/* * MappingManager.cpp * * (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "MappingManager.h" MappingManager::MappingManager() { // TODO Auto-generated constructor stub } std::map MappingManager::getPaintMappings(const Paint::ptr paint) const { std::map paintMappings; for (std::vector::const_iterator it = mappingVector.begin(); it != mappingVector.end(); ++it) { if ((*it)->getPaint() == paint) paintMappings[(*it)->getId()] = *it; } return paintMappings; } std::map MappingManager::getPaintMappingsById(uint paintId) const { return getPaintMappings( paintMap.at(paintId) ); } uint MappingManager::addPaint(Paint::ptr paint) { paintVector.push_back(paint); paintMap[paint->getId()] = paint; return paint->getId(); } uint MappingManager::addImage(const QString imagePath, int frameWidth, int frameHeight) { Image* img = new Image(imagePath); img->setPosition( (frameWidth - img->getWidth() ) / 2.0f, (frameHeight - img->getHeight()) / 2.0f ); return addPaint(Paint::ptr(img)); } //bool MappingManager::removePaint(Paint::ptr paint) //{ // //} uint MappingManager::addMapping(Mapping::ptr mapping) { // Make sure the paint to which this mapping refers to exists in the manager. Q_ASSERT (std::find(paintVector.begin(), paintVector.end(), mapping->getPaint()) != paintVector.end()); mappingVector.push_back(mapping); mappingMap[mapping->getId()] = mapping; return mapping->getId(); } uint MappingManager::addLayer(Mapping::ptr mapping) { addMapping(mapping); Layer::ptr layer(new Layer); layer->setMapping(mapping); layerVector.push_back(layer); layerMap[layer->getId()] = layer; return layer->getId(); } std::vector MappingManager::getVisibleLayers() const { std::vector visible; bool hasSolo = false; for (std::vector::const_iterator it = layerVector.begin(); it != layerVector.end(); ++it) { if ((*it)->isSolo()) { hasSolo = true; break; } } for (std::vector::const_iterator it = layerVector.begin(); it != layerVector.end(); ++it) { // Solo has priority over invisible (mute) if ( (hasSolo && (*it)->isSolo()) || (!hasSolo && (*it)->isVisible()) ) visible.push_back(*it); } return visible; } //bool MappingManager::removeMapping(Mapping::ptr mapping) //{ //}