/* * Facade.cpp * * (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com * (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "Facade.h" Facade::Facade(MappingManager *manager) : _manager(manager) { } bool Facade::clearProject() { } bool Facade::createImagePaint(const char *paint_id, const char *uri) { } bool Facade::updateImagePaintUri(const char *paint_id, const char *uri) { } bool Facade::createMeshTextureMapping(const char *mapping_id, const char *paint_id, int n_rows, int n_cols, const QList &src, const QList &dst) { } bool Facade::createTriangleTextureMapping(const char *mapping_id, const char *paint_id, const QList &src, const QList &dst) { }