348 Commits

Author SHA1 Message Date
Alexandre Quessy
5a83ad3a4a update coding style + add a todo: tooltips for solo/lock buttons 2016-04-19 14:40:11 -04:00
baydam
1b09dd08d8 Can undo or redo Add/Remove paint 2016-04-15 13:05:34 +00:00
baydam
a3355d86be Fix: #240 Allow easy switch between destination+source, destination-only and source-only views 2016-04-14 17:27:01 +00:00
baydam
af917de543 Fix style issues on some plateforme 2016-04-13 18:30:08 +00:00
Tats
61dcef5db1 Automatically move output screen to secondary screen (untested). 2016-03-26 19:47:05 -04:00
Tats
6f9fde311f Fixed bug: ESC key would not work properly to exit full screen. 2016-03-26 19:40:51 -04:00
Tats
512f30d1a6 Merge branch 'develop' of github.com:mapmapteam/mapmap into develop 2016-03-26 18:20:08 -04:00
Tats
14fd387c68 Bug fix: display test signal was wrongly managed in settings readings. 2016-03-26 18:19:31 -04:00
Tats
efea658001 Manage properly the state saving/reloading of display output, test and controls. 2016-03-26 18:19:06 -04:00
Tats
eca2e881d9 Manage properly fullscreen in OutputGLWindow: it was possible to have the window without the fullscreen, which caused issues in some circumstances. 2016-03-26 18:17:57 -04:00
Tats
4c5e104b46 Removed implicit shortcuts for menus (they were conflicting with other ALT+ based shortcuts). 2016-03-26 18:15:47 -04:00
Tats
fcf4c51193 Moved crosshair check into OutputGLWindow. 2016-03-26 18:15:18 -04:00
Tats
2bb758b4c6 Moved display of test signal into OutputGLCanvas where it belongs. 2016-03-26 18:13:06 -04:00
Bay Dam
94211340b5 Preparing for windows package 2016-03-26 18:34:22 +01:00
Tats
5f2157f0c2 Fixed: Destination zoom toolbar was left unactivated. 2016-03-26 13:27:42 -04:00
Tats
0ed995e6a9 Fixed: It should be possible to have an output window when using a single screen (closes #209). 2016-03-26 12:58:19 -04:00
baydam
34bb866a98 Mapping list context menu improvements 2016-03-25 17:02:05 +00:00
baydam
69d1b7840a Set application icon 2016-03-24 21:22:39 +00:00
baydam
37ce6e6cee remove MainWindow event filter 2016-03-22 23:02:42 +00:00
baydam
aadbcb42ce Can reorder mapping by drag & drop 2016-03-22 22:24:57 +00:00
baydam
64c3d92705 Able to show or hide canvases zoom toolbars 2016-03-17 13:59:22 +00:00
Tats
f02933d9a4 Merge branch 'develop' of github.com:mapmapteam/mapmap into develop 2016-03-16 17:28:45 -04:00
Tats
8421c87cd4 Added OSC support for play, pause, and rewind. 2016-03-16 17:28:33 -04:00
baydam
b375367811 Integrate all code inside a namespace 2016-03-16 18:05:47 +00:00
Tats
4564c269b0 Fixed: On Ubuntu 15.10 : window geometry not preserved after quit (closes #227). 2016-03-16 13:55:47 -04:00
Tats
448d9e877c Made source and destination panel QWidgets part of the MainWindow class. 2016-03-16 01:12:21 -04:00
baydam
92edc569bf Remove margin from source ans destination panel 2016-03-07 13:05:24 +00:00
Tats
4c71e0a707 Fixed bug: paint names were not preserved on filesave. 2016-03-06 12:24:12 -05:00
Tats
7896c24bf5 Fixed problem wrt reordering of layers. 2016-03-06 04:15:06 -05:00
Tats
84ebb9d3ad Moved the zoom toolbar into a separate widget class, added them in the right spots and made them correctly interoperate with the canvases. 2016-03-06 01:22:34 -05:00
Tats
28261033c6 Removed DestinationGLCanvas and SourceGLCanvas which were not doing much: integrated them directly in MapperGLCanvas. 2016-03-06 00:43:01 -05:00
Tats
64f2874a14 Found a temporary workaround to support reordering of mappings. 2016-03-06 00:23:58 -05:00
Tats
689dc0b306 Rename MM::MuteColunm to MM::HideColumn. 2016-03-06 00:23:29 -05:00
Tats
038a0e7e55 Merge branch 'develop' of github.com:mapmapteam/mapmap into develop
# Conflicts:
#	MainWindow.h
2016-03-05 22:47:33 -05:00
Tats
3d58c92e97 Merge branch 'feature-advanced-mapping-list' into develop-try-to-merge-with-adv
# Conflicts:
#	MainWindow.cpp
2016-03-05 22:41:41 -05:00
baydam
ab9478c4c2 The fullscreen button is activated only in dual screen mode 2016-03-06 03:11:13 +00:00
baydam
afaccacd26 Fix shortcut propagation 2016-03-06 02:41:22 +00:00
baydam
17e4353b4f Fix: #143 "The output window should provide the same menus and shortcuts as the main window" 2016-03-06 01:36:14 +00:00
Alexandre Quessy
aec2dba6b8 use qDebug for logging 2016-03-05 19:36:05 -05:00
Alexandre Quessy
5a56e1bba6 fix a syntax error 2016-03-05 19:32:28 -05:00
Alexandre Quessy
fa6a88e87f Merge branch 'develop' of github.com:mapmapteam/mapmap into develop 2016-03-05 19:12:36 -05:00
Alexandre Quessy
bf256e60e6 remove translate shortcuts - See issue #200 2016-03-05 19:12:16 -05:00
Tats
e5f73277b2 Removed unused items to prevent compilation warnings. 2016-03-05 18:15:57 -05:00
Tats
97ff5ff47d Fixed: Paint and mapping renamings are not saved in file (closes #179). 2016-03-05 17:07:46 -05:00
Tats
59e95e4c02 Replace "mute" by "hide". 2016-03-04 18:46:54 -05:00
Tats
22acf3c215 Changing mapping solo/visible/locked state changes the corresponding QActions in the main window. 2016-03-04 18:12:45 -05:00
baydam
7cc1043368 Fix broken Undo/Redo for Delete command 2016-03-04 12:10:08 +00:00
Tats
e87de3d3e9 Fixed signal/slot loop: on property changes model emits signals that are collected by the MainWindow and sent back to the PaintGui/MappingGui (this fixes OSC changes of model objects). 2016-03-03 22:25:00 -05:00
baydam
7a9457d26d Cosmetic changes. 2016-03-03 11:36:09 +00:00
baydam
23331abf57 Add buttons on mapping layers 2016-03-03 10:18:54 +00:00