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Removed DestinationGLCanvas and SourceGLCanvas which were not doing much: integrated them directly in MapperGLCanvas.
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@@ -23,7 +23,7 @@
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#include "MainWindow.h"
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OutputGLWindow:: OutputGLWindow(QWidget* parent, const DestinationGLCanvas* canvas_) : QDialog(parent)
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OutputGLWindow:: OutputGLWindow(QWidget* parent, const MapperGLCanvas* canvas_) : QDialog(parent)
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{
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resize(MainWindow::OUTPUT_WINDOW_MINIMUM_WIDTH, MainWindow::OUTPUT_WINDOW_MINIMUM_HEIGHT);
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