/* * Util.h * * (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef UTIL_H_ #define UTIL_H_ #if __APPLE__ #include #else #include #endif #include "Shapes.h" #include "MM.h" #include "Paint.h" #include MM_BEGIN_NAMESPACE /** * @namespace Util Useful functions. */ namespace Util { /// Calls glTexCoord2f() with the corrected texture coordinates. void correctGlTexCoord(GLfloat x, GLfloat y); /** * Takes a point (intputPoint) on texture and outputs it as a GL vertex on output (outputPoint). * Useful in texture mappings, where one often needs to call this function to project points from texture * between glBegin() and glEnd() calls. */ void setGlTexPoint(const Texture& texture, const QPointF& inputPoint, const QPointF& outputPoint); float map_float(float value, float istart, float istop, float ostart, float ostop); int map_int(int value, int istart, int istop, int ostart, int ostop); Mesh* createMeshForTexture(Texture* texture, int frameWidth, int frameHeight); Triangle* createTriangleForTexture(Texture* texture, int frameWidth, int frameHeight); Ellipse* createEllipseForTexture(Texture* texture, int frameWidth, int frameHeight); Quad* createQuadForColor(int frameWidth, int frameHeight); Triangle* createTriangleForColor(int frameWidth, int frameHeight); Ellipse* createEllipseForColor(int frameWidth, int frameHeight); void drawControlsVertex(QPainter* painter, const QPointF& vertex, bool selected, bool locked, qreal radius = MM::VERTEX_SELECT_RADIUS, qreal strokeWidth = MM::VERTEX_SELECT_STROKE_WIDTH); /** * Checks if a file exists or not. */ bool fileExists(const QString& filename); bool eraseFile(const QString& filename); bool eraseSettings(); bool isNumeric(const QString& text); } // end of namespace MM_END_NAMESPACE #endif /* UTIL_H_ */