(paint);
Q_CHECK_PTR(texture);
MShape::ptr outputEllipse = MShape::ptr(Util::createEllipseForTexture(texture.data(), sourceCanvas->width(), sourceCanvas->height()));
MShape::ptr inputEllipse = MShape::ptr(Util::createEllipseForTexture(texture.data(), sourceCanvas->width(), sourceCanvas->height()));
mappingPtr = new TextureMapping(paint, inputEllipse, outputEllipse);
}
// Create mapping.
Mapping::ptr mapping(mappingPtr);
uint mappingId = mappingManager->addMapping(mapping);
// Lets undo-stack handle Undo/Redo the adding of mapping item.
undoStack->push(new AddShapesCommand(this, mappingId));
}
void MainWindow::about()
{
// Stop video playback to avoid lags. XXX Hack
videoTimer->stop();
// Pop-up about dialog.
QMessageBox::about(this, tr("About MapMap"),
tr("
%1
"
"Copyright © 2013 %2.
"
"MapMap is a free software for video mapping.
"
"Projection mapping, also known as video mapping and spatial augmented reality, "
"is a projection technology used to turn objects, often irregularly shaped, into "
"a display surface for video projection. These objects may be complex industrial "
"landscapes, such as buildings. By using specialized software, a two or three "
"dimensional object is spatially mapped on the virtual program which mimics the "
"real environment it is to be projected on. The software can interact with a "
"projector to fit any desired image onto the surface of that object. This "
"technique is used by artists and advertisers alike who can add extra dimensions, "
"optical illusions, and notions of movement onto previously static objects. The "
"video is commonly combined with, or triggered by, audio to create an "
"audio-visual narrative."
"This project was made possible by the support of the International Organization of "
"La Francophonie.
"
"http://mapmap.info
"
"http://www.francophonie.org
"
).arg(MM::VERSION, MM::COPYRIGHT_OWNERS));
// Restart video playback. XXX Hack
videoTimer->start();
}
void MainWindow::updateStatusBar()
{
QPointF mousePos = destinationCanvas->mapToScene(destinationCanvas->mapFromGlobal(destinationCanvas->cursor().pos()));
if (currentSelectedItem) // Show mouse coordinate only if mappingList is not empty
mousePosLabel->setText("Mouse coordinate: X " + QString::number(mousePos.x()) + " Y " + QString::number(mousePos.y()));
else
mousePosLabel->setText(""); // Otherwise set empty text.
currentMessageLabel->setText(statusBar()->currentMessage());
sourceZoomLabel->setText("Source: " + QString::number(int(sourceCanvas->getZoomFactor() * 100)).append(QChar('%')));
destinationZoomLabel->setText("Destination: " + QString::number(int(destinationCanvas->getZoomFactor() * 100)).append(QChar('%')));
undoLabel->setText(undoStack->text(undoStack->count() - 1));
}
void MainWindow::showMenuBar(bool shown)
{
_showMenuBar = shown;
#ifdef Q_OS_OSX // On Mac OS X
// Do nothing
#endif
#ifdef Q_OS_LINUX // On Linux
QString currentDesktop = QString(getenv("XDG_CURRENT_DESKTOP")).toLower();
if (currentDesktop != "unity")
menuBar()->setVisible(shown);
#endif
#ifdef Q_OS_WIN // On Windows
menuBar()->setVisible(shown);
#endif
}
/**
* Called when the user wants to delete an item.
*
* Deletes either a Paint or a Mapping.
*/
void MainWindow::deleteItem()
{
bool isMappingTabSelected = (mappingSplitter == contentTab->currentWidget());
bool isPaintTabSelected = (paintSplitter == contentTab->currentWidget());
if (currentSelectedItem)
{
if (isMappingTabSelected) //currentSelectedItem->listWidget() == mappingList)
{
// Delete mapping.
undoStack->push(new DeleteMappingCommand(this, getCurrentMappingId()));
//currentSelectedItem = NULL;
}
else if (isPaintTabSelected) //currentSelectedItem->listWidget() == paintList)
{
// Delete paint.
undoStack->push(new RemovePaintCommand(this, getItemId(*paintList->currentItem())));
//currentSelectedItem = NULL;
}
else
{
qCritical() << "Selected item neither a mapping nor a paint." << endl;
}
}
}
void MainWindow::duplicateMappingItem()
{
if (currentSelectedIndex.isValid())
{
duplicateMapping(currentMappingItemId());
}
else
{
qCritical() << "No selected mapping" << endl;
}
}
void MainWindow::deleteMappingItem()
{
if (currentSelectedIndex.isValid())
{
undoStack->push(new DeleteMappingCommand(this, currentMappingItemId()));
}
else
{
qCritical() << "No selected mapping" << endl;
}
}
void MainWindow::renameMappingItem()
{
// Set current item editable and rename it
QModelIndex index = mappingList->currentIndex();
// Used by context menu
mappingList->edit(index);
// Switch to mapping tab.
contentTab->setCurrentWidget(mappingSplitter);
}
void MainWindow::setMappingItemLocked(bool locked)
{
setMappingLocked(currentMappingItemId(), locked);
}
void MainWindow::setMappingItemHide(bool hide)
{
setMappingVisible(currentMappingItemId(), !hide);
}
void MainWindow::setMappingItemSolo(bool solo)
{
setMappingSolo(currentMappingItemId(), solo);
}
void MainWindow::renameMapping(uid mappingId, const QString &name)
{
Mapping::ptr mapping = mappingManager->getMappingById(mappingId);
Q_CHECK_PTR(mapping);
if (!mapping.isNull()) {
QModelIndex index = mappingListModel->getIndexFromId(mappingId);
mappingListModel->setData(index, name, Qt::EditRole);
mapping->setName(name);
}
}
//void MainWindow::mappingListEditEnd(QWidget *editor)
//{
// QString name = reinterpret_cast(editor)->text();
// renameMapping(getItemId(*mappingList->currentItem()), name);
//}
void MainWindow::deletePaintItem()
{
if(currentSelectedItem)
{
undoStack->push(new RemovePaintCommand(this, getItemId(*paintList->currentItem())));
}
else
{
qCritical() << "No selected paint" << endl;
}
}
void MainWindow::renamePaintItem()
{
// Set current item editable and rename it
QListWidgetItem* item = paintList->currentItem();
item->setFlags(item->flags() | Qt::ItemIsEditable);
// Used by context menu
paintList->editItem(item);
// Switch to paint tab
contentTab->setCurrentWidget(paintSplitter);
}
void MainWindow::renamePaint(uid paintId, const QString &name)
{
Paint::ptr paint = mappingManager->getPaintById(paintId);
Q_CHECK_PTR(paint);
if (!paint.isNull()) {
paint->setName(name);
}
}
void MainWindow::paintListEditEnd(QWidget *editor)
{
QString name = reinterpret_cast(editor)->text();
renamePaint(getItemId(*paintList->currentItem()), name);
}
void MainWindow::openRecentFile()
{
QAction *action = qobject_cast(sender());
if (action)
loadFile(action->data().toString());
}
void MainWindow::openRecentVideo()
{
QAction *action = qobject_cast(sender());
if (action)
importMediaFile(action->data().toString(),false);
}
bool MainWindow::clearProject()
{
// Disconnect signals to avoid problems when clearning mappingList and paintList.
disconnectProjectWidgets();
// Clear current paint / mapping.
removeCurrentPaint();
removeCurrentMapping();
// Empty list widgets.
mappingListModel->clear();
paintList->clear();
// Clear property panel.
for (int i=mappingPropertyPanel->count()-1; i>=0; i--)
mappingPropertyPanel->removeWidget(mappingPropertyPanel->widget(i));
// Disable property panel.
mappingPropertyPanel->setDisabled(true);
// Clear list of mappers.
mappers.clear();
// Clear list of paint guis.
paintGuis.clear();
// Clear model.
mappingManager->clearAll();
// Refresh GL canvases to clear them out.
sourceCanvas->repaint();
destinationCanvas->repaint();
// Reconnect everything.
connectProjectWidgets();
// Window was modified.
windowModified();
return true;
}
uid MainWindow::createMediaPaint(uid paintId, QString uri, float x, float y,
bool isImage, bool live, double rate)
{
// Cannot create image with already existing id.
if (Paint::getUidAllocator().exists(paintId))
return NULL_UID;
else
{
// Check if file exists before
if (! fileExists(uri))
uri = locateMediaFile(uri, isImage);
Texture* tex = 0;
if (isImage)
tex = new Image(uri, paintId);
else {
tex = new Video(uri, live, rate, paintId);
}
// Create new image with corresponding ID.
tex->setPosition(x, y);
// Add it to the manager.
Paint::ptr paint(tex);
paint->setName(strippedName(uri));
// Add paint to model and return its uid.
uid id = mappingManager->addPaint(paint);
// Add paint widget item.
undoStack->push(new AddPaintCommand(this, id, paint->getIcon(), paint->getName()));
return id;
}
}
uid MainWindow::createColorPaint(uid paintId, QColor color)
{
// Cannot create image with already existing id.
if (Paint::getUidAllocator().exists(paintId))
return NULL_UID;
else
{
Color* img = new Color(color, paintId);
// Add it to the manager.
Paint::ptr paint(img);
paint->setName(strippedName(color.name()));
// Add paint to model and return its uid.
uid id = mappingManager->addPaint(paint);
// Add paint widget item.
undoStack->push(new AddPaintCommand(this, id, paint->getIcon(), paint->getName()));
return id;
}
}
uid MainWindow::createMeshTextureMapping(uid mappingId,
uid paintId,
int nColumns, int nRows,
const QVector &src, const QVector &dst)
{
// Cannot create element with already existing id or element for which no paint exists.
if (Mapping::getUidAllocator().exists(mappingId) ||
!Paint::getUidAllocator().exists(paintId) ||
paintId == NULL_UID)
return NULL_UID;
else
{
Paint::ptr paint = mappingManager->getPaintById(paintId);
int nVertices = nColumns * nRows;
qDebug() << nVertices << " vs " << nColumns << "x" << nRows << " vs " << src.size() << " " << dst.size() << endl;
Q_ASSERT(src.size() == nVertices && dst.size() == nVertices);
MShape::ptr inputMesh( new Mesh(src, nColumns, nRows));
MShape::ptr outputMesh(new Mesh(dst, nColumns, nRows));
// Add it to the manager.
Mapping::ptr mapping(new TextureMapping(paint, outputMesh, inputMesh, mappingId));
uid id = mappingManager->addMapping(mapping);
// Add it to the GUI.
addMappingItem(mappingId);
// Return the id.
return id;
}
}
uid MainWindow::createTriangleTextureMapping(uid mappingId,
uid paintId,
const QVector &src, const QVector &dst)
{
// Cannot create element with already existing id or element for which no paint exists.
if (Mapping::getUidAllocator().exists(mappingId) ||
!Paint::getUidAllocator().exists(paintId) ||
paintId == NULL_UID)
return NULL_UID;
else
{
Paint::ptr paint = mappingManager->getPaintById(paintId);
Q_ASSERT(src.size() == 3 && dst.size() == 3);
MShape::ptr inputTriangle( new Triangle(src[0], src[1], src[2]));
MShape::ptr outputTriangle(new Triangle(dst[0], dst[1], dst[2]));
// Add it to the manager.
Mapping::ptr mapping(new TextureMapping(paint, outputTriangle, inputTriangle, mappingId));
uid id = mappingManager->addMapping(mapping);
// Add it to the GUI.
addMappingItem(mappingId);
// Return the id.
return id;
}
}
uid MainWindow::createEllipseTextureMapping(uid mappingId,
uid paintId,
const QVector &src, const QVector &dst)
{
// Cannot create element with already existing id or element for which no paint exists.
if (Mapping::getUidAllocator().exists(mappingId) ||
!Paint::getUidAllocator().exists(paintId) ||
paintId == NULL_UID)
return NULL_UID;
else
{
Paint::ptr paint = mappingManager->getPaintById(paintId);
Q_ASSERT(src.size() == 5 && dst.size() == 5);
MShape::ptr inputEllipse( new Ellipse(src[0], src[1], src[2], src[3], src[4]));
MShape::ptr outputEllipse(new Ellipse(dst[0], dst[1], dst[2], dst[3], dst[4]));
// Add it to the manager.
Mapping::ptr mapping(new TextureMapping(paint, outputEllipse, inputEllipse, mappingId));
uid id = mappingManager->addMapping(mapping);
// Add it to the GUI.
addMappingItem(mappingId);
// Return the id.
return id;
}
}
uid MainWindow::createQuadColorMapping(uid mappingId,
uid paintId,
const QVector &dst)
{
// Cannot create element with already existing id or element for which no paint exists.
if (Mapping::getUidAllocator().exists(mappingId) ||
!Paint::getUidAllocator().exists(paintId) ||
paintId == NULL_UID)
return NULL_UID;
else
{
Paint::ptr paint = mappingManager->getPaintById(paintId);
Q_ASSERT(dst.size() == 4);
MShape::ptr outputQuad(new Quad(dst[0], dst[1], dst[2], dst[3]));
// Add it to the manager.
Mapping::ptr mapping(new ColorMapping(paint, outputQuad, mappingId));
uid id = mappingManager->addMapping(mapping);
// Add it to the GUI.
addMappingItem(mappingId);
// Return the id.
return id;
}
}
uid MainWindow::createTriangleColorMapping(uid mappingId,
uid paintId,
const QVector &dst)
{
// Cannot create element with already existing id or element for which no paint exists.
if (Mapping::getUidAllocator().exists(mappingId) ||
!Paint::getUidAllocator().exists(paintId) ||
paintId == NULL_UID)
return NULL_UID;
else
{
Paint::ptr paint = mappingManager->getPaintById(paintId);
Q_ASSERT(dst.size() == 3);
MShape::ptr outputTriangle(new Triangle(dst[0], dst[1], dst[2]));
// Add it to the manager.
Mapping::ptr mapping(new ColorMapping(paint, outputTriangle, mappingId));
uid id = mappingManager->addMapping(mapping);
// Add it to the GUI.
addMappingItem(mappingId);
// Return the id.
return id;
}
}
uid MainWindow::createEllipseColorMapping(uid mappingId,
uid paintId,
const QVector &dst)
{
// Cannot create element with already existing id or element for which no paint exists.
if (Mapping::getUidAllocator().exists(mappingId) ||
!Paint::getUidAllocator().exists(paintId) ||
paintId == NULL_UID)
return NULL_UID;
else
{
Paint::ptr paint = mappingManager->getPaintById(paintId);
Q_ASSERT(dst.size() == 4);
MShape::ptr outputEllipse(new Ellipse(dst[0], dst[1], dst[2], dst[3]));
// Add it to the manager.
Mapping::ptr mapping(new ColorMapping(paint, outputEllipse, mappingId));
uid id = mappingManager->addMapping(mapping);
// Add it to the GUI.
addMappingItem(mappingId);
// Return the id.
return id;
}
}
void MainWindow::setMappingVisible(uid mappingId, bool visible)
{
// Set mapping visibility
Mapping::ptr mapping = mappingManager->getMappingById(mappingId);
if (mapping.isNull())
{
qDebug() << "No such mapping id" << endl;
}
else
{
mapping->setVisible(visible);
// Change list item check state
QModelIndex index = mappingListModel->getIndexFromId(mappingId);
mappingListModel->setData(index, visible, Qt::CheckStateRole);
// Update canvases.
updateCanvases();
}
}
void MainWindow::setMappingSolo(uid mappingId, bool solo)
{
Mapping::ptr mapping = mappingManager->getMappingById(mappingId);
if (!mapping.isNull()) {
// Turn this mapping into solo mode
mapping->setSolo(solo);
// Change list item check state
QModelIndex index = mappingListModel->getIndexFromId(mappingId);
mappingListModel->setData(index, solo, Qt::CheckStateRole + 1);
// Update canvases
updateCanvases();
}
}
void MainWindow::setMappingLocked(uid mappingId, bool locked)
{
Mapping::ptr mapping = mappingManager->getMappingById(mappingId);
if (!mapping.isNull()) {
// Lock position of mapping
mapping->setLocked(locked);
// Lock shape too.
mapping->getShape()->setLocked(locked);
// Change list item check state
QModelIndex index = mappingListModel->getIndexFromId(mappingId);
mappingListModel->setData(index, locked, Qt::CheckStateRole + 2);
// Update canvases
updateCanvases();
}
}
void MainWindow::deleteMapping(uid mappingId)
{
// Cannot delete unexisting mapping.
if (Mapping::getUidAllocator().exists(mappingId))
{
removeMappingItem(mappingId);
}
}
void MainWindow::duplicateMapping(uid mappingId)
{
// Current Mapping
Mapping::ptr mappingPtr = mappingManager->getMappingById(mappingId);
// Get Mapping Paint and Shape
Paint::ptr paint = mappingPtr->getPaint();
MShape::ptr shape = mappingPtr->getShape();
// Temporary shared pointers
MShape::ptr shapePtr;
// Create new mapping
Mapping *mapping;
QString shapeType = shape->getType();
// Code below need to be improved it's feel like duplicated
if (paint->getType() == "color") // Color paint
{
if (shapeType == "quad")
shapePtr = MShape::ptr(new Quad(shape->getVertex(0), shape->getVertex(1),
shape->getVertex(2), shape->getVertex(3)));
if (shapeType == "triangle")
shapePtr = MShape::ptr(new Triangle(shape->getVertex(0), shape->getVertex(1), shape->getVertex(2)));
if (shapeType == "ellipse")
shapePtr = MShape::ptr(new Ellipse(shape->getVertex(0), shape->getVertex(1), shape->getVertex(2),
shape->getVertex(3)));
mapping = new ColorMapping(paint, shapePtr);
}
else // Or Texture Paint
{
MShape::ptr inputShape = mappingPtr->getInputShape();
if (shapeType == "mesh")
shapePtr = MShape::ptr(new Mesh(shape->getVertex(0), shape->getVertex(1),
shape->getVertex(3), shape->getVertex(2)));
if (shapeType == "triangle")
shapePtr = MShape::ptr(new Triangle(shape->getVertex(0), shape->getVertex(1), shape->getVertex(2)));
if (shapeType == "ellipse")
shapePtr = MShape::ptr(new Ellipse(shape->getVertex(0), shape->getVertex(1), shape->getVertex(2),
shape->getVertex(3), shape->getVertex(4)));
mapping = new TextureMapping(paint, shapePtr, inputShape);
}
// Scaling of duplicated mapping
if (shapeType == "quad" || shapeType == "mesh")
shapePtr->translate(QPointF(20, 20));
else
shapePtr->translate(QPointF(0, 20));
// Create new duplicated mapping item
Mapping::ptr clonedMapping(mapping);
uint cloneId = mappingManager->addMapping(clonedMapping);
addMappingItem(cloneId);
}
/// Deletes/removes a paint and all associated mappigns.
void MainWindow::deletePaint(uid paintId, bool replace)
{
// Cannot delete unexisting paint.
if (Paint::getUidAllocator().exists(paintId))
{
if (replace == false) {
int r = QMessageBox::warning(this, tr("MapMap"),
tr("Remove this paint and all its associated mappings?"),
QMessageBox::Ok | QMessageBox::Cancel);
if (r == QMessageBox::Ok)
{
removePaintItem(paintId);
}
}
else
removePaintItem(paintId);
}
}
void MainWindow::windowModified()
{
setWindowModified(true);
updateStatusBar();
}
void MainWindow::createLayout()
{
// Create paint list.
paintList = new QListWidget;
paintList->setSelectionMode(QAbstractItemView::SingleSelection);
paintList->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Preferred);
paintList->setDefaultDropAction(Qt::MoveAction);
paintList->setDragDropMode(QAbstractItemView::InternalMove);
paintList->setMinimumWidth(PAINT_LIST_MINIMUM_HEIGHT);
// Create paint panel.
paintPropertyPanel = new QStackedWidget;
paintPropertyPanel->setDisabled(true);
paintPropertyPanel->setMinimumHeight(PAINT_PROPERTY_PANEL_MINIMUM_HEIGHT);
// Create mapping list.
mappingList = new QTableView;
mappingList->setSelectionMode(QAbstractItemView::SingleSelection);
mappingList->setSelectionBehavior(QAbstractItemView::SelectRows);
mappingList->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Preferred);
mappingList->setDragEnabled(true);
mappingList->setAcceptDrops(true);
mappingList->setDropIndicatorShown(true);
mappingList->setEditTriggers(QAbstractItemView::DoubleClicked);
mappingList->setMinimumHeight(MAPPING_LIST_MINIMUM_HEIGHT);
mappingList->setContentsMargins(0, 0, 0, 0);
// Set view delegate
mappingListModel = new MappingListModel;
mappingItemDelegate = new MappingItemDelegate;
mappingList->setModel(mappingListModel);
mappingList->setItemDelegate(mappingItemDelegate);
// Pimp Mapping table widget
mappingList->horizontalHeader()->setResizeMode(QHeaderView::ResizeToContents);
mappingList->verticalHeader()->setResizeMode(QHeaderView::ResizeToContents);
mappingList->horizontalHeader()->setStretchLastSection(true);
mappingList->setShowGrid(false);
mappingList->horizontalHeader()->hide();
mappingList->verticalHeader()->hide();
mappingList->setMouseTracking(true);// Important
// Create property panel.
mappingPropertyPanel = new QStackedWidget;
mappingPropertyPanel->setDisabled(true);
mappingPropertyPanel->setMinimumHeight(MAPPING_PROPERTY_PANEL_MINIMUM_HEIGHT);
// Create canvases.
sourceCanvas = new MapperGLCanvas(this, false);
sourceCanvas->setFocusPolicy(Qt::ClickFocus);
sourceCanvas->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
sourceCanvas->setMinimumSize(CANVAS_MINIMUM_WIDTH, CANVAS_MINIMUM_HEIGHT);
sourceCanvasToolbar = new MapperGLCanvasToolbar(sourceCanvas, this);
QVBoxLayout* sourceLayout = new QVBoxLayout;
sourcePanel = new QWidget(this);
sourceLayout->setContentsMargins(0, 0, 0, 0);
sourceLayout->addWidget(sourceCanvas);
sourceLayout->addWidget(sourceCanvasToolbar, 0, Qt::AlignRight);
sourcePanel->setLayout(sourceLayout);
destinationCanvas = new MapperGLCanvas(this, true, 0, (QGLWidget*)sourceCanvas->viewport());
destinationCanvas->setFocusPolicy(Qt::ClickFocus);
destinationCanvas->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
destinationCanvas->setMinimumSize(CANVAS_MINIMUM_WIDTH, CANVAS_MINIMUM_HEIGHT);
destinationCanvasToolbar = new MapperGLCanvasToolbar(destinationCanvas, this);
QVBoxLayout* destinationLayout = new QVBoxLayout;
destinationPanel = new QWidget(this);
destinationLayout->setContentsMargins(0, 0, 0, 0);
destinationLayout->addWidget(destinationCanvas);
destinationLayout->addWidget(destinationCanvasToolbar, 0, Qt::AlignRight);
destinationPanel->setLayout(destinationLayout);
outputWindow = new OutputGLWindow(this, destinationCanvas);
outputWindow->installEventFilter(destinationCanvas);
// Source scene changed -> change destination.
connect(sourceCanvas->scene(), SIGNAL(changed(const QList&)),
destinationCanvas, SLOT(update()));
// Destination scene changed -> change output window.
connect(destinationCanvas->scene(), SIGNAL(changed(const QList&)),
outputWindow->getCanvas(), SLOT(update()));
// Output changed -> change destinatioin
// XXX si je decommente cette ligne alors quand je clique sur ajouter media ca gele...
// connect(outputWindow->getCanvas()->scene(), SIGNAL(changed(const QList&)),
// destinationCanvas, SLOT(updateCanvas()));
// Create console logging output
consoleWindow = ConsoleWindow::console();
consoleWindow->setVisible(false);
// Create layout.
paintSplitter = new QSplitter(Qt::Vertical);
paintSplitter->addWidget(paintList);
paintSplitter->addWidget(paintPropertyPanel);
mappingSplitter = new QSplitter(Qt::Vertical);
mappingSplitter->addWidget(mappingList);
mappingSplitter->addWidget(mappingPropertyPanel);
// Content tab.
contentTab = new QTabWidget;
contentTab->addTab(paintSplitter, QIcon(":/add-video"), tr("Paints"));
contentTab->addTab(mappingSplitter, QIcon(":/add-mesh"), tr("Mappings"));
canvasSplitter = new QSplitter(Qt::Vertical);
canvasSplitter->addWidget(sourcePanel);
canvasSplitter->addWidget(destinationPanel);
mainSplitter = new QSplitter(Qt::Horizontal);
mainSplitter->addWidget(canvasSplitter);
mainSplitter->addWidget(contentTab);
// Initialize size to 9:1 proportions.
QSize sz = mainSplitter->size();
QList sizes;
sizes.append(sz.width() * 0.9);
sizes.append(sz.width() - sizes.at(0));
mainSplitter->setSizes(sizes);
// Upon resizing window, give some extra stretch expansion to canvasSplitter.
mainSplitter->setStretchFactor(0, 1);
// Final setups.
setWindowTitle(tr("MapMap"));
resize(DEFAULT_WIDTH, DEFAULT_HEIGHT);
setCentralWidget(mainSplitter);
// Connect mapping and paint lists signals and slots.
connectProjectWidgets();
// Reset focus on main window.
setFocus();
}
void MainWindow::createActions()
{
// New.
newAction = new QAction(tr("&New"), this);
newAction->setIcon(QIcon(":/new"));
newAction->setShortcut(QKeySequence::New);
newAction->setToolTip(tr("Create a new project"));
newAction->setIconVisibleInMenu(false);
newAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(newAction);
connect(newAction, SIGNAL(triggered()), this, SLOT(newFile()));
// Open.
openAction = new QAction(tr("&Open..."), this);
openAction->setIcon(QIcon(":/open"));
openAction->setShortcut(QKeySequence::Open);
openAction->setToolTip(tr("Open an existing project"));
openAction->setIconVisibleInMenu(false);
openAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(openAction);
connect(openAction, SIGNAL(triggered()), this, SLOT(open()));
// Save.
saveAction = new QAction(tr("&Save"), this);
saveAction->setIcon(QIcon(":/save"));
saveAction->setShortcut(QKeySequence::Save);
saveAction->setToolTip(tr("Save the project"));
saveAction->setIconVisibleInMenu(false);
saveAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(saveAction);
connect(saveAction, SIGNAL(triggered()), this, SLOT(save()));
// Save as.
saveAsAction = new QAction(tr("Save &As..."), this);
saveAsAction->setIcon(QIcon(":/save-as"));
saveAsAction->setShortcut(QKeySequence::SaveAs);
saveAsAction->setToolTip(tr("Save the project as..."));
saveAsAction->setIconVisibleInMenu(false);
saveAsAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(saveAsAction);
connect(saveAsAction, SIGNAL(triggered()), this, SLOT(saveAs()));
// Recents file
for (int i = 0; i < MaxRecentFiles; i++)
{
recentFileActions[i] = new QAction(this);
recentFileActions[i]->setVisible(false);
connect(recentFileActions[i], SIGNAL(triggered()),
this, SLOT(openRecentFile()));
}
// Recent video
for (int i = 0; i < MaxRecentVideo; i++)
{
recentVideoActions[i] = new QAction(this);
recentVideoActions[i]->setVisible(false);
connect(recentVideoActions[i], SIGNAL(triggered()), this, SLOT(openRecentVideo()));
}
// Clear recent video list action
clearRecentFileActions = new QAction(this);
clearRecentFileActions->setVisible(true);
connect(clearRecentFileActions, SIGNAL(triggered()), this, SLOT(clearRecentFileList()));
// Empty list of recent video action
emptyRecentVideos = new QAction(tr("No Recents Videos"), this);
emptyRecentVideos->setEnabled(false);
// Import Media.
importMediaAction = new QAction(tr("&Import Media File..."), this);
importMediaAction->setShortcut(Qt::CTRL + Qt::Key_I);
importMediaAction->setIcon(QIcon(":/add-video"));
importMediaAction->setToolTip(tr("Import a video or image file..."));
importMediaAction->setIconVisibleInMenu(false);
importMediaAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(importMediaAction);
connect(importMediaAction, SIGNAL(triggered()), this, SLOT(importMedia()));
// Add color.
addColorAction = new QAction(tr("Add &Color Paint..."), this);
addColorAction->setShortcut(Qt::CTRL + Qt::SHIFT + Qt::Key_A);
addColorAction->setIcon(QIcon(":/add-color"));
addColorAction->setToolTip(tr("Add a color paint..."));
addColorAction->setIconVisibleInMenu(false);
addColorAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(addColorAction);
connect(addColorAction, SIGNAL(triggered()), this, SLOT(addColor()));
// Exit/quit.
exitAction = new QAction(tr("E&xit"), this);
exitAction->setShortcut(QKeySequence::Quit);
exitAction->setToolTip(tr("Exit the application"));
exitAction->setIconVisibleInMenu(false);
exitAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(exitAction);
connect(exitAction, SIGNAL(triggered()), this, SLOT(close()));
// Undo action
undoAction = undoStack->createUndoAction(this, tr("&Undo"));
undoAction->setShortcut(QKeySequence::Undo);
undoAction->setIconVisibleInMenu(false);
undoAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(undoAction);
//Redo action
redoAction = undoStack->createRedoAction(this, tr("&Redo"));
redoAction->setShortcut(QKeySequence::Redo);
redoAction->setIconVisibleInMenu(false);
redoAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(redoAction);
// About.
aboutAction = new QAction(tr("&About"), this);
aboutAction->setToolTip(tr("Show the application's About box"));
aboutAction->setIconVisibleInMenu(false);
aboutAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(aboutAction);
connect(aboutAction, SIGNAL(triggered()), this, SLOT(about()));
// Duplicate.
cloneMappingAction = new QAction(tr("Duplicate"), this);
cloneMappingAction->setShortcut(Qt::CTRL + Qt::Key_D);
cloneMappingAction->setToolTip(tr("Duplicate item"));
cloneMappingAction->setIconVisibleInMenu(false);
cloneMappingAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(cloneMappingAction);
connect(cloneMappingAction, SIGNAL(triggered()), this, SLOT(duplicateMappingItem()));
// Delete mapping.
deleteMappingAction = new QAction(tr("Delete mapping"), this);
deleteMappingAction->setShortcut(QKeySequence::Delete);
deleteMappingAction->setToolTip(tr("Delete item"));
deleteMappingAction->setIconVisibleInMenu(false);
deleteMappingAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(deleteMappingAction);
connect(deleteMappingAction, SIGNAL(triggered()), this, SLOT(deleteMappingItem()));
// Rename mapping.
renameMappingAction = new QAction(tr("Rename"), this);
renameMappingAction->setShortcut(Qt::Key_F2);
renameMappingAction->setToolTip(tr("Rename item"));
renameMappingAction->setIconVisibleInMenu(false);
renameMappingAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(renameMappingAction);
connect(renameMappingAction, SIGNAL(triggered()), this, SLOT(renameMappingItem()));
// Lock mapping.
mappingLockedAction = new QAction(tr("Lock mapping"), this);
mappingLockedAction->setToolTip(tr("Lock mapping item"));
mappingLockedAction->setIconVisibleInMenu(false);
mappingLockedAction->setCheckable(true);
mappingLockedAction->setChecked(false);
mappingLockedAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(mappingLockedAction);
connect(mappingLockedAction, SIGNAL(triggered(bool)), this, SLOT(setMappingItemLocked(bool)));
// Hide mapping.
mappingHideAction = new QAction(tr("Hide mapping"), this);
mappingHideAction->setToolTip(tr("Hide mapping item"));
mappingHideAction->setIconVisibleInMenu(false);
mappingHideAction->setCheckable(true);
mappingHideAction->setChecked(false);
mappingHideAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(mappingHideAction);
connect(mappingHideAction, SIGNAL(triggered(bool)), this, SLOT(setMappingItemHide(bool)));
// Solo mapping.
mappingSoloAction = new QAction(tr("Solo mapping"), this);
mappingSoloAction->setToolTip(tr("solo mapping item"));
mappingSoloAction->setIconVisibleInMenu(false);
mappingSoloAction->setCheckable(true);
mappingSoloAction->setChecked(false);
mappingSoloAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(mappingSoloAction);
connect(mappingSoloAction, SIGNAL(triggered(bool)), this, SLOT(setMappingItemSolo(bool)));
// Delete paint.
deletePaintAction = new QAction(tr("Delete paint"), this);
//deletePaintAction->setShortcut(tr("CTRL+DEL"));
deletePaintAction->setToolTip(tr("Delete item"));
deletePaintAction->setIconVisibleInMenu(false);
deletePaintAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(deletePaintAction);
connect(deletePaintAction, SIGNAL(triggered()), this, SLOT(deletePaintItem()));
// Rename paint.
renamePaintAction = new QAction(tr("Rename"), this);
//renamePaintAction->setShortcut(Qt::Key_F2);
renamePaintAction->setToolTip(tr("Rename item"));
renamePaintAction->setIconVisibleInMenu(false);
renamePaintAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(renamePaintAction);
connect(renamePaintAction, SIGNAL(triggered()), this, SLOT(renamePaintItem()));
// Preferences...
preferencesAction = new QAction(tr("&Preferences..."), this);
//preferencesAction->setIcon(QIcon(":/preferences"));
preferencesAction->setShortcut(Qt::CTRL + Qt::Key_Comma);
preferencesAction->setToolTip(tr("Configure preferences..."));
//preferencesAction->setIconVisibleInMenu(false);
preferencesAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(preferencesAction);
connect(preferencesAction, SIGNAL(triggered()), this, SLOT(preferences()));
// Add quad/mesh.
addMeshAction = new QAction(tr("Add Quad/&Mesh"), this);
addMeshAction->setShortcut(Qt::CTRL + Qt::Key_M);
addMeshAction->setIcon(QIcon(":/add-mesh"));
addMeshAction->setToolTip(tr("Add quad/mesh"));
addMeshAction->setIconVisibleInMenu(false);
addMeshAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(addMeshAction);
connect(addMeshAction, SIGNAL(triggered()), this, SLOT(addMesh()));
addMeshAction->setEnabled(false);
// Add triangle.
addTriangleAction = new QAction(tr("Add &Triangle"), this);
addTriangleAction->setShortcut(Qt::CTRL + Qt::Key_T);
addTriangleAction->setIcon(QIcon(":/add-triangle"));
addTriangleAction->setToolTip(tr("Add triangle"));
addTriangleAction->setIconVisibleInMenu(false);
addTriangleAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(addTriangleAction);
connect(addTriangleAction, SIGNAL(triggered()), this, SLOT(addTriangle()));
addTriangleAction->setEnabled(false);
// Add ellipse.
addEllipseAction = new QAction(tr("Add &Ellipse"), this);
addEllipseAction->setShortcut(Qt::CTRL + Qt::Key_E);
addEllipseAction->setIcon(QIcon(":/add-ellipse"));
addEllipseAction->setToolTip(tr("Add ellipse"));
addEllipseAction->setIconVisibleInMenu(false);
addEllipseAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(addEllipseAction);
connect(addEllipseAction, SIGNAL(triggered()), this, SLOT(addEllipse()));
addEllipseAction->setEnabled(false);
// Play.
playAction = new QAction(tr("Play"), this);
playAction->setShortcut(Qt::Key_Space);
playAction->setIcon(QIcon(":/play"));
playAction->setToolTip(tr("Play"));
playAction->setIconVisibleInMenu(false);
playAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(playAction);
connect(playAction, SIGNAL(triggered()), this, SLOT(play()));
playAction->setVisible(true);
// Pause.
pauseAction = new QAction(tr("Pause"), this);
pauseAction->setShortcut(Qt::Key_Space);
pauseAction->setIcon(QIcon(":/pause"));
pauseAction->setToolTip(tr("Pause"));
pauseAction->setIconVisibleInMenu(false);
pauseAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(pauseAction);
connect(pauseAction, SIGNAL(triggered()), this, SLOT(pause()));
pauseAction->setVisible(false);
// Rewind.
rewindAction = new QAction(tr("Rewind"), this);
rewindAction->setShortcut(Qt::CTRL + Qt::Key_R);
rewindAction->setIcon(QIcon(":/rewind"));
rewindAction->setToolTip(tr("Rewind"));
rewindAction->setIconVisibleInMenu(false);
rewindAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(rewindAction);
connect(rewindAction, SIGNAL(triggered()), this, SLOT(rewind()));
// Toggle display of output window.
outputFullScreenAction = new QAction(tr("&Full Screen"), this);
outputFullScreenAction->setShortcut(Qt::CTRL + Qt::Key_F);
outputFullScreenAction->setIcon(QIcon(":/fullscreen"));
outputFullScreenAction->setToolTip(tr("Full screen mode"));
outputFullScreenAction->setIconVisibleInMenu(false);
outputFullScreenAction->setCheckable(true);
// Don't be displayed by default
outputFullScreenAction->setChecked(false);
outputFullScreenAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(outputFullScreenAction);
// Manage fullscreen/modal show of GL output window.
connect(outputFullScreenAction, SIGNAL(toggled(bool)), outputWindow, SLOT(setFullScreen(bool)));
// When closing the GL output window or hit ESC key, uncheck the action in menu.
// connect(outputWindow, SIGNAL(closed()), outputFullScreenAction, SLOT(toggle()));
connect(QApplication::desktop(), SIGNAL(screenCountChanged(int)), outputWindow, SLOT(updateScreenCount(int)));
// Create hiden action for closing output window
QAction *closeOutput = new QAction(tr("Close output"), this);
closeOutput->setShortcut(Qt::Key_Escape);
closeOutput->setShortcutContext(Qt::ApplicationShortcut);
addAction(closeOutput);
connect(closeOutput, SIGNAL(triggered(bool)), this, SLOT(exitFullScreen()));
// Toggle display of canvas controls.
displayControlsAction = new QAction(tr("&Display Canvas Controls"), this);
displayControlsAction->setShortcut(Qt::ALT + Qt::Key_C);
displayControlsAction->setIcon(QIcon(":/control-points"));
displayControlsAction->setToolTip(tr("Display canvas controls"));
displayControlsAction->setIconVisibleInMenu(false);
displayControlsAction->setCheckable(true);
displayControlsAction->setChecked(_displayControls);
displayControlsAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(displayControlsAction);
// Manage show/hide of canvas controls.
connect(displayControlsAction, SIGNAL(toggled(bool)), this, SLOT(enableDisplayControls(bool)));
connect(displayControlsAction, SIGNAL(toggled(bool)), outputWindow, SLOT(setDisplayCrosshair(bool)));
// Toggle sticky vertices
stickyVerticesAction = new QAction(tr("&Sticky Vertices"), this);
stickyVerticesAction->setShortcut(Qt::ALT + Qt::Key_S);
stickyVerticesAction->setIcon(QIcon(":/control-points"));
stickyVerticesAction->setToolTip(tr("Enable sticky vertices"));
stickyVerticesAction->setIconVisibleInMenu(false);
stickyVerticesAction->setCheckable(true);
stickyVerticesAction->setChecked(_stickyVertices);
stickyVerticesAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(stickyVerticesAction);
// Manage sticky vertices
connect(stickyVerticesAction, SIGNAL(toggled(bool)), this, SLOT(enableStickyVertices(bool)));
displayTestSignalAction = new QAction(tr("&Display Test Signal"), this);
displayTestSignalAction->setShortcut(Qt::ALT + Qt::Key_T);
displayTestSignalAction->setIcon(QIcon(":/control-points"));
displayTestSignalAction->setToolTip(tr("Display test signal"));
displayTestSignalAction->setIconVisibleInMenu(false);
displayTestSignalAction->setCheckable(true);
displayTestSignalAction->setChecked(false);
displayTestSignalAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(displayTestSignalAction);
// Manage show/hide of test signal
connect(displayTestSignalAction, SIGNAL(toggled(bool)), outputWindow, SLOT(setDisplayTestSignal(bool)));
// connect(displayTestSignalAction, SIGNAL(toggled(bool)), this, SLOT(update()));
// Toggle display of Undo Stack
displayUndoStackAction = new QAction(tr("Display &Undo Stack"), this);
displayUndoStackAction->setShortcut(Qt::ALT + Qt::Key_U);
displayUndoStackAction->setCheckable(true);
displayUndoStackAction->setChecked(_displayUndoStack);
displayUndoStackAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(displayUndoStackAction);
// Manage show/hide of Undo Stack
connect(displayUndoStackAction, SIGNAL(toggled(bool)), this, SLOT(displayUndoStack(bool)));
// Toggle display of Console output
openConsoleAction = new QAction(tr("Open Conso&le"), this);
openConsoleAction->setShortcut(Qt::ALT + Qt::Key_L);
openConsoleAction->setCheckable(true);
openConsoleAction->setChecked(false);
openConsoleAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(openConsoleAction);
connect(openConsoleAction, SIGNAL(toggled(bool)), consoleWindow, SLOT(setVisible(bool)));
// uncheck action when window is closed
connect(consoleWindow, SIGNAL(windowClosed()), openConsoleAction, SLOT(toggle()));
// Toggle display of zoom tool buttons
displayZoomToolAction = new QAction(tr("Display &Zoom Toolbar"), this);
displayZoomToolAction->setShortcut(Qt::ALT + Qt::Key_Z);
displayZoomToolAction->setCheckable(true);
displayZoomToolAction->setChecked(true);
displayZoomToolAction->setShortcutContext(Qt::ApplicationShortcut);
addAction(displayZoomToolAction);
connect(displayZoomToolAction, SIGNAL(toggled(bool)), sourceCanvasToolbar, SLOT(showZoomToolBar(bool)));
connect(displayZoomToolAction, SIGNAL(toggled(bool)), destinationCanvasToolbar, SLOT(showZoomToolBar(bool)));
// Toggle show/hide menuBar
showMenuBarAction = new QAction(tr("&Menu Bar"), this);
showMenuBarAction->setCheckable(true);
showMenuBarAction->setChecked(_showMenuBar);
connect(showMenuBarAction, SIGNAL(toggled(bool)), this, SLOT(showMenuBar(bool)));
// Perspectives
// Main perspective (Source + destination)
mainViewAction = new QAction(tr("Main Perspective"), this);
mainViewAction->setCheckable(true);
mainViewAction->setChecked(true);
mainViewAction->setShortcut(Qt::CTRL + Qt::ALT + Qt::Key_1);
mainViewAction->setToolTip(tr("Switch to the Main perspective."));
connect(mainViewAction, SIGNAL(triggered(bool)), canvasSplitter->widget(0), SLOT(setVisible(bool)));
connect(mainViewAction, SIGNAL(triggered(bool)), canvasSplitter->widget(1), SLOT(setVisible(bool)));
// Source Only
sourceViewAction = new QAction(tr("Source Perspective"), this);
sourceViewAction->setCheckable(true);
sourceViewAction->setShortcut(Qt::CTRL + Qt::ALT + Qt::Key_2);
sourceViewAction->setToolTip(tr("Switch to the Source perspective."));
connect(sourceViewAction, SIGNAL(triggered(bool)), canvasSplitter->widget(0), SLOT(setVisible(bool)));
connect(sourceViewAction, SIGNAL(triggered(bool)), canvasSplitter->widget(1), SLOT(setHidden(bool)));
// Destination Only
destViewAction = new QAction(tr("Destination Perspective"), this);
destViewAction->setCheckable(true);
destViewAction->setShortcut(Qt::CTRL + Qt::ALT + Qt::Key_3);
destViewAction->setToolTip(tr("Switch to the Destination perspective."));
connect(destViewAction, SIGNAL(triggered(bool)), canvasSplitter->widget(0), SLOT(setHidden(bool)));
connect(destViewAction, SIGNAL(triggered(bool)), canvasSplitter->widget(1), SLOT(setVisible(bool)));
// Groups all actions
perspectiveActionGroup = new QActionGroup(this);
perspectiveActionGroup->addAction(mainViewAction);
perspectiveActionGroup->addAction(sourceViewAction);
perspectiveActionGroup->addAction(destViewAction);
}
void MainWindow::startFullScreen()
{
// Remove canvas controls.
displayControlsAction->setChecked(false);
// Display output window.
outputFullScreenAction->setChecked(true);
}
void MainWindow::createMenus()
{
QMenuBar *menuBar = NULL;
#ifdef __MACOSX_CORE__
menuBar = new QMenuBar(0);
//this->setMenuBar(menuBar);
#else
menuBar = this->menuBar();
#endif
// File
fileMenu = menuBar->addMenu(tr("&File"));
fileMenu->addAction(newAction);
fileMenu->addAction(openAction);
fileMenu->addAction(saveAction);
fileMenu->addAction(saveAsAction);
fileMenu->addSeparator();
fileMenu->addAction(importMediaAction);
fileMenu->addAction(addColorAction);
// Recent file separator
separatorAction = fileMenu->addSeparator();
recentFileMenu = fileMenu->addMenu(tr("Open Recents Projects"));
for (int i = 0; i < MaxRecentFiles; ++i)
recentFileMenu->addAction(recentFileActions[i]);
recentFileMenu->addAction(clearRecentFileActions);
// Recent import video
recentVideoMenu = fileMenu->addMenu(tr("Open Recents Videos"));
recentVideoMenu->addAction(emptyRecentVideos);
for (int i = 0; i < MaxRecentVideo; ++i)
recentVideoMenu->addAction(recentVideoActions[i]);
// Exit
fileMenu->addSeparator();
fileMenu->addAction(exitAction);
// Edit.
editMenu = menuBar->addMenu(tr("&Edit"));
// Undo & Redo menu
editMenu->addAction(undoAction);
editMenu->addAction(redoAction);
editMenu->addSeparator();
// Source canvas menu
sourceMenu = editMenu->addMenu(tr("&Source"));
sourceMenu->setEnabled(false);
sourceMenu->addAction(deletePaintAction);
sourceMenu->addAction(renamePaintAction);
// Destination canvas menu
destinationMenu = editMenu->addMenu(tr("&Destination"));
destinationMenu->setEnabled(false);
destinationMenu->addAction(cloneMappingAction);
destinationMenu->addAction(deleteMappingAction);
destinationMenu->addAction(renameMappingAction);
editMenu->addSeparator();
// Preferences
editMenu->addAction(preferencesAction);
// View.
viewMenu = menuBar->addMenu(tr("&View"));
// Toolbars menu
toolBarsMenu = viewMenu->addMenu(tr("Toolbars"));
#ifdef Q_OS_LINUX
if (QString(getenv("XDG_CURRENT_DESKTOP")).toLower() != "unity")
toolBarsMenu->addAction(showMenuBarAction);
#endif
#ifdef Q_OS_WIN
toolBarsMenu->addAction(showMenuBarAction);
#endif
viewMenu->addSeparator();
viewMenu->addAction(displayControlsAction);
viewMenu->addAction(stickyVerticesAction);
viewMenu->addAction(displayTestSignalAction);
viewMenu->addSeparator();
viewMenu->addAction(displayUndoStackAction);
viewMenu->addAction(displayZoomToolAction);
viewMenu->addSeparator();
viewMenu->addAction(outputFullScreenAction);
// Run.
playbackMenu = menuBar->addMenu(tr("&Playback"));
playbackMenu->addAction(playAction);
playbackMenu->addAction(pauseAction);
playbackMenu->addAction(rewindAction);
// Tools
toolsMenu = menuBar->addMenu(tr("&Tools"));
toolsMenu->addAction(openConsoleAction);
// Window
windowMenu = menuBar->addMenu(tr("&Window"));
windowMenu->addAction(mainViewAction);
windowMenu->addAction(sourceViewAction);
windowMenu->addAction(destViewAction);
// Help.
helpMenu = menuBar->addMenu(tr("&Help"));
helpMenu->addAction(aboutAction);
// helpMenu->addAction(aboutQtAction);
}
void MainWindow::createMappingContextMenu()
{
// Context menu.
mappingContextMenu = new QMenu(this);
// Add different Action
mappingContextMenu->addAction(cloneMappingAction);
mappingContextMenu->addAction(deleteMappingAction);
mappingContextMenu->addAction(renameMappingAction);
mappingContextMenu->addAction(mappingLockedAction);
mappingContextMenu->addAction(mappingHideAction);
mappingContextMenu->addAction(mappingSoloAction);
// Set context menu policy
mappingList->setContextMenuPolicy(Qt::CustomContextMenu);
destinationCanvas->setContextMenuPolicy(Qt::CustomContextMenu);
outputWindow->setContextMenuPolicy(Qt::CustomContextMenu);
// Context Menu Connexions
connect(mappingItemDelegate, SIGNAL(itemContextMenuRequested(const QPoint&)),
this, SLOT(showMappingContextMenu(const QPoint&)), Qt::QueuedConnection);
connect(destinationCanvas, SIGNAL(shapeContextMenuRequested(const QPoint&)), this, SLOT(showMappingContextMenu(const QPoint&)));
connect(outputWindow->getCanvas(), SIGNAL(shapeContextMenuRequested(const QPoint&)), this, SLOT(showMappingContextMenu(const QPoint&)));
}
void MainWindow::createPaintContextMenu()
{
// Paint Context Menu
paintContextMenu = new QMenu(this);
// Add Actions
paintContextMenu->addAction(deletePaintAction);
paintContextMenu->addAction(renamePaintAction);
// Define Context policy
paintList->setContextMenuPolicy(Qt::CustomContextMenu);
sourceCanvas->setContextMenuPolicy(Qt::CustomContextMenu);
// Connexions
connect(paintList, SIGNAL(customContextMenuRequested(const QPoint&)), this, SLOT(showPaintContextMenu(const QPoint&)));
connect(sourceCanvas, SIGNAL(shapeContextMenuRequested(const QPoint&)), this, SLOT(showPaintContextMenu(const QPoint&)));
}
void MainWindow::createToolBars()
{
mainToolBar = addToolBar(tr("&Toolbar"));
mainToolBar->setIconSize(QSize(MM::TOP_TOOLBAR_ICON_SIZE, MM::TOP_TOOLBAR_ICON_SIZE));
mainToolBar->setMovable(false);
mainToolBar->addAction(importMediaAction);
mainToolBar->addAction(addColorAction);
mainToolBar->addSeparator();
mainToolBar->addAction(addMeshAction);
mainToolBar->addAction(addTriangleAction);
mainToolBar->addAction(addEllipseAction);
mainToolBar->addSeparator();
mainToolBar->addAction(outputFullScreenAction);
mainToolBar->addAction(displayTestSignalAction);
// XXX: style hack: dummy expanding widget allows the placement of toolbar at the top right
// From: http://www.qtcentre.org/threads/9102-QToolbar-setContentsMargins
QWidget* spacer = new QWidget(mainToolBar);
spacer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
mainToolBar->addWidget(spacer);
mainToolBar->addAction(playAction);
mainToolBar->addAction(pauseAction);
mainToolBar->addAction(rewindAction);
// Disable toolbar context menu
mainToolBar->setContextMenuPolicy(Qt::PreventContextMenu);
// Toggle show/hide of toolbar
showToolBarAction = mainToolBar->toggleViewAction();
toolBarsMenu->addAction(showToolBarAction);
// Add toolbars.
addToolBar(Qt::TopToolBarArea, mainToolBar);
// XXX: style hack
mainToolBar->setStyleSheet("border-bottom: solid 5px #272a36;");
}
void MainWindow::createStatusBar()
{
// Create canvases zoom level statut
destinationZoomLabel = new QLabel(statusBar());
destinationZoomLabel->setFrameStyle(QFrame::Panel | QFrame::Sunken);
destinationZoomLabel->setContentsMargins(2, 0, 0, 0);
sourceZoomLabel = new QLabel(statusBar());
sourceZoomLabel->setFrameStyle(QFrame::Panel | QFrame::Sunken);
sourceZoomLabel->setContentsMargins(2, 0, 0, 0);
// Undoview statut
undoLabel = new QLabel(statusBar());
undoLabel->setFrameStyle(QFrame::Panel | QFrame::Sunken);
undoLabel->setContentsMargins(2, 0, 0, 0);
// Standard message
currentMessageLabel = new QLabel(statusBar());
currentMessageLabel->setFrameStyle(QFrame::Panel | QFrame::Sunken);
currentMessageLabel->setContentsMargins(0, 0, 0, 0);
// Current location of the mouse
mousePosLabel = new QLabel(statusBar());
mousePosLabel->setFrameStyle(QFrame::Panel | QFrame::Sunken);
mousePosLabel->setContentsMargins(2, 0, 0, 0);
// Add permanently into the statut bar
statusBar()->addPermanentWidget(currentMessageLabel, 5);
statusBar()->addPermanentWidget(undoLabel, 4);
statusBar()->addPermanentWidget(mousePosLabel, 3);
statusBar()->addPermanentWidget(sourceZoomLabel, 1);
statusBar()->addPermanentWidget(destinationZoomLabel, 1);
// Update the status bar
updateStatusBar();
}
void MainWindow::readSettings()
{
// FIXME: for each setting that is new since the first release in the major version number branch,
// make sure it exists before reading its value.
QSettings settings("MapMap", "MapMap");
// settings present since 0.1.0:
restoreGeometry(settings.value("geometry").toByteArray());
restoreState(settings.value("windowState").toByteArray());
mainSplitter->restoreState(settings.value("mainSplitter").toByteArray());
paintSplitter->restoreState(settings.value("paintSplitter").toByteArray());
mappingSplitter->restoreState(settings.value("mappingSplitter").toByteArray());
canvasSplitter->restoreState(settings.value("canvasSplitter").toByteArray());
outputWindow->restoreGeometry(settings.value("outputWindow").toByteArray());
// new in 0.1.2:
if (settings.contains("displayOutputWindow"))
{
outputFullScreenAction->setChecked(settings.value("displayOutputWindow").toBool());
outputWindow->setFullScreen(outputFullScreenAction->isChecked());
}
if (settings.contains("displayTestSignal"))
{
displayTestSignalAction->setChecked(settings.value("displayTestSignal").toBool());
enableTestSignal(displayTestSignalAction->isChecked());
}
if (settings.contains("displayControls"))
{
displayControlsAction->setChecked(settings.value("displayControls").toBool());
outputWindow->setDisplayCrosshair(displayControlsAction->isChecked());
}
config_osc_receive_port = settings.value("osc_receive_port", 12345).toInt();
// Update Recent files and video
updateRecentFileActions();
updateRecentVideoActions();
// new in 0.3.2
if (settings.contains("displayUndoStack"))
displayUndoStackAction->setChecked(settings.value("displayUndoStack").toBool());
if (settings.contains("zoomToolBar"))
displayZoomToolAction->setChecked(settings.value("zoomToolBar").toBool());
if (settings.contains("showMenuBar"))
showMenuBarAction->setChecked(settings.value("showMenuBar").toBool());
}
void MainWindow::writeSettings()
{
QSettings settings("MapMap", "MapMap");
settings.setValue("geometry", saveGeometry());
settings.setValue("windowState", saveState());
settings.setValue("mainSplitter", mainSplitter->saveState());
settings.setValue("paintSplitter", paintSplitter->saveState());
settings.setValue("mappingSplitter", mappingSplitter->saveState());
settings.setValue("canvasSplitter", canvasSplitter->saveState());
settings.setValue("outputWindow", outputWindow->saveGeometry());
settings.setValue("displayOutputWindow", outputFullScreenAction->isChecked());
settings.setValue("displayTestSignal", displayTestSignalAction->isChecked());
settings.setValue("displayControls", displayControlsAction->isChecked());
settings.setValue("osc_receive_port", config_osc_receive_port);
settings.setValue("displayUndoStack", displayUndoStackAction->isChecked());
settings.setValue("zoomToolBar", displayZoomToolAction->isChecked());
settings.setValue("showMenuBar", showMenuBarAction->isChecked());
}
bool MainWindow::okToContinue()
{
if (isWindowModified())
{
int r = QMessageBox::warning(this, tr("MapMap"),
tr("The document has been modified.\n"
"Do you want to save your changes?"),
QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
if (r == QMessageBox::Yes)
{
return save();
}
else if (r == QMessageBox::Cancel)
{
return false;
}
}
return true;
}
bool MainWindow::loadFile(const QString &fileName)
{
QFile file(fileName);
QDir currentDir;
if (! file.open(QFile::ReadOnly | QFile::Text))
{
QMessageBox::warning(this, tr("Error reading mapping project file"),
tr("Cannot read file %1:\n%2.")
.arg(fileName)
.arg(file.errorString()));
return false;
}
// Clear current project.
clearProject();
// Read new project
ProjectReader reader(this);
if (! reader.readFile(&file))
{
QMessageBox::warning(this, tr("Error reading mapping project file"),
tr("Parse error in file %1:\n\n%2")
.arg(fileName)
.arg(reader.errorString()));
}
else
{
settings.setValue("defaultProjectDir", currentDir.absoluteFilePath(fileName));
statusBar()->showMessage(tr("File loaded"), 2000);
setCurrentFile(fileName);
}
return true;
}
bool MainWindow::saveFile(const QString &fileName)
{
QFile file(fileName);
if (! file.open(QFile::WriteOnly | QFile::Text))
{
QMessageBox::warning(this, tr("Error saving mapping project"),
tr("Cannot write file %1:\n%2.")
.arg(fileName)
.arg(file.errorString()));
return false;
}
ProjectWriter writer(this);
if (writer.writeFile(&file))
{
setCurrentFile(fileName);
statusBar()->showMessage(tr("File saved"), 2000);
return true;
}
else
return false;
}
void MainWindow::setCurrentFile(const QString &fileName)
{
curFile = fileName;
setWindowModified(false);
QString shownName = tr("Untitled");
if (!curFile.isEmpty())
{
shownName = strippedName(curFile);
recentFiles = settings.value("recentFiles").toStringList();
recentFiles.removeAll(curFile);
recentFiles.prepend(curFile);
while (recentFiles.size() > MaxRecentFiles)
{
recentFiles.removeLast();
}
settings.setValue("recentFiles", recentFiles);
updateRecentFileActions();
}
setWindowTitle(tr("%1[*] - %2").arg(shownName).arg(tr("MapMap Project")));
}
void MainWindow::setCurrentVideo(const QString &fileName)
{
curVideo = fileName;
recentVideos = settings.value("recentVideos").toStringList();
recentVideos.removeAll(curVideo);
recentVideos.prepend(curVideo);
while (recentVideos.size() > MaxRecentVideo)
recentVideos.removeLast();
settings.setValue("recentVideos", recentVideos);
updateRecentVideoActions();
}
void MainWindow::updateRecentFileActions()
{
recentFiles = settings.value("recentFiles").toStringList();
int numRecentFiles = qMin(recentFiles.size(), int(MaxRecentFiles));
for (int j = 0; j < numRecentFiles; ++j)
{
QString text = tr("&%1 %2")
.arg(j + 1)
.arg(strippedName(recentFiles[j]));
recentFileActions[j]->setText(text);
recentFileActions[j]->setData(recentFiles[j]);
recentFileActions[j]->setVisible(true);
clearRecentFileActions->setVisible(true);
}
for (int i = numRecentFiles; i < MaxRecentFiles; ++i)
{
recentFileActions[i]->setVisible(false);
}
if (numRecentFiles > 0)
{
separatorAction->setVisible(true);
clearRecentFileActions->setText(tr("Clear List"));
clearRecentFileActions->setEnabled(true);
} else {
clearRecentFileActions->setText(tr("No Recents Projects"));
clearRecentFileActions->setEnabled(false);
}
}
void MainWindow::updateRecentVideoActions()
{
recentVideos = settings.value("recentVideos").toStringList();
int numRecentVideos = qMin(recentVideos.size(), int(MaxRecentVideo));
for (int i = 0; i < numRecentVideos; ++i)
{
QString text = tr("&%1 %2")
.arg(i + 1)
.arg(strippedName(recentVideos[i]));
recentVideoActions[i]->setText(text);
recentVideoActions[i]->setData(recentVideos[i]);
recentVideoActions[i]->setVisible(true);
}
for (int j = numRecentVideos; j < MaxRecentVideo; ++j)
recentVideoActions[j]->setVisible(false);
if (numRecentVideos > 0)
{
emptyRecentVideos->setVisible(false);
}
}
void MainWindow::clearRecentFileList()
{
recentFiles = settings.value("recentFiles").toStringList();
while (recentFiles.size() > 0)
recentFiles.clear();
settings.setValue("recentFiles", recentFiles);
updateRecentFileActions();
}
// TODO
// bool MainWindow::updateMediaFile(const QString &source_name, const QString &fileName)
// {
// }
bool MainWindow::importMediaFile(const QString &fileName, bool isImage)
{
QFile file(fileName);
QDir currentDir;
if (!fileSupported(fileName, isImage))
return false;
bool live = false;
if (!file.open(QIODevice::ReadOnly)) {
if (file.isSequential())
live = true;
else {
QMessageBox::warning(this, tr("MapMap Project"),
tr("Cannot read file %1:\n%2.")
.arg(file.fileName())
.arg(file.errorString()));
return false;
}
}
QApplication::setOverrideCursor(Qt::WaitCursor);
// Add media file to model.
uint mediaId = createMediaPaint(NULL_UID, fileName, 0, 0, isImage, live);
// Initialize position (center).
QSharedPointer