/* * MapperGLCanvas.h * * (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef MAPPERGLCANVAS_H_ #define MAPPERGLCANVAS_H_ #include #include #include #include #include "UidAllocator.h" #include "Shape.h" class MainWindow; /** * Qt GUI widget that draws a mapper, which is a shape with some paint. */ class MapperGLCanvas: public QGLWidget { Q_OBJECT public: MapperGLCanvas(MainWindow* mainWindow, QWidget* parent = 0, const QGLWidget* shareWidget = 0); virtual ~MapperGLCanvas() {} virtual Shape* getShapeFromMappingId(uid mappingId) = 0; void switchImage(int imageId); // QSize sizeHint() const; // QSize minimumSizeHint() const; Shape* getCurrentShape(); void glueVertex(Shape *, QPointF *); MainWindow* getMainWindow() const { return _mainWindow; } bool displayControls() const { return _displayControls; } bool stickyVertices() const { return _stickyVertices; } protected: void initializeGL(); void resizeGL(int width, int height); void paintGL(); void keyPressEvent(QKeyEvent* event); void mousePressEvent(QMouseEvent* event); void mouseMoveEvent(QMouseEvent* event); void mouseReleaseEvent(QMouseEvent* event); void paintEvent(QPaintEvent* event); private: void draw(QPainter* painter); void enterDraw(QPainter* painter); virtual void doDraw(QPainter* painter) = 0; void exitDraw(QPainter* painter); MainWindow* _mainWindow; bool _mousePressedToDragVertex; int _activeVertex; bool _shapeGrabbed; bool _shapeFirstGrab; bool _displayControls; bool _stickyVertices; signals: void shapeChanged(Shape*); void imageChanged(); public slots: void updateCanvas(); void enableDisplayControls(bool display); void enableStickyVertices(bool display); void deselectAll(); public: static const int NO_VERTEX = -1; }; #endif /* MAPPERGLCANVAS_H_ */