/* * MappingListModel.h * * (c) 2016 Dame Diongue -- baydamd(@)gmail(.)com * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "MappingListModel.h" MappingListModel::MappingListModel(QObject *parent) : QAbstractTableModel(parent) { } MappingListModel::~MappingListModel() { } int MappingListModel::rowCount(const QModelIndex &parent) const { return (parent.isValid() && parent.column() != 0) ? 0 : mappingList.size(); } int MappingListModel::columnCount(const QModelIndex &parent) const { Q_UNUSED(parent); return 3; } QVariant MappingListModel::data(const QModelIndex &index, int role) const { if (!index.isValid()) return QVariant(); if (index.column() == MM::MuteColunm) { if (role == Qt::CheckStateRole) return mappingList.at(index.row()).isVisible ? Qt::Checked : Qt::Unchecked; if (role == Qt::SizeHintRole) return QSize(30, 40); } else { if (role == Qt::EditRole || role == Qt::DisplayRole) return QVariant(mappingList.at(index.row()).name); if (role == Qt::UserRole) return QVariant(mappingList.at(index.row()).id); if (role == Qt::DecorationRole) return mappingList.at(index.row()).icon; if (role == Qt::SizeHintRole) return QSize(130, 40); if (role == Qt::TextAlignmentRole) return int(Qt::AlignVCenter); } return QVariant(); } QVariant MappingListModel::headerData(int section, Qt::Orientation orientation, int role) const { if (role == Qt::DisplayRole) return QString::number(section); return QAbstractItemModel::headerData(section, orientation, role); } Qt::ItemFlags MappingListModel::flags(const QModelIndex &index) const { if (!index.isValid()) return 0; if (index.column() == MM::MuteColunm) return Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsUserCheckable | Qt::ItemIsDragEnabled | Qt::ItemIsDropEnabled;; return Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsEditable | Qt::ItemIsDragEnabled | Qt::ItemIsDropEnabled; } bool MappingListModel::setData(const QModelIndex &index, const QVariant &value, int role) { if (!index.isValid()) return false; if (role == Qt::CheckStateRole && value.type() == QVariant::Bool) { mappingList[index.row()].isVisible = value.toBool(); emit dataChanged(index, index); return true; } if (role == Qt::EditRole && index.column() == MM::IconAndNameColum) { mappingList[index.row()].name = value.toString(); emit dataChanged(index, index); return true; } return false; } void MappingListModel::removeItem(int index) { QList::iterator it = mappingList.begin(); mappingList.erase(it + index); } void MappingListModel::addItem(const QIcon &icon, const QString &name, int id) { MappingItem item; item.icon = icon; item.name = name; item.isVisible = true; item.id = id; mappingList.insert(0, item); } void MappingListModel::updateModel() { beginResetModel(); endResetModel(); } QModelIndex MappingListModel::selectedIndex(int row) { return this->createIndex(row, 1); } void MappingListModel::setSelectedRow(int row) { selectedRow = row; } int MappingListModel::getSelectedRow() const { return selectedRow; } int MappingListModel::getItemRowFromId(int id) const { for ( int row = 0; row < mappingList.size(); row++) { int itemId = mappingList.at(row).id; if (itemId == id) return row; } } QModelIndex MappingListModel::getIndexFromId(int id) const { return this->createIndex(getItemRowFromId(id), 0); } int MappingListModel::getItemId(const QModelIndex &index) const { return mappingList.at(index.row()).id; } void MappingListModel::setVisibility(const QModelIndex &index) { if (index.isValid() && index.column() == MM::MuteColunm) { setData(index, !(mappingList.at(index.row()).isVisible), Qt::CheckStateRole); } }