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Increased the sticky radius a bit.
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@@ -51,7 +51,7 @@ const qreal MM::SHAPE_INNER_STROKE_WIDTH = 0.5;
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const QPen MM::SHAPE_STROKE(QBrush(CONTROL_COLOR), SHAPE_STROKE_WIDTH);
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const QPen MM::SHAPE_INNER_STROKE(QBrush(CONTROL_COLOR), SHAPE_INNER_STROKE_WIDTH);
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const qreal MM::VERTEX_STICK_RADIUS = 10;
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const qreal MM::VERTEX_STICK_RADIUS = 20;
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const qreal MM::VERTEX_SELECT_RADIUS = 10;
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const qreal MM::VERTEX_LOCKED_RADIUS = 6;
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const qreal MM::VERTEX_SELECT_STROKE_WIDTH = 1;
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