mirror of
https://github.com/mapmapteam/mapmap.git
synced 2026-06-16 12:33:19 +02:00
Fixed bug: Adding and reducing rows/columns in meshes disordered the internal representation resulting in weird behavior when moving vertices.
This commit is contained in:
@@ -411,8 +411,11 @@ void Mesh::removeColumn(int columnId)
|
||||
vertices = newVertices;
|
||||
_vertices2d = newVertices2d;
|
||||
|
||||
// Increment number of columns.
|
||||
// Decrement number of columns.
|
||||
_nColumns--;
|
||||
|
||||
// Reorder.
|
||||
_reorderVertices();
|
||||
}
|
||||
|
||||
void Mesh::removeRow(int rowId)
|
||||
@@ -468,8 +471,11 @@ void Mesh::removeRow(int rowId)
|
||||
vertices = newVertices;
|
||||
_vertices2d = newVertices2d;
|
||||
|
||||
// Increment number of columns.
|
||||
// Decrement number of rows.
|
||||
_nRows--;
|
||||
|
||||
// Reorder.
|
||||
_reorderVertices();
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user