Files
mapmap/PaintGui.h
2016-03-16 18:05:47 +00:00

147 lines
3.4 KiB
C++

/*
* PaintGui.h
*
* (c) 2014 Sofian Audry -- info(@)sofianaudry(.)com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PAINTGUI_H_
#define PAINTGUI_H_
#include <QtGlobal>
#if __APPLE__
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
#include "MM.h"
#include "Paint.h"
#include "qtpropertymanager.h"
#include "qtvariantproperty.h"
#include "qttreepropertybrowser.h"
#include "qtbuttonpropertybrowser.h"
#include "qtgroupboxpropertybrowser.h"
#include "variantmanager.h"
#include "variantfactory.h"
MM_BEGIN_NAMESPACE
/**
* The view components corresponding to a Paint (which is the model) in the interface.
* Mainly manages the property browser for the Paint.
*
* In other words the PaintGui is to Paint what MappingGui is to Mapping.
*/
class PaintGui : public QObject {
Q_OBJECT
public:
typedef QSharedPointer<PaintGui> ptr;
public:
// TODO: should be protected
/// Constructor. A paint gui applies to a paint.
PaintGui(Paint::ptr paint);
virtual ~PaintGui();
public:
/// Returns a pointer to the properties editor for that mapper.
virtual QWidget* getPropertiesEditor();
public slots:
virtual void setValue(QtProperty* property, const QVariant& value);
virtual void setValue(QString propertyName, QVariant value);
signals:
void valueChanged(Paint::ptr);
protected:
Paint::ptr _paint;
QtAbstractPropertyBrowser* _propertyBrowser;
QtVariantEditorFactory* _variantFactory;
QtVariantPropertyManager* _variantManager;
QtProperty* _topItem;
QtVariantProperty* _opacityItem;
};
class ColorGui : public PaintGui {
Q_OBJECT
public:
ColorGui(Paint::ptr paint);
virtual ~ColorGui() {}
public slots:
virtual void setValue(QtProperty* property, const QVariant& value);
virtual void setValue(QString propertyName, QVariant value);
protected:
QSharedPointer<Color> color;
QtVariantProperty* _colorItem;
};
class TextureGui : public PaintGui {
Q_OBJECT
public:
TextureGui(Paint::ptr paint);
virtual ~TextureGui() {}
};
class ImageGui : public TextureGui {
Q_OBJECT
public:
ImageGui(Paint::ptr paint);
virtual ~ImageGui() {}
public slots:
virtual void setValue(QtProperty* property, const QVariant& value);
virtual void setValue(QString propertyName, QVariant value);
protected:
QSharedPointer<Image> image;
QtVariantProperty* _imageFileItem;
};
class VideoGui : public TextureGui {
Q_OBJECT
public:
VideoGui(Paint::ptr paint);
virtual ~VideoGui() {}
public slots:
virtual void setValue(QtProperty* property, const QVariant& value);
virtual void setValue(QString propertyName, QVariant value);
protected:
QSharedPointer<Video> media;
QtVariantProperty* _mediaFileItem;
QtVariantProperty* _mediaRateItem;
QtVariantProperty* _mediaVolumeItem;
// QtVariantProperty* _mediaReverseItem;
};
MM_END_NAMESPACE
#endif /* PAINTGUI_H_ */