Logo
Explore Help
Sign In
eessppeelllloo/mapmap
1
0
Fork 0
You've already forked mapmap
mirror of https://github.com/mapmapteam/mapmap.git synced 2026-06-16 12:33:19 +02:00
Code Issues Packages Projects Releases Wiki Activity
867 Commits 62 Branches 10 Tags
1caff94ebabc97094e09a72c2bfc4af9bd363f32
Commit Graph

7 Commits

Author SHA1 Message Date
Tats 8dc7177ae9 Read/write of texture mappings for triangle and ellipses works. 2016-01-28 21:52:47 -05:00
Tats f6fc556b3e Generalized the constructors for Mapping to always allow input shape (making it more general). 2016-01-28 12:27:45 -05:00
Tats 608f2b6cf5 Started management of QProperties-supported read/write for mappings and shapes. 2016-01-21 21:57:38 -05:00
Tats 99b19dfcc6 First step in refactoring: brought both Paint and Mapping under the common umbrella class Element and implemented basic QProperties. 2016-01-04 00:19:34 -06:00
Tats 067a84cf12 Changing the ordering of mappings now changes the order in which they are actually displayed (layers). 2014-12-28 22:29:47 -05:00
Tats e8870db92a Replaced Shape by MShape to avoid name conflicts. 2014-10-31 17:03:18 -04:00
Tats dbab46565c Use UID allocators for Paint and Mapping 2014-01-11 18:55:26 -05:00
Powered by Gitea Version: 1.26.1 Page: 683ms Template: 115ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API