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62 lines
1.6 KiB
JavaScript
62 lines
1.6 KiB
JavaScript
/*
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* General purpose per-pixel manipulation
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* accepting a changePixel() method to remix a pixel's channels
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*/
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module.exports = function PixelManipulation(image, options) {
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options = options || {};
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options.changePixel = options.changePixel || function changePixel(r, g, b, a) {
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return [r, g, b, a];
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}
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options.format = options.format || "jpg";
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var getPixels = require("get-pixels"),
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savePixels = require("save-pixels"),
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base64 = require('base64-stream');
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getPixels(image.src, function(err, pixels) {
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if(err) {
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console.log("Bad image path")
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return
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}
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// iterate through pixels;
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// this could possibly be more efficient; see
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// https://github.com/p-v-o-s/infragram-js/blob/master/public/infragram.js#L173-L181
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for(var x = 1; x < pixels.shape[0]; x++) {
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for(var y = 1; y < pixels.shape[1]; y++) {
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pixel = options.changePixel(
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pixels.get(x, y, 0),
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pixels.get(x, y, 1),
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pixels.get(x, y, 2),
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pixels.get(x, y, 3)
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);
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pixels.set(x, y, 0, pixel[0]);
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pixels.set(x, y, 1, pixel[1]);
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pixels.set(x, y, 2, pixel[2]);
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pixels.set(x, y, 3, pixel[3]);
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}
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}
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// there may be a more efficient means to encode an image object,
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// but node modules and their documentation are essentially arcane on this point
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var buffer = base64.encode();
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savePixels(pixels, options.format)
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.on('end', function() {
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var img = new Image();
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img.src = 'data:image/' + options.format + ';base64,' + buffer.read().toString();
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if (options.onComplete) options.onComplete(img);
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}).pipe(buffer);
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});
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}
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