From bae2e74fdea51521322cd00578cedb072bfef260 Mon Sep 17 00:00:00 2001 From: Alexandre Quessy Date: Sun, 5 Jan 2014 17:03:12 -0500 Subject: [PATCH] add a bit more to facade --- Facade.cpp | 3 ++- Facade.h | 9 +++++++-- MainWindow.cpp | 2 -- 3 files changed, 9 insertions(+), 5 deletions(-) diff --git a/Facade.cpp b/Facade.cpp index ff99ec9..e8aa67b 100644 --- a/Facade.cpp +++ b/Facade.cpp @@ -1,5 +1,5 @@ /* - * Common.cpp + * Facade.cpp * * (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com * (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net @@ -47,3 +47,4 @@ bool Facade::createTriangleTextureMapping(const char *mapping_id, const char *pa const QList &src, const QList &dst) { } + diff --git a/Facade.h b/Facade.h index 27b1bc8..a7c0bf6 100644 --- a/Facade.h +++ b/Facade.h @@ -1,5 +1,5 @@ /* - * Common.cpp + * Facade.h * * (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com * (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net @@ -50,17 +50,22 @@ class Facade */ bool createTriangleTextureMapping(const char *mapping_id, const char *paint_id, const QList &src, const QList &dst); + /** + * Quits the application. + */ + // bool quit(); // TODO: // bool loadProject(const char *project_file); // bool saveProject(const char *project_file); - // bool quit(); // bool deleteMapping(const char *mapping_id); // bool deletePaint(const char *paint_id); // bool listMappings(QList &result) const; // bool listPaints(QList &result) const; // bool setMappingPoints(const char *mapping_id, // const QList &src, const QList &dst); + // bool getMapping(const char *mapping_id, Mapping &mapping); + // bool getPaint(const char *paint_id, Paint &paint); private: MappingManager *_manager; }; diff --git a/MainWindow.cpp b/MainWindow.cpp index 62a50c4..c2bf4a7 100644 --- a/MainWindow.cpp +++ b/MainWindow.cpp @@ -219,8 +219,6 @@ void MainWindow::about() "" "

Copyright © 2013 Sofian Audry" "

Copyright © 2013 Alexandre Quessy" - "

Copyright © 2013 Vasilis Liaskovitis" - "

Copyright © 2013 Sylvain Cormier" "

Libremapping is a free software for video mapping. " "

Projection mapping, also known as video mapping and spatial augmented reality, " "is a projection technology used to turn objects, often irregularly shaped, into "