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eessppeelllloo/mapmap
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mirror of https://github.com/mapmapteam/mapmap.git synced 2026-04-02 13:39:59 +02:00
Code Issues Packages Projects Releases Wiki Activity
964 Commits 60 Branches 10 Tags
17a64fdade83f237aefc394ef6f103ab4e697eb9
Commit Graph

9 Commits

Author SHA1 Message Date
Tats
8de0b3c7d6 Cleanup. 2016-02-12 12:03:16 -05:00
Tats
8fff8735b8 Used ProjectLabels in Mappings (was missing). 2016-02-12 11:20:01 -05:00
Tats
8dc7177ae9 Read/write of texture mappings for triangle and ellipses works. 2016-01-28 21:52:47 -05:00
Tats
f6fc556b3e Generalized the constructors for Mapping to always allow input shape (making it more general). 2016-01-28 12:27:45 -05:00
Tats
608f2b6cf5 Started management of QProperties-supported read/write for mappings and shapes. 2016-01-21 21:57:38 -05:00
Tats
99b19dfcc6 First step in refactoring: brought both Paint and Mapping under the common umbrella class Element and implemented basic QProperties. 2016-01-04 00:19:34 -06:00
Tats
067a84cf12 Changing the ordering of mappings now changes the order in which they are actually displayed (layers). 2014-12-28 22:29:47 -05:00
Tats
e8870db92a Replaced Shape by MShape to avoid name conflicts. 2014-10-31 17:03:18 -04:00
Tats
dbab46565c Use UID allocators for Paint and Mapping 2014-01-11 18:55:26 -05:00
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