26 Commits

Author SHA1 Message Date
Tats
d756106398 Fixed bug on Mac OSX: crosshair did not appear on the right spot with 2nd screen. 2016-05-11 17:23:40 +00:00
Alexandre Quessy
0ec61b193f Hide cursor when canvas controls are not shown 2016-04-19 12:23:46 -04:00
Tats
61dcef5db1 Automatically move output screen to secondary screen (untested). 2016-03-26 19:47:05 -04:00
Tats
6d7d5c8b55 Removed unused close event management. 2016-03-26 19:41:26 -04:00
Tats
eca2e881d9 Manage properly fullscreen in OutputGLWindow: it was possible to have the window without the fullscreen, which caused issues in some circumstances. 2016-03-26 18:17:57 -04:00
Tats
fcf4c51193 Moved crosshair check into OutputGLWindow. 2016-03-26 18:15:18 -04:00
Tats
2bb758b4c6 Moved display of test signal into OutputGLCanvas where it belongs. 2016-03-26 18:13:06 -04:00
baydam
b375367811 Integrate all code inside a namespace 2016-03-16 18:05:47 +00:00
Tats
28261033c6 Removed DestinationGLCanvas and SourceGLCanvas which were not doing much: integrated them directly in MapperGLCanvas. 2016-03-06 00:43:01 -05:00
baydam
d889a6c616 Output window is fullscreen only if a video projector is connected or not visible 2016-02-05 18:17:47 +00:00
Tats
1847881b04 Major cleanup and documenting of classes. 2015-12-02 21:29:46 -05:00
Tats
46d7523160 Bug fix: upon quitting the output window prevented the app to actually quit. 2015-07-17 14:36:33 -06:00
Tats
8f13597451 Created a special class for output gl canvas to prevent some events (like zooming) to happen. 2015-07-13 16:44:41 -06:00
Tats
7e85ab493c Merge branch 'spike-qgraphicsview-zoom-and-scroll' into spike-qgraphicsview-zoom-and-scroll-merge-develop
Conflicts:
	DestinationGLCanvas.cpp
	DestinationGLCanvas.h
	MainWindow.cpp
	MainWindow.h
	MapperGLCanvas.cpp
	MapperGLCanvas.h
2015-07-06 20:38:51 -06:00
Tats
e22075d6ad Base working integration of destination and output window (with crosshair working in fullscreen). 2015-02-15 17:46:54 -05:00
baydam
ed9cca4ded Definitively resolve the bug with ESC 2014-10-29 21:06:58 +00:00
Alexandre Quessy
afc84bb692 Fix logic in setCursorVisible + make it visible if controls are 2014-10-21 01:52:03 -04:00
Alexandre Quessy
af84795c78 Try to hide cursor in output window, when desired 2014-10-20 17:13:37 -04:00
Tats
df73b0b631 Fixed problem with full screen in Linux 2014-04-29 16:45:03 -04:00
Tats
5f9b7a6327 Added missing slots keyword 2014-04-28 19:29:05 -04:00
Alexandre Quessy
26873722c9 towards a fullscreen output window 2014-04-26 20:06:29 +01:00
Tats
695c351400 Removed useless comment 2014-04-10 17:39:48 -04:00
Tats
419834b0ee Removed MainWindow singleton, replacing it with much more appropriate member pointers in custom widgets 2014-04-10 17:39:37 -04:00
Tats
b313edc553 Manage close event (unchecks the menu item in main window) 2014-03-15 23:55:29 -04:00
Tats
14f35c640c Synchronization of GL in destination and ouptut window 2014-03-15 23:37:36 -04:00
Tats
81e519d366 Added an output GL window that reproduces the destination (refresh still not working).
Window can be toggled on/off.
2014-03-15 23:01:37 -04:00