mirror of
https://github.com/mapmapteam/mapmap.git
synced 2026-06-16 12:33:19 +02:00
Output window is fullscreen only if a video projector is connected or not visible
This commit is contained in:
+23
-41
@@ -36,9 +36,6 @@ OutputGLWindow:: OutputGLWindow(QWidget* parent, const DestinationGLCanvas* canv
|
||||
layout->addWidget(canvas);
|
||||
setLayout(layout);
|
||||
|
||||
// Save window geometry.
|
||||
_geometry = saveGeometry();
|
||||
|
||||
_pointerIsVisible = true;
|
||||
}
|
||||
|
||||
@@ -87,61 +84,46 @@ void OutputGLWindow::closeEvent(QCloseEvent *event)
|
||||
|
||||
void OutputGLWindow::setFullScreen(bool fullscreen)
|
||||
{
|
||||
setCursorVisible(!fullscreen);
|
||||
emit fullScreenToggled(fullscreen);
|
||||
// Activate crosshair in fullscreen mode.
|
||||
// should be only drawn if the controls should be shown
|
||||
canvas->setDisplayCrosshair(fullscreen && canvas->getMainWindow()->displayControls());
|
||||
|
||||
// NOTE: The showFullScreen() method does not work well under Ubuntu Linux. The code below fixes the issue.
|
||||
// Notice that there might be problems with the fullscreen in other OS / window managers. If so, please add
|
||||
// the code to fix those issues here.
|
||||
// See: http://qt-project.org/doc/qt-4.8/qwidget.html#showFullScreen
|
||||
// Source: http://stackoverflow.com/questions/12645880/fullscreen-for-qdialog-from-within-mainwindow-only-working-sometimes
|
||||
#ifdef Q_OS_UNIX
|
||||
const QString session = QString(getenv("DESKTOP_SESSION")).toLower();
|
||||
#endif
|
||||
if (fullscreen)
|
||||
{
|
||||
// Save window geometry.
|
||||
_geometry = saveGeometry();
|
||||
//qDebug() << "Saving Geometry " << _geometry.toHex() << endl;
|
||||
|
||||
// Move window to second screen before fullscreening it.
|
||||
// Check if user is on multiple screen
|
||||
if (QApplication::desktop()->screenCount() > 1)
|
||||
{
|
||||
// Hide cursor
|
||||
setCursorVisible(!fullscreen);
|
||||
// Activate crosshair in fullscreen mode.
|
||||
// should be only drawn if the controls should be shown
|
||||
canvas->setDisplayCrosshair(fullscreen && canvas->getMainWindow()->displayControls());
|
||||
//Move window to second screen before fullscreening it.
|
||||
setGeometry(QApplication::desktop()->screenGeometry(1));
|
||||
|
||||
#ifdef Q_OS_UNIX
|
||||
// Special case for Unity.
|
||||
if (session == "ubuntu" || session == "cinnamon" || session == "default") {
|
||||
//The problem related to the full screen on linux seems to be resolved
|
||||
// with Qt 5.5 at least on Debian but define macro anyway
|
||||
#ifdef Q_OS_LINUX
|
||||
setWindowFlags(Qt::Window);
|
||||
setVisible(true);
|
||||
setWindowState( windowState() ^ Qt::WindowFullScreen );
|
||||
show();
|
||||
} else {
|
||||
showFullScreen();
|
||||
}
|
||||
#else
|
||||
showFullScreen();
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
show();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Restore geometry of window to what it was before full screen call.
|
||||
//restoreGeometry(_geometry);
|
||||
|
||||
#ifdef Q_OS_UNIX
|
||||
// Special case for Unity.
|
||||
if (session == "ubuntu") {
|
||||
showNormal();
|
||||
} else {
|
||||
restoreGeometry(_geometry);
|
||||
showNormal();
|
||||
if (QApplication::desktop()->screenCount() > 1) {
|
||||
#ifdef Q_OS_LINUX
|
||||
setWindowFlags( windowFlags() & ~Qt::Window );
|
||||
}
|
||||
#else
|
||||
restoreGeometry(_geometry);
|
||||
showNormal();
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
hide();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user