Tats
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540ae8a983
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Allow the seamless removal of both paint and mappings.
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2014-03-16 19:31:20 -04:00 |
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Tats
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20c603b995
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Implement working mapping removal
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2014-03-16 01:12:32 -04:00 |
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Tats
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3910302f80
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Replaced STL vectors and maps by Qt-style
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2014-03-16 01:11:38 -04:00 |
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Tats
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b2ac8e9423
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Bug fixed: clear project functionality implemented
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2014-01-12 04:15:04 -05:00 |
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Tats
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dbab46565c
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Use UID allocators for Paint and Mapping
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2014-01-11 18:55:26 -05:00 |
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Tats
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c29f42c20f
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Removed the Layers (moved all layer stuff to Mappings)
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2014-01-11 16:36:59 -05:00 |
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Tats
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4639a228c6
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Resolved all compilation errors from merging
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2014-01-05 18:07:19 -05:00 |
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Tats
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559a7ebf90
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Merge branch 'develop' into statesaving
Conflicts:
DestinationGLCanvas.cpp
MainWindow.cpp
MainWindow.h
Mapper.h
MappingManager.cpp
MappingManager.h
Paint.h
Shape.h
SourceGLCanvas.cpp
Util.cpp
libremapping.pro
main.cpp
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2014-01-05 18:06:41 -05:00 |
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Alexandre Quessy
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8c2b7fddd6
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Load: 50% done. Fix shortcuts.
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2013-12-09 17:33:35 -05:00 |
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Alexandre Quessy
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b0763be6a0
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paint have ids
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2013-12-09 16:06:01 -05:00 |
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Alexandre Quessy
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dce8f0b35d
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Saves an XML file.
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2013-12-09 15:20:33 -05:00 |
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Tats
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50649d2a40
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Reordering of layers with drag and drop
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2013-12-05 02:16:55 -05:00 |
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Tats
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dd3189e847
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Checkbox for toggling visibility of layers (+ some cleanup)
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2013-12-05 01:38:03 -05:00 |
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Tats
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71ad58787f
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Added Layers (model side)
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2013-12-05 00:51:33 -05:00 |
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Tats
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80f2d92eab
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Added unique ids to Mapping and Paint
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2013-12-05 00:16:37 -05:00 |
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Tats
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8b205526fe
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Completed integration of one source -> many quads (everything working)
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2013-11-30 21:48:01 -05:00 |
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Tats
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5a999f1983
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- Put all mappings and paints in a single MappingManager class
- Basic compiling / running program (no quads for now)
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2013-11-30 19:19:29 -05:00 |
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