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https://github.com/mapmapteam/mapmap.git
synced 2026-04-07 16:19:38 +02:00
Replaced Shape by MShape to avoid name conflicts.
This commit is contained in:
16
Mapper.cpp
16
Mapper.cpp
@@ -65,11 +65,11 @@ QWidget* Mapper::getPropertiesEditor()
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void Mapper::setValue(QtProperty* property, const QVariant& value)
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{
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std::map<QtProperty*, std::pair<Shape*, int> >::iterator it = _propertyToVertex.find(property);
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std::map<QtProperty*, std::pair<MShape*, int> >::iterator it = _propertyToVertex.find(property);
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if (it != _propertyToVertex.end())
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{
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const QPointF& p = value.toPointF();
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Shape* shape = it->second.first;
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MShape* shape = it->second.first;
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int v = it->second.second;
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if (shape->getVertex(v) != p)
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{
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@@ -79,7 +79,7 @@ void Mapper::setValue(QtProperty* property, const QVariant& value)
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}
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}
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void Mapper::_buildShapeProperty(QtProperty* shapeItem, Shape* shape)
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void Mapper::_buildShapeProperty(QtProperty* shapeItem, MShape* shape)
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{
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for (int i=0; i<shape->nVertices(); i++)
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{
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@@ -96,7 +96,7 @@ void Mapper::_buildShapeProperty(QtProperty* shapeItem, Shape* shape)
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}
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void Mapper::_updateShapeProperty(QtProperty* shapeItem, Shape* shape)
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void Mapper::_updateShapeProperty(QtProperty* shapeItem, MShape* shape)
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{
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QList<QtProperty*> pointItems = shapeItem->subProperties();
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for (int i=0; i<shape->nVertices(); i++)
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@@ -233,7 +233,7 @@ TextureMapper::TextureMapper(std::tr1::shared_ptr<TextureMapping> mapping)
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texture = std::tr1::static_pointer_cast<Texture>(textureMapping->getPaint());
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Q_CHECK_PTR(texture);
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inputShape = std::tr1::static_pointer_cast<Shape>(textureMapping->getInputShape());
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inputShape = std::tr1::static_pointer_cast<MShape>(textureMapping->getInputShape());
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Q_CHECK_PTR(inputShape);
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// Input shape.
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@@ -282,7 +282,7 @@ void TextureMapper::drawInput(QPainter* painter)
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_postDraw(painter);
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}
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void TextureMapper::updateShape(Shape* shape)
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void TextureMapper::updateShape(MShape* shape)
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{
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std::tr1::shared_ptr<TextureMapping> textureMapping = std::tr1::static_pointer_cast<TextureMapping>(_mapping);
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Q_CHECK_PTR(textureMapping);
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@@ -290,8 +290,8 @@ void TextureMapper::updateShape(Shape* shape)
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std::tr1::shared_ptr<Texture> texture = std::tr1::static_pointer_cast<Texture>(textureMapping->getPaint());
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Q_CHECK_PTR(texture);
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Shape* inputShape = textureMapping->getInputShape().get();
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Shape* outputShape = textureMapping->getShape().get();
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MShape* inputShape = textureMapping->getInputShape().get();
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MShape* outputShape = textureMapping->getShape().get();
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if (shape == inputShape)
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{
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_updateShapeProperty(_inputItem, inputShape);
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