try to find the right one.
var i = indexOf(state.pipes, dest);
if (i === -1)
return this;
state.pipes.splice(i, 1);
state.pipesCount -= 1;
if (state.pipesCount === 1)
state.pipes = state.pipes[0];
dest.emit('unpipe', this);
return this;
};
// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function(ev, fn) {
var res = Stream.prototype.on.call(this, ev, fn);
if (ev === 'data' && !this._readableState.flowing)
emitDataEvents(this);
if (ev === 'readable' && this.readable) {
var state = this._readableState;
if (!state.readableListening) {
state.readableListening = true;
state.emittedReadable = false;
state.needReadable = true;
if (!state.reading) {
this.read(0);
} else if (state.length) {
emitReadable(this, state);
}
}
}
return res;
};
Readable.prototype.addListener = Readable.prototype.on;
// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function() {
emitDataEvents(this);
this.read(0);
this.emit('resume');
};
Readable.prototype.pause = function() {
emitDataEvents(this, true);
this.emit('pause');
};
function emitDataEvents(stream, startPaused) {
var state = stream._readableState;
if (state.flowing) {
// https://github.com/isaacs/readable-stream/issues/16
throw new Error('Cannot switch to old mode now.');
}
var paused = startPaused || false;
var readable = false;
// convert to an old-style stream.
stream.readable = true;
stream.pipe = Stream.prototype.pipe;
stream.on = stream.addListener = Stream.prototype.on;
stream.on('readable', function() {
readable = true;
var c;
while (!paused && (null !== (c = stream.read())))
stream.emit('data', c);
if (c === null) {
readable = false;
stream._readableState.needReadable = true;
}
});
stream.pause = function() {
paused = true;
this.emit('pause');
};
stream.resume = function() {
paused = false;
if (readable)
process.nextTick(function() {
stream.emit('readable');
});
else
this.read(0);
this.emit('resume');
};
// now make it start, just in case it hadn't already.
stream.emit('readable');
}
// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function(stream) {
var state = this._readableState;
var paused = false;
var self = this;
stream.on('end', function() {
if (state.decoder && !state.ended) {
var chunk = state.decoder.end();
if (chunk && chunk.length)
self.push(chunk);
}
self.push(null);
});
stream.on('data', function(chunk) {
if (state.decoder)
chunk = state.decoder.write(chunk);
// don't skip over falsy values in objectMode
//if (state.objectMode && util.isNullOrUndefined(chunk))
if (state.objectMode && (chunk === null || chunk === undefined))
return;
else if (!state.objectMode && (!chunk || !chunk.length))
return;
var ret = self.push(chunk);
if (!ret) {
paused = true;
stream.pause();
}
});
// proxy all the other methods.
// important when wrapping filters and duplexes.
for (var i in stream) {
if (typeof stream[i] === 'function' &&
typeof this[i] === 'undefined') {
this[i] = function(method) { return function() {
return stream[method].apply(stream, arguments);
}}(i);
}
}
// proxy certain important events.
var events = ['error', 'close', 'destroy', 'pause', 'resume'];
forEach(events, function(ev) {
stream.on(ev, self.emit.bind(self, ev));
});
// when we try to consume some more bytes, simply unpause the
// underlying stream.
self._read = function(n) {
if (paused) {
paused = false;
stream.resume();
}
};
return self;
};
// exposed for testing purposes only.
Readable._fromList = fromList;
// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
function fromList(n, state) {
var list = state.buffer;
var length = state.length;
var stringMode = !!state.decoder;
var objectMode = !!state.objectMode;
var ret;
// nothing in the list, definitely empty.
if (list.length === 0)
return null;
if (length === 0)
ret = null;
else if (objectMode)
ret = list.shift();
else if (!n || n >= length) {
// read it all, truncate the array.
if (stringMode)
ret = list.join('');
else
ret = Buffer.concat(list, length);
list.length = 0;
} else {
// read just some of it.
if (n < list[0].length) {
// just take a part of the first list item.
// slice is the same for buffers and strings.
var buf = list[0];
ret = buf.slice(0, n);
list[0] = buf.slice(n);
} else if (n === list[0].length) {
// first list is a perfect match
ret = list.shift();
} else {
// complex case.
// we have enough to cover it, but it spans past the first buffer.
if (stringMode)
ret = '';
else
ret = new Buffer(n);
var c = 0;
for (var i = 0, l = list.length; i < l && c < n; i++) {
var buf = list[0];
var cpy = Math.min(n - c, buf.length);
if (stringMode)
ret += buf.slice(0, cpy);
else
buf.copy(ret, c, 0, cpy);
if (cpy < buf.length)
list[0] = buf.slice(cpy);
else
list.shift();
c += cpy;
}
}
}
return ret;
}
function endReadable(stream) {
var state = stream._readableState;
// If we get here before consuming all the bytes, then that is a
// bug in node. Should never happen.
if (state.length > 0)
throw new Error('endReadable called on non-empty stream');
if (!state.endEmitted && state.calledRead) {
state.ended = true;
process.nextTick(function() {
// Check that we didn't get one last unshift.
if (!state.endEmitted && state.length === 0) {
state.endEmitted = true;
stream.readable = false;
stream.emit('end');
}
});
}
}
function forEach (xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}
function indexOf (xs, x) {
for (var i = 0, l = xs.length; i < l; i++) {
if (xs[i] === x) return i;
}
return -1;
}
}).call(this,require('_process'))
},{"_process":95,"buffer":4,"core-util-is":8,"events":15,"inherits":53,"isarray":101,"stream":109,"string_decoder/":102}],99:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a transform stream is a readable/writable stream where you do
// something with the data. Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored. (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation. For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes. When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up. When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer. When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks. If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk. However,
// a pathological inflate type of transform can cause excessive buffering
// here. For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output. In this case, you could write a very small
// amount of input, and end up with a very large amount of output. In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform. A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.
module.exports = Transform;
var Duplex = require('./_stream_duplex');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(Transform, Duplex);
function TransformState(options, stream) {
this.afterTransform = function(er, data) {
return afterTransform(stream, er, data);
};
this.needTransform = false;
this.transforming = false;
this.writecb = null;
this.writechunk = null;
}
function afterTransform(stream, er, data) {
var ts = stream._transformState;
ts.transforming = false;
var cb = ts.writecb;
if (!cb)
return stream.emit('error', new Error('no writecb in Transform class'));
ts.writechunk = null;
ts.writecb = null;
if (data !== null && data !== undefined)
stream.push(data);
if (cb)
cb(er);
var rs = stream._readableState;
rs.reading = false;
if (rs.needReadable || rs.length < rs.highWaterMark) {
stream._read(rs.highWaterMark);
}
}
function Transform(options) {
if (!(this instanceof Transform))
return new Transform(options);
Duplex.call(this, options);
var ts = this._transformState = new TransformState(options, this);
// when the writable side finishes, then flush out anything remaining.
var stream = this;
// start out asking for a readable event once data is transformed.
this._readableState.needReadable = true;
// we have implemented the _read method, and done the other things
// that Readable wants before the first _read call, so unset the
// sync guard flag.
this._readableState.sync = false;
this.once('finish', function() {
if ('function' === typeof this._flush)
this._flush(function(er) {
done(stream, er);
});
else
done(stream);
});
}
Transform.prototype.push = function(chunk, encoding) {
this._transformState.needTransform = false;
return Duplex.prototype.push.call(this, chunk, encoding);
};
// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side. You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk. If you pass
// an error, then that'll put the hurt on the whole operation. If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function(chunk, encoding, cb) {
throw new Error('not implemented');
};
Transform.prototype._write = function(chunk, encoding, cb) {
var ts = this._transformState;
ts.writecb = cb;
ts.writechunk = chunk;
ts.writeencoding = encoding;
if (!ts.transforming) {
var rs = this._readableState;
if (ts.needTransform ||
rs.needReadable ||
rs.length < rs.highWaterMark)
this._read(rs.highWaterMark);
}
};
// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function(n) {
var ts = this._transformState;
if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
ts.transforming = true;
this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
} else {
// mark that we need a transform, so that any data that comes in
// will get processed, now that we've asked for it.
ts.needTransform = true;
}
};
function done(stream, er) {
if (er)
return stream.emit('error', er);
// if there's nothing in the write buffer, then that means
// that nothing more will ever be provided
var ws = stream._writableState;
var rs = stream._readableState;
var ts = stream._transformState;
if (ws.length)
throw new Error('calling transform done when ws.length != 0');
if (ts.transforming)
throw new Error('calling transform done when still transforming');
return stream.push(null);
}
},{"./_stream_duplex":96,"core-util-is":8,"inherits":53}],100:[function(require,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// A bit simpler than readable streams.
// Implement an async ._write(chunk, cb), and it'll handle all
// the drain event emission and buffering.
module.exports = Writable;
/*<replacement>*/
var Buffer = require('buffer').Buffer;
/*</replacement>*/
Writable.WritableState = WritableState;
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
var Stream = require('stream');
util.inherits(Writable, Stream);
function WriteReq(chunk, encoding, cb) {
this.chunk = chunk;
this.encoding = encoding;
this.callback = cb;
}
function WritableState(options, stream) {
options = options || {};
// the point at which write() starts returning false
// Note: 0 is a valid value, means that we always return false if
// the entire buffer is not flushed immediately on write()
var hwm = options.highWaterMark;
this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024;
// object stream flag to indicate whether or not this stream
// contains buffers or objects.
this.objectMode = !!options.objectMode;
// cast to ints.
this.highWaterMark = ~~this.highWaterMark;
this.needDrain = false;
// at the start of calling end()
this.ending = false;
// when end() has been called, and returned
this.ended = false;
// when 'finish' is emitted
this.finished = false;
// should we decode strings into buffers before passing to _write?
// this is here so that some node-core streams can optimize string
// handling at a lower level.
var noDecode = options.decodeStrings === false;
this.decodeStrings = !noDecode;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// not an actual buffer we keep track of, but a measurement
// of how much we're waiting to get pushed to some underlying
// socket or file.
this.length = 0;
// a flag to see when we're in the middle of a write.
this.writing = false;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, becuase any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// a flag to know if we're processing previously buffered items, which
// may call the _write() callback in the same tick, so that we don't
// end up in an overlapped onwrite situation.
this.bufferProcessing = false;
// the callback that's passed to _write(chunk,cb)
this.onwrite = function(er) {
onwrite(stream, er);
};
// the callback that the user supplies to write(chunk,encoding,cb)
this.writecb = null;
// the amount that is being written when _write is called.
this.writelen = 0;
this.buffer = [];
// True if the error was already emitted and should not be thrown again
this.errorEmitted = false;
}
function Writable(options) {
var Duplex = require('./_stream_duplex');
// Writable ctor is applied to Duplexes, though they're not
// instanceof Writable, they're instanceof Readable.
if (!(this instanceof Writable) && !(this instanceof Duplex))
return new Writable(options);
this._writableState = new WritableState(options, this);
// legacy.
this.writable = true;
Stream.call(this);
}
// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function() {
this.emit('error', new Error('Cannot pipe. Not readable.'));
};
function writeAfterEnd(stream, state, cb) {
var er = new Error('write after end');
// TODO: defer error events consistently everywhere, not just the cb
stream.emit('error', er);
process.nextTick(function() {
cb(er);
});
}
// If we get something that is not a buffer, string, null, or undefined,
// and we're not in objectMode, then that's an error.
// Otherwise stream chunks are all considered to be of length=1, and the
// watermarks determine how many objects to keep in the buffer, rather than
// how many bytes or characters.
function validChunk(stream, state, chunk, cb) {
var valid = true;
if (!Buffer.isBuffer(chunk) &&
'string' !== typeof chunk &&
chunk !== null &&
chunk !== undefined &&
!state.objectMode) {
var er = new TypeError('Invalid non-string/buffer chunk');
stream.emit('error', er);
process.nextTick(function() {
cb(er);
});
valid = false;
}
return valid;
}
Writable.prototype.write = function(chunk, encoding, cb) {
var state = this._writableState;
var ret = false;
if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (Buffer.isBuffer(chunk))
encoding = 'buffer';
else if (!encoding)
encoding = state.defaultEncoding;
if (typeof cb !== 'function')
cb = function() {};
if (state.ended)
writeAfterEnd(this, state, cb);
else if (validChunk(this, state, chunk, cb))
ret = writeOrBuffer(this, state, chunk, encoding, cb);
return ret;
};
function decodeChunk(state, chunk, encoding) {
if (!state.objectMode &&
state.decodeStrings !== false &&
typeof chunk === 'string') {
chunk = new Buffer(chunk, encoding);
}
return chunk;
}
// if we're already writing something, then just put this
// in the queue, and wait our turn. Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, chunk, encoding, cb) {
chunk = decodeChunk(state, chunk, encoding);
if (Buffer.isBuffer(chunk))
encoding = 'buffer';
var len = state.objectMode ? 1 : chunk.length;
state.length += len;
var ret = state.length < state.highWaterMark;
// we must ensure that previous needDrain will not be reset to false.
if (!ret)
state.needDrain = true;
if (state.writing)
state.buffer.push(new WriteReq(chunk, encoding, cb));
else
doWrite(stream, state, len, chunk, encoding, cb);
return ret;
}
function doWrite(stream, state, len, chunk, encoding, cb) {
state.writelen = len;
state.writecb = cb;
state.writing = true;
state.sync = true;
stream._write(chunk, encoding, state.onwrite);
state.sync = false;
}
function onwriteError(stream, state, sync, er, cb) {
if (sync)
process.nextTick(function() {
cb(er);
});
else
cb(er);
stream._writableState.errorEmitted = true;
stream.emit('error', er);
}
function onwriteStateUpdate(state) {
state.writing = false;
state.writecb = null;
state.length -= state.writelen;
state.writelen = 0;
}
function onwrite(stream, er) {
var state = stream._writableState;
var sync = state.sync;
var cb = state.writecb;
onwriteStateUpdate(state);
if (er)
onwriteError(stream, state, sync, er, cb);
else {
// Check if we're actually ready to finish, but don't emit yet
var finished = needFinish(stream, state);
if (!finished && !state.bufferProcessing && state.buffer.length)
clearBuffer(stream, state);
if (sync) {
process.nextTick(function() {
afterWrite(stream, state, finished, cb);
});
} else {
afterWrite(stream, state, finished, cb);
}
}
}
function afterWrite(stream, state, finished, cb) {
if (!finished)
onwriteDrain(stream, state);
cb();
if (finished)
finishMaybe(stream, state);
}
// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
if (state.length === 0 && state.needDrain) {
state.needDrain = false;
stream.emit('drain');
}
}
// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
state.bufferProcessing = true;
for (var c = 0; c < state.buffer.length; c++) {
var entry = state.buffer[c];
var chunk = entry.chunk;
var encoding = entry.encoding;
var cb = entry.callback;
var len = state.objectMode ? 1 : chunk.length;
doWrite(stream, state, len, chunk, encoding, cb);
// if we didn't call the onwrite immediately, then
// it means that we need to wait until it does.
// also, that means that the chunk and cb are currently
// being processed, so move the buffer counter past them.
if (state.writing) {
c++;
break;
}
}
state.bufferProcessing = false;
if (c < state.buffer.length)
state.buffer = state.buffer.slice(c);
else
state.buffer.length = 0;
}
Writable.prototype._write = function(chunk, encoding, cb) {
cb(new Error('not implemented'));
};
Writable.prototype.end = function(chunk, encoding, cb) {
var state = this._writableState;
if (typeof chunk === 'function') {
cb = chunk;
chunk = null;
encoding = null;
} else if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (typeof chunk !== 'undefined' && chunk !== null)
this.write(chunk, encoding);
// ignore unnecessary end() calls.
if (!state.ending && !state.finished)
endWritable(this, state, cb);
};
function needFinish(stream, state) {
return (state.ending &&
state.length === 0 &&
!state.finished &&
!state.writing);
}
function finishMaybe(stream, state) {
var need = needFinish(stream, state);
if (need) {
state.finished = true;
stream.emit('finish');
}
return need;
}
function endWritable(stream, state, cb) {
state.ending = true;
finishMaybe(stream, state);
if (cb) {
if (state.finished)
process.nextTick(cb);
else
stream.once('finish', cb);
}
state.ended = true;
}
}).call(this,require('_process'))
},{"./_stream_duplex":96,"_process":95,"buffer":4,"core-util-is":8,"inherits":53,"stream":109}],101:[function(require,module,exports){
arguments[4][29][0].apply(exports,arguments)
},{"dup":29}],102:[function(require,module,exports){
arguments[4][36][0].apply(exports,arguments)
},{"buffer":4,"dup":36}],103:[function(require,module,exports){
(function (process){
var Stream = require('stream'); // hack to fix a circular dependency issue when used with browserify
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = Stream;
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');
if (!process.browser && process.env.READABLE_STREAM === 'disable') {
module.exports = require('stream');
}
}).call(this,require('_process'))
},{"./lib/_stream_duplex.js":96,"./lib/_stream_passthrough.js":97,"./lib/_stream_readable.js":98,"./lib/_stream_transform.js":99,"./lib/_stream_writable.js":100,"_process":95,"stream":109}],104:[function(require,module,exports){
/* eslint-disable node/no-deprecated-api */
var buffer = require('buffer')
var Buffer = buffer.Buffer
// alternative to using Object.keys for old browsers
function copyProps (src, dst) {
for (var key in src) {
dst[key] = src[key]
}
}
if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
module.exports = buffer
} else {
// Copy properties from require('buffer')
copyProps(buffer, exports)
exports.Buffer = SafeBuffer
}
function SafeBuffer (arg, encodingOrOffset, length) {
return Buffer(arg, encodingOrOffset, length)
}
// Copy static methods from Buffer
copyProps(Buffer, SafeBuffer)
SafeBuffer.from = function (arg, encodingOrOffset, length) {
if (typeof arg === 'number') {
throw new TypeError('Argument must not be a number')
}
return Buffer(arg, encodingOrOffset, length)
}
SafeBuffer.alloc = function (size, fill, encoding) {
if (typeof size !== 'number') {
throw new TypeError('Argument must be a number')
}
var buf = Buffer(size)
if (fill !== undefined) {
if (typeof encoding === 'string') {
buf.fill(fill, encoding)
} else {
buf.fill(fill)
}
} else {
buf.fill(0)
}
return buf
}
SafeBuffer.allocUnsafe = function (size) {
if (typeof size !== 'number') {
throw new TypeError('Argument must be a number')
}
return Buffer(size)
}
SafeBuffer.allocUnsafeSlow = function (size) {
if (typeof size !== 'number') {
throw new TypeError('Argument must be a number')
}
return buffer.SlowBuffer(size)
}
},{"buffer":4}],105:[function(require,module,exports){
var encode = require('./lib/encoder'),
decode = require('./lib/decoder');
module.exports = {
encode: encode,
decode: decode
};
},{"./lib/decoder":106,"./lib/encoder":107}],106:[function(require,module,exports){
(function (Buffer){
/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- /
/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
/*
Copyright 2011 notmasteryet
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// - The JPEG specification can be found in the ITU CCITT Recommendation T.81
// (www.w3.org/Graphics/JPEG/itu-t81.pdf)
// - The JFIF specification can be found in the JPEG File Interchange Format
// (www.w3.org/Graphics/JPEG/jfif3.pdf)
// - The Adobe Application-Specific JPEG markers in the Supporting the DCT Filters
// in PostScript Level 2, Technical Note #5116
// (partners.adobe.com/public/developer/en/ps/sdk/5116.DCT_Filter.pdf)
var JpegImage = (function jpegImage() {
"use strict";
var dctZigZag = new Int32Array([
0,
1, 8,
16, 9, 2,
3, 10, 17, 24,
32, 25, 18, 11, 4,
5, 12, 19, 26, 33, 40,
48, 41, 34, 27, 20, 13, 6,
7, 14, 21, 28, 35, 42, 49, 56,
57, 50, 43, 36, 29, 22, 15,
23, 30, 37, 44, 51, 58,
59, 52, 45, 38, 31,
39, 46, 53, 60,
61, 54, 47,
55, 62,
63
]);
var dctCos1 = 4017 // cos(pi/16)
var dctSin1 = 799 // sin(pi/16)
var dctCos3 = 3406 // cos(3*pi/16)
var dctSin3 = 2276 // sin(3*pi/16)
var dctCos6 = 1567 // cos(6*pi/16)
var dctSin6 = 3784 // sin(6*pi/16)
var dctSqrt2 = 5793 // sqrt(2)
var dctSqrt1d2 = 2896 // sqrt(2) / 2
function constructor() {
}
function buildHuffmanTable(codeLengths, values) {
var k = 0, code = [], i, j, length = 16;
while (length > 0 && !codeLengths[length - 1])
length--;
code.push({children: [], index: 0});
var p = code[0], q;
for (i = 0; i < length; i++) {
for (j = 0; j < codeLengths[i]; j++) {
p = code.pop();
p.children[p.index] = values[k];
while (p.index > 0) {
p = code.pop();
}
p.index++;
code.push(p);
while (code.length <= i) {
code.push(q = {children: [], index: 0});
p.children[p.index] = q.children;
p = q;
}
k++;
}
if (i + 1 < length) {
// p here points to last code
code.push(q = {children: [], index: 0});
p.children[p.index] = q.children;
p = q;
}
}
return code[0].children;
}
function decodeScan(data, offset,
frame, components, resetInterval,
spectralStart, spectralEnd,
successivePrev, successive) {
var precision = frame.precision;
var samplesPerLine = frame.samplesPerLine;
var scanLines = frame.scanLines;
var mcusPerLine = frame.mcusPerLine;
var progressive = frame.progressive;
var maxH = frame.maxH, maxV = frame.maxV;
var startOffset = offset, bitsData = 0, bitsCount = 0;
function readBit() {
if (bitsCount > 0) {
bitsCount--;
return (bitsData >> bitsCount) & 1;
}
bitsData = data[offset++];
if (bitsData == 0xFF) {
var nextByte = data[offset++];
if (nextByte) {
throw "unexpected marker: " + ((bitsData << 8) | nextByte).toString(16);
}
// unstuff 0
}
bitsCount = 7;
return bitsData >>> 7;
}
function decodeHuffman(tree) {
var node = tree, bit;
while ((bit = readBit()) !== null) {
node = node[bit];
if (typeof node === 'number')
return node;
if (typeof node !== 'object')
throw "invalid huffman sequence";
}
return null;
}
function receive(length) {
var n = 0;
while (length > 0) {
var bit = readBit();
if (bit === null) return;
n = (n << 1) | bit;
length--;
}
return n;
}
function receiveAndExtend(length) {
var n = receive(length);
if (n >= 1 << (length - 1))
return n;
return n + (-1 << length) + 1;
}
function decodeBaseline(component, zz) {
var t = decodeHuffman(component.huffmanTableDC);
var diff = t === 0 ? 0 : receiveAndExtend(t);
zz[0]= (component.pred += diff);
var k = 1;
while (k < 64) {
var rs = decodeHuffman(component.huffmanTableAC);
var s = rs & 15, r = rs >> 4;
if (s === 0) {
if (r < 15)
break;
k += 16;
continue;
}
k += r;
var z = dctZigZag[k];
zz[z] = receiveAndExtend(s);
k++;
}
}
function decodeDCFirst(component, zz) {
var t = decodeHuffman(component.huffmanTableDC);
var diff = t === 0 ? 0 : (receiveAndExtend(t) << successive);
zz[0] = (component.pred += diff);
}
function decodeDCSuccessive(component, zz) {
zz[0] |= readBit() << successive;
}
var eobrun = 0;
function decodeACFirst(component, zz) {
if (eobrun > 0) {
eobrun--;
return;
}
var k = spectralStart, e = spectralEnd;
while (k <= e) {
var rs = decodeHuffman(component.huffmanTableAC);
var s = rs & 15, r = rs >> 4;
if (s === 0) {
if (r < 15) {
eobrun = receive(r) + (1 << r) - 1;
break;
}
k += 16;
continue;
}
k += r;
var z = dctZigZag[k];
zz[z] = receiveAndExtend(s) * (1 << successive);
k++;
}
}
var successiveACState = 0, successiveACNextValue;
function decodeACSuccessive(component, zz) {
var k = spectralStart, e = spectralEnd, r = 0;
while (k <= e) {
var z = dctZigZag[k];
switch (successiveACState) {
case 0: // initial state
var rs = decodeHuffman(component.huffmanTableAC);
var s = rs & 15, r = rs >> 4;
if (s === 0) {
if (r < 15) {
eobrun = receive(r) + (1 << r);
successiveACState = 4;
} else {
r = 16;
successiveACState = 1;
}
} else {
if (s !== 1)
throw "invalid ACn encoding";
successiveACNextValue = receiveAndExtend(s);
successiveACState = r ? 2 : 3;
}
continue;
case 1: // skipping r zero items
case 2:
if (zz[z])
zz[z] += (readBit() << successive);
else {
r--;
if (r === 0)
successiveACState = successiveACState == 2 ? 3 : 0;
}
break;
case 3: // set value for a zero item
if (zz[z])
zz[z] += (readBit() << successive);
else {
zz[z] = successiveACNextValue << successive;
successiveACState = 0;
}
break;
case 4: // eob
if (zz[z])
zz[z] += (readBit() << successive);
break;
}
k++;
}
if (successiveACState === 4) {
eobrun--;
if (eobrun === 0)
successiveACState = 0;
}
}
function decodeMcu(component, decode, mcu, row, col) {
var mcuRow = (mcu / mcusPerLine) | 0;
var mcuCol = mcu % mcusPerLine;
var blockRow = mcuRow * component.v + row;
var blockCol = mcuCol * component.h + col;
decode(component, component.blocks[blockRow][blockCol]);
}
function decodeBlock(component, decode, mcu) {
var blockRow = (mcu / component.blocksPerLine) | 0;
var blockCol = mcu % component.blocksPerLine;
decode(component, component.blocks[blockRow][blockCol]);
}
var componentsLength = components.length;
var component, i, j, k, n;
var decodeFn;
if (progressive) {
if (spectralStart === 0)
decodeFn = successivePrev === 0 ? decodeDCFirst : decodeDCSuccessive;
else
decodeFn = successivePrev === 0 ? decodeACFirst : decodeACSuccessive;
} else {
decodeFn = decodeBaseline;
}
var mcu = 0, marker;
var mcuExpected;
if (componentsLength == 1) {
mcuExpected = components[0].blocksPerLine * components[0].blocksPerColumn;
} else {
mcuExpected = mcusPerLine * frame.mcusPerColumn;
}
if (!resetInterval) resetInterval = mcuExpected;
var h, v;
while (mcu < mcuExpected) {
// reset interval stuff
for (i = 0; i < componentsLength; i++)
components[i].pred = 0;
eobrun = 0;
if (componentsLength == 1) {
component = components[0];
for (n = 0; n < resetInterval; n++) {
decodeBlock(component, decodeFn, mcu);
mcu++;
}
} else {
for (n = 0; n < resetInterval; n++) {
for (i = 0; i < componentsLength; i++) {
component = components[i];
h = component.h;
v = component.v;
for (j = 0; j < v; j++) {
for (k = 0; k < h; k++) {
decodeMcu(component, decodeFn, mcu, j, k);
}
}
}
mcu++;
// If we've reached our expected MCU's, stop decoding
if (mcu === mcuExpected) break;
}
}
// find marker
bitsCount = 0;
marker = (data[offset] << 8) | data[offset + 1];
if (marker < 0xFF00) {
throw "marker was not found";
}
if (marker >= 0xFFD0 && marker <= 0xFFD7) { // RSTx
offset += 2;
}
else
break;
}
return offset - startOffset;
}
function buildComponentData(frame, component) {
var lines = [];
var blocksPerLine = component.blocksPerLine;
var blocksPerColumn = component.blocksPerColumn;
var samplesPerLine = blocksPerLine << 3;
var R = new Int32Array(64), r = new Uint8Array(64);
// A port of poppler's IDCT method which in turn is taken from:
// Christoph Loeffler, Adriaan Ligtenberg, George S. Moschytz,
// "Practical Fast 1-D DCT Algorithms with 11 Multiplications",
// IEEE Intl. Conf. on Acoustics, Speech & Signal Processing, 1989,
// 988-991.
function quantizeAndInverse(zz, dataOut, dataIn) {
var qt = component.quantizationTable;
var v0, v1, v2, v3, v4, v5, v6, v7, t;
var p = dataIn;
var i;
// dequant
for (i = 0; i < 64; i++)
p[i] = zz[i] * qt[i];
// inverse DCT on rows
for (i = 0; i < 8; ++i) {
var row = 8 * i;
// check for all-zero AC coefficients
if (p[1 + row] == 0 && p[2 + row] == 0 && p[3 + row] == 0 &&
p[4 + row] == 0 && p[5 + row] == 0 && p[6 + row] == 0 &&
p[7 + row] == 0) {
t = (dctSqrt2 * p[0 + row] + 512) >> 10;
p[0 + row] = t;
p[1 + row] = t;
p[2 + row] = t;
p[3 + row] = t;
p[4 + row] = t;
p[5 + row] = t;
p[6 + row] = t;
p[7 + row] = t;
continue;
}
// stage 4
v0 = (dctSqrt2 * p[0 + row] + 128) >> 8;
v1 = (dctSqrt2 * p[4 + row] + 128) >> 8;
v2 = p[2 + row];
v3 = p[6 + row];
v4 = (dctSqrt1d2 * (p[1 + row] - p[7 + row]) + 128) >> 8;
v7 = (dctSqrt1d2 * (p[1 + row] + p[7 + row]) + 128) >> 8;
v5 = p[3 + row] << 4;
v6 = p[5 + row] << 4;
// stage 3
t = (v0 - v1+ 1) >> 1;
v0 = (v0 + v1 + 1) >> 1;
v1 = t;
t = (v2 * dctSin6 + v3 * dctCos6 + 128) >> 8;
v2 = (v2 * dctCos6 - v3 * dctSin6 + 128) >> 8;
v3 = t;
t = (v4 - v6 + 1) >> 1;
v4 = (v4 + v6 + 1) >> 1;
v6 = t;
t = (v7 + v5 + 1) >> 1;
v5 = (v7 - v5 + 1) >> 1;
v7 = t;
// stage 2
t = (v0 - v3 + 1) >> 1;
v0 = (v0 + v3 + 1) >> 1;
v3 = t;
t = (v1 - v2 + 1) >> 1;
v1 = (v1 + v2 + 1) >> 1;
v2 = t;
t = (v4 * dctSin3 + v7 * dctCos3 + 2048) >> 12;
v4 = (v4 * dctCos3 - v7 * dctSin3 + 2048) >> 12;
v7 = t;
t = (v5 * dctSin1 + v6 * dctCos1 + 2048) >> 12;
v5 = (v5 * dctCos1 - v6 * dctSin1 + 2048) >> 12;
v6 = t;
// stage 1
p[0 + row] = v0 + v7;
p[7 + row] = v0 - v7;
p[1 + row] = v1 + v6;
p[6 + row] = v1 - v6;
p[2 + row] = v2 + v5;
p[5 + row] = v2 - v5;
p[3 + row] = v3 + v4;
p[4 + row] = v3 - v4;
}
// inverse DCT on columns
for (i = 0; i < 8; ++i) {
var col = i;
// check for all-zero AC coefficients
if (p[1*8 + col] == 0 && p[2*8 + col] == 0 && p[3*8 + col] == 0 &&
p[4*8 + col] == 0 && p[5*8 + col] == 0 && p[6*8 + col] == 0 &&
p[7*8 + col] == 0) {
t = (dctSqrt2 * dataIn[i+0] + 8192) >> 14;
p[0*8 + col] = t;
p[1*8 + col] = t;
p[2*8 + col] = t;
p[3*8 + col] = t;
p[4*8 + col] = t;
p[5*8 + col] = t;
p[6*8 + col] = t;
p[7*8 + col] = t;
continue;
}
// stage 4
v0 = (dctSqrt2 * p[0*8 + col] + 2048) >> 12;
v1 = (dctSqrt2 * p[4*8 + col] + 2048) >> 12;
v2 = p[2*8 + col];
v3 = p[6*8 + col];
v4 = (dctSqrt1d2 * (p[1*8 + col] - p[7*8 + col]) + 2048) >> 12;
v7 = (dctSqrt1d2 * (p[1*8 + col] + p[7*8 + col]) + 2048) >> 12;
v5 = p[3*8 + col];
v6 = p[5*8 + col];
// stage 3
t = (v0 - v1 + 1) >> 1;
v0 = (v0 + v1 + 1) >> 1;
v1 = t;
t = (v2 * dctSin6 + v3 * dctCos6 + 2048) >> 12;
v2 = (v2 * dctCos6 - v3 * dctSin6 + 2048) >> 12;
v3 = t;
t = (v4 - v6 + 1) >> 1;
v4 = (v4 + v6 + 1) >> 1;
v6 = t;
t = (v7 + v5 + 1) >> 1;
v5 = (v7 - v5 + 1) >> 1;
v7 = t;
// stage 2
t = (v0 - v3 + 1) >> 1;
v0 = (v0 + v3 + 1) >> 1;
v3 = t;
t = (v1 - v2 + 1) >> 1;
v1 = (v1 + v2 + 1) >> 1;
v2 = t;
t = (v4 * dctSin3 + v7 * dctCos3 + 2048) >> 12;
v4 = (v4 * dctCos3 - v7 * dctSin3 + 2048) >> 12;
v7 = t;
t = (v5 * dctSin1 + v6 * dctCos1 + 2048) >> 12;
v5 = (v5 * dctCos1 - v6 * dctSin1 + 2048) >> 12;
v6 = t;
// stage 1
p[0*8 + col] = v0 + v7;
p[7*8 + col] = v0 - v7;
p[1*8 + col] = v1 + v6;
p[6*8 + col] = v1 - v6;
p[2*8 + col] = v2 + v5;
p[5*8 + col] = v2 - v5;
p[3*8 + col] = v3 + v4;
p[4*8 + col] = v3 - v4;
}
// convert to 8-bit integers
for (i = 0; i < 64; ++i) {
var sample = 128 + ((p[i] + 8) >> 4);
dataOut[i] = sample < 0 ? 0 : sample > 0xFF ? 0xFF : sample;
}
}
var i, j;
for (var blockRow = 0; blockRow < blocksPerColumn; blockRow++) {
var scanLine = blockRow << 3;
for (i = 0; i < 8; i++)
lines.push(new Uint8Array(samplesPerLine));
for (var blockCol = 0; blockCol < blocksPerLine; blockCol++) {
quantizeAndInverse(component.blocks[blockRow][blockCol], r, R);
var offset = 0, sample = blockCol << 3;
for (j = 0; j < 8; j++) {
var line = lines[scanLine + j];
for (i = 0; i < 8; i++)
line[sample + i] = r[offset++];
}
}
}
return lines;
}
function clampTo8bit(a) {
return a < 0 ? 0 : a > 255 ? 255 : a;
}
constructor.prototype = {
load: function load(path) {
var xhr = new XMLHttpRequest();
xhr.open("GET", path, true);
xhr.responseType = "arraybuffer";
xhr.onload = (function() {
// TODO catch parse error
var data = new Uint8Array(xhr.response || xhr.mozResponseArrayBuffer);
this.parse(data);
if (this.onload)
this.onload();
}).bind(this);
xhr.send(null);
},
parse: function parse(data) {
var offset = 0, length = data.length;
function readUint16() {
var value = (data[offset] << 8) | data[offset + 1];
offset += 2;
return value;
}
function readDataBlock() {
var length = readUint16();
var array = data.subarray(offset, offset + length - 2);
offset += array.length;
return array;
}
function prepareComponents(frame) {
var maxH = 0, maxV = 0;
var component, componentId;
for (componentId in frame.components) {
if (frame.components.hasOwnProperty(componentId)) {
component = frame.components[componentId];
if (maxH < component.h) maxH = component.h;
if (maxV < component.v) maxV = component.v;
}
}
var mcusPerLine = Math.ceil(frame.samplesPerLine / 8 / maxH);
var mcusPerColumn = Math.ceil(frame.scanLines / 8 / maxV);
for (componentId in frame.components) {
if (frame.components.hasOwnProperty(componentId)) {
component = frame.components[componentId];
var blocksPerLine = Math.ceil(Math.ceil(frame.samplesPerLine / 8) * component.h / maxH);
var blocksPerColumn = Math.ceil(Math.ceil(frame.scanLines / 8) * component.v / maxV);
var blocksPerLineForMcu = mcusPerLine * component.h;
var blocksPerColumnForMcu = mcusPerColumn * component.v;
var blocks = [];
for (var i = 0; i < blocksPerColumnForMcu; i++) {
var row = [];
for (var j = 0; j < blocksPerLineForMcu; j++)
row.push(new Int32Array(64));
blocks.push(row);
}
component.blocksPerLine = blocksPerLine;
component.blocksPerColumn = blocksPerColumn;
component.blocks = blocks;
}
}
frame.maxH = maxH;
frame.maxV = maxV;
frame.mcusPerLine = mcusPerLine;
frame.mcusPerColumn = mcusPerColumn;
}
var jfif = null;
var adobe = null;
var pixels = null;
var frame, resetInterval;
var quantizationTables = [], frames = [];
var huffmanTablesAC = [], huffmanTablesDC = [];
var fileMarker = readUint16();
if (fileMarker != 0xFFD8) { // SOI (Start of Image)
throw "SOI not found";
}
fileMarker = readUint16();
while (fileMarker != 0xFFD9) { // EOI (End of image)
var i, j, l;
switch(fileMarker) {
case 0xFF00: break;
case 0xFFE0: // APP0 (Application Specific)
case 0xFFE1: // APP1
case 0xFFE2: // APP2
case 0xFFE3: // APP3
case 0xFFE4: // APP4
case 0xFFE5: // APP5
case 0xFFE6: // APP6
case 0xFFE7: // APP7
case 0xFFE8: // APP8
case 0xFFE9: // APP9
case 0xFFEA: // APP10
case 0xFFEB: // APP11
case 0xFFEC: // APP12
case 0xFFED: // APP13
case 0xFFEE: // APP14
case 0xFFEF: // APP15
case 0xFFFE: // COM (Comment)
var appData = readDataBlock();
if (fileMarker === 0xFFE0) {
if (appData[0] === 0x4A && appData[1] === 0x46 && appData[2] === 0x49 &&
appData[3] === 0x46 && appData[4] === 0) { // 'JFIF\x00'
jfif = {
version: { major: appData[5], minor: appData[6] },
densityUnits: appData[7],
xDensity: (appData[8] << 8) | appData[9],
yDensity: (appData[10] << 8) | appData[11],
thumbWidth: appData[12],
thumbHeight: appData[13],
thumbData: appData.subarray(14, 14 + 3 * appData[12] * appData[13])
};
}
}
// TODO APP1 - Exif
if (fileMarker === 0xFFEE) {
if (appData[0] === 0x41 && appData[1] === 0x64 && appData[2] === 0x6F &&
appData[3] === 0x62 && appData[4] === 0x65 && appData[5] === 0) { // 'Adobe\x00'
adobe = {
version: appData[6],
flags0: (appData[7] << 8) | appData[8],
flags1: (appData[9] << 8) | appData[10],
transformCode: appData[11]
};
}
}
break;
case 0xFFDB: // DQT (Define Quantization Tables)
var quantizationTablesLength = readUint16();
var quantizationTablesEnd = quantizationTablesLength + offset - 2;
while (offset < quantizationTablesEnd) {
var quantizationTableSpec = data[offset++];
var tableData = new Int32Array(64);
if ((quantizationTableSpec >> 4) === 0) { // 8 bit values
for (j = 0; j < 64; j++) {
var z = dctZigZag[j];
tableData[z] = data[offset++];
}
} else if ((quantizationTableSpec >> 4) === 1) { //16 bit
for (j = 0; j < 64; j++) {
var z = dctZigZag[j];
tableData[z] = readUint16();
}
} else
throw "DQT: invalid table spec";
quantizationTables[quantizationTableSpec & 15] = tableData;
}
break;
case 0xFFC0: // SOF0 (Start of Frame, Baseline DCT)
case 0xFFC1: // SOF1 (Start of Frame, Extended DCT)
case 0xFFC2: // SOF2 (Start of Frame, Progressive DCT)
readUint16(); // skip data length
frame = {};
frame.extended = (fileMarker === 0xFFC1);
frame.progressive = (fileMarker === 0xFFC2);
frame.precision = data[offset++];
frame.scanLines = readUint16();
frame.samplesPerLine = readUint16();
frame.components = {};
frame.componentsOrder = [];
var componentsCount = data[offset++], componentId;
var maxH = 0, maxV = 0;
for (i = 0; i < componentsCount; i++) {
componentId = data[offset];
var h = data[offset + 1] >> 4;
var v = data[offset + 1] & 15;
var qId = data[offset + 2];
frame.componentsOrder.push(componentId);
frame.components[componentId] = {
h: h,
v: v,
quantizationTable: quantizationTables[qId]
};
offset += 3;
}
prepareComponents(frame);
frames.push(frame);
break;
case 0xFFC4: // DHT (Define Huffman Tables)
var huffmanLength = readUint16();
for (i = 2; i < huffmanLength;) {
var huffmanTableSpec = data[offset++];
var codeLengths = new Uint8Array(16);
var codeLengthSum = 0;
for (j = 0; j < 16; j++, offset++)
codeLengthSum += (codeLengths[j] = data[offset]);
var huffmanValues = new Uint8Array(codeLengthSum);
for (j = 0; j < codeLengthSum; j++, offset++)
huffmanValues[j] = data[offset];
i += 17 + codeLengthSum;
((huffmanTableSpec >> 4) === 0 ?
huffmanTablesDC : huffmanTablesAC)[huffmanTableSpec & 15] =
buildHuffmanTable(codeLengths, huffmanValues);
}
break;
case 0xFFDD: // DRI (Define Restart Interval)
readUint16(); // skip data length
resetInterval = readUint16();
break;
case 0xFFDA: // SOS (Start of Scan)
var scanLength = readUint16();
var selectorsCount = data[offset++];
var components = [], component;
for (i = 0; i < selectorsCount; i++) {
component = frame.components[data[offset++]];
var tableSpec = data[offset++];
component.huffmanTableDC = huffmanTablesDC[tableSpec >> 4];
component.huffmanTableAC = huffmanTablesAC[tableSpec & 15];
components.push(component);
}
var spectralStart = data[offset++];
var spectralEnd = data[offset++];
var successiveApproximation = data[offset++];
var processed = decodeScan(data, offset,
frame, components, resetInterval,
spectralStart, spectralEnd,
successiveApproximation >> 4, successiveApproximation & 15);
offset += processed;
break;
default:
if (data[offset - 3] == 0xFF &&
data[offset - 2] >= 0xC0 && data[offset - 2] <= 0xFE) {
// could be incorrect encoding -- last 0xFF byte of the previous
// block was eaten by the encoder
offset -= 3;
break;
}
throw "unknown JPEG marker " + fileMarker.toString(16);
}
fileMarker = readUint16();
}
if (frames.length != 1)
throw "only single frame JPEGs supported";
this.width = frame.samplesPerLine;
this.height = frame.scanLines;
this.jfif = jfif;
this.adobe = adobe;
this.components = [];
for (var i = 0; i < frame.componentsOrder.length; i++) {
var component = frame.components[frame.componentsOrder[i]];
this.components.push({
lines: buildComponentData(frame, component),
scaleX: component.h / frame.maxH,
scaleY: component.v / frame.maxV
});
}
},
getData: function getData(width, height) {
var scaleX = this.width / width, scaleY = this.height / height;
var component1, component2, component3, component4;
var component1Line, component2Line, component3Line, component4Line;
var x, y;
var offset = 0;
var Y, Cb, Cr, K, C, M, Ye, R, G, B;
var colorTransform;
var dataLength = width * height * this.components.length;
var data = new Uint8Array(dataLength);
switch (this.components.length) {
case 1:
component1 = this.components[0];
for (y = 0; y < height; y++) {
component1Line = component1.lines[0 | (y * component1.scaleY * scaleY)];
for (x = 0; x < width; x++) {
Y = component1Line[0 | (x * component1.scaleX * scaleX)];
data[offset++] = Y;
}
}
break;
case 2:
// PDF might compress two component data in custom colorspace
component1 = this.components[0];
component2 = this.components[1];
for (y = 0; y < height; y++) {
component1Line = component1.lines[0 | (y * component1.scaleY * scaleY)];
component2Line = component2.lines[0 | (y * component2.scaleY * scaleY)];
for (x = 0; x < width; x++) {
Y = component1Line[0 | (x * component1.scaleX * scaleX)];
data[offset++] = Y;
Y = component2Line[0 | (x * component2.scaleX * scaleX)];
data[offset++] = Y;
}
}
break;
case 3:
// The default transform for three components is true
colorTransform = true;
// The adobe transform marker overrides any previous setting
if (this.adobe && this.adobe.transformCode)
colorTransform = true;
else if (typeof this.colorTransform !== 'undefined')
colorTransform = !!this.colorTransform;
component1 = this.components[0];
component2 = this.components[1];
component3 = this.components[2];
for (y = 0; y < height; y++) {
component1Line = component1.lines[0 | (y * component1.scaleY * scaleY)];
component2Line = component2.lines[0 | (y * component2.scaleY * scaleY)];
component3Line = component3.lines[0 | (y * component3.scaleY * scaleY)];
for (x = 0; x < width; x++) {
if (!colorTransform) {
R = component1Line[0 | (x * component1.scaleX * scaleX)];
G = component2Line[0 | (x * component2.scaleX * scaleX)];
B = component3Line[0 | (x * component3.scaleX * scaleX)];
} else {
Y = component1Line[0 | (x * component1.scaleX * scaleX)];
Cb = component2Line[0 | (x * component2.scaleX * scaleX)];
Cr = component3Line[0 | (x * component3.scaleX * scaleX)];
R = clampTo8bit(Y + 1.402 * (Cr - 128));
G = clampTo8bit(Y - 0.3441363 * (Cb - 128) - 0.71413636 * (Cr - 128));
B = clampTo8bit(Y + 1.772 * (Cb - 128));
}
data[offset++] = R;
data[offset++] = G;
data[offset++] = B;
}
}
break;
case 4:
if (!this.adobe)
throw 'Unsupported color mode (4 components)';
// The default transform for four components is false
colorTransform = false;
// The adobe transform marker overrides any previous setting
if (this.adobe && this.adobe.transformCode)
colorTransform = true;
else if (typeof this.colorTransform !== 'undefined')
colorTransform = !!this.colorTransform;
component1 = this.components[0];
component2 = this.components[1];
component3 = this.components[2];
component4 = this.components[3];
for (y = 0; y < height; y++) {
component1Line = component1.lines[0 | (y * component1.scaleY * scaleY)];
component2Line = component2.lines[0 | (y * component2.scaleY * scaleY)];
component3Line = component3.lines[0 | (y * component3.scaleY * scaleY)];
component4Line = component4.lines[0 | (y * component4.scaleY * scaleY)];
for (x = 0; x < width; x++) {
if (!colorTransform) {
C = component1Line[0 | (x * component1.scaleX * scaleX)];
M = component2Line[0 | (x * component2.scaleX * scaleX)];
Ye = component3Line[0 | (x * component3.scaleX * scaleX)];
K = component4Line[0 | (x * component4.scaleX * scaleX)];
} else {
Y = component1Line[0 | (x * component1.scaleX * scaleX)];
Cb = component2Line[0 | (x * component2.scaleX * scaleX)];
Cr = component3Line[0 | (x * component3.scaleX * scaleX)];
K = component4Line[0 | (x * component4.scaleX * scaleX)];
C = 255 - clampTo8bit(Y + 1.402 * (Cr - 128));
M = 255 - clampTo8bit(Y - 0.3441363 * (Cb - 128) - 0.71413636 * (Cr - 128));
Ye = 255 - clampTo8bit(Y + 1.772 * (Cb - 128));
}
data[offset++] = C;
data[offset++] = M;
data[offset++] = Ye;
data[offset++] = K;
}
}
break;
default:
throw 'Unsupported color mode';
}
return data;
},
copyToImageData: function copyToImageData(imageData) {
var width = imageData.width, height = imageData.height;
var imageDataArray = imageData.data;
var data = this.getData(width, height);
var i = 0, j = 0, x, y;
var Y, K, C, M, R, G, B;
switch (this.components.length) {
case 1:
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++) {
Y = data[i++];
imageDataArray[j++] = Y;
imageDataArray[j++] = Y;
imageDataArray[j++] = Y;
imageDataArray[j++] = 255;
}
}
break;
case 3:
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++) {
R = data[i++];
G = data[i++];
B = data[i++];
imageDataArray[j++] = R;
imageDataArray[j++] = G;
imageDataArray[j++] = B;
imageDataArray[j++] = 255;
}
}
break;
case 4:
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++) {
C = data[i++];
M = data[i++];
Y = data[i++];
K = data[i++];
R = 255 - clampTo8bit(C * (1 - K / 255) + K);
G = 255 - clampTo8bit(M * (1 - K / 255) + K);
B = 255 - clampTo8bit(Y * (1 - K / 255) + K);
imageDataArray[j++] = R;
imageDataArray[j++] = G;
imageDataArray[j++] = B;
imageDataArray[j++] = 255;
}
}
break;
default:
throw 'Unsupported color mode';
}
}
};
return constructor;
})();
module.exports = decode;
function decode(jpegData) {
var arr = new Uint8Array(jpegData);
var decoder = new JpegImage();
decoder.parse(arr);
var data = decoder.getData(decoder.width, decoder.height);
var buf = new Buffer(decoder.width * decoder.height * 4);
var n = 0;
for (var i = 0; i < buf.length; i++) {
buf[i + (i/3 | 0)] = data[n++];
if (i % 4 == 3) buf[i] = 255;
}
return {
data: buf,
width: decoder.width,
height: decoder.height
};
}
}).call(this,require("buffer").Buffer)
},{"buffer":4}],107:[function(require,module,exports){
(function (Buffer){
/*
Copyright (c) 2008, Adobe Systems Incorporated
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Adobe Systems Incorporated nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
JPEG encoder ported to JavaScript and optimized by Andreas Ritter, www.bytestrom.eu, 11/2009
Basic GUI blocking jpeg encoder
*/
var btoa = btoa || function(buf) {
return new Buffer(buf).toString('base64');
};
function JPEGEncoder(quality) {
var self = this;
var fround = Math.round;
var ffloor = Math.floor;
var YTable = new Array(64);
var UVTable = new Array(64);
var fdtbl_Y = new Array(64);
var fdtbl_UV = new Array(64);
var YDC_HT;
var UVDC_HT;
var YAC_HT;
var UVAC_HT;
var bitcode = new Array(65535);
var category = new Array(65535);
var outputfDCTQuant = new Array(64);
var DU = new Array(64);
var byteout = [];
var bytenew = 0;
var bytepos = 7;
var YDU = new Array(64);
var UDU = new Array(64);
var VDU = new Array(64);
var clt = new Array(256);
var RGB_YUV_TABLE = new Array(2048);
var currentQuality;
var ZigZag = [
0, 1, 5, 6,14,15,27,28,
2, 4, 7,13,16,26,29,42,
3, 8,12,17,25,30,41,43,
9,11,18,24,31,40,44,53,
10,19,23,32,39,45,52,54,
20,22,33,38,46,51,55,60,
21,34,37,47,50,56,59,61,
35,36,48,49,57,58,62,63
];
var std_dc_luminance_nrcodes = [0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0];
var std_dc_luminance_values = [0,1,2,3,4,5,6,7,8,9,10,11];
var std_ac_luminance_nrcodes = [0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d];
var std_ac_luminance_values = [
0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12,
0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07,
0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08,
0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0,
0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16,
0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28,
0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39,
0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,
0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59,
0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,
0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,
0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89,
0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,
0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,
0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6,
0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,
0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,
0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2,
0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,
0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,
0xf9,0xfa
];
var std_dc_chrominance_nrcodes = [0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0];
var std_dc_chrominance_values = [0,1,2,3,4,5,6,7,8,9,10,11];
var std_ac_chrominance_nrcodes = [0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77];
var std_ac_chrominance_values = [
0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21,
0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71,
0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91,
0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0,
0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34,
0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26,
0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38,
0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,
0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,
0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,
0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,
0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87,
0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96,
0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,
0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,
0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3,
0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,
0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,
0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,
0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,
0xf9,0xfa
];
function initQuantTables(sf){
var YQT = [
16, 11, 10, 16, 24, 40, 51, 61,
12, 12, 14, 19, 26, 58, 60, 55,
14, 13, 16, 24, 40, 57, 69, 56,
14, 17, 22, 29, 51, 87, 80, 62,
18, 22, 37, 56, 68,109,103, 77,
24, 35, 55, 64, 81,104,113, 92,
49, 64, 78, 87,103,121,120,101,
72, 92, 95, 98,112,100,103, 99
];
for (var i = 0; i < 64; i++) {
var t = ffloor((YQT[i]*sf+50)/100);
if (t < 1) {
t = 1;
} else if (t > 255) {
t = 255;
}
YTable[ZigZag[i]] = t;
}
var UVQT = [
17, 18, 24, 47, 99, 99, 99, 99,
18, 21, 26, 66, 99, 99, 99, 99,
24, 26, 56, 99, 99, 99, 99, 99,
47, 66, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99
];
for (var j = 0; j < 64; j++) {
var u = ffloor((UVQT[j]*sf+50)/100);
if (u < 1) {
u = 1;
} else if (u > 255) {
u = 255;
}
UVTable[ZigZag[j]] = u;
}
var aasf = [
1.0, 1.387039845, 1.306562965, 1.175875602,
1.0, 0.785694958, 0.541196100, 0.275899379
];
var k = 0;
for (var row = 0; row < 8; row++)
{
for (var col = 0; col < 8; col++)
{
fdtbl_Y[k] = (1.0 / (YTable [ZigZag[k]] * aasf[row] * aasf[col] * 8.0));
fdtbl_UV[k] = (1.0 / (UVTable[ZigZag[k]] * aasf[row] * aasf[col] * 8.0));
k++;
}
}
}
function computeHuffmanTbl(nrcodes, std_table){
var codevalue = 0;
var pos_in_table = 0;
var HT = new Array();
for (var k = 1; k <= 16; k++) {
for (var j = 1; j <= nrcodes[k]; j++) {
HT[std_table[pos_in_table]] = [];
HT[std_table[pos_in_table]][0] = codevalue;
HT[std_table[pos_in_table]][1] = k;
pos_in_table++;
codevalue++;
}
codevalue*=2;
}
return HT;
}
function initHuffmanTbl()
{
YDC_HT = computeHuffmanTbl(std_dc_luminance_nrcodes,std_dc_luminance_values);
UVDC_HT = computeHuffmanTbl(std_dc_chrominance_nrcodes,std_dc_chrominance_values);
YAC_HT = computeHuffmanTbl(std_ac_luminance_nrcodes,std_ac_luminance_values);
UVAC_HT = computeHuffmanTbl(std_ac_chrominance_nrcodes,std_ac_chrominance_values);
}
function initCategoryNumber()
{
var nrlower = 1;
var nrupper = 2;
for (var cat = 1; cat <= 15; cat++) {
//Positive numbers
for (var nr = nrlower; nr<nrupper; nr++) {
category[32767+nr] = cat;
bitcode[32767+nr] = [];
bitcode[32767+nr][1] = cat;
bitcode[32767+nr][0] = nr;
}
//Negative numbers
for (var nrneg =-(nrupper-1); nrneg<=-nrlower; nrneg++) {
category[32767+nrneg] = cat;
bitcode[32767+nrneg] = [];
bitcode[32767+nrneg][1] = cat;
bitcode[32767+nrneg][0] = nrupper-1+nrneg;
}
nrlower <<= 1;
nrupper <<= 1;
}
}
function initRGBYUVTable() {
for(var i = 0; i < 256;i++) {
RGB_YUV_TABLE[i] = 19595 * i;
RGB_YUV_TABLE[(i+ 256)>>0] = 38470 * i;
RGB_YUV_TABLE[(i+ 512)>>0] = 7471 * i + 0x8000;
RGB_YUV_TABLE[(i+ 768)>>0] = -11059 * i;
RGB_YUV_TABLE[(i+1024)>>0] = -21709 * i;
RGB_YUV_TABLE[(i+1280)>>0] = 32768 * i + 0x807FFF;
RGB_YUV_TABLE[(i+1536)>>0] = -27439 * i;
RGB_YUV_TABLE[(i+1792)>>0] = - 5329 * i;
}
}
// IO functions
function writeBits(bs)
{
var value = bs[0];
var posval = bs[1]-1;
while ( posval >= 0 ) {
if (value & (1 << posval) ) {
bytenew |= (1 << bytepos);
}
posval--;
bytepos--;
if (bytepos < 0) {
if (bytenew == 0xFF) {
writeByte(0xFF);
writeByte(0);
}
else {
writeByte(bytenew);
}
bytepos=7;
bytenew=0;
}
}
}
function writeByte(value)
{
//byteout.push(clt[value]); // write char directly instead of converting later
byteout.push(value);
}
function writeWord(value)
{
writeByte((value>>8)&0xFF);
writeByte((value )&0xFF);
}
// DCT & quantization core
function fDCTQuant(data, fdtbl)
{
var d0, d1, d2, d3, d4, d5, d6, d7;
/* Pass 1: process rows. */
var dataOff=0;
var i;
const I8 = 8;
const I64 = 64;
for (i=0; i<I8; ++i)
{
d0 = data[dataOff];
d1 = data[dataOff+1];
d2 = data[dataOff+2];
d3 = data[dataOff+3];
d4 = data[dataOff+4];
d5 = data[dataOff+5];
d6 = data[dataOff+6];
d7 = data[dataOff+7];
var tmp0 = d0 + d7;
var tmp7 = d0 - d7;
var tmp1 = d1 + d6;
var tmp6 = d1 - d6;
var tmp2 = d2 + d5;
var tmp5 = d2 - d5;
var tmp3 = d3 + d4;
var tmp4 = d3 - d4;
/* Even part */
var tmp10 = tmp0 + tmp3; /* phase 2 */
var tmp13 = tmp0 - tmp3;
var tmp11 = tmp1 + tmp2;
var tmp12 = tmp1 - tmp2;
data[dataOff] = tmp10 + tmp11; /* phase 3 */
data[dataOff+4] = tmp10 - tmp11;
var z1 = (tmp12 + tmp13) * 0.707106781; /* c4 */
data[dataOff+2] = tmp13 + z1; /* phase 5 */
data[dataOff+6] = tmp13 - z1;
/* Odd part */
tmp10 = tmp4 + tmp5; /* phase 2 */
tmp11 = tmp5 + tmp6;
tmp12 = tmp6 + tmp7;
/* The rotator is modified from fig 4-8 to avoid extra negations. */
var z5 = (tmp10 - tmp12) * 0.382683433; /* c6 */
var z2 = 0.541196100 * tmp10 + z5; /* c2-c6 */
var z4 = 1.306562965 * tmp12 + z5; /* c2+c6 */
var z3 = tmp11 * 0.707106781; /* c4 */
var z11 = tmp7 + z3; /* phase 5 */
var z13 = tmp7 - z3;
data[dataOff+5] = z13 + z2; /* phase 6 */
data[dataOff+3] = z13 - z2;
data[dataOff+1] = z11 + z4;
data[dataOff+7] = z11 - z4;
dataOff += 8; /* advance pointer to next row */
}
/* Pass 2: process columns. */
dataOff = 0;
for (i=0; i<I8; ++i)
{
d0 = data[dataOff];
d1 = data[dataOff + 8];
d2 = data[dataOff + 16];
d3 = data[dataOff + 24];
d4 = data[dataOff + 32];
d5 = data[dataOff + 40];
d6 = data[dataOff + 48];
d7 = data[dataOff + 56];
var tmp0p2 = d0 + d7;
var tmp7p2 = d0 - d7;
var tmp1p2 = d1 + d6;
var tmp6p2 = d1 - d6;
var tmp2p2 = d2 + d5;
var tmp5p2 = d2 - d5;
var tmp3p2 = d3 + d4;
var tmp4p2 = d3 - d4;
/* Even part */
var tmp10p2 = tmp0p2 + tmp3p2; /* phase 2 */
var tmp13p2 = tmp0p2 - tmp3p2;
var tmp11p2 = tmp1p2 + tmp2p2;
var tmp12p2 = tmp1p2 - tmp2p2;
data[dataOff] = tmp10p2 + tmp11p2; /* phase 3 */
data[dataOff+32] = tmp10p2 - tmp11p2;
var z1p2 = (tmp12p2 + tmp13p2) * 0.707106781; /* c4 */
data[dataOff+16] = tmp13p2 + z1p2; /* phase 5 */
data[dataOff+48] = tmp13p2 - z1p2;
/* Odd part */
tmp10p2 = tmp4p2 + tmp5p2; /* phase 2 */
tmp11p2 = tmp5p2 + tmp6p2;
tmp12p2 = tmp6p2 + tmp7p2;
/* The rotator is modified from fig 4-8 to avoid extra negations. */
var z5p2 = (tmp10p2 - tmp12p2) * 0.382683433; /* c6 */
var z2p2 = 0.541196100 * tmp10p2 + z5p2; /* c2-c6 */
var z4p2 = 1.306562965 * tmp12p2 + z5p2; /* c2+c6 */
var z3p2 = tmp11p2 * 0.707106781; /* c4 */
var z11p2 = tmp7p2 + z3p2; /* phase 5 */
var z13p2 = tmp7p2 - z3p2;
data[dataOff+40] = z13p2 + z2p2; /* phase 6 */
data[dataOff+24] = z13p2 - z2p2;
data[dataOff+ 8] = z11p2 + z4p2;
data[dataOff+56] = z11p2 - z4p2;
dataOff++; /* advance pointer to next column */
}
// Quantize/descale the coefficients
var fDCTQuant;
for (i=0; i<I64; ++i)
{
// Apply the quantization and scaling factor & Round to nearest integer
fDCTQuant = data[i]*fdtbl[i];
outputfDCTQuant[i] = (fDCTQuant > 0.0) ? ((fDCTQuant + 0.5)|0) : ((fDCTQuant - 0.5)|0);
//outputfDCTQuant[i] = fround(fDCTQuant);
}
return outputfDCTQuant;
}
function writeAPP0()
{
writeWord(0xFFE0); // marker
writeWord(16); // length
writeByte(0x4A); // J
writeByte(0x46); // F
writeByte(0x49); // I
writeByte(0x46); // F
writeByte(0); // = "JFIF",'\0'
writeByte(1); // versionhi
writeByte(1); // versionlo
writeByte(0); // xyunits
writeWord(1); // xdensity
writeWord(1); // ydensity
writeByte(0); // thumbnwidth
writeByte(0); // thumbnheight
}
function writeSOF0(width, height)
{
writeWord(0xFFC0); // marker
writeWord(17); // length, truecolor YUV JPG
writeByte(8); // precision
writeWord(height);
writeWord(width);
writeByte(3); // nrofcomponents
writeByte(1); // IdY
writeByte(0x11); // HVY
writeByte(0); // QTY
writeByte(2); // IdU
writeByte(0x11); // HVU
writeByte(1); // QTU
writeByte(3); // IdV
writeByte(0x11); // HVV
writeByte(1); // QTV
}
function writeDQT()
{
writeWord(0xFFDB); // marker
writeWord(132); // length
writeByte(0);
for (var i=0; i<64; i++) {
writeByte(YTable[i]);
}
writeByte(1);
for (var j=0; j<64; j++) {
writeByte(UVTable[j]);
}
}
function writeDHT()
{
writeWord(0xFFC4); // marker
writeWord(0x01A2); // length
writeByte(0); // HTYDCinfo
for (var i=0; i<16; i++) {
writeByte(std_dc_luminance_nrcodes[i+1]);
}
for (var j=0; j<=11; j++) {
writeByte(std_dc_luminance_values[j]);
}
writeByte(0x10); // HTYACinfo
for (var k=0; k<16; k++) {
writeByte(std_ac_luminance_nrcodes[k+1]);
}
for (var l=0; l<=161; l++) {
writeByte(std_ac_luminance_values[l]);
}
writeByte(1); // HTUDCinfo
for (var m=0; m<16; m++) {
writeByte(std_dc_chrominance_nrcodes[m+1]);
}
for (var n=0; n<=11; n++) {
writeByte(std_dc_chrominance_values[n]);
}
writeByte(0x11); // HTUACinfo
for (var o=0; o<16; o++) {
writeByte(std_ac_chrominance_nrcodes[o+1]);
}
for (var p=0; p<=161; p++) {
writeByte(std_ac_chrominance_values[p]);
}
}
function writeSOS()
{
writeWord(0xFFDA); // marker
writeWord(12); // length
writeByte(3); // nrofcomponents
writeByte(1); // IdY
writeByte(0); // HTY
writeByte(2); // IdU
writeByte(0x11); // HTU
writeByte(3); // IdV
writeByte(0x11); // HTV
writeByte(0); // Ss
writeByte(0x3f); // Se
writeByte(0); // Bf
}
function processDU(CDU, fdtbl, DC, HTDC, HTAC){
var EOB = HTAC[0x00];
var M16zeroes = HTAC[0xF0];
var pos;
const I16 = 16;
const I63 = 63;
const I64 = 64;
var DU_DCT = fDCTQuant(CDU, fdtbl);
//ZigZag reorder
for (var j=0;j<I64;++j) {
DU[ZigZag[j]]=DU_DCT[j];
}
var Diff = DU[0] - DC; DC = DU[0];
//Encode DC
if (Diff==0) {
writeBits(HTDC[0]); // Diff might be 0
} else {
pos = 32767+Diff;
writeBits(HTDC[category[pos]]);
writeBits(bitcode[pos]);
}
//Encode ACs
var end0pos = 63; // was const... which is crazy
for (; (end0pos>0)&&(DU[end0pos]==0); end0pos--) {};
//end0pos = first element in reverse order !=0
if ( end0pos == 0) {
writeBits(EOB);
return DC;
}
var i = 1;
var lng;
while ( i <= end0pos ) {
var startpos = i;
for (; (DU[i]==0) && (i<=end0pos); ++i) {}
var nrzeroes = i-startpos;
if ( nrzeroes >= I16 ) {
lng = nrzeroes>>4;
for (var nrmarker=1; nrmarker <= lng; ++nrmarker)
writeBits(M16zeroes);
nrzeroes = nrzeroes&0xF;
}
pos = 32767+DU[i];
writeBits(HTAC[(nrzeroes<<4)+category[pos]]);
writeBits(bitcode[pos]);
i++;
}
if ( end0pos != I63 ) {
writeBits(EOB);
}
return DC;
}
function initCharLookupTable(){
var sfcc = String.fromCharCode;
for(var i=0; i < 256; i++){ ///// ACHTUNG // 255
clt[i] = sfcc(i);
}
}
this.encode = function(image,quality) // image data object
{
var time_start = new Date().getTime();
if(quality) setQuality(quality);
// Initialize bit writer
byteout = new Array();
bytenew=0;
bytepos=7;
// Add JPEG headers
writeWord(0xFFD8); // SOI
writeAPP0();
writeDQT();
writeSOF0(image.width,image.height);
writeDHT();
writeSOS();
// Encode 8x8 macroblocks
var DCY=0;
var DCU=0;
var DCV=0;
bytenew=0;
bytepos=7;
this.encode.displayName = "_encode_";
var imageData = image.data;
var width = image.width;
var height = image.height;
var quadWidth = width*4;
var tripleWidth = width*3;
var x, y = 0;
var r, g, b;
var start,p, col,row,pos;
while(y < height){
x = 0;
while(x < quadWidth){
start = quadWidth * y + x;
p = start;
col = -1;
row = 0;
for(pos=0; pos < 64; pos++){
row = pos >> 3;// /8
col = ( pos & 7 ) * 4; // %8
p = start + ( row * quadWidth ) + col;
if(y+row >= height){ // padding bottom
p-= (quadWidth*(y+1+row-height));
}
if(x+col >= quadWidth){ // padding right
p-= ((x+col) - quadWidth +4)
}
r = imageData[ p++ ];
g = imageData[ p++ ];
b = imageData[ p++ ];
/* // calculate YUV values dynamically
YDU[pos]=((( 0.29900)*r+( 0.58700)*g+( 0.11400)*b))-128; //-0x80
UDU[pos]=(((-0.16874)*r+(-0.33126)*g+( 0.50000)*b));
VDU[pos]=((( 0.50000)*r+(-0.41869)*g+(-0.08131)*b));
*/
// use lookup table (slightly faster)
YDU[pos] = ((RGB_YUV_TABLE[r] + RGB_YUV_TABLE[(g + 256)>>0] + RGB_YUV_TABLE[(b + 512)>>0]) >> 16)-128;
UDU[pos] = ((RGB_YUV_TABLE[(r + 768)>>0] + RGB_YUV_TABLE[(g + 1024)>>0] + RGB_YUV_TABLE[(b + 1280)>>0]) >> 16)-128;
VDU[pos] = ((RGB_YUV_TABLE[(r + 1280)>>0] + RGB_YUV_TABLE[(g + 1536)>>0] + RGB_YUV_TABLE[(b + 1792)>>0]) >> 16)-128;
}
DCY = processDU(YDU, fdtbl_Y, DCY, YDC_HT, YAC_HT);
DCU = processDU(UDU, fdtbl_UV, DCU, UVDC_HT, UVAC_HT);
DCV = processDU(VDU, fdtbl_UV, DCV, UVDC_HT, UVAC_HT);
x+=32;
}
y+=8;
}
////////////////////////////////////////////////////////////////
// Do the bit alignment of the EOI marker
if ( bytepos >= 0 ) {
var fillbits = [];
fillbits[1] = bytepos+1;
fillbits[0] = (1<<(bytepos+1))-1;
writeBits(fillbits);
}
writeWord(0xFFD9); //EOI
//return new Uint8Array(byteout);
return new Buffer(byteout);
var jpegDataUri = 'data:image/jpeg;base64,' + btoa(byteout.join(''));
byteout = [];
// benchmarking
var duration = new Date().getTime() - time_start;
//console.log('Encoding time: '+ duration + 'ms');
//
return jpegDataUri
}
function setQuality(quality){
if (quality <= 0) {
quality = 1;
}
if (quality > 100) {
quality = 100;
}
if(currentQuality == quality) return // don't recalc if unchanged
var sf = 0;
if (quality < 50) {
sf = Math.floor(5000 / quality);
} else {
sf = Math.floor(200 - quality*2);
}
initQuantTables(sf);
currentQuality = quality;
//console.log('Quality set to: '+quality +'%');
}
function init(){
var time_start = new Date().getTime();
if(!quality) quality = 50;
// Create tables
initCharLookupTable()
initHuffmanTbl();
initCategoryNumber();
initRGBYUVTable();
setQuality(quality);
var duration = new Date().getTime() - time_start;
//console.log('Initialization '+ duration + 'ms');
}
init();
};
module.exports = encode;
function encode(imgData, qu) {
if (typeof qu === 'undefined') qu = 50;
var encoder = new JPEGEncoder(qu);
var data = encoder.encode(imgData, qu);
return {
data: data,
width: imgData.width,
height: imgData.height
};
}
// helper function to get the imageData of an existing image on the current page.
function getImageDataFromImage(idOrElement){
var theImg = (typeof(idOrElement)=='string')? document.getElementById(idOrElement):idOrElement;
var cvs = document.createElement('canvas');
cvs.width = theImg.width;
cvs.height = theImg.height;
var ctx = cvs.getContext("2d");
ctx.drawImage(theImg,0,0);
return (ctx.getImageData(0, 0, cvs.width, cvs.height));
}
}).call(this,require("buffer").Buffer)
},{"buffer":4}],108:[function(require,module,exports){
(function (Buffer){
'use strict'
var ContentStream = require('contentstream')
var GifEncoder = require('gif-encoder')
var jpegJs = require('jpeg-js')
var PNG = require('pngjs-nozlib').PNG
var ndarray = require('ndarray')
var ops = require('ndarray-ops')
var through = require('through')
function handleData (array, data, frame) {
var i, j, ptr = 0, c
if (array.shape.length === 4) {
return handleData(array.pick(frame), data, 0)
} else if (array.shape.length === 3) {
if (array.shape[2] === 3) {
ops.assign(
ndarray(data,
[array.shape[0], array.shape[1], 3],
[4, 4 * array.shape[0], 1]),
array)
ops.assigns(
ndarray(data,
[array.shape[0] * array.shape[1]],
[4],
3),
255)
} else if (array.shape[2] === 4) {
ops.assign(
ndarray(data,
[array.shape[0], array.shape[1], 4],
[4, array.shape[0] * 4, 1]),
array)
} else if (array.shape[2] === 1) {
ops.assign(
ndarray(data,
[array.shape[0], array.shape[1], 3],
[4, 4 * array.shape[0], 1]),
ndarray(array.data,
[array.shape[0], array.shape[1], 3],
[array.stride[0], array.stride[1], 0],
array.offset))
ops.assigns(
ndarray(data,
[array.shape[0] * array.shape[1]],
[4],
3),
255)
} else {
return new Error('Incompatible array shape')
}
} else if (array.shape.length === 2) {
ops.assign(
ndarray(data,
[array.shape[0], array.shape[1], 3],
[4, 4 * array.shape[0], 1]),
ndarray(array.data,
[array.shape[0], array.shape[1], 3],
[array.stride[0], array.stride[1], 0],
array.offset))
ops.assigns(
ndarray(data,
[array.shape[0] * array.shape[1]],
[4],
3),
255)
} else {
return new Error('Incompatible array shape')
}
return data
}
function haderror (err) {
var result = through()
result.emit('error', err)
return result
}
module.exports = function savePixels (array, type, options) {
options = options || {}
switch (type.toUpperCase()) {
case 'JPG':
case '.JPG':
case 'JPEG':
case '.JPEG':
case 'JPE':
case '.JPE':
var width = array.shape[0]
var height = array.shape[1]
var data = new Buffer(width * height * 4)
data = handleData(array, data)
var rawImageData = {
data: data,
width: width,
height: height
}
var jpegImageData = jpegJs.encode(rawImageData, options.quality)
return new ContentStream(jpegImageData.data)
case 'GIF':
case '.GIF':
var frames = array.shape.length === 4 ? array.shape[0] : 1
var width = array.shape.length === 4 ? array.shape[1] : array.shape[0]
var height = array.shape.length === 4 ? array.shape[2] : array.shape[1]
var data = new Buffer(width * height * 4)
var gif = new GifEncoder(width, height)
gif.writeHeader()
for (var i = 0; i < frames; i++) {
data = handleData(array, data, i)
gif.addFrame(data)
}
gif.finish()
return gif
case 'PNG':
case '.PNG':
var png = new PNG({
width: array.shape[0],
height: array.shape[1]
})
var data = handleData(array, png.data)
if (typeof data === 'Error') return haderror(data)
png.data = data
return png.pack()
case 'CANVAS':
var canvas = document.createElement('canvas')
var context = canvas.getContext('2d')
canvas.width = array.shape[0]
canvas.height = array.shape[1]
var imageData = context.getImageData(0, 0, canvas.width, canvas.height)
var data = imageData.data
data = handleData(array, data)
if (typeof data === 'Error') return haderror(data)
context.putImageData(imageData, 0, 0)
return canvas
default:
return haderror(new Error('Unsupported file type: ' + type))
}
}
}).call(this,require("buffer").Buffer)
},{"buffer":4,"contentstream":7,"gif-encoder":26,"jpeg-js":105,"ndarray":68,"ndarray-ops":65,"pngjs-nozlib":92,"through":124}],109:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
module.exports = Stream;
var EE = require('events').EventEmitter;
var inherits = require('inherits');
inherits(Stream, EE);
Stream.Readable = require('readable-stream/readable.js');
Stream.Writable = require('readable-stream/writable.js');
Stream.Duplex = require('readable-stream/duplex.js');
Stream.Transform = require('readable-stream/transform.js');
Stream.PassThrough = require('readable-stream/passthrough.js');
// Backwards-compat with node 0.4.x
Stream.Stream = Stream;
// old-style streams. Note that the pipe method (the only relevant
// part of this class) is overridden in the Readable class.
function Stream() {
EE.call(this);
}
Stream.prototype.pipe = function(dest, options) {
var source = this;
function ondata(chunk) {
if (dest.writable) {
if (false === dest.write(chunk) && source.pause) {
source.pause();
}
}
}
source.on('data', ondata);
function ondrain() {
if (source.readable && source.resume) {
source.resume();
}
}
dest.on('drain', ondrain);
// If the 'end' option is not supplied, dest.end() will be called when
// source gets the 'end' or 'close' events. Only dest.end() once.
if (!dest._isStdio && (!options || options.end !== false)) {
source.on('end', onend);
source.on('close', onclose);
}
var didOnEnd = false;
function onend() {
if (didOnEnd) return;
didOnEnd = true;
dest.end();
}
function onclose() {
if (didOnEnd) return;
didOnEnd = true;
if (typeof dest.destroy === 'function') dest.destroy();
}
// don't leave dangling pipes when there are errors.
function onerror(er) {
cleanup();
if (EE.listenerCount(this, 'error') === 0) {
throw er; // Unhandled stream error in pipe.
}
}
source.on('error', onerror);
dest.on('error', onerror);
// remove all the event listeners that were added.
function cleanup() {
source.removeListener('data', ondata);
dest.removeListener('drain', ondrain);
source.removeListener('end', onend);
source.removeListener('close', onclose);
source.removeListener('error', onerror);
dest.removeListener('error', onerror);
source.removeListener('end', cleanup);
source.removeListener('close', cleanup);
dest.removeListener('close', cleanup);
}
source.on('end', cleanup);
source.on('close', cleanup);
dest.on('close', cleanup);
dest.emit('pipe', source);
// Allow for unix-like usage: A.pipe(B).pipe(C)
return dest;
};
},{"events":15,"inherits":53,"readable-stream/duplex.js":110,"readable-stream/passthrough.js":119,"readable-stream/readable.js":120,"readable-stream/transform.js":121,"readable-stream/writable.js":122}],110:[function(require,module,exports){
module.exports = require('./lib/_stream_duplex.js');
},{"./lib/_stream_duplex.js":111}],111:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.
'use strict';
/*<replacement>*/
var processNextTick = require('process-nextick-args').nextTick;
/*</replacement>*/
/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
var keys = [];
for (var key in obj) {
keys.push(key);
}return keys;
};
/*</replacement>*/
module.exports = Duplex;
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
var Readable = require('./_stream_readable');
var Writable = require('./_stream_writable');
util.inherits(Duplex, Readable);
var keys = objectKeys(Writable.prototype);
for (var v = 0; v < keys.length; v++) {
var method = keys[v];
if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
}
function Duplex(options) {
if (!(this instanceof Duplex)) return new Duplex(options);
Readable.call(this, options);
Writable.call(this, options);
if (options && options.readable === false) this.readable = false;
if (options && options.writable === false) this.writable = false;
this.allowHalfOpen = true;
if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
this.once('end', onend);
}
// the no-half-open enforcer
function onend() {
// if we allow half-open state, or if the writable side ended,
// then we're ok.
if (this.allowHalfOpen || this._writableState.ended) return;
// no more data can be written.
// But allow more writes to happen in this tick.
processNextTick(onEndNT, this);
}
function onEndNT(self) {
self.end();
}
Object.defineProperty(Duplex.prototype, 'destroyed', {
get: function () {
if (this._readableState === undefined || this._writableState === undefined) {
return false;
}
return this._readableState.destroyed && this._writableState.destroyed;
},
set: function (value) {
// we ignore the value if the stream
// has not been initialized yet
if (this._readableState === undefined || this._writableState === undefined) {
return;
}
// backward compatibility, the user is explicitly
// managing destroyed
this._readableState.destroyed = value;
this._writableState.destroyed = value;
}
});
Duplex.prototype._destroy = function (err, cb) {
this.push(null);
this.end();
processNextTick(cb, err);
};
function forEach(xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}
},{"./_stream_readable":113,"./_stream_writable":115,"core-util-is":8,"inherits":53,"process-nextick-args":94}],112:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.
'use strict';
module.exports = PassThrough;
var Transform = require('./_stream_transform');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(PassThrough, Transform);
function PassThrough(options) {
if (!(this instanceof PassThrough)) return new PassThrough(options);
Transform.call(this, options);
}
PassThrough.prototype._transform = function (chunk, encoding, cb) {
cb(null, chunk);
};
},{"./_stream_transform":114,"core-util-is":8,"inherits":53}],113:[function(require,module,exports){
(function (process,global){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
'use strict';
/*<replacement>*/
var processNextTick = require('process-nextick-args').nextTick;
/*</replacement>*/
module.exports = Readable;
/*<replacement>*/
var isArray = require('isarray');
/*</replacement>*/
/*<replacement>*/
var Duplex;
/*</replacement>*/
Readable.ReadableState = ReadableState;
/*<replacement>*/
var EE = require('events').EventEmitter;
var EElistenerCount = function (emitter, type) {
return emitter.listeners(type).length;
};
/*</replacement>*/
/*<replacement>*/
var Stream = require('./internal/streams/stream');
/*</replacement>*/
/*<replacement>*/
var Buffer = require('safe-buffer').Buffer;
var OurUint8Array = global.Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
return Buffer.from(chunk);
}
function _isUint8Array(obj) {
return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}
/*</replacement>*/
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
/*<replacement>*/
var debugUtil = require('util');
var debug = void 0;
if (debugUtil && debugUtil.debuglog) {
debug = debugUtil.debuglog('stream');
} else {
debug = function () {};
}
/*</replacement>*/
var BufferList = require('./internal/streams/BufferList');
var destroyImpl = require('./internal/streams/destroy');
var StringDecoder;
util.inherits(Readable, Stream);
var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
function prependListener(emitter, event, fn) {
// Sadly this is not cacheable as some libraries bundle their own
// event emitter implementation with them.
if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);
// This is a hack to make sure that our error handler is attached before any
// userland ones. NEVER DO THIS. This is here only because this code needs
// to continue to work with older versions of Node.js that do not include
// the prependListener() method. The goal is to eventually remove this hack.
if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
}
function ReadableState(options, stream) {
Duplex = Duplex || require('./_stream_duplex');
options = options || {};
// Duplex streams are both readable and writable, but share
// the same options object.
// However, some cases require setting options to different
// values for the readable and the writable sides of the duplex stream.
// These options can be provided separately as readableXXX and writableXXX.
var isDuplex = stream instanceof Duplex;
// object stream flag. Used to make read(n) ignore n and to
// make all the buffer merging and length checks go away
this.objectMode = !!options.objectMode;
if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
// the point at which it stops calling _read() to fill the buffer
// Note: 0 is a valid value, means "don't call _read preemptively ever"
var hwm = options.highWaterMark;
var readableHwm = options.readableHighWaterMark;
var defaultHwm = this.objectMode ? 16 : 16 * 1024;
if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;
// cast to ints.
this.highWaterMark = Math.floor(this.highWaterMark);
// A linked list is used to store data chunks instead of an array because the
// linked list can remove elements from the beginning faster than
// array.shift()
this.buffer = new BufferList();
this.length = 0;
this.pipes = null;
this.pipesCount = 0;
this.flowing = null;
this.ended = false;
this.endEmitted = false;
this.reading = false;
// a flag to be able to tell if the event 'readable'/'data' is emitted
// immediately, or on a later tick. We set this to true at first, because
// any actions that shouldn't happen until "later" should generally also
// not happen before the first read call.
this.sync = true;
// whenever we return null, then we set a flag to say
// that we're awaiting a 'readable' event emission.
this.needReadable = false;
this.emittedReadable = false;
this.readableListening = false;
this.resumeScheduled = false;
// has it been destroyed
this.destroyed = false;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// the number of writers that are awaiting a drain event in .pipe()s
this.awaitDrain = 0;
// if true, a maybeReadMore has been scheduled
this.readingMore = false;
this.decoder = null;
this.encoding = null;
if (options.encoding) {
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
this.decoder = new StringDecoder(options.encoding);
this.encoding = options.encoding;
}
}
function Readable(options) {
Duplex = Duplex || require('./_stream_duplex');
if (!(this instanceof Readable)) return new Readable(options);
this._readableState = new ReadableState(options, this);
// legacy
this.readable = true;
if (options) {
if (typeof options.read === 'function') this._read = options.read;
if (typeof options.destroy === 'function') this._destroy = options.destroy;
}
Stream.call(this);
}
Object.defineProperty(Readable.prototype, 'destroyed', {
get: function () {
if (this._readableState === undefined) {
return false;
}
return this._readableState.destroyed;
},
set: function (value) {
// we ignore the value if the stream
// has not been initialized yet
if (!this._readableState) {
return;
}
// backward compatibility, the user is explicitly
// managing destroyed
this._readableState.destroyed = value;
}
});
Readable.prototype.destroy = destroyImpl.destroy;
Readable.prototype._undestroy = destroyImpl.undestroy;
Readable.prototype._destroy = function (err, cb) {
this.push(null);
cb(err);
};
// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function (chunk, encoding) {
var state = this._readableState;
var skipChunkCheck;
if (!state.objectMode) {
if (typeof chunk === 'string') {
encoding = encoding || state.defaultEncoding;
if (encoding !== state.encoding) {
chunk = Buffer.from(chunk, encoding);
encoding = '';
}
skipChunkCheck = true;
}
} else {
skipChunkCheck = true;
}
return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
};
// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function (chunk) {
return readableAddChunk(this, chunk, null, true, false);
};
function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
var state = stream._readableState;
if (chunk === null) {
state.reading = false;
onEofChunk(stream, state);
} else {
var er;
if (!skipChunkCheck) er = chunkInvalid(state, chunk);
if (er) {
stream.emit('error', er);
} else if (state.objectMode || chunk && chunk.length > 0) {
if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
chunk = _uint8ArrayToBuffer(chunk);
}
if (addToFront) {
if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);
} else if (state.ended) {
stream.emit('error', new Error('stream.push() after EOF'));
} else {
state.reading = false;
if (state.decoder && !encoding) {
chunk = state.decoder.write(chunk);
if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
} else {
addChunk(stream, state, chunk, false);
}
}
} else if (!addToFront) {
state.reading = false;
}
}
return needMoreData(state);
}
function addChunk(stream, state, chunk, addToFront) {
if (state.flowing && state.length === 0 && !state.sync) {
stream.emit('data', chunk);
stream.read(0);
} else {
// update the buffer info.
state.length += state.objectMode ? 1 : chunk.length;
if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
if (state.needReadable) emitReadable(stream);
}
maybeReadMore(stream, state);
}
function chunkInvalid(state, chunk) {
var er;
if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
er = new TypeError('Invalid non-string/buffer chunk');
}
return er;
}
// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes. This is to work around cases where hwm=0,
// such as the repl. Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
}
Readable.prototype.isPaused = function () {
return this._readableState.flowing === false;
};
// backwards compatibility.
Readable.prototype.setEncoding = function (enc) {
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
this._readableState.decoder = new StringDecoder(enc);
this._readableState.encoding = enc;
return this;
};
// Don't raise the hwm > 8MB
var MAX_HWM = 0x800000;
function computeNewHighWaterMark(n) {
if (n >= MAX_HWM) {
n = MAX_HWM;
} else {
// Get the next highest power of 2 to prevent increasing hwm excessively in
// tiny amounts
n--;
n |= n >>> 1;
n |= n >>> 2;
n |= n >>> 4;
n |= n >>> 8;
n |= n >>> 16;
n++;
}
return n;
}
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function howMuchToRead(n, state) {
if (n <= 0 || state.length === 0 && state.ended) return 0;
if (state.objectMode) return 1;
if (n !== n) {
// Only flow one buffer at a time
if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
}
// If we're asking for more than the current hwm, then raise the hwm.
if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
if (n <= state.length) return n;
// Don't have enough
if (!state.ended) {
state.needReadable = true;
return 0;
}
return state.length;
}
// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function (n) {
debug('read', n);
n = parseInt(n, 10);
var state = this._readableState;
var nOrig = n;
if (n !== 0) state.emittedReadable = false;
// if we're doing read(0) to trigger a readable event, but we
// already have a bunch of data in the buffer, then just trigger
// the 'readable' event and move on.
if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
debug('read: emitReadable', state.length, state.ended);
if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
return null;
}
n = howMuchToRead(n, state);
// if we've ended, and we're now clear, then finish it up.
if (n === 0 && state.ended) {
if (state.length === 0) endReadable(this);
return null;
}
// All the actual chunk generation logic needs to be
// *below* the call to _read. The reason is that in certain
// synthetic stream cases, such as passthrough streams, _read
// may be a completely synchronous operation which may change
// the state of the read buffer, providing enough data when
// before there was *not* enough.
//
// So, the steps are:
// 1. Figure out what the state of things will be after we do
// a read from the buffer.
//
// 2. If that resulting state will trigger a _read, then call _read.
// Note that this may be asynchronous, or synchronous. Yes, it is
// deeply ugly to write APIs this way, but that still doesn't mean
// that the Readable class should behave improperly, as streams are
// designed to be sync/async agnostic.
// Take note if the _read call is sync or async (ie, if the read call
// has returned yet), so that we know whether or not it's safe to emit
// 'readable' etc.
//
// 3. Actually pull the requested chunks out of the buffer and return.
// if we need a readable event, then we need to do some reading.
var doRead = state.needReadable;
debug('need readable', doRead);
// if we currently have less than the highWaterMark, then also read some
if (state.length === 0 || state.length - n < state.highWaterMark) {
doRead = true;
debug('length less than watermark', doRead);
}
// however, if we've ended, then there's no point, and if we're already
// reading, then it's unnecessary.
if (state.ended || state.reading) {
doRead = false;
debug('reading or ended', doRead);
} else if (doRead) {
debug('do read');
state.reading = true;
state.sync = true;
// if the length is currently zero, then we *need* a readable event.
if (state.length === 0) state.needReadable = true;
// call internal read method
this._read(state.highWaterMark);
state.sync = false;
// If _read pushed data synchronously, then `reading` will be false,
// and we need to re-evaluate how much data we can return to the user.
if (!state.reading) n = howMuchToRead(nOrig, state);
}
var ret;
if (n > 0) ret = fromList(n, state);else ret = null;
if (ret === null) {
state.needReadable = true;
n = 0;
} else {
state.length -= n;
}
if (state.length === 0) {
// If we have nothing in the buffer, then we want to know
// as soon as we *do* get something into the buffer.
if (!state.ended) state.needReadable = true;
// If we tried to read() past the EOF, then emit end on the next tick.
if (nOrig !== n && state.ended) endReadable(this);
}
if (ret !== null) this.emit('data', ret);
return ret;
};
function onEofChunk(stream, state) {
if (state.ended) return;
if (state.decoder) {
var chunk = state.decoder.end();
if (chunk && chunk.length) {
state.buffer.push(chunk);
state.length += state.objectMode ? 1 : chunk.length;
}
}
state.ended = true;
// emit 'readable' now to make sure it gets picked up.
emitReadable(stream);
}
// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow. This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
var state = stream._readableState;
state.needReadable = false;
if (!state.emittedReadable) {
debug('emitReadable', state.flowing);
state.emittedReadable = true;
if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream);
}
}
function emitReadable_(stream) {
debug('emit readable');
stream.emit('readable');
flow(stream);
}
// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data. that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
if (!state.readingMore) {
state.readingMore = true;
processNextTick(maybeReadMore_, stream, state);
}
}
function maybeReadMore_(stream, state) {
var len = state.length;
while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
debug('maybeReadMore read 0');
stream.read(0);
if (len === state.length)
// didn't get any data, stop spinning.
break;else len = state.length;
}
state.readingMore = false;
}
// abstract method. to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function (n) {
this.emit('error', new Error('_read() is not implemented'));
};
Readable.prototype.pipe = function (dest, pipeOpts) {
var src = this;
var state = this._readableState;
switch (state.pipesCount) {
case 0:
state.pipes = dest;
break;
case 1:
state.pipes = [state.pipes, dest];
break;
default:
state.pipes.push(dest);
break;
}
state.pipesCount += 1;
debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
var endFn = doEnd ? onend : unpipe;
if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn);
dest.on('unpipe', onunpipe);
function onunpipe(readable, unpipeInfo) {
debug('onunpipe');
if (readable === src) {
if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
unpipeInfo.hasUnpiped = true;
cleanup();
}
}
}
function onend() {
debug('onend');
dest.end();
}
// when the dest drains, it reduces the awaitDrain counter
// on the source. This would be more elegant with a .once()
// handler in flow(), but adding and removing repeatedly is
// too slow.
var ondrain = pipeOnDrain(src);
dest.on('drain', ondrain);
var cleanedUp = false;
function cleanup() {
debug('cleanup');
// cleanup event handlers once the pipe is broken
dest.removeListener('close', onclose);
dest.removeListener('finish', onfinish);
dest.removeListener('drain', ondrain);
dest.removeListener('error', onerror);
dest.removeListener('unpipe', onunpipe);
src.removeListener('end', onend);
src.removeListener('end', unpipe);
src.removeListener('data', ondata);
cleanedUp = true;
// if the reader is waiting for a drain event from this
// specific writer, then it would cause it to never start
// flowing again.
// So, if this is awaiting a drain, then we just call it now.
// If we don't know, then assume that we are waiting for one.
if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
}
// If the user pushes more data while we're writing to dest then we'll end up
// in ondata again. However, we only want to increase awaitDrain once because
// dest will only emit one 'drain' event for the multiple writes.
// => Introduce a guard on increasing awaitDrain.
var increasedAwaitDrain = false;
src.on('data', ondata);
function ondata(chunk) {
debug('ondata');
increasedAwaitDrain = false;
var ret = dest.write(chunk);
if (false === ret && !increasedAwaitDrain) {
// If the user unpiped during `dest.write()`, it is possible
// to get stuck in a permanently paused state if that write
// also returned false.
// => Check whether `dest` is still a piping destination.
if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
debug('false write response, pause', src._readableState.awaitDrain);
src._readableState.awaitDrain++;
increasedAwaitDrain = true;
}
src.pause();
}
}
// if the dest has an error, then stop piping into it.
// however, don't suppress the throwing behavior for this.
function onerror(er) {
debug('onerror', er);
unpipe();
dest.removeListener('error', onerror);
if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
}
// Make sure our error handler is attached before userland ones.
prependListener(dest, 'error', onerror);
// Both close and finish should trigger unpipe, but only once.
function onclose() {
dest.removeListener('finish', onfinish);
unpipe();
}
dest.once('close', onclose);
function onfinish() {
debug('onfinish');
dest.removeListener('close', onclose);
unpipe();
}
dest.once('finish', onfinish);
function unpipe() {
debug('unpipe');
src.unpipe(dest);
}
// tell the dest that it's being piped to
dest.emit('pipe', src);
// start the flow if it hasn't been started already.
if (!state.flowing) {
debug('pipe resume');
src.resume();
}
return dest;
};
function pipeOnDrain(src) {
return function () {
var state = src._readableState;
debug('pipeOnDrain', state.awaitDrain);
if (state.awaitDrain) state.awaitDrain--;
if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
state.flowing = true;
flow(src);
}
};
}
Readable.prototype.unpipe = function (dest) {
var state = this._readableState;
var unpipeInfo = { hasUnpiped: false };
// if we're not piping anywhere, then do nothing.
if (state.pipesCount === 0) return this;
// just one destination. most common case.
if (state.pipesCount === 1) {
// passed in one, but it's not the right one.
if (dest && dest !== state.pipes) return this;
if (!dest) dest = state.pipes;
// got a match.
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
if (dest) dest.emit('unpipe', this, unpipeInfo);
return this;
}
// slow case. multiple pipe destinations.
if (!dest) {
// remove all.
var dests = state.pipes;
var len = state.pipesCount;
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
for (var i = 0; i < len; i++) {
dests[i].emit('unpipe', this, unpipeInfo);
}return this;
}
// try to find the right one.
var index = indexOf(state.pipes, dest);
if (index === -1) return this;
state.pipes.splice(index, 1);
state.pipesCount -= 1;
if (state.pipesCount === 1) state.pipes = state.pipes[0];
dest.emit('unpipe', this, unpipeInfo);
return this;
};
// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function (ev, fn) {
var res = Stream.prototype.on.call(this, ev, fn);
if (ev === 'data') {
// Start flowing on next tick if stream isn't explicitly paused
if (this._readableState.flowing !== false) this.resume();
} else if (ev === 'readable') {
var state = this._readableState;
if (!state.endEmitted && !state.readableListening) {
state.readableListening = state.needReadable = true;
state.emittedReadable = false;
if (!state.reading) {
processNextTick(nReadingNextTick, this);
} else if (state.length) {
emitReadable(this);
}
}
}
return res;
};
Readable.prototype.addListener = Readable.prototype.on;
function nReadingNextTick(self) {
debug('readable nexttick read 0');
self.read(0);
}
// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function () {
var state = this._readableState;
if (!state.flowing) {
debug('resume');
state.flowing = true;
resume(this, state);
}
return this;
};
function resume(stream, state) {
if (!state.resumeScheduled) {
state.resumeScheduled = true;
processNextTick(resume_, stream, state);
}
}
function resume_(stream, state) {
if (!state.reading) {
debug('resume read 0');
stream.read(0);
}
state.resumeScheduled = false;
state.awaitDrain = 0;
stream.emit('resume');
flow(stream);
if (state.flowing && !state.reading) stream.read(0);
}
Readable.prototype.pause = function () {
debug('call pause flowing=%j', this._readableState.flowing);
if (false !== this._readableState.flowing) {
debug('pause');
this._readableState.flowing = false;
this.emit('pause');
}
return this;
};
function flow(stream) {
var state = stream._readableState;
debug('flow', state.flowing);
while (state.flowing && stream.read() !== null) {}
}
// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function (stream) {
var _this = this;
var state = this._readableState;
var paused = false;
stream.on('end', function () {
debug('wrapped end');
if (state.decoder && !state.ended) {
var chunk = state.decoder.end();
if (chunk && chunk.length) _this.push(chunk);
}
_this.push(null);
});
stream.on('data', function (chunk) {
debug('wrapped data');
if (state.decoder) chunk = state.decoder.write(chunk);
// don't skip over falsy values in objectMode
if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
var ret = _this.push(chunk);
if (!ret) {
paused = true;
stream.pause();
}
});
// proxy all the other methods.
// important when wrapping filters and duplexes.
for (var i in stream) {
if (this[i] === undefined && typeof stream[i] === 'function') {
this[i] = function (method) {
return function () {
return stream[method].apply(stream, arguments);
};
}(i);
}
}
// proxy certain important events.
for (var n = 0; n < kProxyEvents.length; n++) {
stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
}
// when we try to consume some more bytes, simply unpause the
// underlying stream.
this._read = function (n) {
debug('wrapped _read', n);
if (paused) {
paused = false;
stream.resume();
}
};
return this;
};
// exposed for testing purposes only.
Readable._fromList = fromList;
// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromList(n, state) {
// nothing buffered
if (state.length === 0) return null;
var ret;
if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
// read it all, truncate the list
if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
state.buffer.clear();
} else {
// read part of list
ret = fromListPartial(n, state.buffer, state.decoder);
}
return ret;
}
// Extracts only enough buffered data to satisfy the amount requested.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromListPartial(n, list, hasStrings) {
var ret;
if (n < list.head.data.length) {
// slice is the same for buffers and strings
ret = list.head.data.slice(0, n);
list.head.data = list.head.data.slice(n);
} else if (n === list.head.data.length) {
// first chunk is a perfect match
ret = list.shift();
} else {
// result spans more than one buffer
ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
}
return ret;
}
// Copies a specified amount of characters from the list of buffered data
// chunks.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function copyFromBufferString(n, list) {
var p = list.head;
var c = 1;
var ret = p.data;
n -= ret.length;
while (p = p.next) {
var str = p.data;
var nb = n > str.length ? str.length : n;
if (nb === str.length) ret += str;else ret += str.slice(0, n);
n -= nb;
if (n === 0) {
if (nb === str.length) {
++c;
if (p.next) list.head = p.next;else list.head = list.tail = null;
} else {
list.head = p;
p.data = str.slice(nb);
}
break;
}
++c;
}
list.length -= c;
return ret;
}
// Copies a specified amount of bytes from the list of buffered data chunks.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function copyFromBuffer(n, list) {
var ret = Buffer.allocUnsafe(n);
var p = list.head;
var c = 1;
p.data.copy(ret);
n -= p.data.length;
while (p = p.next) {
var buf = p.data;
var nb = n > buf.length ? buf.length : n;
buf.copy(ret, ret.length - n, 0, nb);
n -= nb;
if (n === 0) {
if (nb === buf.length) {
++c;
if (p.next) list.head = p.next;else list.head = list.tail = null;
} else {
list.head = p;
p.data = buf.slice(nb);
}
break;
}
++c;
}
list.length -= c;
return ret;
}
function endReadable(stream) {
var state = stream._readableState;
// If we get here before consuming all the bytes, then that is a
// bug in node. Should never happen.
if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');
if (!state.endEmitted) {
state.ended = true;
processNextTick(endReadableNT, state, stream);
}
}
function endReadableNT(state, stream) {
// Check that we didn't get one last unshift.
if (!state.endEmitted && state.length === 0) {
state.endEmitted = true;
stream.readable = false;
stream.emit('end');
}
}
function forEach(xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}
function indexOf(xs, x) {
for (var i = 0, l = xs.length; i < l; i++) {
if (xs[i] === x) return i;
}
return -1;
}
}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"./_stream_duplex":111,"./internal/streams/BufferList":116,"./internal/streams/destroy":117,"./internal/streams/stream":118,"_process":95,"core-util-is":8,"events":15,"inherits":53,"isarray":56,"process-nextick-args":94,"safe-buffer":104,"string_decoder/":123,"util":3}],114:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a transform stream is a readable/writable stream where you do
// something with the data. Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored. (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation. For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes. When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up. When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer. When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks. If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk. However,
// a pathological inflate type of transform can cause excessive buffering
// here. For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output. In this case, you could write a very small
// amount of input, and end up with a very large amount of output. In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform. A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.
'use strict';
module.exports = Transform;
var Duplex = require('./_stream_duplex');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(Transform, Duplex);
function afterTransform(er, data) {
var ts = this._transformState;
ts.transforming = false;
var cb = ts.writecb;
if (!cb) {
return this.emit('error', new Error('write callback called multiple times'));
}
ts.writechunk = null;
ts.writecb = null;
if (data != null) // single equals check for both `null` and `undefined`
this.push(data);
cb(er);
var rs = this._readableState;
rs.reading = false;
if (rs.needReadable || rs.length < rs.highWaterMark) {
this._read(rs.highWaterMark);
}
}
function Transform(options) {
if (!(this instanceof Transform)) return new Transform(options);
Duplex.call(this, options);
this._transformState = {
afterTransform: afterTransform.bind(this),
needTransform: false,
transforming: false,
writecb: null,
writechunk: null,
writeencoding: null
};
// start out asking for a readable event once data is transformed.
this._readableState.needReadable = true;
// we have implemented the _read method, and done the other things
// that Readable wants before the first _read call, so unset the
// sync guard flag.
this._readableState.sync = false;
if (options) {
if (typeof options.transform === 'function') this._transform = options.transform;
if (typeof options.flush === 'function') this._flush = options.flush;
}
// When the writable side finishes, then flush out anything remaining.
this.on('prefinish', prefinish);
}
function prefinish() {
var _this = this;
if (typeof this._flush === 'function') {
this._flush(function (er, data) {
done(_this, er, data);
});
} else {
done(this, null, null);
}
}
Transform.prototype.push = function (chunk, encoding) {
this._transformState.needTransform = false;
return Duplex.prototype.push.call(this, chunk, encoding);
};
// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side. You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk. If you pass
// an error, then that'll put the hurt on the whole operation. If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function (chunk, encoding, cb) {
throw new Error('_transform() is not implemented');
};
Transform.prototype._write = function (chunk, encoding, cb) {
var ts = this._transformState;
ts.writecb = cb;
ts.writechunk = chunk;
ts.writeencoding = encoding;
if (!ts.transforming) {
var rs = this._readableState;
if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
}
};
// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function (n) {
var ts = this._transformState;
if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
ts.transforming = true;
this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
} else {
// mark that we need a transform, so that any data that comes in
// will get processed, now that we've asked for it.
ts.needTransform = true;
}
};
Transform.prototype._destroy = function (err, cb) {
var _this2 = this;
Duplex.prototype._destroy.call(this, err, function (err2) {
cb(err2);
_this2.emit('close');
});
};
function done(stream, er, data) {
if (er) return stream.emit('error', er);
if (data != null) // single equals check for both `null` and `undefined`
stream.push(data);
// if there's nothing in the write buffer, then that means
// that nothing more will ever be provided
if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');
if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');
return stream.push(null);
}
},{"./_stream_duplex":111,"core-util-is":8,"inherits":53}],115:[function(require,module,exports){
(function (process,global){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.
'use strict';
/*<replacement>*/
var processNextTick = require('process-nextick-args').nextTick;
/*</replacement>*/
module.exports = Writable;
/* <replacement> */
function WriteReq(chunk, encoding, cb) {
this.chunk = chunk;
this.encoding = encoding;
this.callback = cb;
this.next = null;
}
// It seems a linked list but it is not
// there will be only 2 of these for each stream
function CorkedRequest(state) {
var _this = this;
this.next = null;
this.entry = null;
this.finish = function () {
onCorkedFinish(_this, state);
};
}
/* </replacement> */
/*<replacement>*/
var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick;
/*</replacement>*/
/*<replacement>*/
var Duplex;
/*</replacement>*/
Writable.WritableState = WritableState;
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
/*<replacement>*/
var internalUtil = {
deprecate: require('util-deprecate')
};
/*</replacement>*/
/*<replacement>*/
var Stream = require('./internal/streams/stream');
/*</replacement>*/
/*<replacement>*/
var Buffer = require('safe-buffer').Buffer;
var OurUint8Array = global.Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
return Buffer.from(chunk);
}
function _isUint8Array(obj) {
return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}
/*</replacement>*/
var destroyImpl = require('./internal/streams/destroy');
util.inherits(Writable, Stream);
function nop() {}
function WritableState(options, stream) {
Duplex = Duplex || require('./_stream_duplex');
options = options || {};
// Duplex streams are both readable and writable, but share
// the same options object.
// However, some cases require setting options to different
// values for the readable and the writable sides of the duplex stream.
// These options can be provided separately as readableXXX and writableXXX.
var isDuplex = stream instanceof Duplex;
// object stream flag to indicate whether or not this stream
// contains buffers or objects.
this.objectMode = !!options.objectMode;
if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
// the point at which write() starts returning false
// Note: 0 is a valid value, means that we always return false if
// the entire buffer is not flushed immediately on write()
var hwm = options.highWaterMark;
var writableHwm = options.writableHighWaterMark;
var defaultHwm = this.objectMode ? 16 : 16 * 1024;
if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;
// cast to ints.
this.highWaterMark = Math.floor(this.highWaterMark);
// if _final has been called
this.finalCalled = false;
// drain event flag.
this.needDrain = false;
// at the start of calling end()
this.ending = false;
// when end() has been called, and returned
this.ended = false;
// when 'finish' is emitted
this.finished = false;
// has it been destroyed
this.destroyed = false;
// should we decode strings into buffers before passing to _write?
// this is here so that some node-core streams can optimize string
// handling at a lower level.
var noDecode = options.decodeStrings === false;
this.decodeStrings = !noDecode;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// not an actual buffer we keep track of, but a measurement
// of how much we're waiting to get pushed to some underlying
// socket or file.
this.length = 0;
// a flag to see when we're in the middle of a write.
this.writing = false;
// when true all writes will be buffered until .uncork() call
this.corked = 0;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, because any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// a flag to know if we're processing previously buffered items, which
// may call the _write() callback in the same tick, so that we don't
// end up in an overlapped onwrite situation.
this.bufferProcessing = false;
// the callback that's passed to _write(chunk,cb)
this.onwrite = function (er) {
onwrite(stream, er);
};
// the callback that the user supplies to write(chunk,encoding,cb)
this.writecb = null;
// the amount that is being written when _write is called.
this.writelen = 0;
this.bufferedRequest = null;
this.lastBufferedRequest = null;
// number of pending user-supplied write callbacks
// this must be 0 before 'finish' can be emitted
this.pendingcb = 0;
// emit prefinish if the only thing we're waiting for is _write cbs
// This is relevant for synchronous Transform streams
this.prefinished = false;
// True if the error was already emitted and should not be thrown again
this.errorEmitted = false;
// count buffered requests
this.bufferedRequestCount = 0;
// allocate the first CorkedRequest, there is always
// one allocated and free to use, and we maintain at most two
this.corkedRequestsFree = new CorkedRequest(this);
}
WritableState.prototype.getBuffer = function getBuffer() {
var current = this.bufferedRequest;
var out = [];
while (current) {
out.push(current);
current = current.next;
}
return out;
};
(function () {
try {
Object.defineProperty(WritableState.prototype, 'buffer', {
get: internalUtil.deprecate(function () {
return this.getBuffer();
}, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
});
} catch (_) {}
})();
// Test _writableState for inheritance to account for Duplex streams,
// whose prototype chain only points to Readable.
var realHasInstance;
if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
realHasInstance = Function.prototype[Symbol.hasInstance];
Object.defineProperty(Writable, Symbol.hasInstance, {
value: function (object) {
if (realHasInstance.call(this, object)) return true;
if (this !== Writable) return false;
return object && object._writableState instanceof WritableState;
}
});
} else {
realHasInstance = function (object) {
return object instanceof this;
};
}
function Writable(options) {
Duplex = Duplex || require('./_stream_duplex');
// Writable ctor is applied to Duplexes, too.
// `realHasInstance` is necessary because using plain `instanceof`
// would return false, as no `_writableState` property is attached.
// Trying to use the custom `instanceof` for Writable here will also break the
// Node.js LazyTransform implementation, which has a non-trivial getter for
// `_writableState` that would lead to infinite recursion.
if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
return new Writable(options);
}
this._writableState = new WritableState(options, this);
// legacy.
this.writable = true;
if (options) {
if (typeof options.write === 'function') this._write = options.write;
if (typeof options.writev === 'function') this._writev = options.writev;
if (typeof options.destroy === 'function') this._destroy = options.destroy;
if (typeof options.final === 'function') this._final = options.final;
}
Stream.call(this);
}
// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function () {
this.emit('error', new Error('Cannot pipe, not readable'));
};
function writeAfterEnd(stream, cb) {
var er = new Error('write after end');
// TODO: defer error events consistently everywhere, not just the cb
stream.emit('error', er);
processNextTick(cb, er);
}
// Checks that a user-supplied chunk is valid, especially for the particular
// mode the stream is in. Currently this means that `null` is never accepted
// and undefined/non-string values are only allowed in object mode.
function validChunk(stream, state, chunk, cb) {
var valid = true;
var er = false;
if (chunk === null) {
er = new TypeError('May not write null values to stream');
} else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
er = new TypeError('Invalid non-string/buffer chunk');
}
if (er) {
stream.emit('error', er);
processNextTick(cb, er);
valid = false;
}
return valid;
}
Writable.prototype.write = function (chunk, encoding, cb) {
var state = this._writableState;
var ret = false;
var isBuf = !state.objectMode && _isUint8Array(chunk);
if (isBuf && !Buffer.isBuffer(chunk)) {
chunk = _uint8ArrayToBuffer(chunk);
}
if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
if (typeof cb !== 'function') cb = nop;
if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
state.pendingcb++;
ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
}
return ret;
};
Writable.prototype.cork = function () {
var state = this._writableState;
state.corked++;
};
Writable.prototype.uncork = function () {
var state = this._writableState;
if (state.corked) {
state.corked--;
if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
}
};
Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
// node::ParseEncoding() requires lower case.
if (typeof encoding === 'string') encoding = encoding.toLowerCase();
if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
this._writableState.defaultEncoding = encoding;
return this;
};
function decodeChunk(state, chunk, encoding) {
if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
chunk = Buffer.from(chunk, encoding);
}
return chunk;
}
// if we're already writing something, then just put this
// in the queue, and wait our turn. Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
if (!isBuf) {
var newChunk = decodeChunk(state, chunk, encoding);
if (chunk !== newChunk) {
isBuf = true;
encoding = 'buffer';
chunk = newChunk;
}
}
var len = state.objectMode ? 1 : chunk.length;
state.length += len;
var ret = state.length < state.highWaterMark;
// we must ensure that previous needDrain will not be reset to false.
if (!ret) state.needDrain = true;
if (state.writing || state.corked) {
var last = state.lastBufferedRequest;
state.lastBufferedRequest = {
chunk: chunk,
encoding: encoding,
isBuf: isBuf,
callback: cb,
next: null
};
if (last) {
last.next = state.lastBufferedRequest;
} else {
state.bufferedRequest = state.lastBufferedRequest;
}
state.bufferedRequestCount += 1;
} else {
doWrite(stream, state, false, len, chunk, encoding, cb);
}
return ret;
}
function doWrite(stream, state, writev, len, chunk, encoding, cb) {
state.writelen = len;
state.writecb = cb;
state.writing = true;
state.sync = true;
if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
state.sync = false;
}
function onwriteError(stream, state, sync, er, cb) {
--state.pendingcb;
if (sync) {
// defer the callback if we are being called synchronously
// to avoid piling up things on the stack
processNextTick(cb, er);
// this can emit finish, and it will always happen
// after error
processNextTick(finishMaybe, stream, state);
stream._writableState.errorEmitted = true;
stream.emit('error', er);
} else {
// the caller expect this to happen before if
// it is async
cb(er);
stream._writableState.errorEmitted = true;
stream.emit('error', er);
// this can emit finish, but finish must
// always follow error
finishMaybe(stream, state);
}
}
function onwriteStateUpdate(state) {
state.writing = false;
state.writecb = null;
state.length -= state.writelen;
state.writelen = 0;
}
function onwrite(stream, er) {
var state = stream._writableState;
var sync = state.sync;
var cb = state.writecb;
onwriteStateUpdate(state);
if (er) onwriteError(stream, state, sync, er, cb);else {
// Check if we're actually ready to finish, but don't emit yet
var finished = needFinish(state);
if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
clearBuffer(stream, state);
}
if (sync) {
/*<replacement>*/
asyncWrite(afterWrite, stream, state, finished, cb);
/*</replacement>*/
} else {
afterWrite(stream, state, finished, cb);
}
}
}
function afterWrite(stream, state, finished, cb) {
if (!finished) onwriteDrain(stream, state);
state.pendingcb--;
cb();
finishMaybe(stream, state);
}
// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
if (state.length === 0 && state.needDrain) {
state.needDrain = false;
stream.emit('drain');
}
}
// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
state.bufferProcessing = true;
var entry = state.bufferedRequest;
if (stream._writev && entry && entry.next) {
// Fast case, write everything using _writev()
var l = state.bufferedRequestCount;
var buffer = new Array(l);
var holder = state.corkedRequestsFree;
holder.entry = entry;
var count = 0;
var allBuffers = true;
while (entry) {
buffer[count] = entry;
if (!entry.isBuf) allBuffers = false;
entry = entry.next;
count += 1;
}
buffer.allBuffers = allBuffers;
doWrite(stream, state, true, state.length, buffer, '', holder.finish);
// doWrite is almost always async, defer these to save a bit of time
// as the hot path ends with doWrite
state.pendingcb++;
state.lastBufferedRequest = null;
if (holder.next) {
state.corkedRequestsFree = holder.next;
holder.next = null;
} else {
state.corkedRequestsFree = new CorkedRequest(state);
}
state.bufferedRequestCount = 0;
} else {
// Slow case, write chunks one-by-one
while (entry) {
var chunk = entry.chunk;
var encoding = entry.encoding;
var cb = entry.callback;
var len = state.objectMode ? 1 : chunk.length;
doWrite(stream, state, false, len, chunk, encoding, cb);
entry = entry.next;
state.bufferedRequestCount--;
// if we didn't call the onwrite immediately, then
// it means that we need to wait until it does.
// also, that means that the chunk and cb are currently
// being processed, so move the buffer counter past them.
if (state.writing) {
break;
}
}
if (entry === null) state.lastBufferedRequest = null;
}
state.bufferedRequest = entry;
state.bufferProcessing = false;
}
Writable.prototype._write = function (chunk, encoding, cb) {
cb(new Error('_write() is not implemented'));
};
Writable.prototype._writev = null;
Writable.prototype.end = function (chunk, encoding, cb) {
var state = this._writableState;
if (typeof chunk === 'function') {
cb = chunk;
chunk = null;
encoding = null;
} else if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
// .end() fully uncorks
if (state.corked) {
state.corked = 1;
this.uncork();
}
// ignore unnecessary end() calls.
if (!state.ending && !state.finished) endWritable(this, state, cb);
};
function needFinish(state) {
return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}
function callFinal(stream, state) {
stream._final(function (err) {
state.pendingcb--;
if (err) {
stream.emit('error', err);
}
state.prefinished = true;
stream.emit('prefinish');
finishMaybe(stream, state);
});
}
function prefinish(stream, state) {
if (!state.prefinished && !state.finalCalled) {
if (typeof stream._final === 'function') {
state.pendingcb++;
state.finalCalled = true;
processNextTick(callFinal, stream, state);
} else {
state.prefinished = true;
stream.emit('prefinish');
}
}
}
function finishMaybe(stream, state) {
var need = needFinish(state);
if (need) {
prefinish(stream, state);
if (state.pendingcb === 0) {
state.finished = true;
stream.emit('finish');
}
}
return need;
}
function endWritable(stream, state, cb) {
state.ending = true;
finishMaybe(stream, state);
if (cb) {
if (state.finished) processNextTick(cb);else stream.once('finish', cb);
}
state.ended = true;
stream.writable = false;
}
function onCorkedFinish(corkReq, state, err) {
var entry = corkReq.entry;
corkReq.entry = null;
while (entry) {
var cb = entry.callback;
state.pendingcb--;
cb(err);
entry = entry.next;
}
if (state.corkedRequestsFree) {
state.corkedRequestsFree.next = corkReq;
} else {
state.corkedRequestsFree = corkReq;
}
}
Object.defineProperty(Writable.prototype, 'destroyed', {
get: function () {
if (this._writableState === undefined) {
return false;
}
return this._writableState.destroyed;
},
set: function (value) {
// we ignore the value if the stream
// has not been initialized yet
if (!this._writableState) {
return;
}
// backward compatibility, the user is explicitly
// managing destroyed
this._writableState.destroyed = value;
}
});
Writable.prototype.destroy = destroyImpl.destroy;
Writable.prototype._undestroy = destroyImpl.undestroy;
Writable.prototype._destroy = function (err, cb) {
this.end();
cb(err);
};
}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"./_stream_duplex":111,"./internal/streams/destroy":117,"./internal/streams/stream":118,"_process":95,"core-util-is":8,"inherits":53,"process-nextick-args":94,"safe-buffer":104,"util-deprecate":129}],116:[function(require,module,exports){
'use strict';
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
var Buffer = require('safe-buffer').Buffer;
var util = require('util');
function copyBuffer(src, target, offset) {
src.copy(target, offset);
}
module.exports = function () {
function BufferList() {
_classCallCheck(this, BufferList);
this.head = null;
this.tail = null;
this.length = 0;
}
BufferList.prototype.push = function push(v) {
var entry = { data: v, next: null };
if (this.length > 0) this.tail.next = entry;else this.head = entry;
this.tail = entry;
++this.length;
};
BufferList.prototype.unshift = function unshift(v) {
var entry = { data: v, next: this.head };
if (this.length === 0) this.tail = entry;
this.head = entry;
++this.length;
};
BufferList.prototype.shift = function shift() {
if (this.length === 0) return;
var ret = this.head.data;
if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
--this.length;
return ret;
};
BufferList.prototype.clear = function clear() {
this.head = this.tail = null;
this.length = 0;
};
BufferList.prototype.join = function join(s) {
if (this.length === 0) return '';
var p = this.head;
var ret = '' + p.data;
while (p = p.next) {
ret += s + p.data;
}return ret;
};
BufferList.prototype.concat = function concat(n) {
if (this.length === 0) return Buffer.alloc(0);
if (this.length === 1) return this.head.data;
var ret = Buffer.allocUnsafe(n >>> 0);
var p = this.head;
var i = 0;
while (p) {
copyBuffer(p.data, ret, i);
i += p.data.length;
p = p.next;
}
return ret;
};
return BufferList;
}();
if (util && util.inspect && util.inspect.custom) {
module.exports.prototype[util.inspect.custom] = function () {
var obj = util.inspect({ length: this.length });
return this.constructor.name + ' ' + obj;
};
}
},{"safe-buffer":104,"util":3}],117:[function(require,module,exports){
'use strict';
/*<replacement>*/
var processNextTick = require('process-nextick-args').nextTick;
/*</replacement>*/
// undocumented cb() API, needed for core, not for public API
function destroy(err, cb) {
var _this = this;
var readableDestroyed = this._readableState && this._readableState.destroyed;
var writableDestroyed = this._writableState && this._writableState.destroyed;
if (readableDestroyed || writableDestroyed) {
if (cb) {
cb(err);
} else if (err && (!this._writableState || !this._writableState.errorEmitted)) {
processNextTick(emitErrorNT, this, err);
}
return this;
}
// we set destroyed to true before firing error callbacks in order
// to make it re-entrance safe in case destroy() is called within callbacks
if (this._readableState) {
this._readableState.destroyed = true;
}
// if this is a duplex stream mark the writable part as destroyed as well
if (this._writableState) {
this._writableState.destroyed = true;
}
this._destroy(err || null, function (err) {
if (!cb && err) {
processNextTick(emitErrorNT, _this, err);
if (_this._writableState) {
_this._writableState.errorEmitted = true;
}
} else if (cb) {
cb(err);
}
});
return this;
}
function undestroy() {
if (this._readableState) {
this._readableState.destroyed = false;
this._readableState.reading = false;
this._readableState.ended = false;
this._readableState.endEmitted = false;
}
if (this._writableState) {
this._writableState.destroyed = false;
this._writableState.ended = false;
this._writableState.ending = false;
this._writableState.finished = false;
this._writableState.errorEmitted = false;
}
}
function emitErrorNT(self, err) {
self.emit('error', err);
}
module.exports = {
destroy: destroy,
undestroy: undestroy
};
},{"process-nextick-args":94}],118:[function(require,module,exports){
module.exports = require('events').EventEmitter;
},{"events":15}],119:[function(require,module,exports){
module.exports = require('./readable').PassThrough
},{"./readable":120}],120:[function(require,module,exports){
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = exports;
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');
},{"./lib/_stream_duplex.js":111,"./lib/_stream_passthrough.js":112,"./lib/_stream_readable.js":113,"./lib/_stream_transform.js":114,"./lib/_stream_writable.js":115}],121:[function(require,module,exports){
module.exports = require('./readable').Transform
},{"./readable":120}],122:[function(require,module,exports){
module.exports = require('./lib/_stream_writable.js');
},{"./lib/_stream_writable.js":115}],123:[function(require,module,exports){
'use strict';
var Buffer = require('safe-buffer').Buffer;
var isEncoding = Buffer.isEncoding || function (encoding) {
encoding = '' + encoding;
switch (encoding && encoding.toLowerCase()) {
case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
return true;
default:
return false;
}
};
function _normalizeEncoding(enc) {
if (!enc) return 'utf8';
var retried;
while (true) {
switch (enc) {
case 'utf8':
case 'utf-8':
return 'utf8';
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return 'utf16le';
case 'latin1':
case 'binary':
return 'latin1';
case 'base64':
case 'ascii':
case 'hex':
return enc;
default:
if (retried) return; // undefined
enc = ('' + enc).toLowerCase();
retried = true;
}
}
};
// Do not cache `Buffer.isEncoding` when checking encoding names as some
// modules monkey-patch it to support additional encodings
function normalizeEncoding(enc) {
var nenc = _normalizeEncoding(enc);
if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
return nenc || enc;
}
// StringDecoder provides an interface for efficiently splitting a series of
// buffers into a series of JS strings without breaking apart multi-byte
// characters.
exports.StringDecoder = StringDecoder;
function StringDecoder(encoding) {
this.encoding = normalizeEncoding(encoding);
var nb;
switch (this.encoding) {
case 'utf16le':
this.text = utf16Text;
this.end = utf16End;
nb = 4;
break;
case 'utf8':
this.fillLast = utf8FillLast;
nb = 4;
break;
case 'base64':
this.text = base64Text;
this.end = base64End;
nb = 3;
break;
default:
this.write = simpleWrite;
this.end = simpleEnd;
return;
}
this.lastNeed = 0;
this.lastTotal = 0;
this.lastChar = Buffer.allocUnsafe(nb);
}
StringDecoder.prototype.write = function (buf) {
if (buf.length === 0) return '';
var r;
var i;
if (this.lastNeed) {
r = this.fillLast(buf);
if (r === undefined) return '';
i = this.lastNeed;
this.lastNeed = 0;
} else {
i = 0;
}
if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
return r || '';
};
StringDecoder.prototype.end = utf8End;
// Returns only complete characters in a Buffer
StringDecoder.prototype.text = utf8Text;
// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
StringDecoder.prototype.fillLast = function (buf) {
if (this.lastNeed <= buf.length) {
buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
return this.lastChar.toString(this.encoding, 0, this.lastTotal);
}
buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
this.lastNeed -= buf.length;
};
// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
// continuation byte.
function utf8CheckByte(byte) {
if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
return -1;
}
// Checks at most 3 bytes at the end of a Buffer in order to detect an
// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
// needed to complete the UTF-8 character (if applicable) are returned.
function utf8CheckIncomplete(self, buf, i) {
var j = buf.length - 1;
if (j < i) return 0;
var nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) self.lastNeed = nb - 1;
return nb;
}
if (--j < i) return 0;
nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) self.lastNeed = nb - 2;
return nb;
}
if (--j < i) return 0;
nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) {
if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
}
return nb;
}
return 0;
}
// Validates as many continuation bytes for a multi-byte UTF-8 character as
// needed or are available. If we see a non-continuation byte where we expect
// one, we "replace" the validated continuation bytes we've seen so far with
// UTF-8 replacement characters ('\ufffd'), to match v8's UTF-8 decoding
// behavior. The continuation byte check is included three times in the case
// where all of the continuation bytes for a character exist in the same buffer.
// It is also done this way as a slight performance increase instead of using a
// loop.
function utf8CheckExtraBytes(self, buf, p) {
if ((buf[0] & 0xC0) !== 0x80) {
self.lastNeed = 0;
return '\ufffd'.repeat(p);
}
if (self.lastNeed > 1 && buf.length > 1) {
if ((buf[1] & 0xC0) !== 0x80) {
self.lastNeed = 1;
return '\ufffd'.repeat(p + 1);
}
if (self.lastNeed > 2 && buf.length > 2) {
if ((buf[2] & 0xC0) !== 0x80) {
self.lastNeed = 2;
return '\ufffd'.repeat(p + 2);
}
}
}
}
// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
function utf8FillLast(buf) {
var p = this.lastTotal - this.lastNeed;
var r = utf8CheckExtraBytes(this, buf, p);
if (r !== undefined) return r;
if (this.lastNeed <= buf.length) {
buf.copy(this.lastChar, p, 0, this.lastNeed);
return this.lastChar.toString(this.encoding, 0, this.lastTotal);
}
buf.copy(this.lastChar, p, 0, buf.length);
this.lastNeed -= buf.length;
}
// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
// partial character, the character's bytes are buffered until the required
// number of bytes are available.
function utf8Text(buf, i) {
var total = utf8CheckIncomplete(this, buf, i);
if (!this.lastNeed) return buf.toString('utf8', i);
this.lastTotal = total;
var end = buf.length - (total - this.lastNeed);
buf.copy(this.lastChar, 0, end);
return buf.toString('utf8', i, end);
}
// For UTF-8, a replacement character for each buffered byte of a (partial)
// character needs to be added to the output.
function utf8End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) return r + '\ufffd'.repeat(this.lastTotal - this.lastNeed);
return r;
}
// UTF-16LE typically needs two bytes per character, but even if we have an even
// number of bytes available, we need to check if we end on a leading/high
// surrogate. In that case, we need to wait for the next two bytes in order to
// decode the last character properly.
function utf16Text(buf, i) {
if ((buf.length - i) % 2 === 0) {
var r = buf.toString('utf16le', i);
if (r) {
var c = r.charCodeAt(r.length - 1);
if (c >= 0xD800 && c <= 0xDBFF) {
this.lastNeed = 2;
this.lastTotal = 4;
this.lastChar[0] = buf[buf.length - 2];
this.lastChar[1] = buf[buf.length - 1];
return r.slice(0, -1);
}
}
return r;
}
this.lastNeed = 1;
this.lastTotal = 2;
this.lastChar[0] = buf[buf.length - 1];
return buf.toString('utf16le', i, buf.length - 1);
}
// For UTF-16LE we do not explicitly append special replacement characters if we
// end on a partial character, we simply let v8 handle that.
function utf16End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) {
var end = this.lastTotal - this.lastNeed;
return r + this.lastChar.toString('utf16le', 0, end);
}
return r;
}
function base64Text(buf, i) {
var n = (buf.length - i) % 3;
if (n === 0) return buf.toString('base64', i);
this.lastNeed = 3 - n;
this.lastTotal = 3;
if (n === 1) {
this.lastChar[0] = buf[buf.length - 1];
} else {
this.lastChar[0] = buf[buf.length - 2];
this.lastChar[1] = buf[buf.length - 1];
}
return buf.toString('base64', i, buf.length - n);
}
function base64End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
return r;
}
// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
function simpleWrite(buf) {
return buf.toString(this.encoding);
}
function simpleEnd(buf) {
return buf && buf.length ? this.write(buf) : '';
}
},{"safe-buffer":104}],124:[function(require,module,exports){
(function (process){
var Stream = require('stream')
// through
//
// a stream that does nothing but re-emit the input.
// useful for aggregating a series of changing but not ending streams into one stream)
exports = module.exports = through
through.through = through
//create a readable writable stream.
function through (write, end, opts) {
write = write || function (data) { this.queue(data) }
end = end || function () { this.queue(null) }
var ended = false, destroyed = false, buffer = [], _ended = false
var stream = new Stream()
stream.readable = stream.writable = true
stream.paused = false
// stream.autoPause = !(opts && opts.autoPause === false)
stream.autoDestroy = !(opts && opts.autoDestroy === false)
stream.write = function (data) {
write.call(this, data)
return !stream.paused
}
function drain() {
while(buffer.length && !stream.paused) {
var data = buffer.shift()
if(null === data)
return stream.emit('end')
else
stream.emit('data', data)
}
}
stream.queue = stream.push = function (data) {
// console.error(ended)
if(_ended) return stream
if(data === null) _ended = true
buffer.push(data)
drain()
return stream
}
//this will be registered as the first 'end' listener
//must call destroy next tick, to make sure we're after any
//stream piped from here.
//this is only a problem if end is not emitted synchronously.
//a nicer way to do this is to make sure this is the last listener for 'end'
stream.on('end', function () {
stream.readable = false
if(!stream.writable && stream.autoDestroy)
process.nextTick(function () {
stream.destroy()
})
})
function _end () {
stream.writable = false
end.call(stream)
if(!stream.readable && stream.autoDestroy)
stream.destroy()
}
stream.end = function (data) {
if(ended) return
ended = true
if(arguments.length) stream.write(data)
_end() // will emit or queue
return stream
}
stream.destroy = function () {
if(destroyed) return
destroyed = true
ended = true
buffer.length = 0
stream.writable = stream.readable = false
stream.emit('close')
return stream
}
stream.pause = function () {
if(stream.paused) return
stream.paused = true
return stream
}
stream.resume = function () {
if(stream.paused) {
stream.paused = false
stream.emit('resume')
}
drain()
//may have become paused again,
//as drain emits 'data'.
if(!stream.paused)
stream.emit('drain')
return stream
}
return stream
}
}).call(this,require('_process'))
},{"_process":95,"stream":109}],125:[function(require,module,exports){
exports.isatty = function () { return false; };
function ReadStream() {
throw new Error('tty.ReadStream is not implemented');
}
exports.ReadStream = ReadStream;
function WriteStream() {
throw new Error('tty.WriteStream is not implemented');
}
exports.WriteStream = WriteStream;
},{}],126:[function(require,module,exports){
(function (global,Buffer){
'use strict'
var bits = require('bit-twiddle')
var dup = require('dup')
//Legacy pool support
if(!global.__TYPEDARRAY_POOL) {
global.__TYPEDARRAY_POOL = {
UINT8 : dup([32, 0])
, UINT16 : dup([32, 0])
, UINT32 : dup([32, 0])
, INT8 : dup([32, 0])
, INT16 : dup([32, 0])
, INT32 : dup([32, 0])
, FLOAT : dup([32, 0])
, DOUBLE : dup([32, 0])
, DATA : dup([32, 0])
, UINT8C : dup([32, 0])
, BUFFER : dup([32, 0])
}
}
var hasUint8C = (typeof Uint8ClampedArray) !== 'undefined'
var POOL = global.__TYPEDARRAY_POOL
//Upgrade pool
if(!POOL.UINT8C) {
POOL.UINT8C = dup([32, 0])
}
if(!POOL.BUFFER) {
POOL.BUFFER = dup([32, 0])
}
//New technique: Only allocate from ArrayBufferView and Buffer
var DATA = POOL.DATA
, BUFFER = POOL.BUFFER
exports.free = function free(array) {
if(Buffer.isBuffer(array)) {
BUFFER[bits.log2(array.length)].push(array)
} else {
if(Object.prototype.toString.call(array) !== '[object ArrayBuffer]') {
array = array.buffer
}
if(!array) {
return
}
var n = array.length || array.byteLength
var log_n = bits.log2(n)|0
DATA[log_n].push(array)
}
}
function freeArrayBuffer(buffer) {
if(!buffer) {
return
}
var n = buffer.length || buffer.byteLength
var log_n = bits.log2(n)
DATA[log_n].push(buffer)
}
function freeTypedArray(array) {
freeArrayBuffer(array.buffer)
}
exports.freeUint8 =
exports.freeUint16 =
exports.freeUint32 =
exports.freeInt8 =
exports.freeInt16 =
exports.freeInt32 =
exports.freeFloat32 =
exports.freeFloat =
exports.freeFloat64 =
exports.freeDouble =
exports.freeUint8Clamped =
exports.freeDataView = freeTypedArray
exports.freeArrayBuffer = freeArrayBuffer
exports.freeBuffer = function freeBuffer(array) {
BUFFER[bits.log2(array.length)].push(array)
}
exports.malloc = function malloc(n, dtype) {
if(dtype === undefined || dtype === 'arraybuffer') {
return mallocArrayBuffer(n)
} else {
switch(dtype) {
case 'uint8':
return mallocUint8(n)
case 'uint16':
return mallocUint16(n)
case 'uint32':
return mallocUint32(n)
case 'int8':
return mallocInt8(n)
case 'int16':
return mallocInt16(n)
case 'int32':
return mallocInt32(n)
case 'float':
case 'float32':
return mallocFloat(n)
case 'double':
case 'float64':
return mallocDouble(n)
case 'uint8_clamped':
return mallocUint8Clamped(n)
case 'buffer':
return mallocBuffer(n)
case 'data':
case 'dataview':
return mallocDataView(n)
default:
return null
}
}
return null
}
function mallocArrayBuffer(n) {
var n = bits.nextPow2(n)
var log_n = bits.log2(n)
var d = DATA[log_n]
if(d.length > 0) {
return d.pop()
}
return new ArrayBuffer(n)
}
exports.mallocArrayBuffer = mallocArrayBuffer
function mallocUint8(n) {
return new Uint8Array(mallocArrayBuffer(n), 0, n)
}
exports.mallocUint8 = mallocUint8
function mallocUint16(n) {
return new Uint16Array(mallocArrayBuffer(2*n), 0, n)
}
exports.mallocUint16 = mallocUint16
function mallocUint32(n) {
return new Uint32Array(mallocArrayBuffer(4*n), 0, n)
}
exports.mallocUint32 = mallocUint32
function mallocInt8(n) {
return new Int8Array(mallocArrayBuffer(n), 0, n)
}
exports.mallocInt8 = mallocInt8
function mallocInt16(n) {
return new Int16Array(mallocArrayBuffer(2*n), 0, n)
}
exports.mallocInt16 = mallocInt16
function mallocInt32(n) {
return new Int32Array(mallocArrayBuffer(4*n), 0, n)
}
exports.mallocInt32 = mallocInt32
function mallocFloat(n) {
return new Float32Array(mallocArrayBuffer(4*n), 0, n)
}
exports.mallocFloat32 = exports.mallocFloat = mallocFloat
function mallocDouble(n) {
return new Float64Array(mallocArrayBuffer(8*n), 0, n)
}
exports.mallocFloat64 = exports.mallocDouble = mallocDouble
function mallocUint8Clamped(n) {
if(hasUint8C) {
return new Uint8ClampedArray(mallocArrayBuffer(n), 0, n)
} else {
return mallocUint8(n)
}
}
exports.mallocUint8Clamped = mallocUint8Clamped
function mallocDataView(n) {
return new DataView(mallocArrayBuffer(n), 0, n)
}
exports.mallocDataView = mallocDataView
function mallocBuffer(n) {
n = bits.nextPow2(n)
var log_n = bits.log2(n)
var cache = BUFFER[log_n]
if(cache.length > 0) {
return cache.pop()
}
return new Buffer(n)
}
exports.mallocBuffer = mallocBuffer
exports.clearCache = function clearCache() {
for(var i=0; i<32; ++i) {
POOL.UINT8[i].length = 0
POOL.UINT16[i].length = 0
POOL.UINT32[i].length = 0
POOL.INT8[i].length = 0
POOL.INT16[i].length = 0
POOL.INT32[i].length = 0
POOL.FLOAT[i].length = 0
POOL.DOUBLE[i].length = 0
POOL.UINT8C[i].length = 0
DATA[i].length = 0
BUFFER[i].length = 0
}
}
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("buffer").Buffer)
},{"bit-twiddle":2,"buffer":4,"dup":14}],127:[function(require,module,exports){
"use strict"
function unique_pred(list, compare) {
var ptr = 1
, len = list.length
, a=list[0], b=list[0]
for(var i=1; i<len; ++i) {
b = a
a = list[i]
if(compare(a, b)) {
if(i === ptr) {
ptr++
continue
}
list[ptr++] = a
}
}
list.length = ptr
return list
}
function unique_eq(list) {
var ptr = 1
, len = list.length
, a=list[0], b = list[0]
for(var i=1; i<len; ++i, b=a) {
b = a
a = list[i]
if(a !== b) {
if(i === ptr) {
ptr++
continue
}
list[ptr++] = a
}
}
list.length = ptr
return list
}
function unique(list, compare, sorted) {
if(list.length === 0) {
return list
}
if(compare) {
if(!sorted) {
list.sort(compare)
}
return unique_pred(list, compare)
}
if(!sorted) {
list.sort()
}
return unique_eq(list)
}
module.exports = unique
},{}],128:[function(require,module,exports){
var mime = require('mime');
var fs = require('fs');
module.exports = function urifyNode (file) {
var type = mime.lookup(file);
var data = fs.readFileSync(file, 'base64');
return 'data:' + type + ';base64,' + data;
};
},{"fs":40,"mime":60}],129:[function(require,module,exports){
(function (global){
/**
* Module exports.
*/
module.exports = deprecate;
/**
* Mark that a method should not be used.
* Returns a modified function which warns once by default.
*
* If `localStorage.noDeprecation = true` is set, then it is a no-op.
*
* If `localStorage.throwDeprecation = true` is set, then deprecated functions
* will throw an Error when invoked.
*
* If `localStorage.traceDeprecation = true` is set, then deprecated functions
* will invoke `console.trace()` instead of `console.error()`.
*
* @param {Function} fn - the function to deprecate
* @param {String} msg - the string to print to the console when `fn` is invoked
* @returns {Function} a new "deprecated" version of `fn`
* @api public
*/
function deprecate (fn, msg) {
if (config('noDeprecation')) {
return fn;
}
var warned = false;
function deprecated() {
if (!warned) {
if (config('throwDeprecation')) {
throw new Error(msg);
} else if (config('traceDeprecation')) {
console.trace(msg);
} else {
console.warn(msg);
}
warned = true;
}
return fn.apply(this, arguments);
}
return deprecated;
}
/**
* Checks `localStorage` for boolean values for the given `name`.
*
* @param {String} name
* @returns {Boolean}
* @api private
*/
function config (name) {
// accessing global.localStorage can trigger a DOMException in sandboxed iframes
try {
if (!global.localStorage) return false;
} catch (_) {
return false;
}
var val = global.localStorage[name];
if (null == val) return false;
return String(val).toLowerCase() === 'true';
}
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}],130:[function(require,module,exports){
arguments[4][53][0].apply(exports,arguments)
},{"dup":53}],131:[function(require,module,exports){
module.exports = function isBuffer(arg) {
return arg && typeof arg === 'object'
&& typeof arg.copy === 'function'
&& typeof arg.fill === 'function'
&& typeof arg.readUInt8 === 'function';
}
},{}],132:[function(require,module,exports){
(function (process,global){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var formatRegExp = /%[sdj%]/g;
exports.format = function(f) {
if (!isString(f)) {
var objects = [];
for (var i = 0; i < arguments.length; i++) {
objects.push(inspect(arguments[i]));
}
return objects.join(' ');
}
var i = 1;
var args = arguments;
var len = args.length;
var str = String(f).replace(formatRegExp, function(x) {
if (x === '%%') return '%';
if (i >= len) return x;
switch (x) {
case '%s': return String(args[i++]);
case '%d': return Number(args[i++]);
case '%j':
try {
return JSON.stringify(args[i++]);
} catch (_) {
return '[Circular]';
}
default:
return x;
}
});
for (var x = args[i]; i < len; x = args[++i]) {
if (isNull(x) || !isObject(x)) {
str += ' ' + x;
} else {
str += ' ' + inspect(x);
}
}
return str;
};
// Mark that a method should not be used.
// Returns a modified function which warns once by default.
// If --no-deprecation is set, then it is a no-op.
exports.deprecate = function(fn, msg) {
// Allow for deprecating things in the process of starting up.
if (isUndefined(global.process)) {
return function() {
return exports.deprecate(fn, msg).apply(this, arguments);
};
}
if (process.noDeprecation === true) {
return fn;
}
var warned = false;
function deprecated() {
if (!warned) {
if (process.throwDeprecation) {
throw new Error(msg);
} else if (process.traceDeprecation) {
console.trace(msg);
} else {
console.error(msg);
}
warned = true;
}
return fn.apply(this, arguments);
}
return deprecated;
};
var debugs = {};
var debugEnviron;
exports.debuglog = function(set) {
if (isUndefined(debugEnviron))
debugEnviron = process.env.NODE_DEBUG || '';
set = set.toUpperCase();
if (!debugs[set]) {
if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) {
var pid = process.pid;
debugs[set] = function() {
var msg = exports.format.apply(exports, arguments);
console.error('%s %d: %s', set, pid, msg);
};
} else {
debugs[set] = function() {};
}
}
return debugs[set];
};
/**
* Echos the value of a value. Trys to print the value out
* in the best way possible given the different types.
*
* @param {Object} obj The object to print out.
* @param {Object} opts Optional options object that alters the output.
*/
/* legacy: obj, showHidden, depth, colors*/
function inspect(obj, opts) {
// default options
var ctx = {
seen: [],
stylize: stylizeNoColor
};
// legacy...
if (arguments.length >= 3) ctx.depth = arguments[2];
if (arguments.length >= 4) ctx.colors = arguments[3];
if (isBoolean(opts)) {
// legacy...
ctx.showHidden = opts;
} else if (opts) {
// got an "options" object
exports._extend(ctx, opts);
}
// set default options
if (isUndefined(ctx.showHidden)) ctx.showHidden = false;
if (isUndefined(ctx.depth)) ctx.depth = 2;
if (isUndefined(ctx.colors)) ctx.colors = false;
if (isUndefined(ctx.customInspect)) ctx.customInspect = true;
if (ctx.colors) ctx.stylize = stylizeWithColor;
return formatValue(ctx, obj, ctx.depth);
}
exports.inspect = inspect;
// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics
inspect.colors = {
'bold' : [1, 22],
'italic' : [3, 23],
'underline' : [4, 24],
'inverse' : [7, 27],
'white' : [37, 39],
'grey' : [90, 39],
'black' : [30, 39],
'blue' : [34, 39],
'cyan' : [36, 39],
'green' : [32, 39],
'magenta' : [35, 39],
'red' : [31, 39],
'yellow' : [33, 39]
};
// Don't use 'blue' not visible on cmd.exe
inspect.styles = {
'special': 'cyan',
'number': 'yellow',
'boolean': 'yellow',
'undefined': 'grey',
'null': 'bold',
'string': 'green',
'date': 'magenta',
// "name": intentionally not styling
'regexp': 'red'
};
function stylizeWithColor(str, styleType) {
var style = inspect.styles[styleType];
if (style) {
return '\u001b[' + inspect.colors[style][0] + 'm' + str +
'\u001b[' + inspect.colors[style][1] + 'm';
} else {
return str;
}
}
function stylizeNoColor(str, styleType) {
return str;
}
function arrayToHash(array) {
var hash = {};
array.forEach(function(val, idx) {
hash[val] = true;
});
return hash;
}
function formatValue(ctx, value, recurseTimes) {
// Provide a hook for user-specified inspect functions.
// Check that value is an object with an inspect function on it
if (ctx.customInspect &&
value &&
isFunction(value.inspect) &&
// Filter out the util module, it's inspect function is special
value.inspect !== exports.inspect &&
// Also filter out any prototype objects using the circular check.
!(value.constructor && value.constructor.prototype === value)) {
var ret = value.inspect(recurseTimes, ctx);
if (!isString(ret)) {
ret = formatValue(ctx, ret, recurseTimes);
}
return ret;
}
// Primitive types cannot have properties
var primitive = formatPrimitive(ctx, value);
if (primitive) {
return primitive;
}
// Look up the keys of the object.
var keys = Object.keys(value);
var visibleKeys = arrayToHash(keys);
if (ctx.showHidden) {
keys = Object.getOwnPropertyNames(value);
}
// IE doesn't make error fields non-enumerable
// http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx
if (isError(value)
&& (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {
return formatError(value);
}
// Some type of object without properties can be shortcutted.
if (keys.length === 0) {
if (isFunction(value)) {
var name = value.name ? ': ' + value.name : '';
return ctx.stylize('[Function' + name + ']', 'special');
}
if (isRegExp(value)) {
return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
}
if (isDate(value)) {
return ctx.stylize(Date.prototype.toString.call(value), 'date');
}
if (isError(value)) {
return formatError(value);
}
}
var base = '', array = false, braces = ['{', '}'];
// Make Array say that they are Array
if (isArray(value)) {
array = true;
braces = ['[', ']'];
}
// Make functions say that they are functions
if (isFunction(value)) {
var n = value.name ? ': ' + value.name : '';
base = ' [Function' + n + ']';
}
// Make RegExps say that they are RegExps
if (isRegExp(value)) {
base = ' ' + RegExp.prototype.toString.call(value);
}
// Make dates with properties first say the date
if (isDate(value)) {
base = ' ' + Date.prototype.toUTCString.call(value);
}
// Make error with message first say the error
if (isError(value)) {
base = ' ' + formatError(value);
}
if (keys.length === 0 && (!array || value.length == 0)) {
return braces[0] + base + braces[1];
}
if (recurseTimes < 0) {
if (isRegExp(value)) {
return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
} else {
return ctx.stylize('[Object]', 'special');
}
}
ctx.seen.push(value);
var output;
if (array) {
output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);
} else {
output = keys.map(function(key) {
return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);
});
}
ctx.seen.pop();
return reduceToSingleString(output, base, braces);
}
function formatPrimitive(ctx, value) {
if (isUndefined(value))
return ctx.stylize('undefined', 'undefined');
if (isString(value)) {
var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '')
.replace(/'/g, "\\'")
.replace(/\\"/g, '"') + '\'';
return ctx.stylize(simple, 'string');
}
if (isNumber(value))
return ctx.stylize('' + value, 'number');
if (isBoolean(value))
return ctx.stylize('' + value, 'boolean');
// For some reason typeof null is "object", so special case here.
if (isNull(value))
return ctx.stylize('null', 'null');
}
function formatError(value) {
return '[' + Error.prototype.toString.call(value) + ']';
}
function formatArray(ctx, value, recurseTimes, visibleKeys, keys) {
var output = [];
for (var i = 0, l = value.length; i < l; ++i) {
if (hasOwnProperty(value, String(i))) {
output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
String(i), true));
} else {
output.push('');
}
}
keys.forEach(function(key) {
if (!key.match(/^\d+$/)) {
output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
key, true));
}
});
return output;
}
function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {
var name, str, desc;
desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };
if (desc.get) {
if (desc.set) {
str = ctx.stylize('[Getter/Setter]', 'special');
} else {
str = ctx.stylize('[Getter]', 'special');
}
} else {
if (desc.set) {
str = ctx.stylize('[Setter]', 'special');
}
}
if (!hasOwnProperty(visibleKeys, key)) {
name = '[' + key + ']';
}
if (!str) {
if (ctx.seen.indexOf(desc.value) < 0) {
if (isNull(recurseTimes)) {
str = formatValue(ctx, desc.value, null);
} else {
str = formatValue(ctx, desc.value, recurseTimes - 1);
}
if (str.indexOf('\n') > -1) {
if (array) {
str = str.split('\n').map(function(line) {
return ' ' + line;
}).join('\n').substr(2);
} else {
str = '\n' + str.split('\n').map(function(line) {
return ' ' + line;
}).join('\n');
}
}
} else {
str = ctx.stylize('[Circular]', 'special');
}
}
if (isUndefined(name)) {
if (array && key.match(/^\d+$/)) {
return str;
}
name = JSON.stringify('' + key);
if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) {
name = name.substr(1, name.length - 2);
name = ctx.stylize(name, 'name');
} else {
name = name.replace(/'/g, "\\'")
.replace(/\\"/g, '"')
.replace(/(^"|"$)/g, "'");
name = ctx.stylize(name, 'string');
}
}
return name + ': ' + str;
}
function reduceToSingleString(output, base, braces) {
var numLinesEst = 0;
var length = output.reduce(function(prev, cur) {
numLinesEst++;
if (cur.indexOf('\n') >= 0) numLinesEst++;
return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1;
}, 0);
if (length > 60) {
return braces[0] +
(base === '' ? '' : base + '\n ') +
' ' +
output.join(',\n ') +
' ' +
braces[1];
}
return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];
}
// NOTE: These type checking functions intentionally don't use `instanceof`
// because it is fragile and can be easily faked with `Object.create()`.
function isArray(ar) {
return Array.isArray(ar);
}
exports.isArray = isArray;
function isBoolean(arg) {
return typeof arg === 'boolean';
}
exports.isBoolean = isBoolean;
function isNull(arg) {
return arg === null;
}
exports.isNull = isNull;
function isNullOrUndefined(arg) {
return arg == null;
}
exports.isNullOrUndefined = isNullOrUndefined;
function isNumber(arg) {
return typeof arg === 'number';
}
exports.isNumber = isNumber;
function isString(arg) {
return typeof arg === 'string';
}
exports.isString = isString;
function isSymbol(arg) {
return typeof arg === 'symbol';
}
exports.isSymbol = isSymbol;
function isUndefined(arg) {
return arg === void 0;
}
exports.isUndefined = isUndefined;
function isRegExp(re) {
return isObject(re) && objectToString(re) === '[object RegExp]';
}
exports.isRegExp = isRegExp;
function isObject(arg) {
return typeof arg === 'object' && arg !== null;
}
exports.isObject = isObject;
function isDate(d) {
return isObject(d) && objectToString(d) === '[object Date]';
}
exports.isDate = isDate;
function isError(e) {
return isObject(e) &&
(objectToString(e) === '[object Error]' || e instanceof Error);
}
exports.isError = isError;
function isFunction(arg) {
return typeof arg === 'function';
}
exports.isFunction = isFunction;
function isPrimitive(arg) {
return arg === null ||
typeof arg === 'boolean' ||
typeof arg === 'number' ||
typeof arg === 'string' ||
typeof arg === 'symbol' || // ES6 symbol
typeof arg === 'undefined';
}
exports.isPrimitive = isPrimitive;
exports.isBuffer = require('./support/isBuffer');
function objectToString(o) {
return Object.prototype.toString.call(o);
}
function pad(n) {
return n < 10 ? '0' + n.toString(10) : n.toString(10);
}
var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',
'Oct', 'Nov', 'Dec'];
// 26 Feb 16:19:34
function timestamp() {
var d = new Date();
var time = [pad(d.getHours()),
pad(d.getMinutes()),
pad(d.getSeconds())].join(':');
return [d.getDate(), months[d.getMonth()], time].join(' ');
}
// log is just a thin wrapper to console.log that prepends a timestamp
exports.log = function() {
console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));
};
/**
* Inherit the prototype methods from one constructor into another.
*
* The Function.prototype.inherits from lang.js rewritten as a standalone
* function (not on Function.prototype). NOTE: If this file is to be loaded
* during bootstrapping this function needs to be rewritten using some native
* functions as prototype setup using normal JavaScript does not work as
* expected during bootstrapping (see mirror.js in r114903).
*
* @param {function} ctor Constructor function which needs to inherit the
* prototype.
* @param {function} superCtor Constructor function to inherit prototype from.
*/
exports.inherits = require('inherits');
exports._extend = function(origin, add) {
// Don't do anything if add isn't an object
if (!add || !isObject(add)) return origin;
var keys = Object.keys(add);
var i = keys.length;
while (i--) {
origin[keys[i]] = add[keys[i]];
}
return origin;
};
function hasOwnProperty(obj, prop) {
return Object.prototype.hasOwnProperty.call(obj, prop);
}
}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"./support/isBuffer":131,"_process":95,"inherits":130}],133:[function(require,module,exports){
function AddStep(ref, image, name, o) {
function addStep(image, name, o_) {
var o = ref.copy(o_);
o.number = ref.options.sequencerCounter++; //Gives a Unique ID to each step
o.name = o_.name || name;
o.selector = o_.selector || 'ismod-' + name;
o.container = o_.container || ref.options.selector;
o.image = image;
o.inBrowser = ref.options.inBrowser;
o.step = {
name: o.name,
ID: o.number,
imageName: o.image,
inBrowser: ref.options.inBrowser,
ui: ref.options.ui,
options: o
};
var UI = ref.events;
var module = ref.modules[name][0](o,UI);
ref.images[image].steps.push(module);
return true;
}
addStep(image, name, o);
}
module.exports = AddStep;
},{}],134:[function(require,module,exports){
var fs = require('fs');
var getDirectories = function(rootDir, cb) {
fs.readdir(rootDir, function(err, files) {
var dirs = [];
if(typeof(files)=="undefined" || files.length == 0) {
cb(dirs);
return [];
}
for (var index = 0; index < files.length; ++index) {
var file = files[index];
if (file[0] !== '.') {
var filePath = rootDir + '/' + file;
fs.stat(filePath, function(err, stat) {
if (stat.isDirectory()) {
dirs.push(this.file);
}
if (files.length === (this.index + 1)) {
return cb(dirs);
}
}.bind({index: index, file: file}));
}
}
});
}
module.exports = function ExportBin(dir = "./output/",ref,basic) {
dir = (dir[dir.length-1]=="/") ? dir : dir + "/";
if(ref.options.inBrowser) return false;
fs.access(dir, function(err){
if(err) console.error(err)
});
getDirectories(dir,function(dirs){
var num = 1;
for(var d in dirs){
if(dirs[d].match(/^sequencer(.*)$/)==null) continue;
var n = parseInt(dirs[d].match(/^sequencer(.*)$/)[1]);
num = (n>=num)?(n+1):num;
}
fs.mkdir(dir+'sequencer'+num,function(){
var root = dir+'sequencer'+num+'/';
for(var image in ref.images) {
var steps = ref.images[image].steps;
if(basic){
var datauri = steps.slice(-1)[0].output.src;
var ext = steps.slice(-1)[0].output.format;
var buffer = require('data-uri-to-buffer')(datauri);
fs.writeFile(root+image+"_"+(steps.length-1)+"."+ext,buffer,function(){});
}
else{
for(var i in steps) {
var datauri = steps[i].output.src;
var ext = steps[i].output.format;
var buffer = require('data-uri-to-buffer')(datauri);
fs.writeFile(root+image+"_"+i+"."+ext,buffer,function(){});
}
}
}
})
});
}
},{"data-uri-to-buffer":13,"fs":40}],135:[function(require,module,exports){
function objTypeOf(object){
return Object.prototype.toString.call(object).split(" ")[1].slice(0,-1)
}
function getPrimitive(object){
return (objTypeOf(object)=='Array')?object[0]:object;
}
function makeArray(input) {
return (objTypeOf(input)=="Array")?input:[input];
}
function copy(a) {
if (!typeof(a) == "object") return a;
if (objTypeOf(a) == "Array") return a.slice();
if (objTypeOf(a) == "Object") {
var b = {};
for (var v in a) {
b[v] = copy(a[v]);
}
return b;
}
return a;
}
function formatInput(args,format,images) {
images = [];
for (var image in this.images) {
images.push(image);
}
var json_q = {};
var format_i = format;
if (format == "+")
format = ['o_string_a', 'string_a', 'o_object'];
else if (format == "-")
format = ['o_string_a', 'number_a'];
else if (format == "^")
format = ['o_string_a', 'number', 'string', 'o_object'];
else if (format == "r")
format = ['o_string_a', 'o_number'];
else if (format == "l")
format = ['o_string','string','o_function'];
/*
formats:
addSteps :: o_image_a, name_a, o_o
o_string_a, string_a, o_object => { image: [{name,o}] }
removeSteps :: o_image_a, index_a
o_string_a, number_a => { image: [index] }
insertSteps :: o_image_a, index, name, o_o
o_string_a, number, string, o_object => { image: [{index,name,o}] }
run :: o_image_a, o_from
o_string_a, o_number => { image: index }
loadImages :: image, src, o_function
string, string, o_function => { images: [{image:src}], callback }
optionals:
image: o_string_a
options: o_object
from: o_number
callback: o_function
*/
if(format[format.length-1] == "o_object") {
if(objTypeOf(args[args.length-1]) != "Object")
args.push({});
}
else if (format[format.length-1] == "o_number") {
if(typeof(args[args.length-1]) != "number" && objTypeOf(args[0])!="Object")
args.push(1);
}
else if (format[format.length-1] == "o_function") {
if(objTypeOf(args[args.length-1]) != "Function" && objTypeOf(args[0])!="Object")
args.push(function(){});
}
if(format[0] == "o_string_a") {
if(args.length == format.length - 1) {
var insert = false;
for (var i in args) {
if (format[parseInt(i)+1].includes( typeof(getPrimitive(args[i])) )){
insert = true;
}
else {insert = false; break;}
}
if(insert)
args.splice(0,0,copy(images));
}
}
else if (format[0] == "o_string" && format_i == "l" && args.length == 2) {
if (typeof(args[0]) == "string") {
var identifier = "image";
var number = 1;
while (this.images.hasOwnProperty(identifier+number)) number++;
args.splice(0,0,identifier+number);
}
}
if(args.length == format.length) {
for (var i in format) {
if (format[i].substr(format[i].length-2,2)=="_a")
args[i] = makeArray(args[i]);
}
}
if (args.length == 1) {
json_q = copy(args[0]);
if(!(format_i == "r" || format_i == "l")) {
for (var img in json_q)
json_q[img] = makeArray(json_q[img]);
}
}
else if (format_i == "r") {
for (var img in args[0]) json_q[args[0][img]] = args[1];
}
else if (format_i == "l") {
json_q = {
images: {},
callback: args[2]
}
json_q.images[args[0]] = args[1];
}
else {
for (var img in args[0]) {
var image = args[0][img];
json_q[image] = [];
if(format_i == "+") {
for(var s in args[1]) {
json_q[image].push({
name: args[1][s],
o: args[2]
});
}
}
if(format_i == "-") {
json_q[image] = args[1];
}
if(format_i == "^") {
var size = this.images[image].steps.length;
var index = args[1];
index = (index==size)?index:index%size;
if (index<0) index += size+1;
json_q[image].push({
index: index,
name: args[2],
o: args[3]
});
}
}
}
if(format_i == "l") {
json_q.loadedimages = [];
for (var i in json_q.images) json_q.loadedimages.push(i);
}
return json_q;
}
module.exports = formatInput;
},{}],136:[function(require,module,exports){
if (typeof window !== 'undefined') {window.$ = window.jQuery = require('jquery'); isBrowser = true}
else {var isBrowser = false}
ImageSequencer = function ImageSequencer(options) {
options = options || {};
options.inBrowser = options.inBrowser || isBrowser;
// if (options.inBrowser) options.ui = options.ui || require('./UserInterface');
options.sequencerCounter = 0;
function objTypeOf(object){
return Object.prototype.toString.call(object).split(" ")[1].slice(0,-1)
}
function log(color,msg) {
if(options.ui!="none") {
if(arguments.length==1) console.log(arguments[0]);
else if(arguments.length==2) console.log(color,msg);
}
}
function copy(a) {
if (!typeof(a) == "object") return a;
if (objTypeOf(a) == "Array") return a.slice();
if (objTypeOf(a) == "Object") {
var b = {};
for (var v in a) {
b[v] = copy(a[v]);
}
return b;
}
return a;
}
function makeArray(input) {
return (objTypeOf(input)=="Array")?input:[input];
}
var image,
steps = [],
modules = require('./Modules'),
formatInput = require('./FormatInput'),
images = {},
inputlog = [],
events = require('./UserInterface')(),
fs = require('fs');
// if in browser, prompt for an image
// if (options.imageSelect || options.inBrowser) addStep('image-select');
// else if (options.imageUrl) loadImage(imageUrl);
function addSteps(){
var this_ = (this.name == "ImageSequencer")?this:this.sequencer;
var args = (this.name == "ImageSequencer")?[]:[this.images];
var json_q = {};
for(var arg in arguments){args.push(copy(arguments[arg]));}
json_q = formatInput.call(this_,args,"+");
inputlog.push({method:"addSteps", json_q:copy(json_q)});
for (var i in json_q)
for (var j in json_q[i])
require("./AddStep")(this_,i,json_q[i][j].name,json_q[i][j].o);
return this;
}
function removeStep(image,index) {
//remove the step from images[image].steps and redraw remaining images
if(index>0) {
thisStep = images[image].steps[index];
thisStep.UI.onRemove(thisStep.options.step);
images[image].steps.splice(index,1);
}
//tell the UI a step has been removed
}
function removeSteps(image,index) {
var run = {}, indices;
var this_ = (this.name == "ImageSequencer")?this:this.sequencer;
var args = (this.name == "ImageSequencer")?[]:[this.images];
for(var arg in arguments) args.push(copy(arguments[arg]));
var json_q = formatInput.call(this_,args,"-");
inputlog.push({method:"removeSteps", json_q:copy(json_q)});
for (var img in json_q) {
indices = json_q[img].sort(function(a,b){return b-a});
run[img] = indices[indices.length-1];
for (var i in indices)
removeStep(img,indices[i]);
}
// this.run(run); // This is creating problems
return this;
}
function insertSteps(image, index, name, o) {
var run = {};
var this_ = (this.name == "ImageSequencer")?this:this.sequencer;
var args = (this.name == "ImageSequencer")?[]:[this.images];
for (var arg in arguments) args.push(arguments[arg]);
var json_q = formatInput.call(this_,args,"^");
inputlog.push({method:"insertSteps", json_q:copy(json_q)});
for (var img in json_q) {
var details = json_q[img];
details = details.sort(function(a,b){return b.index-a.index});
for (var i in details)
require("./InsertStep")(this_,img,details[i].index,details[i].name,details[i].o);
run[img] = details[details.length-1].index;
}
// this.run(run); // This is Creating issues
return this;
}
function run(t_image,t_from) {
var this_ = (this.name == "ImageSequencer")?this:this.sequencer;
var args = (this.name == "ImageSequencer")?[]:[this.images];
for (var arg in arguments) args.push(copy(arguments[arg]));
var callback = function() {};
for (var arg in args)
if(objTypeOf(args[arg]) == "Function")
callback = args.splice(arg,1)[0];
var json_q = formatInput.call(this_,args,"r");
require('./Run')(this_, json_q, callback);
return true;
}
function loadImages() {
var args = [];
var sequencer = this;
for (var arg in arguments) args.push(copy(arguments[arg]));
var json_q = formatInput.call(this,args,"l");
inputlog.push({method:"loadImages", json_q:copy(json_q)});
var loadedimages = this.copy(json_q.loadedimages);
// require('./LoadImage')(this,i,json_q.images[i]);
var ret = {
name: "ImageSequencer Wrapper",
sequencer: this,
addSteps: this.addSteps,
removeSteps: this.removeSteps,
insertSteps: this.insertSteps,
run: this.run,
UI: this.UI,
setUI: this.setUI,
images: loadedimages
};
function load(i) {
if(i==loadedimages.length) {
json_q.callback.call(ret);
return;
}
var img = loadedimages[i];
require('./LoadImage')(sequencer,img,json_q.images[img],function(){
load(++i);
});
}
load(0);
}
function replaceImage(selector,steps,options) {
options = options || {};
options.callback = options.callback || function() {};
return require('./ReplaceImage')(this,selector,steps,options);
}
function setUI(UI) {
this.events = require('./UserInterface')(UI);
}
var exportBin = function(dir,basic) {
return require('./ExportBin')(dir,this,basic);
}
function modulesInfo(name) {
var modulesdata = {}
if(name == "load-image") return {};
if(arguments.length==0)
for (var modulename in modules) {
modulesdata[modulename] = modules[modulename][1];
}
else modulesdata = modules[name][1];
return modulesdata;
}
return {
//literals and objects
name: "ImageSequencer",
options: options,
inputlog: inputlog,
modules: modules,
images: images,
events: events,
//user functions
loadImages: loadImages,
loadImage: loadImages,
addSteps: addSteps,
removeSteps: removeSteps,
insertSteps: insertSteps,
replaceImage: replaceImage,
run: run,
setUI: setUI,
exportBin: exportBin,
modulesInfo: modulesInfo,
//other functions
log: log,
objTypeOf: objTypeOf,
copy: copy
}
}
module.exports = ImageSequencer;
},{"./AddStep":133,"./ExportBin":134,"./FormatInput":135,"./InsertStep":137,"./LoadImage":138,"./Modules":139,"./ReplaceImage":140,"./Run":141,"./UserInterface":142,"fs":40,"jquery":57}],137:[function(require,module,exports){
function InsertStep(ref, image, index, name, o) {
function insertStep(image, index, name, o_) {
var o = ref.copy(o_);
o.number = ref.options.sequencerCounter++; //Gives a Unique ID to each step
o.name = o_.name || name;
o.selector = o_.selector || 'ismod-' + name;
o.container = o_.container || ref.options.selector;
o.image = image;
if(index==-1) index = ref.images[image].steps.length;
o.step = {
name: o.name,
description: o.description,
url: o.url,
ID: o.number,
imageName: o.image,
inBrowser: ref.options.inBrowser,
ui: ref.options.ui,
options: o
};
var UI = ref.events;
var module = ref.modules[name][0](o,UI);
ref.images[image].steps.splice(index,0,module);
return true;
}
insertStep(image, index, name, o);
}
module.exports = InsertStep;
},{}],138:[function(require,module,exports){
// special module to load an image into the start of the sequence; used in the HTML UI
function LoadImage(ref, name, src, main_callback) {
function makeImage(datauri) {
var image = {
src: datauri,
format: datauri.split(':')[1].split(';')[0].split('/')[1]
}
return image;
}
function CImage(src, callback) {
var datauri;
if (!!src.match(/^data:/i)) {
datauri = src;
callback(datauri);
}
else if (!ref.options.inBrowser && !!src.match(/^https?:\/\//i)) {
require( src.match(/^(https?):\/\//i)[1] ).get(src,function(res){
var data = '';
var contentType = res.headers['content-type'];
res.setEncoding('base64');
res.on('data',function(chunk) {data += chunk;});
res.on('end',function() {
callback("data:"+contentType+";base64,"+data);
});
});
}
else if (ref.options.inBrowser) {
var ext = src.split('.').pop();
var image = document.createElement('img');
var canvas = document.createElement('canvas');
var context = canvas.getContext('2d');
image.onload = function() {
canvas.width = image.naturalWidth;
canvas.height = image.naturalHeight;
context.drawImage(image,0,0);
datauri = canvas.toDataURL(ext);
callback(datauri);
}
image.src = src;
}
else {
datauri = require('urify')(src);
callback(datauri);
}
}
function loadImage(name, src) {
var step = {
name: "load-image",
description: "This initial step loads and displays the original image without any modifications.",
ID: ref.options.sequencerCounter++,
imageName: name,
inBrowser: ref.options.inBrowser,
ui: ref.options.ui
};
var image = {
src: src,
steps: [{
options: {
id: step.ID,
name: "load-image",
description: "This initial step loads and displays the original image without any modifications.",
title: "Load Image",
step: step
},
UI: ref.events,
draw: function() {
UI.onDraw(options.step);
if(arguments.length==1){
this.output = CImage(arguments[0]);
options.step.output = this.output;
UI.onComplete(options.step);
return true;
}
else if(arguments.length==2) {
this.output = CImage(arguments[0]);
options.step.output = this.output;
arguments[1]();
UI.onComplete(options.step);
return true;
}
return false;
},
}]
};
CImage(src, function(datauri) {
var output = makeImage(datauri);
ref.images[name] = image;
var loadImageStep = ref.images[name].steps[0];
loadImageStep.output = output;
loadImageStep.options.step.output = loadImageStep.output.src;
loadImageStep.UI.onSetup(loadImageStep.options.step);
loadImageStep.UI.onDraw(loadImageStep.options.step);
loadImageStep.UI.onComplete(loadImageStep.options.step);
main_callback();
return true;
});
}
return loadImage(name,src);
}
module.exports = LoadImage;
},{"urify":128}],139:[function(require,module,exports){
/*
* Core modules and their info files
*/
module.exports = {
'green-channel': [
require('./modules/GreenChannel/Module'),require('./modules/GreenChannel/info')
],
'brightness': [
require('./modules/Brightness/Module'),require('./modules/Brightness/info')
],
'edge-detect':[
require('./modules/EdgeDetect/Module'),require('./modules/EdgeDetect/info')
],
'ndvi-red': [
require('./modules/NdviRed/Module'),require('./modules/NdviRed/info')
],
'invert': [
require('./modules/Invert/Module'),require('./modules/Invert/info')
],
'crop': [
require('./modules/Crop/Module'),require('./modules/Crop/info')
],
'segmented-colormap': [
require('./modules/SegmentedColormap/Module'),require('./modules/SegmentedColormap/info')
],
'decode-qr': [
require('./modules/DecodeQr/Module'),require('./modules/DecodeQr/info')
],
'fisheye-gl': [
require('./modules/FisheyeGl/Module'),require('./modules/FisheyeGl/info')
],
'dynamic': [
require('./modules/Dynamic/Module'),require('./modules/Dynamic/info')
],
'blur': [
require('./modules/Blur/Module'),require('./modules/Blur/info')
],
'saturation': [
require('./modules/Saturation/Module'),require('./modules/Saturation/info')
]
}
},{"./modules/Blur/Module":144,"./modules/Blur/info":145,"./modules/Brightness/Module":146,"./modules/Brightness/info":147,"./modules/Crop/Module":149,"./modules/Crop/info":150,"./modules/DecodeQr/Module":151,"./modules/DecodeQr/info":152,"./modules/Dynamic/Module":153,"./modules/Dynamic/info":154,"./modules/EdgeDetect/Module":156,"./modules/EdgeDetect/info":157,"./modules/FisheyeGl/Module":158,"./modules/FisheyeGl/info":159,"./modules/GreenChannel/Module":160,"./modules/GreenChannel/info":161,"./modules/Invert/Module":162,"./modules/Invert/info":163,"./modules/NdviRed/Module":164,"./modules/NdviRed/info":165,"./modules/Saturation/Module":166,"./modules/Saturation/info":167,"./modules/SegmentedColormap/Module":168,"./modules/SegmentedColormap/info":170}],140:[function(require,module,exports){
function ReplaceImage(ref,selector,steps,options) {
if(!ref.options.inBrowser) return false; // This isn't for Node.js
var tempSequencer = ImageSequencer({ui: false});
var this_ = ref;
var input = document.querySelectorAll(selector);
var images = [];
for (var i = 0; i < input.length; i++) {
if (input[i] instanceof HTMLImageElement) images.push(input[i]);
}
function replaceImage (img, steps) {
var url = img.src;
var ext = url.split('.').pop();
var xmlHTTP = new XMLHttpRequest();
xmlHTTP.open('GET', url, true);
xmlHTTP.responseType = 'arraybuffer';
xmlHTTP.onload = function(e) {
var arr = new Uint8Array(this.response);
var raw = String.fromCharCode.apply(null,arr);
var base64 = btoa(raw);
var dataURL="data:image/"+ext+";base64," + base64;
make(dataURL);
};
if(url.substr(0,11).toLowerCase()!="data:image/") xmlHTTP.send();
else make(url);
function make(url) {
tempSequencer.loadImage(url, function(){
this.addSteps(steps).run(function(out){
img.src = out;
});
});
}
}
for (var i = 0; i < images.length; i++) {
replaceImage(images[i],steps);
if (i == images.length-1)
options.callback();
}
}
module.exports = ReplaceImage;
},{}],141:[function(require,module,exports){
function Run(ref, json_q, callback) {
function drawStep(drawarray, pos) {
if (pos == drawarray.length && drawarray[pos - 1] !== undefined) {
var image = drawarray[pos-1].image;
if(ref.objTypeOf(callback) == 'Function') {
var steps = ref.images[image].steps;
var out = steps[steps.length-1].output.src;
callback(out);
return true;
}
}
// so we don't run on the loadImage module:
if (drawarray[pos] !== undefined) {
var image = drawarray[pos].image;
var i = drawarray[pos].i;
var input = ref.images[image].steps[i - 1].output;
ref.images[image].steps[i].draw(ref.copy(input), function onEachStep() {
drawStep(drawarray, ++pos);
});
}
}
function drawSteps(json_q) {
var drawarray = [];
for (var image in json_q) {
var no_steps = ref.images[image].steps.length;
var init = json_q[image];
for(var i = 0; i < no_steps - init; i++) {
drawarray.push({ image: image, i: init + i });
}
}
drawStep(drawarray,0);
}
function filter(json_q){
for (var image in json_q) {
if (json_q[image] == 0 && ref.images[image].steps.length == 1)
delete json_q[image];
else if (json_q[image] == 0) json_q[image]++;
}
for (var image in json_q) {
var prevstep = ref.images[image].steps[json_q[image] - 1];
while (typeof(prevstep) == "undefined" || typeof(prevstep.output) == "undefined") {
prevstep = ref.images[image].steps[(--json_q[image]) - 1];
}
}
return json_q;
}
var json_q = filter(json_q);
return drawSteps(json_q);
}
module.exports = Run;
},{}],142:[function(require,module,exports){
/*
* User Interface Handling Module
*/
module.exports = function UserInterface(events = {}) {
events.onSetup = events.onSetup || function(step) {
if(step.ui == false) {
// No UI
}
else if(step.inBrowser) {
// Create and append an HTML Element
console.log("Added Step \""+step.name+"\" to \""+step.imageName+"\".");
}
else {
// Create a NodeJS Object
console.log('\x1b[36m%s\x1b[0m',"Added Step \""+step.name+"\" to \""+step.imageName+"\".");
}
}
events.onDraw = events.onDraw || function(step) {
if (step.ui == false) {
// No UI
}
else if(step.inBrowser) {
// Overlay a loading spinner
console.log("Drawing Step \""+step.name+"\" on \""+step.imageName+"\".");
}
else {
// Don't do anything
console.log('\x1b[33m%s\x1b[0m',"Drawing Step \""+step.name+"\" on \""+step.imageName+"\".");
}
}
events.onComplete = events.onComplete || function(step) {
if (step.ui == false) {
// No UI
}
else if(step.inBrowser) {
// Update the DIV Element
// Hide the laoding spinner
console.log("Drawn Step \""+step.name+"\" on \""+step.imageName+"\".");
}
else {
// Update the NodeJS Object
console.log('\x1b[32m%s\x1b[0m',"Drawn Step \""+step.name+"\" on \""+step.imageName+"\".");
}
}
events.onRemove = events.onRemove || function(step) {
if(step.ui == false){
// No UI
}
else if(step.inBrowser) {
// Remove the DIV Element
console.log("Removing Step \""+step.name+"\" of \""+step.imageName+"\".");
}
else {
// Delete the NodeJS Object
console.log('\x1b[31m%s\x1b[0m',"Removing Step \""+step.name+"\" of \""+step.imageName+"\".");
}
}
return events;
}
},{}],143:[function(require,module,exports){
module.exports = exports = function(pixels,blur){
let kernel = kernelGenerator(blur,1)
kernel = flipKernel(kernel)
var oldpix = pixels
for(let i=0;i<pixels.shape[0];i++){
for(let j=0;j<pixels.shape[1];j++){
let neighboutPos = getNeighbouringPixelPositions([i,j])
let acc = [0.0,0.0,0.0,0.0]
for(let a = 0; a < kernel.length; a++){
for(let b = 0; b < kernel.length; b++){
acc[0] += (oldpix.get(neighboutPos[a][b][0],neighboutPos[a][b][1],0) * kernel[a][b]);
acc[1] += (oldpix.get(neighboutPos[a][b][0],neighboutPos[a][b][1],1) * kernel[a][b]);
acc[2] += (oldpix.get(neighboutPos[a][b][0],neighboutPos[a][b][1],2) * kernel[a][b]);
acc[3] += (oldpix.get(neighboutPos[a][b][0],neighboutPos[a][b][1],3) * kernel[a][b]);
}
}
pixels.set(i,j,0,acc[0])
pixels.set(i,j,1,acc[1])
pixels.set(i,j,2,acc[2])
}
}
return pixels
//Generates a 3x3 Gaussian kernel
function kernelGenerator(sigma,size){
/*
Trying out a variable radius kernel not working as of now
*/
// const coeff = (1.0/(2.0*Math.PI*sigma*sigma))
// const expCoeff = -1 * (1.0/2.0 * sigma * sigma)
// let e = Math.E
// let result = []
// for(let i = -1 * size;i<=size;i++){
// let arr = []
// for(let j= -1 * size;j<=size;j++){
// arr.push(coeff * Math.pow(e,expCoeff * ((i * i) + (j*j))))
// }
// result.push(arr)
// }
// let sum = result.reduce((sum,val)=>{
// return val.reduce((sumInner,valInner)=>{
// return sumInner+valInner
// })
// })
// result = result.map(arr=>arr.map(val=>(val + 0.0)/(sum + 0.0)))
// return result
return [
[2.0/159.0,4.0/159.0,5.0/159.0,4.0/159.0,2.0/159.0],
[4.0/159.0,9.0/159.0,12.0/159.0,9.0/159.0,4.0/159.0],
[5.0/159.0,12.0/159.0,15.0/159.0,12.0/159.0,5.0/159.0],
[4.0/159.0,9.0/159.0,12.0/159.0,9.0/159.0,4.0/159.0],
[2.0/159.0,4.0/159.0,5.0/159.0,4.0/159.0,2.0/159.0]
]
}
function getNeighbouringPixelPositions(pixelPosition){
let x = pixelPosition[0],y=pixelPosition[1]
let result = []
for(let i=-2;i<=2;i++){
let arr = []
for(let j=-2;j<=2;j++){
arr.push([x + i,y + j])
}
result.push(arr)
}
return result
}
function flipKernel(kernel){
let result = []
for(let i =kernel.length-1;i>=0;i--){
let arr = []
for(let j = kernel[i].length-1;j>=0;j--){
arr.push(kernel[i][j])
}
result.push(arr)
}
return result
}
}
},{}],144:[function(require,module,exports){
/*
* Blur an Image
*/
module.exports = function Blur(options,UI){
options = options || {};
options.title = "Blur";
options.description = "Blur an Image";
options.blur = options.blur || 2
//Tell the UI that a step has been set up
UI.onSetup(options.step);
var output;
function draw(input,callback){
// Tell the UI that a step is being drawn
UI.onDraw(options.step);
var step = this;
function changePixel(r, g, b, a){
return [r,g,b,a]
}
function extraManipulation(pixels){
pixels = require('./Blur')(pixels,options.blur)
return pixels
}
function output(image,datauri,mimetype){
// This output is accessible by Image Sequencer
step.output = {src:datauri,format:mimetype};
// This output is accessible by UI
options.step.output = datauri;
// Tell UI that step has been drawn.
UI.onComplete(options.step);
}
return require('../_nomodule/PixelManipulation.js')(input, {
output: output,
changePixel: changePixel,
extraManipulation: extraManipulation,
format: input.format,
image: options.image,
callback: callback
});
}
return {
options: options,
draw: draw,
output: output,
UI: UI
}
}
},{"../_nomodule/PixelManipulation.js":171,"./Blur":143}],145:[function(require,module,exports){
module.exports={
"name": "blur",
"description": "Blur an image by a given value",
"inputs": {
"blur": {
"type": "integer",
"desc": "amount of gaussian blur(Less blur gives more detail, typically 0-5)",
"default": 2
}
}
}
},{}],146:[function(require,module,exports){
/*
* Changes the Image Brightness
*/
module.exports = function Brightness(options,UI){
options = options || {};
options.title = "Brightness";
options.description = "Changes the brightness of the image";
//Tell the UI that a step has been set up
UI.onSetup(options.step);
var output;
function draw(input,callback){
// Tell the UI that a step is being drawn
UI.onDraw(options.step);
var step = this;
function changePixel(r, g, b, a){
var val = (options.brightness)/100.0
r = val*r<255?val*r:255
g = val*g<255?val*g:255
b = val*b<255?val*b:255
return [r , g, b, a]
}
function output(image,datauri,mimetype){
// This output is accessible by Image Sequencer
step.output = {src:datauri,format:mimetype};
// This output is accessible by UI
options.step.output = datauri;
// Tell UI that step has been drawn.
UI.onComplete(options.step);
}
return require('../_nomodule/PixelManipulation.js')(input, {
output: output,
changePixel: changePixel,
format: input.format,
image: options.image,
inBrowser: options.inBrowser,
callback: callback
});
}
return {
options: options,
draw: draw,
output: output,
UI: UI
}
}
},{"../_nomodule/PixelManipulation.js":171}],147:[function(require,module,exports){
module.exports={
"name": "Brightness",
"description": "Change the brightness of the image by given value",
"inputs": {
"brightness": {
"type": "integer",
"desc": "% brightness for the new image",
"default": 0
}
}
}
},{}],148:[function(require,module,exports){
(function (Buffer){
module.exports = function Crop(input,options,callback) {
var getPixels = require('get-pixels'),
savePixels = require('save-pixels');
options.x = parseInt(options.x) || 0;
options.y = parseInt(options.y) || 0;
getPixels(input.src,function(err,pixels){
options.w = parseInt(options.w) || Math.floor(0.5*pixels.shape[0]);
options.h = parseInt(options.h) || Math.floor(0.5*pixels.shape[1]);
var ox = options.x;
var oy = options.y;
var w = options.w;
var h = options.h;
var iw = pixels.shape[0]; //Width of Original Image
var newarray = new Uint8Array(4*w*h);
for (var n = oy; n < oy + h; n++) {
newarray.set(pixels.data.slice(n*4*iw + ox, n*4*iw + ox + 4*w),4*w*(n-oy));
}
pixels.data = newarray;
pixels.shape = [w,h,4];
pixels.stride[1] = 4*w;
options.format = input.format;
var chunks = [];
var totalLength = 0;
var r = savePixels(pixels, options.format);
r.on('data', function(chunk){
totalLength += chunk.length;
chunks.push(chunk);
});
r.on('end', function(){
var data = Buffer.concat(chunks, totalLength).toString('base64');
var datauri = 'data:image/' + options.format + ';base64,' + data;
callback(datauri,options.format);
});
});
};
}).call(this,require("buffer").Buffer)
},{"buffer":4,"get-pixels":24,"save-pixels":108}],149:[function(require,module,exports){
/*
* Image Cropping module
* Usage:
* Expected Inputs:
* options.x : x-coordinate of image where the modules starts cropping | default : 0
* options.y : y-coordinate of image where the modules starts cropping | default : 0
* options.w : width of the resulting cropped image | default : 50% of input image width
* options.h : height of the resulting cropped image | default : 50% of input image height
* Output:
* The cropped image, which is essentially a rectangle bounded by the lines:
* x = options.x
* x = options.x + options.w
* y = options.y
* y = options.y + options.h
*/
module.exports = function CropModule(options,UI) {
options = options || {};
options.title = "Crop Image";
// Tell the UI that a step has been added
UI.onSetup(options.step);
var output;
// This function is caled everytime the step has to be redrawn
function draw(input,callback) {
// Tell the UI that the step has been triggered
UI.onDraw(options.step);
var step = this;
require('./Crop')(input,options,function(out,format){
// This output is accessible to Image Sequencer
step.output = {
src: out,
format: format
}
// This output is accessible to the UI
options.step.output = out;
// Tell the UI that the step has been drawn
UI.onComplete(options.step);
// Tell Image Sequencer that step has been drawn
callback();
});
}
return {
options: options,
draw: draw,
output: output,
UI: UI
}
}
},{"./Crop":148}],150:[function(require,module,exports){
module.exports={
"name": "Crop",
"description": "Crop image to given x, y, w, h",
"url": "https://github.com/publiclab/image-sequencer/tree/master/MODULES.md",
"inputs": {
"x": {
"type": "integer",
"desc": "X-position (measured from left) from where cropping starts",
"default": 0
},
"y": {
"type": "integer",
"desc": "Y-position (measured from top) from where cropping starts",
"default": 0
},
"w": {
"type": "integer",
"desc": "Width of crop",
"default": "(50%)"
},
"h": {
"type": "integer",
"desc": "Height of crop",
"default": "(50%)"
}
}
}
},{}],151:[function(require,module,exports){
/*
* Decodes QR from a given image.
*/
module.exports = function DoNothing(options,UI) {
options = options || {};
options.title = "Decode QR Code";
// Tell the UI that a step has been added
UI.onSetup(options.step);
var output;
var jsQR = require('jsqr');
var getPixels = require('get-pixels');
// This function is called everytime a step has to be redrawn
function draw(input,callback) {
UI.onDraw(options.step);
var step = this;
getPixels(input.src,function(err,pixels){
if(err) throw err;
var w = pixels.shape[0];
var h = pixels.shape[1];
var decoded = jsQR.decodeQRFromImage(pixels.data,w,h);
// This output is accessible to Image Sequencer
step.output = input;
step.output.data = decoded;
// Tell Image Sequencer that this step is complete
callback();
// These values are accessible to the UI
options.step.output = input.src;
options.step.qrval = decoded;
// Tell the UI that the step is complete and output is set
UI.onComplete(options.step);
});
}
return {
options: options,
draw: draw,
output: output,
UI: UI
}
}
},{"get-pixels":24,"jsqr":58}],152:[function(require,module,exports){
module.exports={
"name": "Decode QR",
"inputs": {
},
"outputs": {
"qrval": {
"type": "text"
}
}
}
},{}],153:[function(require,module,exports){
module.exports = function Dynamic(options,UI) {
options = options || {};
options.title = "Dynamic";
// Tell the UI that a step has been set up.
UI.onSetup(options.step);
var output;
// This function is called on every draw.
function draw(input,callback) {
// Tell the UI that the step is being drawn
UI.onDraw(options.step);
var step = this;
// start with monochrome, but if options.red, options.green, and options.blue are set, accept them too
options.monochrome = options.monochrome || "(R+G+B)/3";
function generator(expression) {
var func = 'f = function (r, g, b, a) { var R = r, G = g, B = b, A = a;'
func = func + 'return ';
func = func + expression + '}';
var f;
eval(func);
return f;
}
var channels = ['red', 'green', 'blue', 'alpha'];
channels.forEach(function(channel) {
if (options.hasOwnProperty(channel)) options[channel + '_function'] = generator(options[channel]);
else if (channel === 'alpha') options['alpha_function'] = function() { return 255; }
else options[channel + '_function'] = generator(options.monochrome);
});
function changePixel(r, g, b, a) {
var combined = (r + g + b) / 3.000;
return [
options.red_function( r, g, b, a),
options.green_function(r, g, b, a),
options.blue_function( r, g, b, a),
options.alpha_function(r, g, b, a),
];
}
function output(image,datauri,mimetype){
// This output is accessible by Image Sequencer
step.output = { src: datauri, format: mimetype };
// This output is accessible by the UI
options.step.output = datauri;
// Tell the UI that the draw is complete
UI.onComplete(options.step);
}
return require('../_nomodule/PixelManipulation.js')(input, {
output: output,
changePixel: changePixel,
format: input.format,
image: options.image,
inBrowser: options.inBrowser,
callback: callback
});
}
return {
options: options,
draw: draw,
output: output,
UI: UI
}
}
},{"../_nomodule/PixelManipulation.js":171}],154:[function(require,module,exports){
module.exports={
"name": "Dynamic",
"description": "A module which accepts JavaScript math expressions to produce each color channel based on the original image's color. See <a href='https://publiclab.org/wiki/infragram-sandbox'>Infragrammar</a>.",
"inputs": {
"red": {
"type": "input",
"desc": "Expression to return for red channel with R, G, B, and A inputs",
"default": "r"
},
"green": {
"type": "input",
"desc": "Expression to return for green channel with R, G, B, and A inputs",
"default": "g"
},
"blue": {
"type": "input",
"desc": "Expression to return for blue channel with R, G, B, and A inputs",
"default": "b"
},
"monochrome (fallback)": {
"type": "input",
"desc": "Expression to return with R, G, B, and A inputs; fallback for other channels if none provided",
"default": "r + g + b"
}
}
}
},{}],155:[function(require,module,exports){
const _ = require('lodash')
var pace = require('pace')
//define kernels for the sobel filter
const kernelx = [[-1,0,1],[-2,0,2],[-1,0,1]],
kernely = [[-1,-2,-1],[0,0,0],[1,2,1]]
let angles = []
let mags = []
let strongEdgePixels = []
let weakEdgePixels = []
let notInUI
module.exports = exports = function(pixels,highThresholdRatio,lowThresholdRatio,inBrowser){
notInUI = !inBrowser
if(notInUI) var progressbar1 = pace((pixels.shape[0] * pixels.shape[1]))
for(var x = 0; x < pixels.shape[0]; x++) {
angles.push([])
mags.push([])
for(var y = 0; y < pixels.shape[1]; y++) {
var result = changePixel(
pixels,
pixels.get(x,y,0),
pixels.get(x, y, 3),
x,
y
)
let pixel = result.pixel
pixels.set(x, y, 0, pixel[0]);
pixels.set(x, y, 1, pixel[1]);
pixels.set(x, y, 2, pixel[2]);
pixels.set(x, y, 3, pixel[3]);
mags.slice(-1)[0].push(pixel[3])
angles.slice(-1)[0].push(result.angle)
if(notInUI)progressbar1.op()
}
}
return hysteresis(doubleThreshold(nonMaxSupress(pixels),highThresholdRatio,lowThresholdRatio))
}
//changepixel function that convolutes every pixel (sobel filter)
function changePixel(pixels,val,a,x,y){
let magX = 0.0
for(let a = 0; a < 3; a++){
for(let b = 0; b < 3; b++){
let xn = x + a - 1;
let yn = y + b - 1;
magX += pixels.get(xn,yn,0) * kernelx[a][b];
}
}
let magY = 0.0
for(let a = 0; a < 3; a++){
for(let b = 0; b < 3; b++){
let xn = x + a - 1;
let yn = y + b - 1;
magY += pixels.get(xn,yn,0) * kernely[a][b];
}
}
let mag = Math.sqrt(Math.pow(magX,2) + Math.pow(magY,2))
let angle = Math.atan2(magY,magX)
return {
pixel:
[val,val,val,mag],
angle: angle
}
}
//Non Maximum Supression without interpolation
function nonMaxSupress(pixels) {
angles = angles.map((arr)=>arr.map(convertToDegrees))
if(notInUI) var progressbar2 = pace((pixels.shape[0] * pixels.shape[1]))
for(let i = 1;i<pixels.shape[0]-1;i++){
for(let j=1;j<pixels.shape[1]-1;j++){
let angle = angles[i][j]
let pixel = pixels.get(i,j)
if ((angle>=-22.5 && angle<=22.5) ||
(angle<-157.5 && angle>=-180))
if ((mags[i][j]>= mags[i][j+1]) &&
(mags[i][j] >= mags[i][j-1]))
pixels.set(i,j,3,mags[i][j])
else
pixels.set(i,j,3,0)
else if ((angle>=22.5 && angle<=67.5) ||
(angle<-112.5 && angle>=-157.5))
if ((mags[i][j] >= mags[i+1][j+1]) &&
(mags[i][j] >= mags[i-1][j-1]))
pixels.set(i,j,3,mags[i][j])
else
pixels.set(i,j,3,0)
else if ((angle>=67.5 && angle<=112.5) ||
(angle<-67.5 && angle>=-112.5))
if ((mags[i][i] >= mags[i+1][j]) &&
(mags[i][j] >= mags[i][j]))
pixels.set(i,j,3,mags[i][j])
else
pixels.set(i,j,3,0)
else if ((angle>=112.5 && angle<=157.5) ||
(angle<-22.5 && angle>=-67.5))
if ((mags[i][j] >= mags[i+1][j-1]) &&
(mags[i][j] >= mags[i-1][j+1]))
pixels.set(i,j,3,mags[i][j])
else
pixels.set(i,j,3,0)
if(notInUI) progressbar2.op()
}
}
return pixels
}
//Converts radians to degrees
var convertToDegrees = radians => (radians * 180)/Math.PI
//Finds the max value in a 2d array like mags
var findMaxInMatrix = arr => Math.max(...arr.map(el=>el.map(val=>!!val?val:0)).map(el=>Math.max(...el)))
//Applies the double threshold to the image
function doubleThreshold(pixels,highThresholdRatio,lowThresholdRatio){
const highThreshold = findMaxInMatrix(mags) * 0.2
const lowThreshold = highThreshold * lowThresholdRatio
if(notInUI) var progressbar3 = pace((pixels.shape[0] * pixels.shape[1]))
for(let i =0;i<pixels.shape[0];i++){
for(let j=0;j<pixels.shape[1];j++){
let pixelPos = [i,j]
mags[i][j]>lowThreshold
?mags[i][j]>highThreshold
?strongEdgePixels.push(pixelPos)
:weakEdgePixels.push(pixelPos)
:pixels.set(i,j,3,0)
if(notInUI) progressbar3.op()
}
}
strongEdgePixels.forEach(pix=>pixels.set(pix[0],pix[1],3,255))
return pixels
}
// hysteresis edge tracking algorithm
function hysteresis(pixels){
function getNeighbouringPixelPositions(pixelPosition){
let x = pixelPosition[0],y=pixelPosition[1]
return [[x+1,y+1],
[x+1,y],
[x+1,y-1],
[x,y+1],
[x,y-1],
[x-1,y+1],
[x-1,y],
[x-1,y-1]]
}
//This can potentially be improved see https://en.wikipedia.org/wiki/Connected-component_labeling
for(weakPixel in weakEdgePixels){
let neighbourPixels = getNeighbouringPixelPositions(weakEdgePixels[weakPixel])
for(pixel in neighbourPixels){
if(strongEdgePixels.find(el=> _.isEqual(el,neighbourPixels[pixel]))) {
pixels.set(weakPixel[0],weakPixel[1],3,255)
weakEdgePixels.splice(weakPixel,weakPixel)
break
}
}
}
weakEdgePixels.forEach(pix=>pixels.set(pix[0],pix[1],3,0))
return pixels
}
},{"lodash":59,"pace":71}],156:[function(require,module,exports){
/*
* Detect Edges in an Image
*/
module.exports = function edgeDetect(options,UI) {
options = options || {};
options.title = "Detect Edges";
options.description = "Detects the edges in an image";
options.blur = options.blur || 2
options.highThresholdRatio = options.highThresholdRatio||0.2
options.lowThresholdRatio = options.lowThresholdRatio||0.15
// Tell UI that a step has been set up.
UI.onSetup(options.step);
var output;
// The function which is called on every draw.
function draw(input,callback) {
// Tell UI that a step is being drawn.
UI.onDraw(options.step);
var step = this;
// Extra Manipulation function used as an enveloper for applying gaussian blur and Convolution
function extraManipulation(pixels){
pixels = require('ndarray-gaussian-filter')(pixels,options.blur)
return require('./EdgeUtils')(pixels,options.highThresholdRatio,options.lowThresholdRatio,options.inBrowser)
}
function changePixel(r, g, b, a) {
return [(r+g+b)/3, (r+g+b)/3, (r+g+b)/3, a];
}
function output(image,datauri,mimetype){
// This output is accessible by Image Sequencer
step.output = {src:datauri,format:mimetype};
// This output is accessible by UI
options.step.output = datauri;
// Tell UI that step has been drawn.
UI.onComplete(options.step);
}
return require('../_nomodule/PixelManipulation.js')(input, {
output: output,
changePixel: changePixel,
extraManipulation: extraManipulation,
format: input.format,
image: options.image,
inBrowser: options.inBrowser,
callback: callback
});
}
return {
options: options,
draw: draw,
output: output,
UI: UI
}
}
},{"../_nomodule/PixelManipulation.js":171,"./EdgeUtils":155,"ndarray-gaussian-filter":64}],157:[function(require,module,exports){
module.exports={
"name": "Detect Edges",
"description": "this module detects edges using the Canny method, which first Gaussian blurs the image to reduce noise (amount of blur configurable in settings as `options.blur`), then applies a number of steps to highlight edges, resulting in a greyscale image where the brighter the pixel, the stronger the detected edge. Read more at: https://en.wikipedia.org/wiki/Canny_edge_detector",
"inputs": {
"blur": {
"type": "integer",
"desc": "amount of gaussian blur(Less blur gives more detail, typically 0-5)",
"default": 2
},
"highThresholdRatio":{
"type": "float",
"desc": "The high threshold ratio for the image",
"default": 0.2
},
"lowThresholdRatio": {
"type": "float",
"desc": "The low threshold value for the image",
"default": 0.15
}
}
}
},{}],158:[function(require,module,exports){
/*
* Resolves Fisheye Effect
*/
module.exports = function DoNothing(options,UI) {
options = options || {};
options.title = "Fisheye GL";
var output;
// Tell the UI that a step has been set up.
UI.onSetup(options.step);
require('fisheyegl');
function draw(input,callback) {
// Tell the UI that the step is being drawn
UI.onDraw(options.step);
var step = this;
if (!options.inBrowser) { // This module is only for browser
this.output = input;
callback();
}
else {
// Create a canvas, if it doesn't already exist.
if (!document.querySelector('#image-sequencer-canvas')) {
var canvas = document.createElement('canvas');
canvas.style.display = "none";
canvas.setAttribute('id','image-sequencer-canvas');
document.body.append(canvas);
}
else var canvas = document.querySelector('#image-sequencer-canvas');
distorter = FisheyeGl({
selector: "#image-sequencer-canvas"
});
// Parse the inputs
options.a = parseFloat(options.a) || distorter.lens.a;
options.b = parseFloat(options.b) || distorter.lens.b;
options.Fx = parseFloat(options.Fx) || distorter.lens.Fx;
options.Fy = parseFloat(options.Fy) || distorter.lens.Fy;
options.scale = parseFloat(options.scale) || distorter.lens.scale;
options.x = parseFloat(options.x) || distorter.fov.x;
options.y = parseFloat(options.y) || distorter.fov.y;
// Set fisheyegl inputs
distorter.lens.a = options.a;
distorter.lens.b = options.b;
distorter.lens.Fx = options.Fx;
distorter.lens.Fy = options.Fy;
distorter.lens.scale = options.scale;
distorter.fov.x = options.x;
distorter.fov.y = options.y;
// generate fisheyegl output
distorter.setImage(input.src,function(){
// this output is accessible to Image Sequencer
step.output = {src: canvas.toDataURL(), format: input.format};
// This output is accessible to the UI
options.step.output = step.output.src;
// Tell Image Sequencer and UI that step has been drawn
callback();
UI.onComplete(options.step);
});
}
}
return {
options: options,
draw: draw,
output: output,
UI: UI
}
}
},{"fisheyegl":16}],159:[function(require,module,exports){
module.exports={
"name": "Fisheye GL",
"inputs": {
"a": {
"type": "float",
"desc": "a parameter",
"default": 1,
"min": 1,
"max": 4
},
"b": {
"type": "float",
"desc": "b parameter",
"default": 1,
"min": 1,
"max": 4
},
"Fx": {
"type": "float",
"desc": "Fx parameter",
"default": 0,
"min": 0,
"max": 4
},
"Fy": {
"type": "float",
"desc": "Fy parameter",
"default": 0,
"min": 0,
"max": 4
},
"scale": {
"type": "float",
"desc": "Image Scaling",
"default": 1.5,
"min": 0,
"max": 20
},
"x": {
"type": "float",
"desc": "FOV x parameter",
"default": 1.5,
"min": 0,
"max": 20
},
"y": {
"type": "float",
"desc": "FOV y parameter",
"default": 1.5,
"min": 0,
"max": 20
},
"fragmentSrc": {
"type": "PATH",
"desc": "Patht to a WebGL fragment shader file",
"default": "(inbuilt)"
},
"vertexSrc": {
"type": "PATH",
"desc": "Patht to a WebGL vertex shader file",
"default": "(inbuilt)"
}
}
}
},{}],160:[function(require,module,exports){
/*
* Display only the green channel
*/
module.exports = function GreenChannel(options,UI) {
options = options || {};
options.title = "Green channel only";
options.description = "Displays only the green channel of an image";
// Tell UI that a step has been set up
UI.onSetup(options.step);
var output;
function draw(input,callback) {
// Tell UI that a step is being drawn
UI.onDraw(options.step);
var step = this;
function changePixel(r, g, b, a) {
return [0, g, 0, a];
}
function output(image,datauri,mimetype){
// This output is accesible by Image Sequencer
step.output = {src:datauri,format:mimetype};
// This output is accessible by UI
options.step.output = datauri;
// Tell UI that step ahs been drawn
UI.onComplete(options.step);
}
return require('../_nomodule/PixelManipulation.js')(input, {
output: output,
changePixel: changePixel,
format: input.format,
image: options.image,
inBrowser: options.inBrowser,
callback: callback
});
}
return {
options: options,
//setup: setup, // optional
draw: draw,
output: output,
UI: UI
}
}
},{"../_nomodule/PixelManipulation.js":171}],161:[function(require,module,exports){
module.exports={
"name": "Green Channel",
"inputs": {
}
}
},{}],162:[function(require,module,exports){
/*
* Invert the image
*/
module.exports = function Invert(options,UI) {
options = options || {};
options.title = "Invert Colors";
options.description = "Inverts the colors of the image";
// Tell UI that a step has been set up.
UI.onSetup(options.step);
var output;
// The function which is called on every draw.
function draw(input,callback) {
// Tell UI that a step is being drawn.
UI.onDraw(options.step);
var step = this;
function changePixel(r, g, b, a) {
return [255-r, 255-g, 255-b, a];
}
function output(image,datauri,mimetype){
// This output is accessible by Image Sequencer
step.output = {src:datauri,format:mimetype};
// This output is accessible by UI
options.step.output = datauri;
// Tell UI that step has been drawn.
UI.onComplete(options.step);
}
return require('../_nomodule/PixelManipulation.js')(input, {
output: output,
changePixel: changePixel,
format: input.format,
image: options.image,
inBrowser: options.inBrowser,
callback: callback
});
}
return {
options: options,
draw: draw,
output: output,
UI: UI
}
}
},{"../_nomodule/PixelManipulation.js":171}],163:[function(require,module,exports){
module.exports={
"name": "Invert",
"description": "Inverts the image.",
"inputs": {
}
}
},{}],164:[function(require,module,exports){
/*
* NDVI with red filter (blue channel is infrared)
*/
module.exports = function NdviRed(options,UI) {
options = options || {};
options.title = "NDVI for red-filtered cameras (blue is infrared)";
// Tell the UI that a step has been set up.
UI.onSetup(options.step);
var output;
// The function which is called on every draw.
function draw(input,callback) {
// Tell the UI that a step is being drawn.
UI.onDraw(options.step);
var step = this;
function changePixel(r, g, b, a) {
var ndvi = (b - r) / (1.00 * b + r);
var x = 255 * (ndvi + 1) / 2;
return [x, x, x, a];
}
function output(image,datauri,mimetype){
// This output is accessible by Image Sequencer
step.output = {src:datauri,format:mimetype};
// This output is accessible by the UI.
options.step.output = datauri;
// Tell the UI that step has been drawn succesfully.
UI.onComplete(options.step);
}
return require('../_nomodule/PixelManipulation.js')(input, {
output: output,
changePixel: changePixel,
format: input.format,
image: options.image,
inBrowser: options.inBrowser,
callback: callback
});
}
return {
options: options,
draw: draw,
output: output,
UI:UI
}
}
},{"../_nomodule/PixelManipulation.js":171}],165:[function(require,module,exports){
module.exports={
"name": "NDVI Red",
"inputs": {
}
}
},{}],166:[function(require,module,exports){
/*
* Saturate an image
*/
module.exports = function Saturation(options,UI) {
options = options || {};
options.title = "Saturation";
options.description = "Saturate an image";
// Tell UI that a step has been set up
UI.onSetup(options.step);
var output;
function draw(input,callback) {
// Tell UI that a step is being drawn
UI.onDraw(options.step);
var step = this;
function changePixel(r, g, b, a) {
var cR = 0.299;
var cG = 0.587;
var cB = 0.114;
var p = Math.sqrt((cR * (r*r)) + (cG * (g*g)) + (cB * (g*g)));
r = p+(r-p)*(options.saturation);
g = p+(g-p)*(options.saturation);
b = p+(b-p)*(options.saturation);
return [Math.round(r), Math.round(g), Math.round(b), a];
}
function output(image,datauri,mimetype){
// This output is accesible by Image Sequencer
step.output = {src:datauri,format:mimetype};
// This output is accessible by UI
options.step.output = datauri;
// Tell UI that step ahs been drawn
UI.onComplete(options.step);
}
return require('../_nomodule/PixelManipulation.js')(input, {
output: output,
changePixel: changePixel,
format: input.format,
image: options.image,
inBrowser: options.inBrowser,
callback: callback
});
}
return {
options: options,
//setup: setup, // optional
draw: draw,
output: output,
UI: UI
}
}
},{"../_nomodule/PixelManipulation.js":171}],167:[function(require,module,exports){
module.exports={
"name": "Saturation",
"description": "Change the saturation of the image by given value",
"inputs": {
"saturation": {
"type": "integer",
"desc": "saturation for the new image between 0 and 2, 0 being black and white and 2 being fully saturated",
"default": 0
}
}
}
},{}],168:[function(require,module,exports){
module.exports = function SegmentedColormap(options,UI) {
options = options || {};
options.title = "Segmented Colormap";
// Tell the UI that a step has been set up.
UI.onSetup(options.step);
var output;
// This function is called on every draw.
function draw(input,callback) {
// Tell the UI that the step is being drawn
UI.onDraw(options.step);
var step = this;
function changePixel(r, g, b, a) {
var combined = (r + g + b) / 3.000;
var res = require('./SegmentedColormap')(combined, options);
return [res[0], res[1], res[2], 255];
}
function output(image,datauri,mimetype){
// This output is accessible by Image Sequencer
step.output = { src: datauri, format: mimetype };
// This output is accessible by the UI
options.step.output = datauri;
// Tell the UI that the draw is complete
UI.onComplete(options.step);
}
return require('../_nomodule/PixelManipulation.js')(input, {
output: output,
changePixel: changePixel,
format: input.format,
image: options.image,
inBrowser: options.inBrowser,
callback: callback
});
}
return {
options: options,
draw: draw,
output: output,
UI: UI
}
}
},{"../_nomodule/PixelManipulation.js":171,"./SegmentedColormap":169}],169:[function(require,module,exports){
/*
* Accepts a value from 0-255 and returns the new color-mapped pixel
* from a lookup table, which can be specified as an array of [begin, end]
* gradients, where begin and end are represented as [r, g, b] colors. In
* combination, a lookup table which maps values from 0 - 255 smoothly from black to white looks like:
* [
* [0, [0, 0, 0], [255, 255, 255]],
* [1, [255, 255, 255], [255, 255, 255]]
* ]
*
* Adapted from bgamari's work in Infragram: https://github.com/p-v-o-s/infragram-js/commit/346c97576a07b71a55671d17e0153b7df74e803b
*/
module.exports = function SegmentedColormap(value, options) {
options.colormap = options.colormap || colormaps.default;
// if a lookup table is provided as an array:
if(typeof(options.colormap) == "object")
colormapFunction = segmented_colormap(options.colormap);
// if a stored colormap is named with a string like "fastie":
else if(colormaps.hasOwnProperty(options.colormap))
colormapFunction = colormaps[options.colormap];
else colormapFunction = colormaps.default;
return colormapFunction(value / 255.00);
}
function segmented_colormap(segments) {
return function(x) {
var i, result, x0, x1, xstart, y0, y1, _i, _j, _len, _ref, _ref1, _ref2, _ref3;
_ref = [0, 0], y0 = _ref[0], y1 = _ref[1];
_ref1 = [segments[0][0], 1], x0 = _ref1[0], x1 = _ref1[1];
if (x < x0) {
return y0;
}
for (i = _i = 0, _len = segments.length; _i < _len; i = ++_i) {
_ref2 = segments[i], xstart = _ref2[0], y0 = _ref2[1], y1 = _ref2[2];
x0 = xstart;
if (i === segments.length - 1) {
x1 = 1;
break;
}
x1 = segments[i + 1][0];
if ((xstart <= x && x < x1)) {
break;
}
}
result = [];
for (i = _j = 0, _ref3 = y0.length; 0 <= _ref3 ? _j < _ref3 : _j > _ref3; i = 0 <= _ref3 ? ++_j : --_j) {
result[i] = (x - x0) / (x1 - x0) * (y1[i] - y0[i]) + y0[i];
}
return result;
};
};
var colormaps = {
greyscale: segmented_colormap([
[0, [0, 0, 0], [255, 255, 255] ],
[1, [255, 255, 255], [255, 255, 255] ]
]),
default: segmented_colormap([
[0, [0, 0, 255], [0, 255, 0] ],
[0.25, [0, 255, 0], [255, 255, 0] ],
[0.50, [0, 255, 255], [255, 255, 0] ],
[0.75, [255, 255, 0], [255, 0, 0] ]
]),
ndvi: segmented_colormap([
[0, [0, 0, 255], [38, 195, 195] ],
[0.5, [0, 150, 0], [255, 255, 0] ],
[0.75, [255, 255, 0], [255, 50, 50] ]
]),
stretched: segmented_colormap([
[0, [0, 0, 255], [0, 0, 255] ],
[0.1, [0, 0, 255], [38, 195, 195] ],
[0.5, [0, 150, 0], [255, 255, 0] ],
[0.7, [255, 255, 0], [255, 50, 50] ],
[0.9, [255, 50, 50], [255, 50, 50] ]
]),
fastie: segmented_colormap([
[0, [255, 255, 255], [0, 0, 0] ],
[0.167, [0, 0, 0], [255, 255, 255] ],
[0.33, [255, 255, 255], [0, 0, 0] ],
[0.5, [0, 0, 0], [140, 140, 255] ],
[0.55, [140, 140, 255], [0, 255, 0] ],
[0.63, [0, 255, 0], [255, 255, 0] ],
[0.75, [255, 255, 0], [255, 0, 0] ],
[0.95, [255, 0, 0], [255, 0, 255] ]
])
}
},{}],170:[function(require,module,exports){
module.exports={
"name": "Segmented Colormap",
"description": "Maps brightness values (average of red, green & blue) to a given color lookup table, made up of a set of one more color gradients.",
"inputs": {
"colormap": {
"type": "select",
"desc": "Name of the Colormap",
"default": "default",
"values": ["default","greyscale","stretched","fastie"]
}
}
}
},{}],171:[function(require,module,exports){
(function (Buffer){
/*
* General purpose per-pixel manipulation
* accepting a changePixel() method to remix a pixel's channels
*/
module.exports = function PixelManipulation(image, options) {
options = options || {};
options.changePixel = options.changePixel || function changePixel(r, g, b, a) {
return [r, g, b, a];
};
options.extraManipulation = options.extraManipulation||function extraManipulation(pixels){
return pixels;
}
var getPixels = require('get-pixels'),
savePixels = require('save-pixels');
getPixels(image.src, function(err, pixels) {
if(err) {
console.log('Bad image path');
return;
}
// iterate through pixels;
// this could possibly be more efficient; see
// https://github.com/p-v-o-s/infragram-js/blob/master/public/infragram.js#L173-L181
if(!options.inBrowser)
var pace = require('pace')((pixels.shape[0] * pixels.shape[1]))
for(var x = 0; x < pixels.shape[0]; x++) {
for(var y = 0; y < pixels.shape[1]; y++) {
var pixel = options.changePixel(
pixels.get(x, y, 0),
pixels.get(x, y, 1),
pixels.get(x, y, 2),
pixels.get(x, y, 3)
);
pixels.set(x, y, 0, pixel[0]);
pixels.set(x, y, 1, pixel[1]);
pixels.set(x, y, 2, pixel[2]);
pixels.set(x, y, 3, pixel[3]);
if(!options.inBrowser)
pace.op()
}
}
if(options.extraManipulation)
pixels = options.extraManipulation(pixels)
// there may be a more efficient means to encode an image object,
// but node modules and their documentation are essentially arcane on this point
var chunks = [];
var totalLength = 0;
var r = savePixels(pixels, options.format, {quality: 100});
r.on('data', function(chunk){
totalLength += chunk.length;
chunks.push(chunk);
});
r.on('end', function(){
var data = Buffer.concat(chunks, totalLength).toString('base64');
var datauri = 'data:image/' + options.format + ';base64,' + data;
if (options.output) options.output(options.image,datauri,options.format);
if (options.callback) options.callback();
});
});
};
}).call(this,require("buffer").Buffer)
},{"buffer":4,"get-pixels":24,"pace":71,"save-pixels":108}]},{},[136]);