mirror of
https://github.com/mapmapteam/mapmap.git
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147 lines
3.4 KiB
C++
147 lines
3.4 KiB
C++
/*
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* PaintGui.h
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*
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* (c) 2014 Sofian Audry -- info(@)sofianaudry(.)com
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PAINTGUI_H_
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#define PAINTGUI_H_
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#include <QtGlobal>
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#if __APPLE__
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#endif
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#include "MM.h"
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#include "Paint.h"
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#include "qtpropertymanager.h"
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#include "qtvariantproperty.h"
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#include "qttreepropertybrowser.h"
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#include "qtbuttonpropertybrowser.h"
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#include "qtgroupboxpropertybrowser.h"
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#include "variantmanager.h"
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#include "variantfactory.h"
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MM_BEGIN_NAMESPACE
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/**
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* The view components corresponding to a Paint (which is the model) in the interface.
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* Mainly manages the property browser for the Paint.
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*
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* In other words the PaintGui is to Paint what MappingGui is to Mapping.
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*/
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class PaintGui : public QObject {
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Q_OBJECT
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public:
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typedef QSharedPointer<PaintGui> ptr;
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public:
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// TODO: should be protected
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/// Constructor. A paint gui applies to a paint.
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PaintGui(Paint::ptr paint);
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virtual ~PaintGui();
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public:
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/// Returns a pointer to the properties editor for that mapper.
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virtual QWidget* getPropertiesEditor();
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public slots:
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virtual void setValue(QtProperty* property, const QVariant& value);
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virtual void setValue(QString propertyName, QVariant value);
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signals:
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void valueChanged(Paint::ptr);
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protected:
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Paint::ptr _paint;
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QtAbstractPropertyBrowser* _propertyBrowser;
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QtVariantEditorFactory* _variantFactory;
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QtVariantPropertyManager* _variantManager;
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QtProperty* _topItem;
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QtVariantProperty* _opacityItem;
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};
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class ColorGui : public PaintGui {
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Q_OBJECT
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public:
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ColorGui(Paint::ptr paint);
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virtual ~ColorGui() {}
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public slots:
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virtual void setValue(QtProperty* property, const QVariant& value);
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virtual void setValue(QString propertyName, QVariant value);
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protected:
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QSharedPointer<Color> color;
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QtVariantProperty* _colorItem;
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};
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class TextureGui : public PaintGui {
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Q_OBJECT
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public:
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TextureGui(Paint::ptr paint);
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virtual ~TextureGui() {}
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};
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class ImageGui : public TextureGui {
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Q_OBJECT
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public:
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ImageGui(Paint::ptr paint);
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virtual ~ImageGui() {}
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public slots:
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virtual void setValue(QtProperty* property, const QVariant& value);
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virtual void setValue(QString propertyName, QVariant value);
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protected:
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QSharedPointer<Image> image;
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QtVariantProperty* _imageFileItem;
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};
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class VideoGui : public TextureGui {
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Q_OBJECT
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public:
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VideoGui(Paint::ptr paint);
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virtual ~VideoGui() {}
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public slots:
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virtual void setValue(QtProperty* property, const QVariant& value);
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virtual void setValue(QString propertyName, QVariant value);
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protected:
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QSharedPointer<Video> media;
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QtVariantProperty* _mediaFileItem;
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QtVariantProperty* _mediaRateItem;
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QtVariantProperty* _mediaVolumeItem;
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// QtVariantProperty* _mediaReverseItem;
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};
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MM_END_NAMESPACE
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#endif /* PAINTGUI_H_ */
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