/* * SourceGLCanvas.cpp * * (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com * (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "SourceGLCanvas.h" #include "MainWindow.h" SourceGLCanvas::SourceGLCanvas(MainWindow* mainWindow, QWidget* parent) : MapperGLCanvas(mainWindow, parent) { } MShape::ptr SourceGLCanvas::getShapeFromMappingId(uid mappingId) const { if (mappingId == NULL_UID) return MShape::ptr(); else { Mapping::ptr mapping = getMainWindow()->getMappingManager().getMappingById(mappingId); Q_CHECK_PTR(mapping); return mapping->getInputShape(); } } QSharedPointer SourceGLCanvas::getShapeGraphicsItemFromMappingId(uid mappingId) const { if (mappingId == NULL_UID) return QSharedPointer(); else { return MainWindow::instance()->getMappingGuiByMappingId(mappingId)->getInputGraphicsItem(); } } // //void SourceGLCanvas::doDraw(QPainter* painter) //{ // if (getMainWindow()->hasCurrentMapping()) // { // uint mappingId = getMainWindow()->getCurrentMappingId(); // const MappingGui::ptr& mapper = getMainWindow()->getMappingGuiByMappingId(mappingId); // painter->save(); // mapper->drawInput(painter); // painter->restore(); // if (displayControls()) // { // painter->save(); // if (hasActiveVertex()) { // QList selectedVertices; // selectedVertices.append(getActiveVertexIndex()); // mapper->drawInputControls(painter, &selectedVertices); // } // else // mapper->drawInputControls(painter); // painter->restore(); // } // } //}