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@@ -88,6 +88,7 @@ void SourceGLCanvas::doDraw()
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//printf("SRC: %f %f %f %f\n", centerX, centerY, textureHalfWidth, textureHalfHeight);
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glColor4f (1.0f, 1.0f, 1.0f, 1.0f);
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// FIXME: Does this draw the quad counterclockwise?
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glBegin (GL_QUADS);
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{
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Util::correctGlTexCoord(0, 0);
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