Files
mapmap/Polygon.h
2016-03-16 18:05:47 +00:00

60 lines
1.7 KiB
C++

/*
* Polygon.h
*
* (c) 2016 Sofian Audry -- info(@)sofianaudry(.)com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef POLYGON_H_
#define POLYGON_H_
#include "Shape.h"
MM_BEGIN_NAMESPACE
/**
* This class represents a simple polygon (ie. the control points are vertices).
*/
class Polygon : public MShape
{
Q_OBJECT
public:
Polygon() {}
Polygon(QVector<QPointF> vertices_) : MShape(vertices_) {}
virtual ~Polygon() {}
virtual QPolygonF toPolygon() const;
virtual bool includesPoint(const QPointF& p) {
return toPolygon().containsPoint(p, Qt::OddEvenFill);
}
// Override the parent, checking to make sure the vertices are displaced correctly.
virtual void setVertex(int i, const QPointF& v);
protected:
/// Returns all line segments of the polygon.
QVector<QLineF> _getSegments() const;
/// Returns all line segments of a polygon.
static QVector<QLineF> _getSegments(const QPolygonF& polygon);
/// Makes sure vertex v as the i-th point of polygon stays inside the polygon.
static void _constrainVertex(const QPolygonF& polygon, int i, QPointF& v);
};
MM_END_NAMESPACE
#endif /* POLYGON_H_ */