/* * SourceGLCanvas.cpp * * (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com * (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "SourceGLCanvas.h" #include "MainWindow.h" SourceGLCanvas::SourceGLCanvas(MainWindow* mainWindow, QWidget* parent) : MapperGLCanvas(mainWindow, parent) { } Shape* SourceGLCanvas::getShapeFromMappingId(uid mappingId) { if (mappingId == NULL_UID) return NULL; else { Mapping::ptr mapping = getMainWindow()->getMappingManager().getMappingById(mappingId); Q_CHECK_PTR(mapping); return mapping->getInputShape().get(); } } void SourceGLCanvas::doDraw(QPainter* painter) { if (getMainWindow()->hasCurrentMapping()) { uint mappingId = getMainWindow()->getCurrentMappingId(); const Mapper::ptr& mapper = getMainWindow()->getMapperByMappingId(mappingId); painter->save(); mapper->drawInput(painter); painter->restore(); if (displayControls()) { painter->save(); if (hasActiveVertex()) { QList selectedVertices; selectedVertices.append(getActiveVertexIndex()); mapper->drawInputControls(painter, &selectedVertices); } else mapper->drawInputControls(painter); painter->restore(); } } }