Tats
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557227ac89
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Explicitely wrote namespace in file instead of using MM_*_NAMESPACE (related to #278).
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2016-11-29 00:21:25 -05:00 |
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Tats
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6d758b4743
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Increased pull-away parameter cause it was still possible to bring vertex outside of opposite corners in quads.
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2016-11-26 17:20:05 -05:00 |
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Tats
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6cc81941b4
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- Fixed bug: it was possible to cross through an opposing vertex in a quad.
- Used constants instead of magic numbers to control the vertex constraining procedure.
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2016-11-25 17:44:13 -05:00 |
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Tats
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e03576d6fb
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Fixed bug: moving quad vertices around glued vertices in impractical ways to the edges.
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2016-11-25 17:43:12 -05:00 |
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Tats
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c3aeb11434
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Cosmetic change.
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2016-11-25 17:23:59 -05:00 |
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baydam
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b375367811
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Integrate all code inside a namespace
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2016-03-16 18:05:47 +00:00 |
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Tats
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e5f73277b2
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Removed unused items to prevent compilation warnings.
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2016-03-05 18:15:57 -05:00 |
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Tats
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c656f8246a
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Split the shapes in different files and made them all QObjects with QProperties.
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2016-01-21 16:18:19 -05:00 |
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