/* * DestinationGLCanvas.cpp * * (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com * (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "DestinationGLCanvas.h" #include "MainWindow.h" DestinationGLCanvas::DestinationGLCanvas(MainWindow* mainWindow, QWidget* parent, const QGLWidget * shareWidget) : MapperGLCanvas(mainWindow, parent, shareWidget) { } Shape* DestinationGLCanvas::getShapeFromMappingId(uid mappingId) { if (mappingId == NULL_UID) return NULL; else return getMainWindow()->getMappingManager().getMappingById(mappingId)->getShape().get(); } void DestinationGLCanvas::doDraw(QPainter* painter) { glPushMatrix(); // Draw the mappings. QVector mappings = getMainWindow()->getMappingManager().getVisibleMappings(); for (QVector::const_iterator it = mappings.begin(); it != mappings.end(); ++it) { painter->save(); getMainWindow()->getMapperByMappingId((*it)->getId())->draw(painter); painter->restore(); } // Draw the controls of current mapping. if (displayControls() && getMainWindow()->hasCurrentMapping() && getCurrentShape() != NULL) { painter->save(); getMainWindow()->getMapperByMappingId(getMainWindow()->getCurrentMappingId())->drawControls(painter); painter->restore(); } glPopMatrix(); }