/* * Mapping.cpp * * (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com * (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "Mapping.h" UidAllocator Mapping::allocator; Mapping::Mapping(Paint::ptr paint, MShape::ptr shape, uid id) : Element(id, &allocator), _paint(paint), _shape(shape), _isSolo(false), _isVisible(true) { // Default. _depth = getId(); } Mapping::~Mapping() { allocator.free(getId()); }