/* * DestinationGLCanvas.cpp * * (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com * (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "DestinationGLCanvas.h" #include "MainWindow.h" DestinationGLCanvas::DestinationGLCanvas(MainWindow* mainWindow, QWidget* parent, const QGLWidget* shareWidget, QGraphicsScene* scene) : MapperGLCanvas(mainWindow, parent, shareWidget, scene), _displayCrosshair(false) { } MShape* DestinationGLCanvas::getShapeFromMappingId(uid mappingId) { if (mappingId == NULL_UID) return NULL; else return getMainWindow()->getMappingManager().getMappingById(mappingId)->getShape().get(); } void DestinationGLCanvas::drawForeground(QPainter *painter , const QRectF &rect) { if (_displayCrosshair) { QPointF cursorPosition = mapToScene(cursor().pos());// - rect.topLeft();//(QCursor::pos());///*this->mapFromGlobal(*/QCursor::pos()/*)*/; if (rect.contains(cursorPosition)) { painter->setPen(MM::CONTROL_COLOR); painter->drawLine(cursorPosition.x(), rect.y(), cursorPosition.x(), rect.height()); painter->drawLine(rect.x(), cursorPosition.y(), rect.width(), cursorPosition.y()); } } } //void DestinationGLCanvas::doDraw(QPainter* painter) //{ // glPushMatrix(); // // // Draw the mappings. // QVector mappings = getMainWindow()->getMappingManager().getVisibleMappings(); // for (QVector::const_iterator it = mappings.begin(); it != mappings.end(); ++it) // { // painter->save(); // getMainWindow()->getMapperByMappingId((*it)->getId())->draw(painter); // painter->restore(); // } // // // Draw the controls of current mapping. // if (displayControls() && // getMainWindow()->hasCurrentMapping() && // getCurrentShape() != NULL) // { // painter->save(); // const Mapper::ptr& mapper = getMainWindow()->getMapperByMappingId(getMainWindow()->getCurrentMappingId()); // if (hasActiveVertex()) { // QList selectedVertices; // selectedVertices.append(getActiveVertexIndex()); // mapper->drawControls(painter, &selectedVertices); // } // else // mapper->drawControls(painter); // painter->restore(); // } // // glPopMatrix(); // // // Display crosshair cursor. // if (_displayCrosshair) // { // const QPoint& cursorPosition = this->mapFromGlobal(QCursor::pos()); // const QRect& geo = geometry(); // if (geo.contains(cursorPosition)) // { // painter->setPen(MM::CONTROL_COLOR); // painter->drawLine(cursorPosition.x(), 0, cursorPosition.x(), geo.height()); // painter->drawLine(0, cursorPosition.y(), geo.width(), cursorPosition.y()); // } // } // //}