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https://github.com/mapmapteam/mapmap.git
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48 lines
1.5 KiB
C++
48 lines
1.5 KiB
C++
/*
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* Common.h
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*
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* (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef COMMON_H_
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#define COMMON_H_
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#include <tr1/memory>
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#include "Paint.h"
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#include "Shape.h"
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#include "Mapper.h"
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class Common {
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public:
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static std::vector< std::tr1::shared_ptr<Mapping> > mappings;
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static std::vector< std::tr1::shared_ptr<Mapper> > mappers;
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static std::tr1::shared_ptr<Mapping> currentMapping;
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static std::tr1::shared_ptr<Mapper> currentMapper;
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static int currentSourceIdx;
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static Quad* createQuadForTexture(Texture* texture, int frameWidth, int frameHeight);
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static void addImage(const std::string imagePath, int frameWidth, int frameHeight);
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static void initializeLibremapper(int frameWidth, int frameHeight);
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static void nextImage();
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static int nImages() { return mappings.size(); }
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};
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#endif /* COMMON_H_ */
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