Removed DestinationGLCanvas and SourceGLCanvas which were not doing much: integrated them directly in MapperGLCanvas.

This commit is contained in:
Tats
2016-03-06 00:43:01 -05:00
parent 35cbe281c0
commit 28261033c6
13 changed files with 38 additions and 215 deletions
-4
View File
@@ -10,7 +10,6 @@ HEADERS = \
Commands.h \
ConcurrentQueue.h \
ConsoleWindow.h \
DestinationGLCanvas.h \
Element.h \
Ellipse.h \
MM.h \
@@ -43,7 +42,6 @@ HEADERS = \
Shapes.h \
ShapeControlPainter.h \
ShapeGraphicsItem.h \
SourceGLCanvas.h \
Triangle.h \
UidAllocator.h \
Util.h
@@ -51,7 +49,6 @@ HEADERS = \
SOURCES = \
Commands.cpp \
ConsoleWindow.cpp \
DestinationGLCanvas.cpp \
Element.cpp \
Ellipse.cpp \
MM.cpp \
@@ -81,7 +78,6 @@ SOURCES = \
Shape.cpp \
ShapeControlPainter.cpp \
ShapeGraphicsItem.cpp \
SourceGLCanvas.cpp \
UidAllocator.cpp \
Util.cpp \
main.cpp