Commit Graph

14 Commits

Author SHA1 Message Date
baydam
d9bce3aac3 Fix menubar on fullscreen when plug a second screen and Crosshair 2014-10-22 17:25:55 +00:00
Tats
dc976794d9 Added crosshair in fullscreen mode (automatic). 2014-10-21 20:16:23 +00:00
baydam
eede8f0f16 Fix issue Escape should make the output window fullscreen #46 and Hide cursor when the mouse is idle in fullscreen mode #39 2014-10-21 17:39:00 +00:00
Alexandre Quessy
afc84bb692 Fix logic in setCursorVisible + make it visible if controls are 2014-10-21 01:52:03 -04:00
Alexandre Quessy
af84795c78 Try to hide cursor in output window, when desired 2014-10-20 17:13:37 -04:00
Alexandre Quessy
bb1ac54c32 Fix: Press Esc: Do not close output window 2014-10-14 10:42:01 -04:00
Alexandre Quessy
39ee4903c7 fix fullscreen on gnome 2014-10-13 23:21:44 -04:00
Tats
df73b0b631 Fixed problem with full screen in Linux 2014-04-29 16:45:03 -04:00
Alexandre Quessy
26873722c9 towards a fullscreen output window 2014-04-26 20:06:29 +01:00
Tats
419834b0ee Removed MainWindow singleton, replacing it with much more appropriate member pointers in custom widgets 2014-04-10 17:39:37 -04:00
Tats
b313edc553 Manage close event (unchecks the menu item in main window) 2014-03-15 23:55:29 -04:00
Tats
392869f56f Manage appropriate layout and resizing of output GL canvas 2014-03-15 23:37:54 -04:00
Tats
14f35c640c Synchronization of GL in destination and ouptut window 2014-03-15 23:37:36 -04:00
Tats
81e519d366 Added an output GL window that reproduces the destination (refresh still not working).
Window can be toggled on/off.
2014-03-15 23:01:37 -04:00