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Fixed bug: scenes were not updated properly resulting in no automatic video frame update.
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@@ -2234,9 +2234,14 @@ MainWindow* MainWindow::instance() {
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void MainWindow::updateCanvases()
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{
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sourceCanvas->updateCanvas();
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destinationCanvas->updateCanvas();
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outputWindow->getCanvas()->updateCanvas();
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// Update scenes.
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sourceCanvas->scene()->update();
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destinationCanvas->scene()->update();
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// Update canvases.
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sourceCanvas->update();
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destinationCanvas->update();
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outputWindow->getCanvas()->update();
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}
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void MainWindow::showMappingContextMenu(const QPoint &point)
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