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90 lines
2.3 KiB
C++
90 lines
2.3 KiB
C++
/*
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* Element.h
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*
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* (c) 2016 Sofian Audry -- info(@)sofianaudry(.)com
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ELEMENT_H_
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#define ELEMENT_H_
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#include <QtGlobal>
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#include <QObject>
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#include <QIcon>
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#include "Serializable.h"
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#include "UidAllocator.h"
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#include <QEvent>
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Q_DECLARE_METATYPE(uid)
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namespace mmp {
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class Element : public Serializable
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{
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Q_OBJECT
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Q_PROPERTY(uid id READ getId)
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Q_PROPERTY(QString name READ getName WRITE setName)
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Q_PROPERTY(bool locked READ isLocked WRITE setLocked)
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Q_PROPERTY(float opacity READ getOpacity WRITE setOpacity NOTIFY propertyChanged)
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Q_PROPERTY(QIcon icon READ getIcon)
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public:
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typedef QSharedPointer<Element> ptr;
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Element(uid id, UidAllocator* allocator);
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virtual ~Element();
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uid getId() const { return _id; }
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virtual void setName(const QString& name);
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virtual QString getName() const { return _name; }
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virtual float getOpacity() const { return _opacity; }
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virtual void setOpacity(float opacity);
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virtual bool isLocked() const { return _isLocked; }
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virtual void setLocked(bool locked);
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virtual void toggleLocked() { setLocked(!isLocked()); }
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virtual void build() {}
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virtual QIcon getIcon() const { return QIcon(); }
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virtual void read(const QDomElement& obj);
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virtual void write(QDomElement& obj);
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signals:
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void propertyChanged(uid id, QString propertyName, QVariant value);
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protected:
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virtual QList<QString> _propertiesAttributes() const
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{ return Serializable::_propertiesAttributes() << "name" << "locked"; }
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void _emitPropertyChanged(const QString& propertyName);
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private:
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uid _id;
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QString _name;
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bool _isLocked;
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float _opacity;
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UidAllocator* _allocator;
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};
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}
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#endif /* MOBJECT_H_ */
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