Tats
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8dc7177ae9
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Read/write of texture mappings for triangle and ellipses works.
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2016-01-28 21:52:47 -05:00 |
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Tats
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f6fc556b3e
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Generalized the constructors for Mapping to always allow input shape (making it more general).
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2016-01-28 12:27:45 -05:00 |
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Tats
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608f2b6cf5
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Started management of QProperties-supported read/write for mappings and shapes.
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2016-01-21 21:57:38 -05:00 |
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Tats
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99b19dfcc6
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First step in refactoring: brought both Paint and Mapping under the common umbrella class Element and implemented basic QProperties.
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2016-01-04 00:19:34 -06:00 |
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Tats
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067a84cf12
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Changing the ordering of mappings now changes the order in which they are actually displayed (layers).
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2014-12-28 22:29:47 -05:00 |
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Tats
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e8870db92a
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Replaced Shape by MShape to avoid name conflicts.
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2014-10-31 17:03:18 -04:00 |
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Tats
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dbab46565c
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Use UID allocators for Paint and Mapping
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2014-01-11 18:55:26 -05:00 |
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