Files
mapmap/Element.h
2016-02-15 01:38:16 -05:00

80 lines
2.1 KiB
C++

/*
* Element.h
*
* (c) 2016 Sofian Audry -- info(@)sofianaudry(.)com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ELEMENT_H_
#define ELEMENT_H_
#include <QtGlobal>
#include <QObject>
#include <QIcon>
#include "Serializable.h"
#include "UidAllocator.h"
Q_DECLARE_METATYPE(uid)
class Element : public Serializable
{
Q_OBJECT
Q_PROPERTY(uid id READ getId)
Q_PROPERTY(QString name READ getName WRITE setName RESET unsetName)
Q_PROPERTY(bool locked READ isLocked WRITE setLocked)
Q_PROPERTY(float opacity READ getOpacity WRITE setOpacity)
Q_PROPERTY(QIcon icon READ getIcon)
public:
typedef QSharedPointer<Element> ptr;
Element(uid id, UidAllocator* allocator);
virtual ~Element();
uid getId() const { return _id; }
void setName(const QString& name) { _name = name; }
QString getName() const { return _name; }
virtual void unsetName() { _name = _id; }
float getOpacity() const { return _opacity; }
void setOpacity(float opacity) {
_opacity = qBound(opacity, 0.0f, 1.0f);
}
bool isLocked() const { return _isLocked; }
void setLocked(bool locked) { _isLocked = locked; }
void toggleLocked() { _isLocked = !_isLocked; }
virtual void build() {}
virtual QIcon getIcon() const { return QIcon(); }
protected:
virtual QList<QString> _propertiesAttributes() const
{ return Serializable::_propertiesAttributes() << "name" << "locked"; }
private:
uid _id;
QString _name;
bool _isLocked;
float _opacity;
UidAllocator* _allocator;
};
#endif /* MOBJECT_H_ */